mesa/cs: Add DispatchCompute() to driver function table.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@ -1005,6 +1005,13 @@ struct dd_function_table {
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void (*MemoryBarrier)(struct gl_context *ctx, GLbitfield barriers);
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void (*MemoryBarrier)(struct gl_context *ctx, GLbitfield barriers);
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/** @} */
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/** @} */
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/**
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* \name GL_ARB_compute_shader interface
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*/
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/*@{*/
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void (*DispatchCompute)(struct gl_context *ctx, const GLuint *num_groups);
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/*@}*/
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};
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};
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