glsl_to_tgsi: lower small branches based on the CAP
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
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@ -6783,6 +6783,8 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
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PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED);
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bool have_dfrexp = pscreen->get_shader_param(pscreen, ptarget,
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PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED);
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unsigned if_threshold = pscreen->get_shader_param(pscreen, ptarget,
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PIPE_SHADER_CAP_LOWER_IF_THRESHOLD);
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/* If there are forms of indirect addressing that the driver
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* cannot handle, perform the lowering pass.
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@ -6865,7 +6867,8 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
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|| progress;
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progress = lower_if_to_cond_assign((gl_shader_stage)i, ir,
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options->MaxIfDepth) || progress;
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options->MaxIfDepth, if_threshold) ||
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progress;
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} while (progress);
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