svga: Fix srgb copy_region regression
This fixes a tf2 srgb copy_region regression from "svga: Rework the blit and resource_copy_region functionality v3" Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com>
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@ -736,9 +736,12 @@ svga_resource_copy_region(struct pipe_context *pipe,
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/* Blits are format-converting which is not what we want, so perform a
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* strict format-check.
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* FIXME: Also blits appear broken with 3D source textures.
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* FIXME: Need to figure out why srgb blits (tf2) and
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* 3D blits (piglit) are broken here. Perhaps we set up the
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* struct pipe_blit_info incorrectly.
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*/
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if (src_tex->format == dst_tex->format &&
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!util_format_is_srgb(src_tex->format) &&
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svga_resource_type(src_tex->target) != SVGA3D_RESOURCE_TEXTURE3D &&
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try_blit(svga, &blit))
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goto done;
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