r300g: fix MSAA resolve to an untiled texture

RB3D_DEBUG_CTL doesn't help, so I resolve to a tiled temporary texture and
then blitting it to the destination one, which we also do in other situations.
This commit is contained in:
Marek Olšák 2013-01-14 00:27:28 +01:00
parent e102b665e6
commit 5330c5a248
3 changed files with 10 additions and 3 deletions

View File

@ -626,7 +626,9 @@ static boolean r300_is_simple_msaa_resolve(const struct pipe_blit_info *info)
info->src.box.x == 0 &&
info->src.box.y == 0 &&
info->src.box.width == dst_width &&
info->src.box.height == dst_height;
info->src.box.height == dst_height &&
(r300_resource(info->dst.resource)->tex.microtile != RADEON_LAYOUT_LINEAR ||
r300_resource(info->dst.resource)->tex.macrotile[info->dst.level] != RADEON_LAYOUT_LINEAR);
}
static void r300_simple_msaa_resolve(struct pipe_context *pipe,
@ -704,6 +706,7 @@ static void r300_msaa_resolve(struct pipe_context *pipe,
templ.depth0 = 1;
templ.array_size = 1;
templ.usage = PIPE_USAGE_STATIC;
templ.flags = R300_RESOURCE_FORCE_MICROTILING;
tmp = screen->resource_create(screen, &templ);

View File

@ -28,7 +28,8 @@
#define R300_MAX_TEXTURE_LEVELS 13
#define R300_MAX_DRAW_VBO_SIZE (1024 * 1024)
#define R300_RESOURCE_FLAG_TRANSFER PIPE_RESOURCE_FLAG_DRV_PRIV
#define R300_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
#define R300_RESOURCE_FORCE_MICROTILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
#define R300_INVALID_FORMAT 0xffff

View File

@ -416,6 +416,8 @@ static void r300_setup_tiling(struct r300_screen *screen,
boolean rv350_mode = screen->caps.family >= CHIP_R350;
boolean is_zb = util_format_is_depth_or_stencil(format);
boolean dbg_no_tiling = SCREEN_DBG_ON(screen, DBG_NO_TILING);
boolean force_microtiling =
(tex->b.b.flags & R300_RESOURCE_FORCE_MICROTILING) != 0;
if (tex->b.b.nr_samples > 1) {
tex->tex.microtile = RADEON_LAYOUT_TILED;
@ -431,7 +433,8 @@ static void r300_setup_tiling(struct r300_screen *screen,
}
/* If height == 1, disable microtiling except for zbuffer. */
if (!is_zb && (tex->b.b.height0 == 1 || dbg_no_tiling)) {
if (!force_microtiling && !is_zb &&
(tex->b.b.height0 == 1 || dbg_no_tiling)) {
return;
}