zink: use nir_shader_instructions_pass in lower_discard_if

Changes:
- nir_metadata_preserve(..., nir_metadata_dominance)
  is called only when pass makes progress
- nir_metadata_preserve(..., nir_metadata_all) is called when pass doesn't
  make progress

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12324>
This commit is contained in:
Marcin Ślusarz 2021-08-10 13:49:05 +02:00 committed by Marge Bot
parent 65f9234f96
commit 50cb70d38a
1 changed files with 10 additions and 21 deletions

View File

@ -76,8 +76,13 @@ reads_work_dim(nir_shader *shader)
}
static bool
lower_discard_if_instr(nir_intrinsic_instr *instr, nir_builder *b)
lower_discard_if_instr(nir_builder *b, nir_instr *instr_, UNUSED void *cb_data)
{
if (instr_->type != nir_instr_type_intrinsic)
return false;
nir_intrinsic_instr *instr = nir_instr_as_intrinsic(instr_);
if (instr->intrinsic == nir_intrinsic_discard_if) {
b->cursor = nir_before_instr(&instr->instr);
@ -137,26 +142,10 @@ lower_discard_if_instr(nir_intrinsic_instr *instr, nir_builder *b)
static bool
lower_discard_if(nir_shader *shader)
{
bool progress = false;
nir_foreach_function(function, shader) {
if (function->impl) {
nir_builder builder;
nir_builder_init(&builder, function->impl);
nir_foreach_block(block, function->impl) {
nir_foreach_instr_safe(instr, block) {
if (instr->type == nir_instr_type_intrinsic)
progress |= lower_discard_if_instr(
nir_instr_as_intrinsic(instr),
&builder);
}
}
nir_metadata_preserve(function->impl, nir_metadata_dominance);
}
}
return progress;
return nir_shader_instructions_pass(shader,
lower_discard_if_instr,
nir_metadata_dominance,
NULL);
}
static bool