radv: move cache check inside insert and search functions
This will allow us to use fallback in-memory and on-disk caches should the app not provide a pipeline cache. Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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@ -528,7 +528,6 @@ radv_pipeline_compile(struct radv_pipeline *pipeline,
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radv_hash_shader(gs_copy_sha1, module, entrypoint, spec_info,
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layout, key, 1);
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if (cache) {
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variant = radv_create_shader_variant_from_pipeline_cache(pipeline->device,
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cache,
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sha1);
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@ -542,7 +541,6 @@ radv_pipeline_compile(struct radv_pipeline *pipeline,
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}
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if (variant)
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return variant;
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}
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nir = radv_shader_compile_to_nir(pipeline->device,
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module, entrypoint, stage,
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@ -559,7 +557,7 @@ radv_pipeline_compile(struct radv_pipeline *pipeline,
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pipeline->gs_copy_shader = radv_pipeline_create_gs_copy_shader(
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pipeline, nir, &gs_copy_code, &gs_copy_code_size, dump);
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if (pipeline->gs_copy_shader && cache) {
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if (pipeline->gs_copy_shader) {
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pipeline->gs_copy_shader =
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radv_pipeline_cache_insert_shader(cache,
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gs_copy_sha1,
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@ -571,7 +569,7 @@ radv_pipeline_compile(struct radv_pipeline *pipeline,
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if (!module->nir)
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ralloc_free(nir);
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if (variant && cache)
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if (variant)
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variant = radv_pipeline_cache_insert_shader(cache, sha1, variant,
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code, code_size);
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@ -152,7 +152,10 @@ radv_create_shader_variant_from_pipeline_cache(struct radv_device *device,
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struct radv_pipeline_cache *cache,
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const unsigned char *sha1)
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{
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struct cache_entry *entry = radv_pipeline_cache_search(cache, sha1);
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struct cache_entry *entry = NULL;
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if (cache)
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entry = radv_pipeline_cache_search(cache, sha1);
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if (!entry)
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return NULL;
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@ -260,6 +263,9 @@ radv_pipeline_cache_insert_shader(struct radv_pipeline_cache *cache,
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struct radv_shader_variant *variant,
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const void *code, unsigned code_size)
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{
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if (!cache)
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return variant;
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pthread_mutex_lock(&cache->mutex);
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struct cache_entry *entry = radv_pipeline_cache_search_unlocked(cache, sha1);
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if (entry) {
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