nvc0: allocate an area for compute user constbufs
For compute shaders, we might need to upload uniforms. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
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@ -902,7 +902,7 @@ nvc0_screen_create(struct nouveau_device *dev)
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*/
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nouveau_heap_init(&screen->text_heap, 0, (1 << 20) - 0x100);
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ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 12, 6 << 16, NULL,
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ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 12, 7 << 16, NULL,
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&screen->uniform_bo);
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if (ret)
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goto fail;
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@ -914,8 +914,8 @@ nvc0_screen_create(struct nouveau_device *dev)
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/* auxiliary constants (6 user clip planes, base instance id) */
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BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
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PUSH_DATA (push, 1024);
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PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (i << 10));
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PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (i << 10));
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PUSH_DATAh(push, screen->uniform_bo->offset + (6 << 16) + (i << 10));
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PUSH_DATA (push, screen->uniform_bo->offset + (6 << 16) + (i << 10));
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BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
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PUSH_DATA (push, (15 << 4) | 1);
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if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
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@ -935,8 +935,8 @@ nvc0_screen_create(struct nouveau_device *dev)
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/* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
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BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
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PUSH_DATA (push, 256);
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PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 10));
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PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 10));
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PUSH_DATAh(push, screen->uniform_bo->offset + (6 << 16) + (6 << 10));
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PUSH_DATA (push, screen->uniform_bo->offset + (6 << 16) + (6 << 10));
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BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
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PUSH_DATA (push, 0);
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PUSH_DATAf(push, 0.0f);
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@ -944,8 +944,8 @@ nvc0_screen_create(struct nouveau_device *dev)
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PUSH_DATAf(push, 0.0f);
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PUSH_DATAf(push, 0.0f);
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BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
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PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 10));
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PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 10));
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PUSH_DATAh(push, screen->uniform_bo->offset + (6 << 16) + (6 << 10));
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PUSH_DATA (push, screen->uniform_bo->offset + (6 << 16) + (6 << 10));
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if (screen->base.drm->version >= 0x01000101) {
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ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
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@ -183,8 +183,8 @@ nvc0_validate_fb(struct nvc0_context *nvc0)
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ms = 1 << ms_mode;
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BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
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PUSH_DATA (push, 1024);
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PUSH_DATAh(push, nvc0->screen->uniform_bo->offset + (5 << 16) + (4 << 10));
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PUSH_DATA (push, nvc0->screen->uniform_bo->offset + (5 << 16) + (4 << 10));
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PUSH_DATAh(push, nvc0->screen->uniform_bo->offset + (6 << 16) + (4 << 10));
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PUSH_DATA (push, nvc0->screen->uniform_bo->offset + (6 << 16) + (4 << 10));
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BEGIN_1IC0(push, NVC0_3D(CB_POS), 1 + 2 * ms);
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PUSH_DATA (push, 256 + 128);
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for (i = 0; i < ms; i++) {
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@ -317,8 +317,8 @@ nvc0_upload_uclip_planes(struct nvc0_context *nvc0, unsigned s)
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BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
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PUSH_DATA (push, 1024);
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PUSH_DATAh(push, bo->offset + (5 << 16) + (s << 10));
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PUSH_DATA (push, bo->offset + (5 << 16) + (s << 10));
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PUSH_DATAh(push, bo->offset + (6 << 16) + (s << 10));
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PUSH_DATA (push, bo->offset + (6 << 16) + (s << 10));
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BEGIN_1IC0(push, NVC0_3D(CB_POS), PIPE_MAX_CLIP_PLANES * 4 + 1);
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PUSH_DATA (push, 256);
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PUSH_DATAp(push, &nvc0->clip.ucp[0][0], PIPE_MAX_CLIP_PLANES * 4);
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@ -478,8 +478,8 @@ nvc0_validate_buffers(struct nvc0_context *nvc0)
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for (s = 0; s < 5; s++) {
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BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
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PUSH_DATA (push, 1024);
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PUSH_DATAh(push, nvc0->screen->uniform_bo->offset + (5 << 16) + (s << 10));
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PUSH_DATA (push, nvc0->screen->uniform_bo->offset + (5 << 16) + (s << 10));
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PUSH_DATAh(push, nvc0->screen->uniform_bo->offset + (6 << 16) + (s << 10));
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PUSH_DATA (push, nvc0->screen->uniform_bo->offset + (6 << 16) + (s << 10));
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BEGIN_1IC0(push, NVC0_3D(CB_POS), 1 + 4 * NVC0_MAX_BUFFERS);
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PUSH_DATA (push, 512);
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for (i = 0; i < NVC0_MAX_BUFFERS; i++) {
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@ -699,7 +699,7 @@ nve4_set_tex_handles(struct nvc0_context *nvc0)
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if (nvc0->screen->base.class_3d < NVE4_3D_CLASS)
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return;
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address = nvc0->screen->uniform_bo->offset + (5 << 16);
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address = nvc0->screen->uniform_bo->offset + (6 << 16);
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for (s = 0; s < 5; ++s, address += (1 << 10)) {
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uint32_t dirty = nvc0->textures_dirty[s] | nvc0->samplers_dirty[s];
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@ -833,8 +833,10 @@ nvc0_draw_indirect(struct nvc0_context *nvc0, const struct pipe_draw_info *info)
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/* Queue things up to let the macros write params to the driver constbuf */
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BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
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PUSH_DATA (push, 512);
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PUSH_DATAh(push, nvc0->screen->uniform_bo->offset + (5 << 16) + (0 << 9));
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PUSH_DATA (push, nvc0->screen->uniform_bo->offset + (5 << 16) + (0 << 9));
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PUSH_DATAh(push, nvc0->screen->uniform_bo->offset + (6 << 16) + (0 << 9));
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PUSH_DATA (push, nvc0->screen->uniform_bo->offset + (6 << 16) + (0 << 9));
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BEGIN_NVC0(push, NVC0_3D(CB_POS), 1);
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PUSH_DATA (push, 256 + 128);
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if (info->indexed) {
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assert(nvc0->idxbuf.buffer);
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@ -973,8 +975,8 @@ nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
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PUSH_SPACE(push, 9);
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BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
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PUSH_DATA (push, 512);
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PUSH_DATAh(push, nvc0->screen->uniform_bo->offset + (5 << 16) + (0 << 9));
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PUSH_DATA (push, nvc0->screen->uniform_bo->offset + (5 << 16) + (0 << 9));
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PUSH_DATAh(push, nvc0->screen->uniform_bo->offset + (6 << 16) + (0 << 9));
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PUSH_DATA (push, nvc0->screen->uniform_bo->offset + (6 << 16) + (0 << 9));
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if (!info->indirect) {
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BEGIN_1IC0(push, NVC0_3D(CB_POS), 1 + 3);
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PUSH_DATA (push, 256 + 128);
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