intel: Use spantmp2 GL_BGR / GL_UNSIGNED_INT_8_8_8_8_REV for XRGB8888
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@ -334,7 +334,7 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
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#include "intel_spantmp.h"
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/* x8r8g8b8 color span and pixel functions */
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#define INTEL_PIXEL_FMT GL_BGRA
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#define INTEL_PIXEL_FMT GL_BGR
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#define INTEL_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
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#define INTEL_READ_VALUE(offset) pread_xrgb8888(irb, offset)
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#define INTEL_WRITE_VALUE(offset, v) pwrite_xrgb8888(irb, offset, v)
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