freedreno/ir3: hack for standalone compiler

Standalone compiler doesn't have screen or context.  We need to come up
with a better way to control the target arch (ie. something that we can
control from cmdline w/ standalone compiler) but for now this hack keeps
it from segfault'ing.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
This commit is contained in:
Rob Clark 2014-12-20 11:44:28 -05:00
parent a5481d6fbb
commit 4ee545646d
1 changed files with 5 additions and 1 deletions

View File

@ -170,7 +170,11 @@ compile_init(struct ir3_compile_context *ctx, struct ir3_shader_variant *so,
break;
}
if (ir3_shader_gpuid(so->shader) >= 400) {
if (!so->shader) {
/* hack for standalone compiler which does not have
* screen/context:
*/
} else if (ir3_shader_gpuid(so->shader) >= 400) {
/* a4xx seems to have *no* sam.p */
lconfig.lower_TXP = ~0; /* lower all txp */
} else {