st/mesa: disable alpha-test, alpha-to-coverage, alpha-to-one for integer FBs
v2: rebased Reviewed-by: Brian Paul <brianp@vmware.com>
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@ -266,7 +266,8 @@ update_blend( struct st_context *st )
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blend->dither = ctx->Color.DitherFlag;
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if (ctx->Multisample.Enabled &&
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ctx->DrawBuffer->Visual.sampleBuffers > 0) {
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ctx->DrawBuffer->Visual.sampleBuffers > 0 &&
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!(ctx->DrawBuffer->_IntegerBuffers & 0x1)) {
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/* Unlike in gallium/d3d10 these operations are only performed
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* if both msaa is enabled and we have a multisample buffer.
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*/
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@ -149,7 +149,8 @@ update_depth_stencil_alpha(struct st_context *st)
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}
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}
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if (ctx->Color.AlphaEnabled) {
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if (ctx->Color.AlphaEnabled &&
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!(ctx->DrawBuffer->_IntegerBuffers & 0x1)) {
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dsa->alpha.enabled = 1;
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dsa->alpha.func = st_compare_func_to_pipe(ctx->Color.AlphaFunc);
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dsa->alpha.ref_value = ctx->Color.AlphaRefUnclamped;
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