mesa: add KHR_no_error support for glBindTextureUnit()

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Samuel Pitoiset 2017-06-26 12:31:37 +02:00
parent 81968cb748
commit 50f9f510c9
3 changed files with 12 additions and 1 deletions

View File

@ -518,7 +518,7 @@
<param name="texture" type="GLuint" />
</function>
<function name="BindTextureUnit">
<function name="BindTextureUnit" no_error="true">
<param name="unit" type="GLuint" />
<param name="texture" type="GLuint" />
</function>

View File

@ -1740,6 +1740,14 @@ bind_texture_unit(struct gl_context *ctx, GLuint unit, GLuint texture,
}
void GLAPIENTRY
_mesa_BindTextureUnit_no_error(GLuint unit, GLuint texture)
{
GET_CURRENT_CONTEXT(ctx);
bind_texture_unit(ctx, unit, texture, true);
}
void GLAPIENTRY
_mesa_BindTextureUnit(GLuint unit, GLuint texture)
{

View File

@ -190,6 +190,9 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures );
extern void GLAPIENTRY
_mesa_BindTexture( GLenum target, GLuint texture );
void GLAPIENTRY
_mesa_BindTextureUnit_no_error(GLuint unit, GLuint texture);
extern void GLAPIENTRY
_mesa_BindTextureUnit(GLuint unit, GLuint texture);