st/dri: Remove some debug prints
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a3e59b9d06
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@ -297,26 +297,20 @@ dri_create_buffer(__DRIscreenPrivate * sPriv,
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drawable->color_format = (visual->redBits == 8) ?
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PIPE_FORMAT_A8R8G8B8_UNORM : PIPE_FORMAT_R5G6B5_UNORM;
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debug_printf("Red bits is %d\n", visual->redBits);
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switch(visual->depthBits) {
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default:
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case 0:
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debug_printf("Depth buffer 0.\n");
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drawable->depth_format = PIPE_FORMAT_NONE;
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break;
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case 16:
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debug_printf("Depth buffer 16.\n");
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drawable->depth_format = PIPE_FORMAT_Z16_UNORM;
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break;
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case 24:
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if (visual->stencilBits == 0) {
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debug_printf("Depth buffer 24. Stencil 0.\n");
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drawable->depth_format = (screen->d_depth_bits_last) ?
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PIPE_FORMAT_X8Z24_UNORM:
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PIPE_FORMAT_Z24X8_UNORM;
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} else {
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debug_printf("Combined depth stencil 24 / 8.\n");
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drawable->depth_format = (screen->sd_depth_bits_last) ?
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PIPE_FORMAT_S8Z24_UNORM:
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PIPE_FORMAT_Z24S8_UNORM;
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