r600g: implement clip vertex v2

Clip planes are uploaded as a constant buffer and used by the vertex
shader to produce corresponding clip distances for hw clipping.

Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Vadim Girlin 2012-01-21 01:37:48 +04:00 committed by Dave Airlie
parent d649bf51ec
commit 54e8dcaad6
10 changed files with 196 additions and 113 deletions

View File

@ -99,7 +99,9 @@ static const struct r600_reg evergreen_context_reg_list[] = {
{R_028058_DB_DEPTH_SIZE, 0, 0, 0},
{R_02805C_DB_DEPTH_SLICE, 0, 0, 0},
{R_028140_ALU_CONST_BUFFER_SIZE_PS_0, REG_FLAG_DIRTY_ALWAYS, 0, 0},
{R_028144_ALU_CONST_BUFFER_SIZE_PS_1, REG_FLAG_DIRTY_ALWAYS, 0, 0},
{R_028180_ALU_CONST_BUFFER_SIZE_VS_0, REG_FLAG_DIRTY_ALWAYS, 0, 0},
{R_028184_ALU_CONST_BUFFER_SIZE_VS_1, REG_FLAG_DIRTY_ALWAYS, 0, 0},
{R_028200_PA_SC_WINDOW_OFFSET, 0, 0, 0},
{R_028204_PA_SC_WINDOW_SCISSOR_TL, 0, 0, 0},
{R_028208_PA_SC_WINDOW_SCISSOR_BR, 0, 0, 0},
@ -293,7 +295,9 @@ static const struct r600_reg evergreen_context_reg_list[] = {
{R_028924_SQ_GS_VERT_ITEMSIZE_2, 0, 0, 0},
{R_028928_SQ_GS_VERT_ITEMSIZE_3, 0, 0, 0},
{R_028940_ALU_CONST_CACHE_PS_0, REG_FLAG_NEED_BO, S_0085F0_SH_ACTION_ENA(1), 0xFFFFFFFF},
{R_028944_ALU_CONST_CACHE_PS_1, REG_FLAG_NEED_BO, S_0085F0_SH_ACTION_ENA(1), 0xFFFFFFFF},
{R_028980_ALU_CONST_CACHE_VS_0, REG_FLAG_NEED_BO, S_0085F0_SH_ACTION_ENA(1), 0xFFFFFFFF},
{R_028984_ALU_CONST_CACHE_VS_1, REG_FLAG_NEED_BO, S_0085F0_SH_ACTION_ENA(1), 0xFFFFFFFF},
{R_028A00_PA_SU_POINT_SIZE, 0, 0, 0},
{R_028A04_PA_SU_POINT_MINMAX, 0, 0, 0},
{R_028A08_PA_SU_LINE_CNTL, 0, 0, 0},
@ -465,7 +469,9 @@ static const struct r600_reg cayman_context_reg_list[] = {
{R_028058_DB_DEPTH_SIZE, 0, 0, 0},
{R_02805C_DB_DEPTH_SLICE, 0, 0, 0},
{R_028140_ALU_CONST_BUFFER_SIZE_PS_0, REG_FLAG_DIRTY_ALWAYS, 0, 0},
{R_028144_ALU_CONST_BUFFER_SIZE_PS_1, REG_FLAG_DIRTY_ALWAYS, 0, 0},
{R_028180_ALU_CONST_BUFFER_SIZE_VS_0, REG_FLAG_DIRTY_ALWAYS, 0, 0},
{R_028184_ALU_CONST_BUFFER_SIZE_VS_1, REG_FLAG_DIRTY_ALWAYS, 0, 0},
{R_028200_PA_SC_WINDOW_OFFSET, 0, 0, 0},
{R_028204_PA_SC_WINDOW_SCISSOR_TL, 0, 0, 0},
{R_028208_PA_SC_WINDOW_SCISSOR_BR, 0, 0, 0},
@ -658,7 +664,9 @@ static const struct r600_reg cayman_context_reg_list[] = {
{R_028924_SQ_GS_VERT_ITEMSIZE_2, 0, 0, 0},
{R_028928_SQ_GS_VERT_ITEMSIZE_3, 0, 0, 0},
{R_028940_ALU_CONST_CACHE_PS_0, REG_FLAG_NEED_BO, S_0085F0_SH_ACTION_ENA(1), 0xFFFFFFFF},
{R_028944_ALU_CONST_CACHE_PS_1, REG_FLAG_NEED_BO, S_0085F0_SH_ACTION_ENA(1), 0xFFFFFFFF},
{R_028980_ALU_CONST_CACHE_VS_0, REG_FLAG_NEED_BO, S_0085F0_SH_ACTION_ENA(1), 0xFFFFFFFF},
{R_028984_ALU_CONST_CACHE_VS_1, REG_FLAG_NEED_BO, S_0085F0_SH_ACTION_ENA(1), 0xFFFFFFFF},
{R_028A00_PA_SU_POINT_SIZE, 0, 0, 0},
{R_028A04_PA_SU_POINT_MINMAX, 0, 0, 0},
{R_028A08_PA_SU_LINE_CNTL, 0, 0, 0},

View File

@ -1211,6 +1211,7 @@ static void evergreen_set_clip_state(struct pipe_context *ctx,
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_pipe_state *rstate = CALLOC_STRUCT(r600_pipe_state);
struct pipe_resource *cbuf;
if (rstate == NULL)
return;
@ -1235,6 +1236,13 @@ static void evergreen_set_clip_state(struct pipe_context *ctx,
free(rctx->states[R600_PIPE_STATE_CLIP]);
rctx->states[R600_PIPE_STATE_CLIP] = rstate;
r600_context_pipe_state_set(&rctx->ctx, rstate);
cbuf = pipe_user_buffer_create(ctx->screen,
state->ucp,
4*4*8, /* 8*4 floats */
PIPE_BIND_CONSTANT_BUFFER);
r600_set_constant_buffer(ctx, PIPE_SHADER_VERTEX, 1, cbuf);
pipe_resource_reference(&cbuf, NULL);
}
static void evergreen_set_polygon_stipple(struct pipe_context *ctx,

View File

@ -1523,7 +1523,9 @@
#define R_028050_DB_Z_WRITE_BASE 0x00028050
#define R_028054_DB_STENCIL_WRITE_BASE 0x00028054
#define R_028140_ALU_CONST_BUFFER_SIZE_PS_0 0x00028140
#define R_028144_ALU_CONST_BUFFER_SIZE_PS_1 0x00028144
#define R_028180_ALU_CONST_BUFFER_SIZE_VS_0 0x00028180
#define R_028184_ALU_CONST_BUFFER_SIZE_VS_1 0x00028184
#define R_028200_PA_SC_WINDOW_OFFSET 0x00028200
#define R_02820C_PA_SC_CLIPRECT_RULE 0x0002820C
#define R_028210_PA_SC_CLIPRECT_0_TL 0x00028210
@ -1700,7 +1702,9 @@
#define R_028924_SQ_GS_VERT_ITEMSIZE_2 0x00028924
#define R_028928_SQ_GS_VERT_ITEMSIZE_3 0x00028928
#define R_028940_ALU_CONST_CACHE_PS_0 0x00028940
#define R_028944_ALU_CONST_CACHE_PS_1 0x00028944
#define R_028980_ALU_CONST_CACHE_VS_0 0x00028980
#define R_028984_ALU_CONST_CACHE_VS_1 0x00028984
#define R_028A04_PA_SU_POINT_MINMAX 0x00028A04
#define R_028A08_PA_SU_LINE_CNTL 0x00028A08
#define S_028A08_WIDTH(x) (((x) & 0xFFFF) << 0)

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@ -408,9 +408,13 @@ static const struct r600_reg r600_context_reg_list[] = {
{R_028128_CB_CLEAR_BLUE, 0, 0, 0},
{R_02812C_CB_CLEAR_ALPHA, 0, 0, 0},
{R_028140_ALU_CONST_BUFFER_SIZE_PS_0, REG_FLAG_DIRTY_ALWAYS, 0, 0},
{R_028144_ALU_CONST_BUFFER_SIZE_PS_1, REG_FLAG_DIRTY_ALWAYS, 0, 0},
{R_028180_ALU_CONST_BUFFER_SIZE_VS_0, REG_FLAG_DIRTY_ALWAYS, 0, 0},
{R_028184_ALU_CONST_BUFFER_SIZE_VS_1, REG_FLAG_DIRTY_ALWAYS, 0, 0},
{R_028940_ALU_CONST_CACHE_PS_0, REG_FLAG_NEED_BO, S_0085F0_SH_ACTION_ENA(1), 0xFFFFFFFF},
{R_028944_ALU_CONST_CACHE_PS_1, REG_FLAG_NEED_BO, S_0085F0_SH_ACTION_ENA(1), 0xFFFFFFFF},
{R_028980_ALU_CONST_CACHE_VS_0, REG_FLAG_NEED_BO, S_0085F0_SH_ACTION_ENA(1), 0xFFFFFFFF},
{R_028984_ALU_CONST_CACHE_VS_1, REG_FLAG_NEED_BO, S_0085F0_SH_ACTION_ENA(1), 0xFFFFFFFF},
{R_02823C_CB_SHADER_MASK, 0, 0, 0},
{R_028238_CB_TARGET_MASK, 0, 0, 0},
{R_028410_SX_ALPHA_TEST_CONTROL, 0, 0, 0},
@ -1329,15 +1333,20 @@ void r600_context_block_emit_dirty(struct r600_context *ctx, struct r600_block *
if (block->pm4_bo_index[j]) {
/* find relocation */
struct r600_block_reloc *reloc = &block->reloc[block->pm4_bo_index[j]];
block->pm4[reloc->bo_pm4_index] =
r600_context_bo_reloc(ctx, reloc->bo, reloc->bo_usage);
r600_context_bo_flush(ctx,
reloc->flush_flags,
reloc->flush_mask,
reloc->bo);
if (reloc->bo) {
block->pm4[reloc->bo_pm4_index] =
r600_context_bo_reloc(ctx, reloc->bo, reloc->bo_usage);
r600_context_bo_flush(ctx,
reloc->flush_flags,
reloc->flush_mask,
reloc->bo);
} else {
block->pm4[reloc->bo_pm4_index] = 0;
}
nbo--;
if (nbo == 0)
break;
}
}
ctx->flags &= ~R600_CONTEXT_CHECK_EVENT_FLUSH;

View File

@ -492,7 +492,7 @@ static int r600_get_shader_param(struct pipe_screen* pscreen, unsigned shader, e
case PIPE_SHADER_CAP_MAX_CONSTS:
return R600_MAX_CONST_BUFFER_SIZE;
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
return R600_MAX_CONST_BUFFERS;
return R600_MAX_CONST_BUFFERS-1;
case PIPE_SHADER_CAP_MAX_PREDS:
return 0; /* FIXME */
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:

View File

@ -39,7 +39,7 @@
#include "r600_shader.h"
#include "r600_resource.h"
#define R600_MAX_CONST_BUFFERS 1
#define R600_MAX_CONST_BUFFERS 2
#define R600_MAX_CONST_BUFFER_SIZE 4096
#ifdef PIPE_ARCH_BIG_ENDIAN

View File

@ -195,6 +195,8 @@ struct r600_shader_ctx {
int num_interp_gpr;
int face_gpr;
int colors_used;
boolean clip_vertex_write;
unsigned cv_output;
};
struct r600_shader_tgsi_instruction {
@ -479,6 +481,10 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx)
case TGSI_SEMANTIC_PSIZE:
ctx->shader->vs_out_misc_write = 1;
break;
case TGSI_SEMANTIC_CLIPVERTEX:
ctx->clip_vertex_write = TRUE;
ctx->cv_output = i;
break;
}
}
break;
@ -803,7 +809,8 @@ static int r600_shader_from_tgsi(struct r600_pipe_context * rctx, struct r600_pi
struct r600_bytecode_output output[32];
unsigned output_done, noutput;
unsigned opcode;
int i, j, r = 0, pos0;
int i, j, k, r = 0;
int next_pixel_base = 0, next_pos_base = 60, next_param_base = 0;
ctx.bc = &shader->bc;
ctx.shader = shader;
@ -817,6 +824,7 @@ static int r600_shader_from_tgsi(struct r600_pipe_context * rctx, struct r600_pi
ctx.face_gpr = -1;
ctx.colors_used = 0;
ctx.clip_vertex_write = 0;
shader->two_side = (ctx.type == TGSI_PROCESSOR_FRAGMENT) && rctx->two_side;
@ -959,6 +967,47 @@ static int r600_shader_from_tgsi(struct r600_pipe_context * rctx, struct r600_pi
noutput = shader->noutput;
if (ctx.clip_vertex_write) {
/* need to convert a clipvertex write into clipdistance writes and not export
the clip vertex anymore */
memset(&shader->output[noutput], 0, 2*sizeof(struct r600_shader_io));
shader->output[noutput].name = TGSI_SEMANTIC_CLIPDIST;
shader->output[noutput].gpr = ctx.temp_reg;
noutput++;
shader->output[noutput].name = TGSI_SEMANTIC_CLIPDIST;
shader->output[noutput].gpr = ctx.temp_reg+1;
noutput++;
shader->clip_dist_write = 0xFF;
for (i = 0; i < 8; i++) {
int oreg = i >> 2;
int ochan = i & 3;
for (j = 0; j < 4; j++) {
struct r600_bytecode_alu alu;
memset(&alu, 0, sizeof(struct r600_bytecode_alu));
alu.inst = BC_INST(ctx.bc, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_DOT4);
alu.src[0].sel = shader->output[ctx.cv_output].gpr;
alu.src[0].chan = j;
alu.src[1].sel = 512 + i;
alu.src[1].kc_bank = 1;
alu.src[1].chan = j;
alu.dst.sel = ctx.temp_reg + oreg;
alu.dst.chan = j;
alu.dst.write = (j == ochan);
if (j == 3)
alu.last = 1;
r = r600_bytecode_add_alu(ctx.bc, &alu);
if (r)
return r;
}
}
}
/* clamp color outputs */
if (shader->clamp_color) {
for (i = 0; i < noutput; i++) {
@ -1056,89 +1105,81 @@ static int r600_shader_from_tgsi(struct r600_pipe_context * rctx, struct r600_pi
}
/* export output */
j = 0;
for (i = 0, pos0 = 0; i < noutput; i++) {
memset(&output[i+j], 0, sizeof(struct r600_bytecode_output));
output[i + j].gpr = shader->output[i].gpr;
output[i + j].elem_size = 3;
output[i + j].swizzle_x = 0;
output[i + j].swizzle_y = 1;
output[i + j].swizzle_z = 2;
output[i + j].swizzle_w = 3;
output[i + j].burst_count = 1;
output[i + j].barrier = 1;
output[i + j].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PARAM;
output[i + j].array_base = i+j - pos0;
output[i + j].inst = BC_INST(ctx.bc, V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_EXPORT);
for (i = 0, j = 0; i < noutput; i++, j++) {
memset(&output[j], 0, sizeof(struct r600_bytecode_output));
output[j].gpr = shader->output[i].gpr;
output[j].elem_size = 3;
output[j].swizzle_x = 0;
output[j].swizzle_y = 1;
output[j].swizzle_z = 2;
output[j].swizzle_w = 3;
output[j].burst_count = 1;
output[j].barrier = 1;
output[j].type = -1;
output[j].inst = BC_INST(ctx.bc, V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_EXPORT);
switch (ctx.type) {
case TGSI_PROCESSOR_VERTEX:
switch (shader->output[i].name) {
case TGSI_SEMANTIC_POSITION:
output[i + j].array_base = 60;
output[i + j].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_POS;
/* position doesn't count in array_base */
pos0++;
output[j].array_base = next_pos_base++;
output[j].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_POS;
break;
case TGSI_SEMANTIC_PSIZE:
output[i + j].array_base = 61;
output[i + j].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_POS;
/* position doesn't count in array_base */
pos0++;
output[j].array_base = next_pos_base++;
output[j].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_POS;
break;
case TGSI_SEMANTIC_CLIPVERTEX:
j--;
break;
case TGSI_SEMANTIC_CLIPDIST:
/* array base for enabled OUT_MISC_VEC & CCDIST[0|1]_VEC
* vectors is allocated sequentially, starting from 61 */
output[i + j].array_base = 61 + shader->output[i].sid
/* +1 if OUT_MISC_VEC is enabled */
+ shader->vs_out_misc_write
/* -1 if OUT_CCDIST0_VEC is disabled */
- (((shader->clip_dist_write & 0xF) == 0)? 1 : 0);
output[i + j].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_POS;
j++;
pos0++;
/* duplicate it as PARAM to pass to the pixel shader */
memcpy(&output[i+j], &output[i+j-1], sizeof(struct r600_bytecode_output));
output[i + j].array_base = i+j-pos0;
output[i + j].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PARAM;
output[j].array_base = next_pos_base++;
output[j].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_POS;
/* spi_sid is 0 for clipdistance outputs that were generated
* for clipvertex - we don't need to pass them to PS */
if (shader->output[i].spi_sid) {
j++;
/* duplicate it as PARAM to pass to the pixel shader */
memcpy(&output[j], &output[j-1], sizeof(struct r600_bytecode_output));
output[j].array_base = next_param_base++;
output[j].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PARAM;
}
break;
}
break;
case TGSI_PROCESSOR_FRAGMENT:
if (shader->output[i].name == TGSI_SEMANTIC_COLOR) {
output[i + j].array_base = shader->output[i].sid;
output[i + j].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PIXEL;
output[j].array_base = next_pixel_base++;
output[j].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PIXEL;
if (shader->fs_write_all && (rctx->chip_class >= EVERGREEN)) {
for (j = 1; j < shader->nr_cbufs; j++) {
memset(&output[i + j], 0, sizeof(struct r600_bytecode_output));
output[i + j].gpr = shader->output[i].gpr;
output[i + j].elem_size = 3;
output[i + j].swizzle_x = 0;
output[i + j].swizzle_y = 1;
output[i + j].swizzle_z = 2;
output[i + j].swizzle_w = 3;
output[i + j].burst_count = 1;
output[i + j].barrier = 1;
output[i + j].array_base = shader->output[i].sid + j;
output[i + j].inst = BC_INST(ctx.bc, V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_EXPORT);
output[i + j].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PIXEL;
for (k = 1; k < shader->nr_cbufs; k++) {
j++;
memset(&output[j], 0, sizeof(struct r600_bytecode_output));
output[j].gpr = shader->output[i].gpr;
output[j].elem_size = 3;
output[j].swizzle_x = 0;
output[j].swizzle_y = 1;
output[j].swizzle_z = 2;
output[j].swizzle_w = 3;
output[j].burst_count = 1;
output[j].barrier = 1;
output[j].array_base = next_pixel_base++;
output[j].inst = BC_INST(ctx.bc, V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_EXPORT);
output[j].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PIXEL;
}
j = shader->nr_cbufs-1;
}
} else if (shader->output[i].name == TGSI_SEMANTIC_POSITION) {
output[i + j].array_base = 61;
output[i + j].swizzle_x = 2;
output[i + j].swizzle_y = 7;
output[i + j].swizzle_z = output[i + j].swizzle_w = 7;
output[i + j].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PIXEL;
output[j].array_base = 61;
output[j].swizzle_x = 2;
output[j].swizzle_y = 7;
output[j].swizzle_z = output[j].swizzle_w = 7;
output[j].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PIXEL;
} else if (shader->output[i].name == TGSI_SEMANTIC_STENCIL) {
output[i + j].array_base = 61;
output[i + j].swizzle_x = 7;
output[i + j].swizzle_y = 1;
output[i + j].swizzle_z = output[i + j].swizzle_w = 7;
output[i + j].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PIXEL;
output[j].array_base = 61;
output[j].swizzle_x = 7;
output[j].swizzle_y = 1;
output[j].swizzle_z = output[j].swizzle_w = 7;
output[j].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PIXEL;
} else {
R600_ERR("unsupported fragment output name %d\n", shader->output[i].name);
r = -EINVAL;
@ -1150,48 +1191,49 @@ static int r600_shader_from_tgsi(struct r600_pipe_context * rctx, struct r600_pi
r = -EINVAL;
goto out_err;
}
if (output[j].type==-1) {
output[j].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PARAM;
output[j].array_base = next_param_base++;
}
}
noutput += j;
/* add fake param output for vertex shader if no param is exported */
if (ctx.type == TGSI_PROCESSOR_VERTEX) {
for (i = 0, pos0 = 0; i < noutput; i++) {
if (output[i].type == V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PARAM) {
pos0 = 1;
break;
}
}
if (!pos0) {
memset(&output[i], 0, sizeof(struct r600_bytecode_output));
output[i].gpr = 0;
output[i].elem_size = 3;
output[i].swizzle_x = 7;
output[i].swizzle_y = 7;
output[i].swizzle_z = 7;
output[i].swizzle_w = 7;
output[i].burst_count = 1;
output[i].barrier = 1;
output[i].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PARAM;
output[i].array_base = 0;
output[i].inst = BC_INST(ctx.bc, V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_EXPORT);
noutput++;
}
if (ctx.type == TGSI_PROCESSOR_VERTEX && next_param_base == 0) {
memset(&output[j], 0, sizeof(struct r600_bytecode_output));
output[j].gpr = 0;
output[j].elem_size = 3;
output[j].swizzle_x = 7;
output[j].swizzle_y = 7;
output[j].swizzle_z = 7;
output[j].swizzle_w = 7;
output[j].burst_count = 1;
output[j].barrier = 1;
output[j].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PARAM;
output[j].array_base = 0;
output[j].inst = BC_INST(ctx.bc, V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_EXPORT);
j++;
}
/* add fake pixel export */
if (ctx.type == TGSI_PROCESSOR_FRAGMENT && !noutput) {
memset(&output[0], 0, sizeof(struct r600_bytecode_output));
output[0].gpr = 0;
output[0].elem_size = 3;
output[0].swizzle_x = 7;
output[0].swizzle_y = 7;
output[0].swizzle_z = 7;
output[0].swizzle_w = 7;
output[0].burst_count = 1;
output[0].barrier = 1;
output[0].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PIXEL;
output[0].array_base = 0;
output[0].inst = BC_INST(ctx.bc, V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_EXPORT);
noutput++;
if (ctx.type == TGSI_PROCESSOR_FRAGMENT && j == 0) {
memset(&output[j], 0, sizeof(struct r600_bytecode_output));
output[j].gpr = 0;
output[j].elem_size = 3;
output[j].swizzle_x = 7;
output[j].swizzle_y = 7;
output[j].swizzle_z = 7;
output[j].swizzle_w = 7;
output[j].burst_count = 1;
output[j].barrier = 1;
output[j].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PIXEL;
output[j].array_base = 0;
output[j].inst = BC_INST(ctx.bc, V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_EXPORT);
j++;
}
noutput = j;
/* set export done on last export of each type */
for (i = noutput - 1, output_done = 0; i >= 0; i--) {
if (ctx.bc->chip_class < CAYMAN) {

View File

@ -1317,6 +1317,7 @@ static void r600_set_clip_state(struct pipe_context *ctx,
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_pipe_state *rstate = CALLOC_STRUCT(r600_pipe_state);
struct pipe_resource * cbuf;
if (rstate == NULL)
return;
@ -1341,6 +1342,13 @@ static void r600_set_clip_state(struct pipe_context *ctx,
free(rctx->states[R600_PIPE_STATE_CLIP]);
rctx->states[R600_PIPE_STATE_CLIP] = rstate;
r600_context_pipe_state_set(&rctx->ctx, rstate);
cbuf = pipe_user_buffer_create(ctx->screen,
state->ucp,
4*4*8, /* 8*4 floats */
PIPE_BIND_CONSTANT_BUFFER);
r600_set_constant_buffer(ctx, PIPE_SHADER_VERTEX, 1, cbuf);
pipe_resource_reference(&cbuf, NULL);
}
static void r600_set_polygon_stipple(struct pipe_context *ctx,

View File

@ -357,11 +357,11 @@ void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
case PIPE_SHADER_VERTEX:
rctx->vs_const_buffer.nregs = 0;
r600_pipe_state_add_reg(&rctx->vs_const_buffer,
R_028180_ALU_CONST_BUFFER_SIZE_VS_0,
R_028180_ALU_CONST_BUFFER_SIZE_VS_0 + index * 4,
ALIGN_DIVUP(buffer->width0 >> 4, 16),
0xFFFFFFFF, NULL, 0);
r600_pipe_state_add_reg(&rctx->vs_const_buffer,
R_028980_ALU_CONST_CACHE_VS_0,
R_028980_ALU_CONST_CACHE_VS_0 + index * 4,
va_offset, 0xFFFFFFFF, rbuffer, RADEON_USAGE_READ);
r600_context_pipe_state_set(&rctx->ctx, &rctx->vs_const_buffer);
@ -563,7 +563,7 @@ static void r600_update_derived_state(struct r600_pipe_context *rctx)
else
user_clip_plane_enable = rctx->rasterizer->clip_plane_enable & 0x3F;
clip_dist_enable = rctx->rasterizer->clip_plane_enable & rctx->vs_shader->shader.clip_dist_write & 0xFF;
clip_dist_enable = rctx->rasterizer->clip_plane_enable & rctx->vs_shader->shader.clip_dist_write;
rstate.nregs = 0;
if (user_clip_plane_enable != rctx->user_clip_plane_enable) {

View File

@ -3538,9 +3538,13 @@
#define R_038018_RESOURCE0_WORD6 0x038018
#define R_028140_ALU_CONST_BUFFER_SIZE_PS_0 0x00028140
#define R_028144_ALU_CONST_BUFFER_SIZE_PS_1 0x00028144
#define R_028180_ALU_CONST_BUFFER_SIZE_VS_0 0x00028180
#define R_028184_ALU_CONST_BUFFER_SIZE_VS_1 0x00028184
#define R_028940_ALU_CONST_CACHE_PS_0 0x00028940
#define R_028944_ALU_CONST_CACHE_PS_1 0x00028944
#define R_028980_ALU_CONST_CACHE_VS_0 0x00028980
#define R_028984_ALU_CONST_CACHE_VS_1 0x00028984
#define R_03CFF0_SQ_VTX_BASE_VTX_LOC 0x03CFF0
#define R_03CFF4_SQ_VTX_START_INST_LOC 0x03CFF4