aco: Implement scalar iadd_sat.
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com> Reviewed-by: Daniel Schürmann <daniel@schuermann.dev> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15421>
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@ -1902,7 +1902,20 @@ visit_alu_instr(isel_context* ctx, nir_alu_instr* instr)
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}
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case nir_op_iadd_sat: {
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Temp src0 = get_alu_src(ctx, instr->src[0]);
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Temp src1 = as_vgpr(ctx, get_alu_src(ctx, instr->src[1]));
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Temp src1 = get_alu_src(ctx, instr->src[1]);
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if (dst.regClass() == s1) {
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Temp cond = bld.sopc(aco_opcode::s_cmp_lt_i32, bld.def(s1, scc), src1, Operand::zero());
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Temp bound = bld.sop2(aco_opcode::s_add_u32, bld.def(s1), bld.scc(bld.def(s1, scc)),
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Operand::c32(INT32_MAX), cond);
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Temp overflow = bld.tmp(s1);
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Temp add =
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bld.sop2(aco_opcode::s_add_i32, bld.def(s1), bld.scc(Definition(overflow)), src0, src1);
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bld.sop2(aco_opcode::s_cselect_b32, Definition(dst), bound, add, bld.scc(overflow));
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break;
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}
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src1 = as_vgpr(ctx, src1);
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if (dst.regClass() == v2b) {
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Instruction* add_instr =
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bld.vop3(aco_opcode::v_add_i16, Definition(dst), src0, src1).instr;
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@ -534,7 +534,6 @@ init_context(isel_context* ctx, nir_shader* shader)
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case nir_op_cube_face_index_amd:
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case nir_op_cube_face_coord_amd:
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case nir_op_sad_u8x4:
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case nir_op_iadd_sat:
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case nir_op_udot_4x8_uadd:
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case nir_op_sdot_4x8_iadd:
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case nir_op_udot_4x8_uadd_sat:
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