gallium: add support for formatted image loads

v3: rebase
v3: make use of u_pipe_screen_get_param_defaults

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Rhys Perry 2019-01-16 23:18:25 +00:00 committed by Marek Olšák
parent bf4a0485d9
commit 5131b7a43f
8 changed files with 8 additions and 0 deletions

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@ -323,6 +323,7 @@ u_pipe_screen_get_param_defaults(struct pipe_screen *pscreen,
case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
case PIPE_CAP_TGSI_ATOMFADD:
case PIPE_CAP_TGSI_SKIP_SHRINK_IO_ARRAYS:
case PIPE_CAP_IMAGE_LOAD_FORMATTED:
return 0;
case PIPE_CAP_MAX_GS_INVOCATIONS:

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@ -508,6 +508,7 @@ The integer capabilities:
arrays should be skipped and enforce keeping the declared array sizes instead.
A driver might rely on the input mapping that was defined with the original
GLSL code.
* ``PIPE_CAP_IMAGE_LOAD_FORMATTED``: True if a format for image loads does not need to be specified in the shader IR
.. _pipe_capf:

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@ -246,6 +246,7 @@ nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
case PIPE_CAP_IMAGE_LOAD_FORMATTED:
return 0;
case PIPE_CAP_MAX_GS_INVOCATIONS:

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@ -318,6 +318,7 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS:
case PIPE_CAP_NIR_COMPACT_ARRAYS:
case PIPE_CAP_COMPUTE:
case PIPE_CAP_IMAGE_LOAD_FORMATTED:
return 0;
case PIPE_CAP_VENDOR_ID:

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@ -352,6 +352,7 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
case PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS:
case PIPE_CAP_NIR_COMPACT_ARRAYS:
case PIPE_CAP_IMAGE_LOAD_FORMATTED:
return 0;
case PIPE_CAP_VENDOR_ID:

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@ -365,6 +365,7 @@ swr_get_param(struct pipe_screen *screen, enum pipe_cap param)
case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
case PIPE_CAP_IMAGE_LOAD_FORMATTED:
return 0;
case PIPE_CAP_MAX_GS_INVOCATIONS:
return 32;

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@ -296,6 +296,7 @@ vc4_screen_get_shader_param(struct pipe_screen *pscreen,
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
case PIPE_SHADER_CAP_IMAGE_LOAD_FORMATTED:
return 0;
case PIPE_SHADER_CAP_SCALAR_ISA:
return 1;

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@ -867,6 +867,7 @@ enum pipe_cap
PIPE_CAP_COMPUTE_GRID_INFO_LAST_BLOCK,
PIPE_CAP_COMPUTE_SHADER_DERIVATIVES,
PIPE_CAP_TGSI_SKIP_SHRINK_IO_ARRAYS,
PIPE_CAP_IMAGE_LOAD_FORMATTED,
};
/**