Revert accidental edit to progs/demos/lodbias.
*puts yet another paper bag over head*
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@ -40,7 +40,7 @@
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static GLfloat Xrot = 0, Yrot = -30, Zrot = 0;
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static GLboolean Anim = GL_TRUE;
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static GLint Bias = 4, BiasStepSign = +1; /* ints avoid fp precision problem */
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static GLint Bias = 0, BiasStepSign = +1; /* ints avoid fp precision problem */
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static GLint BiasMin = -400, BiasMax = 400;
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