freedreno/ir3: Fix sizing of the inputs/outputs array.

If you have a struct, the var's base driver location is not the last
driver location that will be accessed in that var.  We have a shader
struct member with this number for us, already.  Fixes overflows in:

dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block_explicit_location.struct.mat3x2

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4670>
This commit is contained in:
Eric Anholt 2020-04-21 15:43:03 -07:00 committed by Marge Bot
parent ac937bf878
commit 5593d80a2c
1 changed files with 2 additions and 13 deletions

View File

@ -3236,24 +3236,13 @@ setup_output(struct ir3_context *ctx, nir_variable *out)
}
}
static int
max_drvloc(struct exec_list *vars)
{
int drvloc = -1;
nir_foreach_variable (var, vars) {
drvloc = MAX2(drvloc, (int)var->data.driver_location);
}
return drvloc;
}
static void
emit_instructions(struct ir3_context *ctx)
{
nir_function_impl *fxn = nir_shader_get_entrypoint(ctx->s);
ctx->ninputs = (max_drvloc(&ctx->s->inputs) + 1) * 4;
ctx->noutputs = (max_drvloc(&ctx->s->outputs) + 1) * 4;
ctx->ninputs = ctx->s->num_inputs * 4;
ctx->noutputs = ctx->s->num_outputs * 4;
ctx->inputs = rzalloc_array(ctx, struct ir3_instruction *, ctx->ninputs);
ctx->outputs = rzalloc_array(ctx, struct ir3_instruction *, ctx->noutputs);