lima/parser: Add RSW parsing

Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2980>
This commit is contained in:
Andreas Baierl 2019-12-06 09:30:14 +01:00 committed by Vasily Khoruzhick
parent 31ed081ca3
commit 5456916309
5 changed files with 185 additions and 0 deletions

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@ -1153,6 +1153,10 @@ lima_pack_render_state(struct lima_context *ctx, const struct pipe_draw_info *in
lima_dump_command_stream_print(
render, sizeof(*render), false, "add render state at va %x\n",
lima_ctx_buff_va(ctx, lima_ctx_buff_pp_plb_rsw, 0));
lima_dump_rsw_command_stream_print(render, sizeof(*render),
lima_ctx_buff_va(ctx, lima_ctx_buff_pp_plb_rsw, 0));
}
static void

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@ -22,12 +22,38 @@
*
*/
#include "util/u_math.h"
#include <assert.h>
#include <stdio.h>
#include <stdint.h>
#include <string.h>
#include "lima_parser.h"
typedef struct {
char *info;
} render_state_info;
static render_state_info render_state_infos[] = {
{ .info = "BLEND_COLOR_BG", },
{ .info = "BLEND_COLOR_RA", },
{ .info = "ALPHA_BLEND", },
{ .info = "DEPTH_TEST", },
{ .info = "DEPTH_RANGE", },
{ .info = "STENCIL_FRONT", },
{ .info = "STENCIL_BACK", },
{ .info = "STENCIL_TEST", },
{ .info = "MULTI_SAMPLE", },
{ .info = "SHADER_ADDRESS (FS)", },
{ .info = "VARYING_TYPES", },
{ .info = "UNIFORMS_ADDRESS (PP)", },
{ .info = "TEXTURES_ADDRESS", },
{ .info = "AUX0", },
{ .info = "AUX1", },
{ .info = "VARYINGS_ADDRESS", },
};
/* VS CMD stream parser functions */
static void
@ -416,3 +442,149 @@ lima_parse_plbu(FILE *fp, uint32_t *data, int size, uint32_t start)
fprintf(fp, "/* ============ PLBU CMD STREAM END =============== */\n");
fprintf(fp, "\n");
}
static void
parse_rsw(FILE *fp, uint32_t *value, int i, uint32_t *helper)
{
fprintf(fp, "\t/* %s", render_state_infos[i].info);
switch (i) {
case 0: /* BLEND COLOR BG */
fprintf(fp, ": blend_color.color[1] = %f, blend_color.color[2] = %f */\n",
(float)(ubyte_to_float((*value & 0xffff0000) >> 16)),
(float)(ubyte_to_float(*value & 0x0000ffff)));
break;
case 1: /* BLEND COLOR RA */
fprintf(fp, ": blend_color.color[3] = %f, blend_color.color[0] = %f */\n",
(float)(ubyte_to_float((*value & 0xffff0000) >> 16)),
(float)(ubyte_to_float(*value & 0x0000ffff)));
break;
case 2: /* ALPHA BLEND */
fprintf(fp, "(1): colormask 0x%02x, rgb_func %d, alpha_func %d */\n",
(*value & 0xf0000000) >> 28, /* colormask */
(*value & 0x00000007), /* rgb_func */
(*value & 0x00000038) >> 3); /* alpha_func */
/* add a few tabs for alignment */
fprintf(fp, "\t\t\t\t\t\t/* %s(2)", render_state_infos[i].info);
fprintf(fp, ": rgb_src_factor %d, rbg_dst_factor %d, alpha_src_factor %d",
(*value & 0x000007c0) >> 6, /* rgb_src_factor */
(*value & 0x0000f800) >> 11, /* rgb_dst_factor */
(*value & 0x000f0000) >> 16); /* alpha_src_factor */
fprintf(fp, ", alpha_dst_factor %d, bits 24-27 0x%02x */\n",
(*value & 0x00f00000) >> 20, /* alpha_dst_factor */
(*value & 0x0f000000) >> 24); /* bits 24-27 */
break;
case 3: /* DEPTH TEST */
if ((*value & 0x00000001) == 0x00000001)
fprintf(fp, ": depth test enabled && writes allowed");
else
fprintf(fp, ": depth test disabled || writes not allowed");
fprintf(fp, ", PIPE_FUNC_%d", *value & 0x0000000e);
fprintf(fp, ", offset_scale: %d", *value & 0xffff0000);
fprintf(fp, ", unknown bits 4-15: 0x%08x */\n", *value & 0x0000fff0);
break;
case 4: /* DEPTH RANGE */
fprintf(fp, ": viewport.far = %f, viewport.near = %f */\n",
(float)(ushort_to_float((*value & 0xffff0000) >> 16)),
(float)(ushort_to_float(*value & 0x0000ffff)));
break;
case 5: /* STENCIL FRONT */
fprintf(fp, " (to investigate) */\n");
break;
case 6: /* STENCIL BACK */
fprintf(fp, " (to investigate) */\n");
break;
case 7: /* STENCIL TEST */
fprintf(fp, " (to investigate) */\n");
break;
case 8: /* MULTI SAMPLE */
if ((*value & 0x00000f00) == 0x00000000)
fprintf(fp, ": points");
else if ((*value & 0x00000f00) == 0x00000400)
fprintf(fp, ": lines");
else if ((*value & 0x00000f00) == 0x00000800)
fprintf(fp, ": triangles");
else
fprintf(fp, ": unknown");
if ((*value & 0x00000078) == 0x00000068)
fprintf(fp, ", fb_samples */\n");
else if ((*value & 0x00000078) == 0x00000000)
fprintf(fp, " */\n");
else
fprintf(fp, ", UNKNOWN\n");
break;
case 9: /* SHADER ADDRESS */
fprintf(fp, ": fs shader @ 0x%08x, ((uint32_t *)ctx->fs->bo->map)[0] & 0x1f: 0x%08x */\n",
*value & 0xffffffe0, *value & 0x0000001f);
break;
case 10: /* VARYING TYPES */
assert(*helper);
fprintf(fp, "(1): ");
int val, j;
/* 0 - 5 */
for (j = 0; j < 6; j++) {
val = *value & (0x07 << (j * 3));
fprintf(fp, "val %d-%d, ", j, val);
}
/* 6 - 9 */
/* add a few tabs for alignment */
fprintf(fp, "\n\t\t\t\t\t\t/* %s(2): ", render_state_infos[i].info);
for (j = 6; j < 10; j++) {
val = *value & (0x07 << (j * 3));
fprintf(fp, "val %d-%d, ", j, val);
}
/* 10 */
val = ((*value & 0x0c000000) >> 30) | ((*helper & 0x00000001) << 2);
fprintf(fp, "val %d-%d, ", j, val);
j++;
/* 11 */
val = (*helper & 0x0000000e) >> 1;
fprintf(fp, "val %d-%d */\n", j, val);
break;
case 11: /* UNIFORMS ADDRESS */
fprintf(fp, ": pp uniform info @ 0x%08x, bits: 0x%01x */\n",
*value & 0xfffffff0, *value & 0x0000000f);
break;
case 12: /* TEXTURES ADDRESS */
fprintf(fp, ": address: 0x%08x */\n", *value);
break;
case 13: /* AUX0 */
fprintf(fp, ": varying_stride: %d, tex_stateobj.num_samplers: %d */\n",
*value & 0x0000001f, (*value & 0xffffc000) >> 14);
break;
case 14: /* AUX1 */
fprintf(fp, ": ");
if ((*value & 0x00002000) == 0x00002000)
fprintf(fp, "blend->base.dither true, ");
if ((*value & 0x00010000) == 0x00010000)
fprintf(fp, "ctx->const_buffer[PIPE_SHADER_FRAGMENT].buffer true ");
fprintf(fp, "*/\n");
break;
case 15: /* VARYINGS ADDRESS */
fprintf(fp, ": varyings @ 0x%08x */\n", *value & 0xfffffff0);
break;
default: /* should never be executed! */
fprintf(fp, ": something went wrong!!! */\n");
break;
}
}
void
lima_parse_render_state(FILE *fp, uint32_t *data, int size, uint32_t start)
{
uint32_t *value;
fprintf(fp, "/* ============ RSW BEGIN ========================= */\n");
for (int i = 0; i * 4 < size; i++) {
value = &data[i];
fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x",
start + i * 4, i * 4, *value);
if (i == 10)
parse_rsw(fp, value, i, &data[15]);
else
parse_rsw(fp, value, i, NULL);
}
fprintf(fp, "/* ============ RSW END =========================== */\n");
}

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@ -26,5 +26,6 @@
void lima_parse_vs(FILE *fp, uint32_t *data, int size, uint32_t start);
void lima_parse_plbu(FILE *fp, uint32_t *data, int size, uint32_t start);
void lima_parse_render_state(FILE *fp, uint32_t *data, int size, uint32_t start);
#endif

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@ -84,6 +84,13 @@ lima_dump_plbu_command_stream_print(void *data, int size, uint32_t start)
lima_parse_plbu(lima_dump_command_stream, (uint32_t *)data, size, start);
}
void
lima_dump_rsw_command_stream_print(void *data, int size, uint32_t start)
{
if (lima_dump_command_stream)
lima_parse_render_state(lima_dump_command_stream, (uint32_t *)data, size, start);
}
void
lima_dump_command_stream_print(void *data, int size, bool is_float,
const char *fmt, ...)

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@ -33,6 +33,7 @@ bool lima_get_absolute_timeout(uint64_t *timeout);
void lima_dump_blob(FILE *fp, void *data, int size, bool is_float);
void lima_dump_vs_command_stream_print(void *data, int size, uint32_t start);
void lima_dump_plbu_command_stream_print(void *data, int size, uint32_t start);
void lima_dump_rsw_command_stream_print(void *data, int size, uint32_t start);
void lima_dump_command_stream_print(void *data, int size, bool is_float,
const char *fmt, ...);