vulkan/wsi: Use one fence per image.

Much easier to work with if we want to use them in the WS-specific
WSI implementation.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
This commit is contained in:
Bas Nieuwenhuizen 2019-05-20 02:51:51 +02:00
parent 0fb61dfdeb
commit 55da4e1ec2
2 changed files with 26 additions and 20 deletions

View File

@ -283,8 +283,12 @@ wsi_swapchain_get_present_mode(struct wsi_device *wsi,
void
wsi_swapchain_finish(struct wsi_swapchain *chain)
{
for (unsigned i = 0; i < ARRAY_SIZE(chain->fences); i++)
chain->wsi->DestroyFence(chain->device, chain->fences[i], &chain->alloc);
if (chain->fences) {
for (unsigned i = 0; i < chain->image_count; i++)
chain->wsi->DestroyFence(chain->device, chain->fences[i], &chain->alloc);
vk_free(&chain->alloc, chain->fences);
}
for (uint32_t i = 0; i < chain->wsi->queue_family_count; i++) {
chain->wsi->DestroyCommandPool(chain->device, chain->cmd_pools[i],
@ -949,6 +953,15 @@ wsi_common_create_swapchain(struct wsi_device *wsi,
if (result != VK_SUCCESS)
return result;
swapchain->fences = vk_zalloc(pAllocator,
sizeof (*swapchain->fences) * swapchain->image_count,
sizeof (*swapchain->fences),
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if (!swapchain->fences) {
swapchain->destroy(swapchain, pAllocator);
return VK_ERROR_OUT_OF_HOST_MEMORY;
}
*pSwapchain = wsi_swapchain_to_handle(swapchain);
return VK_SUCCESS;
@ -1008,9 +1021,10 @@ wsi_common_queue_present(const struct wsi_device *wsi,
for (uint32_t i = 0; i < pPresentInfo->swapchainCount; i++) {
WSI_FROM_HANDLE(wsi_swapchain, swapchain, pPresentInfo->pSwapchains[i]);
uint32_t image_index = pPresentInfo->pImageIndices[i];
VkResult result;
if (swapchain->fences[0] == VK_NULL_HANDLE) {
if (swapchain->fences[image_index] == VK_NULL_HANDLE) {
const VkFenceCreateInfo fence_info = {
.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
.pNext = NULL,
@ -1018,11 +1032,14 @@ wsi_common_queue_present(const struct wsi_device *wsi,
};
result = wsi->CreateFence(device, &fence_info,
&swapchain->alloc,
&swapchain->fences[0]);
&swapchain->fences[image_index]);
if (result != VK_SUCCESS)
goto fail_present;
} else {
wsi->ResetFences(device, 1, &swapchain->fences[0]);
wsi->WaitForFences(device, 1, &swapchain->fences[image_index],
true, 1);
wsi->ResetFences(device, 1, &swapchain->fences[image_index]);
}
VkSubmitInfo submit_info = {
@ -1059,13 +1076,13 @@ wsi_common_queue_present(const struct wsi_device *wsi,
* command buffer is attached to the image.
*/
struct wsi_image *image =
swapchain->get_wsi_image(swapchain, pPresentInfo->pImageIndices[i]);
swapchain->get_wsi_image(swapchain, image_index);
submit_info.commandBufferCount = 1;
submit_info.pCommandBuffers =
&image->prime.blit_cmd_buffers[queue_family_index];
}
result = wsi->QueueSubmit(queue, 1, &submit_info, swapchain->fences[0]);
result = wsi->QueueSubmit(queue, 1, &submit_info, swapchain->fences[image_index]);
vk_free(&swapchain->alloc, stage_flags);
if (result != VK_SUCCESS)
goto fail_present;
@ -1074,21 +1091,10 @@ wsi_common_queue_present(const struct wsi_device *wsi,
if (regions && regions->pRegions)
region = &regions->pRegions[i];
result = swapchain->queue_present(swapchain,
pPresentInfo->pImageIndices[i],
region);
result = swapchain->queue_present(swapchain, image_index, region);
if (result != VK_SUCCESS)
goto fail_present;
VkFence last = swapchain->fences[2];
swapchain->fences[2] = swapchain->fences[1];
swapchain->fences[1] = swapchain->fences[0];
swapchain->fences[0] = last;
if (last != VK_NULL_HANDLE) {
wsi->WaitForFences(device, 1, &last, true, 1);
}
fail_present:
if (pPresentInfo->pResults != NULL)
pPresentInfo->pResults[i] = result;

View File

@ -48,7 +48,7 @@ struct wsi_swapchain {
VkDevice device;
VkAllocationCallbacks alloc;
VkFence fences[3];
VkFence* fences;
VkPresentModeKHR present_mode;
uint32_t image_count;