mesa: only allow EXT_gpu_shader4 in the compatibility profile

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Marek Olšák 2018-08-20 23:42:22 -04:00
parent ba265d1144
commit 503f94b43f
1 changed files with 3 additions and 1 deletions

View File

@ -240,7 +240,9 @@ EXT(EXT_framebuffer_sRGB , EXT_framebuffer_sRGB
EXT(EXT_geometry_point_size , OES_geometry_shader , x , x , x , 31, 2015)
EXT(EXT_geometry_shader , OES_geometry_shader , x , x , x , 31, 2015)
EXT(EXT_gpu_program_parameters , EXT_gpu_program_parameters , GLL, x , x , x , 2006)
EXT(EXT_gpu_shader4 , EXT_gpu_shader4 , GLL, GLC, x , x , 2006)
/* Since all of EXT_gpu_shader4 features were rolled into GLSL 1.40, it shouldn't be exposed in a core context.
* Additionally, EXT_gpu_shader4 would reintroduce functions that were removed in GLSL 1.40. */
EXT(EXT_gpu_shader4 , EXT_gpu_shader4 , GLL, x , x , x , 2006)
EXT(EXT_gpu_shader5 , ARB_gpu_shader5 , x , x , x , 31, 2014)
EXT(EXT_map_buffer_range , ARB_map_buffer_range , x , x , ES1, ES2, 2012)
EXT(EXT_memory_object , EXT_memory_object , GLL, GLC, x , ES2, 2017)