fix color interpolation for CHAN_BITS==32

This commit is contained in:
Brian 2007-07-26 08:22:28 -06:00
parent efda5cb626
commit 51b728cf9a
1 changed files with 1 additions and 1 deletions

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@ -1358,7 +1358,7 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
#if CHAN_BITS == 32
if ((span->arrayAttribs & FRAG_BIT_COL0) == 0) {
interpolate_int_colors(ctx, span);
interpolate_active_attribs(ctx, span, FRAG_BIT_COL0);
}
#else
if ((span->arrayMask & SPAN_RGBA) == 0) {