[g3dvl] move vertex handling into vl_vb object
This commit is contained in:
parent
8e0c05960d
commit
5701873402
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@ -618,7 +618,7 @@ vl_idct_init(struct vl_idct *idct, struct pipe_context *pipe, struct pipe_resour
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return false;
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}
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if(!vl_vb_init(&idct->blocks, idct->max_blocks)) {
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if(!vl_vb_init(&idct->blocks, idct->max_blocks, 2)) {
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cleanup_shaders(idct);
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cleanup_buffers(idct);
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return false;
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@ -646,6 +646,7 @@ vl_idct_cleanup(struct vl_idct *idct)
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void
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vl_idct_add_block(struct vl_idct *idct, unsigned x, unsigned y, short *block)
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{
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struct vertex2f v;
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unsigned tex_pitch;
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short *texels;
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@ -659,15 +660,17 @@ vl_idct_add_block(struct vl_idct *idct, unsigned x, unsigned y, short *block)
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for (i = 0; i < BLOCK_HEIGHT; ++i)
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memcpy(texels + i * tex_pitch, block + i * BLOCK_WIDTH, BLOCK_WIDTH * sizeof(short));
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vl_vb_add_block(&idct->blocks, x, y);
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v.x = x;
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v.y = y;
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vl_vb_add_block(&idct->blocks, (float*)&v);
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}
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void
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vl_idct_flush(struct vl_idct *idct)
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{
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struct pipe_transfer *vec_transfer;
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struct quadf *vectors;
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unsigned num_blocks;
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void *vectors;
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unsigned num_verts;
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assert(idct);
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@ -679,13 +682,13 @@ vl_idct_flush(struct vl_idct *idct)
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&vec_transfer
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);
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num_blocks = vl_vb_upload(&idct->blocks, vectors);
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num_verts = vl_vb_upload(&idct->blocks, vectors);
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pipe_buffer_unmap(idct->pipe, idct->vertex_bufs.individual.pos.buffer, vec_transfer);
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xfer_buffers_unmap(idct);
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if(num_blocks > 0) {
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if(num_verts > 0) {
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idct->pipe->bind_rasterizer_state(idct->pipe, idct->rs_state);
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idct->pipe->set_vertex_buffers(idct->pipe, 2, idct->vertex_bufs.all);
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@ -698,7 +701,7 @@ vl_idct_flush(struct vl_idct *idct)
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idct->pipe->set_fragment_sampler_views(idct->pipe, 2, idct->sampler_views.stage[0]);
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idct->pipe->bind_fragment_sampler_states(idct->pipe, 2, idct->samplers.stage[0]);
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idct->pipe->bind_fs_state(idct->pipe, idct->matrix_fs);
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util_draw_arrays(idct->pipe, PIPE_PRIM_QUADS, 0, num_blocks * 4);
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util_draw_arrays(idct->pipe, PIPE_PRIM_QUADS, 0, num_verts);
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/* second stage */
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idct->pipe->set_framebuffer_state(idct->pipe, &idct->fb_state[1]);
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@ -706,7 +709,7 @@ vl_idct_flush(struct vl_idct *idct)
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idct->pipe->set_fragment_sampler_views(idct->pipe, 2, idct->sampler_views.stage[1]);
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idct->pipe->bind_fragment_sampler_states(idct->pipe, 2, idct->samplers.stage[1]);
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idct->pipe->bind_fs_state(idct->pipe, idct->transpose_fs);
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util_draw_arrays(idct->pipe, PIPE_PRIM_QUADS, 0, num_blocks * 4);
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util_draw_arrays(idct->pipe, PIPE_PRIM_QUADS, 0, num_verts);
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}
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xfer_buffers_map(idct);
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@ -48,6 +48,17 @@ struct vertex_shader_consts
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struct vertex4f norm;
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};
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struct vertex_stream_0
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{
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struct vertex2f pos;
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struct {
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float y;
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float cr;
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float cb;
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} eb[2][2];
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float interlaced;
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};
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enum VS_INPUT
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{
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VS_I_RECT,
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@ -462,16 +473,11 @@ init_mbtype_handler(struct vl_mpeg12_mc_renderer *r, enum VL_MACROBLOCK_TYPE typ
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if (handler->vertex_elems_state == NULL)
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return false;
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if (!vl_vb_init(&handler->pos, r->macroblocks_per_batch))
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return false;
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handler->info = MALLOC(sizeof(struct vertex_stream_0) * r->macroblocks_per_batch * 4);
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if (handler->info == NULL)
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if (!vl_vb_init(&handler->pos, r->macroblocks_per_batch, sizeof(struct vertex_stream_0) / sizeof(float)))
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return false;
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for (i = 0; i < ref_frames * mv_per_frame; ++i) {
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handler->mv[i] = MALLOC(sizeof(struct vertex2f) * r->macroblocks_per_batch * 4);
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if (handler->mv[i] == NULL)
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if (!vl_vb_init(&handler->mv[i], r->macroblocks_per_batch, sizeof(struct vertex2f) / sizeof(float)))
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return false;
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}
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@ -496,10 +502,10 @@ cleanup_mbtype_handler(struct vl_mpeg12_mc_renderer *r, enum VL_MACROBLOCK_TYPE
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r->pipe->delete_fs_state(r->pipe, handler->fs);
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r->pipe->delete_vertex_elements_state(r->pipe, handler->vertex_elems_state);
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FREE(handler->info);
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vl_vb_cleanup(&handler->pos);
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for (i = 0; i < ref_frames * mv_per_frame; ++i)
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FREE(handler->mv[i]);
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vl_vb_cleanup(&handler->mv[i]);
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}
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@ -656,22 +662,11 @@ init_buffers(struct vl_mpeg12_mc_renderer *r)
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r->vertex_bufs.individual.quad = vl_vb_upload_quads(r->pipe, r->macroblocks_per_batch);
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r->vertex_bufs.individual.ycbcr.stride = sizeof(struct vertex2f);
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r->vertex_bufs.individual.ycbcr.max_index = 4 * r->macroblocks_per_batch - 1;
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r->vertex_bufs.individual.ycbcr.buffer_offset = 0;
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r->vertex_bufs.individual.pos.stride = sizeof(struct vertex_stream_0);
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r->vertex_bufs.individual.pos.max_index = 4 * r->macroblocks_per_batch - 1;
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r->vertex_bufs.individual.pos.buffer_offset = 0;
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/* XXX: Create with usage DYNAMIC or STREAM */
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r->vertex_bufs.individual.ycbcr.buffer = pipe_buffer_create
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(
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r->pipe->screen,
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PIPE_BIND_VERTEX_BUFFER,
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sizeof(struct vertex2f) * 4 * r->macroblocks_per_batch
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);
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r->vertex_bufs.individual.info.stride = sizeof(struct vertex_stream_0);
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r->vertex_bufs.individual.info.max_index = 4 * r->macroblocks_per_batch - 1;
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r->vertex_bufs.individual.info.buffer_offset = 0;
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/* XXX: Create with usage DYNAMIC or STREAM */
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r->vertex_bufs.individual.info.buffer = pipe_buffer_create
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r->vertex_bufs.individual.pos.buffer = pipe_buffer_create
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(
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r->pipe->screen,
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PIPE_BIND_VERTEX_BUFFER,
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@ -706,57 +701,57 @@ init_buffers(struct vl_mpeg12_mc_renderer *r)
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vertex_elems[VS_I_VPOS].src_format = PIPE_FORMAT_R32G32_FLOAT;
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/* y, cr, cb empty block element top left block */
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vertex_elems[VS_I_EB_0_0].src_offset = 0;
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vertex_elems[VS_I_EB_0_0].src_offset = sizeof(float) * 2;
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vertex_elems[VS_I_EB_0_0].instance_divisor = 0;
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vertex_elems[VS_I_EB_0_0].vertex_buffer_index = 2;
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vertex_elems[VS_I_EB_0_0].vertex_buffer_index = 1;
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vertex_elems[VS_I_EB_0_0].src_format = PIPE_FORMAT_R32G32B32_FLOAT;
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/* y, cr, cb empty block element top right block */
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vertex_elems[VS_I_EB_0_1].src_offset = sizeof(float) * 3;
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vertex_elems[VS_I_EB_0_1].src_offset = sizeof(float) * 5;
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vertex_elems[VS_I_EB_0_1].instance_divisor = 0;
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vertex_elems[VS_I_EB_0_1].vertex_buffer_index = 2;
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vertex_elems[VS_I_EB_0_1].vertex_buffer_index = 1;
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vertex_elems[VS_I_EB_0_1].src_format = PIPE_FORMAT_R32G32B32_FLOAT;
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/* y, cr, cb empty block element bottom left block */
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vertex_elems[VS_I_EB_1_0].src_offset = sizeof(float) * 6;
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vertex_elems[VS_I_EB_1_0].src_offset = sizeof(float) * 8;
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vertex_elems[VS_I_EB_1_0].instance_divisor = 0;
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vertex_elems[VS_I_EB_1_0].vertex_buffer_index = 2;
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vertex_elems[VS_I_EB_1_0].vertex_buffer_index = 1;
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vertex_elems[VS_I_EB_1_0].src_format = PIPE_FORMAT_R32G32B32_FLOAT;
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/* y, cr, cb empty block element bottom right block */
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vertex_elems[VS_I_EB_1_1].src_offset = sizeof(float) * 9;
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vertex_elems[VS_I_EB_1_1].src_offset = sizeof(float) * 11;
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vertex_elems[VS_I_EB_1_1].instance_divisor = 0;
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vertex_elems[VS_I_EB_1_1].vertex_buffer_index = 2;
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vertex_elems[VS_I_EB_1_1].vertex_buffer_index = 1;
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vertex_elems[VS_I_EB_1_1].src_format = PIPE_FORMAT_R32G32B32_FLOAT;
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/* progressive=0.0f interlaced=1.0f */
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vertex_elems[VS_I_INTERLACED].src_offset = sizeof(float) * 12;
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vertex_elems[VS_I_INTERLACED].src_offset = sizeof(float) * 14;
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vertex_elems[VS_I_INTERLACED].instance_divisor = 0;
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vertex_elems[VS_I_INTERLACED].vertex_buffer_index = 2;
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vertex_elems[VS_I_INTERLACED].vertex_buffer_index = 1;
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vertex_elems[VS_I_INTERLACED].src_format = PIPE_FORMAT_R32_FLOAT;
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/* First ref surface top field texcoord element */
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vertex_elems[VS_I_MV0].src_offset = 0;
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vertex_elems[VS_I_MV0].instance_divisor = 0;
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vertex_elems[VS_I_MV0].vertex_buffer_index = 3;
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vertex_elems[VS_I_MV0].vertex_buffer_index = 2;
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vertex_elems[VS_I_MV0].src_format = PIPE_FORMAT_R32G32_FLOAT;
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/* First ref surface bottom field texcoord element */
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vertex_elems[VS_I_MV1].src_offset = 0;
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vertex_elems[VS_I_MV1].instance_divisor = 0;
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vertex_elems[VS_I_MV1].vertex_buffer_index = 4;
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vertex_elems[VS_I_MV1].vertex_buffer_index = 3;
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vertex_elems[VS_I_MV1].src_format = PIPE_FORMAT_R32G32_FLOAT;
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/* Second ref surface top field texcoord element */
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vertex_elems[VS_I_MV2].src_offset = 0;
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vertex_elems[VS_I_MV2].instance_divisor = 0;
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vertex_elems[VS_I_MV2].vertex_buffer_index = 5;
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vertex_elems[VS_I_MV2].vertex_buffer_index = 4;
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vertex_elems[VS_I_MV2].src_format = PIPE_FORMAT_R32G32_FLOAT;
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/* Second ref surface bottom field texcoord element */
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vertex_elems[VS_I_MV3].src_offset = 0;
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vertex_elems[VS_I_MV3].instance_divisor = 0;
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vertex_elems[VS_I_MV3].vertex_buffer_index = 6;
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vertex_elems[VS_I_MV3].vertex_buffer_index = 5;
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vertex_elems[VS_I_MV3].src_format = PIPE_FORMAT_R32G32_FLOAT;
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for(i = 0; i < VL_NUM_MACROBLOCK_TYPES; ++i)
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@ -820,69 +815,56 @@ static void
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upload_vertex_stream(struct vl_mpeg12_mc_renderer *r,
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unsigned num_macroblocks[VL_NUM_MACROBLOCK_TYPES])
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{
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struct quadf *pos;
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struct vertex_stream_0 *info;
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struct vertex_stream_0 *pos;
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struct vertex2f *mv[4];
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struct pipe_transfer *buf_transfer[7];
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struct pipe_transfer *buf_transfer[5];
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unsigned i, j;
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assert(r);
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assert(num_macroblocks);
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pos = (struct quadf *)pipe_buffer_map
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pos = (struct vertex_stream_0 *)pipe_buffer_map
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(
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r->pipe,
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r->vertex_bufs.individual.ycbcr.buffer,
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r->vertex_bufs.individual.pos.buffer,
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PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
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&buf_transfer[0]
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);
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info = (struct vertex_stream_0 *)pipe_buffer_map
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(
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r->pipe,
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r->vertex_bufs.individual.info.buffer,
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PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
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&buf_transfer[1]
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);
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for (i = 0; i < 4; ++i)
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mv[i] = (struct vertex2f *)pipe_buffer_map
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(
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r->pipe,
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r->vertex_bufs.individual.mv[i].buffer,
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PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
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&buf_transfer[i + 2]
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&buf_transfer[i + 1]
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);
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for (i = 0; i < VL_NUM_MACROBLOCK_TYPES; ++i) {
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struct vl_mc_mbtype_handler *handler = &r->mbtype_handlers[i];
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unsigned count = vl_vb_upload(&handler->pos, pos);
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if (count > 0) {
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pos += count;
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unsigned ref_frames, mv_per_frame;
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ref_frames = const_mbtype_config[i][0];
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mv_per_frame = const_mbtype_config[i][1];
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pos += count;
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memcpy(info, handler->info, sizeof(struct vertex_stream_0) * count * 4);
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info += count * 4;
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for (j = 0; j < ref_frames * mv_per_frame; ++j)
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memcpy(mv[j], handler->mv[j], sizeof(struct vertex2f) * count * 4);
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vl_vb_upload(&handler->mv[j], mv[j]);
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for (j = 0; j < 4; ++j)
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mv[j] += count * 4;
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mv[j] += count;
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}
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num_macroblocks[i] = count;
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}
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pipe_buffer_unmap(r->pipe, r->vertex_bufs.individual.ycbcr.buffer, buf_transfer[0]);
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pipe_buffer_unmap(r->pipe, r->vertex_bufs.individual.info.buffer, buf_transfer[1]);
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pipe_buffer_unmap(r->pipe, r->vertex_bufs.individual.pos.buffer, buf_transfer[0]);
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for (i = 0; i < 4; ++i)
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pipe_buffer_unmap(r->pipe, r->vertex_bufs.individual.mv[i].buffer, buf_transfer[i + 2]);
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pipe_buffer_unmap(r->pipe, r->vertex_bufs.individual.mv[i].buffer, buf_transfer[i + 1]);
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}
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static struct pipe_sampler_view
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@ -926,7 +908,7 @@ flush_mbtype_handler(struct vl_mpeg12_mc_renderer *r, enum VL_MACROBLOCK_TYPE ty
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handler = &r->mbtype_handlers[type];
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r->pipe->set_vertex_buffers(r->pipe, 3 + ref_frames * mv_per_frame, r->vertex_bufs.all);
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r->pipe->set_vertex_buffers(r->pipe, 2 + ref_frames * mv_per_frame, r->vertex_bufs.all);
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r->pipe->bind_vertex_elements_state(r->pipe, handler->vertex_elems_state);
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if(ref_frames == 2) {
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@ -955,14 +937,14 @@ flush_mbtype_handler(struct vl_mpeg12_mc_renderer *r, enum VL_MACROBLOCK_TYPE ty
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r->pipe->bind_vs_state(r->pipe, handler->vs);
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r->pipe->bind_fs_state(r->pipe, handler->fs);
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util_draw_arrays(r->pipe, PIPE_PRIM_QUADS, vb_start, num_macroblocks * 4);
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return num_macroblocks * 4;
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util_draw_arrays(r->pipe, PIPE_PRIM_QUADS, vb_start, num_macroblocks);
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return num_macroblocks;
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}
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static void
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flush(struct vl_mpeg12_mc_renderer *r)
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{
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unsigned num_macroblocks[VL_NUM_MACROBLOCK_TYPES] = { 0 };
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unsigned num_verts[VL_NUM_MACROBLOCK_TYPES] = { 0 };
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unsigned vb_start = 0, i;
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assert(r);
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@ -972,15 +954,15 @@ flush(struct vl_mpeg12_mc_renderer *r)
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vl_idct_flush(&r->idct_cr);
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vl_idct_flush(&r->idct_cb);
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upload_vertex_stream(r, num_macroblocks);
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upload_vertex_stream(r, num_verts);
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r->pipe->bind_rasterizer_state(r->pipe, r->rs_state);
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r->pipe->set_framebuffer_state(r->pipe, &r->fb_state);
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r->pipe->set_viewport_state(r->pipe, &r->viewport);
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for (i = 0; i < VL_NUM_MACROBLOCK_TYPES; ++i) {
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if (num_macroblocks[i] > 0)
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vb_start += flush_mbtype_handler(r, i, vb_start, num_macroblocks[i]);
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if (num_verts[i] > 0)
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vb_start += flush_mbtype_handler(r, i, vb_start, num_verts[i]);
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}
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r->pipe->flush(r->pipe, PIPE_FLUSH_RENDER_CACHE, r->fence);
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@ -1114,9 +1096,10 @@ grab_vectors(struct vl_mpeg12_mc_renderer *r,
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handler = &r->mbtype_handlers[type];
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pos = handler->pos.num_blocks * 4;
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vl_vb_add_block(&handler->pos, mb->mbx, mb->mby);
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pos = handler->pos.num_verts;
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info.pos.x = mb->mbx;
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info.pos.y = mb->mby;
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for ( i = 0; i < 2; ++i) {
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for ( j = 0; j < 2; ++j) {
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info.eb[i][j].y = empty_block(r->chroma_format, mb->cbp, 0, j, i);
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@ -1125,13 +1108,11 @@ grab_vectors(struct vl_mpeg12_mc_renderer *r,
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}
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}
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info.interlaced = mb->dct_type == PIPE_MPEG12_DCT_TYPE_FIELD ? 1.0f : 0.0f;
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vl_vb_add_block(&handler->pos, (float*)&info);
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||||
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||||
get_motion_vectors(mb, mv);
|
||||
for ( i = 0; i < 4; ++i ) {
|
||||
handler->info[i + pos] = info;
|
||||
for ( j = 0; j < ref_frames * mv_per_frame; ++j )
|
||||
handler->mv[j][i + pos] = mv[j];
|
||||
}
|
||||
for ( j = 0; j < ref_frames * mv_per_frame; ++j )
|
||||
vl_vb_add_block(&handler->mv[j], (float*)&mv[j]);
|
||||
}
|
||||
|
||||
static void
|
||||
|
|
|
@ -59,24 +59,13 @@ enum VL_MACROBLOCK_TYPE
|
|||
VL_NUM_MACROBLOCK_TYPES
|
||||
};
|
||||
|
||||
struct vertex_stream_0
|
||||
{
|
||||
struct {
|
||||
float y;
|
||||
float cr;
|
||||
float cb;
|
||||
} eb[2][2];
|
||||
float interlaced;
|
||||
};
|
||||
|
||||
struct vl_mc_mbtype_handler
|
||||
{
|
||||
void *vs, *fs;
|
||||
void *vertex_elems_state;
|
||||
|
||||
struct vl_vertex_buffer pos;
|
||||
struct vertex_stream_0 *info;
|
||||
struct vertex2f *mv[4];
|
||||
struct vl_vertex_buffer mv[4];
|
||||
};
|
||||
|
||||
struct vl_mpeg12_mc_renderer
|
||||
|
@ -119,9 +108,9 @@ struct vl_mpeg12_mc_renderer
|
|||
|
||||
union
|
||||
{
|
||||
struct pipe_vertex_buffer all[7];
|
||||
struct pipe_vertex_buffer all[6];
|
||||
struct {
|
||||
struct pipe_vertex_buffer quad, ycbcr, info, mv[4];
|
||||
struct pipe_vertex_buffer quad, pos, mv[4];
|
||||
} individual;
|
||||
} vertex_bufs;
|
||||
|
||||
|
|
|
@ -82,27 +82,28 @@ vl_vb_upload_quads(struct pipe_context *pipe, unsigned max_blocks)
|
|||
}
|
||||
|
||||
bool
|
||||
vl_vb_init(struct vl_vertex_buffer *buffer, unsigned max_blocks)
|
||||
vl_vb_init(struct vl_vertex_buffer *buffer, unsigned max_blocks, unsigned num_elements)
|
||||
{
|
||||
assert(buffer);
|
||||
|
||||
buffer->num_blocks = 0;
|
||||
buffer->blocks = MALLOC(max_blocks * sizeof(struct quadf));
|
||||
return buffer->blocks != NULL;
|
||||
buffer->num_verts = 0;
|
||||
buffer->num_elements = num_elements;
|
||||
buffer->buffer = MALLOC(max_blocks * num_elements * sizeof(float) * 4);
|
||||
return buffer->buffer != NULL;
|
||||
}
|
||||
|
||||
unsigned
|
||||
vl_vb_upload(struct vl_vertex_buffer *buffer, struct quadf *dst)
|
||||
vl_vb_upload(struct vl_vertex_buffer *buffer, void *dst)
|
||||
{
|
||||
unsigned todo;
|
||||
|
||||
assert(buffer);
|
||||
|
||||
todo = buffer->num_blocks;
|
||||
buffer->num_blocks = 0;
|
||||
todo = buffer->num_verts;
|
||||
buffer->num_verts = 0;
|
||||
|
||||
if(todo)
|
||||
memcpy(dst, buffer->blocks, sizeof(struct quadf) * todo);
|
||||
memcpy(dst, buffer->buffer, sizeof(float) * buffer->num_elements * todo);
|
||||
|
||||
return todo;
|
||||
}
|
||||
|
@ -112,5 +113,5 @@ vl_vb_cleanup(struct vl_vertex_buffer *buffer)
|
|||
{
|
||||
assert(buffer);
|
||||
|
||||
FREE(buffer->blocks);
|
||||
FREE(buffer->buffer);
|
||||
}
|
||||
|
|
|
@ -33,28 +33,31 @@
|
|||
|
||||
struct vl_vertex_buffer
|
||||
{
|
||||
unsigned num_blocks;
|
||||
struct quadf *blocks;
|
||||
unsigned num_verts;
|
||||
unsigned num_elements;
|
||||
float *buffer;
|
||||
};
|
||||
|
||||
struct pipe_vertex_buffer vl_vb_upload_quads(struct pipe_context *pipe, unsigned max_blocks);
|
||||
|
||||
bool vl_vb_init(struct vl_vertex_buffer *buffer, unsigned max_blocks);
|
||||
bool vl_vb_init(struct vl_vertex_buffer *buffer, unsigned max_blocks, unsigned num_elements);
|
||||
|
||||
static inline void
|
||||
vl_vb_add_block(struct vl_vertex_buffer *buffer, signed x, signed y)
|
||||
vl_vb_add_block(struct vl_vertex_buffer *buffer, float *elements)
|
||||
{
|
||||
struct quadf *quad;
|
||||
float *pos;
|
||||
unsigned i;
|
||||
|
||||
assert(buffer);
|
||||
|
||||
quad = buffer->blocks + buffer->num_blocks;
|
||||
quad->bl.x = quad->tl.x = quad->tr.x = quad->br.x = x;
|
||||
quad->bl.y = quad->tl.y = quad->tr.y = quad->br.y = y;
|
||||
buffer->num_blocks++;
|
||||
for(i = 0; i < 4; ++i) {
|
||||
pos = buffer->buffer + buffer->num_verts * buffer->num_elements;
|
||||
memcpy(pos, elements, sizeof(float) * buffer->num_elements);
|
||||
buffer->num_verts++;
|
||||
}
|
||||
}
|
||||
|
||||
unsigned vl_vb_upload(struct vl_vertex_buffer *buffer, struct quadf *dst);
|
||||
unsigned vl_vb_upload(struct vl_vertex_buffer *buffer, void *dst);
|
||||
|
||||
void vl_vb_cleanup(struct vl_vertex_buffer *buffer);
|
||||
|
||||
|
|
Loading…
Reference in New Issue