nir/print: fix printing of 8/16 bit constant variables
v2 (Jose Maria Casanova Crespo <jmcasanova@igalia.com>): add float16 support Signed-off-by: Karol Herbst <kherbst@redhat.com> Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
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@ -299,6 +299,28 @@ print_constant(nir_constant *c, const struct glsl_type *type, print_state *state
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unsigned i, j;
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switch (glsl_get_base_type(type)) {
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case GLSL_TYPE_UINT8:
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case GLSL_TYPE_INT8:
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/* Only float base types can be matrices. */
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assert(cols == 1);
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for (i = 0; i < rows; i++) {
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if (i > 0) fprintf(fp, ", ");
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fprintf(fp, "0x%02x", c->values[0].u8[i]);
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}
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break;
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case GLSL_TYPE_UINT16:
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case GLSL_TYPE_INT16:
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/* Only float base types can be matrices. */
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assert(cols == 1);
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for (i = 0; i < rows; i++) {
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if (i > 0) fprintf(fp, ", ");
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fprintf(fp, "0x%04x", c->values[0].u16[i]);
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}
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break;
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case GLSL_TYPE_UINT:
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case GLSL_TYPE_INT:
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case GLSL_TYPE_BOOL:
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@ -311,6 +333,15 @@ print_constant(nir_constant *c, const struct glsl_type *type, print_state *state
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}
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break;
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case GLSL_TYPE_FLOAT16:
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for (i = 0; i < cols; i++) {
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for (j = 0; j < rows; j++) {
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if (i + j > 0) fprintf(fp, ", ");
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fprintf(fp, "%f", _mesa_half_to_float(c->values[i].u16[j]));
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}
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}
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break;
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case GLSL_TYPE_FLOAT:
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for (i = 0; i < cols; i++) {
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for (j = 0; j < rows; j++) {
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