svga: handle mismatched number of samplers, sampler views

in svga_init_shader_key_common().  Since the CSO module only tracks
sampler views for fragment shaders, the number of samplers and sampler
views can be mismatched for other types of shaders.  This situation
triggered an assertion in Chrome with maps.google.com

This patch adds defensive code to handle that situation.

Fixes VMware bug 1694027
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
This commit is contained in:
Brian Paul 2016-07-15 07:08:13 -06:00
parent b9d10e79c8
commit 50a669de4e
1 changed files with 10 additions and 5 deletions

View File

@ -173,10 +173,16 @@ svga_init_shader_key_common(const struct svga_context *svga, unsigned shader,
assert(shader < ARRAY_SIZE(svga->curr.num_sampler_views));
for (i = 0; i < svga->curr.num_sampler_views[shader]; i++) {
/* In case the number of samplers and sampler_views doesn't match,
* loop over the lower of the two counts.
*/
key->num_textures = MIN2(svga->curr.num_sampler_views[shader],
svga->curr.num_samplers[shader]);
for (i = 0; i < key->num_textures; i++) {
struct pipe_sampler_view *view = svga->curr.sampler_views[shader][i];
if (view) {
assert(svga->curr.sampler[shader][i]);
const struct svga_sampler_state *sampler = svga->curr.sampler[shader][i];
if (view && sampler) {
assert(view->texture);
assert(view->texture->target < (1 << 4)); /* texture_target:4 */
@ -195,7 +201,7 @@ svga_init_shader_key_common(const struct svga_context *svga, unsigned shader,
}
}
if (!svga->curr.sampler[shader][i]->normalized_coords) {
if (!sampler->normalized_coords) {
assert(idx < (1 << 5)); /* width_height_idx:5 bitfield */
key->tex[i].width_height_idx = idx++;
key->tex[i].unnormalized = TRUE;
@ -208,7 +214,6 @@ svga_init_shader_key_common(const struct svga_context *svga, unsigned shader,
key->tex[i].swizzle_a = view->swizzle_a;
}
}
key->num_textures = svga->curr.num_sampler_views[shader];
}