iris: Patch constant data pointers into shaders

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6244>
This commit is contained in:
Jason Ekstrand 2020-08-11 19:43:17 -05:00 committed by Marge Bot
parent 5ee3242837
commit 536727c465
5 changed files with 60 additions and 76 deletions

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@ -56,6 +56,11 @@ enum iris_param_domain {
BRW_PARAM_DOMAIN_IMAGE,
};
enum iris_shader_reloc {
IRIS_SHADER_RELOC_CONST_DATA_ADDR_LOW,
IRIS_SHADER_RELOC_CONST_DATA_ADDR_HIGH,
};
enum {
DRI_CONF_BO_REUSE_DISABLED,
DRI_CONF_BO_REUSE_ALL
@ -380,12 +385,6 @@ struct iris_uncompiled_shader {
/** Size (in bytes) of the kernel input data */
unsigned kernel_input_size;
/** Constant data scraped from the shader by nir_opt_large_constants */
struct pipe_resource *const_data;
/** Surface state for const_data */
struct iris_state_ref const_data_state;
};
enum iris_surface_group {

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@ -107,8 +107,9 @@ iris_disk_cache_store(struct disk_cache *cache,
* 3. Number of entries in the system value array
* 4. System value array
* 5. Size (in bytes) of kernel inputs
* 6. Legacy param array (only used for compute workgroup ID)
* 7. Binding table
* 6. Shader relocations
* 7. Legacy param array (only used for compute workgroup ID)
* 8. Binding table
*/
blob_write_bytes(&blob, shader->prog_data, brw_prog_data_size(stage));
blob_write_bytes(&blob, shader->map, shader->prog_data->program_size);
@ -116,6 +117,8 @@ iris_disk_cache_store(struct disk_cache *cache,
blob_write_bytes(&blob, shader->system_values,
shader->num_system_values * sizeof(enum brw_param_builtin));
blob_write_uint32(&blob, shader->kernel_input_size);
blob_write_bytes(&blob, prog_data->relocs,
prog_data->num_relocs * sizeof(struct brw_shader_reloc));
blob_write_bytes(&blob, prog_data->param,
prog_data->nr_params * sizeof(uint32_t));
blob_write_bytes(&blob, &shader->bt, sizeof(shader->bt));
@ -193,6 +196,15 @@ iris_disk_cache_retrieve(struct iris_context *ice,
kernel_input_size = blob_read_uint32(&blob);
prog_data->relocs = NULL;
if (prog_data->num_relocs) {
struct brw_shader_reloc *relocs =
ralloc_array(NULL, struct brw_shader_reloc, prog_data->num_relocs);
blob_copy_bytes(&blob, relocs,
prog_data->num_relocs * sizeof(struct brw_shader_reloc));
prog_data->relocs = relocs;
}
prog_data->param = NULL;
prog_data->pull_param = NULL;
assert(prog_data->nr_pull_params == 0);

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@ -406,7 +406,6 @@ iris_setup_uniforms(const struct brw_compiler *compiler,
b.cursor = nir_before_block(nir_start_block(impl));
nir_ssa_def *temp_ubo_name = nir_ssa_undef(&b, 1, 32);
nir_ssa_def *temp_const_ubo_name = NULL;
/* Turn system value intrinsics into uniforms */
nir_foreach_block(block, impl) {
@ -419,34 +418,36 @@ iris_setup_uniforms(const struct brw_compiler *compiler,
switch (intrin->intrinsic) {
case nir_intrinsic_load_constant: {
unsigned load_size = intrin->dest.ssa.num_components *
intrin->dest.ssa.bit_size / 8;
unsigned load_align = intrin->dest.ssa.bit_size / 8;
/* This one is special because it reads from the shader constant
* data and not cbuf0 which gallium uploads for us.
*/
b.cursor = nir_before_instr(instr);
b.cursor = nir_instr_remove(&intrin->instr);
nir_ssa_def *offset =
nir_iadd_imm(&b, nir_ssa_for_src(&b, intrin->src[0], 1),
nir_intrinsic_base(intrin));
if (temp_const_ubo_name == NULL)
temp_const_ubo_name = nir_imm_int(&b, 0);
assert(load_size < b.shader->constant_data_size);
unsigned max_offset = b.shader->constant_data_size - load_size;
offset = nir_umin(&b, offset, nir_imm_int(&b, max_offset));
nir_intrinsic_instr *load_ubo =
nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_ubo);
load_ubo->num_components = intrin->num_components;
load_ubo->src[0] = nir_src_for_ssa(temp_const_ubo_name);
load_ubo->src[1] = nir_src_for_ssa(offset);
nir_intrinsic_set_align(load_ubo,
nir_intrinsic_align_mul(intrin),
nir_intrinsic_align_offset(intrin));
nir_ssa_dest_init(&load_ubo->instr, &load_ubo->dest,
intrin->dest.ssa.num_components,
intrin->dest.ssa.bit_size,
intrin->dest.ssa.name);
nir_builder_instr_insert(&b, &load_ubo->instr);
nir_ssa_def *const_data_base_addr = nir_pack_64_2x32_split(&b,
nir_load_reloc_const_intel(&b, IRIS_SHADER_RELOC_CONST_DATA_ADDR_LOW),
nir_load_reloc_const_intel(&b, IRIS_SHADER_RELOC_CONST_DATA_ADDR_HIGH));
nir_ssa_def *data =
nir_load_global(&b, nir_iadd(&b, const_data_base_addr,
nir_u2u64(&b, offset)),
load_align,
intrin->dest.ssa.num_components,
intrin->dest.ssa.bit_size);
nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
nir_src_for_ssa(&load_ubo->dest.ssa));
nir_instr_remove(&intrin->instr);
nir_src_for_ssa(data));
continue;
}
case nir_intrinsic_load_user_clip_plane: {
@ -623,16 +624,6 @@ iris_setup_uniforms(const struct brw_compiler *compiler,
*/
nir->num_uniforms = 0;
/* Constant loads (if any) need to go at the end of the constant buffers so
* we need to know num_cbufs before we can lower to them.
*/
if (temp_const_ubo_name != NULL) {
nir_load_const_instr *const_ubo_index =
nir_instr_as_load_const(temp_const_ubo_name->parent_instr);
assert(const_ubo_index->def.bit_size == 32);
const_ubo_index->value[0].u32 = num_cbufs;
}
*out_system_values = system_values;
*out_num_system_values = num_system_values;
*out_num_cbufs = num_cbufs;
@ -2161,7 +2152,6 @@ iris_create_uncompiled_shader(struct pipe_context *ctx,
nir_shader *nir,
const struct pipe_stream_output_info *so_info)
{
struct iris_context *ice = (void *)ctx;
struct iris_screen *screen = (struct iris_screen *)ctx->screen;
const struct gen_device_info *devinfo = &screen->devinfo;
@ -2180,19 +2170,6 @@ iris_create_uncompiled_shader(struct pipe_context *ctx,
nir_sweep(nir);
if (nir->constant_data_size > 0) {
unsigned data_offset;
u_upload_data(ice->shaders.uploader, 0, nir->constant_data_size,
32, nir->constant_data, &data_offset, &ish->const_data);
struct pipe_shader_buffer psb = {
.buffer = ish->const_data,
.buffer_offset = data_offset,
.buffer_size = nir->constant_data_size,
};
iris_upload_ubo_ssbo_surf_state(ice, &psb, &ish->const_data_state, false);
}
ish->program_id = get_new_program_id(screen);
ish->nir = nir;
if (so_info) {
@ -2455,11 +2432,6 @@ iris_delete_shader_state(struct pipe_context *ctx, void *state, gl_shader_stage
ice->state.stage_dirty |= IRIS_STAGE_DIRTY_UNCOMPILED_VS << stage;
}
if (ish->const_data) {
pipe_resource_reference(&ish->const_data, NULL);
pipe_resource_reference(&ish->const_data_state.res, NULL);
}
iris_delete_shader_variants(ice, ish);
ralloc_free(ish->nir);

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@ -228,6 +228,23 @@ iris_upload_shader(struct iris_context *ice,
&shader->assembly.offset, &shader->assembly.res,
&shader->map);
memcpy(shader->map, assembly, prog_data->program_size);
uint64_t shader_data_addr = IRIS_MEMZONE_SHADER_START +
shader->assembly.offset +
prog_data->const_data_offset;
struct brw_shader_reloc_value reloc_values[] = {
{
.id = IRIS_SHADER_RELOC_CONST_DATA_ADDR_LOW,
.value = shader_data_addr,
},
{
.id = IRIS_SHADER_RELOC_CONST_DATA_ADDR_HIGH,
.value = shader_data_addr >> 32,
},
};
brw_write_shader_relocs(&screen->devinfo, shader->map, prog_data,
reloc_values, ARRAY_SIZE(reloc_values));
}
list_inithead(&shader->link);
@ -241,6 +258,7 @@ iris_upload_shader(struct iris_context *ice,
shader->bt = *bt;
ralloc_steal(shader, shader->prog_data);
ralloc_steal(shader->prog_data, (void *)prog_data->relocs);
ralloc_steal(shader->prog_data, prog_data->param);
ralloc_steal(shader->prog_data, prog_data->pull_param);
ralloc_steal(shader, shader->streamout);

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@ -4826,7 +4826,6 @@ iris_populate_binding_table(struct iris_context *ice,
bool pin_only)
{
const struct iris_binder *binder = &ice->state.binder;
struct iris_uncompiled_shader *ish = ice->shaders.uncompiled[stage];
struct iris_compiled_shader *shader = ice->shaders.prog[stage];
if (!shader)
return;
@ -4909,25 +4908,9 @@ iris_populate_binding_table(struct iris_context *ice,
}
foreach_surface_used(i, IRIS_SURFACE_GROUP_UBO) {
uint32_t addr;
if (i == bt->sizes[IRIS_SURFACE_GROUP_UBO] - 1) {
if (ish->const_data) {
iris_use_pinned_bo(batch, iris_resource_bo(ish->const_data), false,
IRIS_DOMAIN_OTHER_READ);
iris_use_pinned_bo(batch, iris_resource_bo(ish->const_data_state.res),
false, IRIS_DOMAIN_NONE);
addr = ish->const_data_state.offset;
} else {
/* This can only happen with INTEL_DISABLE_COMPACT_BINDING_TABLE=1. */
addr = use_null_surface(batch, ice);
}
} else {
addr = use_ubo_ssbo(batch, ice, &shs->constbuf[i],
&shs->constbuf_surf_state[i], false,
IRIS_DOMAIN_OTHER_READ);
}
uint32_t addr = use_ubo_ssbo(batch, ice, &shs->constbuf[i],
&shs->constbuf_surf_state[i], false,
IRIS_DOMAIN_OTHER_READ);
push_bt_entry(addr);
}