util: fix a memory leak in blitter

This commit is contained in:
Marek Olšák 2010-06-27 15:02:08 +02:00
parent 0a19d57b84
commit 57c3f70018
1 changed files with 1 additions and 6 deletions

View File

@ -97,8 +97,6 @@ struct blitter_context_priv
/* Rasterizer state. */
void *rs_state;
struct pipe_sampler_view *sampler_view;
/* Viewport state. */
struct pipe_viewport_state viewport;
@ -260,8 +258,6 @@ void util_blitter_destroy(struct blitter_context *blitter)
if (ctx->sampler_state[i])
pipe->delete_sampler_state(pipe, ctx->sampler_state[i]);
pipe_sampler_view_reference(&ctx->sampler_view, NULL);
pipe_resource_reference(&ctx->vbuf, NULL);
FREE(ctx);
}
@ -734,8 +730,6 @@ void util_blitter_copy_region(struct blitter_context *blitter,
u_sampler_view_default_template(&viewTempl, src, src->format);
view = pipe->create_sampler_view(pipe, src, &viewTempl);
pipe_sampler_view_reference(&ctx->sampler_view, view);
/* Set rasterizer state, shaders, and textures. */
pipe->bind_rasterizer_state(pipe, ctx->rs_state);
pipe->bind_vs_state(pipe, ctx->vs_tex);
@ -771,6 +765,7 @@ void util_blitter_copy_region(struct blitter_context *blitter,
blitter_restore_CSOs(ctx);
pipe_surface_reference(&dstsurf, NULL);
pipe_sampler_view_reference(&view, NULL);
}
/* Clear a region of a color surface to a constant value. */