main: Fix target checking for CompressedTexSubImage*D.

This fixes a dEQP test failure.  In the test,
glCompressedTexSubImage2D was called with target = 0 and failed to throw
INVALID ENUM. This failure was caused by _mesa_get_current_tex_object(ctx,
target) being called before the target checking.  To remedy this, target
checking was made into its own function and called prior to
_mesa_get_current_tex_object.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89311

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
This commit is contained in:
Laura Ekstrand 2015-02-25 10:34:03 -08:00
parent ca65764d60
commit 549078cb5a
1 changed files with 65 additions and 15 deletions

View File

@ -4522,25 +4522,21 @@ out:
/**
* Error checking for glCompressedTexSubImage[123]D().
* Target checking for glCompressedTexSubImage[123]D().
* \return GL_TRUE if error, GL_FALSE if no error
* Must come before other error checking so that the texture object can
* be correctly retrieved using _mesa_get_current_tex_object.
*/
static GLboolean
compressed_subtexture_error_check(struct gl_context *ctx, GLint dims,
const struct gl_texture_object *texObj,
GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLsizei imageSize, bool dsa)
compressed_subtexture_target_check(struct gl_context *ctx, GLenum target,
GLint dims, GLenum format, bool dsa,
const char *caller)
{
struct gl_texture_image *texImage;
GLint expectedSize;
GLboolean targetOK;
const char *suffix = dsa ? "ture" : "";
if (dsa && target == GL_TEXTURE_RECTANGLE) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCompressedSubTexture%dD(target)", dims);
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid target %s)", caller,
_mesa_lookup_enum_by_nr(target));
return GL_TRUE;
}
@ -4603,7 +4599,9 @@ compressed_subtexture_error_check(struct gl_context *ctx, GLint dims,
}
if (invalidformat) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCompressedTex%sSubImage%uD(target)", suffix, dims);
"%s(invalid target %s for format %s)", caller,
_mesa_lookup_enum_by_nr(target),
_mesa_lookup_enum_by_nr(format));
return GL_TRUE;
}
}
@ -4617,11 +4615,30 @@ compressed_subtexture_error_check(struct gl_context *ctx, GLint dims,
}
if (!targetOK) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glCompressedTex%sSubImage%uD(target)", suffix, dims);
_mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid target %s)", caller,
_mesa_lookup_enum_by_nr(target));
return GL_TRUE;
}
return GL_FALSE;
}
/**
* Error checking for glCompressedTexSubImage[123]D().
* \return GL_TRUE if error, GL_FALSE if no error
*/
static GLboolean
compressed_subtexture_error_check(struct gl_context *ctx, GLint dims,
const struct gl_texture_object *texObj,
GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLsizei imageSize, bool dsa)
{
struct gl_texture_image *texImage;
GLint expectedSize;
const char *suffix = dsa ? "ture" : "";
/* this will catch any invalid compressed format token */
if (!_mesa_is_compressed_format(ctx, format)) {
_mesa_error(ctx, GL_INVALID_ENUM,
@ -4777,6 +4794,11 @@ _mesa_CompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset,
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
if (compressed_subtexture_target_check(ctx, target, 1, format, false,
"glCompressedTexSubImage1D")) {
return;
}
texObj = _mesa_get_current_tex_object(ctx, target);
if (!texObj)
return;
@ -4799,6 +4821,12 @@ _mesa_CompressedTextureSubImage1D(GLuint texture, GLint level, GLint xoffset,
if (!texObj)
return;
if (compressed_subtexture_target_check(ctx, texObj->Target, 1, format,
true,
"glCompressedTextureSubImage1D")) {
return;
}
_mesa_compressed_texture_sub_image(ctx, 1, texObj, texObj->Target, level,
xoffset, 0, 0, width, 1, 1,
format, imageSize, data, true);
@ -4814,6 +4842,11 @@ _mesa_CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset,
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
if (compressed_subtexture_target_check(ctx, target, 2, format, false,
"glCompressedTexSubImage2D")) {
return;
}
texObj = _mesa_get_current_tex_object(ctx, target);
if (!texObj)
return;
@ -4838,6 +4871,12 @@ _mesa_CompressedTextureSubImage2D(GLuint texture, GLint level, GLint xoffset,
if (!texObj)
return;
if (compressed_subtexture_target_check(ctx, texObj->Target, 2, format,
true,
"glCompressedTextureSubImage2D")) {
return;
}
_mesa_compressed_texture_sub_image(ctx, 2, texObj, texObj->Target, level,
xoffset, yoffset, 0, width, height, 1,
format, imageSize, data, true);
@ -4852,6 +4891,11 @@ _mesa_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset,
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
if (compressed_subtexture_target_check(ctx, target, 3, format, false,
"glCompressedTexSubImage3D")) {
return;
}
texObj = _mesa_get_current_tex_object(ctx, target);
if (!texObj)
return;
@ -4877,6 +4921,12 @@ _mesa_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset,
if (!texObj)
return;
if (compressed_subtexture_target_check(ctx, texObj->Target, 3, format,
true,
"glCompressedTextureSubImage3D")) {
return;
}
_mesa_compressed_texture_sub_image(ctx, 3, texObj, texObj->Target, level,
xoffset, yoffset, zoffset,
width, height, depth,