fixup mach64 for newer build/types
This commit is contained in:
parent
11b3028e7b
commit
54f4f44843
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@ -143,8 +143,8 @@ GLboolean mach64CreateContext( const __GLcontextModes *glVisual,
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driParseConfigFiles (&mmesa->optionCache, &mach64Screen->optionCache,
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mach64Screen->driScreen->myNum, "mach64");
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mmesa->sarea = (ATISAREAPrivPtr)((char *)driScreen->pSAREA +
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sizeof(drm_sarea_t));
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mmesa->sarea = (drm_mach64_sarea_t *)((char *)driScreen->pSAREA +
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sizeof(drm_mach64_sarea_t));
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mmesa->CurrentTexObj[0] = NULL;
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mmesa->CurrentTexObj[1] = NULL;
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@ -36,11 +36,9 @@
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#include "dri_util.h"
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#include "drm.h"
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#include "xf86drm.h"
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#include "mach64_common.h"
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#include "mach64_drm.h"
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#include "mtypes.h"
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#include "mm.h"
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#include "mach64_reg.h"
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@ -227,7 +225,7 @@ struct mach64_context {
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*/
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GLuint new_state;
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GLuint dirty; /* Hardware state to be updated */
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mach64_context_regs_t setup;
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drm_mach64_context_regs_t setup;
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GLuint NewGLState;
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GLuint Fallback;
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@ -310,7 +308,7 @@ struct mach64_context {
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int driFd;
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mach64ScreenPtr mach64Screen; /* Screen private DRI data */
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ATISAREAPrivPtr sarea; /* Private SAREA data */
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drm_mach64_sarea_t *sarea; /* Private SAREA data */
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GLuint hardwareWentIdle;
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@ -104,7 +104,7 @@ void mach64FlushVerticesLocked( mach64ContextPtr mmesa )
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int count = mmesa->vert_used;
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int prim = mmesa->hw_primitive;
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int fd = mmesa->driScreen->fd;
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drmMach64Vertex vertex;
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drm_mach64_vertex_t vertex;
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int i, ret;
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mmesa->num_verts = 0;
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@ -133,7 +133,7 @@ void mach64FlushVerticesLocked( mach64ContextPtr mmesa )
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vertex.buf = buffer;
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vertex.used = count;
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vertex.discard = 1;
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ret = drmCommandWrite( fd, DRM_MACH64_VERTEX, &vertex, sizeof(drmMach64Vertex) );
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ret = drmCommandWrite( fd, DRM_MACH64_VERTEX, &vertex, sizeof(drm_mach64_vertex_t) );
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if ( ret ) {
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UNLOCK_HARDWARE( mmesa );
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fprintf( stderr, "Error flushing vertex buffer: return = %d\n", ret );
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@ -164,7 +164,7 @@ void mach64FlushVerticesLocked( mach64ContextPtr mmesa )
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vertex.buf = buffer;
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vertex.used = count;
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vertex.discard = discard;
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ret = drmCommandWrite( fd, DRM_MACH64_VERTEX, &vertex, sizeof(drmMach64Vertex) );
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ret = drmCommandWrite( fd, DRM_MACH64_VERTEX, &vertex, sizeof(drm_mach64_vertex_t) );
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if ( ret ) {
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UNLOCK_HARDWARE( mmesa );
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fprintf( stderr, "Error flushing vertex buffer: return = %d\n", ret );
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@ -184,7 +184,7 @@ void mach64FireBlitLocked( mach64ContextPtr mmesa, drmBufPtr buffer,
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GLint offset, GLint pitch, GLint format,
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GLint x, GLint y, GLint width, GLint height )
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{
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drmMach64Blit blit;
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drm_mach64_blit_t blit;
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GLint ret;
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blit.idx = buffer->idx;
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@ -197,7 +197,7 @@ void mach64FireBlitLocked( mach64ContextPtr mmesa, drmBufPtr buffer,
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blit.height = height;
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ret = drmCommandWrite( mmesa->driFd, DRM_MACH64_BLIT,
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&blit, sizeof(drmMach64Blit) );
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&blit, sizeof(drm_mach64_blit_t) );
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if ( ret ) {
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UNLOCK_HARDWARE( mmesa );
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@ -229,7 +229,7 @@ static int mach64WaitForFrameCompletion( mach64ContextPtr mmesa )
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int frames;
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while ( 1 ) {
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drmMach64GetParam gp;
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drm_mach64_getparam_t gp;
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int ret;
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if ( mmesa->sarea->frames_queued < MACH64_MAX_QUEUED_FRAMES ) {
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@ -388,7 +388,7 @@ void mach64PerformanceCounters( mach64ContextPtr mmesa )
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void mach64PerformanceBoxesLocked( mach64ContextPtr mmesa )
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{
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GLint ret;
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drmMach64Clear clear;
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drm_mach64_clear_t clear;
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GLint x, y, w, h;
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GLuint color;
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GLint nbox;
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@ -427,7 +427,7 @@ void mach64PerformanceBoxesLocked( mach64ContextPtr mmesa )
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clear.clear_color = color;
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ret = drmCommandWrite( mmesa->driFd, DRM_MACH64_CLEAR,
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&clear, sizeof(drmMach64Clear) );
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&clear, sizeof(drm_mach64_clear_t) );
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if (ret < 0) {
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UNLOCK_HARDWARE( mmesa );
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@ -452,7 +452,7 @@ void mach64PerformanceBoxesLocked( mach64ContextPtr mmesa )
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clear.clear_color = color;
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ret = drmCommandWrite( mmesa->driFd, DRM_MACH64_CLEAR,
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&clear, sizeof(drmMach64Clear) );
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&clear, sizeof(drm_mach64_clear_t) );
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if (ret < 0) {
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UNLOCK_HARDWARE( mmesa );
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@ -481,7 +481,7 @@ void mach64PerformanceBoxesLocked( mach64ContextPtr mmesa )
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clear.clear_color = color;
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ret = drmCommandWrite( mmesa->driFd, DRM_MACH64_CLEAR,
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&clear, sizeof(drmMach64Clear) );
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&clear, sizeof(drm_mach64_clear_t) );
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if (ret < 0) {
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UNLOCK_HARDWARE( mmesa );
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@ -506,7 +506,7 @@ void mach64PerformanceBoxesLocked( mach64ContextPtr mmesa )
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clear.clear_color = color;
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ret = drmCommandWrite( mmesa->driFd, DRM_MACH64_CLEAR,
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&clear, sizeof(drmMach64Clear) );
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&clear, sizeof(drm_mach64_clear_t) );
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if (ret < 0) {
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UNLOCK_HARDWARE( mmesa );
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@ -532,7 +532,7 @@ void mach64PerformanceBoxesLocked( mach64ContextPtr mmesa )
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clear.clear_color = color;
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ret = drmCommandWrite( mmesa->driFd, DRM_MACH64_CLEAR,
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&clear, sizeof(drmMach64Clear) );
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&clear, sizeof(drm_mach64_clear_t) );
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if (ret < 0) {
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UNLOCK_HARDWARE( mmesa );
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@ -565,7 +565,7 @@ void mach64PerformanceBoxesLocked( mach64ContextPtr mmesa )
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clear.clear_color = color;
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ret = drmCommandWrite( mmesa->driFd, DRM_MACH64_CLEAR,
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&clear, sizeof(drmMach64Clear) );
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&clear, sizeof(drm_mach64_clear_t) );
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if (ret < 0) {
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UNLOCK_HARDWARE( mmesa );
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@ -595,7 +595,7 @@ void mach64PerformanceBoxesLocked( mach64ContextPtr mmesa )
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clear.clear_color = color;
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ret = drmCommandWrite( mmesa->driFd, DRM_MACH64_CLEAR,
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&clear, sizeof(drmMach64Clear) );
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&clear, sizeof(drm_mach64_clear_t) );
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if (ret < 0) {
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UNLOCK_HARDWARE( mmesa );
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@ -627,7 +627,7 @@ void mach64PerformanceBoxesLocked( mach64ContextPtr mmesa )
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clear.clear_color = color;
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ret = drmCommandWrite( mmesa->driFd, DRM_MACH64_CLEAR,
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&clear, sizeof(drmMach64Clear) );
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&clear, sizeof(drm_mach64_clear_t) );
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if (ret < 0) {
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UNLOCK_HARDWARE( mmesa );
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@ -656,7 +656,7 @@ static void mach64DDClear( GLcontext *ctx, GLbitfield mask, GLboolean all,
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{
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mach64ContextPtr mmesa = MACH64_CONTEXT( ctx );
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__DRIdrawablePrivate *dPriv = mmesa->driDrawable;
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drmMach64Clear clear;
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drm_mach64_clear_t clear;
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GLuint flags = 0;
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GLint i;
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GLint ret;
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@ -771,7 +771,7 @@ static void mach64DDClear( GLcontext *ctx, GLbitfield mask, GLboolean all,
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clear.clear_depth = mmesa->ClearDepth;
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ret = drmCommandWrite( mmesa->driFd, DRM_MACH64_CLEAR,
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&clear, sizeof(drmMach64Clear) );
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&clear, sizeof(drm_mach64_clear_t) );
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if ( ret ) {
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UNLOCK_HARDWARE( mmesa );
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@ -831,9 +831,9 @@ void mach64FlushDMALocked( mach64ContextPtr mmesa )
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/* For client-side state emits - currently unused */
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void mach64UploadHwStateLocked( mach64ContextPtr mmesa )
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{
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ATISAREAPrivPtr sarea = mmesa->sarea;
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drm_mach64_sarea_t *sarea = mmesa->sarea;
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mach64_context_regs_t *regs = &sarea->ContextState;
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drm_mach64_context_regs_t *regs = &sarea->context_state;
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unsigned int dirty = sarea->dirty;
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CARD32 offset = ((regs->tex_size_pitch & 0xf0) >> 2);
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@ -38,9 +38,6 @@
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#include "mach64_reg.h"
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#include "mach64_lock.h"
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#include "xf86drm.h"
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#include "mach64_common.h"
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#define MACH64_BUFFER_MAX_DWORDS (MACH64_BUFFER_SIZE / sizeof(CARD32))
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@ -52,7 +52,7 @@ void mach64GetLock( mach64ContextPtr mmesa, GLuint flags )
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{
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__DRIdrawablePrivate *dPriv = mmesa->driDrawable;
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__DRIscreenPrivate *sPriv = mmesa->driScreen;
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ATISAREAPrivPtr sarea = mmesa->sarea;
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drm_mach64_sarea_t *sarea = mmesa->sarea;
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int i;
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drmGetLock( mmesa->driFd, mmesa->hHWContext, flags );
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@ -80,13 +80,13 @@ void mach64GetLock( mach64ContextPtr mmesa, GLuint flags )
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| MACH64_UPLOAD_MISC
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| MACH64_UPLOAD_CLIPRECTS);
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if ( sarea->ctxOwner != mmesa->hHWContext ) {
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sarea->ctxOwner = mmesa->hHWContext;
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if ( sarea->ctx_owner != mmesa->hHWContext ) {
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sarea->ctx_owner = mmesa->hHWContext;
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mmesa->dirty = MACH64_UPLOAD_ALL;
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}
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for ( i = mmesa->firstTexHeap ; i < mmesa->lastTexHeap ; i++ ) {
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if ( mmesa->texHeap[i] && (sarea->texAge[i] != mmesa->lastTexAge[i]) ) {
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if ( mmesa->texHeap[i] && (sarea->tex_age[i] != mmesa->lastTexAge[i]) ) {
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mach64AgeTextures( mmesa, i );
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}
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}
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@ -230,7 +230,7 @@ mach64CreateScreen( __DRIscreenPrivate *sPriv )
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mach64Screen->IsPCI = serverInfo->IsPCI;
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{
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drmMach64GetParam gp;
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drm_mach64_getparam_t gp;
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int ret;
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gp.param = MACH64_PARAM_IRQ_NR;
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@ -34,8 +34,6 @@
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#ifdef GLX_DIRECT_RENDERING
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#include "mach64_sarea.h"
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#include "drm_sarea.h"
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#include "xmlconfig.h"
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typedef struct {
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@ -916,8 +916,8 @@ static void mach64DDPrintDirty( const char *msg, GLuint state )
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*/
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void mach64EmitHwStateLocked( mach64ContextPtr mmesa )
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{
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ATISAREAPrivPtr sarea = mmesa->sarea;
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mach64_context_regs_t *regs = &(mmesa->setup);
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drm_mach64_sarea_t *sarea = mmesa->sarea;
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drm_mach64_context_regs_t *regs = &(mmesa->setup);
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mach64TexObjPtr t0 = mmesa->CurrentTexObj[0];
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mach64TexObjPtr t1 = mmesa->CurrentTexObj[1];
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@ -940,7 +940,7 @@ void mach64EmitHwStateLocked( mach64ContextPtr mmesa )
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}
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if ( mmesa->dirty & (MACH64_UPLOAD_CONTEXT | MACH64_UPLOAD_MISC) ) {
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memcpy( &sarea->ContextState, regs,
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memcpy( &sarea->context_state, regs,
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MACH64_NR_CONTEXT_REGS * sizeof(GLuint) );
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}
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@ -379,8 +379,8 @@ void mach64EmitTexStateLocked( mach64ContextPtr mmesa,
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mach64TexObjPtr t0,
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mach64TexObjPtr t1 )
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{
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ATISAREAPrivPtr sarea = mmesa->sarea;
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mach64_context_regs_t *regs = &(mmesa->setup);
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drm_mach64_sarea_t *sarea = mmesa->sarea;
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drm_mach64_context_regs_t *regs = &(mmesa->setup);
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/* for multitex, both textures must be local or AGP */
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if ( t0 && t1 )
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@ -405,7 +405,7 @@ void mach64EmitTexStateLocked( mach64ContextPtr mmesa,
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mmesa->setup.secondary_tex_off = t1->offset;
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}
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memcpy( &sarea->ContextState.tex_size_pitch, ®s->tex_size_pitch,
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memcpy( &sarea->context_state.tex_size_pitch, ®s->tex_size_pitch,
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MACH64_NR_TEXTURE_REGS * sizeof(GLuint) );
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}
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@ -60,13 +60,13 @@ void mach64DestroyTexObj( mach64ContextPtr mmesa, mach64TexObjPtr t )
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if ( t->tObj && t->memBlock && mmesa ) {
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/* not a placeholder, so release from global LRU if necessary */
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int heap = t->heap;
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drmTextureRegion *list = mmesa->sarea->texList[heap];
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drmTextureRegion *list = mmesa->sarea->tex_list[heap];
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int log2sz = mmesa->mach64Screen->logTexGranularity[heap];
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int start = t->memBlock->ofs >> log2sz;
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int end = (t->memBlock->ofs + t->memBlock->size - 1) >> log2sz;
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int i;
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mmesa->lastTexAge[heap] = ++mmesa->sarea->texAge[heap];
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mmesa->lastTexAge[heap] = ++mmesa->sarea->tex_age[heap];
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/* Update the global LRU */
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for ( i = start ; i <= end ; i++ ) {
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@ -114,13 +114,13 @@ void mach64SwapOutTexObj( mach64ContextPtr mmesa,
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if ( t->tObj && t->memBlock && mmesa ) {
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/* not a placeholder, so release from global LRU if necessary */
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int heap = t->heap;
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drmTextureRegion *list = mmesa->sarea->texList[heap];
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drmTextureRegion *list = mmesa->sarea->tex_list[heap];
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int log2sz = mmesa->mach64Screen->logTexGranularity[heap];
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int start = t->memBlock->ofs >> log2sz;
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int end = (t->memBlock->ofs + t->memBlock->size - 1) >> log2sz;
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int i;
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mmesa->lastTexAge[heap] = ++mmesa->sarea->texAge[heap];
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mmesa->lastTexAge[heap] = ++mmesa->sarea->tex_age[heap];
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/* Update the global LRU */
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for ( i = start ; i <= end ; i++ ) {
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@ -174,7 +174,7 @@ void mach64PrintLocalLRU( mach64ContextPtr mmesa, int heap )
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void mach64PrintGlobalLRU( mach64ContextPtr mmesa, int heap )
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{
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drmTextureRegion *list = mmesa->sarea->texList[heap];
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drmTextureRegion *list = mmesa->sarea->tex_list[heap];
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int i, j;
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fprintf( stderr, "\nGlobal LRU, heap %d list %p:\n", heap, list );
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@ -202,7 +202,7 @@ void mach64PrintGlobalLRU( mach64ContextPtr mmesa, int heap )
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/* NOTE: This function is only called while holding the hardware lock */
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static void mach64ResetGlobalLRU( mach64ContextPtr mmesa, int heap )
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{
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drmTextureRegion *list = mmesa->sarea->texList[heap];
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drmTextureRegion *list = mmesa->sarea->tex_list[heap];
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int sz = 1 << mmesa->mach64Screen->logTexGranularity[heap];
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int i;
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@ -224,7 +224,7 @@ static void mach64ResetGlobalLRU( mach64ContextPtr mmesa, int heap )
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list[i].next = MACH64_NR_TEX_REGIONS;
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list[MACH64_NR_TEX_REGIONS].prev = i;
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list[MACH64_NR_TEX_REGIONS].next = 0;
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mmesa->sarea->texAge[heap] = 0;
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mmesa->sarea->tex_age[heap] = 0;
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}
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/* Update the local and global texture LRUs.
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@ -234,13 +234,13 @@ void mach64UpdateTexLRU( mach64ContextPtr mmesa,
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mach64TexObjPtr t )
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{
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int heap = t->heap;
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drmTextureRegion *list = mmesa->sarea->texList[heap];
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drmTextureRegion *list = mmesa->sarea->tex_list[heap];
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int log2sz = mmesa->mach64Screen->logTexGranularity[heap];
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int start = t->memBlock->ofs >> log2sz;
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int end = (t->memBlock->ofs + t->memBlock->size - 1) >> log2sz;
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int i;
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mmesa->lastTexAge[heap] = ++mmesa->sarea->texAge[heap];
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mmesa->lastTexAge[heap] = ++mmesa->sarea->tex_age[heap];
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if ( !t->memBlock ) {
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fprintf( stderr, "no memblock\n\n" );
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@ -328,9 +328,9 @@ static void mach64TexturesGone( mach64ContextPtr mmesa, int heap,
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*/
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void mach64AgeTextures( mach64ContextPtr mmesa, int heap )
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{
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ATISAREAPrivPtr sarea = mmesa->sarea;
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drm_mach64_sarea_t *sarea = mmesa->sarea;
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if ( sarea->texAge[heap] != mmesa->lastTexAge[heap] ) {
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if ( sarea->tex_age[heap] != mmesa->lastTexAge[heap] ) {
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int sz = 1 << mmesa->mach64Screen->logTexGranularity[heap];
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int nr = 0;
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int idx;
|
||||
|
@ -338,9 +338,9 @@ void mach64AgeTextures( mach64ContextPtr mmesa, int heap )
|
|||
/* Have to go right round from the back to ensure stuff ends up
|
||||
* LRU in our local list... Fix with a cursor pointer.
|
||||
*/
|
||||
for ( idx = sarea->texList[heap][MACH64_NR_TEX_REGIONS].prev ;
|
||||
for ( idx = sarea->tex_list[heap][MACH64_NR_TEX_REGIONS].prev ;
|
||||
idx != MACH64_NR_TEX_REGIONS && nr < MACH64_NR_TEX_REGIONS ;
|
||||
idx = sarea->texList[heap][idx].prev, nr++ )
|
||||
idx = sarea->tex_list[heap][idx].prev, nr++ )
|
||||
{
|
||||
/* If switching texturing schemes, then the SAREA might not
|
||||
* have been properly cleared, so we need to reset the
|
||||
|
@ -351,9 +351,9 @@ void mach64AgeTextures( mach64ContextPtr mmesa, int heap )
|
|||
break;
|
||||
}
|
||||
|
||||
if ( sarea->texList[heap][idx].age > mmesa->lastTexAge[heap] ) {
|
||||
if ( sarea->tex_list[heap][idx].age > mmesa->lastTexAge[heap] ) {
|
||||
mach64TexturesGone( mmesa, heap, idx * sz, sz,
|
||||
sarea->texList[heap][idx].in_use );
|
||||
sarea->tex_list[heap][idx].in_use );
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -375,7 +375,7 @@ void mach64AgeTextures( mach64ContextPtr mmesa, int heap )
|
|||
mmesa->dirty |= (MACH64_UPLOAD_CONTEXT |
|
||||
MACH64_UPLOAD_TEX0IMAGE |
|
||||
MACH64_UPLOAD_TEX1IMAGE);
|
||||
mmesa->lastTexAge[heap] = sarea->texAge[heap];
|
||||
mmesa->lastTexAge[heap] = sarea->tex_age[heap];
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue