dri/swrast: fb configs tweaks

@32: provide configs with depth=0, stencil=8
@16: provide configs with depth=0, stencil=8 and depth=16, stencil=8
This commit is contained in:
George Sapountzis 2008-05-21 18:20:54 +03:00
parent d0c7ef4358
commit 53784e786d
1 changed files with 11 additions and 6 deletions

View File

@ -156,18 +156,23 @@ swrastFillInModes(__DRIscreen *psp,
GLX_NONE, GLX_SWAP_UNDEFINED_OML
};
u_int8_t depth_bits_array[3];
u_int8_t stencil_bits_array[3];
u_int8_t depth_bits_array[4];
u_int8_t stencil_bits_array[4];
depth_bits_array[0] = 0;
depth_bits_array[1] = depth_bits;
depth_bits_array[1] = 0;
depth_bits_array[2] = depth_bits;
depth_bits_array[3] = depth_bits;
/* Just like with the accumulation buffer, always provide some modes
* with a stencil buffer.
*/
stencil_bits_array[0] = 0;
stencil_bits_array[1] = 0;
stencil_bits_array[2] = stencil_bits;
stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
stencil_bits_array[2] = 0;
stencil_bits_array[3] = (stencil_bits == 0) ? 8 : stencil_bits;
depth_buffer_factor = 3;
depth_buffer_factor = 4;
back_buffer_factor = 2;
if (pixel_bits == 16) {