i965: Instead of fallback on missing region, just bind a null renderbuffer.

The change for GPU hanging in 13bab58f04
fell back even when rb == NULL, which is wrong for GLES2 and caused
segfaulting in GLES2 conformance.  For the GPU hang case (where the
broken 2D driver failed to allocate a BO for the window system
renderbuffer), it also would assertion fail/segfault immediately after
the fallback setup when the renderbuffer map failed.

Fixes GLES2 conformance packed_depth_stencil.

Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Eric Anholt 2011-05-12 21:05:30 -07:00 committed by Kenneth Graunke
parent 461e193971
commit 4e98318fc1
2 changed files with 4 additions and 12 deletions

View File

@ -562,12 +562,8 @@ prepare_wm_surfaces(struct brw_context *brw)
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
struct intel_region *region = irb ? irb->region : NULL;
if (region == NULL || region->buffer == NULL) {
brw->intel.Fallback = GL_TRUE; /* boolean, not bitfield */
return;
}
brw_add_validated_bo(brw, region->buffer);
if (region)
brw_add_validated_bo(brw, region->buffer);
nr_surfaces = SURF_INDEX_DRAW(i) + 1;
}
}

View File

@ -329,12 +329,8 @@ prepare_wm_surfaces(struct brw_context *brw)
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
struct intel_region *region = irb ? irb->region : NULL;
if (region == NULL || region->buffer == NULL) {
brw->intel.Fallback = GL_TRUE; /* boolean, not bitfield */
return;
}
brw_add_validated_bo(brw, region->buffer);
if (region)
brw_add_validated_bo(brw, region->buffer);
nr_surfaces = SURF_INDEX_DRAW(i) + 1;
}
}