r600g/compute: divide the item list in two

Now we will have a list with the items that are in the pool
(item_list) and the items that are outside it (unallocated_list)

Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
This commit is contained in:
Bruno Jiménez 2014-06-18 17:01:54 +02:00 committed by Tom Stellard
parent e3dfe3f7b2
commit 4d1e4429e6
2 changed files with 49 additions and 51 deletions

View File

@ -108,13 +108,11 @@ int64_t compute_memory_prealloc_chunk(
size_in_dw);
for (item = pool->item_list; item; item = item->next) {
if (item->start_in_dw > -1) {
if (last_end + size_in_dw <= item->start_in_dw) {
return last_end;
}
last_end = item->start_in_dw + align(item->size_in_dw, ITEM_ALIGNMENT);
if (last_end + size_in_dw <= item->start_in_dw) {
return last_end;
}
last_end = item->start_in_dw + align(item->size_in_dw, ITEM_ALIGNMENT);
}
if (pool->size_in_dw - last_end < size_in_dw) {
@ -226,7 +224,6 @@ void compute_memory_shadow(struct compute_memory_pool* pool,
int compute_memory_finalize_pending(struct compute_memory_pool* pool,
struct pipe_context * pipe)
{
struct compute_memory_item *pending_list = NULL, *end_p = NULL;
struct compute_memory_item *item, *next;
int64_t allocated = 0;
@ -244,45 +241,16 @@ int compute_memory_finalize_pending(struct compute_memory_pool* pool,
item->size_in_dw, item->size_in_dw * 4);
}
/* Search through the list of memory items in the pool */
/* Calculate the total allocated size */
for (item = pool->item_list; item; item = next) {
next = item->next;
allocated += align(item->size_in_dw, ITEM_ALIGNMENT);
}
/* Check if the item is pending. */
if (item->start_in_dw == -1) {
/* It is pending, so add it to the pending_list... */
if (end_p) {
end_p->next = item;
}
else {
pending_list = item;
}
/* ... and then remove it from the item list. */
if (item->prev) {
item->prev->next = next;
}
else {
pool->item_list = next;
}
if (next) {
next->prev = item->prev;
}
/* This sequence makes the item be at the end of the list */
item->prev = end_p;
item->next = NULL;
end_p = item;
/* Update the amount of space we will need to allocate. */
unallocated += item->size_in_dw+1024;
}
else {
/* The item is not pending, so update the amount of space
* that has already been allocated. */
allocated += item->size_in_dw;
}
/* Calculate the total unallocated size */
for (item = pool->unallocated_list; item; item = next) {
next = item->next;
unallocated += align(item->size_in_dw, ITEM_ALIGNMENT);
}
/* If we require more space than the size of the pool, then grow the
@ -302,15 +270,15 @@ int compute_memory_finalize_pending(struct compute_memory_pool* pool,
* In this case, there are 300 units of free space in the pool, but
* they aren't contiguous, so it will be impossible to allocate Item D.
*/
if (pool->size_in_dw < allocated+unallocated) {
err = compute_memory_grow_pool(pool, pipe, allocated+unallocated);
if (pool->size_in_dw < allocated + unallocated) {
err = compute_memory_grow_pool(pool, pipe, allocated + unallocated);
if (err == -1)
return -1;
}
/* Loop through all the pending items, allocate space for them and
* add them back to the item_list. */
for (item = pending_list; item; item = next) {
/* Loop through all the unallocated items, allocate space for them
* and add them to the item_list. */
for (item = pool->unallocated_list; item; item = next) {
next = item->next;
struct pipe_screen *screen = (struct pipe_screen *)pool->screen;
@ -383,6 +351,8 @@ int compute_memory_finalize_pending(struct compute_memory_pool* pool,
allocated += item->size_in_dw;
}
pool->unallocated_list = NULL;
return 0;
}
@ -422,6 +392,33 @@ void compute_memory_free(struct compute_memory_pool* pool, int64_t id)
}
}
for (item = pool->unallocated_list; item; item = next) {
next = item->next;
if (item->id == id) {
if (item->prev) {
item->prev->next = item->next;
}
else {
pool->unallocated_list = item->next;
}
if (item->next) {
item->next->prev = item->prev;
}
if (item->real_buffer) {
res = (struct pipe_resource *)item->real_buffer;
pool->screen->b.b.resource_destroy(
screen, res);
}
free(item);
return;
}
}
fprintf(stderr, "Internal error, invalid id %"PRIi64" "
"for compute_memory_free\n", id);
@ -452,15 +449,15 @@ struct compute_memory_item* compute_memory_alloc(
new_item->real_buffer = (struct r600_resource*)r600_compute_buffer_alloc_vram(
pool->screen, size_in_dw * 4);
if (pool->item_list) {
for (last_item = pool->item_list; last_item->next;
if (pool->unallocated_list) {
for (last_item = pool->unallocated_list; last_item->next;
last_item = last_item->next);
last_item->next = new_item;
new_item->prev = last_item;
}
else {
pool->item_list = new_item;
pool->unallocated_list = new_item;
}
COMPUTE_DBG(pool->screen, " + Adding item %p id = %u size = %u (%u bytes)\n",

View File

@ -58,6 +58,7 @@ struct compute_memory_pool
struct r600_resource *bo; ///The pool buffer object resource
struct compute_memory_item* item_list; ///Allocated memory chunks in the buffer,they must be ordered by "start_in_dw"
struct compute_memory_item* unallocated_list; ///Unallocated memory chunks
struct r600_screen *screen;
uint32_t *shadow; ///host copy of the pool, used for defragmentation