clean up makefiles some more for Windows
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@ -1,4 +1,4 @@
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# $Id: Makefile.win,v 1.2 2001/09/18 16:39:38 kschultz Exp $
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# $Id: Makefile.win,v 1.3 2001/09/18 20:47:23 kschultz Exp $
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# Mesa 3-D graphics library
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# Version: 3.5
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@ -70,13 +70,13 @@ realclean::
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targets: readtex.c readtex.h $(PROGS)
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# remove comments when we get non-osmesa pgm working
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#$(EXES) : $*.obj $(DEPLIBS)
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# echo $@
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# $(link) -out:$@ $** $(LIBS)
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#$(EXES) : $*.obj
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# @echo $@
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# $(link) -out:$@ $** /LIBPATH:$(LIBDIR) $(LIBS)
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$(OSMESAEXES) : $*.obj $(DEPLIBS)
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echo $@
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$(link) -out:$@ $** $(LIBS) $(EXTRALIBS)
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$(OSMESAEXES) : $*.obj
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@echo $@
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$(link) -out:$@ $** /LIBPATH:$(LIBDIR) $(LIBS) $(EXTRALIBS)
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readtex.c:
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@copy ../util/readtex.c .
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@ -110,9 +110,7 @@ GLU_SRCS = \
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SRCS = $(GLU_SRCS)
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GLUDLL = glu32.dll
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all : gludll install
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all : gludll
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!include "$(TOP)/mesawin32.mak"
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@ -122,21 +120,27 @@ CFLAGS = $(cvarsdll) $(CFLAGS) -D_OPENGL32_ -Iinclude -DBUILD_GL32
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LFLAGS = $(dlllflags) $(LFLAGS)
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OBJS = $(GLU_SRCS:.c=.obj)
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LIBS = ../lib/opengl32.lib winmm.lib $(guilibsdll)
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LIBS = ../lib/$(MESALIB) winmm.lib $(guilibsdll)
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# Uncomment these definitions to try to compile the NURBS code.
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#OBJS = $(GLU_SRCS_CC:.cc=.obj) $(GLU_SRCS:.c=.obj)
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#NURBSINC = -Ilibnurbs\interface -Ilibnurbs\internals -Ilibnurbs\nurbtess
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#CFLAGS = $(CFLAGS) $(NURBSINC)
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$(GLUDLL) : $(OBJS) glu.def
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$(GLUDLL): $(OBJS) glu.def
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$(link) $(LFLAGS) -out:$(GLUDLL) -def:glu.def $(OBJS) $(LIBS)
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install : $(GLUDLL)
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@echo "copying Mesa GLU dynamic link library to system directory..."
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@echo "copying Mesa GLU dynamic link library to library directory..."
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-copy $(GLUDLL) $(TOP)\lib
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@echo "copying Mesa GLU import library to library directory..."
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-copy $(GLU) $(TOP)\lib
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-copy $(GLULIB) $(TOP)\lib
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install : $(GLUDLL) $(GLULIB)
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@echo "copying Mesa GLU dynamic link library to system directory..."
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-copy $(GLUDLL) $(DLLINSTALL)
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@echo "copying Mesa GLU header files to include directory..."
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-copy ..\..\include\GL\glu.h $(INCLUDEINSTALL)
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@echo "copying Mesa GLU import library to system library directory..."
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-copy $(GLULIB) $(LIBINSTALL)
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clean ::
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@del /f libtess\*.obj libutil\*.obj
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@ -144,7 +148,7 @@ clean ::
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@del /f libnurbs\nurbtess\*.obj
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# override default inference rule with one that writes the object to
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# the correct subdir.
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# the same subdir as the c file.
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.c.obj :
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$(cc) $(CFLAGS) -I. $< /Fo$*.obj
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@ -22,8 +22,7 @@ CFLAGS = $(cvarsdll) $(CFLAGS) $(OPTIMIZE_CFLAGS) -DMESA -DBUILD_GL32
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LFLAGS = $(dlllflags) $(LFLAGS)
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OBJS = $(SRCS:.c=.obj)
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MS_LIBS = $(MS_OPENGL) $(MS_GLU) winmm.lib $(guilibsdll)
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MS_LIBS = ../lib/opengl32.lib ../lib/glu32.lib winmm.lib $(guilibsdll)
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MS_LIBS = ../lib/$(MESALIB) ../lib/$(GLULIB) winmm.lib $(guilibsdll)
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SGI_LIBS = $(SGI_OPENGL) $(SGI_GLU) winmm.lib $(guilibsdll)
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glut32.dll : $(OBJS) glut.def
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@ -6,32 +6,31 @@ TOP = ..\..
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OSMESA_SRCS = osmesa.c
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OSMESA_OBJS = osmesa.obj
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OSMESALIB = OSmesa.lib
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ASM_SRCS =
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CORE_SRCS = $(OSMESA_SRCS)
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DRIVER_SRCS =
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CORE_SRCS =
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DRIVER_SRCS = $(OSMESA_SRCS)
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SRCS = $(OSMESA_SRCS)
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all : osmesalib install
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all : osmesalib
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!include "$(TOP)/mesawin32.mak"
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osmesalib : $(OSMESALIB)
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osmesalib: $(OSMESALIB)
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CFLAGS = $(cvarsdll) $(CFLAGS) -D_OPENGL32_ -I$(TOP)/src
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# Undefine _DLL because osmesa is a LIB, not a DLL
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CFLAGS = $(cvarsdll) $(CFLAGS) -U_DLL -D_OPENGL32_ -I$(TOP)/src
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LFLAGS = /LIB
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OBJS = $(ASM_SRCS:.S=.obj) $(CORE_SRCS:.c=.obj) $(DRIVER_SRCS:.c=.obj)
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LIBS = $(TOP)/lib/OpenGL32.lib $(TOP)/src/opengl32.exp
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LIBS = $(TOP)/lib/$(MESALIB)
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$(OSMESALIB) : $(OBJS)
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$(link) $(LFLAGS) -out:$(OSMESALIB) $(OBJS) $(LIBS)
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install : $(OSMESALIB)
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@echo "copying OSMesa library to library directory..."
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-copy $(OSMESALIB) $(TOP)\lib
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clean ::
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@del /f osmesa.obj
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install : $(OSMESALIB)
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@echo "copying OSMesa library to system library directory..."
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-copy $(OSMESALIB) $(LIBINSTALL)
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@ -1,6 +1,6 @@
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# Makefile for Win32
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#
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# NOTE: the install target may overwrite important files in the system dir
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# NOTE: the install target may overwrite important files in the system dirs
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# Sept 12, 2001
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# Windows driver not working. OSMesa driver works.
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#
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@ -157,7 +157,7 @@ CFLAGS = $(cvarsdll) $(CFLAGS) -D_OPENGL32_ -DBUILD_GL32 -DNO_PARALLEL -DNO_STER
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LFLAGS = $(dlllflags) $(LFLAGS)
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OBJS = $(ASM_SRCS:.S=.obj) $(CORE_SRCS:.c=.obj) $(DRIVER_SRCS:.c=.obj)
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LIBS = $(GLU) winmm.lib $(guilibsdll)
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LIBS = winmm.lib $(guilibsdll)
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$(MESADLL) : $(OBJS) mesa.def
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$(link) $(LFLAGS) -out:$(MESADLL) -def:mesa.def $(OBJS) $(LIBS)
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@ -174,6 +174,7 @@ $(SUBDIRS) :
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@cd ..
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install : $(MESADLL)
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@echo.
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@echo "copying Mesa dynamic link library to system directory..."
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-copy $(MESADLL) $(DLLINSTALL)
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@echo "copying Mesa header files to include directory..."
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@ -192,7 +193,10 @@ clean ::
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@del /f osmesa\*.obj
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@del /f Windows\*.obj
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clobber ::
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@del /f OSmesa\*.lib
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# override default inference rule with one that writes the object to
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# the correct subdir
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# the same subdir that the c file is in.
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.c.obj :
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$(cc) $(CFLAGS) -I. $< /Fo$*.obj
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