mesa: remove unimplemented FramebufferTextureFaceARB
This function can be re-added with an actual implementation when ARB_geometry_shader4 is supported. Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Paul Berry <stereotype441@gmail.com>
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@ -787,10 +787,6 @@ _mesa_create_exec_table(struct gl_context *ctx)
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SET_GetObjectParameterivAPPLE(exec, _mesa_GetObjectParameterivAPPLE);
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}
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if (_mesa_is_desktop_gl(ctx)) {
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SET_FramebufferTextureFaceARB(exec, _mesa_FramebufferTextureFaceARB);
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}
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if (_mesa_is_desktop_gl(ctx)) {
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SET_ClampColorARB(exec, _mesa_ClampColorARB);
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}
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@ -3055,16 +3055,6 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
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}
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void GLAPIENTRY
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_mesa_FramebufferTextureFaceARB(GLenum target, GLenum attachment,
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GLuint texture, GLint level, GLenum face)
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{
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GET_CURRENT_CONTEXT(ctx);
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glFramebufferTextureFaceARB "
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"not implemented!");
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}
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static void
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invalidate_framebuffer_storage(GLenum target, GLsizei numAttachments,
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const GLenum *attachments, GLint x, GLint y,
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@ -205,11 +205,6 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
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GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
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GLbitfield mask, GLenum filter);
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extern void GLAPIENTRY
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_mesa_FramebufferTextureFaceARB(GLenum target, GLenum attachment,
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GLuint texture, GLint level, GLenum face);
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extern void GLAPIENTRY
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_mesa_InvalidateSubFramebuffer(GLenum target, GLsizei numAttachments,
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const GLenum *attachments, GLint x, GLint y,
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