glsl/build: Don't build glsl_compiler

Use glslparsertest from piglit instead.

Tested-by: Andreas Boll <andreas.boll.dev@gmail.com>
This commit is contained in:
Matt Turner 2013-01-14 14:24:17 -08:00
parent ab74fee5e1
commit 569f0e400a
1 changed files with 0 additions and 9 deletions

View File

@ -36,7 +36,6 @@ include Makefile.sources
noinst_LTLIBRARIES = libglsl.la
check_PROGRAMS = glsl_test
noinst_PROGRAMS = glsl_compiler
libglsl_la_SOURCES = \
glsl_lexer.ll \
@ -47,14 +46,6 @@ libglsl_la_SOURCES = \
libglsl_la_LIBADD = glcpp/libglcpp.la
libglsl_la_LDFLAGS =
glsl_compiler_SOURCES = \
$(top_srcdir)/src/mesa/main/hash_table.c \
$(top_srcdir)/src/mesa/program/prog_hash_table.c \
$(top_srcdir)/src/mesa/program/symbol_table.c \
$(GLSL_COMPILER_CXX_FILES)
glsl_compiler_LDADD = libglsl.la
glsl_test_SOURCES = \
$(top_srcdir)/src/mesa/main/hash_table.c \
$(top_srcdir)/src/mesa/program/prog_hash_table.c \