gallium: remove pipe parameter from pipe_texture_reference()

Added pipe field to pipe_texture (temporary, see comments).
First step toward context-less texture creation...
This commit is contained in:
Brian 2008-02-26 19:31:22 -07:00
parent a6044bdf74
commit 4da19dbcaa
10 changed files with 28 additions and 12 deletions

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@ -242,8 +242,7 @@ cell_set_sampler_texture(struct pipe_context *pipe,
draw_flush(cell->draw);
pipe_texture_reference(pipe,
(struct pipe_texture **) &cell->texture[sampler],
pipe_texture_reference((struct pipe_texture **) &cell->texture[sampler],
texture);
cell_update_texture_mapping(cell);

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@ -532,8 +532,7 @@ static void i915_set_sampler_texture(struct pipe_context *pipe,
{
struct i915_context *i915 = i915_context(pipe);
pipe_texture_reference(pipe,
(struct pipe_texture **) &i915->texture[sampler],
pipe_texture_reference((struct pipe_texture **) &i915->texture[sampler],
texture);
i915->dirty |= I915_NEW_TEXTURE;

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@ -489,6 +489,7 @@ i915_texture_create(struct pipe_context *pipe,
tex->base = *templat;
tex->base.refcount = 1;
tex->base.pipe = pipe;
if (i915->flags.is_i945 ? i945_miptree_layout(pipe, tex) :
i915_miptree_layout(pipe, tex))

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@ -328,8 +328,7 @@ static void brw_set_sampler_texture(struct pipe_context *pipe,
{
struct brw_context *brw = brw_context(pipe);
pipe_texture_reference(pipe,
(struct pipe_texture **) &brw->attribs.Texture[unit],
pipe_texture_reference((struct pipe_texture **) &brw->attribs.Texture[unit],
texture);
brw->state.dirty.brw |= BRW_NEW_TEXTURE;

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@ -83,7 +83,7 @@ softpipe_set_sampler_texture(struct pipe_context *pipe,
draw_flush(softpipe->draw);
assert(unit < PIPE_MAX_SAMPLERS);
pipe_texture_reference(pipe, &softpipe->texture[unit], texture);
pipe_texture_reference(&softpipe->texture[unit], texture);
sp_tile_cache_set_texture(pipe, softpipe->tex_cache[unit], texture);

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@ -90,6 +90,7 @@ softpipe_texture_create(struct pipe_context *pipe,
spt->base = *templat;
spt->base.refcount = 1;
spt->base.pipe = pipe;
softpipe_texture_layout(spt);

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@ -220,7 +220,7 @@ sp_tile_cache_set_texture(struct pipe_context *pipe,
assert(!tc->surface);
pipe_texture_reference(pipe, &tc->texture, texture);
pipe_texture_reference(&tc->texture, texture);
if (tc->tex_surf_map) {
pipe_surface_unmap(tc->tex_surf);

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@ -97,7 +97,7 @@ pipe_buffer_reference(struct pipe_winsys *winsys,
* \sa pipe_surface_reference
*/
static INLINE void
pipe_texture_reference(struct pipe_context *pipe, struct pipe_texture **ptr,
pipe_texture_reference(struct pipe_texture **ptr,
struct pipe_texture *pt)
{
assert(ptr);
@ -106,6 +106,7 @@ pipe_texture_reference(struct pipe_context *pipe, struct pipe_texture **ptr,
pt->refcount++;
if (*ptr) {
struct pipe_context *pipe = (*ptr)->pipe;
pipe->texture_release(pipe, ptr);
assert(!*ptr);
}
@ -114,6 +115,17 @@ pipe_texture_reference(struct pipe_context *pipe, struct pipe_texture **ptr,
}
static INLINE void
pipe_texture_release(struct pipe_texture **ptr)
{
struct pipe_context *pipe;
assert(ptr);
pipe = (*ptr)->pipe;
pipe->texture_release(pipe, ptr);
*ptr = NULL;
}
#ifdef __cplusplus
}
#endif

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@ -296,6 +296,11 @@ struct pipe_texture
/* These are also refcounted:
*/
unsigned refcount;
/**< pipe that created the texture
* XXX this'll change to a pipe_winsys (or pipe_screen)...
*/
struct pipe_context *pipe;
};

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@ -573,7 +573,7 @@ st_TexImage(GLcontext * ctx,
st_texture_match_image(stObj->pt, &stImage->base,
stImage->face, stImage->level)) {
pipe_texture_reference(ctx->st->pipe, &stImage->pt, stObj->pt);
pipe_texture_reference(&stImage->pt, stObj->pt);
assert(stImage->pt);
}
@ -1371,7 +1371,7 @@ copy_image_data_to_texture(struct st_context *st,
stImage->base.Data = NULL;
}
pipe_texture_reference(st->pipe, &stImage->pt, stObj->pt);
pipe_texture_reference(&stImage->pt, stObj->pt);
}
@ -1426,7 +1426,7 @@ st_finalize_texture(GLcontext *ctx,
if (stObj->pt)
ctx->st->pipe->texture_release(ctx->st->pipe, &stObj->pt);
pipe_texture_reference(ctx->st->pipe, &stObj->pt, firstImage->pt);
pipe_texture_reference(&stObj->pt, firstImage->pt);
}
if (firstImage->base.IsCompressed) {