i965: When doing a swizzled kill pixel, don't do redundant channel compares.

This was obvious when looking at the compiled output of ETQW's
shaders.
This commit is contained in:
Eric Anholt 2010-03-10 15:44:32 -08:00
parent ba541b0769
commit 52cea5090c
1 changed files with 12 additions and 4 deletions

View File

@ -1110,11 +1110,19 @@ static void emit_kil( struct brw_wm_compile *c,
{
struct brw_compile *p = &c->func;
struct brw_reg r0uw = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
GLuint i;
/* XXX - usually won't need 4 compares!
*/
GLuint i, j;
for (i = 0; i < 4; i++) {
/* Check if we've already done the comparison for this reg
* -- common when someone does KIL TEMP.wwww.
*/
for (j = 0; j < i; j++) {
if (memcmp(&arg0[j], &arg0[i], sizeof(arg0[0])) == 0)
break;
}
if (j != i)
continue;
brw_push_insn_state(p);
brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_GE, arg0[i], brw_imm_f(0));
brw_set_predicate_control_flag_value(p, 0xff);