nv50: bswap32 the polygon stipple pattern

The hardware wants the pattern the same way it is
passed to glPolygonStipple.
This commit is contained in:
Christoph Bumiller 2009-11-26 16:59:39 +01:00
parent e65258abf5
commit 510fd280b5
1 changed files with 1 additions and 1 deletions

View File

@ -285,7 +285,7 @@ nv50_state_validate(struct nv50_context *nv50)
so = so_new(33, 0);
so_method(so, tesla, NV50TCL_POLYGON_STIPPLE_PATTERN(0), 32);
for (i = 0; i < 32; i++)
so_data(so, nv50->stipple.stipple[i]);
so_data(so, util_bswap32(nv50->stipple.stipple[i]));
so_ref(so, &nv50->state.stipple);
so_ref(NULL, &so);
}