agx: Include divisors in the vertex shader key
Needed to lower the divisions. Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12053>
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@ -119,10 +119,13 @@ enum agx_format {
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};
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struct agx_attribute {
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uint32_t divisor;
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unsigned buf : 5;
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unsigned src_offset : 16;
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unsigned nr_comps_minus_1 : 2;
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enum agx_format format : 4;
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unsigned padding : 5;
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};
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struct agx_vs_shader_key {
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