st/mesa: subclass st_vertex_program for VP-specific members
Inheritance: gl_program -> st_program -> st_vertex_program Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
This commit is contained in:
parent
16e5f13b64
commit
4e70cba638
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@ -37,7 +37,7 @@
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#include "main/glheader.h"
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struct st_context;
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struct st_program;
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struct st_vertex_program;
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struct st_vp_variant;
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struct pipe_vertex_buffer;
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struct pipe_vertex_element;
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@ -60,21 +60,21 @@ GLuint st_compare_func_to_pipe(GLenum func);
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void
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st_setup_arrays(struct st_context *st,
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const struct st_program *vp,
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const struct st_vertex_program *vp,
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const struct st_vp_variant *vp_variant,
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struct pipe_vertex_element *velements,
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struct pipe_vertex_buffer *vbuffer, unsigned *num_vbuffers);
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void
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st_setup_current(struct st_context *st,
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const struct st_program *vp,
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const struct st_vertex_program *vp,
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const struct st_vp_variant *vp_variant,
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struct pipe_vertex_element *velements,
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struct pipe_vertex_buffer *vbuffer, unsigned *num_vbuffers);
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void
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st_setup_current_user(struct st_context *st,
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const struct st_program *vp,
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const struct st_vertex_program *vp,
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const struct st_vp_variant *vp_variant,
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struct pipe_vertex_element *velements,
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struct pipe_vertex_buffer *vbuffer, unsigned *num_vbuffers);
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@ -318,7 +318,7 @@ static void init_velement(struct pipe_vertex_element *velement,
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assert(velement->src_format);
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}
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static void init_velement_lowered(const struct st_program *vp,
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static void init_velement_lowered(const struct st_vertex_program *vp,
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struct pipe_vertex_element *velements,
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const struct gl_vertex_format *vformat,
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int src_offset, int instance_divisor,
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@ -385,7 +385,7 @@ set_vertex_attribs(struct st_context *st,
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void
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st_setup_arrays(struct st_context *st,
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const struct st_program *vp,
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const struct st_vertex_program *vp,
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const struct st_vp_variant *vp_variant,
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struct pipe_vertex_element *velements,
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struct pipe_vertex_buffer *vbuffer, unsigned *num_vbuffers)
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@ -455,7 +455,7 @@ st_setup_arrays(struct st_context *st,
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void
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st_setup_current(struct st_context *st,
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const struct st_program *vp,
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const struct st_vertex_program *vp,
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const struct st_vp_variant *vp_variant,
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struct pipe_vertex_element *velements,
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struct pipe_vertex_buffer *vbuffer, unsigned *num_vbuffers)
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@ -466,8 +466,6 @@ st_setup_current(struct st_context *st,
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/* Process values that should have better been uniforms in the application */
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GLbitfield curmask = inputs_read & _mesa_draw_current_bits(ctx);
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if (curmask) {
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/* vertex program validation must be done before this */
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const struct st_program *vp = st->vp;
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const ubyte *input_to_index = vp->input_to_index;
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/* For each attribute, upload the maximum possible size. */
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GLubyte data[VERT_ATTRIB_MAX * sizeof(GLdouble) * 4];
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@ -517,7 +515,7 @@ st_setup_current(struct st_context *st,
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void
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st_setup_current_user(struct st_context *st,
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const struct st_program *vp,
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const struct st_vertex_program *vp,
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const struct st_vp_variant *vp_variant,
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struct pipe_vertex_element *velements,
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struct pipe_vertex_buffer *vbuffer, unsigned *num_vbuffers)
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@ -550,7 +548,7 @@ st_update_array(struct st_context *st)
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{
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/* vertex program validation must be done before this */
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/* _NEW_PROGRAM, ST_NEW_VS_STATE */
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const struct st_program *vp = st->vp;
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const struct st_vertex_program *vp = (struct st_vertex_program *)st->vp;
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const struct st_vp_variant *vp_variant = st->vp_variant;
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struct pipe_vertex_buffer vbuffer[PIPE_MAX_ATTRIBS];
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@ -84,6 +84,7 @@ feedback_vertex(struct gl_context *ctx, const struct draw_context *draw,
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const struct vertex_header *v)
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{
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const struct st_context *st = st_context(ctx);
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struct st_vertex_program *stvp = (struct st_vertex_program *)st->vp;
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GLfloat win[4];
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const GLfloat *color, *texcoord;
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GLuint slot;
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@ -101,13 +102,13 @@ feedback_vertex(struct gl_context *ctx, const struct draw_context *draw,
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* color and texcoord attribs to use here.
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*/
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slot = st->vp->result_to_output[VARYING_SLOT_COL0];
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slot = stvp->result_to_output[VARYING_SLOT_COL0];
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if (slot != ~0U)
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color = v->data[slot];
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else
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color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
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slot = st->vp->result_to_output[VARYING_SLOT_TEX0];
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slot = stvp->result_to_output[VARYING_SLOT_TEX0];
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if (slot != ~0U)
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texcoord = v->data[slot];
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else
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@ -60,17 +60,15 @@ st_new_program(struct gl_context *ctx, GLenum target, GLuint id,
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{
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switch (target) {
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case GL_VERTEX_PROGRAM_ARB: {
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struct st_program *prog = rzalloc(NULL,
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struct st_program);
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return _mesa_init_gl_program(&prog->Base, target, id, is_arb_asm);
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struct st_vertex_program *prog = rzalloc(NULL, struct st_vertex_program);
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return _mesa_init_gl_program(&prog->Base.Base, target, id, is_arb_asm);
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}
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case GL_TESS_CONTROL_PROGRAM_NV:
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case GL_TESS_EVALUATION_PROGRAM_NV:
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case GL_GEOMETRY_PROGRAM_NV:
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case GL_FRAGMENT_PROGRAM_ARB:
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case GL_COMPUTE_PROGRAM_NV: {
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struct st_program *prog = rzalloc(NULL,
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struct st_program);
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struct st_program *prog = rzalloc(NULL, struct st_program);
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return _mesa_init_gl_program(&prog->Base, target, id, is_arb_asm);
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}
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default:
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@ -140,7 +140,8 @@ rastpos_point(struct draw_stage *stage, struct prim_header *prim)
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struct gl_context *ctx = rs->ctx;
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struct st_context *st = st_context(ctx);
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const GLfloat height = (GLfloat) ctx->DrawBuffer->Height;
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const ubyte *outputMapping = st->vp->result_to_output;
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struct st_vertex_program *stvp = (struct st_vertex_program *)st->vp;
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const ubyte *outputMapping = stvp->result_to_output;
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const GLfloat *pos;
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GLuint i;
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@ -106,7 +106,7 @@ st_feedback_draw_vbo(struct gl_context *ctx,
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struct st_context *st = st_context(ctx);
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struct pipe_context *pipe = st->pipe;
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struct draw_context *draw = st_get_draw_context(st);
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const struct st_program *vp;
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const struct st_vertex_program *vp;
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struct st_vp_variant *vp_variant;
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struct pipe_vertex_buffer vbuffers[PIPE_MAX_SHADER_INPUTS];
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unsigned num_vbuffers = 0;
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@ -136,7 +136,7 @@ st_feedback_draw_vbo(struct gl_context *ctx,
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vbo_get_minmax_indices(ctx, prims, ib, &min_index, &max_index, nr_prims);
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/* must get these after state validation! */
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vp = st->vp;
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vp = (struct st_vertex_program *)st->vp;
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vp_variant = st->vp_variant;
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struct pipe_shader_state state = {0};
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@ -440,8 +440,10 @@ st_translate_prog_to_nir(struct st_context *st, struct gl_program *prog,
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}
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void
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st_prepare_vertex_program(struct st_program *stvp)
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st_prepare_vertex_program(struct st_program *stp)
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{
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struct st_vertex_program *stvp = (struct st_vertex_program *)stp;
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stvp->num_inputs = 0;
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memset(stvp->input_to_index, ~0, sizeof(stvp->input_to_index));
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memset(stvp->result_to_output, ~0, sizeof(stvp->result_to_output));
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@ -450,12 +452,12 @@ st_prepare_vertex_program(struct st_program *stvp)
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* and TGSI generic input indexes, plus input attrib semantic info.
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*/
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for (unsigned attr = 0; attr < VERT_ATTRIB_MAX; attr++) {
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if ((stvp->Base.info.inputs_read & BITFIELD64_BIT(attr)) != 0) {
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if ((stp->Base.info.inputs_read & BITFIELD64_BIT(attr)) != 0) {
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stvp->input_to_index[attr] = stvp->num_inputs;
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stvp->index_to_input[stvp->num_inputs] = attr;
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stvp->num_inputs++;
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if ((stvp->Base.DualSlotInputs & BITFIELD64_BIT(attr)) != 0) {
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if ((stp->Base.DualSlotInputs & BITFIELD64_BIT(attr)) != 0) {
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/* add placeholder for second part of a double attribute */
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stvp->index_to_input[stvp->num_inputs] = ST_DOUBLE_ATTRIB_PLACEHOLDER;
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stvp->num_inputs++;
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@ -469,7 +471,7 @@ st_prepare_vertex_program(struct st_program *stvp)
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/* Compute mapping of vertex program outputs to slots. */
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unsigned num_outputs = 0;
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for (unsigned attr = 0; attr < VARYING_SLOT_MAX; attr++) {
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if (stvp->Base.info.outputs_written & BITFIELD64_BIT(attr))
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if (stp->Base.info.outputs_written & BITFIELD64_BIT(attr))
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stvp->result_to_output[attr] = num_outputs++;
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}
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/* pre-setup potentially unused edgeflag output */
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@ -518,7 +520,7 @@ st_translate_stream_output_info(struct gl_program *prog)
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*/
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bool
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st_translate_vertex_program(struct st_context *st,
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struct st_program *stvp)
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struct st_program *stp)
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{
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struct ureg_program *ureg;
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enum pipe_error error;
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@ -527,31 +529,31 @@ st_translate_vertex_program(struct st_context *st,
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ubyte output_semantic_name[VARYING_SLOT_MAX] = {0};
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ubyte output_semantic_index[VARYING_SLOT_MAX] = {0};
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if (stvp->Base.arb.IsPositionInvariant)
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_mesa_insert_mvp_code(st->ctx, &stvp->Base);
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if (stp->Base.arb.IsPositionInvariant)
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_mesa_insert_mvp_code(st->ctx, &stp->Base);
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st_prepare_vertex_program(stvp);
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st_prepare_vertex_program(stp);
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/* ARB_vp: */
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if (!stvp->glsl_to_tgsi) {
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_mesa_remove_output_reads(&stvp->Base, PROGRAM_OUTPUT);
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if (!stp->glsl_to_tgsi) {
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_mesa_remove_output_reads(&stp->Base, PROGRAM_OUTPUT);
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/* This determines which states will be updated when the assembly
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* shader is bound.
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*/
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stvp->affected_states = ST_NEW_VS_STATE |
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stp->affected_states = ST_NEW_VS_STATE |
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ST_NEW_RASTERIZER |
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ST_NEW_VERTEX_ARRAYS;
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if (stvp->Base.Parameters->NumParameters)
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stvp->affected_states |= ST_NEW_VS_CONSTANTS;
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if (stp->Base.Parameters->NumParameters)
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stp->affected_states |= ST_NEW_VS_CONSTANTS;
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/* No samplers are allowed in ARB_vp. */
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}
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/* Get semantic names and indices. */
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for (attr = 0; attr < VARYING_SLOT_MAX; attr++) {
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if (stvp->Base.info.outputs_written & BITFIELD64_BIT(attr)) {
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if (stp->Base.info.outputs_written & BITFIELD64_BIT(attr)) {
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unsigned slot = num_outputs++;
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unsigned semantic_name, semantic_index;
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tgsi_get_gl_varying_semantic(attr, st->needs_texcoord_semantic,
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@ -568,25 +570,27 @@ st_translate_vertex_program(struct st_context *st,
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if (ureg == NULL)
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return false;
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if (stvp->Base.info.clip_distance_array_size)
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if (stp->Base.info.clip_distance_array_size)
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ureg_property(ureg, TGSI_PROPERTY_NUM_CLIPDIST_ENABLED,
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stvp->Base.info.clip_distance_array_size);
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if (stvp->Base.info.cull_distance_array_size)
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stp->Base.info.clip_distance_array_size);
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if (stp->Base.info.cull_distance_array_size)
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ureg_property(ureg, TGSI_PROPERTY_NUM_CULLDIST_ENABLED,
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stvp->Base.info.cull_distance_array_size);
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stp->Base.info.cull_distance_array_size);
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if (ST_DEBUG & DEBUG_MESA) {
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_mesa_print_program(&stvp->Base);
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_mesa_print_program_parameters(st->ctx, &stvp->Base);
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_mesa_print_program(&stp->Base);
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_mesa_print_program_parameters(st->ctx, &stp->Base);
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debug_printf("\n");
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}
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if (stvp->glsl_to_tgsi) {
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struct st_vertex_program *stvp = (struct st_vertex_program *)stp;
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if (stp->glsl_to_tgsi) {
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error = st_translate_program(st->ctx,
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PIPE_SHADER_VERTEX,
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ureg,
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stvp->glsl_to_tgsi,
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&stvp->Base,
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stp->glsl_to_tgsi,
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&stp->Base,
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/* inputs */
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stvp->num_inputs,
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stvp->input_to_index,
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@ -600,14 +604,14 @@ st_translate_vertex_program(struct st_context *st,
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output_semantic_name,
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output_semantic_index);
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st_translate_stream_output_info(&stvp->Base);
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st_translate_stream_output_info(&stp->Base);
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free_glsl_to_tgsi_visitor(stvp->glsl_to_tgsi);
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free_glsl_to_tgsi_visitor(stp->glsl_to_tgsi);
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} else
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error = st_translate_mesa_program(st->ctx,
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PIPE_SHADER_VERTEX,
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ureg,
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&stvp->Base,
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&stp->Base,
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/* inputs */
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stvp->num_inputs,
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stvp->input_to_index,
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@ -622,17 +626,17 @@ st_translate_vertex_program(struct st_context *st,
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if (error) {
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debug_printf("%s: failed to translate Mesa program:\n", __func__);
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_mesa_print_program(&stvp->Base);
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_mesa_print_program(&stp->Base);
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debug_assert(0);
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return false;
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}
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stvp->state.tokens = ureg_get_tokens(ureg, NULL);
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stp->state.tokens = ureg_get_tokens(ureg, NULL);
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ureg_destroy(ureg);
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if (stvp->glsl_to_tgsi) {
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stvp->glsl_to_tgsi = NULL;
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st_store_ir_in_disk_cache(st, &stvp->Base, false);
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if (stp->glsl_to_tgsi) {
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stp->glsl_to_tgsi = NULL;
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st_store_ir_in_disk_cache(st, &stp->Base, false);
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}
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/* Translate to NIR.
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if (st->pipe->screen->get_shader_param(st->pipe->screen,
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PIPE_SHADER_VERTEX,
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PIPE_SHADER_CAP_PREFERRED_IR)) {
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assert(!stvp->glsl_to_tgsi);
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assert(!stp->glsl_to_tgsi);
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nir_shader *nir =
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st_translate_prog_to_nir(st, &stvp->Base, MESA_SHADER_VERTEX);
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st_translate_prog_to_nir(st, &stp->Base, MESA_SHADER_VERTEX);
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if (stvp->state.ir.nir)
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ralloc_free(stvp->state.ir.nir);
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stvp->state.type = PIPE_SHADER_IR_NIR;
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stvp->state.ir.nir = nir;
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stvp->Base.nir = nir;
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if (stp->state.ir.nir)
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ralloc_free(stp->state.ir.nir);
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stp->state.type = PIPE_SHADER_IR_NIR;
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stp->state.ir.nir = nir;
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stp->Base.nir = nir;
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return true;
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}
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return stvp->state.tokens != NULL;
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return stp->state.tokens != NULL;
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}
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static const gl_state_index16 depth_range_state[STATE_LENGTH] =
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@ -678,7 +682,7 @@ st_create_vp_variant(struct st_context *st,
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struct gl_program_parameter_list *params = stvp->Base.Parameters;
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vpv->key = *key;
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vpv->num_inputs = stvp->num_inputs;
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vpv->num_inputs = ((struct st_vertex_program*)stvp)->num_inputs;
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state.stream_output = stvp->state.stream_output;
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@ -807,13 +811,14 @@ st_create_vp_variant(struct st_context *st,
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*/
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struct st_vp_variant *
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st_get_vp_variant(struct st_context *st,
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struct st_program *stvp,
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struct st_program *stp,
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const struct st_common_variant_key *key)
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{
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struct st_vertex_program *stvp = (struct st_vertex_program *)stp;
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struct st_vp_variant *vpv;
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/* Search for existing variant */
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for (vpv = stvp->vp_variants; vpv; vpv = vpv->next) {
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for (vpv = stp->vp_variants; vpv; vpv = vpv->next) {
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if (memcmp(&vpv->key, key, sizeof(*key)) == 0) {
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break;
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}
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@ -821,7 +826,7 @@ st_get_vp_variant(struct st_context *st,
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if (!vpv) {
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/* create now */
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vpv = st_create_vp_variant(st, stvp, key);
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vpv = st_create_vp_variant(st, stp, key);
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if (vpv) {
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for (unsigned index = 0; index < vpv->num_inputs; ++index) {
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unsigned attr = stvp->index_to_input[index];
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||||
|
@ -831,8 +836,8 @@ st_get_vp_variant(struct st_context *st,
|
|||
}
|
||||
|
||||
/* insert into list */
|
||||
vpv->next = stvp->vp_variants;
|
||||
stvp->vp_variants = vpv;
|
||||
vpv->next = stp->vp_variants;
|
||||
stp->vp_variants = vpv;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -251,6 +251,12 @@ struct st_program
|
|||
struct st_vp_variant *vp_variants;
|
||||
struct st_fp_variant *fp_variants;
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
struct st_vertex_program
|
||||
{
|
||||
struct st_program Base;
|
||||
|
||||
/** maps a TGSI input index back to a Mesa VERT_ATTRIB_x */
|
||||
ubyte index_to_input[PIPE_MAX_ATTRIBS];
|
||||
|
|
|
@ -86,13 +86,15 @@ st_serialise_ir_program(struct gl_context *ctx, struct gl_program *prog,
|
|||
blob_init(&blob);
|
||||
|
||||
if (prog->info.stage == MESA_SHADER_VERTEX) {
|
||||
blob_write_uint32(&blob, stp->num_inputs);
|
||||
blob_write_bytes(&blob, stp->index_to_input,
|
||||
sizeof(stp->index_to_input));
|
||||
blob_write_bytes(&blob, stp->input_to_index,
|
||||
sizeof(stp->input_to_index));
|
||||
blob_write_bytes(&blob, stp->result_to_output,
|
||||
sizeof(stp->result_to_output));
|
||||
struct st_vertex_program *stvp = (struct st_vertex_program *)stp;
|
||||
|
||||
blob_write_uint32(&blob, stvp->num_inputs);
|
||||
blob_write_bytes(&blob, stvp->index_to_input,
|
||||
sizeof(stvp->index_to_input));
|
||||
blob_write_bytes(&blob, stvp->input_to_index,
|
||||
sizeof(stvp->input_to_index));
|
||||
blob_write_bytes(&blob, stvp->result_to_output,
|
||||
sizeof(stvp->result_to_output));
|
||||
}
|
||||
|
||||
if (prog->info.stage == MESA_SHADER_VERTEX ||
|
||||
|
@ -174,13 +176,14 @@ st_deserialise_ir_program(struct gl_context *ctx,
|
|||
if (prog->info.stage == MESA_SHADER_VERTEX) {
|
||||
st_release_vp_variants(st, stp);
|
||||
|
||||
stp->num_inputs = blob_read_uint32(&blob_reader);
|
||||
blob_copy_bytes(&blob_reader, (uint8_t *) stp->index_to_input,
|
||||
sizeof(stp->index_to_input));
|
||||
blob_copy_bytes(&blob_reader, (uint8_t *) stp->input_to_index,
|
||||
sizeof(stp->input_to_index));
|
||||
blob_copy_bytes(&blob_reader, (uint8_t *) stp->result_to_output,
|
||||
sizeof(stp->result_to_output));
|
||||
struct st_vertex_program *stvp = (struct st_vertex_program *)stp;
|
||||
stvp->num_inputs = blob_read_uint32(&blob_reader);
|
||||
blob_copy_bytes(&blob_reader, (uint8_t *) stvp->index_to_input,
|
||||
sizeof(stvp->index_to_input));
|
||||
blob_copy_bytes(&blob_reader, (uint8_t *) stvp->input_to_index,
|
||||
sizeof(stvp->input_to_index));
|
||||
blob_copy_bytes(&blob_reader, (uint8_t *) stvp->result_to_output,
|
||||
sizeof(stvp->result_to_output));
|
||||
} else if (prog->info.stage == MESA_SHADER_FRAGMENT) {
|
||||
st_release_fp_variants(st, stp);
|
||||
} else {
|
||||
|
|
Loading…
Reference in New Issue