diff --git a/docs/application-issues.html b/docs/application-issues.html deleted file mode 100644 index c4ac9d9b31d..00000000000 --- a/docs/application-issues.html +++ /dev/null @@ -1,85 +0,0 @@ - - - - - Application Issues - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Application Issues

- -

-This page documents known issues with some OpenGL applications. -

- - -

Topogun

- -

-Topogun for Linux (version 2, at least) -creates a GLX visual without requesting a depth buffer. -This causes bad rendering if the OpenGL driver happens to choose a visual -without a depth buffer. -

- -

-Mesa 9.1.2 and later (will) support a DRI configuration option to work around -this issue. -Using the driconf tool, -set the "Create all visuals with a depth buffer" option before running Topogun. -Then, all GLX visuals will be created with a depth buffer. -

- - -

Old OpenGL games

- -

-Some old OpenGL games (approx. ten years or older) may crash during -start-up because of an extension string buffer-overflow problem. -

- -

-The problem is a modern OpenGL driver will return a very long string -for the glGetString(GL_EXTENSIONS) query and if the application -naively copies the string into a fixed-size buffer it can overflow the -buffer and crash the application. -

- -

-The work-around is to set the MESA_EXTENSION_MAX_YEAR -environment variable to the approximate release year of the game. -This will cause the glGetString(GL_EXTENSIONS) query to only report -extensions older than the given year. -

- -

-For example, if the game was released in 2001, do -

-
-export MESA_EXTENSION_MAX_YEAR=2001
-
-

-before running the game. -

- - - -

Viewperf

- -

-See the Viewperf issues page for a detailed list -of Viewperf issues. -

- - -
- - diff --git a/docs/application-issues.rst b/docs/application-issues.rst new file mode 100644 index 00000000000..22e3ec8be43 --- /dev/null +++ b/docs/application-issues.rst @@ -0,0 +1,48 @@ +Application Issues +================== + +This page documents known issues with some OpenGL applications. + +Topogun +------- + +`Topogun `__ for Linux (version 2, at least) +creates a GLX visual without requesting a depth buffer. This causes bad +rendering if the OpenGL driver happens to choose a visual without a +depth buffer. + +Mesa 9.1.2 and later (will) support a DRI configuration option to work +around this issue. Using the +`driconf `__ tool, set the +"Create all visuals with a depth buffer" option before running Topogun. +Then, all GLX visuals will be created with a depth buffer. + +Old OpenGL games +---------------- + +Some old OpenGL games (approx. ten years or older) may crash during +start-up because of an extension string buffer-overflow problem. + +The problem is a modern OpenGL driver will return a very long string for +the ``glGetString(GL_EXTENSIONS)`` query and if the application naively +copies the string into a fixed-size buffer it can overflow the buffer +and crash the application. + +The work-around is to set the ``MESA_EXTENSION_MAX_YEAR`` environment +variable to the approximate release year of the game. This will cause +the ``glGetString(GL_EXTENSIONS)`` query to only report extensions older +than the given year. + +For example, if the game was released in 2001, do + +:: + + export MESA_EXTENSION_MAX_YEAR=2001 + +before running the game. + +Viewperf +-------- + +See the `Viewperf issues `__ page for a detailed list of +Viewperf issues. diff --git a/docs/bugs.html b/docs/bugs.html deleted file mode 100644 index 1bad3d8590c..00000000000 --- a/docs/bugs.html +++ /dev/null @@ -1,59 +0,0 @@ - - - - - Report a Bug - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Report a Bug

- -

-The Mesa bug database is hosted on -freedesktop.org. -The old bug database on SourceForge is no longer used. -

- -

-To file a Mesa bug, go to - -GitLab on freedesktop.org -

- -

-Please follow these bug reporting guidelines: -

- -
    -
  • Check if a new version of Mesa is available which might have fixed -the problem. -
  • Check if your bug is already reported in the database. -
  • Monitor your bug report for requests for additional information, etc. -
  • Attach the output of running glxinfo or wglinfo. -This will tell us the Mesa version, which device driver you're using, etc. -
  • If you're reporting a crash, try to use your debugger (gdb) to get a stack -trace. Also, recompile Mesa in debug mode to get more detailed information. -
  • Describe in detail how to reproduce the bug, especially with games -and applications that the Mesa developers might not be familiar with. -
  • Provide an apitrace -or simple GLUT-based test program if possible. -
- -

-The easier a bug is to reproduce, the sooner it will be fixed. -Please do everything you can to facilitate quickly fixing bugs. -If your bug report is vague or your test program doesn't compile -easily, the problem may not be fixed very quickly. -

- -
- - diff --git a/docs/bugs.rst b/docs/bugs.rst new file mode 100644 index 00000000000..1f09ec117ae --- /dev/null +++ b/docs/bugs.rst @@ -0,0 +1,30 @@ +Report a Bug +============ + +The Mesa bug database is hosted on +`freedesktop.org `__. The old bug database on +SourceForge is no longer used. + +To file a Mesa bug, go to `GitLab on +freedesktop.org `__ + +Please follow these bug reporting guidelines: + +- Check if a new version of Mesa is available which might have fixed + the problem. +- Check if your bug is already reported in the database. +- Monitor your bug report for requests for additional information, etc. +- Attach the output of running glxinfo or wglinfo. This will tell us + the Mesa version, which device driver you're using, etc. +- If you're reporting a crash, try to use your debugger (gdb) to get a + stack trace. Also, recompile Mesa in debug mode to get more detailed + information. +- Describe in detail how to reproduce the bug, especially with games + and applications that the Mesa developers might not be familiar with. +- Provide an `apitrace `__ or + simple GLUT-based test program if possible. + +The easier a bug is to reproduce, the sooner it will be fixed. Please do +everything you can to facilitate quickly fixing bugs. If your bug report +is vague or your test program doesn't compile easily, the problem may +not be fixed very quickly. diff --git a/docs/codingstyle.html b/docs/codingstyle.html deleted file mode 100644 index 4e47769cbf3..00000000000 --- a/docs/codingstyle.html +++ /dev/null @@ -1,143 +0,0 @@ - - - - - Coding Style - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Coding Style

- -

-Mesa is over 20 years old and the coding style has evolved over time. -Some old parts use a style that's a bit out of date. - -Different sections of mesa can use different coding style as set in the local -EditorConfig (.editorconfig) and/or Emacs (.dir-locals.el) file. - -Alternatively the following is applicable. - -If the guidelines below don't cover something, try following the format of -existing, neighboring code. -

- -

-Basic formatting guidelines -

- -
    -
  • 3-space indentation, no tabs. -
  • Limit lines to 78 or fewer characters. The idea is to prevent line -wrapping in 80-column editors and terminals. There are exceptions, such -as if you're defining a large, static table of information. -
  • Opening braces go on the same line as the if/for/while statement. -For example: -
    -if (condition) {
    -   foo;
    -} else {
    -   bar;
    -}
    -
    - -
  • Put a space before/after operators. For example, a = b + c; -and not a=b+c; - -
  • This GNU indent command generally does the right thing for formatting: -
    -indent -br -i3 -npcs --no-tabs infile.c -o outfile.c
    -
    - -
  • -

    Use comments wherever you think it would be helpful for other developers. -Several specific cases and style examples follow. Note that we roughly -follow Doxygen conventions. -

    -Single-line comments: -
    -/* null-out pointer to prevent dangling reference below */
    -bufferObj = NULL;
    -
    -Or, -
    -bufferObj = NULL;  /* prevent dangling reference below */
    -
    -Multi-line comment: -
    -/* If this is a new buffer object id, or one which was generated but
    - * never used before, allocate a buffer object now.
    - */
    -
    -We try to quote the OpenGL specification where prudent: -
    -/* Page 38 of the PDF of the OpenGL ES 3.0 spec says:
    - *
    - *     "An INVALID_OPERATION error is generated for any of the following
    - *     conditions:
    - *
    - *     * <length> is zero."
    - *
    - * Additionally, page 94 of the PDF of the OpenGL 4.5 core spec
    - * (30.10.2014) also says this, so it's no longer allowed for desktop GL,
    - * either.
    - */
    -
    -Function comment example: -
    -/**
    - * Create and initialize a new buffer object.  Called via the
    - * ctx->Driver.CreateObject() driver callback function.
    - * \param  name  integer name of the object
    - * \param  type  one of GL_FOO, GL_BAR, etc.
    - * \return  pointer to new object or NULL if error
    - */
    -struct gl_object *
    -_mesa_create_object(GLuint name, GLenum type)
    -{
    -   /* function body */
    -}
    -
    - -
  • Put the function return type and qualifiers on one line and the function -name and parameters on the next, as seen above. This makes it easy to use -grep ^function_name dir/* to find function definitions. Also, -the opening brace goes on the next line by itself (see above.) - -
  • Function names follow various conventions depending on the type of function: -
    -glFooBar()       - a public GL entry point (in glapi_dispatch.c)
    -_mesa_FooBar()   - the internal immediate mode function
    -save_FooBar()    - retained mode (display list) function in dlist.c
    -foo_bar()        - a static (private) function
    -_mesa_foo_bar()  - an internal non-static Mesa function
    -
    - -
  • Constants, macros and enum names are ALL_UPPERCASE, with _ -between words. -
  • Mesa usually uses camel case for local variables (Ex: -localVarname) while gallium typically uses underscores (Ex: -local_var_name). -
  • Global variables are almost never used because Mesa should be thread-safe. - -
  • Booleans. Places that are not directly visible to the GL API -should prefer the use of bool, true, and -false over GLboolean, GL_TRUE, and -GL_FALSE. In C code, this may mean that -#include <stdbool.h> needs to be added. The -try_emit_* methods in src/mesa/program/ir_to_mesa.cpp -and src/mesa/state_tracker/st_glsl_to_tgsi.cpp can serve as -examples. - -
- -
- - diff --git a/docs/codingstyle.rst b/docs/codingstyle.rst new file mode 100644 index 00000000000..eda7f9d51ba --- /dev/null +++ b/docs/codingstyle.rst @@ -0,0 +1,124 @@ +Coding Style +============ + +Mesa is over 20 years old and the coding style has evolved over time. +Some old parts use a style that's a bit out of date. Different sections +of mesa can use different coding style as set in the local EditorConfig +(.editorconfig) and/or Emacs (.dir-locals.el) file. Alternatively the +following is applicable. If the guidelines below don't cover something, +try following the format of existing, neighboring code. + +Basic formatting guidelines + +- 3-space indentation, no tabs. +- Limit lines to 78 or fewer characters. The idea is to prevent line + wrapping in 80-column editors and terminals. There are exceptions, + such as if you're defining a large, static table of information. +- Opening braces go on the same line as the if/for/while statement. For + example: + + :: + + if (condition) { + foo; + } else { + bar; + } + +- Put a space before/after operators. For example, ``a = b + c;`` and + not ``a=b+c;`` +- This GNU indent command generally does the right thing for + formatting: + + :: + + indent -br -i3 -npcs --no-tabs infile.c -o outfile.c + +- Use comments wherever you think it would be helpful for other + developers. Several specific cases and style examples follow. Note + that we roughly follow `Doxygen `__ + conventions. + + Single-line comments: + + :: + + /* null-out pointer to prevent dangling reference below */ + bufferObj = NULL; + + Or, + + :: + + bufferObj = NULL; /* prevent dangling reference below */ + + Multi-line comment: + + :: + + /* If this is a new buffer object id, or one which was generated but + * never used before, allocate a buffer object now. + */ + + We try to quote the OpenGL specification where prudent: + + :: + + /* Page 38 of the PDF of the OpenGL ES 3.0 spec says: + * + * "An INVALID_OPERATION error is generated for any of the following + * conditions: + * + * * is zero." + * + * Additionally, page 94 of the PDF of the OpenGL 4.5 core spec + * (30.10.2014) also says this, so it's no longer allowed for desktop GL, + * either. + */ + + Function comment example: + + :: + + /** + * Create and initialize a new buffer object. Called via the + * ctx->Driver.CreateObject() driver callback function. + * \param name integer name of the object + * \param type one of GL_FOO, GL_BAR, etc. + * \return pointer to new object or NULL if error + */ + struct gl_object * + _mesa_create_object(GLuint name, GLenum type) + { + /* function body */ + } + +- Put the function return type and qualifiers on one line and the + function name and parameters on the next, as seen above. This makes + it easy to use ``grep ^function_name dir/*`` to find function + definitions. Also, the opening brace goes on the next line by itself + (see above.) +- Function names follow various conventions depending on the type of + function: + + :: + + glFooBar() - a public GL entry point (in glapi_dispatch.c) + _mesa_FooBar() - the internal immediate mode function + save_FooBar() - retained mode (display list) function in dlist.c + foo_bar() - a static (private) function + _mesa_foo_bar() - an internal non-static Mesa function + +- Constants, macros and enum names are ``ALL_UPPERCASE``, with \_ + between words. +- Mesa usually uses camel case for local variables (Ex: + ``localVarname``) while gallium typically uses underscores (Ex: + ``local_var_name``). +- Global variables are almost never used because Mesa should be + thread-safe. +- Booleans. Places that are not directly visible to the GL API should + prefer the use of ``bool``, ``true``, and ``false`` over + ``GLboolean``, ``GL_TRUE``, and ``GL_FALSE``. In C code, this may + mean that ``#include `` needs to be added. The + ``try_emit_*`` methods in ``src/mesa/program/ir_to_mesa.cpp`` and + ``src/mesa/state_tracker/st_glsl_to_tgsi.cpp`` can serve as examples. diff --git a/docs/conform.html b/docs/conform.html deleted file mode 100644 index 1c3a2a489dc..00000000000 --- a/docs/conform.html +++ /dev/null @@ -1,703 +0,0 @@ - - - - - Conformance Testing - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Conformance Testing

- -

-The SGI OpenGL conformance tests verify correct operation of OpenGL -implementations. I, Brian Paul, have been given a copy of the tests -for testing Mesa. The tests are not publicly available. -

-

-This file has the latest results of testing Mesa with the OpenGL 1.2 -conformance tests. Testing with the preliminary OpenGL 1.3 tests has -also been done. Mesa passes all the 1.3 tests. -

-

-The tests were run using the software X11 device driver on 24-bpp -and 16-bpp displays. -

-

-Mesa 4.0 and later pass all conformance tests at all path levels. -Note that this says nothing about the conformance of hardware drivers -based upon Mesa. -

- - -
-
-COVERAGE TESTS
---------------
-
-Test that all API functions accept the legal parameters and reject
-illegal parameters.  The result of each test is either pass or fail.
-
-% covgl
-OpenGL Coverage Test.
-Version 1.2
-
-covgl passed.
-
-covgl passed at 1.1 level.
-
-covgl passed at 1.2 level.
-
-covgl passed for ARB_multitexture.
-
-
-% covglu
-OpenGL GLU Coverage Test.
-Version 1.3
-
-covglu passed.
-
-covglu passed at 1.1 level.
-
-
-% covglx
-OpenGL X Coverage Test.
-Version 1.1.1
-
-covglx passed.
-
-
-% primtest -v
-Open GL Primitives Test.
-Version 1.2
-
-[lots of output deleted]
-
-292159 Combinations.
-primtest passed.
-
-
-
-
-GL CONFORMANCE TEST
-===================
-
-Render test images, read them back, then test for expected results.
-
-
-----------------------------------------------------------------------
-% conform -v 2
-
-OpenGL Conformance Test
-Version 1.2
-
-Setup Report.
-    Verbose level = 2.
-    Random number seed = 1.
-    Path inactive.
-
-Visual Report.
-    Display ID = 35. Indirect Rendering.
-    Double Buffered.
-    RGBA (5, 6, 5, 0).
-    Stencil (8).
-    Depth (16).
-    Accumulation (16, 16, 16, 16).
-
-Epsilon Report.
-    zero error epsilon = 0.000122.
-    RGBA error epsilon = 0.0324, 0.016, 0.0324, 0.000122.
-    Depth buffer error epsilon = 0.000137.
-    Stencil plane error epsilon = 0.00404.
-    Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137.
-
-Default State test passed.
-Must Pass test passed.
-Divide By Zero test passed.
-Viewport Clamp test passed.
-Matrix Stack test passed.
-Matrix Stack Mixing test passed.
-Vertex Order test passed.
-Transformations test passed.
-Transformation Normal test passed.
-Viewport Transformation test passed.
-Buffer Clear test passed.
-Buffer Corners test passed.
-Buffer Color test passed.
-Color Ramp test passed.
-Mask test passed.
-Buffer Invariance test passed.
-Accumulation Buffer test passed.
-Select test passed.
-Feedback test passed.
-Scissor test passed.
-Alpha Plane Function test passed.
-Stencil Plane Clear test passed.
-Stencil Plane Corners test passed.
-Stencil Plane Operation test passed.
-Stencil Plane Function test passed.
-Depth Buffer Clear test passed.
-Depth Buffer Function test passed.
-Blend test passed.
-Dither test passed.
-LogicOp Function test does not exist for an RGB visual.
-DrawPixels test passed.
-CopyPixels test passed.
-Bitmap Rasterization test passed.
-Point Rasterization test passed.
-Anti-aliased Point test passed.
-Line Rasterization test passed.
-Line Stipple test passed.
-Anti-aliased Line test passed.
-Horizontal and Vertical Line test passed.
-Triangle Rasterization test passed.
-Triangle Tile test passed.
-Triangle Stipple test passed.
-Anti-aliased Triangles test passed.
-Quad Rasterization test passed.
-Polygon Face test passed.
-Polygon Cull test passed.
-Polygon Stipple test passed.
-Polygon Edge test passed.
-Ambient Material test passed.
-Ambient Scene test passed.
-Attenuation Position test passed.
-Diffuse Light test passed.
-Diffuse Material test passed.
-Diffuse Material Normal test passed.
-Diffuse Material Positioning test passed.
-Emissive Material test passed.
-Specular Exponent test passed.
-Specular Exponent Normal test passed.
-Specular Local Eye Half Angle test passed.
-Specular Light test passed.
-Specular Material test passed.
-Specular Normal test passed.
-Spot Positioning test passed.
-Spot Exponent and Positioning test passed.
-Spot Exponent and Direction test passed.
-Fog Exponential test passed.
-Fog Linear test passed.
-Texture Decal test passed.
-Texture Border test passed.
-Mipmaps Selection test passed.
-Mipmaps Interpolation test passed.
-Display Lists test passed.
-Evaluator test passed.
-Evaluator Color test passed.
-Texture Edge Clamp test passed.
-Packed Pixels test passed.
-Texture LOD test passed.
-Rescale Normal test passed.
-Color Table test passed.
-Convolution test passed.
-Convolution Border test passed.
-Histogram test passed.
-MinMax test passed.
-MultiTexture test passed.
-
-Conform passed.
-
-----------------------------------------------------------------------
-% conform -v 2 -p 1
-
-OpenGL Conformance Test
-Version 1.2
-
-Setup Report.
-    Verbose level = 2.
-    Random number seed = 1.
-    Path level = 1.
-
-Visual Report.
-    Display ID = 35. Indirect Rendering.
-    Double Buffered.
-    RGBA (5, 6, 5, 0).
-    Stencil (8).
-    Depth (16).
-    Accumulation (16, 16, 16, 16).
-
-Epsilon Report.
-    zero error epsilon = 0.000122.
-    RGBA error epsilon = 0.0324, 0.016, 0.0324, 0.000122.
-    Depth buffer error epsilon = 0.000137.
-    Stencil plane error epsilon = 0.00404.
-    Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137.
-
-Default State test passed.
-Must Pass test passed.
-Divide By Zero test passed.
-Viewport Clamp test passed.
-Matrix Stack test passed.
-Matrix Stack Mixing test passed.
-Vertex Order test passed.
-Transformations test passed.
-Transformation Normal test passed.
-Viewport Transformation test passed.
-Buffer Clear test passed.
-Buffer Corners test passed.
-Buffer Color test passed.
-Color Ramp test passed.
-Mask test passed.
-Buffer Invariance test passed.
-Accumulation Buffer test passed.
-Select test passed.
-Feedback test passed.
-Scissor test passed.
-Alpha Plane Function test passed.
-Stencil Plane Clear test passed.
-Stencil Plane Corners test passed.
-Stencil Plane Operation test passed.
-Stencil Plane Function test passed.
-Depth Buffer Clear test passed.
-Depth Buffer Function test passed.
-Blend test passed.
-Dither test passed.
-LogicOp Function test does not exist for an RGB visual.
-DrawPixels test passed.
-CopyPixels test passed.
-Bitmap Rasterization test passed.
-Point Rasterization test passed.
-Anti-aliased Point test passed.
-Line Rasterization test passed.
-Line Stipple test passed.
-Anti-aliased Line test passed.
-Horizontal and Vertical Line test passed.
-Triangle Rasterization test passed.
-Triangle Tile test passed.
-Triangle Stipple test passed.
-Anti-aliased Triangles test passed.
-Quad Rasterization test passed.
-Polygon Face test passed.
-Polygon Cull test passed.
-Polygon Stipple test passed.
-Polygon Edge test passed.
-Ambient Material test passed.
-Ambient Scene test passed.
-Attenuation Position test passed.
-Diffuse Light test passed.
-Diffuse Material test passed.
-Diffuse Material Normal test passed.
-Diffuse Material Positioning test passed.
-Emissive Material test passed.
-Specular Exponent test passed.
-Specular Exponent Normal test passed.
-Specular Local Eye Half Angle test passed.
-Specular Light test passed.
-Specular Material test passed.
-Specular Normal test passed.
-Spot Positioning test passed.
-Spot Exponent and Positioning test passed.
-Spot Exponent and Direction test passed.
-Fog Exponential test passed.
-Fog Linear test passed.
-Texture Decal test passed.
-Texture Border test passed.
-Mipmaps Selection test passed.
-Mipmaps Interpolation test passed.
-Display Lists test passed.
-Evaluator test passed.
-Evaluator Color test passed.
-Texture Edge Clamp test passed.
-Packed Pixels test passed.
-Texture LOD test passed.
-Rescale Normal test passed.
-Color Table test passed.
-Convolution test passed.
-Convolution Border test passed.
-Histogram test passed.
-MinMax test passed.
-MultiTexture test passed.
-
-Conform passed.
-
-----------------------------------------------------------------------
-% conform -v 2 -p 2
-
-OpenGL Conformance Test
-Version 1.2
-
-Setup Report.
-    Verbose level = 2.
-    Random number seed = 1.
-    Path level = 2.
-
-Visual Report.
-    Display ID = 35. Indirect Rendering.
-    Double Buffered.
-    RGBA (5, 6, 5, 0).
-    Stencil (8).
-    Depth (16).
-    Accumulation (16, 16, 16, 16).
-
-Epsilon Report.
-    zero error epsilon = 0.000122.
-    RGBA error epsilon = 0.0324, 0.016, 0.0324, 0.000122.
-    Depth buffer error epsilon = 0.000137.
-    Stencil plane error epsilon = 0.00404.
-    Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137.
-
-Default State test passed.
-Must Pass test passed.
-Divide By Zero test passed.
-Viewport Clamp test passed.
-Matrix Stack test passed.
-Matrix Stack Mixing test passed.
-Vertex Order test passed.
-Transformations test passed.
-Transformation Normal test passed.
-Viewport Transformation test passed.
-Buffer Clear test passed.
-Buffer Corners test passed.
-Buffer Color test passed.
-Color Ramp test passed.
-Mask test passed.
-Buffer Invariance test passed.
-Accumulation Buffer test passed.
-Select test passed.
-Feedback test passed.
-Scissor test passed.
-Alpha Plane Function test passed.
-Stencil Plane Clear test passed.
-Stencil Plane Corners test passed.
-Stencil Plane Operation test passed.
-Stencil Plane Function test passed.
-Depth Buffer Clear test passed.
-Depth Buffer Function test passed.
-Blend test passed.
-Dither test passed.
-LogicOp Function test does not exist for an RGB visual.
-DrawPixels test passed.
-CopyPixels test passed.
-Bitmap Rasterization test passed.
-Point Rasterization test passed.
-Anti-aliased Point test passed.
-Line Rasterization test passed.
-Line Stipple test passed.
-Anti-aliased Line test passed.
-Horizontal and Vertical Line test passed.
-Triangle Rasterization test passed.
-Triangle Tile test passed.
-Triangle Stipple test passed.
-Anti-aliased Triangles test passed.
-Quad Rasterization test passed.
-Polygon Face test passed.
-Polygon Cull test passed.
-Polygon Stipple test passed.
-Polygon Edge test passed.
-Ambient Material test passed.
-Ambient Scene test passed.
-Attenuation Position test passed.
-Diffuse Light test passed.
-Diffuse Material test passed.
-Diffuse Material Normal test passed.
-Diffuse Material Positioning test passed.
-Emissive Material test passed.
-Specular Exponent test passed.
-Specular Exponent Normal test passed.
-Specular Local Eye Half Angle test passed.
-Specular Light test passed.
-Specular Material test passed.
-Specular Normal test passed.
-Spot Positioning test passed.
-Spot Exponent and Positioning test passed.
-Spot Exponent and Direction test passed.
-Fog Exponential test passed.
-Fog Linear test passed.
-Texture Decal test passed.
-Texture Border test passed.
-Mipmaps Selection test passed.
-Mipmaps Interpolation test passed.
-Display Lists test passed.
-Evaluator test passed.
-Evaluator Color test passed.
-Texture Edge Clamp test passed.
-Packed Pixels test passed.
-Texture LOD test passed.
-Rescale Normal test passed.
-Color Table test passed.
-Convolution test passed.
-Convolution Border test passed.
-Histogram test passed.
-MinMax test passed.
-MultiTexture test passed.
-
-Conform passed.
-
-----------------------------------------------------------------------
-% conform -v 2 -p 3
-
-OpenGL Conformance Test
-Version 1.2
-
-Setup Report.
-    Verbose level = 2.
-    Random number seed = 1.
-    Path level = 3.
-
-Visual Report.
-    Display ID = 35. Indirect Rendering.
-    Double Buffered.
-    RGBA (5, 6, 5, 0).
-    Stencil (8).
-    Depth (16).
-    Accumulation (16, 16, 16, 16).
-
-Epsilon Report.
-    zero error epsilon = 0.000122.
-    RGBA error epsilon = 0.0324, 0.016, 0.0324, 0.000122.
-    Depth buffer error epsilon = 0.000137.
-    Stencil plane error epsilon = 0.00404.
-    Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137.
-
-Default State test passed.
-Must Pass test passed.
-Divide By Zero test passed.
-Viewport Clamp test passed.
-Matrix Stack test passed.
-Matrix Stack Mixing test passed.
-Vertex Order test passed.
-Transformations test passed.
-Transformation Normal test passed.
-Viewport Transformation test passed.
-Buffer Clear test passed.
-Buffer Corners test passed.
-Buffer Color test passed.
-Color Ramp test passed.
-Mask test passed.
-Buffer Invariance test passed.
-Accumulation Buffer test passed.
-Select test passed.
-Feedback test passed.
-Scissor test passed.
-Alpha Plane Function test passed.
-Stencil Plane Clear test passed.
-Stencil Plane Corners test passed.
-Stencil Plane Operation test passed.
-Stencil Plane Function test passed.
-Depth Buffer Clear test passed.
-Depth Buffer Function test passed.
-Blend test passed.
-Dither test passed.
-LogicOp Function test does not exist for an RGB visual.
-DrawPixels test passed.
-CopyPixels test passed.
-Bitmap Rasterization test passed.
-Point Rasterization test passed.
-Anti-aliased Point test passed.
-Line Rasterization test passed.
-Line Stipple test passed.
-Anti-aliased Line test passed.
-Horizontal and Vertical Line test passed.
-Triangle Rasterization test passed.
-Triangle Tile test passed.
-Triangle Stipple test passed.
-Anti-aliased Triangles test passed.
-Quad Rasterization test passed.
-Polygon Face test passed.
-Polygon Cull test passed.
-Polygon Stipple test passed.
-Polygon Edge test passed.
-Ambient Material test passed.
-Ambient Scene test passed.
-Attenuation Position test passed.
-Diffuse Light test passed.
-Diffuse Material test passed.
-Diffuse Material Normal test passed.
-Diffuse Material Positioning test passed.
-Emissive Material test passed.
-Specular Exponent test passed.
-Specular Exponent Normal test passed.
-Specular Local Eye Half Angle test passed.
-Specular Light test passed.
-Specular Material test passed.
-Specular Normal test passed.
-Spot Positioning test passed.
-Spot Exponent and Positioning test passed.
-Spot Exponent and Direction test passed.
-Fog Exponential test passed.
-Fog Linear test passed.
-Texture Decal test passed.
-Texture Border test passed.
-Mipmaps Selection test passed.
-Mipmaps Interpolation test passed.
-Display Lists test passed.
-Evaluator test passed.
-Evaluator Color test passed.
-Texture Edge Clamp test passed.
-Packed Pixels test passed.
-Texture LOD test passed.
-Rescale Normal test passed.
-Color Table test passed.
-Convolution test passed.
-Convolution Border test passed.
-Histogram test passed.
-MinMax test passed.
-MultiTexture test passed.
-
-Conform passed.
-
-----------------------------------------------------------------------
-% conform -v 2 -p 4
-
-OpenGL Conformance Test
-Version 1.2
-
-Setup Report.
-    Verbose level = 2.
-    Random number seed = 1.
-    Path level = 4.
-
-Visual Report.
-    Display ID = 35. Indirect Rendering.
-    Double Buffered.
-    RGBA (5, 6, 5, 0).
-    Stencil (8).
-    Depth (16).
-    Accumulation (16, 16, 16, 16).
-
-Epsilon Report.
-    zero error epsilon = 0.000122.
-    RGBA error epsilon = 0.0324, 0.016, 0.0324, 0.000122.
-    Depth buffer error epsilon = 0.000137.
-    Stencil plane error epsilon = 0.00404.
-    Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137.
-
-Default State test passed.
-Must Pass test passed.
-Divide By Zero test passed.
-Viewport Clamp test passed.
-Matrix Stack test passed.
-Matrix Stack Mixing test passed.
-Vertex Order test passed.
-Transformations test passed.
-Transformation Normal test passed.
-Viewport Transformation test passed.
-Buffer Clear test passed.
-Buffer Corners test passed.
-Buffer Color test passed.
-Color Ramp test passed.
-Mask test passed.
-Buffer Invariance test passed.
-Accumulation Buffer test passed.
-Select test passed.
-Feedback test passed.
-Scissor test passed.
-Alpha Plane Function test passed.
-Stencil Plane Clear test passed.
-Stencil Plane Corners test passed.
-Stencil Plane Operation test passed.
-Stencil Plane Function test passed.
-Depth Buffer Clear test passed.
-Depth Buffer Function test passed.
-Blend test passed.
-Dither test passed.
-LogicOp Function test does not exist for an RGB visual.
-DrawPixels test passed.
-CopyPixels test passed.
-Bitmap Rasterization test passed.
-Point Rasterization test passed.
-Anti-aliased Point test passed.
-Line Rasterization test passed.
-Line Stipple test passed.
-Anti-aliased Line test passed.
-Horizontal and Vertical Line test passed.
-Triangle Rasterization test passed.
-Triangle Tile test passed.
-Triangle Stipple test passed.
-Anti-aliased Triangles test passed.
-Quad Rasterization test passed.
-Polygon Face test passed.
-Polygon Cull test passed.
-Polygon Stipple test passed.
-Polygon Edge test passed.
-Ambient Material test passed.
-Ambient Scene test passed.
-Attenuation Position test passed.
-Diffuse Light test passed.
-Diffuse Material test passed.
-Diffuse Material Normal test passed.
-Diffuse Material Positioning test passed.
-Emissive Material test passed.
-Specular Exponent test passed.
-Specular Exponent Normal test passed.
-Specular Local Eye Half Angle test passed.
-Specular Light test passed.
-Specular Material test passed.
-Specular Normal test passed.
-Spot Positioning test passed.
-Spot Exponent and Positioning test passed.
-Spot Exponent and Direction test passed.
-Fog Exponential test passed.
-Fog Linear test passed.
-Texture Decal test passed.
-Texture Border test passed.
-Mipmaps Selection test passed.
-Mipmaps Interpolation test passed.
-Display Lists test passed.
-Evaluator test passed.
-Evaluator Color test passed.
-Texture Edge Clamp test passed.
-Packed Pixels test passed.
-Texture LOD test passed.
-Rescale Normal test passed.
-Color Table test passed.
-Convolution test passed.
-Convolution Border test passed.
-Histogram test passed.
-MinMax test passed.
-MultiTexture test passed.
-
-Conform passed.
-
-
-
-GLX CONFORMANCE TEST
-====================
-
-% conformx -v 2
-
-OpenGL X Conformance Test
-Version 1.1.1
-
-Setup Report.
-    Verbose level = 2.
-    Random number seed = 1.
-    Path inactive.
-
-Visual Report.
-    Display ID = 34. Direct Rendering.
-    Double Buffered.
-    RGBA (8, 8, 8, 0).
-    Stencil (8).
-    Depth (16).
-    Accumulation (16, 16, 16, 16).
-
-Epsilon Report.
-    zero error epsilon = 0.000122.
-    RGBA error epsilon = 0.00404, 0.00404, 0.00404, 0.000122.
-    Depth buffer error epsilon = 0.000137.
-    Stencil plane error epsilon = 0.00404.
-    Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137.
-
-Default State test passed.
-glReadPixels() test passed.
-Font test passed.
-
-Conformx passed.
-
-
-
- -NOTE: conformx passes for all machine path levels (-p option). - -
- - diff --git a/docs/conform.rst b/docs/conform.rst new file mode 100644 index 00000000000..219d0a496b8 --- /dev/null +++ b/docs/conform.rst @@ -0,0 +1,675 @@ +Conformance Testing +=================== + +The SGI OpenGL conformance tests verify correct operation of OpenGL +implementations. I, Brian Paul, have been given a copy of the tests for +testing Mesa. The tests are not publicly available. + +This file has the latest results of testing Mesa with the OpenGL 1.2 +conformance tests. Testing with the preliminary OpenGL 1.3 tests has +also been done. Mesa passes all the 1.3 tests. + +The tests were run using the software X11 device driver on 24-bpp and +16-bpp displays. + +Mesa 4.0 and later pass all conformance tests at all path levels. Note +that this says nothing about the conformance of hardware drivers based +upon Mesa. + +:: + + COVERAGE TESTS + -------------- + + Test that all API functions accept the legal parameters and reject + illegal parameters. The result of each test is either pass or fail. + + % covgl + OpenGL Coverage Test. + Version 1.2 + + covgl passed. + + covgl passed at 1.1 level. + + covgl passed at 1.2 level. + + covgl passed for ARB_multitexture. + + + % covglu + OpenGL GLU Coverage Test. + Version 1.3 + + covglu passed. + + covglu passed at 1.1 level. + + + % covglx + OpenGL X Coverage Test. + Version 1.1.1 + + covglx passed. + + + % primtest -v + Open GL Primitives Test. + Version 1.2 + + [lots of output deleted] + + 292159 Combinations. + primtest passed. + + + + + GL CONFORMANCE TEST + =================== + + Render test images, read them back, then test for expected results. + + + ---------------------------------------------------------------------- + % conform -v 2 + + OpenGL Conformance Test + Version 1.2 + + Setup Report. + Verbose level = 2. + Random number seed = 1. + Path inactive. + + Visual Report. + Display ID = 35. Indirect Rendering. + Double Buffered. + RGBA (5, 6, 5, 0). + Stencil (8). + Depth (16). + Accumulation (16, 16, 16, 16). + + Epsilon Report. + zero error epsilon = 0.000122. + RGBA error epsilon = 0.0324, 0.016, 0.0324, 0.000122. + Depth buffer error epsilon = 0.000137. + Stencil plane error epsilon = 0.00404. + Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137. + + Default State test passed. + Must Pass test passed. + Divide By Zero test passed. + Viewport Clamp test passed. + Matrix Stack test passed. + Matrix Stack Mixing test passed. + Vertex Order test passed. + Transformations test passed. + Transformation Normal test passed. + Viewport Transformation test passed. + Buffer Clear test passed. + Buffer Corners test passed. + Buffer Color test passed. + Color Ramp test passed. + Mask test passed. + Buffer Invariance test passed. + Accumulation Buffer test passed. + Select test passed. + Feedback test passed. + Scissor test passed. + Alpha Plane Function test passed. + Stencil Plane Clear test passed. + Stencil Plane Corners test passed. + Stencil Plane Operation test passed. + Stencil Plane Function test passed. + Depth Buffer Clear test passed. + Depth Buffer Function test passed. + Blend test passed. + Dither test passed. + LogicOp Function test does not exist for an RGB visual. + DrawPixels test passed. + CopyPixels test passed. + Bitmap Rasterization test passed. + Point Rasterization test passed. + Anti-aliased Point test passed. + Line Rasterization test passed. + Line Stipple test passed. + Anti-aliased Line test passed. + Horizontal and Vertical Line test passed. + Triangle Rasterization test passed. + Triangle Tile test passed. + Triangle Stipple test passed. + Anti-aliased Triangles test passed. + Quad Rasterization test passed. + Polygon Face test passed. + Polygon Cull test passed. + Polygon Stipple test passed. + Polygon Edge test passed. + Ambient Material test passed. + Ambient Scene test passed. + Attenuation Position test passed. + Diffuse Light test passed. + Diffuse Material test passed. + Diffuse Material Normal test passed. + Diffuse Material Positioning test passed. + Emissive Material test passed. + Specular Exponent test passed. + Specular Exponent Normal test passed. + Specular Local Eye Half Angle test passed. + Specular Light test passed. + Specular Material test passed. + Specular Normal test passed. + Spot Positioning test passed. + Spot Exponent and Positioning test passed. + Spot Exponent and Direction test passed. + Fog Exponential test passed. + Fog Linear test passed. + Texture Decal test passed. + Texture Border test passed. + Mipmaps Selection test passed. + Mipmaps Interpolation test passed. + Display Lists test passed. + Evaluator test passed. + Evaluator Color test passed. + Texture Edge Clamp test passed. + Packed Pixels test passed. + Texture LOD test passed. + Rescale Normal test passed. + Color Table test passed. + Convolution test passed. + Convolution Border test passed. + Histogram test passed. + MinMax test passed. + MultiTexture test passed. + + Conform passed. + + ---------------------------------------------------------------------- + % conform -v 2 -p 1 + + OpenGL Conformance Test + Version 1.2 + + Setup Report. + Verbose level = 2. + Random number seed = 1. + Path level = 1. + + Visual Report. + Display ID = 35. Indirect Rendering. + Double Buffered. + RGBA (5, 6, 5, 0). + Stencil (8). + Depth (16). + Accumulation (16, 16, 16, 16). + + Epsilon Report. + zero error epsilon = 0.000122. + RGBA error epsilon = 0.0324, 0.016, 0.0324, 0.000122. + Depth buffer error epsilon = 0.000137. + Stencil plane error epsilon = 0.00404. + Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137. + + Default State test passed. + Must Pass test passed. + Divide By Zero test passed. + Viewport Clamp test passed. + Matrix Stack test passed. + Matrix Stack Mixing test passed. + Vertex Order test passed. + Transformations test passed. + Transformation Normal test passed. + Viewport Transformation test passed. + Buffer Clear test passed. + Buffer Corners test passed. + Buffer Color test passed. + Color Ramp test passed. + Mask test passed. + Buffer Invariance test passed. + Accumulation Buffer test passed. + Select test passed. + Feedback test passed. + Scissor test passed. + Alpha Plane Function test passed. + Stencil Plane Clear test passed. + Stencil Plane Corners test passed. + Stencil Plane Operation test passed. + Stencil Plane Function test passed. + Depth Buffer Clear test passed. + Depth Buffer Function test passed. + Blend test passed. + Dither test passed. + LogicOp Function test does not exist for an RGB visual. + DrawPixels test passed. + CopyPixels test passed. + Bitmap Rasterization test passed. + Point Rasterization test passed. + Anti-aliased Point test passed. + Line Rasterization test passed. + Line Stipple test passed. + Anti-aliased Line test passed. + Horizontal and Vertical Line test passed. + Triangle Rasterization test passed. + Triangle Tile test passed. + Triangle Stipple test passed. + Anti-aliased Triangles test passed. + Quad Rasterization test passed. + Polygon Face test passed. + Polygon Cull test passed. + Polygon Stipple test passed. + Polygon Edge test passed. + Ambient Material test passed. + Ambient Scene test passed. + Attenuation Position test passed. + Diffuse Light test passed. + Diffuse Material test passed. + Diffuse Material Normal test passed. + Diffuse Material Positioning test passed. + Emissive Material test passed. + Specular Exponent test passed. + Specular Exponent Normal test passed. + Specular Local Eye Half Angle test passed. + Specular Light test passed. + Specular Material test passed. + Specular Normal test passed. + Spot Positioning test passed. + Spot Exponent and Positioning test passed. + Spot Exponent and Direction test passed. + Fog Exponential test passed. + Fog Linear test passed. + Texture Decal test passed. + Texture Border test passed. + Mipmaps Selection test passed. + Mipmaps Interpolation test passed. + Display Lists test passed. + Evaluator test passed. + Evaluator Color test passed. + Texture Edge Clamp test passed. + Packed Pixels test passed. + Texture LOD test passed. + Rescale Normal test passed. + Color Table test passed. + Convolution test passed. + Convolution Border test passed. + Histogram test passed. + MinMax test passed. + MultiTexture test passed. + + Conform passed. + + ---------------------------------------------------------------------- + % conform -v 2 -p 2 + + OpenGL Conformance Test + Version 1.2 + + Setup Report. + Verbose level = 2. + Random number seed = 1. + Path level = 2. + + Visual Report. + Display ID = 35. Indirect Rendering. + Double Buffered. + RGBA (5, 6, 5, 0). + Stencil (8). + Depth (16). + Accumulation (16, 16, 16, 16). + + Epsilon Report. + zero error epsilon = 0.000122. + RGBA error epsilon = 0.0324, 0.016, 0.0324, 0.000122. + Depth buffer error epsilon = 0.000137. + Stencil plane error epsilon = 0.00404. + Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137. + + Default State test passed. + Must Pass test passed. + Divide By Zero test passed. + Viewport Clamp test passed. + Matrix Stack test passed. + Matrix Stack Mixing test passed. + Vertex Order test passed. + Transformations test passed. + Transformation Normal test passed. + Viewport Transformation test passed. + Buffer Clear test passed. + Buffer Corners test passed. + Buffer Color test passed. + Color Ramp test passed. + Mask test passed. + Buffer Invariance test passed. + Accumulation Buffer test passed. + Select test passed. + Feedback test passed. + Scissor test passed. + Alpha Plane Function test passed. + Stencil Plane Clear test passed. + Stencil Plane Corners test passed. + Stencil Plane Operation test passed. + Stencil Plane Function test passed. + Depth Buffer Clear test passed. + Depth Buffer Function test passed. + Blend test passed. + Dither test passed. + LogicOp Function test does not exist for an RGB visual. + DrawPixels test passed. + CopyPixels test passed. + Bitmap Rasterization test passed. + Point Rasterization test passed. + Anti-aliased Point test passed. + Line Rasterization test passed. + Line Stipple test passed. + Anti-aliased Line test passed. + Horizontal and Vertical Line test passed. + Triangle Rasterization test passed. + Triangle Tile test passed. + Triangle Stipple test passed. + Anti-aliased Triangles test passed. + Quad Rasterization test passed. + Polygon Face test passed. + Polygon Cull test passed. + Polygon Stipple test passed. + Polygon Edge test passed. + Ambient Material test passed. + Ambient Scene test passed. + Attenuation Position test passed. + Diffuse Light test passed. + Diffuse Material test passed. + Diffuse Material Normal test passed. + Diffuse Material Positioning test passed. + Emissive Material test passed. + Specular Exponent test passed. + Specular Exponent Normal test passed. + Specular Local Eye Half Angle test passed. + Specular Light test passed. + Specular Material test passed. + Specular Normal test passed. + Spot Positioning test passed. + Spot Exponent and Positioning test passed. + Spot Exponent and Direction test passed. + Fog Exponential test passed. + Fog Linear test passed. + Texture Decal test passed. + Texture Border test passed. + Mipmaps Selection test passed. + Mipmaps Interpolation test passed. + Display Lists test passed. + Evaluator test passed. + Evaluator Color test passed. + Texture Edge Clamp test passed. + Packed Pixels test passed. + Texture LOD test passed. + Rescale Normal test passed. + Color Table test passed. + Convolution test passed. + Convolution Border test passed. + Histogram test passed. + MinMax test passed. + MultiTexture test passed. + + Conform passed. + + ---------------------------------------------------------------------- + % conform -v 2 -p 3 + + OpenGL Conformance Test + Version 1.2 + + Setup Report. + Verbose level = 2. + Random number seed = 1. + Path level = 3. + + Visual Report. + Display ID = 35. Indirect Rendering. + Double Buffered. + RGBA (5, 6, 5, 0). + Stencil (8). + Depth (16). + Accumulation (16, 16, 16, 16). + + Epsilon Report. + zero error epsilon = 0.000122. + RGBA error epsilon = 0.0324, 0.016, 0.0324, 0.000122. + Depth buffer error epsilon = 0.000137. + Stencil plane error epsilon = 0.00404. + Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137. + + Default State test passed. + Must Pass test passed. + Divide By Zero test passed. + Viewport Clamp test passed. + Matrix Stack test passed. + Matrix Stack Mixing test passed. + Vertex Order test passed. + Transformations test passed. + Transformation Normal test passed. + Viewport Transformation test passed. + Buffer Clear test passed. + Buffer Corners test passed. + Buffer Color test passed. + Color Ramp test passed. + Mask test passed. + Buffer Invariance test passed. + Accumulation Buffer test passed. + Select test passed. + Feedback test passed. + Scissor test passed. + Alpha Plane Function test passed. + Stencil Plane Clear test passed. + Stencil Plane Corners test passed. + Stencil Plane Operation test passed. + Stencil Plane Function test passed. + Depth Buffer Clear test passed. + Depth Buffer Function test passed. + Blend test passed. + Dither test passed. + LogicOp Function test does not exist for an RGB visual. + DrawPixels test passed. + CopyPixels test passed. + Bitmap Rasterization test passed. + Point Rasterization test passed. + Anti-aliased Point test passed. + Line Rasterization test passed. + Line Stipple test passed. + Anti-aliased Line test passed. + Horizontal and Vertical Line test passed. + Triangle Rasterization test passed. + Triangle Tile test passed. + Triangle Stipple test passed. + Anti-aliased Triangles test passed. + Quad Rasterization test passed. + Polygon Face test passed. + Polygon Cull test passed. + Polygon Stipple test passed. + Polygon Edge test passed. + Ambient Material test passed. + Ambient Scene test passed. + Attenuation Position test passed. + Diffuse Light test passed. + Diffuse Material test passed. + Diffuse Material Normal test passed. + Diffuse Material Positioning test passed. + Emissive Material test passed. + Specular Exponent test passed. + Specular Exponent Normal test passed. + Specular Local Eye Half Angle test passed. + Specular Light test passed. + Specular Material test passed. + Specular Normal test passed. + Spot Positioning test passed. + Spot Exponent and Positioning test passed. + Spot Exponent and Direction test passed. + Fog Exponential test passed. + Fog Linear test passed. + Texture Decal test passed. + Texture Border test passed. + Mipmaps Selection test passed. + Mipmaps Interpolation test passed. + Display Lists test passed. + Evaluator test passed. + Evaluator Color test passed. + Texture Edge Clamp test passed. + Packed Pixels test passed. + Texture LOD test passed. + Rescale Normal test passed. + Color Table test passed. + Convolution test passed. + Convolution Border test passed. + Histogram test passed. + MinMax test passed. + MultiTexture test passed. + + Conform passed. + + ---------------------------------------------------------------------- + % conform -v 2 -p 4 + + OpenGL Conformance Test + Version 1.2 + + Setup Report. + Verbose level = 2. + Random number seed = 1. + Path level = 4. + + Visual Report. + Display ID = 35. Indirect Rendering. + Double Buffered. + RGBA (5, 6, 5, 0). + Stencil (8). + Depth (16). + Accumulation (16, 16, 16, 16). + + Epsilon Report. + zero error epsilon = 0.000122. + RGBA error epsilon = 0.0324, 0.016, 0.0324, 0.000122. + Depth buffer error epsilon = 0.000137. + Stencil plane error epsilon = 0.00404. + Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137. + + Default State test passed. + Must Pass test passed. + Divide By Zero test passed. + Viewport Clamp test passed. + Matrix Stack test passed. + Matrix Stack Mixing test passed. + Vertex Order test passed. + Transformations test passed. + Transformation Normal test passed. + Viewport Transformation test passed. + Buffer Clear test passed. + Buffer Corners test passed. + Buffer Color test passed. + Color Ramp test passed. + Mask test passed. + Buffer Invariance test passed. + Accumulation Buffer test passed. + Select test passed. + Feedback test passed. + Scissor test passed. + Alpha Plane Function test passed. + Stencil Plane Clear test passed. + Stencil Plane Corners test passed. + Stencil Plane Operation test passed. + Stencil Plane Function test passed. + Depth Buffer Clear test passed. + Depth Buffer Function test passed. + Blend test passed. + Dither test passed. + LogicOp Function test does not exist for an RGB visual. + DrawPixels test passed. + CopyPixels test passed. + Bitmap Rasterization test passed. + Point Rasterization test passed. + Anti-aliased Point test passed. + Line Rasterization test passed. + Line Stipple test passed. + Anti-aliased Line test passed. + Horizontal and Vertical Line test passed. + Triangle Rasterization test passed. + Triangle Tile test passed. + Triangle Stipple test passed. + Anti-aliased Triangles test passed. + Quad Rasterization test passed. + Polygon Face test passed. + Polygon Cull test passed. + Polygon Stipple test passed. + Polygon Edge test passed. + Ambient Material test passed. + Ambient Scene test passed. + Attenuation Position test passed. + Diffuse Light test passed. + Diffuse Material test passed. + Diffuse Material Normal test passed. + Diffuse Material Positioning test passed. + Emissive Material test passed. + Specular Exponent test passed. + Specular Exponent Normal test passed. + Specular Local Eye Half Angle test passed. + Specular Light test passed. + Specular Material test passed. + Specular Normal test passed. + Spot Positioning test passed. + Spot Exponent and Positioning test passed. + Spot Exponent and Direction test passed. + Fog Exponential test passed. + Fog Linear test passed. + Texture Decal test passed. + Texture Border test passed. + Mipmaps Selection test passed. + Mipmaps Interpolation test passed. + Display Lists test passed. + Evaluator test passed. + Evaluator Color test passed. + Texture Edge Clamp test passed. + Packed Pixels test passed. + Texture LOD test passed. + Rescale Normal test passed. + Color Table test passed. + Convolution test passed. + Convolution Border test passed. + Histogram test passed. + MinMax test passed. + MultiTexture test passed. + + Conform passed. + + + + GLX CONFORMANCE TEST + ==================== + + % conformx -v 2 + + OpenGL X Conformance Test + Version 1.1.1 + + Setup Report. + Verbose level = 2. + Random number seed = 1. + Path inactive. + + Visual Report. + Display ID = 34. Direct Rendering. + Double Buffered. + RGBA (8, 8, 8, 0). + Stencil (8). + Depth (16). + Accumulation (16, 16, 16, 16). + + Epsilon Report. + zero error epsilon = 0.000122. + RGBA error epsilon = 0.00404, 0.00404, 0.00404, 0.000122. + Depth buffer error epsilon = 0.000137. + Stencil plane error epsilon = 0.00404. + Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137. + + Default State test passed. + glReadPixels() test passed. + Font test passed. + + Conformx passed. + +NOTE: conformx passes for all machine path levels (-p option). diff --git a/docs/contents.html b/docs/contents.html deleted file mode 100644 index 10499931928..00000000000 --- a/docs/contents.html +++ /dev/null @@ -1,108 +0,0 @@ - - - - - Contents - - - - - - - -

Documentation

- - -

Download and Install

- - -

Need help?

- - -

User Topics

- - -

Developer Topics

- - -

Links

- - -

Hosted by:

-
-
freedesktop.org -
- - - diff --git a/docs/contents.rst b/docs/contents.rst new file mode 100644 index 00000000000..6db72c43a72 --- /dev/null +++ b/docs/contents.rst @@ -0,0 +1,86 @@ +.. toctree:: + :maxdepth: 1 + :caption: Documentation + :hidden: + + intro + self + developers + systems + license + faq + relnotes + thanks + conform + +.. toctree:: + :maxdepth: 1 + :caption: Download and Install + :hidden: + + download + install + precompiled + +.. toctree:: + :maxdepth: 1 + :caption: Need help? + :hidden: + + lists + bugs + webmaster + Mesa/DRI Wiki + +.. toctree:: + :maxdepth: 1 + :caption: User Topics + :hidden: + + shading + egl + opengles + envvars + osmesa + debugging + perf + extensions + llvmpipe + vmware-guest + postprocess + application-issues + viewperf + +.. toctree:: + :maxdepth: 1 + :caption: Developer Topics + :hidden: + + repository + sourcetree + utilities + helpwanted + devinfo + codingstyle + submittingpatches + releasing + release-calendar + sourcedocs + dispatch + +.. toctree:: + :maxdepth: 1 + :caption: Links + :hidden: + + OpenGL Website + DRI Website + freedesktop.org + Developer Blogs + +.. toctree:: + :maxdepth: 1 + :caption: Hosted by: + :hidden: + + freedesktop.org diff --git a/docs/debugging.html b/docs/debugging.html deleted file mode 100644 index c6f69fe162d..00000000000 --- a/docs/debugging.html +++ /dev/null @@ -1,43 +0,0 @@ - - - - - Debugging Tips - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Debugging Tips

- -

- Normally Mesa (and OpenGL) records but does not notify the user of - errors. It is up to the application to call - glGetError to check for errors. Mesa supports an - environment variable, MESA_DEBUG, to help with debugging. If - MESA_DEBUG is defined, a message will be printed to stdout - whenever an error occurs. -

- -

- More extensive error checking is done in DEBUG builds - (--buildtype debug for meson, build=debug for scons). -

-

- In your debugger you can set a breakpoint in _mesa_error() to trap - Mesa errors. -

-

- There is a display list printing/debugging facility. See the end of - src/dlist.c for details. -

- -
- - diff --git a/docs/debugging.rst b/docs/debugging.rst new file mode 100644 index 00000000000..1e90c52a9cf --- /dev/null +++ b/docs/debugging.rst @@ -0,0 +1,17 @@ +Debugging Tips +============== + +Normally Mesa (and OpenGL) records but does not notify the user of +errors. It is up to the application to call ``glGetError`` to check for +errors. Mesa supports an environment variable, ``MESA_DEBUG``, to help +with debugging. If ``MESA_DEBUG`` is defined, a message will be printed +to stdout whenever an error occurs. + +More extensive error checking is done in DEBUG builds +(``--buildtype debug`` for meson, ``build=debug`` for scons). + +In your debugger you can set a breakpoint in ``_mesa_error()`` to trap +Mesa errors. + +There is a display list printing/debugging facility. See the end of +``src/dlist.c`` for details. diff --git a/docs/developers.html b/docs/developers.html deleted file mode 100644 index 52cec2e3ba2..00000000000 --- a/docs/developers.html +++ /dev/null @@ -1,58 +0,0 @@ - - - - - Developers - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Developers

- -

-Both professional and volunteer developers contribute to Mesa. -

-

-VMware -employs several of the main Mesa developers including Brian Paul -and Keith Whitwell. -

- -

-In the past, Tungsten Graphics contracts implemented many Mesa features -including: -

-
    -
  • DRI drivers for Intel i965, i945, i915 and other chips -
  • Advanced memory manager and framebuffer object support -
  • Shading language compiler and OpenGL 2.0 support -
  • MiniGLX environment -
- -

-Other companies including -Intel -and RedHat also actively contribute to the project. -Intel has recently contributed the new GLSL compiler in Mesa 7.9. -

- -

-LunarG can be contacted -for custom Mesa / 3D graphics development. -

- -

-Volunteers have made significant contributions to all parts of Mesa, including -complete device drivers. -

- -
- - diff --git a/docs/developers.rst b/docs/developers.rst new file mode 100644 index 00000000000..2cf68dfa21d --- /dev/null +++ b/docs/developers.rst @@ -0,0 +1,25 @@ +Developers +========== + +Both professional and volunteer developers contribute to Mesa. + +`VMware `__ employs several of the main Mesa +developers including Brian Paul and Keith Whitwell. + +In the past, Tungsten Graphics contracts implemented many Mesa features +including: + +- DRI drivers for Intel i965, i945, i915 and other chips +- Advanced memory manager and framebuffer object support +- Shading language compiler and OpenGL 2.0 support +- MiniGLX environment + +Other companies including `Intel `__ and +RedHat also actively contribute to the project. Intel has recently +contributed the new GLSL compiler in Mesa 7.9. + +`LunarG `__ can be contacted for custom Mesa / +3D graphics development. + +Volunteers have made significant contributions to all parts of Mesa, +including complete device drivers. diff --git a/docs/devinfo.html b/docs/devinfo.html deleted file mode 100644 index e1f290a6fa1..00000000000 --- a/docs/devinfo.html +++ /dev/null @@ -1,82 +0,0 @@ - - - - - Development Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Development Notes

- - - - -

Adding Extensions

- -

-To add a new GL extension to Mesa you have to do at least the following. -

- -
    -
  • - If glext.h doesn't define the extension, edit - include/GL/gl.h and add code like this: -
    -     #ifndef GL_EXT_the_extension_name
    -     #define GL_EXT_the_extension_name 1
    -     /* declare the new enum tokens */
    -     /* prototype the new functions */
    -     /* TYPEDEFS for the new functions */
    -     #endif
    -   
    -
  • -
  • - In the src/mapi/glapi/gen/ directory, add the new extension - functions and enums to the gl_API.xml file. - Then, a bunch of source files must be regenerated by executing the - corresponding Python scripts. -
  • -
  • - Add a new entry to the gl_extensions struct in - mtypes.h if the extension requires driver capabilities not - already exposed by another extension. -
  • -
  • - Add a new entry to the src/mesa/main/extensions_table.h file. -
  • -
  • - From this point, the best way to proceed is to find another extension, - similar to the new one, that's already implemented in Mesa and use it - as an example. -
  • -
  • - If the new extension adds new GL state, the functions in - get.c, enable.c and attrib.c - will most likely require new code. -
  • -
  • - To determine if the new extension is active in the current context, - use the auto-generated _mesa_has_##name_str() function - defined in src/mesa/main/extensions.h. -
  • -
  • - The dispatch tests check_table.cpp and - dispatch_sanity.cpp should be updated with details about - the new extensions functions. These tests are run using - meson test. -
  • -
- -
- - diff --git a/docs/devinfo.rst b/docs/devinfo.rst new file mode 100644 index 00000000000..4e06bbf7e79 --- /dev/null +++ b/docs/devinfo.rst @@ -0,0 +1,44 @@ +Development Notes +================= + +- `Adding Extensions <#extensions>`__ + +.. _extensions: + +Adding Extensions +----------------- + +To add a new GL extension to Mesa you have to do at least the following. + +- If ``glext.h`` doesn't define the extension, edit ``include/GL/gl.h`` + and add code like this: + + :: + + #ifndef GL_EXT_the_extension_name + #define GL_EXT_the_extension_name 1 + /* declare the new enum tokens */ + /* prototype the new functions */ + /* TYPEDEFS for the new functions */ + #endif + + +- In the ``src/mapi/glapi/gen/`` directory, add the new extension + functions and enums to the ``gl_API.xml`` file. Then, a bunch of + source files must be regenerated by executing the corresponding + Python scripts. +- Add a new entry to the ``gl_extensions`` struct in ``mtypes.h`` if + the extension requires driver capabilities not already exposed by + another extension. +- Add a new entry to the ``src/mesa/main/extensions_table.h`` file. +- From this point, the best way to proceed is to find another + extension, similar to the new one, that's already implemented in Mesa + and use it as an example. +- If the new extension adds new GL state, the functions in ``get.c``, + ``enable.c`` and ``attrib.c`` will most likely require new code. +- To determine if the new extension is active in the current context, + use the auto-generated ``_mesa_has_##name_str()`` function defined in + ``src/mesa/main/extensions.h``. +- The dispatch tests ``check_table.cpp`` and ``dispatch_sanity.cpp`` + should be updated with details about the new extensions functions. + These tests are run using ``meson test``. diff --git a/docs/dispatch.html b/docs/dispatch.html deleted file mode 100644 index 34ab44dd915..00000000000 --- a/docs/dispatch.html +++ /dev/null @@ -1,273 +0,0 @@ - - - - - GL Dispatch - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

GL Dispatch

- -

Several factors combine to make efficient dispatch of OpenGL functions -fairly complicated. This document attempts to explain some of the issues -and introduce the reader to Mesa's implementation. Readers already familiar -with the issues around GL dispatch can safely skip ahead to the overview of Mesa's implementation.

- -

1. Complexity of GL Dispatch

- -

Every GL application has at least one object called a GL context. -This object, which is an implicit parameter to every GL function, stores all -of the GL related state for the application. Every texture, every buffer -object, every enable, and much, much more is stored in the context. Since -an application can have more than one context, the context to be used is -selected by a window-system dependent function such as -glXMakeContextCurrent.

- -

In environments that implement OpenGL with X-Windows using GLX, every GL -function, including the pointers returned by glXGetProcAddress, are -context independent. This means that no matter what context is -currently active, the same glVertex3fv function is used.

- -

This creates the first bit of dispatch complexity. An application can -have two GL contexts. One context is a direct rendering context where -function calls are routed directly to a driver loaded within the -application's address space. The other context is an indirect rendering -context where function calls are converted to GLX protocol and sent to a -server. The same glVertex3fv has to do the right thing depending -on which context is current.

- -

Highly optimized drivers or GLX protocol implementations may want to -change the behavior of GL functions depending on current state. For -example, glFogCoordf may operate differently depending on whether -or not fog is enabled.

- -

In multi-threaded environments, it is possible for each thread to have a -different GL context current. This means that poor old glVertex3fv -has to know which GL context is current in the thread where it is being -called.

- -

2. Overview of Mesa's Implementation

- -

Mesa uses two per-thread pointers. The first pointer stores the address -of the context current in the thread, and the second pointer stores the -address of the dispatch table associated with that context. The -dispatch table stores pointers to functions that actually implement -specific GL functions. Each time a new context is made current in a thread, -these pointers a updated.

- -

The implementation of functions such as glVertex3fv becomes -conceptually simple:

- -
    -
  • Fetch the current dispatch table pointer.
  • -
  • Fetch the pointer to the real glVertex3fv function from the -table.
  • -
  • Call the real function.
  • -
- -

This can be implemented in just a few lines of C code. The file -src/mesa/glapi/glapitemp.h contains code very similar to this.

- -
-
-void glVertex3f(GLfloat x, GLfloat y, GLfloat z)
-{
-    const struct _glapi_table * const dispatch = GET_DISPATCH();
-
-    (*dispatch->Vertex3f)(x, y, z);
-}
-
-
Sample dispatch function
-
- -

The problem with this simple implementation is the large amount of -overhead that it adds to every GL function call.

- -

In a multithreaded environment, a naive implementation of -GET_DISPATCH involves a call to pthread_getspecific or a -similar function. Mesa provides a wrapper function called -_glapi_get_dispatch that is used by default.

- -

3. Optimizations

- -

A number of optimizations have been made over the years to diminish the -performance hit imposed by GL dispatch. This section describes these -optimizations. The benefits of each optimization and the situations where -each can or cannot be used are listed.

- -

3.1. Dual dispatch table pointers

- -

The vast majority of OpenGL applications use the API in a single threaded -manner. That is, the application has only one thread that makes calls into -the GL. In these cases, not only do the calls to -pthread_getspecific hurt performance, but they are completely -unnecessary! It is possible to detect this common case and avoid these -calls.

- -

Each time a new dispatch table is set, Mesa examines and records the ID -of the executing thread. If the same thread ID is always seen, Mesa knows -that the application is, from OpenGL's point of view, single threaded.

- -

As long as an application is single threaded, Mesa stores a pointer to -the dispatch table in a global variable called _glapi_Dispatch. -The pointer is also stored in a per-thread location via -pthread_setspecific. When Mesa detects that an application has -become multithreaded, NULL is stored in _glapi_Dispatch.

- -

Using this simple mechanism the dispatch functions can detect the -multithreaded case by comparing _glapi_Dispatch to NULL. -The resulting implementation of GET_DISPATCH is slightly more -complex, but it avoids the expensive pthread_getspecific call in -the common case.

- -
-
-#define GET_DISPATCH() \
-    (_glapi_Dispatch != NULL) \
-        ? _glapi_Dispatch : pthread_getspecific(&_glapi_Dispatch_key)
-
-
Improved GET_DISPATCH Implementation
-
- -

3.2. ELF TLS

- -

Starting with the 2.4.20 Linux kernel, each thread is allocated an area -of per-thread, global storage. Variables can be put in this area using some -extensions to GCC. By storing the dispatch table pointer in this area, the -expensive call to pthread_getspecific and the test of -_glapi_Dispatch can be avoided.

- -

The dispatch table pointer is stored in a new variable called -_glapi_tls_Dispatch. A new variable name is used so that a single -libGL can implement both interfaces. This allows the libGL to operate with -direct rendering drivers that use either interface. Once the pointer is -properly declared, GET_DISPACH becomes a simple variable -reference.

- -
-
-extern __thread struct _glapi_table *_glapi_tls_Dispatch
-    __attribute__((tls_model("initial-exec")));
-
-#define GET_DISPATCH() _glapi_tls_Dispatch
-
-
TLS GET_DISPATCH Implementation
-
- -

Use of this path is controlled by the preprocessor define -USE_ELF_TLS. Any platform capable of using ELF TLS should use this -as the default dispatch method.

- -

3.3. Assembly Language Dispatch Stubs

- -

Many platforms has difficulty properly optimizing the tail-call in the -dispatch stubs. Platforms like x86 that pass parameters on the stack seem -to have even more difficulty optimizing these routines. All of the dispatch -routines are very short, and it is trivial to create optimal assembly -language versions. The amount of optimization provided by using assembly -stubs varies from platform to platform and application to application. -However, by using the assembly stubs, many platforms can use an additional -space optimization (see below).

- -

The biggest hurdle to creating assembly stubs is handling the various -ways that the dispatch table pointer can be accessed. There are four -different methods that can be used:

- -
    -
  1. Using _glapi_Dispatch directly in builds for non-multithreaded -environments.
  2. -
  3. Using _glapi_Dispatch and _glapi_get_dispatch in -multithreaded environments.
  4. -
  5. Using _glapi_Dispatch and pthread_getspecific in -multithreaded environments.
  6. -
  7. Using _glapi_tls_Dispatch directly in TLS enabled -multithreaded environments.
  8. -
- -

People wishing to implement assembly stubs for new platforms should focus -on #4 if the new platform supports TLS. Otherwise, implement #2 followed by -#3. Environments that do not support multithreading are uncommon and not -terribly relevant.

- -

Selection of the dispatch table pointer access method is controlled by a -few preprocessor defines.

- -
    -
  • If USE_ELF_TLS is defined, method #3 is used.
  • -
  • If HAVE_PTHREAD is defined, method #2 is used.
  • -
  • If none of the preceding are defined, method #1 is used.
  • -
- -

Two different techniques are used to handle the various different cases. -On x86 and SPARC, a macro called GL_STUB is used. In the preamble -of the assembly source file different implementations of the macro are -selected based on the defined preprocessor variables. The assembly code -then consists of a series of invocations of the macros such as: - -

-
-GL_STUB(Color3fv, _gloffset_Color3fv)
-
-
SPARC Assembly Implementation of glColor3fv
-
- -

The benefit of this technique is that changes to the calling pattern -(i.e., addition of a new dispatch table pointer access method) require fewer -changed lines in the assembly code.

- -

However, this technique can only be used on platforms where the function -implementation does not change based on the parameters passed to the -function. For example, since x86 passes all parameters on the stack, no -additional code is needed to save and restore function parameters around a -call to pthread_getspecific. Since x86-64 passes parameters in -registers, varying amounts of code needs to be inserted around the call to -pthread_getspecific to save and restore the GL function's -parameters.

- -

The other technique, used by platforms like x86-64 that cannot use the -first technique, is to insert #ifdef within the assembly -implementation of each function. This makes the assembly file considerably -larger (e.g., 29,332 lines for glapi_x86-64.S versus 1,155 lines for -glapi_x86.S) and causes simple changes to the function -implementation to generate many lines of diffs. Since the assembly files -are typically generated by scripts (see below), this -isn't a significant problem.

- -

Once a new assembly file is created, it must be inserted in the build -system. There are two steps to this. The file must first be added to -src/mesa/sources. That gets the file built and linked. The second -step is to add the correct #ifdef magic to -src/mesa/glapi/glapi_dispatch.c to prevent the C version of the -dispatch functions from being built.

- -

3.4. Fixed-Length Dispatch Stubs

- -

To implement glXGetProcAddress, Mesa stores a table that -associates function names with pointers to those functions. This table is -stored in src/mesa/glapi/glprocs.h. For different reasons on -different platforms, storing all of those pointers is inefficient. On most -platforms, including all known platforms that support TLS, we can avoid this -added overhead.

- -

If the assembly stubs are all the same size, the pointer need not be -stored for every function. The location of the function can instead be -calculated by multiplying the size of the dispatch stub by the offset of the -function in the table. This value is then added to the address of the first -dispatch stub.

- -

This path is activated by adding the correct #ifdef magic to -src/mesa/glapi/glapi.c just before glprocs.h is -included.

- -
- - diff --git a/docs/dispatch.rst b/docs/dispatch.rst new file mode 100644 index 00000000000..c7b0af37636 --- /dev/null +++ b/docs/dispatch.rst @@ -0,0 +1,255 @@ +GL Dispatch +=========== + +Several factors combine to make efficient dispatch of OpenGL functions +fairly complicated. This document attempts to explain some of the issues +and introduce the reader to Mesa's implementation. Readers already +familiar with the issues around GL dispatch can safely skip ahead to the +`overview of Mesa's implementation <#overview>`__. + +1. Complexity of GL Dispatch +---------------------------- + +Every GL application has at least one object called a GL *context*. This +object, which is an implicit parameter to every GL function, stores all +of the GL related state for the application. Every texture, every buffer +object, every enable, and much, much more is stored in the context. +Since an application can have more than one context, the context to be +used is selected by a window-system dependent function such as +``glXMakeContextCurrent``. + +In environments that implement OpenGL with X-Windows using GLX, every GL +function, including the pointers returned by ``glXGetProcAddress``, are +*context independent*. This means that no matter what context is +currently active, the same ``glVertex3fv`` function is used. + +This creates the first bit of dispatch complexity. An application can +have two GL contexts. One context is a direct rendering context where +function calls are routed directly to a driver loaded within the +application's address space. The other context is an indirect rendering +context where function calls are converted to GLX protocol and sent to a +server. The same ``glVertex3fv`` has to do the right thing depending on +which context is current. + +Highly optimized drivers or GLX protocol implementations may want to +change the behavior of GL functions depending on current state. For +example, ``glFogCoordf`` may operate differently depending on whether or +not fog is enabled. + +In multi-threaded environments, it is possible for each thread to have a +different GL context current. This means that poor old ``glVertex3fv`` +has to know which GL context is current in the thread where it is being +called. + +.. _overview: + +2. Overview of Mesa's Implementation +------------------------------------ + +Mesa uses two per-thread pointers. The first pointer stores the address +of the context current in the thread, and the second pointer stores the +address of the *dispatch table* associated with that context. The +dispatch table stores pointers to functions that actually implement +specific GL functions. Each time a new context is made current in a +thread, these pointers a updated. + +The implementation of functions such as ``glVertex3fv`` becomes +conceptually simple: + +- Fetch the current dispatch table pointer. +- Fetch the pointer to the real ``glVertex3fv`` function from the + table. +- Call the real function. + +This can be implemented in just a few lines of C code. The file +``src/mesa/glapi/glapitemp.h`` contains code very similar to this. + +:: + + void glVertex3f(GLfloat x, GLfloat y, GLfloat z) + { + const struct _glapi_table * const dispatch = GET_DISPATCH(); + + (*dispatch->Vertex3f)(x, y, z); + } + +Sample dispatch function + +The problem with this simple implementation is the large amount of +overhead that it adds to every GL function call. + +In a multithreaded environment, a naive implementation of +``GET_DISPATCH`` involves a call to ``pthread_getspecific`` or a similar +function. Mesa provides a wrapper function called +``_glapi_get_dispatch`` that is used by default. + +3. Optimizations +---------------- + +A number of optimizations have been made over the years to diminish the +performance hit imposed by GL dispatch. This section describes these +optimizations. The benefits of each optimization and the situations +where each can or cannot be used are listed. + +3.1. Dual dispatch table pointers +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +The vast majority of OpenGL applications use the API in a single +threaded manner. That is, the application has only one thread that makes +calls into the GL. In these cases, not only do the calls to +``pthread_getspecific`` hurt performance, but they are completely +unnecessary! It is possible to detect this common case and avoid these +calls. + +Each time a new dispatch table is set, Mesa examines and records the ID +of the executing thread. If the same thread ID is always seen, Mesa +knows that the application is, from OpenGL's point of view, single +threaded. + +As long as an application is single threaded, Mesa stores a pointer to +the dispatch table in a global variable called ``_glapi_Dispatch``. The +pointer is also stored in a per-thread location via +``pthread_setspecific``. When Mesa detects that an application has +become multithreaded, ``NULL`` is stored in ``_glapi_Dispatch``. + +Using this simple mechanism the dispatch functions can detect the +multithreaded case by comparing ``_glapi_Dispatch`` to ``NULL``. The +resulting implementation of ``GET_DISPATCH`` is slightly more complex, +but it avoids the expensive ``pthread_getspecific`` call in the common +case. + +:: + + #define GET_DISPATCH() \ + (_glapi_Dispatch != NULL) \ + ? _glapi_Dispatch : pthread_getspecific(&_glapi_Dispatch_key) + +Improved ``GET_DISPATCH`` Implementation + +3.2. ELF TLS +~~~~~~~~~~~~ + +Starting with the 2.4.20 Linux kernel, each thread is allocated an area +of per-thread, global storage. Variables can be put in this area using +some extensions to GCC. By storing the dispatch table pointer in this +area, the expensive call to ``pthread_getspecific`` and the test of +``_glapi_Dispatch`` can be avoided. + +The dispatch table pointer is stored in a new variable called +``_glapi_tls_Dispatch``. A new variable name is used so that a single +libGL can implement both interfaces. This allows the libGL to operate +with direct rendering drivers that use either interface. Once the +pointer is properly declared, ``GET_DISPACH`` becomes a simple variable +reference. + +:: + + extern __thread struct _glapi_table *_glapi_tls_Dispatch + __attribute__((tls_model("initial-exec"))); + + #define GET_DISPATCH() _glapi_tls_Dispatch + +TLS ``GET_DISPATCH`` Implementation + +Use of this path is controlled by the preprocessor define +``USE_ELF_TLS``. Any platform capable of using ELF TLS should use this +as the default dispatch method. + +3.3. Assembly Language Dispatch Stubs +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +Many platforms has difficulty properly optimizing the tail-call in the +dispatch stubs. Platforms like x86 that pass parameters on the stack +seem to have even more difficulty optimizing these routines. All of the +dispatch routines are very short, and it is trivial to create optimal +assembly language versions. The amount of optimization provided by using +assembly stubs varies from platform to platform and application to +application. However, by using the assembly stubs, many platforms can +use an additional space optimization (see `below <#fixedsize>`__). + +The biggest hurdle to creating assembly stubs is handling the various +ways that the dispatch table pointer can be accessed. There are four +different methods that can be used: + +#. Using ``_glapi_Dispatch`` directly in builds for non-multithreaded + environments. +#. Using ``_glapi_Dispatch`` and ``_glapi_get_dispatch`` in + multithreaded environments. +#. Using ``_glapi_Dispatch`` and ``pthread_getspecific`` in + multithreaded environments. +#. Using ``_glapi_tls_Dispatch`` directly in TLS enabled multithreaded + environments. + +People wishing to implement assembly stubs for new platforms should +focus on #4 if the new platform supports TLS. Otherwise, implement #2 +followed by #3. Environments that do not support multithreading are +uncommon and not terribly relevant. + +Selection of the dispatch table pointer access method is controlled by a +few preprocessor defines. + +- If ``USE_ELF_TLS`` is defined, method #3 is used. +- If ``HAVE_PTHREAD`` is defined, method #2 is used. +- If none of the preceding are defined, method #1 is used. + +Two different techniques are used to handle the various different cases. +On x86 and SPARC, a macro called ``GL_STUB`` is used. In the preamble of +the assembly source file different implementations of the macro are +selected based on the defined preprocessor variables. The assembly code +then consists of a series of invocations of the macros such as: + +:: + + GL_STUB(Color3fv, _gloffset_Color3fv) + +SPARC Assembly Implementation of ``glColor3fv`` + +The benefit of this technique is that changes to the calling pattern +(i.e., addition of a new dispatch table pointer access method) require +fewer changed lines in the assembly code. + +However, this technique can only be used on platforms where the function +implementation does not change based on the parameters passed to the +function. For example, since x86 passes all parameters on the stack, no +additional code is needed to save and restore function parameters around +a call to ``pthread_getspecific``. Since x86-64 passes parameters in +registers, varying amounts of code needs to be inserted around the call +to ``pthread_getspecific`` to save and restore the GL function's +parameters. + +The other technique, used by platforms like x86-64 that cannot use the +first technique, is to insert ``#ifdef`` within the assembly +implementation of each function. This makes the assembly file +considerably larger (e.g., 29,332 lines for ``glapi_x86-64.S`` versus +1,155 lines for ``glapi_x86.S``) and causes simple changes to the +function implementation to generate many lines of diffs. Since the +assembly files are typically generated by scripts (see +`below <#autogen>`__), this isn't a significant problem. + +Once a new assembly file is created, it must be inserted in the build +system. There are two steps to this. The file must first be added to +``src/mesa/sources``. That gets the file built and linked. The second +step is to add the correct ``#ifdef`` magic to +``src/mesa/glapi/glapi_dispatch.c`` to prevent the C version of the +dispatch functions from being built. + +.. _fixedsize: + +3.4. Fixed-Length Dispatch Stubs +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +To implement ``glXGetProcAddress``, Mesa stores a table that associates +function names with pointers to those functions. This table is stored in +``src/mesa/glapi/glprocs.h``. For different reasons on different +platforms, storing all of those pointers is inefficient. On most +platforms, including all known platforms that support TLS, we can avoid +this added overhead. + +If the assembly stubs are all the same size, the pointer need not be +stored for every function. The location of the function can instead be +calculated by multiplying the size of the dispatch stub by the offset of +the function in the table. This value is then added to the address of +the first dispatch stub. + +This path is activated by adding the correct ``#ifdef`` magic to +``src/mesa/glapi/glapi.c`` just before ``glprocs.h`` is included. diff --git a/docs/download.html b/docs/download.html deleted file mode 100644 index 52ad51d414b..00000000000 --- a/docs/download.html +++ /dev/null @@ -1,98 +0,0 @@ - - - - - Downloading and Unpacking - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Downloading and Unpacking

- -

Downloading

- -

-You can download the released versions of Mesa via -HTTPS -or -FTP. -

- -

-Starting with the first release of 2017, Mesa's version scheme is -year-based. Filenames are in the form mesa-Y.N.P.tar.gz, where -Y is the year (two digits), N is an incremental number -(starting at 0) and P is the patch number (0 for the first -release, 1 for the first patch after that). -

- -

-When a new release is coming, release candidates (betas) may be found -in the same directory, and are recognisable by the -mesa-Y.N.P-rcX.tar.gz filename. -

- - -

Unpacking

- -

-Mesa releases are available in two formats: .tar.xz and .tar.gz. -

- -

-To unpack the tarball: -

-
-	tar xf mesa-Y.N.P.tar.xz
-
-

or

-
-	tar xf mesa-Y.N.P.tar.gz
-
- - -

Contents

- -

-Proceed to the compilation and installation -instructions. -

- - -

Demos, GLUT, and GLU

- -

-A package of SGI's GLU library is available -here -

- -

-A package of Mark Kilgard's GLUT library is available -here -

- -

-The Mesa demos collection is available -here -

- -

-In the past, GLUT, GLU and the Mesa demos were released in conjunction with -Mesa releases. But since GLUT, GLU and the demos change infrequently, they -were split off into their own git repositories: - -GLUT, -GLU and -Demos, -

- -
- - diff --git a/docs/download.rst b/docs/download.rst new file mode 100644 index 00000000000..eb4058ce089 --- /dev/null +++ b/docs/download.rst @@ -0,0 +1,61 @@ +Downloading and Unpacking +========================= + +Downloading +----------- + +You can download the released versions of Mesa via +`HTTPS `__ or +`FTP `__. + +Starting with the first release of 2017, Mesa's version scheme is +year-based. Filenames are in the form ``mesa-Y.N.P.tar.gz``, where ``Y`` +is the year (two digits), ``N`` is an incremental number (starting at 0) +and ``P`` is the patch number (0 for the first release, 1 for the first +patch after that). + +When a new release is coming, release candidates (betas) may be found in +the same directory, and are recognisable by the +``mesa-Y.N.P-rcX.tar.gz`` filename. + +Unpacking +--------- + +Mesa releases are available in two formats: ``.tar.xz`` and ``.tar.gz``. + +To unpack the tarball: + +:: + + tar xf mesa-Y.N.P.tar.xz + +or + +:: + + tar xf mesa-Y.N.P.tar.gz + +Contents +-------- + +Proceed to the `compilation and installation +instructions `__. + +Demos, GLUT, and GLU +-------------------- + +A package of SGI's GLU library is available +`here `__ + +A package of Mark Kilgard's GLUT library is available +`here `__ + +The Mesa demos collection is available +`here `__ + +In the past, GLUT, GLU and the Mesa demos were released in conjunction +with Mesa releases. But since GLUT, GLU and the demos change +infrequently, they were split off into their own git repositories: +`GLUT `__, +`GLU `__ and +`Demos `__, diff --git a/docs/egl.html b/docs/egl.html deleted file mode 100644 index 6f4028f756a..00000000000 --- a/docs/egl.html +++ /dev/null @@ -1,252 +0,0 @@ - - - - - EGL - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

EGL

- -

The current version of EGL in Mesa implements EGL 1.4. More information -about EGL can be found at - -https://www.khronos.org/egl/.

- -

The Mesa's implementation of EGL uses a driver architecture. The main -library (libEGL) is window system neutral. It provides the EGL -API entry points and helper functions for use by the drivers. Drivers are -dynamically loaded by the main library and most of the EGL API calls are -directly dispatched to the drivers.

- -

The driver in use decides the window system to support.

- -

Build EGL

- -
    -
  1. -

    Configure your build with the desired client APIs and enable -the driver for your hardware. For example:

    - -
    -$ meson configure \
    -        -D egl=true \
    -        -D gles1=true \
    -        -D gles2=true \
    -        -D dri-drivers=... \
    -        -D gallium-drivers=...
    -
    - -

    The main library and OpenGL is enabled by default. The first two options -above enables OpenGL ES 1.x and 2.x. The last two -options enables the listed classic and Gallium drivers respectively.

    - -
  2. - -
  3. Build and install Mesa as usual.
  4. -
- -

In the given example, it will build and install libEGL, -libGL, libGLESv1_CM, libGLESv2, and one -or more EGL drivers.

- -

Configure Options

- -

There are several options that control the build of EGL at configuration -time

- -
-
-D egl=true
-
- -

By default, EGL is enabled. When disabled, the main library and the drivers -will not be built.

- -
- -
-D platforms=...
-
- -

List the platforms (window systems) to support. Its argument is a comma -separated string such as -D platforms=x11,drm. It decides -the platforms a driver may support. The first listed platform is also used by -the main library to decide the native platform.

- -

The available platforms are x11, drm, -wayland, surfaceless, android, -and haiku. -The android platform can either be built as a system -component, part of AOSP, using Android.mk files, or -cross-compiled using appropriate options. -Unless for special needs, the build system should -select the right platforms automatically.

- -
- -
-D gles1=true and -D gles2=true
-
- -

These options enable OpenGL ES support in OpenGL. The result is one big -internal library that supports multiple APIs.

- -
- -
-D shared-glapi=true
-
- -

By default, libGL has its own copy of libglapi. -This options makes libGL use the shared libglapi. This -is required if applications mix OpenGL and OpenGL ES.

- -
- -
- -

Use EGL

- -

Demos

- -

There are demos for the client APIs supported by EGL. They can be found in -mesa/demos repository.

- -

Environment Variables

- -

There are several environment variables that control the behavior of EGL at -runtime

- -
-
EGL_PLATFORM
-
- -

This variable specifies the native platform. The valid values are the same -as those for -D platforms=.... When the variable is not set, -the main library uses the first platform listed in --D platforms=... as the native platform.

- -

Extensions like EGL_MESA_drm_display define new functions to -create displays for non-native platforms. These extensions are usually used by -applications that support non-native platforms. Setting this variable is -probably required only for some of the demos found in mesa/demo repository.

- -
- -
EGL_LOG_LEVEL
-
- -

This changes the log level of the main library and the drivers. The valid -values are: debug, info, warning, and -fatal.

- -
-
- -

EGL Drivers

- -
-
egl_dri2
-
- -

This driver supports both x11 and drm platforms. -It functions as a DRI driver loader. For x11 support, it talks to -the X server directly using (XCB-)DRI2 protocol.

- -

This driver can share DRI drivers with libGL.

- -
-
- -

Packaging

- -

The ABI between the main library and its drivers are not stable. Nor is -there a plan to stabilize it at the moment.

- -

Developers

- -

The sources of the main library and drivers can be found at -src/egl/.

- -

Lifetime of Display Resources

- -

Contexts and surfaces are examples of display resources. They might live -longer than the display that creates them.

- -

In EGL, when a display is terminated through eglTerminate, all -display resources should be destroyed. Similarly, when a thread is released -through eglReleaseThread, all current display resources should be -released. Another way to destroy or release resources is through functions -such as eglDestroySurface or eglMakeCurrent.

- -

When a resource that is current to some thread is destroyed, the resource -should not be destroyed immediately. EGL requires the resource to live until -it is no longer current. A driver usually calls -eglIs<Resource>Bound to check if a resource is bound -(current) to any thread in the destroy callbacks. If it is still bound, the -resource is not destroyed.

- -

The main library will mark destroyed current resources as unlinked. In a -driver's MakeCurrent callback, -eglIs<Resource>Linked can then be called to check if a newly -released resource is linked to a display. If it is not, the last reference to -the resource is removed and the driver should destroy the resource. But it -should be careful here because MakeCurrent might be called with an -uninitialized display.

- -

This is the only mechanism provided by the main library to help manage the -resources. The drivers are responsible to the correct behavior as defined by -EGL.

- -

EGL_RENDER_BUFFER

- -

In EGL, the color buffer a context should try to render to is decided by the -binding surface. It should try to render to the front buffer if the binding -surface has EGL_RENDER_BUFFER set to -EGL_SINGLE_BUFFER; If the same context is later bound to a -surface with EGL_RENDER_BUFFER set to -EGL_BACK_BUFFER, the context should try to render to the back -buffer. However, the context is allowed to make the final decision as to which -color buffer it wants to or is able to render to.

- -

For pbuffer surfaces, the render buffer is always -EGL_BACK_BUFFER. And for pixmap surfaces, the render buffer is -always EGL_SINGLE_BUFFER. Unlike window surfaces, EGL spec -requires their EGL_RENDER_BUFFER values to be honored. As a -result, a driver should never set EGL_PIXMAP_BIT or -EGL_PBUFFER_BIT bits of a config if the contexts created with the -config won't be able to honor the EGL_RENDER_BUFFER of pixmap or -pbuffer surfaces.

- -

It should also be noted that pixmap and pbuffer surfaces are assumed to be -single-buffered, in that eglSwapBuffers has no effect on them. It -is desirable that a driver allocates a private color buffer for each pbuffer -surface created. If the window system the driver supports has native pbuffers, -or if the native pixmaps have more than one color buffers, the driver should -carefully attach the native color buffers to the EGL surfaces, re-route them if -required.

- -

There is no defined behavior as to, for example, how -glDrawBuffer interacts with EGL_RENDER_BUFFER. Right -now, it is desired that the draw buffer in a client API be fixed for pixmap and -pbuffer surfaces. Therefore, the driver is responsible to guarantee that the -client API renders to the specified render buffer for pixmap and pbuffer -surfaces.

- -

EGLDisplay Mutex

- -The EGLDisplay will be locked before calling any of the dispatch -functions (well, except for GetProcAddress which does not take an -EGLDisplay). This guarantees that the same dispatch function will -not be called with the sample display at the same time. If a driver has access -to an EGLDisplay without going through the EGL APIs, the driver -should as well lock the display before using it. - -
- - diff --git a/docs/egl.rst b/docs/egl.rst new file mode 100644 index 00000000000..9b7f2c035a2 --- /dev/null +++ b/docs/egl.rst @@ -0,0 +1,197 @@ +EGL +=== + +The current version of EGL in Mesa implements EGL 1.4. More information +about EGL can be found at https://www.khronos.org/egl/. + +The Mesa's implementation of EGL uses a driver architecture. The main +library (``libEGL``) is window system neutral. It provides the EGL API +entry points and helper functions for use by the drivers. Drivers are +dynamically loaded by the main library and most of the EGL API calls are +directly dispatched to the drivers. + +The driver in use decides the window system to support. + +Build EGL +--------- + +#. Configure your build with the desired client APIs and enable the + driver for your hardware. For example: + + :: + + $ meson configure \ + -D egl=true \ + -D gles1=true \ + -D gles2=true \ + -D dri-drivers=... \ + -D gallium-drivers=... + + The main library and OpenGL is enabled by default. The first two + options above enables `OpenGL ES 1.x and 2.x `__. The + last two options enables the listed classic and Gallium drivers + respectively. + +#. Build and install Mesa as usual. + +In the given example, it will build and install ``libEGL``, ``libGL``, +``libGLESv1_CM``, ``libGLESv2``, and one or more EGL drivers. + +Configure Options +~~~~~~~~~~~~~~~~~ + +There are several options that control the build of EGL at configuration +time + +``-D egl=true`` + By default, EGL is enabled. When disabled, the main library and the + drivers will not be built. + +``-D platforms=...`` + List the platforms (window systems) to support. Its argument is a + comma separated string such as ``-D platforms=x11,drm``. It decides + the platforms a driver may support. The first listed platform is also + used by the main library to decide the native platform. + + The available platforms are ``x11``, ``drm``, ``wayland``, + ``surfaceless``, ``android``, and ``haiku``. The ``android`` platform + can either be built as a system component, part of AOSP, using + ``Android.mk`` files, or cross-compiled using appropriate options. + Unless for special needs, the build system should select the right + platforms automatically. + +``-D gles1=true`` and ``-D gles2=true`` + These options enable OpenGL ES support in OpenGL. The result is one + big internal library that supports multiple APIs. + +``-D shared-glapi=true`` + By default, ``libGL`` has its own copy of ``libglapi``. This options + makes ``libGL`` use the shared ``libglapi``. This is required if + applications mix OpenGL and OpenGL ES. + +Use EGL +------- + +Demos +~~~~~ + +There are demos for the client APIs supported by EGL. They can be found +in mesa/demos repository. + +Environment Variables +~~~~~~~~~~~~~~~~~~~~~ + +There are several environment variables that control the behavior of EGL +at runtime + +``EGL_PLATFORM`` + This variable specifies the native platform. The valid values are the + same as those for ``-D platforms=...``. When the variable is not set, + the main library uses the first platform listed in + ``-D platforms=...`` as the native platform. + + Extensions like ``EGL_MESA_drm_display`` define new functions to + create displays for non-native platforms. These extensions are + usually used by applications that support non-native platforms. + Setting this variable is probably required only for some of the demos + found in mesa/demo repository. + +``EGL_LOG_LEVEL`` + This changes the log level of the main library and the drivers. The + valid values are: ``debug``, ``info``, ``warning``, and ``fatal``. + +EGL Drivers +----------- + +``egl_dri2`` + This driver supports both ``x11`` and ``drm`` platforms. It functions + as a DRI driver loader. For ``x11`` support, it talks to the X server + directly using (XCB-)DRI2 protocol. + + This driver can share DRI drivers with ``libGL``. + +Packaging +--------- + +The ABI between the main library and its drivers are not stable. Nor is +there a plan to stabilize it at the moment. + +Developers +---------- + +The sources of the main library and drivers can be found at +``src/egl/``. + +Lifetime of Display Resources +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +Contexts and surfaces are examples of display resources. They might live +longer than the display that creates them. + +In EGL, when a display is terminated through ``eglTerminate``, all +display resources should be destroyed. Similarly, when a thread is +released through ``eglReleaseThread``, all current display resources +should be released. Another way to destroy or release resources is +through functions such as ``eglDestroySurface`` or ``eglMakeCurrent``. + +When a resource that is current to some thread is destroyed, the +resource should not be destroyed immediately. EGL requires the resource +to live until it is no longer current. A driver usually calls +``eglIsBound`` to check if a resource is bound (current) to +any thread in the destroy callbacks. If it is still bound, the resource +is not destroyed. + +The main library will mark destroyed current resources as unlinked. In a +driver's ``MakeCurrent`` callback, ``eglIsLinked`` can then be +called to check if a newly released resource is linked to a display. If +it is not, the last reference to the resource is removed and the driver +should destroy the resource. But it should be careful here because +``MakeCurrent`` might be called with an uninitialized display. + +This is the only mechanism provided by the main library to help manage +the resources. The drivers are responsible to the correct behavior as +defined by EGL. + +``EGL_RENDER_BUFFER`` +~~~~~~~~~~~~~~~~~~~~~ + +In EGL, the color buffer a context should try to render to is decided by +the binding surface. It should try to render to the front buffer if the +binding surface has ``EGL_RENDER_BUFFER`` set to ``EGL_SINGLE_BUFFER``; +If the same context is later bound to a surface with +``EGL_RENDER_BUFFER`` set to ``EGL_BACK_BUFFER``, the context should try +to render to the back buffer. However, the context is allowed to make +the final decision as to which color buffer it wants to or is able to +render to. + +For pbuffer surfaces, the render buffer is always ``EGL_BACK_BUFFER``. +And for pixmap surfaces, the render buffer is always +``EGL_SINGLE_BUFFER``. Unlike window surfaces, EGL spec requires their +``EGL_RENDER_BUFFER`` values to be honored. As a result, a driver should +never set ``EGL_PIXMAP_BIT`` or ``EGL_PBUFFER_BIT`` bits of a config if +the contexts created with the config won't be able to honor the +``EGL_RENDER_BUFFER`` of pixmap or pbuffer surfaces. + +It should also be noted that pixmap and pbuffer surfaces are assumed to +be single-buffered, in that ``eglSwapBuffers`` has no effect on them. It +is desirable that a driver allocates a private color buffer for each +pbuffer surface created. If the window system the driver supports has +native pbuffers, or if the native pixmaps have more than one color +buffers, the driver should carefully attach the native color buffers to +the EGL surfaces, re-route them if required. + +There is no defined behavior as to, for example, how ``glDrawBuffer`` +interacts with ``EGL_RENDER_BUFFER``. Right now, it is desired that the +draw buffer in a client API be fixed for pixmap and pbuffer surfaces. +Therefore, the driver is responsible to guarantee that the client API +renders to the specified render buffer for pixmap and pbuffer surfaces. + +``EGLDisplay`` Mutex +~~~~~~~~~~~~~~~~~~~~ + +The ``EGLDisplay`` will be locked before calling any of the dispatch +functions (well, except for GetProcAddress which does not take an +``EGLDisplay``). This guarantees that the same dispatch function will +not be called with the sample display at the same time. If a driver has +access to an ``EGLDisplay`` without going through the EGL APIs, the +driver should as well lock the display before using it. diff --git a/docs/envvars.html b/docs/envvars.html deleted file mode 100644 index a642daf59c2..00000000000 --- a/docs/envvars.html +++ /dev/null @@ -1,786 +0,0 @@ - - - - - Environment Variables - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Environment Variables

- -

-Normally, no environment variables need to be set. Most of the environment -variables used by Mesa/Gallium are for debugging purposes, but they can -sometimes be useful for debugging end-user issues. -

- - -

LibGL environment variables

- -
-
LIBGL_DEBUG
-
If defined debug information will be printed to stderr. - If set to verbose additional information will be - printed.
-
LIBGL_DRIVERS_PATH
-
colon-separated list of paths to search for DRI drivers
-
LIBGL_ALWAYS_INDIRECT
-
if set to true, forces an indirect rendering - context/connection.
-
LIBGL_ALWAYS_SOFTWARE
-
if set to true, always use software rendering
-
LIBGL_NO_DRAWARRAYS
-
if set to true, do not use DrawArrays GLX protocol - (for debugging)
-
LIBGL_SHOW_FPS
-
print framerate to stdout based on the number of - glXSwapBuffers calls per second.
-
LIBGL_DRI3_DISABLE
-
disable DRI3 if set to true.
-
- -

Core Mesa environment variables

- -
-
MESA_NO_ASM
-
if set, disables all assembly language optimizations
-
MESA_NO_MMX
-
if set, disables Intel MMX optimizations
-
MESA_NO_3DNOW
-
if set, disables AMD 3DNow! optimizations
-
MESA_NO_SSE
-
if set, disables Intel SSE optimizations
-
MESA_NO_ERROR
-
if set to 1, error checking is disabled as per KHR_no_error. - This will result in undefined behaviour for invalid use of the api, but - can reduce CPU use for apps that are known to be error free.
-
MESA_DEBUG
-
if set, error messages are printed to stderr. For example, - if the application generates a GL_INVALID_ENUM error, a - corresponding error message indicating where the error occurred, and - possibly why, will be printed to stderr. For release builds, - MESA_DEBUG defaults to off (no debug output). - MESA_DEBUG accepts the following comma-separated list of - named flags, which adds extra behaviour to just set - MESA_DEBUG=1: -
-
silent
-
turn off debug messages. Only useful for debug builds.
-
flush
-
flush after each drawing command
-
incomplete_tex
-
extra debug messages when a texture is incomplete
-
incomplete_fbo
-
extra debug messages when a fbo is incomplete
-
context
-
create a debug context (see GLX_CONTEXT_DEBUG_BIT_ARB) - and print error and performance messages to stderr (or - MESA_LOG_FILE).
-
-
-
MESA_LOG_FILE
-
specifies a file name for logging all errors, warnings, - etc., rather than stderr
-
MESA_TEX_PROG
-
if set, implement conventional texture env modes with - fragment programs (intended for developers only)
-
MESA_TNL_PROG
-
if set, implement conventional vertex transformation operations with - vertex programs (intended for developers only). Setting this variable - automatically sets the MESA_TEX_PROG variable as well.
-
MESA_EXTENSION_OVERRIDE
-
can be used to enable/disable extensions. A value such as - GL_EXT_foo -GL_EXT_bar will enable the - GL_EXT_foo extension and disable the - GL_EXT_bar extension.
-
MESA_EXTENSION_MAX_YEAR
-
The GL_EXTENSIONS string returned by Mesa is sorted by - extension year. If this variable is set to year X, only extensions - defined on or before year X will be reported. This is to work-around a - bug in some games where the extension string is copied into a fixed-size - buffer without truncating. If the extension string is too long, the - buffer overrun can cause the game to crash. This is a work-around for - that.
-
MESA_GL_VERSION_OVERRIDE
-
changes the value returned by -glGetString(GL_VERSION) and possibly the GL API type. -
    -
  • The format should be MAJOR.MINOR[FC|COMPAT] -
  • FC is an optional suffix that indicates a forward - compatible context. This is only valid for versions >= 3.0. -
  • COMPAT is an optional suffix that indicates a - compatibility context or GL_ARB_compatibility support. - This is only valid for versions >= 3.1. -
  • GL versions <= 3.0 are set to a compatibility (non-Core) - profile -
  • GL versions = 3.1, depending on the driver, it may or may not - have the ARB_compatibility extension enabled. -
  • GL versions >= 3.2 are set to a Core profile -
  • Examples: -
    -
    2.1
    -
    select a compatibility (non-Core) profile with GL version 2.1.
    -
    3.0
    -
    select a compatibility (non-Core) profile with GL version 3.0.
    -
    3.0FC
    -
    select a Core+Forward Compatible profile with GL version 3.0.
    -
    3.1
    -
    select GL version 3.1 with GL_ARB_compatibility - enabled per the driver default.
    -
    3.1FC
    -
    select GL version 3.1 with forward compatibility and - GL_ARB_compatibility disabled.
    -
    3.1COMPAT
    -
    select GL version 3.1 with GL_ARB_compatibility - enabled.
    -
    X.Y
    -
    override GL version to X.Y without changing the profile.
    -
    X.YFC
    -
    select a Core+Forward Compatible profile with GL version X.Y.
    -
    X.YCOMPAT
    -
    select a Compatibility profile with GL version X.Y.
    -
    -
  • Mesa may not really implement all the features of the given - version. (for developers only) -
-
-
MESA_GLES_VERSION_OVERRIDE
-
changes the value returned by glGetString(GL_VERSION) - for OpenGL ES. -
    -
  • The format should be MAJOR.MINOR -
  • Examples: 2.0, 3.0, 3.1 -
  • Mesa may not really implement all the features of the given version. -(for developers only) -
-
-
MESA_GLSL_VERSION_OVERRIDE
-
changes the value returned by - glGetString(GL_SHADING_LANGUAGE_VERSION). - Valid values are integers, such as 130. Mesa will not - really implement all the features of the given language version if - it's higher than what's normally reported. (for developers only) -
-
MESA_GLSL_CACHE_DISABLE
-
if set to true, disables the GLSL shader cache
-
MESA_GLSL_CACHE_MAX_SIZE
-
if set, determines the maximum size of the on-disk cache of compiled GLSL - programs. Should be set to a number optionally followed by K, - M, or G to specify a size in kilobytes, - megabytes, or gigabytes. By default, gigabytes will be assumed. And if - unset, a maximum size of 1GB will be used. Note: A separate cache might - be created for each architecture that Mesa is installed for on your - system. For example under the default settings you may end up with a 1GB - cache for x86_64 and another 1GB cache for i386.
-
MESA_GLSL_CACHE_DIR
-
if set, determines the directory to be used for the on-disk cache of - compiled GLSL programs. If this variable is not set, then the cache will - be stored in $XDG_CACHE_HOME/mesa_shader_cache (if that - variable is set), or else within .cache/mesa_shader_cache - within the user's home directory. -
-
MESA_GLSL
-
shading language compiler options
-
MESA_NO_MINMAX_CACHE
-
when set, the minmax index cache is globally disabled.
-
MESA_SHADER_CAPTURE_PATH
-
see Capturing Shaders
-
MESA_SHADER_DUMP_PATH and MESA_SHADER_READ_PATH
-
see Experimenting with Shader Replacements
-
MESA_VK_VERSION_OVERRIDE
-
changes the Vulkan physical device version - as returned in VkPhysicalDeviceProperties::apiVersion. -
    -
  • The format should be MAJOR.MINOR[.PATCH]
  • -
  • This will not let you force a version higher than the driver's - instance version as advertised by - vkEnumerateInstanceVersion
  • -
  • This can be very useful for debugging but some features may not be - implemented correctly. (For developers only)
  • -
-
-
- - -

NIR passes enviroment variables

-

-The following are only applicable for drivers that uses NIR, as they -modify the behaviour for the common NIR_PASS and NIR_PASS_V macros, -that wrap calls to NIR lowering/optimizations. -

- -
-
NIR_PRINT
-
If defined, the resulting NIR shader will be printed out at each succesful NIR lowering/optimization call.
-
NIR_TEST_CLONE
-
If defined, cloning a NIR shader would be tested at each succesful NIR lowering/optimization call.
-
NIR_TEST_SERIALIZE
-
If defined, serialize and deserialize a NIR shader would be tested at each succesful NIR lowering/optimization call.
-
- - -

Mesa Xlib driver environment variables

- -

-The following are only applicable to the Mesa Xlib software driver. -See the Xlib software driver page for details. -

-
-
MESA_RGB_VISUAL
-
specifies the X visual and depth for RGB mode
-
MESA_CI_VISUAL
-
specifies the X visual and depth for CI mode
-
MESA_BACK_BUFFER
-
specifies how to implement the back color buffer, either - pixmap or ximage
-
MESA_GAMMA
-
gamma correction coefficients for red, green, blue channels
-
MESA_XSYNC
-
enable synchronous X behavior (for debugging only)
-
MESA_GLX_FORCE_CI
-
if set, force GLX to treat 8bpp visuals as CI visuals
-
MESA_GLX_FORCE_ALPHA
-
if set, forces RGB windows to have an alpha channel.
-
MESA_GLX_DEPTH_BITS
-
specifies default number of bits for depth buffer.
-
MESA_GLX_ALPHA_BITS
-
specifies default number of bits for alpha channel.
-
- - -

i945/i965 driver environment variables (non-Gallium)

- -
-
INTEL_NO_HW
-
if set to 1, prevents batches from being submitted to the hardware. - This is useful for debugging hangs, etc.
-
INTEL_DEBUG
-
a comma-separated list of named flags, which do various things: -
-
ann
-
annotate IR in assembly dumps
-
aub
-
dump batches into an AUB trace for use with simulation tools
-
bat
-
emit batch information
-
blit
-
emit messages about blit operations
-
blorp
-
emit messages about the blorp operations (blits & clears)
-
buf
-
emit messages about buffer objects
-
clip
-
emit messages about the clip unit (for old gens, includes the CLIP program)
-
color
-
use color in output
-
cs
-
dump shader assembly for compute shaders
-
do32
-
generate compute shader SIMD32 programs even if workgroup size doesn't exceed the SIMD16 limit
-
dri
-
emit messages about the DRI interface
-
fbo
-
emit messages about framebuffers
-
fs
-
dump shader assembly for fragment shaders
-
gs
-
dump shader assembly for geometry shaders
-
hex
-
print instruction hex dump with the disassembly
-
l3
-
emit messages about the new L3 state during transitions
-
miptree
-
emit messages about miptrees
-
no8
-
don't generate SIMD8 fragment shader
-
no16
-
suppress generation of 16-wide fragment shaders. useful for debugging broken shaders
-
nocompact
-
disable instruction compaction
-
nodualobj
-
suppress generation of dual-object geometry shader code
-
nofc
-
disable fast clears
-
norbc
-
disable single sampled render buffer compression
-
optimizer
-
dump shader assembly to files at each optimization pass and iteration that make progress
-
perf
-
emit messages about performance issues
-
perfmon
-
emit messages about AMD_performance_monitor
-
pix
-
emit messages about pixel operations
-
prim
-
emit messages about drawing primitives
-
reemit
-
mark all state dirty on each draw call
-
sf
-
emit messages about the strips & fans unit (for old gens, includes the SF program)
-
shader_time
-
record how much GPU time is spent in each shader
-
spill_fs
-
force spilling of all registers in the scalar backend (useful to debug spilling code)
-
spill_vec4
-
force spilling of all registers in the vec4 backend (useful to debug spilling code)
-
state
-
emit messages about state flag tracking
-
submit
-
emit batchbuffer usage statistics
-
sync
-
after sending each batch, emit a message and wait for that batch to finish rendering
-
tcs
-
dump shader assembly for tessellation control shaders
-
tes
-
dump shader assembly for tessellation evaluation shaders
-
tex
-
emit messages about textures.
-
urb
-
emit messages about URB setup
-
vert
-
emit messages about vertex assembly
-
vs
-
dump shader assembly for vertex shaders
-
-
-
INTEL_SCALAR_VS (or TCS, TES, - GS)
-
force scalar/vec4 mode for a shader stage (Gen8-9 only)
-
INTEL_PRECISE_TRIG
-
if set to 1, true or yes, then the driver prefers accuracy over - performance in trig functions.
-
- - -

Radeon driver environment variables (radeon, r200, and r300g)

- -
-
RADEON_NO_TCL
-
if set, disable hardware-accelerated Transform/Clip/Lighting.
-
- - -

EGL environment variables

- -

-Mesa EGL supports different sets of environment variables. See the -Mesa EGL page for the details. -

- - -

Gallium environment variables

- -
-
GALLIUM_HUD
-
draws various information on the screen, like framerate, - cpu load, driver statistics, performance counters, etc. - Set GALLIUM_HUD=help and run e.g. - glxgears for more info.
-
GALLIUM_HUD_PERIOD
-
sets the hud update rate in seconds (float). Use zero - to update every frame. The default period is 1/2 second.
-
GALLIUM_HUD_VISIBLE
-
control default visibility, defaults to true.
-
GALLIUM_HUD_TOGGLE_SIGNAL
-
toggle visibility via user specified signal. - Especially useful to toggle hud at specific points of application and - disable for unencumbered viewing the rest of the time. For example, set - GALLIUM_HUD_VISIBLE to false and - GALLIUM_HUD_TOGGLE_SIGNAL to 10 - (SIGUSR1). - Use kill -10 <pid> to toggle the hud as desired.
-
GALLIUM_HUD_SCALE
-
Scale hud by an integer factor, for high DPI displays. Default is 1.
-
GALLIUM_HUD_DUMP_DIR
-
specifies a directory for writing the displayed hud values into files.
-
GALLIUM_DRIVER
-
useful in combination with LIBGL_ALWAYS_SOFTWARE=true for - choosing one of the software renderers softpipe, - llvmpipe or swr.
-
GALLIUM_LOG_FILE
-
specifies a file for logging all errors, warnings, etc. - rather than stderr.
-
GALLIUM_PRINT_OPTIONS
-
if non-zero, print all the Gallium environment variables which are - used, and their current values.
-
GALLIUM_DUMP_CPU
-
if non-zero, print information about the CPU on start-up
-
TGSI_PRINT_SANITY
-
if set, do extra sanity checking on TGSI shaders and - print any errors to stderr.
-
DRAW_FSE
-
???
-
DRAW_NO_FSE
-
???
-
DRAW_USE_LLVM
-
if set to zero, the draw module will not use LLVM to execute - shaders, vertex fetch, etc.
-
ST_DEBUG
-
controls debug output from the Mesa/Gallium state tracker. - Setting to tgsi, for example, will print all the TGSI - shaders. See src/mesa/state_tracker/st_debug.c for other - options.
-
- -

Clover environment variables

- -
-
CLOVER_EXTRA_BUILD_OPTIONS
-
allows specifying additional compiler and linker - options. Specified options are appended after the options set by the OpenCL - program in clBuildProgram.
-
CLOVER_EXTRA_COMPILE_OPTIONS
-
allows specifying additional compiler - options. Specified options are appended after the options set by the OpenCL - program in clCompileProgram.
-
CLOVER_EXTRA_LINK_OPTIONS
-
allows specifying additional linker - options. Specified options are appended after the options set by the OpenCL - program in clLinkProgram.
-
- - -

Softpipe driver environment variables

-
-
SOFTPIPE_DUMP_FS
-
if set, the softpipe driver will print fragment shaders to stderr
-
SOFTPIPE_DUMP_GS
-
if set, the softpipe driver will print geometry shaders to stderr
-
SOFTPIPE_NO_RAST
-
if set, rasterization is no-op'd. For profiling purposes.
-
SOFTPIPE_USE_LLVM
-
if set, the softpipe driver will try to use LLVM JIT for - vertex shading processing.
-
- - -

LLVMpipe driver environment variables

-
-
LP_NO_RAST
-
if set LLVMpipe will no-op rasterization
-
LP_DEBUG
-
a comma-separated list of debug options is accepted. See the - source code for details.
-
LP_PERF
-
a comma-separated list of options to selectively no-op various - parts of the driver. See the source code for details.
-
LP_NUM_THREADS
-
an integer indicating how many threads to use for rendering. - Zero turns off threading completely. The default value is the number of CPU - cores present.
-
- -

VMware SVGA driver environment variables

-
-
SVGA_FORCE_SWTNL
-
force use of software vertex transformation
-
SVGA_NO_SWTNL
-
don't allow software vertex transformation fallbacks (will often result - in incorrect rendering).
-
SVGA_DEBUG
-
for dumping shaders, constant buffers, etc. See the code for - details.
-
SVGA_EXTRA_LOGGING
-
if set, enables extra logging to the vmware.log file, - such as the OpenGL program's name and command line arguments.
-
SVGA_NO_LOGGING
-
if set, disables logging to the vmware.log file. This is - useful when using Valgrind because it otherwise crashes when - initializing the host log feature.
-
-

See the driver code for other, lesser-used variables.

- -

WGL environment variables

-
-
WGL_SWAP_INTERVAL
-
to set a swap interval, equivalent to calling - wglSwapIntervalEXT() in an application. If this - environment variable is set, application calls to - wglSwapIntervalEXT() will have no effect.
-
- -

VA-API environment variables

-
-
VAAPI_MPEG4_ENABLED
-
enable MPEG4 for VA-API, disabled by default.
-
- - -

VC4 driver environment variables

-
-
VC4_DEBUG
-
a comma-separated list of named flags, which do various things: -
-
cl
-
dump command list during creation
-
qpu
-
dump generated QPU instructions
-
qir
-
dump QPU IR during program compile
-
nir
-
dump NIR during program compile
-
tgsi
-
dump TGSI during program compile
-
shaderdb
-
dump program compile information for shader-db analysis
-
perf
-
print during performance-related events
-
norast
-
skip actual hardware execution of commands
-
always_flush
-
flush after each draw call
-
always_sync
-
wait for finish after each flush
-
dump
-
write a GPU command stream trace file (VC4 simulator only)
-
-
-
- - -

RADV driver environment variables

-
-
RADV_DEBUG
-
a comma-separated list of named flags, which do various things: -
-
allbos
-
force all allocated buffers to be referenced in submissions
-
allentrypoints
-
enable all device/instance entrypoints
-
checkir
-
validate the LLVM IR before LLVM compiles the shader
-
errors
-
display more info about errors
-
info
-
show GPU-related information
-
metashaders
-
dump internal meta shaders
-
nobinning
-
disable primitive binning
-
nocache
-
disable shaders cache
-
nocompute
-
disable compute queue
-
nodcc
-
disable Delta Color Compression (DCC) on images
-
nodynamicbounds
-
do not check OOB access for dynamic descriptors
-
nofastclears
-
disable fast color/depthstencil clears
-
nohiz
-
disable HIZ for depthstencil images
-
noibs
-
disable directly recording command buffers in GPU-visible memory
-
noloadstoreopt
-
disable LLVM SILoadStoreOptimizer pass
-
nomemorycache
-
disable memory shaders cache
-
nongg
-
disable NGG for GFX10+
-
nooutoforder
-
disable out-of-order rasterization
-
noshaderballot
-
disable shader ballot
-
nothreadllvm
-
disable LLVM threaded compilation
-
preoptir
-
dump LLVM IR before any optimizations
-
shaders
-
dump shaders
-
shaderstats
-
dump shader statistics
-
spirv
-
dump SPIR-V
-
startup
-
display info at startup
-
syncshaders
-
synchronize shaders after all draws/dispatches
-
vmfaults
-
check for VM memory faults via dmesg
-
zerovram
-
initialize all memory allocated in VRAM as zero
-
-
-
RADV_FORCE_FAMILY
-
create a null device to compile shaders without a AMD GPU (eg. gfx900)
-
RADV_PERFTEST
-
a comma-separated list of named flags, which do various things: -
-
aco
-
enable ACO experimental compiler
-
bolist
-
enable the global BO list
-
cswave32
-
enable wave32 for compute shaders (GFX10+)
-
dccmsaa
-
enable DCC for MSAA images
-
dfsm
-
enable dfsm
-
gewave32
-
enable wave32 for vertex/tess/geometry shaders (GFX10+)
-
localbos
-
enable local BOs
-
pswave32
-
enable wave32 for pixel shaders (GFX10+)
-
shader_ballot
-
enable shader ballot
-
tccompatcmask
-
enable TC-compat cmask for MSAA images
-
-
-
RADV_SECURE_COMPILE_THREADS
-
maximum number of secure compile threads (up to 32)
-
RADV_TEX_ANISO
-
force anisotropy filter (up to 16)
-
RADV_TRACE_FILE
-
generate cmdbuffer tracefiles when a GPU hang is detected
-
ACO_DEBUG
-
a comma-separated list of named flags, which do various things: -
-
validateir
-
validate the ACO IR at various points of compilation (enabled by default for debug/debugoptimized builds)
-
validatera
-
validate register assignment of ACO IR and catches many RA bugs
-
perfwarn
-
abort on some suboptimal code generation
-
-
-
- -

radeonsi driver environment variables

-
-
AMD_DEBUG
-
a comma-separated list of named flags, which do various things:
-
-
-

Disable features / workaround flags (useful to diagnose an issue):

-
nodma
-
Disable SDMA
-
nodmaclear
-
Disable SDMA clears
-
nodmacopyimage
-
Disable SDMA image copies
-
zerovram
-
Clear VRAM allocations.
-
nodcc
-
Disable DCC.
-
nodccclear
-
Disable DCC fast clear.
-
nodccfb
-
Disable separate DCC on the main framebuffer
-
nodccmsaa
-
Disable DCC for MSAA
-
nodpbb
-
Disable DPBB.
-
nodfsm
-
Disable DFSM.
-
notiling
-
Disable tiling
-
nofmask
-
Disable MSAA compression
-
nohyperz
-
Disable Hyper-Z
-
norbplus
-
Disable RB+.
-
no2d
-
Disable 2D tiling
-

Info flags:

-
info
-
Print driver information
-
tex
-
Print texture info
-
compute
-
Print compute info
-
vm
-
Print virtual addresses when creating resources
-

Print shaders flags:

-
vs
-
Print vertex shaders
-
ps
-
Print pixel shaders
-
gs
-
Print geometry shaders
-
tcs
-
Print tessellation control shaders
-
tes
-
Print tessellation evaluation shaders
-
cs
-
Print compute shaders
-
noir
-
Don't print the LLVM IR
-
nonir
-
Don't print NIR when printing shaders
-
noasm
-
Don't print disassembled shaders
-
preoptir
-
Print the LLVM IR before initial optimizations
-

Shader compilation tuning flags:

-
gisel
-
Enable LLVM global instruction selector.
-
w32ge
-
Use Wave32 for vertex, tessellation, and geometry shaders.
-
w32ps
-
Use Wave32 for pixel shaders.
-
w32cs
-
Use Wave32 for computes shaders.
-
w64ge
-
Use Wave64 for vertex, tessellation, and geometry shaders.
-
w64ps
-
Use Wave64 for pixel shaders.
-
w64cs
-
Use Wave64 for computes shaders.
-
checkir
-
Enable additional sanity checks on shader IR
-
mono
-
Use old-style monolithic shaders compiled on demand
-
nooptvariant
-
Disable compiling optimized shader variants.
-

Advanced usage flags:

-
forcedma
-
Use SDMA for all operations when possible.
-
nowc
-
Disable GTT write combining
-
check_vm
-
Check VM faults and dump debug info.
-
reserve_vmid
-
Force VMID reservation per context.
-
nogfx
-
Disable graphics. Only multimedia compute paths can be used.
-
nongg
-
Disable NGG and use the legacy pipeline.
-
nggc
-
Always use NGG culling even when it can hurt.
-
nonggc
-
Disable NGG culling.
-
alwayspd
-
Always enable the primitive discard compute shader.
-
pd
-
Enable the primitive discard compute shader for large draw calls.
-
nopd
-
Disable the primitive discard compute shader.
-
switch_on_eop
-
Program WD/IA to switch on end-of-packet.
-
nooutoforder
-
Disable out-of-order rasterization
-
dpbb
-
Enable DPBB.
-
dfsm
-
Enable DFSM.
-
- -

-Other Gallium drivers have their own environment variables. These may change -frequently so the source code should be consulted for details. -

- -
- - diff --git a/docs/envvars.rst b/docs/envvars.rst new file mode 100644 index 00000000000..59060cf400a --- /dev/null +++ b/docs/envvars.rst @@ -0,0 +1,724 @@ +Environment Variables +===================== + +Normally, no environment variables need to be set. Most of the +environment variables used by Mesa/Gallium are for debugging purposes, +but they can sometimes be useful for debugging end-user issues. + +LibGL environment variables +--------------------------- + +``LIBGL_DEBUG`` + If defined debug information will be printed to stderr. If set to + ``verbose`` additional information will be printed. +``LIBGL_DRIVERS_PATH`` + colon-separated list of paths to search for DRI drivers +``LIBGL_ALWAYS_INDIRECT`` + if set to ``true``, forces an indirect rendering context/connection. +``LIBGL_ALWAYS_SOFTWARE`` + if set to ``true``, always use software rendering +``LIBGL_NO_DRAWARRAYS`` + if set to ``true``, do not use DrawArrays GLX protocol (for + debugging) +``LIBGL_SHOW_FPS`` + print framerate to stdout based on the number of ``glXSwapBuffers`` + calls per second. +``LIBGL_DRI3_DISABLE`` + disable DRI3 if set to ``true``. + +Core Mesa environment variables +------------------------------- + +``MESA_NO_ASM`` + if set, disables all assembly language optimizations +``MESA_NO_MMX`` + if set, disables Intel MMX optimizations +``MESA_NO_3DNOW`` + if set, disables AMD 3DNow! optimizations +``MESA_NO_SSE`` + if set, disables Intel SSE optimizations +``MESA_NO_ERROR`` + if set to 1, error checking is disabled as per ``KHR_no_error``. This + will result in undefined behaviour for invalid use of the api, but + can reduce CPU use for apps that are known to be error free. +``MESA_DEBUG`` + if set, error messages are printed to stderr. For example, if the + application generates a ``GL_INVALID_ENUM`` error, a corresponding + error message indicating where the error occurred, and possibly why, + will be printed to stderr. For release builds, ``MESA_DEBUG`` + defaults to off (no debug output). ``MESA_DEBUG`` accepts the + following comma-separated list of named flags, which adds extra + behaviour to just set ``MESA_DEBUG=1``: + + ``silent`` + turn off debug messages. Only useful for debug builds. + ``flush`` + flush after each drawing command + ``incomplete_tex`` + extra debug messages when a texture is incomplete + ``incomplete_fbo`` + extra debug messages when a fbo is incomplete + ``context`` + create a debug context (see ``GLX_CONTEXT_DEBUG_BIT_ARB``) and + print error and performance messages to stderr (or + ``MESA_LOG_FILE``). + +``MESA_LOG_FILE`` + specifies a file name for logging all errors, warnings, etc., rather + than stderr +``MESA_TEX_PROG`` + if set, implement conventional texture env modes with fragment + programs (intended for developers only) +``MESA_TNL_PROG`` + if set, implement conventional vertex transformation operations with + vertex programs (intended for developers only). Setting this variable + automatically sets the ``MESA_TEX_PROG`` variable as well. +``MESA_EXTENSION_OVERRIDE`` + can be used to enable/disable extensions. A value such as + ``GL_EXT_foo -GL_EXT_bar`` will enable the ``GL_EXT_foo`` extension + and disable the ``GL_EXT_bar`` extension. +``MESA_EXTENSION_MAX_YEAR`` + The ``GL_EXTENSIONS`` string returned by Mesa is sorted by extension + year. If this variable is set to year X, only extensions defined on + or before year X will be reported. This is to work-around a bug in + some games where the extension string is copied into a fixed-size + buffer without truncating. If the extension string is too long, the + buffer overrun can cause the game to crash. This is a work-around for + that. +``MESA_GL_VERSION_OVERRIDE`` + changes the value returned by ``glGetString(GL_VERSION)`` and + possibly the GL API type. + + - The format should be ``MAJOR.MINOR[FC|COMPAT]`` + - ``FC`` is an optional suffix that indicates a forward compatible + context. This is only valid for versions >= 3.0. + - ``COMPAT`` is an optional suffix that indicates a compatibility + context or ``GL_ARB_compatibility`` support. This is only valid + for versions >= 3.1. + - GL versions <= 3.0 are set to a compatibility (non-Core) profile + - GL versions = 3.1, depending on the driver, it may or may not have + the ``ARB_compatibility`` extension enabled. + - GL versions >= 3.2 are set to a Core profile + - Examples: + + ``2.1`` + select a compatibility (non-Core) profile with GL version 2.1. + ``3.0`` + select a compatibility (non-Core) profile with GL version 3.0. + ``3.0FC`` + select a Core+Forward Compatible profile with GL version 3.0. + ``3.1`` + select GL version 3.1 with ``GL_ARB_compatibility`` enabled per + the driver default. + ``3.1FC`` + select GL version 3.1 with forward compatibility and + ``GL_ARB_compatibility`` disabled. + ``3.1COMPAT`` + select GL version 3.1 with ``GL_ARB_compatibility`` enabled. + ``X.Y`` + override GL version to X.Y without changing the profile. + ``X.YFC`` + select a Core+Forward Compatible profile with GL version X.Y. + ``X.YCOMPAT`` + select a Compatibility profile with GL version X.Y. + + - Mesa may not really implement all the features of the given + version. (for developers only) + +``MESA_GLES_VERSION_OVERRIDE`` + changes the value returned by ``glGetString(GL_VERSION)`` for OpenGL + ES. + + - The format should be ``MAJOR.MINOR`` + - Examples: ``2.0``, ``3.0``, ``3.1`` + - Mesa may not really implement all the features of the given + version. (for developers only) + +``MESA_GLSL_VERSION_OVERRIDE`` + changes the value returned by + ``glGetString(GL_SHADING_LANGUAGE_VERSION)``. Valid values are + integers, such as ``130``. Mesa will not really implement all the + features of the given language version if it's higher than what's + normally reported. (for developers only) +``MESA_GLSL_CACHE_DISABLE`` + if set to ``true``, disables the GLSL shader cache +``MESA_GLSL_CACHE_MAX_SIZE`` + if set, determines the maximum size of the on-disk cache of compiled + GLSL programs. Should be set to a number optionally followed by + ``K``, ``M``, or ``G`` to specify a size in kilobytes, megabytes, or + gigabytes. By default, gigabytes will be assumed. And if unset, a + maximum size of 1GB will be used. Note: A separate cache might be + created for each architecture that Mesa is installed for on your + system. For example under the default settings you may end up with a + 1GB cache for x86_64 and another 1GB cache for i386. +``MESA_GLSL_CACHE_DIR`` + if set, determines the directory to be used for the on-disk cache of + compiled GLSL programs. If this variable is not set, then the cache + will be stored in ``$XDG_CACHE_HOME/mesa_shader_cache`` (if that + variable is set), or else within ``.cache/mesa_shader_cache`` within + the user's home directory. +``MESA_GLSL`` + `shading language compiler options `__ +``MESA_NO_MINMAX_CACHE`` + when set, the minmax index cache is globally disabled. +``MESA_SHADER_CAPTURE_PATH`` + see `Capturing Shaders `__ +``MESA_SHADER_DUMP_PATH`` and ``MESA_SHADER_READ_PATH`` + see `Experimenting with Shader + Replacements `__ +``MESA_VK_VERSION_OVERRIDE`` + changes the Vulkan physical device version as returned in + ``VkPhysicalDeviceProperties::apiVersion``. + + - The format should be ``MAJOR.MINOR[.PATCH]`` + - This will not let you force a version higher than the driver's + instance version as advertised by ``vkEnumerateInstanceVersion`` + - This can be very useful for debugging but some features may not be + implemented correctly. (For developers only) + +NIR passes enviroment variables +------------------------------- + +The following are only applicable for drivers that uses NIR, as they +modify the behaviour for the common NIR_PASS and NIR_PASS_V macros, that +wrap calls to NIR lowering/optimizations. + +``NIR_PRINT`` + If defined, the resulting NIR shader will be printed out at each + succesful NIR lowering/optimization call. +``NIR_TEST_CLONE`` + If defined, cloning a NIR shader would be tested at each succesful + NIR lowering/optimization call. +``NIR_TEST_SERIALIZE`` + If defined, serialize and deserialize a NIR shader would be tested at + each succesful NIR lowering/optimization call. + +Mesa Xlib driver environment variables +-------------------------------------- + +The following are only applicable to the Mesa Xlib software driver. See +the `Xlib software driver page `__ for details. + +``MESA_RGB_VISUAL`` + specifies the X visual and depth for RGB mode +``MESA_CI_VISUAL`` + specifies the X visual and depth for CI mode +``MESA_BACK_BUFFER`` + specifies how to implement the back color buffer, either ``pixmap`` + or ``ximage`` +``MESA_GAMMA`` + gamma correction coefficients for red, green, blue channels +``MESA_XSYNC`` + enable synchronous X behavior (for debugging only) +``MESA_GLX_FORCE_CI`` + if set, force GLX to treat 8bpp visuals as CI visuals +``MESA_GLX_FORCE_ALPHA`` + if set, forces RGB windows to have an alpha channel. +``MESA_GLX_DEPTH_BITS`` + specifies default number of bits for depth buffer. +``MESA_GLX_ALPHA_BITS`` + specifies default number of bits for alpha channel. + +i945/i965 driver environment variables (non-Gallium) +---------------------------------------------------- + +``INTEL_NO_HW`` + if set to 1, prevents batches from being submitted to the hardware. + This is useful for debugging hangs, etc. +``INTEL_DEBUG`` + a comma-separated list of named flags, which do various things: + + ``ann`` + annotate IR in assembly dumps + ``aub`` + dump batches into an AUB trace for use with simulation tools + ``bat`` + emit batch information + ``blit`` + emit messages about blit operations + ``blorp`` + emit messages about the blorp operations (blits & clears) + ``buf`` + emit messages about buffer objects + ``clip`` + emit messages about the clip unit (for old gens, includes the CLIP + program) + ``color`` + use color in output + ``cs`` + dump shader assembly for compute shaders + ``do32`` + generate compute shader SIMD32 programs even if workgroup size + doesn't exceed the SIMD16 limit + ``dri`` + emit messages about the DRI interface + ``fbo`` + emit messages about framebuffers + ``fs`` + dump shader assembly for fragment shaders + ``gs`` + dump shader assembly for geometry shaders + ``hex`` + print instruction hex dump with the disassembly + ``l3`` + emit messages about the new L3 state during transitions + ``miptree`` + emit messages about miptrees + ``no8`` + don't generate SIMD8 fragment shader + ``no16`` + suppress generation of 16-wide fragment shaders. useful for + debugging broken shaders + ``nocompact`` + disable instruction compaction + ``nodualobj`` + suppress generation of dual-object geometry shader code + ``nofc`` + disable fast clears + ``norbc`` + disable single sampled render buffer compression + ``optimizer`` + dump shader assembly to files at each optimization pass and + iteration that make progress + ``perf`` + emit messages about performance issues + ``perfmon`` + emit messages about ``AMD_performance_monitor`` + ``pix`` + emit messages about pixel operations + ``prim`` + emit messages about drawing primitives + ``reemit`` + mark all state dirty on each draw call + ``sf`` + emit messages about the strips & fans unit (for old gens, includes + the SF program) + ``shader_time`` + record how much GPU time is spent in each shader + ``spill_fs`` + force spilling of all registers in the scalar backend (useful to + debug spilling code) + ``spill_vec4`` + force spilling of all registers in the vec4 backend (useful to + debug spilling code) + ``state`` + emit messages about state flag tracking + ``submit`` + emit batchbuffer usage statistics + ``sync`` + after sending each batch, emit a message and wait for that batch + to finish rendering + ``tcs`` + dump shader assembly for tessellation control shaders + ``tes`` + dump shader assembly for tessellation evaluation shaders + ``tex`` + emit messages about textures. + ``urb`` + emit messages about URB setup + ``vert`` + emit messages about vertex assembly + ``vs`` + dump shader assembly for vertex shaders + +``INTEL_SCALAR_VS`` (or ``TCS``, ``TES``, ``GS``) + force scalar/vec4 mode for a shader stage (Gen8-9 only) +``INTEL_PRECISE_TRIG`` + if set to 1, true or yes, then the driver prefers accuracy over + performance in trig functions. + +Radeon driver environment variables (radeon, r200, and r300g) +------------------------------------------------------------- + +``RADEON_NO_TCL`` + if set, disable hardware-accelerated Transform/Clip/Lighting. + +EGL environment variables +------------------------- + +Mesa EGL supports different sets of environment variables. See the `Mesa +EGL `__ page for the details. + +Gallium environment variables +----------------------------- + +``GALLIUM_HUD`` + draws various information on the screen, like framerate, cpu load, + driver statistics, performance counters, etc. Set + ``GALLIUM_HUD=help`` and run e.g. ``glxgears`` for more info. +``GALLIUM_HUD_PERIOD`` + sets the hud update rate in seconds (float). Use zero to update every + frame. The default period is 1/2 second. +``GALLIUM_HUD_VISIBLE`` + control default visibility, defaults to true. +``GALLIUM_HUD_TOGGLE_SIGNAL`` + toggle visibility via user specified signal. Especially useful to + toggle hud at specific points of application and disable for + unencumbered viewing the rest of the time. For example, set + ``GALLIUM_HUD_VISIBLE`` to ``false`` and + ``GALLIUM_HUD_TOGGLE_SIGNAL`` to ``10`` (``SIGUSR1``). Use + ``kill -10 `` to toggle the hud as desired. +``GALLIUM_HUD_SCALE`` + Scale hud by an integer factor, for high DPI displays. Default is 1. +``GALLIUM_HUD_DUMP_DIR`` + specifies a directory for writing the displayed hud values into + files. +``GALLIUM_DRIVER`` + useful in combination with ``LIBGL_ALWAYS_SOFTWARE=true`` for + choosing one of the software renderers ``softpipe``, ``llvmpipe`` or + ``swr``. +``GALLIUM_LOG_FILE`` + specifies a file for logging all errors, warnings, etc. rather than + stderr. +``GALLIUM_PRINT_OPTIONS`` + if non-zero, print all the Gallium environment variables which are + used, and their current values. +``GALLIUM_DUMP_CPU`` + if non-zero, print information about the CPU on start-up +``TGSI_PRINT_SANITY`` + if set, do extra sanity checking on TGSI shaders and print any errors + to stderr. +``DRAW_FSE`` + ??? +``DRAW_NO_FSE`` + ??? +``DRAW_USE_LLVM`` + if set to zero, the draw module will not use LLVM to execute shaders, + vertex fetch, etc. +``ST_DEBUG`` + controls debug output from the Mesa/Gallium state tracker. Setting to + ``tgsi``, for example, will print all the TGSI shaders. See + ``src/mesa/state_tracker/st_debug.c`` for other options. + +Clover environment variables +~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +``CLOVER_EXTRA_BUILD_OPTIONS`` + allows specifying additional compiler and linker options. Specified + options are appended after the options set by the OpenCL program in + ``clBuildProgram``. +``CLOVER_EXTRA_COMPILE_OPTIONS`` + allows specifying additional compiler options. Specified options are + appended after the options set by the OpenCL program in + ``clCompileProgram``. +``CLOVER_EXTRA_LINK_OPTIONS`` + allows specifying additional linker options. Specified options are + appended after the options set by the OpenCL program in + ``clLinkProgram``. + +Softpipe driver environment variables +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +``SOFTPIPE_DUMP_FS`` + if set, the softpipe driver will print fragment shaders to stderr +``SOFTPIPE_DUMP_GS`` + if set, the softpipe driver will print geometry shaders to stderr +``SOFTPIPE_NO_RAST`` + if set, rasterization is no-op'd. For profiling purposes. +``SOFTPIPE_USE_LLVM`` + if set, the softpipe driver will try to use LLVM JIT for vertex + shading processing. + +LLVMpipe driver environment variables +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +``LP_NO_RAST`` + if set LLVMpipe will no-op rasterization +``LP_DEBUG`` + a comma-separated list of debug options is accepted. See the source + code for details. +``LP_PERF`` + a comma-separated list of options to selectively no-op various parts + of the driver. See the source code for details. +``LP_NUM_THREADS`` + an integer indicating how many threads to use for rendering. Zero + turns off threading completely. The default value is the number of + CPU cores present. + +VMware SVGA driver environment variables +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +``SVGA_FORCE_SWTNL`` + force use of software vertex transformation +``SVGA_NO_SWTNL`` + don't allow software vertex transformation fallbacks (will often + result in incorrect rendering). +``SVGA_DEBUG`` + for dumping shaders, constant buffers, etc. See the code for details. +``SVGA_EXTRA_LOGGING`` + if set, enables extra logging to the ``vmware.log`` file, such as the + OpenGL program's name and command line arguments. +``SVGA_NO_LOGGING`` + if set, disables logging to the ``vmware.log`` file. This is useful + when using Valgrind because it otherwise crashes when initializing + the host log feature. + +See the driver code for other, lesser-used variables. + +WGL environment variables +~~~~~~~~~~~~~~~~~~~~~~~~~ + +``WGL_SWAP_INTERVAL`` + to set a swap interval, equivalent to calling + ``wglSwapIntervalEXT()`` in an application. If this environment + variable is set, application calls to ``wglSwapIntervalEXT()`` will + have no effect. + +VA-API environment variables +~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +``VAAPI_MPEG4_ENABLED`` + enable MPEG4 for VA-API, disabled by default. + +VC4 driver environment variables +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +``VC4_DEBUG`` + a comma-separated list of named flags, which do various things: + + ``cl`` + dump command list during creation + ``qpu`` + dump generated QPU instructions + ``qir`` + dump QPU IR during program compile + ``nir`` + dump NIR during program compile + ``tgsi`` + dump TGSI during program compile + ``shaderdb`` + dump program compile information for shader-db analysis + ``perf`` + print during performance-related events + ``norast`` + skip actual hardware execution of commands + ``always_flush`` + flush after each draw call + ``always_sync`` + wait for finish after each flush + ``dump`` + write a GPU command stream trace file (VC4 simulator only) + +RADV driver environment variables +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +``RADV_DEBUG`` + a comma-separated list of named flags, which do various things: + + ``allbos`` + force all allocated buffers to be referenced in submissions + ``allentrypoints`` + enable all device/instance entrypoints + ``checkir`` + validate the LLVM IR before LLVM compiles the shader + ``errors`` + display more info about errors + ``info`` + show GPU-related information + ``metashaders`` + dump internal meta shaders + ``nobinning`` + disable primitive binning + ``nocache`` + disable shaders cache + ``nocompute`` + disable compute queue + ``nodcc`` + disable Delta Color Compression (DCC) on images + ``nodynamicbounds`` + do not check OOB access for dynamic descriptors + ``nofastclears`` + disable fast color/depthstencil clears + ``nohiz`` + disable HIZ for depthstencil images + ``noibs`` + disable directly recording command buffers in GPU-visible memory + ``noloadstoreopt`` + disable LLVM SILoadStoreOptimizer pass + ``nomemorycache`` + disable memory shaders cache + ``nongg`` + disable NGG for GFX10+ + ``nooutoforder`` + disable out-of-order rasterization + ``noshaderballot`` + disable shader ballot + ``nothreadllvm`` + disable LLVM threaded compilation + ``preoptir`` + dump LLVM IR before any optimizations + ``shaders`` + dump shaders + ``shaderstats`` + dump shader statistics + ``spirv`` + dump SPIR-V + ``startup`` + display info at startup + ``syncshaders`` + synchronize shaders after all draws/dispatches + ``vmfaults`` + check for VM memory faults via dmesg + ``zerovram`` + initialize all memory allocated in VRAM as zero + +``RADV_FORCE_FAMILY`` + create a null device to compile shaders without a AMD GPU (eg. + gfx900) +``RADV_PERFTEST`` + a comma-separated list of named flags, which do various things: + + ``aco`` + enable ACO experimental compiler + ``bolist`` + enable the global BO list + ``cswave32`` + enable wave32 for compute shaders (GFX10+) + ``dccmsaa`` + enable DCC for MSAA images + ``dfsm`` + enable dfsm + ``gewave32`` + enable wave32 for vertex/tess/geometry shaders (GFX10+) + ``localbos`` + enable local BOs + ``pswave32`` + enable wave32 for pixel shaders (GFX10+) + ``shader_ballot`` + enable shader ballot + ``tccompatcmask`` + enable TC-compat cmask for MSAA images + +``RADV_SECURE_COMPILE_THREADS`` + maximum number of secure compile threads (up to 32) +``RADV_TEX_ANISO`` + force anisotropy filter (up to 16) +``RADV_TRACE_FILE`` + generate cmdbuffer tracefiles when a GPU hang is detected +``ACO_DEBUG`` + a comma-separated list of named flags, which do various things: + + ``validateir`` + validate the ACO IR at various points of compilation (enabled by + default for debug/debugoptimized builds) + ``validatera`` + validate register assignment of ACO IR and catches many RA bugs + ``perfwarn`` + abort on some suboptimal code generation + +radeonsi driver environment variables +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +``AMD_DEBUG`` + a comma-separated list of named flags, which do various things: +``nodma`` + Disable SDMA +``nodmaclear`` + Disable SDMA clears +``nodmacopyimage`` + Disable SDMA image copies +``zerovram`` + Clear VRAM allocations. +``nodcc`` + Disable DCC. +``nodccclear`` + Disable DCC fast clear. +``nodccfb`` + Disable separate DCC on the main framebuffer +``nodccmsaa`` + Disable DCC for MSAA +``nodpbb`` + Disable DPBB. +``nodfsm`` + Disable DFSM. +``notiling`` + Disable tiling +``nofmask`` + Disable MSAA compression +``nohyperz`` + Disable Hyper-Z +``norbplus`` + Disable RB+. +``no2d`` + Disable 2D tiling +``info`` + Print driver information +``tex`` + Print texture info +``compute`` + Print compute info +``vm`` + Print virtual addresses when creating resources +``vs`` + Print vertex shaders +``ps`` + Print pixel shaders +``gs`` + Print geometry shaders +``tcs`` + Print tessellation control shaders +``tes`` + Print tessellation evaluation shaders +``cs`` + Print compute shaders +``noir`` + Don't print the LLVM IR +``nonir`` + Don't print NIR when printing shaders +``noasm`` + Don't print disassembled shaders +``preoptir`` + Print the LLVM IR before initial optimizations +``gisel`` + Enable LLVM global instruction selector. +``w32ge`` + Use Wave32 for vertex, tessellation, and geometry shaders. +``w32ps`` + Use Wave32 for pixel shaders. +``w32cs`` + Use Wave32 for computes shaders. +``w64ge`` + Use Wave64 for vertex, tessellation, and geometry shaders. +``w64ps`` + Use Wave64 for pixel shaders. +``w64cs`` + Use Wave64 for computes shaders. +``checkir`` + Enable additional sanity checks on shader IR +``mono`` + Use old-style monolithic shaders compiled on demand +``nooptvariant`` + Disable compiling optimized shader variants. +``forcedma`` + Use SDMA for all operations when possible. +``nowc`` + Disable GTT write combining +``check_vm`` + Check VM faults and dump debug info. +``reserve_vmid`` + Force VMID reservation per context. +``nogfx`` + Disable graphics. Only multimedia compute paths can be used. +``nongg`` + Disable NGG and use the legacy pipeline. +``nggc`` + Always use NGG culling even when it can hurt. +``nonggc`` + Disable NGG culling. +``alwayspd`` + Always enable the primitive discard compute shader. +``pd`` + Enable the primitive discard compute shader for large draw calls. +``nopd`` + Disable the primitive discard compute shader. +``switch_on_eop`` + Program WD/IA to switch on end-of-packet. +``nooutoforder`` + Disable out-of-order rasterization +``dpbb`` + Enable DPBB. +``dfsm`` + Enable DFSM. + +Other Gallium drivers have their own environment variables. These may +change frequently so the source code should be consulted for details. diff --git a/docs/extensions.html b/docs/extensions.html deleted file mode 100644 index ffdad88c621..00000000000 --- a/docs/extensions.html +++ /dev/null @@ -1,51 +0,0 @@ - - - - - Mesa Extensions - - - - -
- The Mesa 3D Graphics Library -
- - - - - diff --git a/docs/extensions.rst b/docs/extensions.rst new file mode 100644 index 00000000000..d4a3dba71ae --- /dev/null +++ b/docs/extensions.rst @@ -0,0 +1,31 @@ +Mesa Extensions +=============== + +A number of extensions have been developed especially for Mesa. The +specifications follow. + +- `MESA_agp_offset.spec `__ +- `MESA_copy_sub_buffer.spec `__ +- `MESA_drm_image.spec `__ +- `MESA_multithread_makecurrent.spec `__ +- `MESA_packed_depth_stencil.spec `__ + (obsolete) +- `MESA_pack_invert.spec `__ +- `MESA_pixmap_colormap.spec `__ +- `MESA_program_debug.spec `__ + (obsolete) +- `MESA_release_buffers.spec `__ +- `MESA_resize_buffers.spec `__ + (obsolete) +- `MESA_set_3dfx_mode.spec `__ +- `MESA_shader_debug.spec `__ +- `MESA_sprite_point.spec `__ + (obsolete) +- `MESA_swap_control.spec `__ +- `MESA_swap_frame_usage.spec `__ +- `MESA_texture_array.spec `__ +- `MESA_texture_signed_rgba.spec `__ +- `MESA_trace.spec `__ (obsolete) +- `MESA_window_pos.spec `__ +- `MESA_ycbcr_texture.spec `__ +- `WL_bind_wayland_display.spec `__ diff --git a/docs/faq.html b/docs/faq.html deleted file mode 100644 index 2d0f22ffd89..00000000000 --- a/docs/faq.html +++ /dev/null @@ -1,382 +0,0 @@ - - - - - Frequently Asked Questions - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Frequently Asked Questions

-Last updated: 19 September 2018 - -

Index

-
    -
  1. High-level Questions and Answers
  2. -
  3. Compilation and Installation Problems
  4. -
  5. Runtime / Rendering Problems
  6. -
  7. Developer Questions
  8. -
- -

1. High-level Questions and Answers

- -

1.1 What is Mesa?

-

-Mesa is an open-source implementation of the OpenGL specification. -OpenGL is a programming library for writing interactive 3D applications. -See the OpenGL website for more -information. -

-

-Mesa 9.x supports the OpenGL 3.1 specification. -

- - -

1.2 Does Mesa support/use graphics hardware?

-

-Yes. Specifically, Mesa serves as the OpenGL core for the open-source DRI -drivers for X.org. -

- - -

1.3 What purpose does Mesa serve today?

-

-Hardware-accelerated OpenGL implementations are available for most popular -operating systems today. -Still, Mesa serves at least these purposes: -

-
    -
  • Mesa is used as the core of the open-source X.org DRI - hardware drivers. -
  • -
  • Mesa is quite portable and allows OpenGL to be used on systems - that have no other OpenGL solution. -
  • -
  • Software rendering with Mesa serves as a reference for validating the - hardware drivers. -
  • -
  • A software implementation of OpenGL is useful for experimentation, - such as testing new rendering techniques. -
  • -
  • Mesa can render images with deep color channels: 16-bit integer - and 32-bit floating point color channels are supported. - This capability is only now appearing in hardware. -
  • -
  • Mesa's internal limits (max lights, clip planes, texture size, etc) can be - changed for special needs (hardware limits are hard to overcome). -
  • -
- - -

1.4 What's the difference between "Stand-Alone" Mesa and the DRI drivers?

-

-Stand-alone Mesa is the original incarnation of Mesa. -On systems running the X Window System it does all its rendering through -the Xlib API: -

-
    -
  • The GLX API is supported, but it's really just an emulation of the - real thing. -
  • The GLX wire protocol is not supported and there's no OpenGL extension - loaded by the X server. -
  • There is no hardware acceleration. -
  • The OpenGL library, libGL.so, contains everything (the - programming API, the GLX functions and all the rendering code). -
-

-Alternately, Mesa acts as the core for a number of OpenGL hardware drivers -within the DRI (Direct Rendering Infrastructure): -

    -
  • The libGL.so library provides the GL and GLX API functions, - a GLX protocol encoder, and a device driver loader. -
  • The device driver modules (such as r200_dri.so) contain - a built-in copy of the core Mesa code. -
  • The X server loads the GLX module. - The GLX module decodes incoming GLX protocol and dispatches the commands - to a rendering module. - For the DRI, this module is basically a software Mesa renderer. -
- - - -

1.5 How do I upgrade my DRI installation to use a new Mesa release?

-

-This wasn't easy in the past. -Now, the DRI drivers are included in the Mesa tree and can be compiled -separately from the X server. -Just follow the Mesa compilation instructions. -

- - -

1.6 Are there other open-source implementations of OpenGL?

-

-Yes, SGI's -OpenGL Sample Implementation (SI) is available. -The SI was written during the time that OpenGL was originally designed. -Unfortunately, development of the SI has stagnated. -Mesa is much more up to date with modern features and extensions. -

- -

-Vincent is -an open-source implementation of OpenGL ES for mobile devices. - -

-miniGL -is a subset of OpenGL for PalmOS devices. The website is gone, but the source -code can still be found on sourceforge.net. - -

-TinyGL -is a subset of OpenGL. -

- -

-SoftGL -is an OpenGL subset for mobile devices. -

- -

-Chromium -isn't a conventional OpenGL implementation (it's layered upon OpenGL), -but it does export the OpenGL API. It allows tiled rendering, sort-last -rendering, etc. -

- -

-ClosedGL -is an OpenGL subset library for TI graphing calculators. -

- -

-There may be other open OpenGL implementations, but Mesa is the most -popular and feature-complete. -

- - -

2. Compilation and Installation Problems

- -

2.1 What's the easiest way to install Mesa?

-

-If you're using a Linux-based system, your distro CD most likely already -has Mesa packages (like RPM or DEB) which you can easily install. -

- - -

2.2 I get undefined symbols such as bgnpolygon, v3f, etc...

-

-You're application is written in IRIS GL, not OpenGL. -IRIS GL was the predecessor to OpenGL and is a different thing (almost) -entirely. -Mesa's not the solution. -

- - -

2.3 Where is the GLUT library?

-

-GLUT (OpenGL Utility Toolkit) is no longer in the separate -MesaGLUT-x.y.z.tar.gz file. -If you don't already have GLUT installed, you should grab -freeglut. -

- - -

2.4 Where is the GLw library?

-

-GLw (OpenGL widget library) is now available from a separate git repository. Unless you're using very old Xt/Motif applications with OpenGL, you shouldn't need it. -

- - -

2.5 What's the proper place for the libraries and headers?

-

-On Linux-based systems you'll want to follow the -Linux ABI standard. -Basically you'll want the following: -

-
-
/usr/include/GL/gl.h
-
the main OpenGL header
-
/usr/include/GL/glu.h
-
the OpenGL GLU (utility) header
-
/usr/include/GL/glx.h
-
the OpenGL GLX header
-
/usr/include/GL/glext.h
-
the OpenGL extensions header
-
/usr/include/GL/glxext.h
-
the OpenGL GLX extensions header
-
/usr/include/GL/osmesa.h
-
the Mesa off-screen rendering header
-
/usr/lib/libGL.so
-
a symlink to libGL.so.1
-
/usr/lib/libGL.so.1
-
a symlink to libGL.so.1.xyz
-
/usr/lib/libGL.so.xyz
-
the actual OpenGL/Mesa library. xyz denotes the -Mesa version number. -
-
-

-When configuring Mesa, there are three meson options that affect the install -location that you should take care with: --prefix, ---libdir, and -D dri-drivers-path. To install Mesa -into the system location where it will be available for all programs to use, set ---prefix=/usr. Set --libdir to where your Linux -distribution installs system libraries, usually either /usr/lib or -/usr/lib64. Set -D dri-drivers-path to the directory -where your Linux distribution installs DRI drivers. To find your system's DRI -driver directory, try executing find /usr -type d -name dri. For -example, if the find command listed /usr/lib64/dri, -then set -D dri-drivers-path=/usr/lib64/dri. -

-

-After determining the correct values for the install location, configure Mesa -with meson configure --prefix=/usr --libdir=xxx -D dri-drivers-path=xxx -and then install with sudo ninja install. -

- - -

3. Runtime / Rendering Problems

- -

3.1 Rendering is slow / why isn't my graphics hardware being used?

-

-If Mesa can't use its hardware accelerated drivers it falls back on one of its software renderers. -(eg. classic swrast, softpipe or llvmpipe) -

-

-You can run the glxinfo program to learn about your OpenGL -library. -Look for the OpenGL vendor and OpenGL renderer values. -That will identify who's OpenGL library with which driver you're using and what sort of -hardware it has detected. -

-

-If you're using a hardware accelerated driver you want direct rendering: Yes. -

-

-If your DRI-based driver isn't working, go to the -DRI website for trouble-shooting information. -

- - -

3.2 I'm seeing errors in depth (Z) buffering. Why?

-

-Make sure the ratio of the far to near clipping planes isn't too great. -Look -here -for details. -

-

-Mesa uses a 16-bit depth buffer by default which is smaller and faster -to clear than a 32-bit buffer but not as accurate. -If you need a deeper you can modify the parameters to -glXChooseVisual in your code. -

- - -

3.3 Why Isn't depth buffering working at all?

-

-Be sure you're requesting a depth buffered-visual. If you set the -MESA_DEBUG environment variable it will warn you about trying -to enable depth testing when you don't have a depth buffer. -

-

Specifically, make sure glutInitDisplayMode is being called -with GLUT_DEPTH or glXChooseVisual is being -called with a non-zero value for GLX_DEPTH_SIZE. -

-

This discussion applies to stencil buffers, accumulation buffers and -alpha channels too. -

- - -

3.4 Why does glGetString() always return NULL?

-

-Be sure you have an active/current OpenGL rendering context before -calling glGetString. -

- - -

3.5 GL_POINTS and GL_LINES don't touch the -right pixels

-

-If you're trying to draw a filled region by using GL_POINTS or -GL_LINES and seeing holes or gaps it's because of a float-to-int -rounding problem. But this is not a bug. See Appendix H of the OpenGL -Programming Guide - "OpenGL Correctness Tips". Basically, applying a -translation of (0.375, 0.375, 0.0) to your coordinates will fix the problem. -

- - -

4. Developer Questions

- -

4.1 How can I contribute?

-

-First, join the mesa-dev mailing list. -That's where Mesa development is discussed. -

-

-The -OpenGL Specification is the bible for OpenGL implementation work. -You should read it. -

-

Most of the Mesa development work involves implementing new OpenGL -extensions, writing hardware drivers (for the DRI), and code optimization. -

- -

4.2 How do I write a new device driver?

-

-Unfortunately, writing a device driver isn't easy. -It requires detailed understanding of OpenGL, the Mesa code, and your -target hardware/operating system. -3D graphics are not simple. -

-

-The best way to get started is to use an existing driver as your starting -point. -For a classic hardware driver, the i965 driver is a good example. -For a Gallium3D hardware driver, the r300g, r600g and the i915g are good examples. -

-

The DRI website has more information about writing hardware drivers. -The process isn't well document because the Mesa driver interface changes -over time, and we seldom have spare time for writing documentation. -That being said, many people have managed to figure out the process. -

-

-Joining the appropriate mailing lists and asking questions (and searching -the archives) is a good way to get information. -

- - -

4.3 Why isn't GL_EXT_texture_compression_s3tc implemented in -Mesa?

-

-Oh but it is! Prior to 2nd October 2017, the Mesa project did not include s3tc -support due to intellectual property (IP) and/or patent issues around the s3tc -algorithm. -

-

-As of Mesa 17.3.0, Mesa now officially supports s3tc, as the patent has expired. -

-

-In versions prior to this, a 3rd party -plug-in library was required. -

- -
- - diff --git a/docs/faq.rst b/docs/faq.rst new file mode 100644 index 00000000000..8ce6fdf8f06 --- /dev/null +++ b/docs/faq.rst @@ -0,0 +1,322 @@ +Frequently Asked Questions +========================== + +Last updated: 19 September 2018 + +Index +----- + +#. `High-level Questions and Answers <#part1>`__ +#. `Compilation and Installation Problems <#part2>`__ +#. `Runtime / Rendering Problems <#part3>`__ +#. `Developer Questions <#part4>`__ + +.. _part1: + +1. High-level Questions and Answers +----------------------------------- + +1.1 What is Mesa? +~~~~~~~~~~~~~~~~~ + +Mesa is an open-source implementation of the OpenGL specification. +OpenGL is a programming library for writing interactive 3D applications. +See the `OpenGL website `__ for more +information. + +Mesa 9.x supports the OpenGL 3.1 specification. + +1.2 Does Mesa support/use graphics hardware? +-------------------------------------------- + +Yes. Specifically, Mesa serves as the OpenGL core for the open-source +DRI drivers for X.org. + +- See the `DRI website `__ for more + information. +- See `01.org `__ for more information + about Intel drivers. +- See `nouveau.freedesktop.org `__ for + more information about Nouveau drivers. +- See + `www.x.org/wiki/RadeonFeature `__ + for more information about Radeon drivers. + +1.3 What purpose does Mesa serve today? +--------------------------------------- + +Hardware-accelerated OpenGL implementations are available for most +popular operating systems today. Still, Mesa serves at least these +purposes: + +- Mesa is used as the core of the open-source X.org DRI hardware + drivers. +- Mesa is quite portable and allows OpenGL to be used on systems that + have no other OpenGL solution. +- Software rendering with Mesa serves as a reference for validating the + hardware drivers. +- A software implementation of OpenGL is useful for experimentation, + such as testing new rendering techniques. +- Mesa can render images with deep color channels: 16-bit integer and + 32-bit floating point color channels are supported. This capability + is only now appearing in hardware. +- Mesa's internal limits (max lights, clip planes, texture size, etc) + can be changed for special needs (hardware limits are hard to + overcome). + +1.4 What's the difference between "Stand-Alone" Mesa and the DRI drivers? +------------------------------------------------------------------------- + +*Stand-alone Mesa* is the original incarnation of Mesa. On systems +running the X Window System it does all its rendering through the Xlib +API: + +- The GLX API is supported, but it's really just an emulation of the + real thing. +- The GLX wire protocol is not supported and there's no OpenGL + extension loaded by the X server. +- There is no hardware acceleration. +- The OpenGL library, ``libGL.so``, contains everything (the + programming API, the GLX functions and all the rendering code). + +Alternately, Mesa acts as the core for a number of OpenGL hardware +drivers within the DRI (Direct Rendering Infrastructure): + +- The ``libGL.so`` library provides the GL and GLX API functions, a GLX + protocol encoder, and a device driver loader. +- The device driver modules (such as ``r200_dri.so``) contain a + built-in copy of the core Mesa code. +- The X server loads the GLX module. The GLX module decodes incoming + GLX protocol and dispatches the commands to a rendering module. For + the DRI, this module is basically a software Mesa renderer. + +1.5 How do I upgrade my DRI installation to use a new Mesa release? +------------------------------------------------------------------- + +This wasn't easy in the past. Now, the DRI drivers are included in the +Mesa tree and can be compiled separately from the X server. Just follow +the Mesa `compilation instructions `__. + +1.6 Are there other open-source implementations of OpenGL? +---------------------------------------------------------- + +Yes, SGI's `OpenGL Sample Implementation +(SI) `__ +is available. The SI was written during the time that OpenGL was +originally designed. Unfortunately, development of the SI has stagnated. +Mesa is much more up to date with modern features and extensions. + +`Vincent `__ is an open-source +implementation of OpenGL ES for mobile devices. + +`miniGL `__ +is a subset of OpenGL for PalmOS devices. The website is gone, but the +source code can still be found on +`sourceforge.net `__. + +`TinyGL `__ is a subset of OpenGL. + +`SoftGL `__ is an OpenGL +subset for mobile devices. + +`Chromium `__ isn't a conventional +OpenGL implementation (it's layered upon OpenGL), but it does export the +OpenGL API. It allows tiled rendering, sort-last rendering, etc. + +`ClosedGL `__ +is an OpenGL subset library for TI graphing calculators. + +There may be other open OpenGL implementations, but Mesa is the most +popular and feature-complete. + +.. _part2: + +2. Compilation and Installation Problems +---------------------------------------- + +2.1 What's the easiest way to install Mesa? +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +If you're using a Linux-based system, your distro CD most likely already +has Mesa packages (like RPM or DEB) which you can easily install. + +2.2 I get undefined symbols such as bgnpolygon, v3f, etc... +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +You're application is written in IRIS GL, not OpenGL. IRIS GL was the +predecessor to OpenGL and is a different thing (almost) entirely. Mesa's +not the solution. + +2.3 Where is the GLUT library? +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +GLUT (OpenGL Utility Toolkit) is no longer in the separate +``MesaGLUT-x.y.z.tar.gz`` file. If you don't already have GLUT +installed, you should grab +`freeglut `__. + +2.4 Where is the GLw library? +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +GLw (OpenGL widget library) is now available from a separate `git +repository `__. Unless you're +using very old Xt/Motif applications with OpenGL, you shouldn't need it. + +2.5 What's the proper place for the libraries and headers? +---------------------------------------------------------- + +On Linux-based systems you'll want to follow the `Linux +ABI `__ standard. +Basically you'll want the following: + +``/usr/include/GL/gl.h`` + the main OpenGL header +``/usr/include/GL/glu.h`` + the OpenGL GLU (utility) header +``/usr/include/GL/glx.h`` + the OpenGL GLX header +``/usr/include/GL/glext.h`` + the OpenGL extensions header +``/usr/include/GL/glxext.h`` + the OpenGL GLX extensions header +``/usr/include/GL/osmesa.h`` + the Mesa off-screen rendering header +``/usr/lib/libGL.so`` + a symlink to ``libGL.so.1`` +``/usr/lib/libGL.so.1`` + a symlink to ``libGL.so.1.xyz`` +``/usr/lib/libGL.so.xyz`` + the actual OpenGL/Mesa library. xyz denotes the Mesa version number. + +When configuring Mesa, there are three meson options that affect the +install location that you should take care with: ``--prefix``, +``--libdir``, and ``-D dri-drivers-path``. To install Mesa into the +system location where it will be available for all programs to use, set +``--prefix=/usr``. Set ``--libdir`` to where your Linux distribution +installs system libraries, usually either ``/usr/lib`` or +``/usr/lib64``. Set ``-D dri-drivers-path`` to the directory where your +Linux distribution installs DRI drivers. To find your system's DRI +driver directory, try executing ``find /usr -type d -name dri``. For +example, if the ``find`` command listed ``/usr/lib64/dri``, then set +``-D dri-drivers-path=/usr/lib64/dri``. + +After determining the correct values for the install location, configure +Mesa with +``meson configure --prefix=/usr --libdir=xxx -D dri-drivers-path=xxx`` +and then install with ``sudo ninja install``. + +.. _part3: + +3. Runtime / Rendering Problems +------------------------------- + +3.1 Rendering is slow / why isn't my graphics hardware being used? +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +If Mesa can't use its hardware accelerated drivers it falls back on one +of its software renderers. (eg. classic swrast, softpipe or llvmpipe) + +You can run the ``glxinfo`` program to learn about your OpenGL library. +Look for the ``OpenGL vendor`` and ``OpenGL renderer`` values. That will +identify who's OpenGL library with which driver you're using and what +sort of hardware it has detected. + +If you're using a hardware accelerated driver you want +``direct rendering: Yes``. + +If your DRI-based driver isn't working, go to the `DRI +website `__ for trouble-shooting +information. + +3.2 I'm seeing errors in depth (Z) buffering. Why? +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +Make sure the ratio of the far to near clipping planes isn't too great. +Look +`here `__ +for details. + +Mesa uses a 16-bit depth buffer by default which is smaller and faster +to clear than a 32-bit buffer but not as accurate. If you need a deeper +you can modify the parameters to ``glXChooseVisual`` in your code. + +3.3 Why Isn't depth buffering working at all? +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +Be sure you're requesting a depth buffered-visual. If you set the +``MESA_DEBUG`` environment variable it will warn you about trying to +enable depth testing when you don't have a depth buffer. + +Specifically, make sure ``glutInitDisplayMode`` is being called with +``GLUT_DEPTH`` or ``glXChooseVisual`` is being called with a non-zero +value for ``GLX_DEPTH_SIZE``. + +This discussion applies to stencil buffers, accumulation buffers and +alpha channels too. + +3.4 Why does ``glGetString()`` always return ``NULL``? +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +Be sure you have an active/current OpenGL rendering context before +calling ``glGetString``. + +3.5 ``GL_POINTS`` and ``GL_LINES`` don't touch the right pixels +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +If you're trying to draw a filled region by using ``GL_POINTS`` or +``GL_LINES`` and seeing holes or gaps it's because of a float-to-int +rounding problem. But this is not a bug. See Appendix H of the OpenGL +Programming Guide - "OpenGL Correctness Tips". Basically, applying a +translation of (0.375, 0.375, 0.0) to your coordinates will fix the +problem. + +.. _part4: + +4. Developer Questions +---------------------- + +4.1 How can I contribute? +~~~~~~~~~~~~~~~~~~~~~~~~~ + +First, join the `mesa-dev mailing list `__. That's where +Mesa development is discussed. + +The `OpenGL Specification `__ is +the bible for OpenGL implementation work. You should read it. + +Most of the Mesa development work involves implementing new OpenGL +extensions, writing hardware drivers (for the DRI), and code +optimization. + +4.2 How do I write a new device driver? +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +Unfortunately, writing a device driver isn't easy. It requires detailed +understanding of OpenGL, the Mesa code, and your target +hardware/operating system. 3D graphics are not simple. + +The best way to get started is to use an existing driver as your +starting point. For a classic hardware driver, the i965 driver is a good +example. For a Gallium3D hardware driver, the r300g, r600g and the i915g +are good examples. + +The DRI website has more information about writing hardware drivers. The +process isn't well document because the Mesa driver interface changes +over time, and we seldom have spare time for writing documentation. That +being said, many people have managed to figure out the process. + +Joining the appropriate mailing lists and asking questions (and +searching the archives) is a good way to get information. + +4.3 Why isn't ``GL_EXT_texture_compression_s3tc`` implemented in Mesa? +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +Oh but it is! Prior to 2nd October 2017, the Mesa project did not +include s3tc support due to intellectual property (IP) and/or patent +issues around the s3tc algorithm. + +As of Mesa 17.3.0, Mesa now officially supports s3tc, as the patent has +expired. + +In versions prior to this, a 3rd party `plug-in +library `__ was required. diff --git a/docs/helpwanted.html b/docs/helpwanted.html deleted file mode 100644 index 2dbbc2b744b..00000000000 --- a/docs/helpwanted.html +++ /dev/null @@ -1,89 +0,0 @@ - - - - - Help Wanted - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Help Wanted

- -

-We can always use more help with the Mesa project. -Here are some specific ideas and areas where help would be appreciated: -

- -
    -
  1. -Driver patching and testing. -Patches are often posted to the mesa-dev mailing list, but aren't -immediately checked into git because not enough people are testing them. -Just applying patches, testing and reporting back is helpful. -
  2. -Driver debugging. -There are plenty of open bugs in the bug database. -
  3. -Remove aliasing warnings. -Enable gcc's -Wstrict-aliasing=2 -fstrict-aliasing arguments, and -track down aliasing issues in the code. -
  4. -Contribute more tests to -Piglit. -
- -

-You can find some further To-do lists here: -

- -

-Common To-Do lists: -

- - -

-Legacy Driver specific To-Do lists: -

-
    -
  • - r600g - Driver for ATI/AMD R600 - Northern Island.
  • -
  • - r300g - Driver for ATI R300 - R500.
  • -
- -

-If you want to do something new in Mesa, first join the Mesa developer's -mailing list. -Then post a message to propose what you want to do, just to make sure -there's no issues. -

- -

-Anyone is welcome to contribute code to the Mesa project. -By doing so, it's assumed that you agree to the code's licensing terms. -

- -

-Finally: -

- -
    -
  1. Try to write high-quality code that follows the existing style. -
  2. Use uniform indentation, write comments, use meaningful identifiers, etc. -
  3. Test your code thoroughly. Include test programs if appropriate. -
- -
- - diff --git a/docs/helpwanted.rst b/docs/helpwanted.rst new file mode 100644 index 00000000000..eb44ee3c192 --- /dev/null +++ b/docs/helpwanted.rst @@ -0,0 +1,47 @@ +Help Wanted +=========== + +We can always use more help with the Mesa project. Here are some +specific ideas and areas where help would be appreciated: + +#. **Driver patching and testing.** Patches are often posted to the + `mesa-dev mailing + list `__, + but aren't immediately checked into git because not enough people are + testing them. Just applying patches, testing and reporting back is + helpful. +#. **Driver debugging.** There are plenty of open bugs in the `bug + database `__. +#. **Remove aliasing warnings.** Enable gcc's + ``-Wstrict-aliasing=2 -fstrict-aliasing`` arguments, and track down + aliasing issues in the code. +#. **Contribute more tests + to**\ `Piglit `__\ **.** + +You can find some further To-do lists here: + +**Common To-Do lists:** + +- ```features.txt`` `__ + - Status of OpenGL 3.x / 4.x features in Mesa. + +**Legacy Driver specific To-Do lists:** + +- ```r600g`` `__ - Driver + for ATI/AMD R600 - Northern Island. +- ```r300g`` `__ - Driver + for ATI R300 - R500. + +If you want to do something new in Mesa, first join the Mesa developer's +mailing list. Then post a message to propose what you want to do, just +to make sure there's no issues. + +Anyone is welcome to contribute code to the Mesa project. By doing so, +it's assumed that you agree to the code's licensing terms. + +Finally: + +#. Try to write high-quality code that follows the existing style. +#. Use uniform indentation, write comments, use meaningful identifiers, + etc. +#. Test your code thoroughly. Include test programs if appropriate. diff --git a/docs/index.html b/docs/index.html deleted file mode 100644 index f8a19c5f090..00000000000 --- a/docs/index.html +++ /dev/null @@ -1,2769 +0,0 @@ - - - - - The Mesa 3D Graphics Library - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

News

- -

June 11, 2020

-

Mesa 20.0.8 is released. This is a bug fix release.

-

-NOTE: It is anticipated that 20.0.8 will be the final release in the -20.0 series. Users of 20.0 are encouraged to migrate to the 20.1 -series in order to obtain future fixes. -

-

June 10, 2020

-

Mesa 20.1.1 is released. This is a bug fix release.

-

May 27, 2020

-

Mesa 20.1.0 is released. This is a new development release. See the release notes for more information about this release.

-

May 14, 2020

-

Mesa 20.0.7 is released. This is a bug fix release.

-

April 29, 2020

-

Mesa 20.0.6 is released. This is a bug fix release.

-

April 22, 2020

-

Mesa 20.0.5 is released. This is a bug fix release.

-

April 3, 2020

-

Mesa 20.0.4 is released. This is an emergency release which reverts a serious SPIR-V regression in the 20.0.3 release. Users of 20.0.3 are recommended to upgrade immediately.

-

April 1, 2020

-

Mesa 20.0.3 is released. This is a bug fix release.

-

March 18, 2020

-

Mesa 20.0.2 is released. This is a bug fix release.

-

March 9, 2020

-

Mesa 19.3.5 is released. This is a bug fix release, and the final 19.3.x release. Users are encouraged to migrate to 20.0.x in order to obtain future fixes.

-

March 5, 2020

-

Mesa 20.0.1 is released. This is a bug fix release.

-

February 19, 2020

-

Mesa 20.0.0 is released. This is a new development release. See the release notes for more information about this release.

-

February 13, 2020

-

Mesa 19.3.4 is released. This is a bug fix release.

-

January 28, 2020

-

Mesa 19.3.3 is released. This is a bug fix release.

-

January 9, 2020

-

Mesa 19.3.2 is released. This is a bug fix release.

-

December 18, 2019

-

Mesa 19.2.8 is released. This is a bug fix release.

-

December 18, 2019

-

Mesa 19.3.1 is released. This is a bug fix release.

-

December 12, 2019

-

Mesa 19.3.0 is released. This is a new development release. See the release notes for mor information about this release.

-

December 4, 2019

-

Mesa 19.2.7 is released. This is a bug fix release.

-

November 21, 2019

-

Mesa 19.2.6 is released. This is a bug fix release.

-

November 20, 2019

-

Mesa 19.2.5 is released. This is a bug fix release.

-

November 13, 2019

-

Mesa 19.2.4 is released. This is an emergency bugfix release, all users of 19.2.3 are recomended to upgrade immediately.

-

November 6, 2019

-

Mesa 19.2.3 is released. This is a bug fix release.

-

October 24, 2019

-

Mesa 19.2.2 is released. This is a bug fix release.

-

October 21, 2019

-

-Mesa 19.1.8 is released. -This is a bug-fix release. -

-

-NOTE: It is anticipated that 19.1.8 will be the final release in the -19.1 series. Users of 19.1 are encouraged to migrate to the 19.2 -series in order to obtain future fixes. -

- -

October 9, 2019

-

Mesa 19.2.1 is released. This is a bug fix release.

-

September 25, 2019

-

-Mesa 19.2.0 is released. -This is a new development release. See the release notes for more -information about this release -

- -

September 17, 2019

-

-Mesa 19.1.7 is released. -This is a bug-fix release. -

- -

September 3, 2019

-

-Mesa 19.1.6 is released. -This is a bug-fix release. -

- -

August 23, 2019

-

-Mesa 19.1.5 is released. -This is a bug-fix release. -

- -

August 7, 2019

-

-Mesa 19.1.4 is released. -This is a bug-fix release. -

- -

July 23, 2019

-

-Mesa 19.1.3 is released. -This is a bug-fix release. -

- -

July 9, 2019

-

-Mesa 19.1.2 is released. -This is a bug-fix release. -

- -

June 26, 2019

-

-Mesa 19.0.8 is released. -This is an emergency bug fix release. Users of 19.0.7 should updated to 19.0.8 -or 19.1.1 immediately. -

- -

June 25, 2019

-

-Mesa 19.1.1 is released. -This is a bug-fix release. -

- -

June 24, 2019

-

-Mesa 19.0.7 is released. -This is a bug-fix release. -

-

-NOTE: It is anticipated that 19.0.7 will be the final release in the -19.0 series. Users of 19.0 are encouraged to migrate to the 19.1 -series in order to obtain future fixes. -

- -

June 11, 2019

-

-Mesa 19.1.0 is released. -This is a new development release. See the release notes for more -information about this release -

-

June 5, 2019

-

-Mesa 19.0.6 is released. -This is a bug-fix release. -

- -

May 21, 2019

-

-Mesa 19.0.5 is released. -This is a bug-fix release. -

- -

May 9, 2019

-

-Mesa 19.0.4 is released. -This is a bug-fix release. -

- -

April 24, 2019

-

-Mesa 19.0.3 is released. -This is a bug-fix release. -

- -

April 10, 2019

-

-Mesa 19.0.2 is released. -This is a bug-fix release. -

- -

April 5, 2019

-

-Mesa 18.3.6 is released. -This is a bug-fix release. -

-

-NOTE: It is anticipated that 18.3.6 will be the final release in the -18.3 series. Users of 18.3 are encouraged to migrate to the 19.0 -series in order to obtain future fixes. -

- -

March 27, 2019

-

-Mesa 19.0.1 is released. -This is a bug-fix release. -

- -

March 18, 2019

-

-Mesa 18.3.5 is released. -This is a bug-fix release. -

- -

March 13, 2019

-

-Mesa 19.0.0 is released. -This is a new development release. See the release notes for more -information about this release -

- -

February 18, 2019

-

-Mesa 18.3.4 is released. -This is a bug-fix release. -

- -

January 31, 2019

-

-Mesa 18.3.3 is released. -This is a bug-fix release. -

- -

January 17, 2019

-

-Mesa 18.3.2 is released. -This is a bug-fix release. -

- -

December 27, 2018

-

-Mesa 18.2.8 is released. -This is a bug-fix release. -

-

-NOTE: It is anticipated that 18.2.8 will be the final release in the -18.2 series. Users of 18.2 are encouraged to migrate to the 18.3 -series in order to obtain future fixes. -

- -

December 13, 2018

-

-Mesa 18.2.7 is released. -This is a bug-fix release. -

- -

December 11, 2018

-

-Mesa 18.3.1 is released. -This is a bug-fix release. -

- -

December 7, 2018

-

-Mesa 18.3.0 is released. This is a -new development release. See the release notes for more information -about the release. -

- -

November 28, 2018

-

-Mesa 18.2.6 is released. -This is a bug-fix release. -

- -

November 15, 2018

-

-Mesa 18.2.5 is released. -This is a bug-fix release. -

- -

October 31, 2018

-

-Mesa 18.2.4 is released. -This is a bug-fix release. -

- -

October 19, 2018

-

-Mesa 18.2.3 is released. -This is a bug-fix release. -

- -

October 5, 2018

-

-Mesa 18.2.2 is released. -This is a bug-fix release. -

- -

September 24, 2018

-

-Mesa 18.1.9 is released. -This is a bug-fix release. -

-

-NOTE: It is anticipated that 18.1.9 will be the final release in the -18.1 series. Users of 18.1 are encouraged to migrate to the 18.2 -series in order to obtain future fixes. -

- -

September 21, 2018

-

-Mesa 18.2.1 is released. -This is a bug-fix release. -

- -

September 7, 2018

-

-Mesa 18.1.8 and -Mesa 18.2.0 are released. - -These are, respectively, a bug-fix release from the 18.1 branch and a -new development release. See the release notes for more information -about the releases. -

- -

August 24, 2018

-

-Mesa 18.1.7 is released. -This is a bug-fix release. -

- -

August 13, 2018

-

-Mesa 18.1.6 is released. -This is a bug-fix release. -

- -

July 27, 2018

-

-Mesa 18.1.5 is released. -This is a bug-fix release. -

- -

July 13, 2018

-

-Mesa 18.1.4 is released. -This is a bug-fix release. -

- -

June 29, 2018

-

-Mesa 18.1.3 is released. -This is a bug-fix release. -

- -

June 15, 2018

-

-Mesa 18.1.2 is released. -This is a bug-fix release. -

- -

June 3, 2018

-

-Mesa 18.0.5 is released. -This is a bug-fix release. -

-

-NOTE: It is anticipated that 18.0.5 will be the final release in the -18.0 series. Users of 18.0 are encouraged to migrate to the 18.1 -series in order to obtain future fixes. -

- -

June 1, 2018

-

-Mesa 18.1.1 is released. -This is a bug-fix release. -

- -

May 18, 2018

-

-Mesa 18.1.0 is released. This is a -new development release. See the release notes for more information -about the release. -

- -

May 17, 2018

-

-Mesa 18.0.4 is released. -This is a bug-fix release. -

- -

May 7, 2018

-

-Mesa 18.0.3 is released. -This is a bug-fix release. -

- -

April 28, 2018

-

-Mesa 18.0.2 is released. -This is a bug-fix release. -

- -

April 18, 2018

-

-Mesa 18.0.1 is released. -This is a bug-fix release. -

- -

April 18, 2018

-

-Mesa 17.3.9 is released. -This is a bug-fix release. -

-

-NOTE: It is anticipated that 17.3.9 will be the final release in the -17.3 series. Users of 17.3 are encouraged to migrate to the 18.0 -series in order to obtain future fixes. -

- -

April 03, 2018

-

-Mesa 17.3.8 is released. -This is a bug-fix release. -

- -

March 27, 2018

-

-Mesa 18.0.0 is released. This is a -new development release. See the release notes for more information -about the release. -

- -

March 21, 2018

-

-Mesa 17.3.7 is released. -This is a bug-fix release. -

- -

February 26, 2018

-

-Mesa 17.3.6 is released. -This is a bug-fix release. -

- -

February 19, 2018

-

-Mesa 17.3.5 is released. -This is a bug-fix release. -

- -

February 15, 2018

-

-Mesa 17.3.4 is released. -This is a bug-fix release. -

- -

January 18, 2018

-

-Mesa 17.3.3 is released. -This is a bug-fix release. -

- -

January 8, 2018

-

-Mesa 17.3.2 is released. -This is a bug-fix release. -

- -

December 22, 2017

-

-Mesa 17.2.8 is released. -This is a bug-fix release. -

-

-NOTE: It is anticipated that 17.2.8 will be the final release in the -17.2 series. Users of 17.2 are encouraged to migrate to the 17.3 -series in order to obtain future fixes. -

- -

December 21, 2017

-

-Mesa 17.3.1 is released. -This is a bug-fix release. -

- -

December 14, 2017

-

-Mesa 17.2.7 is released. -This is a bug-fix release. -

- -

December 8, 2017

-

-Mesa 17.3.0 is released. This is a -new development release. See the release notes for more information -about the release. -

- -

November 25, 2017

-

-Mesa 17.2.6 is released. -This is a bug-fix release. -

- -

November 10, 2017

-

-Mesa 17.2.5 is released. -This is a bug-fix release. -

- -

October 30, 2017

-

-Mesa 17.2.4 is released. -This is a bug-fix release. -

- -

October 19, 2017

-

-Mesa 17.2.3 is released. -This is a bug-fix release. -

- -

October 2, 2017

-

-Mesa 17.2.2 is released. -This is a bug-fix release. -

- -

September 25, 2017

-

-Mesa 17.1.10 is released. -This is a bug-fix release. -

-

-NOTE: It is anticipated that 17.1.10 will be the final release in the -17.1 series. Users of 17.1 are encouraged to migrate to the 17.2 -series in order to obtain future fixes. -

- -

September 17, 2017

-

-Mesa 17.2.1 is released. -This is a bug-fix release. -

- -

September 8, 2017

-

-Mesa 17.1.9 is released. -This is a bug-fix release. -

- -

September 4, 2017

-

-Mesa 17.2.0 is released. This is a -new development release. See the release notes for more information -about the release. -

- -

August 28, 2017

-

-Mesa 17.1.8 is released. -This is a bug-fix release. -

- -

August 21, 2017

-

-Mesa 17.1.7 is released. -This is a bug-fix release. -

- -

August 7, 2017

-

-Mesa 17.1.6 is released. -This is a bug-fix release. -

- -

July 14, 2017

-

-Mesa 17.1.5 is released. -This is a bug-fix release. -

- -

June 30, 2017

-

-Mesa 17.1.4 is released. -This is a bug-fix release. -

- -

June 19, 2017

-

-Mesa 17.1.3 is released. -This is a bug-fix release. -

- -

June 5, 2017

-

-Mesa 17.1.2 is released. -This is a bug-fix release. -

- -

June 1, 2017

-

-Mesa 17.0.7 is released. -This is a bug-fix release. -

-

-NOTE: It is anticipated that 17.0.7 will be the final release in the 17.0 -series. Users of 17.0 are encouraged to migrate to the 17.1 series in order -to obtain future fixes. -

- -

May 25, 2017

-

-Mesa 17.1.1 is released. -This is a bug-fix release. -

- -

May 12, 2017

-

-Mesa 17.0.6 is released. -This is a bug-fix release. -

- -

May 10, 2017

-

-Mesa 17.1.0 is released. This is a -new development release. See the release notes for more information -about the release. -

- -

April 28, 2017

-

-Mesa 17.0.5 is released. -This is a bug-fix release. -

- -

April 17, 2017

-

-Mesa 17.0.4 is released. -This is a bug-fix release. -

- -

April 1, 2017

-

-Mesa 17.0.3 is released. -This is a bug-fix release. -

- -

March 20, 2017

-

-Mesa 13.0.6 and -Mesa 17.0.2 are released. - -These are bug-fix releases from the 13.0 and 17.0 branches, respectively. -

-

-NOTE: It is anticipated that 13.0.6 will be the final release in the 13.0 -series. Users of 13.0 are encouraged to migrate to the 17.0 series in order -to obtain future fixes. -

- -

March 4, 2017

-

-Mesa 17.0.1 is released. -This is a bug-fix release. -

- -

February 20, 2017

-

-Mesa 13.0.5 is released. -This is a bug-fix release. -

- -

February 13, 2017

-

-Mesa 17.0.0 is released. This is a -new development release. See the release notes for more information -about the release. -

- -

February 1, 2017

-

-Mesa 13.0.4 is released. -This is a bug-fix release. -

- -

January 23, 2017

-

-Mesa 12.0.6 is released. -This is a bug-fix release. -

-

-NOTE: This is an extra release for the 12.0 stable branch, as per developers' -feedback. It is anticipated that 12.0.6 will be the final release in the 12.0 -series. Users of 12.0 are encouraged to migrate to the 13.0 series in order -to obtain future fixes. -

- -

January 5, 2017

-

-Mesa 13.0.3 is released. -This is a bug-fix release. -

- -

December 5, 2016

-

-Mesa 12.0.5 is released. -This is a bug-fix release. -

-

-NOTE: It is anticipated that 12.0.5 will be the final release in the 12.0 -series. Users of 12.0 are encouraged to migrate to the 13.0 series in order -to obtain future fixes. -

- -

November 28, 2016

-

-Mesa 13.0.2 is released. -This is a bug-fix release. -

- -

November 14, 2016

-

-Mesa 13.0.1 is released. -This is a bug-fix release. -

- -

November 10, 2016

-

-Mesa 12.0.4 is released. -This is a bug-fix release. -

- -

November 1, 2016

-

-Mesa 13.0.0 is released. This is a -new development release. See the release notes for more information -about the release. -

- -

September 15, 2016

-

-Mesa 12.0.3 is released. -This is a bug-fix release. -

- -

September 2, 2016

-

-Mesa 12.0.2 is released. -This is a bug-fix release. -

- -

July 8, 2016

-

-Mesa 12.0.1 is released. -This is a bug-fix release, resolving build issues in the r600 and -radeonsi drivers. -

- -

-Mesa 12.0.0 is released. This is a -new development release. See the release notes for more information -about the release. -

- -

May 9, 2016

-

-Mesa 11.1.4 and -Mesa 11.2.2 are released. - -These are bug-fix releases from the 11.1 and 11.2 branches, respectively. -

-

-NOTE: It is anticipated that 11.1.4 will be the final release in the 11.1.4 -series. Users of 11.1 are encouraged to migrate to the 11.2 series in order -to obtain future fixes. -

- -

April 17, 2016

-

-Mesa 11.1.3 and -Mesa 11.2.1 are released. - -These are bug-fix releases from the 11.1 and 11.2 branches, respectively. -

- -

April 4, 2016

-

-Mesa 11.2.0 is released. This is a -new development release. See the release notes for more information -about the release. -

- -

February 10, 2016

-

-Mesa 11.1.2 is released. -This is a bug-fix release. -

- -

January 22, 2016

-

-Mesa 11.0.9 is released. -This is a bug-fix release. -

-

-NOTE: It is anticipated that 11.0.9 will be the final release in the 11.0 -series. Users of 11.0 are encouraged to migrate to the 11.1 series in order -to obtain future fixes. -

- -

January 13, 2016

-

-Mesa 11.1.1 is released. -This is a bug-fix release. -

- -

December 21, 2015

-

-Mesa 11.0.8 is released. -This is a bug-fix release. -

- -

December 15, 2015

-

-Mesa 11.1.0 is released. This is a new -development release. See the release notes for more information about -the release. -

- -

December 9, 2015

-

-Mesa 11.0.7 is released. -This is a bug-fix release. -

-

-Mesa demos 8.3.0 is also released. -See the announcement for more information about the release. -You can download it from ftp.freedesktop.org/pub/mesa/demos/8.3.0/. -

- -

November 21, 2015

-

-Mesa 11.0.6 is released. -This is a bug-fix release. -

- -

November 11, 2015

-

-Mesa 11.0.5 is released. -This is a bug-fix release. -

- -

October 24, 2015

-

-Mesa 11.0.4 is released. -This is a bug-fix release. -

- -

October 10, 2015

-

-Mesa 11.0.3 is released. -This is a bug-fix release. -

- -

October 3, 2015

-

-Mesa 10.6.9 is released. -This is a bug-fix release. -

-

-NOTE: It is anticipated that 10.6.9 will be the final release in the 10.6 -series. Users of 10.6 are encouraged to migrate to the 11.0 series in order -to obtain future fixes. -

- -

September 28, 2015

-

-Mesa 11.0.2 is released. -This is a bug-fix release. -

- -

September 26, 2015

-

-Mesa 11.0.1 is released. -This is a bug-fix release. -

- -

September 20, 2015

-

-Mesa 10.6.8 is released. -This is a bug-fix release. -

- -

September 12, 2015

-

-Mesa 11.0.0 is released. This is a new -development release. See the release notes for more information about -the release. -

- -

September 10, 2015

-

-Mesa 10.6.7 is released. -This is a bug-fix release. -

- -

September 4, 2015

-

-Mesa 10.6.6 is released. -This is a bug-fix release. -

- -

August 22, 2015

-

-Mesa 10.6.5 is released. -This is a bug-fix release. -

- -

August 11, 2015

-

-Mesa 10.6.4 is released. -This is a bug-fix release. -

- -

July 26, 2015

-

-Mesa 10.6.3 is released. -This is a bug-fix release. -

- -

July 11, 2015

-

-Mesa 10.6.2 is released. -This is a bug-fix release. -

- -

July 04, 2015

-

-Mesa 10.5.9 is released. -This is a bug-fix release. -

-

-NOTE: It is anticipated that 10.5.9 will be the final release in the 10.5 -series. Users of 10.5 are encouraged to migrate to the 10.6 series in order -to obtain future fixes. -

- -

June 29, 2015

-

-Mesa 10.6.1 is released. -This is a bug-fix release. -

- -

June 20, 2015

-

-Mesa 10.5.8 is released. -This is a bug-fix release. -

- -

June 14, 2015

-

-Mesa 10.6.0 is released. This is a new -development release. See the release notes for more information about -the release. -

- -

June 07, 2015

-

-Mesa 10.5.7 is released. -This is a bug-fix release. -

- -

May 23, 2015

-

-Mesa 10.5.6 is released. -This is a bug-fix release. -

- -

May 11, 2015

-

-Mesa 10.5.5 is released. -This is a bug-fix release. -

- -

April 24, 2015

-

-Mesa 10.5.4 is released. -This is a bug-fix release. -

- -

April 12, 2015

-

-Mesa 10.5.3 is released. -This is a bug-fix release. -

- -

March 28, 2015

-

-Mesa 10.5.2 is released. -This is a bug-fix release. -

- -

March 20, 2015

-

-Mesa 10.4.7 is released. -This is a bug-fix release. -

- -

March 13, 2015

-

-Mesa 10.5.1 is released. -This is a bug-fix release. -

- -

March 06, 2015

-

-Mesa 10.5.0 is released. This is a new -development release. See the release notes for more information about -the release. -

- -

March 06, 2015

-

-Mesa 10.4.6 is released. -This is a bug-fix release. -

- -

February 21, 2015

-

-Mesa 10.4.5 is released. -This is a bug-fix release. -

- -

February 06, 2015

-

-Mesa 10.4.4 is released. -This is a bug-fix release. -

- -

January 24, 2015

-

-Mesa 10.4.3 is released. -This is a bug-fix release. -

- -

January 12, 2015

-

-Mesa 10.3.7 -and Mesa 10.4.2 are released. - -These are bug-fix releases from the 10.3 and 10.4 branches, respectively. -

-

-NOTE: It is anticipated that 10.3.7 will be the final release in the 10.3 -series. Users of 10.3 are encouraged to migrate to the 10.4 series in order -to obtain future fixes. -

- -

December 29, 2014

-

-Mesa 10.3.6 -and Mesa 10.4.1 are released. - -These are bug-fix releases from the 10.3 and 10.4 branches, respectively. -

- -

December 14, 2014

-

-Mesa 10.4 is released. This is a new -development release. See the release notes for more information about -the release. -

- -

December 5, 2014

-

-Mesa 10.3.5 is released. -This is a bug-fix release. -

- -

November 21, 2014

-

-Mesa 10.3.4 is released. -This is a bug-fix release. -

- -

November 8, 2014

-

-Mesa 10.3.3 is released. -This is a bug-fix release. -

- -

October 24, 2014

-

-Mesa 10.3.2 is released. -This is a bug-fix release. -

- -

October 12, 2014

-

-Mesa 10.2.9 -and Mesa 10.3.1 are released. - -These are bug-fix releases from the 10.2 and 10.3 branches, respectively. -

-

-NOTE: It is anticipated that 10.2.9 will be the final release in the 10.2 -series. Users of 10.2 are encouraged to migrate to the 10.3 series in order -to obtain future fixes. -

- -

September 19, 2014

-

-Mesa 10.3 is released. This is a new -development release. See the release notes for more information about -the release. -

-

-Also, Mesa 10.2.8 is released. -This is a bug fix release from the 10.2 branch. -

- -

September 6, 2014

-

-Mesa 10.2.7 is released. -This is a bug-fix release. -

- -

August 19, 2014

-

-Mesa 10.2.6 is released. -This is a bug-fix release. -

- -

August 2, 2014

-

-Mesa 10.2.5 is released. -This is a bug-fix release. -

- -

July 18, 2014

-

-Mesa 10.2.4 is released. -This is a bug-fix release. -

- -

July 7, 2014

-

-Mesa 10.2.3 is released. -This is a bug-fix release. -

- -

July 5, 2014

- -

-Mesa demos 8.2.0 is released. -See the announcement for more information about the release. -You can download it from ftp.freedesktop.org/pub/mesa/demos/8.2.0/. -

- -

June 24, 2014

-

-Mesa 10.1.6 -and Mesa 10.2.2 are released. - -These are bug-fix releases from the 10.1 and 10.2 branches, respectively. -

- -

June 6, 2014

-

-Mesa 10.2.1 is released. This release -only fixes a build error in the radeonsi driver that was introduced between -10.2-rc5 and the 10.2 final release. -

- -

June 6, 2014

-

-Mesa 10.2 is released. This is a new -development release. See the release notes for more information about -the release. -

-

-Also, Mesa 10.1.5 is released. -This is a bug fix release from the 10.1 branch. -

- -

May 20, 2014

-

-Mesa 10.1.4 is released. -This is a bug-fix release. -

- -

May 9, 2014

-

-Mesa 10.1.3 is released. -This is a bug-fix release, and is being released sooner than -originally scheduled to fix a performance regression (vmware -swapbuffers falling back to software) introduced to the -10.1.2 release. -

- -

May 5, 2014

-

-Mesa 10.1.2 is released. -This is a bug-fix release. -

- -

April 18, 2014

-

-Mesa 10.1.1 is released. -This is a bug-fix release. -

- -

April 18, 2014

-

-Mesa 10.0.5 is released. -This is a bug-fix release. -

-

-NOTE: Since the 10.1.1 release is being released concurrently, it is -anticipated that 10.0.5 will be the final release in the 10.0 -series. Users of 10.0 are encouraged to migrate to the 10.1 series in -order to obtain future fixes. -

- -

March 12, 2014

-

-Mesa 10.0.4 is released. -This is a bug-fix release. -

- -

March 4, 2014

-

-Mesa 10.1 is released. -This is a new development release. -See the release notes for more information about the release. -

- -

February 3, 2014

-

-Mesa 10.0.3 is released. -This is a bug-fix release. -

- -

January 9, 2014

-

-Mesa 10.0.2 is released. -This is a bug-fix release. -

- -

December 12, 2013

-

-Mesa 10.0.1 -and Mesa 9.2.5 are released. -These are both bug-fix releases. -

- -

November 30, 2013

-

-Mesa 10.0 is released. -This is a new development release. -See the release notes for more information about the release. -

- -

November 27, 2013

-

-Mesa 9.2.4 is released. -This is a bug fix release. -

- -

November 13, 2013

-

-Mesa 9.2.3 is released. -This is a bug fix release. -

- -

October 18, 2013

-

-Mesa 9.2.2 is released. -This is a bug fix release. -

- -

October 4, 2013

-

-Mesa 9.2.1 and -Mesa 9.1.7 are released, -both bug-fix releases. -

- -

August 27, 2013

-

-Mesa 9.2 is released. -This is a new development release. -See the release notes for more information about the release. -

- -

August 1, 2013

-

-Mesa 9.1.6 is released. -This is a bug fix release. -

- -

July 17, 2013

-

-Mesa 9.1.5 is released. -This is a bug fix release. -

- -

July 1, 2013

-

-Mesa 9.1.4 is released. -This is a bug fix release. -

- -

May 21, 2013

-

-Mesa 9.1.3 is released. -This is a bug fix release. -

- -

April 30, 2013

-

-Mesa 9.1.2 is released. -This is a bug fix release. -

- -

March 19, 2013

-

-Mesa 9.1.1 is released. -This is a bug fix release. -

- -

February 24, 2013

- -

-Mesa demos 8.1.0 is released. -See the announcement for more information about the release. -You can download it from ftp.freedesktop.org/pub/mesa/demos/8.1.0/. -

- - -

February 22, 2013

- -

-Mesa 9.1 is released. -This is a new development release. -See the release notes for more information about the release. -

- - -

February 21, 2013

- -

-Mesa 9.0.3 is released. -This is a bug fix release. -

- - -

January 22, 2013

- -

-Mesa 9.0.2 is released. -This is a bug fix release. -

- - -

November 16, 2012

- -

-Mesa 9.0.1 is released. -This is a bug fix release. -

- - -

October 24, 2012

- -

-Mesa 8.0.5 is released. -This is a bug fix release. -

- - -

October 8, 2012

- -

-Mesa 9.0 is released. -This is the first version of Mesa to support OpenGL 3.1 and GLSL 1.40 -(with the i965 driver). -See the release notes for more information about the release. -

- - -

July 10, 2012

- -

-Mesa 8.0.4 is released. -This is a bug fix release. -

- - -

May 18, 2012

- -

-Mesa 8.0.3 is released. -This is a bug fix release. -

- - -

March 21, 2012

- -

-Mesa 8.0.2 is released. -This is a bug fix release. -

- - -

February 16, 2012

- -

-Mesa 8.0.1 is released. This is a bug fix -release. See the release notes for more information about the release. -

- -

February 9, 2012

- -

-Mesa 8.0 is released. -This is the first version of Mesa to support OpenGL 3.0 and GLSL 1.30 -(with the i965 driver). -See the release notes for more information about the release. -

- - -

November 27, 2011

- -

-Mesa 7.11.2 is released. This is a bug fix -release. This release was made primarily to fix build problems with 7.11.1 on -Mandriva and to fix problems related to glCopyTexImage to luminance-alpha -textures. The later was believed to have been fixed in 7.11.1 but was not. -

- -

November 17, 2011

- -

-Mesa 7.11.1 is released. This is a bug -fix release. -

- -

July 31, 2011

- -

-Mesa 7.11 (final) is released. This is a new -development release. -

- -

June 13, 2011

- -

-Mesa 7.10.3 is released. This is a bug -fix release. -

- -

April 6, 2011

- -

-Mesa 7.10.2 is released. This is a bug -fix release. -

- -

March 2, 2011

- -

-Mesa 7.9.2 and -Mesa 7.10.1 are released. These are -stable releases containing bug fixes since the 7.9.1 and 7.10 releases. -

- - -

October 4, 2010

- -

-Mesa 7.9 (final) is released. This is a new -development release. -

- - -

September 27, 2010

- -

-Mesa 7.9.0-rc1 is released. This is a -release candidate for the 7.9 development release. -

- - -

June 16, 2010

- -

-Mesa 7.8.2 is released. This is a bug-fix -release collecting fixes since the 7.8.1 release. -

- - -

April 5, 2010

- -

-Mesa 7.8.1 is released. This is a bug-fix -release for a few critical issues in the 7.8 release. -

- - -

March 28, 2010

-

-Mesa 7.7.1 is released. This is a bug-fix -release fixing issues found in the 7.7 release. -

-

-Also, Mesa 7.8 is released. This is a new -development release. -

- - - -

December 21, 2009

-

-Mesa 7.6.1 is released. This is a bug-fix -release fixing issues found in the 7.6 release. -

-

-Also, Mesa 7.7 is released. This is a new -development release. -

- - -

September 28, 2009

-

-Mesa 7.6 is released. This is a new feature -release. Those especially concerned about stability may want to wait for the -follow-on 7.6.1 bug-fix release. -

-

-Mesa 7.5.2 is also released. -This is a stable release fixing bugs since the 7.5.1 release. -

- - -

September 3, 2009

-

-Mesa 7.5.1 is released. -This is a bug-fix release which fixes bugs found in version 7.5. -

- - -

July 17, 2009

-

-Mesa 7.5 is released. -This is a new features release. People especially concerned about -stability may want to wait for the follow-on 7.5.1 bug-fix release. -

- - -

June 23, 2009

-

-Mesa 7.4.4 is released. -This is a stable release that fixes a regression in the i915/i965 drivers -that slipped into the 7.4.3 release. -

- - -

June 19, 2009

-

-Mesa 7.4.3 is released. -This is a stable release fixing bugs since the 7.4.2 release. -

- - -

May 15, 2009

-

-Mesa 7.4.2 is released. -This is a stable release fixing bugs since the 7.4.1 release. -

- - -

April 18, 2009

-

-Mesa 7.4.1 is released. -This is a stable release fixing bugs since the 7.4 release. -

- - -

March 27, 2009

-

-Mesa 7.4 is released. -This is a stable release fixing bugs since the 7.3 release. -

- - -

January 22, 2009

-

-Mesa 7.3 is released. -This is a new development release. -Mesa 7.4 will follow and will have bug fixes relative to 7.3. -

- - -

September 20, 2008

-

-Mesa 7.2 is released. -This is a stable, bug-fix release. -

- - -

August 26, 2008

-

-Mesa 7.1 is released. -This is a new development release. -It should be relatively stable, but those especially concerned about -stability should wait for the 7.2 release or use Mesa 7.0.4 (the -previous stable release). -

- - -

August 16, 2008

-

-Mesa 7.0.4 is released. -This is a bug-fix release. -

- - -

April 4, 2008

-

-Mesa 7.0.3 is released. -This is a bug-fix release. -

- - -

January 24, 2008

- -

-Added a new page describing the Mesa Cell driver. -

- - - -

November 13, 2007

- -

-Gallium3D is the codename for the new Mesa device driver architecture -which is currently under development. -

-

-Gallium3D development is taking place on the gallium-0.1 branch -of the git repository. -Currently, there's only a software-only driver and an Intel i915/945 driver -but other drivers will be coming... -

- - -

November 10, 2007

-

-Mesa 7.0.2 is released. -This is a bug-fix release. -

- - -

August 3, 2007

-

-Mesa 7.0.1 is released. -This is a bug-fix release. -

- - -

June 22, 2007

-

-Mesa 7.0 is released. -This is a stable release featuring OpenGL 2.1 support. -

- - -

April 27, 2007

-

-Mesa 6.5.3 is released. -This is a development release which will lead up to the Mesa 7.0 release -(which will advertise OpenGL 2.1 API support). -

- - -

March 26, 2007

-

-The new Shading Language compiler branch has been merged into the git -master branch. This is a step toward hardware support for the OpenGL -2.0 Shading Language and will be included in the next Mesa release. -In conjunction, Glean has been updated -with a new test that does over 130 tests of the -shading language and built-in functions. -

- -

April 4, 2007

-

-Thomas Hellström of Tungsten Graphics has written a whitepaper -describing the new DRI memory management system. -

- -

December 5, 2006

-

-Mesa is now using git as its source code management system. -The previous CVS repository should no longer be used. -See the repository page for more information. -

- -

December 2, 2006

-

-Mesa 6.5.2 has been released. -This is a new development release. -

- -

September 15, 2006

-

-Mesa 6.5.1 has been released. -This is a new development release. -

- -

March 31, 2006

-

-Mesa 6.5 has been released. -This is a new development release. -

- - -

February 2, 2006

-

-Mesa 6.4.2 has been released. -This is stable, bug-fix release. -

- - -

November 29, 2005

-

-Mesa 6.4.1 has been released. -This is stable, bug-fix release. -

- - - -

October 24, 2005

-

-Mesa 6.4 has been released. -This is stable, bug-fix release. -

- - -

August 19, 2005

-

-Mesa 6.3.2 has been released. -Note: there was no public release of version 6.3.1. -

-Changes in version 6.3.1 -

-The MD5 checksums are: -

-
-98192e45ed8d69113688f89f90869346  MesaLib-6.3.2.tar.gz
-0df27701df0924d17ddf41185efa8ce1  MesaLib-6.3.2.tar.bz2
-ccb2423aab77fc7e81ce628734586140  MesaLib-6.3.2.zip
-9d0fca0a7d051c34a0b485423fb3e85d  MesaDemos-6.3.2.tar.gz
-96708868450c188205e42229b5d813c4  MesaDemos-6.3.2.tar.bz2
-c5102501e609aa8996d832fafacb8ab9  MesaDemos-6.3.2.zip
-
- - -

July 20, 2005

-

-Mesa 6.3 has been released. -This is a development release with new features, changes and bug fixes. -

-
-    New:
-	- GL_EXT_framebuffer_object extension
-	- GL_ARB_draw_buffers extension
-	- GL_ARB_pixel_buffer_object extension
-	- GL_OES_read_format extension (Ian Romanick)
-	- DirectFB driver (Claudio Ciccani)
-	- x86_64 vertex transformation code (Mikko T.)
-    Changes:
-	- added -stereo option for glxgears demo (Jacek Rosik)
-	- updated the PBuffer demo code in xdemos/ directory
-	- glDeleteTextures/Programs/Buffers() now makes the object ID
-	  available for immediate re-use
-	- assorted 64-bit clean-ups fixes (x86_64 and Win64)
-	- lots of internal changes for GL_EXT_framebuffer_object
-    Bug fixes:
-	- some functions didn't support PBO functionality
-	- glGetTexImage didn't convert color index images to RGBA as required
-	- fragment program texcoords were sometimes wrong for points and lines
-	- fixed problem with negative dot product in arbfplight, fplight demos
-	- fixed bug in perspective correction of antialiased, textured lines
-	- querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
-	- fixed a couple per-pixel fog bugs (Soju Matsumoto)
-	- glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
-	- fixed float parsing bug in ARB frag/vert programs (bug 2520)
-	- XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
-	- GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
-	- glXChooseFBConfig() crashed if attribList pointer was NULL
-	- program state.light[n].spot.direction.w was wrong value (bug 3083)
-	- fragment program fog option required glEnable(GL_FOG) - wrong.
-	- glColorTable() could produce a Mesa implementation error (bug 3135)
-	- RasterPos could get corrupted by color index rendering path
-	- Removed bad XTranslateCoordinates call when rendering to Pixmaps
-	- glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
-	- fixed a few Darwin compilation problems
-
-

-The MD5 checksums are: -

-
-0236f552d37514776945d5a013e5bb7b  MesaLib-6.3.tar.gz
-60e1a8f78c4a8c7750a1e95753190986  MesaLib-6.3.tar.bz2
-ca7c950fbace68c70caa822322db7223  MesaLib-6.3.zip
-25ea801645b376c014051804fe4974b2  MesaDemos-6.3.tar.gz
-9248e74872ea88c57ec25c900c295057  MesaDemos-6.3.tar.bz2
-8537dfa734ef258dcc7272097558d434  MesaDemos-6.3.zip
-
- - -

December 9, 2004

-

-Mesa 6.2.1 has been released. -This is a stable release which just fixes bugs since the 6.2 release. -

-
-    Bug fixes:
-	- don't apply regular fog or color sum when using a fragment program
-	- glProgramEnvParameter4fARB always generated an error on
-	  GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
-	- glVertexAttrib3svNV and glVertexAttrib3svARB were broken
-	- fixed width/height mix-up in glSeparableFilter2D()
-	- fixed regression in glCopyPixels + convolution
-	- glReadPixels from a clipped front color buffer didn't always work
-	- glTexImage didn't accept GL_RED/GREEN/BLUE as the format
-	- Attempting queries/accesses of VBO 0 weren't detected as errors
-	- paletted textures failed if the palette had fewer than 256 entries
-    Changes:
-	- fixed a bunch of compiler warnings found with gcc 3.4
-	- bug reports should to go bugzilla.freedesktop.org
-
-

-The MD5 checksums are: -

-
-80008a92f6e055d3bfdde2cf331ec3fa  MesaLib-6.2.1.tar.gz
-f43228cd2bf70f583ef3275c1c545421  MesaLib-6.2.1.tar.bz2
-dec26cfd40116ad021020fea2d94f652  MesaLib-6.2.1.zip
-2c7af3c986a7571c8713c8bfee7e49e3  MesaDemos-6.2.1.tar.gz
-3cac74667b50bcbd4f67f594fb4224a2  MesaDemos-6.2.1.tar.bz2
-75b3edd12eb2b370caf05f29b99e508a  MesaDemos-6.2.1.zip
-
- - -

October 2, 2004

-

-Mesa 6.2 has been released. -This is a stable release which just fixes bugs since the 6.1 release. -

-
-    New:
-	- enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
-	- updated Doxygen support (Jose Fonseca)
-    Changes:
-	- some GGI driver updates (Christoph Egger, bug 1025977)
-    Bug fixes:
-	- Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
-	- fixed a few compilation issues on IRIX
-	- fixed a matrix classification bug (reported by Wes Bethel)
-	- we weren't reseting the vertex/fragment program error state
-	  before parsing (Dave Reveman)
-	- adjust texcoords for sampling texture rectangles (Dave Reveman)
-	- glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
-	- repeated calls to glDeleteTexture(t) could lead to a crash
-	- fixed potential ref count bugs in VBOs and vertex/fragment programs
-	- spriteblast demo didn't handle window size changes correctly
-	- glTexSubImage didn't handle pixels=NULL correctly for PBOs
-	- fixed color index mode glDrawPixels bug (Karl Schultz)
-
-

-The MD5 checksums are: -

-
-9e8f34b059272dbb8e1f2c968b33bbf0  MesaLib-6.2.tar.gz
-3d6a6362390b6a37d3cb2e615f3ac7db  MesaLib-6.2.tar.bz2
-6cfd7895d28e695c0dbbed9469564091  MesaLib-6.2.zip
-3e06e33b0809f09855cb60883b8bdfef  MesaDemos-6.2.tar.gz
-9d160009c3dfdb35fe7e4088c9ba8f85  MesaDemos-6.2.tar.bz2
-856f7ec947122eb3c8985ebc2f654dcd  MesaDemos-6.2.zip
-
- - -

August 18, 2004

-

-Mesa 6.1 has been released. -This is a new development release (version 6.2 will be a stabilization -release). -

-
-    New:
-	- Revamped Makefile system
-	- glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
-	- internal driver interface changes related to texture object
-	  allocation, vertex/fragment programs, BlendEquationSeparate, etc.
-	- option to walk triangle edges with double-precision floats
-	  (Justin Novosad of Discreet) (see config.h file)
-	- support for AUX buffers in software GLX driver
-	- updated glext.h to version 24 and glxext.h to version 6
-	- new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
-	- updated BeOS support (Philippe Houdoin)
-    Changes:
-	- fragment fog interpolation is perspective corrected now
-	- new glTexImage code, much cleaner, may be a bit faster
-    Bug fixes:
-	- glArrayElement in display lists didn't handle generic vertex attribs
-	- glFogCoord didn't always work properly
-	- ARB_fragment_program fog options didn't work
-	- frag prog TEX instruction no longer incorrectly divides s,t,r by q
-	- ARB frag prog TEX and TEXP instructions now use LOD=0
-	- glTexEnviv in display lists didn't work
-	- glRasterPos didn't do texgen or apply texture matrix
-	- GL_DOUBLE-valued vertex arrays were broken in some cases
-	- fixed texture rectangle edge/border sampling bugs
-	- sampling an incomplete texture in a fragment program would segfault
-	- glTexImage was missing a few error checks
-	- fixed some minor glGetTexParameter glitches
-	- GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
-	- fragment program writes to RC/HC register were broken
-	- fixed a few glitches in GL_HP_occlusion_test extension
-	- glBeginQueryARB and glEndQueryARB didn't work inside display lists
-	- vertex program state references were broken
-	- fixed triangle color interpolation bug on AIX (Shane Blackett)
-	- fixed a number of minor memory leaks (bug #1002030)
-
-

-The MD5 checksums are: -

-
-c9284d295ebcd2e0486cc3cd54e5863c  MesaLib-6.1.tar.gz
-5de1f53ec0709f60fc68fdfed57351f3  MesaLib-6.1.tar.bz2
-483e77cac4789a5d36c42f3c0136d6d8  MesaLib-6.1.zip
-8c46cfa6f9732acc6f6c25724aad0246  MesaDemos-6.1.tar.gz
-89bfe0f6c69b39fd0ebd9fff481a4e9b  MesaDemos-6.1.tar.bz2
-161268531fcc6f0c5a056430ee97e0c1  MesaDemos-6.1.zip
-
- - - -

April 2, 2004

- -

-Mesa 6.0.1 has been released. -This release basically just fixes bugs since the 6.0. release. -

-
-    New:
-	- upgraded glext.h to version 22
-	- new build targets (Dan Schikore)
-	- new linux-x86-opteron build target (Heath Feather)
-    Bug fixes:
-	- glBindProgramARB didn't update all necessary state
-	- fixed build problems on OpenBSD
-	- omit CVS directories from tarballs
-	- glGetTexImage(GL_COLOR_INDEX) was broken
-	- fixed an infinite loop in t&l module
-	- silenced some valgrind warnings about using unitialized memory
-	- fixed some compilation/link glitches on IRIX (Mike Stephens)
-	- glBindProgram wasn't getting compiled into display lists
-	- GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
-	- two-sided lighting and vertex program didn't work (bug 887330)
-	- stores to program parameter registers in vertex state programs
-	  didn't work.
-	- fixed glOrtho bug found with gcc 3.2.2 (RH9)
-	- glXCreateWindow() wasn't fully implemented (bug 890894)
-	- generic vertex attribute arrays didn't work in display lists
-	- vertex buffer objects' default usage and access fields were wrong
-	- glDrawArrays with start!=0 was broken
-	- fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
-	- linux-osmesa16-static config didn't work
-	- fixed a few color index rendering problems (bug 910687)
-	- glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
-	- OSMesa RGB and BGR modes were broken
-	- glProgramStringARB mistakenly required a null-terminated string
-	- fragment program XPD instruction was incorrect
-	- glGetMaterial() didn't work reliably
-
-

-The MD5 checksums are: -

-
-011be0e79666c7a6eb9693fbf9348653  MesaLib-6.0.1.tar.gz
-b7f14088c5c2f14490d2739a91102112  MesaLib-6.0.1.tar.bz2
-bf0510cf0a2b87d64cdd317eca3f1db1  MesaLib-6.0.1.zip
-b7b648599e0aaee1c4ffc554a2a9139e  MesaDemos-6.0.1.tar.gz
-dd6aadfd9ca8e1cfa90c6ee492bc6f43  MesaDemos-6.0.1.tar.bz2
-eff71d59c211825e949199852f5a2316  MesaDemos-6.0.1.zip
-
- - -

January 16, 2004

- -

-Mesa 6.0 has been released. This is a stabilization of the 5.1 release -and primarily just incorporates bug fixes. -

-
-    New:
-	- full OpenGL 1.5 support
-	- updated GL/glext.h file to version 21
-    Changes:
-	- changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
-    Bug fixes:
-	- fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
-	  clamping issue
-	- updated suno5-gcc configs
-	- glColor3 functions sometimes resulted in undefined alpha values
-	- fixed FP divide by zero error seen on VMS with xlockmore, others
-	- fixed vertex/fragment program debug problem (bug 873011)
-	- building on AIX with gcc works now
-	- glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
-	- glDrawRangeElements tried to modify potentially read-only storage
-	- updated files for building on Windows
-
- - -

December 28, 2003

- -

-The Mesa CVS server has been moved to -freedesktop.org because of problems with SourceForge's anonymous -CVS service. -

- - -

December 17, 2003

- -

-Mesa 5.1 has been released. This is a new development release. -Mesa 6.0 will be the next stable release and will support all -OpenGL 1.5 features. -

-
-    New features:
-	- reorganized directory tree
-	- GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
-	- GL_ATI_texture_env_combine3 extension (Ian Romanick)
-	- GL_SGI_texture_color_table extension (Eric Plante)
-	- GL_NV_fragment_program extension
-	- GL_NV_light_max_exponent extension
-	- GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
-	- GL_ARB_occlusion_query extension
-	- GL_ARB_point_sprite extension
-	- GL_ARB_texture_non_power_of_two extension
-	- GL_IBM_multimode_draw_arrays extension
-	- GL_EXT_texture_mirror_clamp extension (Ian Romanick)
-	- GL_ARB_vertex_buffer_object extension
-	- new X86 feature detection code (Petr Sebor)
-	- less memory used for display lists and vertex buffers
-	- demo of per-pixel lighting with a fragment program (demos/fplight.c)
-	- new version (18) of glext.h header
-	- new spriteblast.c demo of GL_ARB_point_sprite
-	- faster glDrawPixels in X11 driver in some cases (see relnotes/5.1)
-	- faster glCopyPixels in X11 driver in some cases (see relnotes/5.1)
-    Bug fixes:
-	- really enable OpenGL 1.4 features in DOS driver.
-	- fixed issues in glDrawPixels and glCopyPixels for very wide images
-	- glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
-	- fixed some texgen bugs reported by Daniel Borca
-	- fixed wglMakeCurrent(NULL, NULL) bug (#835861)
-	- fixed glTexSubImage3D z-offset bug (Cedric Gautier)
-	- fixed RGBA blend enable bug (Ville Syrjala)
-	- glAccum is supposed to be a no-op in selection/feedback mode
-	- fixed texgen bug #597589 (John Popplewell)
-    Changes:
-	- dropped API trace feature (src/Trace/)
-	- documentation overhaul.  merged with website content.  more html.
-	- glxgears.c demo updated to use GLX swap rate extensions
-	- glTexImage1/2/3D now allows width/height/depth = 0
-	- disable SPARC asm code on Linux (bug 852204)
-
-

-The MD5 checksums are: -

-
-78f452f6c55478471a744f07147612b5  MesaLib-5.1.tar.gz
-67b3b8d3f7f4c8c44904551b851d01af  MesaLib-5.1.tar.bz2
-6dd19ffa750ec7f634e370a987505c9d  MesaLib-5.1.zip
-e0214d4ebb22409dfa9262f2b52fd828  MesaDemos-5.1.tar.gz
-066c9aff4fd924405de1ae9bad5ec9a7  MesaDemos-5.1.tar.bz2
-d2b5ba32b53e0ad0576c637a4cc1fb41  MesaDemos-5.1.zip
-
- - -

November 12, 2003

- -

-New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a -number of automake/libtool problems. -

-

-The new MD5 checksums are: -

-
-a9dcf3ff9ad1b7d6ce73a0df7cff8b5b  MesaLib-5.0.2.tar.gz
-7b4bf9261657c2fca03796d4955e6f50  MesaLib-5.0.2.tar.bz2
-79c141bddcbad557647535d02194f346  MesaLib-5.0.2.zip
-952d9dc823dd818981d1a648d7b2668a  MesaDemos-5.0.2.tar.gz
-b81fafff90995025d2f25ea02b786642  MesaDemos-5.0.2.tar.bz2
-a21be975589e8a2d1871b6bb7874fffa  MesaDemos-5.0.2.zip
-
- - -

September 5, 2003

- -

-Mesa 5.0.2 has been released. This is a stable, bug-fix release. -

-
-    Bug fixes:
-	- fixed texgen problem causing texcoord's Q to be zero (stex3d)
-	- default GL_TEXTURE_COMPARE_MODE_ARB was wrong
-	- GL_CURRENT_MATRIX_NV query was wrong
-	- GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
-	- GL_LIST_MODE query wasn't correct
-	- GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
-	- GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
-	- blended, wide lines didn't always work correctly (bug 711595)
-	- glVertexAttrib4svNV w component was always 1
-	- fixed bug in GL_IBM_rasterpos_clip (missing return)
-	- GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
-	- a few Solaris compilation fixes
-	- fixed glClear() problem for DRI drivers (non-existant stencil, etc)
-	- fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
-	- fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
-	- glFog() didn't clamp fog colors
-	- fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
-	  gl[Get]TexParameteri[v] functions
-	- fixed invalid memory references in glTexGen functions (bug 781602)
-	- integer-valued color arrays weren't handled correctly
-	- glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
-	- GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
-    Changes:
-	- build GLUT with -fexceptions so C++ apps propogate exceptions
-
- - -

June 8, 2003

- -

-Mesa's directory tree has been overhauled. -Things are better organized now with some thought toward future needs. -

-

-In CVS, the latest Mesa 5.1 development code is now rooted under the -Mesa-newtree/ directory. The old top-level Mesa/ directory -holds the Mesa 5.0.x code which will be abandoned at some point. -

- - -

March 30, 2003

- -

-Mesa 5.0.1 has been released. This is a stable, bug-fix release. -

-
-    New:
-	- DOS driver updates from Daniel Borca
-	- updated GL/gl_mangle.h file (Bill Hoffman)
-    Bug fixes:
-	- auto mipmap generation for cube maps was broken (bug 641363)
-	- writing/clearing software alpha channels was unreliable
-	- minor compilation fixes for OS/2 (Evgeny Kotsuba)
-	- fixed some bad assertions found with shadowtex demo
-	- fixed error checking bug in glCopyTexSubImage2D (bug 659020)
-	- glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
-	- fixed potential segfault in texture object validation (bug 659012)
-	- fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
-	- fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
-	- fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
-	- glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
-	- fixed compilation problem on Solaris7/x86 (bug 536406)
-	- fixed prefetch bug in 3DNow! code (Felix Kuhling)
-	- fixed NeXT build problem (FABSF macro)
-	- glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
-	- zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
-	- AA line and triangle Z values are now rounded, not truncated
-	- fixed color interpolation bug when GLchan==GLfloat (bug 694461)
-	- glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
-	- fixed a minor GL_COLOR_MATERIAL bug
-	- NV vertex program EXP instruction was broken
-	- glColorMask misbehaved with X window / pixmap rendering
-	- fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
-	- attempt to fix GGI compilation problem when MesaDemos not present
-	- NV vertex program ARL-relative fetches didn't work
-    Changes:
-	- use glPolygonOffset in gloss demo to avoid z-fighting artifacts
-	- updated winpos and pointblast demos to use ARB extensions
-	- disable SPARC normal transformation code (bug 673938)
-	- GLU fixes for OS/2 (Evgeny Kotsuba)
-
-

-MD5 checksums follow: -

-
-b80f8b5d53a3e9f19b9fde5af0c542f0  MesaLib-5.0.1.tar.gz
-513b4bbd7d38951f05027179063d876b  MesaLib-5.0.1.tar.bz2
-eebd395678f4520d33b267e5d5c22651  MesaLib-5.0.1.zip
-49d7feaec6dc1d2091d7c3cc72a9b320  MesaDemos-5.0.1.tar.gz
-37190374a98c3c892f0698be9ca3acf0  MesaDemos-5.0.1.tar.bz2
-becd8bf17f5791361b4a54ba2a78e5c9  MesaDemos-5.0.1.zip
-
- - - -

March 7, 2003

-

-Website and documentation overhaul. -

-

-The website content and Mesa documentation (from the doc/ directory) have -been merged together. -All the documentation files have been entered into the CVS repository. -Many of the old plain-text files have been converted to html and modernized. -

- - -

November 13, 2002

-

Mesa 5.0 has been released. This is a stable release which -implements the OpenGL 1.4 specification. -

-
New:
-    - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
-    - removed some overlooked debugging code
-    - glxinfo updated to support GLX_ARB_multisample
-    - GLUT now support GLX_ARB_multisample
-    - updated DOS driver (Daniel Borca)
-Bug fixes:
-    - GL_POINT and GL_LINE-mode polygons didn't obey cull state
-    - fixed potential bug in _mesa_align_malloc/calloc()
-    - fixed missing triangle bug when running vertex programs
-    - fixed a few HPUX compilation problems
-    - FX (Glide) driver didn't compile
-    - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
-    - a few EXT functions, like glGenTexturesEXT, were no-ops
-    - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
-      glMultiDrawArrays and glMultiDrawElements were missing
-    - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
-    - Pentium 4 Mobile was mistakenly identified as having 3DNow!
-    - fixed one-bit error in point/line fragment Z calculation
-    - fixed potential segfault in fakeglx code
-    - fixed color overflow problem in DOT3 texture env mode
-
- - -

October 29, 2002

-

Mesa 4.1 has been released. This is a new development release. -For a stable release, get 4.0.4. -

-
New:
-    - GL_NV_vertex_program extension
-    - GL_NV_vertex_program1_1 extension
-    - GL_ARB_window_pos extension
-    - GL_ARB_depth_texture extension
-    - GL_ARB_shadow extension
-    - GL_ARB_shadow_ambient extension
-    - GL_EXT_shadow_funcs extension
-    - GL_ARB_point_parameters extension
-    - GL_ARB_texture_env_crossbar
-    - GL_NV_point_sprite extension
-    - GL_NV_texture_rectangle extension
-    - GL_EXT_multi_draw_arrays extension
-    - GL_EXT_stencil_two_side extension
-    - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
-    - GL_ATI_texture_mirror_once extension (Ian Romanick)
-    - massive overhaul/simplification of software rasterizer module,
-      many contributions from Klaus Niederkrueger
-    - faster software texturing in some cases (i.e. trilinear filtering)
-    - new OSMesaGetProcAddress() function
-    - more blend modes implemented with MMX code (Jose Fonseca)
-    - added glutGetProcAddress() to GLUT
-    - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
-    - pbinfo and pbdemo PBuffer programs
-    - glxinfo -v prints transprent pixel info (Gerd Sussner)
-Bug fixes:
-    - better mipmap LOD computation (prevents excessive blurriness)
-    - OSMesaMakeCurrent() didn't recognize buffer size changes
-    - assorted conformance fixes for 16-bit/channel rendering
-    - texcombine alpha subtraction mode was broken
-    - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
-    - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
-    - fixed divide by zero error in NURBS tessellator (Jon Perry)
-    - fixed GL_LINEAR fog bug by adding clamping
-    - fixed FP exceptions found using Alpha CPU
-    - 3dfx/glide driver render-to-window feature was broken
-    - added missing GLX_TRANSPARENT_RGB token to glx.h
-    - fixed error checking related to paletted textures
-    - fixed reference count error in glDeleteTextures (Randy Fayan)
-Changes:
-    - New spec file and Python code to generate some GL dispatch files
-    - Glide driver defaults to "no" with autoconf/automake
-    - floating point color channels now clamped to [0,inf)
-    - updated demos/stex3d with new options
-
- - -

October 4, 2002

-

-The Mesa FAQ has been rewritten. -

- -

October 3, 2002

-

Mesa 4.0.4 has been released. This is a stable bug-fix release. -

-
    New:
-	- GL_NV_texture_rectangle extension
-	- updated glext.h header (version 17)
-	- updated DOS driver (Daniel Borca)
-	- updated BeOS R5 driver (Philippe Houdoin)
-	- added GL_IBM_texture_mirror_repeat
-	- glxinfo now takes -l option to print interesting OpenGL limits info
-	- GL_MESA_ycbcr_texture extension
-	- GL_APPLE_client_storage extension (for some DRI drivers only)
-	- GL_MESA_pack_invert extension
-    Bug fixes:
-	- fixed GL_LINEAR fog bug by adding clamping
-	- fixed FP exceptions found using Alpha CPU
-	- 3dfx MESA_GLX_FX=window (render to window) didn't work
-	- fixed memory leak in wglCreateContest (Karl Schultz)
-	- define GLAPIENTRY and GLAPI if undefined in glu.h
-	- wglGetProcAddress didn't handle all API functions
-	- when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
-	- removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
-	- error checking in compressed tex image functions had some glitches
-	- fixed AIX compile problem in src/config.c
-	- glGetTexImage was using pixel unpacking instead of packing params
-	- auto-mipmap generation for cube maps was incorrect
-    Changes:
-	- max texture units reduced to six to accommodate texture rectangles
-	- removed unfinished GL_MESA_sprite_point extension code
-
- -

June 25, 2002

-

Mesa 4.0.3 has been released. This is a stable bug-fix release. -

-
    New:
-    - updated GL/glext.h file (version 15)
-    - corrected MMX blend code (Jose Fonseca)
-    - support for software-based alpha planes in Windows driver
-    - updated GGI driver (Filip Spacek)
-    Bug fixes:
-    - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
-    - OSMesaMakeCurrent() didn't recognize buffer size changes
-    - assorted conformance fixes for 16-bit/channel rendering
-    - texcombine alpha subtraction mode was broken
-    - fixed lighting bug with non-uniform scaling and display lists
-    - fixed bug when deleting shared display lists
-    - disabled SPARC cliptest assembly code (Mesa bug 544665)
-    - fixed a couple Solaris compilation/link problems
-    - blending clipped glDrawPixels didn't always work
-    - glGetTexImage() didn't accept packed pixel types
-    - glPixelMapu[is]v() could explode given too large of pixelmap
-    - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
-    - glXCopyContext() could lead to segfaults
-    - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
-    Changes:
-    - lots of C++ (g++) code clean-ups
-    - lots of T&L updates for the Radeon DRI driver
-    Known bugs:
-    - mipmap LOD computation (fixed for Mesa 4.1)
-
- -

April 2, 2002

-

Mesa 4.0.2 has been released. This is a stable bug-fix release. -

-
    New:
-      - New DOS (DJGPP) driver written by Daniel Borca
-      - New driver interface functions for TCL drivers (such as Radeon DRI)
-      - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
-        if using deep color channels
-      - latest GL/glext.h and GL/glxext.h headers from SGI
-    Bug fixes:
-      - GL_BLEND with non-black texture env color wasn't always correct
-      - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
-      - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
-      - glReadPixels was sometimes mistakenly clipped by the scissor box
-      - glDraw/ReadPixels didn't catch all the errors that they should have
-      - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
-      - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
-      - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP)
-      - glColorMask as sometimes effecting glXSwapBuffers()
-      - fixed a potential bug in XMesaGarbageCollect()
-      - N threads rendering into one window didn't work reliably
-      - glCopyPixels didn't work for deep color channels
-      - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma)
-      - glPopAttrib() didn't correctly restore user clip planes
-      - user clip planes failed for some perspective projections (Chromium)
-
- -

December 17, 2001

-

Mesa 4.0.1 has been released. This is a stable bug-fix release. -

-
    New:
-      - better sub-pixel sample positions for AA triangles (Ray Tice)
-      - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
-    Bug fixes:
-      - added missing break statements in glGet*() for multisample cases
-      - fixed uninitialized hash table mutex bug (display lists / texobjs)
-      - fixed bad teximage error check conditional (bug 476846)
-      - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
-      - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
-      - silence some compiler warnings (gcc 2.96)
-      - enable the #define GL_VERSION_1_3 in GL/gl.h
-      - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
-      - fixed glu.h typedef problem found with MSDev 6.0
-      - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
-      - added missing 'const' to glXGetContextIDEXT() in glxext.h
-      - fixed a few glXGetProcAddress() errors (texture compression, etc)
-      - fixed start index bug in compiled vertex arrays (Keith)
-      - fixed compilation problems in src/SPARC/glapi_sparc.S
-      - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
-      - use glXGetProcAddressARB in GLUT to avoid extension linking problems
-      - provoking vertex of flat-shaded, color-index triangles was wrong
-      - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
-      - glTexParameter didn't flush the vertex buffer (Ray Tice)
-      - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
-      - fixed bug in normal length caching (ParaView lighting bug)
-
- -

October 22, 2001

-

Mesa 4.0 has been released. This is a stable release. -

-
    New:
-      - Mesa 4.0 implements the OpenGL 1.3 specification
-      - GL_IBM_rasterpos_clip extension
-      - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
-      - GL_ARB_texture_mirrored_repeat extension
-      - WindML UGL driver (Stephane Raimbault)
-      - added OSMESA_MAX_WIDTH/HEIGHT queries
-      - attempted compiliation fixes for Solaris 5, 7 and 8
-      - updated glext.h and glxext.h files
-      - updated Windows driver (Karl Schultz)
-    Bug fixes:
-      - added some missing GLX 1.3 tokens to include/GL/glx.h
-      - GL_COLOR_MATRIX changes weren't recognized by teximage functions
-      - glCopyPixels with scale and bias was broken
-      - glRasterPos with lighting could segfault
-      - glDeleteTextures could leave a dangling pointer
-      - Proxy textures for cube maps didn't work
-      - fixed a number of 16-bit color channel bugs
-      - fixed a few minor memory leaks
-      - GLX context sharing was broken in 3.5
-      - fixed state-update bugs in glPopClientAttrib()
-      - fixed glDrawRangeElements() bug
-      - fixed a glPush/PopAttrib() bug related to texture binding
-      - flat-shaded, textured lines were broken
-      - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
-      - lighting didn't always produce the correct alpha value
-      - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
-
- - -

June 21, 2001

-

Mesa 3.5 has been released. This is a new development release. -

-
    New:
-	- internals of Mesa divided into modular pieces (Keith Whitwell)
-	- 100% OpenGL 1.2 conformance (passes all conformance tests)
-	- new AA line algorithm
-	- GL_EXT_convolution extension
-        - GL_ARB_imaging subset
-        - OSMesaCreateContextExt() function
-        - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
-        - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
-        - GL_EXT_fog_coord extension (Keith Whitwell)
-        - GL_EXT_secondary_color extension (Keith Whitwell)
-        - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
-        - GL_SGIX_depth_texture extension
-        - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
-        - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
-        - GL_ARB_texture_env_combine extension
-        - GL_ARB_texture_env_dot3 extension
-        - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
-        - OSMesaCreateContextExt() function
-        - libOSMesa.so library, contains the OSMesa driver interface
-        - GL/glxext.h header file for GLX extensions
-        - somewhat faster software texturing, fogging, depth testing
-        - all color-index conformance tests now pass (only 8bpp tested)
-        - SPARC assembly language TCL optimizations (David Miller)
-        - GL_SGIS_generate_mipmap extension
-    Bug Fixes:
-        - fbiRev and tmuRev were unitialized when using Glide3
-        - fixed a few color index mode conformance failures; all pass now
-        - now appling antialiasing coverage to alpha after texturing
-        - colors weren't getting clamped to [0,1] before color table lookup
-        - fixed RISC alignment errors caused by COPY_4UBV macro
-        - drawing wide, flat-shaded lines could cause a segfault
-        - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
-    Changes:
-        - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
-        - new libOSMesa.so library, contains the OSMesa driver interface
-
- - -

May 17, 2001

-

Mesa 3.4.2 has been released. This is basically just a bug-fix release. -Here's what's new:

-
    Bug fixes:
-        - deleting the currently bound texture could cause bad problems
-        - using fog could result in random vertex alpha values
-         - AA triangle rendering could touch pixels outside right window bound
-        - fixed byteswapping problem in clear_32bit_ximage() function
-        - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
-        - fixed memory leak in glXUseXFont()
-        - fragment sampling in AA triangle function was off by 1/2 pixel
-        - Windows: reading pixels from framebuffer didn't always work
-        - glConvolutionFilter2D could segfault or cause FP exception
-        - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
-        - GL_NAND logicop didn't work right in RGBA mode
-        - fixed a memory corruption bug in vertex buffer reset code
-        - clearing the softwara alpha buffer with scissoring was broken
-        - fixed a few color index mode fog bugs
-        - fixed some bad assertions in color index mode
-        - fixed FX line 'stipple' bug #420091
-    Changes:
-        - optimized writing mono-colored pixel spans to X pixmaps
-        - increased max viewport size to 2048 x 2048
-
- - -

April 29, 2001

-

New Mesa website

-

Mark Manning produced the new website. Thanks, Mark!

- - -

February 14, 2001

-

Mesa 3.4.1 has been released. Here's what's new:

-
    New:
-        - fixed some Linux build problems
-        - fixed some Windows build problems
-        - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
-    Bug fixes:
-        - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
-        - various state-update code changes needed for DRI bugs
-        - disabled pixel transfer ops in glColorTable commands, not needed
-        - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
-        - updated sources and fixed compile problems in widgets-mesa/
-        - GLX_PBUFFER enum value was wrong in glx.h
-        - fixed a glColorMaterial lighting bug
-        - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
-        - glXCopySubBufferMESA() Y position was off by one
-        - Error checking of glTexSubImage3D() was broken (bug 128775)
-        - glPopAttrib() didn't restore all derived Mesa state correctly
-        - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
-          conformance problems at 16bpp.
-        - clearing depth buffer with scissoring was broken, would segfault
-        - OSMesaGetDepthBuffer() returned bad bytesPerValue value
-        - fixed a line clipping bug (reported by Craig McDaniel)
-        - fixed RGB color over/underflow bug for very tiny triangles
-    Known problems:
-        - NURBS or evaluator surfaces inside display lists don't always work
-
- -

November 3, 2000

-

Mesa 3.4 has been released. Here's what's new since the 3.3 release:

-
    New:
-    - optimized glDrawPixels for glPixelZoom(1,-1)
-    Bug Fixes:
-    - widgets-mesa/src/*.c files were missing from 3.3 distro
-    - include/GL/mesa_wgl.h file was missing from 3.3 distro
-    - fixed some Win32 compile problems
-    - texture object priorities weren't getting initialized to 1.0
-    - glAreTexturesResident return value was wrong when using hardware
-    - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
-    - glReadPixels with GLushort packed types was broken
-    - fixed a few bugs in the GL_EXT_texture_env_combine texture code
-    - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
-    - fixed some typos/bugs in the VB code
-    - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
-    - optimized glDrawPixels paths weren't being used
-    - per-fragment fog calculation didn't work without a Z buffer
-    - improved blending accuracy, fixes Glean  blendFunc test failures
-    - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
-    - glXGetProcAddressARB() didn't always return the right address
-    - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
-    - texture matrix changes weren't always detected (GLUT projtex demo)
-    - fixed random color problem in vertex fog code
-    - fixed Glide-related bug that let Quake get a 24-bit Z buffer
-    Changes:
-    - finished internal support for compressed textures for DRI
-
- -

April 24, 2000

-

Mesa 3.2 has been released. Here's what's new since the beta release:

-
    Bug fixes:
-    - fixed memcpy bugs in span.c
-    - fixed missing glEnd problem in demos/tessdemo.c
-    - fixed bug when clearing 24bpp Ximages
-    - fixed clipping problem found in Unreal Tournament
-    - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
-    - fixed Loki's 3dfx RGB vs BGR bug
-    - fixed Loki's 3dfx smooth/flat shading bug in SoF
-    Changes:
-    - updated docs/README file
-    - use bcopy() optimizations on FreeBSD
-    - re-enabled the optimized persp_textured_triangle() function
-
- -

March 23, 2000

-

I've just upload the Mesa 3.2 beta 1 files to SourceForge at https://sourceforge.net/project/filelist.php?group_id=3

-

3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly -just bug fixes.

-

Here's what's changed:

-
-    Bug fixes:
-        - mixed drawing of lines and bitmaps sometimes had wrong colors
-        - added missing glHintPGI() function
-        - fixed a polygon culling bug
-        - fixed bugs in gluPartialDisk()
-        - Z values in selection mode were wrong
-        - added missing tokens:
-            GL_SMOOTH_POINT_SIZE_RANGE
-            GL_SMOOTH_POINT_SIZE_GRANULARITY
-            GL_SMOOTH_LINE_WIDTH_RANGE
-            GL_SMOOTH_LINE_WIDTH_GRANULARITY
-            GL_ALIASED_POINT_SIZE_RANGE
-            GL_ALIASED_LINE_WIDTH_RANGE
-        - fixed glCopyPixels when copying from back to front buffer
-        - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT
-        - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken
-        - glDeleteTextures() didn't decrement reference count correctly
-        - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly
-        - Actual depth of transformation matrix stacks was off by one
-        - 24bpp visuals didn't address pixels correctly
-        - mipmap level of detail (lambda) calculation simplified, more accurate
-        - 101691 - Polygon clipping and GL_LINE
-        - 101928 - Polygon clipping and GL_LINE (same fix as above)
-        - 101808 - Non-glVertexArrays tristrip bug
-        - 101971 - find_last_3f on Dec OSF (worked around)
-        - 102369 - segv on dec osf (possibly a duplicate of the above)
-        - 102893 - orientations of modelview cause segfault
-    New:
-        - updated SVGA Linux driver
-        - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX
-        - build libGLw.a (Xt/OpenGL drawing area widget) library by default
-        - changed -O2 to -O3 for a number of gcc configs
-    Changes:
-        - glXCopyContext's mask parameter is now unsigned long, per GLX spec
-
- -

Please report any problems with this release ASAP. Bugs should be filed on the -Mesa3D website at sourceforge. -

-

After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.

-

-- Brian

- -

December 17, 1999

-

A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers) -can be found at https://slashdot.org/interviews/99/12/17/0927212.shtml.

- -

December 14, 1999

-

Mesa 3.1 is released!

- -

September 21, 1999

-

There appear to be two new files on the ftp site, MesaLib-3.1beta3.tar.gz -and MesaDemos-3.1beta3.tar.gz, -that seem to be... yes, I've just received confirmation from the beta center, they -are indeed the THIRD beta release of Mesa 3.1! Happy Days. Happy Days. Thanks -Keith Whitwell for preparing these for us during Brian's absence.

- -

August 30, 1999

-

I'm pleased to announce that I've accepted a position with Precision Insight, -Inc. effective October, 1999. I'll be leaving Avid Technology in September.

-

I've been working on Mesa in my spare time for over five years. With Precision -Insight I now have the opportunity to devote my full attention to advancing Mesa -and OpenGL on Linux.

-

While I'll be focused on Linux, the X Window System, and hardware acceleration, -my work will continue to be open sourced and available to any other programmers who -may want to contribute to it, or use it for other projects or platforms

-

PS: I'm going to be traveling until Sep 6 and won't be reading email until then.

- -

August 23, 1999

-

Anonymous CVS access is back online so suck up all the bandwidth you can afford. -Note that this is a new archive, so you will need to re-checkout the archive. That -means don't cvs update from a previous download.

- -

August 17, 1999

-

A report from the SIGGRAPH '99 Linux/OpenGL -BOF meeting is now available.

-

-Brian

- -

August 14, 1999

-

www.mesa3d.org is having -technical problems due to hardware failures at VA Linux systems. The Mac pages, -ftp, and CVS services aren't fully restored yet. Please be patient.

-

-Brian

- -

June 7, 1999

-

RPMS of the nVidia RIVA server can be found at - -ftp://ftp.mesa3d.org/mesa/misc/nVidia/.

- -

June 2, 1999

-

nVidia has released some Linux binaries for -xfree86 3.3.3.1, along with the full source, which includes GLX acceleration -based on Mesa 3.0. They can be downloaded from - -https://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html.

- -

May 24, 1999

-

Beta 2 of Mesa 3.1 has been make available at -ftp://ftp.mesa3d.org/mesa/beta/. If you are into the -quake scene, you may want to try this out, as it contains some optimizations -specifically in the Q3A rendering path. - -

-

May 13, 1999

-

For those interested in the integration of Mesa into XFree86 4.0, Precision Insight -has posted their lowlevel design documents at -www.precisioninsight.com.

- -

May 13, 1999

-
May 1999 - John Carmack of id Software, Inc. has made a donation of
-US$10,000 to the Mesa project to support its continuing development.
-Mesa is a free implementation of the OpenGL 3D graphics library and id's
-newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
-
-The donation will go to Keith Whitwell, who has been optimizing Mesa to
-improve performance on 3d hardware.  Thanks to Keith's work, many
-applications using Mesa 3.1 will see a dramatic performance increase
-over Mesa 3.0.  The donation will allow Keith to continue working on
-Mesa full time for some time to come.
-
-For more information about Mesa see www.mesa3d.org.  For more
-information about id Software, Inc. see www.idsoftware.com.
-
---------------------------------
-
-This donation from John/id is very generous.  Keith and I are very
-grateful.
-
-
- -

May 1, 1999

-

John Carmack made an interesting .plan update yesterday:

-
-I put together a document on optimizing OpenGL drivers for Q3 that should be helpful to the various Linux 3D teams.
-
-http://www.quake3arena.com/news/glopt.html
-
- -

April 7, 1999

-

Updated the Mesa contributors section and added links to RPM Mesa packages.

- -

March 18, 1999

-

The new webpages are now online. Enjoy, and let me know if you find any errors. - -

-

February 16, 1999

-

SGI releases its -GLX source code. -

- -

January 22, 1999

-

www.mesa3d.org established

- -
- - diff --git a/docs/index.rst b/docs/index.rst new file mode 100644 index 00000000000..d7ef36b95ad --- /dev/null +++ b/docs/index.rst @@ -0,0 +1,2824 @@ +News +==== + +June 11, 2020 +------------- + +`Mesa 20.0.8 `__ is released. This is a bug fix +release. + +NOTE: It is anticipated that 20.0.8 will be the final release in the +20.0 series. Users of 20.0 are encouraged to migrate to the 20.1 series +in order to obtain future fixes. + +June 10, 2020 +------------- + +`Mesa 20.1.1 `__ is released. This is a bug fix +release. + +May 27, 2020 +------------ + +`Mesa 20.1.0 `__ is released. This is a new +development release. See the release notes for more information about +this release. + +May 14, 2020 +------------ + +`Mesa 20.0.7 `__ is released. This is a bug fix +release. + +April 29, 2020 +-------------- + +`Mesa 20.0.6 `__ is released. This is a bug fix +release. + +April 22, 2020 +-------------- + +`Mesa 20.0.5 `__ is released. This is a bug fix +release. + +April 3, 2020 +------------- + +`Mesa 20.0.4 `__ is released. This is an emergency +release which reverts a serious SPIR-V regression in the 20.0.3 release. +Users of 20.0.3 are recommended to upgrade immediately. + +April 1, 2020 +------------- + +`Mesa 20.0.3 `__ is released. This is a bug fix +release. + +March 18, 2020 +-------------- + +`Mesa 20.0.2 `__ is released. This is a bug fix +release. + +March 9, 2020 +------------- + +`Mesa 19.3.5 `__ is released. This is a bug fix +release, and the final 19.3.x release. Users are encouraged to migrate +to 20.0.x in order to obtain future fixes. + +March 5, 2020 +------------- + +`Mesa 20.0.1 `__ is released. This is a bug fix +release. + +February 19, 2020 +----------------- + +`Mesa 20.0.0 `__ is released. This is a new +development release. See the release notes for more information about +this release. + +February 13, 2020 +----------------- + +`Mesa 19.3.4 `__ is released. This is a bug fix +release. + +January 28, 2020 +---------------- + +`Mesa 19.3.3 `__ is released. This is a bug fix +release. + +January 9, 2020 +--------------- + +`Mesa 19.3.2 `__ is released. This is a bug fix +release. + +December 18, 2019 +----------------- + +`Mesa 19.2.8 `__ is released. This is a bug fix +release. + +.. _december-18-2019-1: + +December 18, 2019 +----------------- + +`Mesa 19.3.1 `__ is released. This is a bug fix +release. + +December 12, 2019 +----------------- + +`Mesa 19.3.0 `__ is released. This is a new +development release. See the release notes for mor information about +this release. + +December 4, 2019 +---------------- + +`Mesa 19.2.7 `__ is released. This is a bug fix +release. + +November 21, 2019 +----------------- + +`Mesa 19.2.6 `__ is released. This is a bug fix +release. + +November 20, 2019 +----------------- + +`Mesa 19.2.5 `__ is released. This is a bug fix +release. + +November 13, 2019 +----------------- + +`Mesa 19.2.4 `__ is released. This is an emergency +bugfix release, all users of 19.2.3 are recomended to upgrade +immediately. + +November 6, 2019 +---------------- + +`Mesa 19.2.3 `__ is released. This is a bug fix +release. + +October 24, 2019 +---------------- + +`Mesa 19.2.2 `__ is released. This is a bug fix +release. + +October 21, 2019 +---------------- + +`Mesa 19.1.8 `__ is released. This is a bug-fix +release. + +NOTE: It is anticipated that 19.1.8 will be the final release in the +19.1 series. Users of 19.1 are encouraged to migrate to the 19.2 series +in order to obtain future fixes. + +October 9, 2019 +--------------- + +`Mesa 19.2.1 `__ is released. This is a bug fix +release. + +September 25, 2019 +------------------ + +`Mesa 19.2.0 `__ is released. This is a new +development release. See the release notes for more information about +this release + +September 17, 2019 +------------------ + +`Mesa 19.1.7 `__ is released. This is a bug-fix +release. + +September 3, 2019 +----------------- + +`Mesa 19.1.6 `__ is released. This is a bug-fix +release. + +August 23, 2019 +--------------- + +`Mesa 19.1.5 `__ is released. This is a bug-fix +release. + +August 7, 2019 +-------------- + +`Mesa 19.1.4 `__ is released. This is a bug-fix +release. + +July 23, 2019 +------------- + +`Mesa 19.1.3 `__ is released. This is a bug-fix +release. + +July 9, 2019 +------------ + +`Mesa 19.1.2 `__ is released. This is a bug-fix +release. + +June 26, 2019 +------------- + +`Mesa 19.0.8 `__ is released. This is an emergency +bug fix release. Users of 19.0.7 should updated to 19.0.8 or 19.1.1 +immediately. + +June 25, 2019 +------------- + +`Mesa 19.1.1 `__ is released. This is a bug-fix +release. + +June 24, 2019 +------------- + +`Mesa 19.0.7 `__ is released. This is a bug-fix +release. + +NOTE: It is anticipated that 19.0.7 will be the final release in the +19.0 series. Users of 19.0 are encouraged to migrate to the 19.1 series +in order to obtain future fixes. + +June 11, 2019 +------------- + +`Mesa 19.1.0 `__ is released. This is a new +development release. See the release notes for more information about +this release + +June 5, 2019 +------------ + +`Mesa 19.0.6 `__ is released. This is a bug-fix +release. + +May 21, 2019 +------------ + +`Mesa 19.0.5 `__ is released. This is a bug-fix +release. + +May 9, 2019 +----------- + +`Mesa 19.0.4 `__ is released. This is a bug-fix +release. + +April 24, 2019 +-------------- + +`Mesa 19.0.3 `__ is released. This is a bug-fix +release. + +April 10, 2019 +-------------- + +`Mesa 19.0.2 `__ is released. This is a bug-fix +release. + +April 5, 2019 +------------- + +`Mesa 18.3.6 `__ is released. This is a bug-fix +release. + +NOTE: It is anticipated that 18.3.6 will be the final release in the +18.3 series. Users of 18.3 are encouraged to migrate to the 19.0 series +in order to obtain future fixes. + +March 27, 2019 +-------------- + +`Mesa 19.0.1 `__ is released. This is a bug-fix +release. + +March 18, 2019 +-------------- + +`Mesa 18.3.5 `__ is released. This is a bug-fix +release. + +March 13, 2019 +-------------- + +`Mesa 19.0.0 `__ is released. This is a new +development release. See the release notes for more information about +this release + +February 18, 2019 +----------------- + +`Mesa 18.3.4 `__ is released. This is a bug-fix +release. + +January 31, 2019 +---------------- + +`Mesa 18.3.3 `__ is released. This is a bug-fix +release. + +January 17, 2019 +---------------- + +`Mesa 18.3.2 `__ is released. This is a bug-fix +release. + +December 27, 2018 +----------------- + +`Mesa 18.2.8 `__ is released. This is a bug-fix +release. + +NOTE: It is anticipated that 18.2.8 will be the final release in the +18.2 series. Users of 18.2 are encouraged to migrate to the 18.3 series +in order to obtain future fixes. + +December 13, 2018 +----------------- + +`Mesa 18.2.7 `__ is released. This is a bug-fix +release. + +December 11, 2018 +----------------- + +`Mesa 18.3.1 `__ is released. This is a bug-fix +release. + +December 7, 2018 +---------------- + +`Mesa 18.3.0 `__ is released. This is a new +development release. See the release notes for more information about +the release. + +November 28, 2018 +----------------- + +`Mesa 18.2.6 `__ is released. This is a bug-fix +release. + +November 15, 2018 +----------------- + +`Mesa 18.2.5 `__ is released. This is a bug-fix +release. + +October 31, 2018 +---------------- + +`Mesa 18.2.4 `__ is released. This is a bug-fix +release. + +October 19, 2018 +---------------- + +`Mesa 18.2.3 `__ is released. This is a bug-fix +release. + +October 5, 2018 +--------------- + +`Mesa 18.2.2 `__ is released. This is a bug-fix +release. + +September 24, 2018 +------------------ + +`Mesa 18.1.9 `__ is released. This is a bug-fix +release. + +NOTE: It is anticipated that 18.1.9 will be the final release in the +18.1 series. Users of 18.1 are encouraged to migrate to the 18.2 series +in order to obtain future fixes. + +September 21, 2018 +------------------ + +`Mesa 18.2.1 `__ is released. This is a bug-fix +release. + +September 7, 2018 +----------------- + +`Mesa 18.1.8 `__ and `Mesa +18.2.0 `__ are released. These are, respectively, +a bug-fix release from the 18.1 branch and a new development release. +See the release notes for more information about the releases. + +August 24, 2018 +--------------- + +`Mesa 18.1.7 `__ is released. This is a bug-fix +release. + +August 13, 2018 +--------------- + +`Mesa 18.1.6 `__ is released. This is a bug-fix +release. + +July 27, 2018 +------------- + +`Mesa 18.1.5 `__ is released. This is a bug-fix +release. + +July 13, 2018 +------------- + +`Mesa 18.1.4 `__ is released. This is a bug-fix +release. + +June 29, 2018 +------------- + +`Mesa 18.1.3 `__ is released. This is a bug-fix +release. + +June 15, 2018 +------------- + +`Mesa 18.1.2 `__ is released. This is a bug-fix +release. + +June 3, 2018 +------------ + +`Mesa 18.0.5 `__ is released. This is a bug-fix +release. + +NOTE: It is anticipated that 18.0.5 will be the final release in the +18.0 series. Users of 18.0 are encouraged to migrate to the 18.1 series +in order to obtain future fixes. + +June 1, 2018 +------------ + +`Mesa 18.1.1 `__ is released. This is a bug-fix +release. + +May 18, 2018 +------------ + +`Mesa 18.1.0 `__ is released. This is a new +development release. See the release notes for more information about +the release. + +May 17, 2018 +------------ + +`Mesa 18.0.4 `__ is released. This is a bug-fix +release. + +May 7, 2018 +----------- + +`Mesa 18.0.3 `__ is released. This is a bug-fix +release. + +April 28, 2018 +-------------- + +`Mesa 18.0.2 `__ is released. This is a bug-fix +release. + +April 18, 2018 +-------------- + +`Mesa 18.0.1 `__ is released. This is a bug-fix +release. + +.. _april-18-2018-1: + +April 18, 2018 +-------------- + +`Mesa 17.3.9 `__ is released. This is a bug-fix +release. + +NOTE: It is anticipated that 17.3.9 will be the final release in the +17.3 series. Users of 17.3 are encouraged to migrate to the 18.0 series +in order to obtain future fixes. + +April 03, 2018 +-------------- + +`Mesa 17.3.8 `__ is released. This is a bug-fix +release. + +March 27, 2018 +-------------- + +`Mesa 18.0.0 `__ is released. This is a new +development release. See the release notes for more information about +the release. + +March 21, 2018 +-------------- + +`Mesa 17.3.7 `__ is released. This is a bug-fix +release. + +February 26, 2018 +----------------- + +`Mesa 17.3.6 `__ is released. This is a bug-fix +release. + +February 19, 2018 +----------------- + +`Mesa 17.3.5 `__ is released. This is a bug-fix +release. + +February 15, 2018 +----------------- + +`Mesa 17.3.4 `__ is released. This is a bug-fix +release. + +January 18, 2018 +---------------- + +`Mesa 17.3.3 `__ is released. This is a bug-fix +release. + +January 8, 2018 +--------------- + +`Mesa 17.3.2 `__ is released. This is a bug-fix +release. + +December 22, 2017 +----------------- + +`Mesa 17.2.8 `__ is released. This is a bug-fix +release. + +NOTE: It is anticipated that 17.2.8 will be the final release in the +17.2 series. Users of 17.2 are encouraged to migrate to the 17.3 series +in order to obtain future fixes. + +December 21, 2017 +----------------- + +`Mesa 17.3.1 `__ is released. This is a bug-fix +release. + +December 14, 2017 +----------------- + +`Mesa 17.2.7 `__ is released. This is a bug-fix +release. + +December 8, 2017 +---------------- + +`Mesa 17.3.0 `__ is released. This is a new +development release. See the release notes for more information about +the release. + +November 25, 2017 +----------------- + +`Mesa 17.2.6 `__ is released. This is a bug-fix +release. + +November 10, 2017 +----------------- + +`Mesa 17.2.5 `__ is released. This is a bug-fix +release. + +October 30, 2017 +---------------- + +`Mesa 17.2.4 `__ is released. This is a bug-fix +release. + +October 19, 2017 +---------------- + +`Mesa 17.2.3 `__ is released. This is a bug-fix +release. + +October 2, 2017 +--------------- + +`Mesa 17.2.2 `__ is released. This is a bug-fix +release. + +September 25, 2017 +------------------ + +`Mesa 17.1.10 `__ is released. This is a bug-fix +release. + +NOTE: It is anticipated that 17.1.10 will be the final release in the +17.1 series. Users of 17.1 are encouraged to migrate to the 17.2 series +in order to obtain future fixes. + +September 17, 2017 +------------------ + +`Mesa 17.2.1 `__ is released. This is a bug-fix +release. + +September 8, 2017 +----------------- + +`Mesa 17.1.9 `__ is released. This is a bug-fix +release. + +September 4, 2017 +----------------- + +`Mesa 17.2.0 `__ is released. This is a new +development release. See the release notes for more information about +the release. + +August 28, 2017 +--------------- + +`Mesa 17.1.8 `__ is released. This is a bug-fix +release. + +August 21, 2017 +--------------- + +`Mesa 17.1.7 `__ is released. This is a bug-fix +release. + +August 7, 2017 +-------------- + +`Mesa 17.1.6 `__ is released. This is a bug-fix +release. + +July 14, 2017 +------------- + +`Mesa 17.1.5 `__ is released. This is a bug-fix +release. + +June 30, 2017 +------------- + +`Mesa 17.1.4 `__ is released. This is a bug-fix +release. + +June 19, 2017 +------------- + +`Mesa 17.1.3 `__ is released. This is a bug-fix +release. + +June 5, 2017 +------------ + +`Mesa 17.1.2 `__ is released. This is a bug-fix +release. + +June 1, 2017 +------------ + +`Mesa 17.0.7 `__ is released. This is a bug-fix +release. + +NOTE: It is anticipated that 17.0.7 will be the final release in the +17.0 series. Users of 17.0 are encouraged to migrate to the 17.1 series +in order to obtain future fixes. + +May 25, 2017 +------------ + +`Mesa 17.1.1 `__ is released. This is a bug-fix +release. + +May 12, 2017 +------------ + +`Mesa 17.0.6 `__ is released. This is a bug-fix +release. + +May 10, 2017 +------------ + +`Mesa 17.1.0 `__ is released. This is a new +development release. See the release notes for more information about +the release. + +April 28, 2017 +-------------- + +`Mesa 17.0.5 `__ is released. This is a bug-fix +release. + +April 17, 2017 +-------------- + +`Mesa 17.0.4 `__ is released. This is a bug-fix +release. + +April 1, 2017 +------------- + +`Mesa 17.0.3 `__ is released. This is a bug-fix +release. + +March 20, 2017 +-------------- + +`Mesa 13.0.6 `__ and `Mesa +17.0.2 `__ are released. These are bug-fix +releases from the 13.0 and 17.0 branches, respectively. + +NOTE: It is anticipated that 13.0.6 will be the final release in the +13.0 series. Users of 13.0 are encouraged to migrate to the 17.0 series +in order to obtain future fixes. + +March 4, 2017 +------------- + +`Mesa 17.0.1 `__ is released. This is a bug-fix +release. + +February 20, 2017 +----------------- + +`Mesa 13.0.5 `__ is released. This is a bug-fix +release. + +February 13, 2017 +----------------- + +`Mesa 17.0.0 `__ is released. This is a new +development release. See the release notes for more information about +the release. + +February 1, 2017 +---------------- + +`Mesa 13.0.4 `__ is released. This is a bug-fix +release. + +January 23, 2017 +---------------- + +`Mesa 12.0.6 `__ is released. This is a bug-fix +release. + +NOTE: This is an extra release for the 12.0 stable branch, as per +developers' feedback. It is anticipated that 12.0.6 will be the final +release in the 12.0 series. Users of 12.0 are encouraged to migrate to +the 13.0 series in order to obtain future fixes. + +January 5, 2017 +--------------- + +`Mesa 13.0.3 `__ is released. This is a bug-fix +release. + +December 5, 2016 +---------------- + +`Mesa 12.0.5 `__ is released. This is a bug-fix +release. + +NOTE: It is anticipated that 12.0.5 will be the final release in the +12.0 series. Users of 12.0 are encouraged to migrate to the 13.0 series +in order to obtain future fixes. + +November 28, 2016 +----------------- + +`Mesa 13.0.2 `__ is released. This is a bug-fix +release. + +November 14, 2016 +----------------- + +`Mesa 13.0.1 `__ is released. This is a bug-fix +release. + +November 10, 2016 +----------------- + +`Mesa 12.0.4 `__ is released. This is a bug-fix +release. + +November 1, 2016 +---------------- + +`Mesa 13.0.0 `__ is released. This is a new +development release. See the release notes for more information about +the release. + +September 15, 2016 +------------------ + +`Mesa 12.0.3 `__ is released. This is a bug-fix +release. + +September 2, 2016 +----------------- + +`Mesa 12.0.2 `__ is released. This is a bug-fix +release. + +July 8, 2016 +------------ + +`Mesa 12.0.1 `__ is released. This is a bug-fix +release, resolving build issues in the r600 and radeonsi drivers. + +`Mesa 12.0.0 `__ is released. This is a new +development release. See the release notes for more information about +the release. + +May 9, 2016 +----------- + +`Mesa 11.1.4 `__ and `Mesa +11.2.2 `__ are released. These are bug-fix +releases from the 11.1 and 11.2 branches, respectively. + +NOTE: It is anticipated that 11.1.4 will be the final release in the +11.1.4 series. Users of 11.1 are encouraged to migrate to the 11.2 +series in order to obtain future fixes. + +April 17, 2016 +-------------- + +`Mesa 11.1.3 `__ and `Mesa +11.2.1 `__ are released. These are bug-fix +releases from the 11.1 and 11.2 branches, respectively. + +April 4, 2016 +------------- + +`Mesa 11.2.0 `__ is released. This is a new +development release. See the release notes for more information about +the release. + +February 10, 2016 +----------------- + +`Mesa 11.1.2 `__ is released. This is a bug-fix +release. + +January 22, 2016 +---------------- + +`Mesa 11.0.9 `__ is released. This is a bug-fix +release. + +NOTE: It is anticipated that 11.0.9 will be the final release in the +11.0 series. Users of 11.0 are encouraged to migrate to the 11.1 series +in order to obtain future fixes. + +January 13, 2016 +---------------- + +`Mesa 11.1.1 `__ is released. This is a bug-fix +release. + +December 21, 2015 +----------------- + +`Mesa 11.0.8 `__ is released. This is a bug-fix +release. + +December 15, 2015 +----------------- + +`Mesa 11.1.0 `__ is released. This is a new +development release. See the release notes for more information about +the release. + +December 9, 2015 +---------------- + +`Mesa 11.0.7 `__ is released. This is a bug-fix +release. + +Mesa demos 8.3.0 is also released. See the +`announcement `__ +for more information about the release. You can download it from +`ftp.freedesktop.org/pub/mesa/demos/8.3.0/ `__. + +November 21, 2015 +----------------- + +`Mesa 11.0.6 `__ is released. This is a bug-fix +release. + +November 11, 2015 +----------------- + +`Mesa 11.0.5 `__ is released. This is a bug-fix +release. + +October 24, 2015 +---------------- + +`Mesa 11.0.4 `__ is released. This is a bug-fix +release. + +October 10, 2015 +---------------- + +`Mesa 11.0.3 `__ is released. This is a bug-fix +release. + +October 3, 2015 +--------------- + +`Mesa 10.6.9 `__ is released. This is a bug-fix +release. + +NOTE: It is anticipated that 10.6.9 will be the final release in the +10.6 series. Users of 10.6 are encouraged to migrate to the 11.0 series +in order to obtain future fixes. + +September 28, 2015 +------------------ + +`Mesa 11.0.2 `__ is released. This is a bug-fix +release. + +September 26, 2015 +------------------ + +`Mesa 11.0.1 `__ is released. This is a bug-fix +release. + +September 20, 2015 +------------------ + +`Mesa 10.6.8 `__ is released. This is a bug-fix +release. + +September 12, 2015 +------------------ + +`Mesa 11.0.0 `__ is released. This is a new +development release. See the release notes for more information about +the release. + +September 10, 2015 +------------------ + +`Mesa 10.6.7 `__ is released. This is a bug-fix +release. + +September 4, 2015 +----------------- + +`Mesa 10.6.6 `__ is released. This is a bug-fix +release. + +August 22, 2015 +--------------- + +`Mesa 10.6.5 `__ is released. This is a bug-fix +release. + +August 11, 2015 +--------------- + +`Mesa 10.6.4 `__ is released. This is a bug-fix +release. + +July 26, 2015 +------------- + +`Mesa 10.6.3 `__ is released. This is a bug-fix +release. + +July 11, 2015 +------------- + +`Mesa 10.6.2 `__ is released. This is a bug-fix +release. + +July 04, 2015 +------------- + +`Mesa 10.5.9 `__ is released. This is a bug-fix +release. + +NOTE: It is anticipated that 10.5.9 will be the final release in the +10.5 series. Users of 10.5 are encouraged to migrate to the 10.6 series +in order to obtain future fixes. + +June 29, 2015 +------------- + +`Mesa 10.6.1 `__ is released. This is a bug-fix +release. + +June 20, 2015 +------------- + +`Mesa 10.5.8 `__ is released. This is a bug-fix +release. + +June 14, 2015 +------------- + +`Mesa 10.6.0 `__ is released. This is a new +development release. See the release notes for more information about +the release. + +June 07, 2015 +------------- + +`Mesa 10.5.7 `__ is released. This is a bug-fix +release. + +May 23, 2015 +------------ + +`Mesa 10.5.6 `__ is released. This is a bug-fix +release. + +May 11, 2015 +------------ + +`Mesa 10.5.5 `__ is released. This is a bug-fix +release. + +April 24, 2015 +-------------- + +`Mesa 10.5.4 `__ is released. This is a bug-fix +release. + +April 12, 2015 +-------------- + +`Mesa 10.5.3 `__ is released. This is a bug-fix +release. + +March 28, 2015 +-------------- + +`Mesa 10.5.2 `__ is released. This is a bug-fix +release. + +March 20, 2015 +-------------- + +`Mesa 10.4.7 `__ is released. This is a bug-fix +release. + +March 13, 2015 +-------------- + +`Mesa 10.5.1 `__ is released. This is a bug-fix +release. + +March 06, 2015 +-------------- + +`Mesa 10.5.0 `__ is released. This is a new +development release. See the release notes for more information about +the release. + +.. _march-06-2015-1: + +March 06, 2015 +-------------- + +`Mesa 10.4.6 `__ is released. This is a bug-fix +release. + +February 21, 2015 +----------------- + +`Mesa 10.4.5 `__ is released. This is a bug-fix +release. + +February 06, 2015 +----------------- + +`Mesa 10.4.4 `__ is released. This is a bug-fix +release. + +January 24, 2015 +---------------- + +`Mesa 10.4.3 `__ is released. This is a bug-fix +release. + +January 12, 2015 +---------------- + +`Mesa 10.3.7 `__ and `Mesa +10.4.2 `__ are released. These are bug-fix +releases from the 10.3 and 10.4 branches, respectively. + +NOTE: It is anticipated that 10.3.7 will be the final release in the +10.3 series. Users of 10.3 are encouraged to migrate to the 10.4 series +in order to obtain future fixes. + +December 29, 2014 +----------------- + +`Mesa 10.3.6 `__ and `Mesa +10.4.1 `__ are released. These are bug-fix +releases from the 10.3 and 10.4 branches, respectively. + +December 14, 2014 +----------------- + +`Mesa 10.4 `__ is released. This is a new +development release. See the release notes for more information about +the release. + +December 5, 2014 +---------------- + +`Mesa 10.3.5 `__ is released. This is a bug-fix +release. + +November 21, 2014 +----------------- + +`Mesa 10.3.4 `__ is released. This is a bug-fix +release. + +November 8, 2014 +---------------- + +`Mesa 10.3.3 `__ is released. This is a bug-fix +release. + +October 24, 2014 +---------------- + +`Mesa 10.3.2 `__ is released. This is a bug-fix +release. + +October 12, 2014 +---------------- + +`Mesa 10.2.9 `__ and `Mesa +10.3.1 `__ are released. These are bug-fix +releases from the 10.2 and 10.3 branches, respectively. + +NOTE: It is anticipated that 10.2.9 will be the final release in the +10.2 series. Users of 10.2 are encouraged to migrate to the 10.3 series +in order to obtain future fixes. + +September 19, 2014 +------------------ + +`Mesa 10.3 `__ is released. This is a new +development release. See the release notes for more information about +the release. + +Also, `Mesa 10.2.8 `__ is released. This is a bug +fix release from the 10.2 branch. + +September 6, 2014 +----------------- + +`Mesa 10.2.7 `__ is released. This is a bug-fix +release. + +August 19, 2014 +--------------- + +`Mesa 10.2.6 `__ is released. This is a bug-fix +release. + +August 2, 2014 +-------------- + +`Mesa 10.2.5 `__ is released. This is a bug-fix +release. + +July 18, 2014 +------------- + +`Mesa 10.2.4 `__ is released. This is a bug-fix +release. + +July 7, 2014 +------------ + +`Mesa 10.2.3 `__ is released. This is a bug-fix +release. + +July 5, 2014 +------------ + +Mesa demos 8.2.0 is released. See the +`announcement `__ +for more information about the release. You can download it from +`ftp.freedesktop.org/pub/mesa/demos/8.2.0/ `__. + +June 24, 2014 +------------- + +`Mesa 10.1.6 `__ and `Mesa +10.2.2 `__ are released. These are bug-fix +releases from the 10.1 and 10.2 branches, respectively. + +June 6, 2014 +------------ + +`Mesa 10.2.1 `__ is released. This release only +fixes a build error in the radeonsi driver that was introduced between +10.2-rc5 and the 10.2 final release. + +.. _june-6-2014-1: + +June 6, 2014 +------------ + +`Mesa 10.2 `__ is released. This is a new +development release. See the release notes for more information about +the release. + +Also, `Mesa 10.1.5 `__ is released. This is a bug +fix release from the 10.1 branch. + +May 20, 2014 +------------ + +`Mesa 10.1.4 `__ is released. This is a bug-fix +release. + +May 9, 2014 +----------- + +`Mesa 10.1.3 `__ is released. This is a bug-fix +release, and is being released sooner than originally scheduled to fix a +performance regression (vmware swapbuffers falling back to software) +introduced to the 10.1.2 release. + +May 5, 2014 +----------- + +`Mesa 10.1.2 `__ is released. This is a bug-fix +release. + +April 18, 2014 +-------------- + +`Mesa 10.1.1 `__ is released. This is a bug-fix +release. + +.. _april-18-2014-1: + +April 18, 2014 +-------------- + +`Mesa 10.0.5 `__ is released. This is a bug-fix +release. + +NOTE: Since the 10.1.1 release is being released concurrently, it is +anticipated that 10.0.5 will be the final release in the 10.0 series. +Users of 10.0 are encouraged to migrate to the 10.1 series in order to +obtain future fixes. + +March 12, 2014 +-------------- + +`Mesa 10.0.4 `__ is released. This is a bug-fix +release. + +March 4, 2014 +------------- + +`Mesa 10.1 `__ is released. This is a new +development release. See the release notes for more information about +the release. + +February 3, 2014 +---------------- + +`Mesa 10.0.3 `__ is released. This is a bug-fix +release. + +January 9, 2014 +--------------- + +`Mesa 10.0.2 `__ is released. This is a bug-fix +release. + +December 12, 2013 +----------------- + +`Mesa 10.0.1 `__ and `Mesa +9.2.5 `__ are released. These are both bug-fix +releases. + +November 30, 2013 +----------------- + +`Mesa 10.0 `__ is released. This is a new +development release. See the release notes for more information about +the release. + +November 27, 2013 +----------------- + +`Mesa 9.2.4 `__ is released. This is a bug fix +release. + +November 13, 2013 +----------------- + +`Mesa 9.2.3 `__ is released. This is a bug fix +release. + +October 18, 2013 +---------------- + +`Mesa 9.2.2 `__ is released. This is a bug fix +release. + +October 4, 2013 +--------------- + +`Mesa 9.2.1 `__ and `Mesa +9.1.7 `__ are released, both bug-fix releases. + +August 27, 2013 +--------------- + +`Mesa 9.2 `__ is released. This is a new development +release. See the release notes for more information about the release. + +August 1, 2013 +-------------- + +`Mesa 9.1.6 `__ is released. This is a bug fix +release. + +July 17, 2013 +------------- + +`Mesa 9.1.5 `__ is released. This is a bug fix +release. + +July 1, 2013 +------------ + +`Mesa 9.1.4 `__ is released. This is a bug fix +release. + +May 21, 2013 +------------ + +`Mesa 9.1.3 `__ is released. This is a bug fix +release. + +April 30, 2013 +-------------- + +`Mesa 9.1.2 `__ is released. This is a bug fix +release. + +March 19, 2013 +-------------- + +`Mesa 9.1.1 `__ is released. This is a bug fix +release. + +February 24, 2013 +----------------- + +Mesa demos 8.1.0 is released. See the +`announcement `__ +for more information about the release. You can download it from +`ftp.freedesktop.org/pub/mesa/demos/8.1.0/ `__. + +February 22, 2013 +----------------- + +`Mesa 9.1 `__ is released. This is a new development +release. See the release notes for more information about the release. + +February 21, 2013 +----------------- + +`Mesa 9.0.3 `__ is released. This is a bug fix +release. + +January 22, 2013 +---------------- + +`Mesa 9.0.2 `__ is released. This is a bug fix +release. + +November 16, 2012 +----------------- + +`Mesa 9.0.1 `__ is released. This is a bug fix +release. + +October 24, 2012 +---------------- + +`Mesa 8.0.5 `__ is released. This is a bug fix +release. + +October 8, 2012 +--------------- + +`Mesa 9.0 `__ is released. This is the first version +of Mesa to support OpenGL 3.1 and GLSL 1.40 (with the i965 driver). See +the release notes for more information about the release. + +July 10, 2012 +------------- + +`Mesa 8.0.4 `__ is released. This is a bug fix +release. + +May 18, 2012 +------------ + +`Mesa 8.0.3 `__ is released. This is a bug fix +release. + +March 21, 2012 +-------------- + +`Mesa 8.0.2 `__ is released. This is a bug fix +release. + +February 16, 2012 +----------------- + +`Mesa 8.0.1 `__ is released. This is a bug fix +release. See the release notes for more information about the release. + +February 9, 2012 +---------------- + +`Mesa 8.0 `__ is released. This is the first version +of Mesa to support OpenGL 3.0 and GLSL 1.30 (with the i965 driver). See +the release notes for more information about the release. + +November 27, 2011 +----------------- + +`Mesa 7.11.2 `__ is released. This is a bug fix +release. This release was made primarily to fix build problems with +7.11.1 on Mandriva and to fix problems related to glCopyTexImage to +luminance-alpha textures. The later was believed to have been fixed in +7.11.1 but was not. + +November 17, 2011 +----------------- + +`Mesa 7.11.1 `__ is released. This is a bug fix +release. + +July 31, 2011 +------------- + +`Mesa 7.11 `__ (final) is released. This is a new +development release. + +June 13, 2011 +------------- + +`Mesa 7.10.3 `__ is released. This is a bug fix +release. + +April 6, 2011 +------------- + +`Mesa 7.10.2 `__ is released. This is a bug fix +release. + +March 2, 2011 +------------- + +`Mesa 7.9.2 `__ and `Mesa +7.10.1 `__ are released. These are stable releases +containing bug fixes since the 7.9.1 and 7.10 releases. + +October 4, 2010 +--------------- + +`Mesa 7.9 `__ (final) is released. This is a new +development release. + +September 27, 2010 +------------------ + +`Mesa 7.9.0-rc1 `__ is released. This is a release +candidate for the 7.9 development release. + +June 16, 2010 +------------- + +`Mesa 7.8.2 `__ is released. This is a bug-fix +release collecting fixes since the 7.8.1 release. + +April 5, 2010 +------------- + +`Mesa 7.8.1 `__ is released. This is a bug-fix +release for a few critical issues in the 7.8 release. + +March 28, 2010 +-------------- + +`Mesa 7.7.1 `__ is released. This is a bug-fix +release fixing issues found in the 7.7 release. + +Also, `Mesa 7.8 `__ is released. This is a new +development release. + +December 21, 2009 +----------------- + +`Mesa 7.6.1 `__ is released. This is a bug-fix +release fixing issues found in the 7.6 release. + +Also, `Mesa 7.7 `__ is released. This is a new +development release. + +September 28, 2009 +------------------ + +`Mesa 7.6 `__ is released. This is a new feature +release. Those especially concerned about stability may want to wait for +the follow-on 7.6.1 bug-fix release. + +`Mesa 7.5.2 `__ is also released. This is a stable +release fixing bugs since the 7.5.1 release. + +September 3, 2009 +----------------- + +`Mesa 7.5.1 `__ is released. This is a bug-fix +release which fixes bugs found in version 7.5. + +July 17, 2009 +------------- + +`Mesa 7.5 `__ is released. This is a new features +release. People especially concerned about stability may want to wait +for the follow-on 7.5.1 bug-fix release. + +June 23, 2009 +------------- + +`Mesa 7.4.4 `__ is released. This is a stable +release that fixes a regression in the i915/i965 drivers that slipped +into the 7.4.3 release. + +June 19, 2009 +------------- + +`Mesa 7.4.3 `__ is released. This is a stable +release fixing bugs since the 7.4.2 release. + +May 15, 2009 +------------ + +`Mesa 7.4.2 `__ is released. This is a stable +release fixing bugs since the 7.4.1 release. + +April 18, 2009 +-------------- + +`Mesa 7.4.1 `__ is released. This is a stable +release fixing bugs since the 7.4 release. + +March 27, 2009 +-------------- + +`Mesa 7.4 `__ is released. This is a stable release +fixing bugs since the 7.3 release. + +January 22, 2009 +---------------- + +`Mesa 7.3 `__ is released. This is a new development +release. Mesa 7.4 will follow and will have bug fixes relative to 7.3. + +September 20, 2008 +------------------ + +`Mesa 7.2 `__ is released. This is a stable, bug-fix +release. + +August 26, 2008 +--------------- + +`Mesa 7.1 `__ is released. This is a new development +release. It should be relatively stable, but those especially concerned +about stability should wait for the 7.2 release or use Mesa 7.0.4 (the +previous stable release). + +August 16, 2008 +--------------- + +`Mesa 7.0.4 `__ is released. This is a bug-fix +release. + +April 4, 2008 +------------- + +`Mesa 7.0.3 `__ is released. This is a bug-fix +release. + +January 24, 2008 +---------------- + +Added a new page describing the Mesa Cell driver. + +November 13, 2007 +----------------- + +Gallium3D is the codename for the new Mesa device driver architecture +which is currently under development. + +Gallium3D development is taking place on the *gallium-0.1* branch of the +git repository. Currently, there's only a software-only driver and an +Intel i915/945 driver but other drivers will be coming... + +November 10, 2007 +----------------- + +`Mesa 7.0.2 `__ is released. This is a bug-fix +release. + +August 3, 2007 +-------------- + +`Mesa 7.0.1 `__ is released. This is a bug-fix +release. + +June 22, 2007 +------------- + +`Mesa 7.0 `__ is released. This is a stable release +featuring OpenGL 2.1 support. + +April 27, 2007 +-------------- + +`Mesa 6.5.3 `__ is released. This is a development +release which will lead up to the Mesa 7.0 release (which will advertise +OpenGL 2.1 API support). + +March 26, 2007 +-------------- + +The new Shading Language compiler branch has been merged into the git +master branch. This is a step toward hardware support for the OpenGL 2.0 +Shading Language and will be included in the next Mesa release. In +conjunction, `Glean `__ has been updated with a new +test that does over 130 tests of the shading language and built-in +functions. + +April 4, 2007 +------------- + +Thomas Hellström of Tungsten Graphics has written a whitepaper +describing the new DRI memory management system. + +December 5, 2006 +---------------- + +Mesa is now using git as its source code management system. The previous +CVS repository should no longer be used. See the `repository +page `__ for more information. + +December 2, 2006 +---------------- + +`Mesa 6.5.2 `__ has been released. This is a new +development release. + +September 15, 2006 +------------------ + +`Mesa 6.5.1 `__ has been released. This is a new +development release. + +March 31, 2006 +-------------- + +`Mesa 6.5 `__ has been released. This is a new +development release. + +February 2, 2006 +---------------- + +`Mesa 6.4.2 `__ has been released. This is stable, +bug-fix release. + +November 29, 2005 +----------------- + +`Mesa 6.4.1 `__ has been released. This is stable, +bug-fix release. + +October 24, 2005 +---------------- + +`Mesa 6.4 `__ has been released. This is stable, +bug-fix release. + +August 19, 2005 +--------------- + +Mesa 6.3.2 has been released. Note: there was no public release of +version 6.3.1. + +`Changes in version 6.3.1 `__ + +The MD5 checksums are: + +:: + + 98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz + 0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2 + ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip + 9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz + 96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2 + c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip + +July 20, 2005 +------------- + +Mesa 6.3 has been released. This is a development release with new +features, changes and bug fixes. + +:: + + New: + - GL_EXT_framebuffer_object extension + - GL_ARB_draw_buffers extension + - GL_ARB_pixel_buffer_object extension + - GL_OES_read_format extension (Ian Romanick) + - DirectFB driver (Claudio Ciccani) + - x86_64 vertex transformation code (Mikko T.) + Changes: + - added -stereo option for glxgears demo (Jacek Rosik) + - updated the PBuffer demo code in xdemos/ directory + - glDeleteTextures/Programs/Buffers() now makes the object ID + available for immediate re-use + - assorted 64-bit clean-ups fixes (x86_64 and Win64) + - lots of internal changes for GL_EXT_framebuffer_object + Bug fixes: + - some functions didn't support PBO functionality + - glGetTexImage didn't convert color index images to RGBA as required + - fragment program texcoords were sometimes wrong for points and lines + - fixed problem with negative dot product in arbfplight, fplight demos + - fixed bug in perspective correction of antialiased, textured lines + - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value + - fixed a couple per-pixel fog bugs (Soju Matsumoto) + - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken + - fixed float parsing bug in ARB frag/vert programs (bug 2520) + - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue + - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha + - glXChooseFBConfig() crashed if attribList pointer was NULL + - program state.light[n].spot.direction.w was wrong value (bug 3083) + - fragment program fog option required glEnable(GL_FOG) - wrong. + - glColorTable() could produce a Mesa implementation error (bug 3135) + - RasterPos could get corrupted by color index rendering path + - Removed bad XTranslateCoordinates call when rendering to Pixmaps + - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state + - fixed a few Darwin compilation problems + +The MD5 checksums are: + +:: + + 0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz + 60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2 + ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip + 25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz + 9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2 + 8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip + +December 9, 2004 +---------------- + +Mesa 6.2.1 has been released. This is a stable release which just fixes +bugs since the 6.2 release. + +:: + + Bug fixes: + - don't apply regular fog or color sum when using a fragment program + - glProgramEnvParameter4fARB always generated an error on + GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645) + - glVertexAttrib3svNV and glVertexAttrib3svARB were broken + - fixed width/height mix-up in glSeparableFilter2D() + - fixed regression in glCopyPixels + convolution + - glReadPixels from a clipped front color buffer didn't always work + - glTexImage didn't accept GL_RED/GREEN/BLUE as the format + - Attempting queries/accesses of VBO 0 weren't detected as errors + - paletted textures failed if the palette had fewer than 256 entries + Changes: + - fixed a bunch of compiler warnings found with gcc 3.4 + - bug reports should to go bugzilla.freedesktop.org + +The MD5 checksums are: + +:: + + 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz + f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2 + dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip + 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz + 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2 + 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip + +October 2, 2004 +--------------- + +Mesa 6.2 has been released. This is a stable release which just fixes +bugs since the 6.1 release. + +:: + + New: + - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle) + - updated Doxygen support (Jose Fonseca) + Changes: + - some GGI driver updates (Christoph Egger, bug 1025977) + Bug fixes: + - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features + - fixed a few compilation issues on IRIX + - fixed a matrix classification bug (reported by Wes Bethel) + - we weren't reseting the vertex/fragment program error state + before parsing (Dave Reveman) + - adjust texcoords for sampling texture rectangles (Dave Reveman) + - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented + - repeated calls to glDeleteTexture(t) could lead to a crash + - fixed potential ref count bugs in VBOs and vertex/fragment programs + - spriteblast demo didn't handle window size changes correctly + - glTexSubImage didn't handle pixels=NULL correctly for PBOs + - fixed color index mode glDrawPixels bug (Karl Schultz) + +The MD5 checksums are: + +:: + + 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz + 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2 + 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip + 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz + 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2 + 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip + +August 18, 2004 +--------------- + +Mesa 6.1 has been released. This is a new development release (version +6.2 will be a stabilization release). + +:: + + New: + - Revamped Makefile system + - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c) + - internal driver interface changes related to texture object + allocation, vertex/fragment programs, BlendEquationSeparate, etc. + - option to walk triangle edges with double-precision floats + (Justin Novosad of Discreet) (see config.h file) + - support for AUX buffers in software GLX driver + - updated glext.h to version 24 and glxext.h to version 6 + - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars + - updated BeOS support (Philippe Houdoin) + Changes: + - fragment fog interpolation is perspective corrected now + - new glTexImage code, much cleaner, may be a bit faster + Bug fixes: + - glArrayElement in display lists didn't handle generic vertex attribs + - glFogCoord didn't always work properly + - ARB_fragment_program fog options didn't work + - frag prog TEX instruction no longer incorrectly divides s,t,r by q + - ARB frag prog TEX and TEXP instructions now use LOD=0 + - glTexEnviv in display lists didn't work + - glRasterPos didn't do texgen or apply texture matrix + - GL_DOUBLE-valued vertex arrays were broken in some cases + - fixed texture rectangle edge/border sampling bugs + - sampling an incomplete texture in a fragment program would segfault + - glTexImage was missing a few error checks + - fixed some minor glGetTexParameter glitches + - GL_INTENSITY was mistakenly accepted as a to glTexImage + - fragment program writes to RC/HC register were broken + - fixed a few glitches in GL_HP_occlusion_test extension + - glBeginQueryARB and glEndQueryARB didn't work inside display lists + - vertex program state references were broken + - fixed triangle color interpolation bug on AIX (Shane Blackett) + - fixed a number of minor memory leaks (bug #1002030) + +The MD5 checksums are: + +:: + + c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz + 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2 + 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip + 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz + 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2 + 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip + +April 2, 2004 +------------- + +Mesa 6.0.1 has been released. This release basically just fixes bugs +since the 6.0. release. + +:: + + New: + - upgraded glext.h to version 22 + - new build targets (Dan Schikore) + - new linux-x86-opteron build target (Heath Feather) + Bug fixes: + - glBindProgramARB didn't update all necessary state + - fixed build problems on OpenBSD + - omit CVS directories from tarballs + - glGetTexImage(GL_COLOR_INDEX) was broken + - fixed an infinite loop in t&l module + - silenced some valgrind warnings about using unitialized memory + - fixed some compilation/link glitches on IRIX (Mike Stephens) + - glBindProgram wasn't getting compiled into display lists + - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079) + - two-sided lighting and vertex program didn't work (bug 887330) + - stores to program parameter registers in vertex state programs + didn't work. + - fixed glOrtho bug found with gcc 3.2.2 (RH9) + - glXCreateWindow() wasn't fully implemented (bug 890894) + - generic vertex attribute arrays didn't work in display lists + - vertex buffer objects' default usage and access fields were wrong + - glDrawArrays with start!=0 was broken + - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken + - linux-osmesa16-static config didn't work + - fixed a few color index rendering problems (bug 910687) + - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE + - OSMesa RGB and BGR modes were broken + - glProgramStringARB mistakenly required a null-terminated string + - fragment program XPD instruction was incorrect + - glGetMaterial() didn't work reliably + +The MD5 checksums are: + +:: + + 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz + b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2 + bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip + b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz + dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2 + eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip + +January 16, 2004 +---------------- + +Mesa 6.0 has been released. This is a stabilization of the 5.1 release +and primarily just incorporates bug fixes. + +:: + + New: + - full OpenGL 1.5 support + - updated GL/glext.h file to version 21 + Changes: + - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h) + Bug fixes: + - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color + clamping issue + - updated suno5-gcc configs + - glColor3 functions sometimes resulted in undefined alpha values + - fixed FP divide by zero error seen on VMS with xlockmore, others + - fixed vertex/fragment program debug problem (bug 873011) + - building on AIX with gcc works now + - glDeleteProgramsARB failed for ARB fragment programs (bug 876160) + - glDrawRangeElements tried to modify potentially read-only storage + - updated files for building on Windows + +December 28, 2003 +----------------- + +The Mesa CVS server has been moved to +`freedesktop.org `__ because of problems +with SourceForge's anonymous CVS service. + +December 17, 2003 +----------------- + +Mesa 5.1 has been released. This is a new development release. Mesa 6.0 +will be the next stable release and will support all OpenGL 1.5 +features. + +:: + + New features: + - reorganized directory tree + - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) + - GL_ATI_texture_env_combine3 extension (Ian Romanick) + - GL_SGI_texture_color_table extension (Eric Plante) + - GL_NV_fragment_program extension + - GL_NV_light_max_exponent extension + - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle) + - GL_ARB_occlusion_query extension + - GL_ARB_point_sprite extension + - GL_ARB_texture_non_power_of_two extension + - GL_IBM_multimode_draw_arrays extension + - GL_EXT_texture_mirror_clamp extension (Ian Romanick) + - GL_ARB_vertex_buffer_object extension + - new X86 feature detection code (Petr Sebor) + - less memory used for display lists and vertex buffers + - demo of per-pixel lighting with a fragment program (demos/fplight.c) + - new version (18) of glext.h header + - new spriteblast.c demo of GL_ARB_point_sprite + - faster glDrawPixels in X11 driver in some cases (see relnotes/5.1) + - faster glCopyPixels in X11 driver in some cases (see relnotes/5.1) + Bug fixes: + - really enable OpenGL 1.4 features in DOS driver. + - fixed issues in glDrawPixels and glCopyPixels for very wide images + - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint + - fixed some texgen bugs reported by Daniel Borca + - fixed wglMakeCurrent(NULL, NULL) bug (#835861) + - fixed glTexSubImage3D z-offset bug (Cedric Gautier) + - fixed RGBA blend enable bug (Ville Syrjala) + - glAccum is supposed to be a no-op in selection/feedback mode + - fixed texgen bug #597589 (John Popplewell) + Changes: + - dropped API trace feature (src/Trace/) + - documentation overhaul. merged with website content. more html. + - glxgears.c demo updated to use GLX swap rate extensions + - glTexImage1/2/3D now allows width/height/depth = 0 + - disable SPARC asm code on Linux (bug 852204) + +The MD5 checksums are: + +:: + + 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz + 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2 + 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip + e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz + 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2 + d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip + +November 12, 2003 +----------------- + +New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a +number of automake/libtool problems. + +The new MD5 checksums are: + +:: + + a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz + 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2 + 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip + 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz + b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2 + a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip + +September 5, 2003 +----------------- + +Mesa 5.0.2 has been released. This is a stable, bug-fix release. + +:: + + Bug fixes: + - fixed texgen problem causing texcoord's Q to be zero (stex3d) + - default GL_TEXTURE_COMPARE_MODE_ARB was wrong + - GL_CURRENT_MATRIX_NV query was wrong + - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one + - GL_LIST_MODE query wasn't correct + - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported + - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value + - blended, wide lines didn't always work correctly (bug 711595) + - glVertexAttrib4svNV w component was always 1 + - fixed bug in GL_IBM_rasterpos_clip (missing return) + - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly + - a few Solaris compilation fixes + - fixed glClear() problem for DRI drivers (non-existant stencil, etc) + - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux) + - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz) + - glFog() didn't clamp fog colors + - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the + gl[Get]TexParameteri[v] functions + - fixed invalid memory references in glTexGen functions (bug 781602) + - integer-valued color arrays weren't handled correctly + - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work + - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1 + Changes: + - build GLUT with -fexceptions so C++ apps propogate exceptions + +June 8, 2003 +------------ + +Mesa's directory tree has been overhauled. Things are better organized +now with some thought toward future needs. + +In CVS, the latest Mesa 5.1 development code is now rooted under the +**Mesa-newtree/** directory. The old top-level **Mesa/** directory holds +the Mesa 5.0.x code which will be abandoned at some point. + +March 30, 2003 +-------------- + +Mesa 5.0.1 has been released. This is a stable, bug-fix release. + +:: + + New: + - DOS driver updates from Daniel Borca + - updated GL/gl_mangle.h file (Bill Hoffman) + Bug fixes: + - auto mipmap generation for cube maps was broken (bug 641363) + - writing/clearing software alpha channels was unreliable + - minor compilation fixes for OS/2 (Evgeny Kotsuba) + - fixed some bad assertions found with shadowtex demo + - fixed error checking bug in glCopyTexSubImage2D (bug 659020) + - glRotate(angle, -x, 0, 0) was incorrect (bug 659677) + - fixed potential segfault in texture object validation (bug 659012) + - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus) + - fix fog stride bug in tnl code for h/w drivers (Michel Danzer) + - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080) + - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3 + - fixed compilation problem on Solaris7/x86 (bug 536406) + - fixed prefetch bug in 3DNow! code (Felix Kuhling) + - fixed NeXT build problem (FABSF macro) + - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811) + - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964) + - AA line and triangle Z values are now rounded, not truncated + - fixed color interpolation bug when GLchan==GLfloat (bug 694461) + - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca) + - fixed a minor GL_COLOR_MATERIAL bug + - NV vertex program EXP instruction was broken + - glColorMask misbehaved with X window / pixmap rendering + - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack) + - attempt to fix GGI compilation problem when MesaDemos not present + - NV vertex program ARL-relative fetches didn't work + Changes: + - use glPolygonOffset in gloss demo to avoid z-fighting artifacts + - updated winpos and pointblast demos to use ARB extensions + - disable SPARC normal transformation code (bug 673938) + - GLU fixes for OS/2 (Evgeny Kotsuba) + +MD5 checksums follow: + +:: + + b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz + 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2 + eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip + 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz + 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2 + becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip + +March 7, 2003 +------------- + +Website and documentation overhaul. + +The website content and Mesa documentation (from the doc/ directory) +have been merged together. All the documentation files have been entered +into the CVS repository. Many of the old plain-text files have been +converted to html and modernized. + +November 13, 2002 +----------------- + +Mesa 5.0 has been released. This is a stable release which implements +the OpenGL 1.4 specification. + +:: + + New: + - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4") + - removed some overlooked debugging code + - glxinfo updated to support GLX_ARB_multisample + - GLUT now support GLX_ARB_multisample + - updated DOS driver (Daniel Borca) + Bug fixes: + - GL_POINT and GL_LINE-mode polygons didn't obey cull state + - fixed potential bug in _mesa_align_malloc/calloc() + - fixed missing triangle bug when running vertex programs + - fixed a few HPUX compilation problems + - FX (Glide) driver didn't compile + - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work + - a few EXT functions, like glGenTexturesEXT, were no-ops + - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate, + glMultiDrawArrays and glMultiDrawElements were missing + - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken + - Pentium 4 Mobile was mistakenly identified as having 3DNow! + - fixed one-bit error in point/line fragment Z calculation + - fixed potential segfault in fakeglx code + - fixed color overflow problem in DOT3 texture env mode + +October 29, 2002 +---------------- + +Mesa 4.1 has been released. This is a new development release. For a +stable release, get 4.0.4. + +:: + + New: + - GL_NV_vertex_program extension + - GL_NV_vertex_program1_1 extension + - GL_ARB_window_pos extension + - GL_ARB_depth_texture extension + - GL_ARB_shadow extension + - GL_ARB_shadow_ambient extension + - GL_EXT_shadow_funcs extension + - GL_ARB_point_parameters extension + - GL_ARB_texture_env_crossbar + - GL_NV_point_sprite extension + - GL_NV_texture_rectangle extension + - GL_EXT_multi_draw_arrays extension + - GL_EXT_stencil_two_side extension + - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions + - GL_ATI_texture_mirror_once extension (Ian Romanick) + - massive overhaul/simplification of software rasterizer module, + many contributions from Klaus Niederkrueger + - faster software texturing in some cases (i.e. trilinear filtering) + - new OSMesaGetProcAddress() function + - more blend modes implemented with MMX code (Jose Fonseca) + - added glutGetProcAddress() to GLUT + - added GLUT_FPS env var to compute frames/second in glutSwapBuffers() + - pbinfo and pbdemo PBuffer programs + - glxinfo -v prints transprent pixel info (Gerd Sussner) + Bug fixes: + - better mipmap LOD computation (prevents excessive blurriness) + - OSMesaMakeCurrent() didn't recognize buffer size changes + - assorted conformance fixes for 16-bit/channel rendering + - texcombine alpha subtraction mode was broken + - fixed some blend problems when GLchan==GLfloat (Gerk Huisma) + - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma) + - fixed divide by zero error in NURBS tessellator (Jon Perry) + - fixed GL_LINEAR fog bug by adding clamping + - fixed FP exceptions found using Alpha CPU + - 3dfx/glide driver render-to-window feature was broken + - added missing GLX_TRANSPARENT_RGB token to glx.h + - fixed error checking related to paletted textures + - fixed reference count error in glDeleteTextures (Randy Fayan) + Changes: + - New spec file and Python code to generate some GL dispatch files + - Glide driver defaults to "no" with autoconf/automake + - floating point color channels now clamped to [0,inf) + - updated demos/stex3d with new options + +October 4, 2002 +--------------- + +The `Mesa FAQ `__ has been rewritten. + +October 3, 2002 +--------------- + +Mesa 4.0.4 has been released. This is a stable bug-fix release. + +:: + + New: + - GL_NV_texture_rectangle extension + - updated glext.h header (version 17) + - updated DOS driver (Daniel Borca) + - updated BeOS R5 driver (Philippe Houdoin) + - added GL_IBM_texture_mirror_repeat + - glxinfo now takes -l option to print interesting OpenGL limits info + - GL_MESA_ycbcr_texture extension + - GL_APPLE_client_storage extension (for some DRI drivers only) + - GL_MESA_pack_invert extension + Bug fixes: + - fixed GL_LINEAR fog bug by adding clamping + - fixed FP exceptions found using Alpha CPU + - 3dfx MESA_GLX_FX=window (render to window) didn't work + - fixed memory leak in wglCreateContest (Karl Schultz) + - define GLAPIENTRY and GLAPI if undefined in glu.h + - wglGetProcAddress didn't handle all API functions + - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map + - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc() + - error checking in compressed tex image functions had some glitches + - fixed AIX compile problem in src/config.c + - glGetTexImage was using pixel unpacking instead of packing params + - auto-mipmap generation for cube maps was incorrect + Changes: + - max texture units reduced to six to accommodate texture rectangles + - removed unfinished GL_MESA_sprite_point extension code + +June 25, 2002 +------------- + +Mesa 4.0.3 has been released. This is a stable bug-fix release. + +:: + + New: + - updated GL/glext.h file (version 15) + - corrected MMX blend code (Jose Fonseca) + - support for software-based alpha planes in Windows driver + - updated GGI driver (Filip Spacek) + Bug fixes: + - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens + - OSMesaMakeCurrent() didn't recognize buffer size changes + - assorted conformance fixes for 16-bit/channel rendering + - texcombine alpha subtraction mode was broken + - fixed lighting bug with non-uniform scaling and display lists + - fixed bug when deleting shared display lists + - disabled SPARC cliptest assembly code (Mesa bug 544665) + - fixed a couple Solaris compilation/link problems + - blending clipped glDrawPixels didn't always work + - glGetTexImage() didn't accept packed pixel types + - glPixelMapu[is]v() could explode given too large of pixelmap + - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT + - glXCopyContext() could lead to segfaults + - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665) + Changes: + - lots of C++ (g++) code clean-ups + - lots of T&L updates for the Radeon DRI driver + Known bugs: + - mipmap LOD computation (fixed for Mesa 4.1) + +April 2, 2002 +------------- + +Mesa 4.0.2 has been released. This is a stable bug-fix release. + +:: + + New: + - New DOS (DJGPP) driver written by Daniel Borca + - New driver interface functions for TCL drivers (such as Radeon DRI) + - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32" + if using deep color channels + - latest GL/glext.h and GL/glxext.h headers from SGI + Bug fixes: + - GL_BLEND with non-black texture env color wasn't always correct + - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha) + - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken + - glReadPixels was sometimes mistakenly clipped by the scissor box + - glDraw/ReadPixels didn't catch all the errors that they should have + - Fixed 24bpp rendering problem in Windows driver (Karl Schultz) + - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) + - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) + - glColorMask as sometimes effecting glXSwapBuffers() + - fixed a potential bug in XMesaGarbageCollect() + - N threads rendering into one window didn't work reliably + - glCopyPixels didn't work for deep color channels + - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) + - glPopAttrib() didn't correctly restore user clip planes + - user clip planes failed for some perspective projections (Chromium) + +December 17, 2001 +----------------- + +Mesa 4.0.1 has been released. This is a stable bug-fix release. + +:: + + New: + - better sub-pixel sample positions for AA triangles (Ray Tice) + - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO) + Bug fixes: + - added missing break statements in glGet*() for multisample cases + - fixed uninitialized hash table mutex bug (display lists / texobjs) + - fixed bad teximage error check conditional (bug 476846) + - fixed demos readtex.c compilation problem on Windows (Karl Schultz) + - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT + - silence some compiler warnings (gcc 2.96) + - enable the #define GL_VERSION_1_3 in GL/gl.h + - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h + - fixed glu.h typedef problem found with MSDev 6.0 + - build libGL.so with -Bsymbolic (fixes bug found with Chromium) + - added missing 'const' to glXGetContextIDEXT() in glxext.h + - fixed a few glXGetProcAddress() errors (texture compression, etc) + - fixed start index bug in compiled vertex arrays (Keith) + - fixed compilation problems in src/SPARC/glapi_sparc.S + - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith) + - use glXGetProcAddressARB in GLUT to avoid extension linking problems + - provoking vertex of flat-shaded, color-index triangles was wrong + - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith) + - glTexParameter didn't flush the vertex buffer (Ray Tice) + - feedback attributes for glDraw/CopyPixels and glBitmap were wrong + - fixed bug in normal length caching (ParaView lighting bug) + +October 22, 2001 +---------------- + +Mesa 4.0 has been released. This is a stable release. + +:: + + New: + - Mesa 4.0 implements the OpenGL 1.3 specification + - GL_IBM_rasterpos_clip extension + - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp) + - GL_ARB_texture_mirrored_repeat extension + - WindML UGL driver (Stephane Raimbault) + - added OSMESA_MAX_WIDTH/HEIGHT queries + - attempted compiliation fixes for Solaris 5, 7 and 8 + - updated glext.h and glxext.h files + - updated Windows driver (Karl Schultz) + Bug fixes: + - added some missing GLX 1.3 tokens to include/GL/glx.h + - GL_COLOR_MATRIX changes weren't recognized by teximage functions + - glCopyPixels with scale and bias was broken + - glRasterPos with lighting could segfault + - glDeleteTextures could leave a dangling pointer + - Proxy textures for cube maps didn't work + - fixed a number of 16-bit color channel bugs + - fixed a few minor memory leaks + - GLX context sharing was broken in 3.5 + - fixed state-update bugs in glPopClientAttrib() + - fixed glDrawRangeElements() bug + - fixed a glPush/PopAttrib() bug related to texture binding + - flat-shaded, textured lines were broken + - fixed a dangling pointer problem in the XMesa code (Chris Burghart) + - lighting didn't always produce the correct alpha value + - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky) + +June 21, 2001 +------------- + +Mesa 3.5 has been released. This is a new development release. + +:: + + New: + - internals of Mesa divided into modular pieces (Keith Whitwell) + - 100% OpenGL 1.2 conformance (passes all conformance tests) + - new AA line algorithm + - GL_EXT_convolution extension + - GL_ARB_imaging subset + - OSMesaCreateContextExt() function + - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) + - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight + - GL_EXT_fog_coord extension (Keith Whitwell) + - GL_EXT_secondary_color extension (Keith Whitwell) + - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) + - GL_SGIX_depth_texture extension + - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions + - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow + - GL_ARB_texture_env_combine extension + - GL_ARB_texture_env_dot3 extension + - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp) + - OSMesaCreateContextExt() function + - libOSMesa.so library, contains the OSMesa driver interface + - GL/glxext.h header file for GLX extensions + - somewhat faster software texturing, fogging, depth testing + - all color-index conformance tests now pass (only 8bpp tested) + - SPARC assembly language TCL optimizations (David Miller) + - GL_SGIS_generate_mipmap extension + Bug Fixes: + - fbiRev and tmuRev were unitialized when using Glide3 + - fixed a few color index mode conformance failures; all pass now + - now appling antialiasing coverage to alpha after texturing + - colors weren't getting clamped to [0,1] before color table lookup + - fixed RISC alignment errors caused by COPY_4UBV macro + - drawing wide, flat-shaded lines could cause a segfault + - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles + Changes: + - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU + - new libOSMesa.so library, contains the OSMesa driver interface + +May 17, 2001 +------------ + +Mesa 3.4.2 has been released. This is basically just a bug-fix release. +Here's what's new: + +:: + + Bug fixes: + - deleting the currently bound texture could cause bad problems + - using fog could result in random vertex alpha values + - AA triangle rendering could touch pixels outside right window bound + - fixed byteswapping problem in clear_32bit_ximage() function + - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam + - fixed memory leak in glXUseXFont() + - fragment sampling in AA triangle function was off by 1/2 pixel + - Windows: reading pixels from framebuffer didn't always work + - glConvolutionFilter2D could segfault or cause FP exception + - fixed segfaults in FX and X drivers when using tex unit 1 but not 0 + - GL_NAND logicop didn't work right in RGBA mode + - fixed a memory corruption bug in vertex buffer reset code + - clearing the softwara alpha buffer with scissoring was broken + - fixed a few color index mode fog bugs + - fixed some bad assertions in color index mode + - fixed FX line 'stipple' bug #420091 + Changes: + - optimized writing mono-colored pixel spans to X pixmaps + - increased max viewport size to 2048 x 2048 + +April 29, 2001 +-------------- + +New Mesa website + +Mark Manning produced the new website. Thanks, Mark! + +February 14, 2001 +----------------- + +Mesa 3.4.1 has been released. Here's what's new: + +:: + + New: + - fixed some Linux build problems + - fixed some Windows build problems + - GL_EXT_texture_env_dot3 extension (Gareth Hughes) + Bug fixes: + - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI + - various state-update code changes needed for DRI bugs + - disabled pixel transfer ops in glColorTable commands, not needed + - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter + - updated sources and fixed compile problems in widgets-mesa/ + - GLX_PBUFFER enum value was wrong in glx.h + - fixed a glColorMaterial lighting bug + - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function + - glXCopySubBufferMESA() Y position was off by one + - Error checking of glTexSubImage3D() was broken (bug 128775) + - glPopAttrib() didn't restore all derived Mesa state correctly + - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL + conformance problems at 16bpp. + - clearing depth buffer with scissoring was broken, would segfault + - OSMesaGetDepthBuffer() returned bad bytesPerValue value + - fixed a line clipping bug (reported by Craig McDaniel) + - fixed RGB color over/underflow bug for very tiny triangles + Known problems: + - NURBS or evaluator surfaces inside display lists don't always work + +November 3, 2000 +---------------- + +Mesa 3.4 has been released. Here's what's new since the 3.3 release: + +:: + + New: + - optimized glDrawPixels for glPixelZoom(1,-1) + Bug Fixes: + - widgets-mesa/src/*.c files were missing from 3.3 distro + - include/GL/mesa_wgl.h file was missing from 3.3 distro + - fixed some Win32 compile problems + - texture object priorities weren't getting initialized to 1.0 + - glAreTexturesResident return value was wrong when using hardware + - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX) + - glReadPixels with GLushort packed types was broken + - fixed a few bugs in the GL_EXT_texture_env_combine texture code + - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables + - fixed some typos/bugs in the VB code + - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work + - optimized glDrawPixels paths weren't being used + - per-fragment fog calculation didn't work without a Z buffer + - improved blending accuracy, fixes Glean blendFunc test failures + - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly + - glXGetProcAddressARB() didn't always return the right address + - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format + - texture matrix changes weren't always detected (GLUT projtex demo) + - fixed random color problem in vertex fog code + - fixed Glide-related bug that let Quake get a 24-bit Z buffer + Changes: + - finished internal support for compressed textures for DRI + +April 24, 2000 +-------------- + +Mesa 3.2 has been released. Here's what's new since the beta release: + +:: + + Bug fixes: + - fixed memcpy bugs in span.c + - fixed missing glEnd problem in demos/tessdemo.c + - fixed bug when clearing 24bpp Ximages + - fixed clipping problem found in Unreal Tournament + - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2 + - fixed Loki's 3dfx RGB vs BGR bug + - fixed Loki's 3dfx smooth/flat shading bug in SoF + Changes: + - updated docs/README file + - use bcopy() optimizations on FreeBSD + - re-enabled the optimized persp_textured_triangle() function + +March 23, 2000 +-------------- + +I've just upload the Mesa 3.2 beta 1 files to SourceForge at +`https://sourceforge.net/project/filelist.php?group_id=3 `__ + +3.2 (note even number) is a stabilization release of Mesa 3.1 meaning +it's mainly just bug fixes. + +Here's what's changed: + +:: + + Bug fixes: + - mixed drawing of lines and bitmaps sometimes had wrong colors + - added missing glHintPGI() function + - fixed a polygon culling bug + - fixed bugs in gluPartialDisk() + - Z values in selection mode were wrong + - added missing tokens: + GL_SMOOTH_POINT_SIZE_RANGE + GL_SMOOTH_POINT_SIZE_GRANULARITY + GL_SMOOTH_LINE_WIDTH_RANGE + GL_SMOOTH_LINE_WIDTH_GRANULARITY + GL_ALIASED_POINT_SIZE_RANGE + GL_ALIASED_LINE_WIDTH_RANGE + - fixed glCopyPixels when copying from back to front buffer + - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT + - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken + - glDeleteTextures() didn't decrement reference count correctly + - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly + - Actual depth of transformation matrix stacks was off by one + - 24bpp visuals didn't address pixels correctly + - mipmap level of detail (lambda) calculation simplified, more accurate + - 101691 - Polygon clipping and GL_LINE + - 101928 - Polygon clipping and GL_LINE (same fix as above) + - 101808 - Non-glVertexArrays tristrip bug + - 101971 - find_last_3f on Dec OSF (worked around) + - 102369 - segv on dec osf (possibly a duplicate of the above) + - 102893 - orientations of modelview cause segfault + New: + - updated SVGA Linux driver + - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX + - build libGLw.a (Xt/OpenGL drawing area widget) library by default + - changed -O2 to -O3 for a number of gcc configs + Changes: + - glXCopyContext's mask parameter is now unsigned long, per GLX spec + +Please report any problems with this release ASAP. Bugs should be filed +on the Mesa3D website at sourceforge. + +After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward. + +-- Brian + +December 17, 1999 +----------------- + +A Slashdot interview with Brian about Mesa (questions submitted by +Slashdot readers) can be found at +https://slashdot.org/interviews/99/12/17/0927212.shtml. + +December 14, 1999 +----------------- + +Mesa 3.1 is released! + +September 21, 1999 +------------------ + +There appear to be two new files on the ftp site, +``MesaLib-3.1beta3.tar.gz`` and ``MesaDemos-3.1beta3.tar.gz``, that seem +to be... yes, I've just received confirmation from the beta center, they +are indeed the **THIRD** beta release of Mesa 3.1! Happy Days. Happy +Days. Thanks Keith Whitwell for preparing these for us during Brian's +absence. + +August 30, 1999 +--------------- + +I'm pleased to announce that I've accepted a position with Precision +Insight, Inc. effective October, 1999. I'll be leaving Avid Technology +in September. + +I've been working on Mesa in my spare time for over five years. With +Precision Insight I now have the opportunity to devote my full attention +to advancing Mesa and OpenGL on Linux. + +While I'll be focused on Linux, the X Window System, and hardware +acceleration, my work will continue to be open sourced and available to +any other programmers who may want to contribute to it, or use it for +other projects or platforms + +PS: I'm going to be traveling until Sep 6 and won't be reading email +until then. + +August 23, 1999 +--------------- + +Anonymous CVS access is back online so suck up all the bandwidth you can +afford. Note that this is a new archive, so you will need to re-checkout +the archive. That means don't *cvs update* from a previous download. + +August 17, 1999 +--------------- + +A report from the SIGGRAPH '99 Linux/OpenGL BOF meeting is now +available. + +-Brian + +August 14, 1999 +--------------- + +`www.mesa3d.org `__ is having technical problems +due to hardware failures at VA Linux systems. The Mac pages, ftp, and +CVS services aren't fully restored yet. Please be patient. + +-Brian + +June 7, 1999 +------------ + +RPMS of the nVidia RIVA server can be found at +ftp://ftp.mesa3d.org/mesa/misc/nVidia/. + +June 2, 1999 +------------ + +`nVidia `__ has released some Linux binaries +for xfree86 3.3.3.1, along with the **full source**, which includes GLX +acceleration based on Mesa 3.0. They can be downloaded from +https://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html. + +May 24, 1999 +------------ + +Beta 2 of Mesa 3.1 has been make available at +ftp://ftp.mesa3d.org/mesa/beta/. If you are into the quake scene, you +may want to try this out, as it contains some optimizations specifically +in the Q3A rendering path. + +May 13, 1999 +------------ + +For those interested in the integration of Mesa into XFree86 4.0, +Precision Insight has posted their lowlevel design documents at +`www.precisioninsight.com `__. + +.. _may-13-1999-1: + +May 13, 1999 +------------ + +:: + + May 1999 - John Carmack of id Software, Inc. has made a donation of + US$10,000 to the Mesa project to support its continuing development. + Mesa is a free implementation of the OpenGL 3D graphics library and id's + newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux. + + The donation will go to Keith Whitwell, who has been optimizing Mesa to + improve performance on 3d hardware. Thanks to Keith's work, many + applications using Mesa 3.1 will see a dramatic performance increase + over Mesa 3.0. The donation will allow Keith to continue working on + Mesa full time for some time to come. + + For more information about Mesa see www.mesa3d.org. For more + information about id Software, Inc. see www.idsoftware.com. + + -------------------------------- + + This donation from John/id is very generous. Keith and I are very + grateful. + +May 1, 1999 +----------- + +John Carmack made an interesting .plan update yesterday: + +:: + + I put together a document on optimizing OpenGL drivers for Q3 that should be helpful to the various Linux 3D teams. + + http://www.quake3arena.com/news/glopt.html + +April 7, 1999 +------------- + +Updated the Mesa contributors section and added links to RPM Mesa +packages. + +March 18, 1999 +-------------- + +The new webpages are now online. Enjoy, and let me know if you find any +errors. + +February 16, 1999 +----------------- + +`SGI `__ releases its `GLX source +code `__. + +January 22, 1999 +---------------- + +`www.mesa3d.org `__ established diff --git a/docs/install.html b/docs/install.html deleted file mode 100644 index e31c7728cfb..00000000000 --- a/docs/install.html +++ /dev/null @@ -1,254 +0,0 @@ - - - - - Compiling and Installing - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Compiling and Installing

- -
    -
  1. Prerequisites for building - -
  2. Building with meson -
  3. Building with SCons (Windows/Linux) -
  4. Building with AOSP (Android) -
  5. Library Information -
  6. Building OpenGL programs with pkg-config -
- - -

1. Prerequisites for building

- -

1.1 General

- -

Build system

- -
    -
  • meson is required when building on *nix platforms and is supported on windows. -
  • SCons is an alternative for building on -Windows and Linux. -
  • -
  • Android Build system when building as native Android component. Meson -is used when when building ARC. -
  • -
- -

Compiler

-

-The following compilers are known to work, if you know of others or you're -willing to maintain support for other compiler get in touch. -

- -
    -
  • GCC 4.2.0 or later (some parts of Mesa may require later versions) -
  • clang - exact minimum requirement is currently unknown. -
  • Microsoft Visual Studio 2015 or later is required, for building on Windows. -
- - -

Third party/extra tools.

- -
    -
  • Python - Python is required. -When building with scons 2.7 is required. -When building with meson 3.5 or newer is required. -
  • -
  • Python Mako module - -Python Mako module is required. Version 0.8.0 or later should work. -
  • -
  • lex / yacc - for building the Mesa IR and GLSL compiler. -

    -On Linux systems, flex and bison versions 2.5.35 and 2.4.1, respectively, -(or later) should work. -On Windows with MinGW, install flex and bison with: -

    -
    mingw-get install msys-flex msys-bison
    -

    -For MSVC on Windows, install -Win flex-bison. -

    -
-

Note: Some versions can be buggy (eg. flex 2.6.2) so do try others if things fail.

- - -

1.2 Requirements

- -

-The requirements depends on the features selected at configure stage. -Check/install the respective -devel package as prompted by the configure error -message. -

- -

-Here are some common ways to retrieve most/all of the dependencies based on -the packaging tool used by your distro. -

- -
-  zypper source-install --build-deps-only Mesa # openSUSE/SLED/SLES
-  yum-builddep mesa # yum Fedora, OpenSuse(?)
-  dnf builddep mesa # dnf Fedora
-  apt-get build-dep mesa # Debian and derivatives
-  ... # others
-
- -

2. Building with meson

- -

Meson >= 0.46.0 is required

- - -

-Meson is the latest build system in mesa, it is currently able to build for -*nix systems like Linux and BSD, macOS, Haiku, and Windows. -

- -

-The general approach is: -

-
-  meson builddir/
-  ninja -C builddir/
-  sudo ninja -C builddir/ install
-
- -

On windows you can also use the visual studio backend

-
-  meson builddir --backend=vs
-  cd builddir
-  msbuild mesa.sln /m
-
- -

-Please read the detailed meson instructions -for more information -

- - - -

3. Building with SCons (Windows/Linux)

- -

-To build Mesa with SCons on Linux or Windows do -

-
-    scons
-
-

-The build output will be placed in -build/platform-machine-debug/..., where platform is for -example linux or windows, machine is x86 or x86_64, optionally followed -by -debug for debug builds. -

- -

-To build Mesa with SCons for Windows on Linux using the MinGW crosscompiler toolchain do -

-
-    scons platform=windows toolchain=crossmingw machine=x86 libgl-gdi
-
-

-This will create: -

-
    -
  • build/windows-x86-debug/gallium/targets/libgl-gdi/opengl32.dll — Mesa + Gallium + softpipe (or llvmpipe), binary compatible with Windows's opengl32.dll -
-

-Put them all in the same directory to test them. - -Additional information is available in README.WIN32. - -

- - - -

4. Building with AOSP (Android)

- -

-Currently one can build Mesa for Android as part of the AOSP project, yet -your experience might vary. -

- -

-In order to achieve that one should update their local manifest to point to the -upstream repo, set the appropriate BOARD_GPU_DRIVERS and build the -libGLES_mesa library. -

- -

-FINISHME: Improve on the instructions add references to Rob H repos/Jenkins, -Android-x86 and/or other resources. -

- - -

5. Library Information

- -

-When compilation has finished, look in the top-level lib/ -(or lib64/) directory. -You'll see a set of library files similar to this: -

-
-lrwxrwxrwx    1 brian    users          10 Mar 26 07:53 libGL.so -> libGL.so.1*
-lrwxrwxrwx    1 brian    users          19 Mar 26 07:53 libGL.so.1 -> libGL.so.1.5.060100*
--rwxr-xr-x    1 brian    users     3375861 Mar 26 07:53 libGL.so.1.5.060100*
-lrwxrwxrwx    1 brian    users          14 Mar 26 07:53 libOSMesa.so -> libOSMesa.so.6*
-lrwxrwxrwx    1 brian    users          23 Mar 26 07:53 libOSMesa.so.6 -> libOSMesa.so.6.1.060100*
--rwxr-xr-x    1 brian    users       23871 Mar 26 07:53 libOSMesa.so.6.1.060100*
-
- -

-libGL is the main OpenGL library (i.e. Mesa), while libOSMesa -is the OSMesa (Off-Screen) interface library. -

- -

-If you built the DRI hardware drivers, you'll also see the DRI drivers: -

-
--rwxr-xr-x   1 brian users 16895413 Jul 21 12:11 i915_dri.so
--rwxr-xr-x   1 brian users 16895413 Jul 21 12:11 i965_dri.so
--rwxr-xr-x   1 brian users 11849858 Jul 21 12:12 r200_dri.so
--rwxr-xr-x   1 brian users 11757388 Jul 21 12:12 radeon_dri.so
-
- -

-If you built with Gallium support, look in lib/gallium/ for Gallium-based -versions of libGL and device drivers. -

- - -

6. Building OpenGL programs with pkg-config

- -

-Running ninja install will install package configuration files -for the pkg-config utility. -

- -

-When compiling your OpenGL application you can use pkg-config to determine -the proper compiler and linker flags. -

- -

-For example, compiling and linking a GLUT application can be done with: -

-
-   gcc `pkg-config --cflags --libs glut` mydemo.c -o mydemo
-
- -
- - diff --git a/docs/install.rst b/docs/install.rst new file mode 100644 index 00000000000..ea8ccc1ad51 --- /dev/null +++ b/docs/install.rst @@ -0,0 +1,212 @@ +Compiling and Installing +======================== + +#. `Prerequisites for building <#prereq-general>`__ + + - `General prerequisites <#prereq-general>`__ + - `For DRI and hardware acceleration <#prereq-dri>`__ + +#. `Building with meson <#meson>`__ +#. `Building with SCons (Windows/Linux) <#scons>`__ +#. `Building with AOSP (Android) <#android>`__ +#. `Library Information <#libs>`__ +#. `Building OpenGL programs with pkg-config <#pkg-config>`__ + +.. _prereq-general: + +1. Prerequisites for building +----------------------------- + +1.1 General +~~~~~~~~~~~ + +Build system +^^^^^^^^^^^^ + +- `meson `__ is required when building on \*nix + platforms and is supported on windows. +- `SCons `__ is an alternative for building on + Windows and Linux. +- Android Build system when building as native Android component. Meson + is used when when building ARC. + +Compiler +^^^^^^^^ + +The following compilers are known to work, if you know of others or +you're willing to maintain support for other compiler get in touch. + +- GCC 4.2.0 or later (some parts of Mesa may require later versions) +- clang - exact minimum requirement is currently unknown. +- Microsoft Visual Studio 2015 or later is required, for building on + Windows. + +Third party/extra tools. +^^^^^^^^^^^^^^^^^^^^^^^^ + +- `Python `__ - Python is required. When + building with scons 2.7 is required. When building with meson 3.5 or + newer is required. +- `Python Mako module `__ - Python Mako + module is required. Version 0.8.0 or later should work. +- lex / yacc - for building the Mesa IR and GLSL compiler. + + On Linux systems, flex and bison versions 2.5.35 and 2.4.1, + respectively, (or later) should work. On Windows with MinGW, install + flex and bison with: + + :: + + mingw-get install msys-flex msys-bison + + For MSVC on Windows, install `Win + flex-bison `__. + +**Note**: Some versions can be buggy (eg. flex 2.6.2) so do try others +if things fail. + +.. _prereq-dri: + +1.2 Requirements +~~~~~~~~~~~~~~~~ + +The requirements depends on the features selected at configure stage. +Check/install the respective -devel package as prompted by the configure +error message. + +Here are some common ways to retrieve most/all of the dependencies based +on the packaging tool used by your distro. + +:: + + zypper source-install --build-deps-only Mesa # openSUSE/SLED/SLES + yum-builddep mesa # yum Fedora, OpenSuse(?) + dnf builddep mesa # dnf Fedora + apt-get build-dep mesa # Debian and derivatives + ... # others + +.. _meson: + +2. Building with meson +---------------------- + +**Meson >= 0.46.0 is required** + +Meson is the latest build system in mesa, it is currently able to build +for \*nix systems like Linux and BSD, macOS, Haiku, and Windows. + +The general approach is: + +:: + + meson builddir/ + ninja -C builddir/ + sudo ninja -C builddir/ install + +On windows you can also use the visual studio backend + +:: + + meson builddir --backend=vs + cd builddir + msbuild mesa.sln /m + +Please read the `detailed meson instructions `__ for more +information + +.. _scons: + +3. Building with SCons (Windows/Linux) +-------------------------------------- + +To build Mesa with SCons on Linux or Windows do + +:: + + scons + +The build output will be placed in +build/\ *platform*-*machine*-*debug*/..., where *platform* is for +example linux or windows, *machine* is x86 or x86_64, optionally +followed by -debug for debug builds. + +To build Mesa with SCons for Windows on Linux using the MinGW +crosscompiler toolchain do + +:: + + scons platform=windows toolchain=crossmingw machine=x86 libgl-gdi + +This will create: + +- build/windows-x86-debug/gallium/targets/libgl-gdi/opengl32.dll — Mesa + + Gallium + softpipe (or llvmpipe), binary compatible with Windows's + opengl32.dll + +Put them all in the same directory to test them. Additional information +is available in `README.WIN32 `__. + +.. _android: + +4. Building with AOSP (Android) +------------------------------- + +Currently one can build Mesa for Android as part of the AOSP project, +yet your experience might vary. + +In order to achieve that one should update their local manifest to point +to the upstream repo, set the appropriate BOARD_GPU_DRIVERS and build +the libGLES_mesa library. + +FINISHME: Improve on the instructions add references to Rob H +repos/Jenkins, Android-x86 and/or other resources. + +.. _libs: + +5. Library Information +---------------------- + +When compilation has finished, look in the top-level ``lib/`` (or +``lib64/``) directory. You'll see a set of library files similar to +this: + +:: + + lrwxrwxrwx 1 brian users 10 Mar 26 07:53 libGL.so -> libGL.so.1* + lrwxrwxrwx 1 brian users 19 Mar 26 07:53 libGL.so.1 -> libGL.so.1.5.060100* + -rwxr-xr-x 1 brian users 3375861 Mar 26 07:53 libGL.so.1.5.060100* + lrwxrwxrwx 1 brian users 14 Mar 26 07:53 libOSMesa.so -> libOSMesa.so.6* + lrwxrwxrwx 1 brian users 23 Mar 26 07:53 libOSMesa.so.6 -> libOSMesa.so.6.1.060100* + -rwxr-xr-x 1 brian users 23871 Mar 26 07:53 libOSMesa.so.6.1.060100* + +**libGL** is the main OpenGL library (i.e. Mesa), while **libOSMesa** is +the OSMesa (Off-Screen) interface library. + +If you built the DRI hardware drivers, you'll also see the DRI drivers: + +:: + + -rwxr-xr-x 1 brian users 16895413 Jul 21 12:11 i915_dri.so + -rwxr-xr-x 1 brian users 16895413 Jul 21 12:11 i965_dri.so + -rwxr-xr-x 1 brian users 11849858 Jul 21 12:12 r200_dri.so + -rwxr-xr-x 1 brian users 11757388 Jul 21 12:12 radeon_dri.so + +If you built with Gallium support, look in lib/gallium/ for +Gallium-based versions of libGL and device drivers. + +.. _pkg-config: + +6. Building OpenGL programs with pkg-config +------------------------------------------- + +Running ``ninja install`` will install package configuration files for +the pkg-config utility. + +When compiling your OpenGL application you can use pkg-config to +determine the proper compiler and linker flags. + +For example, compiling and linking a GLUT application can be done with: + +:: + + gcc `pkg-config --cflags --libs glut` mydemo.c -o mydemo diff --git a/docs/intro.html b/docs/intro.html deleted file mode 100644 index 0afd55c4314..00000000000 --- a/docs/intro.html +++ /dev/null @@ -1,404 +0,0 @@ - - - - - Introduction - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Introduction

- -

-The Mesa project began as an open-source implementation of the -OpenGL specification - -a system for rendering interactive 3D graphics. -

- -

-Over the years the project has grown to implement more graphics APIs, -including -OpenGL ES (versions 1, 2, 3), -OpenCL, -OpenMAX, -VDPAU, -VA API, -XvMC and -Vulkan. -

- -

-A variety of device drivers allows the Mesa libraries to be used in many -different environments ranging from software emulation to complete hardware -acceleration for modern GPUs. -

- -

-Mesa ties into several other open-source projects: the -Direct Rendering -Infrastructure and X.org to -provide OpenGL support on Linux, FreeBSD and other operating -systems. -

- - - -

Project History

- -

-The Mesa project was originally started by Brian Paul. -Here's a short history of the project. -

- -

-August, 1993: I begin working on Mesa in my spare time. The project -has no name at that point. I was simply interested in writing a simple -3D graphics library that used the then-new OpenGL API. I was partially -inspired by the VOGL library which emulated a subset of IRIS GL. -I had been programming with IRIS GL since 1991. -

- -

-November 1994: I contact SGI to ask permission to distribute my OpenGL-like -graphics library on the internet. SGI was generally receptive to the -idea and after negotiations with SGI's legal department, I get permission -to release it. -

- -

-February 1995: Mesa 1.0 is released on the internet. I expected that -a few people would be interested in it, but not thousands. -I was soon receiving patches, new features and thank-you notes on a -daily basis. That encouraged me to continue working on Mesa. The -name Mesa just popped into my head one day. SGI had asked me not to use -the terms "Open" or "GL" in the project name and I didn't -want to make up a new acronym. Later, I heard of the Mesa programming -language and the Mesa spreadsheet for NeXTStep. -

- -

-In the early days, OpenGL wasn't available on too many systems. -It even took a while for SGI to support it across their product line. -Mesa filled a big hole during that time. -For a lot of people, Mesa was their first introduction to OpenGL. -I think SGI recognized that Mesa actually helped to promote -the OpenGL API, so they didn't feel threatened by the project. -

- - -

-1995-1996: I continue working on Mesa both during my spare time and during -my work hours at the Space Science and Engineering Center at the University -of Wisconsin in Madison. My supervisor, Bill Hibbard, lets me do this because -Mesa is now being using for the Vis5D project. -

-October 1996: Mesa 2.0 is released. It implements the OpenGL 1.1 specification. -

- -

-March 1997: Mesa 2.2 is released. It supports the new 3dfx Voodoo graphics -card via the Glide library. It's the first really popular hardware OpenGL -implementation for Linux. -

- -

-September 1998: Mesa 3.0 is released. It's the first publicly-available -implementation of the OpenGL 1.2 API. -

- -

-March 1999: I attend my first OpenGL ARB meeting. I contribute to the -development of several official OpenGL extensions over the years. -

- -

-September 1999: I'm hired by Precision Insight, Inc. Mesa is a key -component of 3D hardware acceleration in the new DRI project for XFree86. -Drivers for 3dfx, 3dLabs, Intel, Matrox and ATI hardware soon follow. -

- -

-October 2001: Mesa 4.0 is released. -It implements the OpenGL 1.3 specification. -

- - -

-November 2001: I cofounded Tungsten Graphics, Inc. with Keith Whitwell, -Jens Owen, David Dawes and Frank LaMonica. -Tungsten Graphics was acquired by VMware in December 2008. -

- -

-November 2002: Mesa 5.0 is released. -It implements the OpenGL 1.4 specification. -

- -

-January 2003: Mesa 6.0 is released. It implements the OpenGL 1.5 -specification as well as the GL_ARB_vertex_program and -GL_ARB_fragment_program extensions. -

- -

-June 2007: Mesa 7.0 is released, implementing the OpenGL 2.1 specification -and OpenGL Shading Language. -

- -

-2008: Keith Whitwell and other Tungsten Graphics employees develop -Gallium -- a new GPU abstraction layer. The latest Mesa drivers are based on -Gallium and other APIs such as OpenVG are implemented on top of Gallium. -

- -

-February 2012: Mesa 8.0 is released, implementing the OpenGL 3.0 specification -and version 1.30 of the OpenGL Shading Language. -

- -

-July 2016: Mesa 12.0 is released, including OpenGL 4.3 support and initial -support for Vulkan for Intel GPUs. Plus, there's another gallium software -driver ("swr") based on LLVM and developed by Intel. -

- -

-Ongoing: Mesa is the OpenGL implementation for devices designed by -Intel, AMD, NVIDIA, Qualcomm, Broadcom, Vivante, plus the VMware and -VirGL virtual GPUs. -There's also several software-based renderers: swrast (the legacy -Mesa rasterizer), softpipe (a gallium reference driver), llvmpipe -(LLVM/JIT-based high-speed rasterizer) and swr (another LLVM-based driver). -

-

-Work continues on the drivers and core Mesa to implement newer versions -of the OpenGL, OpenGL ES and Vulkan specifications. -

- - - -

Major Versions

- -

-This is a summary of the major versions of Mesa. -Mesa's major version number has been incremented whenever a new version -of the OpenGL specification is implemented. -

- - -

Version 12.x features

-

-Version 12.x of Mesa implements the OpenGL 4.3 API, but not all drivers -support OpenGL 4.3. -

-

-Initial support for Vulkan is also included. -

- - -

Version 11.x features

-

-Version 11.x of Mesa implements the OpenGL 4.1 API, but not all drivers -support OpenGL 4.1. -

- - -

Version 10.x features

-

-Version 10.x of Mesa implements the OpenGL 3.3 API, but not all drivers -support OpenGL 3.3. -

- - -

Version 9.x features

-

-Version 9.x of Mesa implements the OpenGL 3.1 API. -While the driver for Intel Sandy Bridge and Ivy Bridge is the only -driver to support OpenGL 3.1, many developers across the open-source -community contributed features required for OpenGL 3.1. The primary -features added since the Mesa 8.0 release are -GL_ARB_texture_buffer_object and GL_ARB_uniform_buffer_object. -

-

-Version 9.0 of Mesa also included the first release of the Clover state -tracker for OpenCL. -

- - -

Version 8.x features

-

-Version 8.x of Mesa implements the OpenGL 3.0 API. -The developers at Intel deserve a lot of credit for implementing most -of the OpenGL 3.0 features in core Mesa, the GLSL compiler as well as -the i965 driver. -

- - -

Version 7.x features

-

-Version 7.x of Mesa implements the OpenGL 2.1 API. The main feature -of OpenGL 2.x is the OpenGL Shading Language. -

- - -

Version 6.x features

-

-Version 6.x of Mesa implements the OpenGL 1.5 API with the following -extensions incorporated as standard features: -

-
    -
  • GL_ARB_occlusion_query -
  • GL_ARB_vertex_buffer_object -
  • GL_EXT_shadow_funcs -
-

-Also note that several OpenGL tokens were renamed in OpenGL 1.5 -for the sake of consistency. -The old tokens are still available. -

-
-New Token                   Old Token
-------------------------------------------------------------
-GL_FOG_COORD_SRC            GL_FOG_COORDINATE_SOURCE
-GL_FOG_COORD                GL_FOG_COORDINATE
-GL_CURRENT_FOG_COORD        GL_CURRENT_FOG_COORDINATE
-GL_FOG_COORD_ARRAY_TYPE     GL_FOG_COORDINATE_ARRAY_TYPE
-GL_FOG_COORD_ARRAY_STRIDE   GL_FOG_COORDINATE_ARRAY_STRIDE
-GL_FOG_COORD_ARRAY_POINTER  GL_FOG_COORDINATE_ARRAY_POINTER
-GL_FOG_COORD_ARRAY          GL_FOG_COORDINATE_ARRAY
-GL_SRC0_RGB                 GL_SOURCE0_RGB
-GL_SRC1_RGB                 GL_SOURCE1_RGB
-GL_SRC2_RGB                 GL_SOURCE2_RGB
-GL_SRC0_ALPHA               GL_SOURCE0_ALPHA
-GL_SRC1_ALPHA               GL_SOURCE1_ALPHA
-GL_SRC2_ALPHA               GL_SOURCE2_ALPHA
-
-

-See the - -OpenGL specification for more details. -

- - - -

Version 5.x features

-

-Version 5.x of Mesa implements the OpenGL 1.4 API with the following -extensions incorporated as standard features: -

-
    -
  • GL_ARB_depth_texture -
  • GL_ARB_shadow -
  • GL_ARB_texture_env_crossbar -
  • GL_ARB_texture_mirror_repeat -
  • GL_ARB_window_pos -
  • GL_EXT_blend_color -
  • GL_EXT_blend_func_separate -
  • GL_EXT_blend_logic_op -
  • GL_EXT_blend_minmax -
  • GL_EXT_blend_subtract -
  • GL_EXT_fog_coord -
  • GL_EXT_multi_draw_arrays -
  • GL_EXT_point_parameters -
  • GL_EXT_secondary_color -
  • GL_EXT_stencil_wrap -
  • GL_EXT_texture_lod_bias (plus, a per-texture LOD bias parameter) -
  • GL_SGIS_generate_mipmap -
- - -

Version 4.x features

- -

-Version 4.x of Mesa implements the OpenGL 1.3 API with the following -extensions incorporated as standard features: -

- -
    -
  • GL_ARB_multisample -
  • GL_ARB_multitexture -
  • GL_ARB_texture_border_clamp -
  • GL_ARB_texture_compression -
  • GL_ARB_texture_cube_map -
  • GL_ARB_texture_env_add -
  • GL_ARB_texture_env_combine -
  • GL_ARB_texture_env_dot3 -
  • GL_ARB_transpose_matrix -
- -

Version 3.x features

- -

-Version 3.x of Mesa implements the OpenGL 1.2 API with the following -features: -

-
    -
  • BGR, BGRA and packed pixel formats -
  • New texture border clamp mode -
  • glDrawRangeElements() -
  • standard 3-D texturing -
  • advanced MIPMAP control -
  • separate specular color interpolation -
- - -

Version 2.x features

-

-Version 2.x of Mesa implements the OpenGL 1.1 API with the following -features. -

-
    -
  • Texture mapping: -
      -
    • glAreTexturesResident -
    • glBindTexture -
    • glCopyTexImage1D -
    • glCopyTexImage2D -
    • glCopyTexSubImage1D -
    • glCopyTexSubImage2D -
    • glDeleteTextures -
    • glGenTextures -
    • glIsTexture -
    • glPrioritizeTextures -
    • glTexSubImage1D -
    • glTexSubImage2D -
    -
  • Vertex Arrays: -
      -
    • glArrayElement -
    • glColorPointer -
    • glDrawElements -
    • glEdgeFlagPointer -
    • glIndexPointer -
    • glInterleavedArrays -
    • glNormalPointer -
    • glTexCoordPointer -
    • glVertexPointer -
    -
  • Client state management: -
      -
    • glDisableClientState -
    • glEnableClientState -
    • glPopClientAttrib -
    • glPushClientAttrib -
    -
  • Misc: -
      -
    • glGetPointer -
    • glIndexub -
    • glIndexubv -
    • glPolygonOffset -
    -
- -
- - diff --git a/docs/intro.rst b/docs/intro.rst new file mode 100644 index 00000000000..9abd2fd0c49 --- /dev/null +++ b/docs/intro.rst @@ -0,0 +1,308 @@ +Introduction +============ + +The Mesa project began as an open-source implementation of the +`OpenGL `__ specification - a system for +rendering interactive 3D graphics. + +Over the years the project has grown to implement more graphics APIs, +including `OpenGL ES `__ (versions 1, +2, 3), `OpenCL `__, +`OpenMAX `__, +`VDPAU `__, `VA +API `__, +`XvMC `__ and +`Vulkan `__. + +A variety of device drivers allows the Mesa libraries to be used in many +different environments ranging from software emulation to complete +hardware acceleration for modern GPUs. + +Mesa ties into several other open-source projects: the `Direct Rendering +Infrastructure `__ and +`X.org `__ to provide OpenGL support on Linux, FreeBSD +and other operating systems. + +Project History +--------------- + +The Mesa project was originally started by Brian Paul. Here's a short +history of the project. + +August, 1993: I begin working on Mesa in my spare time. The project has +no name at that point. I was simply interested in writing a simple 3D +graphics library that used the then-new OpenGL API. I was partially +inspired by the *VOGL* library which emulated a subset of IRIS GL. I had +been programming with IRIS GL since 1991. + +November 1994: I contact SGI to ask permission to distribute my +OpenGL-like graphics library on the internet. SGI was generally +receptive to the idea and after negotiations with SGI's legal +department, I get permission to release it. + +February 1995: Mesa 1.0 is released on the internet. I expected that a +few people would be interested in it, but not thousands. I was soon +receiving patches, new features and thank-you notes on a daily basis. +That encouraged me to continue working on Mesa. The name Mesa just +popped into my head one day. SGI had asked me not to use the terms +*"Open"* or *"GL"* in the project name and I didn't want to make up a +new acronym. Later, I heard of the Mesa programming language and the +Mesa spreadsheet for NeXTStep. + +In the early days, OpenGL wasn't available on too many systems. It even +took a while for SGI to support it across their product line. Mesa +filled a big hole during that time. For a lot of people, Mesa was their +first introduction to OpenGL. I think SGI recognized that Mesa actually +helped to promote the OpenGL API, so they didn't feel threatened by the +project. + +1995-1996: I continue working on Mesa both during my spare time and +during my work hours at the Space Science and Engineering Center at the +University of Wisconsin in Madison. My supervisor, Bill Hibbard, lets me +do this because Mesa is now being using for the +`Vis5D `__ project. + +October 1996: Mesa 2.0 is released. It implements the OpenGL 1.1 +specification. + +March 1997: Mesa 2.2 is released. It supports the new 3dfx Voodoo +graphics card via the Glide library. It's the first really popular +hardware OpenGL implementation for Linux. + +September 1998: Mesa 3.0 is released. It's the first publicly-available +implementation of the OpenGL 1.2 API. + +March 1999: I attend my first OpenGL ARB meeting. I contribute to the +development of several official OpenGL extensions over the years. + +September 1999: I'm hired by Precision Insight, Inc. Mesa is a key +component of 3D hardware acceleration in the new DRI project for +XFree86. Drivers for 3dfx, 3dLabs, Intel, Matrox and ATI hardware soon +follow. + +October 2001: Mesa 4.0 is released. It implements the OpenGL 1.3 +specification. + +November 2001: I cofounded Tungsten Graphics, Inc. with Keith Whitwell, +Jens Owen, David Dawes and Frank LaMonica. Tungsten Graphics was +acquired by VMware in December 2008. + +November 2002: Mesa 5.0 is released. It implements the OpenGL 1.4 +specification. + +January 2003: Mesa 6.0 is released. It implements the OpenGL 1.5 +specification as well as the GL_ARB_vertex_program and +GL_ARB_fragment_program extensions. + +June 2007: Mesa 7.0 is released, implementing the OpenGL 2.1 +specification and OpenGL Shading Language. + +2008: Keith Whitwell and other Tungsten Graphics employees develop +`Gallium `__ - a new GPU +abstraction layer. The latest Mesa drivers are based on Gallium and +other APIs such as OpenVG are implemented on top of Gallium. + +February 2012: Mesa 8.0 is released, implementing the OpenGL 3.0 +specification and version 1.30 of the OpenGL Shading Language. + +July 2016: Mesa 12.0 is released, including OpenGL 4.3 support and +initial support for Vulkan for Intel GPUs. Plus, there's another gallium +software driver ("swr") based on LLVM and developed by Intel. + +Ongoing: Mesa is the OpenGL implementation for devices designed by +Intel, AMD, NVIDIA, Qualcomm, Broadcom, Vivante, plus the VMware and +VirGL virtual GPUs. There's also several software-based renderers: +swrast (the legacy Mesa rasterizer), softpipe (a gallium reference +driver), llvmpipe (LLVM/JIT-based high-speed rasterizer) and swr +(another LLVM-based driver). + +Work continues on the drivers and core Mesa to implement newer versions +of the OpenGL, OpenGL ES and Vulkan specifications. + +Major Versions +-------------- + +This is a summary of the major versions of Mesa. Mesa's major version +number has been incremented whenever a new version of the OpenGL +specification is implemented. + +Version 12.x features +~~~~~~~~~~~~~~~~~~~~~ + +Version 12.x of Mesa implements the OpenGL 4.3 API, but not all drivers +support OpenGL 4.3. + +Initial support for Vulkan is also included. + +Version 11.x features +~~~~~~~~~~~~~~~~~~~~~ + +Version 11.x of Mesa implements the OpenGL 4.1 API, but not all drivers +support OpenGL 4.1. + +Version 10.x features +~~~~~~~~~~~~~~~~~~~~~ + +Version 10.x of Mesa implements the OpenGL 3.3 API, but not all drivers +support OpenGL 3.3. + +Version 9.x features +~~~~~~~~~~~~~~~~~~~~ + +Version 9.x of Mesa implements the OpenGL 3.1 API. While the driver for +Intel Sandy Bridge and Ivy Bridge is the only driver to support OpenGL +3.1, many developers across the open-source community contributed +features required for OpenGL 3.1. The primary features added since the +Mesa 8.0 release are GL_ARB_texture_buffer_object and +GL_ARB_uniform_buffer_object. + +Version 9.0 of Mesa also included the first release of the Clover state +tracker for OpenCL. + +Version 8.x features +~~~~~~~~~~~~~~~~~~~~ + +Version 8.x of Mesa implements the OpenGL 3.0 API. The developers at +Intel deserve a lot of credit for implementing most of the OpenGL 3.0 +features in core Mesa, the GLSL compiler as well as the i965 driver. + +Version 7.x features +~~~~~~~~~~~~~~~~~~~~ + +Version 7.x of Mesa implements the OpenGL 2.1 API. The main feature of +OpenGL 2.x is the OpenGL Shading Language. + +Version 6.x features +~~~~~~~~~~~~~~~~~~~~ + +Version 6.x of Mesa implements the OpenGL 1.5 API with the following +extensions incorporated as standard features: + +- GL_ARB_occlusion_query +- GL_ARB_vertex_buffer_object +- GL_EXT_shadow_funcs + +Also note that several OpenGL tokens were renamed in OpenGL 1.5 for the +sake of consistency. The old tokens are still available. + +:: + + New Token Old Token + ------------------------------------------------------------ + GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE + GL_FOG_COORD GL_FOG_COORDINATE + GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE + GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE + GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE + GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER + GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY + GL_SRC0_RGB GL_SOURCE0_RGB + GL_SRC1_RGB GL_SOURCE1_RGB + GL_SRC2_RGB GL_SOURCE2_RGB + GL_SRC0_ALPHA GL_SOURCE0_ALPHA + GL_SRC1_ALPHA GL_SOURCE1_ALPHA + GL_SRC2_ALPHA GL_SOURCE2_ALPHA + +See the `OpenGL +specification `__ for +more details. + +Version 5.x features +~~~~~~~~~~~~~~~~~~~~ + +Version 5.x of Mesa implements the OpenGL 1.4 API with the following +extensions incorporated as standard features: + +- GL_ARB_depth_texture +- GL_ARB_shadow +- GL_ARB_texture_env_crossbar +- GL_ARB_texture_mirror_repeat +- GL_ARB_window_pos +- GL_EXT_blend_color +- GL_EXT_blend_func_separate +- GL_EXT_blend_logic_op +- GL_EXT_blend_minmax +- GL_EXT_blend_subtract +- GL_EXT_fog_coord +- GL_EXT_multi_draw_arrays +- GL_EXT_point_parameters +- GL_EXT_secondary_color +- GL_EXT_stencil_wrap +- GL_EXT_texture_lod_bias (plus, a per-texture LOD bias parameter) +- GL_SGIS_generate_mipmap + +Version 4.x features +~~~~~~~~~~~~~~~~~~~~ + +Version 4.x of Mesa implements the OpenGL 1.3 API with the following +extensions incorporated as standard features: + +- GL_ARB_multisample +- GL_ARB_multitexture +- GL_ARB_texture_border_clamp +- GL_ARB_texture_compression +- GL_ARB_texture_cube_map +- GL_ARB_texture_env_add +- GL_ARB_texture_env_combine +- GL_ARB_texture_env_dot3 +- GL_ARB_transpose_matrix + +Version 3.x features +~~~~~~~~~~~~~~~~~~~~ + +Version 3.x of Mesa implements the OpenGL 1.2 API with the following +features: + +- BGR, BGRA and packed pixel formats +- New texture border clamp mode +- glDrawRangeElements() +- standard 3-D texturing +- advanced MIPMAP control +- separate specular color interpolation + +Version 2.x features +~~~~~~~~~~~~~~~~~~~~ + +Version 2.x of Mesa implements the OpenGL 1.1 API with the following +features. + +- Texture mapping: + + - glAreTexturesResident + - glBindTexture + - glCopyTexImage1D + - glCopyTexImage2D + - glCopyTexSubImage1D + - glCopyTexSubImage2D + - glDeleteTextures + - glGenTextures + - glIsTexture + - glPrioritizeTextures + - glTexSubImage1D + - glTexSubImage2D + +- Vertex Arrays: + + - glArrayElement + - glColorPointer + - glDrawElements + - glEdgeFlagPointer + - glIndexPointer + - glInterleavedArrays + - glNormalPointer + - glTexCoordPointer + - glVertexPointer + +- Client state management: + + - glDisableClientState + - glEnableClientState + - glPopClientAttrib + - glPushClientAttrib + +- Misc: + + - glGetPointer + - glIndexub + - glIndexubv + - glPolygonOffset diff --git a/docs/license.html b/docs/license.html deleted file mode 100644 index a4ae66c71c8..00000000000 --- a/docs/license.html +++ /dev/null @@ -1,123 +0,0 @@ - - - - - License and Copyright - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

License and Copyright

- -

Disclaimer

- -

-Mesa is a 3-D graphics library with an API which is very similar to -that of OpenGL[1]. -To the extent that Mesa utilizes the OpenGL command syntax or state -machine, it is being used with authorization from Silicon Graphics, -Inc.(SGI). However, the author does not possess an OpenGL license -from SGI, and makes no claim that Mesa is in any way a compatible -replacement for OpenGL or associated with SGI. Those who want a -licensed implementation of OpenGL should contact a licensed -vendor. -

- -

-Please do not refer to the library as MesaGL (for legal -reasons). It's just Mesa or The Mesa 3-D graphics -library. -

- -

-[1]: OpenGL is a trademark of Silicon Graphics Incorporated. -

- - - -

License / Copyright Information

- -

-The Mesa distribution consists of several components. Different copyrights -and licenses apply to different components. -For example, the GLX client code uses the SGI Free Software License B, and -some of the Mesa device drivers are copyrighted by their authors. -See below for a list of Mesa's main components and the license for each. -

-

-The core Mesa library is licensed according to the terms of the MIT license. -This allows integration with the XFree86, Xorg and DRI projects. -

-

-The default Mesa license is as follows: -

- -
-Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the "Software"),
-to deal in the Software without restriction, including without limitation
-the rights to use, copy, modify, merge, publish, distribute, sublicense,
-and/or sell copies of the Software, and to permit persons to whom the
-Software is furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice shall be included
-in all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
-THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-SOFTWARE.
-
- - -

Attention, Contributors

- -

-When contributing to the Mesa project you must agree to the licensing terms -of the component to which you're contributing. -The following section lists the primary components of the Mesa distribution -and their respective licenses. -

- - -

Mesa Component Licenses

- -
-Component         Location               License
-------------------------------------------------------------------
-Main Mesa code    src/mesa/              MIT
-
-Device drivers    src/mesa/drivers/*     MIT, generally
-
-Gallium code      src/gallium/           MIT
-
-Ext headers       include/GL/glext.h     Khronos
-                  include/GL/glxext.h
-
-GLX client code   src/glx/               SGI Free Software License B
-
-C11 thread        include/c11/threads*.h Boost (permissive)
-emulation
-
- -

-In general, consult the source files for license terms. -

- -
- - diff --git a/docs/license.rst b/docs/license.rst new file mode 100644 index 00000000000..4fdbf2db675 --- /dev/null +++ b/docs/license.rst @@ -0,0 +1,90 @@ +License and Copyright +===================== + +Disclaimer +---------- + +Mesa is a 3-D graphics library with an API which is very similar to that +of +`OpenGL `__\ :sup:`[`\ `1 <#trademark>`__\ :sup:`]`. +To the extent that Mesa utilizes the OpenGL command syntax or state +machine, it is being used with authorization from `Silicon Graphics, +Inc. `__\ (SGI). However, the author does not +possess an OpenGL license from SGI, and makes no claim that Mesa is in +any way a compatible replacement for OpenGL or associated with SGI. +Those who want a licensed implementation of OpenGL should contact a +licensed vendor. + +Please do not refer to the library as *MesaGL* (for legal reasons). It's +just *Mesa* or *The Mesa 3-D graphics library*. + +[1]: OpenGL is a trademark of `Silicon Graphics +Incorporated `__. + +License / Copyright Information +------------------------------- + +The Mesa distribution consists of several components. Different +copyrights and licenses apply to different components. For example, the +GLX client code uses the SGI Free Software License B, and some of the +Mesa device drivers are copyrighted by their authors. See below for a +list of Mesa's main components and the license for each. + +The core Mesa library is licensed according to the terms of the MIT +license. This allows integration with the XFree86, Xorg and DRI +projects. + +The default Mesa license is as follows: + +:: + + Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + + Permission is hereby granted, free of charge, to any person obtaining a + copy of this software and associated documentation files (the "Software"), + to deal in the Software without restriction, including without limitation + the rights to use, copy, modify, merge, publish, distribute, sublicense, + and/or sell copies of the Software, and to permit persons to whom the + Software is furnished to do so, subject to the following conditions: + + The above copyright notice and this permission notice shall be included + in all copies or substantial portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + SOFTWARE. + +Attention, Contributors +----------------------- + +When contributing to the Mesa project you must agree to the licensing +terms of the component to which you're contributing. The following +section lists the primary components of the Mesa distribution and their +respective licenses. + +Mesa Component Licenses +----------------------- + +:: + + Component Location License + ------------------------------------------------------------------ + Main Mesa code src/mesa/ MIT + + Device drivers src/mesa/drivers/* MIT, generally + + Gallium code src/gallium/ MIT + + Ext headers include/GL/glext.h Khronos + include/GL/glxext.h + + GLX client code src/glx/ SGI Free Software License B + + C11 thread include/c11/threads*.h Boost (permissive) + emulation + +In general, consult the source files for license terms. diff --git a/docs/lists.html b/docs/lists.html deleted file mode 100644 index 0dd3d54768d..00000000000 --- a/docs/lists.html +++ /dev/null @@ -1,97 +0,0 @@ - - - - - Mailing Lists - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mailing Lists

- - -

There are four Mesa 3D / DRI mailing lists: -

- -
    -
  • mesa-users -- intended for end-users of Mesa and DRI drivers. Newbie questions are OK, -but please try the general OpenGL resources and Mesa/DRI documentation first.

    -
  • -
  • mesa-dev -- for Mesa, Gallium and DRI development -discussion. Not for beginners.

    -
  • -
  • mesa-commit -- relays git check-in messages (for developers). -In general, people should not post to this list.

    -
  • -
  • mesa-announce -- announcements of new Mesa -versions are sent to this list. Very low traffic.

    -
  • -
  • piglit -- for Piglit (OpenGL driver testing framework) discussion.

    -
  • -
- -

-NOTE: You must subscribe to these lists in order to post to them. -If you try to post to a list and you're not a subscriber (or if you try to post -from a different email address than you subscribed with) your posting will be -held for an indefinite period or may be discarded entirely. -

- -

-Follow the links above for list archives. -

- -

-The old Mesa lists hosted at SourceForge are no longer in use. -The archives are still available, however: -mesa3d-announce, -mesa3d-users, -mesa3d-dev. -

- - -

For mailing lists about Direct Rendering Modules (drm) in Linux/BSD -kernels, see the -DRI wiki. -

- - -

IRC

- -

join #dri-devel channel -on irc.freenode.net -

- - -

OpenGL Forums

- -

-Here are some other OpenGL-related forums you might find useful: -

- -
    -
  • OpenGL discussion forums -at www.opengl.org
  • -
  • Usenet newsgroups: -
      -
    • comp.graphics.algorithms
    • -
    • comp.graphics.api.opengl
    • -
    • comp.os.linux.x
    • -
    -
- -
- - diff --git a/docs/lists.rst b/docs/lists.rst new file mode 100644 index 00000000000..dd0180393f4 --- /dev/null +++ b/docs/lists.rst @@ -0,0 +1,62 @@ +Mailing Lists +============= + +There are four Mesa 3D / DRI mailing lists: + +- `mesa-users `__ + - intended for end-users of Mesa and DRI drivers. Newbie questions + are OK, but please try the general OpenGL resources and Mesa/DRI + documentation first. + +- `mesa-dev `__ + - for Mesa, Gallium and DRI development discussion. Not for + beginners. + +- `mesa-commit `__ + - relays git check-in messages (for developers). In general, people + should not post to this list. + +- `mesa-announce `__ + - announcements of new Mesa versions are sent to this list. Very low + traffic. + +- `piglit `__ - + for Piglit (OpenGL driver testing framework) discussion. + +**NOTE**: You **must** subscribe to these lists in order to post to +them. If you try to post to a list and you're not a subscriber (or if +you try to post from a different email address than you subscribed with) +your posting will be held for an indefinite period or may be discarded +entirely. + +Follow the links above for list archives. + +The old Mesa lists hosted at SourceForge are no longer in use. The +archives are still available, however: +`mesa3d-announce `__, +`mesa3d-users `__, +`mesa3d-dev `__. + +For mailing lists about Direct Rendering Modules (drm) in Linux/BSD +kernels, see the `DRI +wiki `__. + +IRC +--- + +join `#dri-devel channel `__ on +`irc.freenode.net `__ + +OpenGL Forums +------------- + +Here are some other OpenGL-related forums you might find useful: + +- `OpenGL discussion + forums `__ at + www.opengl.org +- Usenet newsgroups: + + - comp.graphics.algorithms + - comp.graphics.api.opengl + - comp.os.linux.x diff --git a/docs/llvmpipe.html b/docs/llvmpipe.html deleted file mode 100644 index 9f5bd0be445..00000000000 --- a/docs/llvmpipe.html +++ /dev/null @@ -1,343 +0,0 @@ - - - - - Gallium LLVMpipe Driver - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Gallium LLVMpipe Driver

- -

Introduction

- -

-The Gallium llvmpipe driver is a software rasterizer that uses LLVM to -do runtime code generation. -Shaders, point/line/triangle rasterization and vertex processing are -implemented with LLVM IR which is translated to x86, x86-64, or ppc64le machine -code. -Also, the driver is multithreaded to take advantage of multiple CPU cores -(up to 8 at this time). -It's the fastest software rasterizer for Mesa. -

- - -

Requirements

- -
    -
  • -

    - For x86 or amd64 processors, 64-bit mode is recommended. - Support for SSE2 is strongly encouraged. Support for SSE3 and SSE4.1 will - yield the most efficient code. The fewer features the CPU has the more - likely it is that you will run into underperforming, buggy, or incomplete code. -

    -

    - For ppc64le processors, use of the Altivec feature (the Vector - Facility) is recommended if supported; use of the VSX feature (the - Vector-Scalar Facility) is recommended if supported AND Mesa is - built with LLVM version 4.0 or later. -

    -

    - See /proc/cpuinfo to know what your CPU supports. -

    -
  • -
  • -

    Unless otherwise stated, LLVM version 3.4 is recommended; 3.3 or later is required.

    -

    - For Linux, on a recent Debian based distribution do: -

    -
    -aptitude install llvm-dev
    -
    -

    - If you want development snapshot builds of LLVM for Debian and derived - distributions like Ubuntu, you can use the APT repository at apt.llvm.org, which are maintained by Debian's LLVM maintainer. -

    -

    - For a RPM-based distribution do: -

    -
    -yum install llvm-devel
    -
    - -

    - For Windows you will need to build LLVM from source with MSVC or MINGW - (either natively or through cross compilers) and CMake, and set the - LLVM environment variable to the directory you installed - it to. - - LLVM will be statically linked, so when building on MSVC it needs to be - built with a matching CRT as Mesa, and you'll need to pass - -DLLVM_USE_CRT_xxx=yyy as described below. -

    - - - - - - - - - - - - - - - - - - - - -
    LLVM build-typeMesa build-type
    debug,checkedrelease,profile
    Debug-DLLVM_USE_CRT_DEBUG=MTd-DLLVM_USE_CRT_DEBUG=MT
    Release-DLLVM_USE_CRT_RELEASE=MTd-DLLVM_USE_CRT_RELEASE=MT
    - -

    - You can build only the x86 target by passing - -DLLVM_TARGETS_TO_BUILD=X86 to cmake. -

    -
  • - -
  • -

    scons (optional)

    -
  • -
- - -

Building

- -To build everything on Linux invoke scons as: - -
-scons build=debug libgl-xlib
-
- -Alternatively, you can build it with meson with: -
-mkdir build
-cd build
-meson -D glx=gallium-xlib -D gallium-drivers=swrast
-ninja
-
- -but the rest of these instructions assume that scons is used. - -For Windows the procedure is similar except the target: - -
-scons platform=windows build=debug libgl-gdi
-
- - -

Using

- -

Linux

- -

On Linux, building will create a drop-in alternative for -libGL.so into

- -
-build/foo/gallium/targets/libgl-xlib/libGL.so
-
-or -
-lib/gallium/libGL.so
-
- -

To use it set the LD_LIBRARY_PATH environment variable -accordingly.

- -

For performance evaluation pass build=release to scons, -and use the corresponding lib directory without the -debug -suffix.

- - -

Windows

- -

-On Windows, building will create -build/windows-x86-debug/gallium/targets/libgl-gdi/opengl32.dll -which is a drop-in alternative for system's opengl32.dll. To use -it put it in the same directory as your application. It can also be used by -replacing the native ICD driver, but it's quite an advanced usage, so if you -need to ask, don't even try it. -

- -

-There is however an easy way to replace the OpenGL software renderer that comes -with Microsoft Windows 7 (or later) with llvmpipe (that is, on systems without -any OpenGL drivers): -

- -
    -
  • copy build/windows-x86-debug/gallium/targets/libgl-gdi/opengl32.dll - to C:\Windows\SysWOW64\mesadrv.dll -

  • -
  • load this registry settings:

    -
    REGEDIT4
    -
    -; https://technet.microsoft.com/en-us/library/cc749368.aspx
    -; https://www.msfn.org/board/topic/143241-portable-windows-7-build-from-winpe-30/page-5#entry942596
    -[HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Windows NT\CurrentVersion\OpenGLDrivers\MSOGL]
    -"DLL"="mesadrv.dll"
    -"DriverVersion"=dword:00000001
    -"Flags"=dword:00000001
    -"Version"=dword:00000002
    -
    -
  • -
  • Ditto for 64 bits drivers if you need them.
  • -
- - -

Profiling

- -

-To profile llvmpipe you should build as -

-
-scons build=profile <same-as-before>
-
- -

-This will ensure that frame pointers are used both in C and JIT functions, and -that no tail call optimizations are done by gcc. -

- -

Linux perf integration

- -

-On Linux, it is possible to have symbol resolution of JIT code with Linux perf: -

- -
-perf record -g /my/application
-perf report
-
- -

-When run inside Linux perf, llvmpipe will create a -/tmp/perf-XXXXX.map file with symbol address table. It also -dumps assembly code to /tmp/perf-XXXXX.map.asm, which can be -used by the bin/perf-annotate-jit.py script to produce -disassembly of the generated code annotated with the samples. -

- -

You can obtain a call graph via -Gprof2Dot.

- - -

Unit testing

- -

-Building will also create several unit tests in -build/linux-???-debug/gallium/drivers/llvmpipe: -

- -
    -
  • lp_test_blend: blending -
  • lp_test_conv: SIMD vector conversion -
  • lp_test_format: pixel unpacking/packing -
- -

-Some of these tests can output results and benchmarks to a tab-separated file -for later analysis, e.g.: -

-
-build/linux-x86_64-debug/gallium/drivers/llvmpipe/lp_test_blend -o blend.tsv
-
- - -

Development Notes

- -
    -
  • - When looking at this code for the first time, start in lp_state_fs.c, and - then skim through the lp_bld_* functions called there, and - the comments at the top of the lp_bld_*.c functions. -
  • -
  • - The driver-independent parts of the LLVM / Gallium code are found in - src/gallium/auxiliary/gallivm/. The filenames and function - prefixes need to be renamed from lp_bld_ to something else - though. -
  • -
  • - We use LLVM-C bindings for now. They are not documented, but follow the C++ - interfaces very closely, and appear to be complete enough for code - generation. See - - this stand-alone example. See the llvm-c/Core.h file for - reference. -
  • -
- - - - - -
- - diff --git a/docs/llvmpipe.rst b/docs/llvmpipe.rst new file mode 100644 index 00000000000..7a2effec64b --- /dev/null +++ b/docs/llvmpipe.rst @@ -0,0 +1,272 @@ +Gallium LLVMpipe Driver +======================= + +Introduction +------------ + +The Gallium llvmpipe driver is a software rasterizer that uses LLVM to +do runtime code generation. Shaders, point/line/triangle rasterization +and vertex processing are implemented with LLVM IR which is translated +to x86, x86-64, or ppc64le machine code. Also, the driver is +multithreaded to take advantage of multiple CPU cores (up to 8 at this +time). It's the fastest software rasterizer for Mesa. + +Requirements +------------ + +- For x86 or amd64 processors, 64-bit mode is recommended. Support for + SSE2 is strongly encouraged. Support for SSE3 and SSE4.1 will yield + the most efficient code. The fewer features the CPU has the more + likely it is that you will run into underperforming, buggy, or + incomplete code. + + For ppc64le processors, use of the Altivec feature (the Vector + Facility) is recommended if supported; use of the VSX feature (the + Vector-Scalar Facility) is recommended if supported AND Mesa is built + with LLVM version 4.0 or later. + + See ``/proc/cpuinfo`` to know what your CPU supports. + +- Unless otherwise stated, LLVM version 3.4 is recommended; 3.3 or + later is required. + + For Linux, on a recent Debian based distribution do: + + :: + + aptitude install llvm-dev + + If you want development snapshot builds of LLVM for Debian and + derived distributions like Ubuntu, you can use the APT repository at + `apt.llvm.org `__, which are maintained by + Debian's LLVM maintainer. + + For a RPM-based distribution do: + + :: + + yum install llvm-devel + + For Windows you will need to build LLVM from source with MSVC or + MINGW (either natively or through cross compilers) and CMake, and set + the ``LLVM`` environment variable to the directory you installed it + to. LLVM will be statically linked, so when building on MSVC it needs + to be built with a matching CRT as Mesa, and you'll need to pass + ``-DLLVM_USE_CRT_xxx=yyy`` as described below. + + LLVM build-type + +- scons (optional) + +Building +-------- + +To build everything on Linux invoke scons as: + +:: + + scons build=debug libgl-xlib + +Alternatively, you can build it with meson with: + +:: + + mkdir build + cd build + meson -D glx=gallium-xlib -D gallium-drivers=swrast + ninja + +but the rest of these instructions assume that scons is used. For +Windows the procedure is similar except the target: + +:: + + scons platform=windows build=debug libgl-gdi + +Using +----- + +Linux +~~~~~ + +On Linux, building will create a drop-in alternative for ``libGL.so`` +into + +:: + + build/foo/gallium/targets/libgl-xlib/libGL.so + +or + +:: + + lib/gallium/libGL.so + +To use it set the ``LD_LIBRARY_PATH`` environment variable accordingly. + +For performance evaluation pass ``build=release`` to scons, and use the +corresponding lib directory without the ``-debug`` suffix. + +Windows +~~~~~~~ + +On Windows, building will create +``build/windows-x86-debug/gallium/targets/libgl-gdi/opengl32.dll`` which +is a drop-in alternative for system's ``opengl32.dll``. To use it put it +in the same directory as your application. It can also be used by +replacing the native ICD driver, but it's quite an advanced usage, so if +you need to ask, don't even try it. + +There is however an easy way to replace the OpenGL software renderer +that comes with Microsoft Windows 7 (or later) with llvmpipe (that is, +on systems without any OpenGL drivers): + +- copy + ``build/windows-x86-debug/gallium/targets/libgl-gdi/opengl32.dll`` to + ``C:\Windows\SysWOW64\mesadrv.dll`` + +- load this registry settings: + + :: + + REGEDIT4 + + ; https://technet.microsoft.com/en-us/library/cc749368.aspx + ; https://www.msfn.org/board/topic/143241-portable-windows-7-build-from-winpe-30/page-5#entry942596 + [HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Windows NT\CurrentVersion\OpenGLDrivers\MSOGL] + "DLL"="mesadrv.dll" + "DriverVersion"=dword:00000001 + "Flags"=dword:00000001 + "Version"=dword:00000002 + +- Ditto for 64 bits drivers if you need them. + +Profiling +--------- + +To profile llvmpipe you should build as + +:: + + scons build=profile + +This will ensure that frame pointers are used both in C and JIT +functions, and that no tail call optimizations are done by gcc. + +Linux perf integration +~~~~~~~~~~~~~~~~~~~~~~ + +On Linux, it is possible to have symbol resolution of JIT code with +`Linux perf `__: + +:: + + perf record -g /my/application + perf report + +When run inside Linux perf, llvmpipe will create a +``/tmp/perf-XXXXX.map`` file with symbol address table. It also dumps +assembly code to ``/tmp/perf-XXXXX.map.asm``, which can be used by the +``bin/perf-annotate-jit.py`` script to produce disassembly of the +generated code annotated with the samples. + +You can obtain a call graph via +`Gprof2Dot `__. + +Unit testing +------------ + +Building will also create several unit tests in +``build/linux-???-debug/gallium/drivers/llvmpipe``: + +- ``lp_test_blend``: blending +- ``lp_test_conv``: SIMD vector conversion +- ``lp_test_format``: pixel unpacking/packing + +Some of these tests can output results and benchmarks to a tab-separated +file for later analysis, e.g.: + +:: + + build/linux-x86_64-debug/gallium/drivers/llvmpipe/lp_test_blend -o blend.tsv + +Development Notes +----------------- + +- When looking at this code for the first time, start in lp_state_fs.c, + and then skim through the ``lp_bld_*`` functions called there, and + the comments at the top of the ``lp_bld_*.c`` functions. +- The driver-independent parts of the LLVM / Gallium code are found in + ``src/gallium/auxiliary/gallivm/``. The filenames and function + prefixes need to be renamed from ``lp_bld_`` to something else + though. +- We use LLVM-C bindings for now. They are not documented, but follow + the C++ interfaces very closely, and appear to be complete enough for + code generation. See `this stand-alone + example `__. + See the ``llvm-c/Core.h`` file for reference. + +.. _recommended_reading: + +Recommended Reading +------------------- + +- Rasterization + + - `Triangle Scan Conversion using 2D Homogeneous + Coordinates `__ + - `Rasterization on + Larrabee `__ + (`DevMaster + copy `__) + - `Rasterization using half-space + functions `__ + - `Advanced + Rasterization `__ + - `Optimizing Software Occlusion + Culling `__ + +- Texture sampling + + - `Perspective Texture + Mapping `__ + - `Texturing As In + Unreal `__ + - `Run-Time MIP-Map + Filtering `__ + - `Will "brilinear" filtering + persist? `__ + - `Trilinear + filtering `__ + - `Texture + Swizzling `__ + +- SIMD + + - `Whole-Function + Vectorization `__ + +- Optimization + + - `Optimizing Pixomatic For Modern x86 + Processors `__ + - `Intel 64 and IA-32 Architectures Optimization Reference + Manual `__ + - `Software optimization + resources `__ + - `Intel Intrinsics + Guide `__ + +- LLVM + + - `LLVM Language Reference + Manual `__ + - `The secret of LLVM C + bindings `__ + +- General + + - `A trip through the Graphics + Pipeline `__ + - `WARP Architecture and + Performance `__ diff --git a/docs/meson.html b/docs/meson.html deleted file mode 100644 index 94fb97c9405..00000000000 --- a/docs/meson.html +++ /dev/null @@ -1,541 +0,0 @@ - - - - - Compilation and Installation Using Meson - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Compilation and Installation Using Meson

- - - -

1. Introduction

- -

For general information about Meson see the -Meson website.

- -

Mesa's Meson build system is generally considered stable and ready -for production.

- -

Mesa requires Meson >= 0.52.0 to build. - -

The Meson build of Mesa is tested on Linux, macOS, Windows, Cygwin, Haiku, FreeBSD, -DragonflyBSD, NetBSD, and should work on OpenBSD.

- -

Unix-like OSes

- -

If Meson is not already installed on your system, you can typically -install it with your package installer. For example:

-
-sudo apt-get install meson   # Ubuntu
-
-or -
-sudo dnf install meson   # Fedora
-
-

-Some older versions of meson do not check that they are too old and will error -out in odd ways. -

- -

You'll also need Ninja. -If it's not already installed, use apt-get or dnf to install -the ninja-build package. -

- -

Windows

- -

-You will need to install python3 and meson as a module using pip. This is -because we use python for generating code, and rely on external modules -(mako). You also need pkg-config (a hard dependency of meson), flex, and bison. - -The easiest way to install everything you need is with chocolatey. -

-
-choco install python3 winflexbison pkgconfiglite
-
-

You can even use chocolatey to install mingw and ninja (ninja can be used with MSVC as well)

-
-choco install ninja mingw
-
-

Then install meson using pip

-
-py -3 -m pip install meson mako
-
- -You may need to add the python3 scripts directory to your path for meson. - -

2. Basic Usage

- -

-The meson program is used to configure the source directory and generates -either a ninja build file or Visual Studio® build files. The latter must -be enabled via the --backend switch, as ninja is the default -backend on all operating systems. -

- -

-Meson only supports out-of-tree builds, and must be passed a -directory to put built and generated sources into. We'll call that directory -"build" here. -It's recommended to create a - -separate build directory for each configuration you might want to use. -

- - - -

Basic configuration is done with:

- -
-meson build/
-
- -

-This will create the build directory. -If any dependencies are missing, you can install them, or try to remove -the dependency with a Meson configuration option (see below). -

- -

-To review the options which Meson chose, run: -

-
-meson configure build/
-
- -

-Meson does not currently support listing configuration options before -running "meson build/" but this feature is being discussed upstream. -For now, we have a bin/meson-options.py script that prints -the options for you. -If that script doesn't work for some reason, you can always look in the - -meson_options.txt file at the root of the project. -

- -

-With additional arguments meson configure can be used to change -options for a previously configured build directory. -All options passed to this command are in the form --D "option"="value". -For example: -

- -
-meson configure build/ -Dprefix=/tmp/install -Dglx=true
-
- -

-Note that options taking lists (such as platforms) are -a bit -more complicated, but the simplest form compatible with Mesa options -is to use a comma to separate values (-D platforms=drm,wayland) -and brackets to represent an empty list (-D platforms=[]). -

- -

-Once you've run the initial meson command successfully you can use -your configured backend to build the project in your build directory: -

- -
-ninja -C build/
-
- -

-The next step is to install the Mesa libraries, drivers, etc. -This also finishes up some final steps of the build process (such as creating -symbolic links for drivers). To install: -

- -
-ninja -C build/ install
-
- -

-Note: autotools automatically updated translation files (used by the DRI -configuration tool) as part of the build process, -Meson does not do this. Instead, you will need do this: -

-
-ninja -C build/ xmlpool-pot xmlpool-update-po xmlpool-gmo
-
- -

Windows specific instructions

- -

-On windows you have a couple of choices for compilers. If you installed mingw -with chocolatey and want to use ninja you should be able to open any shell -and follow the instructions above. If you want to you MSVC, clang-cl, or ICL -(the Intel Compiler), read on. -

-

-Both ICL and MSVC come with shell environments, the easiest way to use meson -with these it to open a shell. For clang-cl you will need to open an MSVC -shell, and then override the compilers, either using a native file, or -with the CC and CXX environment variables. -

-

-All of these compilers are tested and work with ninja, but if you want visual -studio integration or you just like msbuild, passing ---backend=vs to meson will generate a visual studio solution. If -you want to use ICL or clang-cl with the vsbackend you will need meson 0.52.0 -or greater. Older versions always use the microsoft compiler. -

- -

3. Advanced Usage

- -

Installation Location

-

-Meson default to installing libGL.so in your system's main lib/ directory -and DRI drivers to a dri/ subdirectory. -

-

-Developers will often want to install Mesa to a testing directory rather -than the system library directory. -This can be done with the --prefix option. For example: -

-
-meson --prefix="${PWD}/build/install" build/
-
-

-will put the final libraries and drivers into the build/install/ -directory. -Then you can set LD_LIBRARY_PATH and LIBGL_DRIVERS_PATH to that location -to run/test the driver. -

-

-Meson also honors DESTDIR for installs. -

- -

Compiler Options

-

Meson supports the common CFLAGS, CXXFLAGS, etc. environment -variables but their use is discouraged because of the many caveats -in using them. -

-

Instead, it is recomended to use -D${lang}_args and --D${lang}_link_args. Among the benefits of these options -is that they are guaranteed to persist across rebuilds and reconfigurations. -

-

-This example sets -fmax-errors for compiling C sources and -DMAGIC=123 -for C++ sources: -

-
-meson builddir/ -Dc_args=-fmax-errors=10 -Dcpp_args=-DMAGIC=123
-
- - -

Compiler Specification

-

-Meson supports the standard CC and CXX environment variables for -changing the default compiler. Note that Meson does not allow -changing the compilers in a configured builddir so you will need -to create a new build dir for a different compiler. -

-

-This is an example of specifying the clang compilers and cleaning -the build directory before reconfiguring with an extra C option: -

-
-CC=clang CXX=clang++ meson build-clang
-ninja -C build-clang
-ninja -C build-clang clean
-meson configure build -Dc_args="-Wno-typedef-redefinition"
-ninja -C build-clang
-
-

-The default compilers depends on your operating system. Meson supports most of -the popular compilers, a complete list is available -here. -

- -

LLVM

-

Meson includes upstream logic to wrap llvm-config using its standard -dependency interface. -

-

-As of meson 0.51.0 meson can use cmake to find llvm (the cmake finder -was added in meson 0.49.0, but LLVM cannot be found until 0.51) Due to the -way LLVM implements its cmake finder it will only find static libraries, it -will never find libllvm.so. - -There is also a -Dcmake_module_path option in this meson version, -which points to the root of an alternative installation (the prefix). For -example: -

-
-meson builddir -Dcmake_module_path=/home/user/mycmake/prefix
-
- -

-As of meson 0.49.0 meson also has the concept of a -"native file", -these files provide information about the native build environment (as opposed -to a cross build environment). They are ini formatted and can override where to -find llvm-config: -

- -custom-llvm.ini -
-[binaries]
-llvm-config = '/usr/local/bin/llvm/llvm-config'
-
- -Then configure meson: - -
-meson builddir/ --native-file custom-llvm.ini
-
- -

-Meson < 0.49 doesn't support native files, so to specify a custom -llvm-config you need to modify your $PATH (or -%PATH% on windows), which will be searched for -llvm-config, llvm-config$version, -and llvm-config-$version: -

-
-PATH=/path/to/folder/with/llvm-config:$PATH meson build
-
- -

-For selecting llvm-config for cross compiling a -"cross file" -should be used. It uses the same format as the native file above: -

- -

cross-llvm.ini

-
-[binaries]
-...
-llvm-config = '/usr/lib/llvm-config-32'
-cmake = '/usr/bin/cmake-for-my-arch'
-
- -

Obviously, only cmake or llvm-config is required.

- -

Then configure meson:

-
-meson builddir/ --cross-file cross-llvm.ini
-
- -See the Cross Compilation section for more information. - -

On windows (and in other cases), using llvm-config or cmake may be -either undesirable or impossible. Meson's solution for this is a -wrap, in -this case a "binary wrap". Follow the steps below:

-
    -
  • Install the binaries and headers into the $mesa_src/subprojects/llvm
  • -
  • Add a meson build.build file to that directory (more on that later)
  • -
- -

The wrap file must define the following:

-
    -
  • dep_llvm: a declare_dependency() object with include_directories, dependencies, and version set)
  • -
- -

It may also define:

-
    -
  • irbuilder_h: a files() object pointing to llvm/IR/IRBuilder.h (this is requred for SWR)
  • -
  • has_rtti: a bool that declares whether LLVM was built with RTTI. Defaults to true
  • -
- -

such a meson.build file might look like:

-
-project('llvm', ['cpp'])
-
-cpp = meson.get_compiler('cpp')
-
-_deps = []
-_search = join_paths(meson.current_source_dir(), 'lib')
-foreach d : ['libLLVMCodeGen', 'libLLVMScalarOpts', 'libLLVMAnalysis',
-             'libLLVMTransformUtils', 'libLLVMCore', 'libLLVMX86CodeGen',
-             'libLLVMSelectionDAG', 'libLLVMipo', 'libLLVMAsmPrinter',
-             'libLLVMInstCombine', 'libLLVMInstrumentation', 'libLLVMMC',
-             'libLLVMGlobalISel', 'libLLVMObjectYAML', 'libLLVMDebugInfoPDB',
-             'libLLVMVectorize', 'libLLVMPasses', 'libLLVMSupport',
-             'libLLVMLTO', 'libLLVMObject', 'libLLVMDebugInfoCodeView',
-             'libLLVMDebugInfoDWARF', 'libLLVMOrcJIT', 'libLLVMProfileData',
-             'libLLVMObjCARCOpts', 'libLLVMBitReader', 'libLLVMCoroutines',
-             'libLLVMBitWriter', 'libLLVMRuntimeDyld', 'libLLVMMIRParser',
-             'libLLVMX86Desc', 'libLLVMAsmParser', 'libLLVMTableGen',
-             'libLLVMFuzzMutate', 'libLLVMLinker', 'libLLVMMCParser',
-             'libLLVMExecutionEngine', 'libLLVMCoverage', 'libLLVMInterpreter',
-             'libLLVMTarget', 'libLLVMX86AsmParser', 'libLLVMSymbolize',
-             'libLLVMDebugInfoMSF', 'libLLVMMCJIT', 'libLLVMXRay',
-             'libLLVMX86AsmPrinter', 'libLLVMX86Disassembler',
-             'libLLVMMCDisassembler', 'libLLVMOption', 'libLLVMIRReader',
-             'libLLVMLibDriver', 'libLLVMDlltoolDriver', 'libLLVMDemangle',
-             'libLLVMBinaryFormat', 'libLLVMLineEditor',
-             'libLLVMWindowsManifest', 'libLLVMX86Info', 'libLLVMX86Utils']
-  _deps += cpp.find_library(d, dirs : _search)
-endforeach
-
-dep_llvm = declare_dependency(
-  include_directories : include_directories('include'),
-  dependencies : _deps,
-  version : '6.0.0',
-)
-
-has_rtti = false
-irbuilder_h = files('include/llvm/IR/IRBuilder.h')
-
- -

It is very important that version is defined and is accurate, if it is not, -workarounds for the wrong version of LLVM might be used resulting in build -failures.

- -

PKG_CONFIG_PATH

-

The -pkg-config utility is a hard requirement for configuring and -building Mesa on Unix-like systems. It is used to search for external libraries -on the system. This environment variable is used to control the search path for -pkg-config. For instance, setting -PKG_CONFIG_PATH=/usr/X11R6/lib/pkgconfig will search for package -metadata in /usr/X11R6 before the standard directories.

- -

Options

-

-One of the oddities of meson is that some options are different when passed to -the meson than to meson configure. These options are -passed as --option=foo to meson, but -Doption=foo to meson -configure. Mesa defined options are always passed as -Doption=foo. -

- -

For those coming from autotools be aware of the following:

- -
-
--buildtype/-Dbuildtype
-

This option will set the compiler debug/optimisation levels to aid -debugging the Mesa libraries.

- -

Note that in meson this defaults to debugoptimized, and -not setting it to release will yield non-optimal -performance and binary size. Not using debug may interfere -with debugging as some code and validation will be optimized away. -

- -

For those wishing to pass their own optimization flags, use the plain -buildtype, which causes meson to inject no additional compiler arguments, only -those in the C/CXXFLAGS and those that mesa itself defines.

-
- -
-Db_ndebug
-

This option controls assertions in meson projects. When set to false -(the default) assertions are enabled, when set to true they are disabled. This -is unrelated to the buildtype; setting the latter to -release will not turn off assertions. -

-
-
- -

4. Cross-compilation and 32-bit builds

- -

Meson supports -cross-compilation by specifying a number of binary paths and -settings in a file and passing this file to meson or -meson configure with the --cross-file -parameter.

- -

This file can live at any location, but you can use the bare filename -(without the folder path) if you put it in $XDG_DATA_HOME/meson/cross or -~/.local/share/meson/cross

- -

Below are a few example of cross files, but keep in mind that you -will likely have to alter them for your system.

- -

-Those running on ArchLinux can use the AUR-maintained packages for some -of those, as they'll have the right values for your system: -

- - -

-32-bit build on x86 linux: -

-
-[binaries]
-c = '/usr/bin/gcc'
-cpp = '/usr/bin/g++'
-ar = '/usr/bin/gcc-ar'
-strip = '/usr/bin/strip'
-pkgconfig = '/usr/bin/pkg-config-32'
-llvm-config = '/usr/bin/llvm-config32'
-
-[properties]
-c_args = ['-m32']
-c_link_args = ['-m32']
-cpp_args = ['-m32']
-cpp_link_args = ['-m32']
-
-[host_machine]
-system = 'linux'
-cpu_family = 'x86'
-cpu = 'i686'
-endian = 'little'
-
- -

-64-bit build on ARM linux: -

-
-[binaries]
-c = '/usr/bin/aarch64-linux-gnu-gcc'
-cpp = '/usr/bin/aarch64-linux-gnu-g++'
-ar = '/usr/bin/aarch64-linux-gnu-gcc-ar'
-strip = '/usr/bin/aarch64-linux-gnu-strip'
-pkgconfig = '/usr/bin/aarch64-linux-gnu-pkg-config'
-exe_wrapper = '/usr/bin/qemu-aarch64-static'
-
-[host_machine]
-system = 'linux'
-cpu_family = 'aarch64'
-cpu = 'aarch64'
-endian = 'little'
-
- -

-64-bit build on x86 windows: -

-
-[binaries]
-c = '/usr/bin/x86_64-w64-mingw32-gcc'
-cpp = '/usr/bin/x86_64-w64-mingw32-g++'
-ar = '/usr/bin/x86_64-w64-mingw32-ar'
-strip = '/usr/bin/x86_64-w64-mingw32-strip'
-pkgconfig = '/usr/bin/x86_64-w64-mingw32-pkg-config'
-exe_wrapper = 'wine'
-
-[host_machine]
-system = 'windows'
-cpu_family = 'x86_64'
-cpu = 'i686'
-endian = 'little'
-
- -
- - diff --git a/docs/meson.rst b/docs/meson.rst new file mode 100644 index 00000000000..65d9b923965 --- /dev/null +++ b/docs/meson.rst @@ -0,0 +1,498 @@ +Compilation and Installation Using Meson +======================================== + +- `Introduction <#intro>`__ +- `Basic Usage <#basic>`__ +- `Advanced Usage <#advanced>`__ +- `Cross-compilation and 32-bit builds <#cross-compilation>`__ + +.. _intro: + +1. Introduction +--------------- + +For general information about Meson see the `Meson +website `__. + +**Mesa's Meson build system is generally considered stable and ready for +production.** + +**Mesa requires Meson >= 0.52.0 to build.** + +The Meson build of Mesa is tested on Linux, macOS, Windows, Cygwin, +Haiku, FreeBSD, DragonflyBSD, NetBSD, and should work on OpenBSD. + +Unix-like OSes +^^^^^^^^^^^^^^ + +If Meson is not already installed on your system, you can typically +install it with your package installer. For example: + +:: + + sudo apt-get install meson # Ubuntu + +or + +:: + + sudo dnf install meson # Fedora + +Some older versions of meson do not check that they are too old and will +error out in odd ways. + +You'll also need `Ninja `__. If it's not +already installed, use apt-get or dnf to install the *ninja-build* +package. + +Windows +^^^^^^^ + +You will need to install python3 and meson as a module using pip. This +is because we use python for generating code, and rely on external +modules (mako). You also need pkg-config (a hard dependency of meson), +flex, and bison. The easiest way to install everything you need is with +`chocolatey `__. + +:: + + choco install python3 winflexbison pkgconfiglite + +You can even use chocolatey to install mingw and ninja (ninja can be +used with MSVC as well) + +:: + + choco install ninja mingw + +Then install meson using pip + +:: + + py -3 -m pip install meson mako + +You may need to add the python3 scripts directory to your path for +meson. + +.. _basic: + +2. Basic Usage +-------------- + +The meson program is used to configure the source directory and +generates either a ninja build file or Visual Studio® build files. The +latter must be enabled via the ``--backend`` switch, as ninja is the +default backend on all operating systems. + +Meson only supports out-of-tree builds, and must be passed a directory +to put built and generated sources into. We'll call that directory +"build" here. It's recommended to create a `separate build +directory `__ +for each configuration you might want to use. + +Basic configuration is done with: + +:: + + meson build/ + +This will create the build directory. If any dependencies are missing, +you can install them, or try to remove the dependency with a Meson +configuration option (see below). + +To review the options which Meson chose, run: + +:: + + meson configure build/ + +Meson does not currently support listing configuration options before +running "meson build/" but this feature is being discussed upstream. For +now, we have a ``bin/meson-options.py`` script that prints the options +for you. If that script doesn't work for some reason, you can always +look in the +`meson_options.txt `__ +file at the root of the project. + +With additional arguments ``meson configure`` can be used to change +options for a previously configured build directory. All options passed +to this command are in the form ``-D "option"="value"``. For example: + +:: + + meson configure build/ -Dprefix=/tmp/install -Dglx=true + +Note that options taking lists (such as ``platforms``) are `a bit more +complicated `__, +but the simplest form compatible with Mesa options is to use a comma to +separate values (``-D platforms=drm,wayland``) and brackets to represent +an empty list (``-D platforms=[]``). + +Once you've run the initial ``meson`` command successfully you can use +your configured backend to build the project in your build directory: + +:: + + ninja -C build/ + +The next step is to install the Mesa libraries, drivers, etc. This also +finishes up some final steps of the build process (such as creating +symbolic links for drivers). To install: + +:: + + ninja -C build/ install + +Note: autotools automatically updated translation files (used by the DRI +configuration tool) as part of the build process, Meson does not do +this. Instead, you will need do this: + +:: + + ninja -C build/ xmlpool-pot xmlpool-update-po xmlpool-gmo + +Windows specific instructions +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +On windows you have a couple of choices for compilers. If you installed +mingw with chocolatey and want to use ninja you should be able to open +any shell and follow the instructions above. If you want to you MSVC, +clang-cl, or ICL (the Intel Compiler), read on. + +Both ICL and MSVC come with shell environments, the easiest way to use +meson with these it to open a shell. For clang-cl you will need to open +an MSVC shell, and then override the compilers, either using a `native +file `__, or with the +CC and CXX environment variables. + +All of these compilers are tested and work with ninja, but if you want +visual studio integration or you just like msbuild, passing +``--backend=vs`` to meson will generate a visual studio solution. If you +want to use ICL or clang-cl with the vsbackend you will need meson +0.52.0 or greater. Older versions always use the microsoft compiler. + +.. _advanced: + +3. Advanced Usage +----------------- + +Installation Location +~~~~~~~~~~~~~~~~~~~~~ + +Meson default to installing libGL.so in your system's main lib/ +directory and DRI drivers to a dri/ subdirectory. + +Developers will often want to install Mesa to a testing directory rather +than the system library directory. This can be done with the --prefix +option. For example: + +:: + + meson --prefix="${PWD}/build/install" build/ + +will put the final libraries and drivers into the build/install/ +directory. Then you can set LD_LIBRARY_PATH and LIBGL_DRIVERS_PATH to +that location to run/test the driver. + +Meson also honors ``DESTDIR`` for installs. + +Compiler Options +~~~~~~~~~~~~~~~~ + +Meson supports the common CFLAGS, CXXFLAGS, etc. environment variables +but their use is discouraged because of the many caveats in using them. + +Instead, it is recomended to use ``-D${lang}_args`` and +``-D${lang}_link_args``. Among the benefits of these options is that +they are guaranteed to persist across rebuilds and reconfigurations. + +This example sets -fmax-errors for compiling C sources and -DMAGIC=123 +for C++ sources: + +:: + + meson builddir/ -Dc_args=-fmax-errors=10 -Dcpp_args=-DMAGIC=123 + +Compiler Specification +~~~~~~~~~~~~~~~~~~~~~~ + +Meson supports the standard CC and CXX environment variables for +changing the default compiler. Note that Meson does not allow changing +the compilers in a configured builddir so you will need to create a new +build dir for a different compiler. + +This is an example of specifying the clang compilers and cleaning the +build directory before reconfiguring with an extra C option: + +:: + + CC=clang CXX=clang++ meson build-clang + ninja -C build-clang + ninja -C build-clang clean + meson configure build -Dc_args="-Wno-typedef-redefinition" + ninja -C build-clang + +The default compilers depends on your operating system. Meson supports +most of the popular compilers, a complete list is available +`here `__. + +LLVM +~~~~ + +Meson includes upstream logic to wrap llvm-config using its standard +dependency interface. + +As of meson 0.51.0 meson can use cmake to find llvm (the cmake finder +was added in meson 0.49.0, but LLVM cannot be found until 0.51) Due to +the way LLVM implements its cmake finder it will only find static +libraries, it will never find libllvm.so. There is also a +``-Dcmake_module_path`` option in this meson version, which points to +the root of an alternative installation (the prefix). For example: + +:: + + meson builddir -Dcmake_module_path=/home/user/mycmake/prefix + +As of meson 0.49.0 meson also has the concept of a `"native +file" `__, these files +provide information about the native build environment (as opposed to a +cross build environment). They are ini formatted and can override where +to find llvm-config: + +custom-llvm.ini + +:: + + [binaries] + llvm-config = '/usr/local/bin/llvm/llvm-config' + +Then configure meson: + +:: + + meson builddir/ --native-file custom-llvm.ini + +Meson < 0.49 doesn't support native files, so to specify a custom +``llvm-config`` you need to modify your ``$PATH`` (or ``%PATH%`` on +windows), which will be searched for ``llvm-config``, +``llvm-config$version``, and ``llvm-config-$version``: + +:: + + PATH=/path/to/folder/with/llvm-config:$PATH meson build + +For selecting llvm-config for cross compiling a `"cross +file" `__ +should be used. It uses the same format as the native file above: + +cross-llvm.ini + +:: + + [binaries] + ... + llvm-config = '/usr/lib/llvm-config-32' + cmake = '/usr/bin/cmake-for-my-arch' + +Obviously, only cmake or llvm-config is required. + +Then configure meson: + +:: + + meson builddir/ --cross-file cross-llvm.ini + +See the `Cross Compilation <#cross-compilation>`__ section for more +information. + +On windows (and in other cases), using llvm-config or cmake may be +either undesirable or impossible. Meson's solution for this is a +`wrap `__, in +this case a "binary wrap". Follow the steps below: + +- Install the binaries and headers into the + ``$mesa_src/subprojects/llvm`` +- Add a meson build.build file to that directory (more on that later) + +The wrap file must define the following: + +- ``dep_llvm``: a ``declare_dependency()`` object with + include_directories, dependencies, and version set) + +It may also define: + +- ``irbuilder_h``: a ``files()`` object pointing to llvm/IR/IRBuilder.h + (this is requred for SWR) +- ``has_rtti``: a ``bool`` that declares whether LLVM was built with + RTTI. Defaults to true + +such a meson.build file might look like: + +:: + + project('llvm', ['cpp']) + + cpp = meson.get_compiler('cpp') + + _deps = [] + _search = join_paths(meson.current_source_dir(), 'lib') + foreach d : ['libLLVMCodeGen', 'libLLVMScalarOpts', 'libLLVMAnalysis', + 'libLLVMTransformUtils', 'libLLVMCore', 'libLLVMX86CodeGen', + 'libLLVMSelectionDAG', 'libLLVMipo', 'libLLVMAsmPrinter', + 'libLLVMInstCombine', 'libLLVMInstrumentation', 'libLLVMMC', + 'libLLVMGlobalISel', 'libLLVMObjectYAML', 'libLLVMDebugInfoPDB', + 'libLLVMVectorize', 'libLLVMPasses', 'libLLVMSupport', + 'libLLVMLTO', 'libLLVMObject', 'libLLVMDebugInfoCodeView', + 'libLLVMDebugInfoDWARF', 'libLLVMOrcJIT', 'libLLVMProfileData', + 'libLLVMObjCARCOpts', 'libLLVMBitReader', 'libLLVMCoroutines', + 'libLLVMBitWriter', 'libLLVMRuntimeDyld', 'libLLVMMIRParser', + 'libLLVMX86Desc', 'libLLVMAsmParser', 'libLLVMTableGen', + 'libLLVMFuzzMutate', 'libLLVMLinker', 'libLLVMMCParser', + 'libLLVMExecutionEngine', 'libLLVMCoverage', 'libLLVMInterpreter', + 'libLLVMTarget', 'libLLVMX86AsmParser', 'libLLVMSymbolize', + 'libLLVMDebugInfoMSF', 'libLLVMMCJIT', 'libLLVMXRay', + 'libLLVMX86AsmPrinter', 'libLLVMX86Disassembler', + 'libLLVMMCDisassembler', 'libLLVMOption', 'libLLVMIRReader', + 'libLLVMLibDriver', 'libLLVMDlltoolDriver', 'libLLVMDemangle', + 'libLLVMBinaryFormat', 'libLLVMLineEditor', + 'libLLVMWindowsManifest', 'libLLVMX86Info', 'libLLVMX86Utils'] + _deps += cpp.find_library(d, dirs : _search) + endforeach + + dep_llvm = declare_dependency( + include_directories : include_directories('include'), + dependencies : _deps, + version : '6.0.0', + ) + + has_rtti = false + irbuilder_h = files('include/llvm/IR/IRBuilder.h') + +It is very important that version is defined and is accurate, if it is +not, workarounds for the wrong version of LLVM might be used resulting +in build failures. + +``PKG_CONFIG_PATH`` +~~~~~~~~~~~~~~~~~~~ + +The ``pkg-config`` utility is a hard requirement for configuring and +building Mesa on Unix-like systems. It is used to search for external +libraries on the system. This environment variable is used to control +the search path for ``pkg-config``. For instance, setting +``PKG_CONFIG_PATH=/usr/X11R6/lib/pkgconfig`` will search for package +metadata in ``/usr/X11R6`` before the standard directories. + +Options +~~~~~~~ + +One of the oddities of meson is that some options are different when +passed to the ``meson`` than to ``meson configure``. These options are +passed as --option=foo to ``meson``, but -Doption=foo to +``meson configure``. Mesa defined options are always passed as +-Doption=foo. + +For those coming from autotools be aware of the following: + +``--buildtype/-Dbuildtype`` + This option will set the compiler debug/optimisation levels to aid + debugging the Mesa libraries. + + Note that in meson this defaults to ``debugoptimized``, and not + setting it to ``release`` will yield non-optimal performance and + binary size. Not using ``debug`` may interfere with debugging as some + code and validation will be optimized away. + + For those wishing to pass their own optimization flags, use the + ``plain`` buildtype, which causes meson to inject no additional + compiler arguments, only those in the C/CXXFLAGS and those that mesa + itself defines. + +``-Db_ndebug`` + This option controls assertions in meson projects. When set to + ``false`` (the default) assertions are enabled, when set to true they + are disabled. This is unrelated to the ``buildtype``; setting the + latter to ``release`` will not turn off assertions. + +.. _cross-compilation: + +4. Cross-compilation and 32-bit builds +-------------------------------------- + +`Meson supports +cross-compilation `__ by +specifying a number of binary paths and settings in a file and passing +this file to ``meson`` or ``meson configure`` with the ``--cross-file`` +parameter. + +This file can live at any location, but you can use the bare filename +(without the folder path) if you put it in $XDG_DATA_HOME/meson/cross or +~/.local/share/meson/cross + +Below are a few example of cross files, but keep in mind that you will +likely have to alter them for your system. + +Those running on ArchLinux can use the AUR-maintained packages for some +of those, as they'll have the right values for your system: + +- `meson-cross-x86-linux-gnu `__ +- `meson-cross-aarch64-linux-gnu `__ + +32-bit build on x86 linux: + +:: + + [binaries] + c = '/usr/bin/gcc' + cpp = '/usr/bin/g++' + ar = '/usr/bin/gcc-ar' + strip = '/usr/bin/strip' + pkgconfig = '/usr/bin/pkg-config-32' + llvm-config = '/usr/bin/llvm-config32' + + [properties] + c_args = ['-m32'] + c_link_args = ['-m32'] + cpp_args = ['-m32'] + cpp_link_args = ['-m32'] + + [host_machine] + system = 'linux' + cpu_family = 'x86' + cpu = 'i686' + endian = 'little' + +64-bit build on ARM linux: + +:: + + [binaries] + c = '/usr/bin/aarch64-linux-gnu-gcc' + cpp = '/usr/bin/aarch64-linux-gnu-g++' + ar = '/usr/bin/aarch64-linux-gnu-gcc-ar' + strip = '/usr/bin/aarch64-linux-gnu-strip' + pkgconfig = '/usr/bin/aarch64-linux-gnu-pkg-config' + exe_wrapper = '/usr/bin/qemu-aarch64-static' + + [host_machine] + system = 'linux' + cpu_family = 'aarch64' + cpu = 'aarch64' + endian = 'little' + +64-bit build on x86 windows: + +:: + + [binaries] + c = '/usr/bin/x86_64-w64-mingw32-gcc' + cpp = '/usr/bin/x86_64-w64-mingw32-g++' + ar = '/usr/bin/x86_64-w64-mingw32-ar' + strip = '/usr/bin/x86_64-w64-mingw32-strip' + pkgconfig = '/usr/bin/x86_64-w64-mingw32-pkg-config' + exe_wrapper = 'wine' + + [host_machine] + system = 'windows' + cpu_family = 'x86_64' + cpu = 'i686' + endian = 'little' diff --git a/docs/opengles.html b/docs/opengles.html deleted file mode 100644 index 926482a5284..00000000000 --- a/docs/opengles.html +++ /dev/null @@ -1,70 +0,0 @@ - - - - - OpenGL ES - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

OpenGL ES

- -

Mesa implements OpenGL ES 1.1 and OpenGL ES 2.0. More information about -OpenGL ES can be found at -https://www.khronos.org/opengles/.

- -

OpenGL ES depends on a working EGL implementation. Please refer to -Mesa EGL for more information about EGL.

- -

Build the Libraries

-
    -
  1. Run meson configure with -D gles1=true -D gles2=true and enable the Gallium driver for your hardware.
  2. -
  3. Build and install Mesa as usual.
  4. -
- -Alternatively, if XCB-DRI2 is installed on the system, one can use -egl_dri2 EGL driver with OpenGL|ES-enabled DRI drivers - -
    -
  1. Run meson configure with -D gles1=true -D gles2=true.
  2. -
  3. Build and install Mesa as usual.
  4. -
- -

Both methods will install libGLESv1_CM, libGLESv2, libEGL, and one or more -EGL drivers for your hardware.

- -

Run the Demos

- -

There are some demos in mesa/demos repository.

- -

Developers

- -

Dispatch Table

- -

OpenGL ES has an additional indirection when dispatching functions

- -
-  Mesa:       glFoo() --> _mesa_Foo()
-  OpenGL ES:  glFoo() --> _es_Foo() --> _mesa_Foo()
-
- -

The indirection serves several purposes

- -
    -
  • When a function is in Mesa and the type matches, it checks the arguments and calls the Mesa function.
  • -
  • When a function is in Mesa but the type mismatches, it checks and converts the arguments before calling the Mesa function.
  • -
  • When a function is not available in Mesa, or accepts arguments that are not available in OpenGL, it provides its own implementation.
  • -
- -

Other than the last case, OpenGL ES uses APIspec.xml to generate functions to check and/or converts the arguments.

- -
- - diff --git a/docs/opengles.rst b/docs/opengles.rst new file mode 100644 index 00000000000..fa635fa3fd3 --- /dev/null +++ b/docs/opengles.rst @@ -0,0 +1,54 @@ +OpenGL ES +========= + +Mesa implements OpenGL ES 1.1 and OpenGL ES 2.0. More information about +OpenGL ES can be found at https://www.khronos.org/opengles/. + +OpenGL ES depends on a working EGL implementation. Please refer to `Mesa +EGL `__ for more information about EGL. + +Build the Libraries +------------------- + +#. Run ``meson configure`` with ``-D gles1=true -D gles2=true`` and + enable the Gallium driver for your hardware. +#. Build and install Mesa as usual. + +Alternatively, if XCB-DRI2 is installed on the system, one can use +``egl_dri2`` EGL driver with OpenGL|ES-enabled DRI drivers + +#. Run ``meson configure`` with ``-D gles1=true -D gles2=true``. +#. Build and install Mesa as usual. + +Both methods will install libGLESv1_CM, libGLESv2, libEGL, and one or +more EGL drivers for your hardware. + +Run the Demos +------------- + +There are some demos in ``mesa/demos`` repository. + +Developers +---------- + +Dispatch Table +~~~~~~~~~~~~~~ + +OpenGL ES has an additional indirection when dispatching functions + +:: + + Mesa: glFoo() --> _mesa_Foo() + OpenGL ES: glFoo() --> _es_Foo() --> _mesa_Foo() + +The indirection serves several purposes + +- When a function is in Mesa and the type matches, it checks the + arguments and calls the Mesa function. +- When a function is in Mesa but the type mismatches, it checks and + converts the arguments before calling the Mesa function. +- When a function is not available in Mesa, or accepts arguments that + are not available in OpenGL, it provides its own implementation. + +Other than the last case, OpenGL ES uses ``APIspec.xml`` to generate +functions to check and/or converts the arguments. diff --git a/docs/osmesa.html b/docs/osmesa.html deleted file mode 100644 index 7ad512e28e7..00000000000 --- a/docs/osmesa.html +++ /dev/null @@ -1,80 +0,0 @@ - - - - - Off-screen Rendering - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Off-screen Rendering

- - -

-Mesa's off-screen interface is used for rendering into user-allocated memory -without any sort of window system or operating system dependencies. -That is, the GL_FRONT colorbuffer is actually a buffer in main memory, -rather than a window on your display. -

- -

-The OSMesa API provides three basic functions for making off-screen -renderings: OSMesaCreateContext(), OSMesaMakeCurrent(), and -OSMesaDestroyContext(). See the Mesa/include/GL/osmesa.h header for -more information about the API functions. -

- -

-The OSMesa interface may be used with any of three software renderers: -

-
    -
  1. llvmpipe - this is the high-performance Gallium LLVM driver -
  2. softpipe - this it the reference Gallium software driver -
  3. swrast - this is the legacy Mesa software rasterizer -
- - -

-There are several examples of OSMesa in the mesa/demos repository. -

- -

Building OSMesa

- -

-Configure and build Mesa with something like: - -

-meson builddir -Dosmesa=gallium -Dgallium-drivers=swrast -Ddri-drivers=[] -Dvulkan-drivers=[] -Dprefix=$PWD/builddir/install
-ninja -C builddir install
-
- -

-Make sure you have LLVM installed first if you want to use the llvmpipe driver. -

- -

-When the build is complete you should find: -

-
-$PWD/builddir/install/lib/libOSMesa.so  (swrast-based OSMesa)
-$PWD/builddir/install/lib/gallium/libOSMsea.so  (gallium-based OSMesa)
-
- -

-Set your LD_LIBRARY_PATH to point to $PWD/builddir/install to use the libraries -

- -

-When you link your application, link with -lOSMesa -

- -
- - diff --git a/docs/osmesa.rst b/docs/osmesa.rst new file mode 100644 index 00000000000..0232aec03a0 --- /dev/null +++ b/docs/osmesa.rst @@ -0,0 +1,45 @@ +Off-screen Rendering +==================== + +Mesa's off-screen interface is used for rendering into user-allocated +memory without any sort of window system or operating system +dependencies. That is, the GL_FRONT colorbuffer is actually a buffer in +main memory, rather than a window on your display. + +The OSMesa API provides three basic functions for making off-screen +renderings: OSMesaCreateContext(), OSMesaMakeCurrent(), and +OSMesaDestroyContext(). See the Mesa/include/GL/osmesa.h header for more +information about the API functions. + +The OSMesa interface may be used with any of three software renderers: + +#. llvmpipe - this is the high-performance Gallium LLVM driver +#. softpipe - this it the reference Gallium software driver +#. swrast - this is the legacy Mesa software rasterizer + +There are several examples of OSMesa in the mesa/demos repository. + +Building OSMesa +--------------- + +Configure and build Mesa with something like: + +:: + + meson builddir -Dosmesa=gallium -Dgallium-drivers=swrast -Ddri-drivers=[] -Dvulkan-drivers=[] -Dprefix=$PWD/builddir/install + ninja -C builddir install + +Make sure you have LLVM installed first if you want to use the llvmpipe +driver. + +When the build is complete you should find: + +:: + + $PWD/builddir/install/lib/libOSMesa.so (swrast-based OSMesa) + $PWD/builddir/install/lib/gallium/libOSMsea.so (gallium-based OSMesa) + +Set your LD_LIBRARY_PATH to point to $PWD/builddir/install to use the +libraries + +When you link your application, link with -lOSMesa diff --git a/docs/perf.html b/docs/perf.html deleted file mode 100644 index e4040dc4f02..00000000000 --- a/docs/perf.html +++ /dev/null @@ -1,76 +0,0 @@ - - - - - Performance Tips - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Performance Tips

- -

-Performance tips for software rendering: -

-
    - -
  1. Turn off smooth shading when you don't need it (glShadeModel) -
  2. Turn off depth buffering when you don't need it. -
  3. Turn off dithering when not needed. -
  4. Use double buffering as it's often faster than single buffering -
  5. Compile in the X Shared Memory extension option if it's supported - on your system by adding -DSHM to CFLAGS and -lXext to XLIBS for - your system in the Make-config file. -
  6. Recompile Mesa with more optimization if possible. -
  7. Try to maximize the amount of drawing done between glBegin/glEnd pairs. -
  8. Use the MESA_BACK_BUFFER variable to find best performance in double - buffered mode. (X users only) -
  9. Optimized polygon rasterizers are employed when: - rendering into back buffer which is an XImage - RGB mode, not grayscale, not monochrome - depth buffering is GL_LESS, or disabled - flat or smooth shading - dithered or non-dithered - no other rasterization operations enabled (blending, stencil, etc) -
  10. Optimized line drawing is employed when: - rendering into back buffer which is an XImage - RGB mode, not grayscale, not monochrome - depth buffering is GL_LESS or disabled - flat shading - dithered or non-dithered - no other rasterization operations enabled (blending, stencil, etc) -
  11. Textured polygons are fastest when: - using a 3-component (RGB), 2-D texture - minification and magnification filters are GL_NEAREST - texture coordinate wrap modes for S and T are GL_REPEAT - GL_DECAL environment mode - glHint( GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST ) - depth buffering is GL_LESS or disabled -
  12. Lighting is fastest when: - Two-sided lighting is disabled - GL_LIGHT_MODEL_LOCAL_VIEWER is false - GL_COLOR_MATERIAL is disabled - No spot lights are used (all GL_SPOT_CUTOFFs are 180.0) - No local lights are used (all position W's are 0.0) - All material and light coefficients are >= zero -
  13. XFree86 users: if you want to use 24-bit color try starting your - X server in 32-bit per pixel mode for better performance. That is, - start your X server with - startx -- -bpp 32 - instead of - startx -- -bpp 24 -
  14. Try disabling dithering with the MESA_NO_DITHER environment variable. - If this env var is defined Mesa will disable dithering and the - command glEnable(GL_DITHER) will be ignored. -
- -
- - diff --git a/docs/perf.rst b/docs/perf.rst new file mode 100644 index 00000000000..94299c55082 --- /dev/null +++ b/docs/perf.rst @@ -0,0 +1,44 @@ +Performance Tips +================ + +Performance tips for software rendering: + +#. Turn off smooth shading when you don't need it (glShadeModel) +#. Turn off depth buffering when you don't need it. +#. Turn off dithering when not needed. +#. Use double buffering as it's often faster than single buffering +#. Compile in the X Shared Memory extension option if it's supported on + your system by adding -DSHM to CFLAGS and -lXext to XLIBS for your + system in the Make-config file. +#. Recompile Mesa with more optimization if possible. +#. Try to maximize the amount of drawing done between glBegin/glEnd + pairs. +#. Use the MESA_BACK_BUFFER variable to find best performance in double + buffered mode. (X users only) +#. Optimized polygon rasterizers are employed when: rendering into back + buffer which is an XImage RGB mode, not grayscale, not monochrome + depth buffering is GL_LESS, or disabled flat or smooth shading + dithered or non-dithered no other rasterization operations enabled + (blending, stencil, etc) +#. Optimized line drawing is employed when: rendering into back buffer + which is an XImage RGB mode, not grayscale, not monochrome depth + buffering is GL_LESS or disabled flat shading dithered or + non-dithered no other rasterization operations enabled (blending, + stencil, etc) +#. Textured polygons are fastest when: using a 3-component (RGB), 2-D + texture minification and magnification filters are GL_NEAREST texture + coordinate wrap modes for S and T are GL_REPEAT GL_DECAL environment + mode glHint( GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST ) depth + buffering is GL_LESS or disabled +#. Lighting is fastest when: Two-sided lighting is disabled + GL_LIGHT_MODEL_LOCAL_VIEWER is false GL_COLOR_MATERIAL is disabled No + spot lights are used (all GL_SPOT_CUTOFFs are 180.0) No local lights + are used (all position W's are 0.0) All material and light + coefficients are >= zero +#. XFree86 users: if you want to use 24-bit color try starting your X + server in 32-bit per pixel mode for better performance. That is, + start your X server with startx -- -bpp 32 instead of startx -- -bpp + 24 +#. Try disabling dithering with the MESA_NO_DITHER environment variable. + If this env var is defined Mesa will disable dithering and the + command glEnable(GL_DITHER) will be ignored. diff --git a/docs/postprocess.html b/docs/postprocess.html deleted file mode 100644 index af7f86a80cc..00000000000 --- a/docs/postprocess.html +++ /dev/null @@ -1,60 +0,0 @@ - - - - - Gallium Post-processing - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Gallium Post-processing

- -

-The Gallium drivers support user-defined image post-processing. -At the end of drawing a frame a post-processing filter can be applied to -the rendered image. -Example filters include morphological antialiasing and cell shading. -

- -

-The filters can be toggled per-app via driconf, or per-session via the -corresponding environment variables. -

- -

-Multiple filters can be used together. -

- - -

PP environment variables

- -
    -
  • PP_DEBUG - If defined debug information will be printed to stderr. -
- -

Current filters

- -
    -
  • pp_nored, pp_nogreen, pp_noblue - set to 1 to remove the corresponding color channel. -These are basic filters for easy testing of the PP queue. -
  • pp_jimenezmlaa, pp_jimenezmlaa_color - -Jimenez's MLAA -is a morphological antialiasing filter. -The two versions use depth and color data, respectively. -Which works better depends on the app - depth will not blur text, but it will -miss transparent textures for example. -Set to a number from 2 to 32, roughly corresponding to quality. -Numbers higher than 8 see minimizing gains. -
  • pp_celshade - set to 1 to enable cell shading (a more complex color filter). -
- -
- - diff --git a/docs/postprocess.rst b/docs/postprocess.rst new file mode 100644 index 00000000000..276f3863756 --- /dev/null +++ b/docs/postprocess.rst @@ -0,0 +1,33 @@ +Gallium Post-processing +======================= + +The Gallium drivers support user-defined image post-processing. At the +end of drawing a frame a post-processing filter can be applied to the +rendered image. Example filters include morphological antialiasing and +cell shading. + +The filters can be toggled per-app via driconf, or per-session via the +corresponding environment variables. + +Multiple filters can be used together. + +PP environment variables +------------------------ + +- PP_DEBUG - If defined debug information will be printed to stderr. + +Current filters +--------------- + +- pp_nored, pp_nogreen, pp_noblue - set to 1 to remove the + corresponding color channel. These are basic filters for easy testing + of the PP queue. +- pp_jimenezmlaa, pp_jimenezmlaa_color - `Jimenez's + MLAA `__ is a morphological + antialiasing filter. The two versions use depth and color data, + respectively. Which works better depends on the app - depth will not + blur text, but it will miss transparent textures for example. Set to + a number from 2 to 32, roughly corresponding to quality. Numbers + higher than 8 see minimizing gains. +- pp_celshade - set to 1 to enable cell shading (a more complex color + filter). diff --git a/docs/precompiled.html b/docs/precompiled.html deleted file mode 100644 index 0dc02504a66..00000000000 --- a/docs/precompiled.html +++ /dev/null @@ -1,36 +0,0 @@ - - - - - Precompiled libraries - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Precompiled Libraries

- -

-In general, precompiled Mesa libraries are not available. -

-

-Some Linux distributions closely follow the latest Mesa releases. On others one -has to use unofficial channels. -

-

There are some general directions:

-
    -
  • Debian/Ubuntu based distros - PPA: xorg-edgers, oibaf and padoka
  • -
  • Fedora - Corp: erp and che
  • -
  • OpenSuse/SLES - OBS: X11:XOrg and pontostroy:X11
  • -
  • Gentoo/Archlinux - officially provided/supported
  • -
- -
- - diff --git a/docs/precompiled.rst b/docs/precompiled.rst new file mode 100644 index 00000000000..399f5716a33 --- /dev/null +++ b/docs/precompiled.rst @@ -0,0 +1,14 @@ +Precompiled Libraries +===================== + +In general, precompiled Mesa libraries are not available. + +Some Linux distributions closely follow the latest Mesa releases. On +others one has to use unofficial channels. + +There are some general directions: + +- Debian/Ubuntu based distros - PPA: xorg-edgers, oibaf and padoka +- Fedora - Corp: erp and che +- OpenSuse/SLES - OBS: X11:XOrg and pontostroy:X11 +- Gentoo/Archlinux - officially provided/supported diff --git a/docs/release-calendar.html b/docs/release-calendar.html deleted file mode 100644 index 86ccdf19679..00000000000 --- a/docs/release-calendar.html +++ /dev/null @@ -1,108 +0,0 @@ - - - - - Release Calendar - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Release Calendar

- -

Overview

- -

-Mesa provides feature/development and stable releases. -

- -

-The table below lists the date and release manager that is expected to do the -specific release. -

- -

-Regular updates will ensure that the schedule for the current and the next two -feature releases are shown in the table. -

- -

-In order to keep the whole releasing team up to date with the tools used, best -practices and other details, the member in charge of the next feature release -will be in constant rotation. -

- -

-The way the release schedule works is explained -here. -

-

-Take a look here -if you'd like to nominate a patch in the next stable release. -

- -

Calendar

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
BranchExpected dateReleaseRelease managerNotes
20.12020-06-2420.1.2Eric Engestrom
2020-07-0820.1.3Eric Engestrom
2020-07-2220.1.4Eric Engestrom
2020-08-0520.1.5Eric Engestrom
2020-08-1920.1.6Eric Engestrom
2020-09-0220.1.7Eric Engestrom
2020-09-1620.1.8Eric EngestromLast planned release of the 20.1 series
- -
- - diff --git a/docs/release-calendar.rst b/docs/release-calendar.rst new file mode 100644 index 00000000000..1672f7df0e3 --- /dev/null +++ b/docs/release-calendar.rst @@ -0,0 +1,44 @@ +Release Calendar +================ + +Overview +-------- + +Mesa provides feature/development and stable releases. + +The table below lists the date and release manager that is expected to +do the specific release. + +Regular updates will ensure that the schedule for the current and the +next two feature releases are shown in the table. + +In order to keep the whole releasing team up to date with the tools +used, best practices and other details, the member in charge of the next +feature release will be in constant rotation. + +The way the release schedule works is explained +`here `__. + +Take a look `here `__ if you'd like to +nominate a patch in the next stable release. + +Calendar +-------- + ++--------+---------------+---------+-----------------+-----------------------------------------+ +| Branch | Expected date | Release | Release manager | Notes | ++========+===============+=========+=================+=========================================+ +| 20.1 | 2020-06-24 | 20.1.2 | Eric Engestrom | | +| +---------------+---------+-----------------+-----------------------------------------+ +| | 2020-07-08 | 20.1.3 | Eric Engestrom | | +| +---------------+---------+-----------------+-----------------------------------------+ +| | 2020-07-22 | 20.1.4 | Eric Engestrom | | +| +---------------+---------+-----------------+-----------------------------------------+ +| | 2020-08-05 | 20.1.5 | Eric Engestrom | | +| +---------------+---------+-----------------+-----------------------------------------+ +| | 2020-08-19 | 20.1.6 | Eric Engestrom | | +| +---------------+---------+-----------------+-----------------------------------------+ +| | 2020-09-02 | 20.1.7 | Eric Engestrom | | +| +---------------+---------+-----------------+-----------------------------------------+ +| | 2020-09-16 | 20.1.8 | Eric Engestrom | Last planned release of the 20.1 series | ++--------+---------------+---------+-----------------+-----------------------------------------+ diff --git a/docs/releasing.html b/docs/releasing.html deleted file mode 100644 index 3d529f889ab..00000000000 --- a/docs/releasing.html +++ /dev/null @@ -1,423 +0,0 @@ - - - - - Releasing Process - - - - -
- The Mesa 3D Graphics Library -
- - -
- - -

Releasing Process

- - - - -

Overview

- -

-This document uses the convention X.Y.Z for the release number with X.Y being -the stable branch name. -

- -

-Mesa provides feature and bugfix releases. Former use zero as patch version (Z), -while the latter have a non-zero one. -

- -

-For example: -

-
-Mesa 10.1.0 - 10.1 branch, feature
-Mesa 10.1.4 - 10.1 branch, bugfix
-Mesa 12.0.0 - 12.0 branch, feature
-Mesa 12.0.2 - 12.0 branch, bugfix
-
- - -

Release schedule

- -

-Releases should happen on Wednesdays. Delays can occur although those -should be kept to a minimum. -

- -

-See our calendar -for information about how the release schedule is planned, and the -date and other details for individual releases. -

- -

Feature releases

-
    -
  • Available approximately every three months.
  • -
  • Initial timeplan available 2-4 weeks before the planned branchpoint (rc1) -on the mesa-announce@ mailing list.
  • -
  • Typically, the final release will happen after 4 -candidates. Additional ones may be needed in order to resolve blocking -regressions, though.
  • -
- -

Stable releases

-
    -
  • Normally available once every two weeks.
  • -
  • Only the latest branch has releases. See note below.
  • -
- -

-Note: There is one or two releases overlap when changing branches. For example: -

- -

-The final release from the 12.0 series Mesa 12.0.5 will be out around the same -time (or shortly after) 13.0.1 is out. -

- -

-This also involves that, as a final release may be delayed due to the -need of additional candidates to solve some blocking regression(s), -the release manager might have to update -the calendar with -additional bug fix releases of the current stable branch. -

- - -

Cherry-picking and testing

- -

-Commits nominated for the active branch are picked as based on the -criteria as -described in the same section. -

- -

-Nominations happen via special tags in the commit messages, and via gitlab -merge requests against the staging branches. There are special scripts used -to read the tags. -

- -

-The maintainer should watch or be in contact with the Intel CI team, as well -as watch the gitlab CI for regressions. -

- -

-Cherry picking should be done with the '-x' switch (to automatically add -"cherry picked from ..." to the commit message): -

- - -git cherry-pick -x abcdef12345667890 - - -

-Developers can request, as an exception, patches to be applied up-to -the last one hour before the actual release. This is made only -with explicit permission/request, and the patch must be very -well contained. Thus it cannot affect more than one driver/subsystem. -

- -

Following developers have requested permanent exception

-
    -
  • Ilia Mirkin
  • -
  • AMD team
  • -
- -

The gitlab CI must pass.

- -

-For Windows related changes, the main contact point is Brian -Paul. Jose Fonseca can also help as a fallback contact. -

- -

-For Android related changes, the main contact is Tapani -Pälli. Mauro Rossi is collaborating with android-x86 and may -provide feedback about the build status in that project. -

- -

-For MacOSX related changes, Jeremy Huddleston Sequoia is currently a -good contact point. -

- -

-Note: If a patch in the current queue needs any additional -fix(es), then they should be squashed together. The commit messages and the -"cherry picked from"-tags must be preserved. -

- -
-git show b10859ec41d09c57663a258f43fe57c12332698e
-
-commit b10859ec41d09c57663a258f43fe57c12332698e
-Author: Jonas Pfeil <pfeiljonas@gmx.de>
-Date:   Wed Mar 1 18:11:10 2017 +0100
-
-    ralloc: Make sure ralloc() allocations match malloc()'s alignment.
-
-    The header of ralloc needs to be aligned, because the compiler assumes
-    ...
-
-    (cherry picked from commit cd2b55e536dc806f9358f71db438dd9c246cdb14)
-
-    Squashed with commit:
-
-    ralloc: don't leave out the alignment factor
-
-    Experimentation shows that without alignment factor gcc and clang choose
-    ...
-
-    (cherry picked from commit ff494fe999510ea40e3ed5827e7818550b6de126)
-
- -

Regression/functionality testing

- -
    -
  • no regressions should be observed for Piglit/dEQP/CTS/Vulkan on Intel platforms
  • -
  • no regressions should be observed for Piglit using the swrast, softpipe -and llvmpipe drivers
  • -
- -

Staging branch

- -

-A live branch, which contains the currently merge/rejected patches is available -in the main repository under staging/X.Y. For example: -

-
-staging/18.1 - WIP branch for the 18.1 series
-staging/18.2 - WIP branch for the 18.2 series
-
- -

-Notes: -

-
    -
  • People are encouraged to test the staging branch and report regressions.
  • -
  • The branch history is not stable and it will be rebased,
  • -
- - -

Making a branchpoint

- -

-A branchpoint is made such that new development can continue in parallel to -stabilisation and bugfixing. -

- -

-Note: Before doing a branch ensure that basic build and meson test -testing is done and there are little to-no issues. Ideally all of those should -be tackled already. -

- -

-Check if the version number is going to remain as, alternatively - git mv docs/relnotes/{current,new}.html as appropriate. -

- -

-To setup the branchpoint: -

-
-git checkout master # make sure we're in master first
-git tag -s X.Y-branchpoint -m "Mesa X.Y branchpoint"
-git checkout -b X.Y
-git checkout master
-$EDITOR VERSION # bump the version number
-git commit -as
-truncate docs/relnotes/new_features.txt
-git commit -a
-git push origin X.Y-branchpoint X.Y
-
- -

-Now go to -gitlab and add the new Mesa version X.Y. -

- -

-Check that there are no distribution breaking changes and revert them if needed. -For example: files being overwritten on install, etc. Happens extremely rarely - -we had only one case so far (see commit 2ced8eb136528914e1bf4e000dea06a9d53c7e04). -

- -

Making a new release

- -

-These are the instructions for making a new Mesa release. -

- -

Get latest source files

- -

-Ensure the latest code is available - both in your local master and the -relevant branch. -

- -

Perform basic testing

- -

-Most of the testing should already be done during the -cherry-pick -So we do a quick 'touch test' -

- -
    -
  • meson dist
  • -
  • scons (from release tarball)
  • -
  • the produced binaries work
  • -
- -

- Here is one solution: -

- -
-__glxgears_cmd='glxgears 2>&1 | grep -v "configuration file"'
-__es2info_cmd='es2_info 2>&1 | egrep "GL_VERSION|GL_RENDERER|.*dri\.so"'
-__es2gears_cmd='es2gears_x11 2>&1 | grep -v "configuration file"'
-test "x$LD_LIBRARY_PATH" != 'x' && __old_ld="$LD_LIBRARY_PATH"
-export LD_LIBRARY_PATH=`pwd`/test/usr/local/lib/:"${__old_ld}"
-export LIBGL_DRIVERS_PATH=`pwd`/test/usr/local/lib/dri/
-export LIBGL_DEBUG=verbose
-eval $__glxinfo_cmd
-eval $__glxgears_cmd
-eval $__es2info_cmd
-eval $__es2gears_cmd
-export LIBGL_ALWAYS_SOFTWARE=true
-eval $__glxinfo_cmd
-eval $__glxgears_cmd
-eval $__es2info_cmd
-eval $__es2gears_cmd
-export LIBGL_ALWAYS_SOFTWARE=true
-export GALLIUM_DRIVER=softpipe
-eval $__glxinfo_cmd
-eval $__glxgears_cmd
-eval $__es2info_cmd
-eval $__es2gears_cmd
-# Smoke test DOTA2
-unset LD_LIBRARY_PATH
-test "x$__old_ld" != 'x' && export LD_LIBRARY_PATH="$__old_ld" && unset __old_ld
-unset LIBGL_DRIVERS_PATH
-unset LIBGL_DEBUG
-unset LIBGL_ALWAYS_SOFTWARE
-unset GALLIUM_DRIVER
-export VK_ICD_FILENAMES=`pwd`/test/usr/local/share/vulkan/icd.d/intel_icd.x86_64.json
-steam steam://rungameid/570  -vconsole -vulkan
-unset VK_ICD_FILENAMES
-
- -

Create release notes for the new release

- -

-The release notes are completely generated by the -bin/gen_release_notes.py script. Simply run this script before -bumping the version, and commit the results. - -The only thing left to do is add the sha256 sums. -

- -

-Increment the version contained in the file VERSION at Mesa's top-level, then -commit this change. -

- -

-Commit these changes and push the branch. -

- -
-git push origin HEAD
-
- - -

Use the release.sh script from xorg util-modular

- -

-Start the release process. -

- -
-../relative/path/to/release.sh . # append --dist if you've already done distcheck above
-
- -

-Pay close attention to the prompts as you might be required to enter your GPG -and SSH passphrase(s) to sign and upload the files, respectively. -

- -

Add the sha256sums to the release notes

- -

-Edit docs/relnotes/X.Y.Z.html to add the sha256sum as available in the mesa-X.Y.Z.announce template. Commit this change. -

- -

Back on mesa master, add the new release notes into the tree

- -

-Something like the following steps will do the trick: -

- -
-git cherry-pick -x X.Y~1
-git cherry-pick -x X.Y
-
- -

Then run the

./bin/post_version.py X.Y.Z
, where X.Y.Z is the -version you just made. This will updated docs/relnotes.html, -docs/index.html, and docs/release-calendar.html. It will then generate -a git commit automatically. Check that everything looks correct and push: -

- -
-	git push origin master X.Y
-
- - -

Announce the release

- -

-Use the generated template during the releasing process. -

- -

-Again, pay attention to add a note to warn about a final release in a -series, if that is the case. -

- - -

Update gitlab issues

- -

-Parse through the bug reports as listed in the docs/relnotes/X.Y.Z.html -document. If there's outstanding action, close the bug referencing the commit -ID which addresses the bug and mention the Mesa version that has the fix. -

- -

-Note: the above is not applicable to all the reports, so use common sense. -

- - -
- - diff --git a/docs/releasing.rst b/docs/releasing.rst new file mode 100644 index 00000000000..be5713eca23 --- /dev/null +++ b/docs/releasing.rst @@ -0,0 +1,351 @@ +Releasing Process +================= + +- `Overview <#overview>`__ +- `Release schedule <#schedule>`__ +- `Cherry-pick and test <#pickntest>`__ +- `Staging branch <#stagingbranch>`__ +- `Making a branchpoint <#branch>`__ +- `Making a new release <#release>`__ +- `Announce the release <#announce>`__ +- `Update Gitlab Issues <#gitlab>`__ + +Overview +-------- + +This document uses the convention X.Y.Z for the release number with X.Y +being the stable branch name. + +Mesa provides feature and bugfix releases. Former use zero as patch +version (Z), while the latter have a non-zero one. + +For example: + +:: + + Mesa 10.1.0 - 10.1 branch, feature + Mesa 10.1.4 - 10.1 branch, bugfix + Mesa 12.0.0 - 12.0 branch, feature + Mesa 12.0.2 - 12.0 branch, bugfix + +.. _schedule: + +Release schedule +---------------- + +Releases should happen on Wednesdays. Delays can occur although those +should be kept to a minimum. + +See our `calendar `__ for information about how +the release schedule is planned, and the date and other details for +individual releases. + +Feature releases +---------------- + +- Available approximately every three months. +- Initial timeplan available 2-4 weeks before the planned branchpoint + (rc1) on the mesa-announce@ mailing list. +- Typically, the final release will happen after 4 candidates. + Additional ones may be needed in order to resolve blocking + regressions, though. + +Stable releases +--------------- + +- Normally available once every two weeks. +- Only the latest branch has releases. See note below. + +Note: There is one or two releases overlap when changing branches. For +example: + +The final release from the 12.0 series Mesa 12.0.5 will be out around +the same time (or shortly after) 13.0.1 is out. + +This also involves that, as a final release may be delayed due to the +need of additional candidates to solve some blocking regression(s), the +release manager might have to update the +`calendar `__ with additional bug fix releases of +the current stable branch. + +.. _pickntest: + +Cherry-picking and testing +-------------------------- + +Commits nominated for the active branch are picked as based on the +`criteria `__ as described in the same +section. + +Nominations happen via special tags in the commit messages, and via +gitlab merge requests against the staging branches. There are special +scripts used to read the tags. + +The maintainer should watch or be in contact with the Intel CI team, as +well as watch the gitlab CI for regressions. + +Cherry picking should be done with the '-x' switch (to automatically add +"cherry picked from ..." to the commit message): + +``git cherry-pick -x abcdef12345667890`` + +Developers can request, *as an exception*, patches to be applied up-to +the last one hour before the actual release. This is made **only** with +explicit permission/request, and the patch **must** be very well +contained. Thus it cannot affect more than one driver/subsystem. + +Following developers have requested permanent exception + +- *Ilia Mirkin* +- *AMD team* + +The gitlab CI must pass. + +For Windows related changes, the main contact point is Brian Paul. Jose +Fonseca can also help as a fallback contact. + +For Android related changes, the main contact is Tapani Pälli. Mauro +Rossi is collaborating with android-x86 and may provide feedback about +the build status in that project. + +For MacOSX related changes, Jeremy Huddleston Sequoia is currently a +good contact point. + +**Note:** If a patch in the current queue needs any additional fix(es), +then they should be squashed together. The commit messages and the +"``cherry picked from``"-tags must be preserved. + +:: + + git show b10859ec41d09c57663a258f43fe57c12332698e + + commit b10859ec41d09c57663a258f43fe57c12332698e + Author: Jonas Pfeil + Date: Wed Mar 1 18:11:10 2017 +0100 + + ralloc: Make sure ralloc() allocations match malloc()'s alignment. + + The header of ralloc needs to be aligned, because the compiler assumes + ... + + (cherry picked from commit cd2b55e536dc806f9358f71db438dd9c246cdb14) + + Squashed with commit: + + ralloc: don't leave out the alignment factor + + Experimentation shows that without alignment factor gcc and clang choose + ... + + (cherry picked from commit ff494fe999510ea40e3ed5827e7818550b6de126) + +Regression/functionality testing +-------------------------------- + +- *no regressions should be observed for Piglit/dEQP/CTS/Vulkan on + Intel platforms* +- *no regressions should be observed for Piglit using the swrast, + softpipe and llvmpipe drivers* + +.. _stagingbranch: + +Staging branch +-------------- + +A live branch, which contains the currently merge/rejected patches is +available in the main repository under ``staging/X.Y``. For example: + +:: + + staging/18.1 - WIP branch for the 18.1 series + staging/18.2 - WIP branch for the 18.2 series + +Notes: + +- People are encouraged to test the staging branch and report + regressions. +- The branch history is not stable and it **will** be rebased, + +.. _branch: + +Making a branchpoint +-------------------- + +A branchpoint is made such that new development can continue in parallel +to stabilisation and bugfixing. + +Note: Before doing a branch ensure that basic build and ``meson test`` +testing is done and there are little to-no issues. Ideally all of those +should be tackled already. + +Check if the version number is going to remain as, alternatively +``git mv docs/relnotes/{current,new}.html`` as appropriate. + +To setup the branchpoint: + +:: + + git checkout master # make sure we're in master first + git tag -s X.Y-branchpoint -m "Mesa X.Y branchpoint" + git checkout -b X.Y + git checkout master + $EDITOR VERSION # bump the version number + git commit -as + truncate docs/relnotes/new_features.txt + git commit -a + git push origin X.Y-branchpoint X.Y + +Now go to +`gitlab `__ and +add the new Mesa version X.Y. + +Check that there are no distribution breaking changes and revert them if +needed. For example: files being overwritten on install, etc. Happens +extremely rarely - we had only one case so far (see commit +2ced8eb136528914e1bf4e000dea06a9d53c7e04). + +.. _release: + +Making a new release +-------------------- + +These are the instructions for making a new Mesa release. + +Get latest source files +~~~~~~~~~~~~~~~~~~~~~~~ + +Ensure the latest code is available - both in your local master and the +relevant branch. + +.. _basictesting: + +Perform basic testing +~~~~~~~~~~~~~~~~~~~~~ + +Most of the testing should already be done during the +`cherry-pick <#pickntest>`__ So we do a quick 'touch test' + +- meson dist +- scons (from release tarball) +- the produced binaries work + +Here is one solution: + +:: + + __glxgears_cmd='glxgears 2>&1 | grep -v "configuration file"' + __es2info_cmd='es2_info 2>&1 | egrep "GL_VERSION|GL_RENDERER|.*dri\.so"' + __es2gears_cmd='es2gears_x11 2>&1 | grep -v "configuration file"' + test "x$LD_LIBRARY_PATH" != 'x' && __old_ld="$LD_LIBRARY_PATH" + export LD_LIBRARY_PATH=`pwd`/test/usr/local/lib/:"${__old_ld}" + export LIBGL_DRIVERS_PATH=`pwd`/test/usr/local/lib/dri/ + export LIBGL_DEBUG=verbose + eval $__glxinfo_cmd + eval $__glxgears_cmd + eval $__es2info_cmd + eval $__es2gears_cmd + export LIBGL_ALWAYS_SOFTWARE=true + eval $__glxinfo_cmd + eval $__glxgears_cmd + eval $__es2info_cmd + eval $__es2gears_cmd + export LIBGL_ALWAYS_SOFTWARE=true + export GALLIUM_DRIVER=softpipe + eval $__glxinfo_cmd + eval $__glxgears_cmd + eval $__es2info_cmd + eval $__es2gears_cmd + # Smoke test DOTA2 + unset LD_LIBRARY_PATH + test "x$__old_ld" != 'x' && export LD_LIBRARY_PATH="$__old_ld" && unset __old_ld + unset LIBGL_DRIVERS_PATH + unset LIBGL_DEBUG + unset LIBGL_ALWAYS_SOFTWARE + unset GALLIUM_DRIVER + export VK_ICD_FILENAMES=`pwd`/test/usr/local/share/vulkan/icd.d/intel_icd.x86_64.json + steam steam://rungameid/570 -vconsole -vulkan + unset VK_ICD_FILENAMES + +Create release notes for the new release +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +The release notes are completely generated by the +``bin/gen_release_notes.py`` script. Simply run this script before +bumping the version, and commit the results. The only thing left to do +is add the sha256 sums. + +Increment the version contained in the file VERSION at Mesa's top-level, +then commit this change. + +Commit these changes and push the branch. + +:: + + git push origin HEAD + +Use the release.sh script from xorg `util-modular `__ +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +Start the release process. + +:: + + ../relative/path/to/release.sh . # append --dist if you've already done distcheck above + +Pay close attention to the prompts as you might be required to enter +your GPG and SSH passphrase(s) to sign and upload the files, +respectively. + +Add the sha256sums to the release notes +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +Edit docs/relnotes/X.Y.Z.html to add the sha256sum as available in the +mesa-X.Y.Z.announce template. Commit this change. + +Back on mesa master, add the new release notes into the tree +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +Something like the following steps will do the trick: + +:: + + git cherry-pick -x X.Y~1 + git cherry-pick -x X.Y + +Then run the + +:: + + ./bin/post_version.py X.Y.Z + +, where X.Y.Z is the version you just made. This will updated +docs/relnotes.html, docs/index.html, and docs/release-calendar.html. It +will then generate a git commit automatically. Check that everything +looks correct and push: + +:: + + git push origin master X.Y + +.. _announce: + +Announce the release +-------------------- + +Use the generated template during the releasing process. + +Again, pay attention to add a note to warn about a final release in a +series, if that is the case. + +.. _gitlab: + +Update gitlab issues +-------------------- + +Parse through the bug reports as listed in the docs/relnotes/X.Y.Z.html +document. If there's outstanding action, close the bug referencing the +commit ID which addresses the bug and mention the Mesa version that has +the fix. + +Note: the above is not applicable to all the reports, so use common +sense. diff --git a/docs/relnotes.html b/docs/relnotes.html deleted file mode 100644 index eb595eae0bf..00000000000 --- a/docs/relnotes.html +++ /dev/null @@ -1,871 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Release Notes

- -

-The release notes summarize what's new or changed in each Mesa release. -

- - - -

-Versions of Mesa prior to 6.4 are summarized in the -versions file and the following release notes. -

- - - -
- - diff --git a/docs/relnotes.rst b/docs/relnotes.rst new file mode 100644 index 00000000000..d2a0a2ae753 --- /dev/null +++ b/docs/relnotes.rst @@ -0,0 +1,580 @@ +Release Notes +============= + +The release notes summarize what's new or changed in each Mesa release. + +- `20.0.8 release notes `__ +- `20.1.1 release notes `__ +- `20.1.0 release notes `__ +- `20.0.7 release notes `__ +- `20.0.6 release notes `__ +- `20.0.5 release notes `__ +- `20.0.4 release notes `__ +- `20.0.3 release notes `__ +- `20.0.2 release notes `__ +- `19.3.5 release notes `__ +- `20.0.1 release notes `__ +- `20.0.0 release notes `__ +- `19.3.4 release notes `__ +- `19.3.3 release notes `__ +- `19.3.2 release notes `__ +- `19.2.8 release notes `__ +- `19.3.1 release notes `__ +- `19.3.0 release notes `__ +- `19.2.7 release notes `__ +- `19.2.6 release notes `__ +- `19.2.5 release notes `__ +- `19.2.4 release notes `__ +- `19.2.3 release notes `__ +- `19.2.2 release notes `__ +- `19.1.8 release notes `__ +- `19.2.1 release notes `__ +- `19.2.0 release notes `__ +- `19.1.7 release notes `__ +- `19.1.6 release notes `__ +- `19.1.5 release notes `__ +- `19.1.4 release notes `__ +- `19.1.3 release notes `__ +- `19.1.2 release notes `__ +- `19.0.8 release notes `__ +- `19.1.1 release notes `__ +- `19.0.7 release notes `__ +- `19.1.0 release notes `__ +- `19.0.6 release notes `__ +- `19.0.5 release notes `__ +- `19.0.4 release notes `__ +- `19.0.3 release notes `__ +- `19.0.2 release notes `__ +- `18.3.6 release notes `__ +- `19.0.1 release notes `__ +- `18.3.5 release notes `__ +- `19.0.0 release notes `__ +- `18.3.4 release notes `__ +- `18.3.3 release notes `__ +- `18.3.2 release notes `__ +- `18.2.8 release notes `__ +- `18.2.7 release notes `__ +- `18.3.1 release notes `__ +- `18.3.0 release notes `__ +- `18.2.6 release notes `__ +- `18.2.5 release notes `__ +- `18.2.4 release notes `__ +- `18.2.3 release notes `__ +- `18.2.2 release notes `__ +- `18.1.9 release notes `__ +- `18.2.1 release notes `__ +- `18.2.0 release notes `__ +- `18.1.8 release notes `__ +- `18.1.7 release notes `__ +- `18.1.6 release notes `__ +- `18.1.5 release notes `__ +- `18.1.4 release notes `__ +- `18.1.3 release notes `__ +- `18.1.2 release notes `__ +- `18.0.5 release notes `__ +- `18.1.1 release notes `__ +- `18.1.0 release notes `__ +- `18.0.4 release notes `__ +- `18.0.3 release notes `__ +- `18.0.2 release notes `__ +- `18.0.1 release notes `__ +- `17.3.9 release notes `__ +- `17.3.8 release notes `__ +- `18.0.0 release notes `__ +- `17.3.7 release notes `__ +- `17.3.6 release notes `__ +- `17.3.5 release notes `__ +- `17.3.4 release notes `__ +- `17.3.3 release notes `__ +- `17.3.2 release notes `__ +- `17.2.8 release notes `__ +- `17.3.1 release notes `__ +- `17.2.7 release notes `__ +- `17.3.0 release notes `__ +- `17.2.6 release notes `__ +- `17.2.5 release notes `__ +- `17.2.4 release notes `__ +- `17.2.3 release notes `__ +- `17.2.2 release notes `__ +- `17.1.10 release notes `__ +- `17.2.1 release notes `__ +- `17.1.9 release notes `__ +- `17.2.0 release notes `__ +- `17.1.8 release notes `__ +- `17.1.7 release notes `__ +- `17.1.6 release notes `__ +- `17.1.5 release notes `__ +- `17.1.4 release notes `__ +- `17.1.3 release notes `__ +- `17.1.2 release notes `__ +- `17.0.7 release notes `__ +- `17.1.1 release notes `__ +- `17.0.6 release notes `__ +- `17.1.0 release notes `__ +- `17.0.5 release notes `__ +- `17.0.4 release notes `__ +- `17.0.3 release notes `__ +- `17.0.2 release notes `__ +- `13.0.6 release notes `__ +- `17.0.1 release notes `__ +- `13.0.5 release notes `__ +- `17.0.0 release notes `__ +- `13.0.4 release notes `__ +- `12.0.6 release notes `__ +- `13.0.3 release notes `__ +- `12.0.5 release notes `__ +- `13.0.2 release notes `__ +- `13.0.1 release notes `__ +- `12.0.4 release notes `__ +- `13.0.0 release notes `__ +- `12.0.3 release notes `__ +- `12.0.2 release notes `__ +- `12.0.1 release notes `__ +- `12.0.0 release notes `__ +- `11.2.2 release notes `__ +- `11.1.4 release notes `__ +- `11.2.1 release notes `__ +- `11.1.3 release notes `__ +- `11.2.0 release notes `__ +- `11.1.2 release notes `__ +- `11.0.9 release notes `__ +- `11.1.1 release notes `__ +- `11.0.8 release notes `__ +- `11.1.0 release notes `__ +- `11.0.7 release notes `__ +- `11.0.6 release notes `__ +- `11.0.5 release notes `__ +- `11.0.4 release notes `__ +- `11.0.3 release notes `__ +- `10.6.9 release notes `__ +- `11.0.2 release notes `__ +- `11.0.1 release notes `__ +- `10.6.8 release notes `__ +- `11.0.0 release notes `__ +- `10.6.7 release notes `__ +- `10.6.6 release notes `__ +- `10.6.5 release notes `__ +- `10.6.4 release notes `__ +- `10.6.3 release notes `__ +- `10.6.2 release notes `__ +- `10.5.9 release notes `__ +- `10.6.1 release notes `__ +- `10.5.8 release notes `__ +- `10.6.0 release notes `__ +- `10.5.7 release notes `__ +- `10.5.6 release notes `__ +- `10.5.5 release notes `__ +- `10.5.4 release notes `__ +- `10.5.3 release notes `__ +- `10.5.2 release notes `__ +- `10.4.7 release notes `__ +- `10.5.1 release notes `__ +- `10.5.0 release notes `__ +- `10.4.6 release notes `__ +- `10.4.5 release notes `__ +- `10.4.4 release notes `__ +- `10.4.3 release notes `__ +- `10.4.2 release notes `__ +- `10.3.7 release notes `__ +- `10.4.1 release notes `__ +- `10.3.6 release notes `__ +- `10.4 release notes `__ +- `10.3.5 release notes `__ +- `10.3.4 release notes `__ +- `10.3.3 release notes `__ +- `10.3.2 release notes `__ +- `10.3.1 release notes `__ +- `10.2.9 release notes `__ +- `10.3 release notes `__ +- `10.2.8 release notes `__ +- `10.2.7 release notes `__ +- `10.2.6 release notes `__ +- `10.2.5 release notes `__ +- `10.2.4 release notes `__ +- `10.2.3 release notes `__ +- `10.2.2 release notes `__ +- `10.2.1 release notes `__ +- `10.2 release notes `__ +- `10.1.6 release notes `__ +- `10.1.5 release notes `__ +- `10.1.4 release notes `__ +- `10.1.3 release notes `__ +- `10.1.2 release notes `__ +- `10.1.1 release notes `__ +- `10.1 release notes `__ +- `10.0.5 release notes `__ +- `10.0.4 release notes `__ +- `10.0.3 release notes `__ +- `10.0.2 release notes `__ +- `10.0.1 release notes `__ +- `10.0 release notes `__ +- `9.2.5 release notes `__ +- `9.2.4 release notes `__ +- `9.2.3 release notes `__ +- `9.2.2 release notes `__ +- `9.2.1 release notes `__ +- `9.2 release notes `__ +- `9.1.7 release notes `__ +- `9.1.6 release notes `__ +- `9.1.5 release notes `__ +- `9.1.4 release notes `__ +- `9.1.3 release notes `__ +- `9.1.2 release notes `__ +- `9.1.1 release notes `__ +- `9.1 release notes `__ +- `9.0.3 release notes `__ +- `9.0.2 release notes `__ +- `9.0.1 release notes `__ +- `9.0 release notes `__ +- `8.0.5 release notes `__ +- `8.0.4 release notes `__ +- `8.0.3 release notes `__ +- `8.0.2 release notes `__ +- `8.0.1 release notes `__ +- `8.0 release notes `__ +- `7.11.2 release notes `__ +- `7.11.1 release notes `__ +- `7.11 release notes `__ +- `7.10.3 release notes `__ +- `7.10.2 release notes `__ +- `7.10.1 release notes `__ +- `7.10 release notes `__ +- `7.9.2 release notes `__ +- `7.9.1 release notes `__ +- `7.9 release notes `__ +- `7.8.3 release notes `__ +- `7.8.2 release notes `__ +- `7.8.1 release notes `__ +- `7.8 release notes `__ +- `7.7.1 release notes `__ +- `7.7 release notes `__ +- `7.6.1 release notes `__ +- `7.6 release notes `__ +- `7.5.2 release notes `__ +- `7.5.1 release notes `__ +- `7.5 release notes `__ +- `7.4.4 release notes `__ +- `7.4.3 release notes `__ +- `7.4.2 release notes `__ +- `7.4.1 release notes `__ +- `7.4 release notes `__ +- `7.3 release notes `__ +- `7.2 release notes `__ +- `7.1 release notes `__ +- `7.0.4 release notes `__ +- `7.0.3 release notes `__ +- `7.0.2 release notes `__ +- `7.0.1 release notes `__ +- `7.0 release notes `__ +- `6.5.3 release notes `__ +- `6.5.2 release notes `__ +- `6.5.1 release notes `__ +- `6.5 release notes `__ +- `6.4.2 release notes `__ +- `6.4.1 release notes `__ +- `6.4 release notes `__ + +Versions of Mesa prior to 6.4 are summarized in the `versions +file `__ and the following release notes. + +- `6.3.2 release notes `__ +- `6.3.1 release notes `__ +- `6.3 release notes `__ +- `6.2.1 release notes `__ +- `6.2 release notes `__ +- `6.1 release notes `__ +- `6.0.1 release notes `__ +- `6.0 release notes `__ +- `5.1 release notes `__ +- `5.0.2 release notes `__ +- `5.0.1 release notes `__ +- `5.0 release notes `__ +- `4.1 release notes `__ +- `4.0.3 release notes `__ +- `4.0.2 release notes `__ +- `4.0.1 release notes `__ +- `4.0 release notes `__ +- `3.5 release notes `__ +- `3.4.2 release notes `__ +- `3.4.1 release notes `__ +- `3.4 release notes `__ +- `3.3 release notes `__ +- `3.2.1 release notes `__ +- `3.2 release notes `__ +- `3.1 release notes `__ + +.. toctree:: + :maxdepth: 1 + :hidden: + + relnotes/20.0.8 + relnotes/20.1.1 + relnotes/20.1.0 + relnotes/20.0.7 + relnotes/20.0.6 + relnotes/20.0.5 + relnotes/20.0.4 + relnotes/20.0.3 + relnotes/20.0.2 + relnotes/19.3.5 + relnotes/20.0.1 + relnotes/20.0.0 + relnotes/19.3.4 + relnotes/19.3.3 + relnotes/19.3.2 + relnotes/19.2.8 + relnotes/19.3.1 + relnotes/19.3.0 + relnotes/19.2.7 + relnotes/19.2.6 + relnotes/19.2.5 + relnotes/19.2.4 + relnotes/19.2.3 + relnotes/19.2.2 + relnotes/19.1.8 + relnotes/19.2.1 + relnotes/19.2.0 + relnotes/19.1.7 + relnotes/19.1.6 + relnotes/19.1.5 + relnotes/19.1.4 + relnotes/19.1.3 + relnotes/19.1.2 + relnotes/19.0.8 + relnotes/19.1.1 + relnotes/19.0.7 + relnotes/19.1.0 + relnotes/19.0.6 + relnotes/19.0.5 + relnotes/19.0.4 + relnotes/19.0.3 + relnotes/19.0.2 + relnotes/18.3.6 + relnotes/19.0.1 + relnotes/18.3.5 + relnotes/19.0.0 + relnotes/18.3.4 + relnotes/18.3.3 + relnotes/18.3.2 + relnotes/18.2.8 + relnotes/18.2.7 + relnotes/18.3.1 + relnotes/18.3.0 + relnotes/18.2.6 + relnotes/18.2.5 + relnotes/18.2.4 + relnotes/18.2.3 + relnotes/18.2.2 + relnotes/18.1.9 + relnotes/18.2.1 + relnotes/18.2.0 + relnotes/18.1.8 + relnotes/18.1.7 + relnotes/18.1.6 + relnotes/18.1.5 + relnotes/18.1.4 + relnotes/18.1.3 + relnotes/18.1.2 + relnotes/18.0.5 + relnotes/18.1.1 + relnotes/18.1.0 + relnotes/18.0.4 + relnotes/18.0.3 + relnotes/18.0.2 + relnotes/18.0.1 + relnotes/17.3.9 + relnotes/17.3.8 + relnotes/18.0.0 + relnotes/17.3.7 + relnotes/17.3.6 + relnotes/17.3.5 + relnotes/17.3.4 + relnotes/17.3.3 + relnotes/17.3.2 + relnotes/17.2.8 + relnotes/17.3.1 + relnotes/17.2.7 + relnotes/17.3.0 + relnotes/17.2.6 + relnotes/17.2.5 + relnotes/17.2.4 + relnotes/17.2.3 + relnotes/17.2.2 + relnotes/17.1.10 + relnotes/17.2.1 + relnotes/17.1.9 + relnotes/17.2.0 + relnotes/17.1.8 + relnotes/17.1.7 + relnotes/17.1.6 + relnotes/17.1.5 + relnotes/17.1.4 + relnotes/17.1.3 + relnotes/17.1.2 + relnotes/17.0.7 + relnotes/17.1.1 + relnotes/17.0.6 + relnotes/17.1.0 + relnotes/17.0.5 + relnotes/17.0.4 + relnotes/17.0.3 + relnotes/17.0.2 + relnotes/13.0.6 + relnotes/17.0.1 + relnotes/13.0.5 + relnotes/17.0.0 + relnotes/13.0.4 + relnotes/12.0.6 + relnotes/13.0.3 + relnotes/12.0.5 + relnotes/13.0.2 + relnotes/13.0.1 + relnotes/12.0.4 + relnotes/13.0.0 + relnotes/12.0.3 + relnotes/12.0.2 + relnotes/12.0.1 + relnotes/12.0.0 + relnotes/11.2.2 + relnotes/11.1.4 + relnotes/11.2.1 + relnotes/11.1.3 + relnotes/11.2.0 + relnotes/11.1.2 + relnotes/11.0.9 + relnotes/11.1.1 + relnotes/11.0.8 + relnotes/11.1.0 + relnotes/11.0.7 + relnotes/11.0.6 + relnotes/11.0.5 + relnotes/11.0.4 + relnotes/11.0.3 + relnotes/10.6.9 + relnotes/11.0.2 + relnotes/11.0.1 + relnotes/10.6.8 + relnotes/11.0.0 + relnotes/10.6.7 + relnotes/10.6.6 + relnotes/10.6.5 + relnotes/10.6.4 + relnotes/10.6.3 + relnotes/10.6.2 + relnotes/10.5.9 + relnotes/10.6.1 + relnotes/10.5.8 + relnotes/10.6.0 + relnotes/10.5.7 + relnotes/10.5.6 + relnotes/10.5.5 + relnotes/10.5.4 + relnotes/10.5.3 + relnotes/10.5.2 + relnotes/10.4.7 + relnotes/10.5.1 + relnotes/10.5.0 + relnotes/10.4.6 + relnotes/10.4.5 + relnotes/10.4.4 + relnotes/10.4.3 + relnotes/10.4.2 + relnotes/10.3.7 + relnotes/10.4.1 + relnotes/10.3.6 + relnotes/10.4 + relnotes/10.3.5 + relnotes/10.3.4 + relnotes/10.3.3 + relnotes/10.3.2 + relnotes/10.3.1 + relnotes/10.2.9 + relnotes/10.3 + relnotes/10.2.8 + relnotes/10.2.7 + relnotes/10.2.6 + relnotes/10.2.5 + relnotes/10.2.4 + relnotes/10.2.3 + relnotes/10.2.2 + relnotes/10.2.1 + relnotes/10.2 + relnotes/10.1.6 + relnotes/10.1.5 + relnotes/10.1.4 + relnotes/10.1.3 + relnotes/10.1.2 + relnotes/10.1.1 + relnotes/10.1 + relnotes/10.0.5 + relnotes/10.0.4 + relnotes/10.0.3 + relnotes/10.0.2 + relnotes/10.0.1 + relnotes/10.0 + relnotes/9.2.5 + relnotes/9.2.4 + relnotes/9.2.3 + relnotes/9.2.2 + relnotes/9.2.1 + relnotes/9.2 + relnotes/9.1.7 + relnotes/9.1.6 + relnotes/9.1.5 + relnotes/9.1.4 + relnotes/9.1.3 + relnotes/9.1.2 + relnotes/9.1.1 + relnotes/9.1 + relnotes/9.0.3 + relnotes/9.0.2 + relnotes/9.0.1 + relnotes/9.0 + relnotes/8.0.5 + relnotes/8.0.4 + relnotes/8.0.3 + relnotes/8.0.2 + relnotes/8.0.1 + relnotes/8.0 + relnotes/7.11.2 + relnotes/7.11.1 + relnotes/7.11 + relnotes/7.10.3 + relnotes/7.10.2 + relnotes/7.10.1 + relnotes/7.10 + relnotes/7.9.2 + relnotes/7.9.1 + relnotes/7.9 + relnotes/7.8.3 + relnotes/7.8.2 + relnotes/7.8.1 + relnotes/7.8 + relnotes/7.7.1 + relnotes/7.7 + relnotes/7.6.1 + relnotes/7.6 + relnotes/7.5.2 + relnotes/7.5.1 + relnotes/7.5 + relnotes/7.4.4 + relnotes/7.4.3 + relnotes/7.4.2 + relnotes/7.4.1 + relnotes/7.4 + relnotes/7.3 + relnotes/7.2 + relnotes/7.1 + relnotes/7.0.4 + relnotes/7.0.3 + relnotes/7.0.2 + relnotes/7.0.1 + relnotes/7.0 + relnotes/6.5.3 + relnotes/6.5.2 + relnotes/6.5.1 + relnotes/6.5 + relnotes/6.4.2 + relnotes/6.4.1 + relnotes/6.4 + Older Versions diff --git a/docs/relnotes/10.0.1.html b/docs/relnotes/10.0.1.html deleted file mode 100644 index 6a9a0f6ad76..00000000000 --- a/docs/relnotes/10.0.1.html +++ /dev/null @@ -1,150 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.0.1 Release Notes / (December 12, 2013)

- -

-Mesa 10.0.1 is a bug fix release which fixes bugs found since the 10.0 release. -

-

-Mesa 10.0.1 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts not supported. -

- - -

MD5 checksums

-
-0a72ca5b36046a658bf6038326ff32ed  MesaLib-10.0.1.tar.bz2
-01bde35c912e504ba62caf1ef9f7022c  MesaLib-10.0.1.tar.gz
-59a174a11a89e6b1b8ee9c3f7e3c388c  MesaLib-10.0.1.zip
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 64323 - Severe misrendering in Left 4 Dead 2
  • - -
  • Bug 68838 - GLSL: struct declarations produce a "empty declaration warning" in 9.2
  • - -
  • Bug 69155 - [NV50 gallium] [piglit] bin/varying-packing-simple triggers memory corruption/failures
  • - -
  • Bug 70250 - weston-terminal rendering corrupted with output transform 90 and 270
  • - -
  • Bug 70601 - [SNB Bisected]Piglit spec/ARB_texture_float/multisample-formats 2 GL_ARB_texture_float fails
  • - -
  • Bug 72230 - Unable to extract MesaLib-10.0.0.tar.{gz,bz2} with bsdtar
  • - -
  • Bug 72325 - [swrast] piglit glean fbo regression
  • - -
  • Bug 72327 - [swrast] piglit glean pointSprite regression
  • - -
- -

Changes

- -

The full set of changes can be viewed by using the following git command:

- -
-  git log mesa-10.0..mesa-10.0.1
-
- -

Axel Davy (2):

-
    -
  • egl/wayland: Flush the wl_display at the end of SwapBuffers
  • -
  • Enable throttling in SwapBuffers
  • -
- -

Chad Versace (2):

-
    -
  • i965/hsw: Apply non-msrt fast color clear w/a to all HSW GTs
  • -
  • i965: Add extra-alignment for non-msrt fast color clear for all hw (v2)
  • -
- -

Dave Airlie (1):

-
    -
  • swrast: fix readback regression since inversion fix
  • -
- -

Emil Velikov (1):

-
    -
  • automake: include only one copy VERSION in tarball
  • -
- -

Ian Romanick (3):

-
    -
  • docs: Add 10.0 release md5sums
  • -
  • Remove a057b83 from the pick list
  • -
  • glsl: Don't emit empty declaration warning for a struct specifier
  • -
- -

Ilia Mirkin (8):

-
    -
  • mesa: don't leak performance monitors on context destroy
  • -
  • nv50: Fix GPU_READING/WRITING bit removal
  • -
  • nouveau: avoid leaking fences while waiting
  • -
  • nv50: wait on the buf's fence before sticking it into pushbuf
  • -
  • nv50: enable h264 and mpeg4 for nv98+ (vp3, vp4.0)
  • -
  • nouveau/video: update h264 picparm field names based on usage
  • -
  • nouveau/video: update a few more h264 picparm field names
  • -
  • nv50: report 15 max inputs for fragment programs
  • -
- -

Jordan Justen (1):

-
    -
  • dri megadriver_stub: add compatibility for older DRI loaders
  • -
- -

Kristian Høgsberg (2):

-
    -
  • egl/wayland: Damage INT32_MAX x INT32_MAX region for eglSwapBuffers
  • -
  • egl/wayland: Send commit after flushing the driver context
  • -
- -

Maarten Lankhorst (1):

-
    -
  • nouveau: Fix compiler warning regression
  • -
- -

Paul Berry (1):

-
    -
  • i965/gen6: Fix multisample resolve blits for luminance/intensity 32F formats.
  • -
- -

Thomas Hellstrom (1):

-
    -
  • st/xa: Bump major version number to 2
  • -
- -

Tom Stellard (2):

-
    -
  • r300/compiler/tests: Fix segfault
  • -
  • r300/compiler/tests: Fix line length check in test parser
  • -
- -
- - diff --git a/docs/relnotes/10.0.1.rst b/docs/relnotes/10.0.1.rst new file mode 100644 index 00000000000..e23c13ead38 --- /dev/null +++ b/docs/relnotes/10.0.1.rst @@ -0,0 +1,124 @@ +Mesa 10.0.1 Release Notes / (December 12, 2013) +=============================================== + +Mesa 10.0.1 is a bug fix release which fixes bugs found since the 10.0 +release. + +Mesa 10.0.1 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts not supported. + +MD5 checksums +------------- + +:: + + 0a72ca5b36046a658bf6038326ff32ed MesaLib-10.0.1.tar.bz2 + 01bde35c912e504ba62caf1ef9f7022c MesaLib-10.0.1.tar.gz + 59a174a11a89e6b1b8ee9c3f7e3c388c MesaLib-10.0.1.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 64323 `__ - + Severe misrendering in Left 4 Dead 2 +- `Bug 68838 `__ - + GLSL: struct declarations produce a "empty declaration warning" in + 9.2 +- `Bug 69155 `__ - + [NV50 gallium] [piglit] bin/varying-packing-simple triggers memory + corruption/failures +- `Bug 70250 `__ - + weston-terminal rendering corrupted with output transform 90 and 270 +- `Bug 70601 `__ - + [SNB Bisected]Piglit spec/ARB_texture_float/multisample-formats 2 + GL_ARB_texture_float fails +- `Bug 72230 `__ - + Unable to extract MesaLib-10.0.0.tar.{gz,bz2} with bsdtar +- `Bug 72325 `__ - + [swrast] piglit glean fbo regression +- `Bug 72327 `__ - + [swrast] piglit glean pointSprite regression + +Changes +------- + +The full set of changes can be viewed by using the following git +command: + +:: + + git log mesa-10.0..mesa-10.0.1 + +Axel Davy (2): + +- egl/wayland: Flush the wl_display at the end of SwapBuffers +- Enable throttling in SwapBuffers + +Chad Versace (2): + +- i965/hsw: Apply non-msrt fast color clear w/a to all HSW GTs +- i965: Add extra-alignment for non-msrt fast color clear for all hw + (v2) + +Dave Airlie (1): + +- swrast: fix readback regression since inversion fix + +Emil Velikov (1): + +- automake: include only one copy VERSION in tarball + +Ian Romanick (3): + +- docs: Add 10.0 release md5sums +- Remove a057b83 from the pick list +- glsl: Don't emit empty declaration warning for a struct specifier + +Ilia Mirkin (8): + +- mesa: don't leak performance monitors on context destroy +- nv50: Fix GPU_READING/WRITING bit removal +- nouveau: avoid leaking fences while waiting +- nv50: wait on the buf's fence before sticking it into pushbuf +- nv50: enable h264 and mpeg4 for nv98+ (vp3, vp4.0) +- nouveau/video: update h264 picparm field names based on usage +- nouveau/video: update a few more h264 picparm field names +- nv50: report 15 max inputs for fragment programs + +Jordan Justen (1): + +- dri megadriver_stub: add compatibility for older DRI loaders + +Kristian Høgsberg (2): + +- egl/wayland: Damage INT32_MAX x INT32_MAX region for eglSwapBuffers +- egl/wayland: Send commit after flushing the driver context + +Maarten Lankhorst (1): + +- nouveau: Fix compiler warning regression + +Paul Berry (1): + +- i965/gen6: Fix multisample resolve blits for luminance/intensity 32F + formats. + +Thomas Hellstrom (1): + +- st/xa: Bump major version number to 2 + +Tom Stellard (2): + +- r300/compiler/tests: Fix segfault +- r300/compiler/tests: Fix line length check in test parser diff --git a/docs/relnotes/10.0.2.html b/docs/relnotes/10.0.2.html deleted file mode 100644 index c2d2b2c7adb..00000000000 --- a/docs/relnotes/10.0.2.html +++ /dev/null @@ -1,161 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.0.2 Release Notes / (January 9, 2014)

- -

-Mesa 10.0.2 is a bug fix release which fixes bugs found since the 10.0.1 release. -

-

-Mesa 10.0.2 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts not supported. -

- - -

MD5 checksums

-
-de7d14baf0101b697c140d2f47ef27e9  MesaLib-10.0.2.tar.gz
-8544c0ab3e438a08b5103421ea15b6d2  MesaLib-10.0.2.tar.bz2
-181b0d6c1afca38e98a930d0e564ed90  MesaLib-10.0.2.zip
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 70740 - HiZ on SNB causes GPU hang with WebGL web app
  • - -
  • Bug 72026 - SIGSEGV in fs_visitor::visit(ir_dereference_variable*)
  • - -
  • Bug 72264 - GLSL error reporting
  • - -
  • Bug 72369 - glitches in serious sam 3 with the sb shader backend
  • - -
- -

Changes

- -

The full set of changes can be viewed by using the following git command:

- -
-  git log mesa-10.0.1..mesa-10.0.2
-
- -

Aaron Watry (8):

-
    -
  • clover: Remove unused variable
  • -
  • pipe_loader/sw: close dev->lib when initialization fails
  • -
  • radeon/compute: Stop leaking LLVMContexts in radeon_llvm_parse_bitcode
  • -
  • r600/compute: Free compiled kernels when deleting compute state
  • -
  • r600/compute: Use the correct FREE macro when deleting compute state
  • -
  • radeon/llvm: Free target data at end of optimization
  • -
  • st/vdpau: Destroy context when initialization fails
  • -
  • r600/pipe: Stop leaking context->start_compute_cs_cmd.buf on EG/CM
  • -
- -

Alex Deucher (1):

-
    -
  • r600g: fix SUMO2 pci id
  • -
- -

Alexander von Gluck IV (1):

-
    -
  • Haiku: Add in public GL kit headers
  • -
- -

Anuj Phogat (1):

-
    -
  • mesa: Fix error code generation in glBeginConditionalRender()
  • -
- -

Carl Worth (2):

-
    -
  • docs: Add md5sums for the 10.0.1 release.
  • -
  • Update version to 10.0.2
  • -
- -

Chad Versace (1):

-
    -
  • i965/gen6: Fix HiZ hang in WebGL Google Maps
  • -
- -

Erik Faye-Lund (1):

-
    -
  • glcpp: error on multiple #else/#elif directives
  • -
- -

Henri Verbeet (1):

-
    -
  • i915: Add support for gl_FragData[0] reads.
  • -
- -

Ilia Mirkin (1):

-
    -
  • nv50: fix a small leak on context destroy
  • -
- -

Jonathan Liu (2):

-
    -
  • st/mesa: use pipe_sampler_view_release()
  • -
  • llvmpipe: use pipe_sampler_view_release() to avoid segfault
  • -
- -

Kenneth Graunke (2):

-
    -
  • i965: Fix 3DSTATE_PUSH_CONSTANT_ALLOC_PS packet creation.
  • -
  • Revert "mesa: Remove GLXContextID typedef from glx.h."
  • -
- -

Kevin Rogovin (1):

-
    -
  • Use line number information from entire function expression
  • -
- -

Kristian Høgsberg (1):

-
    -
  • dri_util: Don't assume __DRIcontext->driverPrivate is a gl_context
  • -
- -

Marek Olšák (2):

-
    -
  • mesa: fix interpretation of glClearBuffer(drawbuffer)
  • -
  • st/mesa: fix glClear with multiple colorbuffers and different formats
  • -
- -

Paul Berry (2):

-
    -
  • glsl: Teach ir_variable_refcount about ir_loop::counter variables.
  • -
  • glsl: Fix inconsistent assumptions about ir_loop::counter.
  • -
- -

Vadim Girlin (1):

-
    -
  • r600g/sb: fix stack size computation on evergreen
  • -
- -
- - diff --git a/docs/relnotes/10.0.2.rst b/docs/relnotes/10.0.2.rst new file mode 100644 index 00000000000..3d5b67ab9e5 --- /dev/null +++ b/docs/relnotes/10.0.2.rst @@ -0,0 +1,127 @@ +Mesa 10.0.2 Release Notes / (January 9, 2014) +============================================= + +Mesa 10.0.2 is a bug fix release which fixes bugs found since the 10.0.1 +release. + +Mesa 10.0.2 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts not supported. + +MD5 checksums +------------- + +:: + + de7d14baf0101b697c140d2f47ef27e9 MesaLib-10.0.2.tar.gz + 8544c0ab3e438a08b5103421ea15b6d2 MesaLib-10.0.2.tar.bz2 + 181b0d6c1afca38e98a930d0e564ed90 MesaLib-10.0.2.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 70740 `__ - + HiZ on SNB causes GPU hang with WebGL web app +- `Bug 72026 `__ - + SIGSEGV in fs_visitor::visit(ir_dereference_variable*) +- `Bug 72264 `__ - + GLSL error reporting +- `Bug 72369 `__ - + glitches in serious sam 3 with the sb shader backend + +Changes +------- + +The full set of changes can be viewed by using the following git +command: + +:: + + git log mesa-10.0.1..mesa-10.0.2 + +Aaron Watry (8): + +- clover: Remove unused variable +- pipe_loader/sw: close dev->lib when initialization fails +- radeon/compute: Stop leaking LLVMContexts in + radeon_llvm_parse_bitcode +- r600/compute: Free compiled kernels when deleting compute state +- r600/compute: Use the correct FREE macro when deleting compute state +- radeon/llvm: Free target data at end of optimization +- st/vdpau: Destroy context when initialization fails +- r600/pipe: Stop leaking context->start_compute_cs_cmd.buf on EG/CM + +Alex Deucher (1): + +- r600g: fix SUMO2 pci id + +Alexander von Gluck IV (1): + +- Haiku: Add in public GL kit headers + +Anuj Phogat (1): + +- mesa: Fix error code generation in glBeginConditionalRender() + +Carl Worth (2): + +- docs: Add md5sums for the 10.0.1 release. +- Update version to 10.0.2 + +Chad Versace (1): + +- i965/gen6: Fix HiZ hang in WebGL Google Maps + +Erik Faye-Lund (1): + +- glcpp: error on multiple #else/#elif directives + +Henri Verbeet (1): + +- i915: Add support for gl_FragData[0] reads. + +Ilia Mirkin (1): + +- nv50: fix a small leak on context destroy + +Jonathan Liu (2): + +- st/mesa: use pipe_sampler_view_release() +- llvmpipe: use pipe_sampler_view_release() to avoid segfault + +Kenneth Graunke (2): + +- i965: Fix 3DSTATE_PUSH_CONSTANT_ALLOC_PS packet creation. +- Revert "mesa: Remove GLXContextID typedef from glx.h." + +Kevin Rogovin (1): + +- Use line number information from entire function expression + +Kristian Høgsberg (1): + +- dri_util: Don't assume \__DRIcontext->driverPrivate is a gl_context + +Marek Olšák (2): + +- mesa: fix interpretation of glClearBuffer(drawbuffer) +- st/mesa: fix glClear with multiple colorbuffers and different formats + +Paul Berry (2): + +- glsl: Teach ir_variable_refcount about ir_loop::counter variables. +- glsl: Fix inconsistent assumptions about ir_loop::counter. + +Vadim Girlin (1): + +- r600g/sb: fix stack size computation on evergreen diff --git a/docs/relnotes/10.0.3.html b/docs/relnotes/10.0.3.html deleted file mode 100644 index c27eaa1839c..00000000000 --- a/docs/relnotes/10.0.3.html +++ /dev/null @@ -1,206 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.0.3 Release Notes / (February 3, 2014)

- -

-Mesa 10.0.3 is a bug fix release which fixes bugs found since the 10.0.2 release. -

-

-Mesa 10.0.3 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts not supported. -

- - -

MD5 checksums

-
-5f9f463ef08129f6762106b434910adb  MesaLib-10.0.3.tar.bz2
-fb3997b6500e153bc32370cb3fc4ca9e  MesaLib-10.0.3.tar.gz
-a07b4b6b9eb449b88a6cb5061e51c331  MesaLib-10.0.3.zip
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 72708 - Master fails to build with older gcc due to -msse4.1
  • - -
  • Bug 72926 - [REGRESSION,swrast] Memory-related crash with anti-aliasing enabled
  • - -
  • Bug 73096 - Query GL_RGBA_SIGNED_COMPONENTS_EXT missing
  • - -
  • Bug 73100 - Please use AC_PATH_TOOL instead of AC_PATH_PROG for llvm-config
  • - -
  • Bug 73418 - OpenCL hangs graphics on CAYMAN
  • - -
  • Bug 73473 - Potential crash bug in src/gallium/auxiliary/rtasm/rtasm_execmem.c
  • - -
  • Bug 73915 - sample shading + centroid broken since f5cfb4a
  • - -
  • Bug 73956 - SIGSEGV when passing GL_NONE to glReadBuffer
  • - -
  • Bug 74026 - Compiler rejects chained assignments involving array dereferences
  • - -
- -

Changes

- -

The full set of changes can be viewed by using the following git command:

- -
-  git log mesa-10.0.2..mesa-10.0.3
-
- -

Aaron Watry (2):

-
    -
  • radeon: Move gfx/dma cs cleanup to r600_common_context_cleanup
  • -
  • st/dri: prevent leak of dri option default values
  • -
- -

Andreas Fänger (1):

-
    -
  • swrast: fix delayed texel buffer allocation regression for OpenMP
  • -
- -

Anuj Phogat (3):

-
    -
  • glsl: Disable ARB_texture_rectangle in shader version 100.
  • -
  • i965: Use sample barycentric coordinates with per sample shading
  • -
  • i965: Ignore 'centroid' interpolation qualifier in case of persample shading
  • -
- -

Brian Paul (3):

-
    -
  • mesa: implement missing glGet(GL_RGBA_SIGNED_COMPONENTS_EXT) query
  • -
  • st/mesa: fix glReadBuffer(GL_NONE) segfault
  • -
  • draw: fix incorrect vertex size computation in LLVM drawing code
  • -
- -

Carl Worth (5):

-
    -
  • Add md5sums for 10.0.2. release.
  • -
  • cherry-ignore: Ignore several patches not yet ready for the stable branch
  • -
  • Drop another couple of patches.
  • -
  • cherry-ignore: Ignore 4 patches at the request of the author, (Anuj).
  • -
  • Update version to 10.0.3
  • -
- -

Chad Versace (1):

-
    -
  • i965/gen6/blorp: Emit more flushes to workaround hangs
  • -
- -

Chris Forbes (1):

-
    -
  • i965: fold offset into coord for textureOffset(gsampler2DRect)
  • -
- -

Emil Velikov (5):

-
    -
  • mesa: use signed temporary variable to store _ColorDrawBufferIndexes
  • -
  • st/mesa: use signed temporary variable to store _ColorDrawBufferIndexes
  • -
  • nv50: access only the available amount of textures
  • -
  • nv50: access only the available amount of constbuf
  • -
  • gallium/rtasm: handle mmap failures appropriately
  • -
- -

Eric Anholt (2):

-
    -
  • i965: Fix handling of MESA_pack_invert in blit (PBO) readpixels.
  • -
  • i965: Don't do the temporary-and-blit-copy for INVALIDATE_RANGE maps.
  • -
- -

Ian Romanick (2):

-
    -
  • mesa: Add COMPRESSED_RGBA_S3TC_DXT1_EXT to COMPRESSED_TEXTURE_FORMATS for GLES
  • -
  • radeon / r200: Pass the API into _mesa_initialize_context
  • -
- -

Ilia Mirkin (2):

-
    -
  • mesa: fix GL_COLOR_SUM enum for drivers without ARB_vertex_program
  • -
  • st/vdpau: don't return a device if the screen doesn't support NPOT
  • -
- -

José Fonseca (1):

-
    -
  • mesa: Use IROUND instead of roundf.
  • -
- -

Kenneth Graunke (2):

-
    -
  • glsl: Rename "expr" to "lhs_expr" in vector_extract munging code.
  • -
  • glsl: Fix chained assignments of vector channels.
  • -
- -

Lauri Kasanen (1):

-
    -
  • mesa: Fix build to properly check for supported compiler flags
  • -
- -

Marek Olšák (2):

-
    -
  • st/mesa: use sRGB formats for MSAA resolving if destination is sRGB
  • -
  • gallium/util: util_format_srgb should not return FORMAT_NONE for sRGB formats
  • -
- -

Matt Turner (2):

-
    -
  • glcpp: Define GL_EXT_shader_integer_mix in both GL and ES.
  • -
  • glx: Update glxext.h to revision 24777.
  • -
- -

Michał Górny (1):

-
    -
  • Use AC_PATH_TOOL instead of AC_PATH_PROG for llvm-config.
  • -
- -

Paul Berry (1):

-
    -
  • i965: Ensure that all necessary state is re-emitted if we run out of aperture.
  • -
- -

Paul Seidler (1):

-
    -
  • build: move ARCH_LIBS definition outside of ASM definition
  • -
- -

Thomas Sondergaard (4):

-
    -
  • mesa: Preliminary support for MSVC_VERSION=12.0
  • -
  • mesa: Fix compile error with MSVC 2013
  • -
  • mesa: Work around internal compiler error
  • -
  • mesa: Namespace qualify fma to override ambiguity with fma from math.h
  • -
- -

Tom Stellard (1):

-
    -
  • r600g/compute: Emit DEALLOC_STATE on cayman after dispatching a compute shader.
  • -
- -
- - diff --git a/docs/relnotes/10.0.3.rst b/docs/relnotes/10.0.3.rst new file mode 100644 index 00000000000..909717bd015 --- /dev/null +++ b/docs/relnotes/10.0.3.rst @@ -0,0 +1,174 @@ +Mesa 10.0.3 Release Notes / (February 3, 2014) +============================================== + +Mesa 10.0.3 is a bug fix release which fixes bugs found since the 10.0.2 +release. + +Mesa 10.0.3 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts not supported. + +MD5 checksums +------------- + +:: + + 5f9f463ef08129f6762106b434910adb MesaLib-10.0.3.tar.bz2 + fb3997b6500e153bc32370cb3fc4ca9e MesaLib-10.0.3.tar.gz + a07b4b6b9eb449b88a6cb5061e51c331 MesaLib-10.0.3.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 72708 `__ - + Master fails to build with older gcc due to -msse4.1 +- `Bug 72926 `__ - + [REGRESSION,swrast] Memory-related crash with anti-aliasing enabled +- `Bug 73096 `__ - + Query GL_RGBA_SIGNED_COMPONENTS_EXT missing +- `Bug 73100 `__ - + Please use AC_PATH_TOOL instead of AC_PATH_PROG for llvm-config +- `Bug 73418 `__ - + OpenCL hangs graphics on CAYMAN +- `Bug 73473 `__ - + Potential crash bug in src/gallium/auxiliary/rtasm/rtasm_execmem.c +- `Bug 73915 `__ - + sample shading + centroid broken since f5cfb4a +- `Bug 73956 `__ - + SIGSEGV when passing GL_NONE to glReadBuffer +- `Bug 74026 `__ - + Compiler rejects chained assignments involving array dereferences + +Changes +------- + +The full set of changes can be viewed by using the following git +command: + +:: + + git log mesa-10.0.2..mesa-10.0.3 + +Aaron Watry (2): + +- radeon: Move gfx/dma cs cleanup to r600_common_context_cleanup +- st/dri: prevent leak of dri option default values + +Andreas Fänger (1): + +- swrast: fix delayed texel buffer allocation regression for OpenMP + +Anuj Phogat (3): + +- glsl: Disable ARB_texture_rectangle in shader version 100. +- i965: Use sample barycentric coordinates with per sample shading +- i965: Ignore 'centroid' interpolation qualifier in case of persample + shading + +Brian Paul (3): + +- mesa: implement missing glGet(GL_RGBA_SIGNED_COMPONENTS_EXT) query +- st/mesa: fix glReadBuffer(GL_NONE) segfault +- draw: fix incorrect vertex size computation in LLVM drawing code + +Carl Worth (5): + +- Add md5sums for 10.0.2. release. +- cherry-ignore: Ignore several patches not yet ready for the stable + branch +- Drop another couple of patches. +- cherry-ignore: Ignore 4 patches at the request of the author, (Anuj). +- Update version to 10.0.3 + +Chad Versace (1): + +- i965/gen6/blorp: Emit more flushes to workaround hangs + +Chris Forbes (1): + +- i965: fold offset into coord for textureOffset(gsampler2DRect) + +Emil Velikov (5): + +- mesa: use signed temporary variable to store \_ColorDrawBufferIndexes +- st/mesa: use signed temporary variable to store + \_ColorDrawBufferIndexes +- nv50: access only the available amount of textures +- nv50: access only the available amount of constbuf +- gallium/rtasm: handle mmap failures appropriately + +Eric Anholt (2): + +- i965: Fix handling of MESA_pack_invert in blit (PBO) readpixels. +- i965: Don't do the temporary-and-blit-copy for INVALIDATE_RANGE maps. + +Ian Romanick (2): + +- mesa: Add COMPRESSED_RGBA_S3TC_DXT1_EXT to COMPRESSED_TEXTURE_FORMATS + for GLES +- radeon / r200: Pass the API into \_mesa_initialize_context + +Ilia Mirkin (2): + +- mesa: fix GL_COLOR_SUM enum for drivers without ARB_vertex_program +- st/vdpau: don't return a device if the screen doesn't support NPOT + +José Fonseca (1): + +- mesa: Use IROUND instead of roundf. + +Kenneth Graunke (2): + +- glsl: Rename "expr" to "lhs_expr" in vector_extract munging code. +- glsl: Fix chained assignments of vector channels. + +Lauri Kasanen (1): + +- mesa: Fix build to properly check for supported compiler flags + +Marek Olšák (2): + +- st/mesa: use sRGB formats for MSAA resolving if destination is sRGB +- gallium/util: util_format_srgb should not return FORMAT_NONE for sRGB + formats + +Matt Turner (2): + +- glcpp: Define GL_EXT_shader_integer_mix in both GL and ES. +- glx: Update glxext.h to revision 24777. + +Michał Górny (1): + +- Use AC_PATH_TOOL instead of AC_PATH_PROG for llvm-config. + +Paul Berry (1): + +- i965: Ensure that all necessary state is re-emitted if we run out of + aperture. + +Paul Seidler (1): + +- build: move ARCH_LIBS definition outside of ASM definition + +Thomas Sondergaard (4): + +- mesa: Preliminary support for MSVC_VERSION=12.0 +- mesa: Fix compile error with MSVC 2013 +- mesa: Work around internal compiler error +- mesa: Namespace qualify fma to override ambiguity with fma from + math.h + +Tom Stellard (1): + +- r600g/compute: Emit DEALLOC_STATE on cayman after dispatching a + compute shader. diff --git a/docs/relnotes/10.0.4.html b/docs/relnotes/10.0.4.html deleted file mode 100644 index 20cbd8aabec..00000000000 --- a/docs/relnotes/10.0.4.html +++ /dev/null @@ -1,191 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.0.4 Release Notes / (March 12, 2014)

- -

-Mesa 10.0.4 is a bug fix release which fixes bugs found since the 10.0.3 release. -

-

-Mesa 10.0.4 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts not supported. -

- - -

MD5 checksums

-
-5a3c5b90776ec8a9fcd777c99e0607e2  MesaLib-10.0.4.tar.gz
-8b148869d2620b0720c8a8d2b7eb3e38  MesaLib-10.0.4.tar.bz2
-da2418d25bfbc273660af7e755fb367e  MesaLib-10.0.4.zip
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 71870 - Metro: Last Light rendering issues
  • - -
  • Bug 72895 - Missing trees in flightgear 2.12.1 with mesa 10.0.1
  • - -
  • Bug 74251 - Segfault in st_finalize_texture with Texture Buffer
  • - -
  • Bug 74723 - main/shaderapi.c:407: detach_shader: Assertion `shProg->Shaders[j]->Type == 0x8B31 || shProg->Shaders[j]->Type == 0x8B30' failed.
  • - -
- -

Changes

- -

The full set of changes can be viewed by using the following git command:

- -
-  git log mesa-10.0.3..mesa-10.0.4
-
- -

Anuj Phogat (4):

-
    -
  • mesa: Generate correct error code in glDrawBuffers()
  • -
  • mesa: Add GL_TEXTURE_CUBE_MAP_ARRAY to legal_get_tex_level_parameter_target()
  • -
  • glsl: Fix condition to generate shader link error
  • -
  • i965: Fix the region's pitch condition to use blitter
  • -
- -

Brian Paul (8):

-
    -
  • r200: move driContextSetFlags(ctx) call after ctx var is initialized
  • -
  • radeon: move driContextSetFlags(ctx) call after ctx var is initialized
  • -
  • gallium/auxiliary/indices: replace free() with FREE()
  • -
  • draw: fix incorrect color of flat-shaded clipped lines
  • -
  • st/mesa: avoid sw fallback for getting/decompressing textures
  • -
  • mesa: update assertion in detach_shader() for geom shaders
  • -
  • mesa: do depth/stencil format conversion in glGetTexImage
  • -
  • softpipe: use 64-bit arithmetic in softpipe_resource_layout()
  • -
- -

Carl Worth (4):

-
    -
  • docs: Add md5sums for 10.0.3 release
  • -
  • main: Avoid double-free of shader Label
  • -
  • get-pick-list: Update to only find patches nominated for the 10.0 branch
  • -
  • Update version to 10.0.4
  • -
- -

Chris Forbes (1):

-
    -
  • i965: Validate (and resolve) all the bound textures.
  • -
- -

Christian König (1):

-
    -
  • radeon/uvd: fix feedback buffer handling v2
  • -
- -

Daniel Kurtz (1):

-
    -
  • glsl: Add locking to builtin_builder singleton
  • -
- -

Emil Velikov (3):

-
    -
  • dri/nouveau: Pass the API into _mesa_initialize_context
  • -
  • nv50: correctly calculate the number of vertical blocks during transfer map
  • -
  • dri/i9*5: correctly calculate the amount of system memory
  • -
- -

Fredrik Höglund (3):

-
    -
  • mesa: Preserve the NewArrays state when copying a VAO
  • -
  • glx: Fix the default values for GLXFBConfig attributes
  • -
  • glx: Fix the GLXFBConfig attrib sort priorities
  • -
- -

Hans (2):

-
    -
  • util: don't define isfinite(), isnan() for MSVC >= 1800
  • -
  • mesa: don't define c99 math functions for MSVC >= 1800
  • -
- -

Ian Romanick (6):

-
    -
  • meta: Release resources used by decompress_texture_image
  • -
  • meta: Release resources used by _mesa_meta_DrawPixels
  • -
  • meta: Fallback to software for GetTexImage of compressed GL_TEXTURE_CUBE_MAP_ARRAY
  • -
  • meta: Consistenly use non-Apple VAO functions
  • -
  • glcpp: Only warn for macro names containing __
  • -
  • glsl: Only warn for macro names containing __
  • -
- -

Ilia Mirkin (3):

-
    -
  • nv30: report 8 maximum inputs
  • -
  • nouveau/video: make sure that firmware is present when checking caps
  • -
  • nouveau: fix chipset checks for nv1a by using the oclass instead
  • -
- -

Julien Cristau (1):

-
    -
  • glx/dri2: fix build failure on HURD
  • -
- -

Kenneth Graunke (2):

-
    -
  • glsl: Don't lose precision qualifiers when encountering "centroid".
  • -
  • i965: Create a hardware context before initializing state module.
  • -
- -

Kusanagi Kouichi (1):

-
    -
  • targets/vdpau: Always use c++ to link
  • -
- -

Marek Olšák (1):

-
    -
  • st/mesa: fix crash when a shader uses a TBO and it's not bound
  • -
- -

Matt Turner (1):

-
    -
  • glsl: Initialize ubo_binding_mask flags to zero.
  • -
- -

Paul Berry (2):

-
    -
  • glsl: Make condition_to_hir() callable from outside ast_iteration_statement.
  • -
  • glsl: Fix continue statements in do-while loops.
  • -
- -

Tom Stellard (1):

-
    -
  • r600g/compute: PIPE_CAP_COMPUTE should be false for pre-evergreen GPUs
  • -
- -

Topi Pohjolainen (1):

-
    -
  • i965/blorp: do not use unnecessary hw-blending support
  • -
- -
- - diff --git a/docs/relnotes/10.0.4.rst b/docs/relnotes/10.0.4.rst new file mode 100644 index 00000000000..f39e2e7f552 --- /dev/null +++ b/docs/relnotes/10.0.4.rst @@ -0,0 +1,162 @@ +Mesa 10.0.4 Release Notes / (March 12, 2014) +============================================ + +Mesa 10.0.4 is a bug fix release which fixes bugs found since the 10.0.3 +release. + +Mesa 10.0.4 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts not supported. + +MD5 checksums +------------- + +:: + + 5a3c5b90776ec8a9fcd777c99e0607e2 MesaLib-10.0.4.tar.gz + 8b148869d2620b0720c8a8d2b7eb3e38 MesaLib-10.0.4.tar.bz2 + da2418d25bfbc273660af7e755fb367e MesaLib-10.0.4.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 71870 `__ - + Metro: Last Light rendering issues +- `Bug 72895 `__ - + Missing trees in flightgear 2.12.1 with mesa 10.0.1 +- `Bug 74251 `__ - + Segfault in st_finalize_texture with Texture Buffer +- `Bug 74723 `__ - + main/shaderapi.c:407: detach_shader: Assertion + \`shProg->Shaders[j]->Type == 0x8B31 \|\| shProg->Shaders[j]->Type == + 0x8B30' failed. + +Changes +------- + +The full set of changes can be viewed by using the following git +command: + +:: + + git log mesa-10.0.3..mesa-10.0.4 + +Anuj Phogat (4): + +- mesa: Generate correct error code in glDrawBuffers() +- mesa: Add GL_TEXTURE_CUBE_MAP_ARRAY to + legal_get_tex_level_parameter_target() +- glsl: Fix condition to generate shader link error +- i965: Fix the region's pitch condition to use blitter + +Brian Paul (8): + +- r200: move driContextSetFlags(ctx) call after ctx var is initialized +- radeon: move driContextSetFlags(ctx) call after ctx var is + initialized +- gallium/auxiliary/indices: replace free() with FREE() +- draw: fix incorrect color of flat-shaded clipped lines +- st/mesa: avoid sw fallback for getting/decompressing textures +- mesa: update assertion in detach_shader() for geom shaders +- mesa: do depth/stencil format conversion in glGetTexImage +- softpipe: use 64-bit arithmetic in softpipe_resource_layout() + +Carl Worth (4): + +- docs: Add md5sums for 10.0.3 release +- main: Avoid double-free of shader Label +- get-pick-list: Update to only find patches nominated for the 10.0 + branch +- Update version to 10.0.4 + +Chris Forbes (1): + +- i965: Validate (and resolve) all the bound textures. + +Christian König (1): + +- radeon/uvd: fix feedback buffer handling v2 + +Daniel Kurtz (1): + +- glsl: Add locking to builtin_builder singleton + +Emil Velikov (3): + +- dri/nouveau: Pass the API into \_mesa_initialize_context +- nv50: correctly calculate the number of vertical blocks during + transfer map +- dri/i9*5: correctly calculate the amount of system memory + +Fredrik Höglund (3): + +- mesa: Preserve the NewArrays state when copying a VAO +- glx: Fix the default values for GLXFBConfig attributes +- glx: Fix the GLXFBConfig attrib sort priorities + +Hans (2): + +- util: don't define isfinite(), isnan() for MSVC >= 1800 +- mesa: don't define c99 math functions for MSVC >= 1800 + +Ian Romanick (6): + +- meta: Release resources used by decompress_texture_image +- meta: Release resources used by \_mesa_meta_DrawPixels +- meta: Fallback to software for GetTexImage of compressed + GL_TEXTURE_CUBE_MAP_ARRAY +- meta: Consistenly use non-Apple VAO functions +- glcpp: Only warn for macro names containing \_\_ +- glsl: Only warn for macro names containing \_\_ + +Ilia Mirkin (3): + +- nv30: report 8 maximum inputs +- nouveau/video: make sure that firmware is present when checking caps +- nouveau: fix chipset checks for nv1a by using the oclass instead + +Julien Cristau (1): + +- glx/dri2: fix build failure on HURD + +Kenneth Graunke (2): + +- glsl: Don't lose precision qualifiers when encountering "centroid". +- i965: Create a hardware context before initializing state module. + +Kusanagi Kouichi (1): + +- targets/vdpau: Always use c++ to link + +Marek Olšák (1): + +- st/mesa: fix crash when a shader uses a TBO and it's not bound + +Matt Turner (1): + +- glsl: Initialize ubo_binding_mask flags to zero. + +Paul Berry (2): + +- glsl: Make condition_to_hir() callable from outside + ast_iteration_statement. +- glsl: Fix continue statements in do-while loops. + +Tom Stellard (1): + +- r600g/compute: PIPE_CAP_COMPUTE should be false for pre-evergreen + GPUs + +Topi Pohjolainen (1): + +- i965/blorp: do not use unnecessary hw-blending support diff --git a/docs/relnotes/10.0.5.html b/docs/relnotes/10.0.5.html deleted file mode 100644 index a9de019d0dc..00000000000 --- a/docs/relnotes/10.0.5.html +++ /dev/null @@ -1,173 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.0.5 Release Notes / April 18, 2014

- -

-Mesa 10.0.5 is a bug fix release which fixes bugs found since the 10.0.4 release. -

-

-Mesa 10.0.5 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts not supported. -

- - -

MD5 checksums

-
-db606aadd0fe321f3664099677d159bc  MesaLib-10.0.5.tar.gz
-e6009ccd8898d7104bb325b6af9ec354  MesaLib-10.0.5.tar.bz2
-c8ab9e502542bf32299a4df85b0b704d  MesaLib-10.0.5.zip
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 58660 - CAYMAN broken with HyperZ on
  • - -
  • Bug 64471 - Radeon HD6570 lockup in Brütal Legend with HyperZ
  • - -
  • Bug 66352 - GPU lockup in L4D2 on TURKS with HyperZ
  • - -
  • Bug 68799 - [APITRACE] Hyper-Z lockup with Falcon BMS 4.32u6 on CAYMAN
  • - -
  • Bug 71547 - compilation failure :#error "SSE4.1 instruction set not enabled"
  • - -
  • Bug 72685 - [radeonsi hyperz] Artifacts in Unigine Sanctuary
  • - -
  • Bug 73088 - [HyperZ] Juniper (6770): Gone Home / Unigine Heaven 4.0 lock up system after several minutes of use
  • - -
  • Bug 74428 - hyperz causes gpu hang in Counter-strike: Source
  • - -
  • Bug 74803 - [r600g] HyperZ broken on RV630 (Cogs shadows are broken)
  • - -
  • Bug 74863 - [r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees corruption) bisected!
  • - -
  • Bug 74892 - HyperZ GPU lockup with radeonsi 7970M PITCAIRN and Distance Alpha game
  • - -
  • Bug 74988 - Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark 3.0 Manhattan
  • - -
  • Bug 75279 - XCloseDisplay() takes one minute around nouveau_dri.so, freezing Firefox startup
  • - -
  • Bug 77102 - gallium nouveau has no profile in vdpau and libva
  • - -
  • Bug 77207 - [ivb/hsw] batch overwritten with garbage
  • - -
- -

Changes

- -

The full set of changes can be viewed by using the following git command:

- -
-  git log mesa-10.0.4..mesa-10.0.5
-
- -

Alex Deucher (1):

-
    -
  • radeon: reverse DBG_NO_HYPERZ logic
  • -
- -

Brian Paul (9):

-
    -
  • mesa: add unpacking code for MESA_FORMAT_Z32_FLOAT_S8X24_UINT
  • -
  • mesa: fix copy & paste bugs in pack_ubyte_SARGB8()
  • -
  • mesa: fix copy & paste bugs in pack_ubyte_SRGB8()
  • -
  • mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up
  • -
  • st/mesa: add null pointer checking in query object functions
  • -
  • mesa: fix glMultiDrawArrays inside a display list
  • -
  • cso: fix sampler view count in cso_set_sampler_views()
  • -
  • svga: replace sampler assertion with conditional
  • -
  • svga: move LIST_INITHEAD(dirty_buffers) earlier in svga_context_create()
  • -
- -

Carl Worth (3):

-
    -
  • docs: Add md5sums for the 10.0.4 release.
  • -
  • Ignore patches which don't apply.
  • -
  • Update version to 10.0.5
  • -
- -

Christian König (2):

-
    -
  • st/mesa: recreate sampler view on context change v3
  • -
  • st/mesa: fix sampler view handling with shared textures v4
  • -
- -

Courtney Goeltzenleuchter (1):

-
    -
  • mesa: add bounds checking to eliminate buffer overrun
  • -
- -

Emil Velikov (2):

-
    -
  • mesa: return v.value_int64 when the requested type is TYPE_INT64
  • -
  • glx: drop obsolete _XUnlock_Mutex in __glXInitialize error path
  • -
- -

Eric Anholt (1):

-
    -
  • i965: Fix buffer overruns in MSAA MCS buffer clearing.
  • -
- -

Ilia Mirkin (6):

-
    -
  • nouveau: fix fence waiting logic in screen destroy
  • -
  • nv50: adjust blit_3d handling of ms output textures
  • -
  • mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture
  • -
  • nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format list
  • -
  • nouveau: there may not have been a texture if the fbo was incomplete
  • -
  • nouveau: fix firmware check on nvd7/nvd9
  • -
- -

Johannes Nixdorf (1):

-
    -
  • configure.ac: fix the detection of expat with pkg-config
  • -
- -

Jonathan Gray (1):

-
    -
  • gallium: add endian detection for OpenBSD
  • -
- -

José Fonseca (1):

-
    -
  • draw: Duplicate TGSI tokens in draw_pipe_pstipple module.
  • -
- -

Matt Turner (1):

-
    -
  • mesa: Wrap SSE4.1 code in #ifdef __SSE4_1__.
  • -
- -

Paul Berry (1):

-
    -
  • i965/gen7: Prefer vertical alignment of 4 when possible.
  • -
- -
- - diff --git a/docs/relnotes/10.0.5.rst b/docs/relnotes/10.0.5.rst new file mode 100644 index 00000000000..b3ffa57f854 --- /dev/null +++ b/docs/relnotes/10.0.5.rst @@ -0,0 +1,147 @@ +Mesa 10.0.5 Release Notes / April 18, 2014 +========================================== + +Mesa 10.0.5 is a bug fix release which fixes bugs found since the 10.0.4 +release. + +Mesa 10.0.5 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts not supported. + +MD5 checksums +------------- + +:: + + db606aadd0fe321f3664099677d159bc MesaLib-10.0.5.tar.gz + e6009ccd8898d7104bb325b6af9ec354 MesaLib-10.0.5.tar.bz2 + c8ab9e502542bf32299a4df85b0b704d MesaLib-10.0.5.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 58660 `__ - + CAYMAN broken with HyperZ on +- `Bug 64471 `__ - + Radeon HD6570 lockup in Brütal Legend with HyperZ +- `Bug 66352 `__ - + GPU lockup in L4D2 on TURKS with HyperZ +- `Bug 68799 `__ - + [APITRACE] Hyper-Z lockup with Falcon BMS 4.32u6 on CAYMAN +- `Bug 71547 `__ - + compilation failure :#error "SSE4.1 instruction set not enabled" +- `Bug 72685 `__ - + [radeonsi hyperz] Artifacts in Unigine Sanctuary +- `Bug 73088 `__ - + [HyperZ] Juniper (6770): Gone Home / Unigine Heaven 4.0 lock up + system after several minutes of use +- `Bug 74428 `__ - + hyperz causes gpu hang in Counter-strike: Source +- `Bug 74803 `__ - + [r600g] HyperZ broken on RV630 (Cogs shadows are broken) +- `Bug 74863 `__ - + [r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees + corruption) bisected! +- `Bug 74892 `__ - + HyperZ GPU lockup with radeonsi 7970M PITCAIRN and Distance Alpha + game +- `Bug 74988 `__ - + Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark + 3.0 Manhattan +- `Bug 75279 `__ - + XCloseDisplay() takes one minute around nouveau_dri.so, freezing + Firefox startup +- `Bug 77102 `__ - + gallium nouveau has no profile in vdpau and libva +- `Bug 77207 `__ - + [ivb/hsw] batch overwritten with garbage + +Changes +------- + +The full set of changes can be viewed by using the following git +command: + +:: + + git log mesa-10.0.4..mesa-10.0.5 + +Alex Deucher (1): + +- radeon: reverse DBG_NO_HYPERZ logic + +Brian Paul (9): + +- mesa: add unpacking code for MESA_FORMAT_Z32_FLOAT_S8X24_UINT +- mesa: fix copy & paste bugs in pack_ubyte_SARGB8() +- mesa: fix copy & paste bugs in pack_ubyte_SRGB8() +- mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up +- st/mesa: add null pointer checking in query object functions +- mesa: fix glMultiDrawArrays inside a display list +- cso: fix sampler view count in cso_set_sampler_views() +- svga: replace sampler assertion with conditional +- svga: move LIST_INITHEAD(dirty_buffers) earlier in + svga_context_create() + +Carl Worth (3): + +- docs: Add md5sums for the 10.0.4 release. +- Ignore patches which don't apply. +- Update version to 10.0.5 + +Christian König (2): + +- st/mesa: recreate sampler view on context change v3 +- st/mesa: fix sampler view handling with shared textures v4 + +Courtney Goeltzenleuchter (1): + +- mesa: add bounds checking to eliminate buffer overrun + +Emil Velikov (2): + +- mesa: return v.value_int64 when the requested type is TYPE_INT64 +- glx: drop obsolete \_XUnlock_Mutex in \__glXInitialize error path + +Eric Anholt (1): + +- i965: Fix buffer overruns in MSAA MCS buffer clearing. + +Ilia Mirkin (6): + +- nouveau: fix fence waiting logic in screen destroy +- nv50: adjust blit_3d handling of ms output textures +- mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture +- nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format list +- nouveau: there may not have been a texture if the fbo was incomplete +- nouveau: fix firmware check on nvd7/nvd9 + +Johannes Nixdorf (1): + +- configure.ac: fix the detection of expat with pkg-config + +Jonathan Gray (1): + +- gallium: add endian detection for OpenBSD + +José Fonseca (1): + +- draw: Duplicate TGSI tokens in draw_pipe_pstipple module. + +Matt Turner (1): + +- mesa: Wrap SSE4.1 code in #ifdef \__SSE4_1__. + +Paul Berry (1): + +- i965/gen7: Prefer vertical alignment of 4 when possible. diff --git a/docs/relnotes/10.0.html b/docs/relnotes/10.0.html deleted file mode 100644 index b69e367d225..00000000000 --- a/docs/relnotes/10.0.html +++ /dev/null @@ -1,146 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.0 Release Notes / (November 30th, 2013)

- -

-Mesa 10.0 is a new development release. -People who are concerned with stability and reliability should stick -with a previous release or wait for Mesa 10.0.1. -

-

-Mesa 10.0 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

MD5 checksums

-
-b38626b96c664db67a534d7859682436  MesaLib-10.0.0.tar.gz
-f3fe55d9735bea158bbe97ed9a0da819  MesaLib-10.0.0.tar.bz2
-c6ee1ce51e3bf35947d2978b872daf51  MesaLib-10.0.0.zip
-
- - -

New features

- -

-Note: some of the new features are only available with certain drivers. -

- -
    -
  • GL_AMD_seamless_cubemap_per_texture on i965.
  • -
  • GL_ARB_conservative_depth on i965.
  • -
  • GL_ARB_texture_gather on i965.
  • -
  • GL_ARB_texture_query_levels on i965.
  • -
  • GL_ARB_texture_mirror_clamp_to_edge.
  • -
  • GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, and GL_ARB_transform_feedback_instanced on i965/Gen7 (with appropriate kernel support).
  • -
  • GL_ARB_sample_shading on i965.
  • -
  • GL_ARB_shader_atomic_counters on i965.
  • -
  • GL_ARB_vertex_attrib_binding
  • -
  • GL_ARB_vertex_type_10f_11f_11f_rev on i965 and r600g
  • -
  • GL_KHR_debug
  • -
  • GLX_MESA_query_renderer
  • -
- - -

Bug fixes

- -

Attempts have been made to not include bugs fixed in previous 9.2 -releases or bugs that were regressions during 10.0 development. This list is -likely incomplete.

- -
    - -
  • Bug 47755 - [glsl-compiler] no error checking when Interpolation qualifier for built-in variable is different in vertex and fragment shader
  • - -
  • Bug 52171 - [gallium/r600/clover] Simple benchmarks failed to run
  • - -
  • Bug 53077 - [IVB] Output error with msaa when both of framebuffer and source color's alpha are not 1
  • - -
  • Bug 54867 - bug in r300 compiler
  • - -
  • Bug 60929 - [r600-llvm] mono games with opengl are blocking on start
  • - -
  • Bug 62142 - Mesa/demo mipmap_limits upside down with running by SOFTWARE
  • - -
  • Bug 62698 - [bisected] WebGL demo "Consumed": texstate.c:628: update_texture_state: Assertion „__builtin_popcount(enabledTargets) == 1“ failed.
  • - -
  • Bug 64225 - bfgminer --scyte generates Segmentation Fault on Northern Island
  • - -
  • Bug 64226 - python-opencl package generate segmentation fault at pipe_r600.so
  • - -
  • Bug 64261 - [SNB Bisected]Ogles3conform GL3Tests_color_buffer_float_color_buffer_float_clamp_fixed.test fail
  • - -
  • Bug 66213 - Certain Mesa Demos Rendering Inverted (vertically)
  • - -
  • Bug 66806 - [softpipe] glxgears floating point exception
  • - -
  • Bug 67921 - [bisected commit 883987] crosscompiling fails with util/u_cpu_detect.c:247:4: error: 'asm' undeclared (first use in this function)
  • - -
  • Bug 68162 - [radeonsi] texture rendering is broken in Source-Engine games
  • - -
  • Bug 68451 - Texture flicker in native Dota2 in mesa 9.2.0rc1
  • - -
  • Bug 68503 - Graphical glitches in Serious Sam 3 when SB is enabled
  • - -
  • Bug 68792 - Problems during playback of h264 files using UVD and VLC on AMD E-350 CPU
  • - -
  • Bug 68845 - VDPAU/UVD regression
  • - -
  • Bug 69078 - Modern Warfare (1, 2 and 3) broken in Wine on SNB
  • - -
  • Bug 69321 - starting openCL crashes/boots system
  • - -
  • Bug 70042 - Major texture flickering in Dota 2 (r600g on HD 6950)
  • - -
  • Bug 70088 - Glamor on r600g crashes Xserver
  • - -
  • Bug 70123 - Freeze caused by 'winsys/radeon: remove cs_queue_empty' commit
  • - -
  • Bug 70327 - Casting floating point variable to integer not working properly while constant gets converted properly
  • - -
  • Bug 70891 - CL_INVALID_BUILD_OPTIONS results in CL_INVALID_DEVICE when asking for build log
  • - -
  • Bug 70913 - [PIGLIT,radeonsi] crash in "spec/EXT_framebuffer_multisample/sample-alpha-to-coverage 4 depth" (buffer overflow)
  • - -
  • Bug 71022 - configure: error: Expat required for DRI.
  • - -
  • Bug 71110 - xorg_driver.c:1030:2: error: too many arguments to function ‘DamageUnregister’
  • - -
  • Bug 71172 - Segfault when running glxinfo. NV25GL [Quadro4 900 XGL]
  • - -
  • Bug 71512 - dlopen.h:54: undefined reference to `dlopen'
  • - -
  • Bug 71870 - Metro: Last Light rendering issues
  • - -
- -

Changes

- -
    -
  • Removed X.Org state tracker (unmaintained and broken)
  • -
  • Removed the video-accel r300 targets
  • -
  • Removed the video-accel softpipe targets
  • -
- -
- - diff --git a/docs/relnotes/10.0.rst b/docs/relnotes/10.0.rst new file mode 100644 index 00000000000..eb5477f2e26 --- /dev/null +++ b/docs/relnotes/10.0.rst @@ -0,0 +1,132 @@ +Mesa 10.0 Release Notes / (November 30th, 2013) +=============================================== + +Mesa 10.0 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 10.0.1. + +Mesa 10.0 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +MD5 checksums +------------- + +:: + + b38626b96c664db67a534d7859682436 MesaLib-10.0.0.tar.gz + f3fe55d9735bea158bbe97ed9a0da819 MesaLib-10.0.0.tar.bz2 + c6ee1ce51e3bf35947d2978b872daf51 MesaLib-10.0.0.zip + +New features +------------ + +Note: some of the new features are only available with certain drivers. + +- GL_AMD_seamless_cubemap_per_texture on i965. +- GL_ARB_conservative_depth on i965. +- GL_ARB_texture_gather on i965. +- GL_ARB_texture_query_levels on i965. +- GL_ARB_texture_mirror_clamp_to_edge. +- GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, and + GL_ARB_transform_feedback_instanced on i965/Gen7 (with appropriate + kernel support). +- GL_ARB_sample_shading on i965. +- GL_ARB_shader_atomic_counters on i965. +- GL_ARB_vertex_attrib_binding +- GL_ARB_vertex_type_10f_11f_11f_rev on i965 and r600g +- GL_KHR_debug +- GLX_MESA_query_renderer + +Bug fixes +--------- + +Attempts have been made to **not** include bugs fixed in previous 9.2 +releases or bugs that were regressions during 10.0 development. This +list is likely incomplete. + +- `Bug 47755 `__ - + [glsl-compiler] no error checking when Interpolation qualifier for + built-in variable is different in vertex and fragment shader +- `Bug 52171 `__ - + [gallium/r600/clover] Simple benchmarks failed to run +- `Bug 53077 `__ - + [IVB] Output error with msaa when both of framebuffer and source + color's alpha are not 1 +- `Bug 54867 `__ - + bug in r300 compiler +- `Bug 60929 `__ - + [r600-llvm] mono games with opengl are blocking on start +- `Bug 62142 `__ - + Mesa/demo mipmap_limits upside down with running by SOFTWARE +- `Bug 62698 `__ - + [bisected] WebGL demo "Consumed": texstate.c:628: + update_texture_state: Assertion „__builtin_popcount(enabledTargets) + == 1“ failed. +- `Bug 64225 `__ - + bfgminer --scyte generates Segmentation Fault on Northern Island +- `Bug 64226 `__ - + python-opencl package generate segmentation fault at pipe_r600.so +- `Bug 64261 `__ - + [SNB Bisected]Ogles3conform + GL3Tests_color_buffer_float_color_buffer_float_clamp_fixed.test fail +- `Bug 66213 `__ - + Certain Mesa Demos Rendering Inverted (vertically) +- `Bug 66806 `__ - + [softpipe] glxgears floating point exception +- `Bug 67921 `__ - + [bisected commit 883987] crosscompiling fails with + util/u_cpu_detect.c:247:4: error: 'asm' undeclared (first use in this + function) +- `Bug 68162 `__ - + [radeonsi] texture rendering is broken in Source-Engine games +- `Bug 68451 `__ - + Texture flicker in native Dota2 in mesa 9.2.0rc1 +- `Bug 68503 `__ - + Graphical glitches in Serious Sam 3 when SB is enabled +- `Bug 68792 `__ - + Problems during playback of h264 files using UVD and VLC on AMD E-350 + CPU +- `Bug 68845 `__ - + VDPAU/UVD regression +- `Bug 69078 `__ - + Modern Warfare (1, 2 and 3) broken in Wine on SNB +- `Bug 69321 `__ - + starting openCL crashes/boots system +- `Bug 70042 `__ - + Major texture flickering in Dota 2 (r600g on HD 6950) +- `Bug 70088 `__ - + Glamor on r600g crashes Xserver +- `Bug 70123 `__ - + Freeze caused by 'winsys/radeon: remove cs_queue_empty' commit +- `Bug 70327 `__ - + Casting floating point variable to integer not working properly while + constant gets converted properly +- `Bug 70891 `__ - + CL_INVALID_BUILD_OPTIONS results in CL_INVALID_DEVICE when asking for + build log +- `Bug 70913 `__ - + [PIGLIT,radeonsi] crash in + "spec/EXT_framebuffer_multisample/sample-alpha-to-coverage 4 depth" + (buffer overflow) +- `Bug 71022 `__ - + configure: error: Expat required for DRI. +- `Bug 71110 `__ - + xorg_driver.c:1030:2: error: too many arguments to function + ‘DamageUnregister’ +- `Bug 71172 `__ - + Segfault when running glxinfo. NV25GL [Quadro4 900 XGL] +- `Bug 71512 `__ - + dlopen.h:54: undefined reference to \`dlopen' +- `Bug 71870 `__ - + Metro: Last Light rendering issues + +Changes +------- + +- Removed X.Org state tracker (unmaintained and broken) +- Removed the video-accel r300 targets +- Removed the video-accel softpipe targets diff --git a/docs/relnotes/10.1.1.html b/docs/relnotes/10.1.1.html deleted file mode 100644 index 9cc6b3f4327..00000000000 --- a/docs/relnotes/10.1.1.html +++ /dev/null @@ -1,254 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.1.1 Release Notes / April 18, 2014

- -

-Mesa 10.1.1 is a bug fix release which fixes bugs found since the 10.1 release. -

-

-Mesa 10.1.1 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

MD5 checksums

-
-96e63674ccfa98e7ec6eb4fee3f770c3  MesaLib-10.1.1.tar.gz
-1fde7ed079df7aeb9b6a744ca033de8d  MesaLib-10.1.1.tar.bz2
-e64d0a562638664b13d2edf22321df59  MesaLib-10.1.1.zip
-
- - -

New features

-

None

- -

Bug fixes

- -
    - -
  • Bug 71547 - compilation failure :#error "SSE4.1 instruction set not enabled"
  • - -
  • Bug 74868 - r600g: Diablo III Crashes After a few minutes
  • - -
  • Bug 74988 - Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark 3.0 Manhattan
  • - -
  • Bug 75279 - XCloseDisplay() takes one minute around nouveau_dri.so, freezing Firefox startup
  • - -
  • Bug 75543 - OSMesa Gallium OSMesaMakeCurrent
  • - -
  • Bug 75660 - u_inlines.h:277:pipe_buffer_map_range: Assertion `length' failed.
  • - -
  • Bug 76323 - GLSL compiler ignores layout(binding=N) on uniform blocks
  • - -
  • Bug 76377 - DRI3 should only be enabled on Linux due to a udev dependency
  • - -
  • Bug 76749 - [HSW] DOTA world lighting has no effect
  • - -
  • Bug 77102 - gallium nouveau has no profile in vdpau and libva
  • - -
  • Bug 77207 - [ivb/hsw] batch overwritten with garbage
  • - -
- -

Changes

- -

Aaron Watry (1):

-
    -
  • gallium/util: Fix memory leak
  • -
- -

Alexander von Gluck IV (1):

-
    -
  • haiku: Fix build through scons corrections and viewport fixes
  • -
- -

Anuj Phogat (2):

-
    -
  • mesa: Set initial internal format of a texture to GL_RGBA
  • -
  • mesa: Allow GL_DEPTH_COMPONENT and GL_DEPTH_STENCIL combinations in glTexImage{123}D()
  • -
- -

Brian Paul (12):

-
    -
  • softpipe: use 64-bit arithmetic in softpipe_resource_layout()
  • -
  • mesa: don't call ctx->Driver.ClearBufferSubData() if size==0
  • -
  • st/osmesa: check buffer size when searching for buffers
  • -
  • mesa: fix copy & paste bugs in pack_ubyte_SARGB8()
  • -
  • mesa: fix copy & paste bugs in pack_ubyte_SRGB8()
  • -
  • c11/threads: don't include assert.h if the assert macro is already defined
  • -
  • mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up
  • -
  • st/mesa: add null pointer checking in query object functions
  • -
  • mesa: fix glMultiDrawArrays inside a display list
  • -
  • cso: fix sampler view count in cso_set_sampler_views()
  • -
  • svga: replace sampler assertion with conditional
  • -
  • svga: move LIST_INITHEAD(dirty_buffers) earlier in svga_context_create()
  • -
- -

Carl Worth (3):

-
    -
  • cherry-ignore: Ignore a few patches
  • -
  • glsl: Allow explicit binding on atomics again
  • -
  • Update VERSION to 10.1.1
  • -
- -

Chia-I Wu (1):

-
    -
  • i965/vec4: fix record clearing in copy propagation
  • -
- -

Christian König (2):

-
    -
  • st/mesa: recreate sampler view on context change v3
  • -
  • st/mesa: fix sampler view handling with shared textures v4
  • -
- -

Courtney Goeltzenleuchter (1):

-
    -
  • mesa: add bounds checking to eliminate buffer overrun
  • -
- -

Emil Velikov (5):

-
    -
  • nv50: add missing brackets when handling the samplers array
  • -
  • mesa: return v.value_int64 when the requested type is TYPE_INT64
  • -
  • configure: enable dri3 only for linux
  • -
  • glx: drop obsolete _XUnlock_Mutex in __glXInitialize error path
  • -
  • configure: cleanup libudev handling
  • -
- -

Eric Anholt (1):

-
    -
  • i965: Fix buffer overruns in MSAA MCS buffer clearing.
  • -
- -

Hans (2):

-
    -
  • util: don't define isfinite(), isnan() for MSVC >= 1800
  • -
  • mesa: don't define c99 math functions for MSVC >= 1800
  • -
- -

Ian Romanick (7):

-
    -
  • linker: Split set_uniform_binding into separate functions for blocks and samplers
  • -
  • linker: Various trivial clean-ups in set_sampler_binding
  • -
  • linker: Fold set_uniform_binding into call site
  • -
  • linker: Clean up "unused parameter" warnings
  • -
  • linker: Set block bindings based on UniformBlocks rather than UniformStorage
  • -
  • linker: Set binding for all elements of UBO array
  • -
  • glsl: Propagate explicit binding information from the AST all the way to the linker
  • -
- -

Ilia Mirkin (8):

-
    -
  • nouveau: fix fence waiting logic in screen destroy
  • -
  • nv50: adjust blit_3d handling of ms output textures
  • -
  • loader: add special logic to distinguish nouveau from nouveau_vieux
  • -
  • mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture
  • -
  • nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format list
  • -
  • nouveau: there may not have been a texture if the fbo was incomplete
  • -
  • nvc0/ir: move sample id to second source arg to fix sampler2DMS
  • -
  • nouveau: fix firmware check on nvd7/nvd9
  • -
- -

Johannes Nixdorf (1):

-
    -
  • configure.ac: fix the detection of expat with pkg-config
  • -
- -

Jonathan Gray (7):

-
    -
  • gallium: add endian detection for OpenBSD
  • -
  • loader: use 0 instead of FALSE which isn't defined
  • -
  • loader: don't limit the non-udev path to only android
  • -
  • megadriver_stub.c: don't use _GNU_SOURCE to gate the compat code
  • -
  • egl/dri2: don't require libudev to build drm/wayland platforms
  • -
  • egl/dri2: use drm macros to construct device name
  • -
  • configure: don't require libudev for gbm or egl drm/wayland
  • -
- -

José Fonseca (4):

-
    -
  • c11/threads: Fix nano to milisecond conversion.
  • -
  • mapi/u_thread: Use GetCurrentThreadId
  • -
  • c11/threads: Don't implement thrd_current on Windows.
  • -
  • draw: Duplicate TGSI tokens in draw_pipe_pstipple module.
  • -
- -

Kenneth Graunke (4):

-
    -
  • i965/fs: Fix register comparisons in saturate propagation.
  • -
  • glsl: Fix lack of i2u in lower_ubo_reference.
  • -
  • i965: Stop advertising GL_MESA_ycbcr_texture.
  • -
  • glsl: Try vectorizing when seeing a repeated assignment to a channel.
  • -
- -

Marek Olšák (13):

-
    -
  • r600g: fix texelFetchOffset GLSL functions
  • -
  • r600g: fix blitting the last 2 mipmap levels for Evergreen
  • -
  • mesa: fix the format of glEdgeFlagPointer
  • -
  • r600g,radeonsi: fix MAX_TEXTURE_3D_LEVELS and MAX_TEXTURE_ARRAY_LAYERS limits
  • -
  • st/mesa: fix per-vertex edge flags and GLSL support (v2)
  • -
  • mesa: mark GL_RGB9_E5 as not color-renderable
  • -
  • mesa: fix texture border handling for cube arrays
  • -
  • mesa: allow generating mipmaps for cube arrays
  • -
  • mesa: fix software fallback for generating mipmaps for cube arrays
  • -
  • mesa: fix software fallback for generating mipmaps for 3D textures
  • -
  • st/mesa: fix generating mipmaps for cube arrays
  • -
  • st/mesa: drop the lowering of quad strips to triangle strips
  • -
  • r600g: implement edge flags
  • -
- -

Matt Turner (4):

-
    -
  • mesa: Wrap SSE4.1 code in #ifdef __SSE4_1__.
  • -
  • i965/fs: Fix off-by-one in saturate propagation.
  • -
  • i965/fs: Don't propagate saturate modifiers into partial writes.
  • -
  • i965/fs: Don't propagate saturation modifiers if there are source modifiers.
  • -
- -

Michel Dänzer (1):

-
    -
  • r600g: Don't leak bytecode on shader compile failure
  • -
- -

Mike Stroyan (1):

-
    -
  • i965: Avoid dependency hints on math opcodes
  • -
- -

Thomas Hellstrom (5):

-
    -
  • winsys/svga: Replace the query mm buffer pool with a slab pool v3
  • -
  • winsys/svga: Update the vmwgfx_drm.h header to latest version from kernel
  • -
  • winsys/svga: Fix prime surface references also for guest-backed surfaces
  • -
  • st/xa: Bind destination before setting new state
  • -
  • st/xa: Make sure unused samplers are set to NULL
  • -
- -

Tom Stellard (1):

-
    -
  • configure: Use LLVM shared libraries by default
  • -
- -
- - diff --git a/docs/relnotes/10.1.1.rst b/docs/relnotes/10.1.1.rst new file mode 100644 index 00000000000..9a908c47437 --- /dev/null +++ b/docs/relnotes/10.1.1.rst @@ -0,0 +1,223 @@ +Mesa 10.1.1 Release Notes / April 18, 2014 +========================================== + +Mesa 10.1.1 is a bug fix release which fixes bugs found since the 10.1 +release. + +Mesa 10.1.1 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +MD5 checksums +------------- + +:: + + 96e63674ccfa98e7ec6eb4fee3f770c3 MesaLib-10.1.1.tar.gz + 1fde7ed079df7aeb9b6a744ca033de8d MesaLib-10.1.1.tar.bz2 + e64d0a562638664b13d2edf22321df59 MesaLib-10.1.1.zip + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 71547 `__ - + compilation failure :#error "SSE4.1 instruction set not enabled" +- `Bug 74868 `__ - + r600g: Diablo III Crashes After a few minutes +- `Bug 74988 `__ - + Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark + 3.0 Manhattan +- `Bug 75279 `__ - + XCloseDisplay() takes one minute around nouveau_dri.so, freezing + Firefox startup +- `Bug 75543 `__ - + OSMesa Gallium OSMesaMakeCurrent +- `Bug 75660 `__ - + u_inlines.h:277:pipe_buffer_map_range: Assertion \`length' failed. +- `Bug 76323 `__ - + GLSL compiler ignores layout(binding=N) on uniform blocks +- `Bug 76377 `__ - + DRI3 should only be enabled on Linux due to a udev dependency +- `Bug 76749 `__ - + [HSW] DOTA world lighting has no effect +- `Bug 77102 `__ - + gallium nouveau has no profile in vdpau and libva +- `Bug 77207 `__ - + [ivb/hsw] batch overwritten with garbage + +Changes +------- + +Aaron Watry (1): + +- gallium/util: Fix memory leak + +Alexander von Gluck IV (1): + +- haiku: Fix build through scons corrections and viewport fixes + +Anuj Phogat (2): + +- mesa: Set initial internal format of a texture to GL_RGBA +- mesa: Allow GL_DEPTH_COMPONENT and GL_DEPTH_STENCIL combinations in + glTexImage{123}D() + +Brian Paul (12): + +- softpipe: use 64-bit arithmetic in softpipe_resource_layout() +- mesa: don't call ctx->Driver.ClearBufferSubData() if size==0 +- st/osmesa: check buffer size when searching for buffers +- mesa: fix copy & paste bugs in pack_ubyte_SARGB8() +- mesa: fix copy & paste bugs in pack_ubyte_SRGB8() +- c11/threads: don't include assert.h if the assert macro is already + defined +- mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up +- st/mesa: add null pointer checking in query object functions +- mesa: fix glMultiDrawArrays inside a display list +- cso: fix sampler view count in cso_set_sampler_views() +- svga: replace sampler assertion with conditional +- svga: move LIST_INITHEAD(dirty_buffers) earlier in + svga_context_create() + +Carl Worth (3): + +- cherry-ignore: Ignore a few patches +- glsl: Allow explicit binding on atomics again +- Update VERSION to 10.1.1 + +Chia-I Wu (1): + +- i965/vec4: fix record clearing in copy propagation + +Christian König (2): + +- st/mesa: recreate sampler view on context change v3 +- st/mesa: fix sampler view handling with shared textures v4 + +Courtney Goeltzenleuchter (1): + +- mesa: add bounds checking to eliminate buffer overrun + +Emil Velikov (5): + +- nv50: add missing brackets when handling the samplers array +- mesa: return v.value_int64 when the requested type is TYPE_INT64 +- configure: enable dri3 only for linux +- glx: drop obsolete \_XUnlock_Mutex in \__glXInitialize error path +- configure: cleanup libudev handling + +Eric Anholt (1): + +- i965: Fix buffer overruns in MSAA MCS buffer clearing. + +Hans (2): + +- util: don't define isfinite(), isnan() for MSVC >= 1800 +- mesa: don't define c99 math functions for MSVC >= 1800 + +Ian Romanick (7): + +- linker: Split set_uniform_binding into separate functions for blocks + and samplers +- linker: Various trivial clean-ups in set_sampler_binding +- linker: Fold set_uniform_binding into call site +- linker: Clean up "unused parameter" warnings +- linker: Set block bindings based on UniformBlocks rather than + UniformStorage +- linker: Set binding for all elements of UBO array +- glsl: Propagate explicit binding information from the AST all the way + to the linker + +Ilia Mirkin (8): + +- nouveau: fix fence waiting logic in screen destroy +- nv50: adjust blit_3d handling of ms output textures +- loader: add special logic to distinguish nouveau from nouveau_vieux +- mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture +- nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format list +- nouveau: there may not have been a texture if the fbo was incomplete +- nvc0/ir: move sample id to second source arg to fix sampler2DMS +- nouveau: fix firmware check on nvd7/nvd9 + +Johannes Nixdorf (1): + +- configure.ac: fix the detection of expat with pkg-config + +Jonathan Gray (7): + +- gallium: add endian detection for OpenBSD +- loader: use 0 instead of FALSE which isn't defined +- loader: don't limit the non-udev path to only android +- megadriver_stub.c: don't use \_GNU_SOURCE to gate the compat code +- egl/dri2: don't require libudev to build drm/wayland platforms +- egl/dri2: use drm macros to construct device name +- configure: don't require libudev for gbm or egl drm/wayland + +José Fonseca (4): + +- c11/threads: Fix nano to milisecond conversion. +- mapi/u_thread: Use GetCurrentThreadId +- c11/threads: Don't implement thrd_current on Windows. +- draw: Duplicate TGSI tokens in draw_pipe_pstipple module. + +Kenneth Graunke (4): + +- i965/fs: Fix register comparisons in saturate propagation. +- glsl: Fix lack of i2u in lower_ubo_reference. +- i965: Stop advertising GL_MESA_ycbcr_texture. +- glsl: Try vectorizing when seeing a repeated assignment to a channel. + +Marek Olšák (13): + +- r600g: fix texelFetchOffset GLSL functions +- r600g: fix blitting the last 2 mipmap levels for Evergreen +- mesa: fix the format of glEdgeFlagPointer +- r600g,radeonsi: fix MAX_TEXTURE_3D_LEVELS and + MAX_TEXTURE_ARRAY_LAYERS limits +- st/mesa: fix per-vertex edge flags and GLSL support (v2) +- mesa: mark GL_RGB9_E5 as not color-renderable +- mesa: fix texture border handling for cube arrays +- mesa: allow generating mipmaps for cube arrays +- mesa: fix software fallback for generating mipmaps for cube arrays +- mesa: fix software fallback for generating mipmaps for 3D textures +- st/mesa: fix generating mipmaps for cube arrays +- st/mesa: drop the lowering of quad strips to triangle strips +- r600g: implement edge flags + +Matt Turner (4): + +- mesa: Wrap SSE4.1 code in #ifdef \__SSE4_1__. +- i965/fs: Fix off-by-one in saturate propagation. +- i965/fs: Don't propagate saturate modifiers into partial writes. +- i965/fs: Don't propagate saturation modifiers if there are source + modifiers. + +Michel Dänzer (1): + +- r600g: Don't leak bytecode on shader compile failure + +Mike Stroyan (1): + +- i965: Avoid dependency hints on math opcodes + +Thomas Hellstrom (5): + +- winsys/svga: Replace the query mm buffer pool with a slab pool v3 +- winsys/svga: Update the vmwgfx_drm.h header to latest version from + kernel +- winsys/svga: Fix prime surface references also for guest-backed + surfaces +- st/xa: Bind destination before setting new state +- st/xa: Make sure unused samplers are set to NULL + +Tom Stellard (1): + +- configure: Use LLVM shared libraries by default diff --git a/docs/relnotes/10.1.2.html b/docs/relnotes/10.1.2.html deleted file mode 100644 index 5cb253c10da..00000000000 --- a/docs/relnotes/10.1.2.html +++ /dev/null @@ -1,179 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.1.2 Release Notes / (May 5, 2014)

- -

-Mesa 10.1.2 is a bug fix release which fixes bugs found since the 10.1.1 release. -

-

-Mesa 10.1.2 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

MD5 checksums

-
-37d79f94b1f41852a89d1fc3900bea76  MesaLib-10.1.2.tar.gz
-28b60d15ac9f364da1e0155911eaf44e  MesaLib-10.1.2.tar.bz2
-05300039085a65fc53c5472c4bb5747a  MesaLib-10.1.2.zip
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 27499 - [855GM i915] GL_LINE_STIPPLE displays incorrect colors
  • - -
  • Bug 75723 - (regression since Linux 3.14?) brw_get_graphics_reset_status: Assertion `brw->hw_ctx != ((void *)0)' failed
  • - -
  • Bug 76894 - Piglit/spec/EXT_framebuffer_object/fbo-bind-renderbuffer failed
  • - -
  • Bug 77702 - [i965 Bisected]Piglit spec/NV_conditional_render_blitframebuffer fails
  • - -
- -

Changes

- -

Ander Conselvan de Oliveira (2):

-
    -
  • gbm/dri: Fix out-of-memory error path in dri_device_create()
  • -
  • egl: Protect use of gbm_dri with ifdef HAVE_DRM_PLATFORM
  • -
- -

Anuj Phogat (27):

-
    -
  • mesa: Fix glGetVertexAttribi(GL_VERTEX_ATTRIB_ARRAY_SIZE)
  • -
  • swrast: Add glBlitFramebuffer to commands affected by conditional rendering
  • -
  • mesa: Fix error condition for multisample proxy texture targets
  • -
  • i965: Put an assertion to check valid varying_to_slot[varying]
  • -
  • i965: Fix component mask and varying_to_slot mapping for gl_Layer
  • -
  • i965: Fix component mask and varying_to_slot mapping for gl_ViewportIndex
  • -
  • mesa: Add helper function _mesa_is_format_integer()
  • -
  • mesa: Add error condition for integer formats in glGetTexImage()
  • -
  • mesa: Add an error condition in glGetFramebufferAttachmentParameteriv()
  • -
  • mesa: Fix error code generation in glReadPixels()
  • -
  • glsl: Allow overlapping locations for vertex input attributes
  • -
  • mesa: Fix querying location of nth element of an array variable
  • -
  • mesa: Use location VERT_ATTRIB_GENERIC0 for vertex attribute 0
  • -
  • glsl: Compile error if fs defines conflicting qualifiers for gl_FragCoord
  • -
  • glsl: Compile error if fs uses gl_FragCoord before first redeclaration
  • -
  • mesa: Add entry for extension ARB_texture_stencil8
  • -
  • mesa: Add error condition for format=STENCIL_INDEX in glGetTexImage()
  • -
  • i965: Fix crash in do_blit_readpixels()
  • -
  • mesa: Add missing types in _mesa_texstore_xx_xx() functions
  • -
  • mesa: Allow srcFormat=GL_DEPTH_STENCIL in _mesa_texstore_xx_xx() functions
  • -
  • mesa: Add new helper function _mesa_unpack_depth_stencil_row()
  • -
  • mesa: Add support to unpack depth-stencil texture in to FLOAT_32_UNSIGNED_INT_24_8_REV
  • -
  • mesa: Allow FLOAT_32_UNSIGNED_INT_24_8_REV in get_tex_depth_stencil()
  • -
  • i965: Add glBlitFramebuffer to commands affected by conditional rendering
  • -
  • glsl: Use switch to allow adding more shader types
  • -
  • glsl: Link error if fs defines conflicting qualifiers for gl_FragCoord
  • -
  • glsl: Apply the link error conditions to GL_ARB_fragment_coord_conventions
  • -
- -

Benjamin Bellec (1):

-
    -
  • mesa: fix GetStringi error message with correct function name
  • -
- -

Brian Paul (1):

-
    -
  • swrast: allocate swrast_texture_image::ImageSlices array if needed
  • -
- -

Carl Worth (4):

-
    -
  • docs: Add the MD5 sums for the 10.1.1 release tar files.
  • -
  • cherry-ignore: Ignore a patch causing a regression
  • -
  • cherry-ignore: Drop an ignored patch now that piglit has been updated.
  • -
  • Update VERSION to 10.1.2
  • -
- -

Chris Forbes (1):

-
    -
  • glsl: Only allow `invariant` on shader in/out between stages.
  • -
- -

Eric Anholt (1):

-
    -
  • i965: Fix render-to-texture in non-FinishRenderTexture cases.
  • -
- -

Ian Romanick (1):

-
    -
  • dri3: Enable GLX_MESA_query_renderer on DRI3 too
  • -
- -

Kenneth Graunke (2):

-
    -
  • i965: Don't enable reset notification support on Gen4-5.
  • -
  • i965: Actually emit PIPELINE_SELECT and 3DSTATE_VF_STATISTICS.
  • -
- -

Marek Olšák (10):

-
    -
  • r300g: don't crash when getting NULL colorbuffers
  • -
  • st/mesa: remove trailing NULL colorbuffers
  • -
  • r600g: fix edge flags and layered rendering on R600-R700
  • -
  • r600g: disable async DMA on R700
  • -
  • r600g: fix MSAA resolve on R6xx when the destination is 1D-tiled
  • -
  • r600g: fix flushing on RV670, RS780, RS880 again
  • -
  • r600g: fix buffer copying on R600-R700
  • -
  • r600g: fix for broken CULL_FRONT behavior on R6xx
  • -
  • r600g: fix for an MSAA hang on RV770
  • -
  • r600g: fix hang on RV740 by using DX_RASTERIZATION_KILL instead of SX_MISC
  • -
- -

Michel Dänzer (2):

-
    -
  • r600g: Disable LLVM by default at runtime for graphics
  • -
  • st/mesa: Fix NULL pointer dereference for incomplete framebuffers
  • -
- -

Neil Roberts (1):

-
    -
  • wayland: Fix the logic in disabling the prime capability
  • -
- -

Samuel Iglesias Gonsalvez (1):

-
    -
  • mesa: fix check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()
  • -
- -

Thomas Hellstrom (1):

-
    -
  • st/xa: Cache render target surface
  • -
- -

nick (1):

-
    -
  • swrast: Fix vertex color in _swsetup_Translate()
  • -
- -
- - diff --git a/docs/relnotes/10.1.2.rst b/docs/relnotes/10.1.2.rst new file mode 100644 index 00000000000..82eea5c150a --- /dev/null +++ b/docs/relnotes/10.1.2.rst @@ -0,0 +1,159 @@ +Mesa 10.1.2 Release Notes / (May 5, 2014) +========================================= + +Mesa 10.1.2 is a bug fix release which fixes bugs found since the 10.1.1 +release. + +Mesa 10.1.2 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +MD5 checksums +------------- + +:: + + 37d79f94b1f41852a89d1fc3900bea76 MesaLib-10.1.2.tar.gz + 28b60d15ac9f364da1e0155911eaf44e MesaLib-10.1.2.tar.bz2 + 05300039085a65fc53c5472c4bb5747a MesaLib-10.1.2.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 27499 `__ - + [855GM i915] GL_LINE_STIPPLE displays incorrect colors +- `Bug 75723 `__ - + (regression since Linux 3.14?) brw_get_graphics_reset_status: + Assertion \`brw->hw_ctx != ((void \*)0)' failed +- `Bug 76894 `__ - + Piglit/spec/EXT_framebuffer_object/fbo-bind-renderbuffer failed +- `Bug 77702 `__ - + [i965 Bisected]Piglit spec/NV_conditional_render_blitframebuffer + fails + +Changes +------- + +Ander Conselvan de Oliveira (2): + +- gbm/dri: Fix out-of-memory error path in dri_device_create() +- egl: Protect use of gbm_dri with ifdef HAVE_DRM_PLATFORM + +Anuj Phogat (27): + +- mesa: Fix glGetVertexAttribi(GL_VERTEX_ATTRIB_ARRAY_SIZE) +- swrast: Add glBlitFramebuffer to commands affected by conditional + rendering +- mesa: Fix error condition for multisample proxy texture targets +- i965: Put an assertion to check valid varying_to_slot[varying] +- i965: Fix component mask and varying_to_slot mapping for gl_Layer +- i965: Fix component mask and varying_to_slot mapping for + gl_ViewportIndex +- mesa: Add helper function \_mesa_is_format_integer() +- mesa: Add error condition for integer formats in glGetTexImage() +- mesa: Add an error condition in + glGetFramebufferAttachmentParameteriv() +- mesa: Fix error code generation in glReadPixels() +- glsl: Allow overlapping locations for vertex input attributes +- mesa: Fix querying location of nth element of an array variable +- mesa: Use location VERT_ATTRIB_GENERIC0 for vertex attribute 0 +- glsl: Compile error if fs defines conflicting qualifiers for + gl_FragCoord +- glsl: Compile error if fs uses gl_FragCoord before first + redeclaration +- mesa: Add entry for extension ARB_texture_stencil8 +- mesa: Add error condition for format=STENCIL_INDEX in glGetTexImage() +- i965: Fix crash in do_blit_readpixels() +- mesa: Add missing types in \_mesa_texstore_xx_xx() functions +- mesa: Allow srcFormat=GL_DEPTH_STENCIL in \_mesa_texstore_xx_xx() + functions +- mesa: Add new helper function \_mesa_unpack_depth_stencil_row() +- mesa: Add support to unpack depth-stencil texture in to + FLOAT_32_UNSIGNED_INT_24_8_REV +- mesa: Allow FLOAT_32_UNSIGNED_INT_24_8_REV in get_tex_depth_stencil() +- i965: Add glBlitFramebuffer to commands affected by conditional + rendering +- glsl: Use switch to allow adding more shader types +- glsl: Link error if fs defines conflicting qualifiers for + gl_FragCoord +- glsl: Apply the link error conditions to + GL_ARB_fragment_coord_conventions + +Benjamin Bellec (1): + +- mesa: fix GetStringi error message with correct function name + +Brian Paul (1): + +- swrast: allocate swrast_texture_image::ImageSlices array if needed + +Carl Worth (4): + +- docs: Add the MD5 sums for the 10.1.1 release tar files. +- cherry-ignore: Ignore a patch causing a regression +- cherry-ignore: Drop an ignored patch now that piglit has been + updated. +- Update VERSION to 10.1.2 + +Chris Forbes (1): + +- glsl: Only allow \`invariant\` on shader in/out between stages. + +Eric Anholt (1): + +- i965: Fix render-to-texture in non-FinishRenderTexture cases. + +Ian Romanick (1): + +- dri3: Enable GLX_MESA_query_renderer on DRI3 too + +Kenneth Graunke (2): + +- i965: Don't enable reset notification support on Gen4-5. +- i965: Actually emit PIPELINE_SELECT and 3DSTATE_VF_STATISTICS. + +Marek Olšák (10): + +- r300g: don't crash when getting NULL colorbuffers +- st/mesa: remove trailing NULL colorbuffers +- r600g: fix edge flags and layered rendering on R600-R700 +- r600g: disable async DMA on R700 +- r600g: fix MSAA resolve on R6xx when the destination is 1D-tiled +- r600g: fix flushing on RV670, RS780, RS880 again +- r600g: fix buffer copying on R600-R700 +- r600g: fix for broken CULL_FRONT behavior on R6xx +- r600g: fix for an MSAA hang on RV770 +- r600g: fix hang on RV740 by using DX_RASTERIZATION_KILL instead of + SX_MISC + +Michel Dänzer (2): + +- r600g: Disable LLVM by default at runtime for graphics +- st/mesa: Fix NULL pointer dereference for incomplete framebuffers + +Neil Roberts (1): + +- wayland: Fix the logic in disabling the prime capability + +Samuel Iglesias Gonsalvez (1): + +- mesa: fix check for dummy renderbuffer in + \_mesa_FramebufferRenderbufferEXT() + +Thomas Hellstrom (1): + +- st/xa: Cache render target surface + +nick (1): + +- swrast: Fix vertex color in \_swsetup_Translate() diff --git a/docs/relnotes/10.1.3.html b/docs/relnotes/10.1.3.html deleted file mode 100644 index 4c5741e8616..00000000000 --- a/docs/relnotes/10.1.3.html +++ /dev/null @@ -1,90 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.1.3 Release Notes / (May 9, 2014)

- -

-Mesa 10.1.3 is a bug fix release which fixes bugs found since the 10.1.2 release. -

- -

-Note: Mesa 10.1.3 is being released sooner than originally scheduled to make -available a fix for a performance rgression that was inadvertently introduced -to Mesa 10.1.2. The performance regression is reported to make vmware -swapbuffers fall back to software. -

- -

-Mesa 10.1.3 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

MD5 checksums

-
-665fe1656aaa2c37b32042068aff92cb  MesaLib-10.1.3.tar.gz
-ba6dbe2b9cab0b4de840c996b9b6a3ad  MesaLib-10.1.3.tar.bz2
-4e6f26330a63d3c47e62ac4bdead39e8  MesaLib-10.1.3.zip
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 77245 - Bogus GL_ARB_explicit_attrib_location layout identifier warnings
  • - -
- - -

Changes

- -

Carl Worth (3):

-
    -
  • docs: Add MD5 sums for Mesa 10.1.2
  • -
  • get-pick-list.sh: Require explicit "10.1" for nominating stable patches
  • -
  • VERSION: Update to 10.1.3
  • -
- -

Kenneth Graunke (2):

-
    -
  • mesa: Fix MaxNumLayers for 1D array textures.
  • -
  • i965: Fix depth (array slices) computation for 1D_ARRAY render targets.
  • -
- -

Tapani Pälli (1):

-
    -
  • glsl: fix bogus layout qualifier warnings
  • -
- -

Thomas Hellstrom (1):

-
    -
  • st/xa: Fix performance regression introduced by commit "Cache render target surface"
  • -
- - -
- - diff --git a/docs/relnotes/10.1.3.rst b/docs/relnotes/10.1.3.rst new file mode 100644 index 00000000000..c3ab50b68cc --- /dev/null +++ b/docs/relnotes/10.1.3.rst @@ -0,0 +1,64 @@ +Mesa 10.1.3 Release Notes / (May 9, 2014) +========================================= + +Mesa 10.1.3 is a bug fix release which fixes bugs found since the 10.1.2 +release. + +Note: Mesa 10.1.3 is being released sooner than originally scheduled to +make available a fix for a performance rgression that was inadvertently +introduced to Mesa 10.1.2. The performance regression is reported to +make vmware swapbuffers fall back to software. + +Mesa 10.1.3 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +MD5 checksums +------------- + +:: + + 665fe1656aaa2c37b32042068aff92cb MesaLib-10.1.3.tar.gz + ba6dbe2b9cab0b4de840c996b9b6a3ad MesaLib-10.1.3.tar.bz2 + 4e6f26330a63d3c47e62ac4bdead39e8 MesaLib-10.1.3.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 77245 `__ - + Bogus GL_ARB_explicit_attrib_location layout identifier warnings + +Changes +------- + +Carl Worth (3): + +- docs: Add MD5 sums for Mesa 10.1.2 +- get-pick-list.sh: Require explicit "10.1" for nominating stable + patches +- VERSION: Update to 10.1.3 + +Kenneth Graunke (2): + +- mesa: Fix MaxNumLayers for 1D array textures. +- i965: Fix depth (array slices) computation for 1D_ARRAY render + targets. + +Tapani Pälli (1): + +- glsl: fix bogus layout qualifier warnings + +Thomas Hellstrom (1): + +- st/xa: Fix performance regression introduced by commit "Cache render + target surface" diff --git a/docs/relnotes/10.1.4.html b/docs/relnotes/10.1.4.html deleted file mode 100644 index 7595f27bdea..00000000000 --- a/docs/relnotes/10.1.4.html +++ /dev/null @@ -1,100 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.1.4 Release Notes / (May 20, 2014)

- -

-Mesa 10.1.4 is a bug fix release which fixes bugs found since the 10.1.3 release. -

- -

-Mesa 10.1.4 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

MD5 checksums

-
-e934365d77f384bfaec844999440bef8  MesaLib-10.1.4.tar.gz
-6fddee101f49b7409cd29994c34ddee7  MesaLib-10.1.4.tar.bz2
-ba5f48e7d5e373922c804c2651fec6c1  MesaLib-10.1.4.zip
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 78225 - Compile error due to undefined reference to `gbm_dri_backend', fix attached
  • - -
  • Bug 78537 - no anisotropic filtering in a native Half-Life 2
  • - -
- -

Changes

- -

Brian Paul (1):

-
    -
  • mesa: fix double-freeing of dispatch tables inside glBegin/End.
  • -
- -

Carl Worth (3):

-
    -
  • docs: Add MD5 sums for 10.1.3
  • -
  • cherry-ignore: Roland and Michel agreed to drop these patches.
  • -
  • VERSION: Update to 10.1.4
  • -
- -

Emil Velikov (1):

-
    -
  • configure: error out if building GBM without dri
  • -
- -

Eric Anholt (1):

-
    -
  • i965/vs: Use samplers for UBOs in the VS like we do for non-UBO pulls.
  • -
- -

Ilia Mirkin (3):

-
    -
  • nv50/ir: make sure to reverse cond codes on all the OP_SET variants
  • -
  • nv50: fix setting of texture ms info to be per-stage
  • -
  • nv50/ir: fix integer mul lowering for u32 x u32 -> high u32
  • -
- -

Michel Dänzer (1):

-
    -
  • radeonsi: Fix anisotropic filtering state setup
  • -
- -

Tom Stellard (2):

-
    -
  • configure.ac: Add LLVM_VERSION_PATCH to DEFINES
  • -
  • radeonsi: Enable geometry shaders with LLVM 3.4.1
  • -
- -
- - diff --git a/docs/relnotes/10.1.4.rst b/docs/relnotes/10.1.4.rst new file mode 100644 index 00000000000..58247978d5d --- /dev/null +++ b/docs/relnotes/10.1.4.rst @@ -0,0 +1,74 @@ +Mesa 10.1.4 Release Notes / (May 20, 2014) +========================================== + +Mesa 10.1.4 is a bug fix release which fixes bugs found since the 10.1.3 +release. + +Mesa 10.1.4 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +MD5 checksums +------------- + +:: + + e934365d77f384bfaec844999440bef8 MesaLib-10.1.4.tar.gz + 6fddee101f49b7409cd29994c34ddee7 MesaLib-10.1.4.tar.bz2 + ba5f48e7d5e373922c804c2651fec6c1 MesaLib-10.1.4.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 78225 `__ - + Compile error due to undefined reference to \`gbm_dri_backend', fix + attached +- `Bug 78537 `__ - + no anisotropic filtering in a native Half-Life 2 + +Changes +------- + +Brian Paul (1): + +- mesa: fix double-freeing of dispatch tables inside glBegin/End. + +Carl Worth (3): + +- docs: Add MD5 sums for 10.1.3 +- cherry-ignore: Roland and Michel agreed to drop these patches. +- VERSION: Update to 10.1.4 + +Emil Velikov (1): + +- configure: error out if building GBM without dri + +Eric Anholt (1): + +- i965/vs: Use samplers for UBOs in the VS like we do for non-UBO + pulls. + +Ilia Mirkin (3): + +- nv50/ir: make sure to reverse cond codes on all the OP_SET variants +- nv50: fix setting of texture ms info to be per-stage +- nv50/ir: fix integer mul lowering for u32 x u32 -> high u32 + +Michel Dänzer (1): + +- radeonsi: Fix anisotropic filtering state setup + +Tom Stellard (2): + +- configure.ac: Add LLVM_VERSION_PATCH to DEFINES +- radeonsi: Enable geometry shaders with LLVM 3.4.1 diff --git a/docs/relnotes/10.1.5.html b/docs/relnotes/10.1.5.html deleted file mode 100644 index 76cffef5944..00000000000 --- a/docs/relnotes/10.1.5.html +++ /dev/null @@ -1,105 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.1.5 Release Notes / (June 6, 2014)

- -

-Mesa 10.1.5 is a bug fix release which fixes bugs found since the 10.1.4 release. -

- -

-Mesa 10.1.5 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- -

SHA256 checksums

-
-b0aceaa75bc9a9b2d9215a113e2ad488b5cf85c99005a7624f8cf7c37c5d0eaa  MesaLib-10.1.5.tar.gz
-bc6c5ec7836f254a49d055a29d9aa34c97c54c038f47ad3a00fa57a5fef15bbc  MesaLib-10.1.5.tar.bz2
-78b7255cab0af7918945452a84de7989096ebcdd27e99b31c56c0589274cbc77  MesaLib-10.1.5.zip
-
- -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- - - -

Changes

- -

Brian Paul (1):

-
    -
  • glsl: fix use-after free bug/crash in ast_declarator_list::hir()
  • -
- -

Carl Worth (5):

-
    -
  • docs: Add md5sums for 10.1.4 release
  • -
  • Merge remote-tracking branch 'origin/10.1' into 10.1
  • -
  • cherry-ignore: Ignore two commits.
  • -
  • Ignore a patch that is not needed for the 10.1 branch.
  • -
  • Update version to 10.1.5
  • -
- -

Emil Velikov (1):

-
    -
  • glx: do not leak dri3Display
  • -
- -

Ilia Mirkin (2):

-
    -
  • nv50/ir: fix s32 x s32 -> high s32 multiply logic
  • -
  • nv50/ir: fix constant folding for OP_MUL subop HIGH
  • -
- -

James Legg (1):

-
    -
  • mesa: Fix unbinding GL_DEPTH_STENCIL_ATTACHMENT
  • -
- -

Jeremy Huddleston Sequoia (2):

-
    -
  • glapi: Avoid heap corruption in _glapi_table
  • -
  • darwin: Fix test for kCGLPFAOpenGLProfile support at runtime
  • -
- -

Pavel Popov (2):

-
    -
  • i965: Properly return *RESET* status in glGetGraphicsResetStatusARB
  • -
  • i965: Fix Line Stipple enable bit in 3DSTATE_SF for Haswell.
  • -
- -

Roland Scheidegger (1):

-
    -
  • llvmpipe: fix crash when not all attachments are populated in a fb
  • -
- -
- - diff --git a/docs/relnotes/10.1.5.rst b/docs/relnotes/10.1.5.rst new file mode 100644 index 00000000000..f3a4dbe1a2b --- /dev/null +++ b/docs/relnotes/10.1.5.rst @@ -0,0 +1,76 @@ +Mesa 10.1.5 Release Notes / (June 6, 2014) +========================================== + +Mesa 10.1.5 is a bug fix release which fixes bugs found since the 10.1.4 +release. + +Mesa 10.1.5 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + b0aceaa75bc9a9b2d9215a113e2ad488b5cf85c99005a7624f8cf7c37c5d0eaa MesaLib-10.1.5.tar.gz + bc6c5ec7836f254a49d055a29d9aa34c97c54c038f47ad3a00fa57a5fef15bbc MesaLib-10.1.5.tar.bz2 + 78b7255cab0af7918945452a84de7989096ebcdd27e99b31c56c0589274cbc77 MesaLib-10.1.5.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 79115 `__ - +- `Bug 79421 `__ - + +Changes +------- + +Brian Paul (1): + +- glsl: fix use-after free bug/crash in ast_declarator_list::hir() + +Carl Worth (5): + +- docs: Add md5sums for 10.1.4 release +- Merge remote-tracking branch 'origin/10.1' into 10.1 +- cherry-ignore: Ignore two commits. +- Ignore a patch that is not needed for the 10.1 branch. +- Update version to 10.1.5 + +Emil Velikov (1): + +- glx: do not leak dri3Display + +Ilia Mirkin (2): + +- nv50/ir: fix s32 x s32 -> high s32 multiply logic +- nv50/ir: fix constant folding for OP_MUL subop HIGH + +James Legg (1): + +- mesa: Fix unbinding GL_DEPTH_STENCIL_ATTACHMENT + +Jeremy Huddleston Sequoia (2): + +- glapi: Avoid heap corruption in \_glapi_table +- darwin: Fix test for kCGLPFAOpenGLProfile support at runtime + +Pavel Popov (2): + +- i965: Properly return \*RESET\* status in glGetGraphicsResetStatusARB +- i965: Fix Line Stipple enable bit in 3DSTATE_SF for Haswell. + +Roland Scheidegger (1): + +- llvmpipe: fix crash when not all attachments are populated in a fb diff --git a/docs/relnotes/10.1.6.html b/docs/relnotes/10.1.6.html deleted file mode 100644 index dd6182a35b7..00000000000 --- a/docs/relnotes/10.1.6.html +++ /dev/null @@ -1,138 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.1.6 Release Notes / (June 24, 2014)

- -

-Mesa 10.1.6 is a bug fix release which fixes bugs found since the 10.1.5 release. -

- -

-Mesa 10.1.6 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- -

SHA256 checksums

-
-cde60e06b340d7598802fe4a4484b3fb8befd714f9ab9caabe1f27d3149e8815  MesaLib-10.1.6.tar.bz2
-e4e726d7805a442f7ed07d12f71335e6126796ec85328a5989eb5348a8042d00  MesaLib-10.1.6.tar.gz
-bf7e3f721a7ad0c2057a034834b6fea688e64f26a66cf8d1caa2827e405e72dd  MesaLib-10.1.6.zip
-
- -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 54372 - GLX_INTEL_swap_event crashes driver when swapping window buffers
  • - -
  • Bug 74005 - [i965 Bisected]Piglit/glx_glx-make-glxdrawable-current fails
  • - -
  • Bug 78581 -
  • - -
  • Bug 79729 - [i965] glClear on a multisample texture doesn't work
  • - -
- -

Changes

- -

Adrian Negreanu (7):

-
    -
  • add megadriver_stub_FILES
  • -
  • android: adapt to the megadriver mechanism
  • -
  • android: add libloader to libGLES_mesa and libmesa_egl_dri2
  • -
  • android: add src/gallium/auxiliary as include path for libmesa_dricore
  • -
  • android, egl: add correct drm include for libmesa_egl_dri2
  • -
  • android, mesa_gen_matypes: pull in timespec POSIX definition
  • -
  • android, dricore: undefined reference to _mesa_streaming_load_memcpy
  • -
- -

Beren Minor (1):

-
    -
  • egl/main: Fix eglMakeCurrent when releasing context from current thread.
  • -
- -

Carl Worth (3):

-
    -
  • docs: Add SHA256 checksums for the 10.1.5 release
  • -
  • cherry-ignore: Add a patch to ignore
  • -
  • Update VERSION to 10.1.6
  • -
- -

Daniel Manjarres (1):

-
    -
  • glx: Don't crash on swap event for a Window (non-GLXWindow)
  • -
- -

Emil Velikov (1):

-
    -
  • configure: error out when building opencl without LLVM
  • -
- -

Iago Toral Quiroga (1):

-
    -
  • mesa: Copy Geom.UsesEndPrimitive when cloning a geometry program.
  • -
- -

José Fonseca (3):

-
    -
  • mesa/main: Make get_hash.c values constant.
  • -
  • mesa: Make glGetIntegerv(GL_*_ARRAY_SIZE) return GL_BGRA.
  • -
  • mesa/main: Prevent sefgault on glGetIntegerv(GL_ATOMIC_COUNTER_BUFFER_BINDING).
  • -
- -

Kristian Høgsberg (1):

-
    -
  • mesa: Remove glClear optimization based on drawable size
  • -
- -

Michel Dänzer (1):

-
    -
  • configure: Only check for OpenCL without LLVM when the latter is certain
  • -
- -

Neil Roberts (1):

-
    -
  • i965: Set the fast clear color value for texture surfaces
  • -
- -

Roland Scheidegger (1):

-
    -
  • draw: (trivial) fix clamping of viewport index
  • -
- -

Tobias Klausmann (1):

-
    -
  • nv50/ir: clear subop when folding constant expressions
  • -
- -

Tom Stellard (2):

-
    -
  • clover: Prevent Clang from printing number of errors and warnings to stderr.
  • -
  • clover: Don't use llvm's global context
  • -
- -
- - diff --git a/docs/relnotes/10.1.6.rst b/docs/relnotes/10.1.6.rst new file mode 100644 index 00000000000..9e6c005ce34 --- /dev/null +++ b/docs/relnotes/10.1.6.rst @@ -0,0 +1,110 @@ +Mesa 10.1.6 Release Notes / (June 24, 2014) +=========================================== + +Mesa 10.1.6 is a bug fix release which fixes bugs found since the 10.1.5 +release. + +Mesa 10.1.6 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + cde60e06b340d7598802fe4a4484b3fb8befd714f9ab9caabe1f27d3149e8815 MesaLib-10.1.6.tar.bz2 + e4e726d7805a442f7ed07d12f71335e6126796ec85328a5989eb5348a8042d00 MesaLib-10.1.6.tar.gz + bf7e3f721a7ad0c2057a034834b6fea688e64f26a66cf8d1caa2827e405e72dd MesaLib-10.1.6.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 54372 `__ - + GLX_INTEL_swap_event crashes driver when swapping window buffers +- `Bug 74005 `__ - + [i965 Bisected]Piglit/glx_glx-make-glxdrawable-current fails +- `Bug 78581 `__ - +- `Bug 79729 `__ - + [i965] glClear on a multisample texture doesn't work + +Changes +------- + +Adrian Negreanu (7): + +- add megadriver_stub_FILES +- android: adapt to the megadriver mechanism +- android: add libloader to libGLES_mesa and libmesa_egl_dri2 +- android: add src/gallium/auxiliary as include path for + libmesa_dricore +- android, egl: add correct drm include for libmesa_egl_dri2 +- android, mesa_gen_matypes: pull in timespec POSIX definition +- android, dricore: undefined reference to \_mesa_streaming_load_memcpy + +Beren Minor (1): + +- egl/main: Fix eglMakeCurrent when releasing context from current + thread. + +Carl Worth (3): + +- docs: Add SHA256 checksums for the 10.1.5 release +- cherry-ignore: Add a patch to ignore +- Update VERSION to 10.1.6 + +Daniel Manjarres (1): + +- glx: Don't crash on swap event for a Window (non-GLXWindow) + +Emil Velikov (1): + +- configure: error out when building opencl without LLVM + +Iago Toral Quiroga (1): + +- mesa: Copy Geom.UsesEndPrimitive when cloning a geometry program. + +José Fonseca (3): + +- mesa/main: Make get_hash.c values constant. +- mesa: Make glGetIntegerv(GL_*_ARRAY_SIZE) return GL_BGRA. +- mesa/main: Prevent sefgault on + glGetIntegerv(GL_ATOMIC_COUNTER_BUFFER_BINDING). + +Kristian Høgsberg (1): + +- mesa: Remove glClear optimization based on drawable size + +Michel Dänzer (1): + +- configure: Only check for OpenCL without LLVM when the latter is + certain + +Neil Roberts (1): + +- i965: Set the fast clear color value for texture surfaces + +Roland Scheidegger (1): + +- draw: (trivial) fix clamping of viewport index + +Tobias Klausmann (1): + +- nv50/ir: clear subop when folding constant expressions + +Tom Stellard (2): + +- clover: Prevent Clang from printing number of errors and warnings to + stderr. +- clover: Don't use llvm's global context diff --git a/docs/relnotes/10.1.html b/docs/relnotes/10.1.html deleted file mode 100644 index 09bd6ec40b9..00000000000 --- a/docs/relnotes/10.1.html +++ /dev/null @@ -1,75 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.1 Release Notes / March 4, 2014

- -

-Mesa 10.1 is a new development release. -People who are concerned with stability and reliability should stick -with a previous release or wait for Mesa 10.1.1. -

-

-Mesa 10.1 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

MD5 checksums

-
-3ec43f79dbcd9aa2a4a27bf1f51655b6  MesaLib-10.1.0.tar.bz2
-08e796ec7122aa299d32d4f67a254315  MesaLib-10.1.0.tar.gz
-bd365356543f4b38e57c1ddf7a317c40  MesaLib-10.1.0.zip
-
- - -

New features

- -

-Note: some of the new features are only available with certain drivers. -

- -
    -
  • GL_ARB_draw_indirect on i965.
  • -
  • GL_ARB_clear_buffer_object
  • -
  • GL_ARB_viewport_array on i965.
  • -
  • GL_ARB_map_buffer_alignment on all drivers that did not previously support -it.
  • -
  • GL_AMD_shader_trinary_minmax.
  • -
  • GL_EXT_framebuffer_blit on r200 and radeon.
  • -
  • Reduced memory usage for display lists.
  • -
  • OpenGL 3.3 support on nv50, nvc0, r600 and radeonsi
  • -
- - -

Bug fixes

- -TBD. - -

Changes

- -
    -
  • Removed support for the GL_MESA_texture_array extension. This extension - enabled the use of texture array with fixed-function and assembly fragment - shaders. No applications are known to use this extension.
  • -
- -
- - diff --git a/docs/relnotes/10.1.rst b/docs/relnotes/10.1.rst new file mode 100644 index 00000000000..5582150cc50 --- /dev/null +++ b/docs/relnotes/10.1.rst @@ -0,0 +1,50 @@ +Mesa 10.1 Release Notes / March 4, 2014 +======================================= + +Mesa 10.1 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 10.1.1. + +Mesa 10.1 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +MD5 checksums +------------- + +:: + + 3ec43f79dbcd9aa2a4a27bf1f51655b6 MesaLib-10.1.0.tar.bz2 + 08e796ec7122aa299d32d4f67a254315 MesaLib-10.1.0.tar.gz + bd365356543f4b38e57c1ddf7a317c40 MesaLib-10.1.0.zip + +New features +------------ + +Note: some of the new features are only available with certain drivers. + +- GL_ARB_draw_indirect on i965. +- GL_ARB_clear_buffer_object +- GL_ARB_viewport_array on i965. +- GL_ARB_map_buffer_alignment on all drivers that did not previously + support it. +- GL_AMD_shader_trinary_minmax. +- GL_EXT_framebuffer_blit on r200 and radeon. +- Reduced memory usage for display lists. +- OpenGL 3.3 support on nv50, nvc0, r600 and radeonsi + +Bug fixes +--------- + +TBD. + +Changes +------- + +- Removed support for the GL_MESA_texture_array extension. This + extension enabled the use of texture array with fixed-function and + assembly fragment shaders. No applications are known to use this + extension. diff --git a/docs/relnotes/10.2.1.html b/docs/relnotes/10.2.1.html deleted file mode 100644 index d0050ee81bf..00000000000 --- a/docs/relnotes/10.2.1.html +++ /dev/null @@ -1,61 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.2.1 Release Notes / June 6, 2014

- -

-Mesa 10.2.1 is a bug fix release which fixes bugs found since the 10.2 release. -

-

-Mesa 10.2.1 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

MD5 checksums

-
-96f892dae2d0bb14ac9c2113f586c909  MesaLib-10.2.1.tar.gz
-093f9b5d077e5f6061dcd7b01b7aa51a  MesaLib-10.2.1.tar.bz2
-6ab76c1608e5deed1eb8b54c62d7a48a  MesaLib-10.2.1.zip
-
- - -

New features

-

None

- -

Bug fixes

- -

-Mesa 10.2 had a build problem in the radeonsi driver due to an error resolving -conflicts in a patch cherry-pick from master. The build error is fixed. -

- -

Changes

- -

Ian Romanick (3):

-
    -
  • docs: Add MD5 checksum, etc. for 10.1 release
  • -
  • radeonsi: Fix build error introduced in 5ab9a9c
  • -
  • Bump version to 10.2.1
  • -
- -
- - diff --git a/docs/relnotes/10.2.1.rst b/docs/relnotes/10.2.1.rst new file mode 100644 index 00000000000..b9e3af8d7a6 --- /dev/null +++ b/docs/relnotes/10.2.1.rst @@ -0,0 +1,42 @@ +Mesa 10.2.1 Release Notes / June 6, 2014 +======================================== + +Mesa 10.2.1 is a bug fix release which fixes bugs found since the 10.2 +release. + +Mesa 10.2.1 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +MD5 checksums +------------- + +:: + + 96f892dae2d0bb14ac9c2113f586c909 MesaLib-10.2.1.tar.gz + 093f9b5d077e5f6061dcd7b01b7aa51a MesaLib-10.2.1.tar.bz2 + 6ab76c1608e5deed1eb8b54c62d7a48a MesaLib-10.2.1.zip + +New features +------------ + +None + +Bug fixes +--------- + +Mesa 10.2 had a build problem in the radeonsi driver due to an error +resolving conflicts in a patch cherry-pick from master. The build error +is fixed. + +Changes +------- + +Ian Romanick (3): + +- docs: Add MD5 checksum, etc. for 10.1 release +- radeonsi: Fix build error introduced in 5ab9a9c +- Bump version to 10.2.1 diff --git a/docs/relnotes/10.2.2.html b/docs/relnotes/10.2.2.html deleted file mode 100644 index 584754d7a1e..00000000000 --- a/docs/relnotes/10.2.2.html +++ /dev/null @@ -1,181 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.2.2 Release Notes / June 24, 2014

- -

-Mesa 10.2.2 is a bug fix release which fixes bugs found since the 10.2.1 release. -

-

-Mesa 10.2.2 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-38c4a40364000f89cddaa1694f6f3cfb444981d1110238ce603093585477399c  MesaLib-10.2.2.tar.bz2
-2af2ec8b4db624c352e961eefbcce6c8d1f86d44c5542f6f378c50e1b958d453  MesaLib-10.2.2.tar.gz
-d4c0372da59367a344d62ebcdf5cf61039c9cae6925f40f2dab8f8d95cf22da9  MesaLib-10.2.2.zip
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 54372 - GLX_INTEL_swap_event crashes driver when swapping window buffers
  • - -
  • Bug 66452 - JUNIPER UVD accelerated playback of WMV3 streams does not work
  • - -
  • Bug 74005 - [i965 Bisected]Piglit/glx_glx-make-glxdrawable-current fails
  • - -
  • Bug 77865 - [BDW] Many Ogles3conform framebuffer_blit cases fail
  • - -
  • Bug 78581 - OpenCL: clBuildProgram prints error messages directly rather than storing them
  • - -
  • Bug 79029 - INTEL_DEBUG=shader_time is full of lies
  • - -
  • Bug 79729 - [i965] glClear on a multisample texture doesn't work
  • - -
  • Bug 79907 - Mesa 10.2.1 --enable-vdpau default=auto broken
  • - -
  • Bug 80115 - MESA_META_DRAW_BUFFERS induced GL_INVALID_VALUE errors
  • - -
- - -

Changes

- -

Adrian Negreanu (8):

-
    -
  • add megadriver_stub_FILES
  • -
  • android: adapt to the megadriver mechanism
  • -
  • android: add libloader to libGLES_mesa and libmesa_egl_dri2
  • -
  • android: add src/gallium/auxiliary as include path for libmesa_dricore
  • -
  • android, egl: add correct drm include for libmesa_egl_dri2
  • -
  • android, egl: typo dri2_fallback_pixmap_surface -> dri2_fallback_create_pixmap_surface
  • -
  • android, mesa_gen_matypes: pull in timespec POSIX definition
  • -
  • android, dricore: undefined reference to _mesa_streaming_load_memcpy
  • -
- -

Carl Worth (1):

-
    -
  • Update VERSION to 10.2.2
  • -
- -

Daniel Manjarres (1):

-
    -
  • glx: Don't crash on swap event for a Window (non-GLXWindow)
  • -
- -

Emil Velikov (3):

-
    -
  • targets/xa: limit the amount of exported symbols
  • -
  • configure: error out when building opencl without LLVM
  • -
  • configure: correctly autodetect xvmc/vdpau/omx
  • -
- -

Grigori Goronzy (1):

-
    -
  • radeon/uvd: disable VC-1 simple/main on UVD 2.x
  • -
- -

Iago Toral Quiroga (1):

-
    -
  • mesa: Copy Geom.UsesEndPrimitive when cloning a geometry program.
  • -
- -

Ian Romanick (3):

-
    -
  • docs: Add initial 10.2.1 release notes
  • -
  • docs: Add MD5 checksum, etc. for 10.2.1 release
  • -
  • meta: Respect the driver's maximum number of draw buffers
  • -
- -

Ilia Mirkin (7):

-
    -
  • gk110/ir: emit saturate flag on fadd when needed
  • -
  • gk110/ir: fix emitting constbuf file index
  • -
  • gk110/ir: fix bfind emission
  • -
  • nv50: make sure to mark first scissor dirty after blit
  • -
  • nv30: plug some memory leaks on screen destroy and shader compile
  • -
  • nv30: avoid dangling references to deleted contexts
  • -
  • nv30: hack to avoid errors on unexpected color/zeta combinations
  • -
- -

Jason Ekstrand (1):

-
    -
  • meta_blit: properly compute texture width for the CopyTexSubImage fallback
  • -
- -

José Fonseca (1):

-
    -
  • mesa/main: Prevent sefgault on glGetIntegerv(GL_ATOMIC_COUNTER_BUFFER_BINDING).
  • -
- -

Kenneth Graunke (9):

-
    -
  • i965: Don't use the head sentinel as an fs_inst in Gen4 workaround code.
  • -
  • i965: Invalidate live intervals when inserting Gen4 SEND workarounds.
  • -
  • i965/vec4: Fix dead code elimination for VGRFs of size > 1.
  • -
  • i965: Add missing MOCS setup for 3DSTATE_INDEX_BUFFER on Broadwell.
  • -
  • i965: Drop Broadwell perf_debugs about missing MOCS that aren't missing.
  • -
  • i965: Add missing newlines to a few perf_debug messages.
  • -
  • i965/vec4: Use the sampler for pull constant loads on Broadwell.
  • -
  • i965: Use 8x4 aligned rectangles for HiZ operations on Broadwell.
  • -
  • i965: Save meta stencil blit programs in the context.
  • -
- -

Kristian Høgsberg (1):

-
    -
  • mesa: Remove glClear optimization based on drawable size
  • -
- -

Michel Dänzer (1):

-
    -
  • configure: Only check for OpenCL without LLVM when the latter is certain
  • -
- -

Neil Roberts (1):

-
    -
  • i965: Set the fast clear color value for texture surfaces
  • -
- -

Tom Stellard (2):

-
    -
  • clover: Prevent Clang from printing number of errors and warnings to stderr.
  • -
  • clover: Don't use llvm's global context
  • -
- -

Ville Syrjälä (1):

-
    -
  • i915: Fix gen2 texblend setup
  • -
- - -
- - diff --git a/docs/relnotes/10.2.2.rst b/docs/relnotes/10.2.2.rst new file mode 100644 index 00000000000..e915e7a71fb --- /dev/null +++ b/docs/relnotes/10.2.2.rst @@ -0,0 +1,152 @@ +Mesa 10.2.2 Release Notes / June 24, 2014 +========================================= + +Mesa 10.2.2 is a bug fix release which fixes bugs found since the 10.2.1 +release. + +Mesa 10.2.2 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 38c4a40364000f89cddaa1694f6f3cfb444981d1110238ce603093585477399c MesaLib-10.2.2.tar.bz2 + 2af2ec8b4db624c352e961eefbcce6c8d1f86d44c5542f6f378c50e1b958d453 MesaLib-10.2.2.tar.gz + d4c0372da59367a344d62ebcdf5cf61039c9cae6925f40f2dab8f8d95cf22da9 MesaLib-10.2.2.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 54372 `__ - + GLX_INTEL_swap_event crashes driver when swapping window buffers +- `Bug 66452 `__ - + JUNIPER UVD accelerated playback of WMV3 streams does not work +- `Bug 74005 `__ - + [i965 Bisected]Piglit/glx_glx-make-glxdrawable-current fails +- `Bug 77865 `__ - + [BDW] Many Ogles3conform framebuffer_blit cases fail +- `Bug 78581 `__ - + OpenCL: clBuildProgram prints error messages directly rather than + storing them +- `Bug 79029 `__ - + INTEL_DEBUG=shader_time is full of lies +- `Bug 79729 `__ - + [i965] glClear on a multisample texture doesn't work +- `Bug 79907 `__ - + Mesa 10.2.1 --enable-vdpau default=auto broken +- `Bug 80115 `__ - + MESA_META_DRAW_BUFFERS induced GL_INVALID_VALUE errors + +Changes +------- + +Adrian Negreanu (8): + +- add megadriver_stub_FILES +- android: adapt to the megadriver mechanism +- android: add libloader to libGLES_mesa and libmesa_egl_dri2 +- android: add src/gallium/auxiliary as include path for + libmesa_dricore +- android, egl: add correct drm include for libmesa_egl_dri2 +- android, egl: typo dri2_fallback_pixmap_surface -> + dri2_fallback_create_pixmap_surface +- android, mesa_gen_matypes: pull in timespec POSIX definition +- android, dricore: undefined reference to \_mesa_streaming_load_memcpy + +Carl Worth (1): + +- Update VERSION to 10.2.2 + +Daniel Manjarres (1): + +- glx: Don't crash on swap event for a Window (non-GLXWindow) + +Emil Velikov (3): + +- targets/xa: limit the amount of exported symbols +- configure: error out when building opencl without LLVM +- configure: correctly autodetect xvmc/vdpau/omx + +Grigori Goronzy (1): + +- radeon/uvd: disable VC-1 simple/main on UVD 2.x + +Iago Toral Quiroga (1): + +- mesa: Copy Geom.UsesEndPrimitive when cloning a geometry program. + +Ian Romanick (3): + +- docs: Add initial 10.2.1 release notes +- docs: Add MD5 checksum, etc. for 10.2.1 release +- meta: Respect the driver's maximum number of draw buffers + +Ilia Mirkin (7): + +- gk110/ir: emit saturate flag on fadd when needed +- gk110/ir: fix emitting constbuf file index +- gk110/ir: fix bfind emission +- nv50: make sure to mark first scissor dirty after blit +- nv30: plug some memory leaks on screen destroy and shader compile +- nv30: avoid dangling references to deleted contexts +- nv30: hack to avoid errors on unexpected color/zeta combinations + +Jason Ekstrand (1): + +- meta_blit: properly compute texture width for the CopyTexSubImage + fallback + +José Fonseca (1): + +- mesa/main: Prevent sefgault on + glGetIntegerv(GL_ATOMIC_COUNTER_BUFFER_BINDING). + +Kenneth Graunke (9): + +- i965: Don't use the head sentinel as an fs_inst in Gen4 workaround + code. +- i965: Invalidate live intervals when inserting Gen4 SEND workarounds. +- i965/vec4: Fix dead code elimination for VGRFs of size > 1. +- i965: Add missing MOCS setup for 3DSTATE_INDEX_BUFFER on Broadwell. +- i965: Drop Broadwell perf_debugs about missing MOCS that aren't + missing. +- i965: Add missing newlines to a few perf_debug messages. +- i965/vec4: Use the sampler for pull constant loads on Broadwell. +- i965: Use 8x4 aligned rectangles for HiZ operations on Broadwell. +- i965: Save meta stencil blit programs in the context. + +Kristian Høgsberg (1): + +- mesa: Remove glClear optimization based on drawable size + +Michel Dänzer (1): + +- configure: Only check for OpenCL without LLVM when the latter is + certain + +Neil Roberts (1): + +- i965: Set the fast clear color value for texture surfaces + +Tom Stellard (2): + +- clover: Prevent Clang from printing number of errors and warnings to + stderr. +- clover: Don't use llvm's global context + +Ville Syrjälä (1): + +- i915: Fix gen2 texblend setup diff --git a/docs/relnotes/10.2.3.html b/docs/relnotes/10.2.3.html deleted file mode 100644 index 215dfd56be2..00000000000 --- a/docs/relnotes/10.2.3.html +++ /dev/null @@ -1,130 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.2.3 Release Notes / July 7, 2014

- -

-Mesa 10.2.3 is a bug fix release which fixes bugs found since the 10.2.2 release. -

-

-Mesa 10.2.3 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-e482a96170c98b17d6aba0d6e4dda4b9a2e61c39587bb64ac38cadfa4aba4aeb  MesaLib-10.2.3.tar.bz2
-96cffacaa1c52ae659b3b0f91be2eebf5528b748934256751261fb79ea3d6636  MesaLib-10.2.3.tar.gz
-82cab6ff14c8038ee39842dbdea0d447a78d119efd8d702d1497bc7c246434e9  MesaLib-10.2.3.zip
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- - - -

Changes

- -

Aaron Watry (1):

-
    -
  • radeon/llvm: Allocate space for kernel metadata operands
  • -
- -

Carl Worth (2):

-
    -
  • docs: Add sha256 sums for the 10.2.2 release
  • -
  • cherry-ignore: Add a patch that's been rejected
  • -
- -

Ilia Mirkin (4):

-
    -
  • nouveau: dup fd before passing it to device
  • -
  • nv50: disable dedicated ubo upload method
  • -
  • nv50: do an explicit flush on draw when there are persistent buffers
  • -
  • nvc0: add a memory barrier when there are persistent UBOs
  • -
- -

Jasper St. Pierre (1):

-
    -
  • glxext: Send the Drawable's ID in the GLX_BufferSwapComplete event
  • -
- -

Kenneth Graunke (3):

-
    -
  • i965: Don't emit SURFACE_STATEs for gather workarounds on Broadwell.
  • -
  • i965: Include marketing names for Broadwell GPUs.
  • -
  • i965/disasm: Fix INTEL_DEBUG=fs on Broadwell for ARB_fp applications.
  • -
- -

Michel Dänzer (1):

-
    -
  • radeon/llvm: Use the llvm.rsq.clamped intrinsic for RSQ
  • -
- -

Rob Clark (9):

-
    -
  • xa: fix segfault
  • -
  • freedreno: use OUT_RELOCW when buffer is written
  • -
  • freedreno/a3xx: fix depth/stencil GMEM positioning
  • -
  • freedreno/a3xx: fix depth/stencil gmem restore
  • -
  • freedreno/a3xx: fix blend opcode
  • -
  • freedreno: few caps fixes
  • -
  • freedreno/a3xx: texture fixes
  • -
  • freedreno: fix for null textures
  • -
  • freedreno/a3xx: vtx formats
  • -
- -

Roland Scheidegger (1):

-
    -
  • draw: (trivial) fix clamping of viewport index
  • -
- -

Takashi Iwai (1):

-
    -
  • llvmpipe: Fix zero-division in llvmpipe_texture_layout()
  • -
- -

Thomas Hellstrom (1):

-
    -
  • st/xa: Don't close the drm fd on failure v2
  • -
- -

Tobias Klausmann (1):

-
    -
  • nv50/ir: allow gl_ViewportIndex to work on non-provoking vertices
  • -
- -
- - diff --git a/docs/relnotes/10.2.3.rst b/docs/relnotes/10.2.3.rst new file mode 100644 index 00000000000..204070beec8 --- /dev/null +++ b/docs/relnotes/10.2.3.rst @@ -0,0 +1,96 @@ +Mesa 10.2.3 Release Notes / July 7, 2014 +======================================== + +Mesa 10.2.3 is a bug fix release which fixes bugs found since the 10.2.2 +release. + +Mesa 10.2.3 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + e482a96170c98b17d6aba0d6e4dda4b9a2e61c39587bb64ac38cadfa4aba4aeb MesaLib-10.2.3.tar.bz2 + 96cffacaa1c52ae659b3b0f91be2eebf5528b748934256751261fb79ea3d6636 MesaLib-10.2.3.tar.gz + 82cab6ff14c8038ee39842dbdea0d447a78d119efd8d702d1497bc7c246434e9 MesaLib-10.2.3.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 76223 `__ - +- `Bug 79823 `__ - +- `Bug 80015 `__ - + +Changes +------- + +Aaron Watry (1): + +- radeon/llvm: Allocate space for kernel metadata operands + +Carl Worth (2): + +- docs: Add sha256 sums for the 10.2.2 release +- cherry-ignore: Add a patch that's been rejected + +Ilia Mirkin (4): + +- nouveau: dup fd before passing it to device +- nv50: disable dedicated ubo upload method +- nv50: do an explicit flush on draw when there are persistent buffers +- nvc0: add a memory barrier when there are persistent UBOs + +Jasper St. Pierre (1): + +- glxext: Send the Drawable's ID in the GLX_BufferSwapComplete event + +Kenneth Graunke (3): + +- i965: Don't emit SURFACE_STATEs for gather workarounds on Broadwell. +- i965: Include marketing names for Broadwell GPUs. +- i965/disasm: Fix INTEL_DEBUG=fs on Broadwell for ARB_fp applications. + +Michel Dänzer (1): + +- radeon/llvm: Use the llvm.rsq.clamped intrinsic for RSQ + +Rob Clark (9): + +- xa: fix segfault +- freedreno: use OUT_RELOCW when buffer is written +- freedreno/a3xx: fix depth/stencil GMEM positioning +- freedreno/a3xx: fix depth/stencil gmem restore +- freedreno/a3xx: fix blend opcode +- freedreno: few caps fixes +- freedreno/a3xx: texture fixes +- freedreno: fix for null textures +- freedreno/a3xx: vtx formats + +Roland Scheidegger (1): + +- draw: (trivial) fix clamping of viewport index + +Takashi Iwai (1): + +- llvmpipe: Fix zero-division in llvmpipe_texture_layout() + +Thomas Hellstrom (1): + +- st/xa: Don't close the drm fd on failure v2 + +Tobias Klausmann (1): + +- nv50/ir: allow gl_ViewportIndex to work on non-provoking vertices diff --git a/docs/relnotes/10.2.4.html b/docs/relnotes/10.2.4.html deleted file mode 100644 index 01f9a880cd3..00000000000 --- a/docs/relnotes/10.2.4.html +++ /dev/null @@ -1,127 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.2.4 Release Notes / July 18, 2014

- -

-Mesa 10.2.4 is a bug fix release which fixes bugs found since the 10.2.3 release. -

-

-Mesa 10.2.4 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-06a2341244eb85c283f59f70161e06ded106f835ed9b6be1ef0243bd9344811a  MesaLib-10.2.4.tar.bz2
-33e3c8b4343503e7d7d17416c670438860a2fd99ec93ea3327f73c3abe33b5e4  MesaLib-10.2.4.tar.gz
-e26791a4a62a61b82e506e6ba031812d09697d1a831e8239af67e5722a8ee538  MesaLib-10.2.4.zip
-
- -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 81157 - [BDW]Piglit some spec_glsl-1.50_execution_built-in-functions* cases fail
  • - -
- -

Changes

- -

Abdiel Janulgue (3):

-
    -
  • i965/fs: Refactor check for potential copy propagated instructions.
  • -
  • i965/fs: skip copy-propate for logical instructions with negated src entries
  • -
  • i965/vec4: skip copy-propate for logical instructions with negated src entries
  • -
- -

Brian Paul (3):

-
    -
  • mesa: fix geometry shader memory leaks
  • -
  • st/mesa: fix geometry shader memory leak
  • -
  • gallium/u_blitter: fix some shader memory leaks
  • -
- -

Carl Worth (2):

-
    -
  • docs: Add sha256 checksums for the 10.2.3 release
  • -
  • Update VERSION to 10.2.4
  • -
- -

Eric Anholt (1):

-
    -
  • i965: Generalize the pixel_x/y workaround for all UW types.
  • -
- -

Ilia Mirkin (4):

-
    -
  • nv50/ir: retrieve shadow compare from first arg
  • -
  • nv50/ir: ignore bias for samplerCubeShadow on nv50
  • -
  • nvc0/ir: do quadops on the right texture coordinates for TXD
  • -
  • nvc0/ir: use manual TXD when offsets are involved
  • -
- -

Jordan Justen (1):

-
    -
  • i965: Add auxiliary surface field #defines for Broadwell.
  • -
- -

Kenneth Graunke (9):

-
    -
  • i965: Don't copy propagate abs into Broadwell logic instructions.
  • -
  • i965: Set execution size to 8 for instructions with force_sechalf set.
  • -
  • i965/fs: Set force_uncompressed and force_sechalf on samplepos setup.
  • -
  • i965/fs: Use WE_all for gl_SampleID header register munging.
  • -
  • i965: Add plumbing for Broadwell's auxiliary surface support.
  • -
  • i965: Drop SINT workaround for CMS layout on Broadwell.
  • -
  • i965: Hook up the MCS buffers in SURFACE_STATE on Broadwell.
  • -
  • i965: Add 2x MSAA support to the MCS allocation function.
  • -
  • i965: Enable compressed multisample support (CMS) on Broadwell.
  • -
- -

Marek Olšák (4):

-
    -
  • gallium: fix u_default_transfer_inline_write for textures
  • -
  • st/mesa: fix samplerCubeShadow with bias
  • -
  • radeonsi: fix samplerCubeShadow with bias
  • -
  • radeonsi: add support for TXB2
  • -
- -

Matt Turner (8):

-
    -
  • i965/vec4: Don't return void from a void function.
  • -
  • i965/vec4: Don't fix_math_operand() on Gen >= 8.
  • -
  • i965/fs: Don't fix_math_operand() on Gen >= 8.
  • -
  • i965/fs: Make try_constant_propagate() static.
  • -
  • i965/fs: Constant propagate into 2-src math instructions on Gen8.
  • -
  • i965/vec4: Constant propagate into 2-src math instructions on Gen8.
  • -
  • i965/fs: Don't use brw_imm_* unnecessarily.
  • -
  • i965/fs: Set correct number of regs_written for MCS fetches.
  • -
- -
- - diff --git a/docs/relnotes/10.2.4.rst b/docs/relnotes/10.2.4.rst new file mode 100644 index 00000000000..8b911de86a8 --- /dev/null +++ b/docs/relnotes/10.2.4.rst @@ -0,0 +1,103 @@ +Mesa 10.2.4 Release Notes / July 18, 2014 +========================================= + +Mesa 10.2.4 is a bug fix release which fixes bugs found since the 10.2.3 +release. + +Mesa 10.2.4 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 06a2341244eb85c283f59f70161e06ded106f835ed9b6be1ef0243bd9344811a MesaLib-10.2.4.tar.bz2 + 33e3c8b4343503e7d7d17416c670438860a2fd99ec93ea3327f73c3abe33b5e4 MesaLib-10.2.4.tar.gz + e26791a4a62a61b82e506e6ba031812d09697d1a831e8239af67e5722a8ee538 MesaLib-10.2.4.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 81157 `__ - + [BDW]Piglit some spec_glsl-1.50_execution_built-in-functions\* cases + fail + +Changes +------- + +Abdiel Janulgue (3): + +- i965/fs: Refactor check for potential copy propagated instructions. +- i965/fs: skip copy-propate for logical instructions with negated src + entries +- i965/vec4: skip copy-propate for logical instructions with negated + src entries + +Brian Paul (3): + +- mesa: fix geometry shader memory leaks +- st/mesa: fix geometry shader memory leak +- gallium/u_blitter: fix some shader memory leaks + +Carl Worth (2): + +- docs: Add sha256 checksums for the 10.2.3 release +- Update VERSION to 10.2.4 + +Eric Anholt (1): + +- i965: Generalize the pixel_x/y workaround for all UW types. + +Ilia Mirkin (4): + +- nv50/ir: retrieve shadow compare from first arg +- nv50/ir: ignore bias for samplerCubeShadow on nv50 +- nvc0/ir: do quadops on the right texture coordinates for TXD +- nvc0/ir: use manual TXD when offsets are involved + +Jordan Justen (1): + +- i965: Add auxiliary surface field #defines for Broadwell. + +Kenneth Graunke (9): + +- i965: Don't copy propagate abs into Broadwell logic instructions. +- i965: Set execution size to 8 for instructions with force_sechalf + set. +- i965/fs: Set force_uncompressed and force_sechalf on samplepos setup. +- i965/fs: Use WE_all for gl_SampleID header register munging. +- i965: Add plumbing for Broadwell's auxiliary surface support. +- i965: Drop SINT workaround for CMS layout on Broadwell. +- i965: Hook up the MCS buffers in SURFACE_STATE on Broadwell. +- i965: Add 2x MSAA support to the MCS allocation function. +- i965: Enable compressed multisample support (CMS) on Broadwell. + +Marek Olšák (4): + +- gallium: fix u_default_transfer_inline_write for textures +- st/mesa: fix samplerCubeShadow with bias +- radeonsi: fix samplerCubeShadow with bias +- radeonsi: add support for TXB2 + +Matt Turner (8): + +- i965/vec4: Don't return void from a void function. +- i965/vec4: Don't fix_math_operand() on Gen >= 8. +- i965/fs: Don't fix_math_operand() on Gen >= 8. +- i965/fs: Make try_constant_propagate() static. +- i965/fs: Constant propagate into 2-src math instructions on Gen8. +- i965/vec4: Constant propagate into 2-src math instructions on Gen8. +- i965/fs: Don't use brw_imm_\* unnecessarily. +- i965/fs: Set correct number of regs_written for MCS fetches. diff --git a/docs/relnotes/10.2.5.html b/docs/relnotes/10.2.5.html deleted file mode 100644 index 47a375f2ac0..00000000000 --- a/docs/relnotes/10.2.5.html +++ /dev/null @@ -1,188 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.2.5 Release Notes / August 2, 2014

- -

-Mesa 10.2.5 is a bug fix release which fixes bugs found since the 10.2.4 release. -

-

-Mesa 10.2.5 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- -

SHA256 checksums

-
-b4459f0bf7f4a3c8fb78ece3c9d2eac3d0e5bf38cb470f2a72705e744bd0310d  MesaLib-10.2.5.tar.bz2
-7b4dd0cb683f8c7dc48a3e7a315742bed58ddcd7b756c462aca4177bd1acdc79  MesaLib-10.2.5.tar.gz
-6180565914fb238dd77ccdaff96b6155d9a6e1b3e981ebbf6a6851301b384fed  MesaLib-10.2.5.zip
-
- -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 80991 - [BDW]Piglit spec_ARB_sample_shading_builtin-gl-sample-mask_2 fails
  • - -
- -

Changes

- -

Abdiel Janulgue (3):

-
    -
  • i965/fs: Refactor check for potential copy propagated instructions.
  • -
  • i965/fs: skip copy-propate for logical instructions with negated src entries
  • -
  • i965/vec4: skip copy-propate for logical instructions with negated src entries
  • -
- -

Adel Gadllah (1):

-
    -
  • i915: Fix up intelInitScreen2 for DRI3
  • -
- -

Anuj Phogat (2):

-
    -
  • i965: Fix z_offset computation in intel_miptree_unmap_depthstencil()
  • -
  • mesa: Don't use memcpy() in _mesa_texstore() for float depth texture data
  • -
- -

Brian Paul (3):

-
    -
  • mesa: fix geometry shader memory leaks
  • -
  • st/mesa: fix geometry shader memory leak
  • -
  • gallium/u_blitter: fix some shader memory leaks
  • -
- -

Carl Worth (6):

-
    -
  • docs: Add sha256 checksums for the 10.2.3 release
  • -
  • Update VERSION to 10.2.4
  • -
  • Add release notes for 10.2.4
  • -
  • docs: Add SHA256 checksums for the 10.2.4 release
  • -
  • cherry-ignore: Ignore a few patches picked in the previous stable release
  • -
  • Update version to 10.2.5
  • -
- -

Christian König (1):

-
    -
  • radeonsi: fix order of r600_need_dma_space and r600_context_bo_reloc
  • -
- -

Eric Anholt (1):

-
    -
  • i965: Generalize the pixel_x/y workaround for all UW types.
  • -
- -

Ian Romanick (2):

-
    -
  • mesa: Don't allow GL_TEXTURE_BORDER queries outside compat profile
  • -
  • mesa: Don't allow GL_TEXTURE_{LUMINANCE,INTENSITY}_* queries outside compat profile
  • -
- -

Ilia Mirkin (5):

-
    -
  • nv50/ir: retrieve shadow compare from first arg
  • -
  • nv50/ir: ignore bias for samplerCubeShadow on nv50
  • -
  • nvc0/ir: do quadops on the right texture coordinates for TXD
  • -
  • nvc0/ir: use manual TXD when offsets are involved
  • -
  • nvc0: make sure that the local memory allocation is aligned to 0x10
  • -
- -

Jason Ekstrand (2):

-
    -
  • main/format_pack: Fix a wrong datatype in pack_ubyte_R8G8_UNORM
  • -
  • main/get_hash_params: Add GL_SAMPLE_SHADING_ARB
  • -
- -

Jordan Justen (1):

-
    -
  • i965: Add auxiliary surface field #defines for Broadwell.
  • -
- -

José Fonseca (1):

-
    -
  • st/wgl: Clamp wglChoosePixelFormatARB's output nNumFormats to nMaxFormats.
  • -
- -

Kenneth Graunke (13):

-
    -
  • i965: Don't copy propagate abs into Broadwell logic instructions.
  • -
  • i965: Set execution size to 8 for instructions with force_sechalf set.
  • -
  • i965/fs: Set force_uncompressed and force_sechalf on samplepos setup.
  • -
  • i965/fs: Use WE_all for gl_SampleID header register munging.
  • -
  • i965: Add plumbing for Broadwell's auxiliary surface support.
  • -
  • i965: Drop SINT workaround for CMS layout on Broadwell.
  • -
  • i965: Hook up the MCS buffers in SURFACE_STATE on Broadwell.
  • -
  • i965: Add 2x MSAA support to the MCS allocation function.
  • -
  • i965: Enable compressed multisample support (CMS) on Broadwell.
  • -
  • i965: Add missing persample_shading field to brw_wm_debug_recompile.
  • -
  • i965/fs: Fix gl_SampleID for 2x MSAA and SIMD16 mode.
  • -
  • i965/fs: Fix gl_SampleMask handling for SIMD16 on Gen8+.
  • -
  • i965/fs: Set LastRT on the final FB write on Broadwell.
  • -
- -

Marek Olšák (14):

-
    -
  • gallium: fix u_default_transfer_inline_write for textures
  • -
  • st/mesa: fix samplerCubeShadow with bias
  • -
  • radeonsi: fix samplerCubeShadow with bias
  • -
  • radeonsi: add support for TXB2
  • -
  • r600g: switch SNORM conversion to DX and GLES behavior
  • -
  • radeonsi: fix CMASK and HTILE calculations for Hawaii
  • -
  • gallium/util: add a helper for calculating primitive count from vertex count
  • -
  • radeonsi: fix a hang with instancing on Hawaii
  • -
  • radeonsi: fix a hang with streamout on Hawaii
  • -
  • winsys/radeon: fix vram_size overflow with Hawaii
  • -
  • radeonsi: fix occlusion queries on Hawaii
  • -
  • r600g,radeonsi: switch all occurences of array_size to util_max_layer
  • -
  • radeonsi: fix build because of lack of draw_indirect infrastructure in 10.2
  • -
  • radeonsi: use DRAW_PREAMBLE on CIK
  • -
- -

Matt Turner (8):

-
    -
  • i965/vec4: Don't return void from a void function.
  • -
  • i965/vec4: Don't fix_math_operand() on Gen >= 8.
  • -
  • i965/fs: Don't fix_math_operand() on Gen >= 8.
  • -
  • i965/fs: Make try_constant_propagate() static.
  • -
  • i965/fs: Constant propagate into 2-src math instructions on Gen8.
  • -
  • i965/vec4: Constant propagate into 2-src math instructions on Gen8.
  • -
  • i965/fs: Don't use brw_imm_* unnecessarily.
  • -
  • i965/fs: Set correct number of regs_written for MCS fetches.
  • -
- -

Thorsten Glaser (1):

-
    -
  • nv50: fix build failure on m68k due to invalid struct alignment assumptions
  • -
- -

Tom Stellard (1):

-
    -
  • clover: Call end_query before getting timestamp result v2
  • -
- -
- - diff --git a/docs/relnotes/10.2.5.rst b/docs/relnotes/10.2.5.rst new file mode 100644 index 00000000000..cb46b966848 --- /dev/null +++ b/docs/relnotes/10.2.5.rst @@ -0,0 +1,163 @@ +Mesa 10.2.5 Release Notes / August 2, 2014 +========================================== + +Mesa 10.2.5 is a bug fix release which fixes bugs found since the 10.2.4 +release. + +Mesa 10.2.5 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + b4459f0bf7f4a3c8fb78ece3c9d2eac3d0e5bf38cb470f2a72705e744bd0310d MesaLib-10.2.5.tar.bz2 + 7b4dd0cb683f8c7dc48a3e7a315742bed58ddcd7b756c462aca4177bd1acdc79 MesaLib-10.2.5.tar.gz + 6180565914fb238dd77ccdaff96b6155d9a6e1b3e981ebbf6a6851301b384fed MesaLib-10.2.5.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 80991 `__ - + [BDW]Piglit spec_ARB_sample_shading_builtin-gl-sample-mask_2 fails + +Changes +------- + +Abdiel Janulgue (3): + +- i965/fs: Refactor check for potential copy propagated instructions. +- i965/fs: skip copy-propate for logical instructions with negated src + entries +- i965/vec4: skip copy-propate for logical instructions with negated + src entries + +Adel Gadllah (1): + +- i915: Fix up intelInitScreen2 for DRI3 + +Anuj Phogat (2): + +- i965: Fix z_offset computation in intel_miptree_unmap_depthstencil() +- mesa: Don't use memcpy() in \_mesa_texstore() for float depth texture + data + +Brian Paul (3): + +- mesa: fix geometry shader memory leaks +- st/mesa: fix geometry shader memory leak +- gallium/u_blitter: fix some shader memory leaks + +Carl Worth (6): + +- docs: Add sha256 checksums for the 10.2.3 release +- Update VERSION to 10.2.4 +- Add release notes for 10.2.4 +- docs: Add SHA256 checksums for the 10.2.4 release +- cherry-ignore: Ignore a few patches picked in the previous stable + release +- Update version to 10.2.5 + +Christian König (1): + +- radeonsi: fix order of r600_need_dma_space and r600_context_bo_reloc + +Eric Anholt (1): + +- i965: Generalize the pixel_x/y workaround for all UW types. + +Ian Romanick (2): + +- mesa: Don't allow GL_TEXTURE_BORDER queries outside compat profile +- mesa: Don't allow GL_TEXTURE_{LUMINANCE,INTENSITY}_\* queries outside + compat profile + +Ilia Mirkin (5): + +- nv50/ir: retrieve shadow compare from first arg +- nv50/ir: ignore bias for samplerCubeShadow on nv50 +- nvc0/ir: do quadops on the right texture coordinates for TXD +- nvc0/ir: use manual TXD when offsets are involved +- nvc0: make sure that the local memory allocation is aligned to 0x10 + +Jason Ekstrand (2): + +- main/format_pack: Fix a wrong datatype in pack_ubyte_R8G8_UNORM +- main/get_hash_params: Add GL_SAMPLE_SHADING_ARB + +Jordan Justen (1): + +- i965: Add auxiliary surface field #defines for Broadwell. + +José Fonseca (1): + +- st/wgl: Clamp wglChoosePixelFormatARB's output nNumFormats to + nMaxFormats. + +Kenneth Graunke (13): + +- i965: Don't copy propagate abs into Broadwell logic instructions. +- i965: Set execution size to 8 for instructions with force_sechalf + set. +- i965/fs: Set force_uncompressed and force_sechalf on samplepos setup. +- i965/fs: Use WE_all for gl_SampleID header register munging. +- i965: Add plumbing for Broadwell's auxiliary surface support. +- i965: Drop SINT workaround for CMS layout on Broadwell. +- i965: Hook up the MCS buffers in SURFACE_STATE on Broadwell. +- i965: Add 2x MSAA support to the MCS allocation function. +- i965: Enable compressed multisample support (CMS) on Broadwell. +- i965: Add missing persample_shading field to brw_wm_debug_recompile. +- i965/fs: Fix gl_SampleID for 2x MSAA and SIMD16 mode. +- i965/fs: Fix gl_SampleMask handling for SIMD16 on Gen8+. +- i965/fs: Set LastRT on the final FB write on Broadwell. + +Marek Olšák (14): + +- gallium: fix u_default_transfer_inline_write for textures +- st/mesa: fix samplerCubeShadow with bias +- radeonsi: fix samplerCubeShadow with bias +- radeonsi: add support for TXB2 +- r600g: switch SNORM conversion to DX and GLES behavior +- radeonsi: fix CMASK and HTILE calculations for Hawaii +- gallium/util: add a helper for calculating primitive count from + vertex count +- radeonsi: fix a hang with instancing on Hawaii +- radeonsi: fix a hang with streamout on Hawaii +- winsys/radeon: fix vram_size overflow with Hawaii +- radeonsi: fix occlusion queries on Hawaii +- r600g,radeonsi: switch all occurences of array_size to util_max_layer +- radeonsi: fix build because of lack of draw_indirect infrastructure + in 10.2 +- radeonsi: use DRAW_PREAMBLE on CIK + +Matt Turner (8): + +- i965/vec4: Don't return void from a void function. +- i965/vec4: Don't fix_math_operand() on Gen >= 8. +- i965/fs: Don't fix_math_operand() on Gen >= 8. +- i965/fs: Make try_constant_propagate() static. +- i965/fs: Constant propagate into 2-src math instructions on Gen8. +- i965/vec4: Constant propagate into 2-src math instructions on Gen8. +- i965/fs: Don't use brw_imm_\* unnecessarily. +- i965/fs: Set correct number of regs_written for MCS fetches. + +Thorsten Glaser (1): + +- nv50: fix build failure on m68k due to invalid struct alignment + assumptions + +Tom Stellard (1): + +- clover: Call end_query before getting timestamp result v2 diff --git a/docs/relnotes/10.2.6.html b/docs/relnotes/10.2.6.html deleted file mode 100644 index 5028767ef46..00000000000 --- a/docs/relnotes/10.2.6.html +++ /dev/null @@ -1,118 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.2.6 Release Notes / August 19, 2014

- -

-Mesa 10.2.6 is a bug fix release which fixes bugs found since the 10.2.5 release. -

-

-Mesa 10.2.6 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- -

SHA256 checksums

-
-193314d2adba98e43697d726739ac46b4299aae324fa1821aa226890c28ac806  MesaLib-10.2.6.tar.bz2
-f7a45a5977b485eb95ac024205c584a0c112fe3951c2313c797579bb16a7a448  MesaLib-10.2.6.tar.gz
-6d086d6fcda8f317adfaaae40011decf2f2e2dc80819c4a7a77c76f73512e8d8  MesaLib-10.2.6.zip
-
- -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 81450 - [BDW]Piglit spec_glsl-1.30_execution_tex-miplevel-selection_textureGrad_1DArray cases intel_do_flush_locked failed
  • - -
- -

Changes

- -

Anuj Phogat (15):

-
    -
  • mesa: Fix error condition for valid texture targets in glTexStorage* functions
  • -
  • mesa: Turn target_can_be_compressed() in to a utility function
  • -
  • mesa: Add error condition for using compressed internalformat in glTexStorage3D()
  • -
  • mesa: Fix condition for using compressed internalformat in glCompressedTexImage3D()
  • -
  • mesa: Add utility function _mesa_is_enum_format_snorm()
  • -
  • mesa: Don't allow snorm internal formats in glCopyTexImage*() in GLES3
  • -
  • mesa: Add a helper function _mesa_is_enum_format_unsized()
  • -
  • mesa: Add a gles3 error condition for sized internalformat in glCopyTexImage*()
  • -
  • mesa: Add gles3 error condition for GL_RGBA10_A2 buffer format in glCopyTexImage*()
  • -
  • mesa: Add utility function _mesa_is_enum_format_unorm()
  • -
  • mesa: Add gles3 condition for normalized internal formats in glCopyTexImage*()
  • -
  • mesa: Allow GL_TEXTURE_CUBE_MAP target with compressed internal formats
  • -
  • meta: Use _mesa_get_format_bits() to get the GL_RED_BITS
  • -
  • egl: Fix OpenGL ES version checks in _eglParseContextAttribList()
  • -
  • meta: Fix datatype computation in get_temp_image_type()
  • -
- -

Brian Paul (1):

-
    -
  • mesa: fix assertion in _mesa_drawbuffers()
  • -
- -

Carl Worth (2):

-
    -
  • docs: Add sha256 sums to the 10.2.5 release notes
  • -
  • Update VERSION to 10.2.6
  • -
- -

Ilia Mirkin (1):

-
    -
  • mesa/st: only convert AND(a, NOT(b)) into MAD when not using native integers
  • -
- -

Jordan Justen (1):

-
    -
  • i965/miptree: Layout 1D Array as 2D Array with height of 1
  • -
- -

Maarten Lankhorst (1):

-
    -
  • configure.ac: Do not require llvm on x32
  • -
- -

Marek Olšák (4):

-
    -
  • st/mesa: fix blit-based partial TexSubImage for 1D arrays
  • -
  • radeon,r200: fix buffer validation after CS flush
  • -
  • radeonsi: fix a hang with instancing in Unigine Heaven/Valley on Hawaii
  • -
  • radeonsi: fix CMASK and HTILE allocation on Tahiti
  • -
- -

Pali Rohár (1):

-
    -
  • configure: check for dladdr via AC_CHECK_FUNC/AC_CHECK_LIB
  • -
- -

Roland Scheidegger (1):

-
    -
  • gallivm: fix up out-of-bounds level when using conformant out-of-bound behavior
  • -
- -
- - diff --git a/docs/relnotes/10.2.6.rst b/docs/relnotes/10.2.6.rst new file mode 100644 index 00000000000..921e4eae97e --- /dev/null +++ b/docs/relnotes/10.2.6.rst @@ -0,0 +1,104 @@ +Mesa 10.2.6 Release Notes / August 19, 2014 +=========================================== + +Mesa 10.2.6 is a bug fix release which fixes bugs found since the 10.2.5 +release. + +Mesa 10.2.6 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 193314d2adba98e43697d726739ac46b4299aae324fa1821aa226890c28ac806 MesaLib-10.2.6.tar.bz2 + f7a45a5977b485eb95ac024205c584a0c112fe3951c2313c797579bb16a7a448 MesaLib-10.2.6.tar.gz + 6d086d6fcda8f317adfaaae40011decf2f2e2dc80819c4a7a77c76f73512e8d8 MesaLib-10.2.6.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 81450 `__ - + [BDW]Piglit + spec_glsl-1.30_execution_tex-miplevel-selection_textureGrad_1DArray + cases intel_do_flush_locked failed + +Changes +------- + +Anuj Phogat (15): + +- mesa: Fix error condition for valid texture targets in glTexStorage\* + functions +- mesa: Turn target_can_be_compressed() in to a utility function +- mesa: Add error condition for using compressed internalformat in + glTexStorage3D() +- mesa: Fix condition for using compressed internalformat in + glCompressedTexImage3D() +- mesa: Add utility function \_mesa_is_enum_format_snorm() +- mesa: Don't allow snorm internal formats in glCopyTexImage*() in + GLES3 +- mesa: Add a helper function \_mesa_is_enum_format_unsized() +- mesa: Add a gles3 error condition for sized internalformat in + glCopyTexImage*() +- mesa: Add gles3 error condition for GL_RGBA10_A2 buffer format in + glCopyTexImage*() +- mesa: Add utility function \_mesa_is_enum_format_unorm() +- mesa: Add gles3 condition for normalized internal formats in + glCopyTexImage*() +- mesa: Allow GL_TEXTURE_CUBE_MAP target with compressed internal + formats +- meta: Use \_mesa_get_format_bits() to get the GL_RED_BITS +- egl: Fix OpenGL ES version checks in \_eglParseContextAttribList() +- meta: Fix datatype computation in get_temp_image_type() + +Brian Paul (1): + +- mesa: fix assertion in \_mesa_drawbuffers() + +Carl Worth (2): + +- docs: Add sha256 sums to the 10.2.5 release notes +- Update VERSION to 10.2.6 + +Ilia Mirkin (1): + +- mesa/st: only convert AND(a, NOT(b)) into MAD when not using native + integers + +Jordan Justen (1): + +- i965/miptree: Layout 1D Array as 2D Array with height of 1 + +Maarten Lankhorst (1): + +- configure.ac: Do not require llvm on x32 + +Marek Olšák (4): + +- st/mesa: fix blit-based partial TexSubImage for 1D arrays +- radeon,r200: fix buffer validation after CS flush +- radeonsi: fix a hang with instancing in Unigine Heaven/Valley on + Hawaii +- radeonsi: fix CMASK and HTILE allocation on Tahiti + +Pali Rohár (1): + +- configure: check for dladdr via AC_CHECK_FUNC/AC_CHECK_LIB + +Roland Scheidegger (1): + +- gallivm: fix up out-of-bounds level when using conformant + out-of-bound behavior diff --git a/docs/relnotes/10.2.7.html b/docs/relnotes/10.2.7.html deleted file mode 100644 index fa5d3a21cab..00000000000 --- a/docs/relnotes/10.2.7.html +++ /dev/null @@ -1,211 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.2.7 Release Notes / September 06, 2014

- -

-Mesa 10.2.7 is a bug fix release which fixes bugs found since the 10.2.6 release. -

-

-Mesa 10.2.7 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- -

SHA256 checksums

-
-cb67dfaabf88acba29aa2cf0dd58ee17b21ebf9594f8d1226c41794da8de3e9d  MesaLib-10.2.7.tar.gz
-27b958063a4c002071f14ed45c7d2a1ee52cd85e4ac8876e8a1c273495a7d43f  MesaLib-10.2.7.tar.bz2
-a2796a2d5bbbc2edd22857ecc267cba68dfe5d0296f5d84ba7510877b216cc40  MesaLib-10.2.7.zip
-
- -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 36193 - [i965] brw_eu_emit.c:182: validate_reg: Assertion `execsize >= width' failed.
  • - -
  • Bug 66184 - src/mesa/state_tracker/st_glsl_to_tgsi.cpp:3216:simplify_cmp: Assertion `inst->dst.index < 4096' failed.
  • - -
  • Bug 70441 - [Gen4-5 clip] Piglit spec_OpenGL_1.1_polygon-offset hits (execsize >= width) assertion
  • - -
  • Bug 76188 - EGL_EXT_image_dma_buf_import fd ownership is incorrect
  • - -
  • Bug 76789 - [radeonsi] si_descriptors.c requires -std=gnu99 or -fms-extensions
  • - -
  • Bug 82139 - [r600g, bisected] multiple ubo piglit regressions
  • - -
  • Bug 82255 - [VP2] Chroma planes are vertically stretched during VDPAU playback
  • - -
  • Bug 82671 - [r600g-evergreen][compute]Empty kernel execution causes crash
  • - -
  • Bug 82709 - OpenCL not working on radeon hainan
  • - -
  • Bug 82814 - glDrawBuffers(0, NULL) segfaults in _mesa_drawbuffers
  • - -
  • Bug 83079 - [NVC0] Dota 2 (Linux native and Wine) crash with Nouveau Drivers
  • - -
  • Bug 83355 - FTBFS: src/mesa/program/program_lexer.l:122:64: error: unknown type name 'YYSTYPE'
  • - -
- - -

Changes

- -

Adam Jackson (1):

-
    -
  • radeonsi: Don't use anonymous struct trick in atom tracking
  • -
- -

Alex Deucher (2):

-
    -
  • radeonsi: add new CIK pci ids
  • -
  • radeonsi: add new SI pci ids
  • -
- -

Andreas Boll (1):

-
    -
  • winsys/radeon: fix nop packet padding for hawaii
  • -
- -

Anuj Phogat (1):

-
    -
  • i965: Bail on vec4 copy propagation for scratch writes with source modifiers
  • -
- -

Brian Paul (1):

-
    -
  • mesa: fix NULL pointer deref bug in _mesa_drawbuffers()
  • -
- -

Carl Worth (2):

-
    -
  • docs: Add sha256 sums for the 10.2.6 release
  • -
  • Makefile: Switch from md5sums to sha256sums
  • -
- -

Dave Airlie (1):

-
    -
  • i965: add missing parens in vec4 visitor
  • -
- -

Emil Velikov (17):

-
    -
  • configure.ac: bail out if building gallium_gbm without gallium_egl
  • -
  • android: gallium/nouveau: fix include folders, link against libstlport
  • -
  • android: egl/main: fixup the nouveau build
  • -
  • automake: gallium/freedreno: drop spurious include dirs
  • -
  • android: gallium/freedreno: add preliminary build
  • -
  • android: egl/main: add/enable freedreno
  • -
  • android: gallium/auxiliary: drop log2/log2f redefitions
  • -
  • android: drop HAL_PIXEL_FORMAT_RGBA_{5551,4444}
  • -
  • android: glsl: the stlport over the limited Android STL
  • -
  • android: dri/i915: do not build an 'empty' driver
  • -
  • cherry-ignore: remove patch that lacking previous dependencies
  • -
  • cherry-ignore: PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE is not it 10.2
  • -
  • cherry-ignore: drop whitespace fix
  • -
  • cherry-ignore: reject a15088338eb
  • -
  • get-pick-list.sh: Require explicit "10.2" for nominating stable patches
  • -
  • mesa: fix make tarballs
  • -
  • Update VERSION to 10.2.7
  • -
- -

Ian Romanick (1):

-
    -
  • mesa: Handle uninitialized textures like other textures in get_tex_level_parameter_image
  • -
- -

Ilia Mirkin (9):

-
    -
  • nouveau: make sure to invalidate any vbo state as well
  • -
  • nouveau: don't keep stale pointer to free'd data
  • -
  • nvc0/ir: avoid infinite recursion when finding first uses of tex
  • -
  • nv50: zero out unbound samplers
  • -
  • nvc0: don't make 1d staging textures linear
  • -
  • nv50/ir: avoid creating instructions that can't be emitted
  • -
  • nv50: set the miptree address when clearing bo's in vp2 init
  • -
  • nv50: mt address may not be the underlying bo's start address
  • -
  • nv50: attach the buffer bo to the miptree structures
  • -
- -

Jan Vesely (1):

-
    -
  • gallivm: Fix build with latest LLVM
  • -
- -

José Fonseca (1):

-
    -
  • mesa: Move declaration to top of block.
  • -
- -

Kenneth Graunke (3):

-
    -
  • i965/vec4: Set NoMask for GS_OPCODE_SET_VERTEX_COUNT on Gen8+.
  • -
  • i965/vec4: Respect ir->force_writemask_all in Gen8 code generation.
  • -
  • i965/clip: Fix brw_clip_unfilled.c/compute_offset's assembly.
  • -
- -

Marek Olšák (3):

-
    -
  • r600g: fix constant buffer fetches
  • -
  • radeonsi: save scissor state and sample mask for u_blitter
  • -
  • glsl_to_tgsi: allocate and enlarge arrays for temporaries on demand
  • -
- -

Paulo Sergio Travaglia (2):

-
    -
  • android: gallium/radeon: attempt to fix the android build
  • -
  • android: egl/main: resolve radeon linking issues
  • -
- -

Pekka Paalanen (1):

-
    -
  • egl_dri2: fix EXT_image_dma_buf_import fds
  • -
- -

Robert Bragg (1):

-
    -
  • meta: save and restore swizzle for _GenerateMipmap
  • -
- -

Tom Stellard (7):

-
    -
  • radeon/compute: Fix reported values for MAX_GLOBAL_SIZE and MAX_MEM_ALLOC_SIZE
  • -
  • radeonsi/compute: Update reference counts for buffers in si_set_global_binding()
  • -
  • radeonsi/compute: Call si_pm4_free_state() after emitting compute state
  • -
  • clover: Flush the command queue in clReleaseCommandQueue()
  • -
  • radeon: Add work-around for missing Hainan support in clang < 3.6 v2
  • -
  • pipe-loader: Fix memory leak v2
  • -
  • r600g/compute: Don't initialize vertex_buffer_state masks to 0x2
  • -
- -

Vinson Lee (1):

-
    -
  • gallivm: Fix build with LLVM >= 3.6 r215967.
  • -
- - -
- - diff --git a/docs/relnotes/10.2.7.rst b/docs/relnotes/10.2.7.rst new file mode 100644 index 00000000000..47e1379a10b --- /dev/null +++ b/docs/relnotes/10.2.7.rst @@ -0,0 +1,183 @@ +Mesa 10.2.7 Release Notes / September 06, 2014 +============================================== + +Mesa 10.2.7 is a bug fix release which fixes bugs found since the 10.2.6 +release. + +Mesa 10.2.7 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + cb67dfaabf88acba29aa2cf0dd58ee17b21ebf9594f8d1226c41794da8de3e9d MesaLib-10.2.7.tar.gz + 27b958063a4c002071f14ed45c7d2a1ee52cd85e4ac8876e8a1c273495a7d43f MesaLib-10.2.7.tar.bz2 + a2796a2d5bbbc2edd22857ecc267cba68dfe5d0296f5d84ba7510877b216cc40 MesaLib-10.2.7.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 36193 `__ - + [i965] brw_eu_emit.c:182: validate_reg: Assertion \`execsize >= + width' failed. +- `Bug 66184 `__ - + src/mesa/state_tracker/st_glsl_to_tgsi.cpp:3216:simplify_cmp: + Assertion \`inst->dst.index < 4096' failed. +- `Bug 70441 `__ - + [Gen4-5 clip] Piglit spec_OpenGL_1.1_polygon-offset hits (execsize >= + width) assertion +- `Bug 76188 `__ - + EGL_EXT_image_dma_buf_import fd ownership is incorrect +- `Bug 76789 `__ - + [radeonsi] si_descriptors.c requires -std=gnu99 or -fms-extensions +- `Bug 82139 `__ - + [r600g, bisected] multiple ubo piglit regressions +- `Bug 82255 `__ - + [VP2] Chroma planes are vertically stretched during VDPAU playback +- `Bug 82671 `__ - + [r600g-evergreen][compute]Empty kernel execution causes crash +- `Bug 82709 `__ - + OpenCL not working on radeon hainan +- `Bug 82814 `__ - + glDrawBuffers(0, NULL) segfaults in \_mesa_drawbuffers +- `Bug 83079 `__ - + [NVC0] Dota 2 (Linux native and Wine) crash with Nouveau Drivers +- `Bug 83355 `__ - + FTBFS: src/mesa/program/program_lexer.l:122:64: error: unknown type + name 'YYSTYPE' + +Changes +------- + +Adam Jackson (1): + +- radeonsi: Don't use anonymous struct trick in atom tracking + +Alex Deucher (2): + +- radeonsi: add new CIK pci ids +- radeonsi: add new SI pci ids + +Andreas Boll (1): + +- winsys/radeon: fix nop packet padding for hawaii + +Anuj Phogat (1): + +- i965: Bail on vec4 copy propagation for scratch writes with source + modifiers + +Brian Paul (1): + +- mesa: fix NULL pointer deref bug in \_mesa_drawbuffers() + +Carl Worth (2): + +- docs: Add sha256 sums for the 10.2.6 release +- Makefile: Switch from md5sums to sha256sums + +Dave Airlie (1): + +- i965: add missing parens in vec4 visitor + +Emil Velikov (17): + +- configure.ac: bail out if building gallium_gbm without gallium_egl +- android: gallium/nouveau: fix include folders, link against + libstlport +- android: egl/main: fixup the nouveau build +- automake: gallium/freedreno: drop spurious include dirs +- android: gallium/freedreno: add preliminary build +- android: egl/main: add/enable freedreno +- android: gallium/auxiliary: drop log2/log2f redefitions +- android: drop HAL_PIXEL_FORMAT_RGBA_{5551,4444} +- android: glsl: the stlport over the limited Android STL +- android: dri/i915: do not build an 'empty' driver +- cherry-ignore: remove patch that lacking previous dependencies +- cherry-ignore: PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE is not it 10.2 +- cherry-ignore: drop whitespace fix +- cherry-ignore: reject a15088338eb +- get-pick-list.sh: Require explicit "10.2" for nominating stable + patches +- mesa: fix make tarballs +- Update VERSION to 10.2.7 + +Ian Romanick (1): + +- mesa: Handle uninitialized textures like other textures in + get_tex_level_parameter_image + +Ilia Mirkin (9): + +- nouveau: make sure to invalidate any vbo state as well +- nouveau: don't keep stale pointer to free'd data +- nvc0/ir: avoid infinite recursion when finding first uses of tex +- nv50: zero out unbound samplers +- nvc0: don't make 1d staging textures linear +- nv50/ir: avoid creating instructions that can't be emitted +- nv50: set the miptree address when clearing bo's in vp2 init +- nv50: mt address may not be the underlying bo's start address +- nv50: attach the buffer bo to the miptree structures + +Jan Vesely (1): + +- gallivm: Fix build with latest LLVM + +José Fonseca (1): + +- mesa: Move declaration to top of block. + +Kenneth Graunke (3): + +- i965/vec4: Set NoMask for GS_OPCODE_SET_VERTEX_COUNT on Gen8+. +- i965/vec4: Respect ir->force_writemask_all in Gen8 code generation. +- i965/clip: Fix brw_clip_unfilled.c/compute_offset's assembly. + +Marek Olšák (3): + +- r600g: fix constant buffer fetches +- radeonsi: save scissor state and sample mask for u_blitter +- glsl_to_tgsi: allocate and enlarge arrays for temporaries on demand + +Paulo Sergio Travaglia (2): + +- android: gallium/radeon: attempt to fix the android build +- android: egl/main: resolve radeon linking issues + +Pekka Paalanen (1): + +- egl_dri2: fix EXT_image_dma_buf_import fds + +Robert Bragg (1): + +- meta: save and restore swizzle for \_GenerateMipmap + +Tom Stellard (7): + +- radeon/compute: Fix reported values for MAX_GLOBAL_SIZE and + MAX_MEM_ALLOC_SIZE +- radeonsi/compute: Update reference counts for buffers in + si_set_global_binding() +- radeonsi/compute: Call si_pm4_free_state() after emitting compute + state +- clover: Flush the command queue in clReleaseCommandQueue() +- radeon: Add work-around for missing Hainan support in clang < 3.6 v2 +- pipe-loader: Fix memory leak v2 +- r600g/compute: Don't initialize vertex_buffer_state masks to 0x2 + +Vinson Lee (1): + +- gallivm: Fix build with LLVM >= 3.6 r215967. diff --git a/docs/relnotes/10.2.8.html b/docs/relnotes/10.2.8.html deleted file mode 100644 index fb645d2707c..00000000000 --- a/docs/relnotes/10.2.8.html +++ /dev/null @@ -1,130 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.2.8 Release Notes / September 19, 2014

- -

-Mesa 10.2.8 is a bug fix release which fixes bugs found since the 10.2.7 release. -

-

-Mesa 10.2.8 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- -

SHA256 checksums

-
-4c5a25ccaf1a9734bbd10d62a1420cc8fd35a1060ce679f2fc846769a25fbeec  MesaLib-10.2.8.tar.gz
-1ef9ad3f241788d454f2ff8c9d65b6849dfc31c8fe91f70fd2930b81c8af1398  MesaLib-10.2.8.tar.bz2
-d26218da3b44734b1d555267b4c63c48803c4c8b14d2bc53071be57014da37fa  MesaLib-10.2.8.zip
-
- -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 77493 - lp_test_arit fails with llvm >= llvm-3.5svn r206094
  • - -
  • Bug 82539 - vmw_screen_dri.lo In file included from vmw_screen_dri.c:41: vmwgfx_drm.h:32:17: error: drm.h: No such file or directory
  • - -
  • Bug 82882 - [swrast] piglit glsl-fs-uniform-bool-1 regression
  • - -
  • Bug 83432 - r600_query.c:269:r600_emit_query_end: Assertion `ctx->num_pipelinestat_queries > 0' failed [Gallium HUD]
  • - -
  • Bug 83567 - Mesa 10.2.6 does not compile with llvm 3.5
  • - -
  • Bug 83735 - [mesa-10.2.x] broken with llvm-3.5 and old CPUs
  • - -
- -

Changes

-

Aaron Watry (1):

-
    -
  • gallivm: Fix build after LLVM commit 211259
  • -
- -

Christoph Bumiller (2):

-
    -
  • nv50/ir/util: fix BitSet issues
  • -
  • nvc0/ir: clarify recursion fix to finding first tex uses
  • -
- -

Emil Velikov (3):

-
    -
  • docs: Add sha256 sums for the 10.2.7 release
  • -
  • configure: bail out if building svga without libdrm
  • -
  • Update VERSION to 10.2.8
  • -
- -

Ilia Mirkin (4):

-
    -
  • nv50/ir: avoid array overrun when checking for supported mods
  • -
  • nouveau: only enable the depth test if there actually is a depth buffer
  • -
  • nouveau: only enable stencil func if the visual has stencil bits
  • -
  • nouveau: change internal variables to avoid conflicts with macro args
  • -
- -

Jonathan Gray (1):

-
    -
  • configure.ac: strip _GNU_SOURCE from llvm-config output
  • -
- -

José Fonseca (1):

-
    -
  • gallivm: Disable workaround for PR12833 on LLVM 3.2+.
  • -
- -

Maarten Lankhorst (4):

-
    -
  • nouveau: re-allocate bo's on overflow
  • -
  • nouveau: fix MPEG4 hw decoding
  • -
  • nouveau: rework reference frame handling
  • -
  • nouveau: remove unneeded assert
  • -
- -

Marek Olšák (3):

-
    -
  • r600g,radeonsi: make sure there's enough CS space before resuming queries
  • -
  • mesa: set UniformBooleanTrue = 1.0f by default
  • -
  • st/mesa: use 1.0f as boolean true on drivers without integer support
  • -
- -

Richard Sandiford (1):

-
    -
  • gallivm: Fix uses of 2^24
  • -
- -

Roland Scheidegger (1):

-
    -
  • gallivm: set mcpu when initializing llvm execution engine
  • -
- -

Thomas Hellstrom (1):

-
    -
  • winsys/svga: Fix incorrect type usage in IOCTL v2
  • -
- -
- - diff --git a/docs/relnotes/10.2.8.rst b/docs/relnotes/10.2.8.rst new file mode 100644 index 00000000000..e96cad7c0e8 --- /dev/null +++ b/docs/relnotes/10.2.8.rst @@ -0,0 +1,106 @@ +Mesa 10.2.8 Release Notes / September 19, 2014 +============================================== + +Mesa 10.2.8 is a bug fix release which fixes bugs found since the 10.2.7 +release. + +Mesa 10.2.8 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 4c5a25ccaf1a9734bbd10d62a1420cc8fd35a1060ce679f2fc846769a25fbeec MesaLib-10.2.8.tar.gz + 1ef9ad3f241788d454f2ff8c9d65b6849dfc31c8fe91f70fd2930b81c8af1398 MesaLib-10.2.8.tar.bz2 + d26218da3b44734b1d555267b4c63c48803c4c8b14d2bc53071be57014da37fa MesaLib-10.2.8.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 77493 `__ - + lp_test_arit fails with llvm >= llvm-3.5svn r206094 +- `Bug 82539 `__ - + vmw_screen_dri.lo In file included from vmw_screen_dri.c:41: + vmwgfx_drm.h:32:17: error: drm.h: No such file or directory +- `Bug 82882 `__ - + [swrast] piglit glsl-fs-uniform-bool-1 regression +- `Bug 83432 `__ - + r600_query.c:269:r600_emit_query_end: Assertion + \`ctx->num_pipelinestat_queries > 0' failed [Gallium HUD] +- `Bug 83567 `__ - + Mesa 10.2.6 does not compile with llvm 3.5 +- `Bug 83735 `__ - + [mesa-10.2.x] broken with llvm-3.5 and old CPUs + +Changes +------- + +Aaron Watry (1): + +- gallivm: Fix build after LLVM commit 211259 + +Christoph Bumiller (2): + +- nv50/ir/util: fix BitSet issues +- nvc0/ir: clarify recursion fix to finding first tex uses + +Emil Velikov (3): + +- docs: Add sha256 sums for the 10.2.7 release +- configure: bail out if building svga without libdrm +- Update VERSION to 10.2.8 + +Ilia Mirkin (4): + +- nv50/ir: avoid array overrun when checking for supported mods +- nouveau: only enable the depth test if there actually is a depth + buffer +- nouveau: only enable stencil func if the visual has stencil bits +- nouveau: change internal variables to avoid conflicts with macro args + +Jonathan Gray (1): + +- configure.ac: strip \_GNU_SOURCE from llvm-config output + +José Fonseca (1): + +- gallivm: Disable workaround for PR12833 on LLVM 3.2+. + +Maarten Lankhorst (4): + +- nouveau: re-allocate bo's on overflow +- nouveau: fix MPEG4 hw decoding +- nouveau: rework reference frame handling +- nouveau: remove unneeded assert + +Marek Olšák (3): + +- r600g,radeonsi: make sure there's enough CS space before resuming + queries +- mesa: set UniformBooleanTrue = 1.0f by default +- st/mesa: use 1.0f as boolean true on drivers without integer support + +Richard Sandiford (1): + +- gallivm: Fix uses of 2^24 + +Roland Scheidegger (1): + +- gallivm: set mcpu when initializing llvm execution engine + +Thomas Hellstrom (1): + +- winsys/svga: Fix incorrect type usage in IOCTL v2 diff --git a/docs/relnotes/10.2.9.html b/docs/relnotes/10.2.9.html deleted file mode 100644 index 7e1aab1c635..00000000000 --- a/docs/relnotes/10.2.9.html +++ /dev/null @@ -1,101 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.2.9 Release Notes / October 12, 2014

- -

-Mesa 10.2.9 is a bug fix release which fixes bugs found since the 10.2.8 release. -This is the final planned release for the 10.2 branch. -

-

-Mesa 10.2.9 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- -

SHA256 checksums

-
-f8d62857eed8f604a57710c58a8ffcfb8dab2dc4977ec27c956c7c4fd14032f6  MesaLib-10.2.9.tar.gz
-f6031f8b7113a92325b60635c504c510490eebb2e707119bbff7bd86aa34657d  MesaLib-10.2.9.tar.bz2
-11c0ef4f3308fc29d9f15a77fd8f4842a946fce9e830250a1c95b171a446171a  MesaLib-10.2.9.zip
-
- -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 79462 - [NVC0/Codegen] Shader compilation falis in spill logic
  • - -
  • Bug 83570 - Glyphy demo throws unhandled Integer division by zero exception
  • - -
- -

Changes

-

Andreas Pokorny (2):

-
    -
  • egl/drm: expose KHR_image_pixmap extension
  • -
  • i915: Fix black buffers when importing prime fds
  • -
- -

Emil Velikov (2):

-
    -
  • docs: Add sha256 sums for the 10.2.8 release
  • -
  • Update VERSION to 10.2.9
  • -
- -

Ilia Mirkin (1):

-
    -
  • nv50/ir: avoid deleting pseudo instructions too early
  • -
- -

Marek Olšák (3):

-
    -
  • radeonsi: release GS rings at context destruction
  • -
  • radeonsi: properly destroy the GS copy shader and scratch_bo for compute
  • -
  • st/dri: remove GALLIUM_MSAA and __GL_FSAA_MODE environment variables
  • -
- -

Roland Scheidegger (1):

-
    -
  • gallivm: fix idiv
  • -
- -

Thomas Hellstrom (1):

-
    -
  • st/xa: Fix regression in xa_yuv_planar_blit()
  • -
- -

Tom Stellard (1):

-
    -
  • configure.ac: Compute LLVM_VERSION_PATCH using llvm-config
  • -
- -

rconde (1):

-
    -
  • gallivm,tgsi: fix idiv by zero crash
  • -
- -
- - diff --git a/docs/relnotes/10.2.9.rst b/docs/relnotes/10.2.9.rst new file mode 100644 index 00000000000..5e747634d11 --- /dev/null +++ b/docs/relnotes/10.2.9.rst @@ -0,0 +1,76 @@ +Mesa 10.2.9 Release Notes / October 12, 2014 +============================================ + +Mesa 10.2.9 is a bug fix release which fixes bugs found since the 10.2.8 +release. This is the final planned release for the 10.2 branch. + +Mesa 10.2.9 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + f8d62857eed8f604a57710c58a8ffcfb8dab2dc4977ec27c956c7c4fd14032f6 MesaLib-10.2.9.tar.gz + f6031f8b7113a92325b60635c504c510490eebb2e707119bbff7bd86aa34657d MesaLib-10.2.9.tar.bz2 + 11c0ef4f3308fc29d9f15a77fd8f4842a946fce9e830250a1c95b171a446171a MesaLib-10.2.9.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 79462 `__ - + [NVC0/Codegen] Shader compilation falis in spill logic +- `Bug 83570 `__ - + Glyphy demo throws unhandled Integer division by zero exception + +Changes +------- + +Andreas Pokorny (2): + +- egl/drm: expose KHR_image_pixmap extension +- i915: Fix black buffers when importing prime fds + +Emil Velikov (2): + +- docs: Add sha256 sums for the 10.2.8 release +- Update VERSION to 10.2.9 + +Ilia Mirkin (1): + +- nv50/ir: avoid deleting pseudo instructions too early + +Marek Olšák (3): + +- radeonsi: release GS rings at context destruction +- radeonsi: properly destroy the GS copy shader and scratch_bo for + compute +- st/dri: remove GALLIUM_MSAA and \__GL_FSAA_MODE environment variables + +Roland Scheidegger (1): + +- gallivm: fix idiv + +Thomas Hellstrom (1): + +- st/xa: Fix regression in xa_yuv_planar_blit() + +Tom Stellard (1): + +- configure.ac: Compute LLVM_VERSION_PATCH using llvm-config + +rconde (1): + +- gallivm,tgsi: fix idiv by zero crash diff --git a/docs/relnotes/10.2.html b/docs/relnotes/10.2.html deleted file mode 100644 index a30085d63ad..00000000000 --- a/docs/relnotes/10.2.html +++ /dev/null @@ -1,99 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.2 Release Notes / June 6, 2014

- -

-Mesa 10.2 is a new development release. -People who are concerned with stability and reliability should stick -with a previous release or wait for Mesa 10.2.1. -

-

-Mesa 10.2 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

MD5 checksums

-
-c87bfb6dd5cbcf1fdef42e5ccd972581  MesaLib-10.2.0.tar.gz
-7aaba90bd7169a94ae2fe83febdec963  MesaLib-10.2.0.tar.bz2
-58b203aca15dadc25ab4d1126db1052b  MesaLib-10.2.0.zip
-
- - -

New features

- -

-Note: some of the new features are only available with certain drivers. -

- -
    -
  • GL_ARB_buffer_storage on i965, nv30, nv50, nvc0, r300, r600, and radeonsi
  • -
  • GL_ARB_multi_bind on all drivers
  • -
  • GL_ARB_sample_shading on nv50 (GT21x only), nvc0
  • -
  • GL_ARB_separate_shader_objects (desktop OpenGL) and - GL_EXT_separate_shader_objects (OpenGL ES 2.0 and 3.0) on all drivers
  • -
  • GL_ARB_stencil_texturing on i965/gen8+
  • -
  • GL_ARB_texture_cube_map_array on nv50 (GT21x only)
  • -
  • GL_ARB_texture_gather on nv50 (GT21x only), nvc0
  • -
  • GL_ARB_texture_query_lod on nv50 (GT21x only), nvc0
  • -
  • GL_ARB_texture_view on i965/gen7
  • -
  • GL_ARB_vertex_type_10f_11f_11f_rev on nv50, nvc0, radeonsi
  • -
  • GL_ARB_viewport_array on nv50, r600
  • -
  • GL_INTEL_performance_query on i965/gen5+
  • -
- - -

Bug fixes

- -TBD. - -

Changes

- -
    -
  • Renamed --with-llvm-shared-libs to --enable-llvm-shared-libs -

    -The option is used to control how mesa is linked against LLVM, and now -defaults to enabled (shared linking). -

    -
  • - -
  • Split libxatracker.so into a standalone library which can be used -with any gallium driver. -

    -Previously the library was linked statically against vmware's virtual gpu -driver(svga), whereas now it loads a shared pipe_*.so driver. Provide the -following options during configure, if you would like support for svga driver ---enable-xa --with-gallium-drivers=svga -

    - -

    -Note: The files are installed in $(libdir)/gallium-pipe/ and the interface -between them and libxatracker.so is not stable. -

    -
  • - -
  • The environment variable GALLIUM_MSAA that forced a multisample GLX visual was removed.
  • -
- -
- - diff --git a/docs/relnotes/10.2.rst b/docs/relnotes/10.2.rst new file mode 100644 index 00000000000..33b5fa814dd --- /dev/null +++ b/docs/relnotes/10.2.rst @@ -0,0 +1,69 @@ +Mesa 10.2 Release Notes / June 6, 2014 +====================================== + +Mesa 10.2 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 10.2.1. + +Mesa 10.2 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +MD5 checksums +------------- + +:: + + c87bfb6dd5cbcf1fdef42e5ccd972581 MesaLib-10.2.0.tar.gz + 7aaba90bd7169a94ae2fe83febdec963 MesaLib-10.2.0.tar.bz2 + 58b203aca15dadc25ab4d1126db1052b MesaLib-10.2.0.zip + +New features +------------ + +Note: some of the new features are only available with certain drivers. + +- GL_ARB_buffer_storage on i965, nv30, nv50, nvc0, r300, r600, and + radeonsi +- GL_ARB_multi_bind on all drivers +- GL_ARB_sample_shading on nv50 (GT21x only), nvc0 +- GL_ARB_separate_shader_objects (desktop OpenGL) and + GL_EXT_separate_shader_objects (OpenGL ES 2.0 and 3.0) on all drivers +- GL_ARB_stencil_texturing on i965/gen8+ +- GL_ARB_texture_cube_map_array on nv50 (GT21x only) +- GL_ARB_texture_gather on nv50 (GT21x only), nvc0 +- GL_ARB_texture_query_lod on nv50 (GT21x only), nvc0 +- GL_ARB_texture_view on i965/gen7 +- GL_ARB_vertex_type_10f_11f_11f_rev on nv50, nvc0, radeonsi +- GL_ARB_viewport_array on nv50, r600 +- GL_INTEL_performance_query on i965/gen5+ + +Bug fixes +--------- + +TBD. + +Changes +------- + +- Renamed *--with-llvm-shared-libs* to *--enable-llvm-shared-libs* + + The option is used to control how mesa is linked against LLVM, and + now defaults to enabled (shared linking). + +- Split *libxatracker.so* into a standalone library which can be used + with any gallium driver. + + Previously the library was linked statically against vmware's virtual + gpu driver(svga), whereas now it loads a shared pipe_*.so driver. + Provide the following options during configure, if you would like + support for svga driver *--enable-xa --with-gallium-drivers=svga* + + Note: The files are installed in $(libdir)/gallium-pipe/ and the + interface between them and libxatracker.so is **not** stable. + +- The environment variable GALLIUM_MSAA that forced a multisample GLX + visual was removed. diff --git a/docs/relnotes/10.3.1.html b/docs/relnotes/10.3.1.html deleted file mode 100644 index 3a2b9e353ef..00000000000 --- a/docs/relnotes/10.3.1.html +++ /dev/null @@ -1,158 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.3.1 Release Notes / October 12, 2014

- -

-Mesa 10.3.1 is a bug fix release which fixes bugs found since the 10.3 release. -

-

-Mesa 10.3.1 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- -

SHA256 checksums

-
-155afcbad17be8bb80282c761b957d5cc716c14a1fa16c4f5ee04e76df729c6d  MesaLib-10.3.1.tar.gz
-b081d077d717e5d56f2d59677490856052c41573e50378ff86d6c72456714add  MesaLib-10.3.1.tar.bz2
-07a14febfed06412d519e091a62d24513fee6745f1a6f8a8f1956bfe04b77d15  MesaLib-10.3.1.zip
-
- -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 79462 - [NVC0/Codegen] Shader compilation falis in spill logic
  • - -
  • Bug 82932 - [SNB+ Bisected]Ogles3conform ES3-CTS.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_direct_read_vertex fails
  • - -
  • Bug 83506 - [UBO] row_major layout ignored inside structures
  • - -
  • Bug 83533 - [UBO] nested structures don't get appropriate padding
  • - -
  • Bug 83570 - Glyphy demo throws unhandled Integer division by zero exception
  • - -
  • Bug 83741 - [UBO] row_major layout partially ignored for arrays of structures
  • - -
  • Bug 84178 - Big glamor regression in Xorg server 1.6.99.1 GIT: x11perf 1.5 Test: PutImage XY 500x500 Square
  • - -
- -

Changes

- -

Andreas Pokorny (2):

-
    -
  • egl/drm: expose KHR_image_pixmap extension
  • -
  • i915: Fix black buffers when importing prime fds
  • -
- -

Brian Paul (1):

-
    -
  • mesa: fix prog_optimize.c assertions triggered by SWZ opcode
  • -
- -

Emil Velikov (2):

-
    -
  • docs: Add 10.3 sha256 sums, news item and link release notes
  • -
  • Update VERSION to 10.3.1
  • -
- -

Ian Romanick (4):

-
    -
  • glsl: Make sure fields after small structs have correct padding
  • -
  • glsl: Make sure row-major array-of-structure get correct layout
  • -
  • glsl: Round struct size up to at least 16 bytes
  • -
  • glsl: Strip arrayness from ir_type_dereference_variable too
  • -
- -

Ilia Mirkin (5):

-
    -
  • nv50/ir: avoid deleting pseudo instructions too early
  • -
  • gm107/ir: fix manual TXD for array targets
  • -
  • gm107/ir: fix texture argument order
  • -
  • gm107/ir: add support for indirect const buffer selection
  • -
  • gm107/ir: take relative pfetch offset into account
  • -
- -

Keith Packard (1):

-
    -
  • glx/dri3: Provide error diagnostics when DRI3 allocation fails
  • -
- -

Kenneth Graunke (2):

-
    -
  • mesa: Use proper structure for glGet*(GL_TEXTURE_COORD_ARRAY*).
  • -
  • mesa: Set correct array element in vbo_exec_vtx_init.
  • -
- -

Marek Olšák (3):

-
    -
  • radeonsi: release GS rings at context destruction
  • -
  • radeonsi: properly destroy the GS copy shader and scratch_bo for compute
  • -
  • st/dri: remove GALLIUM_MSAA and __GL_FSAA_MODE environment variables
  • -
- -

Michel Dänzer (1):

-
    -
  • st/mesa: Use PIPE_USAGE_STAGING for GL_STATIC/DYNAMIC/STREAM_READ buffers
  • -
- -

Richard Sandiford (2):

-
    -
  • mesa: Fix alpha component in unpack_R8G8B8X8_SRGB.
  • -
  • swrast: Fix handling of MESA_FORMAT_L8A8_SRGB for big-endian
  • -
- -

Roland Scheidegger (1):

-
    -
  • gallivm: fix idiv
  • -
- -

Thomas Hellstrom (1):

-
    -
  • st/xa: Fix regression in xa_yuv_planar_blit()
  • -
- -

Tom Stellard (2):

-
    -
  • clover: Add support to mem objects for multiple destructor callbacks v2
  • -
  • configure.ac: Compute LLVM_VERSION_PATCH using llvm-config
  • -
- -

Tomasz Figa (3):

-
    -
  • util: Include in Android builds
  • -
  • st/mesa: Generate format_info.c in Android builds
  • -
  • st/mesa: Fix paths used in Android builds
  • -
- -

rconde (1):

-
    -
  • gallivm,tgsi: fix idiv by zero crash
  • -
- -
- - diff --git a/docs/relnotes/10.3.1.rst b/docs/relnotes/10.3.1.rst new file mode 100644 index 00000000000..1d20fe5d9d9 --- /dev/null +++ b/docs/relnotes/10.3.1.rst @@ -0,0 +1,131 @@ +Mesa 10.3.1 Release Notes / October 12, 2014 +============================================ + +Mesa 10.3.1 is a bug fix release which fixes bugs found since the 10.3 +release. + +Mesa 10.3.1 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 155afcbad17be8bb80282c761b957d5cc716c14a1fa16c4f5ee04e76df729c6d MesaLib-10.3.1.tar.gz + b081d077d717e5d56f2d59677490856052c41573e50378ff86d6c72456714add MesaLib-10.3.1.tar.bz2 + 07a14febfed06412d519e091a62d24513fee6745f1a6f8a8f1956bfe04b77d15 MesaLib-10.3.1.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 79462 `__ - + [NVC0/Codegen] Shader compilation falis in spill logic +- `Bug 82932 `__ - + [SNB+ Bisected]Ogles3conform + ES3-CTS.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_direct_read_vertex + fails +- `Bug 83506 `__ - + [UBO] row_major layout ignored inside structures +- `Bug 83533 `__ - + [UBO] nested structures don't get appropriate padding +- `Bug 83570 `__ - + Glyphy demo throws unhandled Integer division by zero exception +- `Bug 83741 `__ - + [UBO] row_major layout partially ignored for arrays of structures +- `Bug 84178 `__ - + Big glamor regression in Xorg server 1.6.99.1 GIT: x11perf 1.5 Test: + PutImage XY 500x500 Square + +Changes +------- + +Andreas Pokorny (2): + +- egl/drm: expose KHR_image_pixmap extension +- i915: Fix black buffers when importing prime fds + +Brian Paul (1): + +- mesa: fix prog_optimize.c assertions triggered by SWZ opcode + +Emil Velikov (2): + +- docs: Add 10.3 sha256 sums, news item and link release notes +- Update VERSION to 10.3.1 + +Ian Romanick (4): + +- glsl: Make sure fields after small structs have correct padding +- glsl: Make sure row-major array-of-structure get correct layout +- glsl: Round struct size up to at least 16 bytes +- glsl: Strip arrayness from ir_type_dereference_variable too + +Ilia Mirkin (5): + +- nv50/ir: avoid deleting pseudo instructions too early +- gm107/ir: fix manual TXD for array targets +- gm107/ir: fix texture argument order +- gm107/ir: add support for indirect const buffer selection +- gm107/ir: take relative pfetch offset into account + +Keith Packard (1): + +- glx/dri3: Provide error diagnostics when DRI3 allocation fails + +Kenneth Graunke (2): + +- mesa: Use proper structure for glGet*(GL_TEXTURE_COORD_ARRAY*). +- mesa: Set correct array element in vbo_exec_vtx_init. + +Marek Olšák (3): + +- radeonsi: release GS rings at context destruction +- radeonsi: properly destroy the GS copy shader and scratch_bo for + compute +- st/dri: remove GALLIUM_MSAA and \__GL_FSAA_MODE environment variables + +Michel Dänzer (1): + +- st/mesa: Use PIPE_USAGE_STAGING for GL_STATIC/DYNAMIC/STREAM_READ + buffers + +Richard Sandiford (2): + +- mesa: Fix alpha component in unpack_R8G8B8X8_SRGB. +- swrast: Fix handling of MESA_FORMAT_L8A8_SRGB for big-endian + +Roland Scheidegger (1): + +- gallivm: fix idiv + +Thomas Hellstrom (1): + +- st/xa: Fix regression in xa_yuv_planar_blit() + +Tom Stellard (2): + +- clover: Add support to mem objects for multiple destructor callbacks + v2 +- configure.ac: Compute LLVM_VERSION_PATCH using llvm-config + +Tomasz Figa (3): + +- util: Include in Android builds +- st/mesa: Generate format_info.c in Android builds +- st/mesa: Fix paths used in Android builds + +rconde (1): + +- gallivm,tgsi: fix idiv by zero crash diff --git a/docs/relnotes/10.3.2.html b/docs/relnotes/10.3.2.html deleted file mode 100644 index 6bdbb5f442f..00000000000 --- a/docs/relnotes/10.3.2.html +++ /dev/null @@ -1,115 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.3.2 Release Notes / October 24, 2014

- -

-Mesa 10.3.2 is a bug fix release which fixes bugs found since the 10.3 release. -

-

-Mesa 10.3.2 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- -

SHA256 checksums

-
-e65f8e691f06f111c1aeb3a376b13c9cc88cb162bee2709e0e7e6b0e6628ca75  MesaLib-10.3.2.tar.gz
-e9849bcb9aa9acd98a753d6d46d2e7d7238d3367036e11357a60efd16de8bea3  MesaLib-10.3.2.tar.bz2
-427dc0d670d38e713ebff2675665ec2fe4ff7d04ce227bd54de946999fc1d234  MesaLib-10.3.2.zip
-
- -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 54372 - GLX_INTEL_swap_event crashes driver when swapping window buffers
  • - -
  • Bug 81680 - [r600g] Firefox crashes with hardware acceleration turned on
  • - -
  • Bug 84140 - mplayer crashes playing some files using vdpau output
  • - -
  • Bug 84662 - Long pauses with Unreal demo Elemental on R9270X since : Always flush the HDP cache before submitting a CS to the GPU
  • - -
  • Bug 85267 - vlc crashes with vdpau (Radeon 3850HD) [r600]
  • - -
- -

Changes

- -

Brian Paul (3):

-
    -
  • mesa: fix spurious wglGetProcAddress / GL_INVALID_OPERATION error
  • -
  • st/wgl: add WINAPI qualifiers on wgl function typedefs
  • -
  • glsl: fix several use-after-free bugs
  • -
- -

Daniel Manjarres (1):

-
    -
  • glx: Fix glxUseXFont for glxWindow and glxPixmaps
  • -
- -

Dave Airlie (1):

-
    -
  • mesa: fix GetTexImage for 1D array depth textures
  • -
- -

Emil Velikov (2):

-
    -
  • docs: Add sha256 sums for the 10.3.1 release
  • -
  • Update VERSION to 10.3.2
  • -
- -

Ilia Mirkin (4):

-
    -
  • gm107/ir: add dnz emission for fmul
  • -
  • gk110/ir: add dnz flag emission for fmul/fmad
  • -
  • nouveau: 3d textures are unsupported, limit 3d levels to 1
  • -
  • st/gbm: fix order of arguments passed to is_format_supported
  • -
- -

Kenneth Graunke (3):

-
    -
  • i965: Add a BRW_MOCS_PTE #define.
  • -
  • i965: Use BDW_MOCS_PTE for renderbuffers.
  • -
  • i965: Fix register write checks.
  • -
- -

Marek Olšák (2):

-
    -
  • st/mesa: use pipe_sampler_view_release for releasing sampler views
  • -
  • glsl_to_tgsi: fix the value of gl_FrontFacing with native integers
  • -
- -

Michel Dänzer (4):

-
    -
  • radeonsi: Clear sampler view flags when binding a buffer
  • -
  • r600g,radeonsi: Always use GTT again for PIPE_USAGE_STREAM buffers
  • -
  • winsys/radeon: Use separate caching buffer manager for each set of flags
  • -
  • r600g: Drop references to destroyed blend state
  • -
- -
- - diff --git a/docs/relnotes/10.3.2.rst b/docs/relnotes/10.3.2.rst new file mode 100644 index 00000000000..8414b5898fe --- /dev/null +++ b/docs/relnotes/10.3.2.rst @@ -0,0 +1,91 @@ +Mesa 10.3.2 Release Notes / October 24, 2014 +============================================ + +Mesa 10.3.2 is a bug fix release which fixes bugs found since the 10.3 +release. + +Mesa 10.3.2 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + e65f8e691f06f111c1aeb3a376b13c9cc88cb162bee2709e0e7e6b0e6628ca75 MesaLib-10.3.2.tar.gz + e9849bcb9aa9acd98a753d6d46d2e7d7238d3367036e11357a60efd16de8bea3 MesaLib-10.3.2.tar.bz2 + 427dc0d670d38e713ebff2675665ec2fe4ff7d04ce227bd54de946999fc1d234 MesaLib-10.3.2.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 54372 `__ - + GLX_INTEL_swap_event crashes driver when swapping window buffers +- `Bug 81680 `__ - + [r600g] Firefox crashes with hardware acceleration turned on +- `Bug 84140 `__ - + mplayer crashes playing some files using vdpau output +- `Bug 84662 `__ - + Long pauses with Unreal demo Elemental on R9270X since : Always flush + the HDP cache before submitting a CS to the GPU +- `Bug 85267 `__ - + vlc crashes with vdpau (Radeon 3850HD) [r600] + +Changes +------- + +Brian Paul (3): + +- mesa: fix spurious wglGetProcAddress / GL_INVALID_OPERATION error +- st/wgl: add WINAPI qualifiers on wgl function typedefs +- glsl: fix several use-after-free bugs + +Daniel Manjarres (1): + +- glx: Fix glxUseXFont for glxWindow and glxPixmaps + +Dave Airlie (1): + +- mesa: fix GetTexImage for 1D array depth textures + +Emil Velikov (2): + +- docs: Add sha256 sums for the 10.3.1 release +- Update VERSION to 10.3.2 + +Ilia Mirkin (4): + +- gm107/ir: add dnz emission for fmul +- gk110/ir: add dnz flag emission for fmul/fmad +- nouveau: 3d textures are unsupported, limit 3d levels to 1 +- st/gbm: fix order of arguments passed to is_format_supported + +Kenneth Graunke (3): + +- i965: Add a BRW_MOCS_PTE #define. +- i965: Use BDW_MOCS_PTE for renderbuffers. +- i965: Fix register write checks. + +Marek Olšák (2): + +- st/mesa: use pipe_sampler_view_release for releasing sampler views +- glsl_to_tgsi: fix the value of gl_FrontFacing with native integers + +Michel Dänzer (4): + +- radeonsi: Clear sampler view flags when binding a buffer +- r600g,radeonsi: Always use GTT again for PIPE_USAGE_STREAM buffers +- winsys/radeon: Use separate caching buffer manager for each set of + flags +- r600g: Drop references to destroyed blend state diff --git a/docs/relnotes/10.3.3.html b/docs/relnotes/10.3.3.html deleted file mode 100644 index de8747a93be..00000000000 --- a/docs/relnotes/10.3.3.html +++ /dev/null @@ -1,209 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.3.3 Release Notes / November 8, 2014

- -

-Mesa 10.3.3 is a bug fix release which fixes bugs found since the 10.3.2 release. -

-

-Mesa 10.3.3 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- -

SHA256 checksums

-
-23a0c36d88cd5d8968ae6454160de2878192fd1d37b5d606adca1f1b7e788b79  MesaLib-10.3.3.tar.gz
-0e4eee4a2ddf86456eed2fc44da367f95471f74249636710491e85cc256c4753  MesaLib-10.3.3.tar.bz2
-a83648f17d776b7cf6c813fbb15782d2644b937dc6a7c53d8c0d1b35411f4840  MesaLib-10.3.3.zip
-
- -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 70410 - egl-static/Makefile: linking fails with llvm >= 3.4
  • - -
  • Bug 82921 - layout(location=0) emits error >= MAX_UNIFORM_LOCATIONS due to integer underflow
  • - -
  • Bug 83574 - [llvmpipe] [softpipe] piglit arb_explicit_uniform_location-use-of-unused-loc regression
  • - -
  • Bug 85454 - Unigine Sanctuary with Wine crashes on Mesa Git
  • - -
  • Bug 85918 - Mesa: MSVC 2010/2012 Compile error
  • - -
- - -

Changes

- -

Anuj Phogat (2):

-
    -
  • glsl: Fix crash due to negative array index
  • -
  • glsl: Use signed array index in update_max_array_access()
  • -
- -

Brian Paul (1):

-
    -
  • mesa: fix UNCLAMPED_FLOAT_TO_UBYTE() macro for MSVC
  • -
- -

Emil Velikov (2):

-
    -
  • docs: Add sha256 sums for the 10.3.2 release
  • -
  • Update version to 10.3.3
  • -
- -

Ilia Mirkin (27):

-
    -
  • freedreno/ir3: fix FSLT/etc handling to return 0/-1 instead of 0/1.0
  • -
  • freedreno/ir3: INEG operates on src0, not src1
  • -
  • freedreno/ir3: add UARL support
  • -
  • freedreno/ir3: negate result of USLT/etc
  • -
  • freedreno/ir3: use unsigned comparison for UIF
  • -
  • freedreno/ir3: add TXL support
  • -
  • freedreno/ir3: fix UCMP handling
  • -
  • freedreno/ir3: implement UMUL correctly
  • -
  • freedreno: add default .dir-locals.el for emacs settings
  • -
  • freedreno/ir3: make texture instruction construction more dynamic
  • -
  • freedreno/ir3: fix TXB/TXL to actually pull the bias/lod argument
  • -
  • freedreno/ir3: add TXQ support
  • -
  • freedreno/ir3: add TXB2 support
  • -
  • freedreno: dual-source render targets are not supported
  • -
  • freedreno: instanced drawing/compute not yet supported
  • -
  • freedreno/ir3: avoid fan-in sources referring to same instruction
  • -
  • freedreno/ir3: add IDIV/UDIV support
  • -
  • freedreno/ir3: add UMOD support, based on UDIV
  • -
  • freedreno/ir3: add MOD support
  • -
  • freedreno/ir3: add ISSG support
  • -
  • freedreno/ir3: add UMAD support
  • -
  • freedreno/ir3: make TXQ return integers, not floats
  • -
  • freedreno/ir3: shadow comes before array
  • -
  • freedreno/ir3: add texture offset support
  • -
  • freedreno/ir3: add TXD support and expose ARB_shader_texture_lod
  • -
  • freedreno/ir3: add TXF support
  • -
  • freedreno: positions come out as integers, not half-integers
  • -
- -

Jan Vesely (1):

-
    -
  • configure: include llvm systemlibs when using static llvm
  • -
- -

Marek Olšák (5):

-
    -
  • r600g: fix polygon mode for points and lines and point/line fill modes
  • -
  • radeonsi: fix polygon mode for points and lines and point/line fill modes
  • -
  • radeonsi: fix incorrect index buffer max size for lowered 8-bit indices
  • -
  • Revert "st/mesa: set MaxUnrollIterations = 255"
  • -
  • r300g: remove enabled/disabled hyperz and AA compression messages
  • -
- -

Mauro Rossi (1):

-
    -
  • gallium/nouveau: fully build the driver under android
  • -
- -

Michel Dänzer (1):

-
    -
  • radeon/llvm: Dynamically allocate branch/loop stack arrays
  • -
- -

Rob Clark (62):

-
    -
  • freedreno/ir3: detect scheduler fail
  • -
  • freedreno/ir3: add TXB
  • -
  • freedreno/ir3: add DDX/DDY
  • -
  • freedreno/ir3: bit of debug
  • -
  • freedreno/ir3: fix error in bail logic
  • -
  • freedreno/ir3: fix constlen with relative addressing
  • -
  • freedreno/ir3: add no-copy-propagate fallback step
  • -
  • freedreno: don't overflow cmdstream buffer so much
  • -
  • freedreno/ir3: fix potential segfault in RA
  • -
  • freedreno: update generated headers
  • -
  • freedreno/a3xx: enable hw primitive-restart
  • -
  • freedreno/a3xx: handle rendering to layer != 0
  • -
  • freedreno: update generated headers
  • -
  • freedreno/a3xx: format fixes
  • -
  • util/u_format: add _is_alpha()
  • -
  • freedreno/a3xx: alpha render-target shenanigans
  • -
  • freedreno/ir3: catch incorrect usage of tmp-dst
  • -
  • freedreno/ir3: add missing put_dst
  • -
  • freedreno: "fix" problems with excessive flushes
  • -
  • freedreno: update generated headers
  • -
  • freedreno/a3xx: 3d/array textures
  • -
  • freedreno: add DRM_CONF_SHARE_FD
  • -
  • freedreno/a3xx: more texture array fixes
  • -
  • freedreno/a3xx: initial texture border-color
  • -
  • freedreno: fix compiler warning
  • -
  • freedreno: don't advertise mirror-clamp support
  • -
  • freedreno: update generated headers
  • -
  • freedreno: we have more than 0 viewports!
  • -
  • freedreno: turn missing caps into compile warnings
  • -
  • freedreno/a3xx: add LOD_BIAS
  • -
  • freedreno/a3xx: add flat interpolation mode
  • -
  • freedreno/a3xx: add 32bit integer vtx formats
  • -
  • freedreno/a3xx: fix border color order
  • -
  • freedreno: move bind_sampler_states to per-generation
  • -
  • freedreno: add texcoord clamp support to lowering
  • -
  • freedreno/a3xx: add support to emulate GL_CLAMP
  • -
  • freedreno/a3xx: re-emit shaders on variant change
  • -
  • freedreno/lowering: fix token calculation for lowering
  • -
  • freedreno: destroy transfer pool after blitter
  • -
  • freedreno: max-texture-lod-bias should be 15.0f
  • -
  • freedreno: update generated headers
  • -
  • freedreno/a3xx: handle large shader program sizes
  • -
  • freedreno/a3xx: emit all immediates in one shot
  • -
  • freedreno/ir3: fix lockups with lame FRAG shaders
  • -
  • freedreno/a3xx: handle VS only outputting BCOLOR
  • -
  • freedreno: query fixes
  • -
  • freedreno/a3xx: refactor vertex state emit
  • -
  • freedreno/a3xx: refactor/optimize emit
  • -
  • freedreno/ir3: optimize shader key comparision
  • -
  • freedreno: inline fd_draw_emit()
  • -
  • freedreno: fix layer_stride
  • -
  • freedreno: update generated headers
  • -
  • freedreno/ir3: large const support
  • -
  • freedreno/a3xx: more layer/level fixes
  • -
  • freedreno/ir3: comment + better fxn name
  • -
  • freedreno/ir3: fix potential gpu lockup with kill
  • -
  • freedreno/a3xx: disable early-z when we have kill's
  • -
  • freedreno/ir3: add debug flag to disable cp
  • -
  • freedreno: clear vs scissor
  • -
  • freedreno: mark scissor state dirty when enable bit changes
  • -
  • freedreno/a3xx: fix viewport state during clear
  • -
  • freedreno/a3xx: fix depth/stencil restore format
  • -
- -

Tapani Pälli (2):

-
    -
  • glsl: fix uniform location count used for glsl types
  • -
  • mesa: check that uniform exists in glUniform* functions
  • -
- - -
- - diff --git a/docs/relnotes/10.3.3.rst b/docs/relnotes/10.3.3.rst new file mode 100644 index 00000000000..1e558b8f597 --- /dev/null +++ b/docs/relnotes/10.3.3.rst @@ -0,0 +1,184 @@ +Mesa 10.3.3 Release Notes / November 8, 2014 +============================================ + +Mesa 10.3.3 is a bug fix release which fixes bugs found since the 10.3.2 +release. + +Mesa 10.3.3 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 23a0c36d88cd5d8968ae6454160de2878192fd1d37b5d606adca1f1b7e788b79 MesaLib-10.3.3.tar.gz + 0e4eee4a2ddf86456eed2fc44da367f95471f74249636710491e85cc256c4753 MesaLib-10.3.3.tar.bz2 + a83648f17d776b7cf6c813fbb15782d2644b937dc6a7c53d8c0d1b35411f4840 MesaLib-10.3.3.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 70410 `__ - + egl-static/Makefile: linking fails with llvm >= 3.4 +- `Bug 82921 `__ - + layout(location=0) emits error >= MAX_UNIFORM_LOCATIONS due to + integer underflow +- `Bug 83574 `__ - + [llvmpipe] [softpipe] piglit + arb_explicit_uniform_location-use-of-unused-loc regression +- `Bug 85454 `__ - + Unigine Sanctuary with Wine crashes on Mesa Git +- `Bug 85918 `__ - + Mesa: MSVC 2010/2012 Compile error + +Changes +------- + +Anuj Phogat (2): + +- glsl: Fix crash due to negative array index +- glsl: Use signed array index in update_max_array_access() + +Brian Paul (1): + +- mesa: fix UNCLAMPED_FLOAT_TO_UBYTE() macro for MSVC + +Emil Velikov (2): + +- docs: Add sha256 sums for the 10.3.2 release +- Update version to 10.3.3 + +Ilia Mirkin (27): + +- freedreno/ir3: fix FSLT/etc handling to return 0/-1 instead of 0/1.0 +- freedreno/ir3: INEG operates on src0, not src1 +- freedreno/ir3: add UARL support +- freedreno/ir3: negate result of USLT/etc +- freedreno/ir3: use unsigned comparison for UIF +- freedreno/ir3: add TXL support +- freedreno/ir3: fix UCMP handling +- freedreno/ir3: implement UMUL correctly +- freedreno: add default .dir-locals.el for emacs settings +- freedreno/ir3: make texture instruction construction more dynamic +- freedreno/ir3: fix TXB/TXL to actually pull the bias/lod argument +- freedreno/ir3: add TXQ support +- freedreno/ir3: add TXB2 support +- freedreno: dual-source render targets are not supported +- freedreno: instanced drawing/compute not yet supported +- freedreno/ir3: avoid fan-in sources referring to same instruction +- freedreno/ir3: add IDIV/UDIV support +- freedreno/ir3: add UMOD support, based on UDIV +- freedreno/ir3: add MOD support +- freedreno/ir3: add ISSG support +- freedreno/ir3: add UMAD support +- freedreno/ir3: make TXQ return integers, not floats +- freedreno/ir3: shadow comes before array +- freedreno/ir3: add texture offset support +- freedreno/ir3: add TXD support and expose ARB_shader_texture_lod +- freedreno/ir3: add TXF support +- freedreno: positions come out as integers, not half-integers + +Jan Vesely (1): + +- configure: include llvm systemlibs when using static llvm + +Marek Olšák (5): + +- r600g: fix polygon mode for points and lines and point/line fill + modes +- radeonsi: fix polygon mode for points and lines and point/line fill + modes +- radeonsi: fix incorrect index buffer max size for lowered 8-bit + indices +- Revert "st/mesa: set MaxUnrollIterations = 255" +- r300g: remove enabled/disabled hyperz and AA compression messages + +Mauro Rossi (1): + +- gallium/nouveau: fully build the driver under android + +Michel Dänzer (1): + +- radeon/llvm: Dynamically allocate branch/loop stack arrays + +Rob Clark (62): + +- freedreno/ir3: detect scheduler fail +- freedreno/ir3: add TXB +- freedreno/ir3: add DDX/DDY +- freedreno/ir3: bit of debug +- freedreno/ir3: fix error in bail logic +- freedreno/ir3: fix constlen with relative addressing +- freedreno/ir3: add no-copy-propagate fallback step +- freedreno: don't overflow cmdstream buffer so much +- freedreno/ir3: fix potential segfault in RA +- freedreno: update generated headers +- freedreno/a3xx: enable hw primitive-restart +- freedreno/a3xx: handle rendering to layer != 0 +- freedreno: update generated headers +- freedreno/a3xx: format fixes +- util/u_format: add \_is_alpha() +- freedreno/a3xx: alpha render-target shenanigans +- freedreno/ir3: catch incorrect usage of tmp-dst +- freedreno/ir3: add missing put_dst +- freedreno: "fix" problems with excessive flushes +- freedreno: update generated headers +- freedreno/a3xx: 3d/array textures +- freedreno: add DRM_CONF_SHARE_FD +- freedreno/a3xx: more texture array fixes +- freedreno/a3xx: initial texture border-color +- freedreno: fix compiler warning +- freedreno: don't advertise mirror-clamp support +- freedreno: update generated headers +- freedreno: we have more than 0 viewports! +- freedreno: turn missing caps into compile warnings +- freedreno/a3xx: add LOD_BIAS +- freedreno/a3xx: add flat interpolation mode +- freedreno/a3xx: add 32bit integer vtx formats +- freedreno/a3xx: fix border color order +- freedreno: move bind_sampler_states to per-generation +- freedreno: add texcoord clamp support to lowering +- freedreno/a3xx: add support to emulate GL_CLAMP +- freedreno/a3xx: re-emit shaders on variant change +- freedreno/lowering: fix token calculation for lowering +- freedreno: destroy transfer pool after blitter +- freedreno: max-texture-lod-bias should be 15.0f +- freedreno: update generated headers +- freedreno/a3xx: handle large shader program sizes +- freedreno/a3xx: emit all immediates in one shot +- freedreno/ir3: fix lockups with lame FRAG shaders +- freedreno/a3xx: handle VS only outputting BCOLOR +- freedreno: query fixes +- freedreno/a3xx: refactor vertex state emit +- freedreno/a3xx: refactor/optimize emit +- freedreno/ir3: optimize shader key comparision +- freedreno: inline fd_draw_emit() +- freedreno: fix layer_stride +- freedreno: update generated headers +- freedreno/ir3: large const support +- freedreno/a3xx: more layer/level fixes +- freedreno/ir3: comment + better fxn name +- freedreno/ir3: fix potential gpu lockup with kill +- freedreno/a3xx: disable early-z when we have kill's +- freedreno/ir3: add debug flag to disable cp +- freedreno: clear vs scissor +- freedreno: mark scissor state dirty when enable bit changes +- freedreno/a3xx: fix viewport state during clear +- freedreno/a3xx: fix depth/stencil restore format + +Tapani Pälli (2): + +- glsl: fix uniform location count used for glsl types +- mesa: check that uniform exists in glUniform\* functions diff --git a/docs/relnotes/10.3.4.html b/docs/relnotes/10.3.4.html deleted file mode 100644 index 7464f4ac066..00000000000 --- a/docs/relnotes/10.3.4.html +++ /dev/null @@ -1,106 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.3.4 Release Notes / November 21, 2014

- -

-Mesa 10.3.4 is a bug fix release which fixes bugs found since the 10.3.3 release. -

-

-Mesa 10.3.4 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- -

SHA256 checksums

-
-26482495ef6177f889dbd87c7edcccfedd995598785bbbd7e3e066352574c8e0  MesaLib-10.3.4.tar.gz
-e6373913142338d10515daf619d659433bfd2989988198930c13b0945a15e98a  MesaLib-10.3.4.tar.bz2
-8c3ebbb6535daf3414305860ebca6ac67dbb6e3d35058c7a6ce18b84b5945b7f  MesaLib-10.3.4.zip
-
- -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 76252 - Dynamic loading/unloading of opengl32.dll results in a deadlock
  • - -
  • Bug 78770 - [SNB bisected]Webglc conformance/textures/texture-size-limit.html fails
  • - -
  • Bug 83500 - si_dma_copy_tile causes GPU hangs
  • - -
  • Bug 85647 - Random radeonsi crashes with mesa 10.3.x
  • - -
- -

Changes

-

Brian Paul (1):

-
    -
  • st/mesa: copy sampler_array_size field when copying instructions
  • -
- -

Chad Versace (1):

-
    -
  • i965: Fix segfault in WebGL Conformance on Ivybridge
  • -
- -

Dave Airlie (5):

-
    -
  • r600g/cayman: fix integer multiplication output overwrite (v2)
  • -
  • r600g/cayman: fix texture gather tests
  • -
  • r600g/cayman: handle empty vertex shaders
  • -
  • r600g: geom shaders: always load texture src regs from inputs
  • -
  • r600g: limit texture offset application to specific types (v2)
  • -
- -

Emil Velikov (3):

-
    -
  • docs: Add sha256 sums for the 10.3.3 release
  • -
  • configure.ac: roll up a program for the sse4.1 check
  • -
  • get-pick-list.sh: Require explicit "10.3" for nominating stable patches
  • -
- -

Ilia Mirkin (1):

-
    -
  • st/mesa: add a fallback for clear_with_quad when no vs_layer
  • -
- -

José Fonseca (1):

-
    -
  • llvmpipe: Avoid deadlock when unloading opengl32.dll
  • -
- -

Kenneth Graunke (1):

-
    -
  • i915g: we also have more than 0 viewports!
  • -
- -

Michel Dänzer (1):

-
    -
  • radeonsi: Disable asynchronous DMA except for PIPE_BUFFER
  • -
- -
- - diff --git a/docs/relnotes/10.3.4.rst b/docs/relnotes/10.3.4.rst new file mode 100644 index 00000000000..0f9b3ae7ffa --- /dev/null +++ b/docs/relnotes/10.3.4.rst @@ -0,0 +1,83 @@ +Mesa 10.3.4 Release Notes / November 21, 2014 +============================================= + +Mesa 10.3.4 is a bug fix release which fixes bugs found since the 10.3.3 +release. + +Mesa 10.3.4 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 26482495ef6177f889dbd87c7edcccfedd995598785bbbd7e3e066352574c8e0 MesaLib-10.3.4.tar.gz + e6373913142338d10515daf619d659433bfd2989988198930c13b0945a15e98a MesaLib-10.3.4.tar.bz2 + 8c3ebbb6535daf3414305860ebca6ac67dbb6e3d35058c7a6ce18b84b5945b7f MesaLib-10.3.4.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 76252 `__ - + Dynamic loading/unloading of opengl32.dll results in a deadlock +- `Bug 78770 `__ - + [SNB bisected]Webglc conformance/textures/texture-size-limit.html + fails +- `Bug 83500 `__ - + si_dma_copy_tile causes GPU hangs +- `Bug 85647 `__ - + Random radeonsi crashes with mesa 10.3.x + +Changes +------- + +Brian Paul (1): + +- st/mesa: copy sampler_array_size field when copying instructions + +Chad Versace (1): + +- i965: Fix segfault in WebGL Conformance on Ivybridge + +Dave Airlie (5): + +- r600g/cayman: fix integer multiplication output overwrite (v2) +- r600g/cayman: fix texture gather tests +- r600g/cayman: handle empty vertex shaders +- r600g: geom shaders: always load texture src regs from inputs +- r600g: limit texture offset application to specific types (v2) + +Emil Velikov (3): + +- docs: Add sha256 sums for the 10.3.3 release +- configure.ac: roll up a program for the sse4.1 check +- get-pick-list.sh: Require explicit "10.3" for nominating stable + patches + +Ilia Mirkin (1): + +- st/mesa: add a fallback for clear_with_quad when no vs_layer + +José Fonseca (1): + +- llvmpipe: Avoid deadlock when unloading opengl32.dll + +Kenneth Graunke (1): + +- i915g: we also have more than 0 viewports! + +Michel Dänzer (1): + +- radeonsi: Disable asynchronous DMA except for PIPE_BUFFER diff --git a/docs/relnotes/10.3.5.html b/docs/relnotes/10.3.5.html deleted file mode 100644 index e8b24b62afa..00000000000 --- a/docs/relnotes/10.3.5.html +++ /dev/null @@ -1,88 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.3.5 Release Notes / December 5, 2014

- -

-Mesa 10.3.5 is a bug fix release which fixes bugs found since the 10.3.4 release. -

-

-Mesa 10.3.5 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- -

SHA256 checksums

-
-7ea71c3cce89114df3dc050376afa1c6f6bf235d77a68f9703273603d6a90621  MesaLib-10.3.5.tar.gz
-eb75d2790f1606d59d50a6acaa637b6c75f2155b3e0eca3d5099165c0d9556ae  MesaLib-10.3.5.tar.bz2
-164bc64ba63fb07ff255ff8de6ed3c95ff545dfe8f864c44c33abe94788da910  MesaLib-10.3.5.zip
-
- -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 86618 - [NV96] neg modifiers not working in MIN and MAX operations
  • - -
- -

Changes

-

Brian Paul (2):

-
    -
  • mesa: fix arithmetic error in _mesa_compute_compressed_pixelstore()
  • -
  • mesa: fix height error check for 1D array textures
  • -
- -

Chris Forbes (2):

-
    -
  • i965: Handle nested uniform array indexing
  • -
  • mesa: Fix Get(GL_TRANSPOSE_CURRENT_MATRIX_ARB) to transpose
  • -
- -

Emil Velikov (2):

-
    -
  • docs: Add sha256 sums for the 10.3.5 release
  • -
  • Update version to 10.3.5
  • -
- -

Ilia Mirkin (6):

-
    -
  • nv50/ir: set neg modifiers on min/max args
  • -
  • nv50,nvc0: actually check constbufs for invalidation
  • -
  • nv50,nvc0: buffer resources can be bound as other things down the line
  • -
  • freedreno/ir3: don't pass consts to madsh.m16 in MOD logic
  • -
  • freedreno/a3xx: only enable blend clamp for non-float formats
  • -
  • freedreno/ir3: fix UMAD
  • -
- -

Rob Clark (1):

-
    -
  • configure.ac: bump libdrm_freedreno requirement
  • -
- - -
- - diff --git a/docs/relnotes/10.3.5.rst b/docs/relnotes/10.3.5.rst new file mode 100644 index 00000000000..7edae764477 --- /dev/null +++ b/docs/relnotes/10.3.5.rst @@ -0,0 +1,66 @@ +Mesa 10.3.5 Release Notes / December 5, 2014 +============================================ + +Mesa 10.3.5 is a bug fix release which fixes bugs found since the 10.3.4 +release. + +Mesa 10.3.5 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 7ea71c3cce89114df3dc050376afa1c6f6bf235d77a68f9703273603d6a90621 MesaLib-10.3.5.tar.gz + eb75d2790f1606d59d50a6acaa637b6c75f2155b3e0eca3d5099165c0d9556ae MesaLib-10.3.5.tar.bz2 + 164bc64ba63fb07ff255ff8de6ed3c95ff545dfe8f864c44c33abe94788da910 MesaLib-10.3.5.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 86618 `__ - + [NV96] neg modifiers not working in MIN and MAX operations + +Changes +------- + +Brian Paul (2): + +- mesa: fix arithmetic error in \_mesa_compute_compressed_pixelstore() +- mesa: fix height error check for 1D array textures + +Chris Forbes (2): + +- i965: Handle nested uniform array indexing +- mesa: Fix Get(GL_TRANSPOSE_CURRENT_MATRIX_ARB) to transpose + +Emil Velikov (2): + +- docs: Add sha256 sums for the 10.3.5 release +- Update version to 10.3.5 + +Ilia Mirkin (6): + +- nv50/ir: set neg modifiers on min/max args +- nv50,nvc0: actually check constbufs for invalidation +- nv50,nvc0: buffer resources can be bound as other things down the + line +- freedreno/ir3: don't pass consts to madsh.m16 in MOD logic +- freedreno/a3xx: only enable blend clamp for non-float formats +- freedreno/ir3: fix UMAD + +Rob Clark (1): + +- configure.ac: bump libdrm_freedreno requirement diff --git a/docs/relnotes/10.3.6.html b/docs/relnotes/10.3.6.html deleted file mode 100644 index b2b0d811a50..00000000000 --- a/docs/relnotes/10.3.6.html +++ /dev/null @@ -1,124 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.3.6 Release Notes / December 29, 2014

- -

-Mesa 10.3.6 is a bug fix release which fixes bugs found since the 10.3.5 release. -

-

-Mesa 10.3.6 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- -

SHA256 checksums

-
-c4d053d6bc6604cb5c93c99e0ef2e815c539f26dc5a03737eb3809bc1767d12f  MesaLib-10.3.6.tar.gz
-8d43673c6788fbf85f9c36c3a95c61ccf46f8835fc9c0d85d34474490d80572b  MesaLib-10.3.6.tar.bz2
-6b5b1e9a13949cfdb76fe51e8dcc3ea71e464a5ca73d11fdc29c20c4ba3f411a  MesaLib-10.3.6.zip
-
- -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 60879 - [radeonsi] X11 can't start with acceleration enabled
  • - -
  • Bug 82585 - geometry shader with optional out variable segfaults
  • - -
  • Bug 82991 - Inverted bumpmap in webgl applications
  • - -
  • Bug 84777 - [BSW]Piglit spec_glsl-1.50_execution_geometry-basic fails
  • - -
- -

Changes

- -

Andres Gomez (1):

-
    -
  • i965/brw_reg: struct constructor now needs explicit negate and abs values.
  • -
- -

Ben Widawsky (1):

-
    -
  • i965/gs: Avoid DW * DW mul
  • -
- -

Dave Airlie (1):

-
    -
  • r600g: only init GS_VERT_ITEMSIZE on r600
  • -
- -

Emil Velikov (3):

-
    -
  • docs: Add sha256 sums for the 10.3.5 release
  • -
  • Revert "glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)"
  • -
  • Update version to 10.3.6
  • -
- -

Ian Romanick (2):

-
    -
  • linker: Wrap access of producer_var with a NULL check
  • -
  • linker: Assign varying locations geometry shader inputs for SSO
  • -
- -

Ilia Mirkin (3):

-
    -
  • util/primconvert: pass index bias through
  • -
  • util/primconvert: support instanced rendering
  • -
  • util/primconvert: take ib offset into account
  • -
- -

José Fonseca (1):

-
    -
  • util/primconvert: Avoid point arithmetic; apply offset on all cases.
  • -
- -

Marek Olšák (1):

-
    -
  • docs/relnotes: document the removal of GALLIUM_MSAA
  • -
- -

Mario Kleiner (4):

-
    -
  • glx/dri3: Fix glXWaitForSbcOML() to handle targetSBC==0 correctly. (v2)
  • -
  • glx/dri3: Track separate (ust, msc) for PresentPixmap vs. PresentNotifyMsc (v2)
  • -
  • glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)
  • -
  • glx/dri3: Don't fail on glXSwapBuffersMscOML(dpy, window, 0, 0, 0) (v2)
  • -
- -

Maxence Le Doré (1):

-
    -
  • glsl: Add gl_MaxViewports to available builtin constants
  • -
- -

Tom Stellard (1):

-
    -
  • radeonsi: Program RASTER_CONFIG for harvested GPUs v5
  • -
- -
- - diff --git a/docs/relnotes/10.3.6.rst b/docs/relnotes/10.3.6.rst new file mode 100644 index 00000000000..26357d8eb87 --- /dev/null +++ b/docs/relnotes/10.3.6.rst @@ -0,0 +1,100 @@ +Mesa 10.3.6 Release Notes / December 29, 2014 +============================================= + +Mesa 10.3.6 is a bug fix release which fixes bugs found since the 10.3.5 +release. + +Mesa 10.3.6 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + c4d053d6bc6604cb5c93c99e0ef2e815c539f26dc5a03737eb3809bc1767d12f MesaLib-10.3.6.tar.gz + 8d43673c6788fbf85f9c36c3a95c61ccf46f8835fc9c0d85d34474490d80572b MesaLib-10.3.6.tar.bz2 + 6b5b1e9a13949cfdb76fe51e8dcc3ea71e464a5ca73d11fdc29c20c4ba3f411a MesaLib-10.3.6.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 60879 `__ - + [radeonsi] X11 can't start with acceleration enabled +- `Bug 82585 `__ - + geometry shader with optional out variable segfaults +- `Bug 82991 `__ - + Inverted bumpmap in webgl applications +- `Bug 84777 `__ - + [BSW]Piglit spec_glsl-1.50_execution_geometry-basic fails + +Changes +------- + +Andres Gomez (1): + +- i965/brw_reg: struct constructor now needs explicit negate and abs + values. + +Ben Widawsky (1): + +- i965/gs: Avoid DW \* DW mul + +Dave Airlie (1): + +- r600g: only init GS_VERT_ITEMSIZE on r600 + +Emil Velikov (3): + +- docs: Add sha256 sums for the 10.3.5 release +- Revert "glx/dri3: Request non-vsynced Present for swapinterval zero. + (v3)" +- Update version to 10.3.6 + +Ian Romanick (2): + +- linker: Wrap access of producer_var with a NULL check +- linker: Assign varying locations geometry shader inputs for SSO + +Ilia Mirkin (3): + +- util/primconvert: pass index bias through +- util/primconvert: support instanced rendering +- util/primconvert: take ib offset into account + +José Fonseca (1): + +- util/primconvert: Avoid point arithmetic; apply offset on all cases. + +Marek Olšák (1): + +- docs/relnotes: document the removal of GALLIUM_MSAA + +Mario Kleiner (4): + +- glx/dri3: Fix glXWaitForSbcOML() to handle targetSBC==0 correctly. + (v2) +- glx/dri3: Track separate (ust, msc) for PresentPixmap vs. + PresentNotifyMsc (v2) +- glx/dri3: Request non-vsynced Present for swapinterval zero. (v3) +- glx/dri3: Don't fail on glXSwapBuffersMscOML(dpy, window, 0, 0, 0) + (v2) + +Maxence Le Doré (1): + +- glsl: Add gl_MaxViewports to available builtin constants + +Tom Stellard (1): + +- radeonsi: Program RASTER_CONFIG for harvested GPUs v5 diff --git a/docs/relnotes/10.3.7.html b/docs/relnotes/10.3.7.html deleted file mode 100644 index 70cbd392f7f..00000000000 --- a/docs/relnotes/10.3.7.html +++ /dev/null @@ -1,93 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.3.7 Release Notes / January 12, 2015

- -

-Mesa 10.3.7 is a bug fix release which fixes bugs found since the 10.3.6 release. -

-

-Mesa 10.3.7 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- -

SHA256 checksums

-
-bc13f33c19bc9f44a0565fdd51a8f9d1c0153a3365c429ceaf4ef43b7022b052  MesaLib-10.3.7.tar.gz
-43c6ced15e237cbb21b3082d7c0b42777c50c1f731d0d4b5efb5231063fb6a5b  MesaLib-10.3.7.tar.bz2
-d821fd46baf804fecfcf403e901800a4b996c7dd1c83f20a354b46566a49026f  MesaLib-10.3.7.zip
-
- -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 85529 - Surfaces not drawn in Unvanquished
  • - -
  • Bug 87619 - Changes to state such as render targets change fragment shader without marking it dirty.
  • - -
- -

Changes

- -

Chad Versace (2):

-
    -
  • i965: Use safer pointer arithmetic in intel_texsubimage_tiled_memcpy()
  • -
  • i965: Use safer pointer arithmetic in gather_oa_results()
  • -
- -

Emil Velikov (2):

-
    -
  • docs: Add sha256 sums for the 10.3.6 release
  • -
  • Update version to 10.3.7
  • -
- -

Ilia Mirkin (2):

-
    -
  • nv50,nvc0: set vertex id base to index_bias
  • -
  • nv50/ir: fix texture offsets in release builds
  • -
- -

Kenneth Graunke (2):

-
    -
  • i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms.
  • -
  • i965: Fix start/base_vertex_location for >1 prims but !BRW_NEW_VERTICES.
  • -
- -

Marek Olšák (3):

-
    -
  • glsl_to_tgsi: fix a bug in copy propagation
  • -
  • vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays
  • -
  • st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX
  • -
- -

Michel Dänzer (1):

-
    -
  • radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0
  • -
- -
- - diff --git a/docs/relnotes/10.3.7.rst b/docs/relnotes/10.3.7.rst new file mode 100644 index 00000000000..38d76f3a9ce --- /dev/null +++ b/docs/relnotes/10.3.7.rst @@ -0,0 +1,73 @@ +Mesa 10.3.7 Release Notes / January 12, 2015 +============================================ + +Mesa 10.3.7 is a bug fix release which fixes bugs found since the 10.3.6 +release. + +Mesa 10.3.7 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + bc13f33c19bc9f44a0565fdd51a8f9d1c0153a3365c429ceaf4ef43b7022b052 MesaLib-10.3.7.tar.gz + 43c6ced15e237cbb21b3082d7c0b42777c50c1f731d0d4b5efb5231063fb6a5b MesaLib-10.3.7.tar.bz2 + d821fd46baf804fecfcf403e901800a4b996c7dd1c83f20a354b46566a49026f MesaLib-10.3.7.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 85529 `__ - + Surfaces not drawn in Unvanquished +- `Bug 87619 `__ - + Changes to state such as render targets change fragment shader + without marking it dirty. + +Changes +------- + +Chad Versace (2): + +- i965: Use safer pointer arithmetic in + intel_texsubimage_tiled_memcpy() +- i965: Use safer pointer arithmetic in gather_oa_results() + +Emil Velikov (2): + +- docs: Add sha256 sums for the 10.3.6 release +- Update version to 10.3.7 + +Ilia Mirkin (2): + +- nv50,nvc0: set vertex id base to index_bias +- nv50/ir: fix texture offsets in release builds + +Kenneth Graunke (2): + +- i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms. +- i965: Fix start/base_vertex_location for >1 prims but + !BRW_NEW_VERTICES. + +Marek Olšák (3): + +- glsl_to_tgsi: fix a bug in copy propagation +- vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays +- st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX + +Michel Dänzer (1): + +- radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask + == 0 diff --git a/docs/relnotes/10.3.html b/docs/relnotes/10.3.html deleted file mode 100644 index bf370c90887..00000000000 --- a/docs/relnotes/10.3.html +++ /dev/null @@ -1,335 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.3 Release Notes / September 19, 2014

- -

-Mesa 10.3 is a new development release. -People who are concerned with stability and reliability should stick -with a previous release or wait for Mesa 10.3.1. -

-

-Mesa 10.3 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-9a1bf52040fc3dda81e83a35f944f1c3f532847dbe9fdf57161265cf71ea1bae  MesaLib-10.3.0.tar.gz
-0283bfe710fa449ed82e465cfa09612a269e19abb7e0382082608062ce7960b5  MesaLib-10.3.0.tar.bz2
-221420763c2c3a244836a736e735612c4a6a0377b4e5223fca1e612f49906789  MesaLib-10.3.0.zip
-
- - -

New features

- -

-Note: some of the new features are only available with certain drivers. -

- -
    -
  • GL_ARB_ES3_compatibility on nv50, nvc0, r600, radeonsi, softpipe, llvmpipe
  • -
  • GL_ARB_clear_texture on i965
  • -
  • GL_ARB_compressed_texture_pixel_storage on all drivers
  • -
  • GL_ARB_conditional_render_inverted on i965, nvc0, softpipe, llvmpipe
  • -
  • GL_ARB_derivative_control on i965, nv50, nvc0, r600
  • -
  • GL_ARB_draw_indirect on nvc0, radeonsi
  • -
  • GL_ARB_explicit_uniform_location (all drivers that support GLSL)
  • -
  • GL_ARB_fragment_layer_viewport on nv50, nvc0, llvmpipe, r600
  • -
  • GL_ARB_gpu_shader5 on i965/gen7, nvc0
  • -
  • GL_ARB_multi_draw_indirect on nvc0, radeonsi
  • -
  • GL_ARB_sample_shading on radeonsi
  • -
  • GL_ARB_seamless_cubemap_per_texture on i965, llvmpipe, nvc0, r600, radeonsi, softpipe
  • -
  • GL_ARB_stencil_texturing on nv50, nvc0, r600, and radeonsi
  • -
  • GL_ARB_texture_barrier on nv50, nvc0, r300, r600, radeonsi
  • -
  • GL_ARB_texture_compression_bptc on i965/gen7+, nvc0, r600/evergreen+, radeonsi
  • -
  • GL_ARB_texture_cube_map_array on radeonsi
  • -
  • GL_ARB_texture_gather on r600, radeonsi
  • -
  • GL_ARB_texture_query_levels on nv50, nvc0, llvmpipe, r600, radeonsi, softpipe
  • -
  • GL_ARB_texture_query_lod on r600, radeonsi
  • -
  • GL_ARB_viewport_array on nvc0
  • -
  • GL_AMD_vertex_shader_viewport_index on i965/gen7+, r600
  • -
  • GL_OES_compressed_ETC1_RGB8_texture on nv30, nv50, nvc0, r300, r600, radeonsi, softpipe, llvmpipe
  • -
  • GLX_MESA_query_renderer on nv30, nv50, nvc0, r300, r600, radeonsi, softpipe, llvmpipe
  • -
  • A new software rasterizer driver (kms_swrast_dri.so) that works with -DRM drivers that don't have a full-fledged GEM (such as qxl or simpledrm)
  • -
  • Distribute the Khronos GL/glcorearb.h header file.
  • -
- - -

Bug fixes

- -
    - -
  • Bug 50754 - Building 32 bit mesa on 64 bit OS fails since change for automake
  • - -
  • Bug 53617 - [llvmpipe] piglit fbo-depthtex regression
  • - -
  • Bug 54372 - GLX_INTEL_swap_event crashes driver when swapping window buffers
  • - -
  • Bug 56127 - [ILK bisected]unigine-sanctruary performance reduced by 98%
  • - -
  • Bug 66184 - src/mesa/state_tracker/st_glsl_to_tgsi.cpp:3216:simplify_cmp: Assertion `inst->dst.index < 4096' failed.
  • - -
  • Bug 66452 - JUNIPER UVD accelerated playback of WMV3 streams does not work
  • - -
  • Bug 68365 - [SNB Bisected]Piglit spec_ARB_framebuffer_object_fbo-blit-stretch fail
  • - -
  • Bug 70441 - [Gen4-5 clip] Piglit spec_OpenGL_1.1_polygon-offset hits (execsize >= width) assertion
  • - -
  • Bug 73846 - [llvmpipe] lp_test_format fails with llvm-3.5svn >= r199602
  • - -
  • Bug 74005 - [i965 Bisected]Piglit/glx_glx-make-glxdrawable-current fails
  • - -
  • Bug 74863 - [r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees corruption) bisected!
  • - -
  • Bug 75010 - clang: error: unknown argument: '-fstack-protector-strong'
  • - -
  • Bug 75478 - [BDW]Some Piglit and Ogles2conform cases cause GPU hang
  • - -
  • Bug 75664 - Unigine Valley & Heaven "error: syntax error, unexpected EXTENSION, expecting $end" IVB HD4000
  • - -
  • Bug 75878 - [BDW] GPU hang running Raytracer WebGL demo
  • - -
  • Bug 76188 - EGL_EXT_image_dma_buf_import fd ownership is incorrect
  • - -
  • Bug 76223 - [radeonsi] luxmark segfault
  • - -
  • Bug 76939 - [BDW] GPU hang when running “Metro:Last Light “ /“Crusader Kings II”
  • - -
  • Bug 77245 - Bogus GL_ARB_explicit_attrib_location layout identifier warnings
  • - -
  • Bug 77493 - lp_test_arit fails with llvm >= llvm-3.5svn r206094
  • - -
  • Bug 77703 - [ILK Bisected]Piglit glean_texCombine4 fails
  • - -
  • Bug 77704 - [IVB/HSW Bisected]Ogles3conform GL3Tests_shadow_shadow_execution_frag.test fails
  • - -
  • Bug 77705 - [SNB/IVB/HSW/BYT/BDW Bisected]Ogles3conform GL3Tests/packed_pixels/packed_pixels_pixelstore.test segfault
  • - -
  • Bug 77707 - [ILK Bisected]Ogles2conform GL_sin_sin_float_frag_xvary.test fails
  • - -
  • Bug 77740 - i965: Relax accumulator dependency scheduling on Gen < 6
  • - -
  • Bug 77852 - [BDW]Piglit spec_ARB_framebuffer_object_fbo-drawbuffers-none_glBlitFramebuffer fails
  • - -
  • Bug 77856 - [BDW]Piglit spec_OpenGL_3.0_clearbuffer-mixed-format fails
  • - -
  • Bug 77865 - [BDW] Many Ogles3conform framebuffer_blit cases fail
  • - -
  • Bug 78225 - Compile error due to undefined reference to `gbm_dri_backend', fix attached
  • - -
  • Bug 78258 - make check link_varyings.gl_ClipDistance failure
  • - -
  • Bug 78403 - query_renderer_implementation_unittest.cpp:144:4: error: expected primary-expression before ‘.’ token
  • - -
  • Bug 78468 - Compiling of shader gets stuck in infinite loop
  • - -
  • Bug 78537 - no anisotropic filtering in a native Half-Life 2
  • - -
  • Bug 78546 - [swrast] piglit copyteximage-border regression
  • - -
  • Bug 78581 - OpenCL: clBuildProgram prints error messages directly rather than storing them
  • - -
  • Bug 78648 - Texture artifacts in Kerbal Space Program
  • - -
  • Bug 78665 - macros in builtin_functions.cpp make invalid assumptions about M_PI definitions
  • - -
  • Bug 78679 - Gen4-5 code lost: runtime_check_aads_emit
  • - -
  • Bug 78691 - [G45 - Tesseract] Mesa 10.1.2 implementation error: Unsupported opcode 169872468 in FS
  • - -
  • Bug 78692 - Football Manager 2014, gameplay rendered black & white
  • - -
  • Bug 78716 - Fix Mesa bugs for running Unreal Engine 4.1 Cave effects demo compiled for Linux
  • - -
  • Bug 78803 - gallivm/lp_bld_debug.cpp:42:28: fatal error: llvm/IR/Module.h: No such file or directory
  • - -
  • Bug 78842 - [swrast] piglit fcc-read-after-clear copy rb regression
  • - -
  • Bug 78843 - [swrast] piglit copyteximage 1D regression
  • - -
  • Bug 78872 - [ILK Bisected]Piglit spec_ARB_depth_buffer_float_fbo-depthstencil-GL_DEPTH32F_STENCIL8-blit Aborted
  • - -
  • Bug 78875 - [ILK Bisected]Webglc conformance/uniforms/uniform-default-values.html fails
  • - -
  • Bug 78888 - test_eu_compact.c:54:3: error: implicit declaration of function ‘brw_disasm’ [-Werror=implicit-function-declaration]
  • - -
  • Bug 79029 - INTEL_DEBUG=shader_time is full of lies
  • - -
  • Bug 79095 - x86/common_x86.c:348:14: error: use of undeclared identifier 'bit_SSE4_1'
  • - -
  • Bug 79115 - glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0) doesn't unbind stencil buffer
  • - -
  • Bug 79263 - Linking error in egl_gallium.la when compiling 32 bit on multiarch
  • - -
  • Bug 79294 - Xlib-based build broken on non x86/x86-64 architectures
  • - -
  • Bug 79373 - Non-const initializers for matrix and vector constructors
  • - -
  • Bug 79382 - build error: multiple definition of `loader_get_pci_id_for_fd'
  • - -
  • Bug 79421 - [llvmpipe] SIGSEGV src/gallium/drivers/llvmpipe/lp_rast_priv.h:218
  • - -
  • Bug 79440 - prog_hash_table.c:146: undefined reference to `_mesa_error_no_memory'
  • - -
  • Bug 79469 - Commit e3cc0d90e14e62a0a787b6c07a6df0f5c84039be breaks unigine heaven
  • - -
  • Bug 79534 - gen<7 renders garbage
  • - -
  • Bug 79616 - L4D2 crash on startup
  • - -
  • Bug 79724 - switch statement type check
  • - -
  • Bug 79729 - [i965] glClear on a multisample texture doesn't work
  • - -
  • Bug 79809 - radeonsi: mouse cursor corruption using weston on AMD Kaveri
  • - -
  • Bug 79823 - [NV30/gallium] Mozilla apps freeze on startup with nouveau-dri-10.2.1 libs on dual-screen
  • - -
  • Bug 79885 - commit b52a530 (gallium/egl: st_profiles are build time decision, treat them as such) broke egl
  • - -
  • Bug 79903 - [HSW Bisected]Some Piglit and Ogles2conform cases fail
  • - -
  • Bug 79907 - Mesa 10.2.1 --enable-vdpau default=auto broken
  • - -
  • Bug 79948 - [i965] Incorrect pixels when using discard and uniform loads
  • - -
  • Bug 80015 - Transparency glitches in native Civilization 5 (Civ5) port
  • - -
  • Bug 80115 - MESA_META_DRAW_BUFFERS induced GL_INVALID_VALUE errors
  • - -
  • Bug 80211 - [ILK/SNB Bisected]Piglit shaders_glsl-fs-copy-propagation-texcoords-1 fails
  • - -
  • Bug 80247 - Khronos conformance test ES3-CTS.gtf.GL3Tests.transform_feedback.transform_feedback_vertex_id fails
  • - -
  • Bug 80254 - pipe_loader_sw.c:90: undefined reference to `dri_create_sw_winsys'
  • - -
  • Bug 80541 - [softpipe] piglit levelclamp regression
  • - -
  • Bug 80561 - Incorrect implementation of some VDPAU APIs.
  • - -
  • Bug 80614 - [regression] Error in `omxregister-bellagio': munmap_chunk(): invalid pointer: 0x00007f5f76626dab
  • - -
  • Bug 80778 - [bisected regression] piglit spec/glsl-1.50/compiler/incorrect-in-layout-qualifier-repeated-prim.geom
  • - -
  • Bug 80827 - [radeonsi,R9 270X] Corruptions in window menus in KDE
  • - -
  • Bug 80880 - Unreal Engine 4 demos fail GLSL compiler assertion
  • - -
  • Bug 80991 - [BDW]Piglit spec_ARB_sample_shading_builtin-gl-sample-mask_2 fails
  • - -
  • Bug 81020 - [radeonsi][regresssion] Wireframe of background rendered through objects in Half-Life 2: Episode 2 with MSAA enabled
  • - -
  • Bug 81150 - [SNB]Piglit spec_arb_shading_language_packing_execution_built-in-functions_fs-packSnorm4x8 fails
  • - -
  • Bug 81157 - [BDW]Piglit some spec_glsl-1.50_execution_built-in-functions* cases fail
  • - -
  • Bug 81450 - [BDW]Piglit spec_glsl-1.30_execution_tex-miplevel-selection_textureGrad_1DArray cases intel_do_flush_locked failed
  • - -
  • Bug 81828 - [BDW Bisected]Ogles3conform GL3Tests_packed_pixels_packed_pixels_pbo.test fails
  • - -
  • Bug 81834 - TGSI constant buffer overrun causes assertion failure
  • - -
  • Bug 81857 - [SNB+]Piglit spec_glsl-1.30_execution_switch_fs-default_last sporadically fail
  • - -
  • Bug 81967 - [regression] Selections in Blender renders wrong
  • - -
  • Bug 82139 - [r600g, bisected] multiple ubo piglit regressions
  • - -
  • Bug 82159 - No rule to make target `../../../../src/mesa/libmesa.la', needed by `collision'.
  • - -
  • Bug 82255 - [VP2] Chroma planes are vertically stretched during VDPAU playback
  • - -
  • Bug 82268 - Add support for the OpenRISC architecture (or1k)
  • - -
  • Bug 82428 - [radeonsi,R9 270X] System lockup when using mplayer/mpv with VDPAU
  • - -
  • Bug 82472 - piglit 16385-consecutive-chars regression
  • - -
  • Bug 82483 - format_srgb.h:145: undefined reference to `util_format_srgb_to_linear_8unorm_table'
  • - -
  • Bug 82517 - [RADEONSI,VDPAU] SIGSEGV in map_msg_fb_buf called from ruvd_destroy, when closing a Tab with accelerated video player
  • - -
  • Bug 82534 - src\egl\main\eglapi.h : fatal error LNK1107: invalid or corrupt file: cannot read at 0x2E02
  • - -
  • Bug 82536 - u_current.h:72: undefined reference to `__imp__glapi_Dispatch'
  • - -
  • Bug 82538 - Super Maryo Chronicles fails with st/mesa assertion failure
  • - -
  • Bug 82539 - vmw_screen_dri.lo In file included from vmw_screen_dri.c:41: vmwgfx_drm.h:32:17: error: drm.h: No such file or directory
  • - -
  • Bug 82546 - [regression] libOSMesa build failure
  • - -
  • Bug 82574 - GLSL: opt_vectorize goes wrong on texture lookups
  • - -
  • Bug 82628 - bisected: GALLIUM_HUD hangs radeon 7970M (PRIME)
  • - -
  • Bug 82671 - [r600g-evergreen][compute]Empty kernel execution causes crash
  • - -
  • Bug 82709 - OpenCL not working on radeon hainan
  • - -
  • Bug 82796 - [IVB/BYT-M/HSW/BDW Bisected]Synmark2_v6.0_OglTerrainFlyInst/OglTerrainPanInst cannot run as image validation failed
  • - -
  • Bug 82804 - unreal engine 4 rendering errors
  • - -
  • Bug 82814 - glDrawBuffers(0, NULL) segfaults in _mesa_drawbuffers
  • - -
  • Bug 82828 - Regression: Crash in 3Dmark2001
  • - -
  • Bug 82846 - [BDW Bisected] Gpu hang when running Lightsmark v2008/Warsow v1.0/Xonotic v0.7/unigine-demos
  • - -
  • Bug 82881 - test_vec4_register_coalesce regression
  • - -
  • Bug 82882 - [swrast] piglit glsl-fs-uniform-bool-1 regression
  • - -
  • Bug 82929 - [BDW Bisected]glxgears causes X hang
  • - -
  • Bug 82932 - [SNB+ Bisected]Ogles3conform ES3-CTS.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_direct_read_vertex fails
  • - -
  • Bug 83046 - [BDW bisected]] Warsow v1.0/Xonotic v0.7/Gputest v0.5_triangle_fullscreen/synmark2_v6/GLBenchmark v2.5.0/GLBenchmark v2.7.0/Ungine-demos performance reduced 30%~60%
  • - -
  • Bug 83079 - [NVC0] Dota 2 (Linux native and Wine) crash with Nouveau Drivers
  • - -
  • Bug 83081 - [BDW Bisected]Piglit spec_ARB_sample_shading_builtin-gl-sample-mask_2 is core dumped
  • - -
  • Bug 83127 - [ILK Bisected]Piglit glean_texCombine fails
  • - -
  • Bug 83355 - FTBFS: src/mesa/program/program_lexer.l:122:64: error: unknown type name 'YYSTYPE'
  • - -
  • Bug 83432 - r600_query.c:269:r600_emit_query_end: Assertion `ctx->num_pipelinestat_queries > 0' failed [Gallium HUD]
  • - -
  • Bug 83468 - [UBO] Using bool from UBO as if-statement condition asserts
  • - -
- -

Changes

- -
    -
  • Removed support for the GL_ATI_envmap_bumpmap extension
  • -
  • The hacky --enable-32/64-bit is no longer available in configure. To build -32/64 bit mesa refer to the default method recommended by your distribution
  • -
  • The environment variable GALLIUM_MSAA that forced a multisample GLX visual was removed.
  • -
- -
- - diff --git a/docs/relnotes/10.3.rst b/docs/relnotes/10.3.rst new file mode 100644 index 00000000000..1c788eebed5 --- /dev/null +++ b/docs/relnotes/10.3.rst @@ -0,0 +1,369 @@ +Mesa 10.3 Release Notes / September 19, 2014 +============================================ + +Mesa 10.3 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 10.3.1. + +Mesa 10.3 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 9a1bf52040fc3dda81e83a35f944f1c3f532847dbe9fdf57161265cf71ea1bae MesaLib-10.3.0.tar.gz + 0283bfe710fa449ed82e465cfa09612a269e19abb7e0382082608062ce7960b5 MesaLib-10.3.0.tar.bz2 + 221420763c2c3a244836a736e735612c4a6a0377b4e5223fca1e612f49906789 MesaLib-10.3.0.zip + +New features +------------ + +Note: some of the new features are only available with certain drivers. + +- GL_ARB_ES3_compatibility on nv50, nvc0, r600, radeonsi, softpipe, + llvmpipe +- GL_ARB_clear_texture on i965 +- GL_ARB_compressed_texture_pixel_storage on all drivers +- GL_ARB_conditional_render_inverted on i965, nvc0, softpipe, llvmpipe +- GL_ARB_derivative_control on i965, nv50, nvc0, r600 +- GL_ARB_draw_indirect on nvc0, radeonsi +- GL_ARB_explicit_uniform_location (all drivers that support GLSL) +- GL_ARB_fragment_layer_viewport on nv50, nvc0, llvmpipe, r600 +- GL_ARB_gpu_shader5 on i965/gen7, nvc0 +- GL_ARB_multi_draw_indirect on nvc0, radeonsi +- GL_ARB_sample_shading on radeonsi +- GL_ARB_seamless_cubemap_per_texture on i965, llvmpipe, nvc0, r600, + radeonsi, softpipe +- GL_ARB_stencil_texturing on nv50, nvc0, r600, and radeonsi +- GL_ARB_texture_barrier on nv50, nvc0, r300, r600, radeonsi +- GL_ARB_texture_compression_bptc on i965/gen7+, nvc0, r600/evergreen+, + radeonsi +- GL_ARB_texture_cube_map_array on radeonsi +- GL_ARB_texture_gather on r600, radeonsi +- GL_ARB_texture_query_levels on nv50, nvc0, llvmpipe, r600, radeonsi, + softpipe +- GL_ARB_texture_query_lod on r600, radeonsi +- GL_ARB_viewport_array on nvc0 +- GL_AMD_vertex_shader_viewport_index on i965/gen7+, r600 +- GL_OES_compressed_ETC1_RGB8_texture on nv30, nv50, nvc0, r300, r600, + radeonsi, softpipe, llvmpipe +- GLX_MESA_query_renderer on nv30, nv50, nvc0, r300, r600, radeonsi, + softpipe, llvmpipe +- A new software rasterizer driver (kms_swrast_dri.so) that works with + DRM drivers that don't have a full-fledged GEM (such as qxl or + simpledrm) +- Distribute the Khronos GL/glcorearb.h header file. + +Bug fixes +--------- + +- `Bug 50754 `__ - + Building 32 bit mesa on 64 bit OS fails since change for automake +- `Bug 53617 `__ - + [llvmpipe] piglit fbo-depthtex regression +- `Bug 54372 `__ - + GLX_INTEL_swap_event crashes driver when swapping window buffers +- `Bug 56127 `__ - + [ILK bisected]unigine-sanctruary performance reduced by 98% +- `Bug 66184 `__ - + src/mesa/state_tracker/st_glsl_to_tgsi.cpp:3216:simplify_cmp: + Assertion \`inst->dst.index < 4096' failed. +- `Bug 66452 `__ - + JUNIPER UVD accelerated playback of WMV3 streams does not work +- `Bug 68365 `__ - + [SNB Bisected]Piglit spec_ARB_framebuffer_object_fbo-blit-stretch + fail +- `Bug 70441 `__ - + [Gen4-5 clip] Piglit spec_OpenGL_1.1_polygon-offset hits (execsize >= + width) assertion +- `Bug 73846 `__ - + [llvmpipe] lp_test_format fails with llvm-3.5svn >= r199602 +- `Bug 74005 `__ - + [i965 Bisected]Piglit/glx_glx-make-glxdrawable-current fails +- `Bug 74863 `__ - + [r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees + corruption) bisected! +- `Bug 75010 `__ - + clang: error: unknown argument: '-fstack-protector-strong' +- `Bug 75478 `__ - + [BDW]Some Piglit and Ogles2conform cases cause GPU hang +- `Bug 75664 `__ - + Unigine Valley & Heaven "error: syntax error, unexpected EXTENSION, + expecting $end" IVB HD4000 +- `Bug 75878 `__ - + [BDW] GPU hang running Raytracer WebGL demo +- `Bug 76188 `__ - + EGL_EXT_image_dma_buf_import fd ownership is incorrect +- `Bug 76223 `__ - + [radeonsi] luxmark segfault +- `Bug 76939 `__ - + [BDW] GPU hang when running “Metro:Last Light “ /“Crusader Kings II” +- `Bug 77245 `__ - + Bogus GL_ARB_explicit_attrib_location layout identifier warnings +- `Bug 77493 `__ - + lp_test_arit fails with llvm >= llvm-3.5svn r206094 +- `Bug 77703 `__ - + [ILK Bisected]Piglit glean_texCombine4 fails +- `Bug 77704 `__ - + [IVB/HSW Bisected]Ogles3conform + GL3Tests_shadow_shadow_execution_frag.test fails +- `Bug 77705 `__ - + [SNB/IVB/HSW/BYT/BDW Bisected]Ogles3conform + GL3Tests/packed_pixels/packed_pixels_pixelstore.test segfault +- `Bug 77707 `__ - + [ILK Bisected]Ogles2conform GL_sin_sin_float_frag_xvary.test fails +- `Bug 77740 `__ - + i965: Relax accumulator dependency scheduling on Gen < 6 +- `Bug 77852 `__ - + [BDW]Piglit + spec_ARB_framebuffer_object_fbo-drawbuffers-none_glBlitFramebuffer + fails +- `Bug 77856 `__ - + [BDW]Piglit spec_OpenGL_3.0_clearbuffer-mixed-format fails +- `Bug 77865 `__ - + [BDW] Many Ogles3conform framebuffer_blit cases fail +- `Bug 78225 `__ - + Compile error due to undefined reference to \`gbm_dri_backend', fix + attached +- `Bug 78258 `__ - + make check link_varyings.gl_ClipDistance failure +- `Bug 78403 `__ - + query_renderer_implementation_unittest.cpp:144:4: error: expected + primary-expression before ‘.’ token +- `Bug 78468 `__ - + Compiling of shader gets stuck in infinite loop +- `Bug 78537 `__ - + no anisotropic filtering in a native Half-Life 2 +- `Bug 78546 `__ - + [swrast] piglit copyteximage-border regression +- `Bug 78581 `__ - + OpenCL: clBuildProgram prints error messages directly rather than + storing them +- `Bug 78648 `__ - + Texture artifacts in Kerbal Space Program +- `Bug 78665 `__ - + macros in builtin_functions.cpp make invalid assumptions about M_PI + definitions +- `Bug 78679 `__ - + Gen4-5 code lost: runtime_check_aads_emit +- `Bug 78691 `__ - + [G45 - Tesseract] Mesa 10.1.2 implementation error: Unsupported + opcode 169872468 in FS +- `Bug 78692 `__ - + Football Manager 2014, gameplay rendered black & white +- `Bug 78716 `__ - + Fix Mesa bugs for running Unreal Engine 4.1 Cave effects demo + compiled for Linux +- `Bug 78803 `__ - + gallivm/lp_bld_debug.cpp:42:28: fatal error: llvm/IR/Module.h: No + such file or directory +- `Bug 78842 `__ - + [swrast] piglit fcc-read-after-clear copy rb regression +- `Bug 78843 `__ - + [swrast] piglit copyteximage 1D regression +- `Bug 78872 `__ - + [ILK Bisected]Piglit + spec_ARB_depth_buffer_float_fbo-depthstencil-GL_DEPTH32F_STENCIL8-blit + Aborted +- `Bug 78875 `__ - + [ILK Bisected]Webglc conformance/uniforms/uniform-default-values.html + fails +- `Bug 78888 `__ - + test_eu_compact.c:54:3: error: implicit declaration of function + ‘brw_disasm’ [-Werror=implicit-function-declaration] +- `Bug 79029 `__ - + INTEL_DEBUG=shader_time is full of lies +- `Bug 79095 `__ - + x86/common_x86.c:348:14: error: use of undeclared identifier + 'bit_SSE4_1' +- `Bug 79115 `__ - + glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, + GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0) doesn't unbind + stencil buffer +- `Bug 79263 `__ - + Linking error in egl_gallium.la when compiling 32 bit on multiarch +- `Bug 79294 `__ - + Xlib-based build broken on non x86/x86-64 architectures +- `Bug 79373 `__ - + Non-const initializers for matrix and vector constructors +- `Bug 79382 `__ - + build error: multiple definition of \`loader_get_pci_id_for_fd' +- `Bug 79421 `__ - + [llvmpipe] SIGSEGV src/gallium/drivers/llvmpipe/lp_rast_priv.h:218 +- `Bug 79440 `__ - + prog_hash_table.c:146: undefined reference to + \`_mesa_error_no_memory' +- `Bug 79469 `__ - + Commit e3cc0d90e14e62a0a787b6c07a6df0f5c84039be breaks unigine heaven +- `Bug 79534 `__ - + gen<7 renders garbage +- `Bug 79616 `__ - + L4D2 crash on startup +- `Bug 79724 `__ - + switch statement type check +- `Bug 79729 `__ - + [i965] glClear on a multisample texture doesn't work +- `Bug 79809 `__ - + radeonsi: mouse cursor corruption using weston on AMD Kaveri +- `Bug 79823 `__ - + [NV30/gallium] Mozilla apps freeze on startup with nouveau-dri-10.2.1 + libs on dual-screen +- `Bug 79885 `__ - + commit b52a530 (gallium/egl: st_profiles are build time decision, + treat them as such) broke egl +- `Bug 79903 `__ - + [HSW Bisected]Some Piglit and Ogles2conform cases fail +- `Bug 79907 `__ - + Mesa 10.2.1 --enable-vdpau default=auto broken +- `Bug 79948 `__ - + [i965] Incorrect pixels when using discard and uniform loads +- `Bug 80015 `__ - + Transparency glitches in native Civilization 5 (Civ5) port +- `Bug 80115 `__ - + MESA_META_DRAW_BUFFERS induced GL_INVALID_VALUE errors +- `Bug 80211 `__ - + [ILK/SNB Bisected]Piglit shaders_glsl-fs-copy-propagation-texcoords-1 + fails +- `Bug 80247 `__ - + Khronos conformance test + ES3-CTS.gtf.GL3Tests.transform_feedback.transform_feedback_vertex_id + fails +- `Bug 80254 `__ - + pipe_loader_sw.c:90: undefined reference to \`dri_create_sw_winsys' +- `Bug 80541 `__ - + [softpipe] piglit levelclamp regression +- `Bug 80561 `__ - + Incorrect implementation of some VDPAU APIs. +- `Bug 80614 `__ - + [regression] Error in \`omxregister-bellagio': munmap_chunk(): + invalid pointer: 0x00007f5f76626dab +- `Bug 80778 `__ - + [bisected regression] piglit + spec/glsl-1.50/compiler/incorrect-in-layout-qualifier-repeated-prim.geom +- `Bug 80827 `__ - + [radeonsi,R9 270X] Corruptions in window menus in KDE +- `Bug 80880 `__ - + Unreal Engine 4 demos fail GLSL compiler assertion +- `Bug 80991 `__ - + [BDW]Piglit spec_ARB_sample_shading_builtin-gl-sample-mask_2 fails +- `Bug 81020 `__ - + [radeonsi][regresssion] Wireframe of background rendered through + objects in Half-Life 2: Episode 2 with MSAA enabled +- `Bug 81150 `__ - + [SNB]Piglit + spec_arb_shading_language_packing_execution_built-in-functions_fs-packSnorm4x8 + fails +- `Bug 81157 `__ - + [BDW]Piglit some spec_glsl-1.50_execution_built-in-functions\* cases + fail +- `Bug 81450 `__ - + [BDW]Piglit + spec_glsl-1.30_execution_tex-miplevel-selection_textureGrad_1DArray + cases intel_do_flush_locked failed +- `Bug 81828 `__ - + [BDW Bisected]Ogles3conform + GL3Tests_packed_pixels_packed_pixels_pbo.test fails +- `Bug 81834 `__ - + TGSI constant buffer overrun causes assertion failure +- `Bug 81857 `__ - + [SNB+]Piglit spec_glsl-1.30_execution_switch_fs-default_last + sporadically fail +- `Bug 81967 `__ - + [regression] Selections in Blender renders wrong +- `Bug 82139 `__ - + [r600g, bisected] multiple ubo piglit regressions +- `Bug 82159 `__ - + No rule to make target \`../../../../src/mesa/libmesa.la', needed by + \`collision'. +- `Bug 82255 `__ - + [VP2] Chroma planes are vertically stretched during VDPAU playback +- `Bug 82268 `__ - + Add support for the OpenRISC architecture (or1k) +- `Bug 82428 `__ - + [radeonsi,R9 270X] System lockup when using mplayer/mpv with VDPAU +- `Bug 82472 `__ - + piglit 16385-consecutive-chars regression +- `Bug 82483 `__ - + format_srgb.h:145: undefined reference to + \`util_format_srgb_to_linear_8unorm_table' +- `Bug 82517 `__ - + [RADEONSI,VDPAU] SIGSEGV in map_msg_fb_buf called from ruvd_destroy, + when closing a Tab with accelerated video player +- `Bug 82534 `__ - + src\egl\main\eglapi.h : fatal error LNK1107: invalid or corrupt file: + cannot read at 0x2E02 +- `Bug 82536 `__ - + u_current.h:72: undefined reference to \`__imp__glapi_Dispatch' +- `Bug 82538 `__ - + Super Maryo Chronicles fails with st/mesa assertion failure +- `Bug 82539 `__ - + vmw_screen_dri.lo In file included from vmw_screen_dri.c:41: + vmwgfx_drm.h:32:17: error: drm.h: No such file or directory +- `Bug 82546 `__ - + [regression] libOSMesa build failure +- `Bug 82574 `__ - + GLSL: opt_vectorize goes wrong on texture lookups +- `Bug 82628 `__ - + bisected: GALLIUM_HUD hangs radeon 7970M (PRIME) +- `Bug 82671 `__ - + [r600g-evergreen][compute]Empty kernel execution causes crash +- `Bug 82709 `__ - + OpenCL not working on radeon hainan +- `Bug 82796 `__ - + [IVB/BYT-M/HSW/BDW + Bisected]Synmark2_v6.0_OglTerrainFlyInst/OglTerrainPanInst cannot run + as image validation failed +- `Bug 82804 `__ - + unreal engine 4 rendering errors +- `Bug 82814 `__ - + glDrawBuffers(0, NULL) segfaults in \_mesa_drawbuffers +- `Bug 82828 `__ - + Regression: Crash in 3Dmark2001 +- `Bug 82846 `__ - + [BDW Bisected] Gpu hang when running Lightsmark v2008/Warsow + v1.0/Xonotic v0.7/unigine-demos +- `Bug 82881 `__ - + test_vec4_register_coalesce regression +- `Bug 82882 `__ - + [swrast] piglit glsl-fs-uniform-bool-1 regression +- `Bug 82929 `__ - + [BDW Bisected]glxgears causes X hang +- `Bug 82932 `__ - + [SNB+ Bisected]Ogles3conform + ES3-CTS.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_direct_read_vertex + fails +- `Bug 83046 `__ - + [BDW bisected]] Warsow v1.0/Xonotic v0.7/Gputest + v0.5_triangle_fullscreen/synmark2_v6/GLBenchmark v2.5.0/GLBenchmark + v2.7.0/Ungine-demos performance reduced 30%~60% +- `Bug 83079 `__ - + [NVC0] Dota 2 (Linux native and Wine) crash with Nouveau Drivers +- `Bug 83081 `__ - + [BDW Bisected]Piglit spec_ARB_sample_shading_builtin-gl-sample-mask_2 + is core dumped +- `Bug 83127 `__ - + [ILK Bisected]Piglit glean_texCombine fails +- `Bug 83355 `__ - + FTBFS: src/mesa/program/program_lexer.l:122:64: error: unknown type + name 'YYSTYPE' +- `Bug 83432 `__ - + r600_query.c:269:r600_emit_query_end: Assertion + \`ctx->num_pipelinestat_queries > 0' failed [Gallium HUD] +- `Bug 83468 `__ - + [UBO] Using bool from UBO as if-statement condition asserts + +Changes +------- + +- Removed support for the GL_ATI_envmap_bumpmap extension +- The hacky --enable-32/64-bit is no longer available in configure. To + build 32/64 bit mesa refer to the default method recommended by your + distribution +- The environment variable GALLIUM_MSAA that forced a multisample GLX + visual was removed. diff --git a/docs/relnotes/10.4.1.html b/docs/relnotes/10.4.1.html deleted file mode 100644 index c2bd2a454e9..00000000000 --- a/docs/relnotes/10.4.1.html +++ /dev/null @@ -1,97 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.4.1 Release Notes / December 29, 2014

- -

-Mesa 10.4.1 is a bug fix release which fixes bugs found since the 10.4.0 release. -

-

-Mesa 10.4.1 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- -

SHA256 checksums

-
-5311285e791a6bfaa468ad002bd1e1164acb3eaa040b5a1bf958bdb7c27e0a9d  MesaLib-10.4.1.tar.gz
-91e8b71c8aff4cb92022a09a872b1c5d1ae5bfec8c6c84dbc4221333da5bf1ca  MesaLib-10.4.1.tar.bz2
-e09c8135f5a86ecb21182c6f8959aafd39ae2f98858fdf7c0e25df65b5abcdb8  MesaLib-10.4.1.zip
-
- -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 82585 - geometry shader with optional out variable segfaults
  • - -
  • Bug 82991 - Inverted bumpmap in webgl applications
  • - -
  • Bug 83908 - [i965] Incorrect icon colors in Steam Big Picture
  • - -
- - -

Changes

- -

Andres Gomez (1):

-
    -
  • i965/brw_reg: struct constructor now needs explicit negate and abs values.
  • -
- -

Cody Northrop (1):

-
    -
  • i965: Require pixel alignment for GPU copy blit
  • -
- -

Emil Velikov (3):

-
    -
  • docs: Add 10.4 sha256 sums, news item and link release notes
  • -
  • Revert "glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)"
  • -
  • Update version to 10.4.1
  • -
- -

Ian Romanick (2):

-
    -
  • linker: Wrap access of producer_var with a NULL check
  • -
  • linker: Assign varying locations geometry shader inputs for SSO
  • -
- -

Mario Kleiner (4):

-
    -
  • glx/dri3: Fix glXWaitForSbcOML() to handle targetSBC==0 correctly. (v2)
  • -
  • glx/dri3: Track separate (ust, msc) for PresentPixmap vs. PresentNotifyMsc (v2)
  • -
  • glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)
  • -
  • glx/dri3: Don't fail on glXSwapBuffersMscOML(dpy, window, 0, 0, 0) (v2)
  • -
- -

Maxence Le Doré (1):

-
    -
  • glsl: Add gl_MaxViewports to available builtin constants
  • -
- - -
- - diff --git a/docs/relnotes/10.4.1.rst b/docs/relnotes/10.4.1.rst new file mode 100644 index 00000000000..8c55b4fb769 --- /dev/null +++ b/docs/relnotes/10.4.1.rst @@ -0,0 +1,76 @@ +Mesa 10.4.1 Release Notes / December 29, 2014 +============================================= + +Mesa 10.4.1 is a bug fix release which fixes bugs found since the 10.4.0 +release. + +Mesa 10.4.1 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 5311285e791a6bfaa468ad002bd1e1164acb3eaa040b5a1bf958bdb7c27e0a9d MesaLib-10.4.1.tar.gz + 91e8b71c8aff4cb92022a09a872b1c5d1ae5bfec8c6c84dbc4221333da5bf1ca MesaLib-10.4.1.tar.bz2 + e09c8135f5a86ecb21182c6f8959aafd39ae2f98858fdf7c0e25df65b5abcdb8 MesaLib-10.4.1.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 82585 `__ - + geometry shader with optional out variable segfaults +- `Bug 82991 `__ - + Inverted bumpmap in webgl applications +- `Bug 83908 `__ - + [i965] Incorrect icon colors in Steam Big Picture + +Changes +------- + +Andres Gomez (1): + +- i965/brw_reg: struct constructor now needs explicit negate and abs + values. + +Cody Northrop (1): + +- i965: Require pixel alignment for GPU copy blit + +Emil Velikov (3): + +- docs: Add 10.4 sha256 sums, news item and link release notes +- Revert "glx/dri3: Request non-vsynced Present for swapinterval zero. + (v3)" +- Update version to 10.4.1 + +Ian Romanick (2): + +- linker: Wrap access of producer_var with a NULL check +- linker: Assign varying locations geometry shader inputs for SSO + +Mario Kleiner (4): + +- glx/dri3: Fix glXWaitForSbcOML() to handle targetSBC==0 correctly. + (v2) +- glx/dri3: Track separate (ust, msc) for PresentPixmap vs. + PresentNotifyMsc (v2) +- glx/dri3: Request non-vsynced Present for swapinterval zero. (v3) +- glx/dri3: Don't fail on glXSwapBuffersMscOML(dpy, window, 0, 0, 0) + (v2) + +Maxence Le Doré (1): + +- glsl: Add gl_MaxViewports to available builtin constants diff --git a/docs/relnotes/10.4.2.html b/docs/relnotes/10.4.2.html deleted file mode 100644 index b1e69094bdc..00000000000 --- a/docs/relnotes/10.4.2.html +++ /dev/null @@ -1,127 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.4.2 Release Notes / January 12, 2015

- -

-Mesa 10.4.2 is a bug fix release which fixes bugs found since the 10.4.1 release. -

-

-Mesa 10.4.2 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- -

SHA256 checksums

-
-e303e77dd774df0d051b2870b165f98c97084a55980f884731df89c1b56a6146  MesaLib-10.4.2.tar.gz
-08a119937d9f2aa2f66dd5de97baffc2a6e675f549e40e699a31f5485d15327f  MesaLib-10.4.2.tar.bz2
-c2c2921a80a3395824f02bee4572a6a17d6a12a928a3e497618eeea04fb06490  MesaLib-10.4.2.zip
-
- -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 85529 - Surfaces not drawn in Unvanquished
  • - -
  • Bug 87619 - Changes to state such as render targets change fragment shader without marking it dirty.
  • - -
  • Bug 87658 - [llvmpipe] SEGV in sse2_has_daz on ancient Pentium4-M
  • - -
  • Bug 87913 - CPU cacheline size of 0 can be returned by CPUID leaf 0x80000006 in some virtual machines
  • - -
- - -

Changes

- -

Chad Versace (2):

-
    -
  • i965: Use safer pointer arithmetic in intel_texsubimage_tiled_memcpy()
  • -
  • i965: Use safer pointer arithmetic in gather_oa_results()
  • -
- -

Dave Airlie (3):

-
    -
  • Revert "r600g/sb: fix issues cause by GLSL switching to loops for switch"
  • -
  • r600g: fix regression since UCMP change
  • -
  • r600g/sb: implement r600 gpr index workaround. (v3.1)
  • -
- -

Emil Velikov (2):

-
    -
  • docs: Add sha256 sums for the 10.4.1 release
  • -
  • Update version to 10.4.2
  • -
- -

Ilia Mirkin (2):

-
    -
  • nv50,nvc0: set vertex id base to index_bias
  • -
  • nv50/ir: fix texture offsets in release builds
  • -
- -

Kenneth Graunke (2):

-
    -
  • i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms.
  • -
  • i965: Fix start/base_vertex_location for >1 prims but !BRW_NEW_VERTICES.
  • -
- -

Leonid Shatz (1):

-
    -
  • gallium/util: make sure cache line size is not zero
  • -
- -

Marek Olšák (4):

-
    -
  • glsl_to_tgsi: fix a bug in copy propagation
  • -
  • vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays
  • -
  • st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX
  • -
  • radeonsi: fix VertexID for OpenGL
  • -
- -

Michel Dänzer (1):

-
    -
  • radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0
  • -
- -

Roland Scheidegger (1):

-
    -
  • gallium/util: fix crash with daz detection on x86
  • -
- -

Tiziano Bacocco (1):

-
    -
  • nv50,nvc0: implement half_pixel_center
  • -
- -

Vadim Girlin (1):

-
    -
  • r600g/sb: fix issues with loops created for switch
  • -
- - -
- - diff --git a/docs/relnotes/10.4.2.rst b/docs/relnotes/10.4.2.rst new file mode 100644 index 00000000000..81233e9a151 --- /dev/null +++ b/docs/relnotes/10.4.2.rst @@ -0,0 +1,102 @@ +Mesa 10.4.2 Release Notes / January 12, 2015 +============================================ + +Mesa 10.4.2 is a bug fix release which fixes bugs found since the 10.4.1 +release. + +Mesa 10.4.2 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + e303e77dd774df0d051b2870b165f98c97084a55980f884731df89c1b56a6146 MesaLib-10.4.2.tar.gz + 08a119937d9f2aa2f66dd5de97baffc2a6e675f549e40e699a31f5485d15327f MesaLib-10.4.2.tar.bz2 + c2c2921a80a3395824f02bee4572a6a17d6a12a928a3e497618eeea04fb06490 MesaLib-10.4.2.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 85529 `__ - + Surfaces not drawn in Unvanquished +- `Bug 87619 `__ - + Changes to state such as render targets change fragment shader + without marking it dirty. +- `Bug 87658 `__ - + [llvmpipe] SEGV in sse2_has_daz on ancient Pentium4-M +- `Bug 87913 `__ - + CPU cacheline size of 0 can be returned by CPUID leaf 0x80000006 in + some virtual machines + +Changes +------- + +Chad Versace (2): + +- i965: Use safer pointer arithmetic in + intel_texsubimage_tiled_memcpy() +- i965: Use safer pointer arithmetic in gather_oa_results() + +Dave Airlie (3): + +- Revert "r600g/sb: fix issues cause by GLSL switching to loops for + switch" +- r600g: fix regression since UCMP change +- r600g/sb: implement r600 gpr index workaround. (v3.1) + +Emil Velikov (2): + +- docs: Add sha256 sums for the 10.4.1 release +- Update version to 10.4.2 + +Ilia Mirkin (2): + +- nv50,nvc0: set vertex id base to index_bias +- nv50/ir: fix texture offsets in release builds + +Kenneth Graunke (2): + +- i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms. +- i965: Fix start/base_vertex_location for >1 prims but + !BRW_NEW_VERTICES. + +Leonid Shatz (1): + +- gallium/util: make sure cache line size is not zero + +Marek Olšák (4): + +- glsl_to_tgsi: fix a bug in copy propagation +- vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays +- st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX +- radeonsi: fix VertexID for OpenGL + +Michel Dänzer (1): + +- radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask + == 0 + +Roland Scheidegger (1): + +- gallium/util: fix crash with daz detection on x86 + +Tiziano Bacocco (1): + +- nv50,nvc0: implement half_pixel_center + +Vadim Girlin (1): + +- r600g/sb: fix issues with loops created for switch diff --git a/docs/relnotes/10.4.3.html b/docs/relnotes/10.4.3.html deleted file mode 100644 index 375bfed3266..00000000000 --- a/docs/relnotes/10.4.3.html +++ /dev/null @@ -1,145 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.4.3 Release Notes / January 24, 2015

- -

-Mesa 10.4.3 is a bug fix release which fixes bugs found since the 10.4.2 release. -

-

-Mesa 10.4.3 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- -

SHA256 checksums

-
-c53eaafc83d9c6315f63e0904d9954d929b841b0b2be7a328eeb6e14f1376129  MesaLib-10.4.3.tar.gz
-ef6ecc9c2f36c9f78d1662382a69ae961f38f03af3a0c3268e53f351aa1978ad  MesaLib-10.4.3.tar.bz2
-179325fc8ec66529d3b0d0c43ef61a33a44d91daa126c3bbdd1efdfd25a7db1d  MesaLib-10.4.3.zip
-
- -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 80568 - [gen4] GPU Crash During Google Chrome Operation
  • - -
  • Bug 85367 - [gen4] GPU hang in glmark-es2
  • - -
  • Bug 85696 - r600g+nine: Bioshock shader failure after 7b1c0cbc90d456384b0950ad21faa3c61a6b43ff
  • - -
  • Bug 88219 - include/c11/threads_posix.h:197: undefined reference to `pthread_mutex_lock'
  • - -
- - -

Changes

- -

Axel Davy (39):

-
    -
  • st/nine: Add new texture format strings
  • -
  • st/nine: Correctly advertise D3DPMISCCAPS_CLIPTLVERTS
  • -
  • st/nine: NineBaseTexture9: fix setting of last_layer
  • -
  • st/nine: CubeTexture: fix GetLevelDesc
  • -
  • st/nine: Fix crash when deleting non-implicit swapchain
  • -
  • st/nine: Return D3DERR_INVALIDCALL when trying to create a texture of bad format
  • -
  • st/nine: NineBaseTexture9: update sampler view creation
  • -
  • st/nine: Check if srgb format is supported before trying to use it.
  • -
  • st/nine: Add ATI1 and ATI2 support
  • -
  • st/nine: Rework of boolean constants
  • -
  • st/nine: Convert integer constants to floats before storing them when cards don't support integers
  • -
  • st/nine: Remove some shader unused code
  • -
  • st/nine: Saturate oFog and oPts vs outputs
  • -
  • st/nine: Correctly declare NineTranslateInstruction_Mkxn inputs
  • -
  • st/nine: Fix typo for M4x4
  • -
  • st/nine: Fix POW implementation
  • -
  • st/nine: Handle RSQ special cases
  • -
  • st/nine: Handle NRM with input of null norm
  • -
  • st/nine: Correct LOG on negative values
  • -
  • st/nine: Rewrite LOOP implementation, and a0 aL handling
  • -
  • st/nine: Fix CND implementation
  • -
  • st/nine: Clamp ps 1.X constants
  • -
  • st/nine: Fix some fixed function pipeline operation
  • -
  • st/nine: Implement TEXCOORD special behaviours
  • -
  • st/nine: Fill missing dst and src number for some instructions.
  • -
  • st/nine: Fix TEXM3x3 and implement TEXM3x3VSPEC
  • -
  • st/nine: implement TEXM3x2DEPTH
  • -
  • st/nine: Implement TEXM3x2TEX
  • -
  • st/nine: Implement TEXM3x3SPEC
  • -
  • st/nine: Implement TEXDEPTH
  • -
  • st/nine: Implement TEXDP3
  • -
  • st/nine: Implement TEXDP3TEX
  • -
  • st/nine: Implement TEXREG2AR, TEXREG2GB and TEXREG2RGB
  • -
  • st/nine: Correct rules for relative adressing and constants.
  • -
  • st/nine: Remove unused code for ps
  • -
  • st/nine: Fix sm3 relative addressing for non-debug build
  • -
  • st/nine: Add variables containing the size of the constant buffers
  • -
  • st/nine: Allocate the correct size for the user constant buffer
  • -
  • st/nine: Allocate vs constbuf buffer for indirect addressing once.
  • -
- -

Emil Velikov (2):

-
    -
  • docs: Add sha256 sums for the 10.4.2 release
  • -
  • Update version to 10.4.3
  • -
- -

Jason Ekstrand (1):

-
    -
  • mesa: Fix clamping to -1.0 in snorm_to_float
  • -
- -

Jonathan Gray (1):

-
    -
  • glsl: Link glsl_test with pthreads library.
  • -
- -

Jose Fonseca (1):

-
    -
  • nine: Drop use of TGSI_OPCODE_CND.
  • -
- -

Kenneth Graunke (2):

-
    -
  • i965: Respect the no_8 flag on Gen6, not just Gen7+.
  • -
  • i965: Work around mysterious Gen4 GPU hangs with minimal state changes.
  • -
- -

Stanislaw Halik (1):

-
    -
  • st/nine: Hack to generate resource if it doesn't exist when getting view
  • -
- -

Xavier Bouchoux (3):

-
    -
  • st/nine: Additional defines to d3dtypes.h
  • -
  • st/nine: Add missing c++ declaration for IDirect3DVolumeTexture9
  • -
  • st/nine: Fix D3DRS_POINTSPRITE support
  • -
- - -
- - diff --git a/docs/relnotes/10.4.3.rst b/docs/relnotes/10.4.3.rst new file mode 100644 index 00000000000..86a88572b37 --- /dev/null +++ b/docs/relnotes/10.4.3.rst @@ -0,0 +1,123 @@ +Mesa 10.4.3 Release Notes / January 24, 2015 +============================================ + +Mesa 10.4.3 is a bug fix release which fixes bugs found since the 10.4.2 +release. + +Mesa 10.4.3 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + c53eaafc83d9c6315f63e0904d9954d929b841b0b2be7a328eeb6e14f1376129 MesaLib-10.4.3.tar.gz + ef6ecc9c2f36c9f78d1662382a69ae961f38f03af3a0c3268e53f351aa1978ad MesaLib-10.4.3.tar.bz2 + 179325fc8ec66529d3b0d0c43ef61a33a44d91daa126c3bbdd1efdfd25a7db1d MesaLib-10.4.3.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 80568 `__ - + [gen4] GPU Crash During Google Chrome Operation +- `Bug 85367 `__ - + [gen4] GPU hang in glmark-es2 +- `Bug 85696 `__ - + r600g+nine: Bioshock shader failure after + 7b1c0cbc90d456384b0950ad21faa3c61a6b43ff +- `Bug 88219 `__ - + include/c11/threads_posix.h:197: undefined reference to + \`pthread_mutex_lock' + +Changes +------- + +Axel Davy (39): + +- st/nine: Add new texture format strings +- st/nine: Correctly advertise D3DPMISCCAPS_CLIPTLVERTS +- st/nine: NineBaseTexture9: fix setting of last_layer +- st/nine: CubeTexture: fix GetLevelDesc +- st/nine: Fix crash when deleting non-implicit swapchain +- st/nine: Return D3DERR_INVALIDCALL when trying to create a texture of + bad format +- st/nine: NineBaseTexture9: update sampler view creation +- st/nine: Check if srgb format is supported before trying to use it. +- st/nine: Add ATI1 and ATI2 support +- st/nine: Rework of boolean constants +- st/nine: Convert integer constants to floats before storing them when + cards don't support integers +- st/nine: Remove some shader unused code +- st/nine: Saturate oFog and oPts vs outputs +- st/nine: Correctly declare NineTranslateInstruction_Mkxn inputs +- st/nine: Fix typo for M4x4 +- st/nine: Fix POW implementation +- st/nine: Handle RSQ special cases +- st/nine: Handle NRM with input of null norm +- st/nine: Correct LOG on negative values +- st/nine: Rewrite LOOP implementation, and a0 aL handling +- st/nine: Fix CND implementation +- st/nine: Clamp ps 1.X constants +- st/nine: Fix some fixed function pipeline operation +- st/nine: Implement TEXCOORD special behaviours +- st/nine: Fill missing dst and src number for some instructions. +- st/nine: Fix TEXM3x3 and implement TEXM3x3VSPEC +- st/nine: implement TEXM3x2DEPTH +- st/nine: Implement TEXM3x2TEX +- st/nine: Implement TEXM3x3SPEC +- st/nine: Implement TEXDEPTH +- st/nine: Implement TEXDP3 +- st/nine: Implement TEXDP3TEX +- st/nine: Implement TEXREG2AR, TEXREG2GB and TEXREG2RGB +- st/nine: Correct rules for relative adressing and constants. +- st/nine: Remove unused code for ps +- st/nine: Fix sm3 relative addressing for non-debug build +- st/nine: Add variables containing the size of the constant buffers +- st/nine: Allocate the correct size for the user constant buffer +- st/nine: Allocate vs constbuf buffer for indirect addressing once. + +Emil Velikov (2): + +- docs: Add sha256 sums for the 10.4.2 release +- Update version to 10.4.3 + +Jason Ekstrand (1): + +- mesa: Fix clamping to -1.0 in snorm_to_float + +Jonathan Gray (1): + +- glsl: Link glsl_test with pthreads library. + +Jose Fonseca (1): + +- nine: Drop use of TGSI_OPCODE_CND. + +Kenneth Graunke (2): + +- i965: Respect the no_8 flag on Gen6, not just Gen7+. +- i965: Work around mysterious Gen4 GPU hangs with minimal state + changes. + +Stanislaw Halik (1): + +- st/nine: Hack to generate resource if it doesn't exist when getting + view + +Xavier Bouchoux (3): + +- st/nine: Additional defines to d3dtypes.h +- st/nine: Add missing c++ declaration for IDirect3DVolumeTexture9 +- st/nine: Fix D3DRS_POINTSPRITE support diff --git a/docs/relnotes/10.4.4.html b/docs/relnotes/10.4.4.html deleted file mode 100644 index d574c692092..00000000000 --- a/docs/relnotes/10.4.4.html +++ /dev/null @@ -1,100 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.4.4 Release Notes / February 06, 2015

- -

-Mesa 10.4.4 is a bug fix release which fixes bugs found since the 10.4.3 release. -

-

-Mesa 10.4.4 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- -

SHA256 checksums

-
-5cb427eaf980cb8555953e9928f5797979ed783e277745d5f8cbae8bc5364086  MesaLib-10.4.4.tar.gz
-f18a967e9c4d80e054b2fdff8c130ce6e6d1f8eecfc42c9f354f8628d8b4df1c  MesaLib-10.4.4.tar.bz2
-86baad73b77920c80fe58402a905e7dd17e3ea10ead6ea7d3afdc0a56c860bd7  MesaLib-10.4.4.zip
-
- -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 88662 - unaligned access to gl_dlist_node
  • - -
  • Bug 88930 - [osmesa] osbuffer->textures should be indexed by attachment type
  • - -
- - -

Changes

- -

Brian Paul (1):

-
    -
  • mesa: fix display list 8-byte alignment issue
  • -
- -

Emil Velikov (2):

-
    -
  • docs: Add sha256 sums for the 10.4.3 release
  • -
  • Update version to 10.4.4
  • -
- -

José Fonseca (1):

-
    -
  • egl: Pass the correct X visual depth to xcb_put_image().
  • -
- -

Mario Kleiner (1):

-
    -
  • glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)
  • -
- -

Matt Turner (1):

-
    -
  • gallium/util: Don't use __builtin_clrsb in util_last_bit().
  • -
- -

Niels Ole Salscheider (1):

-
    -
  • configure: Link against all LLVM targets when building clover
  • -
- -

Park, Jeongmin (1):

-
    -
  • st/osmesa: Fix osbuffer->textures indexing
  • -
- -

Ville Syrjälä (1):

-
    -
  • i965: Fix max_wm_threads for CHV
  • -
- - -
- - diff --git a/docs/relnotes/10.4.4.rst b/docs/relnotes/10.4.4.rst new file mode 100644 index 00000000000..754cea41d00 --- /dev/null +++ b/docs/relnotes/10.4.4.rst @@ -0,0 +1,72 @@ +Mesa 10.4.4 Release Notes / February 06, 2015 +============================================= + +Mesa 10.4.4 is a bug fix release which fixes bugs found since the 10.4.3 +release. + +Mesa 10.4.4 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 5cb427eaf980cb8555953e9928f5797979ed783e277745d5f8cbae8bc5364086 MesaLib-10.4.4.tar.gz + f18a967e9c4d80e054b2fdff8c130ce6e6d1f8eecfc42c9f354f8628d8b4df1c MesaLib-10.4.4.tar.bz2 + 86baad73b77920c80fe58402a905e7dd17e3ea10ead6ea7d3afdc0a56c860bd7 MesaLib-10.4.4.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 88662 `__ - + unaligned access to gl_dlist_node +- `Bug 88930 `__ - + [osmesa] osbuffer->textures should be indexed by attachment type + +Changes +------- + +Brian Paul (1): + +- mesa: fix display list 8-byte alignment issue + +Emil Velikov (2): + +- docs: Add sha256 sums for the 10.4.3 release +- Update version to 10.4.4 + +José Fonseca (1): + +- egl: Pass the correct X visual depth to xcb_put_image(). + +Mario Kleiner (1): + +- glx/dri3: Request non-vsynced Present for swapinterval zero. (v3) + +Matt Turner (1): + +- gallium/util: Don't use \__builtin_clrsb in util_last_bit(). + +Niels Ole Salscheider (1): + +- configure: Link against all LLVM targets when building clover + +Park, Jeongmin (1): + +- st/osmesa: Fix osbuffer->textures indexing + +Ville Syrjälä (1): + +- i965: Fix max_wm_threads for CHV diff --git a/docs/relnotes/10.4.5.html b/docs/relnotes/10.4.5.html deleted file mode 100644 index 7c09c19e5af..00000000000 --- a/docs/relnotes/10.4.5.html +++ /dev/null @@ -1,114 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.4.5 Release Notes / February 21, 2015

- -

-Mesa 10.4.5 is a bug fix release which fixes bugs found since the 10.4.4 release. -

-

-Mesa 10.4.5 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- -

SHA256 checksums

-
-e12bbdaee9a758617e8ebd0bb0e987f72addd11db2e4da25ba695e386cd63843  MesaLib-10.4.5.tar.gz
-bf60000700a9d58e3aca2bfeee7e781053b0d839e61a95b1883e05a2dee247a0  MesaLib-10.4.5.tar.bz2
-3b926de8eee500bb67cf85332c51292f826cc539b8636382aadbb8e70c76527a  MesaLib-10.4.5.zip
-
- -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 82477 - [softpipe] piglit fp-long-alu regression
  • - -
  • Bug 88658 - (bisected) Slow video playback on Kabini
  • - -
  • Bug 89069 - Lack of grass in The Talos Principle on radeonsi (native\wine\nine)
  • - -
- - -

Changes

- -

Carl Worth (1):

-
    -
  • Revert use of Mesa IR optimizer for ARB_fragment_programs
  • -
- -

Emil Velikov (3):

-
    -
  • docs: Add sha256 sums for the 10.4.4 release
  • -
  • get-pick-list.sh: Require explicit "10.4" for nominating stable patches
  • -
  • Update version to 10.4.5
  • -
- -

Ilia Mirkin (3):

-
    -
  • nvc0: bail out of 2d blits with non-A8_UNORM alpha formats
  • -
  • st/mesa: treat resource-less xfb buffers as if they weren't there
  • -
  • nvc0: allow holes in xfb target lists
  • -
- -

Jeremy Huddleston Sequoia (2):

-
    -
  • darwin: build fix
  • -
  • darwin: build fix
  • -
- -

Kenneth Graunke (4):

-
    -
  • i965: Override swizzles for integer luminance formats.
  • -
  • i965: Use a gl_color_union for sampler border color.
  • -
  • i965: Fix integer border color on Haswell.
  • -
  • glsl: Reduce memory consumption of copy propagation passes.
  • -
- -

Laura Ekstrand (1):

-
    -
  • main: Fixed _mesa_GetCompressedTexImage_sw to copy slices correctly.
  • -
- -

Marek Olšák (5):

-
    -
  • r600g,radeonsi: don't append to streamout buffers that haven't been used yet
  • -
  • radeonsi: fix instanced arrays with non-zero start instance
  • -
  • radeonsi: small fix in SPI state
  • -
  • mesa: fix AtomicBuffer typo in _mesa_DeleteBuffers
  • -
  • radeonsi: fix a crash if a stencil ref state is set before a DSA state
  • -
- -

Michel Dänzer (2):

-
    -
  • st/mesa: Don't use PIPE_USAGE_STREAM for GL_PIXEL_UNPACK_BUFFER_ARB
  • -
  • Revert "radeon/llvm: enable unsafe math for graphics shaders"
  • -
- - -
- - diff --git a/docs/relnotes/10.4.5.rst b/docs/relnotes/10.4.5.rst new file mode 100644 index 00000000000..90e150165f8 --- /dev/null +++ b/docs/relnotes/10.4.5.rst @@ -0,0 +1,89 @@ +Mesa 10.4.5 Release Notes / February 21, 2015 +============================================= + +Mesa 10.4.5 is a bug fix release which fixes bugs found since the 10.4.4 +release. + +Mesa 10.4.5 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + e12bbdaee9a758617e8ebd0bb0e987f72addd11db2e4da25ba695e386cd63843 MesaLib-10.4.5.tar.gz + bf60000700a9d58e3aca2bfeee7e781053b0d839e61a95b1883e05a2dee247a0 MesaLib-10.4.5.tar.bz2 + 3b926de8eee500bb67cf85332c51292f826cc539b8636382aadbb8e70c76527a MesaLib-10.4.5.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 82477 `__ - + [softpipe] piglit fp-long-alu regression +- `Bug 88658 `__ - + (bisected) Slow video playback on Kabini +- `Bug 89069 `__ - + Lack of grass in The Talos Principle on radeonsi (native\wine\nine) + +Changes +------- + +Carl Worth (1): + +- Revert use of Mesa IR optimizer for ARB_fragment_programs + +Emil Velikov (3): + +- docs: Add sha256 sums for the 10.4.4 release +- get-pick-list.sh: Require explicit "10.4" for nominating stable + patches +- Update version to 10.4.5 + +Ilia Mirkin (3): + +- nvc0: bail out of 2d blits with non-A8_UNORM alpha formats +- st/mesa: treat resource-less xfb buffers as if they weren't there +- nvc0: allow holes in xfb target lists + +Jeremy Huddleston Sequoia (2): + +- darwin: build fix +- darwin: build fix + +Kenneth Graunke (4): + +- i965: Override swizzles for integer luminance formats. +- i965: Use a gl_color_union for sampler border color. +- i965: Fix integer border color on Haswell. +- glsl: Reduce memory consumption of copy propagation passes. + +Laura Ekstrand (1): + +- main: Fixed \_mesa_GetCompressedTexImage_sw to copy slices correctly. + +Marek Olšák (5): + +- r600g,radeonsi: don't append to streamout buffers that haven't been + used yet +- radeonsi: fix instanced arrays with non-zero start instance +- radeonsi: small fix in SPI state +- mesa: fix AtomicBuffer typo in \_mesa_DeleteBuffers +- radeonsi: fix a crash if a stencil ref state is set before a DSA + state + +Michel Dänzer (2): + +- st/mesa: Don't use PIPE_USAGE_STREAM for GL_PIXEL_UNPACK_BUFFER_ARB +- Revert "radeon/llvm: enable unsafe math for graphics shaders" diff --git a/docs/relnotes/10.4.6.html b/docs/relnotes/10.4.6.html deleted file mode 100644 index 136d569e32b..00000000000 --- a/docs/relnotes/10.4.6.html +++ /dev/null @@ -1,143 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.4.6 Release Notes / March 06, 2015

- -

-Mesa 10.4.6 is a bug fix release which fixes bugs found since the 10.4.5 release. -

-

-Mesa 10.4.6 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- -

SHA256 checksums

-
-46c9082142e811c01e49a2c332a9ac0a1eb98f2908985fb9df216539d7eaeaf4  MesaLib-10.4.6.tar.gz
-d8baedd20e79ccd98a5a7b05e23d59a30892e68de1fcc057ca6873dafca02735  MesaLib-10.4.6.tar.bz2
-6aded6eac7f0d4d55117b8b581d8424710bbb4c768fc90f7b881f29311a751aa  MesaLib-10.4.6.zip
-
- -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 45348 - [swrast] piglit fbo-drawbuffers-arbfp regression
  • - -
  • Bug 84613 - [G965, bisected] piglit regressions : glslparsertest.glsl2
  • - -
  • Bug 87516 - glProgramBinary violates spec
  • - -
  • Bug 88885 - Transform feedback uses incorrect interleaving if a previous draw did not write gl_Position
  • - -
  • Bug 89180 - [IVB regression] Rendering issues in Mass Effect through VMware Workstation
  • - -
- - -

Changes

- -

Abdiel Janulgue (2):

-
    -
  • glsl: Don't optimize min/max into saturate when EmitNoSat is set
  • -
  • st/mesa: For vertex shaders, don't emit saturate when SM 3.0 is unsupported
  • -
- -

Andreas Boll (1):

-
    -
  • glx: Fix returned values of GLX_RENDERER_PREFERRED_PROFILE_MESA
  • -
- -

Brian Paul (2):

-
    -
  • swrast: fix multiple color buffer writing
  • -
  • st/mesa: fix sampler view reference counting bug in glDraw/CopyPixels
  • -
- -

Chris Forbes (1):

-
    -
  • i965/gs: Check newly-generated GS-out VUE map against correct stage
  • -
- -

Eduardo Lima Mitev (1):

-
    -
  • mesa: Fix error validating args for TexSubImage3D
  • -
- -

Emil Velikov (6):

-
    -
  • docs: Add sha256 sums for the 10.4.5 release
  • -
  • install-lib-links: remove the .install-lib-links file
  • -
  • Revert "mesa: Correct backwards NULL check."
  • -
  • mesa: cherry-pick the second half of commit 2aa71e9485a
  • -
  • Revert "gallivm: Update for RTDyldMemoryManager becoming an unique_ptr."
  • -
  • Update version to 10.4.6
  • -
- -

Ian Romanick (3):

-
    -
  • mesa: Add missing error checks in _mesa_ProgramBinary
  • -
  • mesa: Ensure that length is set to zero in _mesa_GetProgramBinary
  • -
  • mesa: Always generate GL_INVALID_OPERATION in _mesa_GetProgramBinary
  • -
- -

Jonathan Gray (1):

-
    -
  • auxilary/os: correct sysctl use in os_get_total_physical_memory()
  • -
- -

José Fonseca (1):

-
    -
  • gallivm: Update for RTDyldMemoryManager becoming an unique_ptr.
  • -
- -

Leo Liu (1):

-
    -
  • st/omx/dec/h264: fix picture out-of-order with poc type 0 v2
  • -
- -

Lucas Stach (1):

-
    -
  • install-lib-links: don't depend on .libs directory
  • -
- -

Marek Olšák (2):

-
    -
  • vbo: fix an unitialized-variable warning
  • -
  • radeonsi: fix point sprites
  • -
- -

Matt Turner (4):

-
    -
  • glsl: Rewrite and fix min/max to saturate optimization.
  • -
  • mesa: Correct backwards NULL check.
  • -
  • i965/fs: Don't use backend_visitor::instructions after creating the CFG.
  • -
  • mesa: Correct backwards NULL check.
  • -
- - -
- - diff --git a/docs/relnotes/10.4.6.rst b/docs/relnotes/10.4.6.rst new file mode 100644 index 00000000000..ccf7275d569 --- /dev/null +++ b/docs/relnotes/10.4.6.rst @@ -0,0 +1,115 @@ +Mesa 10.4.6 Release Notes / March 06, 2015 +========================================== + +Mesa 10.4.6 is a bug fix release which fixes bugs found since the 10.4.5 +release. + +Mesa 10.4.6 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 46c9082142e811c01e49a2c332a9ac0a1eb98f2908985fb9df216539d7eaeaf4 MesaLib-10.4.6.tar.gz + d8baedd20e79ccd98a5a7b05e23d59a30892e68de1fcc057ca6873dafca02735 MesaLib-10.4.6.tar.bz2 + 6aded6eac7f0d4d55117b8b581d8424710bbb4c768fc90f7b881f29311a751aa MesaLib-10.4.6.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 45348 `__ - + [swrast] piglit fbo-drawbuffers-arbfp regression +- `Bug 84613 `__ - + [G965, bisected] piglit regressions : glslparsertest.glsl2 +- `Bug 87516 `__ - + glProgramBinary violates spec +- `Bug 88885 `__ - + Transform feedback uses incorrect interleaving if a previous draw did + not write gl_Position +- `Bug 89180 `__ - + [IVB regression] Rendering issues in Mass Effect through VMware + Workstation + +Changes +------- + +Abdiel Janulgue (2): + +- glsl: Don't optimize min/max into saturate when EmitNoSat is set +- st/mesa: For vertex shaders, don't emit saturate when SM 3.0 is + unsupported + +Andreas Boll (1): + +- glx: Fix returned values of GLX_RENDERER_PREFERRED_PROFILE_MESA + +Brian Paul (2): + +- swrast: fix multiple color buffer writing +- st/mesa: fix sampler view reference counting bug in glDraw/CopyPixels + +Chris Forbes (1): + +- i965/gs: Check newly-generated GS-out VUE map against correct stage + +Eduardo Lima Mitev (1): + +- mesa: Fix error validating args for TexSubImage3D + +Emil Velikov (6): + +- docs: Add sha256 sums for the 10.4.5 release +- install-lib-links: remove the .install-lib-links file +- Revert "mesa: Correct backwards NULL check." +- mesa: cherry-pick the second half of commit 2aa71e9485a +- Revert "gallivm: Update for RTDyldMemoryManager becoming an + unique_ptr." +- Update version to 10.4.6 + +Ian Romanick (3): + +- mesa: Add missing error checks in \_mesa_ProgramBinary +- mesa: Ensure that length is set to zero in \_mesa_GetProgramBinary +- mesa: Always generate GL_INVALID_OPERATION in \_mesa_GetProgramBinary + +Jonathan Gray (1): + +- auxilary/os: correct sysctl use in os_get_total_physical_memory() + +José Fonseca (1): + +- gallivm: Update for RTDyldMemoryManager becoming an unique_ptr. + +Leo Liu (1): + +- st/omx/dec/h264: fix picture out-of-order with poc type 0 v2 + +Lucas Stach (1): + +- install-lib-links: don't depend on .libs directory + +Marek Olšák (2): + +- vbo: fix an unitialized-variable warning +- radeonsi: fix point sprites + +Matt Turner (4): + +- glsl: Rewrite and fix min/max to saturate optimization. +- mesa: Correct backwards NULL check. +- i965/fs: Don't use backend_visitor::instructions after creating the + CFG. +- mesa: Correct backwards NULL check. diff --git a/docs/relnotes/10.4.7.html b/docs/relnotes/10.4.7.html deleted file mode 100644 index a9c2efd38fe..00000000000 --- a/docs/relnotes/10.4.7.html +++ /dev/null @@ -1,134 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.4.7 Release Notes / March 20, 2015

- -

-Mesa 10.4.7 is a bug fix release which fixes bugs found since the 10.4.6 release. -

-

-Mesa 10.4.7 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- -

SHA256 checksums

-
-9e7b59267199658808f8b33e0410b86fbafbdcd52378658b9df65fac9d24947f  MesaLib-10.4.7.tar.gz
-2c351c98671f9a7ab3fd9c601bb7a255801b1580f5dd0992639f99152801b0d2  MesaLib-10.4.7.tar.bz2
-d14ac578b5ce16560757b53fbd1cb4d6b34652f8e110e4b10a019adc82e67ffd  MesaLib-10.4.7.zip
-
- -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 79202 - valgrind errors in glsl-fs-uniform-array-loop-unroll.shader_test; random code generation
  • - -
  • Bug 89156 - r300g: GL_COMPRESSED_RED_RGTC1 / ATI1N support broken
  • - -
  • Bug 89224 - Incorrect rendering of Unigine Valley running in VM on VMware Workstation
  • - -
  • Bug 89530 - FTBFS in loader: missing fstat
  • - -
- -

Changes

- -

Andrey Sudnik (1):

-
    -
  • i965/vec4: Don't lose the saturate modifier in copy propagation.
  • -
- -

Daniel Stone (1):

-
    -
  • egl: Take alpha bits into account when selecting GBM formats
  • -
- -

Emil Velikov (6):

-
    -
  • docs: Add sha256 sums for the 10.4.6 release
  • -
  • cherry-ignore: add not applicable/rejected commits
  • -
  • mesa: rename format_info.c to format_info.h
  • -
  • loader: include <sys/stat.h> for non-sysfs builds
  • -
  • auxiliary/os: fix the android build - s/drm_munmap/os_munmap/
  • -
  • Update version to 10.4.7
  • -
- -

Iago Toral Quiroga (1):

-
    -
  • i965: Fix out-of-bounds accesses into pull_constant_loc array
  • -
- -

Ilia Mirkin (4):

-
    -
  • freedreno: move fb state copy after checking for size change
  • -
  • freedreno/ir3: fix array count returned by TXQ
  • -
  • freedreno/ir3: get the # of miplevels from getinfo
  • -
  • freedreno: fix slice pitch calculations
  • -
- -

Marc-Andre Lureau (1):

-
    -
  • gallium/auxiliary/indices: fix start param
  • -
- -

Marek Olšák (4):

-
    -
  • r300g: fix RGTC1 and LATC1 SNORM formats
  • -
  • r300g: fix a crash when resolving into an sRGB texture
  • -
  • r300g: fix sRGB->sRGB blits
  • -
  • radeonsi: increase coords array size for radeon_llvm_emit_prepare_cube_coords
  • -
- -

Mario Kleiner (1):

-
    -
  • glx: Handle out-of-sequence swap completion events correctly. (v2)
  • -
- -

Matt Turner (2):

-
    -
  • r300g: Use PATH_MAX instead of limiting ourselves to 100 chars.
  • -
  • r300g: Check return value of snprintf().
  • -
- -

Rob Clark (2):

-
    -
  • freedreno/ir3: fix silly typo for binning pass shaders
  • -
  • freedreno: update generated headers
  • -
- -

Samuel Iglesias Gonsalvez (1):

-
    -
  • glsl: optimize (0 cmp x + y) into (-x cmp y).
  • -
- -

Stefan Dösinger (1):

-
    -
  • r300g: Fix the ATI1N swizzle (RGTC1 and LATC1)
  • -
- -
- - diff --git a/docs/relnotes/10.4.7.rst b/docs/relnotes/10.4.7.rst new file mode 100644 index 00000000000..41c93d9ed17 --- /dev/null +++ b/docs/relnotes/10.4.7.rst @@ -0,0 +1,107 @@ +Mesa 10.4.7 Release Notes / March 20, 2015 +========================================== + +Mesa 10.4.7 is a bug fix release which fixes bugs found since the 10.4.6 +release. + +Mesa 10.4.7 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 9e7b59267199658808f8b33e0410b86fbafbdcd52378658b9df65fac9d24947f MesaLib-10.4.7.tar.gz + 2c351c98671f9a7ab3fd9c601bb7a255801b1580f5dd0992639f99152801b0d2 MesaLib-10.4.7.tar.bz2 + d14ac578b5ce16560757b53fbd1cb4d6b34652f8e110e4b10a019adc82e67ffd MesaLib-10.4.7.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 79202 `__ - + valgrind errors in glsl-fs-uniform-array-loop-unroll.shader_test; + random code generation +- `Bug 89156 `__ - + r300g: GL_COMPRESSED_RED_RGTC1 / ATI1N support broken +- `Bug 89224 `__ - + Incorrect rendering of Unigine Valley running in VM on VMware + Workstation +- `Bug 89530 `__ - + FTBFS in loader: missing fstat + +Changes +------- + +Andrey Sudnik (1): + +- i965/vec4: Don't lose the saturate modifier in copy propagation. + +Daniel Stone (1): + +- egl: Take alpha bits into account when selecting GBM formats + +Emil Velikov (6): + +- docs: Add sha256 sums for the 10.4.6 release +- cherry-ignore: add not applicable/rejected commits +- mesa: rename format_info.c to format_info.h +- loader: include for non-sysfs builds +- auxiliary/os: fix the android build - s/drm_munmap/os_munmap/ +- Update version to 10.4.7 + +Iago Toral Quiroga (1): + +- i965: Fix out-of-bounds accesses into pull_constant_loc array + +Ilia Mirkin (4): + +- freedreno: move fb state copy after checking for size change +- freedreno/ir3: fix array count returned by TXQ +- freedreno/ir3: get the # of miplevels from getinfo +- freedreno: fix slice pitch calculations + +Marc-Andre Lureau (1): + +- gallium/auxiliary/indices: fix start param + +Marek Olšák (4): + +- r300g: fix RGTC1 and LATC1 SNORM formats +- r300g: fix a crash when resolving into an sRGB texture +- r300g: fix sRGB->sRGB blits +- radeonsi: increase coords array size for + radeon_llvm_emit_prepare_cube_coords + +Mario Kleiner (1): + +- glx: Handle out-of-sequence swap completion events correctly. (v2) + +Matt Turner (2): + +- r300g: Use PATH_MAX instead of limiting ourselves to 100 chars. +- r300g: Check return value of snprintf(). + +Rob Clark (2): + +- freedreno/ir3: fix silly typo for binning pass shaders +- freedreno: update generated headers + +Samuel Iglesias Gonsalvez (1): + +- glsl: optimize (0 cmp x + y) into (-x cmp y). + +Stefan Dösinger (1): + +- r300g: Fix the ATI1N swizzle (RGTC1 and LATC1) diff --git a/docs/relnotes/10.4.html b/docs/relnotes/10.4.html deleted file mode 100644 index ec1cc017e79..00000000000 --- a/docs/relnotes/10.4.html +++ /dev/null @@ -1,259 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.4 Release Notes / December 14, 2014

- -

-Mesa 10.4 is a new development release. -People who are concerned with stability and reliability should stick -with a previous release or wait for Mesa 10.4.1. -

-

-Mesa 10.4 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-abfbfd2d91ce81491c5bb6923ae649212ad5f82d0bee277de8704cc948dc221e  MesaLib-10.4.0.tar.gz
-98a7dff3a1a6708c79789de8b9a05d8042e867067f70e8f30387c15026233219  MesaLib-10.4.0.tar.bz2
-443a6d46d0691b5ac811d8d30091b1716c365689b16d49c57cf273c2b76086fe  MesaLib-10.4.0.zip
-
- - -

New features

- -

-Note: some of the new features are only available with certain drivers. -

- -
    -
  • GL_ARB_conditional_render_inverted on nv50
  • -
  • GL_ARB_sample_shading on r600
  • -
  • GL_ARB_texture_view on nv50, nvc0
  • -
  • GL_ARB_clip_control on nv50, nvc0, r300, r600, radeonsi, llvmpipe, softpipe
  • -
  • GL_KHR_context_flush_control on all drivers
  • -
- - -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 79963 - [ILK Bisected]some piglit and ogles2conform cases fail
  • - -
  • Bug 29661 - MSVC built u_format_test fails on Windows
  • - -
  • Bug 38873 - [855gm] gnome-shell misrendered
  • - -
  • Bug 54372 - GLX_INTEL_swap_event crashes driver when swapping window buffers
  • - -
  • Bug 60879 - [radeonsi] X11 can't start with acceleration enabled
  • - -
  • Bug 61415 - Clover ignores --with-opencl-libdir path
  • - -
  • Bug 64471 - Radeon HD6570 lockup in Brütal Legend with HyperZ
  • - -
  • Bug 66184 - src/mesa/state_tracker/st_glsl_to_tgsi.cpp:3216:simplify_cmp: Assertion `inst->dst.index < 4096' failed.
  • - -
  • Bug 67672 - [llvmpipe] lp_test_arit fails on old CPUs
  • - -
  • Bug 69200 - [Bisected]Piglit glx/glx-multithread-shader-compile aborted
  • - -
  • Bug 70410 - egl-static/Makefile: linking fails with llvm >= 3.4
  • - -
  • Bug 72685 - [radeonsi hyperz] Artifacts in Unigine Sanctuary
  • - -
  • Bug 72819 - [855GM] Incorrect drop shadow color on windows and strange white rectangle when showing/hiding GLX-dock...
  • - -
  • Bug 74563 - Surfaceless contexts are not properly released by DRI drivers
  • - -
  • Bug 74863 - [r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees corruption) bisected!
  • - -
  • Bug 75011 - [hyperz] Performance drop since git-01e6371 (disable hyperz by default) with radeonsi
  • - -
  • Bug 75112 - Meta Bug for HyperZ issues on r600g and radeonsi
  • - -
  • Bug 76252 - Dynamic loading/unloading of opengl32.dll results in a deadlock
  • - -
  • Bug 76861 - mid3 generates slow code for constant arguments
  • - -
  • Bug 77957 - Variably-indexed constant arrays result in terrible shader code
  • - -
  • Bug 78468 - Compiling of shader gets stuck in infinite loop
  • - -
  • Bug 78770 - [SNB bisected]Webglc conformance/textures/texture-size-limit.html fails
  • - -
  • Bug 79155 - [Tesseract Game] Global Illumination: Medium Causes Color Distortion
  • - -
  • Bug 79462 - [NVC0/Codegen] Shader compilation falis in spill logic
  • - -
  • Bug 80011 - [softpipe] tgsi/tgsi_exec.c:2023:exec_txf: Assertion `0' failed.
  • - -
  • Bug 80012 - [softpipe] draw/draw_gs.c:113:tgsi_fetch_gs_outputs: Assertion `!util_is_inf_or_nan(output[slot][0])' failed.
  • - -
  • Bug 80050 - [855GM] Incorrect drop shadow color under windows in Cinnamon persists with MESA 10.1.
  • - -
  • Bug 80247 - Khronos conformance test ES3-CTS.gtf.GL3Tests.transform_feedback.transform_feedback_vertex_id fails
  • - -
  • Bug 80561 - Incorrect implementation of some VDPAU APIs.
  • - -
  • Bug 80615 - Files in bellagio directory [omx tracker] don't respect installation folder
  • - -
  • Bug 80848 - [dri3] Building mesa fails with dri3 enabled
  • - -
  • Bug 81680 - [r600g] Firefox crashes with hardware acceleration turned on
  • - -
  • Bug 82255 - [VP2] Chroma planes are vertically stretched during VDPAU playback
  • - -
  • Bug 82472 - piglit 16385-consecutive-chars regression
  • - -
  • Bug 82537 - Stunt Rally GLSL compiler assertion failure
  • - -
  • Bug 82538 - Super Maryo Chronicles fails with st/mesa assertion failure
  • - -
  • Bug 82539 - vmw_screen_dri.lo In file included from vmw_screen_dri.c:41: vmwgfx_drm.h:32:17: error: drm.h: No such file or directory
  • - -
  • Bug 82796 - [IVB/BYT-M/HSW/BDW Bisected]Synmark2_v6.0_OglTerrainFlyInst/OglTerrainPanInst cannot run as image validation failed
  • - -
  • Bug 82804 - unreal engine 4 rendering errors
  • - -
  • Bug 82828 - Regression: Crash in 3Dmark2001
  • - -
  • Bug 82846 - [BDW Bisected] Gpu hang when running Lightsmark v2008/Warsow v1.0/Xonotic v0.7/unigine-demos
  • - -
  • Bug 82881 - test_vec4_register_coalesce regression
  • - -
  • Bug 82882 - [swrast] piglit glsl-fs-uniform-bool-1 regression
  • - -
  • Bug 82921 - layout(location=0) emits error >= MAX_UNIFORM_LOCATIONS due to integer underflow
  • - -
  • Bug 82929 - [BDW Bisected]glxgears causes X hang
  • - -
  • Bug 82932 - [SNB+ Bisected]Ogles3conform ES3-CTS.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_direct_read_vertex fails
  • - -
  • Bug 83079 - [NVC0] Dota 2 (Linux native and Wine) crash with Nouveau Drivers
  • - -
  • Bug 83080 - [SNB+ Bisected]ES3-CTS.shaders.loops.do_while_constant_iterations.mixed_break_continue_fragment fails
  • - -
  • Bug 83081 - [BDW Bisected]Piglit spec_ARB_sample_shading_builtin-gl-sample-mask_2 is core dumped
  • - -
  • Bug 83127 - [ILK Bisected]Piglit glean_texCombine fails
  • - -
  • Bug 83148 - Unity invisible under Ubuntu 14.04 and 14.10
  • - -
  • Bug 83355 - FTBFS: src/mesa/program/program_lexer.l:122:64: error: unknown type name 'YYSTYPE'
  • - -
  • Bug 83380 - Linking fails when not writing gl_Position.
  • - -
  • Bug 83418 - EU IV is incorrectly rendered after git1409011930.d571f2
  • - -
  • Bug 83432 - r600_query.c:269:r600_emit_query_end: Assertion `ctx->num_pipelinestat_queries > 0' failed [Gallium HUD]
  • - -
  • Bug 83463 - [swrast] piglit glsl-vs-clamp-1 regression
  • - -
  • Bug 83468 - [UBO] Using bool from UBO as if-statement condition asserts
  • - -
  • Bug 83500 - si_dma_copy_tile causes GPU hangs
  • - -
  • Bug 83506 - [UBO] row_major layout ignored inside structures
  • - -
  • Bug 83533 - [UBO] nested structures don't get appropriate padding
  • - -
  • Bug 83573 - [swrast] piglit fs-op-not-bool-using-if regression
  • - -
  • Bug 83574 - [llvmpipe] [softpipe] piglit arb_explicit_uniform_location-use-of-unused-loc regression
  • - -
  • Bug 83741 - [UBO] row_major layout partially ignored for arrays of structures
  • - -
  • Bug 83777 - [regression] ilo fails to build
  • - -
  • Bug 83934 - Structures must have same name to be considered same type.
  • - -
  • Bug 84140 - mplayer crashes playing some files using vdpau output
  • - -
  • Bug 84145 - UE4: Realistic Rendering Demo render blue
  • - -
  • Bug 84178 - Big glamor regression in Xorg server 1.6.99.1 GIT: x11perf 1.5 Test: PutImage XY 500x500 Square
  • - -
  • Bug 84355 - texture2DProjLod and textureCubeLod are not supported when using GLES.
  • - -
  • Bug 84529 - [IVB bisected] glean fragProg1 CMP test failed
  • - -
  • Bug 84538 - lp_test_format.c:226:4: error: too few arguments to function ‘gallivm_create’
  • - -
  • Bug 84539 - brw_fs_register_coalesce.cpp:183: bool fs_visitor::register_coalesce(): Assertion `src_size <= 11' failed.
  • - -
  • Bug 84557 - [HSW] "Emit ELSE/ENDIF JIP with type D on Gen 7" causes Atomic Afterlife and GPU hangs
  • - -
  • Bug 84651 - Distorted graphics or black window when running Battle.net app on Intel hardware via wine
  • - -
  • Bug 84662 - Long pauses with Unreal demo Elemental on R9270X since : Always flush the HDP cache before submitting a CS to the GPU
  • - -
  • Bug 84777 - [BSW]Piglit spec_glsl-1.50_execution_geometry-basic fails
  • - -
  • Bug 84807 - Build issue starting between bf4aecfb2acc8d0dc815105d2f36eccbc97c284b and a3e9582f09249ad27716ba82c7dfcee685b65d51
  • - -
  • Bug 85189 - llvm/invocation.cpp: In function 'void {anonymous}::optimize(llvm::Module*, unsigned int, const std::vector<llvm::Function*>&)': llvm/invocation.cpp:324:18: error: expected type-specifier
  • - -
  • Bug 85267 - vlc crashes with vdpau (Radeon 3850HD) [r600]
  • - -
  • Bug 85377 - lp_test_format failure with llvm-3.6
  • - -
  • Bug 85425 - [bisected] Compiler error in clip control operations in meta
  • - -
  • Bug 85429 - indirect.c:296: multiple definition of `__indirect_glNewList'
  • - -
  • Bug 85454 - Unigine Sanctuary with Wine crashes on Mesa Git
  • - -
  • Bug 85647 - Random radeonsi crashes with mesa 10.3.x
  • - -
  • Bug 85683 - [i965 Bisected]Piglit shaders_glsl-vs-raytrace-bug26691 segfault
  • - -
  • Bug 85691 - 'glsl: Drop constant 0.0 components from dot products.' broke piglit shaders/glsl-gnome-shell-dim-window and a few others with Gallium
  • - -
  • Bug 86025 - src\glsl\list.h(535) : error C2143: syntax error : missing ';' before 'type'
  • - -
  • Bug 86089 - [r600g][mesa 10.4.0-dev] shader failure - r600_sb::bc_finalizer::cf_peephole() when starting Second Life
  • - -
  • Bug 86145 - Pipeline statistic counter values for VF always 0
  • - -
  • Bug 86618 - [NV96] neg modifiers not working in MIN and MAX operations
  • - -
  • Bug 86760 - mesa doesn't build: recipe for target 'r600_llvm.lo' failed
  • - -
  • Bug 86764 - [SNB+ Bisected]Piglit glean/pointSprite fails
  • - -
  • Bug 86788 - (bisected) 32bit UrbanTerror 4.1 timedemo sse4.1 segfault...
  • - -
- -

Changes

- -
    -
  • The environment variable GALLIUM_MSAA that forced a multisample GLX visual was removed.
  • -
- -
- - diff --git a/docs/relnotes/10.4.rst b/docs/relnotes/10.4.rst new file mode 100644 index 00000000000..4b0724101bd --- /dev/null +++ b/docs/relnotes/10.4.rst @@ -0,0 +1,269 @@ +Mesa 10.4 Release Notes / December 14, 2014 +=========================================== + +Mesa 10.4 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 10.4.1. + +Mesa 10.4 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + abfbfd2d91ce81491c5bb6923ae649212ad5f82d0bee277de8704cc948dc221e MesaLib-10.4.0.tar.gz + 98a7dff3a1a6708c79789de8b9a05d8042e867067f70e8f30387c15026233219 MesaLib-10.4.0.tar.bz2 + 443a6d46d0691b5ac811d8d30091b1716c365689b16d49c57cf273c2b76086fe MesaLib-10.4.0.zip + +New features +------------ + +Note: some of the new features are only available with certain drivers. + +- GL_ARB_conditional_render_inverted on nv50 +- GL_ARB_sample_shading on r600 +- GL_ARB_texture_view on nv50, nvc0 +- GL_ARB_clip_control on nv50, nvc0, r300, r600, radeonsi, llvmpipe, + softpipe +- GL_KHR_context_flush_control on all drivers + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 79963 `__ - + [ILK Bisected]some piglit and ogles2conform cases fail +- `Bug 29661 `__ - + MSVC built u_format_test fails on Windows +- `Bug 38873 `__ - + [855gm] gnome-shell misrendered +- `Bug 54372 `__ - + GLX_INTEL_swap_event crashes driver when swapping window buffers +- `Bug 60879 `__ - + [radeonsi] X11 can't start with acceleration enabled +- `Bug 61415 `__ - + Clover ignores --with-opencl-libdir path +- `Bug 64471 `__ - + Radeon HD6570 lockup in Brütal Legend with HyperZ +- `Bug 66184 `__ - + src/mesa/state_tracker/st_glsl_to_tgsi.cpp:3216:simplify_cmp: + Assertion \`inst->dst.index < 4096' failed. +- `Bug 67672 `__ - + [llvmpipe] lp_test_arit fails on old CPUs +- `Bug 69200 `__ - + [Bisected]Piglit glx/glx-multithread-shader-compile aborted +- `Bug 70410 `__ - + egl-static/Makefile: linking fails with llvm >= 3.4 +- `Bug 72685 `__ - + [radeonsi hyperz] Artifacts in Unigine Sanctuary +- `Bug 72819 `__ - + [855GM] Incorrect drop shadow color on windows and strange white + rectangle when showing/hiding GLX-dock... +- `Bug 74563 `__ - + Surfaceless contexts are not properly released by DRI drivers +- `Bug 74863 `__ - + [r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees + corruption) bisected! +- `Bug 75011 `__ - + [hyperz] Performance drop since git-01e6371 (disable hyperz by + default) with radeonsi +- `Bug 75112 `__ - + Meta Bug for HyperZ issues on r600g and radeonsi +- `Bug 76252 `__ - + Dynamic loading/unloading of opengl32.dll results in a deadlock +- `Bug 76861 `__ - + mid3 generates slow code for constant arguments +- `Bug 77957 `__ - + Variably-indexed constant arrays result in terrible shader code +- `Bug 78468 `__ - + Compiling of shader gets stuck in infinite loop +- `Bug 78770 `__ - + [SNB bisected]Webglc conformance/textures/texture-size-limit.html + fails +- `Bug 79155 `__ - + [Tesseract Game] Global Illumination: Medium Causes Color Distortion +- `Bug 79462 `__ - + [NVC0/Codegen] Shader compilation falis in spill logic +- `Bug 80011 `__ - + [softpipe] tgsi/tgsi_exec.c:2023:exec_txf: Assertion \`0' failed. +- `Bug 80012 `__ - + [softpipe] draw/draw_gs.c:113:tgsi_fetch_gs_outputs: Assertion + \`!util_is_inf_or_nan(output[slot][0])' failed. +- `Bug 80050 `__ - + [855GM] Incorrect drop shadow color under windows in Cinnamon + persists with MESA 10.1. +- `Bug 80247 `__ - + Khronos conformance test + ES3-CTS.gtf.GL3Tests.transform_feedback.transform_feedback_vertex_id + fails +- `Bug 80561 `__ - + Incorrect implementation of some VDPAU APIs. +- `Bug 80615 `__ - + Files in bellagio directory [omx tracker] don't respect installation + folder +- `Bug 80848 `__ - + [dri3] Building mesa fails with dri3 enabled +- `Bug 81680 `__ - + [r600g] Firefox crashes with hardware acceleration turned on +- `Bug 82255 `__ - + [VP2] Chroma planes are vertically stretched during VDPAU playback +- `Bug 82472 `__ - + piglit 16385-consecutive-chars regression +- `Bug 82537 `__ - + Stunt Rally GLSL compiler assertion failure +- `Bug 82538 `__ - + Super Maryo Chronicles fails with st/mesa assertion failure +- `Bug 82539 `__ - + vmw_screen_dri.lo In file included from vmw_screen_dri.c:41: + vmwgfx_drm.h:32:17: error: drm.h: No such file or directory +- `Bug 82796 `__ - + [IVB/BYT-M/HSW/BDW + Bisected]Synmark2_v6.0_OglTerrainFlyInst/OglTerrainPanInst cannot run + as image validation failed +- `Bug 82804 `__ - + unreal engine 4 rendering errors +- `Bug 82828 `__ - + Regression: Crash in 3Dmark2001 +- `Bug 82846 `__ - + [BDW Bisected] Gpu hang when running Lightsmark v2008/Warsow + v1.0/Xonotic v0.7/unigine-demos +- `Bug 82881 `__ - + test_vec4_register_coalesce regression +- `Bug 82882 `__ - + [swrast] piglit glsl-fs-uniform-bool-1 regression +- `Bug 82921 `__ - + layout(location=0) emits error >= MAX_UNIFORM_LOCATIONS due to + integer underflow +- `Bug 82929 `__ - + [BDW Bisected]glxgears causes X hang +- `Bug 82932 `__ - + [SNB+ Bisected]Ogles3conform + ES3-CTS.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_direct_read_vertex + fails +- `Bug 83079 `__ - + [NVC0] Dota 2 (Linux native and Wine) crash with Nouveau Drivers +- `Bug 83080 `__ - + [SNB+ + Bisected]ES3-CTS.shaders.loops.do_while_constant_iterations.mixed_break_continue_fragment + fails +- `Bug 83081 `__ - + [BDW Bisected]Piglit spec_ARB_sample_shading_builtin-gl-sample-mask_2 + is core dumped +- `Bug 83127 `__ - + [ILK Bisected]Piglit glean_texCombine fails +- `Bug 83148 `__ - + Unity invisible under Ubuntu 14.04 and 14.10 +- `Bug 83355 `__ - + FTBFS: src/mesa/program/program_lexer.l:122:64: error: unknown type + name 'YYSTYPE' +- `Bug 83380 `__ - + Linking fails when not writing gl_Position. +- `Bug 83418 `__ - + EU IV is incorrectly rendered after git1409011930.d571f2 +- `Bug 83432 `__ - + r600_query.c:269:r600_emit_query_end: Assertion + \`ctx->num_pipelinestat_queries > 0' failed [Gallium HUD] +- `Bug 83463 `__ - + [swrast] piglit glsl-vs-clamp-1 regression +- `Bug 83468 `__ - + [UBO] Using bool from UBO as if-statement condition asserts +- `Bug 83500 `__ - + si_dma_copy_tile causes GPU hangs +- `Bug 83506 `__ - + [UBO] row_major layout ignored inside structures +- `Bug 83533 `__ - + [UBO] nested structures don't get appropriate padding +- `Bug 83573 `__ - + [swrast] piglit fs-op-not-bool-using-if regression +- `Bug 83574 `__ - + [llvmpipe] [softpipe] piglit + arb_explicit_uniform_location-use-of-unused-loc regression +- `Bug 83741 `__ - + [UBO] row_major layout partially ignored for arrays of structures +- `Bug 83777 `__ - + [regression] ilo fails to build +- `Bug 83934 `__ - + Structures must have same name to be considered same type. +- `Bug 84140 `__ - + mplayer crashes playing some files using vdpau output +- `Bug 84145 `__ - + UE4: Realistic Rendering Demo render blue +- `Bug 84178 `__ - + Big glamor regression in Xorg server 1.6.99.1 GIT: x11perf 1.5 Test: + PutImage XY 500x500 Square +- `Bug 84355 `__ - + texture2DProjLod and textureCubeLod are not supported when using + GLES. +- `Bug 84529 `__ - + [IVB bisected] glean fragProg1 CMP test failed +- `Bug 84538 `__ - + lp_test_format.c:226:4: error: too few arguments to function + ‘gallivm_create’ +- `Bug 84539 `__ - + brw_fs_register_coalesce.cpp:183: bool + fs_visitor::register_coalesce(): Assertion \`src_size <= 11' failed. +- `Bug 84557 `__ - + [HSW] "Emit ELSE/ENDIF JIP with type D on Gen 7" causes Atomic + Afterlife and GPU hangs +- `Bug 84651 `__ - + Distorted graphics or black window when running Battle.net app on + Intel hardware via wine +- `Bug 84662 `__ - + Long pauses with Unreal demo Elemental on R9270X since : Always flush + the HDP cache before submitting a CS to the GPU +- `Bug 84777 `__ - + [BSW]Piglit spec_glsl-1.50_execution_geometry-basic fails +- `Bug 84807 `__ - + Build issue starting between bf4aecfb2acc8d0dc815105d2f36eccbc97c284b + and a3e9582f09249ad27716ba82c7dfcee685b65d51 +- `Bug 85189 `__ - + llvm/invocation.cpp: In function 'void + {anonymous}::optimize(llvm::Module*, unsigned int, const + std::vector&)': llvm/invocation.cpp:324:18: error: + expected type-specifier +- `Bug 85267 `__ - + vlc crashes with vdpau (Radeon 3850HD) [r600] +- `Bug 85377 `__ - + lp_test_format failure with llvm-3.6 +- `Bug 85425 `__ - + [bisected] Compiler error in clip control operations in meta +- `Bug 85429 `__ - + indirect.c:296: multiple definition of \`__indirect_glNewList' +- `Bug 85454 `__ - + Unigine Sanctuary with Wine crashes on Mesa Git +- `Bug 85647 `__ - + Random radeonsi crashes with mesa 10.3.x +- `Bug 85683 `__ - + [i965 Bisected]Piglit shaders_glsl-vs-raytrace-bug26691 segfault +- `Bug 85691 `__ - + 'glsl: Drop constant 0.0 components from dot products.' broke piglit + shaders/glsl-gnome-shell-dim-window and a few others with Gallium +- `Bug 86025 `__ - + src\glsl\list.h(535) : error C2143: syntax error : missing ';' before + 'type' +- `Bug 86089 `__ - + [r600g][mesa 10.4.0-dev] shader failure - + r600_sb::bc_finalizer::cf_peephole() when starting Second Life +- `Bug 86145 `__ - + Pipeline statistic counter values for VF always 0 +- `Bug 86618 `__ - + [NV96] neg modifiers not working in MIN and MAX operations +- `Bug 86760 `__ - + mesa doesn't build: recipe for target 'r600_llvm.lo' failed +- `Bug 86764 `__ - + [SNB+ Bisected]Piglit glean/pointSprite fails +- `Bug 86788 `__ - + (bisected) 32bit UrbanTerror 4.1 timedemo sse4.1 segfault... + +Changes +------- + +- The environment variable GALLIUM_MSAA that forced a multisample GLX + visual was removed. diff --git a/docs/relnotes/10.5.0.html b/docs/relnotes/10.5.0.html deleted file mode 100644 index 3218d6b4480..00000000000 --- a/docs/relnotes/10.5.0.html +++ /dev/null @@ -1,212 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.5.0 Release Notes / March 06, 2015

- -

-Mesa 10.5.0 is a new development release. -People who are concerned with stability and reliability should stick -with a previous release or wait for Mesa 10.5.1. -

-

-Mesa 10.5.0 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-2bb6e2e982ee4d8264d52d638c2a4e3f8a164190336d72d4e34ae1304d87ed91  mesa-10.5.0.tar.gz
-d7ca9f9044bbdd674377e3eebceef1fae339c8817b9aa435c2053e4fea44e5d3  mesa-10.5.0.tar.xz
-
- - -

New features

- -

-Note: some of the new features are only available with certain drivers. -

- -
    -
  • GL_ARB_framebuffer_sRGB on freedreno
  • -
  • GL_ARB_texture_rg on freedreno
  • -
  • GL_EXT_packed_float on freedreno
  • -
  • GL_EXT_polygon_offset_clamp on i965, nv50, nvc0, r600, radeonsi, llvmpipe
  • -
  • GL_EXT_texture_shared_exponent on freedreno
  • -
  • GL_EXT_texture_snorm on freedreno
  • -
- - -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 10370 - Incorrect pixels read back if draw bitmap texture through Display list
  • - -
  • Bug 45348 - [swrast] piglit fbo-drawbuffers-arbfp regression
  • - -
  • Bug 60879 - [radeonsi] X11 can't start with acceleration enabled
  • - -
  • Bug 67672 - [llvmpipe] lp_test_arit fails on old CPUs
  • - -
  • Bug 77544 - i965: Try to use LINE instructions to perform MAD with immediate arguments
  • - -
  • Bug 78770 - [SNB bisected]Webglc conformance/textures/texture-size-limit.html fails
  • - -
  • Bug 80568 - [gen4] GPU Crash During Google Chrome Operation
  • - -
  • Bug 82477 - [softpipe] piglit fp-long-alu regression
  • - -
  • Bug 82585 - geometry shader with optional out variable segfaults
  • - -
  • Bug 82991 - Inverted bumpmap in webgl applications
  • - -
  • Bug 83463 - [swrast] piglit glsl-vs-clamp-1 regression
  • - -
  • Bug 83500 - si_dma_copy_tile causes GPU hangs
  • - -
  • Bug 83510 - Graphical glitches in Unreal Engine 4
  • - -
  • Bug 83908 - [i965] Incorrect icon colors in Steam Big Picture
  • - -
  • Bug 84212 - [BSW]ES3-CTS.shaders.loops.do_while_dynamic_iterations.vector_counter_vertex fails and causes GPU hang
  • - -
  • Bug 84651 - Distorted graphics or black window when running Battle.net app on Intel hardware via wine
  • - -
  • Bug 84777 - [BSW]Piglit spec_glsl-1.50_execution_geometry-basic fails
  • - -
  • Bug 85367 - [gen4] GPU hang in glmark-es2
  • - -
  • Bug 85467 - [llvmpipe] piglit gl-1.0-dlist-beginend failure with llvm-3.6.0svn
  • - -
  • Bug 85529 - Surfaces not drawn in Unvanquished
  • - -
  • Bug 85647 - Random radeonsi crashes with mesa 10.3.x
  • - -
  • Bug 85696 - r600g+nine: Bioshock shader failure after 7b1c0cbc90d456384b0950ad21faa3c61a6b43ff
  • - -
  • Bug 86089 - [r600g][mesa 10.4.0-dev] shader failure - r600_sb::bc_finalizer::cf_peephole() when starting Second Life
  • - -
  • Bug 86618 - [NV96] neg modifiers not working in MIN and MAX operations
  • - -
  • Bug 86760 - mesa doesn't build: recipe for target 'r600_llvm.lo' failed
  • - -
  • Bug 86764 - [SNB+ Bisected]Piglit glean/pointSprite fails
  • - -
  • Bug 86788 - (bisected) 32bit UrbanTerror 4.1 timedemo sse4.1 segfault...
  • - -
  • Bug 86811 - [BDW/BSW Bisected]Piglit spec_arb_shading_language_packing_execution_built-in-functions_vs-unpackSnorm4x8 fails
  • - -
  • Bug 86837 - kodi segfault since auxiliary/vl: rework the build of the VL code
  • - -
  • Bug 86939 - test_vf_float_conversions.cpp:63:12: error: expected primary-expression before ‘union’
  • - -
  • Bug 86944 - glsl_parser_extras.cpp", line 1455: Error: Badly formed expression. (Oracle Studio)
  • - -
  • Bug 86958 - lp_bld_misc.cpp:503:40: error: no matching function for call to ‘llvm::EngineBuilder::setMCJITMemoryManager(ShaderMemoryManager*&)’
  • - -
  • Bug 86969 - _drm_intel_gem_bo_references() function takes half the CPU with Witcher2 game
  • - -
  • Bug 87076 - Dead Island needs allow_glsl_extension_directive_midshader
  • - -
  • Bug 87516 - glProgramBinary violates spec
  • - -
  • Bug 87619 - Changes to state such as render targets change fragment shader without marking it dirty.
  • - -
  • Bug 87658 - [llvmpipe] SEGV in sse2_has_daz on ancient Pentium4-M
  • - -
  • Bug 87694 - [SNB] Crash in brw_begin_transform_feedback
  • - -
  • Bug 87886 - constant fps drops with Intel and Radeon
  • - -
  • Bug 87887 - [i965 Bisected]ES2-CTS.gtf.GL.cos.cos_float_vert_xvary fails
  • - -
  • Bug 87913 - CPU cacheline size of 0 can be returned by CPUID leaf 0x80000006 in some virtual machines
  • - -
  • Bug 88079 - dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0 tests fail due to enabling of GL_RGB and GL_RGBA
  • - -
  • Bug 88170 - 32 bits opengl apps crash with latest llvm 3.6 git / mesa git / radeonsi
  • - -
  • Bug 88219 - include/c11/threads_posix.h:197: undefined reference to `pthread_mutex_lock'
  • - -
  • Bug 88227 - Radeonsi: High GTT usage in Prison Architect large map
  • - -
  • Bug 88248 - Calling glClear while there is an occlusion query in progress messes up the results
  • - -
  • Bug 88335 - format_pack.c:9567:22: error: expected ')'
  • - -
  • Bug 88385 - [SNB+ Bisected]Ogles3conform ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels core dumped
  • - -
  • Bug 88467 - nir.c:140: error: ‘nir_src’ has no member named ‘ssa’
  • - -
  • Bug 88478 - #error "<malloc.h> has been replaced by <stdlib.h>"
  • - -
  • Bug 88519 - sha1.c:210:22: error: 'grcy_md_hd_t' undeclared (first use in this function)
  • - -
  • Bug 88523 - sha1.c:37: error: 'SHA1_CTX' undeclared (first use in this function)
  • - -
  • Bug 88561 - [radeonsi][regression,bisected] Depth test/buffer issues in Portal
  • - -
  • Bug 88658 - (bisected) Slow video playback on Kabini
  • - -
  • Bug 88662 - unaligned access to gl_dlist_node
  • - -
  • Bug 88783 - FTBFS: Clover: src/gallium/state_trackers/clover/llvm/invocation.cpp:335:49: error: no matching function for call to 'llvm::TargetLibraryInfo::TargetLibraryInfo(llvm::Triple)
  • - -
  • Bug 88792 - [BDW/BSW Bisected]Piglit spec_ARB_pixel_buffer_object_pbo-read-argb8888 fails
  • - -
  • Bug 88806 - nir/nir_constant_expressions.c:2754:15: error: controlling expression type 'unsigned int' not compatible with any generic association type
  • - -
  • Bug 88841 - [SNB/IVB/HSW/BDW Bisected]Piglit spec_EGL_NOK_texture_from_pixmap_basic fails
  • - -
  • Bug 88852 - macros.h(181) : error C2143: syntax error : missing '{' before 'enum [tag]'
  • - -
  • Bug 88905 - [SNB+ Bisected]Ogles3conform ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels fails
  • - -
  • Bug 88930 - [osmesa] osbuffer->textures should be indexed by attachment type
  • - -
  • Bug 88962 - [osmesa] Crash on postprocessing if z buffer is NULL
  • - -
  • Bug 89032 - [BDW/BSW/SKL Bisected]Piglit spec_OpenGL_1.1_infinite-spot-light fails
  • - -
  • Bug 89037 - [SKL]Piglit spec_EXT_texture_array_copyteximage_1D_ARRAY_samples=2 sporadically causes GPU hang
  • - -
  • Bug 89068 - glTexImage2D regression by texstore_rgba switch to _mesa_format_convert
  • - -
  • Bug 89069 - Lack of grass in The Talos Principle on radeonsi (native\wine\nine)
  • - -
  • Bug 89180 - [IVB regression] Rendering issues in Mass Effect through VMware Workstation
  • - -
  • Bug 86330 - lp_bld_debug.cpp:112: multiple definition of `raw_debug_ostream::write_impl(char const*, unsigned long)'
  • - -
- - -

Changes

- -
    -
  • Removed support for GCC versions earlier than 4.2.0.
  • -
- -
- - diff --git a/docs/relnotes/10.5.0.rst b/docs/relnotes/10.5.0.rst new file mode 100644 index 00000000000..203711b8c80 --- /dev/null +++ b/docs/relnotes/10.5.0.rst @@ -0,0 +1,217 @@ +Mesa 10.5.0 Release Notes / March 06, 2015 +========================================== + +Mesa 10.5.0 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 10.5.1. + +Mesa 10.5.0 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 2bb6e2e982ee4d8264d52d638c2a4e3f8a164190336d72d4e34ae1304d87ed91 mesa-10.5.0.tar.gz + d7ca9f9044bbdd674377e3eebceef1fae339c8817b9aa435c2053e4fea44e5d3 mesa-10.5.0.tar.xz + +New features +------------ + +Note: some of the new features are only available with certain drivers. + +- GL_ARB_framebuffer_sRGB on freedreno +- GL_ARB_texture_rg on freedreno +- GL_EXT_packed_float on freedreno +- GL_EXT_polygon_offset_clamp on i965, nv50, nvc0, r600, radeonsi, + llvmpipe +- GL_EXT_texture_shared_exponent on freedreno +- GL_EXT_texture_snorm on freedreno + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 10370 `__ - + Incorrect pixels read back if draw bitmap texture through Display + list +- `Bug 45348 `__ - + [swrast] piglit fbo-drawbuffers-arbfp regression +- `Bug 60879 `__ - + [radeonsi] X11 can't start with acceleration enabled +- `Bug 67672 `__ - + [llvmpipe] lp_test_arit fails on old CPUs +- `Bug 77544 `__ - + i965: Try to use LINE instructions to perform MAD with immediate + arguments +- `Bug 78770 `__ - + [SNB bisected]Webglc conformance/textures/texture-size-limit.html + fails +- `Bug 80568 `__ - + [gen4] GPU Crash During Google Chrome Operation +- `Bug 82477 `__ - + [softpipe] piglit fp-long-alu regression +- `Bug 82585 `__ - + geometry shader with optional out variable segfaults +- `Bug 82991 `__ - + Inverted bumpmap in webgl applications +- `Bug 83463 `__ - + [swrast] piglit glsl-vs-clamp-1 regression +- `Bug 83500 `__ - + si_dma_copy_tile causes GPU hangs +- `Bug 83510 `__ - + Graphical glitches in Unreal Engine 4 +- `Bug 83908 `__ - + [i965] Incorrect icon colors in Steam Big Picture +- `Bug 84212 `__ - + [BSW]ES3-CTS.shaders.loops.do_while_dynamic_iterations.vector_counter_vertex + fails and causes GPU hang +- `Bug 84651 `__ - + Distorted graphics or black window when running Battle.net app on + Intel hardware via wine +- `Bug 84777 `__ - + [BSW]Piglit spec_glsl-1.50_execution_geometry-basic fails +- `Bug 85367 `__ - + [gen4] GPU hang in glmark-es2 +- `Bug 85467 `__ - + [llvmpipe] piglit gl-1.0-dlist-beginend failure with llvm-3.6.0svn +- `Bug 85529 `__ - + Surfaces not drawn in Unvanquished +- `Bug 85647 `__ - + Random radeonsi crashes with mesa 10.3.x +- `Bug 85696 `__ - + r600g+nine: Bioshock shader failure after + 7b1c0cbc90d456384b0950ad21faa3c61a6b43ff +- `Bug 86089 `__ - + [r600g][mesa 10.4.0-dev] shader failure - + r600_sb::bc_finalizer::cf_peephole() when starting Second Life +- `Bug 86618 `__ - + [NV96] neg modifiers not working in MIN and MAX operations +- `Bug 86760 `__ - + mesa doesn't build: recipe for target 'r600_llvm.lo' failed +- `Bug 86764 `__ - + [SNB+ Bisected]Piglit glean/pointSprite fails +- `Bug 86788 `__ - + (bisected) 32bit UrbanTerror 4.1 timedemo sse4.1 segfault... +- `Bug 86811 `__ - + [BDW/BSW Bisected]Piglit + spec_arb_shading_language_packing_execution_built-in-functions_vs-unpackSnorm4x8 + fails +- `Bug 86837 `__ - + kodi segfault since auxiliary/vl: rework the build of the VL code +- `Bug 86939 `__ - + test_vf_float_conversions.cpp:63:12: error: expected + primary-expression before ‘union’ +- `Bug 86944 `__ - + glsl_parser_extras.cpp", line 1455: Error: Badly formed expression. + (Oracle Studio) +- `Bug 86958 `__ - + lp_bld_misc.cpp:503:40: error: no matching function for call to + ‘llvm::EngineBuilder::setMCJITMemoryManager(ShaderMemoryManager*&)’ +- `Bug 86969 `__ - + \_drm_intel_gem_bo_references() function takes half the CPU with + Witcher2 game +- `Bug 87076 `__ - + Dead Island needs allow_glsl_extension_directive_midshader +- `Bug 87516 `__ - + glProgramBinary violates spec +- `Bug 87619 `__ - + Changes to state such as render targets change fragment shader + without marking it dirty. +- `Bug 87658 `__ - + [llvmpipe] SEGV in sse2_has_daz on ancient Pentium4-M +- `Bug 87694 `__ - + [SNB] Crash in brw_begin_transform_feedback +- `Bug 87886 `__ - + constant fps drops with Intel and Radeon +- `Bug 87887 `__ - + [i965 Bisected]ES2-CTS.gtf.GL.cos.cos_float_vert_xvary fails +- `Bug 87913 `__ - + CPU cacheline size of 0 can be returned by CPUID leaf 0x80000006 in + some virtual machines +- `Bug 88079 `__ - + dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0 + tests fail due to enabling of GL_RGB and GL_RGBA +- `Bug 88170 `__ - + 32 bits opengl apps crash with latest llvm 3.6 git / mesa git / + radeonsi +- `Bug 88219 `__ - + include/c11/threads_posix.h:197: undefined reference to + \`pthread_mutex_lock' +- `Bug 88227 `__ - + Radeonsi: High GTT usage in Prison Architect large map +- `Bug 88248 `__ - + Calling glClear while there is an occlusion query in progress messes + up the results +- `Bug 88335 `__ - + format_pack.c:9567:22: error: expected ')' +- `Bug 88385 `__ - + [SNB+ Bisected]Ogles3conform + ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels core dumped +- `Bug 88467 `__ - + nir.c:140: error: ‘nir_src’ has no member named ‘ssa’ +- `Bug 88478 `__ - + #error " has been replaced by " +- `Bug 88519 `__ - + sha1.c:210:22: error: 'grcy_md_hd_t' undeclared (first use in this + function) +- `Bug 88523 `__ - + sha1.c:37: error: 'SHA1_CTX' undeclared (first use in this function) +- `Bug 88561 `__ - + [radeonsi][regression,bisected] Depth test/buffer issues in Portal +- `Bug 88658 `__ - + (bisected) Slow video playback on Kabini +- `Bug 88662 `__ - + unaligned access to gl_dlist_node +- `Bug 88783 `__ - + FTBFS: Clover: + src/gallium/state_trackers/clover/llvm/invocation.cpp:335:49: error: + no matching function for call to + 'llvm::TargetLibraryInfo::TargetLibraryInfo(llvm::Triple) +- `Bug 88792 `__ - + [BDW/BSW Bisected]Piglit + spec_ARB_pixel_buffer_object_pbo-read-argb8888 fails +- `Bug 88806 `__ - + nir/nir_constant_expressions.c:2754:15: error: controlling expression + type 'unsigned int' not compatible with any generic association type +- `Bug 88841 `__ - + [SNB/IVB/HSW/BDW Bisected]Piglit + spec_EGL_NOK_texture_from_pixmap_basic fails +- `Bug 88852 `__ - + macros.h(181) : error C2143: syntax error : missing '{' before 'enum + [tag]' +- `Bug 88905 `__ - + [SNB+ Bisected]Ogles3conform + ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels fails +- `Bug 88930 `__ - + [osmesa] osbuffer->textures should be indexed by attachment type +- `Bug 88962 `__ - + [osmesa] Crash on postprocessing if z buffer is NULL +- `Bug 89032 `__ - + [BDW/BSW/SKL Bisected]Piglit spec_OpenGL_1.1_infinite-spot-light + fails +- `Bug 89037 `__ - + [SKL]Piglit spec_EXT_texture_array_copyteximage_1D_ARRAY_samples=2 + sporadically causes GPU hang +- `Bug 89068 `__ - + glTexImage2D regression by texstore_rgba switch to + \_mesa_format_convert +- `Bug 89069 `__ - + Lack of grass in The Talos Principle on radeonsi (native\wine\nine) +- `Bug 89180 `__ - + [IVB regression] Rendering issues in Mass Effect through VMware + Workstation +- `Bug 86330 `__ - + lp_bld_debug.cpp:112: multiple definition of + \`raw_debug_ostream::write_impl(char const*, unsigned long)' + +Changes +------- + +- Removed support for GCC versions earlier than 4.2.0. diff --git a/docs/relnotes/10.5.1.html b/docs/relnotes/10.5.1.html deleted file mode 100644 index 0e5fe5a46e1..00000000000 --- a/docs/relnotes/10.5.1.html +++ /dev/null @@ -1,217 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.5.1 Release Notes / March 13, 2015

- -

-Mesa 10.5.1 is a bug fix release which fixes bugs found since the 10.5.0 release. -

-

-Mesa 10.5.1 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-b5b6256a6d46023e16a675257fd11a0f94d7b3e60a76cf112952da3d0fef8e9b  mesa-10.5.1.tar.gz
-ffc51943d15c6812ee7611d053d8980a683fbd6a4986cff567b12cc66637d679  mesa-10.5.1.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 79202 - valgrind errors in glsl-fs-uniform-array-loop-unroll.shader_test; random code generation
  • - -
  • Bug 84613 - [G965, bisected] piglit regressions : glslparsertest.glsl2
  • - -
  • Bug 86747 - Noise in Football Manager 2014 textures
  • - -
  • Bug 86974 - INTEL_DEBUG=shader_time always asserts in fs_generator::generate_code() when Mesa is built with --enable-debug (= with asserts)
  • - -
  • Bug 88246 - Commit 2881b12 causes 43 DrawElements test regressions
  • - -
  • Bug 88793 - [BDW/BSW Bisected]Piglit/shaders_glsl-max-varyings fails
  • - -
  • Bug 88883 - ir-a2xx.c: variable changed in assert statement
  • - -
  • Bug 88885 - Transform feedback uses incorrect interleaving if a previous draw did not write gl_Position
  • - -
  • Bug 89095 - [SNB/IVB/BYT Bisected]Webglc conformance/glsl/functions/glsl-function-mix-float.html fails
  • - -
  • Bug 89156 - r300g: GL_COMPRESSED_RED_RGTC1 / ATI1N support broken
  • - -
  • Bug 89224 - Incorrect rendering of Unigine Valley running in VM on VMware Workstation
  • - -
  • Bug 89292 - [regression,bisected] incomplete screenshots in some cases
  • - -
  • Bug 89311 - [regression, bisected] dEQP: Added entry points for glCompressedTextureSubImage*D.
  • - -
  • Bug 89312 - [regression, bisected] main: Added entry points for CopyTextureSubImage*D. (d6b7c40cecfe01)
  • - -
  • Bug 89315 - [HSW, regression, bisected] i965/fs: Emit MAD instructions when possible.
  • - -
  • Bug 89317 - [HSW, regression, bisected] i965: Add LINTERP/CINTERP to can_do_cmod() (d91390634)
  • - -
  • Bug 89416 - UE4Editor crash after load project
  • - -
  • Bug 89430 - [g965][bisected] arb_copy_image-targets gl_texture* tests fail
  • - -
- - -

Changes

- -

Andrey Sudnik (1):

-
    -
  • i965/vec4: Don't lose the saturate modifier in copy propagation.
  • -
- -

Chris Forbes (1):

-
    -
  • i965/gs: Check newly-generated GS-out VUE map against correct stage
  • -
- -

Daniel Stone (1):

-
    -
  • egl: Take alpha bits into account when selecting GBM formats
  • -
- -

Emil Velikov (5):

-
    -
  • docs: Add sha256 sums for the 10.5.0 release
  • -
  • egl/main: no longer export internal function
  • -
  • cherry-ignore: ignore a few more commits picked without -x
  • -
  • mapi: fix commit 90411b56f6bc817e229d8801ac0adad6d4e3fb7a
  • -
  • Update version to 10.5.1
  • -
- -

Frank Henigman (1):

-
    -
  • intel: fix EGLImage renderbuffer _BaseFormat
  • -
- -

Iago Toral Quiroga (1):

-
    -
  • i965: Fix out-of-bounds accesses into pull_constant_loc array
  • -
- -

Ian Romanick (1):

-
    -
  • i965/fs/nir: Use emit_math for nir_op_fpow
  • -
- -

Ilia Mirkin (3):

-
    -
  • freedreno: move fb state copy after checking for size change
  • -
  • freedreno/ir3: fix array count returned by TXQ
  • -
  • freedreno/ir3: get the # of miplevels from getinfo
  • -
- -

Jason Ekstrand (2):

-
    -
  • meta/TexSubImage: Stash everything other than PIXEL_TRANSFER/store in meta_begin
  • -
  • main/base_tex_format: Properly handle STENCIL_INDEX1/4/16
  • -
- -

Kenneth Graunke (8):

-
    -
  • i965: Split Gen4-5 BlitFramebuffer code; prefer BLT over Meta.
  • -
  • glsl: Mark array access when copying to a temporary for the ?: operator.
  • -
  • i965/fs: Set force_writemask_all on shader_time instructions.
  • -
  • i965/fs: Set smear on shader_time diff register.
  • -
  • i965/fs: Make emit_shader_time_write return rather than emit.
  • -
  • i965/fs: Make get_timestamp() pass back the MOV rather than emitting it.
  • -
  • i965/fs: Make emit_shader_time_end() insert before EOT.
  • -
  • i965/fs: Don't issue FB writes for bound but unwritten color targets.
  • -
- -

Laura Ekstrand (2):

-
    -
  • main: Fix target checking for CompressedTexSubImage*D.
  • -
  • main: Fix target checking for CopyTexSubImage*D.
  • -
- -

Marc-Andre Lureau (1):

-
    -
  • gallium/auxiliary/indices: fix start param
  • -
- -

Marek Olšák (3):

-
    -
  • r300g: fix RGTC1 and LATC1 SNORM formats
  • -
  • r300g: fix a crash when resolving into an sRGB texture
  • -
  • r300g: fix sRGB->sRGB blits
  • -
- -

Matt Turner (12):

-
    -
  • i965/vec4: Fix implementation of i2b.
  • -
  • mesa: Indent break statements and add a missing one.
  • -
  • mesa: Free memory allocated for luminance in readpixels.
  • -
  • mesa: Correct backwards NULL check.
  • -
  • i965: Consider scratch writes to have side effects.
  • -
  • i965/fs: Don't use backend_visitor::instructions after creating the CFG.
  • -
  • r300g: Use PATH_MAX instead of limiting ourselves to 100 chars.
  • -
  • r300g: Check return value of snprintf().
  • -
  • i965/fs: Don't propagate cmod to inst with different type.
  • -
  • i965: Tell intel_get_memcpy() which direction the memcpy() is going.
  • -
  • Revert SHA1 additions.
  • -
  • i965: Avoid applying negate to wrong MAD source.
  • -
- -

Neil Roberts (4):

-
    -
  • meta: In pbo_{Get,}TexSubImage don't repeatedly rebind the source tex
  • -
  • Revert "common: Fix PBOs for 1D_ARRAY."
  • -
  • meta: Allow GL_UN/PACK_IMAGE_HEIGHT in _mesa_meta_pbo_Get/TexSubImage
  • -
  • meta: Fix the y offset for 1D_ARRAY in _mesa_meta_pbo_TexSubImage
  • -
- -

Rob Clark (11):

-
    -
  • freedreno/ir3: fix silly typo for binning pass shaders
  • -
  • freedreno/a2xx: fix increment in assert
  • -
  • freedreno/a4xx: bit of cleanup
  • -
  • freedreno: update generated headers
  • -
  • freedreno/a4xx: set PC_PRIM_VTX_CNTL.VAROUT properly
  • -
  • freedreno: update generated headers
  • -
  • freedreno/a4xx: aniso filtering
  • -
  • freedreno/ir3: fix up cat6 instruction encodings
  • -
  • freedreno/ir3: add support for memory (cat6) instructions
  • -
  • freedreno/ir3: handle flat bypass for a4xx
  • -
  • freedreno/ir3: fix failed assert in grouping
  • -
- -

Stefan Dösinger (1):

-
    -
  • r300g: Fix the ATI1N swizzle (RGTC1 and LATC1)
  • -
- -
- - diff --git a/docs/relnotes/10.5.1.rst b/docs/relnotes/10.5.1.rst new file mode 100644 index 00000000000..57c14e42046 --- /dev/null +++ b/docs/relnotes/10.5.1.rst @@ -0,0 +1,194 @@ +Mesa 10.5.1 Release Notes / March 13, 2015 +========================================== + +Mesa 10.5.1 is a bug fix release which fixes bugs found since the 10.5.0 +release. + +Mesa 10.5.1 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + b5b6256a6d46023e16a675257fd11a0f94d7b3e60a76cf112952da3d0fef8e9b mesa-10.5.1.tar.gz + ffc51943d15c6812ee7611d053d8980a683fbd6a4986cff567b12cc66637d679 mesa-10.5.1.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 79202 `__ - + valgrind errors in glsl-fs-uniform-array-loop-unroll.shader_test; + random code generation +- `Bug 84613 `__ - + [G965, bisected] piglit regressions : glslparsertest.glsl2 +- `Bug 86747 `__ - + Noise in Football Manager 2014 textures +- `Bug 86974 `__ - + INTEL_DEBUG=shader_time always asserts in + fs_generator::generate_code() when Mesa is built with --enable-debug + (= with asserts) +- `Bug 88246 `__ - + Commit 2881b12 causes 43 DrawElements test regressions +- `Bug 88793 `__ - + [BDW/BSW Bisected]Piglit/shaders_glsl-max-varyings fails +- `Bug 88883 `__ - + ir-a2xx.c: variable changed in assert statement +- `Bug 88885 `__ - + Transform feedback uses incorrect interleaving if a previous draw did + not write gl_Position +- `Bug 89095 `__ - + [SNB/IVB/BYT Bisected]Webglc + conformance/glsl/functions/glsl-function-mix-float.html fails +- `Bug 89156 `__ - + r300g: GL_COMPRESSED_RED_RGTC1 / ATI1N support broken +- `Bug 89224 `__ - + Incorrect rendering of Unigine Valley running in VM on VMware + Workstation +- `Bug 89292 `__ - + [regression,bisected] incomplete screenshots in some cases +- `Bug 89311 `__ - + [regression, bisected] dEQP: Added entry points for + glCompressedTextureSubImage*D. +- `Bug 89312 `__ - + [regression, bisected] main: Added entry points for + CopyTextureSubImage*D. (d6b7c40cecfe01) +- `Bug 89315 `__ - + [HSW, regression, bisected] i965/fs: Emit MAD instructions when + possible. +- `Bug 89317 `__ - + [HSW, regression, bisected] i965: Add LINTERP/CINTERP to + can_do_cmod() (d91390634) +- `Bug 89416 `__ - + UE4Editor crash after load project +- `Bug 89430 `__ - + [g965][bisected] arb_copy_image-targets gl_texture\* tests fail + +Changes +------- + +Andrey Sudnik (1): + +- i965/vec4: Don't lose the saturate modifier in copy propagation. + +Chris Forbes (1): + +- i965/gs: Check newly-generated GS-out VUE map against correct stage + +Daniel Stone (1): + +- egl: Take alpha bits into account when selecting GBM formats + +Emil Velikov (5): + +- docs: Add sha256 sums for the 10.5.0 release +- egl/main: no longer export internal function +- cherry-ignore: ignore a few more commits picked without -x +- mapi: fix commit 90411b56f6bc817e229d8801ac0adad6d4e3fb7a +- Update version to 10.5.1 + +Frank Henigman (1): + +- intel: fix EGLImage renderbuffer \_BaseFormat + +Iago Toral Quiroga (1): + +- i965: Fix out-of-bounds accesses into pull_constant_loc array + +Ian Romanick (1): + +- i965/fs/nir: Use emit_math for nir_op_fpow + +Ilia Mirkin (3): + +- freedreno: move fb state copy after checking for size change +- freedreno/ir3: fix array count returned by TXQ +- freedreno/ir3: get the # of miplevels from getinfo + +Jason Ekstrand (2): + +- meta/TexSubImage: Stash everything other than PIXEL_TRANSFER/store in + meta_begin +- main/base_tex_format: Properly handle STENCIL_INDEX1/4/16 + +Kenneth Graunke (8): + +- i965: Split Gen4-5 BlitFramebuffer code; prefer BLT over Meta. +- glsl: Mark array access when copying to a temporary for the ?: + operator. +- i965/fs: Set force_writemask_all on shader_time instructions. +- i965/fs: Set smear on shader_time diff register. +- i965/fs: Make emit_shader_time_write return rather than emit. +- i965/fs: Make get_timestamp() pass back the MOV rather than emitting + it. +- i965/fs: Make emit_shader_time_end() insert before EOT. +- i965/fs: Don't issue FB writes for bound but unwritten color targets. + +Laura Ekstrand (2): + +- main: Fix target checking for CompressedTexSubImage*D. +- main: Fix target checking for CopyTexSubImage*D. + +Marc-Andre Lureau (1): + +- gallium/auxiliary/indices: fix start param + +Marek Olšák (3): + +- r300g: fix RGTC1 and LATC1 SNORM formats +- r300g: fix a crash when resolving into an sRGB texture +- r300g: fix sRGB->sRGB blits + +Matt Turner (12): + +- i965/vec4: Fix implementation of i2b. +- mesa: Indent break statements and add a missing one. +- mesa: Free memory allocated for luminance in readpixels. +- mesa: Correct backwards NULL check. +- i965: Consider scratch writes to have side effects. +- i965/fs: Don't use backend_visitor::instructions after creating the + CFG. +- r300g: Use PATH_MAX instead of limiting ourselves to 100 chars. +- r300g: Check return value of snprintf(). +- i965/fs: Don't propagate cmod to inst with different type. +- i965: Tell intel_get_memcpy() which direction the memcpy() is going. +- Revert SHA1 additions. +- i965: Avoid applying negate to wrong MAD source. + +Neil Roberts (4): + +- meta: In pbo_{Get,}TexSubImage don't repeatedly rebind the source tex +- Revert "common: Fix PBOs for 1D_ARRAY." +- meta: Allow GL_UN/PACK_IMAGE_HEIGHT in + \_mesa_meta_pbo_Get/TexSubImage +- meta: Fix the y offset for 1D_ARRAY in \_mesa_meta_pbo_TexSubImage + +Rob Clark (11): + +- freedreno/ir3: fix silly typo for binning pass shaders +- freedreno/a2xx: fix increment in assert +- freedreno/a4xx: bit of cleanup +- freedreno: update generated headers +- freedreno/a4xx: set PC_PRIM_VTX_CNTL.VAROUT properly +- freedreno: update generated headers +- freedreno/a4xx: aniso filtering +- freedreno/ir3: fix up cat6 instruction encodings +- freedreno/ir3: add support for memory (cat6) instructions +- freedreno/ir3: handle flat bypass for a4xx +- freedreno/ir3: fix failed assert in grouping + +Stefan Dösinger (1): + +- r300g: Fix the ATI1N swizzle (RGTC1 and LATC1) diff --git a/docs/relnotes/10.5.2.html b/docs/relnotes/10.5.2.html deleted file mode 100644 index d25d64f4463..00000000000 --- a/docs/relnotes/10.5.2.html +++ /dev/null @@ -1,130 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.5.2 Release Notes / March 28, 2015

- -

-Mesa 10.5.2 is a bug fix release which fixes bugs found since the 10.5.1 release. -

-

-Mesa 10.5.2 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-755220e160a9f22fda0dffd47746f997b6e196d03f8edc390df7793aecaaa541  mesa-10.5.2.tar.gz
-2f4b6fb77c3e7d6f861558d0884a3073f575e1e673dad8d1b0624e78e9c4dd44  mesa-10.5.2.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 88534 - include/c11/threads_posix.h PTHREAD_MUTEX_RECURSIVE_NP not defined
  • - -
  • Bug 89328 - python required to build Mesa release tarballs
  • - -
  • Bug 89530 - FTBFS in loader: missing fstat
  • - -
  • Bug 89590 - Crash in glLinkProgram with shaders with multiple constant arrays
  • - -
  • Bug 89680 - Hard link exist in Mesa 10.5.1 sources
  • - -
- - -

Changes

- -

Anuj Phogat (1):

-
    -
  • glsl: Generate link error for non-matching gl_FragCoord redeclarations
  • -
- -

Emil Velikov (7):

-
    -
  • docs: Add sha256 sums for the 10.5.1 release
  • -
  • automake: add missing egl files to the tarball
  • -
  • st/egl: don't ship the dri2.c link at the tarball
  • -
  • loader: include <sys/stat.h> for non-sysfs builds
  • -
  • auxiliary/os: fix the android build - s/drm_munmap/os_munmap/
  • -
  • cherry-ignore: add commit non applicable for 10.5
  • -
  • Update version to 10.5.2
  • -
- -

Felix Janda (1):

-
    -
  • c11/threads: Use PTHREAD_MUTEX_RECURSIVE by default
  • -
- -

Francisco Jerez (1):

-
    -
  • i965: Set nr_params to the number of uniform components in the VS/GS path.
  • -
- -

Ilia Mirkin (2):

-
    -
  • freedreno/a3xx: use the same layer size for all slices
  • -
  • freedreno: fix slice pitch calculations
  • -
- -

Marek Olšák (1):

-
    -
  • radeonsi: increase coords array size for radeon_llvm_emit_prepare_cube_coords
  • -
- -

Mario Kleiner (2):

-
    -
  • glx: Handle out-of-sequence swap completion events correctly. (v2)
  • -
  • mapi: Make private copies of name strings provided by client.
  • -
- -

Rob Clark (1):

-
    -
  • freedreno: update generated headers
  • -
- -

Samuel Iglesias Gonsalvez (2):

-
    -
  • glsl: optimize (0 cmp x + y) into (-x cmp y).
  • -
  • configure: Introduce new output variable to ax_check_python_mako_module.m4
  • -
- -

Tapani Pälli (1):

-
    -
  • glsl: fix names in lower_constant_arrays_to_uniforms
  • -
- -

Tom Stellard (1):

-
    -
  • clover: Return 0 as storage size for local kernel args that are not set v2
  • -
- - -
- - diff --git a/docs/relnotes/10.5.2.rst b/docs/relnotes/10.5.2.rst new file mode 100644 index 00000000000..89a5ba3c613 --- /dev/null +++ b/docs/relnotes/10.5.2.rst @@ -0,0 +1,102 @@ +Mesa 10.5.2 Release Notes / March 28, 2015 +========================================== + +Mesa 10.5.2 is a bug fix release which fixes bugs found since the 10.5.1 +release. + +Mesa 10.5.2 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 755220e160a9f22fda0dffd47746f997b6e196d03f8edc390df7793aecaaa541 mesa-10.5.2.tar.gz + 2f4b6fb77c3e7d6f861558d0884a3073f575e1e673dad8d1b0624e78e9c4dd44 mesa-10.5.2.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 88534 `__ - + include/c11/threads_posix.h PTHREAD_MUTEX_RECURSIVE_NP not defined +- `Bug 89328 `__ - + python required to build Mesa release tarballs +- `Bug 89530 `__ - + FTBFS in loader: missing fstat +- `Bug 89590 `__ - + Crash in glLinkProgram with shaders with multiple constant arrays +- `Bug 89680 `__ - + Hard link exist in Mesa 10.5.1 sources + +Changes +------- + +Anuj Phogat (1): + +- glsl: Generate link error for non-matching gl_FragCoord + redeclarations + +Emil Velikov (7): + +- docs: Add sha256 sums for the 10.5.1 release +- automake: add missing egl files to the tarball +- st/egl: don't ship the dri2.c link at the tarball +- loader: include for non-sysfs builds +- auxiliary/os: fix the android build - s/drm_munmap/os_munmap/ +- cherry-ignore: add commit non applicable for 10.5 +- Update version to 10.5.2 + +Felix Janda (1): + +- c11/threads: Use PTHREAD_MUTEX_RECURSIVE by default + +Francisco Jerez (1): + +- i965: Set nr_params to the number of uniform components in the VS/GS + path. + +Ilia Mirkin (2): + +- freedreno/a3xx: use the same layer size for all slices +- freedreno: fix slice pitch calculations + +Marek Olšák (1): + +- radeonsi: increase coords array size for + radeon_llvm_emit_prepare_cube_coords + +Mario Kleiner (2): + +- glx: Handle out-of-sequence swap completion events correctly. (v2) +- mapi: Make private copies of name strings provided by client. + +Rob Clark (1): + +- freedreno: update generated headers + +Samuel Iglesias Gonsalvez (2): + +- glsl: optimize (0 cmp x + y) into (-x cmp y). +- configure: Introduce new output variable to + ax_check_python_mako_module.m4 + +Tapani Pälli (1): + +- glsl: fix names in lower_constant_arrays_to_uniforms + +Tom Stellard (1): + +- clover: Return 0 as storage size for local kernel args that are not + set v2 diff --git a/docs/relnotes/10.5.3.html b/docs/relnotes/10.5.3.html deleted file mode 100644 index 61818d9c913..00000000000 --- a/docs/relnotes/10.5.3.html +++ /dev/null @@ -1,125 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.5.3 Release Notes / April 12, 2015

- -

-Mesa 10.5.3 is a bug fix release which fixes bugs found since the 10.5.2 release. -

-

-Mesa 10.5.3 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-2371b8e210ccd19f61dd94b6664d612e5a479ba7d431a074512d87633bd6aeb4  mesa-10.5.3.tar.gz
-8701ee1be4f5c03238f5e63c1a9bd4cc03a2f6c0155ed42a1ae7d58f18912ba2  mesa-10.5.3.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 83962 - [HSW/BYT]Piglit spec_ARB_gpu_shader5_arb_gpu_shader5-emitstreamvertex_nodraw fails
  • - -
  • Bug 89679 - [NV50] Portal/Half-Life 2 will not start (native Steam)
  • - -
  • Bug 89746 - Mesa and LLVM 3.6+ break opengl for genymotion
  • - -
  • Bug 89754 - vertexAttrib fails WebGL Conformance test with mesa drivers
  • - -
  • Bug 89758 - pow WebGL Conformance test with mesa drivers
  • - -
  • Bug 89759 - WebGL OGL ES GLSL conformance test with mesa drivers fails
  • - -
  • Bug 89905 - scons build broken on 10.5.2 due to activated vega st
  • - -
- -

Changes

- -

Dave Airlie (1):

-
    -
  • st_glsl_to_tgsi: only do mov copy propagation on temps (v2)
  • -
- -

Emil Velikov (5):

-
    -
  • docs: Add sha256 sums for the 10.5.2 release
  • -
  • xmlpool: don't forget to ship the MOS
  • -
  • configure.ac: error out if python/mako is not found when required
  • -
  • dist: add the VG depedencies into the tarball
  • -
  • Update version to 10.5.3
  • -
- -

Iago Toral Quiroga (1):

-
    -
  • i965: Do not render primitives in non-zero streams then TF is disabled
  • -
- -

Ilia Mirkin (7):

-
    -
  • st/mesa: update arrays when the current attrib has been updated
  • -
  • nv50/ir: take postFactor into account when doing peephole optimizations
  • -
  • nv50/ir/gk110: fix offset flag position for TXD opcode
  • -
  • freedreno/a3xx: fix 3d texture layout
  • -
  • freedreno/a3xx: point size should not be divided by 2
  • -
  • nv50: allocate more offset space for occlusion queries
  • -
  • nv50,nvc0: limit the y-tiling of 3d textures to the first level's tiling
  • -
- -

Kenneth Graunke (2):

-
    -
  • i965: Fix instanced geometry shaders on Gen8+.
  • -
  • i965: Add forgotten multi-stream code to Gen8 SOL state.
  • -
- -

Marcin Ślusarz (1):

-
    -
  • nouveau: synchronize "scratch runout" destruction with the command stream
  • -
- -

Michel Dänzer (1):

-
    -
  • radeonsi: Cache LLVMTargetMachineRef in context instead of in screen
  • -
- -

Tom Stellard (1):

-
    -
  • clover: Return CL_BUILD_ERROR for CL_PROGRAM_BUILD_STATUS when compilation fails v2
  • -
- -

Ville Syrjälä (1):

-
    -
  • i965: Fix URB size for CHV
  • -
- - -
- - diff --git a/docs/relnotes/10.5.3.rst b/docs/relnotes/10.5.3.rst new file mode 100644 index 00000000000..393368bac95 --- /dev/null +++ b/docs/relnotes/10.5.3.rst @@ -0,0 +1,101 @@ +Mesa 10.5.3 Release Notes / April 12, 2015 +========================================== + +Mesa 10.5.3 is a bug fix release which fixes bugs found since the 10.5.2 +release. + +Mesa 10.5.3 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 2371b8e210ccd19f61dd94b6664d612e5a479ba7d431a074512d87633bd6aeb4 mesa-10.5.3.tar.gz + 8701ee1be4f5c03238f5e63c1a9bd4cc03a2f6c0155ed42a1ae7d58f18912ba2 mesa-10.5.3.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 83962 `__ - + [HSW/BYT]Piglit + spec_ARB_gpu_shader5_arb_gpu_shader5-emitstreamvertex_nodraw fails +- `Bug 89679 `__ - + [NV50] Portal/Half-Life 2 will not start (native Steam) +- `Bug 89746 `__ - + Mesa and LLVM 3.6+ break opengl for genymotion +- `Bug 89754 `__ - + vertexAttrib fails WebGL Conformance test with mesa drivers +- `Bug 89758 `__ - + pow WebGL Conformance test with mesa drivers +- `Bug 89759 `__ - + WebGL OGL ES GLSL conformance test with mesa drivers fails +- `Bug 89905 `__ - + scons build broken on 10.5.2 due to activated vega st + +Changes +------- + +Dave Airlie (1): + +- st_glsl_to_tgsi: only do mov copy propagation on temps (v2) + +Emil Velikov (5): + +- docs: Add sha256 sums for the 10.5.2 release +- xmlpool: don't forget to ship the MOS +- configure.ac: error out if python/mako is not found when required +- dist: add the VG depedencies into the tarball +- Update version to 10.5.3 + +Iago Toral Quiroga (1): + +- i965: Do not render primitives in non-zero streams then TF is + disabled + +Ilia Mirkin (7): + +- st/mesa: update arrays when the current attrib has been updated +- nv50/ir: take postFactor into account when doing peephole + optimizations +- nv50/ir/gk110: fix offset flag position for TXD opcode +- freedreno/a3xx: fix 3d texture layout +- freedreno/a3xx: point size should not be divided by 2 +- nv50: allocate more offset space for occlusion queries +- nv50,nvc0: limit the y-tiling of 3d textures to the first level's + tiling + +Kenneth Graunke (2): + +- i965: Fix instanced geometry shaders on Gen8+. +- i965: Add forgotten multi-stream code to Gen8 SOL state. + +Marcin Ślusarz (1): + +- nouveau: synchronize "scratch runout" destruction with the command + stream + +Michel Dänzer (1): + +- radeonsi: Cache LLVMTargetMachineRef in context instead of in screen + +Tom Stellard (1): + +- clover: Return CL_BUILD_ERROR for CL_PROGRAM_BUILD_STATUS when + compilation fails v2 + +Ville Syrjälä (1): + +- i965: Fix URB size for CHV diff --git a/docs/relnotes/10.5.4.html b/docs/relnotes/10.5.4.html deleted file mode 100644 index 42b7d79d533..00000000000 --- a/docs/relnotes/10.5.4.html +++ /dev/null @@ -1,125 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.5.4 Release Notes / April 24, 2015

- -

-Mesa 10.5.4 is a bug fix release which fixes bugs found since the 10.5.3 release. -

-

-Mesa 10.5.4 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-e1089567fc7bf8d9b2d8badcc9f2fc3b758701c8c0ccfe7af1805549fea53f11  mesa-10.5.4.tar.gz
-b51e723f3a20d842c88a92d809435b229fc4744ca0dbec0317d9d4a3ac4c6803  mesa-10.5.4.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 69226 - Cannot enable basic shaders with Second Life aborts attempt
  • - -
  • Bug 71591 - Second Life shaders fail to compile (extension declared in middle of shader)
  • - -
  • Bug 81025 - [IVB/BYT Bisected]Piglit spec_ARB_draw_indirect_arb_draw_indirect-draw-elements-prim-restart-ugly fails
  • - -
  • Bug 89457 - [BSW Bisected]ogles3conform ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails
  • - -
  • Bug 89957 - vm protection faults in piglit lest: texsubimage cube_map_array pbo
  • - -
- - -

Changes

- -

Brian Paul (1):

-
    -
  • glsl: rewrite glsl_type::record_key_hash() to avoid buffer overflow
  • -
- -

Dave Airlie (2):

-
    -
  • st/mesa: convert sub image for cube map arrays to 2d arrays for upload
  • -
  • st/mesa: align cube map arrays layers
  • -
- -

Emil Velikov (11):

-
    -
  • docs: Add 256 sums for the 10.5.3 release
  • -
  • radeonsi: remove unused si_dump_key()
  • -
  • android: use LOCAL_SHARED_LIBRARIES over TARGET_OUT_HEADERS
  • -
  • android: add $(mesa_top)/src include to the whole of mesa
  • -
  • android: egl: add libsync_cflags to the build
  • -
  • android: dri/common: conditionally include drm_cflags/set __NOT_HAVE_DRM_H
  • -
  • android: add HAVE__BUILTIN_* and HAVE_FUNC_ATTRIBUTE_* defines
  • -
  • android: add $(mesa_top)/src/mesa/main to the includes list
  • -
  • android: dri: link against libmesa_util
  • -
  • android: mesa: fix the path of the SSE4_1 optimisations
  • -
  • Update version to 10.5.4
  • -
- -

Ian Romanick (1):

-
    -
  • nir: Fix typo in "ushr by 0" algebraic replacement
  • -
- -

Kenneth Graunke (2):

-
    -
  • i965: Fix software primitive restart with indirect draws.
  • -
  • drirc: Add "Second Life" quirk (allow_glsl_extension_directive_midshader).
  • -
- -

Kristian Høgsberg (1):

-
    -
  • i965: Rewrite ir_tex to ir_txl with lod 0 for vertex shaders
  • -
- -

Marek Olšák (2):

-
    -
  • glsl_to_tgsi: fix out-of-bounds constant access and crash for uniforms
  • -
  • glsl_to_tgsi: don't use a potentially-undefined immediate for ir_query_levels
  • -
- -

Mathias Froehlich (1):

-
    -
  • i965: Flush batchbuffer containing the query on glQueryCounter.
  • -
- -

Mauro Rossi (2):

-
    -
  • android: mesa: generate the format_{un,}pack.[ch] sources
  • -
  • android: add inital NIR build
  • -
- - -
- - diff --git a/docs/relnotes/10.5.4.rst b/docs/relnotes/10.5.4.rst new file mode 100644 index 00000000000..acb1db44adc --- /dev/null +++ b/docs/relnotes/10.5.4.rst @@ -0,0 +1,103 @@ +Mesa 10.5.4 Release Notes / April 24, 2015 +========================================== + +Mesa 10.5.4 is a bug fix release which fixes bugs found since the 10.5.3 +release. + +Mesa 10.5.4 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + e1089567fc7bf8d9b2d8badcc9f2fc3b758701c8c0ccfe7af1805549fea53f11 mesa-10.5.4.tar.gz + b51e723f3a20d842c88a92d809435b229fc4744ca0dbec0317d9d4a3ac4c6803 mesa-10.5.4.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 69226 `__ - + Cannot enable basic shaders with Second Life aborts attempt +- `Bug 71591 `__ - + Second Life shaders fail to compile (extension declared in middle of + shader) +- `Bug 81025 `__ - + [IVB/BYT Bisected]Piglit + spec_ARB_draw_indirect_arb_draw_indirect-draw-elements-prim-restart-ugly + fails +- `Bug 89457 `__ - + [BSW Bisected]ogles3conform + ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails +- `Bug 89957 `__ - + vm protection faults in piglit lest: texsubimage cube_map_array pbo + +Changes +------- + +Brian Paul (1): + +- glsl: rewrite glsl_type::record_key_hash() to avoid buffer overflow + +Dave Airlie (2): + +- st/mesa: convert sub image for cube map arrays to 2d arrays for + upload +- st/mesa: align cube map arrays layers + +Emil Velikov (11): + +- docs: Add 256 sums for the 10.5.3 release +- radeonsi: remove unused si_dump_key() +- android: use LOCAL_SHARED_LIBRARIES over TARGET_OUT_HEADERS +- android: add $(mesa_top)/src include to the whole of mesa +- android: egl: add libsync_cflags to the build +- android: dri/common: conditionally include drm_cflags/set + \__NOT_HAVE_DRM_H +- android: add HAVE__BUILTIN_\* and HAVE_FUNC_ATTRIBUTE_\* defines +- android: add $(mesa_top)/src/mesa/main to the includes list +- android: dri: link against libmesa_util +- android: mesa: fix the path of the SSE4_1 optimisations +- Update version to 10.5.4 + +Ian Romanick (1): + +- nir: Fix typo in "ushr by 0" algebraic replacement + +Kenneth Graunke (2): + +- i965: Fix software primitive restart with indirect draws. +- drirc: Add "Second Life" quirk + (allow_glsl_extension_directive_midshader). + +Kristian Høgsberg (1): + +- i965: Rewrite ir_tex to ir_txl with lod 0 for vertex shaders + +Marek Olšák (2): + +- glsl_to_tgsi: fix out-of-bounds constant access and crash for + uniforms +- glsl_to_tgsi: don't use a potentially-undefined immediate for + ir_query_levels + +Mathias Froehlich (1): + +- i965: Flush batchbuffer containing the query on glQueryCounter. + +Mauro Rossi (2): + +- android: mesa: generate the format_{un,}pack.[ch] sources +- android: add inital NIR build diff --git a/docs/relnotes/10.5.5.html b/docs/relnotes/10.5.5.html deleted file mode 100644 index 2d0dda237ff..00000000000 --- a/docs/relnotes/10.5.5.html +++ /dev/null @@ -1,95 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.5.5 Release Notes / May 11, 2015

- -

-Mesa 10.5.5 is a bug fix release which fixes bugs found since the 10.5.4 release. -

-

-Mesa 10.5.5 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-c10f00fd792b8290dd51ebcc48a9016c4cafab19ec205423c6fcadfd7f3a59f2  mesa-10.5.5.tar.gz
-4ac4e4ea3414f1cadb1467f2f173f9e56170d31e8674f7953a46f0549d319f28  mesa-10.5.5.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 88521 - GLBenchmark 2.7 TRex renders with artifacts on Gen8 with !UXA
  • - -
  • Bug 89455 - [NVC0/Gallium] Unigine Heaven black and white boxes
  • - -
  • Bug 89689 - [Regression] Weston on DRM backend won't start with new version of mesa
  • - -
  • Bug 90130 - gl_PrimitiveId seems to reset at 340
  • - -
- - -

Changes

- -

Boyan Ding (1):

-
    -
  • i965: Add XRGB8888 format to intel_screen_make_configs
  • -
- -

Emil Velikov (3):

-
    -
  • docs: Add sha256 sums for the 10.5.4 release
  • -
  • r300: do not link against libdrm_intel
  • -
  • Update version to 10.5.5
  • -
- -

Ilia Mirkin (4):

-
    -
  • nvc0/ir: flush denorms to zero in non-compute shaders
  • -
  • gk110/ir: fix set with a register dest to not auto-set the abs flag
  • -
  • nvc0/ir: fix predicated PFETCH emission
  • -
  • nv50/ir: fix asFlow() const helper for OP_JOIN
  • -
- -

Kenneth Graunke (2):

-
    -
  • i965: Make intel_emit_linear_blit handle Gen8+ alignment restrictions.
  • -
  • i965: Disallow linear blits that are not cacheline aligned.
  • -
- -

Roland Scheidegger (1):

-
    -
  • draw: fix prim ids when there's no gs
  • -
- - -
- - diff --git a/docs/relnotes/10.5.5.rst b/docs/relnotes/10.5.5.rst new file mode 100644 index 00000000000..0c0439284e3 --- /dev/null +++ b/docs/relnotes/10.5.5.rst @@ -0,0 +1,70 @@ +Mesa 10.5.5 Release Notes / May 11, 2015 +======================================== + +Mesa 10.5.5 is a bug fix release which fixes bugs found since the 10.5.4 +release. + +Mesa 10.5.5 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + c10f00fd792b8290dd51ebcc48a9016c4cafab19ec205423c6fcadfd7f3a59f2 mesa-10.5.5.tar.gz + 4ac4e4ea3414f1cadb1467f2f173f9e56170d31e8674f7953a46f0549d319f28 mesa-10.5.5.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 88521 `__ - + GLBenchmark 2.7 TRex renders with artifacts on Gen8 with !UXA +- `Bug 89455 `__ - + [NVC0/Gallium] Unigine Heaven black and white boxes +- `Bug 89689 `__ - + [Regression] Weston on DRM backend won't start with new version of + mesa +- `Bug 90130 `__ - + gl_PrimitiveId seems to reset at 340 + +Changes +------- + +Boyan Ding (1): + +- i965: Add XRGB8888 format to intel_screen_make_configs + +Emil Velikov (3): + +- docs: Add sha256 sums for the 10.5.4 release +- r300: do not link against libdrm_intel +- Update version to 10.5.5 + +Ilia Mirkin (4): + +- nvc0/ir: flush denorms to zero in non-compute shaders +- gk110/ir: fix set with a register dest to not auto-set the abs flag +- nvc0/ir: fix predicated PFETCH emission +- nv50/ir: fix asFlow() const helper for OP_JOIN + +Kenneth Graunke (2): + +- i965: Make intel_emit_linear_blit handle Gen8+ alignment + restrictions. +- i965: Disallow linear blits that are not cacheline aligned. + +Roland Scheidegger (1): + +- draw: fix prim ids when there's no gs diff --git a/docs/relnotes/10.5.6.html b/docs/relnotes/10.5.6.html deleted file mode 100644 index b2d414bac08..00000000000 --- a/docs/relnotes/10.5.6.html +++ /dev/null @@ -1,147 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.5.6 Release Notes / May 23, 2015

- -

-Mesa 10.5.6 is a bug fix release which fixes bugs found since the 10.5.5 release. -

-

-Mesa 10.5.6 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-89ff9cb08d0f6e3f34154864c3071253057cd21020759457c8ae27e0f70985d3  mesa-10.5.6.tar.gz
-66017853bde5f7a6647db3eede30512a091a3491daa1708e0ad8027c328ba595  mesa-10.5.6.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 86792 - [NVC0] Portal 2 Crashes in Wine
  • - -
  • Bug 90147 - swrast: build error undeclared _SC_PHYS_PAGES on osx
  • - -
  • Bug 90350 - [G96] Portal's portal are incorrectly rendered
  • - -
  • Bug 90363 - [nv50] HW state is not reset correctly when using a new GL context
  • - -
- - -

Changes

- -

Alex Deucher (1):

-
    -
  • radeonsi: add new bonaire pci id
  • -
- -

Axel Davy (2):

-
    -
  • egl/wayland: properly destroy wayland objects
  • -
  • glx/dri3: Add additional check for gpu offloading case
  • -
- -

Emil Velikov (4):

-
    -
  • docs: Add sha256 sums for the 10.5.5 release
  • -
  • egl/main: fix EGL_KHR_get_all_proc_addresses
  • -
  • targets/osmesa: drop the -module tag from LDFLAGS
  • -
  • Update version to 10.5.6
  • -
- -

Francisco Jerez (4):

-
    -
  • clover: Refactor event::trigger and ::abort to prevent deadlock and reentrancy issues.
  • -
  • clover: Wrap event::_status in a method to prevent unlocked access.
  • -
  • clover: Implement locking of the wait_count, _chain and _status members of event.
  • -
  • i965: Fix PBO cache coherency issue after _mesa_meta_pbo_GetTexSubImage().
  • -
- -

Fredrik Höglund (2):

-
    -
  • main: Require that the texture exists in framebuffer_texture
  • -
  • mesa: Generate GL_INVALID_VALUE in framebuffer_texture when layer < 0
  • -
- -

Ilia Mirkin (7):

-
    -
  • nv50/ir: only propagate saturate up if some actual folding took place
  • -
  • nv50: keep track of PGRAPH state in nv50_screen
  • -
  • nvc0: keep track of PGRAPH state in nvc0_screen
  • -
  • nvc0: reset the instanced elements state when doing blit using 3d engine
  • -
  • nv50/ir: only enable mul saturate on G200+
  • -
  • st/mesa: make sure to create a "clean" bool when doing i2b
  • -
  • nvc0: switch mechanism for shader eviction to be a while loop
  • -
- -

Jeremy Huddleston Sequoia (2):

-
    -
  • swrast: Build fix for darwin
  • -
  • darwin: Fix install name of libOSMesa
  • -
- -

Laura Ekstrand (2):

-
    -
  • main: Fix an error generated by FramebufferTexture
  • -
  • main: Complete error conditions for glInvalidate*Framebuffer.
  • -
- -

Marta Lofstedt (1):

-
    -
  • main: glGetIntegeri_v fails for GL_VERTEX_BINDING_STRIDE
  • -
- -

Rob Clark (2):

-
    -
  • freedreno: enable a306
  • -
  • freedreno: fix bug in tile/slot calculation
  • -
- -

Roland Scheidegger (1):

-
    -
  • draw: (trivial) fix out-of-bounds vector initialization
  • -
- -

Tim Rowley (1):

-
    -
  • mesa: fix shininess check for ffvertex_prog v2
  • -
- -

Tom Stellard (2):

-
    -
  • clover: Add a mutex to guard queue::queued_events
  • -
  • clover: Fix a bug with multi-threaded events v2
  • -
- - -
- - diff --git a/docs/relnotes/10.5.6.rst b/docs/relnotes/10.5.6.rst new file mode 100644 index 00000000000..41f3edefbff --- /dev/null +++ b/docs/relnotes/10.5.6.rst @@ -0,0 +1,116 @@ +Mesa 10.5.6 Release Notes / May 23, 2015 +======================================== + +Mesa 10.5.6 is a bug fix release which fixes bugs found since the 10.5.5 +release. + +Mesa 10.5.6 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 89ff9cb08d0f6e3f34154864c3071253057cd21020759457c8ae27e0f70985d3 mesa-10.5.6.tar.gz + 66017853bde5f7a6647db3eede30512a091a3491daa1708e0ad8027c328ba595 mesa-10.5.6.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 86792 `__ - + [NVC0] Portal 2 Crashes in Wine +- `Bug 90147 `__ - + swrast: build error undeclared \_SC_PHYS_PAGES on osx +- `Bug 90350 `__ - + [G96] Portal's portal are incorrectly rendered +- `Bug 90363 `__ - + [nv50] HW state is not reset correctly when using a new GL context + +Changes +------- + +Alex Deucher (1): + +- radeonsi: add new bonaire pci id + +Axel Davy (2): + +- egl/wayland: properly destroy wayland objects +- glx/dri3: Add additional check for gpu offloading case + +Emil Velikov (4): + +- docs: Add sha256 sums for the 10.5.5 release +- egl/main: fix EGL_KHR_get_all_proc_addresses +- targets/osmesa: drop the -module tag from LDFLAGS +- Update version to 10.5.6 + +Francisco Jerez (4): + +- clover: Refactor event::trigger and ::abort to prevent deadlock and + reentrancy issues. +- clover: Wrap event::_status in a method to prevent unlocked access. +- clover: Implement locking of the wait_count, \_chain and \_status + members of event. +- i965: Fix PBO cache coherency issue after + \_mesa_meta_pbo_GetTexSubImage(). + +Fredrik Höglund (2): + +- main: Require that the texture exists in framebuffer_texture +- mesa: Generate GL_INVALID_VALUE in framebuffer_texture when layer < 0 + +Ilia Mirkin (7): + +- nv50/ir: only propagate saturate up if some actual folding took place +- nv50: keep track of PGRAPH state in nv50_screen +- nvc0: keep track of PGRAPH state in nvc0_screen +- nvc0: reset the instanced elements state when doing blit using 3d + engine +- nv50/ir: only enable mul saturate on G200+ +- st/mesa: make sure to create a "clean" bool when doing i2b +- nvc0: switch mechanism for shader eviction to be a while loop + +Jeremy Huddleston Sequoia (2): + +- swrast: Build fix for darwin +- darwin: Fix install name of libOSMesa + +Laura Ekstrand (2): + +- main: Fix an error generated by FramebufferTexture +- main: Complete error conditions for glInvalidate*Framebuffer. + +Marta Lofstedt (1): + +- main: glGetIntegeri_v fails for GL_VERTEX_BINDING_STRIDE + +Rob Clark (2): + +- freedreno: enable a306 +- freedreno: fix bug in tile/slot calculation + +Roland Scheidegger (1): + +- draw: (trivial) fix out-of-bounds vector initialization + +Tim Rowley (1): + +- mesa: fix shininess check for ffvertex_prog v2 + +Tom Stellard (2): + +- clover: Add a mutex to guard queue::queued_events +- clover: Fix a bug with multi-threaded events v2 diff --git a/docs/relnotes/10.5.7.html b/docs/relnotes/10.5.7.html deleted file mode 100644 index e34c024c938..00000000000 --- a/docs/relnotes/10.5.7.html +++ /dev/null @@ -1,103 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.5.7 Release Notes / June 07, 2015

- -

-Mesa 10.5.7 is a bug fix release which fixes bugs found since the 10.5.6 release. -

-

-Mesa 10.5.7 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-8f865ce497435fdf25d4e35f3b5551b2bcd5f9bc6570561183be82af20d18b82  mesa-10.5.7.tar.gz
-04d06890cd69af8089d6ca76f40e46dcf9cacfe4a9788b32be620574d4638818  mesa-10.5.7.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 89131 - [Bisected] Graphical corruption in Weston, shows old framebuffer pieces
  • - -
- - -

Changes

- -

Ben Widawsky (1):

-
    -
  • i965: Emit 3DSTATE_MULTISAMPLE before WM_HZ_OP (gen8+)
  • -
- -

Emil Velikov (4):

-
    -
  • docs: Add sha256sums for the 10.5.6 release
  • -
  • get-pick-list.sh: Require explicit "10.5" for nominating stable patches
  • -
  • cherry-ignore: add clover build fix not applicable for 10.5
  • -
  • Update version to 10.5.7
  • -
- -

Ilia Mirkin (18):

-
    -
  • nvc0/ir: set ftz when sources are floats, not just destinations
  • -
  • nv50/ir: guess that the constant offset is the starting slot of array
  • -
  • nvc0/ir: LOAD's can't be used for shader inputs
  • -
  • nvc0: a geometry shader can have up to 1024 vertices output
  • -
  • nv50/ir: avoid messing up arg1 of PFETCH
  • -
  • nv30: don't leak fragprog consts
  • -
  • nv30: avoid leaking render state and draw shaders
  • -
  • nv30: fix clip plane uploads and enable changes
  • -
  • nv30/draw: avoid leaving stale pointers in draw state
  • -
  • nv30/draw: draw expects constbuf size in bytes, not vec4 units
  • -
  • st/mesa: don't leak glsl_to_tgsi object on link failure
  • -
  • glsl: avoid leaking linked gl_shader when there's a late linker error
  • -
  • nv30/draw: fix indexed draws with swtnl path and a resource index buffer
  • -
  • nv30/draw: only use the DMA1 object (GART) if the bo is not in VRAM
  • -
  • nv30/draw: allocate vertex buffers in gart
  • -
  • nv30/draw: switch varying hookup logic to know about texcoords
  • -
  • nv30: falling back to draw path for edgeflag does no good
  • -
  • nv30: avoid doing extra work on clear and hitting unexpected states
  • -
- -

Jason Ekstrand (1):

-
    -
  • i965/fs: Fix implied_mrf_writes for scratch writes
  • -
- -

Marek Olšák (1):

-
    -
  • st/dri: fix postprocessing crash when there's no depth buffer
  • -
- - -
- - diff --git a/docs/relnotes/10.5.7.rst b/docs/relnotes/10.5.7.rst new file mode 100644 index 00000000000..1c6daed26e4 --- /dev/null +++ b/docs/relnotes/10.5.7.rst @@ -0,0 +1,79 @@ +Mesa 10.5.7 Release Notes / June 07, 2015 +========================================= + +Mesa 10.5.7 is a bug fix release which fixes bugs found since the 10.5.6 +release. + +Mesa 10.5.7 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 8f865ce497435fdf25d4e35f3b5551b2bcd5f9bc6570561183be82af20d18b82 mesa-10.5.7.tar.gz + 04d06890cd69af8089d6ca76f40e46dcf9cacfe4a9788b32be620574d4638818 mesa-10.5.7.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 89131 `__ - + [Bisected] Graphical corruption in Weston, shows old framebuffer + pieces + +Changes +------- + +Ben Widawsky (1): + +- i965: Emit 3DSTATE_MULTISAMPLE before WM_HZ_OP (gen8+) + +Emil Velikov (4): + +- docs: Add sha256sums for the 10.5.6 release +- get-pick-list.sh: Require explicit "10.5" for nominating stable + patches +- cherry-ignore: add clover build fix not applicable for 10.5 +- Update version to 10.5.7 + +Ilia Mirkin (18): + +- nvc0/ir: set ftz when sources are floats, not just destinations +- nv50/ir: guess that the constant offset is the starting slot of array +- nvc0/ir: LOAD's can't be used for shader inputs +- nvc0: a geometry shader can have up to 1024 vertices output +- nv50/ir: avoid messing up arg1 of PFETCH +- nv30: don't leak fragprog consts +- nv30: avoid leaking render state and draw shaders +- nv30: fix clip plane uploads and enable changes +- nv30/draw: avoid leaving stale pointers in draw state +- nv30/draw: draw expects constbuf size in bytes, not vec4 units +- st/mesa: don't leak glsl_to_tgsi object on link failure +- glsl: avoid leaking linked gl_shader when there's a late linker error +- nv30/draw: fix indexed draws with swtnl path and a resource index + buffer +- nv30/draw: only use the DMA1 object (GART) if the bo is not in VRAM +- nv30/draw: allocate vertex buffers in gart +- nv30/draw: switch varying hookup logic to know about texcoords +- nv30: falling back to draw path for edgeflag does no good +- nv30: avoid doing extra work on clear and hitting unexpected states + +Jason Ekstrand (1): + +- i965/fs: Fix implied_mrf_writes for scratch writes + +Marek Olšák (1): + +- st/dri: fix postprocessing crash when there's no depth buffer diff --git a/docs/relnotes/10.5.8.html b/docs/relnotes/10.5.8.html deleted file mode 100644 index 143e8525b01..00000000000 --- a/docs/relnotes/10.5.8.html +++ /dev/null @@ -1,112 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.5.8 Release Notes / June 20, 2015

- -

-Mesa 10.5.8 is a bug fix release which fixes bugs found since the 10.5.7 release. -

-

-Mesa 10.5.8 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-611ddcfa3c1bf13f7e6ccac785c8749c3b74c9a78452bac70f8372cf6b209aa0  mesa-10.5.8.tar.gz
-2866b855c5299a4aed066338c77ff6467c389b2c30ada7647be8758663da2b54  mesa-10.5.8.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 90310 - Fails to build gallium_dri.so at linking stage with clang because of multiple redefinitions
  • - -
  • Bug 90347 - [NVE0+] Failure to insert texbar under some circumstances (causing bad colors in Terasology)
  • - -
  • Bug 90520 - Register spilling clobbers registers used elsewhere in the shader
  • - -
  • Bug 90905 - mesa: Finish subdir-objects transition
  • - -
- - -

Changes

- -

Ben Widawsky (1):

-
    -
  • i965: Disable compaction for EOT send messages
  • -
- -

Boyan Ding (1):

-
    -
  • egl/x11: Set version of swrastLoader to 2
  • -
- -

Emil Velikov (2):

-
    -
  • docs: Add sha256sums for the 10.5.7 release
  • -
  • Update version to 10.5.8
  • -
- -

Erik Faye-Lund (1):

-
    -
  • mesa: build xmlconfig to a separate static library
  • -
- -

Francisco Jerez (1):

-
    -
  • i965: Don't compact instructions with unmapped bits.
  • -
- -

Ilia Mirkin (3):

-
    -
  • nvc0/ir: fix collection of first uses for texture barrier insertion
  • -
  • nv50,nvc0: clamp uniform size to 64k
  • -
  • nvc0/ir: can't have a join on a load with an indirect source
  • -
- -

Jason Ekstrand (1):

-
    -
  • i965/fs: Don't let the EOT send message interfere with the MRF hack
  • -
- -

Marek Olšák (1):

-
    -
  • egl: fix setting context flags
  • -
- -

Roland Scheidegger (1):

-
    -
  • draw: (trivial) fix NULL pointer dereference
  • -
- - -
- - diff --git a/docs/relnotes/10.5.8.rst b/docs/relnotes/10.5.8.rst new file mode 100644 index 00000000000..a8dafccb7de --- /dev/null +++ b/docs/relnotes/10.5.8.rst @@ -0,0 +1,83 @@ +Mesa 10.5.8 Release Notes / June 20, 2015 +========================================= + +Mesa 10.5.8 is a bug fix release which fixes bugs found since the 10.5.7 +release. + +Mesa 10.5.8 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 611ddcfa3c1bf13f7e6ccac785c8749c3b74c9a78452bac70f8372cf6b209aa0 mesa-10.5.8.tar.gz + 2866b855c5299a4aed066338c77ff6467c389b2c30ada7647be8758663da2b54 mesa-10.5.8.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 90310 `__ - + Fails to build gallium_dri.so at linking stage with clang because of + multiple redefinitions +- `Bug 90347 `__ - + [NVE0+] Failure to insert texbar under some circumstances (causing + bad colors in Terasology) +- `Bug 90520 `__ - + Register spilling clobbers registers used elsewhere in the shader +- `Bug 90905 `__ - + mesa: Finish subdir-objects transition + +Changes +------- + +Ben Widawsky (1): + +- i965: Disable compaction for EOT send messages + +Boyan Ding (1): + +- egl/x11: Set version of swrastLoader to 2 + +Emil Velikov (2): + +- docs: Add sha256sums for the 10.5.7 release +- Update version to 10.5.8 + +Erik Faye-Lund (1): + +- mesa: build xmlconfig to a separate static library + +Francisco Jerez (1): + +- i965: Don't compact instructions with unmapped bits. + +Ilia Mirkin (3): + +- nvc0/ir: fix collection of first uses for texture barrier insertion +- nv50,nvc0: clamp uniform size to 64k +- nvc0/ir: can't have a join on a load with an indirect source + +Jason Ekstrand (1): + +- i965/fs: Don't let the EOT send message interfere with the MRF hack + +Marek Olšák (1): + +- egl: fix setting context flags + +Roland Scheidegger (1): + +- draw: (trivial) fix NULL pointer dereference diff --git a/docs/relnotes/10.5.9.html b/docs/relnotes/10.5.9.html deleted file mode 100644 index 33c6811f39f..00000000000 --- a/docs/relnotes/10.5.9.html +++ /dev/null @@ -1,140 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.5.9 Release Notes / July 04, 2015

- -

-Mesa 10.5.9 is a bug fix release which fixes bugs found since the 10.5.8 release. -

-

-Mesa 10.5.9 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-0c081b59572ee9732e7438d34adc3817fe8cc8d4b58abc0e71fd4b4c904945cb  mesa-10.5.9.tar.gz
-71c69f31d3dbc35cfa79950e58a01d27030378d8c7ef1259a0b31d4d0487f4ec  mesa-10.5.9.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 84225 - Allow constant-index-expression sampler array indexing with GLSL-ES < 300
  • - -
  • Bug 88999 - [SKL] Compiz crashes after opening unity dash
  • - -
  • Bug 89118 - [SKL Bisected]many Ogles3conform cases core dumped
  • - -
  • Bug 90537 - radeonsi bo/va conflict on RADEON_GEM_VA (rscreen->ws->buffer_from_handle returns NULL)
  • - -
  • Bug 90839 - [10.5.5/10.6 regression, bisected] PBO glDrawPixels no longer using blit fastpath
  • - -
  • Bug 90873 - Kernel hang, TearFree On, Mate desktop environment
  • - -
  • Bug 91056 - The Bard's Tale (2005, native) has rendering issues
  • - -
  • Bug 91117 - Nimbus (running in wine) has rendering issues, objects are semi-transparent
  • - -
  • Bug 91124 - Civilization V (in Wine) has rendering issues: text missing, menu bar corrupted
  • - -
- - -

Changes

- -

Ben Widawsky (2):

-
    -
  • i965/gen9: Implement Push Constant Buffer workaround
  • -
  • i965/skl: Use 1 register for uniform pull constant payload
  • -
- -

Boyan Ding (1):

-
    -
  • egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visuals
  • -
- -

Chris Wilson (3):

-
    -
  • i965: Fix HW blitter pitch limits
  • -
  • i915: Blit RGBX<->RGBA drawpixels
  • -
  • i965: Export format comparison for blitting between miptrees
  • -
- -

Emil Velikov (6):

-
    -
  • docs: Add sha256sums for the 10.5.8 release
  • -
  • configure: warn about shared_glapi & xlib-glx only when both are set
  • -
  • configure: error out when building backend-less libEGL
  • -
  • configure: error out when building libEGL without shared-glapi
  • -
  • gbm: do not (over)link against libglapi.so
  • -
  • Update version to 10.5.9
  • -
- -

Frank Henigman (1):

-
    -
  • gbm: dlopen libglapi so gbm_create_device works
  • -
- -

Ilia Mirkin (8):

-
    -
  • glsl: add version checks to conditionals for builtin variable enablement
  • -
  • mesa: add GL_PROGRAM_PIPELINE support in KHR_debug calls
  • -
  • glsl: binding point is a texture unit, which is a combined space
  • -
  • nvc0: always put all tfb bufs into bufctx
  • -
  • nv50,nvc0: make sure to pushbuf_refn before putting bo into pushbuf_data
  • -
  • nv50/ir: propagate modifier to right arg when const-folding mad
  • -
  • nv50/ir: fix emission of address reg in 3rd source
  • -
  • nv50/ir: copy joinAt when splitting both before and after
  • -
- -

Mario Kleiner (2):

-
    -
  • nouveau: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.
  • -
  • winsys/radeon: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.
  • -
- -

Michel Dänzer (1):

-
    -
  • winsys/radeon: Unmap GPU VM address range when destroying BO
  • -
- -

Tapani Pälli (6):

-
    -
  • glsl: Allow dynamic sampler array indexing with GLSL ES < 3.00
  • -
  • mesa/glsl: new compiler option EmitNoIndirectSampler
  • -
  • i915: use EmitNoIndirectSampler
  • -
  • mesa/st: use EmitNoIndirectSampler if !ARB_gpu_shader5
  • -
  • i965: use EmitNoIndirectSampler for gen < 7
  • -
  • glsl: validate sampler array indexing for 'constant-index-expression'
  • -
- - -
- - diff --git a/docs/relnotes/10.5.9.rst b/docs/relnotes/10.5.9.rst new file mode 100644 index 00000000000..3eee74de0bd --- /dev/null +++ b/docs/relnotes/10.5.9.rst @@ -0,0 +1,118 @@ +Mesa 10.5.9 Release Notes / July 04, 2015 +========================================= + +Mesa 10.5.9 is a bug fix release which fixes bugs found since the 10.5.8 +release. + +Mesa 10.5.9 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 0c081b59572ee9732e7438d34adc3817fe8cc8d4b58abc0e71fd4b4c904945cb mesa-10.5.9.tar.gz + 71c69f31d3dbc35cfa79950e58a01d27030378d8c7ef1259a0b31d4d0487f4ec mesa-10.5.9.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 84225 `__ - + Allow constant-index-expression sampler array indexing with GLSL-ES < + 300 +- `Bug 88999 `__ - + [SKL] Compiz crashes after opening unity dash +- `Bug 89118 `__ - + [SKL Bisected]many Ogles3conform cases core dumped +- `Bug 90537 `__ - + radeonsi bo/va conflict on RADEON_GEM_VA + (rscreen->ws->buffer_from_handle returns NULL) +- `Bug 90839 `__ - + [10.5.5/10.6 regression, bisected] PBO glDrawPixels no longer using + blit fastpath +- `Bug 90873 `__ - + Kernel hang, TearFree On, Mate desktop environment +- `Bug 91056 `__ - + The Bard's Tale (2005, native) has rendering issues +- `Bug 91117 `__ - + Nimbus (running in wine) has rendering issues, objects are + semi-transparent +- `Bug 91124 `__ - + Civilization V (in Wine) has rendering issues: text missing, menu bar + corrupted + +Changes +------- + +Ben Widawsky (2): + +- i965/gen9: Implement Push Constant Buffer workaround +- i965/skl: Use 1 register for uniform pull constant payload + +Boyan Ding (1): + +- egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visuals + +Chris Wilson (3): + +- i965: Fix HW blitter pitch limits +- i915: Blit RGBX<->RGBA drawpixels +- i965: Export format comparison for blitting between miptrees + +Emil Velikov (6): + +- docs: Add sha256sums for the 10.5.8 release +- configure: warn about shared_glapi & xlib-glx only when both are set +- configure: error out when building backend-less libEGL +- configure: error out when building libEGL without shared-glapi +- gbm: do not (over)link against libglapi.so +- Update version to 10.5.9 + +Frank Henigman (1): + +- gbm: dlopen libglapi so gbm_create_device works + +Ilia Mirkin (8): + +- glsl: add version checks to conditionals for builtin variable + enablement +- mesa: add GL_PROGRAM_PIPELINE support in KHR_debug calls +- glsl: binding point is a texture unit, which is a combined space +- nvc0: always put all tfb bufs into bufctx +- nv50,nvc0: make sure to pushbuf_refn before putting bo into + pushbuf_data +- nv50/ir: propagate modifier to right arg when const-folding mad +- nv50/ir: fix emission of address reg in 3rd source +- nv50/ir: copy joinAt when splitting both before and after + +Mario Kleiner (2): + +- nouveau: Use dup fd as key in drm-winsys hash table to fix + ZaphodHeads. +- winsys/radeon: Use dup fd as key in drm-winsys hash table to fix + ZaphodHeads. + +Michel Dänzer (1): + +- winsys/radeon: Unmap GPU VM address range when destroying BO + +Tapani Pälli (6): + +- glsl: Allow dynamic sampler array indexing with GLSL ES < 3.00 +- mesa/glsl: new compiler option EmitNoIndirectSampler +- i915: use EmitNoIndirectSampler +- mesa/st: use EmitNoIndirectSampler if !ARB_gpu_shader5 +- i965: use EmitNoIndirectSampler for gen < 7 +- glsl: validate sampler array indexing for 'constant-index-expression' diff --git a/docs/relnotes/10.6.0.html b/docs/relnotes/10.6.0.html deleted file mode 100644 index 3c765730475..00000000000 --- a/docs/relnotes/10.6.0.html +++ /dev/null @@ -1,331 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.6.0 Release Notes / June 14, 2015

- -

-Mesa 10.6.0 is a new development release. -People who are concerned with stability and reliability should stick -with a previous release or wait for Mesa 10.6.1. -

-

-Mesa 10.6.0 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-9bc659abdba26202509304f259723aaa4343dba6aac4bd87d5baea11d23c8c63  mesa-10.6.0.tar.gz
-f37e2633978deed02ff0522abc36c709586e2b555fd439a82ab71dce2c866c76  mesa-10.6.0.tar.xz
-
- - -

New features

- -

-Note: some of the new features are only available with certain drivers. -

- -
    -
  • GL_AMD_pinned_memory on r600, radeonsi
  • -
  • GL_ARB_clip_control on i965
  • -
  • GL_ARB_depth_buffer_float on freedreno
  • -
  • GL_ARB_depth_clamp on freedreno
  • -
  • GL_ARB_direct_state_access on all drivers that support GL 2.0+
  • -
  • GL_ARB_draw_indirect, GL_ARB_multi_draw_indirect on r600
  • -
  • GL_ARB_draw_instanced on freedreno
  • -
  • GL_ARB_gpu_shader_fp64 on nvc0, softpipe
  • -
  • GL_ARB_gpu_shader5 on i965/gen8+
  • -
  • GL_ARB_instanced_arrays on freedreno
  • -
  • GL_ARB_pipeline_statistics_query on i965, nv50, nvc0, r600, radeonsi, softpipe
  • -
  • GL_ARB_program_interface_query (all drivers)
  • -
  • GL_ARB_texture_stencil8 on nv50, nvc0, r600, radeonsi, softpipe
  • -
  • GL_ARB_texture_view on llvmpipe, softpipe
  • -
  • GL_ARB_uniform_buffer_object on freedreno
  • -
  • GL_ARB_vertex_attrib_64bit on nvc0, softpipe
  • -
  • GL_ARB_viewport_array, GL_AMD_vertex_shader_viewport_index on i965/gen6
  • -
  • GL_EXT_draw_buffers2 on freedreno
  • -
  • GL_OES_EGL_sync on all drivers
  • -
  • EGL_KHR_fence_sync on i965, freedreno, nv50, nvc0, r600, radeonsi
  • -
  • EGL_KHR_wait_sync on i965, freedreno, nv50, nvc0, r600, radeonsi
  • -
  • EGL_KHR_cl_event2 on freedreno, nv50, nvc0, r600, radeonsi
  • -
  • GL_AMD_performance_monitor on nvc0
  • -
- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 15006 - translate & rotate the line cause Aliasing
  • - -
  • Bug 27007 - Lines disappear with GL_LINE_SMOOTH
  • - -
  • Bug 28832 - piglit/general/line-aa-width fail
  • - -
  • Bug 45348 - [swrast] piglit fbo-drawbuffers-arbfp regression
  • - -
  • Bug 60797 - 1px lines in octave plot aliased to 0
  • - -
  • Bug 67564 - HiZ buffers are much larger than necessary
  • - -
  • Bug 69226 - Cannot enable basic shaders with Second Life aborts attempt
  • - -
  • Bug 71591 - Second Life shaders fail to compile (extension declared in middle of shader)
  • - -
  • Bug 79202 - valgrind errors in glsl-fs-uniform-array-loop-unroll.shader_test; random code generation
  • - -
  • Bug 81025 - [IVB/BYT Bisected]Piglit spec_ARB_draw_indirect_arb_draw_indirect-draw-elements-prim-restart-ugly fails
  • - -
  • Bug 82477 - [softpipe] piglit fp-long-alu regression
  • - -
  • Bug 82668 - Can't set int attributes to certain values on 32-bit
  • - -
  • Bug 82831 - i965: Support GL_ARB_blend_func_extended in SIMD16
  • - -
  • Bug 83962 - [HSW/BYT]Piglit spec_ARB_gpu_shader5_arb_gpu_shader5-emitstreamvertex_nodraw fails
  • - -
  • Bug 84613 - [G965, bisected] piglit regressions : glslparsertest.glsl2
  • - -
  • Bug 86747 - Noise in Football Manager 2014 textures
  • - -
  • Bug 86792 - [NVC0] Portal 2 Crashes in Wine
  • - -
  • Bug 86811 - [BDW/BSW Bisected]Piglit spec_arb_shading_language_packing_execution_built-in-functions_vs-unpackSnorm4x8 fails
  • - -
  • Bug 86837 - kodi segfault since auxiliary/vl: rework the build of the VL code
  • - -
  • Bug 86944 - glsl_parser_extras.cpp", line 1455: Error: Badly formed expression. (Oracle Studio)
  • - -
  • Bug 86974 - INTEL_DEBUG=shader_time always asserts in fs_generator::generate_code() when Mesa is built with --enable-debug (= with asserts)
  • - -
  • Bug 86980 - [swrast] piglit fp-rfl regression
  • - -
  • Bug 87258 - [BDW/BSW Bisected]Piglit spec_ARB_shader_atomic_counters_array-indexing fails
  • - -
  • Bug 88246 - Commit 2881b12 causes 43 DrawElements test regressions
  • - -
  • Bug 88248 - Calling glClear while there is an occlusion query in progress messes up the results
  • - -
  • Bug 88521 - GLBenchmark 2.7 TRex renders with artifacts on Gen8 with !UXA
  • - -
  • Bug 88534 - include/c11/threads_posix.h PTHREAD_MUTEX_RECURSIVE_NP not defined
  • - -
  • Bug 88561 - [radeonsi][regression,bisected] Depth test/buffer issues in Portal
  • - -
  • Bug 88793 - [BDW/BSW Bisected]Piglit/shaders_glsl-max-varyings fails
  • - -
  • Bug 88815 - Incorrect handling of GLSL #line directive
  • - -
  • Bug 88883 - ir-a2xx.c: variable changed in assert statement
  • - -
  • Bug 88885 - Transform feedback uses incorrect interleaving if a previous draw did not write gl_Position
  • - -
  • Bug 88905 - [SNB+ Bisected]Ogles3conform ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels fails
  • - -
  • Bug 88999 - [SKL] Compiz crashes after opening unity dash
  • - -
  • Bug 89014 - PIPE_QUERY_GPU_FINISHED is not acting as expected on SI
  • - -
  • Bug 89026 - Renderbuffer layered state used for framebuffer completeness test
  • - -
  • Bug 89032 - [BDW/BSW/SKL Bisected]Piglit spec_OpenGL_1.1_infinite-spot-light fails
  • - -
  • Bug 89037 - [SKL]Piglit spec_EXT_texture_array_copyteximage_1D_ARRAY_samples=2 sporadically causes GPU hang
  • - -
  • Bug 89039 - [SKL]etqw system hang
  • - -
  • Bug 89058 - [SKL]Render error in some games (etqw-demo, nexuiz, portal)
  • - -
  • Bug 89068 - glTexImage2D regression by texstore_rgba switch to _mesa_format_convert
  • - -
  • Bug 89069 - Lack of grass in The Talos Principle on radeonsi (native\wine\nine)
  • - -
  • Bug 89094 - [SNB/IVB/HSW/BYT Bisected]Ogles3conform ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails
  • - -
  • Bug 89095 - [SNB/IVB/BYT Bisected]Webglc conformance/glsl/functions/glsl-function-mix-float.html fails
  • - -
  • Bug 89112 - u_atomic_test: u_atomic_test.c:124: test_atomic_8bits_bool: Assertion `r == 65 && "p_atomic_add"' failed.
  • - -
  • Bug 89118 - [SKL Bisected]many Ogles3conform cases core dumped
  • - -
  • Bug 89131 - [Bisected] Graphical corruption in Weston, shows old framebuffer pieces
  • - -
  • Bug 89156 - r300g: GL_COMPRESSED_RED_RGTC1 / ATI1N support broken
  • - -
  • Bug 89180 - [IVB regression] Rendering issues in Mass Effect through VMware Workstation
  • - -
  • Bug 89210 - GS statistics fail on SNB
  • - -
  • Bug 89218 - lower_instructions.cpp:648:48: error: invalid suffix 'd' on floating constant
  • - -
  • Bug 89224 - Incorrect rendering of Unigine Valley running in VM on VMware Workstation
  • - -
  • Bug 89260 - macros.h:34:25: fatal error: util/u_math.h: No such file or directory
  • - -
  • Bug 89292 - [regression,bisected] incomplete screenshots in some cases
  • - -
  • Bug 89311 - [regression, bisected] dEQP: Added entry points for glCompressedTextureSubImage*D.
  • - -
  • Bug 89312 - [regression, bisected] main: Added entry points for CopyTextureSubImage*D. (d6b7c40cecfe01)
  • - -
  • Bug 89315 - [HSW, regression, bisected] i965/fs: Emit MAD instructions when possible.
  • - -
  • Bug 89317 - [HSW, regression, bisected] i965: Add LINTERP/CINTERP to can_do_cmod() (d91390634)
  • - -
  • Bug 89328 - python required to build Mesa release tarballs
  • - -
  • Bug 89342 - main/light.c:159:62: error: 'M_PI' undeclared (first use in this function)
  • - -
  • Bug 89343 - compiler/tests/radeon_compiler_optimize_tests.c:43:3: error: implicit declaration of function ‘fprintf’ [-Werror=implicit-function-declaration]
  • - -
  • Bug 89345 - imports.h:452:58: error: expected declaration specifiers or '...' before 'va_list'
  • - -
  • Bug 89364 - c99_alloca.h:40:22: fatal error: alloca.h: No such file or directory
  • - -
  • Bug 89372 - [softpipe] piglit glsl-1.50 generate-zero-primitives regression
  • - -
  • Bug 89387 - Double delete in lp_bld_misc.cpp
  • - -
  • Bug 89416 - UE4Editor crash after load project
  • - -
  • Bug 89430 - [g965][bisected] arb_copy_image-targets gl_texture* tests fail
  • - -
  • Bug 89433 - GCC 4.2 does not support -Wvla
  • - -
  • Bug 89455 - [NVC0/Gallium] Unigine Heaven black and white boxes
  • - -
  • Bug 89457 - [BSW Bisected]ogles3conform ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails
  • - -
  • Bug 89477 - include/no_extern_c.h:47:1: error: template with C linkage
  • - -
  • Bug 89508 - Bad int(floatBitsToInt(vec4))
  • - -
  • Bug 89530 - FTBFS in loader: missing fstat
  • - -
  • Bug 89569 - Papo & Yo crash on startup [HSW]
  • - -
  • Bug 89590 - Crash in glLinkProgram with shaders with multiple constant arrays
  • - -
  • Bug 89662 - context.c:943: undefined reference to `_glapi_new_nop_table'
  • - -
  • Bug 89670 - cmod_propagation_test.andnz_one regression
  • - -
  • Bug 89679 - [NV50] Portal/Half-Life 2 will not start (native Steam)
  • - -
  • Bug 89689 - [Regression] Weston on DRM backend won't start with new version of mesa
  • - -
  • Bug 89722 - [ILK Bisected]Ogles2conform/ES2-CTS.gtf.GL.equal.equal_vec2_frag fails
  • - -
  • Bug 89726 - [Bisected] dEQP-GLES3: uniform linking logic in the presence of structs
  • - -
  • Bug 89746 - Mesa and LLVM 3.6+ break opengl for genymotion
  • - -
  • Bug 89754 - vertexAttrib fails WebGL Conformance test with mesa drivers
  • - -
  • Bug 89758 - pow WebGL Conformance test with mesa drivers
  • - -
  • Bug 89759 - WebGL OGL ES GLSL conformance test with mesa drivers fails
  • - -
  • Bug 89831 - [r600] r600_asm.c:310:assign_alu_units: Assertion `0' failed.
  • - -
  • Bug 89899 - nir/nir_lower_tex_projector.c:112: error: unknown field ‘ssa’ specified in initializer
  • - -
  • Bug 89957 - vm protection faults in piglit lest: texsubimage cube_map_array pbo
  • - -
  • Bug 89960 - [softpipe] piglit copy-pixels regreession
  • - -
  • Bug 89961 - [BDW/BSW Bisected]Synmark2_v6 OglDrvRes/OglDrvShComp/OglDrvState/OglPSPom Image Validation fail
  • - -
  • Bug 89963 - lp_bld_debug.cpp:100:31: error: no matching function for call to ‘llvm::raw_ostream::raw_ostream()’
  • - -
  • Bug 90000 - [i965 Bisected NIR] Piglit/gglean_fragprog1-z-write_test fail
  • - -
  • Bug 90109 - [SNB+ Bisected]Ogles3conform ES3-CTS.shaders.uniform_block.random.basic_arrays.3 fails
  • - -
  • Bug 90114 - [SNB+ Bisected]Ogles3conform ES3-CTS.shaders.struct.uniform.sampler_array_fragment fails
  • - -
  • Bug 90130 - gl_PrimitiveId seems to reset at 340
  • - -
  • Bug 90147 - swrast: build error undeclared _SC_PHYS_PAGES on osx
  • - -
  • Bug 90149 - [SNB+ Bisected]ES3-CTS.gtf.GL3Tests.uniform_buffer_object.uniform_buffer_object_getactiveuniformsiv_for_nonexistent_uniform_indices fails
  • - -
  • Bug 90153 - [SKL Bisected]ES3-CTS.gtf.GL3Tests.uniform_buffer_object.uniform_buffer_object_all_valid_basic_types fails
  • - -
  • Bug 90167 - [softpipe] piglit depthstencil-default_fb-drawpixels-32f_24_8_rev regression
  • - -
  • Bug 90207 - [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)
  • - -
  • Bug 90213 - glDrawPixels with GL_COLOR_INDEX never returns.
  • - -
  • Bug 90243 - [bisected] regression: spec.!opengl 3_2.get-active-attrib-returns-all-inputs
  • - -
  • Bug 90258 - [IVB] spec.glsl-1_10.execution.fs-dfdy-accuracy fails intermittently
  • - -
  • Bug 90310 - Fails to build gallium_dri.so at linking stage with clang because of multiple redefinitions
  • - -
  • Bug 90350 - [G96] Portal's portal are incorrectly rendered
  • - -
  • Bug 90363 - [nv50] HW state is not reset correctly when using a new GL context
  • - -
  • Bug 90397 - ARB_program_interface_query: glGetProgramResourceiv() returns wrong value for GL_REFERENCED_BY_*_SHADER prop for GL_UNIFORM for members of an interface block with an instance name
  • - -
  • Bug 90466 - arm: linker error ndefined reference to `nir_metadata_preserve'
  • - -
  • Bug 90520 - Register spilling clobbers registers used elsewhere in the shader
  • - -
  • Bug 90547 - [BDW/BSW/SKL Bisected]Piglit/glean@vertprog1-rsq_test_2_(reciprocal_square_root_of_negative_value) fais
  • - -
  • Bug 90580 - [HSW bisected] integer multiplication bug
  • - -
  • Bug 90629 - [i965] SIMD16 dual_source_blend assertion `src[i].file != GRF || src[i].width == dst.width' failed
  • - -
  • Bug 90749 - [BDW Bisected]dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.lines_wide fails
  • - -
  • Bug 90830 - [bsw bisected regression] GPU hang for spec.arb_gpu_shader5.execution.sampler_array_indexing.vs-nonzero-base
  • - -
  • Bug 90839 - [10.5.5/10.6 regression, bisected] PBO glDrawPixels no longer using blit fastpath
  • - -
  • Bug 90905 - mesa: Finish subdir-objects transition
  • - -
  • Bug 9951 - GL_LINE_SMOOTH and GL_POLYGON_SMOOTH with i965 driver
  • - -
- - -

Changes

- -
    -
  • Removed classic Windows software rasterizer.
  • -
  • Removed egl_gallium EGL driver.
  • -
  • Removed gbm_gallium GBM driver.
  • -
  • Removed OpenVG support.
  • -
  • Removed the galahad gallium driver.
  • -
  • Removed the identity gallium driver.
  • -
  • Removed the EGL loader from the Windows SCons build.
  • -
  • Removed the classic osmesa from the Windows SCons build.
  • -
- -
- - diff --git a/docs/relnotes/10.6.0.rst b/docs/relnotes/10.6.0.rst new file mode 100644 index 00000000000..c17992249af --- /dev/null +++ b/docs/relnotes/10.6.0.rst @@ -0,0 +1,362 @@ +Mesa 10.6.0 Release Notes / June 14, 2015 +========================================= + +Mesa 10.6.0 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 10.6.1. + +Mesa 10.6.0 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 9bc659abdba26202509304f259723aaa4343dba6aac4bd87d5baea11d23c8c63 mesa-10.6.0.tar.gz + f37e2633978deed02ff0522abc36c709586e2b555fd439a82ab71dce2c866c76 mesa-10.6.0.tar.xz + +New features +------------ + +Note: some of the new features are only available with certain drivers. + +- GL_AMD_pinned_memory on r600, radeonsi +- GL_ARB_clip_control on i965 +- GL_ARB_depth_buffer_float on freedreno +- GL_ARB_depth_clamp on freedreno +- GL_ARB_direct_state_access on all drivers that support GL 2.0+ +- GL_ARB_draw_indirect, GL_ARB_multi_draw_indirect on r600 +- GL_ARB_draw_instanced on freedreno +- GL_ARB_gpu_shader_fp64 on nvc0, softpipe +- GL_ARB_gpu_shader5 on i965/gen8+ +- GL_ARB_instanced_arrays on freedreno +- GL_ARB_pipeline_statistics_query on i965, nv50, nvc0, r600, radeonsi, + softpipe +- GL_ARB_program_interface_query (all drivers) +- GL_ARB_texture_stencil8 on nv50, nvc0, r600, radeonsi, softpipe +- GL_ARB_texture_view on llvmpipe, softpipe +- GL_ARB_uniform_buffer_object on freedreno +- GL_ARB_vertex_attrib_64bit on nvc0, softpipe +- GL_ARB_viewport_array, GL_AMD_vertex_shader_viewport_index on + i965/gen6 +- GL_EXT_draw_buffers2 on freedreno +- GL_OES_EGL_sync on all drivers +- EGL_KHR_fence_sync on i965, freedreno, nv50, nvc0, r600, radeonsi +- EGL_KHR_wait_sync on i965, freedreno, nv50, nvc0, r600, radeonsi +- EGL_KHR_cl_event2 on freedreno, nv50, nvc0, r600, radeonsi +- GL_AMD_performance_monitor on nvc0 + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 15006 `__ - + translate & rotate the line cause Aliasing +- `Bug 27007 `__ - + Lines disappear with GL_LINE_SMOOTH +- `Bug 28832 `__ - + piglit/general/line-aa-width fail +- `Bug 45348 `__ - + [swrast] piglit fbo-drawbuffers-arbfp regression +- `Bug 60797 `__ - + 1px lines in octave plot aliased to 0 +- `Bug 67564 `__ - + HiZ buffers are much larger than necessary +- `Bug 69226 `__ - + Cannot enable basic shaders with Second Life aborts attempt +- `Bug 71591 `__ - + Second Life shaders fail to compile (extension declared in middle of + shader) +- `Bug 79202 `__ - + valgrind errors in glsl-fs-uniform-array-loop-unroll.shader_test; + random code generation +- `Bug 81025 `__ - + [IVB/BYT Bisected]Piglit + spec_ARB_draw_indirect_arb_draw_indirect-draw-elements-prim-restart-ugly + fails +- `Bug 82477 `__ - + [softpipe] piglit fp-long-alu regression +- `Bug 82668 `__ - + Can't set int attributes to certain values on 32-bit +- `Bug 82831 `__ - + i965: Support GL_ARB_blend_func_extended in SIMD16 +- `Bug 83962 `__ - + [HSW/BYT]Piglit + spec_ARB_gpu_shader5_arb_gpu_shader5-emitstreamvertex_nodraw fails +- `Bug 84613 `__ - + [G965, bisected] piglit regressions : glslparsertest.glsl2 +- `Bug 86747 `__ - + Noise in Football Manager 2014 textures +- `Bug 86792 `__ - + [NVC0] Portal 2 Crashes in Wine +- `Bug 86811 `__ - + [BDW/BSW Bisected]Piglit + spec_arb_shading_language_packing_execution_built-in-functions_vs-unpackSnorm4x8 + fails +- `Bug 86837 `__ - + kodi segfault since auxiliary/vl: rework the build of the VL code +- `Bug 86944 `__ - + glsl_parser_extras.cpp", line 1455: Error: Badly formed expression. + (Oracle Studio) +- `Bug 86974 `__ - + INTEL_DEBUG=shader_time always asserts in + fs_generator::generate_code() when Mesa is built with --enable-debug + (= with asserts) +- `Bug 86980 `__ - + [swrast] piglit fp-rfl regression +- `Bug 87258 `__ - + [BDW/BSW Bisected]Piglit + spec_ARB_shader_atomic_counters_array-indexing fails +- `Bug 88246 `__ - + Commit 2881b12 causes 43 DrawElements test regressions +- `Bug 88248 `__ - + Calling glClear while there is an occlusion query in progress messes + up the results +- `Bug 88521 `__ - + GLBenchmark 2.7 TRex renders with artifacts on Gen8 with !UXA +- `Bug 88534 `__ - + include/c11/threads_posix.h PTHREAD_MUTEX_RECURSIVE_NP not defined +- `Bug 88561 `__ - + [radeonsi][regression,bisected] Depth test/buffer issues in Portal +- `Bug 88793 `__ - + [BDW/BSW Bisected]Piglit/shaders_glsl-max-varyings fails +- `Bug 88815 `__ - + Incorrect handling of GLSL #line directive +- `Bug 88883 `__ - + ir-a2xx.c: variable changed in assert statement +- `Bug 88885 `__ - + Transform feedback uses incorrect interleaving if a previous draw did + not write gl_Position +- `Bug 88905 `__ - + [SNB+ Bisected]Ogles3conform + ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels fails +- `Bug 88999 `__ - + [SKL] Compiz crashes after opening unity dash +- `Bug 89014 `__ - + PIPE_QUERY_GPU_FINISHED is not acting as expected on SI +- `Bug 89026 `__ - + Renderbuffer layered state used for framebuffer completeness test +- `Bug 89032 `__ - + [BDW/BSW/SKL Bisected]Piglit spec_OpenGL_1.1_infinite-spot-light + fails +- `Bug 89037 `__ - + [SKL]Piglit spec_EXT_texture_array_copyteximage_1D_ARRAY_samples=2 + sporadically causes GPU hang +- `Bug 89039 `__ - + [SKL]etqw system hang +- `Bug 89058 `__ - + [SKL]Render error in some games (etqw-demo, nexuiz, portal) +- `Bug 89068 `__ - + glTexImage2D regression by texstore_rgba switch to + \_mesa_format_convert +- `Bug 89069 `__ - + Lack of grass in The Talos Principle on radeonsi (native\wine\nine) +- `Bug 89094 `__ - + [SNB/IVB/HSW/BYT Bisected]Ogles3conform + ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails +- `Bug 89095 `__ - + [SNB/IVB/BYT Bisected]Webglc + conformance/glsl/functions/glsl-function-mix-float.html fails +- `Bug 89112 `__ - + u_atomic_test: u_atomic_test.c:124: test_atomic_8bits_bool: Assertion + \`r == 65 && "p_atomic_add"' failed. +- `Bug 89118 `__ - + [SKL Bisected]many Ogles3conform cases core dumped +- `Bug 89131 `__ - + [Bisected] Graphical corruption in Weston, shows old framebuffer + pieces +- `Bug 89156 `__ - + r300g: GL_COMPRESSED_RED_RGTC1 / ATI1N support broken +- `Bug 89180 `__ - + [IVB regression] Rendering issues in Mass Effect through VMware + Workstation +- `Bug 89210 `__ - + GS statistics fail on SNB +- `Bug 89218 `__ - + lower_instructions.cpp:648:48: error: invalid suffix 'd' on floating + constant +- `Bug 89224 `__ - + Incorrect rendering of Unigine Valley running in VM on VMware + Workstation +- `Bug 89260 `__ - + macros.h:34:25: fatal error: util/u_math.h: No such file or directory +- `Bug 89292 `__ - + [regression,bisected] incomplete screenshots in some cases +- `Bug 89311 `__ - + [regression, bisected] dEQP: Added entry points for + glCompressedTextureSubImage*D. +- `Bug 89312 `__ - + [regression, bisected] main: Added entry points for + CopyTextureSubImage*D. (d6b7c40cecfe01) +- `Bug 89315 `__ - + [HSW, regression, bisected] i965/fs: Emit MAD instructions when + possible. +- `Bug 89317 `__ - + [HSW, regression, bisected] i965: Add LINTERP/CINTERP to + can_do_cmod() (d91390634) +- `Bug 89328 `__ - + python required to build Mesa release tarballs +- `Bug 89342 `__ - + main/light.c:159:62: error: 'M_PI' undeclared (first use in this + function) +- `Bug 89343 `__ - + compiler/tests/radeon_compiler_optimize_tests.c:43:3: error: implicit + declaration of function ‘fprintf’ + [-Werror=implicit-function-declaration] +- `Bug 89345 `__ - + imports.h:452:58: error: expected declaration specifiers or '...' + before 'va_list' +- `Bug 89364 `__ - + c99_alloca.h:40:22: fatal error: alloca.h: No such file or directory +- `Bug 89372 `__ - + [softpipe] piglit glsl-1.50 generate-zero-primitives regression +- `Bug 89387 `__ - + Double delete in lp_bld_misc.cpp +- `Bug 89416 `__ - + UE4Editor crash after load project +- `Bug 89430 `__ - + [g965][bisected] arb_copy_image-targets gl_texture\* tests fail +- `Bug 89433 `__ - + GCC 4.2 does not support -Wvla +- `Bug 89455 `__ - + [NVC0/Gallium] Unigine Heaven black and white boxes +- `Bug 89457 `__ - + [BSW Bisected]ogles3conform + ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails +- `Bug 89477 `__ - + include/no_extern_c.h:47:1: error: template with C linkage +- `Bug 89508 `__ - + Bad int(floatBitsToInt(vec4)) +- `Bug 89530 `__ - + FTBFS in loader: missing fstat +- `Bug 89569 `__ - + Papo & Yo crash on startup [HSW] +- `Bug 89590 `__ - + Crash in glLinkProgram with shaders with multiple constant arrays +- `Bug 89662 `__ - + context.c:943: undefined reference to \`_glapi_new_nop_table' +- `Bug 89670 `__ - + cmod_propagation_test.andnz_one regression +- `Bug 89679 `__ - + [NV50] Portal/Half-Life 2 will not start (native Steam) +- `Bug 89689 `__ - + [Regression] Weston on DRM backend won't start with new version of + mesa +- `Bug 89722 `__ - + [ILK Bisected]Ogles2conform/ES2-CTS.gtf.GL.equal.equal_vec2_frag + fails +- `Bug 89726 `__ - + [Bisected] dEQP-GLES3: uniform linking logic in the presence of + structs +- `Bug 89746 `__ - + Mesa and LLVM 3.6+ break opengl for genymotion +- `Bug 89754 `__ - + vertexAttrib fails WebGL Conformance test with mesa drivers +- `Bug 89758 `__ - + pow WebGL Conformance test with mesa drivers +- `Bug 89759 `__ - + WebGL OGL ES GLSL conformance test with mesa drivers fails +- `Bug 89831 `__ - + [r600] r600_asm.c:310:assign_alu_units: Assertion \`0' failed. +- `Bug 89899 `__ - + nir/nir_lower_tex_projector.c:112: error: unknown field ‘ssa’ + specified in initializer +- `Bug 89957 `__ - + vm protection faults in piglit lest: texsubimage cube_map_array pbo +- `Bug 89960 `__ - + [softpipe] piglit copy-pixels regreession +- `Bug 89961 `__ - + [BDW/BSW Bisected]Synmark2_v6 + OglDrvRes/OglDrvShComp/OglDrvState/OglPSPom Image Validation fail +- `Bug 89963 `__ - + lp_bld_debug.cpp:100:31: error: no matching function for call to + ‘llvm::raw_ostream::raw_ostream()’ +- `Bug 90000 `__ - + [i965 Bisected NIR] Piglit/gglean_fragprog1-z-write_test fail +- `Bug 90109 `__ - + [SNB+ Bisected]Ogles3conform + ES3-CTS.shaders.uniform_block.random.basic_arrays.3 fails +- `Bug 90114 `__ - + [SNB+ Bisected]Ogles3conform + ES3-CTS.shaders.struct.uniform.sampler_array_fragment fails +- `Bug 90130 `__ - + gl_PrimitiveId seems to reset at 340 +- `Bug 90147 `__ - + swrast: build error undeclared \_SC_PHYS_PAGES on osx +- `Bug 90149 `__ - + [SNB+ + Bisected]ES3-CTS.gtf.GL3Tests.uniform_buffer_object.uniform_buffer_object_getactiveuniformsiv_for_nonexistent_uniform_indices + fails +- `Bug 90153 `__ - + [SKL + Bisected]ES3-CTS.gtf.GL3Tests.uniform_buffer_object.uniform_buffer_object_all_valid_basic_types + fails +- `Bug 90167 `__ - + [softpipe] piglit depthstencil-default_fb-drawpixels-32f_24_8_rev + regression +- `Bug 90207 `__ - + [r600g, bisected] regression: NI/Turks crash on WebGL Water (most + WebGL stuff) +- `Bug 90213 `__ - + glDrawPixels with GL_COLOR_INDEX never returns. +- `Bug 90243 `__ - + [bisected] regression: spec.!opengl + 3_2.get-active-attrib-returns-all-inputs +- `Bug 90258 `__ - + [IVB] spec.glsl-1_10.execution.fs-dfdy-accuracy fails intermittently +- `Bug 90310 `__ - + Fails to build gallium_dri.so at linking stage with clang because of + multiple redefinitions +- `Bug 90350 `__ - + [G96] Portal's portal are incorrectly rendered +- `Bug 90363 `__ - + [nv50] HW state is not reset correctly when using a new GL context +- `Bug 90397 `__ - + ARB_program_interface_query: glGetProgramResourceiv() returns wrong + value for GL_REFERENCED_BY_*_SHADER prop for GL_UNIFORM for members + of an interface block with an instance name +- `Bug 90466 `__ - + arm: linker error ndefined reference to \`nir_metadata_preserve' +- `Bug 90520 `__ - + Register spilling clobbers registers used elsewhere in the shader +- `Bug 90547 `__ - + [BDW/BSW/SKL + Bisected]Piglit/glean@vertprog1-rsq_test_2_(reciprocal_square_root_of_negative_value) + fais +- `Bug 90580 `__ - + [HSW bisected] integer multiplication bug +- `Bug 90629 `__ - + [i965] SIMD16 dual_source_blend assertion \`src[i].file != GRF \|\| + src[i].width == dst.width' failed +- `Bug 90749 `__ - + [BDW + Bisected]dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.lines_wide + fails +- `Bug 90830 `__ - + [bsw bisected regression] GPU hang for + spec.arb_gpu_shader5.execution.sampler_array_indexing.vs-nonzero-base +- `Bug 90839 `__ - + [10.5.5/10.6 regression, bisected] PBO glDrawPixels no longer using + blit fastpath +- `Bug 90905 `__ - + mesa: Finish subdir-objects transition +- `Bug 9951 `__ - + GL_LINE_SMOOTH and GL_POLYGON_SMOOTH with i965 driver + +Changes +------- + +- Removed classic Windows software rasterizer. +- Removed egl_gallium EGL driver. +- Removed gbm_gallium GBM driver. +- Removed OpenVG support. +- Removed the galahad gallium driver. +- Removed the identity gallium driver. +- Removed the EGL loader from the Windows SCons build. +- Removed the classic osmesa from the Windows SCons build. diff --git a/docs/relnotes/10.6.1.html b/docs/relnotes/10.6.1.html deleted file mode 100644 index 1c0d336e03a..00000000000 --- a/docs/relnotes/10.6.1.html +++ /dev/null @@ -1,104 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.6.1 Release Notes / June 29, 2015

- -

-Mesa 10.6.1 is a bug fix release which fixes bugs found since the 10.6.0 release. -

-

-Mesa 10.6.1 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-b4cccd4d0eabcc2bca00c3175d3ad88fdda57ffdb883a7998525b873a21fe607  mesa-10.6.1.tar.gz
-6c80a2b647e57c85dc36e609d9aed17f878f0d8e0cf9ace86d14cf604101e1eb  mesa-10.6.1.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

-
    - -
  • Bug 90347 - [NVE0+] Failure to insert texbar under some circumstances (causing bad colors in Terasology)
  • - -
- - -

Changes

- -

Anuj Phogat (4):

-
    -
  • mesa: Handle integer formats in need_rgb_to_luminance_conversion()
  • -
  • mesa: Use helper function need_rgb_to_luminance_conversion()
  • -
  • mesa: Turn need_rgb_to_luminance_conversion() in to a global function
  • -
  • meta: Abort meta path if ReadPixels need rgb to luminance conversion
  • -
- -

Ben Widawsky (1):

-
    -
  • i965/gen9: Implement Push Constant Buffer workaround
  • -
- -

Boyan Ding (2):

-
    -
  • egl/x11: Set version of swrastLoader to 2
  • -
  • egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visuals
  • -
- -

Emil Velikov (6):

-
    -
  • docs: Add sha256sums for the 10.6.0 release
  • -
  • configure: warn about shared_glapi & xlib-glx only when both are set
  • -
  • configure: error out when building backend-less libEGL
  • -
  • configure: error out when building libEGL without shared-glapi
  • -
  • gbm: do not (over)link against libglapi.so
  • -
  • Update version to 10.6.1
  • -
- -

Frank Henigman (1):

-
    -
  • gbm: dlopen libglapi so gbm_create_device works
  • -
- -

Ilia Mirkin (9):

-
    -
  • nvc0/ir: fix collection of first uses for texture barrier insertion
  • -
  • nv50,nvc0: clamp uniform size to 64k
  • -
  • nvc0/ir: can't have a join on a load with an indirect source
  • -
  • glsl: handle conversions to double when comparing param matches
  • -
  • glsl: add version checks to conditionals for builtin variable enablement
  • -
  • mesa: add GL_PROGRAM_PIPELINE support in KHR_debug calls
  • -
  • glsl: binding point is a texture unit, which is a combined space
  • -
  • nvc0: always put all tfb bufs into bufctx
  • -
  • nv50,nvc0: make sure to pushbuf_refn before putting bo into pushbuf_data
  • -
- - -
- - diff --git a/docs/relnotes/10.6.1.rst b/docs/relnotes/10.6.1.rst new file mode 100644 index 00000000000..5244f5a262a --- /dev/null +++ b/docs/relnotes/10.6.1.rst @@ -0,0 +1,80 @@ +Mesa 10.6.1 Release Notes / June 29, 2015 +========================================= + +Mesa 10.6.1 is a bug fix release which fixes bugs found since the 10.6.0 +release. + +Mesa 10.6.1 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + b4cccd4d0eabcc2bca00c3175d3ad88fdda57ffdb883a7998525b873a21fe607 mesa-10.6.1.tar.gz + 6c80a2b647e57c85dc36e609d9aed17f878f0d8e0cf9ace86d14cf604101e1eb mesa-10.6.1.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 90347 `__ - + [NVE0+] Failure to insert texbar under some circumstances (causing + bad colors in Terasology) + +Changes +------- + +Anuj Phogat (4): + +- mesa: Handle integer formats in need_rgb_to_luminance_conversion() +- mesa: Use helper function need_rgb_to_luminance_conversion() +- mesa: Turn need_rgb_to_luminance_conversion() in to a global function +- meta: Abort meta path if ReadPixels need rgb to luminance conversion + +Ben Widawsky (1): + +- i965/gen9: Implement Push Constant Buffer workaround + +Boyan Ding (2): + +- egl/x11: Set version of swrastLoader to 2 +- egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visuals + +Emil Velikov (6): + +- docs: Add sha256sums for the 10.6.0 release +- configure: warn about shared_glapi & xlib-glx only when both are set +- configure: error out when building backend-less libEGL +- configure: error out when building libEGL without shared-glapi +- gbm: do not (over)link against libglapi.so +- Update version to 10.6.1 + +Frank Henigman (1): + +- gbm: dlopen libglapi so gbm_create_device works + +Ilia Mirkin (9): + +- nvc0/ir: fix collection of first uses for texture barrier insertion +- nv50,nvc0: clamp uniform size to 64k +- nvc0/ir: can't have a join on a load with an indirect source +- glsl: handle conversions to double when comparing param matches +- glsl: add version checks to conditionals for builtin variable + enablement +- mesa: add GL_PROGRAM_PIPELINE support in KHR_debug calls +- glsl: binding point is a texture unit, which is a combined space +- nvc0: always put all tfb bufs into bufctx +- nv50,nvc0: make sure to pushbuf_refn before putting bo into + pushbuf_data diff --git a/docs/relnotes/10.6.2.html b/docs/relnotes/10.6.2.html deleted file mode 100644 index 42ff600f051..00000000000 --- a/docs/relnotes/10.6.2.html +++ /dev/null @@ -1,165 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.6.2 Release Notes / July 11, 2015

- -

-Mesa 10.6.2 is a bug fix release which fixes bugs found since the 10.6.1 release. -

-

-Mesa 10.6.2 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-9c7ab9300dda6c912faaaff97995ec1820ba21d114d9cf555f145cbad90995f4  mesa-10.6.2.tar.gz
-05753d3db4212900927b9894221a1669a10f56786e86a7e818b6e18a0817dca9  mesa-10.6.2.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

-
    - -
  • Bug 73528 - Deferred lighting in Second Life causes system hiccups and screen flickering
  • - -
  • Bug 80500 - Flickering shadows in unreleased title trace
  • - -
  • Bug 82186 - [r600g] BARTS GPU lockup with minecraft shaders
  • - -
  • Bug 84225 - Allow constant-index-expression sampler array indexing with GLSL-ES < 300
  • - -
  • Bug 90537 - radeonsi bo/va conflict on RADEON_GEM_VA (rscreen->ws->buffer_from_handle returns NULL)
  • - -
  • Bug 90873 - Kernel hang, TearFree On, Mate desktop environment
  • - -
  • Bug 91022 - [g45 g965 bisected] assertions generated from textureGrad cube samplers fix
  • - -
  • Bug 91047 - [SNB Bisected] Messed up Fog in Super Smash Bros. Melee in Dolphin
  • - -
  • Bug 91056 - The Bard's Tale (2005, native) has rendering issues
  • - -
  • Bug 91117 - Nimbus (running in wine) has rendering issues, objects are semi-transparent
  • - -
  • Bug 91124 - Civilization V (in Wine) has rendering issues: text missing, menu bar corrupted
  • - -
  • Bug 91173 - Oddworld: Stranger's Wrath HD: disfigured models in wrong colors
  • - -
  • Bug 91226 - Crash in glLinkProgram (NEW)
  • - -
  • Bug 91231 - [NV92] Psychonauts (native) segfaults on start when DRI3 enabled
  • - -
- - -

Changes

- -

Chris Wilson (1):

-
    -
  • loader: Look for any version of currently linked libudev.so
  • -
- -

Emil Velikov (2):

-
    -
  • docs: Add sha256 checksums for the 10.6.1 release
  • -
  • Update version to 10.6.2
  • -
- -

Ilia Mirkin (8):

-
    -
  • nv50/ir: propagate modifier to right arg when const-folding mad
  • -
  • nv50/ir: fix emission of address reg in 3rd source
  • -
  • nv50/ir: copy joinAt when splitting both before and after
  • -
  • mesa: reset the source packing when creating temp transfer image
  • -
  • nv50/ir: don't emit src2 in immediate form
  • -
  • mesa/prog: relative offsets into constbufs are not constant
  • -
  • nv50/ir: UCMP arguments are float, so make sure modifiers are applied
  • -
  • nvc0: turn sample counts off during blit
  • -
- -

Kenneth Graunke (5):

-
    -
  • i965/fs: Fix ir_txs in emit_texture_gen4_simd16().
  • -
  • i965: Reserve more batch space to accomodate Gen6 perfmonitors.
  • -
  • i965/vs: Fix matNxM vertex attributes where M != 4.
  • -
  • Revert "glsl: clone inputs and outputs during linking"
  • -
  • Revert "i965: Delete linked GLSL IR when using NIR."
  • -
- -

Marek Olšák (3):

-
    -
  • r600g: disable single-sample fast color clear due to hangs
  • -
  • radeonsi: fix a hang with DrawTransformFeedback on 4 SE chips
  • -
  • st/dri: don't set PIPE_BIND_SCANOUT for MSAA surfaces
  • -
- -

Mario Kleiner (2):

-
    -
  • nouveau: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.
  • -
  • winsys/radeon: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.
  • -
- -

Matt Turner (2):

-
    -
  • i965/fs: Don't mess up stride for uniform integer multiplication.
  • -
  • Revert SHA1 additions.
  • -
- -

Michel Dänzer (1):

-
    -
  • winsys/radeon: Unmap GPU VM address range when destroying BO
  • -
- -

Mike Stroyan (2):

-
    -
  • meta: Only change and restore viewport 0 in mesa meta mode
  • -
  • i965: allocate at least 1 BLEND_STATE element
  • -
- -

Neil Roberts (4):

-
    -
  • i965/skl: Set the pulls bary bit in 3DSTATE_PS_EXTRA
  • -
  • glsl: Add missing check for whether an expression is an add operation
  • -
  • glsl: Make sure not to dereference NULL
  • -
  • i965: Don't try to print the GLSL IR if it has been freed
  • -
- -

Tapani Pälli (8):

-
    -
  • glsl: clone inputs and outputs during linking
  • -
  • i965: Delete linked GLSL IR when using NIR.
  • -
  • glsl: Allow dynamic sampler array indexing with GLSL ES < 3.00
  • -
  • mesa/glsl: new compiler option EmitNoIndirectSampler
  • -
  • i965: use EmitNoIndirectSampler for gen < 7
  • -
  • i915: use EmitNoIndirectSampler
  • -
  • mesa/st: use EmitNoIndirectSampler if !ARB_gpu_shader5
  • -
  • glsl: validate sampler array indexing for 'constant-index-expression'
  • -
- - -
- - diff --git a/docs/relnotes/10.6.2.rst b/docs/relnotes/10.6.2.rst new file mode 100644 index 00000000000..19d4f50bf8b --- /dev/null +++ b/docs/relnotes/10.6.2.rst @@ -0,0 +1,141 @@ +Mesa 10.6.2 Release Notes / July 11, 2015 +========================================= + +Mesa 10.6.2 is a bug fix release which fixes bugs found since the 10.6.1 +release. + +Mesa 10.6.2 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 9c7ab9300dda6c912faaaff97995ec1820ba21d114d9cf555f145cbad90995f4 mesa-10.6.2.tar.gz + 05753d3db4212900927b9894221a1669a10f56786e86a7e818b6e18a0817dca9 mesa-10.6.2.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 73528 `__ - + Deferred lighting in Second Life causes system hiccups and screen + flickering +- `Bug 80500 `__ - + Flickering shadows in unreleased title trace +- `Bug 82186 `__ - + [r600g] BARTS GPU lockup with minecraft shaders +- `Bug 84225 `__ - + Allow constant-index-expression sampler array indexing with GLSL-ES < + 300 +- `Bug 90537 `__ - + radeonsi bo/va conflict on RADEON_GEM_VA + (rscreen->ws->buffer_from_handle returns NULL) +- `Bug 90873 `__ - + Kernel hang, TearFree On, Mate desktop environment +- `Bug 91022 `__ - + [g45 g965 bisected] assertions generated from textureGrad cube + samplers fix +- `Bug 91047 `__ - + [SNB Bisected] Messed up Fog in Super Smash Bros. Melee in Dolphin +- `Bug 91056 `__ - + The Bard's Tale (2005, native) has rendering issues +- `Bug 91117 `__ - + Nimbus (running in wine) has rendering issues, objects are + semi-transparent +- `Bug 91124 `__ - + Civilization V (in Wine) has rendering issues: text missing, menu bar + corrupted +- `Bug 91173 `__ - + Oddworld: Stranger's Wrath HD: disfigured models in wrong colors +- `Bug 91226 `__ - + Crash in glLinkProgram (NEW) +- `Bug 91231 `__ - + [NV92] Psychonauts (native) segfaults on start when DRI3 enabled + +Changes +------- + +Chris Wilson (1): + +- loader: Look for any version of currently linked libudev.so + +Emil Velikov (2): + +- docs: Add sha256 checksums for the 10.6.1 release +- Update version to 10.6.2 + +Ilia Mirkin (8): + +- nv50/ir: propagate modifier to right arg when const-folding mad +- nv50/ir: fix emission of address reg in 3rd source +- nv50/ir: copy joinAt when splitting both before and after +- mesa: reset the source packing when creating temp transfer image +- nv50/ir: don't emit src2 in immediate form +- mesa/prog: relative offsets into constbufs are not constant +- nv50/ir: UCMP arguments are float, so make sure modifiers are applied +- nvc0: turn sample counts off during blit + +Kenneth Graunke (5): + +- i965/fs: Fix ir_txs in emit_texture_gen4_simd16(). +- i965: Reserve more batch space to accomodate Gen6 perfmonitors. +- i965/vs: Fix matNxM vertex attributes where M != 4. +- Revert "glsl: clone inputs and outputs during linking" +- Revert "i965: Delete linked GLSL IR when using NIR." + +Marek Olšák (3): + +- r600g: disable single-sample fast color clear due to hangs +- radeonsi: fix a hang with DrawTransformFeedback on 4 SE chips +- st/dri: don't set PIPE_BIND_SCANOUT for MSAA surfaces + +Mario Kleiner (2): + +- nouveau: Use dup fd as key in drm-winsys hash table to fix + ZaphodHeads. +- winsys/radeon: Use dup fd as key in drm-winsys hash table to fix + ZaphodHeads. + +Matt Turner (2): + +- i965/fs: Don't mess up stride for uniform integer multiplication. +- Revert SHA1 additions. + +Michel Dänzer (1): + +- winsys/radeon: Unmap GPU VM address range when destroying BO + +Mike Stroyan (2): + +- meta: Only change and restore viewport 0 in mesa meta mode +- i965: allocate at least 1 BLEND_STATE element + +Neil Roberts (4): + +- i965/skl: Set the pulls bary bit in 3DSTATE_PS_EXTRA +- glsl: Add missing check for whether an expression is an add operation +- glsl: Make sure not to dereference NULL +- i965: Don't try to print the GLSL IR if it has been freed + +Tapani Pälli (8): + +- glsl: clone inputs and outputs during linking +- i965: Delete linked GLSL IR when using NIR. +- glsl: Allow dynamic sampler array indexing with GLSL ES < 3.00 +- mesa/glsl: new compiler option EmitNoIndirectSampler +- i965: use EmitNoIndirectSampler for gen < 7 +- i915: use EmitNoIndirectSampler +- mesa/st: use EmitNoIndirectSampler if !ARB_gpu_shader5 +- glsl: validate sampler array indexing for 'constant-index-expression' diff --git a/docs/relnotes/10.6.3.html b/docs/relnotes/10.6.3.html deleted file mode 100644 index 3859c34b638..00000000000 --- a/docs/relnotes/10.6.3.html +++ /dev/null @@ -1,106 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.6.3 Release Notes / July 26, 2015

- -

-Mesa 10.6.3 is a bug fix release which fixes bugs found since the 10.6.2 release. -

-

-Mesa 10.6.3 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-c27e1e33798e69a6d2d2425aee8ac7b4c0b243066a65dd76cbb182ea31b1c7f2  mesa-10.6.3.tar.gz
-58592e07c350cd2e8969b73fa83048c657a39fe2f13f3b88f5e5818fe2e4676d  mesa-10.6.3.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

-
    - -
  • Bug 90728 - dvd playback with vlc and vdpau causes segmentation fault
  • - -
  • Bug 91337 - OSMesaGetProcAdress("OSMesaPixelStore") returns nil
  • - -
- - -

Changes

- -

Brian Paul (1):

-
    -
  • osmesa: fix OSMesaPixelsStore typo
  • -
- -

Chad Versace (1):

-
    -
  • mesa: Fix generation of git_sha1.h.tmp for gitlinks
  • -
- -

Christian König (2):

-
    -
  • vl: cleanup video buffer private when the decoder is destroyed
  • -
  • st/vdpau: fix mixer size checks
  • -
- -

Emil Velikov (3):

-
    -
  • docs: Add sha256 checksums for the 10.6.2 release
  • -
  • auxiliary/vl: use the correct screen index
  • -
  • Update version to 10.6.3
  • -
- -

Francisco Jerez (1):

-
    -
  • i965/gen9: Use custom MOCS entries set up by the kernel.
  • -
- -

Ilia Mirkin (5):

-
    -
  • nv50, nvc0: enable at least one color RT if alphatest is enabled
  • -
  • nvc0/ir: fix txq on indirect samplers
  • -
  • nvc0/ir: don't worry about sampler in txq handling
  • -
  • gm107/ir: fix indirect txq emission
  • -
  • nv50: fix max level clamping on G80
  • -
- -

Kenneth Graunke (1):

-
    -
  • program: Allow redundant OPTION ARB_fog_* directives.
  • -
- -

Rob Clark (1):

-
    -
  • xa: don't leak fences
  • -
- - -
- - diff --git a/docs/relnotes/10.6.3.rst b/docs/relnotes/10.6.3.rst new file mode 100644 index 00000000000..c2ded754b1d --- /dev/null +++ b/docs/relnotes/10.6.3.rst @@ -0,0 +1,77 @@ +Mesa 10.6.3 Release Notes / July 26, 2015 +========================================= + +Mesa 10.6.3 is a bug fix release which fixes bugs found since the 10.6.2 +release. + +Mesa 10.6.3 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + c27e1e33798e69a6d2d2425aee8ac7b4c0b243066a65dd76cbb182ea31b1c7f2 mesa-10.6.3.tar.gz + 58592e07c350cd2e8969b73fa83048c657a39fe2f13f3b88f5e5818fe2e4676d mesa-10.6.3.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 90728 `__ - + dvd playback with vlc and vdpau causes segmentation fault +- `Bug 91337 `__ - + OSMesaGetProcAdress("OSMesaPixelStore") returns nil + +Changes +------- + +Brian Paul (1): + +- osmesa: fix OSMesaPixelsStore typo + +Chad Versace (1): + +- mesa: Fix generation of git_sha1.h.tmp for gitlinks + +Christian König (2): + +- vl: cleanup video buffer private when the decoder is destroyed +- st/vdpau: fix mixer size checks + +Emil Velikov (3): + +- docs: Add sha256 checksums for the 10.6.2 release +- auxiliary/vl: use the correct screen index +- Update version to 10.6.3 + +Francisco Jerez (1): + +- i965/gen9: Use custom MOCS entries set up by the kernel. + +Ilia Mirkin (5): + +- nv50, nvc0: enable at least one color RT if alphatest is enabled +- nvc0/ir: fix txq on indirect samplers +- nvc0/ir: don't worry about sampler in txq handling +- gm107/ir: fix indirect txq emission +- nv50: fix max level clamping on G80 + +Kenneth Graunke (1): + +- program: Allow redundant OPTION ARB_fog_\* directives. + +Rob Clark (1): + +- xa: don't leak fences diff --git a/docs/relnotes/10.6.4.html b/docs/relnotes/10.6.4.html deleted file mode 100644 index 0d6954adf34..00000000000 --- a/docs/relnotes/10.6.4.html +++ /dev/null @@ -1,137 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.6.4 Release Notes / August 11, 2015

- -

-Mesa 10.6.4 is a bug fix release which fixes bugs found since the 10.6.3 release. -

-

-Mesa 10.6.4 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-4960bf17d8b5d6a6503c6954ec6cf480b5cd930797bac901c60bea192675f85e  mesa-10.6.4.tar.gz
-8f5ac103f0f503de2f7a985b0df349bd4ecdfe7f51c714be146fa5a9a3c07b77  mesa-10.6.4.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

-
    - -
  • Bug 73512 - [clover] mesa.icd. should contain full path
  • - -
  • Bug 91290 - SIGSEGV glcpp/glcpp-parse.y:1077
  • - -
- - -

Changes

- -

Anuj Phogat (6):

-
    -
  • mesa: Turn get_readpixels_transfer_ops() in to a global function
  • -
  • meta: Fix transfer operations check in meta pbo path for readpixels
  • -
  • meta: Abort meta pbo path if readpixels need signed-unsigned conversion
  • -
  • meta: Don't do fragment color clamping in _mesa_meta_pbo_GetTexSubImage
  • -
  • mesa: Add a helper function _mesa_need_luminance_to_rgb_conversion()
  • -
  • meta: Fix reading luminance texture as rgba in _mesa_meta_pbo_GetTexSubImage()
  • -
- -

Ben Widawsky (1):

-
    -
  • i965/skl: Add production thread counts and URB size
  • -
- -

Eduardo Lima Mitev (3):

-
    -
  • mesa: Fix errors values returned by glShaderBinary()
  • -
  • mesa: Validate target before resolving tex obj in glTex(ture)SubImageXD
  • -
  • mesa: Fix error returned by glCopyTexImage2D() upon an invalid internal format
  • -
- -

Emil Velikov (6):

-
    -
  • docs: Add checksums for mesa 10.6.3 tarballs
  • -
  • configure.ac: do not set HAVE_DRI(23) when libdrm is missing
  • -
  • egl/wayland: libdrm is a hard requirement, treat it as such
  • -
  • winsys/radeon: don't leak the fd when it is 0
  • -
  • bugzilla_mesa.sh: sort the bugs list by number
  • -
  • Update version to 10.6.4
  • -
- -

Francisco Jerez (1):

-
    -
  • i965/fs: Fix fs_inst::regs_read() for sources in the ATTR file.
  • -
- -

Frank Binns (2):

-
    -
  • egl/dri: Add error info needed for EGL_EXT_image_dma_buf_import extension
  • -
  • egl: Add eglQuerySurface surface type check for EGL_LARGEST_PBUFFER attrib
  • -
- -

Igor Gnatenko (1):

-
    -
  • opencl: use versioned .so in mesa.icd
  • -
- -

Ilia Mirkin (1):

-
    -
  • nvc0: fix geometry program revalidation of clipping params
  • -
- -

Kenneth Graunke (1):

-
    -
  • glsl: Fix a bug where LHS swizzles of swizzles were too small.
  • -
- -

Marek Olšák (6):

-
    -
  • st/mesa: don't call st_validate_state in BlitFramebuffer
  • -
  • radeonsi: upload shader rodata after updating scratch relocations
  • -
  • st/mesa: don't ignore texture buffer state changes
  • -
  • radeonsi: rework how shader pointers to descriptors are set
  • -
  • radeonsi: completely rework updating descriptors without CP DMA
  • -
  • r600g: fix the CB_SHADER_MASK setup
  • -
- -

Samuel Iglesias Gonsalvez (1):

-
    -
  • glsl/glcpp: fix SIGSEGV when checking error condition for macro redefinition
  • -
- -

Samuel Pitoiset (1):

-
    -
  • nv50: avoid segfault with enabled but unbound vertex attrib
  • -
- - -
- - diff --git a/docs/relnotes/10.6.4.rst b/docs/relnotes/10.6.4.rst new file mode 100644 index 00000000000..4daa886a8ba --- /dev/null +++ b/docs/relnotes/10.6.4.rst @@ -0,0 +1,112 @@ +Mesa 10.6.4 Release Notes / August 11, 2015 +=========================================== + +Mesa 10.6.4 is a bug fix release which fixes bugs found since the 10.6.3 +release. + +Mesa 10.6.4 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 4960bf17d8b5d6a6503c6954ec6cf480b5cd930797bac901c60bea192675f85e mesa-10.6.4.tar.gz + 8f5ac103f0f503de2f7a985b0df349bd4ecdfe7f51c714be146fa5a9a3c07b77 mesa-10.6.4.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 73512 `__ - + [clover] mesa.icd. should contain full path +- `Bug 91290 `__ - + SIGSEGV glcpp/glcpp-parse.y:1077 + +Changes +------- + +Anuj Phogat (6): + +- mesa: Turn get_readpixels_transfer_ops() in to a global function +- meta: Fix transfer operations check in meta pbo path for readpixels +- meta: Abort meta pbo path if readpixels need signed-unsigned + conversion +- meta: Don't do fragment color clamping in + \_mesa_meta_pbo_GetTexSubImage +- mesa: Add a helper function \_mesa_need_luminance_to_rgb_conversion() +- meta: Fix reading luminance texture as rgba in + \_mesa_meta_pbo_GetTexSubImage() + +Ben Widawsky (1): + +- i965/skl: Add production thread counts and URB size + +Eduardo Lima Mitev (3): + +- mesa: Fix errors values returned by glShaderBinary() +- mesa: Validate target before resolving tex obj in + glTex(ture)SubImageXD +- mesa: Fix error returned by glCopyTexImage2D() upon an invalid + internal format + +Emil Velikov (6): + +- docs: Add checksums for mesa 10.6.3 tarballs +- configure.ac: do not set HAVE_DRI(23) when libdrm is missing +- egl/wayland: libdrm is a hard requirement, treat it as such +- winsys/radeon: don't leak the fd when it is 0 +- bugzilla_mesa.sh: sort the bugs list by number +- Update version to 10.6.4 + +Francisco Jerez (1): + +- i965/fs: Fix fs_inst::regs_read() for sources in the ATTR file. + +Frank Binns (2): + +- egl/dri: Add error info needed for EGL_EXT_image_dma_buf_import + extension +- egl: Add eglQuerySurface surface type check for EGL_LARGEST_PBUFFER + attrib + +Igor Gnatenko (1): + +- opencl: use versioned .so in mesa.icd + +Ilia Mirkin (1): + +- nvc0: fix geometry program revalidation of clipping params + +Kenneth Graunke (1): + +- glsl: Fix a bug where LHS swizzles of swizzles were too small. + +Marek Olšák (6): + +- st/mesa: don't call st_validate_state in BlitFramebuffer +- radeonsi: upload shader rodata after updating scratch relocations +- st/mesa: don't ignore texture buffer state changes +- radeonsi: rework how shader pointers to descriptors are set +- radeonsi: completely rework updating descriptors without CP DMA +- r600g: fix the CB_SHADER_MASK setup + +Samuel Iglesias Gonsalvez (1): + +- glsl/glcpp: fix SIGSEGV when checking error condition for macro + redefinition + +Samuel Pitoiset (1): + +- nv50: avoid segfault with enabled but unbound vertex attrib diff --git a/docs/relnotes/10.6.5.html b/docs/relnotes/10.6.5.html deleted file mode 100644 index 697144d1e69..00000000000 --- a/docs/relnotes/10.6.5.html +++ /dev/null @@ -1,124 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.6.5 Release Notes / August 22, 2015

- -

-Mesa 10.6.5 is a bug fix release which fixes bugs found since the 10.6.4 release. -

-

-Mesa 10.6.5 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-afe290fc7af75a25df5ee52396a9f09e5dba85fb3e159304bdda265b8564b0d4  mesa-10.6.5.tar.gz
-fb6fac3c85bcfa9d06b8dd439169f23f0c0924a88e44362e738b99b1feff762f  mesa-10.6.5.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 85252 - Segfault in compiler while processing ternary operator with void arguments
  • - -
  • Bug 91570 - Upgrading mesa to 10.6 causes segfault in OpenGL applications with GeForce4 MX 440 / AGP 8X
  • - -
  • Bug 91610 - [BSW] GPU hang for spec.shaders.point-vertex-id gl_instanceid divisor
  • - -
- - -

Changes

- -

Adam Jackson (1):

-
    -
  • glx: Fix __glXWireToEvent for BufferSwapComplete
  • -
- -

Alex Deucher (2):

-
    -
  • radeonsi: add new OLAND pci id
  • -
  • radeonsi: properly set the raster_config for KV
  • -
- -

Emil Velikov (4):

-
    -
  • docs: add sha256 checksums for 10.6.4
  • -
  • vc4: add missing nir include, to fix the build
  • -
  • Revert "radeonsi: properly set the raster_config for KV"
  • -
  • Update version to 10.6.5
  • -
- -

Frank Binns (1):

-
    -
  • egl/x11: don't abort when creating a DRI2 drawable fails
  • -
- -

Ilia Mirkin (3):

-
    -
  • nouveau: no need to do tnl wakeup, state updates are always hooked up
  • -
  • gm107/ir: indirect handle goes first on maxwell also
  • -
  • nv50,nvc0: take level into account when doing eng2d multi-layer blits
  • -
- -

Jason Ekstrand (4):

-
    -
  • meta/copy_image: Stash off the scissor
  • -
  • mesa/formats: Only do byteswapping for packed formats
  • -
  • mesa/formats: Fix swizzle flipping for big-endian targets
  • -
  • mesa/formats: Don't flip channels of null array formats
  • -
- -

Marek Olšák (3):

-
    -
  • radeonsi: fix polygon offset scale
  • -
  • r600g: fix polygon offset scale
  • -
  • r600g: allow setting geometry shader sampler states
  • -
- -

Neil Roberts (1):

-
    -
  • i965/bdw: Fix setting the instancing state for the SGVS element
  • -
- -

Oded Gabbay (2):

-
    -
  • mesa: clear existing swizzle info before bitwise-OR
  • -
  • mesa/formats: don't byteswap when building array formats
  • -
- -

Renaud Gaubert (1):

-
    -
  • glsl: avoid compiler's segfault when processing operators with void arguments
  • -
- - -
- - diff --git a/docs/relnotes/10.6.5.rst b/docs/relnotes/10.6.5.rst new file mode 100644 index 00000000000..7225d3f56ae --- /dev/null +++ b/docs/relnotes/10.6.5.rst @@ -0,0 +1,95 @@ +Mesa 10.6.5 Release Notes / August 22, 2015 +=========================================== + +Mesa 10.6.5 is a bug fix release which fixes bugs found since the 10.6.4 +release. + +Mesa 10.6.5 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + afe290fc7af75a25df5ee52396a9f09e5dba85fb3e159304bdda265b8564b0d4 mesa-10.6.5.tar.gz + fb6fac3c85bcfa9d06b8dd439169f23f0c0924a88e44362e738b99b1feff762f mesa-10.6.5.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 85252 `__ - + Segfault in compiler while processing ternary operator with void + arguments +- `Bug 91570 `__ - + Upgrading mesa to 10.6 causes segfault in OpenGL applications with + GeForce4 MX 440 / AGP 8X +- `Bug 91610 `__ - + [BSW] GPU hang for spec.shaders.point-vertex-id gl_instanceid divisor + +Changes +------- + +Adam Jackson (1): + +- glx: Fix \__glXWireToEvent for BufferSwapComplete + +Alex Deucher (2): + +- radeonsi: add new OLAND pci id +- radeonsi: properly set the raster_config for KV + +Emil Velikov (4): + +- docs: add sha256 checksums for 10.6.4 +- vc4: add missing nir include, to fix the build +- Revert "radeonsi: properly set the raster_config for KV" +- Update version to 10.6.5 + +Frank Binns (1): + +- egl/x11: don't abort when creating a DRI2 drawable fails + +Ilia Mirkin (3): + +- nouveau: no need to do tnl wakeup, state updates are always hooked up +- gm107/ir: indirect handle goes first on maxwell also +- nv50,nvc0: take level into account when doing eng2d multi-layer blits + +Jason Ekstrand (4): + +- meta/copy_image: Stash off the scissor +- mesa/formats: Only do byteswapping for packed formats +- mesa/formats: Fix swizzle flipping for big-endian targets +- mesa/formats: Don't flip channels of null array formats + +Marek Olšák (3): + +- radeonsi: fix polygon offset scale +- r600g: fix polygon offset scale +- r600g: allow setting geometry shader sampler states + +Neil Roberts (1): + +- i965/bdw: Fix setting the instancing state for the SGVS element + +Oded Gabbay (2): + +- mesa: clear existing swizzle info before bitwise-OR +- mesa/formats: don't byteswap when building array formats + +Renaud Gaubert (1): + +- glsl: avoid compiler's segfault when processing operators with void + arguments diff --git a/docs/relnotes/10.6.6.html b/docs/relnotes/10.6.6.html deleted file mode 100644 index 731da9386f1..00000000000 --- a/docs/relnotes/10.6.6.html +++ /dev/null @@ -1,164 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.6.6 Release Notes / September 04, 2015

- -

-Mesa 10.6.6 is a bug fix release which fixes bugs found since the 10.6.5 release. -

-

-Mesa 10.6.6 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-416517aa9df4791f97d34451a9e4da33c966afcd18c115c5769b92b15b018ef5  mesa-10.6.6.tar.gz
-570f2154b7340ff5db61ff103bc6e85165b8958798b78a50fa2df488e98e5778  mesa-10.6.6.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 84677 - Triangle disappears with glPolygonMode GL_LINE
  • - -
  • Bug 90734 - glBufferSubData is corrupting data when buffer is > 32k
  • - -
  • Bug 90748 - [BDW Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg_half_float_oes fails
  • - -
  • Bug 90902 - [bsw][regression] dEQP: "Found invalid pixel values"
  • - -
  • Bug 90925 - "high fidelity": Segfault in _mesa_program_resource_find_name
  • - -
  • Bug 91254 - (regresion) video using VA-API on Intel slow and freeze system with mesa 10.6 or 10.6.1
  • - -
  • Bug 91292 - [BDW+] glVertexAttribDivisor not working in combination with glPolygonMode
  • - -
  • Bug 91673 - Segfault when calling glTexSubImage2D on storage texture to bound FBO
  • - -
  • Bug 91726 - R600 asserts in tgsi_cmp/make_src_for_op3
  • - -
- - -

Changes

- -

Chris Wilson (2):

-
    -
  • i965: Prevent coordinate overflow in intel_emit_linear_blit
  • -
  • i965: Always re-emit the pipeline select during invariant state emission
  • -
- -

Daniel Scharrer (1):

-
    -
  • mesa: add missing queries for ARB_direct_state_access
  • -
- -

Dave Airlie (8):

-
    -
  • mesa/arb_gpu_shader_fp64: add support for glGetUniformdv
  • -
  • mesa/texgetimage: fix missing stencil check
  • -
  • st/readpixels: fix accel path for skipimages.
  • -
  • texcompress_s3tc/fxt1: fix stride checks (v1.1)
  • -
  • mesa/readpixels: check strides are equal before skipping conversion
  • -
  • mesa: enable texture stencil8 for multisample
  • -
  • r600/sb: update last_cf for finalize if.
  • -
  • r600g: fix calculation for gpr allocation
  • -
- -

David Heidelberg (1):

-
    -
  • st/nine: Require gcc >= 4.6
  • -
- -

Emil Velikov (2):

-
    -
  • docs: add sha256 checksums for 10.6.5
  • -
  • get-pick-list.sh: Require explicit "10.6" for nominating stable patches
  • -
- -

Glenn Kennard (4):

-
    -
  • r600g: Fix assert in tgsi_cmp
  • -
  • r600g/sb: Handle undef in read port tracker
  • -
  • r600g/sb: Don't read junk after EOP
  • -
  • r600g/sb: Don't crash on empty if jump target
  • -
- -

Ilia Mirkin (5):

-
    -
  • st/mesa: fix assignments with 4-operand arguments (i.e. BFI)
  • -
  • st/mesa: pass through 4th opcode argument in bitmap/pixel visitors
  • -
  • nv50,nvc0: disable depth bounds test on blit
  • -
  • nv50: fix 2d engine blits for 64- and 128-bit formats
  • -
  • mesa: only copy the requested teximage faces
  • -
- -

Jason Ekstrand (1):

-
    -
  • i965/fs: Split VGRFs after lowering pull constants
  • -
- -

Kenneth Graunke (3):

-
    -
  • i965: Fix copy propagation type changes.
  • -
  • Revert "i965: Advertise a line width of 40.0 on Cherryview and Skylake."
  • -
  • i965: Momentarily pretend to support ARB_texture_stencil8 for blits.
  • -
- -

Marek Olšák (3):

-
    -
  • gallium/radeon: fix the ADDRESS_HI mask for EVENT_WRITE CIK packets
  • -
  • mesa: create multisample fallback textures like normal textures
  • -
  • radeonsi: fix a Unigine Heaven hang when drirc is missing
  • -
- -

Matt Turner (1):

-
    -
  • i965/fs: Handle MRF destinations in lower_integer_multiplication().
  • -
- -

Neil Roberts (2):

-
    -
  • i965: Swap the order of the vertex ID and edge flag attributes
  • -
  • i965/bdw: Fix 3DSTATE_VF_INSTANCING when the edge flag is used
  • -
- -

Tapani Pälli (5):

-
    -
  • mesa: update fbo state in glTexStorage
  • -
  • glsl: build stageref mask using IR, not symbol table
  • -
  • glsl: expose build_program_resource_list function
  • -
  • glsl: create program resource list after LinkShader
  • -
  • mesa: add GL_RED, GL_RG support for floating point textures
  • -
- - -
- - diff --git a/docs/relnotes/10.6.6.rst b/docs/relnotes/10.6.6.rst new file mode 100644 index 00000000000..e75feef2d93 --- /dev/null +++ b/docs/relnotes/10.6.6.rst @@ -0,0 +1,136 @@ +Mesa 10.6.6 Release Notes / September 04, 2015 +============================================== + +Mesa 10.6.6 is a bug fix release which fixes bugs found since the 10.6.5 +release. + +Mesa 10.6.6 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 416517aa9df4791f97d34451a9e4da33c966afcd18c115c5769b92b15b018ef5 mesa-10.6.6.tar.gz + 570f2154b7340ff5db61ff103bc6e85165b8958798b78a50fa2df488e98e5778 mesa-10.6.6.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 84677 `__ - + Triangle disappears with glPolygonMode GL_LINE +- `Bug 90734 `__ - + glBufferSubData is corrupting data when buffer is > 32k +- `Bug 90748 `__ - + [BDW + Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg_half_float_oes + fails +- `Bug 90902 `__ - + [bsw][regression] dEQP: "Found invalid pixel values" +- `Bug 90925 `__ - + "high fidelity": Segfault in \_mesa_program_resource_find_name +- `Bug 91254 `__ - + (regresion) video using VA-API on Intel slow and freeze system with + mesa 10.6 or 10.6.1 +- `Bug 91292 `__ - + [BDW+] glVertexAttribDivisor not working in combination with + glPolygonMode +- `Bug 91673 `__ - + Segfault when calling glTexSubImage2D on storage texture to bound FBO +- `Bug 91726 `__ - + R600 asserts in tgsi_cmp/make_src_for_op3 + +Changes +------- + +Chris Wilson (2): + +- i965: Prevent coordinate overflow in intel_emit_linear_blit +- i965: Always re-emit the pipeline select during invariant state + emission + +Daniel Scharrer (1): + +- mesa: add missing queries for ARB_direct_state_access + +Dave Airlie (8): + +- mesa/arb_gpu_shader_fp64: add support for glGetUniformdv +- mesa/texgetimage: fix missing stencil check +- st/readpixels: fix accel path for skipimages. +- texcompress_s3tc/fxt1: fix stride checks (v1.1) +- mesa/readpixels: check strides are equal before skipping conversion +- mesa: enable texture stencil8 for multisample +- r600/sb: update last_cf for finalize if. +- r600g: fix calculation for gpr allocation + +David Heidelberg (1): + +- st/nine: Require gcc >= 4.6 + +Emil Velikov (2): + +- docs: add sha256 checksums for 10.6.5 +- get-pick-list.sh: Require explicit "10.6" for nominating stable + patches + +Glenn Kennard (4): + +- r600g: Fix assert in tgsi_cmp +- r600g/sb: Handle undef in read port tracker +- r600g/sb: Don't read junk after EOP +- r600g/sb: Don't crash on empty if jump target + +Ilia Mirkin (5): + +- st/mesa: fix assignments with 4-operand arguments (i.e. BFI) +- st/mesa: pass through 4th opcode argument in bitmap/pixel visitors +- nv50,nvc0: disable depth bounds test on blit +- nv50: fix 2d engine blits for 64- and 128-bit formats +- mesa: only copy the requested teximage faces + +Jason Ekstrand (1): + +- i965/fs: Split VGRFs after lowering pull constants + +Kenneth Graunke (3): + +- i965: Fix copy propagation type changes. +- Revert "i965: Advertise a line width of 40.0 on Cherryview and + Skylake." +- i965: Momentarily pretend to support ARB_texture_stencil8 for blits. + +Marek Olšák (3): + +- gallium/radeon: fix the ADDRESS_HI mask for EVENT_WRITE CIK packets +- mesa: create multisample fallback textures like normal textures +- radeonsi: fix a Unigine Heaven hang when drirc is missing + +Matt Turner (1): + +- i965/fs: Handle MRF destinations in lower_integer_multiplication(). + +Neil Roberts (2): + +- i965: Swap the order of the vertex ID and edge flag attributes +- i965/bdw: Fix 3DSTATE_VF_INSTANCING when the edge flag is used + +Tapani Pälli (5): + +- mesa: update fbo state in glTexStorage +- glsl: build stageref mask using IR, not symbol table +- glsl: expose build_program_resource_list function +- glsl: create program resource list after LinkShader +- mesa: add GL_RED, GL_RG support for floating point textures diff --git a/docs/relnotes/10.6.7.html b/docs/relnotes/10.6.7.html deleted file mode 100644 index ff9efb9c406..00000000000 --- a/docs/relnotes/10.6.7.html +++ /dev/null @@ -1,75 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.6.7 Release Notes / September 10, 2015

- -

-Mesa 10.6.7 is a bug fix release which fixes bugs found since the 10.6.6 release. -

-

-Mesa 10.6.7 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-4ba10c59abee30d72476543a57afd2f33803dabf4620dc333b335d47966ff842  mesa-10.6.7.tar.gz
-feb1f640b915dada88a7c793dfaff0ae23580f8903f87a6b76469253de0d28d8  mesa-10.6.7.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 90751 - [BDW Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.stencil_index8 fails
  • - -
- - -

Changes

- -

Dave Airlie (1):

-
    -
  • mesa/teximage: use correct extension for accept stencil texture.
  • -
- -

Emil Velikov (3):

-
    -
  • docs: add sha256 checksums for 10.6.6
  • -
  • Revert "i965: Momentarily pretend to support ARB_texture_stencil8 for blits."
  • -
  • Update version to 10.6.7
  • -
- -

Kenneth Graunke (1):

-
    -
  • glsl: Handle attribute aliasing in attribute storage limit check.
  • -
- - -
- - diff --git a/docs/relnotes/10.6.7.rst b/docs/relnotes/10.6.7.rst new file mode 100644 index 00000000000..285a280d8eb --- /dev/null +++ b/docs/relnotes/10.6.7.rst @@ -0,0 +1,53 @@ +Mesa 10.6.7 Release Notes / September 10, 2015 +============================================== + +Mesa 10.6.7 is a bug fix release which fixes bugs found since the 10.6.6 +release. + +Mesa 10.6.7 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 4ba10c59abee30d72476543a57afd2f33803dabf4620dc333b335d47966ff842 mesa-10.6.7.tar.gz + feb1f640b915dada88a7c793dfaff0ae23580f8903f87a6b76469253de0d28d8 mesa-10.6.7.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 90751 `__ - + [BDW + Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.stencil_index8 + fails + +Changes +------- + +Dave Airlie (1): + +- mesa/teximage: use correct extension for accept stencil texture. + +Emil Velikov (3): + +- docs: add sha256 checksums for 10.6.6 +- Revert "i965: Momentarily pretend to support ARB_texture_stencil8 for + blits." +- Update version to 10.6.7 + +Kenneth Graunke (1): + +- glsl: Handle attribute aliasing in attribute storage limit check. diff --git a/docs/relnotes/10.6.8.html b/docs/relnotes/10.6.8.html deleted file mode 100644 index 0f7c7ab6607..00000000000 --- a/docs/relnotes/10.6.8.html +++ /dev/null @@ -1,136 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.6.8 Release Notes / September 20, 2015

- -

-Mesa 10.6.8 is a bug fix release which fixes bugs found since the 10.6.7 release. -

-

-Mesa 10.6.8 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-1f34dba2a8059782e3e4e0f18b9628004e253b2c69085f735b846d2e63c9e250  mesa-10.6.8.tar.gz
-e36ee5ceeadb3966fb5ce5b4cf18322dbb76a4f075558ae49c3bba94f57d58fd  mesa-10.6.8.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 90621 - Mesa fail to build from git
  • - -
  • Bug 91526 - World of Warcraft (on Wine) has UI corruption with nouveau
  • - -
  • Bug 91719 - [SNB,HSW,BYT] dEQP regressions associated with using NIR for vertex shaders
  • - -
- - -

Changes

- -

Alejandro Piñeiro (1):

-
    -
  • i965/vec4: fill src_reg type using the constructor type parameter
  • -
- -

Antia Puentes (1):

-
    -
  • i965/vec4: Fix saturation errors when coalescing registers
  • -
- -

Emil Velikov (2):

-
    -
  • docs: add sha256 checksums for 10.6.7
  • -
  • cherry-ignore: add commit non applicable for 10.6
  • -
- -

Hans de Goede (4):

-
    -
  • nv30: Fix creation of scanout buffers
  • -
  • nv30: Implement color resolve for msaa
  • -
  • nv30: Fix max width / height checks in nv30 sifm code
  • -
  • nv30: Disable msaa unless requested from the env by NV30_MAX_MSAA
  • -
- -

Ian Romanick (2):

-
    -
  • mesa: Pass the type to _mesa_uniform_matrix as a glsl_base_type
  • -
  • mesa: Don't allow wrong type setters for matrix uniforms
  • -
- -

Ilia Mirkin (5):

-
    -
  • st/mesa: don't fall back to 16F when 32F is requested
  • -
  • nvc0: always emit a full shader colormask
  • -
  • nvc0: remove BGRA4 format support
  • -
  • st/mesa: avoid integer overflows with buffers >= 512MB
  • -
  • nv50, nvc0: fix max texture buffer size to 128M elements
  • -
- -

Jason Ekstrand (1):

-
    -
  • i965/vec4: Don't reswizzle hardware registers
  • -
- -

Jose Fonseca (1):

-
    -
  • gallivm: Workaround LLVM PR23628.
  • -
- -

Kenneth Graunke (1):

-
    -
  • i965: Momentarily pretend to support ARB_texture_stencil8 for blits.
  • -
- -

Oded Gabbay (1):

-
    -
  • llvmpipe: convert double to long long instead of unsigned long long
  • -
- -

Ray Strode (1):

-
    -
  • gbm: convert gbm bo format to fourcc format on dma-buf import
  • -
- -

Ulrich Weigand (1):

-
    -
  • mesa: Fix texture compression on big-endian systems
  • -
- -

Vinson Lee (1):

-
    -
  • gallivm: Do not use NoFramePointerElim with LLVM 3.7.
  • -
- - -
- - diff --git a/docs/relnotes/10.6.8.rst b/docs/relnotes/10.6.8.rst new file mode 100644 index 00000000000..e9685d4f48a --- /dev/null +++ b/docs/relnotes/10.6.8.rst @@ -0,0 +1,102 @@ +Mesa 10.6.8 Release Notes / September 20, 2015 +============================================== + +Mesa 10.6.8 is a bug fix release which fixes bugs found since the 10.6.7 +release. + +Mesa 10.6.8 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 1f34dba2a8059782e3e4e0f18b9628004e253b2c69085f735b846d2e63c9e250 mesa-10.6.8.tar.gz + e36ee5ceeadb3966fb5ce5b4cf18322dbb76a4f075558ae49c3bba94f57d58fd mesa-10.6.8.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 90621 `__ - + Mesa fail to build from git +- `Bug 91526 `__ - + World of Warcraft (on Wine) has UI corruption with nouveau +- `Bug 91719 `__ - + [SNB,HSW,BYT] dEQP regressions associated with using NIR for vertex + shaders + +Changes +------- + +Alejandro Piñeiro (1): + +- i965/vec4: fill src_reg type using the constructor type parameter + +Antia Puentes (1): + +- i965/vec4: Fix saturation errors when coalescing registers + +Emil Velikov (2): + +- docs: add sha256 checksums for 10.6.7 +- cherry-ignore: add commit non applicable for 10.6 + +Hans de Goede (4): + +- nv30: Fix creation of scanout buffers +- nv30: Implement color resolve for msaa +- nv30: Fix max width / height checks in nv30 sifm code +- nv30: Disable msaa unless requested from the env by NV30_MAX_MSAA + +Ian Romanick (2): + +- mesa: Pass the type to \_mesa_uniform_matrix as a glsl_base_type +- mesa: Don't allow wrong type setters for matrix uniforms + +Ilia Mirkin (5): + +- st/mesa: don't fall back to 16F when 32F is requested +- nvc0: always emit a full shader colormask +- nvc0: remove BGRA4 format support +- st/mesa: avoid integer overflows with buffers >= 512MB +- nv50, nvc0: fix max texture buffer size to 128M elements + +Jason Ekstrand (1): + +- i965/vec4: Don't reswizzle hardware registers + +Jose Fonseca (1): + +- gallivm: Workaround LLVM PR23628. + +Kenneth Graunke (1): + +- i965: Momentarily pretend to support ARB_texture_stencil8 for blits. + +Oded Gabbay (1): + +- llvmpipe: convert double to long long instead of unsigned long long + +Ray Strode (1): + +- gbm: convert gbm bo format to fourcc format on dma-buf import + +Ulrich Weigand (1): + +- mesa: Fix texture compression on big-endian systems + +Vinson Lee (1): + +- gallivm: Do not use NoFramePointerElim with LLVM 3.7. diff --git a/docs/relnotes/10.6.9.html b/docs/relnotes/10.6.9.html deleted file mode 100644 index e35fbfcf862..00000000000 --- a/docs/relnotes/10.6.9.html +++ /dev/null @@ -1,130 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 10.6.9 Release Notes / Octover 03, 2015

- -

-Mesa 10.6.9 is a bug fix release which fixes bugs found since the 10.6.8 release. -

-

-Mesa 10.6.9 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-3406876aac67546d0c3e2cb97da330b62644c313e7992b95618662e13c54296a  mesa-10.6.9.tar.gz
-b04c4de6280b863babc2929573da17218d92e9e4ba6272d548d135415723e8c3  mesa-10.6.9.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 38109 - i915 driver crashes if too few vertices are submitted (Mesa 7.10.2)
  • - -
  • Bug 55552 - Compile errors with --enable-mangling
  • - -
  • Bug 86281 - brw_meta_fast_clear (brw=brw@entry=0x7fffd4097a08, fb=fb@entry=0x7fffd40fa900, buffers=buffers@entry=2, partial_clear=partial_clear@entry=false)
  • - -
  • Bug 91970 - [BSW regression] dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex
  • - -
  • Bug 92072 - Wine breakage since d082c5324 (st/mesa: don't call st_validate_state in BlitFramebuffer)
  • - -
- - -

Changes

- -

Brian Paul (1):

-
    -
  • st/mesa: try PIPE_BIND_RENDER_TARGET when choosing float texture formats
  • -
- -

Chris Wilson (1):

-
    -
  • i965: Remove early release of DRI2 miptree
  • -
- -

Emil Velikov (4):

-
    -
  • docs: add sha256 checksums for 10.6.8
  • -
  • cherry-ignore: add commit non applicable for 10.6
  • -
  • cherry-ignore: add commit non applicable for 10.6
  • -
  • Update version to 10.6.9
  • -
- -

Iago Toral Quiroga (1):

-
    -
  • mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default framebuffer.
  • -
- -

Ian Romanick (5):

-
    -
  • t_dd_dmatmp: Make "count" actually be the count
  • -
  • t_dd_dmatmp: Clean up improper code formatting from previous patch
  • -
  • t_dd_dmatmp: Use '& 3' instead of '% 4' everywhere
  • -
  • t_dd_dmatmp: Pull out common 'count -= count & 3' code
  • -
  • t_dd_dmatmp: Use addition instead of subtraction in loop bounds
  • -
- -

Jeremy Huddleston (1):

-
    -
  • configure.ac: Add support to enable read-only text segment on x86.
  • -
- -

Kristian Høgsberg Kristensen (1):

-
    -
  • i965: Respect stride and subreg_offset for ATTR registers
  • -
- -

Kyle Brenneman (3):

-
    -
  • glx: Fix build errors with --enable-mangling (v2)
  • -
  • mapi: Make _glapi_get_stub work with "gl" or "mgl" prefix.
  • -
  • glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3)
  • -
- -

Leo Liu (1):

-
    -
  • radeon/vce: fix vui time_scale zero error
  • -
- -

Marek Olšák (1):

-
    -
  • st/mesa: fix front buffer regression after dropping st_validate_state in Blit
  • -
- -

Roland Scheidegger (1):

-
    -
  • mesa: fix mipmap generation for immutable, compressed textures
  • -
- - -
- - diff --git a/docs/relnotes/10.6.9.rst b/docs/relnotes/10.6.9.rst new file mode 100644 index 00000000000..89dda305580 --- /dev/null +++ b/docs/relnotes/10.6.9.rst @@ -0,0 +1,104 @@ +Mesa 10.6.9 Release Notes / Octover 03, 2015 +============================================ + +Mesa 10.6.9 is a bug fix release which fixes bugs found since the 10.6.8 +release. + +Mesa 10.6.9 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 3406876aac67546d0c3e2cb97da330b62644c313e7992b95618662e13c54296a mesa-10.6.9.tar.gz + b04c4de6280b863babc2929573da17218d92e9e4ba6272d548d135415723e8c3 mesa-10.6.9.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 38109 `__ - + i915 driver crashes if too few vertices are submitted (Mesa 7.10.2) +- `Bug 55552 `__ - + Compile errors with --enable-mangling +- `Bug 86281 `__ - + brw_meta_fast_clear (brw=brw@entry=0x7fffd4097a08, + fb=fb@entry=0x7fffd40fa900, buffers=buffers@entry=2, + partial_clear=partial_clear@entry=false) +- `Bug 91970 `__ - + [BSW regression] + dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex +- `Bug 92072 `__ - + Wine breakage since d082c5324 (st/mesa: don't call st_validate_state + in BlitFramebuffer) + +Changes +------- + +Brian Paul (1): + +- st/mesa: try PIPE_BIND_RENDER_TARGET when choosing float texture + formats + +Chris Wilson (1): + +- i965: Remove early release of DRI2 miptree + +Emil Velikov (4): + +- docs: add sha256 checksums for 10.6.8 +- cherry-ignore: add commit non applicable for 10.6 +- cherry-ignore: add commit non applicable for 10.6 +- Update version to 10.6.9 + +Iago Toral Quiroga (1): + +- mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default + framebuffer. + +Ian Romanick (5): + +- t_dd_dmatmp: Make "count" actually be the count +- t_dd_dmatmp: Clean up improper code formatting from previous patch +- t_dd_dmatmp: Use '& 3' instead of '% 4' everywhere +- t_dd_dmatmp: Pull out common 'count -= count & 3' code +- t_dd_dmatmp: Use addition instead of subtraction in loop bounds + +Jeremy Huddleston (1): + +- configure.ac: Add support to enable read-only text segment on x86. + +Kristian Høgsberg Kristensen (1): + +- i965: Respect stride and subreg_offset for ATTR registers + +Kyle Brenneman (3): + +- glx: Fix build errors with --enable-mangling (v2) +- mapi: Make \_glapi_get_stub work with "gl" or "mgl" prefix. +- glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3) + +Leo Liu (1): + +- radeon/vce: fix vui time_scale zero error + +Marek Olšák (1): + +- st/mesa: fix front buffer regression after dropping st_validate_state + in Blit + +Roland Scheidegger (1): + +- mesa: fix mipmap generation for immutable, compressed textures diff --git a/docs/relnotes/11.0.0.html b/docs/relnotes/11.0.0.html deleted file mode 100644 index 9db286a6086..00000000000 --- a/docs/relnotes/11.0.0.html +++ /dev/null @@ -1,261 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 11.0.0 Release Notes / September 12, 2015

- -

-Mesa 11.0.0 is a new development release. -People who are concerned with stability and reliability should stick -with a previous release or wait for Mesa 11.0.1. -

-

-Mesa 11.0.0 implements the OpenGL 4.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.1. OpenGL -4.1 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-7d7e4ddffa3b162506efa01e2cc41e329caa4995336b92e5cc21f2e1fb36c1b3  mesa-11.0.0.tar.gz
-e095a3eb2eca9dfde7efca8946527c8ae20a0cc938a8c78debc7f158ad44af32  mesa-11.0.0.tar.xz
-
- - -

New features

- -

-Note: some of the new features are only available with certain drivers. -

- -
    -
  • New hardware support for AMD GCN 1.2 GPUs: Tonga, Iceland, Carrizo, Fiji
  • -
  • OpenGL 4.1 on radeonsi, nvc0
  • -
  • OpenGL ES 3.0 on freedreno (a3xx, a4xx) -
  • GL_AMD_vertex_shader_viewport_index on radeonsi
  • -
  • GL_ARB_conditional_render_inverted on r600, radeonsi
  • -
  • GL_ARB_depth_buffer_float on a4xx
  • -
  • GL_ARB_derivative_control on radeonsi
  • -
  • GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend on a4xx
  • -
  • GL_ARB_fragment_layer_viewport on radeonsi
  • -
  • GL_ARB_framebuffer_no_attachments on i965
  • -
  • GL_ARB_get_texture_sub_image for all drivers
  • -
  • GL_ARB_gpu_shader5 on radeonsi
  • -
  • GL_ARB_gpu_shader_fp64 on llvmpipe, radeonsi
  • -
  • GL_ARB_shader_image_load_store on i965
  • -
  • GL_ARB_shader_precision on radeonsi, nvc0
  • -
  • GL_ARB_shader_image_size on i965
  • -
  • GL_ARB_shader_stencil_export on llvmpipe
  • -
  • GL_ARB_shader_subroutine on core profile all drivers
  • -
  • GL_ARB_tessellation_shader on nvc0, radeonsi
  • -
  • GL_ARB_transform_feedback2, GL_ARB_transform_feedback_instanced, GL_EXT_transform_feedback on a3xx, a4xx
  • -
  • GL_ARB_vertex_attrib_64bit on llvmpipe, radeonsi
  • -
  • GL_ARB_viewport_array on radeonsi
  • -
  • GL_EXT_depth_bounds_test on radeonsi, nv30, nv50, nvc0
  • -
  • GL_EXT_texture_compression_s3tc on freedreno (a3xx)
  • -
  • GL_NV_read_depth (GLES) on all drivers
  • -
  • GL_NV_read_depth_stencil (GLES) on all drivers
  • -
  • GL_NV_read_stencil (GLES) on all drivers
  • -
  • GL_OES_texture_float on all r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe
  • -
  • GL_OES_texture_half_float on all r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe
  • -
  • GL_OES_texture_float_linear on all r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe
  • -
  • GL_OES_texture_half_float_linear on all r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe
  • -
  • GL_EXT_draw_buffers2 on a4xx
  • -
  • GLX_ARB_create_context_robustness on r600, radeonsi
  • -
  • EGL_EXT_create_context_robustness on r600, radeonsi
  • -
  • EGL_KHR_gl_colorspace on r600, radeonsi, nv50, nvc0
  • -
  • EGL_KHR_gl_texture_3D_image on r600, radeonsi, nv50, nvc0
  • -
  • EGL 1.5 on r600, radeonsi, nv50, nvc0
  • -
- - -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 51658 - r200 (& possibly radeon) DRI fixes for gnome shell on Mesa 8.0.3
  • - -
  • Bug 65525 - [llvmpipe] lp_scene.h:210:lp_scene_alloc: Assertion `size <= (64 * 1024)' failed.
  • - -
  • Bug 66346 - shader_query.cpp:49: error: invalid conversion from 'void*' to 'GLuint'
  • - -
  • Bug 73512 - [clover] mesa.icd. should contain full path
  • - -
  • Bug 73528 - Deferred lighting in Second Life causes system hiccups and screen flickering
  • - -
  • Bug 74329 - Please expose OES_texture_float and OES_texture_half_float on the ES3 context
  • - -
  • Bug 80500 - Flickering shadows in unreleased title trace
  • - -
  • Bug 82186 - [r600g] BARTS GPU lockup with minecraft shaders
  • - -
  • Bug 84225 - Allow constant-index-expression sampler array indexing with GLSL-ES < 300
  • - -
  • Bug 84677 - Triangle disappears with glPolygonMode GL_LINE
  • - -
  • Bug 85252 - Segfault in compiler while processing ternary operator with void arguments
  • - -
  • Bug 89131 - [Bisected] Graphical corruption in Weston, shows old framebuffer pieces
  • - -
  • Bug 90000 - [i965 Bisected NIR] Piglit/gglean_fragprog1-z-write_test fail
  • - -
  • Bug 90073 - Leaks in xcb_dri3_open_reply_fds() and get_render_node_from_id_path_tag
  • - -
  • Bug 90249 - Fails to build egl_dri2 on osx
  • - -
  • Bug 90310 - Fails to build gallium_dri.so at linking stage with clang because of multiple redefinitions
  • - -
  • Bug 90347 - [NVE0+] Failure to insert texbar under some circumstances (causing bad colors in Terasology)
  • - -
  • Bug 90466 - arm: linker error ndefined reference to `nir_metadata_preserve'
  • - -
  • Bug 90520 - Register spilling clobbers registers used elsewhere in the shader
  • - -
  • Bug 90537 - radeonsi bo/va conflict on RADEON_GEM_VA (rscreen->ws->buffer_from_handle returns NULL)
  • - -
  • Bug 90547 - [BDW/BSW/SKL Bisected]Piglit/glean@vertprog1-rsq_test_2_(reciprocal_square_root_of_negative_value) fais
  • - -
  • Bug 90580 - [HSW bisected] integer multiplication bug
  • - -
  • Bug 90600 - IOError: [Errno 2] No such file or directory: 'gl_API.xml'
  • - -
  • Bug 90621 - Mesa fail to build from git
  • - -
  • Bug 90629 - [i965] SIMD16 dual_source_blend assertion `src[i].file != GRF || src[i].width == dst.width' failed
  • - -
  • Bug 90691 - [BSW]Piglit/spec/nv_conditional_render/dlist fails intermittently
  • - -
  • Bug 90728 - dvd playback with vlc and vdpau causes segmentation fault
  • - -
  • Bug 90734 - glBufferSubData is corrupting data when buffer is > 32k
  • - -
  • Bug 90748 - [BDW Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg_half_float_oes fails
  • - -
  • Bug 90749 - [BDW Bisected]dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.lines_wide fails
  • - -
  • Bug 90751 - [BDW Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.stencil_index8 fails
  • - -
  • Bug 90797 - [ALL bisected] Mesa change cause performance case manhattan fail.
  • - -
  • Bug 90817 - swrast fails to load with certain remote X servers
  • - -
  • Bug 90830 - [bsw bisected regression] GPU hang for spec.arb_gpu_shader5.execution.sampler_array_indexing.vs-nonzero-base
  • - -
  • Bug 90839 - [10.5.5/10.6 regression, bisected] PBO glDrawPixels no longer using blit fastpath
  • - -
  • Bug 90873 - Kernel hang, TearFree On, Mate desktop environment
  • - -
  • Bug 90887 - PhiMovesPass in register allocator broken
  • - -
  • Bug 90895 - [IVB/HSW/BDW/BSW Bisected] GLB2.7 Egypt, GfxBench3.0 T-Rex & ALU and many SynMark cases performance reduced by 10-23%
  • - -
  • Bug 90902 - [bsw][regression] dEQP: "Found invalid pixel values"
  • - -
  • Bug 90903 - egl_dri2.c:dri2_load fails to load libglapi on osx
  • - -
  • Bug 90904 - OSX: EXC_BAD_ACCESS when using translate_sse + gallium + softpipe/llvmpipe
  • - -
  • Bug 90905 - mesa: Finish subdir-objects transition
  • - -
  • Bug 90925 - "high fidelity": Segfault in _mesa_program_resource_find_name
  • - -
  • Bug 91022 - [g45 g965 bisected] assertions generated from textureGrad cube samplers fix
  • - -
  • Bug 91047 - [SNB Bisected] Messed up Fog in Super Smash Bros. Melee in Dolphin
  • - -
  • Bug 91056 - The Bard's Tale (2005, native) has rendering issues
  • - -
  • Bug 91077 - dri2_glx.c:1186: undefined reference to `loader_open_device'
  • - -
  • Bug 91099 - [llvmpipe] piglit glsl-max-varyings >max_varying_components regression
  • - -
  • Bug 91101 - [softpipe] piglit glsl-1.50@execution@geometry@max-input-components regression
  • - -
  • Bug 91117 - Nimbus (running in wine) has rendering issues, objects are semi-transparent
  • - -
  • Bug 91124 - Civilization V (in Wine) has rendering issues: text missing, menu bar corrupted
  • - -
  • Bug 91173 - Oddworld: Stranger's Wrath HD: disfigured models in wrong colors
  • - -
  • Bug 91193 - [290x] Dota2 reborn ingame rendering breaks with git-af4b9c7
  • - -
  • Bug 91222 - lp_test_format regression on CentOS 7
  • - -
  • Bug 91226 - Crash in glLinkProgram (NEW)
  • - -
  • Bug 91231 - [NV92] Psychonauts (native) segfaults on start when DRI3 enabled
  • - -
  • Bug 91254 - (regresion) video using VA-API on Intel slow and freeze system with mesa 10.6 or 10.6.1
  • - -
  • Bug 91290 - SIGSEGV glcpp/glcpp-parse.y:1077
  • - -
  • Bug 91292 - [BDW+] glVertexAttribDivisor not working in combination with glPolygonMode
  • - -
  • Bug 91337 - OSMesaGetProcAdress("OSMesaPixelStore") returns nil
  • - -
  • Bug 91418 - Visual Studio 2015 vsnprintf build error
  • - -
  • Bug 91425 - [regression, bisected] Piglit spec/ext_packed_float/ getteximage-invalid-format-for-packed-type fails
  • - -
  • Bug 91441 - make check DispatchSanity_test.GL30 regression
  • - -
  • Bug 91444 - regression bisected radeonsi: don't change pipe_resource in resource_copy_region
  • - -
  • Bug 91461 - gl_TessLevel* writes have no effect for all but the last TCS invocation
  • - -
  • Bug 91513 - [IVB/HSW/BDW/SKL Bisected] Lightsmark performance reduced by 7%-10%
  • - -
  • Bug 91526 - World of Warcraft (on Wine) has UI corruption with nouveau
  • - -
  • Bug 91544 - [i965, regression, bisected] regression of several tests in 93977d3a151675946c03e
  • - -
  • Bug 91551 - DXTn compressed normal maps produce severe artifacts on all NV5x and NVDx chipsets
  • - -
  • Bug 91570 - Upgrading mesa to 10.6 causes segfault in OpenGL applications with GeForce4 MX 440 / AGP 8X
  • - -
  • Bug 91591 - rounding.h:102:2: error: #error "Unsupported or undefined LONG_BIT"
  • - -
  • Bug 91610 - [BSW] GPU hang for spec.shaders.point-vertex-id gl_instanceid divisor
  • - -
  • Bug 91673 - Segfault when calling glTexSubImage2D on storage texture to bound FBO
  • - -
  • Bug 91726 - R600 asserts in tgsi_cmp/make_src_for_op3
  • - -
  • Bug 91847 - glGenerateTextureMipmap not working (no errors) unless glActiveTexture(GL_TEXTURE1) is called before
  • - -
  • Bug 91857 - Mesa 10.6.3 linker is slow
  • - -
  • Bug 91881 - regression: GPU lockups since mesa-11.0.0_rc1 on RV620 (r600) driver
  • - -
  • Bug 91890 - [nve7] witcher2: blurry image & DATA_ERRORs (class 0xa097 mthd 0x2380/0x238c)
  • - -
- - -

Changes

- -
    -
  • Removed the EGL loader from the Linux SCons build.
  • -
- -
- - diff --git a/docs/relnotes/11.0.0.rst b/docs/relnotes/11.0.0.rst new file mode 100644 index 00000000000..b5b2e0a487d --- /dev/null +++ b/docs/relnotes/11.0.0.rst @@ -0,0 +1,276 @@ +Mesa 11.0.0 Release Notes / September 12, 2015 +============================================== + +Mesa 11.0.0 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 11.0.1. + +Mesa 11.0.0 implements the OpenGL 4.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.1. OpenGL 4.1 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 7d7e4ddffa3b162506efa01e2cc41e329caa4995336b92e5cc21f2e1fb36c1b3 mesa-11.0.0.tar.gz + e095a3eb2eca9dfde7efca8946527c8ae20a0cc938a8c78debc7f158ad44af32 mesa-11.0.0.tar.xz + +New features +------------ + +Note: some of the new features are only available with certain drivers. + +- New hardware support for AMD GCN 1.2 GPUs: Tonga, Iceland, Carrizo, + Fiji +- OpenGL 4.1 on radeonsi, nvc0 +- OpenGL ES 3.0 on freedreno (a3xx, a4xx) +- GL_AMD_vertex_shader_viewport_index on radeonsi +- GL_ARB_conditional_render_inverted on r600, radeonsi +- GL_ARB_depth_buffer_float on a4xx +- GL_ARB_derivative_control on radeonsi +- GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend on a4xx +- GL_ARB_fragment_layer_viewport on radeonsi +- GL_ARB_framebuffer_no_attachments on i965 +- GL_ARB_get_texture_sub_image for all drivers +- GL_ARB_gpu_shader5 on radeonsi +- GL_ARB_gpu_shader_fp64 on llvmpipe, radeonsi +- GL_ARB_shader_image_load_store on i965 +- GL_ARB_shader_precision on radeonsi, nvc0 +- GL_ARB_shader_image_size on i965 +- GL_ARB_shader_stencil_export on llvmpipe +- GL_ARB_shader_subroutine on core profile all drivers +- GL_ARB_tessellation_shader on nvc0, radeonsi +- GL_ARB_transform_feedback2, GL_ARB_transform_feedback_instanced, + GL_EXT_transform_feedback on a3xx, a4xx +- GL_ARB_vertex_attrib_64bit on llvmpipe, radeonsi +- GL_ARB_viewport_array on radeonsi +- GL_EXT_depth_bounds_test on radeonsi, nv30, nv50, nvc0 +- GL_EXT_texture_compression_s3tc on freedreno (a3xx) +- GL_NV_read_depth (GLES) on all drivers +- GL_NV_read_depth_stencil (GLES) on all drivers +- GL_NV_read_stencil (GLES) on all drivers +- GL_OES_texture_float on all r300, r600, radeonsi, nv30, nv50, nvc0, + softpipe, llvmpipe +- GL_OES_texture_half_float on all r300, r600, radeonsi, nv30, nv50, + nvc0, softpipe, llvmpipe +- GL_OES_texture_float_linear on all r300, r600, radeonsi, nv30, nv50, + nvc0, softpipe, llvmpipe +- GL_OES_texture_half_float_linear on all r300, r600, radeonsi, nv30, + nv50, nvc0, softpipe, llvmpipe +- GL_EXT_draw_buffers2 on a4xx +- GLX_ARB_create_context_robustness on r600, radeonsi +- EGL_EXT_create_context_robustness on r600, radeonsi +- EGL_KHR_gl_colorspace on r600, radeonsi, nv50, nvc0 +- EGL_KHR_gl_texture_3D_image on r600, radeonsi, nv50, nvc0 +- EGL 1.5 on r600, radeonsi, nv50, nvc0 + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 51658 `__ - + r200 (& possibly radeon) DRI fixes for gnome shell on Mesa 8.0.3 +- `Bug 65525 `__ - + [llvmpipe] lp_scene.h:210:lp_scene_alloc: Assertion \`size <= (64 \* + 1024)' failed. +- `Bug 66346 `__ - + shader_query.cpp:49: error: invalid conversion from 'void*' to + 'GLuint' +- `Bug 73512 `__ - + [clover] mesa.icd. should contain full path +- `Bug 73528 `__ - + Deferred lighting in Second Life causes system hiccups and screen + flickering +- `Bug 74329 `__ - + Please expose OES_texture_float and OES_texture_half_float on the ES3 + context +- `Bug 80500 `__ - + Flickering shadows in unreleased title trace +- `Bug 82186 `__ - + [r600g] BARTS GPU lockup with minecraft shaders +- `Bug 84225 `__ - + Allow constant-index-expression sampler array indexing with GLSL-ES < + 300 +- `Bug 84677 `__ - + Triangle disappears with glPolygonMode GL_LINE +- `Bug 85252 `__ - + Segfault in compiler while processing ternary operator with void + arguments +- `Bug 89131 `__ - + [Bisected] Graphical corruption in Weston, shows old framebuffer + pieces +- `Bug 90000 `__ - + [i965 Bisected NIR] Piglit/gglean_fragprog1-z-write_test fail +- `Bug 90073 `__ - + Leaks in xcb_dri3_open_reply_fds() and + get_render_node_from_id_path_tag +- `Bug 90249 `__ - + Fails to build egl_dri2 on osx +- `Bug 90310 `__ - + Fails to build gallium_dri.so at linking stage with clang because of + multiple redefinitions +- `Bug 90347 `__ - + [NVE0+] Failure to insert texbar under some circumstances (causing + bad colors in Terasology) +- `Bug 90466 `__ - + arm: linker error ndefined reference to \`nir_metadata_preserve' +- `Bug 90520 `__ - + Register spilling clobbers registers used elsewhere in the shader +- `Bug 90537 `__ - + radeonsi bo/va conflict on RADEON_GEM_VA + (rscreen->ws->buffer_from_handle returns NULL) +- `Bug 90547 `__ - + [BDW/BSW/SKL + Bisected]Piglit/glean@vertprog1-rsq_test_2_(reciprocal_square_root_of_negative_value) + fais +- `Bug 90580 `__ - + [HSW bisected] integer multiplication bug +- `Bug 90600 `__ - + IOError: [Errno 2] No such file or directory: 'gl_API.xml' +- `Bug 90621 `__ - + Mesa fail to build from git +- `Bug 90629 `__ - + [i965] SIMD16 dual_source_blend assertion \`src[i].file != GRF \|\| + src[i].width == dst.width' failed +- `Bug 90691 `__ - + [BSW]Piglit/spec/nv_conditional_render/dlist fails intermittently +- `Bug 90728 `__ - + dvd playback with vlc and vdpau causes segmentation fault +- `Bug 90734 `__ - + glBufferSubData is corrupting data when buffer is > 32k +- `Bug 90748 `__ - + [BDW + Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg_half_float_oes + fails +- `Bug 90749 `__ - + [BDW + Bisected]dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.lines_wide + fails +- `Bug 90751 `__ - + [BDW + Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.stencil_index8 + fails +- `Bug 90797 `__ - + [ALL bisected] Mesa change cause performance case manhattan fail. +- `Bug 90817 `__ - + swrast fails to load with certain remote X servers +- `Bug 90830 `__ - + [bsw bisected regression] GPU hang for + spec.arb_gpu_shader5.execution.sampler_array_indexing.vs-nonzero-base +- `Bug 90839 `__ - + [10.5.5/10.6 regression, bisected] PBO glDrawPixels no longer using + blit fastpath +- `Bug 90873 `__ - + Kernel hang, TearFree On, Mate desktop environment +- `Bug 90887 `__ - + PhiMovesPass in register allocator broken +- `Bug 90895 `__ - + [IVB/HSW/BDW/BSW Bisected] GLB2.7 Egypt, GfxBench3.0 T-Rex & ALU and + many SynMark cases performance reduced by 10-23% +- `Bug 90902 `__ - + [bsw][regression] dEQP: "Found invalid pixel values" +- `Bug 90903 `__ - + egl_dri2.c:dri2_load fails to load libglapi on osx +- `Bug 90904 `__ - + OSX: EXC_BAD_ACCESS when using translate_sse + gallium + + softpipe/llvmpipe +- `Bug 90905 `__ - + mesa: Finish subdir-objects transition +- `Bug 90925 `__ - + "high fidelity": Segfault in \_mesa_program_resource_find_name +- `Bug 91022 `__ - + [g45 g965 bisected] assertions generated from textureGrad cube + samplers fix +- `Bug 91047 `__ - + [SNB Bisected] Messed up Fog in Super Smash Bros. Melee in Dolphin +- `Bug 91056 `__ - + The Bard's Tale (2005, native) has rendering issues +- `Bug 91077 `__ - + dri2_glx.c:1186: undefined reference to \`loader_open_device' +- `Bug 91099 `__ - + [llvmpipe] piglit glsl-max-varyings >max_varying_components + regression +- `Bug 91101 `__ - + [softpipe] piglit glsl-1.50@execution@geometry@max-input-components + regression +- `Bug 91117 `__ - + Nimbus (running in wine) has rendering issues, objects are + semi-transparent +- `Bug 91124 `__ - + Civilization V (in Wine) has rendering issues: text missing, menu bar + corrupted +- `Bug 91173 `__ - + Oddworld: Stranger's Wrath HD: disfigured models in wrong colors +- `Bug 91193 `__ - + [290x] Dota2 reborn ingame rendering breaks with git-af4b9c7 +- `Bug 91222 `__ - + lp_test_format regression on CentOS 7 +- `Bug 91226 `__ - + Crash in glLinkProgram (NEW) +- `Bug 91231 `__ - + [NV92] Psychonauts (native) segfaults on start when DRI3 enabled +- `Bug 91254 `__ - + (regresion) video using VA-API on Intel slow and freeze system with + mesa 10.6 or 10.6.1 +- `Bug 91290 `__ - + SIGSEGV glcpp/glcpp-parse.y:1077 +- `Bug 91292 `__ - + [BDW+] glVertexAttribDivisor not working in combination with + glPolygonMode +- `Bug 91337 `__ - + OSMesaGetProcAdress("OSMesaPixelStore") returns nil +- `Bug 91418 `__ - + Visual Studio 2015 vsnprintf build error +- `Bug 91425 `__ - + [regression, bisected] Piglit spec/ext_packed_float/ + getteximage-invalid-format-for-packed-type fails +- `Bug 91441 `__ - + make check DispatchSanity_test.GL30 regression +- `Bug 91444 `__ - + regression bisected radeonsi: don't change pipe_resource in + resource_copy_region +- `Bug 91461 `__ - + gl_TessLevel\* writes have no effect for all but the last TCS + invocation +- `Bug 91513 `__ - + [IVB/HSW/BDW/SKL Bisected] Lightsmark performance reduced by 7%-10% +- `Bug 91526 `__ - + World of Warcraft (on Wine) has UI corruption with nouveau +- `Bug 91544 `__ - + [i965, regression, bisected] regression of several tests in + 93977d3a151675946c03e +- `Bug 91551 `__ - + DXTn compressed normal maps produce severe artifacts on all NV5x and + NVDx chipsets +- `Bug 91570 `__ - + Upgrading mesa to 10.6 causes segfault in OpenGL applications with + GeForce4 MX 440 / AGP 8X +- `Bug 91591 `__ - + rounding.h:102:2: error: #error "Unsupported or undefined LONG_BIT" +- `Bug 91610 `__ - + [BSW] GPU hang for spec.shaders.point-vertex-id gl_instanceid divisor +- `Bug 91673 `__ - + Segfault when calling glTexSubImage2D on storage texture to bound FBO +- `Bug 91726 `__ - + R600 asserts in tgsi_cmp/make_src_for_op3 +- `Bug 91847 `__ - + glGenerateTextureMipmap not working (no errors) unless + glActiveTexture(GL_TEXTURE1) is called before +- `Bug 91857 `__ - + Mesa 10.6.3 linker is slow +- `Bug 91881 `__ - + regression: GPU lockups since mesa-11.0.0_rc1 on RV620 (r600) driver +- `Bug 91890 `__ - + [nve7] witcher2: blurry image & DATA_ERRORs (class 0xa097 mthd + 0x2380/0x238c) + +Changes +------- + +- Removed the EGL loader from the Linux SCons build. diff --git a/docs/relnotes/11.0.1.html b/docs/relnotes/11.0.1.html deleted file mode 100644 index 58cee43c15f..00000000000 --- a/docs/relnotes/11.0.1.html +++ /dev/null @@ -1,134 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 11.0.1 Release Notes / September 26, 2015

- -

-Mesa 11.0.1 is a bug fix release which fixes bugs found since the 11.0.0 release. -

-

-Mesa 11.0.1 implements the OpenGL 4.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.1. OpenGL -4.1 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-6dab262877e12c0546a0e2970c6835a0f217e6d4026ccecb3cd5dd733d1ce867  mesa-11.0.1.tar.gz
-43d0dfcd1f1e36f07f8228cd76d90175d3fc74c1ed25d7071794a100a98ef2a6  mesa-11.0.1.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 38109 - i915 driver crashes if too few vertices are submitted (Mesa 7.10.2)
  • - -
  • Bug 91114 - ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails
  • - -
  • Bug 91716 - [bisected] piglit.shaders.glsl-vs-int-attrib regresses on 32 bit BYT, HSW, IVB, SNB
  • - -
  • Bug 91719 - [SNB,HSW,BYT] dEQP regressions associated with using NIR for vertex shaders
  • - -
  • Bug 92009 - ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels fails
  • - -
- - -

Changes

- -

Antia Puentes (2):

-
    -
  • i965/vec4: Fix saturation errors when coalescing registers
  • -
  • i965/vec4_nir: Load constants as integers
  • -
- -

Anuj Phogat (1):

-
    -
  • meta: Abort meta pbo path if TexSubImage need signed unsigned conversion
  • -
- -

Emil Velikov (2):

-
    -
  • docs: add sha256 checksums for 11.0.0
  • -
  • Update version to 11.0.1
  • -
- -

Iago Toral Quiroga (1):

-
    -
  • mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default framebuffer.
  • -
- -

Ian Romanick (5):

-
    -
  • t_dd_dmatmp: Make "count" actually be the count
  • -
  • t_dd_dmatmp: Clean up improper code formatting from previous patch
  • -
  • t_dd_dmatmp: Use '& 3' instead of '% 4' everywhere
  • -
  • t_dd_dmatmp: Pull out common 'count -= count & 3' code
  • -
  • t_dd_dmatmp: Use addition instead of subtraction in loop bounds
  • -
- -

Ilia Mirkin (6):

-
    -
  • st/mesa: avoid integer overflows with buffers >= 512MB
  • -
  • nv50, nvc0: fix max texture buffer size to 128M elements
  • -
  • freedreno/a3xx: fix blending of L8 format
  • -
  • nv50,nvc0: detect underlying resource changes and update tic
  • -
  • nv50,nvc0: flush texture cache in presence of coherent bufs
  • -
  • radeonsi: load fmask ptr relative to the resources array
  • -
- -

Jason Ekstrand (2):

-
    -
  • nir: Fix a bunch of ralloc parenting errors
  • -
  • i965/vec4: Don't reswizzle hardware registers
  • -
- -

Jeremy Huddleston (1):

-
    -
  • configure.ac: Add support to enable read-only text segment on x86.
  • -
- -

Ray Strode (1):

-
    -
  • gbm: convert gbm bo format to fourcc format on dma-buf import
  • -
- -

Tapani Pälli (2):

-
    -
  • mesa: fix errors when reading depth with glReadPixels
  • -
  • i965: fix textureGrad for cubemaps
  • -
- -

Ulrich Weigand (1):

-
    -
  • mesa: Fix texture compression on big-endian systems
  • -
- - -
- - diff --git a/docs/relnotes/11.0.1.rst b/docs/relnotes/11.0.1.rst new file mode 100644 index 00000000000..cbc4379c505 --- /dev/null +++ b/docs/relnotes/11.0.1.rst @@ -0,0 +1,105 @@ +Mesa 11.0.1 Release Notes / September 26, 2015 +============================================== + +Mesa 11.0.1 is a bug fix release which fixes bugs found since the 11.0.0 +release. + +Mesa 11.0.1 implements the OpenGL 4.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.1. OpenGL 4.1 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 6dab262877e12c0546a0e2970c6835a0f217e6d4026ccecb3cd5dd733d1ce867 mesa-11.0.1.tar.gz + 43d0dfcd1f1e36f07f8228cd76d90175d3fc74c1ed25d7071794a100a98ef2a6 mesa-11.0.1.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 38109 `__ - + i915 driver crashes if too few vertices are submitted (Mesa 7.10.2) +- `Bug 91114 `__ - + ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails +- `Bug 91716 `__ - + [bisected] piglit.shaders.glsl-vs-int-attrib regresses on 32 bit BYT, + HSW, IVB, SNB +- `Bug 91719 `__ - + [SNB,HSW,BYT] dEQP regressions associated with using NIR for vertex + shaders +- `Bug 92009 `__ - + ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels fails + +Changes +------- + +Antia Puentes (2): + +- i965/vec4: Fix saturation errors when coalescing registers +- i965/vec4_nir: Load constants as integers + +Anuj Phogat (1): + +- meta: Abort meta pbo path if TexSubImage need signed unsigned + conversion + +Emil Velikov (2): + +- docs: add sha256 checksums for 11.0.0 +- Update version to 11.0.1 + +Iago Toral Quiroga (1): + +- mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default + framebuffer. + +Ian Romanick (5): + +- t_dd_dmatmp: Make "count" actually be the count +- t_dd_dmatmp: Clean up improper code formatting from previous patch +- t_dd_dmatmp: Use '& 3' instead of '% 4' everywhere +- t_dd_dmatmp: Pull out common 'count -= count & 3' code +- t_dd_dmatmp: Use addition instead of subtraction in loop bounds + +Ilia Mirkin (6): + +- st/mesa: avoid integer overflows with buffers >= 512MB +- nv50, nvc0: fix max texture buffer size to 128M elements +- freedreno/a3xx: fix blending of L8 format +- nv50,nvc0: detect underlying resource changes and update tic +- nv50,nvc0: flush texture cache in presence of coherent bufs +- radeonsi: load fmask ptr relative to the resources array + +Jason Ekstrand (2): + +- nir: Fix a bunch of ralloc parenting errors +- i965/vec4: Don't reswizzle hardware registers + +Jeremy Huddleston (1): + +- configure.ac: Add support to enable read-only text segment on x86. + +Ray Strode (1): + +- gbm: convert gbm bo format to fourcc format on dma-buf import + +Tapani Pälli (2): + +- mesa: fix errors when reading depth with glReadPixels +- i965: fix textureGrad for cubemaps + +Ulrich Weigand (1): + +- mesa: Fix texture compression on big-endian systems diff --git a/docs/relnotes/11.0.2.html b/docs/relnotes/11.0.2.html deleted file mode 100644 index 47332e74bc7..00000000000 --- a/docs/relnotes/11.0.2.html +++ /dev/null @@ -1,85 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 11.0.2 Release Notes / September 28, 2015

- -

-Mesa 11.0.2 is a bug fix release which fixes bugs found since the 11.0.1 release. -

-

-Mesa 11.0.2 implements the OpenGL 4.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.1. OpenGL -4.1 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-45170773500d6ae2f9eb93fc85efee69f7c97084411ada4eddf92f78bca56d20  mesa-11.0.2.tar.gz
-fce11fb27eb87adf1e620a76455d635c6136dfa49ae58c53b34ef8d0c7b7eae4  mesa-11.0.2.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 91582 - [bisected] Regression in DEQP gles2.functional.negative_api.texture.texsubimage2d_neg_offset
  • - -
  • Bug 91970 - [BSW regression] dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex
  • - -
  • Bug 92095 - [Regression, bisected] arb_shader_atomic_counters.compiler.builtins.frag
  • - -
- - -

Changes

- -

Eduardo Lima Mitev (3):

-
    -
  • mesa: Fix order of format+type and internal format checks for glTexImageXD ops
  • -
  • mesa: Move _mesa_base_tex_format() from teximage to glformats files
  • -
  • mesa: Use the effective internal format instead for validation
  • -
- -

Emil Velikov (2):

-
    -
  • docs: add sha256 checksums for 11.0.1
  • -
  • Update version to 11.0.2
  • -
- -

Kristian Høgsberg Kristensen (1):

-
    -
  • i965: Respect stride and subreg_offset for ATTR registers
  • -
- -

Matt Turner (1):

-
    -
  • glsl: Expose gl_MaxTess{Control,Evaluation}AtomicCounters.
  • -
- - -
- - diff --git a/docs/relnotes/11.0.2.rst b/docs/relnotes/11.0.2.rst new file mode 100644 index 00000000000..320399d092e --- /dev/null +++ b/docs/relnotes/11.0.2.rst @@ -0,0 +1,63 @@ +Mesa 11.0.2 Release Notes / September 28, 2015 +============================================== + +Mesa 11.0.2 is a bug fix release which fixes bugs found since the 11.0.1 +release. + +Mesa 11.0.2 implements the OpenGL 4.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.1. OpenGL 4.1 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 45170773500d6ae2f9eb93fc85efee69f7c97084411ada4eddf92f78bca56d20 mesa-11.0.2.tar.gz + fce11fb27eb87adf1e620a76455d635c6136dfa49ae58c53b34ef8d0c7b7eae4 mesa-11.0.2.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 91582 `__ - + [bisected] Regression in DEQP + gles2.functional.negative_api.texture.texsubimage2d_neg_offset +- `Bug 91970 `__ - + [BSW regression] + dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex +- `Bug 92095 `__ - + [Regression, bisected] + arb_shader_atomic_counters.compiler.builtins.frag + +Changes +------- + +Eduardo Lima Mitev (3): + +- mesa: Fix order of format+type and internal format checks for + glTexImageXD ops +- mesa: Move \_mesa_base_tex_format() from teximage to glformats files +- mesa: Use the effective internal format instead for validation + +Emil Velikov (2): + +- docs: add sha256 checksums for 11.0.1 +- Update version to 11.0.2 + +Kristian Høgsberg Kristensen (1): + +- i965: Respect stride and subreg_offset for ATTR registers + +Matt Turner (1): + +- glsl: Expose gl_MaxTess{Control,Evaluation}AtomicCounters. diff --git a/docs/relnotes/11.0.3.html b/docs/relnotes/11.0.3.html deleted file mode 100644 index e5f59463e87..00000000000 --- a/docs/relnotes/11.0.3.html +++ /dev/null @@ -1,185 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 11.0.3 Release Notes / October 10, 2015

- -

-Mesa 11.0.3 is a bug fix release which fixes bugs found since the 11.0.2 release. -

-

-Mesa 11.0.3 implements the OpenGL 4.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.1. OpenGL -4.1 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-c2210e3daecc10ed9fdcea500327652ed6effc2f47c4b9cee63fb08f560d7117  mesa-11.0.3.tar.gz
-ab2992eece21adc23c398720ef8c6933cb69ea42e1b2611dc09d031e17e033d6  mesa-11.0.3.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 55552 - Compile errors with --enable-mangling
  • - -
  • Bug 71789 - [r300g] Visuals not found in (default) depth = 24
  • - -
  • Bug 91044 - piglit spec/egl_khr_create_context/valid debug flag gles* fail
  • - -
  • Bug 91342 - Very dark textures on some objects in indoors environments in Postal 2
  • - -
  • Bug 91596 - EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI
  • - -
  • Bug 91718 - piglit.spec.arb_shader_image_load_store.invalid causes intermittent GPU HANG
  • - -
  • Bug 92072 - Wine breakage since d082c5324 (st/mesa: don't call st_validate_state in BlitFramebuffer)
  • - -
  • Bug 92265 - Black windows in weston after update mesa to 11.0.2-1
  • - -
- - -

Changes

- -

Brian Paul (1):

-
    -
  • st/mesa: try PIPE_BIND_RENDER_TARGET when choosing float texture formats
  • -
- -

Daniel Scharrer (1):

-
    -
  • mesa: Add abs input modifier to base for POW in ffvertex_prog
  • -
- -

Emil Velikov (3):

-
    -
  • docs: add sha256 checksums for 11.0.2
  • -
  • Revert "nouveau: make sure there's always room to emit a fence"
  • -
  • Update version to 11.0.3
  • -
- -

Francisco Jerez (1):

-
    -
  • i965/fs: Fix hang on IVB and VLV with image format mismatch.
  • -
- -

Ian Romanick (1):

-
    -
  • meta: Handle array textures in scaled MSAA blits
  • -
- -

Ilia Mirkin (6):

-
    -
  • nouveau: be more careful about freeing temporary transfer buffers
  • -
  • nouveau: delay deleting buffer with unflushed fence
  • -
  • nouveau: wait to unref the transfer's bo until it's no longer used
  • -
  • nv30: pretend to have packed texture/surface formats
  • -
  • nv30: always go through translate module on big-endian
  • -
  • nouveau: make sure there's always room to emit a fence
  • -
- -

Jason Ekstrand (1):

-
    -
  • mesa: Correctly handle GL_BGRA_EXT in ES3 format_and_type checks
  • -
- -

Kyle Brenneman (3):

-
    -
  • glx: Fix build errors with --enable-mangling (v2)
  • -
  • mapi: Make _glapi_get_stub work with "gl" or "mgl" prefix.
  • -
  • glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3)
  • -
- -

Leo Liu (1):

-
    -
  • radeon/vce: fix vui time_scale zero error
  • -
- -

Marek Olšák (21):

-
    -
  • st/mesa: fix front buffer regression after dropping st_validate_state in Blit
  • -
  • radeonsi: handle index buffer alloc failures
  • -
  • radeonsi: handle constant buffer alloc failures
  • -
  • gallium/radeon: handle buffer_map staging buffer failures better
  • -
  • gallium/radeon: handle buffer alloc failures in r600_draw_rectangle
  • -
  • gallium/radeon: add a fail path for depth MSAA texture readback
  • -
  • radeonsi: report alloc failure from si_shader_binary_read
  • -
  • radeonsi: add malloc fail paths to si_create_shader_state
  • -
  • radeonsi: skip drawing if the tess factor ring allocation fails
  • -
  • radeonsi: skip drawing if GS ring allocations fail
  • -
  • radeonsi: handle shader precompile failures
  • -
  • radeonsi: handle fixed-func TCS shader create failure
  • -
  • radeonsi: skip drawing if VS, TCS, TES, GS fail to compile or upload
  • -
  • radeonsi: skip drawing if PS fails to compile or upload
  • -
  • radeonsi: skip drawing if updating the scratch buffer fails
  • -
  • radeonsi: don't forget to update scratch relocations for LS, HS, ES shaders
  • -
  • radeonsi: handle dummy constant buffer allocation failure
  • -
  • gallium/u_blitter: handle allocation failures
  • -
  • radeonsi: add scratch buffer to the buffer list when it's re-allocated
  • -
  • st/dri: don't use _ctx in client_wait_sync
  • -
  • egl/dri2: don't require a context for ClientWaitSync (v2)
  • -
- -

Matthew Waters (1):

-
    -
  • egl: rework handling EGL_CONTEXT_FLAGS
  • -
- -

Michel Dänzer (1):

-
    -
  • st/dri: Use packed RGB formats
  • -
- -

Roland Scheidegger (1):

-
    -
  • mesa: fix mipmap generation for immutable, compressed textures
  • -
- -

Tom Stellard (3):

-
    -
  • gallium/radeon: Use call_once() when initailizing LLVM targets
  • -
  • gallivm: Allow drivers and state trackers to initialize gallivm LLVM targets v2
  • -
  • radeon/llvm: Initialize gallivm targets when initializing the AMDGPU target v2
  • -
- -

Varad Gautam (1):

-
    -
  • egl: restore surface type before linking config to its display
  • -
- -

Ville Syrjälä (3):

-
    -
  • i830: Fix collision between I830_UPLOAD_RASTER_RULES and I830_UPLOAD_TEX(0)
  • -
  • i915: Fix texcoord vs. varying collision in fragment programs
  • -
  • i915: Remember to call intel_prepare_render() before blitting
  • -
- - -
- - diff --git a/docs/relnotes/11.0.3.rst b/docs/relnotes/11.0.3.rst new file mode 100644 index 00000000000..45dd6ccbdd7 --- /dev/null +++ b/docs/relnotes/11.0.3.rst @@ -0,0 +1,157 @@ +Mesa 11.0.3 Release Notes / October 10, 2015 +============================================ + +Mesa 11.0.3 is a bug fix release which fixes bugs found since the 11.0.2 +release. + +Mesa 11.0.3 implements the OpenGL 4.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.1. OpenGL 4.1 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + c2210e3daecc10ed9fdcea500327652ed6effc2f47c4b9cee63fb08f560d7117 mesa-11.0.3.tar.gz + ab2992eece21adc23c398720ef8c6933cb69ea42e1b2611dc09d031e17e033d6 mesa-11.0.3.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 55552 `__ - + Compile errors with --enable-mangling +- `Bug 71789 `__ - + [r300g] Visuals not found in (default) depth = 24 +- `Bug 91044 `__ - + piglit spec/egl_khr_create_context/valid debug flag gles\* fail +- `Bug 91342 `__ - + Very dark textures on some objects in indoors environments in Postal + 2 +- `Bug 91596 `__ - + EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI +- `Bug 91718 `__ - + piglit.spec.arb_shader_image_load_store.invalid causes intermittent + GPU HANG +- `Bug 92072 `__ - + Wine breakage since d082c5324 (st/mesa: don't call st_validate_state + in BlitFramebuffer) +- `Bug 92265 `__ - + Black windows in weston after update mesa to 11.0.2-1 + +Changes +------- + +Brian Paul (1): + +- st/mesa: try PIPE_BIND_RENDER_TARGET when choosing float texture + formats + +Daniel Scharrer (1): + +- mesa: Add abs input modifier to base for POW in ffvertex_prog + +Emil Velikov (3): + +- docs: add sha256 checksums for 11.0.2 +- Revert "nouveau: make sure there's always room to emit a fence" +- Update version to 11.0.3 + +Francisco Jerez (1): + +- i965/fs: Fix hang on IVB and VLV with image format mismatch. + +Ian Romanick (1): + +- meta: Handle array textures in scaled MSAA blits + +Ilia Mirkin (6): + +- nouveau: be more careful about freeing temporary transfer buffers +- nouveau: delay deleting buffer with unflushed fence +- nouveau: wait to unref the transfer's bo until it's no longer used +- nv30: pretend to have packed texture/surface formats +- nv30: always go through translate module on big-endian +- nouveau: make sure there's always room to emit a fence + +Jason Ekstrand (1): + +- mesa: Correctly handle GL_BGRA_EXT in ES3 format_and_type checks + +Kyle Brenneman (3): + +- glx: Fix build errors with --enable-mangling (v2) +- mapi: Make \_glapi_get_stub work with "gl" or "mgl" prefix. +- glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3) + +Leo Liu (1): + +- radeon/vce: fix vui time_scale zero error + +Marek Olšák (21): + +- st/mesa: fix front buffer regression after dropping st_validate_state + in Blit +- radeonsi: handle index buffer alloc failures +- radeonsi: handle constant buffer alloc failures +- gallium/radeon: handle buffer_map staging buffer failures better +- gallium/radeon: handle buffer alloc failures in r600_draw_rectangle +- gallium/radeon: add a fail path for depth MSAA texture readback +- radeonsi: report alloc failure from si_shader_binary_read +- radeonsi: add malloc fail paths to si_create_shader_state +- radeonsi: skip drawing if the tess factor ring allocation fails +- radeonsi: skip drawing if GS ring allocations fail +- radeonsi: handle shader precompile failures +- radeonsi: handle fixed-func TCS shader create failure +- radeonsi: skip drawing if VS, TCS, TES, GS fail to compile or upload +- radeonsi: skip drawing if PS fails to compile or upload +- radeonsi: skip drawing if updating the scratch buffer fails +- radeonsi: don't forget to update scratch relocations for LS, HS, ES + shaders +- radeonsi: handle dummy constant buffer allocation failure +- gallium/u_blitter: handle allocation failures +- radeonsi: add scratch buffer to the buffer list when it's + re-allocated +- st/dri: don't use \_ctx in client_wait_sync +- egl/dri2: don't require a context for ClientWaitSync (v2) + +Matthew Waters (1): + +- egl: rework handling EGL_CONTEXT_FLAGS + +Michel Dänzer (1): + +- st/dri: Use packed RGB formats + +Roland Scheidegger (1): + +- mesa: fix mipmap generation for immutable, compressed textures + +Tom Stellard (3): + +- gallium/radeon: Use call_once() when initailizing LLVM targets +- gallivm: Allow drivers and state trackers to initialize gallivm LLVM + targets v2 +- radeon/llvm: Initialize gallivm targets when initializing the AMDGPU + target v2 + +Varad Gautam (1): + +- egl: restore surface type before linking config to its display + +Ville Syrjälä (3): + +- i830: Fix collision between I830_UPLOAD_RASTER_RULES and + I830_UPLOAD_TEX(0) +- i915: Fix texcoord vs. varying collision in fragment programs +- i915: Remember to call intel_prepare_render() before blitting diff --git a/docs/relnotes/11.0.4.html b/docs/relnotes/11.0.4.html deleted file mode 100644 index 4a595134a75..00000000000 --- a/docs/relnotes/11.0.4.html +++ /dev/null @@ -1,168 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 11.0.4 Release Notes / October 24, 2015

- -

-Mesa 11.0.4 is a bug fix release which fixes bugs found since the 11.0.3 release. -

-

-Mesa 11.0.4 implements the OpenGL 4.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.1. OpenGL -4.1 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-ed412ca6a46d1bd055120e5c12806c15419ae8c4dd6d3f6ea20a83091d5c78bf  mesa-11.0.4.tar.gz
-40201bf7fc6fa12a6d9edfe870b41eb4dd6669154e3c42c48a96f70805f5483d  mesa-11.0.4.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 86281 - brw_meta_fast_clear (brw=brw@entry=0x7fffd4097a08, fb=fb@entry=0x7fffd40fa900, buffers=buffers@entry=2, partial_clear=partial_clear@entry=false)
  • - -
  • Bug 86720 - [radeon] Europa Universalis 4 freezing during game start (10.3.3+, still broken on 11.0.2)
  • - -
  • Bug 91788 - [HSW Regression] Synmark2_v6 Multithread performance case FPS reduced by 36%
  • - -
  • Bug 92304 - [cts] cts.shaders.negative conformance tests fail
  • - -
- - -

Changes

- -

Alejandro Piñeiro (2):

-
    -
  • i965/vec4: check writemask when bailing out at register coalesce
  • -
  • i965/vec4: fill src_reg type using the constructor type parameter
  • -
- -

Brian Paul (2):

-
    -
  • vbo: fix incorrect switch statement in init_mat_currval()
  • -
  • mesa: fix incorrect opcode in save_BlendFunci()
  • -
- -

Chih-Wei Huang (3):

-
    -
  • mesa: android: Fix the incorrect path of sse_minmax.c
  • -
  • nv50/ir: use C++11 standard std::unordered_map if possible
  • -
  • nv30: include the header of ffs prototype
  • -
- -

Chris Wilson (1):

-
    -
  • i965: Remove early release of DRI2 miptree
  • -
- -

Dave Airlie (1):

-
    -
  • mesa/uniforms: fix get_uniform for doubles (v2)
  • -
- -

Emil Velikov (1):

-
    -
  • docs: add sha256 checksums for 11.0.3
  • -
- -

Francisco Jerez (5):

-
    -
  • i965: Don't tell the hardware about our UAV access.
  • -
  • mesa: Expose function to calculate whether a shader image unit is valid.
  • -
  • mesa: Skip redundant texture completeness checking during image validation.
  • -
  • i965: Use _mesa_is_image_unit_valid() instead of gl_image_unit::_Valid.
  • -
  • mesa: Get rid of texture-dependent image unit derived state.
  • -
- -

Ian Romanick (8):

-
    -
  • glsl: Allow built-in functions as constant expressions in OpenGL ES 1.00
  • -
  • ff_fragment_shader: Use binding to set the sampler unit
  • -
  • glsl/linker: Use constant_initializer instead of constant_value to initialize uniforms
  • -
  • glsl: Use constant_initializer instead of constant_value to determine whether to keep an unused uniform
  • -
  • glsl: Only set ir_variable::constant_value for const-decorated variables
  • -
  • glsl: Restrict initializers for global variables to constant expression in ES
  • -
  • glsl: Add method to determine whether an expression contains the sequence operator
  • -
  • glsl: In later GLSL versions, sequence operator is cannot be a constant expression
  • -
- -

Ilia Mirkin (1):

-
    -
  • nouveau: make sure there's always room to emit a fence
  • -
- -

Indrajit Das (1):

-
    -
  • st/va: Used correct parameter to derive the value of the "h" variable in vlVaCreateImage
  • -
- -

Jonathan Gray (1):

-
    -
  • configure.ac: ensure RM is set
  • -
- -

Krzysztof Sobiecki (1):

-
    -
  • st/fbo: use pipe_surface_release instead of pipe_surface_reference
  • -
- -

Leo Liu (1):

-
    -
  • st/omx/dec/h264: fix field picture type 0 poc disorder
  • -
- -

Marek Olšák (3):

-
    -
  • st/mesa: fix clip state dependencies
  • -
  • radeonsi: fix a GS copy shader leak
  • -
  • gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
  • -
- -

Nicolai Hähnle (1):

-
    -
  • u_vbuf: fix vb slot assignment for translated buffers
  • -
- -

Rob Clark (1):

-
    -
  • freedreno/a3xx: cache-flush is needed after MEM_WRITE
  • -
- -

Tapani Pälli (3):

-
    -
  • mesa: add GL_UNSIGNED_INT_24_8 to _mesa_pack_depth_span
  • -
  • mesa: Set api prefix to version string when overriding version
  • -
  • mesa: fix ARRAY_SIZE query for GetProgramResourceiv
  • -
- - -
- - diff --git a/docs/relnotes/11.0.4.rst b/docs/relnotes/11.0.4.rst new file mode 100644 index 00000000000..3e9b30475f2 --- /dev/null +++ b/docs/relnotes/11.0.4.rst @@ -0,0 +1,144 @@ +Mesa 11.0.4 Release Notes / October 24, 2015 +============================================ + +Mesa 11.0.4 is a bug fix release which fixes bugs found since the 11.0.3 +release. + +Mesa 11.0.4 implements the OpenGL 4.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.1. OpenGL 4.1 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + ed412ca6a46d1bd055120e5c12806c15419ae8c4dd6d3f6ea20a83091d5c78bf mesa-11.0.4.tar.gz + 40201bf7fc6fa12a6d9edfe870b41eb4dd6669154e3c42c48a96f70805f5483d mesa-11.0.4.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 86281 `__ - + brw_meta_fast_clear (brw=brw@entry=0x7fffd4097a08, + fb=fb@entry=0x7fffd40fa900, buffers=buffers@entry=2, + partial_clear=partial_clear@entry=false) +- `Bug 86720 `__ - + [radeon] Europa Universalis 4 freezing during game start (10.3.3+, + still broken on 11.0.2) +- `Bug 91788 `__ - + [HSW Regression] Synmark2_v6 Multithread performance case FPS reduced + by 36% +- `Bug 92304 `__ - + [cts] cts.shaders.negative conformance tests fail + +Changes +------- + +Alejandro Piñeiro (2): + +- i965/vec4: check writemask when bailing out at register coalesce +- i965/vec4: fill src_reg type using the constructor type parameter + +Brian Paul (2): + +- vbo: fix incorrect switch statement in init_mat_currval() +- mesa: fix incorrect opcode in save_BlendFunci() + +Chih-Wei Huang (3): + +- mesa: android: Fix the incorrect path of sse_minmax.c +- nv50/ir: use C++11 standard std::unordered_map if possible +- nv30: include the header of ffs prototype + +Chris Wilson (1): + +- i965: Remove early release of DRI2 miptree + +Dave Airlie (1): + +- mesa/uniforms: fix get_uniform for doubles (v2) + +Emil Velikov (1): + +- docs: add sha256 checksums for 11.0.3 + +Francisco Jerez (5): + +- i965: Don't tell the hardware about our UAV access. +- mesa: Expose function to calculate whether a shader image unit is + valid. +- mesa: Skip redundant texture completeness checking during image + validation. +- i965: Use \_mesa_is_image_unit_valid() instead of + gl_image_unit::_Valid. +- mesa: Get rid of texture-dependent image unit derived state. + +Ian Romanick (8): + +- glsl: Allow built-in functions as constant expressions in OpenGL ES + 1.00 +- ff_fragment_shader: Use binding to set the sampler unit +- glsl/linker: Use constant_initializer instead of constant_value to + initialize uniforms +- glsl: Use constant_initializer instead of constant_value to determine + whether to keep an unused uniform +- glsl: Only set ir_variable::constant_value for const-decorated + variables +- glsl: Restrict initializers for global variables to constant + expression in ES +- glsl: Add method to determine whether an expression contains the + sequence operator +- glsl: In later GLSL versions, sequence operator is cannot be a + constant expression + +Ilia Mirkin (1): + +- nouveau: make sure there's always room to emit a fence + +Indrajit Das (1): + +- st/va: Used correct parameter to derive the value of the "h" variable + in vlVaCreateImage + +Jonathan Gray (1): + +- configure.ac: ensure RM is set + +Krzysztof Sobiecki (1): + +- st/fbo: use pipe_surface_release instead of pipe_surface_reference + +Leo Liu (1): + +- st/omx/dec/h264: fix field picture type 0 poc disorder + +Marek Olšák (3): + +- st/mesa: fix clip state dependencies +- radeonsi: fix a GS copy shader leak +- gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT + +Nicolai Hähnle (1): + +- u_vbuf: fix vb slot assignment for translated buffers + +Rob Clark (1): + +- freedreno/a3xx: cache-flush is needed after MEM_WRITE + +Tapani Pälli (3): + +- mesa: add GL_UNSIGNED_INT_24_8 to \_mesa_pack_depth_span +- mesa: Set api prefix to version string when overriding version +- mesa: fix ARRAY_SIZE query for GetProgramResourceiv diff --git a/docs/relnotes/11.0.5.html b/docs/relnotes/11.0.5.html deleted file mode 100644 index 7a949522cbd..00000000000 --- a/docs/relnotes/11.0.5.html +++ /dev/null @@ -1,172 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 11.0.5 Release Notes / November 11, 2015

- -

-Mesa 11.0.5 is a bug fix release which fixes bugs found since the 11.0.4 release. -

-

-Mesa 11.0.5 implements the OpenGL 4.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.1. OpenGL -4.1 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-8495ef5c06f7f726452462b7d408a5b40048373ff908f2283a3b4d1f49b45ee6  mesa-11.0.5.tar.gz
-9c255a2a6695fcc6ef4a279e1df0aeaf417dc142f39ee59dfb533d80494bb67a  mesa-11.0.5.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 91993 - Graphical glitch in Astromenace (open-source game).
  • - -
  • Bug 92214 - Flightgear crashes during splashboot with R600 driver, LLVM 3.7.0 and mesa 11.0.2
  • - -
  • Bug 92437 - osmesa: Expose GL entry points for Windows build, via .def file
  • - -
  • Bug 92476 - [cts] ES2-CTS.gtf.GL2ExtensionTests.egl_image.egl_image fails
  • - -
  • Bug 92623 - Differences in prog_data ignored when caching fragment programs (causes hangs)
  • - -
- - -

Changes

- -

Alex Deucher (1):

-
    -
  • radeon/uvd: don't expose HEVC on old UVD hw (v3)
  • -
- -

Ben Widawsky (1):

-
    -
  • i965/skl: Add GT4 PCI IDs
  • -
- -

Emil Velikov (4):

-
    -
  • docs: add sha256 checksums for 11.0.4
  • -
  • cherry-ignore: ignore a possible wrong nomination
  • -
  • Revert "mesa/glformats: Undo code changes from _mesa_base_tex_format() move"
  • -
  • Update version to 11.0.5
  • -
- -

Emmanuel Gil Peyrot (1):

-
    -
  • gbm.h: Add a missing stddef.h include for size_t.
  • -
- -

Eric Anholt (1):

-
    -
  • vc4: When the create ioctl fails, free our cache and try again.
  • -
- -

Ian Romanick (1):

-
    -
  • i965: Fix is-renderable check in intel_image_target_renderbuffer_storage
  • -
- -

Ilia Mirkin (3):

-
    -
  • nvc0: respect edgeflag attribute width
  • -
  • nouveau: set MaxDrawBuffers to the same value as MaxColorAttachments
  • -
  • nouveau: relax fence emit space assert
  • -
- -

Ivan Kalvachev (1):

-
    -
  • r600g: Fix special negative immediate constants when using ABS modifier.
  • -
- -

Jason Ekstrand (2):

-
    -
  • nir/lower_vec_to_movs: Pass the shader around directly
  • -
  • nir: Report progress from lower_vec_to_movs().
  • -
- -

Jose Fonseca (2):

-
    -
  • gallivm: Translate all util_cpu_caps bits to LLVM attributes.
  • -
  • gallivm: Explicitly disable unsupported CPU features.
  • -
- -

Julien Isorce (4):

-
    -
  • st/va: pass picture desc to begin and decode
  • -
  • nvc0: fix crash when nv50_miptree_from_handle fails
  • -
  • st/va: do not destroy old buffer when new one failed
  • -
  • st/va: add more errors checks in vlVaBufferSetNumElements and vlVaMapBuffer
  • -
- -

Kenneth Graunke (6):

-
    -
  • i965: Fix missing BRW_NEW_*_PROG_DATA flagging caused by cache reuse.
  • -
  • nir: Report progress from nir_split_var_copies().
  • -
  • nir: Properly invalidate metadata in nir_split_var_copies().
  • -
  • nir: Properly invalidate metadata in nir_opt_copy_prop().
  • -
  • nir: Properly invalidate metadata in nir_lower_vec_to_movs().
  • -
  • nir: Properly invalidate metadata in nir_opt_remove_phis().
  • -
- -

Marek Olšák (1):

-
    -
  • radeonsi: add register definitions for Stoney
  • -
- -

Nanley Chery (1):

-
    -
  • mesa/glformats: Undo code changes from _mesa_base_tex_format() move
  • -
- -

Nicolai Hähnle (1):

-
    -
  • st/mesa: fix mipmap generation for immutable textures with incomplete pyramids
  • -
- -

Nigel Stewart (1):

-
    -
  • osmesa: Expose GL entry points for Windows build via DEF file.
  • -
- -

Roland Scheidegger (1):

-
    -
  • gallivm: disable f16c when not using AVX
  • -
- -

Samuel Li (2):

-
    -
  • radeonsi: add support for Stoney asics (v3)
  • -
  • radeonsi: add Stoney pci ids
  • -
- - -
- - diff --git a/docs/relnotes/11.0.5.rst b/docs/relnotes/11.0.5.rst new file mode 100644 index 00000000000..1e94c9c0abb --- /dev/null +++ b/docs/relnotes/11.0.5.rst @@ -0,0 +1,139 @@ +Mesa 11.0.5 Release Notes / November 11, 2015 +============================================= + +Mesa 11.0.5 is a bug fix release which fixes bugs found since the 11.0.4 +release. + +Mesa 11.0.5 implements the OpenGL 4.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.1. OpenGL 4.1 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 8495ef5c06f7f726452462b7d408a5b40048373ff908f2283a3b4d1f49b45ee6 mesa-11.0.5.tar.gz + 9c255a2a6695fcc6ef4a279e1df0aeaf417dc142f39ee59dfb533d80494bb67a mesa-11.0.5.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 91993 `__ - + Graphical glitch in Astromenace (open-source game). +- `Bug 92214 `__ - + Flightgear crashes during splashboot with R600 driver, LLVM 3.7.0 and + mesa 11.0.2 +- `Bug 92437 `__ - + osmesa: Expose GL entry points for Windows build, via .def file +- `Bug 92476 `__ - + [cts] ES2-CTS.gtf.GL2ExtensionTests.egl_image.egl_image fails +- `Bug 92623 `__ - + Differences in prog_data ignored when caching fragment programs + (causes hangs) + +Changes +------- + +Alex Deucher (1): + +- radeon/uvd: don't expose HEVC on old UVD hw (v3) + +Ben Widawsky (1): + +- i965/skl: Add GT4 PCI IDs + +Emil Velikov (4): + +- docs: add sha256 checksums for 11.0.4 +- cherry-ignore: ignore a possible wrong nomination +- Revert "mesa/glformats: Undo code changes from + \_mesa_base_tex_format() move" +- Update version to 11.0.5 + +Emmanuel Gil Peyrot (1): + +- gbm.h: Add a missing stddef.h include for size_t. + +Eric Anholt (1): + +- vc4: When the create ioctl fails, free our cache and try again. + +Ian Romanick (1): + +- i965: Fix is-renderable check in + intel_image_target_renderbuffer_storage + +Ilia Mirkin (3): + +- nvc0: respect edgeflag attribute width +- nouveau: set MaxDrawBuffers to the same value as MaxColorAttachments +- nouveau: relax fence emit space assert + +Ivan Kalvachev (1): + +- r600g: Fix special negative immediate constants when using ABS + modifier. + +Jason Ekstrand (2): + +- nir/lower_vec_to_movs: Pass the shader around directly +- nir: Report progress from lower_vec_to_movs(). + +Jose Fonseca (2): + +- gallivm: Translate all util_cpu_caps bits to LLVM attributes. +- gallivm: Explicitly disable unsupported CPU features. + +Julien Isorce (4): + +- st/va: pass picture desc to begin and decode +- nvc0: fix crash when nv50_miptree_from_handle fails +- st/va: do not destroy old buffer when new one failed +- st/va: add more errors checks in vlVaBufferSetNumElements and + vlVaMapBuffer + +Kenneth Graunke (6): + +- i965: Fix missing BRW_NEW_*_PROG_DATA flagging caused by cache reuse. +- nir: Report progress from nir_split_var_copies(). +- nir: Properly invalidate metadata in nir_split_var_copies(). +- nir: Properly invalidate metadata in nir_opt_copy_prop(). +- nir: Properly invalidate metadata in nir_lower_vec_to_movs(). +- nir: Properly invalidate metadata in nir_opt_remove_phis(). + +Marek Olšák (1): + +- radeonsi: add register definitions for Stoney + +Nanley Chery (1): + +- mesa/glformats: Undo code changes from \_mesa_base_tex_format() move + +Nicolai Hähnle (1): + +- st/mesa: fix mipmap generation for immutable textures with incomplete + pyramids + +Nigel Stewart (1): + +- osmesa: Expose GL entry points for Windows build via DEF file. + +Roland Scheidegger (1): + +- gallivm: disable f16c when not using AVX + +Samuel Li (2): + +- radeonsi: add support for Stoney asics (v3) +- radeonsi: add Stoney pci ids diff --git a/docs/relnotes/11.0.6.html b/docs/relnotes/11.0.6.html deleted file mode 100644 index 46c2f8eec4b..00000000000 --- a/docs/relnotes/11.0.6.html +++ /dev/null @@ -1,145 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 11.0.6 Release Notes / November 21, 2015

- -

-Mesa 11.0.6 is a bug fix release which fixes bugs found since the 11.0.5 release. -

-

-Mesa 11.0.6 implements the OpenGL 4.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.1. OpenGL -4.1 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-4bdf054af66ebabf3eca0616f9f5e44c2f234695661b570261c391bc2f4f7482  mesa-11.0.6.tar.gz
-8340e64cdc91999840404c211496f3de38e7b4cb38db34e2f72f1642c5134760  mesa-11.0.6.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 91780 - Rendering issues with geometry shader
  • - -
  • Bug 92588 - [HSW,BDW,BSW,SKL-Y][GLES 3.1 CTS] ES31-CTS.arrays_of_arrays.InteractionFunctionCalls2 - assert
  • - -
  • Bug 92738 - Randon R7 240 doesn't work on 16KiB page size platform
  • - -
  • Bug 92860 - [radeonsi][bisected] st/mesa: implement ARB_copy_image - Corruption in ARK Survival Evolved
  • - -
  • Bug 92900 - [regression bisected] About 700 piglit regressions is what could go wrong
  • - -
- - -

Changes

- -

Alex Deucher (1):

-
    -
  • radeonsi: enable optimal raster config setting for fiji (v2)
  • -
- -

Ben Widawsky (1):

-
    -
  • i965/skl/gt4: Fix URB programming restriction.
  • -
- -

Boyuan Zhang (2):

-
    -
  • st/vaapi: fix vaapi VC-1 simple/main corruption v2
  • -
  • radeon/uvd: fix VC-1 simple/main profile decode v2
  • -
- -

Dave Airlie (1):

-
    -
  • r600: initialised PGM_RESOURCES_2 for ES/GS
  • -
- -

Emil Velikov (4):

-
    -
  • docs: add sha256 checksums for 11.0.5
  • -
  • cherry-ignore: add the swrast front buffer support
  • -
  • automake: use static llvm for make distcheck
  • -
  • Update version to 11.0.6
  • -
- -

Eric Anholt (3):

-
    -
  • vc4: Return GL_OUT_OF_MEMORY when buffer allocation fails.
  • -
  • vc4: Return NULL when we can't make our shadow for a sampler view.
  • -
  • vc4: Add support for nir_op_uge, using the carry bit on QPU_A_SUB.
  • -
- -

Ian Romanick (2):

-
    -
  • meta/generate_mipmap: Don't leak the sampler object
  • -
  • meta/generate_mipmap: Only modify the draw framebuffer binding in fallback_required
  • -
- -

Ilia Mirkin (2):

-
    -
  • mesa/copyimage: allow width/height to not be multiples of block
  • -
  • nouveau: don't expose HEVC decoding support
  • -
- -

Jason Ekstrand (1):

-
    -
  • nir/vars_to_ssa: Rework copy set handling in lower_copies_to_load_store
  • -
- -

Kenneth Graunke (1):

-
    -
  • glsl: Allow implicit int -> uint conversions for the % operator.
  • -
- -

Marek Olšák (1):

-
    -
  • radeonsi: initialize SX_PS_DOWNCONVERT to 0 on Stoney
  • -
- -

Michel Dänzer (1):

-
    -
  • winsys/radeon: Use CPU page size instead of hardcoding 4096 bytes v3
  • -
- -

Oded Gabbay (1):

-
    -
  • llvmpipe: use simple coeffs calc for 128bit vectors
  • -
- -

Roland Scheidegger (2):

-
    -
  • radeon: fix bgrx8/xrgb8 blits
  • -
  • r200: fix bgrx8/xrgb8 blits
  • -
- - -
- - diff --git a/docs/relnotes/11.0.6.rst b/docs/relnotes/11.0.6.rst new file mode 100644 index 00000000000..9af97b08f1c --- /dev/null +++ b/docs/relnotes/11.0.6.rst @@ -0,0 +1,114 @@ +Mesa 11.0.6 Release Notes / November 21, 2015 +============================================= + +Mesa 11.0.6 is a bug fix release which fixes bugs found since the 11.0.5 +release. + +Mesa 11.0.6 implements the OpenGL 4.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.1. OpenGL 4.1 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 4bdf054af66ebabf3eca0616f9f5e44c2f234695661b570261c391bc2f4f7482 mesa-11.0.6.tar.gz + 8340e64cdc91999840404c211496f3de38e7b4cb38db34e2f72f1642c5134760 mesa-11.0.6.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 91780 `__ - + Rendering issues with geometry shader +- `Bug 92588 `__ - + [HSW,BDW,BSW,SKL-Y][GLES 3.1 CTS] + ES31-CTS.arrays_of_arrays.InteractionFunctionCalls2 - assert +- `Bug 92738 `__ - + Randon R7 240 doesn't work on 16KiB page size platform +- `Bug 92860 `__ - + [radeonsi][bisected] st/mesa: implement ARB_copy_image - Corruption + in ARK Survival Evolved +- `Bug 92900 `__ - + [regression bisected] About 700 piglit regressions is what could go + wrong + +Changes +------- + +Alex Deucher (1): + +- radeonsi: enable optimal raster config setting for fiji (v2) + +Ben Widawsky (1): + +- i965/skl/gt4: Fix URB programming restriction. + +Boyuan Zhang (2): + +- st/vaapi: fix vaapi VC-1 simple/main corruption v2 +- radeon/uvd: fix VC-1 simple/main profile decode v2 + +Dave Airlie (1): + +- r600: initialised PGM_RESOURCES_2 for ES/GS + +Emil Velikov (4): + +- docs: add sha256 checksums for 11.0.5 +- cherry-ignore: add the swrast front buffer support +- automake: use static llvm for make distcheck +- Update version to 11.0.6 + +Eric Anholt (3): + +- vc4: Return GL_OUT_OF_MEMORY when buffer allocation fails. +- vc4: Return NULL when we can't make our shadow for a sampler view. +- vc4: Add support for nir_op_uge, using the carry bit on QPU_A_SUB. + +Ian Romanick (2): + +- meta/generate_mipmap: Don't leak the sampler object +- meta/generate_mipmap: Only modify the draw framebuffer binding in + fallback_required + +Ilia Mirkin (2): + +- mesa/copyimage: allow width/height to not be multiples of block +- nouveau: don't expose HEVC decoding support + +Jason Ekstrand (1): + +- nir/vars_to_ssa: Rework copy set handling in + lower_copies_to_load_store + +Kenneth Graunke (1): + +- glsl: Allow implicit int -> uint conversions for the % operator. + +Marek Olšák (1): + +- radeonsi: initialize SX_PS_DOWNCONVERT to 0 on Stoney + +Michel Dänzer (1): + +- winsys/radeon: Use CPU page size instead of hardcoding 4096 bytes v3 + +Oded Gabbay (1): + +- llvmpipe: use simple coeffs calc for 128bit vectors + +Roland Scheidegger (2): + +- radeon: fix bgrx8/xrgb8 blits +- r200: fix bgrx8/xrgb8 blits diff --git a/docs/relnotes/11.0.7.html b/docs/relnotes/11.0.7.html deleted file mode 100644 index 9bf263a61bc..00000000000 --- a/docs/relnotes/11.0.7.html +++ /dev/null @@ -1,154 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 11.0.7 Release Notes / December 9, 2015

- -

-Mesa 11.0.7 is a bug fix release which fixes bugs found since the 11.0.6 release. -

-

-Mesa 11.0.7 implements the OpenGL 4.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.1. OpenGL -4.1 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-07c27004ff68b288097d17b2faa7bdf15ec73c96b7e6c9835266e544adf0a62f  mesa-11.0.7.tar.gz
-e7e90a332ede6c8fd08eff90786a3fd1605a4e62ebf3a9b514047838194538cb  mesa-11.0.7.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 90348 - Spilling failure of b96 merged value
  • - -
  • Bug 92363 - [BSW/BDW] ogles1conform Gets test fails
  • - -
  • Bug 92438 - Segfault in pushbuf_kref when running the android emulator (qemu) on nv50
  • - -
  • Bug 93110 - [NVE4] textureSize() and textureQueryLevels() uses a texture bound during the previous draw call
  • - -
  • Bug 93126 - wrongly claim supporting GL_EXT_texture_rg
  • - -
- - -

Changes

- -

Chris Wilson (1):

-
    -
  • meta: Compute correct buffer size with SkipRows/SkipPixels
  • -
- -

Daniel Stone (1):

-
    -
  • egl/wayland: Ignore rects from SwapBuffersWithDamage
  • -
- -

Dave Airlie (4):

-
    -
  • texgetimage: consolidate 1D array handling code.
  • -
  • r600: geometry shader gsvs itemsize workaround
  • -
  • r600: rv670 use at least 16es/gs threads
  • -
  • r600: workaround empty geom shader.
  • -
- -

Emil Velikov (4):

-
    -
  • docs: add sha256 checksums for 11.0.6
  • -
  • get-pick-list.sh: Require explicit "11.0" for nominating stable patches
  • -
  • mesa; add get-extra-pick-list.sh script into bin/
  • -
  • Update version to 11.0.7
  • -
- -

François Tigeot (1):

-
    -
  • xmlconfig: Add support for DragonFly
  • -
- -

Ian Romanick (22):

-
    -
  • mesa: Make bind_vertex_buffer avilable outside varray.c
  • -
  • mesa: Refactor update_array_format to make _mesa_update_array_format_public
  • -
  • mesa: Refactor enable_vertex_array_attrib to make _mesa_enable_vertex_array_attrib
  • -
  • i965: Pass brw_context instead of gl_context to brw_draw_rectlist
  • -
  • i965: Use DSA functions for VBOs in brw_meta_fast_clear
  • -
  • i965: Use internal functions for buffer object access
  • -
  • i965: Don't pollute the buffer object namespace in brw_meta_fast_clear
  • -
  • meta: Use DSA functions for PBO in create_texture_for_pbo
  • -
  • meta: Use _mesa_NamedBufferData and _mesa_NamedBufferSubData for users of _mesa_meta_setup_vertex_objects
  • -
  • i965: Use _mesa_NamedBufferSubData for users of _mesa_meta_setup_vertex_objects
  • -
  • meta: Don't leave the VBO bound after _mesa_meta_setup_vertex_objects
  • -
  • meta: Track VBO using gl_buffer_object instead of GL API object handle
  • -
  • meta: Use DSA functions for VBOs in _mesa_meta_setup_vertex_objects
  • -
  • meta: Use internal functions for buffer object and VAO access
  • -
  • meta: Don't pollute the buffer object namespace in _mesa_meta_setup_vertex_objects
  • -
  • meta: Partially convert _mesa_meta_DrawTex to DSA
  • -
  • meta: Track VBO using gl_buffer_object instead of GL API object handle in _mesa_meta_DrawTex
  • -
  • meta: Use internal functions for buffer object and VAO access in _mesa_meta_DrawTex
  • -
  • meta: Don't pollute the buffer object namespace in _mesa_meta_DrawTex
  • -
  • meta/TexSubImage: Don't pollute the buffer object namespace
  • -
  • meta/generate_mipmap: Don't leak the framebuffer object
  • -
  • glsl: Fix off-by-one error in array size check assertion
  • -
- -

Ilia Mirkin (7):

-
    -
  • nvc0/ir: actually emit AFETCH on kepler
  • -
  • nir: fix typo in idiv lowering, causing large-udiv-udiv failures
  • -
  • nouveau: use the buffer usage to determine placement when no binding
  • -
  • nv50,nvc0: properly handle buffer storage invalidation on dsa buffer
  • -
  • nv50/ir: fix (un)spilling of 3-wide results
  • -
  • mesa: support GL_RED/GL_RG in ES2 contexts when driver support exists
  • -
  • nvc0/ir: start offset at texBindBase for txq, like regular texturing
  • -
- -

Jonathan Gray (1):

-
    -
  • automake: fix some occurrences of hardcoded -ldl and -lpthread
  • -
- -

Leo Liu (1):

-
    -
  • radeon/vce: disable Stoney VCE for 11.0
  • -
- -

Marta Lofstedt (1):

-
    -
  • gles2: Update gl2ext.h to revision: 32120
  • -
- -

Oded Gabbay (1):

-
    -
  • llvmpipe: disable VSX in ppc due to LLVM PPC bug
  • -
- - -
- - diff --git a/docs/relnotes/11.0.7.rst b/docs/relnotes/11.0.7.rst new file mode 100644 index 00000000000..93dba4d71f6 --- /dev/null +++ b/docs/relnotes/11.0.7.rst @@ -0,0 +1,135 @@ +Mesa 11.0.7 Release Notes / December 9, 2015 +============================================ + +Mesa 11.0.7 is a bug fix release which fixes bugs found since the 11.0.6 +release. + +Mesa 11.0.7 implements the OpenGL 4.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.1. OpenGL 4.1 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 07c27004ff68b288097d17b2faa7bdf15ec73c96b7e6c9835266e544adf0a62f mesa-11.0.7.tar.gz + e7e90a332ede6c8fd08eff90786a3fd1605a4e62ebf3a9b514047838194538cb mesa-11.0.7.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 90348 `__ - + Spilling failure of b96 merged value +- `Bug 92363 `__ - + [BSW/BDW] ogles1conform Gets test fails +- `Bug 92438 `__ - + Segfault in pushbuf_kref when running the android emulator (qemu) on + nv50 +- `Bug 93110 `__ - + [NVE4] textureSize() and textureQueryLevels() uses a texture bound + during the previous draw call +- `Bug 93126 `__ - + wrongly claim supporting GL_EXT_texture_rg + +Changes +------- + +Chris Wilson (1): + +- meta: Compute correct buffer size with SkipRows/SkipPixels + +Daniel Stone (1): + +- egl/wayland: Ignore rects from SwapBuffersWithDamage + +Dave Airlie (4): + +- texgetimage: consolidate 1D array handling code. +- r600: geometry shader gsvs itemsize workaround +- r600: rv670 use at least 16es/gs threads +- r600: workaround empty geom shader. + +Emil Velikov (4): + +- docs: add sha256 checksums for 11.0.6 +- get-pick-list.sh: Require explicit "11.0" for nominating stable + patches +- mesa; add get-extra-pick-list.sh script into bin/ +- Update version to 11.0.7 + +François Tigeot (1): + +- xmlconfig: Add support for DragonFly + +Ian Romanick (22): + +- mesa: Make bind_vertex_buffer avilable outside varray.c +- mesa: Refactor update_array_format to make + \_mesa_update_array_format_public +- mesa: Refactor enable_vertex_array_attrib to make + \_mesa_enable_vertex_array_attrib +- i965: Pass brw_context instead of gl_context to brw_draw_rectlist +- i965: Use DSA functions for VBOs in brw_meta_fast_clear +- i965: Use internal functions for buffer object access +- i965: Don't pollute the buffer object namespace in + brw_meta_fast_clear +- meta: Use DSA functions for PBO in create_texture_for_pbo +- meta: Use \_mesa_NamedBufferData and \_mesa_NamedBufferSubData for + users of \_mesa_meta_setup_vertex_objects +- i965: Use \_mesa_NamedBufferSubData for users of + \_mesa_meta_setup_vertex_objects +- meta: Don't leave the VBO bound after + \_mesa_meta_setup_vertex_objects +- meta: Track VBO using gl_buffer_object instead of GL API object + handle +- meta: Use DSA functions for VBOs in \_mesa_meta_setup_vertex_objects +- meta: Use internal functions for buffer object and VAO access +- meta: Don't pollute the buffer object namespace in + \_mesa_meta_setup_vertex_objects +- meta: Partially convert \_mesa_meta_DrawTex to DSA +- meta: Track VBO using gl_buffer_object instead of GL API object + handle in \_mesa_meta_DrawTex +- meta: Use internal functions for buffer object and VAO access in + \_mesa_meta_DrawTex +- meta: Don't pollute the buffer object namespace in + \_mesa_meta_DrawTex +- meta/TexSubImage: Don't pollute the buffer object namespace +- meta/generate_mipmap: Don't leak the framebuffer object +- glsl: Fix off-by-one error in array size check assertion + +Ilia Mirkin (7): + +- nvc0/ir: actually emit AFETCH on kepler +- nir: fix typo in idiv lowering, causing large-udiv-udiv failures +- nouveau: use the buffer usage to determine placement when no binding +- nv50,nvc0: properly handle buffer storage invalidation on dsa buffer +- nv50/ir: fix (un)spilling of 3-wide results +- mesa: support GL_RED/GL_RG in ES2 contexts when driver support exists +- nvc0/ir: start offset at texBindBase for txq, like regular texturing + +Jonathan Gray (1): + +- automake: fix some occurrences of hardcoded -ldl and -lpthread + +Leo Liu (1): + +- radeon/vce: disable Stoney VCE for 11.0 + +Marta Lofstedt (1): + +- gles2: Update gl2ext.h to revision: 32120 + +Oded Gabbay (1): + +- llvmpipe: disable VSX in ppc due to LLVM PPC bug diff --git a/docs/relnotes/11.0.8.html b/docs/relnotes/11.0.8.html deleted file mode 100644 index 1ff5f93a9cc..00000000000 --- a/docs/relnotes/11.0.8.html +++ /dev/null @@ -1,200 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 11.0.8 Release Notes / December 9, 2015

- -

-Mesa 11.0.8 is a bug fix release which fixes bugs found since the 11.0.7 release. -

-

-Mesa 11.0.8 implements the OpenGL 4.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.1. OpenGL -4.1 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-ab9db87b54d7525e4b611b82577ea9a9eae55927558df57b190059d5ecd9406f  mesa-11.0.8.tar.gz
-5696e4730518b6805d2ed5def393c4293f425a2c2c01bd5ed4bdd7ad62f7ad75  mesa-11.0.8.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 91806 - configure does not test whether assembler supports sse4.1
  • - -
  • Bug 92849 - [IVB HSW BDW] piglit image load/store load-from-cleared-image.shader_test fails
  • - -
  • Bug 92909 - Offset/alignment issue with layout std140 and vec3
  • - -
  • Bug 93004 - Guild Wars 2 crash on nouveau DX11 cards
  • - -
  • Bug 93215 - [Regression bisected] Ogles1conform Automatic mipmap generation test is fail
  • - -
  • Bug 93266 - gl_arb_shading_language_420pack does not allow binding of image variables
  • - -
- - -

Changes

- -

Boyuan Zhang (1):

-
    -
  • radeon/uvd: uv pitch separation for stoney
  • -
- -

Dave Airlie (9):

-
    -
  • r600: do SQ flush ES ring rolling workaround
  • -
  • r600: SMX returns CONTEXT_DONE early workaround
  • -
  • r600/shader: split address get out to a function.
  • -
  • r600/shader: add utility functions to do single slot arithmatic
  • -
  • r600g: fix geom shader input indirect indexing.
  • -
  • r600: handle geometry dynamic input array index
  • -
  • radeonsi: handle doubles in lds load path.
  • -
  • mesa/varray: set double arrays to non-normalised.
  • -
  • mesa/shader: return correct attribute location for double matrix arrays
  • -
- -

Emil Velikov (8):

-
    -
  • docs: add sha256 checksums for 11.0.7
  • -
  • cherry-ignore: don't pick a specific i965 formats patch
  • -
  • Revert "i965/nir: Remove unused indirect handling"
  • -
  • Revert "i965/state: Get rid of dword_pitch arguments to buffer functions"
  • -
  • Revert "i965/vec4: Use a stride of 1 and byte offsets for UBOs"
  • -
  • Revert "i965/fs: Use a stride of 1 and byte offsets for UBOs"
  • -
  • Revert "i965/vec4: Use byte offsets for UBO pulls on Sandy Bridge"
  • -
  • Update version to 11.0.8
  • -
- -

Francisco Jerez (1):

-
    -
  • i965: Resolve color and flush for all active shader images in intel_update_state().
  • -
- -

Ian Romanick (1):

-
    -
  • meta/generate_mipmap: Work-around GLES 1.x problem with GL_DRAW_FRAMEBUFFER
  • -
- -

Ilia Mirkin (17):

-
    -
  • freedreno/a4xx: support lod_bias
  • -
  • freedreno/a4xx: fix 5_5_5_1 texture sampler format
  • -
  • freedreno/a4xx: point regid to "red" even for alpha-only rb formats
  • -
  • nvc0/ir: fold postfactor into immediate
  • -
  • nv50/ir: deal with loops with no breaks
  • -
  • nv50/ir: the mad source might not have a defining instruction
  • -
  • nv50/ir: fix instruction permutation logic
  • -
  • nv50/ir: don't forget to mark flagsDef on cvt in txb lowering
  • -
  • nv50/ir: fix DCE to not generate 96-bit loads
  • -
  • nv50/ir: avoid looking at uninitialized srcMods entries
  • -
  • gk110/ir: fix imul hi emission with limm arg
  • -
  • gk104/ir: sampler doesn't matter for txf
  • -
  • gk110/ir: fix imad sat/hi flag emission for immediate args
  • -
  • nv50/ir: fix cutoff for using r63 vs r127 when replacing zero
  • -
  • nv50/ir: can't have predication and immediates
  • -
  • glsl: assign varying locations to tess shaders when doing SSO
  • -
  • ttn: add TEX2 support
  • -
- -

Jason Ekstrand (5):

-
    -
  • i965/vec4: Use byte offsets for UBO pulls on Sandy Bridge
  • -
  • i965/fs: Use a stride of 1 and byte offsets for UBOs
  • -
  • i965/vec4: Use a stride of 1 and byte offsets for UBOs
  • -
  • i965/state: Get rid of dword_pitch arguments to buffer functions
  • -
  • i965/nir: Remove unused indirect handling
  • -
- -

Jonathan Gray (2):

-
    -
  • configure.ac: use pkg-config for libelf
  • -
  • configure: check for python2.7 for PYTHON2
  • -
- -

Kenneth Graunke (2):

-
    -
  • i965: Fix fragment shader struct inputs.
  • -
  • i965: Fix scalar vertex shader struct outputs.
  • -
- -

Marek Olšák (8):

-
    -
  • radeonsi: fix occlusion queries on Fiji
  • -
  • radeonsi: fix a hang due to uninitialized border color registers
  • -
  • radeonsi: fix Fiji for LLVM <= 3.7
  • -
  • radeonsi: don't call of u_prims_for_vertices for patches and rectangles
  • -
  • radeonsi: apply the streamout workaround to Fiji as well
  • -
  • gallium/radeon: fix Hyper-Z hangs by programming PA_SC_MODE_CNTL_1 correctly
  • -
  • tgsi/scan: add flag colors_written
  • -
  • r600g: write all MRTs only if there is exactly one output (fixes a hang)
  • -
- -

Matt Turner (1):

-
    -
  • glsl: Allow binding of image variables with 420pack.
  • -
- -

Neil Roberts (2):

-
    -
  • i965: Add MESA_FORMAT_B8G8R8X8_SRGB to brw_format_for_mesa_format
  • -
  • i965: Add B8G8R8X8_SRGB to the alpha format override
  • -
- -

Oded Gabbay (1):

-
    -
  • configura.ac: fix test for SSE4.1 assembler support
  • -
- -

Patrick Rudolph (2):

-
    -
  • nv50,nvc0: fix use-after-free when vertex buffers are unbound
  • -
  • gallium/util: return correct number of bound vertex buffers
  • -
- -

Samuel Pitoiset (1):

-
    -
  • nvc0: free memory allocated by the prog which reads MP perf counters
  • -
- -

Tapani Pälli (1):

-
    -
  • i965: use _Shader to get fragment program when updating surface state
  • -
- -

Tom Stellard (2):

-
    -
  • radeonsi: Rename si_shader::ls_rsrc{1,2} to si_shader::rsrc{1,2}
  • -
  • radeonsi/compute: Use the compiler's COMPUTE_PGM_RSRC* register values
  • -
- - -
- - diff --git a/docs/relnotes/11.0.8.rst b/docs/relnotes/11.0.8.rst new file mode 100644 index 00000000000..b7c43b22ed6 --- /dev/null +++ b/docs/relnotes/11.0.8.rst @@ -0,0 +1,173 @@ +Mesa 11.0.8 Release Notes / December 9, 2015 +============================================ + +Mesa 11.0.8 is a bug fix release which fixes bugs found since the 11.0.7 +release. + +Mesa 11.0.8 implements the OpenGL 4.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.1. OpenGL 4.1 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + ab9db87b54d7525e4b611b82577ea9a9eae55927558df57b190059d5ecd9406f mesa-11.0.8.tar.gz + 5696e4730518b6805d2ed5def393c4293f425a2c2c01bd5ed4bdd7ad62f7ad75 mesa-11.0.8.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 91806 `__ - + configure does not test whether assembler supports sse4.1 +- `Bug 92849 `__ - + [IVB HSW BDW] piglit image load/store + load-from-cleared-image.shader_test fails +- `Bug 92909 `__ - + Offset/alignment issue with layout std140 and vec3 +- `Bug 93004 `__ - + Guild Wars 2 crash on nouveau DX11 cards +- `Bug 93215 `__ - + [Regression bisected] Ogles1conform Automatic mipmap generation test + is fail +- `Bug 93266 `__ - + gl_arb_shading_language_420pack does not allow binding of image + variables + +Changes +------- + +Boyuan Zhang (1): + +- radeon/uvd: uv pitch separation for stoney + +Dave Airlie (9): + +- r600: do SQ flush ES ring rolling workaround +- r600: SMX returns CONTEXT_DONE early workaround +- r600/shader: split address get out to a function. +- r600/shader: add utility functions to do single slot arithmatic +- r600g: fix geom shader input indirect indexing. +- r600: handle geometry dynamic input array index +- radeonsi: handle doubles in lds load path. +- mesa/varray: set double arrays to non-normalised. +- mesa/shader: return correct attribute location for double matrix + arrays + +Emil Velikov (8): + +- docs: add sha256 checksums for 11.0.7 +- cherry-ignore: don't pick a specific i965 formats patch +- Revert "i965/nir: Remove unused indirect handling" +- Revert "i965/state: Get rid of dword_pitch arguments to buffer + functions" +- Revert "i965/vec4: Use a stride of 1 and byte offsets for UBOs" +- Revert "i965/fs: Use a stride of 1 and byte offsets for UBOs" +- Revert "i965/vec4: Use byte offsets for UBO pulls on Sandy Bridge" +- Update version to 11.0.8 + +Francisco Jerez (1): + +- i965: Resolve color and flush for all active shader images in + intel_update_state(). + +Ian Romanick (1): + +- meta/generate_mipmap: Work-around GLES 1.x problem with + GL_DRAW_FRAMEBUFFER + +Ilia Mirkin (17): + +- freedreno/a4xx: support lod_bias +- freedreno/a4xx: fix 5_5_5_1 texture sampler format +- freedreno/a4xx: point regid to "red" even for alpha-only rb formats +- nvc0/ir: fold postfactor into immediate +- nv50/ir: deal with loops with no breaks +- nv50/ir: the mad source might not have a defining instruction +- nv50/ir: fix instruction permutation logic +- nv50/ir: don't forget to mark flagsDef on cvt in txb lowering +- nv50/ir: fix DCE to not generate 96-bit loads +- nv50/ir: avoid looking at uninitialized srcMods entries +- gk110/ir: fix imul hi emission with limm arg +- gk104/ir: sampler doesn't matter for txf +- gk110/ir: fix imad sat/hi flag emission for immediate args +- nv50/ir: fix cutoff for using r63 vs r127 when replacing zero +- nv50/ir: can't have predication and immediates +- glsl: assign varying locations to tess shaders when doing SSO +- ttn: add TEX2 support + +Jason Ekstrand (5): + +- i965/vec4: Use byte offsets for UBO pulls on Sandy Bridge +- i965/fs: Use a stride of 1 and byte offsets for UBOs +- i965/vec4: Use a stride of 1 and byte offsets for UBOs +- i965/state: Get rid of dword_pitch arguments to buffer functions +- i965/nir: Remove unused indirect handling + +Jonathan Gray (2): + +- configure.ac: use pkg-config for libelf +- configure: check for python2.7 for PYTHON2 + +Kenneth Graunke (2): + +- i965: Fix fragment shader struct inputs. +- i965: Fix scalar vertex shader struct outputs. + +Marek Olšák (8): + +- radeonsi: fix occlusion queries on Fiji +- radeonsi: fix a hang due to uninitialized border color registers +- radeonsi: fix Fiji for LLVM <= 3.7 +- radeonsi: don't call of u_prims_for_vertices for patches and + rectangles +- radeonsi: apply the streamout workaround to Fiji as well +- gallium/radeon: fix Hyper-Z hangs by programming PA_SC_MODE_CNTL_1 + correctly +- tgsi/scan: add flag colors_written +- r600g: write all MRTs only if there is exactly one output (fixes a + hang) + +Matt Turner (1): + +- glsl: Allow binding of image variables with 420pack. + +Neil Roberts (2): + +- i965: Add MESA_FORMAT_B8G8R8X8_SRGB to brw_format_for_mesa_format +- i965: Add B8G8R8X8_SRGB to the alpha format override + +Oded Gabbay (1): + +- configura.ac: fix test for SSE4.1 assembler support + +Patrick Rudolph (2): + +- nv50,nvc0: fix use-after-free when vertex buffers are unbound +- gallium/util: return correct number of bound vertex buffers + +Samuel Pitoiset (1): + +- nvc0: free memory allocated by the prog which reads MP perf counters + +Tapani Pälli (1): + +- i965: use \_Shader to get fragment program when updating surface + state + +Tom Stellard (2): + +- radeonsi: Rename si_shader::ls_rsrc{1,2} to si_shader::rsrc{1,2} +- radeonsi/compute: Use the compiler's COMPUTE_PGM_RSRC\* register + values diff --git a/docs/relnotes/11.0.9.html b/docs/relnotes/11.0.9.html deleted file mode 100644 index 9849dc7bdfb..00000000000 --- a/docs/relnotes/11.0.9.html +++ /dev/null @@ -1,127 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 11.0.9 Release Notes / January 22, 2016

- -

-Mesa 11.0.9 is a bug fix release which fixes bugs found since the 11.0.8 release. -

-

-Mesa 11.0.9 implements the OpenGL 4.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.1. OpenGL -4.1 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-1597c2e983f476f98efdd6cd58b5298896d18479ff542bdeff28b98b129ede05  mesa-11.0.9.tar.gz
-a1262ff1c66a16ccf341186cf0e57b306b8589eb2cc5ce92ffb6788ab01d2b01  mesa-11.0.9.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 91596 - EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI
  • - -
  • Bug 92229 - [APITRACE] SOMA have serious graphical errors
  • - -
  • Bug 93257 - [SKL, bisected] ASTC dEQP tests segfault
  • - -
- - -

Changes

- -

Emil Velikov (6):

-
    -
  • docs: add sha256 checksums for 11.0.8
  • -
  • cherry-ignore: add patch already in branch
  • -
  • cherry-ignore: add the dri3 glx null check patch
  • -
  • i915: correctly parse/set the context flags
  • -
  • egl/dri2: expose srgb configs when KHR_gl_colorspace is available
  • -
  • Update version to 11.0.9
  • -
- -

Grazvydas Ignotas (1):

-
    -
  • r600: fix constant buffer size programming
  • -
- -

Ilia Mirkin (5):

-
    -
  • nvc0: don't forget to reset VTX_TMP bufctx slot after blit completion
  • -
  • nv50/ir: float(s32 & 0xff) = float(u8), not s8
  • -
  • nv50,nvc0: make sure there's pushbuf space and that we ref the bo early
  • -
  • nv50,nvc0: fix crash when increasing bsp bo size for h264
  • -
  • nvc0: scale up inter_bo size so that it's 16M for a 4K video
  • -
- -

Kenneth Graunke (2):

-
    -
  • ralloc: Fix ralloc_adopt() to the old context's last child's parent.
  • -
  • nvc0: Set winding order regardless of domain.
  • -
- -

Marek Olšák (1):

-
    -
  • radeonsi: don't miss changes to SPI_TMPRING_SIZE
  • -
- -

Miklós Máté (1):

-
    -
  • mesa: Don't leak ATIfs instructions in DeleteFragmentShader
  • -
- -

Neil Roberts (1):

-
    -
  • i965: Fix crash when calling glViewport with no surface bound
  • -
- -

Nicolai Hähnle (6):

-
    -
  • gallium/radeon: only dispose locally created target machine in radeon_llvm_compile
  • -
  • mesa/bufferobj: make _mesa_delete_buffer_object externally accessible
  • -
  • st/mesa: use _mesa_delete_buffer_object
  • -
  • radeon: use _mesa_delete_buffer_object
  • -
  • i915: use _mesa_delete_buffer_object
  • -
  • i965: use _mesa_delete_buffer_object
  • -
- -

Oded Gabbay (1):

-
    -
  • llvmpipe: use vpkswss when dst is signed
  • -
- -

Rob Herring (1):

-
    -
  • freedreno/ir3: fix 32-bit builds with pointer-to-int-cast error enabled
  • -
- - -
- - diff --git a/docs/relnotes/11.0.9.rst b/docs/relnotes/11.0.9.rst new file mode 100644 index 00000000000..ea43ae86fb6 --- /dev/null +++ b/docs/relnotes/11.0.9.rst @@ -0,0 +1,99 @@ +Mesa 11.0.9 Release Notes / January 22, 2016 +============================================ + +Mesa 11.0.9 is a bug fix release which fixes bugs found since the 11.0.8 +release. + +Mesa 11.0.9 implements the OpenGL 4.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.1. OpenGL 4.1 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 1597c2e983f476f98efdd6cd58b5298896d18479ff542bdeff28b98b129ede05 mesa-11.0.9.tar.gz + a1262ff1c66a16ccf341186cf0e57b306b8589eb2cc5ce92ffb6788ab01d2b01 mesa-11.0.9.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 91596 `__ - + EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI +- `Bug 92229 `__ - + [APITRACE] SOMA have serious graphical errors +- `Bug 93257 `__ - + [SKL, bisected] ASTC dEQP tests segfault + +Changes +------- + +Emil Velikov (6): + +- docs: add sha256 checksums for 11.0.8 +- cherry-ignore: add patch already in branch +- cherry-ignore: add the dri3 glx null check patch +- i915: correctly parse/set the context flags +- egl/dri2: expose srgb configs when KHR_gl_colorspace is available +- Update version to 11.0.9 + +Grazvydas Ignotas (1): + +- r600: fix constant buffer size programming + +Ilia Mirkin (5): + +- nvc0: don't forget to reset VTX_TMP bufctx slot after blit completion +- nv50/ir: float(s32 & 0xff) = float(u8), not s8 +- nv50,nvc0: make sure there's pushbuf space and that we ref the bo + early +- nv50,nvc0: fix crash when increasing bsp bo size for h264 +- nvc0: scale up inter_bo size so that it's 16M for a 4K video + +Kenneth Graunke (2): + +- ralloc: Fix ralloc_adopt() to the old context's last child's parent. +- nvc0: Set winding order regardless of domain. + +Marek Olšák (1): + +- radeonsi: don't miss changes to SPI_TMPRING_SIZE + +Miklós Máté (1): + +- mesa: Don't leak ATIfs instructions in DeleteFragmentShader + +Neil Roberts (1): + +- i965: Fix crash when calling glViewport with no surface bound + +Nicolai Hähnle (6): + +- gallium/radeon: only dispose locally created target machine in + radeon_llvm_compile +- mesa/bufferobj: make \_mesa_delete_buffer_object externally + accessible +- st/mesa: use \_mesa_delete_buffer_object +- radeon: use \_mesa_delete_buffer_object +- i915: use \_mesa_delete_buffer_object +- i965: use \_mesa_delete_buffer_object + +Oded Gabbay (1): + +- llvmpipe: use vpkswss when dst is signed + +Rob Herring (1): + +- freedreno/ir3: fix 32-bit builds with pointer-to-int-cast error + enabled diff --git a/docs/relnotes/11.1.0.html b/docs/relnotes/11.1.0.html deleted file mode 100644 index b9f018b1efb..00000000000 --- a/docs/relnotes/11.1.0.html +++ /dev/null @@ -1,283 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 11.1.0 Release Notes / 15 December 2015

- -

-Mesa 11.1.0 is a new development release. -People who are concerned with stability and reliability should stick -with a previous release or wait for Mesa 11.1.1. -

-

-Mesa 11.1.0 implements the OpenGL 4.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.1. OpenGL -4.1 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-e3bc44be4df5e4dc728dfda7b55b1aaeadfce36eca6a367b76cc07598070cb2d  mesa-11.1.0.tar.gz
-9befe03b04223eb1ede177fa8cac001e2850292c8c12a3ec9929106afad9cf1f  mesa-11.1.0.tar.xz
-
- - -

New features

- -

-Note: some of the new features are only available with certain drivers. -

- -
    -
  • OpenGL 3.1 support on freedreno (a3xx, a4xx)
  • -
  • OpenGL 3.3 support for VMware guest VM driver (supported by Workstation 12 - and Fusion 8). -
  • GL_AMD_performance_monitor on nv50
  • -
  • GL_ARB_arrays_of_arrays on i965
  • -
  • GL_ARB_blend_func_extended on freedreno (a3xx)
  • -
  • GL_ARB_clear_texture on nv50, nvc0
  • -
  • GL_ARB_clip_control on freedreno/a4xx
  • -
  • GL_ARB_copy_image on nv50, nvc0, radeonsi
  • -
  • GL_ARB_depth_clamp on freedreno/a4xx
  • -
  • GL_ARB_fragment_layer_viewport on i965 (gen6+)
  • -
  • GL_ARB_gpu_shader_fp64 on r600 for Cypress/Cayman/Aruba chips
  • -
  • GL_ARB_gpu_shader5 on r600 for Evergreen and later chips
  • -
  • GL_ARB_seamless_cubemap_per_texture on freedreno/a4xx
  • -
  • GL_ARB_shader_clock on i965 (gen7+)
  • -
  • GL_ARB_shader_stencil_export on i965 (gen9+)
  • -
  • GL_ARB_shader_storage_buffer_object on i965
  • -
  • GL_ARB_shader_texture_image_samples on i965, nv50, nvc0, r600, radeonsi
  • -
  • GL_ARB_texture_barrier / GL_NV_texture_barrier on i965
  • -
  • GL_ARB_texture_buffer_range on freedreno/a3xx
  • -
  • GL_ARB_texture_compression_bptc on freedreno/a4xx
  • -
  • GL_ARB_texture_query_lod on softpipe
  • -
  • GL_ARB_texture_view on radeonsi and r600 (for evergeen and newer)
  • -
  • GL_ARB_vertex_type_2_10_10_10_rev on freedreno (a3xx, a4xx)
  • -
  • GL_EXT_blend_func_extended on all drivers that support the ARB version
  • -
  • GL_EXT_buffer_storage implemented for when ES 3.1 support is gained
  • -
  • GL_EXT_draw_elements_base_vertex on all drivers
  • -
  • GL_EXT_texture_compression_rgtc / latc on freedreno (a3xx & a4xx)
  • -
  • GL_KHR_debug (GLES)
  • -
  • GL_NV_conditional_render on freedreno
  • -
  • GL_OES_draw_elements_base_vertex on all drivers
  • -
  • EGL_KHR_create_context on softpipe, llvmpipe
  • -
  • EGL_KHR_gl_colorspace on softpipe, llvmpipe
  • -
  • new virgl gallium driver for qemu virtio-gpu
  • -
  • 16x multisampling on i965 (gen9+)
  • -
  • GL_EXT_shader_samples_identical on i965.
  • -
- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 28130 - vbo: premature flushing breaks GL_LINE_LOOP
  • - -
  • Bug 38109 - i915 driver crashes if too few vertices are submitted (Mesa 7.10.2)
  • - -
  • Bug 49779 - Extra line segments in GL_LINE_LOOP
  • - -
  • Bug 55552 - Compile errors with --enable-mangling
  • - -
  • Bug 71789 - [r300g] Visuals not found in (default) depth = 24
  • - -
  • Bug 79783 - Distorted output in obs-studio where other vendors "work"
  • - -
  • Bug 80821 - When LIBGL_ALWAYS_SOFTWARE is set, KHR_create_context is not supported
  • - -
  • Bug 81174 - Gallium: GL_LINE_LOOP broken with more than 512 points
  • - -
  • Bug 83508 - [UBO] Assertion for array of blocks
  • - -
  • Bug 84677 - Triangle disappears with glPolygonMode GL_LINE
  • - -
  • Bug 86281 - brw_meta_fast_clear (brw=brw@entry=0x7fffd4097a08, fb=fb@entry=0x7fffd40fa900, buffers=buffers@entry=2, partial_clear=partial_clear@entry=false)
  • - -
  • Bug 86469 - Unreal Engine demo doesn't run
  • - -
  • Bug 86720 - [radeon] Europa Universalis 4 freezing during game start (10.3.3+, still broken on 11.0.2)
  • - -
  • Bug 89014 - PIPE_QUERY_GPU_FINISHED is not acting as expected on SI
  • - -
  • Bug 90175 - [hsw bisected][PATCH] atomic counters doesn't work for a binding point different to zero
  • - -
  • Bug 90348 - Spilling failure of b96 merged value
  • - -
  • Bug 90631 - Compilation failure for fragment shader with many branches on Sandy Bridge
  • - -
  • Bug 90734 - glBufferSubData is corrupting data when buffer is > 32k
  • - -
  • Bug 90887 - PhiMovesPass in register allocator broken
  • - -
  • Bug 91044 - piglit spec/egl_khr_create_context/valid debug flag gles* fail
  • - -
  • Bug 91114 - ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails
  • - -
  • Bug 91254 - (regresion) video using VA-API on Intel slow and freeze system with mesa 10.6 or 10.6.1
  • - -
  • Bug 91292 - [BDW+] glVertexAttribDivisor not working in combination with glPolygonMode
  • - -
  • Bug 91342 - Very dark textures on some objects in indoors environments in Postal 2
  • - -
  • Bug 91526 - World of Warcraft (on Wine) has UI corruption with nouveau
  • - -
  • Bug 91551 - DXTn compressed normal maps produce severe artifacts on all NV5x and NVDx chipsets
  • - -
  • Bug 91596 - EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI
  • - -
  • Bug 91716 - [bisected] piglit.shaders.glsl-vs-int-attrib regresses on 32 bit BYT, HSW, IVB, SNB
  • - -
  • Bug 91718 - piglit.spec.arb_shader_image_load_store.invalid causes intermittent GPU HANG
  • - -
  • Bug 91719 - [SNB,HSW,BYT] dEQP regressions associated with using NIR for vertex shaders
  • - -
  • Bug 91726 - R600 asserts in tgsi_cmp/make_src_for_op3
  • - -
  • Bug 91780 - Rendering issues with geometry shader
  • - -
  • Bug 91785 - make check DispatchSanity_test.GLES31 regression
  • - -
  • Bug 91788 - [HSW Regression] Synmark2_v6 Multithread performance case FPS reduced by 36%
  • - -
  • Bug 91847 - glGenerateTextureMipmap not working (no errors) unless glActiveTexture(GL_TEXTURE1) is called before
  • - -
  • Bug 91857 - Mesa 10.6.3 linker is slow
  • - -
  • Bug 91881 - regression: GPU lockups since mesa-11.0.0_rc1 on RV620 (r600) driver
  • - -
  • Bug 91890 - [nve7] witcher2: blurry image & DATA_ERRORs (class 0xa097 mthd 0x2380/0x238c)
  • - -
  • Bug 91898 - src/util/mesa-sha1.c:250:25: fatal error: openssl/sha.h: No such file or directory
  • - -
  • Bug 91927 - [SKL] [regression] piglit compressed textures tests fail with kernel upgrade
  • - -
  • Bug 91930 - Program with GtkGLArea widget does not redraw
  • - -
  • Bug 91970 - [BSW regression] dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex
  • - -
  • Bug 91985 - [regression, bisected] FTBFS with commit f9caabe8f1: R600_UCP_CONST_BUFFER is undefined
  • - -
  • Bug 91993 - Graphical glitch in Astromenace (open-source game).
  • - -
  • Bug 92009 - ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels fails
  • - -
  • Bug 92033 - [SNB,regression,dEQP,bisected] functional.shaders.random tests regressed
  • - -
  • Bug 92052 - nir/nir_builder.h:79: error: expected primary-expression before ‘.’ token
  • - -
  • Bug 92054 - make check gbm-symbols-check regression
  • - -
  • Bug 92066 - [ILK,G45,regression] New assertion on BRW_MAX_MRF breaks ilk and g45
  • - -
  • Bug 92072 - Wine breakage since d082c5324 (st/mesa: don't call st_validate_state in BlitFramebuffer)
  • - -
  • Bug 92095 - [Regression, bisected] arb_shader_atomic_counters.compiler.builtins.frag
  • - -
  • Bug 92122 - [bisected, cts] Regression with Assault Android Cactus
  • - -
  • Bug 92124 - shader_query.cpp:841:34: error: ‘strndup’ was not declared in this scope
  • - -
  • Bug 92183 - linker.cpp:3187:46: error: ‘strtok_r’ was not declared in this scope
  • - -
  • Bug 92193 - [SKL] ES2-CTS.gtf.GL2ExtensionTests.compressed_astc_texture.compressed_astc_texture fails
  • - -
  • Bug 92214 - Flightgear crashes during splashboot with R600 driver, LLVM 3.7.0 and mesa 11.0.2
  • - -
  • Bug 92221 - Unintended code changes in _mesa_base_tex_format commit
  • - -
  • Bug 92265 - Black windows in weston after update mesa to 11.0.2-1
  • - -
  • Bug 92304 - [cts] cts.shaders.negative conformance tests fail
  • - -
  • Bug 92363 - [BSW/BDW] ogles1conform Gets test fails
  • - -
  • Bug 92437 - osmesa: Expose GL entry points for Windows build, via .def file
  • - -
  • Bug 92438 - Segfault in pushbuf_kref when running the android emulator (qemu) on nv50
  • - -
  • Bug 92476 - [cts] ES2-CTS.gtf.GL2ExtensionTests.egl_image.egl_image fails
  • - -
  • Bug 92588 - [HSW,BDW,BSW,SKL-Y][GLES 3.1 CTS] ES31-CTS.arrays_of_arrays.InteractionFunctionCalls2 - assert
  • - -
  • Bug 92621 - [G965 ILK G45] Regression: 24 piglit regressions in glsl-1.10
  • - -
  • Bug 92623 - Differences in prog_data ignored when caching fragment programs (causes hangs)
  • - -
  • Bug 92634 - gallium's vl_mpeg12_decoder does not work with st/va
  • - -
  • Bug 92639 - [Regression bisected] Ogles1conform mustpass.c fail
  • - -
  • Bug 92641 - [SKL BSW] [Regression] Ogles1conform userclip.c fail
  • - -
  • Bug 92645 - kodi vdpau interop fails since mesa,meta: move gl_texture_object::TargetIndex initializations
  • - -
  • Bug 92705 - [clover] fail to build with llvm-svn/clang-svn 3.8
  • - -
  • Bug 92709 - "LLVM triggered Diagnostic Handler: unsupported call to function ldexpf in main" when starting race in stuntrally
  • - -
  • Bug 92738 - Randon R7 240 doesn't work on 16KiB page size platform
  • - -
  • Bug 92744 - [g965 Regression bisected] Performance regression and piglit assertions due to liveness analysis
  • - -
  • Bug 92770 - [SNB, regression, dEQP] deqp-gles3.functional.shaders.discard.dynamic_loop_texture
  • - -
  • Bug 92824 - [regression, bisected] `make check` dispatch-sanity broken by GL_EXT_buffer_storage
  • - -
  • Bug 92849 - [IVB HSW BDW] piglit image load/store load-from-cleared-image.shader_test fails
  • - -
  • Bug 92859 - [regression, bisected] validate_intrinsic_instr: Assertion triggered
  • - -
  • Bug 92860 - [radeonsi][bisected] st/mesa: implement ARB_copy_image - Corruption in ARK Survival Evolved
  • - -
  • Bug 92900 - [regression bisected] About 700 piglit regressions is what could go wrong
  • - -
  • Bug 92909 - Offset/alignment issue with layout std140 and vec3
  • - -
  • Bug 92985 - Mac OS X build error "ar: no archive members specified"
  • - -
  • Bug 93015 - Tonga Elemental segfault + VM faults since radeon: implement r600_query_hw_get_result via function pointers
  • - -
  • Bug 93048 - [CTS regression] mesa af2723 breaks GL Conformance for debug extension
  • - -
  • Bug 93063 - drm_helper.h:227:1: error: static declaration of ‘pipe_virgl_create_screen’ follows non-static declaration
  • - -
  • Bug 93091 - [opencl] segfault when running any opencl programs (like clinfo)
  • - -
  • Bug 93126 - wrongly claim supporting GL_EXT_texture_rg
  • - -
  • Bug 93180 - [regression] arb_separate_shader_objects.active sampler conflict fails
  • - -
  • Bug 93235 - [regression] dispatch sanity broken by GetPointerv
  • - -
  • Bug 93266 - gl_arb_shading_language_420pack does not allow binding of image variables
  • - -
- - -

Changes

- -
    -
  • MPEG4 decoding has been disabled by default in the VAAPI driver
  • -
- -
- - diff --git a/docs/relnotes/11.1.0.rst b/docs/relnotes/11.1.0.rst new file mode 100644 index 00000000000..d373bb126a3 --- /dev/null +++ b/docs/relnotes/11.1.0.rst @@ -0,0 +1,300 @@ +Mesa 11.1.0 Release Notes / 15 December 2015 +============================================ + +Mesa 11.1.0 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 11.1.1. + +Mesa 11.1.0 implements the OpenGL 4.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.1. OpenGL 4.1 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + e3bc44be4df5e4dc728dfda7b55b1aaeadfce36eca6a367b76cc07598070cb2d mesa-11.1.0.tar.gz + 9befe03b04223eb1ede177fa8cac001e2850292c8c12a3ec9929106afad9cf1f mesa-11.1.0.tar.xz + +New features +------------ + +Note: some of the new features are only available with certain drivers. + +- OpenGL 3.1 support on freedreno (a3xx, a4xx) +- OpenGL 3.3 support for VMware guest VM driver (supported by + Workstation 12 and Fusion 8). +- GL_AMD_performance_monitor on nv50 +- GL_ARB_arrays_of_arrays on i965 +- GL_ARB_blend_func_extended on freedreno (a3xx) +- GL_ARB_clear_texture on nv50, nvc0 +- GL_ARB_clip_control on freedreno/a4xx +- GL_ARB_copy_image on nv50, nvc0, radeonsi +- GL_ARB_depth_clamp on freedreno/a4xx +- GL_ARB_fragment_layer_viewport on i965 (gen6+) +- GL_ARB_gpu_shader_fp64 on r600 for Cypress/Cayman/Aruba chips +- GL_ARB_gpu_shader5 on r600 for Evergreen and later chips +- GL_ARB_seamless_cubemap_per_texture on freedreno/a4xx +- GL_ARB_shader_clock on i965 (gen7+) +- GL_ARB_shader_stencil_export on i965 (gen9+) +- GL_ARB_shader_storage_buffer_object on i965 +- GL_ARB_shader_texture_image_samples on i965, nv50, nvc0, r600, + radeonsi +- GL_ARB_texture_barrier / GL_NV_texture_barrier on i965 +- GL_ARB_texture_buffer_range on freedreno/a3xx +- GL_ARB_texture_compression_bptc on freedreno/a4xx +- GL_ARB_texture_query_lod on softpipe +- GL_ARB_texture_view on radeonsi and r600 (for evergeen and newer) +- GL_ARB_vertex_type_2_10_10_10_rev on freedreno (a3xx, a4xx) +- GL_EXT_blend_func_extended on all drivers that support the ARB + version +- GL_EXT_buffer_storage implemented for when ES 3.1 support is gained +- GL_EXT_draw_elements_base_vertex on all drivers +- GL_EXT_texture_compression_rgtc / latc on freedreno (a3xx & a4xx) +- GL_KHR_debug (GLES) +- GL_NV_conditional_render on freedreno +- GL_OES_draw_elements_base_vertex on all drivers +- EGL_KHR_create_context on softpipe, llvmpipe +- EGL_KHR_gl_colorspace on softpipe, llvmpipe +- new virgl gallium driver for qemu virtio-gpu +- 16x multisampling on i965 (gen9+) +- GL_EXT_shader_samples_identical on i965. + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 28130 `__ - + vbo: premature flushing breaks GL_LINE_LOOP +- `Bug 38109 `__ - + i915 driver crashes if too few vertices are submitted (Mesa 7.10.2) +- `Bug 49779 `__ - + Extra line segments in GL_LINE_LOOP +- `Bug 55552 `__ - + Compile errors with --enable-mangling +- `Bug 71789 `__ - + [r300g] Visuals not found in (default) depth = 24 +- `Bug 79783 `__ - + Distorted output in obs-studio where other vendors "work" +- `Bug 80821 `__ - + When LIBGL_ALWAYS_SOFTWARE is set, KHR_create_context is not + supported +- `Bug 81174 `__ - + Gallium: GL_LINE_LOOP broken with more than 512 points +- `Bug 83508 `__ - + [UBO] Assertion for array of blocks +- `Bug 84677 `__ - + Triangle disappears with glPolygonMode GL_LINE +- `Bug 86281 `__ - + brw_meta_fast_clear (brw=brw@entry=0x7fffd4097a08, + fb=fb@entry=0x7fffd40fa900, buffers=buffers@entry=2, + partial_clear=partial_clear@entry=false) +- `Bug 86469 `__ - + Unreal Engine demo doesn't run +- `Bug 86720 `__ - + [radeon] Europa Universalis 4 freezing during game start (10.3.3+, + still broken on 11.0.2) +- `Bug 89014 `__ - + PIPE_QUERY_GPU_FINISHED is not acting as expected on SI +- `Bug 90175 `__ - + [hsw bisected][PATCH] atomic counters doesn't work for a binding + point different to zero +- `Bug 90348 `__ - + Spilling failure of b96 merged value +- `Bug 90631 `__ - + Compilation failure for fragment shader with many branches on Sandy + Bridge +- `Bug 90734 `__ - + glBufferSubData is corrupting data when buffer is > 32k +- `Bug 90887 `__ - + PhiMovesPass in register allocator broken +- `Bug 91044 `__ - + piglit spec/egl_khr_create_context/valid debug flag gles\* fail +- `Bug 91114 `__ - + ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails +- `Bug 91254 `__ - + (regresion) video using VA-API on Intel slow and freeze system with + mesa 10.6 or 10.6.1 +- `Bug 91292 `__ - + [BDW+] glVertexAttribDivisor not working in combination with + glPolygonMode +- `Bug 91342 `__ - + Very dark textures on some objects in indoors environments in Postal + 2 +- `Bug 91526 `__ - + World of Warcraft (on Wine) has UI corruption with nouveau +- `Bug 91551 `__ - + DXTn compressed normal maps produce severe artifacts on all NV5x and + NVDx chipsets +- `Bug 91596 `__ - + EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI +- `Bug 91716 `__ - + [bisected] piglit.shaders.glsl-vs-int-attrib regresses on 32 bit BYT, + HSW, IVB, SNB +- `Bug 91718 `__ - + piglit.spec.arb_shader_image_load_store.invalid causes intermittent + GPU HANG +- `Bug 91719 `__ - + [SNB,HSW,BYT] dEQP regressions associated with using NIR for vertex + shaders +- `Bug 91726 `__ - + R600 asserts in tgsi_cmp/make_src_for_op3 +- `Bug 91780 `__ - + Rendering issues with geometry shader +- `Bug 91785 `__ - + make check DispatchSanity_test.GLES31 regression +- `Bug 91788 `__ - + [HSW Regression] Synmark2_v6 Multithread performance case FPS reduced + by 36% +- `Bug 91847 `__ - + glGenerateTextureMipmap not working (no errors) unless + glActiveTexture(GL_TEXTURE1) is called before +- `Bug 91857 `__ - + Mesa 10.6.3 linker is slow +- `Bug 91881 `__ - + regression: GPU lockups since mesa-11.0.0_rc1 on RV620 (r600) driver +- `Bug 91890 `__ - + [nve7] witcher2: blurry image & DATA_ERRORs (class 0xa097 mthd + 0x2380/0x238c) +- `Bug 91898 `__ - + src/util/mesa-sha1.c:250:25: fatal error: openssl/sha.h: No such file + or directory +- `Bug 91927 `__ - + [SKL] [regression] piglit compressed textures tests fail with kernel + upgrade +- `Bug 91930 `__ - + Program with GtkGLArea widget does not redraw +- `Bug 91970 `__ - + [BSW regression] + dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex +- `Bug 91985 `__ - + [regression, bisected] FTBFS with commit f9caabe8f1: + R600_UCP_CONST_BUFFER is undefined +- `Bug 91993 `__ - + Graphical glitch in Astromenace (open-source game). +- `Bug 92009 `__ - + ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels fails +- `Bug 92033 `__ - + [SNB,regression,dEQP,bisected] functional.shaders.random tests + regressed +- `Bug 92052 `__ - + nir/nir_builder.h:79: error: expected primary-expression before ‘.’ + token +- `Bug 92054 `__ - + make check gbm-symbols-check regression +- `Bug 92066 `__ - + [ILK,G45,regression] New assertion on BRW_MAX_MRF breaks ilk and g45 +- `Bug 92072 `__ - + Wine breakage since d082c5324 (st/mesa: don't call st_validate_state + in BlitFramebuffer) +- `Bug 92095 `__ - + [Regression, bisected] + arb_shader_atomic_counters.compiler.builtins.frag +- `Bug 92122 `__ - + [bisected, cts] Regression with Assault Android Cactus +- `Bug 92124 `__ - + shader_query.cpp:841:34: error: ‘strndup’ was not declared in this + scope +- `Bug 92183 `__ - + linker.cpp:3187:46: error: ‘strtok_r’ was not declared in this scope +- `Bug 92193 `__ - + [SKL] + ES2-CTS.gtf.GL2ExtensionTests.compressed_astc_texture.compressed_astc_texture + fails +- `Bug 92214 `__ - + Flightgear crashes during splashboot with R600 driver, LLVM 3.7.0 and + mesa 11.0.2 +- `Bug 92221 `__ - + Unintended code changes in \_mesa_base_tex_format commit +- `Bug 92265 `__ - + Black windows in weston after update mesa to 11.0.2-1 +- `Bug 92304 `__ - + [cts] cts.shaders.negative conformance tests fail +- `Bug 92363 `__ - + [BSW/BDW] ogles1conform Gets test fails +- `Bug 92437 `__ - + osmesa: Expose GL entry points for Windows build, via .def file +- `Bug 92438 `__ - + Segfault in pushbuf_kref when running the android emulator (qemu) on + nv50 +- `Bug 92476 `__ - + [cts] ES2-CTS.gtf.GL2ExtensionTests.egl_image.egl_image fails +- `Bug 92588 `__ - + [HSW,BDW,BSW,SKL-Y][GLES 3.1 CTS] + ES31-CTS.arrays_of_arrays.InteractionFunctionCalls2 - assert +- `Bug 92621 `__ - + [G965 ILK G45] Regression: 24 piglit regressions in glsl-1.10 +- `Bug 92623 `__ - + Differences in prog_data ignored when caching fragment programs + (causes hangs) +- `Bug 92634 `__ - + gallium's vl_mpeg12_decoder does not work with st/va +- `Bug 92639 `__ - + [Regression bisected] Ogles1conform mustpass.c fail +- `Bug 92641 `__ - + [SKL BSW] [Regression] Ogles1conform userclip.c fail +- `Bug 92645 `__ - + kodi vdpau interop fails since mesa,meta: move + gl_texture_object::TargetIndex initializations +- `Bug 92705 `__ - + [clover] fail to build with llvm-svn/clang-svn 3.8 +- `Bug 92709 `__ - + "LLVM triggered Diagnostic Handler: unsupported call to function + ldexpf in main" when starting race in stuntrally +- `Bug 92738 `__ - + Randon R7 240 doesn't work on 16KiB page size platform +- `Bug 92744 `__ - + [g965 Regression bisected] Performance regression and piglit + assertions due to liveness analysis +- `Bug 92770 `__ - + [SNB, regression, dEQP] + deqp-gles3.functional.shaders.discard.dynamic_loop_texture +- `Bug 92824 `__ - + [regression, bisected] \`make check\` dispatch-sanity broken by + GL_EXT_buffer_storage +- `Bug 92849 `__ - + [IVB HSW BDW] piglit image load/store + load-from-cleared-image.shader_test fails +- `Bug 92859 `__ - + [regression, bisected] validate_intrinsic_instr: Assertion triggered +- `Bug 92860 `__ - + [radeonsi][bisected] st/mesa: implement ARB_copy_image - Corruption + in ARK Survival Evolved +- `Bug 92900 `__ - + [regression bisected] About 700 piglit regressions is what could go + wrong +- `Bug 92909 `__ - + Offset/alignment issue with layout std140 and vec3 +- `Bug 92985 `__ - + Mac OS X build error "ar: no archive members specified" +- `Bug 93015 `__ - + Tonga Elemental segfault + VM faults since radeon: implement + r600_query_hw_get_result via function pointers +- `Bug 93048 `__ - + [CTS regression] mesa af2723 breaks GL Conformance for debug + extension +- `Bug 93063 `__ - + drm_helper.h:227:1: error: static declaration of + ‘pipe_virgl_create_screen’ follows non-static declaration +- `Bug 93091 `__ - + [opencl] segfault when running any opencl programs (like clinfo) +- `Bug 93126 `__ - + wrongly claim supporting GL_EXT_texture_rg +- `Bug 93180 `__ - + [regression] arb_separate_shader_objects.active sampler conflict + fails +- `Bug 93235 `__ - + [regression] dispatch sanity broken by GetPointerv +- `Bug 93266 `__ - + gl_arb_shading_language_420pack does not allow binding of image + variables + +Changes +------- + +- MPEG4 decoding has been disabled by default in the VAAPI driver diff --git a/docs/relnotes/11.1.1.html b/docs/relnotes/11.1.1.html deleted file mode 100644 index 1c178752a05..00000000000 --- a/docs/relnotes/11.1.1.html +++ /dev/null @@ -1,197 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 11.1.1 Release Notes / January 13, 2016

- -

-Mesa 11.1.1 is a bug fix release which fixes bugs found since the 11.1.0 release. -

-

-Mesa 11.1.1 implements the OpenGL 4.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.1. OpenGL -4.1 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-b15089817540ba0bffd0aad323ecf3a8ff6779568451827c7274890b4a269d58  mesa-11.1.1.tar.gz
-64db074fc514136b5fb3890111f0d50604db52f0b1e94ba3fcb0fe8668a7fd20  mesa-11.1.1.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 91806 - configure does not test whether assembler supports sse4.1
  • - -
  • Bug 92229 - [APITRACE] SOMA have serious graphical errors
  • - -
  • Bug 92233 - Unigine Heaven 4.0 silhuette run
  • - -
  • Bug 93004 - Guild Wars 2 crash on nouveau DX11 cards
  • - -
  • Bug 93215 - [Regression bisected] Ogles1conform Automatic mipmap generation test is fail
  • - -
  • Bug 93257 - [SKL, bisected] ASTC dEQP tests segfault
  • - -
- - -

Changes

- -

Brian Paul (1):

-
    -
  • st/mesa: check state->mesa in early return check in st_validate_state()
  • -
- -

Dave Airlie (6):

-
    -
  • mesa/varray: set double arrays to non-normalised.
  • -
  • mesa/shader: return correct attribute location for double matrix arrays
  • -
  • glsl: pass stage into mark function
  • -
  • glsl/fp64: add helper for dual slot double detection.
  • -
  • glsl: fix count_attribute_slots to allow for different 64-bit handling
  • -
  • glsl: only update doubles inputs for vertex inputs.
  • -
- -

Emil Velikov (4):

-
    -
  • docs: add sha256 checksums for 11.0.1
  • -
  • cherry-ignore: drop the "re-enable" DCC on Stoney
  • -
  • cherry-ignore: don't pick a specific i965 formats patch
  • -
  • Update version to 11.1.1
  • -
- -

Eric Anholt (2):

-
    -
  • vc4: Warn instead of abort()ing on exec ioctl failures.
  • -
  • vc4: Keep sample mask writes from being reordered after TLB writes
  • -
- -

Grazvydas Ignotas (1):

-
    -
  • r600: fix constant buffer size programming
  • -
- -

Ian Romanick (1):

-
    -
  • meta/generate_mipmap: Work-around GLES 1.x problem with GL_DRAW_FRAMEBUFFER
  • -
- -

Ilia Mirkin (9):

-
    -
  • nv50/ir: can't have predication and immediates
  • -
  • gk104/ir: simplify and fool-proof texbar algorithm
  • -
  • glsl: assign varying locations to tess shaders when doing SSO
  • -
  • glx/dri3: a drawable might not be bound at wait time
  • -
  • nvc0: don't forget to reset VTX_TMP bufctx slot after blit completion
  • -
  • nv50/ir: float(s32 & 0xff) = float(u8), not s8
  • -
  • nv50,nvc0: make sure there's pushbuf space and that we ref the bo early
  • -
  • nv50,nvc0: fix crash when increasing bsp bo size for h264
  • -
  • nvc0: scale up inter_bo size so that it's 16M for a 4K video
  • -
- -

Jonathan Gray (2):

-
    -
  • configure.ac: use pkg-config for libelf
  • -
  • configure: check for python2.7 for PYTHON2
  • -
- -

Kenneth Graunke (5):

-
    -
  • ralloc: Fix ralloc_adopt() to the old context's last child's parent.
  • -
  • drirc: Disable ARB_blend_func_extended for Heaven 4.0/Valley 1.0.
  • -
  • glsl: Fix varying struct locations when varying packing is disabled.
  • -
  • nvc0: Set winding order regardless of domain.
  • -
  • nir: Add a lower_fdiv option, turn fdiv into fmul/frcp.
  • -
- -

Marek Olšák (7):

-
    -
  • tgsi/scan: add flag colors_written
  • -
  • r600g: write all MRTs only if there is exactly one output (fixes a hang)
  • -
  • radeonsi: don't call of u_prims_for_vertices for patches and rectangles
  • -
  • radeonsi: apply the streamout workaround to Fiji as well
  • -
  • gallium/radeon: fix Hyper-Z hangs by programming PA_SC_MODE_CNTL_1 correctly
  • -
  • program: add _mesa_reserve_parameter_storage
  • -
  • st/mesa: fix GLSL uniform updates for glBitmap & glDrawPixels (v2)
  • -
- -

Mark Janes (1):

-
    -
  • Add missing platform information for KBL
  • -
- -

Miklós Máté (1):

-
    -
  • mesa: Don't leak ATIfs instructions in DeleteFragmentShader
  • -
- -

Neil Roberts (3):

-
    -
  • i965: Add MESA_FORMAT_B8G8R8X8_SRGB to brw_format_for_mesa_format
  • -
  • i965: Add B8G8R8X8_SRGB to the alpha format override
  • -
  • i965: Fix crash when calling glViewport with no surface bound
  • -
- -

Nicolai Hähnle (2):

-
    -
  • gallium/radeon: only dispose locally created target machine in radeon_llvm_compile
  • -
  • gallium/radeon: fix regression in a number of driver queries
  • -
- -

Oded Gabbay (1):

-
    -
  • configura.ac: fix test for SSE4.1 assembler support
  • -
- -

Patrick Rudolph (2):

-
    -
  • nv50,nvc0: fix use-after-free when vertex buffers are unbound
  • -
  • gallium/util: return correct number of bound vertex buffers
  • -
- -

Rob Herring (1):

-
    -
  • freedreno/ir3: fix 32-bit builds with pointer-to-int-cast error enabled
  • -
- -

Samuel Pitoiset (3):

-
    -
  • nvc0: free memory allocated by the prog which reads MP perf counters
  • -
  • nv50,nvc0: free memory allocated by performance metrics
  • -
  • nv50: free memory allocated by the prog which reads MP perf counters
  • -
- -

Sarah Sharp (1):

-
    -
  • mesa: Add KBL PCI IDs and platform information.
  • -
- - -
- - diff --git a/docs/relnotes/11.1.1.rst b/docs/relnotes/11.1.1.rst new file mode 100644 index 00000000000..74d4e5683f3 --- /dev/null +++ b/docs/relnotes/11.1.1.rst @@ -0,0 +1,167 @@ +Mesa 11.1.1 Release Notes / January 13, 2016 +============================================ + +Mesa 11.1.1 is a bug fix release which fixes bugs found since the 11.1.0 +release. + +Mesa 11.1.1 implements the OpenGL 4.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.1. OpenGL 4.1 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + b15089817540ba0bffd0aad323ecf3a8ff6779568451827c7274890b4a269d58 mesa-11.1.1.tar.gz + 64db074fc514136b5fb3890111f0d50604db52f0b1e94ba3fcb0fe8668a7fd20 mesa-11.1.1.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 91806 `__ - + configure does not test whether assembler supports sse4.1 +- `Bug 92229 `__ - + [APITRACE] SOMA have serious graphical errors +- `Bug 92233 `__ - + Unigine Heaven 4.0 silhuette run +- `Bug 93004 `__ - + Guild Wars 2 crash on nouveau DX11 cards +- `Bug 93215 `__ - + [Regression bisected] Ogles1conform Automatic mipmap generation test + is fail +- `Bug 93257 `__ - + [SKL, bisected] ASTC dEQP tests segfault + +Changes +------- + +Brian Paul (1): + +- st/mesa: check state->mesa in early return check in + st_validate_state() + +Dave Airlie (6): + +- mesa/varray: set double arrays to non-normalised. +- mesa/shader: return correct attribute location for double matrix + arrays +- glsl: pass stage into mark function +- glsl/fp64: add helper for dual slot double detection. +- glsl: fix count_attribute_slots to allow for different 64-bit + handling +- glsl: only update doubles inputs for vertex inputs. + +Emil Velikov (4): + +- docs: add sha256 checksums for 11.0.1 +- cherry-ignore: drop the "re-enable" DCC on Stoney +- cherry-ignore: don't pick a specific i965 formats patch +- Update version to 11.1.1 + +Eric Anholt (2): + +- vc4: Warn instead of abort()ing on exec ioctl failures. +- vc4: Keep sample mask writes from being reordered after TLB writes + +Grazvydas Ignotas (1): + +- r600: fix constant buffer size programming + +Ian Romanick (1): + +- meta/generate_mipmap: Work-around GLES 1.x problem with + GL_DRAW_FRAMEBUFFER + +Ilia Mirkin (9): + +- nv50/ir: can't have predication and immediates +- gk104/ir: simplify and fool-proof texbar algorithm +- glsl: assign varying locations to tess shaders when doing SSO +- glx/dri3: a drawable might not be bound at wait time +- nvc0: don't forget to reset VTX_TMP bufctx slot after blit completion +- nv50/ir: float(s32 & 0xff) = float(u8), not s8 +- nv50,nvc0: make sure there's pushbuf space and that we ref the bo + early +- nv50,nvc0: fix crash when increasing bsp bo size for h264 +- nvc0: scale up inter_bo size so that it's 16M for a 4K video + +Jonathan Gray (2): + +- configure.ac: use pkg-config for libelf +- configure: check for python2.7 for PYTHON2 + +Kenneth Graunke (5): + +- ralloc: Fix ralloc_adopt() to the old context's last child's parent. +- drirc: Disable ARB_blend_func_extended for Heaven 4.0/Valley 1.0. +- glsl: Fix varying struct locations when varying packing is disabled. +- nvc0: Set winding order regardless of domain. +- nir: Add a lower_fdiv option, turn fdiv into fmul/frcp. + +Marek Olšák (7): + +- tgsi/scan: add flag colors_written +- r600g: write all MRTs only if there is exactly one output (fixes a + hang) +- radeonsi: don't call of u_prims_for_vertices for patches and + rectangles +- radeonsi: apply the streamout workaround to Fiji as well +- gallium/radeon: fix Hyper-Z hangs by programming PA_SC_MODE_CNTL_1 + correctly +- program: add \_mesa_reserve_parameter_storage +- st/mesa: fix GLSL uniform updates for glBitmap & glDrawPixels (v2) + +Mark Janes (1): + +- Add missing platform information for KBL + +Miklós Máté (1): + +- mesa: Don't leak ATIfs instructions in DeleteFragmentShader + +Neil Roberts (3): + +- i965: Add MESA_FORMAT_B8G8R8X8_SRGB to brw_format_for_mesa_format +- i965: Add B8G8R8X8_SRGB to the alpha format override +- i965: Fix crash when calling glViewport with no surface bound + +Nicolai Hähnle (2): + +- gallium/radeon: only dispose locally created target machine in + radeon_llvm_compile +- gallium/radeon: fix regression in a number of driver queries + +Oded Gabbay (1): + +- configura.ac: fix test for SSE4.1 assembler support + +Patrick Rudolph (2): + +- nv50,nvc0: fix use-after-free when vertex buffers are unbound +- gallium/util: return correct number of bound vertex buffers + +Rob Herring (1): + +- freedreno/ir3: fix 32-bit builds with pointer-to-int-cast error + enabled + +Samuel Pitoiset (3): + +- nvc0: free memory allocated by the prog which reads MP perf counters +- nv50,nvc0: free memory allocated by performance metrics +- nv50: free memory allocated by the prog which reads MP perf counters + +Sarah Sharp (1): + +- mesa: Add KBL PCI IDs and platform information. diff --git a/docs/relnotes/11.1.2.html b/docs/relnotes/11.1.2.html deleted file mode 100644 index bc40afe41e9..00000000000 --- a/docs/relnotes/11.1.2.html +++ /dev/null @@ -1,182 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 11.1.2 Release Notes / February 10, 2016

- -

-Mesa 11.1.2 is a bug fix release which fixes bugs found since the 11.1.1 release. -

-

-Mesa 11.1.2 implements the OpenGL 4.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.1. OpenGL -4.1 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-ba0e7462b2936b86e6684c26fbb55519f8d9ad31d13a1c1e1afbe41e73466eea  mesa-11.1.2.tar.gz
-8f72aead896b340ba0f7a4a474bfaf71681f5d675592aec1cb7ba698e319148b  mesa-11.1.2.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 91596 - EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI
  • - -
  • Bug 93628 - Exception: attempt to use unavailable module DRM when building MesaGL 11.1.0 on windows
  • - -
  • Bug 93648 - Random lines being rendered when playing Dolphin (geometry shaders related, w/ apitrace)
  • - -
  • Bug 93650 - GL_ARB_separate_shader_objects is buggy (PCSX2)
  • - -
  • Bug 93717 - Meta mipmap generation can corrupt texture state
  • - -
  • Bug 93722 - Segfault when compiling shader with a subroutine that takes a parameter
  • - -
  • Bug 93731 - glUniformSubroutinesuiv segfaults when subroutine uniform is bound to a specific location
  • - -
  • Bug 93761 - A conditional discard in a fragment shader causes no depth writing at all
  • - -
- - -

Changes

- -

Ben Widawsky (1):

-
    -
  • i965/bxt: Fix conservative wm thread counts.
  • -
- -

Dave Airlie (1):

-
    -
  • glsl: fix subroutine lowering reusing actual parmaters
  • -
- -

Emil Velikov (6):

-
    -
  • docs: add sha256 checksums for 11.1.1
  • -
  • cherry-ignore: drop the i965/kbl .num_slices patch
  • -
  • i915: correctly parse/set the context flags
  • -
  • targets/dri: android: use WHOLE static libraries
  • -
  • egl/dri2: expose srgb configs when KHR_gl_colorspace is available
  • -
  • Update version to 11.1.2
  • -
- -

Eric Anholt (2):

-
    -
  • vc4: Don't record the seqno of a failed job submit.
  • -
  • vc4: Throttle outstanding rendering after submission.
  • -
- -

François Tigeot (1):

-
    -
  • gallium: Add DragonFly support
  • -
- -

Grazvydas Ignotas (1):

-
    -
  • r600g: don't leak driver const buffers
  • -
- -

Ian Romanick (2):

-
    -
  • meta/blit: Restore GL_DEPTH_STENCIL_TEXTURE_MODE state for GL_TEXTURE_RECTANGLE
  • -
  • meta: Use internal functions to set texture parameters
  • -
- -

Ilia Mirkin (6):

-
    -
  • st/mesa: use surface format to generate mipmaps when available
  • -
  • glsl: always compute proper varying type, irrespective of varying packing
  • -
  • nvc0: avoid crashing when there are holes in vertex array bindings
  • -
  • nv50,nvc0: fix buffer clearing to respect engine alignment requirements
  • -
  • nv50/ir: fix false global CSE on instructions with multiple defs
  • -
  • st/mesa: treat a write as a read for range purposes
  • -
- -

Jason Ekstrand (3):

-
    -
  • i965/vec4: Use UW type for multiply into accumulator on GEN8+
  • -
  • i965/fs/generator: Take an actual shader stage rather than a string
  • -
  • i965/fs: Always set channel 2 of texture headers in some stages
  • -
- -

Jose Fonseca (2):

-
    -
  • scons: Conditionally use DRM module on pipe-loader.
  • -
  • pipe-loader: Fix PATH_MAX define on MSVC.
  • -
- -

Karol Herbst (1):

-
    -
  • nv50/ir: fix memory corruption when spilling and redoing RA
  • -
- -

Kenneth Graunke (2):

-
    -
  • glsl: Make bitfield_insert/extract and bfi/bfm non-vectorizable.
  • -
  • glsl: Allow implicit int -> uint conversions for bitwise operators (&, ^, |).
  • -
- -

Leo Liu (2):

-
    -
  • vl: add zig zag scan for list 4x4
  • -
  • st/omx/dec/h264: fix corruption when scaling matrix present flag set
  • -
- -

Marek Olšák (1):

-
    -
  • radeonsi: don't miss changes to SPI_TMPRING_SIZE
  • -
- -

Nicolai Hähnle (11):

-
    -
  • mesa/bufferobj: make _mesa_delete_buffer_object externally accessible
  • -
  • st/mesa: use _mesa_delete_buffer_object
  • -
  • radeon: use _mesa_delete_buffer_object
  • -
  • i915: use _mesa_delete_buffer_object
  • -
  • i965: use _mesa_delete_buffer_object
  • -
  • util/u_pstipple.c: copy immediates during transformation
  • -
  • radeonsi: extract the VGT_GS_MODE calculation into its own function
  • -
  • radeonsi: ensure that VGT_GS_MODE is sent when necessary
  • -
  • radeonsi: add DCC buffer for sampler views on new CS
  • -
  • st/mesa: use the correct address generation functions in st_TexSubImage blit
  • -
  • radeonsi: fix discard-only fragment shaders (11.1 version)
  • -
- -

Timothy Arceri (4):

-
    -
  • glsl: fix segfault linking subroutine uniform with explicit location
  • -
  • mesa: fix segfault in glUniformSubroutinesuiv()
  • -
  • glsl: fix interface block error message
  • -
  • glsl: create helper to remove outer vertex index array used by some stages
  • -
- - -
- - diff --git a/docs/relnotes/11.1.2.rst b/docs/relnotes/11.1.2.rst new file mode 100644 index 00000000000..b0807bfd9db --- /dev/null +++ b/docs/relnotes/11.1.2.rst @@ -0,0 +1,156 @@ +Mesa 11.1.2 Release Notes / February 10, 2016 +============================================= + +Mesa 11.1.2 is a bug fix release which fixes bugs found since the 11.1.1 +release. + +Mesa 11.1.2 implements the OpenGL 4.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.1. OpenGL 4.1 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + ba0e7462b2936b86e6684c26fbb55519f8d9ad31d13a1c1e1afbe41e73466eea mesa-11.1.2.tar.gz + 8f72aead896b340ba0f7a4a474bfaf71681f5d675592aec1cb7ba698e319148b mesa-11.1.2.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 91596 `__ - + EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI +- `Bug 93628 `__ - + Exception: attempt to use unavailable module DRM when building MesaGL + 11.1.0 on windows +- `Bug 93648 `__ - + Random lines being rendered when playing Dolphin (geometry shaders + related, w/ apitrace) +- `Bug 93650 `__ - + GL_ARB_separate_shader_objects is buggy (PCSX2) +- `Bug 93717 `__ - + Meta mipmap generation can corrupt texture state +- `Bug 93722 `__ - + Segfault when compiling shader with a subroutine that takes a + parameter +- `Bug 93731 `__ - + glUniformSubroutinesuiv segfaults when subroutine uniform is bound to + a specific location +- `Bug 93761 `__ - + A conditional discard in a fragment shader causes no depth writing at + all + +Changes +------- + +Ben Widawsky (1): + +- i965/bxt: Fix conservative wm thread counts. + +Dave Airlie (1): + +- glsl: fix subroutine lowering reusing actual parmaters + +Emil Velikov (6): + +- docs: add sha256 checksums for 11.1.1 +- cherry-ignore: drop the i965/kbl .num_slices patch +- i915: correctly parse/set the context flags +- targets/dri: android: use WHOLE static libraries +- egl/dri2: expose srgb configs when KHR_gl_colorspace is available +- Update version to 11.1.2 + +Eric Anholt (2): + +- vc4: Don't record the seqno of a failed job submit. +- vc4: Throttle outstanding rendering after submission. + +François Tigeot (1): + +- gallium: Add DragonFly support + +Grazvydas Ignotas (1): + +- r600g: don't leak driver const buffers + +Ian Romanick (2): + +- meta/blit: Restore GL_DEPTH_STENCIL_TEXTURE_MODE state for + GL_TEXTURE_RECTANGLE +- meta: Use internal functions to set texture parameters + +Ilia Mirkin (6): + +- st/mesa: use surface format to generate mipmaps when available +- glsl: always compute proper varying type, irrespective of varying + packing +- nvc0: avoid crashing when there are holes in vertex array bindings +- nv50,nvc0: fix buffer clearing to respect engine alignment + requirements +- nv50/ir: fix false global CSE on instructions with multiple defs +- st/mesa: treat a write as a read for range purposes + +Jason Ekstrand (3): + +- i965/vec4: Use UW type for multiply into accumulator on GEN8+ +- i965/fs/generator: Take an actual shader stage rather than a string +- i965/fs: Always set channel 2 of texture headers in some stages + +Jose Fonseca (2): + +- scons: Conditionally use DRM module on pipe-loader. +- pipe-loader: Fix PATH_MAX define on MSVC. + +Karol Herbst (1): + +- nv50/ir: fix memory corruption when spilling and redoing RA + +Kenneth Graunke (2): + +- glsl: Make bitfield_insert/extract and bfi/bfm non-vectorizable. +- glsl: Allow implicit int -> uint conversions for bitwise operators + (&, ^, \|). + +Leo Liu (2): + +- vl: add zig zag scan for list 4x4 +- st/omx/dec/h264: fix corruption when scaling matrix present flag set + +Marek Olšák (1): + +- radeonsi: don't miss changes to SPI_TMPRING_SIZE + +Nicolai Hähnle (11): + +- mesa/bufferobj: make \_mesa_delete_buffer_object externally + accessible +- st/mesa: use \_mesa_delete_buffer_object +- radeon: use \_mesa_delete_buffer_object +- i915: use \_mesa_delete_buffer_object +- i965: use \_mesa_delete_buffer_object +- util/u_pstipple.c: copy immediates during transformation +- radeonsi: extract the VGT_GS_MODE calculation into its own function +- radeonsi: ensure that VGT_GS_MODE is sent when necessary +- radeonsi: add DCC buffer for sampler views on new CS +- st/mesa: use the correct address generation functions in + st_TexSubImage blit +- radeonsi: fix discard-only fragment shaders (11.1 version) + +Timothy Arceri (4): + +- glsl: fix segfault linking subroutine uniform with explicit location +- mesa: fix segfault in glUniformSubroutinesuiv() +- glsl: fix interface block error message +- glsl: create helper to remove outer vertex index array used by some + stages diff --git a/docs/relnotes/11.1.3.html b/docs/relnotes/11.1.3.html deleted file mode 100644 index c9a06f2f1d2..00000000000 --- a/docs/relnotes/11.1.3.html +++ /dev/null @@ -1,319 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 11.1.3 Release Notes / April 17, 2016

- -

-Mesa 11.1.3 is a bug fix release which fixes bugs found since the 11.1.2 release. -

-

-Mesa 11.1.3 implements the OpenGL 4.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.1. OpenGL -4.1 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-9e86c72b6b2e8adb53c1c4a0002ab267b45094d753eb9404b1db34f81ce94ccf  mesa-11.1.3.tar.gz
-51f6658a214d75e4d9f05207586d7ed56ebba75c6b10841176fb6675efa310ac  mesa-11.1.3.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 27512 - Illegal instruction _mesa_x86_64_transform_points4_general
  • - -
  • Bug 91526 - World of Warcraft (on Wine) has UI corruption with nouveau
  • - -
  • Bug 92193 - [SKL] ES2-CTS.gtf.GL2ExtensionTests.compressed_astc_texture.compressed_astc_texture fails
  • - -
  • Bug 93358 - [HSW] Unreal Elemental demo - assertion error in copy_image_with_blitter
  • - -
  • Bug 93418 - Geometry Shaders output wrong vertices on Sandy Bridge
  • - -
  • Bug 93524 - Clover doesn't build
  • - -
  • Bug 93667 - Crash in eglCreateImageKHR with huge texture size
  • - -
  • Bug 93813 - Incorrect viewport range when GL_CLIP_ORIGIN is GL_UPPER_LEFT
  • - -
  • Bug 94050 - test_vec4_register_coalesce regression
  • - -
  • Bug 94073 - Miscompilation of abs_vec3_vert_xvary_ref.vert in WebGL conformance
  • - -
  • Bug 94088 - [llvmpipe] SIGFPE pthread_barrier_destroy.c:40
  • - -
  • Bug 94193 - [llvmpipe] Line antialiasing looks different when GL_LINE_STIPPLE is enabled with pattern 0xffff
  • - -
  • Bug 94195 - [llvmpipe] Does not build with LLVM 3.7.x on Windows
  • - -
  • Bug 94388 - r600_blit.c:281: r600_decompress_depth_textures: Assertion `tex->is_depth && !tex->is_flushing_texture' failed.
  • - -
  • Bug 94412 - Trine 3 misrender
  • - -
  • Bug 94481 - softpipe - access violation in img_filter_2d_nearest
  • - -
  • Bug 94595 - [Mesa AMD&swrast] Texture views attached as framebuffers return their viewed tecture's color encoding and render incorrectly
  • - -
  • Bug 94954 - test_vec4_copy_propagation fails in `make check`
  • - -
- - -

Changes

- -

Anuj Phogat (1):

-
    -
  • i965: Fix assert conditions for src/dst x/y offsets
  • -
- -

Ben Widawsky (2):

-
    -
  • i965: Make sure we blit a full compressed block
  • -
  • i965/skl: Add two missing device IDs
  • -
- -

Brian Paul (1):

-
    -
  • mesa: fix incorrect viewport position when GL_CLIP_ORIGIN = GL_LOWER_LEFT
  • -
- -

Chris Forbes (1):

-
    -
  • i965/blorp: Fix hiz ops on MSAA surfaces
  • -
- -

Christian König (1):

-
    -
  • radeon/uvd: disable MPEG1
  • -
- -

Christian Schmidbauer (1):

-
    -
  • st/nine: specify WINAPI only for i386 and amd64
  • -
- -

Daniel Czarnowski (3):

-
    -
  • egl_dri2: NULL check for xcb_dri2_get_buffers_reply()
  • -
  • egl_dri2: set correct error code if swapbuffers fails
  • -
  • egl: support EGL_LARGEST_PBUFFER in eglCreatePbufferSurface(...)
  • -
- -

Dave Airlie (1):

-
    -
  • mesa/fbobject: propogate Layered when reusing attachments.
  • -
- -

Derek Foreman (1):

-
    -
  • egl/wayland: Try to use wl_surface.damage_buffer for SwapBuffersWithDamage
  • -
- -

Dongwon Kim (1):

-
    -
  • egl: move Null check to eglGetSyncAttribKHR to prevent Segfault
  • -
- -

Emil Velikov (10):

-
    -
  • docs: add sha256 checksums for 11.1.2
  • -
  • get-pick-list.sh: Require explicit "11.1" for nominating stable patches
  • -
  • cherry-ignore: do not pick nv50/ir commit
  • -
  • automake: add nine to make distcheck
  • -
  • install-gallium-links: port changes from install-lib-links
  • -
  • automake: add more missing options for make distcheck
  • -
  • mesa; add get-extra-pick-list.sh script into bin/
  • -
  • egl/x11: check the return value of xcb_dri2_get_buffers_reply()
  • -
  • nvc/ir: remove duplicate variable declaration
  • -
  • Update version to 11.1.3
  • -
- -

Francisco Jerez (4):

-
    -
  • i965: Reupload push and pull constants when we get new shader image unit state.
  • -
  • i965/fs: Add missing analysis invalidation in opt_sampler_eot().
  • -
  • i965/fs: Add missing analysis invalidation in fixup_3src_null_dest().
  • -
  • i965/vec4: Consider removal of no-op MOVs as progress during register coalesce.
  • -
- -

Ilia Mirkin (21):

-
    -
  • nvc0/ir: fix converting between predicate and gpr
  • -
  • nvc0: add some missing PUSH_SPACE's
  • -
  • nvc0: avoid negatives in PUSH_SPACE argument
  • -
  • glsl: make sure builtins are initialized before getting the shader
  • -
  • glsl: return cloned signature, not the builtin one
  • -
  • nv50/ir: fix quadop emission in the presence of predication
  • -
  • st/mesa: fix up result_src.type when doing i2u/u2i conversions
  • -
  • meta/copy_image: use precomputed dst_internal_format to avoid segfault
  • -
  • st/mesa: force depth mode to GL_RED for sized depth/stencil formats
  • -
  • glx: update to updated version of EXT_create_context_es2_profile
  • -
  • nv50,nvc0: bump minimum texture buffer offset alignment
  • -
  • nvc0: reset TFB bufctx when we no longer hold a reference to the buffers
  • -
  • glsl: avoid stack smashing when there are too many attributes
  • -
  • nvc0: fix blit triangle size to fully cover FB's > 8192x8192
  • -
  • nv50: reset TFB bufctx when we no longer hold a reference to the buffers
  • -
  • nv50/ir: force-enable derivatives on TXD ops
  • -
  • st/mesa: only minify depth for 3d targets
  • -
  • nv50/ir: fix indirect texturing for non-array textures on nvc0
  • -
  • nvc0/ir: fix picking of coordinates from tex instruction for textureGrad
  • -
  • nvc0: disable primitive restart and index bias during blits
  • -
  • nv50/ir: we can't load local memory directly into an output
  • -
- -

Jason Ekstrand (1):

-
    -
  • nir/lower_vec_to_movs: Better report channels handled by insert_mov
  • -
- -

Kenneth Graunke (3):

-
    -
  • mesa: Make glGet queries initialize ctx->Debug when necessary.
  • -
  • mesa: Allow Get*() of several forgotten IsEnabled() pnames.
  • -
  • i965: Only magnify depth for 3D textures, not array textures.
  • -
- -

Koop Mast (1):

-
    -
  • st/clover: Add libelf cflags to the build
  • -
- -

Marc-André Lureau (1):

-
    -
  • virtio_gpu: Add virtio 1.0 PCI ID to driver map
  • -
- -

Marek Olšák (3):

-
    -
  • radeonsi: fix Hyper-Z on Stoney
  • -
  • gallium/radeon: don't use temporary buffers for persistent mappings
  • -
  • radeonsi: fix Hyper-Z hangs on P2 configs
  • -
- -

Matt Turner (3):

-
    -
  • i965/vec4: don't copy ATTR into 3src instructions with complex swizzles
  • -
  • i965/fs: Don't CSE negated multiplies with saturation.
  • -
  • i965/vec4: Update vec4 unit tests for commit 01dacc83ff.
  • -
- -

Nanley Chery (2):

-
    -
  • mesa/image: Make _mesa_clip_readpixels() work with renderbuffers
  • -
  • mesa/readpix: Clip ReadPixels() area to the ReadBuffer's
  • -
- -

Nicolai Hähnle (2):

-
    -
  • r600g: clear compressed_depthtex/colortex_mask when binding buffer texture
  • -
  • st/mesa: use the texture view's format for render-to-texture
  • -
- -

Nishanth Peethambaran (2):

-
    -
  • st/omx: Remove trailing spaces
  • -
  • st/omx/dec: Correct the timestamping
  • -
- -

Oded Gabbay (8):

-
    -
  • gallium/radeon: Correctly translate colorswaps for big endian
  • -
  • llvmpipe: use vpkswss when dst is signed
  • -
  • gallium/radeon: return correct values for BE in r600_translate_colorswap
  • -
  • gallium/radeon: remove separate BE path in r600_translate_colorswap
  • -
  • gallium/r600: Don't let h/w do endian swap for colorformat
  • -
  • gallium/radeon: disable evergreen_do_fast_color_clear for BE
  • -
  • r600g: Do colorformat endian swap for PIPE_USAGE_STAGING
  • -
  • radeonsi: Do colorformat endian swap for PIPE_USAGE_STAGING
  • -
- -

Olivier Pena (1):

-
    -
  • scons: support for LLVM 3.7.
  • -
- -

Patrick Baggett (1):

-
    -
  • mesa: Use SSE prefetch instructions rather than 3DNow instructions
  • -
- -

Rob Herring (10):

-
    -
  • Android: remove dependence on .SECONDEXPANSION
  • -
  • Android: glsl: fix dependence on YACC_HEADER_SUFFIX from build system
  • -
  • Android: add -Wno-date-time flag for clang
  • -
  • Android: remove headers from LOCAL_SRC_FILES
  • -
  • Android: clean-up and fix DRI module path handling
  • -
  • freedreno: drop unnecessary -Wno-packed-bitfield-compat
  • -
  • gallium/radeon: Add space between string literal and identifier
  • -
  • r600: Make enum alu_op_flags unsigned
  • -
  • virtio_gpu: Add PCI ID to driver map
  • -
  • Android: fix x86 gallium builds
  • -
- -

Roland Scheidegger (2):

-
    -
  • softpipe: fix anisotropic filtering crash
  • -
  • draw: fix line stippling
  • -
- -

Samuel Pitoiset (1):

-
    -
  • nvc0: make sure to delete samplers used by compute shaders
  • -
- -

Steinar H. Gunderson (1):

-
    -
  • mesa: Fix locking of GLsync objects.
  • -
- -

Tamil velan (1):

-
    -
  • radeon/uvd: increase max height to 4096 for VI and newer
  • -
- -

Thomas Hellstrom (2):

-
    -
  • winsys/svga: Fix an uninitialized return value
  • -
  • winsys/svga: Increase the fence timeout
  • -
- -

Vinson Lee (1):

-
    -
  • llvmpipe: Do not use barriers if not using threads.
  • -
- -

xavier (1):

-
    -
  • r600/sb: Do not distribute neg in expr_handler::fold_assoc() when folding multiplications.
  • -
- - -
- - diff --git a/docs/relnotes/11.1.3.rst b/docs/relnotes/11.1.3.rst new file mode 100644 index 00000000000..1fe49b6d47b --- /dev/null +++ b/docs/relnotes/11.1.3.rst @@ -0,0 +1,283 @@ +Mesa 11.1.3 Release Notes / April 17, 2016 +========================================== + +Mesa 11.1.3 is a bug fix release which fixes bugs found since the 11.1.2 +release. + +Mesa 11.1.3 implements the OpenGL 4.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.1. OpenGL 4.1 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 9e86c72b6b2e8adb53c1c4a0002ab267b45094d753eb9404b1db34f81ce94ccf mesa-11.1.3.tar.gz + 51f6658a214d75e4d9f05207586d7ed56ebba75c6b10841176fb6675efa310ac mesa-11.1.3.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 27512 `__ - + Illegal instruction \_mesa_x86_64_transform_points4_general +- `Bug 91526 `__ - + World of Warcraft (on Wine) has UI corruption with nouveau +- `Bug 92193 `__ - + [SKL] + ES2-CTS.gtf.GL2ExtensionTests.compressed_astc_texture.compressed_astc_texture + fails +- `Bug 93358 `__ - + [HSW] Unreal Elemental demo - assertion error in + copy_image_with_blitter +- `Bug 93418 `__ - + Geometry Shaders output wrong vertices on Sandy Bridge +- `Bug 93524 `__ - + Clover doesn't build +- `Bug 93667 `__ - + Crash in eglCreateImageKHR with huge texture size +- `Bug 93813 `__ - + Incorrect viewport range when GL_CLIP_ORIGIN is GL_UPPER_LEFT +- `Bug 94050 `__ - + test_vec4_register_coalesce regression +- `Bug 94073 `__ - + Miscompilation of abs_vec3_vert_xvary_ref.vert in WebGL conformance +- `Bug 94088 `__ - + [llvmpipe] SIGFPE pthread_barrier_destroy.c:40 +- `Bug 94193 `__ - + [llvmpipe] Line antialiasing looks different when GL_LINE_STIPPLE is + enabled with pattern 0xffff +- `Bug 94195 `__ - + [llvmpipe] Does not build with LLVM 3.7.x on Windows +- `Bug 94388 `__ - + r600_blit.c:281: r600_decompress_depth_textures: Assertion + \`tex->is_depth && !tex->is_flushing_texture' failed. +- `Bug 94412 `__ - + Trine 3 misrender +- `Bug 94481 `__ - + softpipe - access violation in img_filter_2d_nearest +- `Bug 94595 `__ - + [Mesa AMD&swrast] Texture views attached as framebuffers return their + viewed tecture's color encoding and render incorrectly +- `Bug 94954 `__ - + test_vec4_copy_propagation fails in \`make check\` + +Changes +------- + +Anuj Phogat (1): + +- i965: Fix assert conditions for src/dst x/y offsets + +Ben Widawsky (2): + +- i965: Make sure we blit a full compressed block +- i965/skl: Add two missing device IDs + +Brian Paul (1): + +- mesa: fix incorrect viewport position when GL_CLIP_ORIGIN = + GL_LOWER_LEFT + +Chris Forbes (1): + +- i965/blorp: Fix hiz ops on MSAA surfaces + +Christian König (1): + +- radeon/uvd: disable MPEG1 + +Christian Schmidbauer (1): + +- st/nine: specify WINAPI only for i386 and amd64 + +Daniel Czarnowski (3): + +- egl_dri2: NULL check for xcb_dri2_get_buffers_reply() +- egl_dri2: set correct error code if swapbuffers fails +- egl: support EGL_LARGEST_PBUFFER in eglCreatePbufferSurface(...) + +Dave Airlie (1): + +- mesa/fbobject: propogate Layered when reusing attachments. + +Derek Foreman (1): + +- egl/wayland: Try to use wl_surface.damage_buffer for + SwapBuffersWithDamage + +Dongwon Kim (1): + +- egl: move Null check to eglGetSyncAttribKHR to prevent Segfault + +Emil Velikov (10): + +- docs: add sha256 checksums for 11.1.2 +- get-pick-list.sh: Require explicit "11.1" for nominating stable + patches +- cherry-ignore: do not pick nv50/ir commit +- automake: add nine to make distcheck +- install-gallium-links: port changes from install-lib-links +- automake: add more missing options for make distcheck +- mesa; add get-extra-pick-list.sh script into bin/ +- egl/x11: check the return value of xcb_dri2_get_buffers_reply() +- nvc/ir: remove duplicate variable declaration +- Update version to 11.1.3 + +Francisco Jerez (4): + +- i965: Reupload push and pull constants when we get new shader image + unit state. +- i965/fs: Add missing analysis invalidation in opt_sampler_eot(). +- i965/fs: Add missing analysis invalidation in fixup_3src_null_dest(). +- i965/vec4: Consider removal of no-op MOVs as progress during register + coalesce. + +Ilia Mirkin (21): + +- nvc0/ir: fix converting between predicate and gpr +- nvc0: add some missing PUSH_SPACE's +- nvc0: avoid negatives in PUSH_SPACE argument +- glsl: make sure builtins are initialized before getting the shader +- glsl: return cloned signature, not the builtin one +- nv50/ir: fix quadop emission in the presence of predication +- st/mesa: fix up result_src.type when doing i2u/u2i conversions +- meta/copy_image: use precomputed dst_internal_format to avoid + segfault +- st/mesa: force depth mode to GL_RED for sized depth/stencil formats +- glx: update to updated version of EXT_create_context_es2_profile +- nv50,nvc0: bump minimum texture buffer offset alignment +- nvc0: reset TFB bufctx when we no longer hold a reference to the + buffers +- glsl: avoid stack smashing when there are too many attributes +- nvc0: fix blit triangle size to fully cover FB's > 8192x8192 +- nv50: reset TFB bufctx when we no longer hold a reference to the + buffers +- nv50/ir: force-enable derivatives on TXD ops +- st/mesa: only minify depth for 3d targets +- nv50/ir: fix indirect texturing for non-array textures on nvc0 +- nvc0/ir: fix picking of coordinates from tex instruction for + textureGrad +- nvc0: disable primitive restart and index bias during blits +- nv50/ir: we can't load local memory directly into an output + +Jason Ekstrand (1): + +- nir/lower_vec_to_movs: Better report channels handled by insert_mov + +Kenneth Graunke (3): + +- mesa: Make glGet queries initialize ctx->Debug when necessary. +- mesa: Allow Get*() of several forgotten IsEnabled() pnames. +- i965: Only magnify depth for 3D textures, not array textures. + +Koop Mast (1): + +- st/clover: Add libelf cflags to the build + +Marc-André Lureau (1): + +- virtio_gpu: Add virtio 1.0 PCI ID to driver map + +Marek Olšák (3): + +- radeonsi: fix Hyper-Z on Stoney +- gallium/radeon: don't use temporary buffers for persistent mappings +- radeonsi: fix Hyper-Z hangs on P2 configs + +Matt Turner (3): + +- i965/vec4: don't copy ATTR into 3src instructions with complex + swizzles +- i965/fs: Don't CSE negated multiplies with saturation. +- i965/vec4: Update vec4 unit tests for commit 01dacc83ff. + +Nanley Chery (2): + +- mesa/image: Make \_mesa_clip_readpixels() work with renderbuffers +- mesa/readpix: Clip ReadPixels() area to the ReadBuffer's + +Nicolai Hähnle (2): + +- r600g: clear compressed_depthtex/colortex_mask when binding buffer + texture +- st/mesa: use the texture view's format for render-to-texture + +Nishanth Peethambaran (2): + +- st/omx: Remove trailing spaces +- st/omx/dec: Correct the timestamping + +Oded Gabbay (8): + +- gallium/radeon: Correctly translate colorswaps for big endian +- llvmpipe: use vpkswss when dst is signed +- gallium/radeon: return correct values for BE in + r600_translate_colorswap +- gallium/radeon: remove separate BE path in r600_translate_colorswap +- gallium/r600: Don't let h/w do endian swap for colorformat +- gallium/radeon: disable evergreen_do_fast_color_clear for BE +- r600g: Do colorformat endian swap for PIPE_USAGE_STAGING +- radeonsi: Do colorformat endian swap for PIPE_USAGE_STAGING + +Olivier Pena (1): + +- scons: support for LLVM 3.7. + +Patrick Baggett (1): + +- mesa: Use SSE prefetch instructions rather than 3DNow instructions + +Rob Herring (10): + +- Android: remove dependence on .SECONDEXPANSION +- Android: glsl: fix dependence on YACC_HEADER_SUFFIX from build system +- Android: add -Wno-date-time flag for clang +- Android: remove headers from LOCAL_SRC_FILES +- Android: clean-up and fix DRI module path handling +- freedreno: drop unnecessary -Wno-packed-bitfield-compat +- gallium/radeon: Add space between string literal and identifier +- r600: Make enum alu_op_flags unsigned +- virtio_gpu: Add PCI ID to driver map +- Android: fix x86 gallium builds + +Roland Scheidegger (2): + +- softpipe: fix anisotropic filtering crash +- draw: fix line stippling + +Samuel Pitoiset (1): + +- nvc0: make sure to delete samplers used by compute shaders + +Steinar H. Gunderson (1): + +- mesa: Fix locking of GLsync objects. + +Tamil velan (1): + +- radeon/uvd: increase max height to 4096 for VI and newer + +Thomas Hellstrom (2): + +- winsys/svga: Fix an uninitialized return value +- winsys/svga: Increase the fence timeout + +Vinson Lee (1): + +- llvmpipe: Do not use barriers if not using threads. + +xavier (1): + +- r600/sb: Do not distribute neg in expr_handler::fold_assoc() when + folding multiplications. diff --git a/docs/relnotes/11.1.4.html b/docs/relnotes/11.1.4.html deleted file mode 100644 index b6676ae7cb5..00000000000 --- a/docs/relnotes/11.1.4.html +++ /dev/null @@ -1,182 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 11.1.4 Release Notes / May 9, 2016

- -

-Mesa 11.1.4 is a bug fix release which fixes bugs found since the 11.1.3 release. -

-

-Mesa 11.1.4 implements the OpenGL 4.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.1. OpenGL -4.1 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-034231fffb22621dadb8e4a968cb44752b8b68db7a2417568d63c275b3490cea  mesa-11.1.4.tar.gz
-0f781e9072655305f576efd4204d183bf99ac8cb8d9e0dd9fc2b4093230a0eba  mesa-11.1.4.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 92850 - Segfault loading War Thunder
  • - -
  • Bug 93962 - [HSW, regression, bisected, CTS] ES2-CTS.gtf.GL2FixedTests.scissor.scissor - segfault/asserts
  • - -
  • Bug 94955 - Uninitialized variables leads to random segfaults (valgrind log, apitrace attached)
  • - -
  • Bug 94994 - OSMesaGetProcAdress always fails on mangled OSMesa
  • - -
  • Bug 95026 - Alien Isolation segfault after initial loading screen/video
  • - -
  • Bug 95133 - X-COM Enemy Within crashes when entering tactical mission with Bonaire
  • - -
- - -

Changes

- -

Brian Paul (1):

-
    -
  • gallium/util: initialize pipe_framebuffer_state to zeros
  • -
- -

Chad Versace (1):

-
    -
  • dri: Fix robust context creation via EGL attribute
  • -
- -

Egbert Eich (1):

-
    -
  • dri2: Check for dummyContext to see if the glx_context is valid
  • -
- -

Emil Velikov (5):

-
    -
  • docs: add sha256 checksums for 11.1.3
  • -
  • cherry-ignore: add non-applicable "fix of a fix"
  • -
  • cherry-ignore: ignore st_DrawAtlasBitmaps mem leak fix
  • -
  • cherry-ignore: add CodeEmitterGK110::emitATOM() fix
  • -
  • Update version to 11.1.4
  • -
- -

Eric Anholt (4):

-
    -
  • vc4: Fix subimage accesses to LT textures.
  • -
  • vc4: Add support for rendering to cube map surfaces.
  • -
  • vc4: Fix tests for format supported with nr_samples == 1.
  • -
  • vc4: Make sure we recompile when sample_mask changes.
  • -
- -

Frederic Devernay (1):

-
    -
  • glapi: fix _glapi_get_proc_address() for mangled function names
  • -
- -

Jason Ekstrand (2):

-
    -
  • i965/tiled_memcopy: Add aligned mem_copy parameters to the [de]tiling functions
  • -
  • i965/tiled_memcpy: Rework the RGBA -> BGRA mem_copy functions
  • -
- -

Jonathan Gray (1):

-
    -
  • egl/x11: authenticate before doing chipset id ioctls
  • -
- -

Jose Fonseca (1):

-
    -
  • winsys/sw/xlib: use correct free function for xlib_dt->data
  • -
- -

Leo Liu (1):

-
    -
  • radeon/uvd: fix tonga feedback buffer size
  • -
- -

Marek Olšák (2):

-
    -
  • drirc: add a workaround for blackness in Warsow
  • -
  • st/mesa: fix blit-based GetTexImage for non-finalized textures
  • -
- -

Nicolai Hähnle (5):

-
    -
  • radeonsi: fix bounds check in si_create_vertex_elements
  • -
  • gallium/radeon: handle failure when mapping staging buffer
  • -
  • st/glsl_to_tgsi: reduce stack explosion in recursive expression visitor
  • -
  • gallium/radeon: fix crash in r600_set_streamout_targets
  • -
  • radeonsi: correct NULL-pointer check in si_upload_const_buffer
  • -
- -

Oded Gabbay (4):

-
    -
  • r600g/radeonsi: send endian info to format translation functions
  • -
  • r600g: set endianess of 16/32-bit buffers according to do_endian_swap
  • -
  • r600g: use do_endian_swap in color swapping functions
  • -
  • r600g: use do_endian_swap in texture swapping function
  • -
- -

Roland Scheidegger (3):

-
    -
  • llvmpipe: (trivial) initialize src1_alpha var to NULL
  • -
  • gallivm: fix bogus argument order to lp_build_sample_mipmap function
  • -
  • gallivm: make sampling more robust against bogus coordinates
  • -
- -

Samuel Pitoiset (5):

-
    -
  • gk110/ir: make use of IMUL32I for all immediates
  • -
  • nvc0/ir: fix wrong emission of (a OP b) OP c
  • -
  • gk110/ir: add emission for (a OP b) OP c
  • -
  • nvc0: reduce GL_MAX_3D_TEXTURE_SIZE to 2048 on Kepler+
  • -
  • st/glsl_to_tgsi: fix potential crash when allocating temporaries
  • -
- -

Stefan Dirsch (1):

-
    -
  • dri3: Check for dummyContext to see if the glx_context is valid
  • -
- -

Thomas Hindoe Paaboel Andersen (1):

-
    -
  • st/va: avoid dereference after free in vlVaDestroyImage
  • -
- -

WuZhen (3):

-
    -
  • tgsi: initialize stack allocated struct
  • -
  • winsys/sw/dri: use correct free function for dri_sw_dt->data
  • -
  • android: enable dlopen() on all architectures
  • -
- - -
- - diff --git a/docs/relnotes/11.1.4.rst b/docs/relnotes/11.1.4.rst new file mode 100644 index 00000000000..a1358ff9166 --- /dev/null +++ b/docs/relnotes/11.1.4.rst @@ -0,0 +1,147 @@ +Mesa 11.1.4 Release Notes / May 9, 2016 +======================================= + +Mesa 11.1.4 is a bug fix release which fixes bugs found since the 11.1.3 +release. + +Mesa 11.1.4 implements the OpenGL 4.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.1. OpenGL 4.1 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 034231fffb22621dadb8e4a968cb44752b8b68db7a2417568d63c275b3490cea mesa-11.1.4.tar.gz + 0f781e9072655305f576efd4204d183bf99ac8cb8d9e0dd9fc2b4093230a0eba mesa-11.1.4.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 92850 `__ - + Segfault loading War Thunder +- `Bug 93962 `__ - + [HSW, regression, bisected, CTS] + ES2-CTS.gtf.GL2FixedTests.scissor.scissor - segfault/asserts +- `Bug 94955 `__ - + Uninitialized variables leads to random segfaults (valgrind log, + apitrace attached) +- `Bug 94994 `__ - + OSMesaGetProcAdress always fails on mangled OSMesa +- `Bug 95026 `__ - + Alien Isolation segfault after initial loading screen/video +- `Bug 95133 `__ - + X-COM Enemy Within crashes when entering tactical mission with + Bonaire + +Changes +------- + +Brian Paul (1): + +- gallium/util: initialize pipe_framebuffer_state to zeros + +Chad Versace (1): + +- dri: Fix robust context creation via EGL attribute + +Egbert Eich (1): + +- dri2: Check for dummyContext to see if the glx_context is valid + +Emil Velikov (5): + +- docs: add sha256 checksums for 11.1.3 +- cherry-ignore: add non-applicable "fix of a fix" +- cherry-ignore: ignore st_DrawAtlasBitmaps mem leak fix +- cherry-ignore: add CodeEmitterGK110::emitATOM() fix +- Update version to 11.1.4 + +Eric Anholt (4): + +- vc4: Fix subimage accesses to LT textures. +- vc4: Add support for rendering to cube map surfaces. +- vc4: Fix tests for format supported with nr_samples == 1. +- vc4: Make sure we recompile when sample_mask changes. + +Frederic Devernay (1): + +- glapi: fix \_glapi_get_proc_address() for mangled function names + +Jason Ekstrand (2): + +- i965/tiled_memcopy: Add aligned mem_copy parameters to the [de]tiling + functions +- i965/tiled_memcpy: Rework the RGBA -> BGRA mem_copy functions + +Jonathan Gray (1): + +- egl/x11: authenticate before doing chipset id ioctls + +Jose Fonseca (1): + +- winsys/sw/xlib: use correct free function for xlib_dt->data + +Leo Liu (1): + +- radeon/uvd: fix tonga feedback buffer size + +Marek Olšák (2): + +- drirc: add a workaround for blackness in Warsow +- st/mesa: fix blit-based GetTexImage for non-finalized textures + +Nicolai Hähnle (5): + +- radeonsi: fix bounds check in si_create_vertex_elements +- gallium/radeon: handle failure when mapping staging buffer +- st/glsl_to_tgsi: reduce stack explosion in recursive expression + visitor +- gallium/radeon: fix crash in r600_set_streamout_targets +- radeonsi: correct NULL-pointer check in si_upload_const_buffer + +Oded Gabbay (4): + +- r600g/radeonsi: send endian info to format translation functions +- r600g: set endianess of 16/32-bit buffers according to do_endian_swap +- r600g: use do_endian_swap in color swapping functions +- r600g: use do_endian_swap in texture swapping function + +Roland Scheidegger (3): + +- llvmpipe: (trivial) initialize src1_alpha var to NULL +- gallivm: fix bogus argument order to lp_build_sample_mipmap function +- gallivm: make sampling more robust against bogus coordinates + +Samuel Pitoiset (5): + +- gk110/ir: make use of IMUL32I for all immediates +- nvc0/ir: fix wrong emission of (a OP b) OP c +- gk110/ir: add emission for (a OP b) OP c +- nvc0: reduce GL_MAX_3D_TEXTURE_SIZE to 2048 on Kepler+ +- st/glsl_to_tgsi: fix potential crash when allocating temporaries + +Stefan Dirsch (1): + +- dri3: Check for dummyContext to see if the glx_context is valid + +Thomas Hindoe Paaboel Andersen (1): + +- st/va: avoid dereference after free in vlVaDestroyImage + +WuZhen (3): + +- tgsi: initialize stack allocated struct +- winsys/sw/dri: use correct free function for dri_sw_dt->data +- android: enable dlopen() on all architectures diff --git a/docs/relnotes/11.2.0.html b/docs/relnotes/11.2.0.html deleted file mode 100644 index 6e839da73da..00000000000 --- a/docs/relnotes/11.2.0.html +++ /dev/null @@ -1,296 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 11.2.0 Release Notes / 4 April 2016

- -

-Mesa 11.2.0 is a new development release. -People who are concerned with stability and reliability should stick -with a previous release or wait for Mesa 11.2.1. -

-

-Mesa 11.2.0 implements the OpenGL 4.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.1. OpenGL -4.1 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-dea3d8143929aad5c24ef0993ddb05807b30c284b488fc62903adfcc1c127887  mesa-11.2.0.tar.gz
-1c1fed2674abf3f16ed2623e9a5694d6752c293194e18462ebc644a19cfaafb2  mesa-11.2.0.tar.xz
-
- - -

New features

- -

-Note: some of the new features are only available with certain drivers. -

- -
    -
  • GL_ARB_arrays_of_arrays on all gallium drivers that provide GLSL 1.30
  • -
  • GL_ARB_base_instance on freedreno/a4xx
  • -
  • GL_ARB_compute_shader on i965
  • -
  • GL_ARB_copy_image on r600
  • -
  • GL_ARB_indirect_parameters on nvc0
  • -
  • GL_ARB_query_buffer_object on nvc0
  • -
  • GL_ARB_shader_atomic_counters on nvc0
  • -
  • GL_ARB_shader_draw_parameters on i965, nvc0
  • -
  • GL_ARB_shader_storage_buffer_object on nvc0
  • -
  • GL_ARB_tessellation_shader on i965 and r600 (evergreen/cayman only)
  • -
  • GL_ARB_texture_buffer_object_rgb32 on freedreno/a4xx
  • -
  • GL_ARB_texture_buffer_range on freedreno/a4xx
  • -
  • GL_ARB_texture_query_lod on freedreno/a4xx
  • -
  • GL_ARB_texture_rgb10_a2ui on freedreno/a4xx
  • -
  • GL_ARB_texture_view on freedreno/a4xx
  • -
  • GL_ARB_vertex_type_10f_11f_11f_rev on freedreno/a4xx
  • -
  • GL_KHR_texture_compression_astc_ldr on freedreno/a4xx
  • -
  • GL_AMD_performance_monitor on radeonsi (CIK+ only)
  • -
  • GL_ATI_meminfo on r600, radeonsi
  • -
  • GL_NVX_gpu_memory_info on r600, radeonsi
  • -
  • New OSMesaCreateContextAttribs() function (for creating core profile - contexts)
  • -
- -

Bug fixes

- -
    - -
  • Bug 27512 - Illegal instruction _mesa_x86_64_transform_points4_general
  • - -
  • Bug 75165 - compute.c:464:49: error: function definition is not allowed here
  • - -
  • Bug 79783 - Distorted output in obs-studio where other vendors "work"
  • - -
  • Bug 89330 - piglit glsl-1.50 invariant-qualifier-in-out-block-01 regression
  • - -
  • Bug 89969 - nouveau: add support for chunk decoding in order to support vaapi (st/va)
  • - -
  • Bug 90348 - Spilling failure of b96 merged value
  • - -
  • Bug 91526 - World of Warcraft (on Wine) has UI corruption with nouveau
  • - -
  • Bug 91596 - EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI
  • - -
  • Bug 91806 - configure does not test whether assembler supports sse4.1
  • - -
  • Bug 91927 - [SKL] [regression] piglit compressed textures tests fail with kernel upgrade
  • - -
  • Bug 92193 - [SKL] ES2-CTS.gtf.GL2ExtensionTests.compressed_astc_texture.compressed_astc_texture fails
  • - -
  • Bug 92229 - [APITRACE] SOMA have serious graphical errors
  • - -
  • Bug 92233 - Unigine Heaven 4.0 silhuette run
  • - -
  • Bug 92363 - [BSW/BDW] ogles1conform Gets test fails
  • - -
  • Bug 92438 - Segfault in pushbuf_kref when running the android emulator (qemu) on nv50
  • - -
  • Bug 92589 - [BDW BSW SKL CTS] ES31-CTS.texture_gather.* GPU_HANG
  • - -
  • Bug 92595 - [HSW,BDW,SKL][GLES 3.1 CTS] Big difference in the results for the ES31-CTS.shader_bitfield_operation.* tests
  • - -
  • Bug 92609 - [BDW, BSW] piglit sampling-2d-array-as-2d-layer fails
  • - -
  • Bug 92687 - Add support for ARB_internalformat_query2
  • - -
  • Bug 92706 - glBlitFramebuffer refuses to blit RGBA to RGB with MSAA
  • - -
  • Bug 92709 - "LLVM triggered Diagnostic Handler: unsupported call to function ldexpf in main" when starting race in stuntrally
  • - -
  • Bug 92743 - Centroid shouldn't have to match between the FS and the VS
  • - -
  • Bug 92759 - [Regression, bisected] Visuals without alpha bits are not sRGB-capable
  • - -
  • Bug 92849 - [IVB HSW BDW] piglit image load/store load-from-cleared-image.shader_test fails
  • - -
  • Bug 92909 - Offset/alignment issue with layout std140 and vec3
  • - -
  • Bug 93004 - Guild Wars 2 crash on nouveau DX11 cards
  • - -
  • Bug 93048 - [CTS regression] mesa af2723 breaks GL Conformance for debug extension
  • - -
  • Bug 93063 - drm_helper.h:227:1: error: static declaration of ‘pipe_virgl_create_screen’ follows non-static declaration
  • - -
  • Bug 93091 - [opencl] segfault when running any opencl programs (like clinfo)
  • - -
  • Bug 93092 - lp_test_format regression
  • - -
  • Bug 93126 - wrongly claim supporting GL_EXT_texture_rg
  • - -
  • Bug 93180 - [regression] arb_separate_shader_objects.active sampler conflict fails
  • - -
  • Bug 93189 - "./util/u_inlines.h", line 83: operands have incompatible types: void ":" int
  • - -
  • Bug 93215 - [Regression bisected] Ogles1conform Automatic mipmap generation test is fail
  • - -
  • Bug 93235 - [regression] dispatch sanity broken by GetPointerv
  • - -
  • Bug 93257 - [SKL, bisected] ASTC dEQP tests segfault
  • - -
  • Bug 93264 - Tonga VM Faults since llvm ScheduleDAGInstrs: Rework schedule graph builder.
  • - -
  • Bug 93266 - gl_arb_shading_language_420pack does not allow binding of image variables
  • - -
  • Bug 93300 - Two Worlds 2 renders water incorrectly
  • - -
  • Bug 93312 - [SKL][GLES 3.1 CTS] ES31-CTS.layout_binding* GPU_HANG
  • - -
  • Bug 93320 - [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.vertex_attrib_binding.advanced-bindingUpdate fail
  • - -
  • Bug 93322 - [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute_shader.resource-ubo fail
  • - -
  • Bug 93323 - [HSW,BDW,SKL][GLES 3.1 CTS]ES31-CTS.shader_image_load_store.basic-allTargets-store-fs fail
  • - -
  • Bug 93325 - [HSW,BDW,SKL]ES31-CTS.explicit_uniform_location.uniform-loc-* 2 tests fail
  • - -
  • Bug 93339 - glLinkProgram() should fail when a varying is never written to in a previous stage
  • - -
  • Bug 93348 - [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute_shader.* segfault
  • - -
  • Bug 93358 - [HSW] Unreal Elemental demo - assertion error in copy_image_with_blitter
  • - -
  • Bug 93387 - inverse() shouldn’t be exposed in GLSL 1.20 and 1.30
  • - -
  • Bug 93388 - [i965, regression, bisection] MESA_FORMAT_B8G8R8X8_SRGB changes break kwin
  • - -
  • Bug 93407 - [SKL][GLES 3.1 CTS]ES31-CTS.compute_shader.resources-texture fail
  • - -
  • Bug 93410 - [BDW,SKL][GLES 3.1 CTS]ES31-CTS.shader_image_load_store.negative-linkErrors fail
  • - -
  • Bug 93418 - Geometry Shaders output wrong vertices on Sandy Bridge
  • - -
  • Bug 93426 - [SKL,BDW,BSW,BXT] CTS regression: es2-cts.gtf.gl2fixedtests.buffer_objects.buffer_object,s
  • - -
  • Bug 93524 - Clover doesn't build
  • - -
  • Bug 93526 - GfxBench 4 tessellation demos misrender
  • - -
  • Bug 93532 - [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute_shader.*. Regression, bisected.
  • - -
  • Bug 93540 - [BISECTED, HSW] Rendering issue in Heaven (and other benchmarks)
  • - -
  • Bug 93560 - opt_combine_constants failing fabsf(reg->f) == table.imm[i].val assertion
  • - -
  • Bug 93599 - Strange green flashes with "Metro: Last Light Redux" + "Metro 2033 Redux" with Intel Mesa driver
  • - -
  • Bug 93648 - Random lines being rendered when playing Dolphin (geometry shaders related, w/ apitrace)
  • - -
  • Bug 93650 - GL_ARB_separate_shader_objects is buggy (PCSX2)
  • - -
  • Bug 93667 - Crash in eglCreateImageKHR with huge texture size
  • - -
  • Bug 93696 - [HSW,BDW;SKL][GLES 3.1 CTS]ES31-CTS.explicit_uniform_location.uniform-loc-mix-with-implicit-max-* fail
  • - -
  • Bug 93700 - [SKL, regression] deqp-gles2.functional.texture.completeness
  • - -
  • Bug 93717 - Meta mipmap generation can corrupt texture state
  • - -
  • Bug 93722 - Segfault when compiling shader with a subroutine that takes a parameter
  • - -
  • Bug 93725 - [HSW, regression, bisected] ES31-CTS.texture_gather.*depth*
  • - -
  • Bug 93731 - glUniformSubroutinesuiv segfaults when subroutine uniform is bound to a specific location
  • - -
  • Bug 93761 - A conditional discard in a fragment shader causes no depth writing at all
  • - -
  • Bug 93790 - [HSW] Use after free with compute programs
  • - -
  • Bug 93792 - [HSW] intel_mipmap_tree.c:1325: intel_miptree_copy_slice: Assertion `src_mt->format == dst_mt->format
  • - -
  • Bug 93813 - Incorrect viewport range when GL_CLIP_ORIGIN is GL_UPPER_LEFT
  • - -
  • Bug 93840 - [i965] Alien: Isolation fails with GL_ARB_compute_shader enabled
  • - -
  • Bug 93862 - [Bisected] "drm/amdgpu: fix amdgpu_bo_pin_restricted VRAM placing v2" is bad
  • - -
  • Bug 93878 - [llvmpipe][softpipe] piglit arb_gpu_shader_fp64-double-gettransformfeedbackvarying regression
  • - -
  • Bug 93957 - [HSW] Mishandling of sample count when using an attachment-less framebuffer (assertion error)
  • - -
  • Bug 93961 - virgl build failure after 2016-02-01 changes - no previous prototype for 'virgl_drm_winsys_create'
  • - -
  • Bug 93962 - [HSW, regression, bisected, CTS] ES2-CTS.gtf.GL2FixedTests.scissor.scissor - segfault/asserts
  • - -
  • Bug 93989 - build: flex-2.5.39 seems to be failing for glsl_lexer.ll
  • - -
  • Bug 94016 - make check MesaExtensionsTest.AlphabeticallySorted regression
  • - -
  • Bug 94019 - [bisected] 3D acceleration broken with gallium/radeon: just get num_tile_pipes from the winsys
  • - -
  • Bug 94050 - test_vec4_register_coalesce regression
  • - -
  • Bug 94073 - Miscompilation of abs_vec3_vert_xvary_ref.vert in WebGL conformance
  • - -
  • Bug 94081 - [HSW] compute shader shared var + atomic op = fail
  • - -
  • Bug 94088 - [llvmpipe] SIGFPE pthread_barrier_destroy.c:40
  • - -
  • Bug 94091 - Tonga unreal elemental segfault since radeonsi: put image, fmask, and sampler descriptors into one array
  • - -
  • Bug 94100 - [HSW] compute indirect dispatch with 0 work groups causes gpu hang
  • - -
  • Bug 94134 - [regression] piglit.spec.arb_texture_view.sampling-2d-array-as-2d-layer assertion
  • - -
  • Bug 94139 - [regression, HSW, IVB] piglit.spec.arb_compute_shader.minmax
  • - -
  • Bug 94150 - UE4 Suntemple rendering errors
  • - -
  • Bug 94186 - Crash when launching glxinfo and World of Warcraft with RV790
  • - -
  • Bug 94188 - define (or undef) defined behaves stupidly
  • - -
  • Bug 94193 - [llvmpipe] Line antialiasing looks different when GL_LINE_STIPPLE is enabled with pattern 0xffff
  • - -
  • Bug 94199 - Shader abort/crash
  • - -
  • Bug 94253 - [llvmpipe] piglit gl-1.0-swapbuffers-behavior regression
  • - -
  • Bug 94254 - [llvmpipe] [softpipe] piglit read-front regression
  • - -
  • Bug 94257 - [softpipe] piglit glx-copy-sub-buffer regression
  • - -
  • Bug 94274 - [swrast] piglit arb_occlusion_query2-render regression
  • - -
  • Bug 94284 - [radeonsi] outlast segfault on start
  • - -
  • Bug 94388 - r600_blit.c:281: r600_decompress_depth_textures: Assertion `tex->is_depth && !tex->is_flushing_texture' failed.
  • - -
  • Bug 94412 - Trine 3 misrender
  • - -
  • Bug 94481 - softpipe - access violation in img_filter_2d_nearest
  • - -
  • Bug 94524 - Wrong gl_TessLevelOuter interpretation for isolines
  • - -
  • Bug 94595 - [Mesa AMD&swrast] Texture views attached as framebuffers return their viewed tecture's color encoding and render incorrectly
  • - -
- -

Changes

- -Microsoft Visual Studio 2013 or later is now required for building -on Windows. -Previously, Visual Studio 2008 and later were supported. - - - -
- - diff --git a/docs/relnotes/11.2.0.rst b/docs/relnotes/11.2.0.rst new file mode 100644 index 00000000000..51f6bbd91aa --- /dev/null +++ b/docs/relnotes/11.2.0.rst @@ -0,0 +1,312 @@ +Mesa 11.2.0 Release Notes / 4 April 2016 +======================================== + +Mesa 11.2.0 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 11.2.1. + +Mesa 11.2.0 implements the OpenGL 4.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.1. OpenGL 4.1 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + dea3d8143929aad5c24ef0993ddb05807b30c284b488fc62903adfcc1c127887 mesa-11.2.0.tar.gz + 1c1fed2674abf3f16ed2623e9a5694d6752c293194e18462ebc644a19cfaafb2 mesa-11.2.0.tar.xz + +New features +------------ + +Note: some of the new features are only available with certain drivers. + +- GL_ARB_arrays_of_arrays on all gallium drivers that provide GLSL 1.30 +- GL_ARB_base_instance on freedreno/a4xx +- GL_ARB_compute_shader on i965 +- GL_ARB_copy_image on r600 +- GL_ARB_indirect_parameters on nvc0 +- GL_ARB_query_buffer_object on nvc0 +- GL_ARB_shader_atomic_counters on nvc0 +- GL_ARB_shader_draw_parameters on i965, nvc0 +- GL_ARB_shader_storage_buffer_object on nvc0 +- GL_ARB_tessellation_shader on i965 and r600 (evergreen/cayman only) +- GL_ARB_texture_buffer_object_rgb32 on freedreno/a4xx +- GL_ARB_texture_buffer_range on freedreno/a4xx +- GL_ARB_texture_query_lod on freedreno/a4xx +- GL_ARB_texture_rgb10_a2ui on freedreno/a4xx +- GL_ARB_texture_view on freedreno/a4xx +- GL_ARB_vertex_type_10f_11f_11f_rev on freedreno/a4xx +- GL_KHR_texture_compression_astc_ldr on freedreno/a4xx +- GL_AMD_performance_monitor on radeonsi (CIK+ only) +- GL_ATI_meminfo on r600, radeonsi +- GL_NVX_gpu_memory_info on r600, radeonsi +- New OSMesaCreateContextAttribs() function (for creating core profile + contexts) + +Bug fixes +--------- + +- `Bug 27512 `__ - + Illegal instruction \_mesa_x86_64_transform_points4_general +- `Bug 75165 `__ - + compute.c:464:49: error: function definition is not allowed here +- `Bug 79783 `__ - + Distorted output in obs-studio where other vendors "work" +- `Bug 89330 `__ - + piglit glsl-1.50 invariant-qualifier-in-out-block-01 regression +- `Bug 89969 `__ - + nouveau: add support for chunk decoding in order to support vaapi + (st/va) +- `Bug 90348 `__ - + Spilling failure of b96 merged value +- `Bug 91526 `__ - + World of Warcraft (on Wine) has UI corruption with nouveau +- `Bug 91596 `__ - + EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI +- `Bug 91806 `__ - + configure does not test whether assembler supports sse4.1 +- `Bug 91927 `__ - + [SKL] [regression] piglit compressed textures tests fail with kernel + upgrade +- `Bug 92193 `__ - + [SKL] + ES2-CTS.gtf.GL2ExtensionTests.compressed_astc_texture.compressed_astc_texture + fails +- `Bug 92229 `__ - + [APITRACE] SOMA have serious graphical errors +- `Bug 92233 `__ - + Unigine Heaven 4.0 silhuette run +- `Bug 92363 `__ - + [BSW/BDW] ogles1conform Gets test fails +- `Bug 92438 `__ - + Segfault in pushbuf_kref when running the android emulator (qemu) on + nv50 +- `Bug 92589 `__ - + [BDW BSW SKL CTS] ES31-CTS.texture_gather.\* GPU_HANG +- `Bug 92595 `__ - + [HSW,BDW,SKL][GLES 3.1 CTS] Big difference in the results for the + ES31-CTS.shader_bitfield_operation.\* tests +- `Bug 92609 `__ - + [BDW, BSW] piglit sampling-2d-array-as-2d-layer fails +- `Bug 92687 `__ - + Add support for ARB_internalformat_query2 +- `Bug 92706 `__ - + glBlitFramebuffer refuses to blit RGBA to RGB with MSAA +- `Bug 92709 `__ - + "LLVM triggered Diagnostic Handler: unsupported call to function + ldexpf in main" when starting race in stuntrally +- `Bug 92743 `__ - + Centroid shouldn't have to match between the FS and the VS +- `Bug 92759 `__ - + [Regression, bisected] Visuals without alpha bits are not + sRGB-capable +- `Bug 92849 `__ - + [IVB HSW BDW] piglit image load/store + load-from-cleared-image.shader_test fails +- `Bug 92909 `__ - + Offset/alignment issue with layout std140 and vec3 +- `Bug 93004 `__ - + Guild Wars 2 crash on nouveau DX11 cards +- `Bug 93048 `__ - + [CTS regression] mesa af2723 breaks GL Conformance for debug + extension +- `Bug 93063 `__ - + drm_helper.h:227:1: error: static declaration of + ‘pipe_virgl_create_screen’ follows non-static declaration +- `Bug 93091 `__ - + [opencl] segfault when running any opencl programs (like clinfo) +- `Bug 93092 `__ - + lp_test_format regression +- `Bug 93126 `__ - + wrongly claim supporting GL_EXT_texture_rg +- `Bug 93180 `__ - + [regression] arb_separate_shader_objects.active sampler conflict + fails +- `Bug 93189 `__ - + "./util/u_inlines.h", line 83: operands have incompatible types: void + ":" int +- `Bug 93215 `__ - + [Regression bisected] Ogles1conform Automatic mipmap generation test + is fail +- `Bug 93235 `__ - + [regression] dispatch sanity broken by GetPointerv +- `Bug 93257 `__ - + [SKL, bisected] ASTC dEQP tests segfault +- `Bug 93264 `__ - + Tonga VM Faults since llvm ScheduleDAGInstrs: Rework schedule graph + builder. +- `Bug 93266 `__ - + gl_arb_shading_language_420pack does not allow binding of image + variables +- `Bug 93300 `__ - + Two Worlds 2 renders water incorrectly +- `Bug 93312 `__ - + [SKL][GLES 3.1 CTS] ES31-CTS.layout_binding\* GPU_HANG +- `Bug 93320 `__ - + [HSW,BDW,SKL][GLES 3.1 CTS] + ES31-CTS.vertex_attrib_binding.advanced-bindingUpdate fail +- `Bug 93322 `__ - + [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute_shader.resource-ubo fail +- `Bug 93323 `__ - + [HSW,BDW,SKL][GLES 3.1 + CTS]ES31-CTS.shader_image_load_store.basic-allTargets-store-fs fail +- `Bug 93325 `__ - + [HSW,BDW,SKL]ES31-CTS.explicit_uniform_location.uniform-loc-\* 2 + tests fail +- `Bug 93339 `__ - + glLinkProgram() should fail when a varying is never written to in a + previous stage +- `Bug 93348 `__ - + [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute_shader.\* segfault +- `Bug 93358 `__ - + [HSW] Unreal Elemental demo - assertion error in + copy_image_with_blitter +- `Bug 93387 `__ - + inverse() shouldn’t be exposed in GLSL 1.20 and 1.30 +- `Bug 93388 `__ - + [i965, regression, bisection] MESA_FORMAT_B8G8R8X8_SRGB changes break + kwin +- `Bug 93407 `__ - + [SKL][GLES 3.1 CTS]ES31-CTS.compute_shader.resources-texture fail +- `Bug 93410 `__ - + [BDW,SKL][GLES 3.1 + CTS]ES31-CTS.shader_image_load_store.negative-linkErrors fail +- `Bug 93418 `__ - + Geometry Shaders output wrong vertices on Sandy Bridge +- `Bug 93426 `__ - + [SKL,BDW,BSW,BXT] CTS regression: + es2-cts.gtf.gl2fixedtests.buffer_objects.buffer_object,s +- `Bug 93524 `__ - + Clover doesn't build +- `Bug 93526 `__ - + GfxBench 4 tessellation demos misrender +- `Bug 93532 `__ - + [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute_shader.*. Regression, + bisected. +- `Bug 93540 `__ - + [BISECTED, HSW] Rendering issue in Heaven (and other benchmarks) +- `Bug 93560 `__ - + opt_combine_constants failing fabsf(reg->f) == table.imm[i].val + assertion +- `Bug 93599 `__ - + Strange green flashes with "Metro: Last Light Redux" + "Metro 2033 + Redux" with Intel Mesa driver +- `Bug 93648 `__ - + Random lines being rendered when playing Dolphin (geometry shaders + related, w/ apitrace) +- `Bug 93650 `__ - + GL_ARB_separate_shader_objects is buggy (PCSX2) +- `Bug 93667 `__ - + Crash in eglCreateImageKHR with huge texture size +- `Bug 93696 `__ - + [HSW,BDW;SKL][GLES 3.1 + CTS]ES31-CTS.explicit_uniform_location.uniform-loc-mix-with-implicit-max-\* + fail +- `Bug 93700 `__ - + [SKL, regression] deqp-gles2.functional.texture.completeness +- `Bug 93717 `__ - + Meta mipmap generation can corrupt texture state +- `Bug 93722 `__ - + Segfault when compiling shader with a subroutine that takes a + parameter +- `Bug 93725 `__ - + [HSW, regression, bisected] ES31-CTS.texture_gather.*depth\* +- `Bug 93731 `__ - + glUniformSubroutinesuiv segfaults when subroutine uniform is bound to + a specific location +- `Bug 93761 `__ - + A conditional discard in a fragment shader causes no depth writing at + all +- `Bug 93790 `__ - + [HSW] Use after free with compute programs +- `Bug 93792 `__ - + [HSW] intel_mipmap_tree.c:1325: intel_miptree_copy_slice: Assertion + \`src_mt->format == dst_mt->format +- `Bug 93813 `__ - + Incorrect viewport range when GL_CLIP_ORIGIN is GL_UPPER_LEFT +- `Bug 93840 `__ - + [i965] Alien: Isolation fails with GL_ARB_compute_shader enabled +- `Bug 93862 `__ - + [Bisected] "drm/amdgpu: fix amdgpu_bo_pin_restricted VRAM placing v2" + is bad +- `Bug 93878 `__ - + [llvmpipe][softpipe] piglit + arb_gpu_shader_fp64-double-gettransformfeedbackvarying regression +- `Bug 93957 `__ - + [HSW] Mishandling of sample count when using an attachment-less + framebuffer (assertion error) +- `Bug 93961 `__ - + virgl build failure after 2016-02-01 changes - no previous prototype + for 'virgl_drm_winsys_create' +- `Bug 93962 `__ - + [HSW, regression, bisected, CTS] + ES2-CTS.gtf.GL2FixedTests.scissor.scissor - segfault/asserts +- `Bug 93989 `__ - + build: flex-2.5.39 seems to be failing for glsl_lexer.ll +- `Bug 94016 `__ - + make check MesaExtensionsTest.AlphabeticallySorted regression +- `Bug 94019 `__ - + [bisected] 3D acceleration broken with gallium/radeon: just get + num_tile_pipes from the winsys +- `Bug 94050 `__ - + test_vec4_register_coalesce regression +- `Bug 94073 `__ - + Miscompilation of abs_vec3_vert_xvary_ref.vert in WebGL conformance +- `Bug 94081 `__ - + [HSW] compute shader shared var + atomic op = fail +- `Bug 94088 `__ - + [llvmpipe] SIGFPE pthread_barrier_destroy.c:40 +- `Bug 94091 `__ - + Tonga unreal elemental segfault since radeonsi: put image, fmask, and + sampler descriptors into one array +- `Bug 94100 `__ - + [HSW] compute indirect dispatch with 0 work groups causes gpu hang +- `Bug 94134 `__ - + [regression] + piglit.spec.arb_texture_view.sampling-2d-array-as-2d-layer assertion +- `Bug 94139 `__ - + [regression, HSW, IVB] piglit.spec.arb_compute_shader.minmax +- `Bug 94150 `__ - + UE4 Suntemple rendering errors +- `Bug 94186 `__ - + Crash when launching glxinfo and World of Warcraft with RV790 +- `Bug 94188 `__ - + define (or undef) defined behaves stupidly +- `Bug 94193 `__ - + [llvmpipe] Line antialiasing looks different when GL_LINE_STIPPLE is + enabled with pattern 0xffff +- `Bug 94199 `__ - + Shader abort/crash +- `Bug 94253 `__ - + [llvmpipe] piglit gl-1.0-swapbuffers-behavior regression +- `Bug 94254 `__ - + [llvmpipe] [softpipe] piglit read-front regression +- `Bug 94257 `__ - + [softpipe] piglit glx-copy-sub-buffer regression +- `Bug 94274 `__ - + [swrast] piglit arb_occlusion_query2-render regression +- `Bug 94284 `__ - + [radeonsi] outlast segfault on start +- `Bug 94388 `__ - + r600_blit.c:281: r600_decompress_depth_textures: Assertion + \`tex->is_depth && !tex->is_flushing_texture' failed. +- `Bug 94412 `__ - + Trine 3 misrender +- `Bug 94481 `__ - + softpipe - access violation in img_filter_2d_nearest +- `Bug 94524 `__ - + Wrong gl_TessLevelOuter interpretation for isolines +- `Bug 94595 `__ - + [Mesa AMD&swrast] Texture views attached as framebuffers return their + viewed tecture's color encoding and render incorrectly + +Changes +------- + +Microsoft Visual Studio 2013 or later is now required for building on +Windows. Previously, Visual Studio 2008 and later were supported. diff --git a/docs/relnotes/11.2.1.html b/docs/relnotes/11.2.1.html deleted file mode 100644 index 2a2f62b0c3b..00000000000 --- a/docs/relnotes/11.2.1.html +++ /dev/null @@ -1,119 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 11.2.1 Release Notes / April 17, 2016

- -

-Mesa 11.2.1 is a bug fix release which fixes bugs found since the 11.2.0 release. -

-

-Mesa 11.2.1 implements the OpenGL 4.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.1. OpenGL -4.1 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-cc2a024204564a71acc95cf262bf618fe49b1d77d351e5755eea705cadac5167  mesa-11.2.1.tar.gz
-a65207e9ae5c5f1c29f863c6a2cc98a7ab99762a24b82a248337f0ea9cfce01b  mesa-11.2.1.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 93962 - [HSW, regression, bisected, CTS] ES2-CTS.gtf.GL2FixedTests.scissor.scissor - segfault/asserts
  • - -
- - -

Changes

- -

Brian Paul (2):

-
    -
  • st/mesa: fix glReadBuffer() assertion failure
  • -
  • st/mesa: fix memleak in glDrawPixels cache code
  • -
- -

Christian Schmidbauer (1):

-
    -
  • st/nine: specify WINAPI only for i386 and amd64
  • -
- -

Emil Velikov (3):

-
    -
  • docs: add sha256 checksums for 11.2.0
  • -
  • configure.ac: update the path of the generated files
  • -
  • Update version to 11.2.1
  • -
- -

Ilia Mirkin (1):

-
    -
  • glsl: allow usage of the keyword buffer before GLSL 430 / ESSL 310
  • -
- -

Iurie Salomov (1):

-
    -
  • va: check null context in vlVaDestroyContext
  • -
- -

Jason Ekstrand (2):

-
    -
  • i965/tiled_memcopy: Add aligned mem_copy parameters to the [de]tiling functions
  • -
  • i965/tiled_memcpy: Rework the RGBA -> BGRA mem_copy functions
  • -
- -

Kenneth Graunke (3):

-
    -
  • i965: Fix textureSize() depth value for 1 layer surfaces on Gen4-6.
  • -
  • i965: Use brw->urb.min_vs_urb_entries instead of 32 for BLORP.
  • -
  • glsl: Lower variable indexing of system value arrays unconditionally.
  • -
- -

Marek Olšák (1):

-
    -
  • drirc: add a workaround for blackness in Warsow
  • -
- -

Nicolai Hähnle (1):

-
    -
  • radeonsi: fix bounds check in si_create_vertex_elements
  • -
- -

Samuel Pitoiset (1):

-
    -
  • nv50/ir: do not try to attach JOIN ops to ATOM
  • -
- -

Thomas Hindoe Paaboel Andersen (1):

-
    -
  • st/va: avoid dereference after free in vlVaDestroyImage
  • -
- - -
- - diff --git a/docs/relnotes/11.2.1.rst b/docs/relnotes/11.2.1.rst new file mode 100644 index 00000000000..5da84a1304e --- /dev/null +++ b/docs/relnotes/11.2.1.rst @@ -0,0 +1,88 @@ +Mesa 11.2.1 Release Notes / April 17, 2016 +========================================== + +Mesa 11.2.1 is a bug fix release which fixes bugs found since the 11.2.0 +release. + +Mesa 11.2.1 implements the OpenGL 4.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.1. OpenGL 4.1 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + cc2a024204564a71acc95cf262bf618fe49b1d77d351e5755eea705cadac5167 mesa-11.2.1.tar.gz + a65207e9ae5c5f1c29f863c6a2cc98a7ab99762a24b82a248337f0ea9cfce01b mesa-11.2.1.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 93962 `__ - + [HSW, regression, bisected, CTS] + ES2-CTS.gtf.GL2FixedTests.scissor.scissor - segfault/asserts + +Changes +------- + +Brian Paul (2): + +- st/mesa: fix glReadBuffer() assertion failure +- st/mesa: fix memleak in glDrawPixels cache code + +Christian Schmidbauer (1): + +- st/nine: specify WINAPI only for i386 and amd64 + +Emil Velikov (3): + +- docs: add sha256 checksums for 11.2.0 +- configure.ac: update the path of the generated files +- Update version to 11.2.1 + +Ilia Mirkin (1): + +- glsl: allow usage of the keyword buffer before GLSL 430 / ESSL 310 + +Iurie Salomov (1): + +- va: check null context in vlVaDestroyContext + +Jason Ekstrand (2): + +- i965/tiled_memcopy: Add aligned mem_copy parameters to the [de]tiling + functions +- i965/tiled_memcpy: Rework the RGBA -> BGRA mem_copy functions + +Kenneth Graunke (3): + +- i965: Fix textureSize() depth value for 1 layer surfaces on Gen4-6. +- i965: Use brw->urb.min_vs_urb_entries instead of 32 for BLORP. +- glsl: Lower variable indexing of system value arrays unconditionally. + +Marek Olšák (1): + +- drirc: add a workaround for blackness in Warsow + +Nicolai Hähnle (1): + +- radeonsi: fix bounds check in si_create_vertex_elements + +Samuel Pitoiset (1): + +- nv50/ir: do not try to attach JOIN ops to ATOM + +Thomas Hindoe Paaboel Andersen (1): + +- st/va: avoid dereference after free in vlVaDestroyImage diff --git a/docs/relnotes/11.2.2.html b/docs/relnotes/11.2.2.html deleted file mode 100644 index 69a34be5c07..00000000000 --- a/docs/relnotes/11.2.2.html +++ /dev/null @@ -1,210 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 11.2.2 Release Notes / May 9, 2016

- -

-Mesa 11.2.2 is a bug fix release which fixes bugs found since the 11.2.1 release. -

-

-Mesa 11.2.2 implements the OpenGL 4.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.1. OpenGL -4.1 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-e2453014cd2cc5337a5180cdeffe8cf24fffbb83e20a96888e2b01df868eaae6  mesa-11.2.2.tar.gz
-40e148812388ec7c6d7b6657d5a16e2e8dabba8b97ddfceea5197947647bdfb4  mesa-11.2.2.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 92850 - Segfault loading War Thunder
  • - -
  • Bug 93767 - Glitches with soft shadows and MSAA in Knights of the Old Republic 2
  • - -
  • Bug 94955 - Uninitialized variables leads to random segfaults (valgrind log, apitrace attached)
  • - -
  • Bug 94994 - OSMesaGetProcAdress always fails on mangled OSMesa
  • - -
  • Bug 95026 - Alien Isolation segfault after initial loading screen/video
  • - -
  • Bug 95133 - X-COM Enemy Within crashes when entering tactical mission with Bonaire
  • - -
  • Bug 95164 - GLSL compiler (linker I think) emits assertion upon call to glAttachShader
  • - -
  • Bug 95251 - vdpau decoder capabilities: not supported
  • - -
- - -

Changes

- -

Boyuan Zhang (1):

-
    -
  • radeon/uvd: alignment fix for decode message buffer
  • -
- -

Brian Paul (2):

-
    -
  • st/mesa: fix sampler view leak in st_DrawAtlasBitmaps()
  • -
  • gallium/util: initialize pipe_framebuffer_state to zeros
  • -
- -

Chad Versace (1):

-
    -
  • dri: Fix robust context creation via EGL attribute
  • -
- -

Egbert Eich (1):

-
    -
  • dri2: Check for dummyContext to see if the glx_context is valid
  • -
- -

Emil Velikov (5):

-
    -
  • docs: add sha256 checksums for 11.2.1
  • -
  • docs: update the sha256 checksums for 11.2.1
  • -
  • cherry-ignore: remove duplicate commit
  • -
  • cherry-ignore: ignore the GetSamplerParameterIuiv{EXT,OES} fixups
  • -
  • Update version to 11.2.2
  • -
- -

Eric Anholt (4):

-
    -
  • vc4: Fix subimage accesses to LT textures.
  • -
  • vc4: Add support for rendering to cube map surfaces.
  • -
  • vc4: Fix tests for format supported with nr_samples == 1.
  • -
  • vc4: Make sure we recompile when sample_mask changes.
  • -
- -

Frederic Devernay (1):

-
    -
  • glapi: fix _glapi_get_proc_address() for mangled function names
  • -
- -

Ilia Mirkin (2):

-
    -
  • nvc0: fix retrieving query results into buffer for timestamps
  • -
  • nouveau/video: properly detect the decoder class for availability checks
  • -
- -

Jason Ekstrand (1):

-
    -
  • i965/fs: Properly report regs_written from SAMPLEINFO
  • -
- -

Jonathan Gray (1):

-
    -
  • egl/x11: authenticate before doing chipset id ioctls
  • -
- -

Jose Fonseca (1):

-
    -
  • winsys/sw/xlib: use correct free function for xlib_dt->data
  • -
- -

Kenneth Graunke (3):

-
    -
  • i965: Fix clear code for ignoring colormask for XRGB formats on Gen9+.
  • -
  • glsl: Convert lower_vec_index_to_swizzle to a rvalue visitor.
  • -
  • glsl: Lower vector_extracts to swizzles after lower_vector_derefs.
  • -
- -

Leo Liu (1):

-
    -
  • radeon/uvd: fix tonga feedback buffer size
  • -
- -

Marek Olšák (1):

-
    -
  • st/mesa: fix blit-based GetTexImage for non-finalized textures
  • -
- -

Nicolai Hähnle (5):

-
    -
  • gallium/radeon: handle failure when mapping staging buffer
  • -
  • st/glsl_to_tgsi: reduce stack explosion in recursive expression visitor
  • -
  • gallium/radeon: fix crash in r600_set_streamout_targets
  • -
  • radeonsi: correct NULL-pointer check in si_upload_const_buffer
  • -
  • radeonsi: work around an MSAA fast stencil clear problem
  • -
- -

Oded Gabbay (4):

-
    -
  • r600g/radeonsi: send endian info to format translation functions
  • -
  • r600g: set endianess of 16/32-bit buffers according to do_endian_swap
  • -
  • r600g: use do_endian_swap in color swapping functions
  • -
  • r600g: use do_endian_swap in texture swapping function
  • -
- -

Patrick Rudolph (1):

-
    -
  • r600g: fix and optimize tgsi_cmp when using ABS and NEG modifier
  • -
- -

Roland Scheidegger (3):

-
    -
  • llvmpipe: (trivial) initialize src1_alpha var to NULL
  • -
  • gallivm: fix bogus argument order to lp_build_sample_mipmap function
  • -
  • gallivm: make sampling more robust against bogus coordinates
  • -
- -

Samuel Pitoiset (6):

-
    -
  • gk110/ir: do not overwrite def value with zero for EXCH ops
  • -
  • gk110/ir: make use of IMUL32I for all immediates
  • -
  • nvc0/ir: fix wrong emission of (a OP b) OP c
  • -
  • gk110/ir: add emission for (a OP b) OP c
  • -
  • nvc0: reduce GL_MAX_3D_TEXTURE_SIZE to 2048 on Kepler+
  • -
  • st/glsl_to_tgsi: fix potential crash when allocating temporaries
  • -
- -

Stefan Dirsch (1):

-
    -
  • dri3: Check for dummyContext to see if the glx_context is valid
  • -
- -

Topi Pohjolainen (2):

-
    -
  • i965/blorp/gen7: Prepare re-using for gen8
  • -
  • i965/blorp: Use 8k chunk size for urb allocation
  • -
- -

WuZhen (3):

-
    -
  • tgsi: initialize stack allocated struct
  • -
  • winsys/sw/dri: use correct free function for dri_sw_dt->data
  • -
  • android: enable dlopen() on all architectures
  • -
- - -
- - diff --git a/docs/relnotes/11.2.2.rst b/docs/relnotes/11.2.2.rst new file mode 100644 index 00000000000..68ff595c248 --- /dev/null +++ b/docs/relnotes/11.2.2.rst @@ -0,0 +1,172 @@ +Mesa 11.2.2 Release Notes / May 9, 2016 +======================================= + +Mesa 11.2.2 is a bug fix release which fixes bugs found since the 11.2.1 +release. + +Mesa 11.2.2 implements the OpenGL 4.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.1. OpenGL 4.1 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + e2453014cd2cc5337a5180cdeffe8cf24fffbb83e20a96888e2b01df868eaae6 mesa-11.2.2.tar.gz + 40e148812388ec7c6d7b6657d5a16e2e8dabba8b97ddfceea5197947647bdfb4 mesa-11.2.2.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 92850 `__ - + Segfault loading War Thunder +- `Bug 93767 `__ - + Glitches with soft shadows and MSAA in Knights of the Old Republic 2 +- `Bug 94955 `__ - + Uninitialized variables leads to random segfaults (valgrind log, + apitrace attached) +- `Bug 94994 `__ - + OSMesaGetProcAdress always fails on mangled OSMesa +- `Bug 95026 `__ - + Alien Isolation segfault after initial loading screen/video +- `Bug 95133 `__ - + X-COM Enemy Within crashes when entering tactical mission with + Bonaire +- `Bug 95164 `__ - + GLSL compiler (linker I think) emits assertion upon call to + glAttachShader +- `Bug 95251 `__ - + vdpau decoder capabilities: not supported + +Changes +------- + +Boyuan Zhang (1): + +- radeon/uvd: alignment fix for decode message buffer + +Brian Paul (2): + +- st/mesa: fix sampler view leak in st_DrawAtlasBitmaps() +- gallium/util: initialize pipe_framebuffer_state to zeros + +Chad Versace (1): + +- dri: Fix robust context creation via EGL attribute + +Egbert Eich (1): + +- dri2: Check for dummyContext to see if the glx_context is valid + +Emil Velikov (5): + +- docs: add sha256 checksums for 11.2.1 +- docs: update the sha256 checksums for 11.2.1 +- cherry-ignore: remove duplicate commit +- cherry-ignore: ignore the GetSamplerParameterIuiv{EXT,OES} fixups +- Update version to 11.2.2 + +Eric Anholt (4): + +- vc4: Fix subimage accesses to LT textures. +- vc4: Add support for rendering to cube map surfaces. +- vc4: Fix tests for format supported with nr_samples == 1. +- vc4: Make sure we recompile when sample_mask changes. + +Frederic Devernay (1): + +- glapi: fix \_glapi_get_proc_address() for mangled function names + +Ilia Mirkin (2): + +- nvc0: fix retrieving query results into buffer for timestamps +- nouveau/video: properly detect the decoder class for availability + checks + +Jason Ekstrand (1): + +- i965/fs: Properly report regs_written from SAMPLEINFO + +Jonathan Gray (1): + +- egl/x11: authenticate before doing chipset id ioctls + +Jose Fonseca (1): + +- winsys/sw/xlib: use correct free function for xlib_dt->data + +Kenneth Graunke (3): + +- i965: Fix clear code for ignoring colormask for XRGB formats on + Gen9+. +- glsl: Convert lower_vec_index_to_swizzle to a rvalue visitor. +- glsl: Lower vector_extracts to swizzles after lower_vector_derefs. + +Leo Liu (1): + +- radeon/uvd: fix tonga feedback buffer size + +Marek Olšák (1): + +- st/mesa: fix blit-based GetTexImage for non-finalized textures + +Nicolai Hähnle (5): + +- gallium/radeon: handle failure when mapping staging buffer +- st/glsl_to_tgsi: reduce stack explosion in recursive expression + visitor +- gallium/radeon: fix crash in r600_set_streamout_targets +- radeonsi: correct NULL-pointer check in si_upload_const_buffer +- radeonsi: work around an MSAA fast stencil clear problem + +Oded Gabbay (4): + +- r600g/radeonsi: send endian info to format translation functions +- r600g: set endianess of 16/32-bit buffers according to do_endian_swap +- r600g: use do_endian_swap in color swapping functions +- r600g: use do_endian_swap in texture swapping function + +Patrick Rudolph (1): + +- r600g: fix and optimize tgsi_cmp when using ABS and NEG modifier + +Roland Scheidegger (3): + +- llvmpipe: (trivial) initialize src1_alpha var to NULL +- gallivm: fix bogus argument order to lp_build_sample_mipmap function +- gallivm: make sampling more robust against bogus coordinates + +Samuel Pitoiset (6): + +- gk110/ir: do not overwrite def value with zero for EXCH ops +- gk110/ir: make use of IMUL32I for all immediates +- nvc0/ir: fix wrong emission of (a OP b) OP c +- gk110/ir: add emission for (a OP b) OP c +- nvc0: reduce GL_MAX_3D_TEXTURE_SIZE to 2048 on Kepler+ +- st/glsl_to_tgsi: fix potential crash when allocating temporaries + +Stefan Dirsch (1): + +- dri3: Check for dummyContext to see if the glx_context is valid + +Topi Pohjolainen (2): + +- i965/blorp/gen7: Prepare re-using for gen8 +- i965/blorp: Use 8k chunk size for urb allocation + +WuZhen (3): + +- tgsi: initialize stack allocated struct +- winsys/sw/dri: use correct free function for dri_sw_dt->data +- android: enable dlopen() on all architectures diff --git a/docs/relnotes/12.0.0.html b/docs/relnotes/12.0.0.html deleted file mode 100644 index ecb9cc7eeb3..00000000000 --- a/docs/relnotes/12.0.0.html +++ /dev/null @@ -1,335 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 12.0.0 Release Notes / July 8, 2016

- -

-Mesa 12.0.0 is a new development release. -People who are concerned with stability and reliability should stick -with a previous release or wait for Mesa 12.0.1. -

-

-Mesa 12.0.0 implements the OpenGL 4.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.3. OpenGL -4.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-3b8fa4d86d78f8f6ec86055b92ad1afe869001483593b3dd4531184b8bc4fcfb  mesa-12.0.0.tar.gz
-0090c025219318935124292b482e3439bc43e8c074ad01086449fcad88547dc6  mesa-12.0.0.tar.xz
-
- - -

New features

- -

-Note: some of the new features are only available with certain drivers. -

- -
    -
  • OpenGL 4.3 on nvc0, radeonsi, i965 (Gen8+)
  • -
  • OpenGL ES 3.1 on nvc0, radeonsi
  • -
  • GL_ARB_ES3_1_compatibility on nvc0, radeonsi
  • -
  • GL_ARB_compute_shader on nvc0, radeonsi, softpipe
  • -
  • GL_ARB_cull_distance on i965/gen6+, nv50, nvc0, llvmpipe, softpipe
  • -
  • GL_ARB_framebuffer_no_attachments on nvc0, r600, radeonsi, softpipe
  • -
  • GL_ARB_internalformat_query2 on all drivers
  • -
  • GL_ARB_query_buffer_object on i965/hsw+
  • -
  • GL_ARB_robust_buffer_access_behavior on i965, nvc0, radeonsi
  • -
  • GL_ARB_shader_atomic_counters on radeonsi, softpipe
  • -
  • GL_ARB_shader_atomic_counter_ops on nvc0, radeonsi, softpipe
  • -
  • GL_ARB_shader_image_load_store on nvc0, radeonsi, softpipe
  • -
  • GL_ARB_shader_image_size on nvc0, radeonsi, softpipe
  • -
  • GL_ARB_shader_storage_buffer_objects on radeonsi, softpipe
  • -
  • GL_ATI_fragment_shader on all Gallium drivers
  • -
  • GL_EXT_base_instance on all drivers that support GL_ARB_base_instance
  • -
  • GL_EXT_clip_cull_distance on all drivers that support GL_ARB_cull_distance
  • -
  • GL_KHR_robustness on i965
  • -
  • GL_OES_copy_image on i965 (Baytrail and Gen8+)
  • -
  • GL_OES_draw_buffers_indexed and GL_EXT_draw_buffers_indexed on all drivers that support GL_ARB_draw_buffers_blend
  • -
  • GL_OES_gpu_shader5 and GL_EXT_gpu_shader5 on all drivers that support GL_ARB_gpu_shader5
  • -
  • GL_OES_sample_shading on i965, nvc0, r600, radeonsi
  • -
  • GL_OES_sample_variables on i965, nvc0, r600, radeonsi
  • -
  • GL_OES_shader_image_atomic on all drivers that support GL_ARB_shader_image_load_store
  • -
  • GL_OES_shader_io_blocks on i965, nvc0, radeonsi
  • -
  • GL_OES_shader_multisample_interpolation on i965, nvc0, r600, radeonsi
  • -
  • GL_OES_texture_border_clamp and GL_EXT_texture_border_clamp on all drivers that support GL_ARB_texture_border_clamp
  • -
  • GL_OES_texture_buffer and GL_EXT_texture_buffer on i965, nvc0, radeonsi
  • -
  • EGL_KHR_reusable_sync on all drivers
  • -
  • GL_ARB_stencil_texture8 and GL_OES_stencil_texture8 on i965/gen8+
  • -
- -

Bug fixes

- -
    - -
  • Bug 42187 - ES 1.1 conformance pntszary.c fail
  • - -
  • Bug 71789 - [r300g] Visuals not found in (default) depth = 24
  • - -
  • Bug 81585 - piglit spec_glsl-1.10_compiler_literals_invalid-float-suffix-capital-f.vert fails
  • - -
  • Bug 83036 - [ILK]Piglit spec_ARB_copy_image_arb_copy_image-formats fails
  • - -
  • Bug 89607 - Assertion hit in opt_array_splitting with recursive array indexing
  • - -
  • Bug 90513 - Odd gray and red flicker in The Talos Principle on GK104
  • - -
  • Bug 91526 - World of Warcraft (on Wine) has UI corruption with nouveau
  • - -
  • Bug 92363 - [BSW/BDW] ogles1conform Gets test fails
  • - -
  • Bug 92628 - HTTP site for Mesa downloads
  • - -
  • Bug 92743 - Centroid shouldn't have to match between the FS and the VS
  • - -
  • Bug 92850 - Segfault loading War Thunder
  • - -
  • Bug 93054 - [BDW] DiRT Showdown and Bioshock Infinite only render half the screen (bottom left triangle)
  • - -
  • Bug 93524 - Clover doesn't build
  • - -
  • Bug 93551 - Divinity: Original Sin Enhanced Edition(Native) crash on start
  • - -
  • Bug 93667 - Crash in eglCreateImageKHR with huge texture size
  • - -
  • Bug 93767 - Glitches with soft shadows and MSAA in Knights of the Old Republic 2
  • - -
  • Bug 93840 - [i965] Alien: Isolation fails with GL_ARB_compute_shader enabled
  • - -
  • Bug 93962 - [HSW, regression, bisected, CTS] ES2-CTS.gtf.GL2FixedTests.scissor.scissor - segfault/asserts
  • - -
  • Bug 94081 - [HSW] compute shader shared var + atomic op = fail
  • - -
  • Bug 94086 - Multiple conflicting libGL libraries installed
  • - -
  • Bug 94116 - program interface queries not returning right data for UBO / GL_BLOCK_INDEX
  • - -
  • Bug 94129 - Mesa's compiler should warn about undefined values
  • - -
  • Bug 94181 - [regression] piglit.spec.ext_framebuffer_object.getteximage-formats init-by-clear-and-render
  • - -
  • Bug 94193 - [llvmpipe] Line antialiasing looks different when GL_LINE_STIPPLE is enabled with pattern 0xffff
  • - -
  • Bug 94198 - [HSW] segfault in copy image when copying from cubemap to 2d
  • - -
  • Bug 94199 - Shader abort/crash
  • - -
  • Bug 94253 - [llvmpipe] piglit gl-1.0-swapbuffers-behavior regression
  • - -
  • Bug 94254 - [llvmpipe] [softpipe] piglit read-front regression
  • - -
  • Bug 94257 - [softpipe] piglit glx-copy-sub-buffer regression
  • - -
  • Bug 94274 - [swrast] piglit arb_occlusion_query2-render regression
  • - -
  • Bug 94284 - [radeonsi] outlast segfault on start
  • - -
  • Bug 94291 - llvmpipe tests fail if built on skylake i7-6700k
  • - -
  • Bug 94348 - vkBindImageMemory doesn't take into account the offset when the image is used as a depth buffer
  • - -
  • Bug 94383 - build error on i386 when enabling swr
  • - -
  • Bug 94388 - r600_blit.c:281: r600_decompress_depth_textures: Assertion `tex->is_depth && !tex->is_flushing_texture' failed.
  • - -
  • Bug 94412 - Trine 3 misrender
  • - -
  • Bug 94447 - glsl/glcpp/tests/glcpp-test-cr-lf regression
  • - -
  • Bug 94453 - dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_{center,corner} fail
  • - -
  • Bug 94454 - dEQP-GLES3.functional.clipping.point.wide_point_clip* fails
  • - -
  • Bug 94456 - dEQP-GLES3.functional.state_query.floats.{blend_color,color_clear_value,depth_clear_value}_getinteger64 fail
  • - -
  • Bug 94458 - dEQP-GLES3.functional.state_query.fbo.framebuffer_attachment_x_size_initial fails
  • - -
  • Bug 94468 - [HSW, regression, bisected] numerous Sascha demos render incorrectly
  • - -
  • Bug 94481 - softpipe - access violation in img_filter_2d_nearest
  • - -
  • Bug 94485 - dEQP-GLES3.functional.negative_api.shader.compile_shader and delete_shader broken by Meta
  • - -
  • Bug 94524 - Wrong gl_TessLevelOuter interpretation for isolines
  • - -
  • Bug 94595 - [Mesa AMD&swrast] Texture views attached as framebuffers return their viewed tecture's color encoding and render incorrectly
  • - -
  • Bug 94657 - [llvmpipe] [softpipe] piglit arb_texture_view-getteximage-srgb regression
  • - -
  • Bug 94661 - [bdw, skl] vk-cts: new test failing
  • - -
  • Bug 94671 - [radeonsi] Blue-ish textures in Shadow of Mordor
  • - -
  • Bug 94713 - [Gen8+] ES 3.1 Stencil texturing broken for 2DArray/Cubes
  • - -
  • Bug 94747 - Convert phi nodes to logical operations
  • - -
  • Bug 94835 - Increase fragment shader sample limits from 16 to 32 (AMD Linux - Mesa/RadeonSi)
  • - -
  • Bug 94847 - [ES3.1CTS] es31-cts.draw_buffers_indexed.color_masks fails
  • - -
  • Bug 94896 - [vulkan] new CTS tests fail on i965
  • - -
  • Bug 94904 - [vulkan, BSW] dEQP-VK.api.object_management.multithreaded_per_thread_device intermittent crash
  • - -
  • Bug 94907 - codegen/nv50_ir_ra.cpp:1330:29: error: ‘isinf’ was not declared in this scope
  • - -
  • Bug 94909 - [llvmpipe] piglit fs-roundEven-float regression
  • - -
  • Bug 94917 - radeonsi supports GL_ARB_shader_storage_buffer_object with 0 GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS
  • - -
  • Bug 94924 - [GEN8] Ungine Valley fails to run due to "intel_do_flush_locked failed: Input/output error"
  • - -
  • Bug 94925 - Crash in egl_dri3_get_dri_context with Dolphin EGL/X11 in single-core mode
  • - -
  • Bug 94944 - [regression, hswgt1] gpu hang on arb_shader_image_load_store
  • - -
  • Bug 94955 - Uninitialized variables leads to random segfaults (valgrind log, apitrace attached)
  • - -
  • Bug 94969 - build fails because install-data-local doesn't follow $DESTDIR
  • - -
  • Bug 94972 - blend failures on llvmpipe with llvm 3.7 due to vector selects
  • - -
  • Bug 94979 - dolphin-emu rendering broken on gallium/SWR + crashing often
  • - -
  • Bug 94984 - XCom2 crashes with SIGSEGV on radeonsi
  • - -
  • Bug 94994 - OSMesaGetProcAdress always fails on mangled OSMesa
  • - -
  • Bug 94997 - [vulkan, SKL,BDW,HSW] deqp-vk.spirv_assembly.instruction.compute.opcopymemory.array regression
  • - -
  • Bug 94998 - [vulkan] deqp-vk.pipeline.push_constant.graphics_pipeline.count_3shader_vgf regression
  • - -
  • Bug 95001 - [vulkan] deqp-vk.binding_model.shader_access regression
  • - -
  • Bug 95005 - Unreal engine demos segfault after shader compilation error with OpenGL 4.3
  • - -
  • Bug 95026 - Alien Isolation segfault after initial loading screen/video
  • - -
  • Bug 95034 - vkResetCommandPool should not destroy the command buffers.
  • - -
  • Bug 95071 - [bisected] Wrong colors in KDE/Qt applications
  • - -
  • Bug 95133 - X-COM Enemy Within crashes when entering tactical mission with Bonaire
  • - -
  • Bug 95138 - [deqp, 32bit, gen8+] deqp-gles31.functional.draw_indirect.negative
  • - -
  • Bug 95142 - [ES3.1CTS,GEN8] ESEXT-CTS.draw_elements_base_vertex_tests.invalid_mapped_bos assertion
  • - -
  • Bug 95158 - glx-test compilation fails in `make check`
  • - -
  • Bug 95164 - GLSL compiler (linker I think) emits assertion upon call to glAttachShader
  • - -
  • Bug 95180 - rasterizer/memory/Convert.h:170:9: error: ‘__builtin_isnan’ is not a member of ‘std’
  • - -
  • Bug 95198 - Shadow of Mordor beta has missing geometry with gl 4.3
  • - -
  • Bug 95203 - Tonga GST/OMX/VCE encode broken since mesa: st/omx: Fix resource leak on OMX_ErrorNone
  • - -
  • Bug 95211 - scons TypeError: 'tuple' object is not callable
  • - -
  • Bug 95246 - Segfault in glBindFramebuffer()
  • - -
  • Bug 95251 - vdpau decoder capabilities: not supported
  • - -
  • Bug 95252 - [deqp] deqp-gles31.functional.debug.object_labels.query_length_only crashes
  • - -
  • Bug 95292 - [IVB,SKL] vulkan: stride/tiling issue with vkCmdCopyBufferToImage from larger source buffer into destination image
  • - -
  • Bug 95296 - nir_lower_double_packing.c:79:4: error: void function 'lower_double_pack_impl' should not return a value [-Wreturn-type]
  • - -
  • Bug 95324 - GL33-CTS.gtf32.GL3Tests.packed_pixels.packed_pixels_pbo fails in one case on Haswell
  • - -
  • Bug 95370 - [965GM] piglit fails many tests after a5d7e144
  • - -
  • Bug 95373 - Suspicious warning in brw_blorp_clear.cpp
  • - -
  • Bug 95403 - [GK110] misaligned_gpr spamming dmesg when playing victor vran
  • - -
  • Bug 95419 - [HSW][regression][bisect] RPG Maker game gives "invalid floating point operation" at startup
  • - -
  • Bug 95456 - glXGetFBConfigs has invalid screen bounds
  • - -
  • Bug 95462 - [BXT,BSW] arb_gpu_shader_fp64 causes gpu hang
  • - -
  • Bug 95529 - [regression, bisected] Image corruption in Chrome
  • - -
  • Bug 95537 - Invalid argument in anv_ioctl called from anv_physical_device_init
  • - -
  • Bug 96221 - nir/nir_lower_tex.c:202: error: unknown field ‘f32’ specified in initializer
  • - -
  • Bug 96228 - SSBO test regressions from mesa 5b267509
  • - -
  • Bug 96236 - dri_interface.h:404: error: redefinition of typedef ‘mesa_glinterop_device_info’
  • - -
  • Bug 96238 - swr fails to build outside of the main directory
  • - -
  • Bug 96239 - [radeonsi tessellation] [R9 290/390] Random "texture flickering" (Shadow of Mordor, Tomb Raider, Unigine Heaven 4.0)
  • - -
  • Bug 96258 - [NVC0] Hang when running compute program
  • - -
  • Bug 96285 - Mesa build broken
  • - -
  • Bug 96299 - [vulkan] 64 regressions due to mesa d5f2f32
  • - -
  • Bug 96346 - [SNB,CTS] es2-cts.gtf.gl.atan regression
  • - -
  • Bug 96349 - [CTS,SKL,BSW,BDW,KBL,BXT] es31-cts.arrays_of_arrays.interactionuniformbuffers3
  • - -
  • Bug 96351 - [CTS,SKL,KBL,BXT] es2-cts.gtf.gl2extensiontests.egl_image.egl_image
  • - -
  • Bug 96358 - SSO: wrong interface validation between GS and VS (regresion due to latest gles 3.1)
  • - -
  • Bug 96425 - [bisected] occasional dark render in The Talos Principle
  • - -
  • Bug 96504 - [vulkancts] compute tests crash
  • - -
  • Bug 96516 - [bisected: 482526] "clover: Update OpenCL version string to match OpenGL": clover's build fails because of missing git_sha1.h
  • - -
  • Bug 96565 - Clive Barker's Jericho displays strange,vivid colors when motion blur enabled
  • - -
  • Bug 96607 - [bisected] texture misrender / flicker in The Talos Principle on SKL
  • - -
  • Bug 96617 - gl_SecondaryFragDataEXT doesn't work for extended blend func
  • - -
  • Bug 96629 - dEQP-GLES2.functional.texture.completeness.cube.not_positive_level_0: Assertion `width >= 1' failed.
  • - -
  • Bug 96639 - st/mesa: transfer_map with too-high level with dEQP-GLES2.functional.texture.completeness.cube.extra_level
  • - -
  • Bug 96674 - [SNB, ILK] spec.ext_image_dma_buf_import.ext_image_dma_buf_import-sample_nv1
  • - -
  • Bug 96765 - BindFragDataLocationIndexed on array fragment shader output.
  • - -
  • Bug 96791 - Cannot use image from swapchains for sampling
  • - -
  • Bug 96825 - anv_device.c:31:27: fatal error: anv_timestamp.h: No such file or directory
  • - -
- - -

Changes

- -Radeon drivers (r600 and radeonsi) now require LLVm 3.6 as a minimum. - -
- - diff --git a/docs/relnotes/12.0.0.rst b/docs/relnotes/12.0.0.rst new file mode 100644 index 00000000000..d07dd8b4061 --- /dev/null +++ b/docs/relnotes/12.0.0.rst @@ -0,0 +1,364 @@ +Mesa 12.0.0 Release Notes / July 8, 2016 +======================================== + +Mesa 12.0.0 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 12.0.1. + +Mesa 12.0.0 implements the OpenGL 4.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.3. OpenGL 4.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 3b8fa4d86d78f8f6ec86055b92ad1afe869001483593b3dd4531184b8bc4fcfb mesa-12.0.0.tar.gz + 0090c025219318935124292b482e3439bc43e8c074ad01086449fcad88547dc6 mesa-12.0.0.tar.xz + +New features +------------ + +Note: some of the new features are only available with certain drivers. + +- OpenGL 4.3 on nvc0, radeonsi, i965 (Gen8+) +- OpenGL ES 3.1 on nvc0, radeonsi +- GL_ARB_ES3_1_compatibility on nvc0, radeonsi +- GL_ARB_compute_shader on nvc0, radeonsi, softpipe +- GL_ARB_cull_distance on i965/gen6+, nv50, nvc0, llvmpipe, softpipe +- GL_ARB_framebuffer_no_attachments on nvc0, r600, radeonsi, softpipe +- GL_ARB_internalformat_query2 on all drivers +- GL_ARB_query_buffer_object on i965/hsw+ +- GL_ARB_robust_buffer_access_behavior on i965, nvc0, radeonsi +- GL_ARB_shader_atomic_counters on radeonsi, softpipe +- GL_ARB_shader_atomic_counter_ops on nvc0, radeonsi, softpipe +- GL_ARB_shader_image_load_store on nvc0, radeonsi, softpipe +- GL_ARB_shader_image_size on nvc0, radeonsi, softpipe +- GL_ARB_shader_storage_buffer_objects on radeonsi, softpipe +- GL_ATI_fragment_shader on all Gallium drivers +- GL_EXT_base_instance on all drivers that support GL_ARB_base_instance +- GL_EXT_clip_cull_distance on all drivers that support + GL_ARB_cull_distance +- GL_KHR_robustness on i965 +- GL_OES_copy_image on i965 (Baytrail and Gen8+) +- GL_OES_draw_buffers_indexed and GL_EXT_draw_buffers_indexed on all + drivers that support GL_ARB_draw_buffers_blend +- GL_OES_gpu_shader5 and GL_EXT_gpu_shader5 on all drivers that support + GL_ARB_gpu_shader5 +- GL_OES_sample_shading on i965, nvc0, r600, radeonsi +- GL_OES_sample_variables on i965, nvc0, r600, radeonsi +- GL_OES_shader_image_atomic on all drivers that support + GL_ARB_shader_image_load_store +- GL_OES_shader_io_blocks on i965, nvc0, radeonsi +- GL_OES_shader_multisample_interpolation on i965, nvc0, r600, radeonsi +- GL_OES_texture_border_clamp and GL_EXT_texture_border_clamp on all + drivers that support GL_ARB_texture_border_clamp +- GL_OES_texture_buffer and GL_EXT_texture_buffer on i965, nvc0, + radeonsi +- EGL_KHR_reusable_sync on all drivers +- GL_ARB_stencil_texture8 and GL_OES_stencil_texture8 on i965/gen8+ + +Bug fixes +--------- + +- `Bug 42187 `__ - + ES 1.1 conformance pntszary.c fail +- `Bug 71789 `__ - + [r300g] Visuals not found in (default) depth = 24 +- `Bug 81585 `__ - + piglit + spec_glsl-1.10_compiler_literals_invalid-float-suffix-capital-f.vert + fails +- `Bug 83036 `__ - + [ILK]Piglit spec_ARB_copy_image_arb_copy_image-formats fails +- `Bug 89607 `__ - + Assertion hit in opt_array_splitting with recursive array indexing +- `Bug 90513 `__ - + Odd gray and red flicker in The Talos Principle on GK104 +- `Bug 91526 `__ - + World of Warcraft (on Wine) has UI corruption with nouveau +- `Bug 92363 `__ - + [BSW/BDW] ogles1conform Gets test fails +- `Bug 92628 `__ - + HTTP site for Mesa downloads +- `Bug 92743 `__ - + Centroid shouldn't have to match between the FS and the VS +- `Bug 92850 `__ - + Segfault loading War Thunder +- `Bug 93054 `__ - + [BDW] DiRT Showdown and Bioshock Infinite only render half the screen + (bottom left triangle) +- `Bug 93524 `__ - + Clover doesn't build +- `Bug 93551 `__ - + Divinity: Original Sin Enhanced Edition(Native) crash on start +- `Bug 93667 `__ - + Crash in eglCreateImageKHR with huge texture size +- `Bug 93767 `__ - + Glitches with soft shadows and MSAA in Knights of the Old Republic 2 +- `Bug 93840 `__ - + [i965] Alien: Isolation fails with GL_ARB_compute_shader enabled +- `Bug 93962 `__ - + [HSW, regression, bisected, CTS] + ES2-CTS.gtf.GL2FixedTests.scissor.scissor - segfault/asserts +- `Bug 94081 `__ - + [HSW] compute shader shared var + atomic op = fail +- `Bug 94086 `__ - + Multiple conflicting libGL libraries installed +- `Bug 94116 `__ - + program interface queries not returning right data for UBO / + GL_BLOCK_INDEX +- `Bug 94129 `__ - + Mesa's compiler should warn about undefined values +- `Bug 94181 `__ - + [regression] piglit.spec.ext_framebuffer_object.getteximage-formats + init-by-clear-and-render +- `Bug 94193 `__ - + [llvmpipe] Line antialiasing looks different when GL_LINE_STIPPLE is + enabled with pattern 0xffff +- `Bug 94198 `__ - + [HSW] segfault in copy image when copying from cubemap to 2d +- `Bug 94199 `__ - + Shader abort/crash +- `Bug 94253 `__ - + [llvmpipe] piglit gl-1.0-swapbuffers-behavior regression +- `Bug 94254 `__ - + [llvmpipe] [softpipe] piglit read-front regression +- `Bug 94257 `__ - + [softpipe] piglit glx-copy-sub-buffer regression +- `Bug 94274 `__ - + [swrast] piglit arb_occlusion_query2-render regression +- `Bug 94284 `__ - + [radeonsi] outlast segfault on start +- `Bug 94291 `__ - + llvmpipe tests fail if built on skylake i7-6700k +- `Bug 94348 `__ - + vkBindImageMemory doesn't take into account the offset when the image + is used as a depth buffer +- `Bug 94383 `__ - + build error on i386 when enabling swr +- `Bug 94388 `__ - + r600_blit.c:281: r600_decompress_depth_textures: Assertion + \`tex->is_depth && !tex->is_flushing_texture' failed. +- `Bug 94412 `__ - + Trine 3 misrender +- `Bug 94447 `__ - + glsl/glcpp/tests/glcpp-test-cr-lf regression +- `Bug 94453 `__ - + dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_{center,corner} + fail +- `Bug 94454 `__ - + dEQP-GLES3.functional.clipping.point.wide_point_clip\* fails +- `Bug 94456 `__ - + dEQP-GLES3.functional.state_query.floats.{blend_color,color_clear_value,depth_clear_value}_getinteger64 + fail +- `Bug 94458 `__ - + dEQP-GLES3.functional.state_query.fbo.framebuffer_attachment_x_size_initial + fails +- `Bug 94468 `__ - + [HSW, regression, bisected] numerous Sascha demos render incorrectly +- `Bug 94481 `__ - + softpipe - access violation in img_filter_2d_nearest +- `Bug 94485 `__ - + dEQP-GLES3.functional.negative_api.shader.compile_shader and + delete_shader broken by Meta +- `Bug 94524 `__ - + Wrong gl_TessLevelOuter interpretation for isolines +- `Bug 94595 `__ - + [Mesa AMD&swrast] Texture views attached as framebuffers return their + viewed tecture's color encoding and render incorrectly +- `Bug 94657 `__ - + [llvmpipe] [softpipe] piglit arb_texture_view-getteximage-srgb + regression +- `Bug 94661 `__ - + [bdw, skl] vk-cts: new test failing +- `Bug 94671 `__ - + [radeonsi] Blue-ish textures in Shadow of Mordor +- `Bug 94713 `__ - + [Gen8+] ES 3.1 Stencil texturing broken for 2DArray/Cubes +- `Bug 94747 `__ - + Convert phi nodes to logical operations +- `Bug 94835 `__ - + Increase fragment shader sample limits from 16 to 32 (AMD Linux - + Mesa/RadeonSi) +- `Bug 94847 `__ - + [ES3.1CTS] es31-cts.draw_buffers_indexed.color_masks fails +- `Bug 94896 `__ - + [vulkan] new CTS tests fail on i965 +- `Bug 94904 `__ - + [vulkan, BSW] + dEQP-VK.api.object_management.multithreaded_per_thread_device + intermittent crash +- `Bug 94907 `__ - + codegen/nv50_ir_ra.cpp:1330:29: error: ‘isinf’ was not declared in + this scope +- `Bug 94909 `__ - + [llvmpipe] piglit fs-roundEven-float regression +- `Bug 94917 `__ - + radeonsi supports GL_ARB_shader_storage_buffer_object with 0 + GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS +- `Bug 94924 `__ - + [GEN8] Ungine Valley fails to run due to "intel_do_flush_locked + failed: Input/output error" +- `Bug 94925 `__ - + Crash in egl_dri3_get_dri_context with Dolphin EGL/X11 in single-core + mode +- `Bug 94944 `__ - + [regression, hswgt1] gpu hang on arb_shader_image_load_store +- `Bug 94955 `__ - + Uninitialized variables leads to random segfaults (valgrind log, + apitrace attached) +- `Bug 94969 `__ - + build fails because install-data-local doesn't follow $DESTDIR +- `Bug 94972 `__ - + blend failures on llvmpipe with llvm 3.7 due to vector selects +- `Bug 94979 `__ - + dolphin-emu rendering broken on gallium/SWR + crashing often +- `Bug 94984 `__ - + XCom2 crashes with SIGSEGV on radeonsi +- `Bug 94994 `__ - + OSMesaGetProcAdress always fails on mangled OSMesa +- `Bug 94997 `__ - + [vulkan, SKL,BDW,HSW] + deqp-vk.spirv_assembly.instruction.compute.opcopymemory.array + regression +- `Bug 94998 `__ - + [vulkan] + deqp-vk.pipeline.push_constant.graphics_pipeline.count_3shader_vgf + regression +- `Bug 95001 `__ - + [vulkan] deqp-vk.binding_model.shader_access regression +- `Bug 95005 `__ - + Unreal engine demos segfault after shader compilation error with + OpenGL 4.3 +- `Bug 95026 `__ - + Alien Isolation segfault after initial loading screen/video +- `Bug 95034 `__ - + vkResetCommandPool should not destroy the command buffers. +- `Bug 95071 `__ - + [bisected] Wrong colors in KDE/Qt applications +- `Bug 95133 `__ - + X-COM Enemy Within crashes when entering tactical mission with + Bonaire +- `Bug 95138 `__ - + [deqp, 32bit, gen8+] deqp-gles31.functional.draw_indirect.negative +- `Bug 95142 `__ - + [ES3.1CTS,GEN8] + ESEXT-CTS.draw_elements_base_vertex_tests.invalid_mapped_bos + assertion +- `Bug 95158 `__ - + glx-test compilation fails in \`make check\` +- `Bug 95164 `__ - + GLSL compiler (linker I think) emits assertion upon call to + glAttachShader +- `Bug 95180 `__ - + rasterizer/memory/Convert.h:170:9: error: ‘__builtin_isnan’ is not a + member of ‘std’ +- `Bug 95198 `__ - + Shadow of Mordor beta has missing geometry with gl 4.3 +- `Bug 95203 `__ - + Tonga GST/OMX/VCE encode broken since mesa: st/omx: Fix resource leak + on OMX_ErrorNone +- `Bug 95211 `__ - + scons TypeError: 'tuple' object is not callable +- `Bug 95246 `__ - + Segfault in glBindFramebuffer() +- `Bug 95251 `__ - + vdpau decoder capabilities: not supported +- `Bug 95252 `__ - + [deqp] deqp-gles31.functional.debug.object_labels.query_length_only + crashes +- `Bug 95292 `__ - + [IVB,SKL] vulkan: stride/tiling issue with vkCmdCopyBufferToImage + from larger source buffer into destination image +- `Bug 95296 `__ - + nir_lower_double_packing.c:79:4: error: void function + 'lower_double_pack_impl' should not return a value [-Wreturn-type] +- `Bug 95324 `__ - + GL33-CTS.gtf32.GL3Tests.packed_pixels.packed_pixels_pbo fails in one + case on Haswell +- `Bug 95370 `__ - + [965GM] piglit fails many tests after a5d7e144 +- `Bug 95373 `__ - + Suspicious warning in brw_blorp_clear.cpp +- `Bug 95403 `__ - + [GK110] misaligned_gpr spamming dmesg when playing victor vran +- `Bug 95419 `__ - + [HSW][regression][bisect] RPG Maker game gives "invalid floating + point operation" at startup +- `Bug 95456 `__ - + glXGetFBConfigs has invalid screen bounds +- `Bug 95462 `__ - + [BXT,BSW] arb_gpu_shader_fp64 causes gpu hang +- `Bug 95529 `__ - + [regression, bisected] Image corruption in Chrome +- `Bug 95537 `__ - + Invalid argument in anv_ioctl called from anv_physical_device_init +- `Bug 96221 `__ - + nir/nir_lower_tex.c:202: error: unknown field ‘f32’ specified in + initializer +- `Bug 96228 `__ - + SSBO test regressions from mesa 5b267509 +- `Bug 96236 `__ - + dri_interface.h:404: error: redefinition of typedef + ‘mesa_glinterop_device_info’ +- `Bug 96238 `__ - + swr fails to build outside of the main directory +- `Bug 96239 `__ - + [radeonsi tessellation] [R9 290/390] Random "texture flickering" + (Shadow of Mordor, Tomb Raider, Unigine Heaven 4.0) +- `Bug 96258 `__ - + [NVC0] Hang when running compute program +- `Bug 96285 `__ - + Mesa build broken +- `Bug 96299 `__ - + [vulkan] 64 regressions due to mesa d5f2f32 +- `Bug 96346 `__ - + [SNB,CTS] es2-cts.gtf.gl.atan regression +- `Bug 96349 `__ - + [CTS,SKL,BSW,BDW,KBL,BXT] + es31-cts.arrays_of_arrays.interactionuniformbuffers3 +- `Bug 96351 `__ - + [CTS,SKL,KBL,BXT] es2-cts.gtf.gl2extensiontests.egl_image.egl_image +- `Bug 96358 `__ - + SSO: wrong interface validation between GS and VS (regresion due to + latest gles 3.1) +- `Bug 96425 `__ - + [bisected] occasional dark render in The Talos Principle +- `Bug 96504 `__ - + [vulkancts] compute tests crash +- `Bug 96516 `__ - + [bisected: 482526] "clover: Update OpenCL version string to match + OpenGL": clover's build fails because of missing git_sha1.h +- `Bug 96565 `__ - + Clive Barker's Jericho displays strange,vivid colors when motion blur + enabled +- `Bug 96607 `__ - + [bisected] texture misrender / flicker in The Talos Principle on SKL +- `Bug 96617 `__ - + gl_SecondaryFragDataEXT doesn't work for extended blend func +- `Bug 96629 `__ - + dEQP-GLES2.functional.texture.completeness.cube.not_positive_level_0: + Assertion \`width >= 1' failed. +- `Bug 96639 `__ - + st/mesa: transfer_map with too-high level with + dEQP-GLES2.functional.texture.completeness.cube.extra_level +- `Bug 96674 `__ - + [SNB, ILK] + spec.ext_image_dma_buf_import.ext_image_dma_buf_import-sample_nv1 +- `Bug 96765 `__ - + BindFragDataLocationIndexed on array fragment shader output. +- `Bug 96791 `__ - + Cannot use image from swapchains for sampling +- `Bug 96825 `__ - + anv_device.c:31:27: fatal error: anv_timestamp.h: No such file or + directory + +Changes +------- + +Radeon drivers (r600 and radeonsi) now require LLVm 3.6 as a minimum. diff --git a/docs/relnotes/12.0.1.html b/docs/relnotes/12.0.1.html deleted file mode 100644 index 601eef33148..00000000000 --- a/docs/relnotes/12.0.1.html +++ /dev/null @@ -1,65 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 12.0.1 Release Notes / July 8, 2016

- -

-Mesa 12.0.1 is a bug fix release which fixes bugs found since the 12.0.1 release. -

-

-Mesa 12.0.1 implements the OpenGL 4.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.3. OpenGL -4.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-28dff9c045f4305c96a875a487b9f06c7e88d910511cd6016dbddcd1f53ade0d  mesa-12.0.1.tar.gz
-bab24fb79f78c876073527f515ed871fc9c81d816f66c8a0b051d8d653896389  mesa-12.0.1.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 96864 - Mesa 12.0 radeon build broken
  • - -
- - -

Changes

- -

Emil Velikov (4):

-
    -
  • docs: add sha256 checksums for 12.0.0
  • -
  • radeon: reference the correct cdw/max_dw
  • -
  • Update version to 12.0.1
  • -
  • docs: add release notes for 12.0.1
  • -
- - -
- - diff --git a/docs/relnotes/12.0.1.rst b/docs/relnotes/12.0.1.rst new file mode 100644 index 00000000000..9d4da9f25f9 --- /dev/null +++ b/docs/relnotes/12.0.1.rst @@ -0,0 +1,41 @@ +Mesa 12.0.1 Release Notes / July 8, 2016 +======================================== + +Mesa 12.0.1 is a bug fix release which fixes bugs found since the 12.0.1 +release. + +Mesa 12.0.1 implements the OpenGL 4.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.3. OpenGL 4.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 28dff9c045f4305c96a875a487b9f06c7e88d910511cd6016dbddcd1f53ade0d mesa-12.0.1.tar.gz + bab24fb79f78c876073527f515ed871fc9c81d816f66c8a0b051d8d653896389 mesa-12.0.1.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 96864 `__ - + Mesa 12.0 radeon build broken + +Changes +------- + +Emil Velikov (4): + +- docs: add sha256 checksums for 12.0.0 +- radeon: reference the correct cdw/max_dw +- Update version to 12.0.1 +- docs: add release notes for 12.0.1 diff --git a/docs/relnotes/12.0.2.html b/docs/relnotes/12.0.2.html deleted file mode 100644 index 2aa21b50294..00000000000 --- a/docs/relnotes/12.0.2.html +++ /dev/null @@ -1,403 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 12.0.2 Release Notes / September 2, 2016

- -

-Mesa 12.0.2 is a bug fix release which fixes bugs found since the 12.0.1 release. -

-

-Mesa 12.0.2 implements the OpenGL 4.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.3. OpenGL -4.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-a08565ab1273751ebe2ffa928cbf785056594c803077c9719d0763da780f2918  mesa-12.0.2.tar.gz
-d957a5cc371dcd7ff2aa0d87492f263aece46f79352f4520039b58b1f32552cb  mesa-12.0.2.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 69622 - eglTerminate then eglMakeCurrent crahes
  • - -
  • Bug 89599 - symbol 'x86_64_entry_start' is already defined when building with LLVM/clang
  • - -
  • Bug 91342 - Very dark textures on some objects in indoors environments in Postal 2
  • - -
  • Bug 92306 - GL Excess demo renders incorrectly on nv43
  • - -
  • Bug 94148 - Framebuffer considered invalid when a draw call is done before glCheckFramebufferStatus
  • - -
  • Bug 96274 - [NVC0] Failure when compiling compute shader: Assertion `bb->getFirst()->serial <= bb->getExit()->serial' failed
  • - -
  • Bug 96358 - SSO: wrong interface validation between GS and VS (regresion due to latest gles 3.1)
  • - -
  • Bug 96381 - Texture artifacts with immutable texture storage and mipmaps
  • - -
  • Bug 96762 - [radeonsi,apitrace] Firewatch: nothing rendered in scrollable (text) areas
  • - -
  • Bug 96835 - "gallium: Force blend color to 16-byte alignment" crash with "-march=native -O3" causes some 32bit games to crash
  • - -
  • Bug 96850 - Crucible tests fail for 32bit mesa
  • - -
  • Bug 96908 - [radeonsi] MSAA causes graphical artifacts
  • - -
  • Bug 96911 - webgl2 conformance2/textures/misc/tex-mipmap-levels.html crashes 12.1 Intel driver
  • - -
  • Bug 96971 - invariant qualifier is not valid for shader inputs
  • - -
  • Bug 97039 - The Talos Principle and Serious Sam 3 GPU faults
  • - -
  • Bug 97207 - [IVY BRIDGE] Fragment shader discard writing to depth
  • - -
  • Bug 97214 - X not running with error "Failed to make EGL context current"
  • - -
  • Bug 97225 - [i965 on HD4600 Haswell] xcom switch to ingame cinematics cause segmentation fault
  • - -
  • Bug 97231 - GL_DEPTH_CLAMP doesn't clamp to the far plane
  • - -
  • Bug 97307 - glsl/glcpp/tests/glcpp-test regression
  • - -
  • Bug 97331 - glDrawElementsBaseVertex doesn't work in display list on i915
  • - -
  • Bug 97351 - DrawElementsBaseVertex with VBO ignores base vertex on Intel GMA 9xx in some cases
  • - -
  • Bug 97426 - glScissor gives vertically inverted result
  • - -
  • Bug 97476 - Shader binaries should not be stored in the PipelineCache
  • - -
  • Bug 97567 - [SNB, ILK] ctl, piglit regressions in mesa 12.0.2rc1
  • - -
- - -

Changes

- -

Andreas Boll (1):

-
    -
  • configure.ac: Use ${datarootdir} for --with-vulkan-icddir help string too
  • -
- -

Bernard Kilarski (1):

-
    -
  • glx: fix error code when there is no context bound
  • -
- -

Brian Paul (4):

-
    -
  • svga: handle mismatched number of samplers, sampler views
  • -
  • mesa: use _mesa_clear_texture_image() in clear_texture_fields()
  • -
  • swrast: fix incorrectly positioned putImage() in swrast driver
  • -
  • mesa: fix format conversion bug in get_tex_rgba_uncompressed()
  • -
- -

Chad Versace (2):

-
    -
  • i965: Fix miptree layout for EGLImage-based renderbuffers
  • -
  • i965: Respect miptree offsets in intel_readpixels_tiled_memcpy()
  • -
- -

Christian König (1):

-
    -
  • st/mesa: fix reference counting bug in st_vdpau
  • -
- -

Chuck Atkins (1):

-
    -
  • swr: Refactor checks for compiler feature flags
  • -
- -

Daniel Scharrer (1):

-
    -
  • mesa: Fix fixed function spot lighting on newer hardware (again)
  • -
- -

Dave Airlie (2):

-
    -
  • anv: fix writemask on blit fragment shader.
  • -
  • st/glsl_to_tgsi: fix st_src_reg_for_double constant.
  • -
- -

Emil Velikov (15):

-
    -
  • docs: add sha256 checksums for 12.0.1
  • -
  • mesa: automake: list builddir before srcdir
  • -
  • mesa: scons: list builddir before srcdir
  • -
  • i965: store reference to the context within struct brw_fence (v2)
  • -
  • anv: remove internal 'validate' layer
  • -
  • anv: automake: use VISIBILITY_CFLAGS to restrict symbol visibility
  • -
  • anv: automake: build with -Bsymbolic
  • -
  • anv: do not export the Vulkan API
  • -
  • anv: remove dummy VK_DEBUG_MARKER_EXT entry points
  • -
  • isl: automake: use VISIBILITY_CFLAGS to restrict symbol visibility
  • -
  • cherry-ignore: temporary(?) drop "a4xx: make sure to actually clamp depth"
  • -
  • i915: Check return value of screen->image.loader->getBuffers
  • -
  • Revert "i965/miptree: Set logical_depth0 == 6 for cube maps"
  • -
  • glx/glvnd: list the strcmp arguments in correct order
  • -
  • Update version to 12.0.2
  • -
- -

Eric Anholt (4):

-
    -
  • vc4: Close our screen's fd on screen close.
  • -
  • vc4: Disable early Z with computed depth.
  • -
  • vc4: Fix a leak of the src[] array of VPM reads in optimization.
  • -
  • vc4: Fix leak of the bo_handles table.
  • -
- -

Francisco Jerez (3):

-
    -
  • i965: Emit SKL VF cache invalidation W/A from brw_emit_pipe_control_flush.
  • -
  • i965: Make room in the batch epilogue for three more pipe controls.
  • -
  • i965: Fix remaining flush vs invalidate race conditions in brw_emit_pipe_control_flush.
  • -
- -

Haixia Shi (1):

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    -
  • platform_android: prevent deadlock in droid_swap_buffers
  • -
- -

Ian Romanick (5):

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    -
  • mesa: Strip arrayness from interface block names in some IO validation
  • -
  • glsl: Pack integer and double varyings as flat even if interpolation mode is none
  • -
  • glcpp: Track the actual version instead of just the version_resolved flag
  • -
  • glcpp: Only disallow #undef of pre-defined macros on GLSL ES >= 3.00 shaders
  • -
  • glsl: Mark cube map array sampler types as reserved in GLSL ES 3.10
  • -
- -

Ilia Mirkin (16):

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    -
  • mesa: etc2 online compression is unsupported, don't attempt it
  • -
  • st/mesa: return appropriate mesa format for ETC texture formats
  • -
  • mesa: set _NEW_BUFFERS when updating texture bound to current buffers
  • -
  • nv50,nvc0: srgb rendering is only available for rgba/bgra
  • -
  • vbo: allow DrawElementsBaseVertex in display lists
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  • gallium/util: add helper to compute zmin/zmax for a viewport state
  • -
  • nv50,nvc0: fix depth range when halfz is enabled
  • -
  • nv50/ir: fix bb positions after exit instructions
  • -
  • vbo: add basevertex when looking up elements for vbo splitting
  • -
  • a4xx: only disable depth clipping, not all clipping, when requested
  • -
  • nv50/ir: make sure cfg iterator always hits all blocks
  • -
  • main: add missing EXTRA_END in OES_sample_variables get check
  • -
  • nouveau: always enable at least one RC
  • -
  • nv30: only bail on color/depth bpp mismatch when surfaces are swizzled
  • -
  • a4xx: make sure to actually clamp depth as requested
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  • gk110/ir: fix quadop dall emission
  • -
- -

Jan Ziak (2):

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    -
  • egl/x11: avoid using freed memory if dri2 init fails
  • -
  • loader: fix memory leak in loader_dri3_open
  • -
- -

Jason Ekstrand (31):

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    -
  • nir/spirv: Don't multiply the push constant block size by 4
  • -
  • anv: Add a stub for CmdCopyQueryPoolResults on Ivy Bridge
  • -
  • glsl/types: Fix function type comparison function
  • -
  • glsl/types: Use _mesa_hash_data for hashing function types
  • -
  • genxml: Make gen6-7 blending look more like gen8
  • -
  • anv/pipeline: Unify blend state setup between gen7 and gen8
  • -
  • anv: Enable independentBlend on gen7
  • -
  • anv: Add an align_down_npot_u32 helper
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  • anv: Handle VK_WHOLE_SIZE properly for buffer views
  • -
  • i965/miptree: Enforce that height == 1 for 1-D array textures
  • -
  • i965/miptree: Set logical_depth0 == 6 for cube maps
  • -
  • nir: Add a nir_deref_foreach_leaf helper
  • -
  • nir/inline: Constant-initialize local variables in the callee if needed
  • -
  • anv/pipeline: Set up point coord enables
  • -
  • i965/miptree: Stop multiplying cube depth by 6 in HiZ calculations
  • -
  • i965/vec4: Make opt_vector_float reset at the top of each block
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  • anv/blit2d: Add a format parameter to bind_dst and create_iview
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  • anv/blit2d: Add support for RGB destinations
  • -
  • anv/clear: Make cmd_clear_image take an actual VkClearValue
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  • anv/clear: Clear E5B9G9R9 images as R32_UINT
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  • anv: Include the pipeline layout in the shader hash
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  • isl: Allow multisampled array textures
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  • anv/descriptor_set: memset anv_descriptor_set_layout
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  • anv/pipeline: Fix bind maps for fragment output arrays
  • -
  • anv/allocator: Correctly set the number of buckets
  • -
  • anv/pipeline: Properly handle OOM during shader compilation
  • -
  • anv: Remove unused fields from anv_pipeline_bind_map
  • -
  • anv: Add pipeline_has_stage guards a few places
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  • anv: Add a struct for storing a compiled shader
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  • anv/pipeline: Add support for caching the push constant map
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  • anv: Rework pipeline caching
  • -
- -

José Fonseca (2):

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    -
  • appveyor: Install pywin32 extensions.
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  • appveyor: Force Visual Studio 2013 image.
  • -
- -

Kenneth Graunke (21):

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    -
  • genxml: Add CLIPMODE_* prefix to 3DSTATE_CLIP's "Clip Mode" enum values.
  • -
  • genxml: Add APIMODE_D3D missing enum values and improve consistency.
  • -
  • anv: Fix near plane clipping on Gen7/7.5.
  • -
  • anv: Enable early culling on Gen7.
  • -
  • anv: Unify 3DSTATE_CLIP code across generations.
  • -
  • genxml: Rename "API Rendering Disable" to "Rendering Disable".
  • -
  • anv: Properly call gen75_emit_state_base_address on Haswell.
  • -
  • i965: Include VUE handles for GS with invocations > 1.
  • -
  • nir: Add a base const_index to shared atomic intrinsics.
  • -
  • i965: Fix shared atomic intrinsics to pay attention to base.
  • -
  • mesa: Add GL_BGRA_EXT to the list of GenerateMipmap internal formats.
  • -
  • mesa: Don't call GenerateMipmap if Width or Height == 0.
  • -
  • glsl: Delete bogus ir_set_program_inouts assert.
  • -
  • glsl: Fix the program resource names of gl_TessLevelOuter/Inner[].
  • -
  • glsl: Fix location bias for patch variables.
  • -
  • glsl: Fix invariant matching in GLSL 4.30 and GLSL ES 1.00.
  • -
  • mesa: Fix uf10_to_f32() scale factor in the E == 0 and M != 0 case.
  • -
  • nir/builder: Add bany_inequal and bany helpers.
  • -
  • i965: Implement the WaPreventHSTessLevelsInterference workaround.
  • -
  • i965: Fix execution size of scalar TCS barrier setup code.
  • -
  • i965: Fix barrier count shift in scalar TCS backend.
  • -
- -

Leo Liu (2):

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    -
  • st/omx/enc: check uninitialized list from task release
  • -
  • vl/dri3: fix a memory leak from front buffer
  • -
- -

Marek Olšák (7):

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    -
  • glsl_to_tgsi: don't use the negate modifier in integer ops after bitcast
  • -
  • radeonsi: add a workaround for a compute VGPR-usage LLVM bug
  • -
  • winsys/amdgpu: disallow DCC with mipmaps
  • -
  • gallium/util: fix align64
  • -
  • radeonsi: only set dual source blending for MRT0
  • -
  • radeonsi: fix VM faults due NULL internal const buffers on CIK
  • -
  • radeonsi: disable SDMA texture copying on Carrizo
  • -
- -

Matt Turner (4):

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    -
  • mapi: Massage code to allow clang to compile.
  • -
  • i965/vec4: Ignore swizzle of VGRF for use by var_range_end().
  • -
  • mesa: Use AC_HEADER_MAJOR to include correct header for major().
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  • nir: Walk blocks in source code order in lower_vars_to_ssa.
  • -
- -

Michel Dänzer (1):

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    -
  • glx: Don't use current context in __glXSendError
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- -

Miklós Máté (1):

-
    -
  • vbo: set draw_id
  • -
- -

Nanley Chery (5):

-
    -
  • anv/descriptor_set: Fix binding partly undefined descriptor sets
  • -
  • isl: Fix assert on raw buffer surface state size
  • -
  • anv/device: Fix max buffer range limits
  • -
  • isl: Fix isl_tiling_is_any_y()
  • -
  • anv/gen7_pipeline: Set PixelShaderKillPixel for discards
  • -
- -

Nicolai Hähnle (7):

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    -
  • radeonsi: explicitly choose center locations for 1xAA on Polaris
  • -
  • radeonsi: fix Polaris MSAA regression
  • -
  • radeonsi: ensure sample locations are set for line and polygon smoothing
  • -
  • st_glsl_to_tgsi: only skip over slots of an input array that are present
  • -
  • glsl: fix optimization of discard nested multiple levels
  • -
  • radeonsi: flush TC L2 cache for indirect draw data
  • -
  • radeonsi: add si_set_rw_buffer to be used for internal descriptors
  • -
- -

Nicolas Boichat (6):

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    -
  • egl/dri2: dri2_make_current: Set EGL error if bindContext fails
  • -
  • egl/wayland: Set disp->DriverData to NULL on error
  • -
  • egl/surfaceless: Set disp->DriverData to NULL on error
  • -
  • egl/drm: Set disp->DriverData to NULL on error
  • -
  • egl/android: Set dpy->DriverData to NULL on error
  • -
  • egl/dri2: Add reference count for dri2_egl_display
  • -
- -

Rob Herring (3):

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    -
  • Android: add missing u_math.h include path for libmesa_isl
  • -
  • vc4: fix vc4_resource_from_handle() stride calculation
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  • vc4: add hash table look-up for exported dmabufs
  • -
- -

Samuel Pitoiset (7):

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    -
  • nvc0/ir: fix images indirect access on Fermi
  • -
  • nvc0: fix the driver cb size when draw parameters are used
  • -
  • gm107/ir: add missing NEG modifier for IADD32I
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  • gm107/ir: make use of ADD32I for all immediates
  • -
  • nvc0: upload sample locations on GM20x
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  • nvc0: invalidate textures/samplers on GK104+
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  • nv50/ir: always emit the NDV bit for OP_QUADOP
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- -

Stefan Dirsch (1):

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    -
  • Avoid overflow in 'last' variable of FindGLXFunction(...)
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- -

Stencel, Joanna (1):

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    -
  • egl/wayland-egl: Fix for segfault in dri2_wl_destroy_surface.
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- -

Tim Rowley (2):

-
    -
  • Revert "gallium: Force blend color to 16-byte alignment"
  • -
  • swr: switch from overriding -march to selecting features
  • -
- -

Tomasz Figa (8):

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    -
  • gallium/dri: Add shared glapi to LIBADD on Android
  • -
  • egl/android: Remove unused variables
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  • egl/android: Check return value of dri2_get_dri_config()
  • -
  • egl/android: Stop leaking DRI images
  • -
  • gallium/winsys/kms: Fix double refcount when importing from prime FD (v2)
  • -
  • gallium/winsys/kms: Fully initialize kms_sw_dt at prime import time (v2)
  • -
  • gallium/winsys/kms: Move display target handle lookup to separate function
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  • gallium/winsys/kms: Look up the GEM handle after importing a prime FD
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- - -
- - diff --git a/docs/relnotes/12.0.2.rst b/docs/relnotes/12.0.2.rst new file mode 100644 index 00000000000..679649775b2 --- /dev/null +++ b/docs/relnotes/12.0.2.rst @@ -0,0 +1,376 @@ +Mesa 12.0.2 Release Notes / September 2, 2016 +============================================= + +Mesa 12.0.2 is a bug fix release which fixes bugs found since the 12.0.1 +release. + +Mesa 12.0.2 implements the OpenGL 4.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.3. OpenGL 4.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + a08565ab1273751ebe2ffa928cbf785056594c803077c9719d0763da780f2918 mesa-12.0.2.tar.gz + d957a5cc371dcd7ff2aa0d87492f263aece46f79352f4520039b58b1f32552cb mesa-12.0.2.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 69622 `__ - + eglTerminate then eglMakeCurrent crahes +- `Bug 89599 `__ - + symbol 'x86_64_entry_start' is already defined when building with + LLVM/clang +- `Bug 91342 `__ - + Very dark textures on some objects in indoors environments in Postal + 2 +- `Bug 92306 `__ - + GL Excess demo renders incorrectly on nv43 +- `Bug 94148 `__ - + Framebuffer considered invalid when a draw call is done before + glCheckFramebufferStatus +- `Bug 96274 `__ - + [NVC0] Failure when compiling compute shader: Assertion + \`bb->getFirst()->serial <= bb->getExit()->serial' failed +- `Bug 96358 `__ - + SSO: wrong interface validation between GS and VS (regresion due to + latest gles 3.1) +- `Bug 96381 `__ - + Texture artifacts with immutable texture storage and mipmaps +- `Bug 96762 `__ - + [radeonsi,apitrace] Firewatch: nothing rendered in scrollable (text) + areas +- `Bug 96835 `__ - + "gallium: Force blend color to 16-byte alignment" crash with + "-march=native -O3" causes some 32bit games to crash +- `Bug 96850 `__ - + Crucible tests fail for 32bit mesa +- `Bug 96908 `__ - + [radeonsi] MSAA causes graphical artifacts +- `Bug 96911 `__ - + webgl2 conformance2/textures/misc/tex-mipmap-levels.html crashes 12.1 + Intel driver +- `Bug 96971 `__ - + invariant qualifier is not valid for shader inputs +- `Bug 97039 `__ - + The Talos Principle and Serious Sam 3 GPU faults +- `Bug 97207 `__ - + [IVY BRIDGE] Fragment shader discard writing to depth +- `Bug 97214 `__ - + X not running with error "Failed to make EGL context current" +- `Bug 97225 `__ - + [i965 on HD4600 Haswell] xcom switch to ingame cinematics cause + segmentation fault +- `Bug 97231 `__ - + GL_DEPTH_CLAMP doesn't clamp to the far plane +- `Bug 97307 `__ - + glsl/glcpp/tests/glcpp-test regression +- `Bug 97331 `__ - + glDrawElementsBaseVertex doesn't work in display list on i915 +- `Bug 97351 `__ - + DrawElementsBaseVertex with VBO ignores base vertex on Intel GMA 9xx + in some cases +- `Bug 97426 `__ - + glScissor gives vertically inverted result +- `Bug 97476 `__ - + Shader binaries should not be stored in the PipelineCache +- `Bug 97567 `__ - + [SNB, ILK] ctl, piglit regressions in mesa 12.0.2rc1 + +Changes +------- + +Andreas Boll (1): + +- configure.ac: Use ${datarootdir} for --with-vulkan-icddir help string + too + +Bernard Kilarski (1): + +- glx: fix error code when there is no context bound + +Brian Paul (4): + +- svga: handle mismatched number of samplers, sampler views +- mesa: use \_mesa_clear_texture_image() in clear_texture_fields() +- swrast: fix incorrectly positioned putImage() in swrast driver +- mesa: fix format conversion bug in get_tex_rgba_uncompressed() + +Chad Versace (2): + +- i965: Fix miptree layout for EGLImage-based renderbuffers +- i965: Respect miptree offsets in intel_readpixels_tiled_memcpy() + +Christian König (1): + +- st/mesa: fix reference counting bug in st_vdpau + +Chuck Atkins (1): + +- swr: Refactor checks for compiler feature flags + +Daniel Scharrer (1): + +- mesa: Fix fixed function spot lighting on newer hardware (again) + +Dave Airlie (2): + +- anv: fix writemask on blit fragment shader. +- st/glsl_to_tgsi: fix st_src_reg_for_double constant. + +Emil Velikov (15): + +- docs: add sha256 checksums for 12.0.1 +- mesa: automake: list builddir before srcdir +- mesa: scons: list builddir before srcdir +- i965: store reference to the context within struct brw_fence (v2) +- anv: remove internal 'validate' layer +- anv: automake: use VISIBILITY_CFLAGS to restrict symbol visibility +- anv: automake: build with -Bsymbolic +- anv: do not export the Vulkan API +- anv: remove dummy VK_DEBUG_MARKER_EXT entry points +- isl: automake: use VISIBILITY_CFLAGS to restrict symbol visibility +- cherry-ignore: temporary(?) drop "a4xx: make sure to actually clamp + depth" +- i915: Check return value of screen->image.loader->getBuffers +- Revert "i965/miptree: Set logical_depth0 == 6 for cube maps" +- glx/glvnd: list the strcmp arguments in correct order +- Update version to 12.0.2 + +Eric Anholt (4): + +- vc4: Close our screen's fd on screen close. +- vc4: Disable early Z with computed depth. +- vc4: Fix a leak of the src[] array of VPM reads in optimization. +- vc4: Fix leak of the bo_handles table. + +Francisco Jerez (3): + +- i965: Emit SKL VF cache invalidation W/A from + brw_emit_pipe_control_flush. +- i965: Make room in the batch epilogue for three more pipe controls. +- i965: Fix remaining flush vs invalidate race conditions in + brw_emit_pipe_control_flush. + +Haixia Shi (1): + +- platform_android: prevent deadlock in droid_swap_buffers + +Ian Romanick (5): + +- mesa: Strip arrayness from interface block names in some IO + validation +- glsl: Pack integer and double varyings as flat even if interpolation + mode is none +- glcpp: Track the actual version instead of just the version_resolved + flag +- glcpp: Only disallow #undef of pre-defined macros on GLSL ES >= 3.00 + shaders +- glsl: Mark cube map array sampler types as reserved in GLSL ES 3.10 + +Ilia Mirkin (16): + +- mesa: etc2 online compression is unsupported, don't attempt it +- st/mesa: return appropriate mesa format for ETC texture formats +- mesa: set \_NEW_BUFFERS when updating texture bound to current + buffers +- nv50,nvc0: srgb rendering is only available for rgba/bgra +- vbo: allow DrawElementsBaseVertex in display lists +- gallium/util: add helper to compute zmin/zmax for a viewport state +- nv50,nvc0: fix depth range when halfz is enabled +- nv50/ir: fix bb positions after exit instructions +- vbo: add basevertex when looking up elements for vbo splitting +- a4xx: only disable depth clipping, not all clipping, when requested +- nv50/ir: make sure cfg iterator always hits all blocks +- main: add missing EXTRA_END in OES_sample_variables get check +- nouveau: always enable at least one RC +- nv30: only bail on color/depth bpp mismatch when surfaces are + swizzled +- a4xx: make sure to actually clamp depth as requested +- gk110/ir: fix quadop dall emission + +Jan Ziak (2): + +- egl/x11: avoid using freed memory if dri2 init fails +- loader: fix memory leak in loader_dri3_open + +Jason Ekstrand (31): + +- nir/spirv: Don't multiply the push constant block size by 4 +- anv: Add a stub for CmdCopyQueryPoolResults on Ivy Bridge +- glsl/types: Fix function type comparison function +- glsl/types: Use \_mesa_hash_data for hashing function types +- genxml: Make gen6-7 blending look more like gen8 +- anv/pipeline: Unify blend state setup between gen7 and gen8 +- anv: Enable independentBlend on gen7 +- anv: Add an align_down_npot_u32 helper +- anv: Handle VK_WHOLE_SIZE properly for buffer views +- i965/miptree: Enforce that height == 1 for 1-D array textures +- i965/miptree: Set logical_depth0 == 6 for cube maps +- nir: Add a nir_deref_foreach_leaf helper +- nir/inline: Constant-initialize local variables in the callee if + needed +- anv/pipeline: Set up point coord enables +- i965/miptree: Stop multiplying cube depth by 6 in HiZ calculations +- i965/vec4: Make opt_vector_float reset at the top of each block +- anv/blit2d: Add a format parameter to bind_dst and create_iview +- anv/blit2d: Add support for RGB destinations +- anv/clear: Make cmd_clear_image take an actual VkClearValue +- anv/clear: Clear E5B9G9R9 images as R32_UINT +- anv: Include the pipeline layout in the shader hash +- isl: Allow multisampled array textures +- anv/descriptor_set: memset anv_descriptor_set_layout +- anv/pipeline: Fix bind maps for fragment output arrays +- anv/allocator: Correctly set the number of buckets +- anv/pipeline: Properly handle OOM during shader compilation +- anv: Remove unused fields from anv_pipeline_bind_map +- anv: Add pipeline_has_stage guards a few places +- anv: Add a struct for storing a compiled shader +- anv/pipeline: Add support for caching the push constant map +- anv: Rework pipeline caching + +José Fonseca (2): + +- appveyor: Install pywin32 extensions. +- appveyor: Force Visual Studio 2013 image. + +Kenneth Graunke (21): + +- genxml: Add CLIPMODE_\* prefix to 3DSTATE_CLIP's "Clip Mode" enum + values. +- genxml: Add APIMODE_D3D missing enum values and improve consistency. +- anv: Fix near plane clipping on Gen7/7.5. +- anv: Enable early culling on Gen7. +- anv: Unify 3DSTATE_CLIP code across generations. +- genxml: Rename "API Rendering Disable" to "Rendering Disable". +- anv: Properly call gen75_emit_state_base_address on Haswell. +- i965: Include VUE handles for GS with invocations > 1. +- nir: Add a base const_index to shared atomic intrinsics. +- i965: Fix shared atomic intrinsics to pay attention to base. +- mesa: Add GL_BGRA_EXT to the list of GenerateMipmap internal formats. +- mesa: Don't call GenerateMipmap if Width or Height == 0. +- glsl: Delete bogus ir_set_program_inouts assert. +- glsl: Fix the program resource names of gl_TessLevelOuter/Inner[]. +- glsl: Fix location bias for patch variables. +- glsl: Fix invariant matching in GLSL 4.30 and GLSL ES 1.00. +- mesa: Fix uf10_to_f32() scale factor in the E == 0 and M != 0 case. +- nir/builder: Add bany_inequal and bany helpers. +- i965: Implement the WaPreventHSTessLevelsInterference workaround. +- i965: Fix execution size of scalar TCS barrier setup code. +- i965: Fix barrier count shift in scalar TCS backend. + +Leo Liu (2): + +- st/omx/enc: check uninitialized list from task release +- vl/dri3: fix a memory leak from front buffer + +Marek Olšák (7): + +- glsl_to_tgsi: don't use the negate modifier in integer ops after + bitcast +- radeonsi: add a workaround for a compute VGPR-usage LLVM bug +- winsys/amdgpu: disallow DCC with mipmaps +- gallium/util: fix align64 +- radeonsi: only set dual source blending for MRT0 +- radeonsi: fix VM faults due NULL internal const buffers on CIK +- radeonsi: disable SDMA texture copying on Carrizo + +Matt Turner (4): + +- mapi: Massage code to allow clang to compile. +- i965/vec4: Ignore swizzle of VGRF for use by var_range_end(). +- mesa: Use AC_HEADER_MAJOR to include correct header for major(). +- nir: Walk blocks in source code order in lower_vars_to_ssa. + +Michel Dänzer (1): + +- glx: Don't use current context in \__glXSendError + +Miklós Máté (1): + +- vbo: set draw_id + +Nanley Chery (5): + +- anv/descriptor_set: Fix binding partly undefined descriptor sets +- isl: Fix assert on raw buffer surface state size +- anv/device: Fix max buffer range limits +- isl: Fix isl_tiling_is_any_y() +- anv/gen7_pipeline: Set PixelShaderKillPixel for discards + +Nicolai Hähnle (7): + +- radeonsi: explicitly choose center locations for 1xAA on Polaris +- radeonsi: fix Polaris MSAA regression +- radeonsi: ensure sample locations are set for line and polygon + smoothing +- st_glsl_to_tgsi: only skip over slots of an input array that are + present +- glsl: fix optimization of discard nested multiple levels +- radeonsi: flush TC L2 cache for indirect draw data +- radeonsi: add si_set_rw_buffer to be used for internal descriptors + +Nicolas Boichat (6): + +- egl/dri2: dri2_make_current: Set EGL error if bindContext fails +- egl/wayland: Set disp->DriverData to NULL on error +- egl/surfaceless: Set disp->DriverData to NULL on error +- egl/drm: Set disp->DriverData to NULL on error +- egl/android: Set dpy->DriverData to NULL on error +- egl/dri2: Add reference count for dri2_egl_display + +Rob Herring (3): + +- Android: add missing u_math.h include path for libmesa_isl +- vc4: fix vc4_resource_from_handle() stride calculation +- vc4: add hash table look-up for exported dmabufs + +Samuel Pitoiset (7): + +- nvc0/ir: fix images indirect access on Fermi +- nvc0: fix the driver cb size when draw parameters are used +- gm107/ir: add missing NEG modifier for IADD32I +- gm107/ir: make use of ADD32I for all immediates +- nvc0: upload sample locations on GM20x +- nvc0: invalidate textures/samplers on GK104+ +- nv50/ir: always emit the NDV bit for OP_QUADOP + +Stefan Dirsch (1): + +- Avoid overflow in 'last' variable of FindGLXFunction(...) + +Stencel, Joanna (1): + +- egl/wayland-egl: Fix for segfault in dri2_wl_destroy_surface. + +Tim Rowley (2): + +- Revert "gallium: Force blend color to 16-byte alignment" +- swr: switch from overriding -march to selecting features + +Tomasz Figa (8): + +- gallium/dri: Add shared glapi to LIBADD on Android +- egl/android: Remove unused variables +- egl/android: Check return value of dri2_get_dri_config() +- egl/android: Stop leaking DRI images +- gallium/winsys/kms: Fix double refcount when importing from prime FD + (v2) +- gallium/winsys/kms: Fully initialize kms_sw_dt at prime import time + (v2) +- gallium/winsys/kms: Move display target handle lookup to separate + function +- gallium/winsys/kms: Look up the GEM handle after importing a prime FD diff --git a/docs/relnotes/12.0.3.html b/docs/relnotes/12.0.3.html deleted file mode 100644 index 31afac8ecd3..00000000000 --- a/docs/relnotes/12.0.3.html +++ /dev/null @@ -1,71 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 12.0.3 Release Notes / September 15, 2016

- -

-Mesa 12.0.3 is a bug fix release which fixes bugs found since the 12.0.3 release. -

-

-Mesa 12.0.3 implements the OpenGL 4.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.3. OpenGL -4.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-79abcfab3de30dbd416d1582a3cf6b1be308466231488775f1b7bb43be353602 mesa-12.0.3.tar.gz
-1dc86dd9b51272eee1fad3df65e18cda2e556ef1bc0b6e07cd750b9757f493b1 mesa-12.0.3.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 97781 - [HSW, BYT, IVB] es2-cts.gtf.gl2extensiontests.depth_texture_cube_map.depth_texture_cube_map
  • - -
- - -

Changes

- -

Emil Velikov (3):

-
    -
  • docs: add sha256 checksums for 12.0.2
  • -
  • Revert "i965/miptree: Stop multiplying cube depth by 6 in HiZ calculations"
  • -
  • Update version to 12.0.3
  • -
- -

José Fonseca (1):

-
    -
  • appveyor: Update winflexbison download URL.
  • -
- - -
- - diff --git a/docs/relnotes/12.0.3.rst b/docs/relnotes/12.0.3.rst new file mode 100644 index 00000000000..0a557b84338 --- /dev/null +++ b/docs/relnotes/12.0.3.rst @@ -0,0 +1,48 @@ +Mesa 12.0.3 Release Notes / September 15, 2016 +============================================== + +Mesa 12.0.3 is a bug fix release which fixes bugs found since the 12.0.3 +release. + +Mesa 12.0.3 implements the OpenGL 4.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.3. OpenGL 4.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 79abcfab3de30dbd416d1582a3cf6b1be308466231488775f1b7bb43be353602 mesa-12.0.3.tar.gz + 1dc86dd9b51272eee1fad3df65e18cda2e556ef1bc0b6e07cd750b9757f493b1 mesa-12.0.3.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 97781 `__ - + [HSW, BYT, IVB] + es2-cts.gtf.gl2extensiontests.depth_texture_cube_map.depth_texture_cube_map + +Changes +------- + +Emil Velikov (3): + +- docs: add sha256 checksums for 12.0.2 +- Revert "i965/miptree: Stop multiplying cube depth by 6 in HiZ + calculations" +- Update version to 12.0.3 + +José Fonseca (1): + +- appveyor: Update winflexbison download URL. diff --git a/docs/relnotes/12.0.4.html b/docs/relnotes/12.0.4.html deleted file mode 100644 index 438260f2a3e..00000000000 --- a/docs/relnotes/12.0.4.html +++ /dev/null @@ -1,321 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 12.0.4 Release Notes / November 10, 2016

- -

-Mesa 12.0.4 is a bug fix release which fixes bugs found since the 12.0.4 release. -

-

-Mesa 12.0.4 implements the OpenGL 4.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.3. OpenGL -4.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-22026ce4f1c6a7908b0d10ff057decec0a5633afe7f38a0cef5c08d0689f02a6 mesa-12.0.4.tar.gz
-5d6003da867d3f54e5000b4acdfc37e6cce5b6a4459274fdad73e24bd2f0065e mesa-12.0.4.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 71759 - Intel driver fails with "intel_do_flush_locked failed: No such file or directory" if buffer imported with EGL_NATIVE_PIXMAP_KHR
  • - -
  • Bug 94354 - R9285 Unigine Valley perf regression since radeonsi: use re-Z
  • - -
  • Bug 96770 - include/GL/mesa_glinterop.h:62: error: redefinition of typedef ‘GLXContext’
  • - -
  • Bug 97231 - GL_DEPTH_CLAMP doesn't clamp to the far plane
  • - -
  • Bug 97233 - vkQuake VkSpecializationMapEntry related bug
  • - -
  • Bug 97260 - R9 290 low performance in Linux 4.7
  • - -
  • Bug 97549 - [SNB, BXT] up to 40% perf drop from "loader/dri3: Overhaul dri3_update_num_back" commit
  • - -
  • Bug 97887 - llvm segfault in janusvr -render vive
  • - -
  • Bug 98025 - [radeonsi] incorrect primitive restart index used
  • - -
  • Bug 98134 - dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.draw_buffers wants a different GL error code
  • - -
  • Bug 98326 - [dEQP, EGL] pbuffer depth/stencil tests fail
  • - -
- - -

Changes

- -

Axel Davy (4):

-
    -
  • gallium/util: Really allow aliasing of dst for u_box_union_*
  • -
  • st/nine: Fix the calculation of the number of vs inputs
  • -
  • st/nine: Fix mistake in Volume9 UnlockBox
  • -
  • st/nine: Fix locking CubeTexture surfaces.
  • -
- -

Brendan King (1):

-
    -
  • configure.ac: fix the name of the Wayland Scanner pc file
  • -
- -

Brian Paul (1):

-
    -
  • st/mesa: fix swizzle issue in st_create_sampler_view_from_stobj()
  • -
- -

Chad Versace (3):

-
    -
  • egl: Fix truncation error in _eglParseSyncAttribList64
  • -
  • i965/sync: Fix uninitalized usage and leak of mutex
  • -
  • egl: Don't advertise unsupported platform extensions
  • -
- -

Chuanbo Weng (1):

-
    -
  • gbm: fix potential NULL deref of mapImage/unmapImage.
  • -
- -

Chuck Atkins (1):

-
    -
  • autoconf: Make header install distinct for various APIs (v2)
  • -
- -

Dave Airlie (3):

-
    -
  • anv: initialise and increment send_sbc
  • -
  • anv/wsi: fix apps that acquire multiple images up front
  • -
  • Revert "st/vdpau: use linear layout for output surfaces"
  • -
- -

Emil Velikov (12):

-
    -
  • docs: add sha256 checksums for 12.0.3
  • -
  • cherry-ignore: add non-applicable i965 commit
  • -
  • cherry-ignore: add vaapi encode fix
  • -
  • cherry-ignore: add EGL_KHR_debug fix
  • -
  • cherry-ignore: add update_renderbuffer_read_surfaces()
  • -
  • isl/gen6: correctly check msaa layout samples count
  • -
  • egl/x11: don't crash if dri2_dpy->conn is NULL
  • -
  • get-pick-list.sh: Require explicit "12.0" for nominating stable patches
  • -
  • automake: don't forget to pick wglext.h in the tarball
  • -
  • cherry-ignore: add N/A EGL revert
  • -
  • cherry-ignore: add ClientWaitSync fixes
  • -
  • Update version to 12.0.4
  • -
- -

Eric Anholt (5):

-
    -
  • travis: Parse configure.ac to pick an updated LIBDRM_VERSION.
  • -
  • travis: Update to the Ubuntu Trusty image.
  • -
  • travis: Enable vc4 in libdrm to satisfy vc4 test build dependency.
  • -
  • travis: Upgrade LLVM dependency to 3.5 and enable LLVM drivers.
  • -
  • gallium: Fix install-gallium-links.mk on non-bash /bin/sh
  • -
- -

Hans de Goede (1):

-
    -
  • pipe_loader_sw: Fix fd leak when instantiated via pipe_loader_sw_probe_kms
  • -
- -

Ian Romanick (1):

-
    -
  • glsl: Fix cut-and-paste bug in hierarchical visitor ir_expression::accept
  • -
- -

Ilia Mirkin (16):

-
    -
  • nv30: set usage to staging so that the buffer is allocated in GART
  • -
  • a3xx: make sure to actually clamp depth as requested
  • -
  • a3xx: make use of software clipping when hw can't handle it
  • -
  • a3xx: use window scissor to simulate viewport xy clip
  • -
  • main: GL_RGB10_A2UI does not come with GL 3.0/EXT_texture_integer
  • -
  • mesa/formatquery: limit ES target support, fix core context support
  • -
  • nir: fix definition of pack_uvec2_to_uint
  • -
  • gm107/ir: AL2P writes to a predicate register
  • -
  • st/mesa: fix is_scissor_enabled when X/Y are negative
  • -
  • nvc0/ir: fix overwriting of value backing non-constant gather offset
  • -
  • nv50/ir: copy over value's register id when resolving merge of a phi
  • -
  • nvc0/ir: fix textureGather with a single offset
  • -
  • gm107/ir: fix texturing with indirect samplers
  • -
  • gm107/ir: fix bit offset of tex lod setting for indirect texturing
  • -
  • nv50,nvc0: avoid reading out of bounds when getting bogus so info
  • -
  • nv50/ir: process texture offset sources as regular sources
  • -
- -

James Legg (1):

-
    -
  • radeonsi: Fix primitive restart when index changes
  • -
- -

Jason Ekstrand (9):

-
    -
  • nir/spirv: Swap the argument order for AtomicCompareExchange
  • -
  • nir/spirv: Use the correct sources for CompareExchange on images
  • -
  • nir/spirv: Break variable decoration handling into a helper
  • -
  • nir/spirv: Refactor variable deocration handling
  • -
  • nir/spirv/cfg: Handle switches whose break block is a loop continue
  • -
  • nir/spirv/cfg: Detect switch_break after loop_break/continue
  • -
  • nir: Add a nop intrinsic
  • -
  • nir/spirv/cfg: Use a nop intrinsic for tagging the ends of blocks
  • -
  • intel/blorp: Rework our usage of ralloc when compiling shaders
  • -
- -

Jonathan Gray (3):

-
    -
  • genxml: add generated headers to EXTRA_DIST
  • -
  • mapi: automake: set VISIBILITY_CFLAGS for shared glapi
  • -
  • mesa: automake: include mesa_glinterop.h in distfile
  • -
- -

Julien Isorce (1):

-
    -
  • st/va: also honors interlaced preference when providing a video format
  • -
- -

Kenneth Graunke (8):

-
    -
  • nir: Call nir_metadata_preserve from nir_lower_alu_to_scalar().
  • -
  • mesa: Expose RESET_NOTIFICATION_STRATEGY with KHR_robustness.
  • -
  • i965: Fix missing _NEW_TRANSFORM in Gen8+ 3DSTATE_DS atom.
  • -
  • i965: Add missing BRW_NEW_VS_PROG_DATA to 3DSTATE_CLIP.
  • -
  • i965: Move BRW_NEW_FRAGMENT_PROGRAM from 3DSTATE_PS to PS_EXTRA.
  • -
  • i965: Add missing BRW_NEW_CS_PROG_DATA to compute constant atom.
  • -
  • i965: Add missing BRW_CS_PROG_DATA to CS work group surface atom.
  • -
  • i965: Fix gl_InvocationID in dual object GS where invocations == 1.
  • -
- -

Marek Olšák (12):

-
    -
  • radeonsi: fix cubemaps viewed as 2D
  • -
  • radeonsi: take compute shader and dispatch indirect memory usage into account
  • -
  • radeonsi: fix FP64 UBO loads with indirect uniform block indexing
  • -
  • mesa: fix glGetFramebufferAttachmentParameteriv w/ on-demand FRONT_BACK alloc
  • -
  • radeonsi: fix interpolateAt opcodes for .zw components
  • -
  • radeonsi: fix texture border colors for compute shaders
  • -
  • radeonsi: disable ReZ
  • -
  • gallium/radeon: make sure the address of separate CMASK is aligned properly
  • -
  • winsys/amdgpu: fix radeon_surf::macro_tile_index for imported textures
  • -
  • egl: use util/macros.h
  • -
  • egl: make interop ABI visible again
  • -
  • glx: make interop ABI visible again
  • -
- -

Mario Kleiner (1):

-
    -
  • glx: Perform check for valid fbconfig against proper X-Screen.
  • -
- -

Martin Peres (2):

-
    -
  • loader/dri3: add get_dri_screen() to the vtable
  • -
  • loader/dri3: import prime buffers in the currently-bound screen
  • -
- -

Matt Whitlock (5):

-
    -
  • egl/android: replace call to dup(2) with fcntl(F_DUPFD_CLOEXEC)
  • -
  • gallium/auxiliary: replace call to dup(2) with fcntl(F_DUPFD_CLOEXEC)
  • -
  • st/dri: replace calls to dup(2) with fcntl(F_DUPFD_CLOEXEC)
  • -
  • st/xa: replace call to dup(2) with fcntl(F_DUPFD_CLOEXEC)
  • -
  • gallium/winsys: replace calls to dup(2) with fcntl(F_DUPFD_CLOEXEC)
  • -
- -

Max Staudt (1):

-
    -
  • r300g: Set R300_VAP_CNTL on RSxxx to avoid triangle flickering
  • -
- -

Michel Dänzer (1):

-
    -
  • loader/dri3: Overhaul dri3_update_num_back
  • -
- -

Nicholas Bishop (2):

-
    -
  • gbm: return appropriate error when queryImage() fails
  • -
  • st/dri: check pipe_screen->resource_get_handle() return value
  • -
- -

Nicolai Hähnle (10):

-
    -
  • gallium/radeon: cleanup and fix branch emits
  • -
  • st/glsl_to_tgsi: disable on-the-fly peephole for 64-bit operations
  • -
  • st/glsl_to_tgsi: simplify translate_tex_offset
  • -
  • st/glsl_to_tgsi: fix textureGatherOffset with indirectly loaded offsets
  • -
  • st/mesa: fix vertex elements setup for doubles
  • -
  • radeonsi: fix indirect loads of 64 bit constants
  • -
  • st/glsl_to_tgsi: fix atomic counter addressing
  • -
  • st/glsl_to_tgsi: fix block copies of arrays of doubles
  • -
  • st/mesa: only set primitive_restart when the restart index is in range
  • -
  • radeonsi: fix 64-bit loads from LDS
  • -
- -

Samuel Pitoiset (4):

-
    -
  • nvc0/ir: fix subops for IMAD
  • -
  • gk110/ir: fix wrong emission of OP_NOT
  • -
  • nvc0: use correct bufctx when invalidating CP textures
  • -
  • nvc0/ir: fix emission of IMAD with NEG modifiers
  • -
- -

Stencel, Joanna (1):

-
    -
  • egl/wayland: add missing destroy_window callback
  • -
- -

Tapani Pälli (5):

-
    -
  • egl: stop claiming support for pbuffer + msaa
  • -
  • egl/dri2: set max values for pbuffer width and height
  • -
  • egl: add check that eglCreateContext gets a valid config
  • -
  • mesa: fix error handling in DrawBuffers
  • -
  • egl: set preserved behavior for surface only if config supports it
  • -
- -

Tim Rowley (1):

-
    -
  • configure.ac: add llvm inteljitevents component if enabled
  • -
- -

Vedran Miletić (1):

-
    -
  • clover: Fix build against clang SVN >= r273191
  • -
- -

Vinson Lee (1):

-
    -
  • Revert "mesa_glinterop: remove inclusion of GLX header"
  • -
- - -
- - diff --git a/docs/relnotes/12.0.4.rst b/docs/relnotes/12.0.4.rst new file mode 100644 index 00000000000..d90faa3979b --- /dev/null +++ b/docs/relnotes/12.0.4.rst @@ -0,0 +1,281 @@ +Mesa 12.0.4 Release Notes / November 10, 2016 +============================================= + +Mesa 12.0.4 is a bug fix release which fixes bugs found since the 12.0.4 +release. + +Mesa 12.0.4 implements the OpenGL 4.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.3. OpenGL 4.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 22026ce4f1c6a7908b0d10ff057decec0a5633afe7f38a0cef5c08d0689f02a6 mesa-12.0.4.tar.gz + 5d6003da867d3f54e5000b4acdfc37e6cce5b6a4459274fdad73e24bd2f0065e mesa-12.0.4.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 71759 `__ - + Intel driver fails with "intel_do_flush_locked failed: No such file + or directory" if buffer imported with EGL_NATIVE_PIXMAP_KHR +- `Bug 94354 `__ - + R9285 Unigine Valley perf regression since radeonsi: use re-Z +- `Bug 96770 `__ - + include/GL/mesa_glinterop.h:62: error: redefinition of typedef + ‘GLXContext’ +- `Bug 97231 `__ - + GL_DEPTH_CLAMP doesn't clamp to the far plane +- `Bug 97233 `__ - + vkQuake VkSpecializationMapEntry related bug +- `Bug 97260 `__ - + R9 290 low performance in Linux 4.7 +- `Bug 97549 `__ - + [SNB, BXT] up to 40% perf drop from "loader/dri3: Overhaul + dri3_update_num_back" commit +- `Bug 97887 `__ - + llvm segfault in janusvr -render vive +- `Bug 98025 `__ - + [radeonsi] incorrect primitive restart index used +- `Bug 98134 `__ - + dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.draw_buffers + wants a different GL error code +- `Bug 98326 `__ - + [dEQP, EGL] pbuffer depth/stencil tests fail + +Changes +------- + +Axel Davy (4): + +- gallium/util: Really allow aliasing of dst for u_box_union_\* +- st/nine: Fix the calculation of the number of vs inputs +- st/nine: Fix mistake in Volume9 UnlockBox +- st/nine: Fix locking CubeTexture surfaces. + +Brendan King (1): + +- configure.ac: fix the name of the Wayland Scanner pc file + +Brian Paul (1): + +- st/mesa: fix swizzle issue in st_create_sampler_view_from_stobj() + +Chad Versace (3): + +- egl: Fix truncation error in \_eglParseSyncAttribList64 +- i965/sync: Fix uninitalized usage and leak of mutex +- egl: Don't advertise unsupported platform extensions + +Chuanbo Weng (1): + +- gbm: fix potential NULL deref of mapImage/unmapImage. + +Chuck Atkins (1): + +- autoconf: Make header install distinct for various APIs (v2) + +Dave Airlie (3): + +- anv: initialise and increment send_sbc +- anv/wsi: fix apps that acquire multiple images up front +- Revert "st/vdpau: use linear layout for output surfaces" + +Emil Velikov (12): + +- docs: add sha256 checksums for 12.0.3 +- cherry-ignore: add non-applicable i965 commit +- cherry-ignore: add vaapi encode fix +- cherry-ignore: add EGL_KHR_debug fix +- cherry-ignore: add update_renderbuffer_read_surfaces() +- isl/gen6: correctly check msaa layout samples count +- egl/x11: don't crash if dri2_dpy->conn is NULL +- get-pick-list.sh: Require explicit "12.0" for nominating stable + patches +- automake: don't forget to pick wglext.h in the tarball +- cherry-ignore: add N/A EGL revert +- cherry-ignore: add ClientWaitSync fixes +- Update version to 12.0.4 + +Eric Anholt (5): + +- travis: Parse configure.ac to pick an updated LIBDRM_VERSION. +- travis: Update to the Ubuntu Trusty image. +- travis: Enable vc4 in libdrm to satisfy vc4 test build dependency. +- travis: Upgrade LLVM dependency to 3.5 and enable LLVM drivers. +- gallium: Fix install-gallium-links.mk on non-bash /bin/sh + +Hans de Goede (1): + +- pipe_loader_sw: Fix fd leak when instantiated via + pipe_loader_sw_probe_kms + +Ian Romanick (1): + +- glsl: Fix cut-and-paste bug in hierarchical visitor + ir_expression::accept + +Ilia Mirkin (16): + +- nv30: set usage to staging so that the buffer is allocated in GART +- a3xx: make sure to actually clamp depth as requested +- a3xx: make use of software clipping when hw can't handle it +- a3xx: use window scissor to simulate viewport xy clip +- main: GL_RGB10_A2UI does not come with GL 3.0/EXT_texture_integer +- mesa/formatquery: limit ES target support, fix core context support +- nir: fix definition of pack_uvec2_to_uint +- gm107/ir: AL2P writes to a predicate register +- st/mesa: fix is_scissor_enabled when X/Y are negative +- nvc0/ir: fix overwriting of value backing non-constant gather offset +- nv50/ir: copy over value's register id when resolving merge of a phi +- nvc0/ir: fix textureGather with a single offset +- gm107/ir: fix texturing with indirect samplers +- gm107/ir: fix bit offset of tex lod setting for indirect texturing +- nv50,nvc0: avoid reading out of bounds when getting bogus so info +- nv50/ir: process texture offset sources as regular sources + +James Legg (1): + +- radeonsi: Fix primitive restart when index changes + +Jason Ekstrand (9): + +- nir/spirv: Swap the argument order for AtomicCompareExchange +- nir/spirv: Use the correct sources for CompareExchange on images +- nir/spirv: Break variable decoration handling into a helper +- nir/spirv: Refactor variable deocration handling +- nir/spirv/cfg: Handle switches whose break block is a loop continue +- nir/spirv/cfg: Detect switch_break after loop_break/continue +- nir: Add a nop intrinsic +- nir/spirv/cfg: Use a nop intrinsic for tagging the ends of blocks +- intel/blorp: Rework our usage of ralloc when compiling shaders + +Jonathan Gray (3): + +- genxml: add generated headers to EXTRA_DIST +- mapi: automake: set VISIBILITY_CFLAGS for shared glapi +- mesa: automake: include mesa_glinterop.h in distfile + +Julien Isorce (1): + +- st/va: also honors interlaced preference when providing a video + format + +Kenneth Graunke (8): + +- nir: Call nir_metadata_preserve from nir_lower_alu_to_scalar(). +- mesa: Expose RESET_NOTIFICATION_STRATEGY with KHR_robustness. +- i965: Fix missing \_NEW_TRANSFORM in Gen8+ 3DSTATE_DS atom. +- i965: Add missing BRW_NEW_VS_PROG_DATA to 3DSTATE_CLIP. +- i965: Move BRW_NEW_FRAGMENT_PROGRAM from 3DSTATE_PS to PS_EXTRA. +- i965: Add missing BRW_NEW_CS_PROG_DATA to compute constant atom. +- i965: Add missing BRW_CS_PROG_DATA to CS work group surface atom. +- i965: Fix gl_InvocationID in dual object GS where invocations == 1. + +Marek Olšák (12): + +- radeonsi: fix cubemaps viewed as 2D +- radeonsi: take compute shader and dispatch indirect memory usage into + account +- radeonsi: fix FP64 UBO loads with indirect uniform block indexing +- mesa: fix glGetFramebufferAttachmentParameteriv w/ on-demand + FRONT_BACK alloc +- radeonsi: fix interpolateAt opcodes for .zw components +- radeonsi: fix texture border colors for compute shaders +- radeonsi: disable ReZ +- gallium/radeon: make sure the address of separate CMASK is aligned + properly +- winsys/amdgpu: fix radeon_surf::macro_tile_index for imported + textures +- egl: use util/macros.h +- egl: make interop ABI visible again +- glx: make interop ABI visible again + +Mario Kleiner (1): + +- glx: Perform check for valid fbconfig against proper X-Screen. + +Martin Peres (2): + +- loader/dri3: add get_dri_screen() to the vtable +- loader/dri3: import prime buffers in the currently-bound screen + +Matt Whitlock (5): + +- egl/android: replace call to dup(2) with fcntl(F_DUPFD_CLOEXEC) +- gallium/auxiliary: replace call to dup(2) with fcntl(F_DUPFD_CLOEXEC) +- st/dri: replace calls to dup(2) with fcntl(F_DUPFD_CLOEXEC) +- st/xa: replace call to dup(2) with fcntl(F_DUPFD_CLOEXEC) +- gallium/winsys: replace calls to dup(2) with fcntl(F_DUPFD_CLOEXEC) + +Max Staudt (1): + +- r300g: Set R300_VAP_CNTL on RSxxx to avoid triangle flickering + +Michel Dänzer (1): + +- loader/dri3: Overhaul dri3_update_num_back + +Nicholas Bishop (2): + +- gbm: return appropriate error when queryImage() fails +- st/dri: check pipe_screen->resource_get_handle() return value + +Nicolai Hähnle (10): + +- gallium/radeon: cleanup and fix branch emits +- st/glsl_to_tgsi: disable on-the-fly peephole for 64-bit operations +- st/glsl_to_tgsi: simplify translate_tex_offset +- st/glsl_to_tgsi: fix textureGatherOffset with indirectly loaded + offsets +- st/mesa: fix vertex elements setup for doubles +- radeonsi: fix indirect loads of 64 bit constants +- st/glsl_to_tgsi: fix atomic counter addressing +- st/glsl_to_tgsi: fix block copies of arrays of doubles +- st/mesa: only set primitive_restart when the restart index is in + range +- radeonsi: fix 64-bit loads from LDS + +Samuel Pitoiset (4): + +- nvc0/ir: fix subops for IMAD +- gk110/ir: fix wrong emission of OP_NOT +- nvc0: use correct bufctx when invalidating CP textures +- nvc0/ir: fix emission of IMAD with NEG modifiers + +Stencel, Joanna (1): + +- egl/wayland: add missing destroy_window callback + +Tapani Pälli (5): + +- egl: stop claiming support for pbuffer + msaa +- egl/dri2: set max values for pbuffer width and height +- egl: add check that eglCreateContext gets a valid config +- mesa: fix error handling in DrawBuffers +- egl: set preserved behavior for surface only if config supports it + +Tim Rowley (1): + +- configure.ac: add llvm inteljitevents component if enabled + +Vedran Miletić (1): + +- clover: Fix build against clang SVN >= r273191 + +Vinson Lee (1): + +- Revert "mesa_glinterop: remove inclusion of GLX header" diff --git a/docs/relnotes/12.0.5.html b/docs/relnotes/12.0.5.html deleted file mode 100644 index 827e95729fa..00000000000 --- a/docs/relnotes/12.0.5.html +++ /dev/null @@ -1,138 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 12.0.5 Release Notes / December 5, 2016

- -

-Mesa 12.0.5 is a bug fix release which fixes bugs found since the 12.0.5 release. -

-

-Mesa 12.0.5 implements the OpenGL 4.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.3. OpenGL -4.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-44d08a27d98bfeacd864381189e434d98afbf451689d01f80380dc1d66450e5b  mesa-12.0.5.tar.gz
-2b0a972d8282860a11291c09c3ef01ac45171405951eb21a83c45ed2b4321924  mesa-12.0.5.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 77662 - Fail to render to different faces of depth-stencil cube map
  • - -
  • Bug 97779 - [regression, bisected][BDW, GPU hang] stuck on render ring, always reproducible
  • - -
  • Bug 98415 - Vulkan Driver JSON file contains incorrect field
  • - -
- - -

Changes

- -

Adam Jackson (2):

-
    -
  • glx/glvnd: Don't modify the dummy slot in the dispatch table
  • -
  • glx/glvnd: Fix dispatch function names and indices
  • -
- -

Anuj Phogat (1):

-
    -
  • i965: Fix GPU hang related to multiple render targets and alpha testing
  • -
- -

Emil Velikov (4):

-
    -
  • docs: add release notes for 12.0.4
  • -
  • docs: add sha256 checksums for 12.0.4
  • -
  • cherry-ignore: add reverted LLVM_LIBDIR patch
  • -
  • Update version to 12.0.5
  • -
- -

Haixia Shi (1):

-
    -
  • mesa: change state query return value for RGB565
  • -
- -

Jason Ekstrand (3):

-
    -
  • i965/fs/generator: Don't use the address immediate for MOV_INDIRECT
  • -
  • anv/cmd_buffer: Take a command buffer instead of a batch in two helpers
  • -
  • anv/cmd_buffer: Enable a CS stall workaround for Sky Lake gt4
  • -
- -

Kenneth Graunke (1):

-
    -
  • intel: Fix pixel shader scratch space allocation on Gen9+ platforms.
  • -
- -

Marek Olšák (13):

-
    -
  • gallium/radeon: fix behavior of GLSL findLSB(0)
  • -
  • gallium/radeon: make sure HTILE address is aligned properly
  • -
  • radeonsi: fix an assertion failure in si_decompress_sampler_color_textures
  • -
  • gallium/radeon: unify viewport emission code
  • -
  • gallium/radeon: set VPORT_ZMIN/MAX registers correctly
  • -
  • radeonsi: fix gl_PatchVerticesIn for tessellation evaluation shader
  • -
  • radeonsi: fix a crash in imageSize for cubemap arrays
  • -
  • radeonsi: emit TA_CS_BC_BASE_ADDR on SI only if the kernel allows it
  • -
  • gallium/radeon: add support for sharing textures with DCC between processes
  • -
  • radeonsi: always set all blend registers
  • -
  • radeonsi: set CB_BLEND1_CONTROL.ENABLE for dual source blending
  • -
  • radeonsi: disable RB+ blend optimizations for dual source blending
  • -
  • radeonsi: silence runtime warnings with LLVM 3.9
  • -
- -

Matt Turner (1):

-
    -
  • anv: Replace "abi_versions" with correct "api_version".
  • -
- -

Nanley Chery (1):

-
    -
  • mesa/fbobject: Update CubeMapFace when reusing textures
  • -
- -

Steinar H. Gunderson (1):

-
    -
  • Fix races during _mesa_HashWalk().
  • -
- -

Tim Rowley (3):

-
    -
  • swr: [rasterizer jitter] cleanup supporting different llvm versions
  • -
  • swr: [rasterizer jitter] fix llvm-3.7 compile
  • -
  • swr: [rasterizer] add support for llvm-3.9
  • -
- - -
- - diff --git a/docs/relnotes/12.0.5.rst b/docs/relnotes/12.0.5.rst new file mode 100644 index 00000000000..098148e72fb --- /dev/null +++ b/docs/relnotes/12.0.5.rst @@ -0,0 +1,109 @@ +Mesa 12.0.5 Release Notes / December 5, 2016 +============================================ + +Mesa 12.0.5 is a bug fix release which fixes bugs found since the 12.0.5 +release. + +Mesa 12.0.5 implements the OpenGL 4.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.3. OpenGL 4.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 44d08a27d98bfeacd864381189e434d98afbf451689d01f80380dc1d66450e5b mesa-12.0.5.tar.gz + 2b0a972d8282860a11291c09c3ef01ac45171405951eb21a83c45ed2b4321924 mesa-12.0.5.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 77662 `__ - + Fail to render to different faces of depth-stencil cube map +- `Bug 97779 `__ - + [regression, bisected][BDW, GPU hang] stuck on render ring, always + reproducible +- `Bug 98415 `__ - + Vulkan Driver JSON file contains incorrect field + +Changes +------- + +Adam Jackson (2): + +- glx/glvnd: Don't modify the dummy slot in the dispatch table +- glx/glvnd: Fix dispatch function names and indices + +Anuj Phogat (1): + +- i965: Fix GPU hang related to multiple render targets and alpha + testing + +Emil Velikov (4): + +- docs: add release notes for 12.0.4 +- docs: add sha256 checksums for 12.0.4 +- cherry-ignore: add reverted LLVM_LIBDIR patch +- Update version to 12.0.5 + +Haixia Shi (1): + +- mesa: change state query return value for RGB565 + +Jason Ekstrand (3): + +- i965/fs/generator: Don't use the address immediate for MOV_INDIRECT +- anv/cmd_buffer: Take a command buffer instead of a batch in two + helpers +- anv/cmd_buffer: Enable a CS stall workaround for Sky Lake gt4 + +Kenneth Graunke (1): + +- intel: Fix pixel shader scratch space allocation on Gen9+ platforms. + +Marek Olšák (13): + +- gallium/radeon: fix behavior of GLSL findLSB(0) +- gallium/radeon: make sure HTILE address is aligned properly +- radeonsi: fix an assertion failure in + si_decompress_sampler_color_textures +- gallium/radeon: unify viewport emission code +- gallium/radeon: set VPORT_ZMIN/MAX registers correctly +- radeonsi: fix gl_PatchVerticesIn for tessellation evaluation shader +- radeonsi: fix a crash in imageSize for cubemap arrays +- radeonsi: emit TA_CS_BC_BASE_ADDR on SI only if the kernel allows it +- gallium/radeon: add support for sharing textures with DCC between + processes +- radeonsi: always set all blend registers +- radeonsi: set CB_BLEND1_CONTROL.ENABLE for dual source blending +- radeonsi: disable RB+ blend optimizations for dual source blending +- radeonsi: silence runtime warnings with LLVM 3.9 + +Matt Turner (1): + +- anv: Replace "abi_versions" with correct "api_version". + +Nanley Chery (1): + +- mesa/fbobject: Update CubeMapFace when reusing textures + +Steinar H. Gunderson (1): + +- Fix races during \_mesa_HashWalk(). + +Tim Rowley (3): + +- swr: [rasterizer jitter] cleanup supporting different llvm versions +- swr: [rasterizer jitter] fix llvm-3.7 compile +- swr: [rasterizer] add support for llvm-3.9 diff --git a/docs/relnotes/12.0.6.html b/docs/relnotes/12.0.6.html deleted file mode 100644 index 2b6c89a435c..00000000000 --- a/docs/relnotes/12.0.6.html +++ /dev/null @@ -1,148 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 12.0.6 Release Notes / January 23, 2017

- -

-Mesa 12.0.6 is a bug fix release which fixes bugs found since the 12.0.5 release. -

-

-Mesa 12.0.6 implements the OpenGL 4.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.3. OpenGL -4.3 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-65339ba5d76a45225b8b56f9a1da9db15c569e1d163760faa2921da0a8461741  mesa-12.0.6.tar.gz
-7d6da9744c1022a4c2ab6ad01a206984d00443fb691568011d01b3dd97e36448  mesa-12.0.6.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 92234 - [BDW] GPU hang in Shogun2
  • - -
  • Bug 95130 - Derivatives of gl_Color wrong when helper pixels used
  • - -
  • Bug 98329 - [dEQP, EGL, SKL, BDW, BSW] dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_depth16_depth_buffer
  • - -
  • Bug 99030 - [HSW, regression] transform feedback fails on Linux 4.8
  • - -
  • Bug 99354 - [G71] "Assertion `bkref' failed" reproducible with glmark2
  • - -
- -

Changes

- -

Chad Versace (3):

-
    -
  • i965/mt: Disable aux surfaces after making miptree shareable
  • -
  • i965/mt: Disable HiZ when sharing depth buffer externally (v2)
  • -
  • anv: Handle vkGetPhysicalDeviceQueueFamilyProperties with count == 0
  • -
- -

Emil Velikov (5):

-
    -
  • docs: add sha256 checksums for 12.0.5
  • -
  • get-typod-pick-list.sh: add new script
  • -
  • automake: use shared llvm libs for make distcheck
  • -
  • egl/wayland: use the destroy_window_callback for swrast
  • -
  • Update version to 12.0.6
  • -
- -

Fredrik Höglund (1):

-
    -
  • dri3: Fix MakeCurrent without a default framebuffer
  • -
- -

Ilia Mirkin (1):

-
    -
  • nouveau: take extra push space into account for pushbuf_space calls
  • -
- -

Jason Ekstrand (19):

-
    -
  • spirv/nir: Fix some texture opcode asserts
  • -
  • spirv/nir: Add support for shadow samplers that return vec4
  • -
  • spirv/nir: Properly handle gather components
  • -
  • anv/pipeline: Set binding_table.gather_texture_start
  • -
  • nir: Add a helper for determining the type of a texture source
  • -
  • nir/lower_tex: Add some helpers for working with tex sources
  • -
  • nir/lower_tex: Add support for lowering coordinate offsets
  • -
  • i965/nir: Enable NIR lowering of txf and rect offsets
  • -
  • i965: Get rid of the do_lower_unnormalized_offsets pass
  • -
  • spirv/nir: Don't increment coord_components for array lod queries
  • -
  • anv/image: Assert that the image format is actually supported
  • -
  • spirv/nir: Move opcode selection higher up in handle_texture
  • -
  • spirv/nir: Refactor type handling in handle_texture
  • -
  • nir/spirv: Refactor coordinate handling in handle_texture
  • -
  • spirv/nir: Handle texture projectors
  • -
  • spirv/nir: Add support for ImageQuerySamples
  • -
  • anv/device: Return the right error for failed maps
  • -
  • anv/device: Implicitly unmap memory objects in FreeMemory
  • -
  • anv/descriptor_set: Write the state offset in the surface state free list.
  • -
- -

Kenneth Graunke (2):

-
    -
  • spirv: Move cursor before calling vtn_ssa_value() in phi 2nd pass.
  • -
  • i965: Properly flush in hsw_pause_transform_feedback().
  • -
- -

Marek Olšák (6):

-
    -
  • cso: don't release sampler states that are bound
  • -
  • radeonsi: always restore sampler states when unbinding sampler views
  • -
  • radeonsi: fix incorrect FMASK checking in bind_sampler_states
  • -
  • radeonsi: disable CE on SI + AMDGPU
  • -
  • radeonsi: disable the constant engine (CE) on Carrizo and Stoney
  • -
  • gallium/radeon: fix the draw-calls HUD query
  • -
- -

Matt Turner (3):

-
    -
  • i965/fs: Rename opt_copy_propagate -> opt_copy_propagation.
  • -
  • i965/fs: Add unit tests for copy propagation pass.
  • -
  • i965/fs: Reject copy propagation into SEL if not min/max.
  • -
- -

Michel Dänzer (1):

-
    -
  • cso: Don't restore nr_samplers in cso_restore_fragment_samplers
  • -
- -

Nicolai Hähnle (1):

-
    -
  • radeonsi: enable WQM in PS prolog when needed
  • -
- - -
- - diff --git a/docs/relnotes/12.0.6.rst b/docs/relnotes/12.0.6.rst new file mode 100644 index 00000000000..ce7907a4a98 --- /dev/null +++ b/docs/relnotes/12.0.6.rst @@ -0,0 +1,118 @@ +Mesa 12.0.6 Release Notes / January 23, 2017 +============================================ + +Mesa 12.0.6 is a bug fix release which fixes bugs found since the 12.0.5 +release. + +Mesa 12.0.6 implements the OpenGL 4.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.3. OpenGL 4.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 65339ba5d76a45225b8b56f9a1da9db15c569e1d163760faa2921da0a8461741 mesa-12.0.6.tar.gz + 7d6da9744c1022a4c2ab6ad01a206984d00443fb691568011d01b3dd97e36448 mesa-12.0.6.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 92234 `__ - + [BDW] GPU hang in Shogun2 +- `Bug 95130 `__ - + Derivatives of gl_Color wrong when helper pixels used +- `Bug 98329 `__ - + [dEQP, EGL, SKL, BDW, BSW] + dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_depth16_depth_buffer +- `Bug 99030 `__ - + [HSW, regression] transform feedback fails on Linux 4.8 +- `Bug 99354 `__ - + [G71] "Assertion \`bkref' failed" reproducible with glmark2 + +Changes +------- + +Chad Versace (3): + +- i965/mt: Disable aux surfaces after making miptree shareable +- i965/mt: Disable HiZ when sharing depth buffer externally (v2) +- anv: Handle vkGetPhysicalDeviceQueueFamilyProperties with count == 0 + +Emil Velikov (5): + +- docs: add sha256 checksums for 12.0.5 +- get-typod-pick-list.sh: add new script +- automake: use shared llvm libs for make distcheck +- egl/wayland: use the destroy_window_callback for swrast +- Update version to 12.0.6 + +Fredrik Höglund (1): + +- dri3: Fix MakeCurrent without a default framebuffer + +Ilia Mirkin (1): + +- nouveau: take extra push space into account for pushbuf_space calls + +Jason Ekstrand (19): + +- spirv/nir: Fix some texture opcode asserts +- spirv/nir: Add support for shadow samplers that return vec4 +- spirv/nir: Properly handle gather components +- anv/pipeline: Set binding_table.gather_texture_start +- nir: Add a helper for determining the type of a texture source +- nir/lower_tex: Add some helpers for working with tex sources +- nir/lower_tex: Add support for lowering coordinate offsets +- i965/nir: Enable NIR lowering of txf and rect offsets +- i965: Get rid of the do_lower_unnormalized_offsets pass +- spirv/nir: Don't increment coord_components for array lod queries +- anv/image: Assert that the image format is actually supported +- spirv/nir: Move opcode selection higher up in handle_texture +- spirv/nir: Refactor type handling in handle_texture +- nir/spirv: Refactor coordinate handling in handle_texture +- spirv/nir: Handle texture projectors +- spirv/nir: Add support for ImageQuerySamples +- anv/device: Return the right error for failed maps +- anv/device: Implicitly unmap memory objects in FreeMemory +- anv/descriptor_set: Write the state offset in the surface state free + list. + +Kenneth Graunke (2): + +- spirv: Move cursor before calling vtn_ssa_value() in phi 2nd pass. +- i965: Properly flush in hsw_pause_transform_feedback(). + +Marek Olšák (6): + +- cso: don't release sampler states that are bound +- radeonsi: always restore sampler states when unbinding sampler views +- radeonsi: fix incorrect FMASK checking in bind_sampler_states +- radeonsi: disable CE on SI + AMDGPU +- radeonsi: disable the constant engine (CE) on Carrizo and Stoney +- gallium/radeon: fix the draw-calls HUD query + +Matt Turner (3): + +- i965/fs: Rename opt_copy_propagate -> opt_copy_propagation. +- i965/fs: Add unit tests for copy propagation pass. +- i965/fs: Reject copy propagation into SEL if not min/max. + +Michel Dänzer (1): + +- cso: Don't restore nr_samplers in cso_restore_fragment_samplers + +Nicolai Hähnle (1): + +- radeonsi: enable WQM in PS prolog when needed diff --git a/docs/relnotes/13.0.0.html b/docs/relnotes/13.0.0.html deleted file mode 100644 index 063dc787884..00000000000 --- a/docs/relnotes/13.0.0.html +++ /dev/null @@ -1,311 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 13.0.0 Release Notes / November 1, 2016

- -

-Mesa 13.0.0 is a new development release. -People who are concerned with stability and reliability should stick -with a previous release or wait for Mesa 13.0.1. -

-

-Mesa 13.0.0 implements the OpenGL 4.4 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.4. OpenGL -4.4 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-4a54d7cdc1a94a8dae05a75ccff48356406d51b0d6a64cbdc641c266e3e008eb  mesa-13.0.0.tar.gz
-94edb4ebff82066a68be79d9c2627f15995e1fe10f67ab3fc63deb842027d727  mesa-13.0.0.tar.xz
-
- - -

New features

- -

-Note: some of the new features are only available with certain drivers. -

- -
    -
  • OpenGL ES 3.1 on i965/hsw
  • -
  • OpenGL ES 3.2 on i965/gen9+ (Skylake and later)
  • -
  • GL_ARB_ES3_1_compatibility on i965
  • -
  • GL_ARB_ES3_2_compatibility on i965/gen8+
  • -
  • GL_ARB_clear_texture on r600, radeonsi
  • -
  • GL_ARB_compute_variable_group_size on nvc0, radeonsi
  • -
  • GL_ARB_cull_distance on radeonsi
  • -
  • GL_ARB_enhanced_layouts on i965, nv50, nvc0, radeonsi, llvmpipe, softpipe
  • -
  • GL_ARB_indirect_parameters on radeonsi
  • -
  • GL_ARB_query_buffer_object on radeonsi
  • -
  • GL_ARB_shader_draw_parameters on radeonsi
  • -
  • GL_ARB_shader_group_vote on nvc0
  • -
  • GL_ARB_shader_viewport_layer_array on i965/gen6+
  • -
  • GL_ARB_stencil_texturing on i965/hsw
  • -
  • GL_ARB_texture_stencil8 on i965/hsw
  • -
  • GL_EXT_window_rectangles on nv50, nvc0
  • -
  • GL_KHR_blend_equation_advanced on i965
  • -
  • GL_KHR_robustness on nvc0, radeonsi
  • -
  • GL_KHR_texture_compression_astc_sliced_3d on i965
  • -
  • GL_OES_copy_image on nv50, nvc0, r600, radeonsi, softpipe, llvmpipe
  • -
  • GL_OES_geometry_shader on i965/gen8+, nvc0, radeonsi
  • -
  • GL_OES_primitive_bounding_box on i965/gen7+, nvc0, radeonsi
  • -
  • GL_OES_texture_cube_map_array on i965/gen8+, nvc0, radeonsi
  • -
  • GL_OES_tessellation_shader on i965/gen7+, nvc0, radeonsi
  • -
  • GL_OES_viewport_array on nvc0, radeonsi
  • -
  • GL_ANDROID_extension_pack_es31a on i965/gen9+
  • -
- -

Bug fixes

- -
    - -
  • Bug 61907 - Indirect rendering of multi-texture vertex arrays broken
  • - -
  • Bug 69622 - eglTerminate then eglMakeCurrent crahes
  • - -
  • Bug 71759 - Intel driver fails with "intel_do_flush_locked failed: No such file or directory" if buffer imported with EGL_NATIVE_PIXMAP_KHR
  • - -
  • Bug 83036 - [ILK]Piglit spec_ARB_copy_image_arb_copy_image-formats fails
  • - -
  • Bug 89599 - symbol 'x86_64_entry_start' is already defined when building with LLVM/clang
  • - -
  • Bug 90513 - Odd gray and red flicker in The Talos Principle on GK104
  • - -
  • Bug 91342 - Very dark textures on some objects in indoors environments in Postal 2
  • - -
  • Bug 92306 - GL Excess demo renders incorrectly on nv43
  • - -
  • Bug 94148 - Framebuffer considered invalid when a draw call is done before glCheckFramebufferStatus
  • - -
  • Bug 94354 - R9285 Unigine Valley perf regression since radeonsi: use re-Z
  • - -
  • Bug 94561 - [llvmpipe] PIPE_CAP_VIDEO_MEMORY reports negative value on 32 bits (with 16GB ram)
  • - -
  • Bug 94627 - Game Risen on wine black grass
  • - -
  • Bug 94681 - dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.23 takes 25 minutes to compile
  • - -
  • Bug 95000 - deqp: assert in dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.user_ptr_stride17_components2_quads1
  • - -
  • Bug 95130 - Derivatives of gl_Color wrong when helper pixels used
  • - -
  • Bug 95246 - Segfault in glBindFramebuffer()
  • - -
  • Bug 95419 - [HSW][regression][bisect] RPG Maker game gives "invalid floating point operation" at startup
  • - -
  • Bug 95462 - [BXT,BSW] arb_gpu_shader_fp64 causes gpu hang
  • - -
  • Bug 95529 - [regression, bisected] Image corruption in Chrome
  • - -
  • Bug 96235 - st_nir.h:34: error: redefinition of typedef ‘nir_shader’
  • - -
  • Bug 96274 - [NVC0] Failure when compiling compute shader: Assertion `bb->getFirst()->serial <= bb->getExit()->serial' failed
  • - -
  • Bug 96285 - Mesa build broken
  • - -
  • Bug 96299 - [vulkan] 64 regressions due to mesa d5f2f32
  • - -
  • Bug 96343 - oom since st/mesa: implement PBO downloads for ReadPixels
  • - -
  • Bug 96346 - [SNB,CTS] es2-cts.gtf.gl.atan regression
  • - -
  • Bug 96349 - [CTS,SKL,BSW,BDW,KBL,BXT] es31-cts.arrays_of_arrays.interactionuniformbuffers3
  • - -
  • Bug 96351 - [CTS,SKL,KBL,BXT] es2-cts.gtf.gl2extensiontests.egl_image.egl_image
  • - -
  • Bug 96358 - SSO: wrong interface validation between GS and VS (regresion due to latest gles 3.1)
  • - -
  • Bug 96425 - [bisected] occasional dark render in The Talos Principle
  • - -
  • Bug 96484 - [vulkan] deqp-vk.glsl.builtin.precision.sin / cos regression
  • - -
  • Bug 96504 - [vulkancts] compute tests crash
  • - -
  • Bug 96516 - [bisected: 482526] "clover: Update OpenCL version string to match OpenGL": clover's build fails because of missing git_sha1.h
  • - -
  • Bug 96528 - Location qualifier segfaults during shader compilation
  • - -
  • Bug 96541 - Tonga Unreal elemental bad rendering since radeonsi: Decompress DCC textures in a render feedback loop
  • - -
  • Bug 96565 - Clive Barker's Jericho displays strange,vivid colors when motion blur enabled
  • - -
  • Bug 96607 - [bisected] texture misrender / flicker in The Talos Principle on SKL
  • - -
  • Bug 96617 - gl_SecondaryFragDataEXT doesn't work for extended blend func
  • - -
  • Bug 96629 - dEQP-GLES2.functional.texture.completeness.cube.not_positive_level_0: Assertion `width >= 1' failed.
  • - -
  • Bug 96639 - st/mesa: transfer_map with too-high level with dEQP-GLES2.functional.texture.completeness.cube.extra_level
  • - -
  • Bug 96674 - [SNB, ILK] spec.ext_image_dma_buf_import.ext_image_dma_buf_import-sample_nv1
  • - -
  • Bug 96729 - Wrong shader compilation error message
  • - -
  • Bug 96762 - [radeonsi,apitrace] Firewatch: nothing rendered in scrollable (text) areas
  • - -
  • Bug 96765 - BindFragDataLocationIndexed on array fragment shader output.
  • - -
  • Bug 96770 - include/GL/mesa_glinterop.h:62: error: redefinition of typedef ‘GLXContext’
  • - -
  • Bug 96782 - [regression bisected] R600 fp64 and glsl-4.00 piglit failures
  • - -
  • Bug 96791 - Cannot use image from swapchains for sampling
  • - -
  • Bug 96825 - anv_device.c:31:27: fatal error: anv_timestamp.h: No such file or directory
  • - -
  • Bug 96835 - "gallium: Force blend color to 16-byte alignment" crash with "-march=native -O3" causes some 32bit games to crash
  • - -
  • Bug 96850 - Crucible tests fail for 32bit mesa
  • - -
  • Bug 96878 - [Bisected: cc2d0e6][HSW] "GPU HANG" msg after autologin to gnome-session
  • - -
  • Bug 96908 - [radeonsi] MSAA causes graphical artifacts
  • - -
  • Bug 96911 - webgl2 conformance2/textures/misc/tex-mipmap-levels.html crashes 12.1 Intel driver
  • - -
  • Bug 96949 - [regression] Piglit numSamples assertion failures with 9a23a177b90
  • - -
  • Bug 96950 - Another regression from bc4e0c486: vbo: Use a bitmask to track the active arrays in vbo_exec*.
  • - -
  • Bug 96971 - invariant qualifier is not valid for shader inputs
  • - -
  • Bug 97019 - [clover] build failure in llvm/codegen/native.cpp:129:52
  • - -
  • Bug 97032 - [BDW,SKL] piglit.spec.arb_gpu_shader5.arb_gpu_shader5-interpolateatcentroid-flat
  • - -
  • Bug 97033 - [BDW,SKL] piglit.spec.arb_gpu_shader_fp64.varying-packing.simple regressions
  • - -
  • Bug 97039 - The Talos Principle and Serious Sam 3 GPU faults
  • - -
  • Bug 97083 - [IVB,BYT] GPU hang on deqp-gles31.functional.separate.shader.random
  • - -
  • Bug 97140 - dd_draw.c:949:11: error: implicit declaration of function 'fmemopen' is invalid in C99 [-Werror,-Wimplicit-function-declaration]
  • - -
  • Bug 97207 - [IVY BRIDGE] Fragment shader discard writing to depth
  • - -
  • Bug 97214 - X not running with error "Failed to make EGL context current"
  • - -
  • Bug 97225 - [i965 on HD4600 Haswell] xcom switch to ingame cinematics cause segmentation fault
  • - -
  • Bug 97231 - GL_DEPTH_CLAMP doesn't clamp to the far plane
  • - -
  • Bug 97233 - vkQuake VkSpecializationMapEntry related bug
  • - -
  • Bug 97260 - R9 290 low performance in Linux 4.7
  • - -
  • Bug 97267 - [BDW] GL45-CTS.texture_cube_map_array.sampling asserts inside brw_fs.cpp
  • - -
  • Bug 97278 - [vulkancts,HSW] all vulkancts tests assert on HSW
  • - -
  • Bug 97285 - Darkness in Dota 2 after Patch "Make Gallium's BlitFramebuffer follow the GL 4.4 sRGB rules"
  • - -
  • Bug 97286 - `make check` fails uniform-initializer-test
  • - -
  • Bug 97305 - Gallium: TBOs and images set the offset in elements, not bytes
  • - -
  • Bug 97307 - glsl/glcpp/tests/glcpp-test regression
  • - -
  • Bug 97309 - piglit.spec.glsl-1_30.compiler.switch-statement.switch-case-duplicated.vert regression
  • - -
  • Bug 97322 - GenerateMipmap creates wrong mipmap for sRGB texture
  • - -
  • Bug 97331 - glDrawElementsBaseVertex doesn't work in display list on i915
  • - -
  • Bug 97351 - DrawElementsBaseVertex with VBO ignores base vertex on Intel GMA 9xx in some cases
  • - -
  • Bug 97413 - BioShock Infinite crashes on startup with Mesa Git version, R7 370
  • - -
  • Bug 97426 - glScissor gives vertically inverted result
  • - -
  • Bug 97448 - [HSW] deqp-vk.api_.copy_and_blit.image_to_image_stencil regression
  • - -
  • Bug 97476 - Shader binaries should not be stored in the PipelineCache
  • - -
  • Bug 97477 - i915g: gl_FragCoord is always (0.0, max_y)
  • - -
  • Bug 97513 - clover reports wrong device pointer size
  • - -
  • Bug 97549 - [SNB, BXT] up to 40% perf drop from "loader/dri3: Overhaul dri3_update_num_back" commit
  • - -
  • Bug 97587 - make check nir/tests/control_flow_tests regression
  • - -
  • Bug 97761 - es2-cts.gtf.gl2extensiontests.egl_image_external.testsimpleunassociated crashes
  • - -
  • Bug 97773 - New Mesa master now results in warnings in glrender (and subsurfaces and simple-egl), black screen
  • - -
  • Bug 97779 - [regression, bisected][BDW, GPU hang] stuck on render ring, always reproducible
  • - -
  • Bug 97790 - Vulkan cts regressions due to 24be63066
  • - -
  • Bug 97804 - Later precision statement isn't overriding earlier one
  • - -
  • Bug 97808 - "tgsi/scan: don't set interp flags for inputs only used by INTERP instructions" causes glitches in wine with gallium nine
  • - -
  • Bug 97887 - llvm segfault in janusvr -render vive
  • - -
  • Bug 97894 - Crash in u_transfer_unmap_vtbl when unmapping a buffer mapped in different context
  • - -
  • Bug 97952 - /usr/include/string.h:518:12: error: exception specification in declaration does not match previous declaration
  • - -
  • Bug 97969 - [radeonsi, bisected: fb827c0] Video decoding shows green artifacts
  • - -
  • Bug 97976 - VCE regression BO to small for addr since winsys/amdgpu: enable buffer allocation from slabs
  • - -
  • Bug 98005 - VCE dual instance encoding inconsistent since st/va: enable dual instances encode by sync surface
  • - -
  • Bug 98025 - [radeonsi] incorrect primitive restart index used
  • - -
  • Bug 98128 - nir/tests/control_flow_tests.cpp:79:73: error: ‘nir_loop_first_cf_node’ was not declared in this scope
  • - -
  • Bug 98131 - Compiler should reject lowp/mediump qualifiers on atomic_uints
  • - -
  • Bug 98133 - GetSynciv should raise an error if bufSize < 0
  • - -
  • Bug 98134 - dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.draw_buffers wants a different GL error code
  • - -
  • Bug 98135 - dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.transform_feedback_varyings wants a different GL error code
  • - -
  • Bug 98167 - [vulkan, radv] missing libgcrypt and openssl devel results in linker error in libvulkan_common
  • - -
  • Bug 98172 - Concurrent call to glClientWaitSync results in segfault in one of the waiters.
  • - -
  • Bug 98244 - dEQP: textureOffset(sampler2DArrayShadow, ...) should not exist.
  • - -
  • Bug 98264 - Build broken for i965 due to multiple deifnitions of intelFenceExtension
  • - -
  • Bug 98307 - "st/glsl_to_tgsi: explicitly track all input and output declaration" broke flightgear colors on rs780
  • - -
  • Bug 98326 - [dEQP, EGL] pbuffer depth/stencil tests fail
  • - -
  • Bug 98415 - Vulkan Driver JSON file contains incorrect field
  • - -
  • Bug 98431 - UnrealEngine v4 demos startup fails to blorp blit assert
  • - -
- - -

Changes

- -Mesa no longer depends on libudev. - -
- - diff --git a/docs/relnotes/13.0.0.rst b/docs/relnotes/13.0.0.rst new file mode 100644 index 00000000000..886ed58e891 --- /dev/null +++ b/docs/relnotes/13.0.0.rst @@ -0,0 +1,333 @@ +Mesa 13.0.0 Release Notes / November 1, 2016 +============================================ + +Mesa 13.0.0 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 13.0.1. + +Mesa 13.0.0 implements the OpenGL 4.4 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.4. OpenGL 4.4 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 4a54d7cdc1a94a8dae05a75ccff48356406d51b0d6a64cbdc641c266e3e008eb mesa-13.0.0.tar.gz + 94edb4ebff82066a68be79d9c2627f15995e1fe10f67ab3fc63deb842027d727 mesa-13.0.0.tar.xz + +New features +------------ + +Note: some of the new features are only available with certain drivers. + +- OpenGL ES 3.1 on i965/hsw +- OpenGL ES 3.2 on i965/gen9+ (Skylake and later) +- GL_ARB_ES3_1_compatibility on i965 +- GL_ARB_ES3_2_compatibility on i965/gen8+ +- GL_ARB_clear_texture on r600, radeonsi +- GL_ARB_compute_variable_group_size on nvc0, radeonsi +- GL_ARB_cull_distance on radeonsi +- GL_ARB_enhanced_layouts on i965, nv50, nvc0, radeonsi, llvmpipe, + softpipe +- GL_ARB_indirect_parameters on radeonsi +- GL_ARB_query_buffer_object on radeonsi +- GL_ARB_shader_draw_parameters on radeonsi +- GL_ARB_shader_group_vote on nvc0 +- GL_ARB_shader_viewport_layer_array on i965/gen6+ +- GL_ARB_stencil_texturing on i965/hsw +- GL_ARB_texture_stencil8 on i965/hsw +- GL_EXT_window_rectangles on nv50, nvc0 +- GL_KHR_blend_equation_advanced on i965 +- GL_KHR_robustness on nvc0, radeonsi +- GL_KHR_texture_compression_astc_sliced_3d on i965 +- GL_OES_copy_image on nv50, nvc0, r600, radeonsi, softpipe, llvmpipe +- GL_OES_geometry_shader on i965/gen8+, nvc0, radeonsi +- GL_OES_primitive_bounding_box on i965/gen7+, nvc0, radeonsi +- GL_OES_texture_cube_map_array on i965/gen8+, nvc0, radeonsi +- GL_OES_tessellation_shader on i965/gen7+, nvc0, radeonsi +- GL_OES_viewport_array on nvc0, radeonsi +- GL_ANDROID_extension_pack_es31a on i965/gen9+ + +Bug fixes +--------- + +- `Bug 61907 `__ - + Indirect rendering of multi-texture vertex arrays broken +- `Bug 69622 `__ - + eglTerminate then eglMakeCurrent crahes +- `Bug 71759 `__ - + Intel driver fails with "intel_do_flush_locked failed: No such file + or directory" if buffer imported with EGL_NATIVE_PIXMAP_KHR +- `Bug 83036 `__ - + [ILK]Piglit spec_ARB_copy_image_arb_copy_image-formats fails +- `Bug 89599 `__ - + symbol 'x86_64_entry_start' is already defined when building with + LLVM/clang +- `Bug 90513 `__ - + Odd gray and red flicker in The Talos Principle on GK104 +- `Bug 91342 `__ - + Very dark textures on some objects in indoors environments in Postal + 2 +- `Bug 92306 `__ - + GL Excess demo renders incorrectly on nv43 +- `Bug 94148 `__ - + Framebuffer considered invalid when a draw call is done before + glCheckFramebufferStatus +- `Bug 94354 `__ - + R9285 Unigine Valley perf regression since radeonsi: use re-Z +- `Bug 94561 `__ - + [llvmpipe] PIPE_CAP_VIDEO_MEMORY reports negative value on 32 bits + (with 16GB ram) +- `Bug 94627 `__ - + Game Risen on wine black grass +- `Bug 94681 `__ - + dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.23 takes + 25 minutes to compile +- `Bug 95000 `__ - + deqp: assert in + dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.user_ptr_stride17_components2_quads1 +- `Bug 95130 `__ - + Derivatives of gl_Color wrong when helper pixels used +- `Bug 95246 `__ - + Segfault in glBindFramebuffer() +- `Bug 95419 `__ - + [HSW][regression][bisect] RPG Maker game gives "invalid floating + point operation" at startup +- `Bug 95462 `__ - + [BXT,BSW] arb_gpu_shader_fp64 causes gpu hang +- `Bug 95529 `__ - + [regression, bisected] Image corruption in Chrome +- `Bug 96235 `__ - + st_nir.h:34: error: redefinition of typedef ‘nir_shader’ +- `Bug 96274 `__ - + [NVC0] Failure when compiling compute shader: Assertion + \`bb->getFirst()->serial <= bb->getExit()->serial' failed +- `Bug 96285 `__ - + Mesa build broken +- `Bug 96299 `__ - + [vulkan] 64 regressions due to mesa d5f2f32 +- `Bug 96343 `__ - + oom since st/mesa: implement PBO downloads for ReadPixels +- `Bug 96346 `__ - + [SNB,CTS] es2-cts.gtf.gl.atan regression +- `Bug 96349 `__ - + [CTS,SKL,BSW,BDW,KBL,BXT] + es31-cts.arrays_of_arrays.interactionuniformbuffers3 +- `Bug 96351 `__ - + [CTS,SKL,KBL,BXT] es2-cts.gtf.gl2extensiontests.egl_image.egl_image +- `Bug 96358 `__ - + SSO: wrong interface validation between GS and VS (regresion due to + latest gles 3.1) +- `Bug 96425 `__ - + [bisected] occasional dark render in The Talos Principle +- `Bug 96484 `__ - + [vulkan] deqp-vk.glsl.builtin.precision.sin / cos regression +- `Bug 96504 `__ - + [vulkancts] compute tests crash +- `Bug 96516 `__ - + [bisected: 482526] "clover: Update OpenCL version string to match + OpenGL": clover's build fails because of missing git_sha1.h +- `Bug 96528 `__ - + Location qualifier segfaults during shader compilation +- `Bug 96541 `__ - + Tonga Unreal elemental bad rendering since radeonsi: Decompress DCC + textures in a render feedback loop +- `Bug 96565 `__ - + Clive Barker's Jericho displays strange,vivid colors when motion blur + enabled +- `Bug 96607 `__ - + [bisected] texture misrender / flicker in The Talos Principle on SKL +- `Bug 96617 `__ - + gl_SecondaryFragDataEXT doesn't work for extended blend func +- `Bug 96629 `__ - + dEQP-GLES2.functional.texture.completeness.cube.not_positive_level_0: + Assertion \`width >= 1' failed. +- `Bug 96639 `__ - + st/mesa: transfer_map with too-high level with + dEQP-GLES2.functional.texture.completeness.cube.extra_level +- `Bug 96674 `__ - + [SNB, ILK] + spec.ext_image_dma_buf_import.ext_image_dma_buf_import-sample_nv1 +- `Bug 96729 `__ - + Wrong shader compilation error message +- `Bug 96762 `__ - + [radeonsi,apitrace] Firewatch: nothing rendered in scrollable (text) + areas +- `Bug 96765 `__ - + BindFragDataLocationIndexed on array fragment shader output. +- `Bug 96770 `__ - + include/GL/mesa_glinterop.h:62: error: redefinition of typedef + ‘GLXContext’ +- `Bug 96782 `__ - + [regression bisected] R600 fp64 and glsl-4.00 piglit failures +- `Bug 96791 `__ - + Cannot use image from swapchains for sampling +- `Bug 96825 `__ - + anv_device.c:31:27: fatal error: anv_timestamp.h: No such file or + directory +- `Bug 96835 `__ - + "gallium: Force blend color to 16-byte alignment" crash with + "-march=native -O3" causes some 32bit games to crash +- `Bug 96850 `__ - + Crucible tests fail for 32bit mesa +- `Bug 96878 `__ - + [Bisected: cc2d0e6][HSW] "GPU HANG" msg after autologin to + gnome-session +- `Bug 96908 `__ - + [radeonsi] MSAA causes graphical artifacts +- `Bug 96911 `__ - + webgl2 conformance2/textures/misc/tex-mipmap-levels.html crashes 12.1 + Intel driver +- `Bug 96949 `__ - + [regression] Piglit numSamples assertion failures with 9a23a177b90 +- `Bug 96950 `__ - + Another regression from bc4e0c486: vbo: Use a bitmask to track the + active arrays in vbo_exec*. +- `Bug 96971 `__ - + invariant qualifier is not valid for shader inputs +- `Bug 97019 `__ - + [clover] build failure in llvm/codegen/native.cpp:129:52 +- `Bug 97032 `__ - + [BDW,SKL] + piglit.spec.arb_gpu_shader5.arb_gpu_shader5-interpolateatcentroid-flat +- `Bug 97033 `__ - + [BDW,SKL] piglit.spec.arb_gpu_shader_fp64.varying-packing.simple + regressions +- `Bug 97039 `__ - + The Talos Principle and Serious Sam 3 GPU faults +- `Bug 97083 `__ - + [IVB,BYT] GPU hang on deqp-gles31.functional.separate.shader.random +- `Bug 97140 `__ - + dd_draw.c:949:11: error: implicit declaration of function 'fmemopen' + is invalid in C99 [-Werror,-Wimplicit-function-declaration] +- `Bug 97207 `__ - + [IVY BRIDGE] Fragment shader discard writing to depth +- `Bug 97214 `__ - + X not running with error "Failed to make EGL context current" +- `Bug 97225 `__ - + [i965 on HD4600 Haswell] xcom switch to ingame cinematics cause + segmentation fault +- `Bug 97231 `__ - + GL_DEPTH_CLAMP doesn't clamp to the far plane +- `Bug 97233 `__ - + vkQuake VkSpecializationMapEntry related bug +- `Bug 97260 `__ - + R9 290 low performance in Linux 4.7 +- `Bug 97267 `__ - + [BDW] GL45-CTS.texture_cube_map_array.sampling asserts inside + brw_fs.cpp +- `Bug 97278 `__ - + [vulkancts,HSW] all vulkancts tests assert on HSW +- `Bug 97285 `__ - + Darkness in Dota 2 after Patch "Make Gallium's BlitFramebuffer follow + the GL 4.4 sRGB rules" +- `Bug 97286 `__ - + \`make check\` fails uniform-initializer-test +- `Bug 97305 `__ - + Gallium: TBOs and images set the offset in elements, not bytes +- `Bug 97307 `__ - + glsl/glcpp/tests/glcpp-test regression +- `Bug 97309 `__ - + piglit.spec.glsl-1_30.compiler.switch-statement.switch-case-duplicated.vert + regression +- `Bug 97322 `__ - + GenerateMipmap creates wrong mipmap for sRGB texture +- `Bug 97331 `__ - + glDrawElementsBaseVertex doesn't work in display list on i915 +- `Bug 97351 `__ - + DrawElementsBaseVertex with VBO ignores base vertex on Intel GMA 9xx + in some cases +- `Bug 97413 `__ - + BioShock Infinite crashes on startup with Mesa Git version, R7 370 +- `Bug 97426 `__ - + glScissor gives vertically inverted result +- `Bug 97448 `__ - + [HSW] deqp-vk.api_.copy_and_blit.image_to_image_stencil regression +- `Bug 97476 `__ - + Shader binaries should not be stored in the PipelineCache +- `Bug 97477 `__ - + i915g: gl_FragCoord is always (0.0, max_y) +- `Bug 97513 `__ - + clover reports wrong device pointer size +- `Bug 97549 `__ - + [SNB, BXT] up to 40% perf drop from "loader/dri3: Overhaul + dri3_update_num_back" commit +- `Bug 97587 `__ - + make check nir/tests/control_flow_tests regression +- `Bug 97761 `__ - + es2-cts.gtf.gl2extensiontests.egl_image_external.testsimpleunassociated + crashes +- `Bug 97773 `__ - + New Mesa master now results in warnings in glrender (and subsurfaces + and simple-egl), black screen +- `Bug 97779 `__ - + [regression, bisected][BDW, GPU hang] stuck on render ring, always + reproducible +- `Bug 97790 `__ - + Vulkan cts regressions due to 24be63066 +- `Bug 97804 `__ - + Later precision statement isn't overriding earlier one +- `Bug 97808 `__ - + "tgsi/scan: don't set interp flags for inputs only used by INTERP + instructions" causes glitches in wine with gallium nine +- `Bug 97887 `__ - + llvm segfault in janusvr -render vive +- `Bug 97894 `__ - + Crash in u_transfer_unmap_vtbl when unmapping a buffer mapped in + different context +- `Bug 97952 `__ - + /usr/include/string.h:518:12: error: exception specification in + declaration does not match previous declaration +- `Bug 97969 `__ - + [radeonsi, bisected: fb827c0] Video decoding shows green artifacts +- `Bug 97976 `__ - + VCE regression BO to small for addr since winsys/amdgpu: enable + buffer allocation from slabs +- `Bug 98005 `__ - + VCE dual instance encoding inconsistent since st/va: enable dual + instances encode by sync surface +- `Bug 98025 `__ - + [radeonsi] incorrect primitive restart index used +- `Bug 98128 `__ - + nir/tests/control_flow_tests.cpp:79:73: error: + ‘nir_loop_first_cf_node’ was not declared in this scope +- `Bug 98131 `__ - + Compiler should reject lowp/mediump qualifiers on atomic_uints +- `Bug 98133 `__ - + GetSynciv should raise an error if bufSize < 0 +- `Bug 98134 `__ - + dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.draw_buffers + wants a different GL error code +- `Bug 98135 `__ - + dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.transform_feedback_varyings + wants a different GL error code +- `Bug 98167 `__ - + [vulkan, radv] missing libgcrypt and openssl devel results in linker + error in libvulkan_common +- `Bug 98172 `__ - + Concurrent call to glClientWaitSync results in segfault in one of the + waiters. +- `Bug 98244 `__ - + dEQP: textureOffset(sampler2DArrayShadow, ...) should not exist. +- `Bug 98264 `__ - + Build broken for i965 due to multiple deifnitions of + intelFenceExtension +- `Bug 98307 `__ - + "st/glsl_to_tgsi: explicitly track all input and output declaration" + broke flightgear colors on rs780 +- `Bug 98326 `__ - + [dEQP, EGL] pbuffer depth/stencil tests fail +- `Bug 98415 `__ - + Vulkan Driver JSON file contains incorrect field +- `Bug 98431 `__ - + UnrealEngine v4 demos startup fails to blorp blit assert + +Changes +------- + +Mesa no longer depends on libudev. diff --git a/docs/relnotes/13.0.1.html b/docs/relnotes/13.0.1.html deleted file mode 100644 index 3f34cd17578..00000000000 --- a/docs/relnotes/13.0.1.html +++ /dev/null @@ -1,188 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 13.0.1 Release Notes / November 14, 2016

- -

-Mesa 13.0.1 is a bug fix release which fixes bugs found since the 13.0.0 release. -

-

-Mesa 13.0.1 implements the OpenGL 4.4 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.4. OpenGL -4.4 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-7cbb91dead05cde279ee95f86e8321c8e1c8fc9deb88f12e0f587672a10d88c5  mesa-13.0.1.tar.gz
-71962fb2bf77d33b0ad4a565b490dbbeaf4619099c6d9722f04a73187957a731  mesa-13.0.1.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 97715 - [ILK,G45,G965] piglit.spec.arb_separate_shader_objects.misc api error checks
  • - -
  • Bug 98012 - [IVB] Segfault when running Dolphin twice with Vulkan
  • - -
  • Bug 98512 - radeon r600 vdpau: Invalid command stream: texture bo too small
  • - -
- - -

Changes

- -

Adam Jackson (2):

-
    -
  • glx/glvnd: Don't modify the dummy slot in the dispatch table
  • -
  • glx/glvnd: Fix dispatch function names and indices
  • -
- -

Andreas Boll (1):

-
    -
  • glx/windows: Add wgl.h to the sources list
  • -
- -

Anuj Phogat (1):

-
    -
  • i965: Fix GPU hang related to multiple render targets and alpha testing
  • -
- -

Chih-Wei Huang (1):

-
    -
  • android: avoid using libdrm with host modules
  • -
- -

Darren Salt (1):

-
    -
  • radv/pipeline: Don't dereference NULL dynamic state pointers
  • -
- -

Dave Airlie (8):

-
    -
  • radv: expose xlib platform extension
  • -
  • radv: fix dual source blending
  • -
  • Revert "st/vdpau: use linear layout for output surfaces"
  • -
  • radv: emit correct last export when Z/stencil export is enabled
  • -
  • ac/nir: add support for discard_if intrinsic (v2)
  • -
  • nir: add conditional discard optimisation (v4)
  • -
  • radv: enable conditional discard optimisation on radv.
  • -
  • radv: fix GetFenceStatus for signaled fences
  • -
- -

Emil Velikov (6):

-
    -
  • docs: add sha256 checksums for 13.0.0
  • -
  • amd/addrlib: limit fastcall/regparm to GCC i386
  • -
  • anv: use correct .specVersion for extensions
  • -
  • radv: use correct .specVersion for extensions
  • -
  • radv: Suffix the radeon_icd file with the host CPU
  • -
  • Update version to 13.0.1
  • -
- -

Eric Anholt (1):

-
    -
  • vc4: Use Newton-Raphson on the 1/W write to fix glmark2 terrain.
  • -
- -

Francisco Jerez (1):

-
    -
  • nir: Flip gl_SamplePosition in nir_lower_wpos_ytransform().
  • -
- -

Fredrik Höglund (1):

-
    -
  • radv: add support for anisotropic filtering on VI+
  • -
- -

Jason Ekstrand (21):

-
    -
  • anv/device: Return DEVICE_LOST if execbuf2 fails
  • -
  • vulkan/wsi/x11: Better handle wsi_x11_connection_create failure
  • -
  • vulkan/wsi/x11: Clean up connections in finish_wsi
  • -
  • anv: Better handle return codes from anv_physical_device_init
  • -
  • intel/blorp: Use wm_prog_data instead of hand-rolling our own
  • -
  • intel/blorp: Pass a brw_stage_prog_data to upload_shader
  • -
  • anv/pipeline: Put actual pointers in anv_shader_bin
  • -
  • anv/pipeline: Properly cache prog_data::param
  • -
  • intel/blorp: Emit all the binding tables
  • -
  • anv/device: Add an execbuf wrapper
  • -
  • anv: Add a cmd_buffer_execbuf helper
  • -
  • anv: Don't presume to know what address is in a surface relocation
  • -
  • anv: Add a new bo_pool_init helper
  • -
  • anv/allocator: Simplify anv_scratch_pool
  • -
  • anv: Initialize anv_bo::offset to -1
  • -
  • anv/batch_chain: Improve write_reloc
  • -
  • anv: Add an anv_execbuf helper struct
  • -
  • anv/batch: Move last_ss_pool_bo_offset to the command buffer
  • -
  • anv: Move relocation handling from EndCommandBuffer to QueueSubmit
  • -
  • anv/cmd_buffer: Take a command buffer instead of a batch in two helpers
  • -
  • anv/cmd_buffer: Enable a CS stall workaround for Sky Lake gt4
  • -
- -

Kenneth Graunke (2):

-
    -
  • glsl: Update deref types when resizing implicitly sized arrays.
  • -
  • mesa: Fix pixel shader scratch space allocation on Gen9+ platforms.
  • -
- -

Kristian Høgsberg (1):

-
    -
  • anv: Do relocations in userspace before execbuf ioctl
  • -
- -

Marek Olšák (4):

-
    -
  • egl: use util/macros.h
  • -
  • egl: make interop ABI visible again
  • -
  • glx: make interop ABI visible again
  • -
  • radeonsi: fix an assertion failure in si_decompress_sampler_color_textures
  • -
- -

Nicolai Hähnle (4):

-
    -
  • radeonsi: fix BFE/BFI lowering for GLSL semantics
  • -
  • glsl: fix lowering of UBO references of named blocks
  • -
  • st/glsl_to_tgsi: fix dvec[34] loads from SSBO
  • -
  • st/mesa: fix the layer of VDPAU surface samplers
  • -
- -

Steven Toth (3):

-
    -
  • gallium/hud: fix a problem where objects are free'd while in use.
  • -
  • gallium/hud: close a previously opened handle
  • -
  • gallium/hud: protect against and initialization race
  • -
- -

Timothy Arceri (1):

-
    -
  • mesa/glsl: delete previously linked shaders earlier when linking
  • -
- - -
- - diff --git a/docs/relnotes/13.0.1.rst b/docs/relnotes/13.0.1.rst new file mode 100644 index 00000000000..592356494f8 --- /dev/null +++ b/docs/relnotes/13.0.1.rst @@ -0,0 +1,152 @@ +Mesa 13.0.1 Release Notes / November 14, 2016 +============================================= + +Mesa 13.0.1 is a bug fix release which fixes bugs found since the 13.0.0 +release. + +Mesa 13.0.1 implements the OpenGL 4.4 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.4. OpenGL 4.4 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 7cbb91dead05cde279ee95f86e8321c8e1c8fc9deb88f12e0f587672a10d88c5 mesa-13.0.1.tar.gz + 71962fb2bf77d33b0ad4a565b490dbbeaf4619099c6d9722f04a73187957a731 mesa-13.0.1.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 97715 `__ - + [ILK,G45,G965] piglit.spec.arb_separate_shader_objects.misc api error + checks +- `Bug 98012 `__ - + [IVB] Segfault when running Dolphin twice with Vulkan +- `Bug 98512 `__ - + radeon r600 vdpau: Invalid command stream: texture bo too small + +Changes +------- + +Adam Jackson (2): + +- glx/glvnd: Don't modify the dummy slot in the dispatch table +- glx/glvnd: Fix dispatch function names and indices + +Andreas Boll (1): + +- glx/windows: Add wgl.h to the sources list + +Anuj Phogat (1): + +- i965: Fix GPU hang related to multiple render targets and alpha + testing + +Chih-Wei Huang (1): + +- android: avoid using libdrm with host modules + +Darren Salt (1): + +- radv/pipeline: Don't dereference NULL dynamic state pointers + +Dave Airlie (8): + +- radv: expose xlib platform extension +- radv: fix dual source blending +- Revert "st/vdpau: use linear layout for output surfaces" +- radv: emit correct last export when Z/stencil export is enabled +- ac/nir: add support for discard_if intrinsic (v2) +- nir: add conditional discard optimisation (v4) +- radv: enable conditional discard optimisation on radv. +- radv: fix GetFenceStatus for signaled fences + +Emil Velikov (6): + +- docs: add sha256 checksums for 13.0.0 +- amd/addrlib: limit fastcall/regparm to GCC i386 +- anv: use correct .specVersion for extensions +- radv: use correct .specVersion for extensions +- radv: Suffix the radeon_icd file with the host CPU +- Update version to 13.0.1 + +Eric Anholt (1): + +- vc4: Use Newton-Raphson on the 1/W write to fix glmark2 terrain. + +Francisco Jerez (1): + +- nir: Flip gl_SamplePosition in nir_lower_wpos_ytransform(). + +Fredrik Höglund (1): + +- radv: add support for anisotropic filtering on VI+ + +Jason Ekstrand (21): + +- anv/device: Return DEVICE_LOST if execbuf2 fails +- vulkan/wsi/x11: Better handle wsi_x11_connection_create failure +- vulkan/wsi/x11: Clean up connections in finish_wsi +- anv: Better handle return codes from anv_physical_device_init +- intel/blorp: Use wm_prog_data instead of hand-rolling our own +- intel/blorp: Pass a brw_stage_prog_data to upload_shader +- anv/pipeline: Put actual pointers in anv_shader_bin +- anv/pipeline: Properly cache prog_data::param +- intel/blorp: Emit all the binding tables +- anv/device: Add an execbuf wrapper +- anv: Add a cmd_buffer_execbuf helper +- anv: Don't presume to know what address is in a surface relocation +- anv: Add a new bo_pool_init helper +- anv/allocator: Simplify anv_scratch_pool +- anv: Initialize anv_bo::offset to -1 +- anv/batch_chain: Improve write_reloc +- anv: Add an anv_execbuf helper struct +- anv/batch: Move last_ss_pool_bo_offset to the command buffer +- anv: Move relocation handling from EndCommandBuffer to QueueSubmit +- anv/cmd_buffer: Take a command buffer instead of a batch in two + helpers +- anv/cmd_buffer: Enable a CS stall workaround for Sky Lake gt4 + +Kenneth Graunke (2): + +- glsl: Update deref types when resizing implicitly sized arrays. +- mesa: Fix pixel shader scratch space allocation on Gen9+ platforms. + +Kristian Høgsberg (1): + +- anv: Do relocations in userspace before execbuf ioctl + +Marek Olšák (4): + +- egl: use util/macros.h +- egl: make interop ABI visible again +- glx: make interop ABI visible again +- radeonsi: fix an assertion failure in + si_decompress_sampler_color_textures + +Nicolai Hähnle (4): + +- radeonsi: fix BFE/BFI lowering for GLSL semantics +- glsl: fix lowering of UBO references of named blocks +- st/glsl_to_tgsi: fix dvec[34] loads from SSBO +- st/mesa: fix the layer of VDPAU surface samplers + +Steven Toth (3): + +- gallium/hud: fix a problem where objects are free'd while in use. +- gallium/hud: close a previously opened handle +- gallium/hud: protect against and initialization race + +Timothy Arceri (1): + +- mesa/glsl: delete previously linked shaders earlier when linking diff --git a/docs/relnotes/13.0.2.html b/docs/relnotes/13.0.2.html deleted file mode 100644 index 8af6652e766..00000000000 --- a/docs/relnotes/13.0.2.html +++ /dev/null @@ -1,189 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 13.0.2 Release Notes / November 28, 2016

- -

-Mesa 13.0.2 is a bug fix release which fixes bugs found since the 13.0.1 release. -

-

-Mesa 13.0.2 implements the OpenGL 4.4 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.4. OpenGL -4.4 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-6014233a5db6032ab8de4881384871bbe029de684502707794ce7b3e6beec308  mesa-13.0.2.tar.gz
-a6ed622645f4ed61da418bf65adde5bcc4bb79023c36ba7d6b45b389da4416d5  mesa-13.0.2.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 97321 - Query INFO_LOG_LENGTH for empty info log should return 0
  • - -
  • Bug 97420 - "#version 0" crashes glsl_compiler
  • - -
  • Bug 98632 - Fix build on Hurd without PATH_MAX
  • - -
- - -

Changes

- -

Ben Widawsky (3):

-
    -
  • i965: Add some APL and KBL SKU strings
  • -
  • i965: Reorder PCI ID list to match release order
  • -
  • i965/glk: Add basic Geminilake support
  • -
- -

Dave Airlie (14):

-
    -
  • radv: fix texturesamples to handle single sample case
  • -
  • wsi: fix VK_INCOMPLETE for vkGetSwapchainImagesKHR
  • -
  • radv: don't crash on null swapchain destroy.
  • -
  • ac/nir/llvm: fix channel in texture gather lowering code.
  • -
  • radv: make sure to flush input attachments correctly.
  • -
  • radv: fix image view creation for depth and stencil only
  • -
  • radv: spir-v allows texture size query with and without lod.
  • -
  • vulkan/wsi/x11: handle timeouts properly in next image acquire (v1.1)
  • -
  • vulkan/wsi: store present mode in swapchain base class
  • -
  • vulkan/wsi/x11: add support for IMMEDIATE present mode
  • -
  • radv: fix texel fetch offset with 2d arrays.
  • -
  • radv/si: fix optimal micro tile selection
  • -
  • radv/ac/llvm: shadow samplers only return one value.
  • -
  • radv: fix 3D clears with baseMiplevel
  • -
- -

Eduardo Lima Mitev (2):

-
    -
  • vulkan/wsi/x11: Fix behavior of vkGetPhysicalDeviceSurfaceFormatsKHR
  • -
  • vulkan/wsi/x11: Fix behavior of vkGetPhysicalDeviceSurfacePresentModesKHR
  • -
- -

Emil Velikov (5):

-
    -
  • docs: add sha256 checksums for 13.0.1
  • -
  • cherry-ignore: add reverted LLVM_LIBDIR patch
  • -
  • anv: fix enumeration of properties
  • -
  • radv: honour the number of properties available
  • -
  • Update version to 13.0.2
  • -
- -

Eric Anholt (3):

-
    -
  • vc4: Don't abort when a shader compile fails.
  • -
  • vc4: Clamp the shadow comparison value.
  • -
  • vc4: Fix register class handling of DDX/DDY arguments.
  • -
- -

Gwan-gyeong Mun (2):

-
    -
  • util/disk_cache: close a previously opened handle in disk_cache_put (v2)
  • -
  • anv: Fix unintentional integer overflow in anv_CreateDmaBufImageINTEL
  • -
- -

Iago Toral Quiroga (1):

-
    -
  • anv/format: handle unsupported formats properly
  • -
- -

Ian Romanick (2):

-
    -
  • glcpp: Handle '#version 0' and other invalid values
  • -
  • glsl: Parse 0 as a preprocessor INTCONSTANT
  • -
- -

Jason Ekstrand (15):

-
    -
  • anv/gen8: Stall when needed in Cmd(Set|Reset)Event
  • -
  • anv/wsi: Set the fence to signaled in AcquireNextImageKHR
  • -
  • anv: Rework fences
  • -
  • vulkan/wsi/wayland: Include pthread.h
  • -
  • vulkan/wsi/wayland: Clean up some error handling paths
  • -
  • vulkan/wsi: Report the correct min/maxImageCount
  • -
  • i965/gs: Allow primitive id to be a system value
  • -
  • anv: Handle null in all destructors
  • -
  • anv/fence: Handle ANV_FENCE_CREATE_SIGNALED_BIT
  • -
  • nir/spirv: Fix handling of gl_PrimitiveId
  • -
  • anv/blorp: Ignore clears for attachments first used as resolve destinations
  • -
  • anv: Implement a depth stall restriction on gen7
  • -
  • anv/cmd_buffer: Handle running out of binding tables in compute shaders
  • -
  • anv/cmd_buffer: Emit a CS stall before setting a CS pipeline
  • -
  • vulkan/wsi/x11: Implement FIFO mode.
  • -
- -

Jordan Justen (2):

-
    -
  • isl: Fix height calculation in isl_msaa_interleaved_scale_px_to_sa
  • -
  • i965/hsw: Set integer mode in sampling state for stencil texturing
  • -
- -

Kenneth Graunke (4):

-
    -
  • intel: Set min_ds_entries on Broxton.
  • -
  • i965: Fix compute shader crash.
  • -
  • mesa: Drop PATH_MAX usage.
  • -
  • i965: Fix GS push inputs with enhanced layouts.
  • -
- -

Kevin Strasser (1):

-
    -
  • vulkan/wsi: Add a thread-safe queue implementation
  • -
- -

Lionel Landwerlin (1):

-
    -
  • anv: fix multi level clears with VK_REMAINING_MIP_LEVELS
  • -
- -

Lucas Stach (1):

-
    -
  • gbm: request correct version of the DRI2_FENCE extension
  • -
- -

Nicolai Hähnle (2):

-
    -
  • radeonsi: store group_size_variable in struct si_compute
  • -
  • glsl/lower_output_reads: fix geometry shader output handling with conditional emit
  • -
- -

Steinar H. Gunderson (1):

-
    -
  • Fix races during _mesa_HashWalk().
  • -
- -

Tapani Pälli (1):

-
    -
  • mesa: fix empty program log length
  • -
- - -
- - diff --git a/docs/relnotes/13.0.2.rst b/docs/relnotes/13.0.2.rst new file mode 100644 index 00000000000..3cd8ca5f3c5 --- /dev/null +++ b/docs/relnotes/13.0.2.rst @@ -0,0 +1,154 @@ +Mesa 13.0.2 Release Notes / November 28, 2016 +============================================= + +Mesa 13.0.2 is a bug fix release which fixes bugs found since the 13.0.1 +release. + +Mesa 13.0.2 implements the OpenGL 4.4 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.4. OpenGL 4.4 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 6014233a5db6032ab8de4881384871bbe029de684502707794ce7b3e6beec308 mesa-13.0.2.tar.gz + a6ed622645f4ed61da418bf65adde5bcc4bb79023c36ba7d6b45b389da4416d5 mesa-13.0.2.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 97321 `__ - + Query INFO_LOG_LENGTH for empty info log should return 0 +- `Bug 97420 `__ - + "#version 0" crashes glsl_compiler +- `Bug 98632 `__ - + Fix build on Hurd without PATH_MAX + +Changes +------- + +Ben Widawsky (3): + +- i965: Add some APL and KBL SKU strings +- i965: Reorder PCI ID list to match release order +- i965/glk: Add basic Geminilake support + +Dave Airlie (14): + +- radv: fix texturesamples to handle single sample case +- wsi: fix VK_INCOMPLETE for vkGetSwapchainImagesKHR +- radv: don't crash on null swapchain destroy. +- ac/nir/llvm: fix channel in texture gather lowering code. +- radv: make sure to flush input attachments correctly. +- radv: fix image view creation for depth and stencil only +- radv: spir-v allows texture size query with and without lod. +- vulkan/wsi/x11: handle timeouts properly in next image acquire (v1.1) +- vulkan/wsi: store present mode in swapchain base class +- vulkan/wsi/x11: add support for IMMEDIATE present mode +- radv: fix texel fetch offset with 2d arrays. +- radv/si: fix optimal micro tile selection +- radv/ac/llvm: shadow samplers only return one value. +- radv: fix 3D clears with baseMiplevel + +Eduardo Lima Mitev (2): + +- vulkan/wsi/x11: Fix behavior of vkGetPhysicalDeviceSurfaceFormatsKHR +- vulkan/wsi/x11: Fix behavior of + vkGetPhysicalDeviceSurfacePresentModesKHR + +Emil Velikov (5): + +- docs: add sha256 checksums for 13.0.1 +- cherry-ignore: add reverted LLVM_LIBDIR patch +- anv: fix enumeration of properties +- radv: honour the number of properties available +- Update version to 13.0.2 + +Eric Anholt (3): + +- vc4: Don't abort when a shader compile fails. +- vc4: Clamp the shadow comparison value. +- vc4: Fix register class handling of DDX/DDY arguments. + +Gwan-gyeong Mun (2): + +- util/disk_cache: close a previously opened handle in disk_cache_put + (v2) +- anv: Fix unintentional integer overflow in anv_CreateDmaBufImageINTEL + +Iago Toral Quiroga (1): + +- anv/format: handle unsupported formats properly + +Ian Romanick (2): + +- glcpp: Handle '#version 0' and other invalid values +- glsl: Parse 0 as a preprocessor INTCONSTANT + +Jason Ekstrand (15): + +- anv/gen8: Stall when needed in Cmd(Set|Reset)Event +- anv/wsi: Set the fence to signaled in AcquireNextImageKHR +- anv: Rework fences +- vulkan/wsi/wayland: Include pthread.h +- vulkan/wsi/wayland: Clean up some error handling paths +- vulkan/wsi: Report the correct min/maxImageCount +- i965/gs: Allow primitive id to be a system value +- anv: Handle null in all destructors +- anv/fence: Handle ANV_FENCE_CREATE_SIGNALED_BIT +- nir/spirv: Fix handling of gl_PrimitiveId +- anv/blorp: Ignore clears for attachments first used as resolve + destinations +- anv: Implement a depth stall restriction on gen7 +- anv/cmd_buffer: Handle running out of binding tables in compute + shaders +- anv/cmd_buffer: Emit a CS stall before setting a CS pipeline +- vulkan/wsi/x11: Implement FIFO mode. + +Jordan Justen (2): + +- isl: Fix height calculation in isl_msaa_interleaved_scale_px_to_sa +- i965/hsw: Set integer mode in sampling state for stencil texturing + +Kenneth Graunke (4): + +- intel: Set min_ds_entries on Broxton. +- i965: Fix compute shader crash. +- mesa: Drop PATH_MAX usage. +- i965: Fix GS push inputs with enhanced layouts. + +Kevin Strasser (1): + +- vulkan/wsi: Add a thread-safe queue implementation + +Lionel Landwerlin (1): + +- anv: fix multi level clears with VK_REMAINING_MIP_LEVELS + +Lucas Stach (1): + +- gbm: request correct version of the DRI2_FENCE extension + +Nicolai Hähnle (2): + +- radeonsi: store group_size_variable in struct si_compute +- glsl/lower_output_reads: fix geometry shader output handling with + conditional emit + +Steinar H. Gunderson (1): + +- Fix races during \_mesa_HashWalk(). + +Tapani Pälli (1): + +- mesa: fix empty program log length diff --git a/docs/relnotes/13.0.3.html b/docs/relnotes/13.0.3.html deleted file mode 100644 index 0d0e56e2cfd..00000000000 --- a/docs/relnotes/13.0.3.html +++ /dev/null @@ -1,177 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 13.0.3 Release Notes / January 5, 2017

- -

-Mesa 13.0.3 is a bug fix release which fixes bugs found since the 13.0.2 release. -

-

-Mesa 13.0.3 implements the OpenGL 4.4 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.4. OpenGL -4.4 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-55b07d056f9b855ba9d7c8b2ddc7d3b220a61c6ab1bdc73cbfc2f607721094c2  mesa-13.0.3.tar.gz
-d9aa8be5c176d00d0cd503cb2f64a5a403ea471ec819c022581414860d7ba40e  mesa-13.0.3.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 77662 - Fail to render to different faces of depth-stencil cube map
  • - -
  • Bug 92234 - [BDW] GPU hang in Shogun2
  • - -
  • Bug 98329 - [dEQP, EGL, SKL, BDW, BSW] dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_depth16_depth_buffer
  • - -
  • Bug 99038 - [dEQP, EGL, SKL, BDW, BSW] dEQP-EGL.functional.negative_api.create_pixmap_surface crashes
  • - -
- - -

Changes

- -

Chad Versace (2):

-
    -
  • i965/mt: Disable aux surfaces after making miptree shareable
  • -
  • egl: Fix crashes in eglCreate*Surface()
  • -
- -

Dave Airlie (4):

-
    -
  • anv: set maxFragmentDualSrcAttachments to 1
  • -
  • radv: set maxFragmentDualSrcAttachments to 1
  • -
  • radv: fix another regression since shadow fixes.
  • -
  • radv: add missing license file to radv_meta_bufimage.
  • -
- -

Emil Velikov (5):

-
    -
  • docs: add sha256 checksums for 13.0.2
  • -
  • anv: don't double-close the same fd
  • -
  • anv: don't leak memory if anv_init_wsi() fails
  • -
  • radv: don't leak the fd if radv_physical_device_init() succeeds
  • -
  • Update version to 13.0.3
  • -
- -

Eric Anholt (1):

-
    -
  • vc4: In a loop break/continue, jump if everyone has taken the path.
  • -
- -

Gwan-gyeong Mun (3):

-
    -
  • anv: Add missing error-checking to anv_block_pool_init (v2)
  • -
  • anv: Update the teardown in reverse order of the anv_CreateDevice
  • -
  • vulkan/wsi: Fix resource leak in success path of wsi_queue_init()
  • -
- -

Haixia Shi (1):

-
    -
  • compiler/glsl: fix precision problem of tanh
  • -
- -

Ilia Mirkin (1):

-
    -
  • mesa: only verify that enabled arrays have backing buffers
  • -
- -

Jason Ekstrand (8):

-
    -
  • anv/cmd_buffer: Re-emit MEDIA_CURBE_LOAD when CS push constants are dirty
  • -
  • anv/image: Rename hiz_surface to aux_surface
  • -
  • anv/cmd_buffer: Remove the 1-D case from the HiZ QPitch calculation
  • -
  • genxml/gen9: Change the default of MI_SEMAPHORE_WAIT::RegisterPoleMode
  • -
  • anv/device: Return the right error for failed maps
  • -
  • anv/device: Implicitly unmap memory objects in FreeMemory
  • -
  • anv/descriptor_set: Write the state offset in the surface state free list.
  • -
  • spirv: Use a simpler and more correct implementaiton of tanh()
  • -
- -

Kenneth Graunke (1):

-
    -
  • i965: Allocate at least some URB space even when max_vertices = 0.
  • -
- -

Marek Olšák (17):

-
    -
  • radeonsi: always set all blend registers
  • -
  • radeonsi: set CB_BLEND1_CONTROL.ENABLE for dual source blending
  • -
  • radeonsi: disable RB+ blend optimizations for dual source blending
  • -
  • radeonsi: consolidate max-work-group-size computation
  • -
  • radeonsi: apply a multi-wave workgroup SPI bug workaround to affected CIK chips
  • -
  • radeonsi: apply a TC L1 write corruption workaround for SI
  • -
  • radeonsi: apply a tessellation bug workaround for SI
  • -
  • radeonsi: add a tess+GS hang workaround for VI dGPUs
  • -
  • radeonsi: apply the double EVENT_WRITE_EOP workaround to VI as well
  • -
  • cso: don't release sampler states that are bound
  • -
  • radeonsi: always restore sampler states when unbinding sampler views
  • -
  • radeonsi: fix incorrect FMASK checking in bind_sampler_states
  • -
  • radeonsi: allow specifying simm16 of emit_waitcnt at call sites
  • -
  • radeonsi: wait for outstanding memory instructions in TCS barriers
  • -
  • tgsi: fix the src type of TGSI_OPCODE_MEMBAR
  • -
  • radeonsi: wait for outstanding LDS instructions in memory barriers if needed
  • -
  • radeonsi: disable the constant engine (CE) on Carrizo and Stoney
  • -
- -

Matt Turner (3):

-
    -
  • i965/fs: Rename opt_copy_propagate -> opt_copy_propagation.
  • -
  • i965/fs: Add unit tests for copy propagation pass.
  • -
  • i965/fs: Reject copy propagation into SEL if not min/max.
  • -
- -

Nanley Chery (1):

-
    -
  • mesa/fbobject: Update CubeMapFace when reusing textures
  • -
- -

Nicolai Hähnle (4):

-
    -
  • radeonsi: fix isolines tess factor writes to control ring
  • -
  • radeonsi: update all GSVS ring descriptors for new buffer allocations
  • -
  • radeonsi: do not kill GS with memory writes
  • -
  • radeonsi: fix an off-by-one error in the bounds check for max_vertices
  • -
- -

Rhys Kidd (1):

-
    -
  • glsl: Add pthread libs to cache_test
  • -
- -

Timothy Arceri (2):

-
    -
  • mesa: fix active subroutine uniforms properly
  • -
  • Revert "nir: Turn imov/fmov of undef into undef."
  • -
- - -
- - diff --git a/docs/relnotes/13.0.3.rst b/docs/relnotes/13.0.3.rst new file mode 100644 index 00000000000..cfa6aee768a --- /dev/null +++ b/docs/relnotes/13.0.3.rst @@ -0,0 +1,147 @@ +Mesa 13.0.3 Release Notes / January 5, 2017 +=========================================== + +Mesa 13.0.3 is a bug fix release which fixes bugs found since the 13.0.2 +release. + +Mesa 13.0.3 implements the OpenGL 4.4 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.4. OpenGL 4.4 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 55b07d056f9b855ba9d7c8b2ddc7d3b220a61c6ab1bdc73cbfc2f607721094c2 mesa-13.0.3.tar.gz + d9aa8be5c176d00d0cd503cb2f64a5a403ea471ec819c022581414860d7ba40e mesa-13.0.3.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 77662 `__ - + Fail to render to different faces of depth-stencil cube map +- `Bug 92234 `__ - + [BDW] GPU hang in Shogun2 +- `Bug 98329 `__ - + [dEQP, EGL, SKL, BDW, BSW] + dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_depth16_depth_buffer +- `Bug 99038 `__ - + [dEQP, EGL, SKL, BDW, BSW] + dEQP-EGL.functional.negative_api.create_pixmap_surface crashes + +Changes +------- + +Chad Versace (2): + +- i965/mt: Disable aux surfaces after making miptree shareable +- egl: Fix crashes in eglCreate*Surface() + +Dave Airlie (4): + +- anv: set maxFragmentDualSrcAttachments to 1 +- radv: set maxFragmentDualSrcAttachments to 1 +- radv: fix another regression since shadow fixes. +- radv: add missing license file to radv_meta_bufimage. + +Emil Velikov (5): + +- docs: add sha256 checksums for 13.0.2 +- anv: don't double-close the same fd +- anv: don't leak memory if anv_init_wsi() fails +- radv: don't leak the fd if radv_physical_device_init() succeeds +- Update version to 13.0.3 + +Eric Anholt (1): + +- vc4: In a loop break/continue, jump if everyone has taken the path. + +Gwan-gyeong Mun (3): + +- anv: Add missing error-checking to anv_block_pool_init (v2) +- anv: Update the teardown in reverse order of the anv_CreateDevice +- vulkan/wsi: Fix resource leak in success path of wsi_queue_init() + +Haixia Shi (1): + +- compiler/glsl: fix precision problem of tanh + +Ilia Mirkin (1): + +- mesa: only verify that enabled arrays have backing buffers + +Jason Ekstrand (8): + +- anv/cmd_buffer: Re-emit MEDIA_CURBE_LOAD when CS push constants are + dirty +- anv/image: Rename hiz_surface to aux_surface +- anv/cmd_buffer: Remove the 1-D case from the HiZ QPitch calculation +- genxml/gen9: Change the default of + MI_SEMAPHORE_WAIT::RegisterPoleMode +- anv/device: Return the right error for failed maps +- anv/device: Implicitly unmap memory objects in FreeMemory +- anv/descriptor_set: Write the state offset in the surface state free + list. +- spirv: Use a simpler and more correct implementaiton of tanh() + +Kenneth Graunke (1): + +- i965: Allocate at least some URB space even when max_vertices = 0. + +Marek Olšák (17): + +- radeonsi: always set all blend registers +- radeonsi: set CB_BLEND1_CONTROL.ENABLE for dual source blending +- radeonsi: disable RB+ blend optimizations for dual source blending +- radeonsi: consolidate max-work-group-size computation +- radeonsi: apply a multi-wave workgroup SPI bug workaround to affected + CIK chips +- radeonsi: apply a TC L1 write corruption workaround for SI +- radeonsi: apply a tessellation bug workaround for SI +- radeonsi: add a tess+GS hang workaround for VI dGPUs +- radeonsi: apply the double EVENT_WRITE_EOP workaround to VI as well +- cso: don't release sampler states that are bound +- radeonsi: always restore sampler states when unbinding sampler views +- radeonsi: fix incorrect FMASK checking in bind_sampler_states +- radeonsi: allow specifying simm16 of emit_waitcnt at call sites +- radeonsi: wait for outstanding memory instructions in TCS barriers +- tgsi: fix the src type of TGSI_OPCODE_MEMBAR +- radeonsi: wait for outstanding LDS instructions in memory barriers if + needed +- radeonsi: disable the constant engine (CE) on Carrizo and Stoney + +Matt Turner (3): + +- i965/fs: Rename opt_copy_propagate -> opt_copy_propagation. +- i965/fs: Add unit tests for copy propagation pass. +- i965/fs: Reject copy propagation into SEL if not min/max. + +Nanley Chery (1): + +- mesa/fbobject: Update CubeMapFace when reusing textures + +Nicolai Hähnle (4): + +- radeonsi: fix isolines tess factor writes to control ring +- radeonsi: update all GSVS ring descriptors for new buffer allocations +- radeonsi: do not kill GS with memory writes +- radeonsi: fix an off-by-one error in the bounds check for + max_vertices + +Rhys Kidd (1): + +- glsl: Add pthread libs to cache_test + +Timothy Arceri (2): + +- mesa: fix active subroutine uniforms properly +- Revert "nir: Turn imov/fmov of undef into undef." diff --git a/docs/relnotes/13.0.4.html b/docs/relnotes/13.0.4.html deleted file mode 100644 index 328e5ff6990..00000000000 --- a/docs/relnotes/13.0.4.html +++ /dev/null @@ -1,255 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 13.0.4 Release Notes / February 1, 2017

- -

-Mesa 13.0.4 is a bug fix release which fixes bugs found since the 13.0.3 release. -

-

-Mesa 13.0.4 implements the OpenGL 4.4 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.4. OpenGL -4.4 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-a78518030b0b7d77a6c426ac3ff40f4b27fb0e2cdb0dfbe685024a46cae59bad  mesa-13.0.4.tar.gz
-a95d7ce8f7bd5f88585e4be3144a341236d8c0fc91f6feaec59bb8ba3120e726  mesa-13.0.4.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 92634 - gallium's vl_mpeg12_decoder does not work with st/va
  • - -
  • Bug 94512 - X segfaults with glx-tls enabled in a x32 environment
  • - -
  • Bug 94900 - HD6950 GPU lockup loop with various steam games (octodad[always], saints row 4[always], dead island[always], grid autosport[sometimes])
  • - -
  • Bug 98263 - [radv] The Talos Principle fails to launch with "Fatal error: Cannot set display mode."
  • - -
  • Bug 98914 - mesa-vdpau-drivers: breaks vdpau for mpeg2video
  • - -
  • Bug 98975 - Wasteland 2 Directors Cut: Hangs. GPU fault
  • - -
  • Bug 99030 - [HSW, regression] transform feedback fails on Linux 4.8
  • - -
  • Bug 99085 - [EGL] dEQP-EGL.functional.sharing.gles2.multithread intermittent
  • - -
  • Bug 99097 - [vulkancts] dEQP-VK.image.store regression
  • - -
  • Bug 99100 - [SKL,BDW,BSW,KBL] dEQP-VK.glsl.return.return_in_dynamic_loop_dynamic_vertex regression
  • - -
  • Bug 99144 - Incorrect rendering using glDrawArraysInstancedBaseInstance and first != 0 on Skylake
  • - -
  • Bug 99154 - Link time error when using multiple builtin functions
  • - -
  • Bug 99158 - vdpau segfaults and gpu locks with kodi on R9285
  • - -
  • Bug 99185 - dEQP-EGL.functional.image.modify.tex_rgb5_a1_tex_subimage_rgba8
  • - -
  • Bug 99188 - dEQP-EGL.functional.create_context_ext.robust_gl_30.rgb565_no_depth_no_stencil
  • - -
  • Bug 99210 - ES3-CTS.functional.texture.mipmap.cube.generate.rgba5551_*
  • - -
  • Bug 99354 - [G71] "Assertion `bkref' failed" reproducible with glmark2
  • - -
  • Bug 99450 - [amdgpu] Payday 2 visual glitches on some models
  • - -
  • Bug 99451 - polygon offset use after free
  • - -
- - -

Changes

- -

Andres Rodriguez (2):

-
    -
  • vulkan/wsi: clarify the severity of lack of DRI3 v2
  • -
  • radv: fix include order for installed headers v2
  • -
- -

Arda Coskunses (2):

-
    -
  • vulkan/wsi/x11: don't crash on null visual
  • -
  • vulkan/wsi/x11: don't crash on null wsi x11 connection
  • -
- -

Bas Nieuwenhuizen (1):

-
    -
  • radv: Support loader interface version 3.
  • -
- -

Chad Versace (10):

-
    -
  • egl: Check config's surface types in eglCreate*Surface()
  • -
  • dri: Add __DRI_IMAGE_FORMAT_ARGB1555
  • -
  • mesa/texformat: Handle GL_RGBA + GL_UNSIGNED_SHORT_5_5_5_1
  • -
  • egl: Emit correct error when robust context creation fails
  • -
  • anv: Handle vkGetPhysicalDeviceQueueFamilyProperties with count == 0
  • -
  • mesa/shaderobj: Fix races on refcounts
  • -
  • meta: Disable dithering during glGenerateMipmap
  • -
  • vulkan: Add new cast macros for VkIcd types
  • -
  • vulkan: Update vk_icd.h to interface version 3
  • -
  • anv: Support loader interface version 3 (patch v2)
  • -
- -

Christian König (1):

-
    -
  • vl/zscan: fix "Fix trivial sign compare warnings"
  • -
- -

Chuck Atkins (1):

-
    -
  • glx: Add missing glproto dependency for gallium-xlib glx
  • -
- -

Damien Grassart (1):

-
    -
  • anv: return count of queue families written
  • -
- -

Dave Airlie (1):

-
    -
  • radv: flush smem for uniform buffer bit.
  • -
- -

Emil Velikov (10):

-
    -
  • docs: add sha256 checksums for 13.0.3
  • -
  • cherry-ignore: add couple of intel_miptree_copy related patches
  • -
  • cherry-ignore: add radv: Call nir_lower_constant_initializers."
  • -
  • get-typod-pick-list.sh: add new script
  • -
  • cherry-ignore: add "_mesa_ClampColor extension/version fix"
  • -
  • cherry-ignore: add wayland race condition fix
  • -
  • egl/wayland: use the destroy_window_callback for swrast
  • -
  • automake: use shared llvm libs for make distcheck
  • -
  • get-pick-list.sh: Require explicit "13.0" for nominating stable patches
  • -
  • Update version to 13.0.4
  • -
- -

Francisco Jerez (1):

-
    -
  • anv: Fix uniform and storage buffer offset alignment limits.
  • -
- -

Fredrik Höglund (2):

-
    -
  • radv: fix dual source blending
  • -
  • dri3: Fix MakeCurrent without a default framebuffer
  • -
- -

Grazvydas Ignotas (1):

-
    -
  • mapi: update the asm code to support x32
  • -
- -

Heiko Przybyl (1):

-
    -
  • r600/sb: Fix loop optimization related hangs on eg
  • -
- -

Ilia Mirkin (1):

-
    -
  • nouveau: take extra push space into account for pushbuf_space calls
  • -
- -

Jason Ekstrand (4):

-
    -
  • i965/generator/tex: Handle an immediate sampler with an indirect texture
  • -
  • anv/formats: Use the real format for B4G4R4A4_UNORM_PACK16 on gen8
  • -
  • nir/search: Only allow matching SSA values
  • -
  • isl: Mark A4B4G4R4_UNORM as supported on gen8
  • -
- -

Jonas Ådahl (1):

-
    -
  • egl/wayland: Cleanup private display connection when init fails
  • -
- -

Kenneth Graunke (7):

-
    -
  • i965: Don't bail on vertex element processing if we need draw params.
  • -
  • i965: Fix last slot calculations
  • -
  • i965: Fix texturing in the vec4 TCS and GS backends.
  • -
  • spirv: Move cursor before calling vtn_ssa_value() in phi 2nd pass.
  • -
  • i965: Make BLORP disable the NP Z PMA stall fix.
  • -
  • glsl: Use ir_var_temporary when generating inline functions.
  • -
  • i965: Properly flush in hsw_pause_transform_feedback().
  • -
- -

Marek Olšák (4):

-
    -
  • vdpau: call texture_get_handle while the mutex is being held
  • -
  • va: call texture_get_handle while the mutex is being held
  • -
  • radeonsi: for the tess barrier, only use emit_waitcnt on SI and LLVM 3.9+
  • -
  • radeonsi: don't forget to add HTILE to the buffer list for texturing
  • -
- -

Michel Dänzer (1):

-
    -
  • cso: Don't restore nr_samplers in cso_restore_fragment_samplers
  • -
- -

Nanley Chery (3):

-
    -
  • anv/cmd_buffer: Fix arrayed depth/stencil attachments
  • -
  • anv/cmd_buffer: Fix programmed HiZ qpitch
  • -
  • anv/image: Disable HiZ for depth buffer arrays
  • -
- -

Nayan Deshmukh (1):

-
    -
  • st/va: delay calling begin_frame until we have all parameters
  • -
- -

Rob Clark (1):

-
    -
  • freedreno: some fence cleanup
  • -
- -

Samuel Pitoiset (1):

-
    -
  • gallium/hud: add missing break in hud_cpufreq_graph_install()
  • -
- -

Timothy Arceri (3):

-
    -
  • nir: Turn imov/fmov of undef into undef
  • -
  • glsl: fix opt_minmax redundancy checks against baserange
  • -
  • util: fix list_is_singular()
  • -
- -

Zachary Michaels (1):

-
    -
  • radeonsi: Always leave poly_offset in a valid state
  • -
- - -
- - diff --git a/docs/relnotes/13.0.4.rst b/docs/relnotes/13.0.4.rst new file mode 100644 index 00000000000..948ab4b1c0d --- /dev/null +++ b/docs/relnotes/13.0.4.rst @@ -0,0 +1,214 @@ +Mesa 13.0.4 Release Notes / February 1, 2017 +============================================ + +Mesa 13.0.4 is a bug fix release which fixes bugs found since the 13.0.3 +release. + +Mesa 13.0.4 implements the OpenGL 4.4 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.4. OpenGL 4.4 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + a78518030b0b7d77a6c426ac3ff40f4b27fb0e2cdb0dfbe685024a46cae59bad mesa-13.0.4.tar.gz + a95d7ce8f7bd5f88585e4be3144a341236d8c0fc91f6feaec59bb8ba3120e726 mesa-13.0.4.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 92634 `__ - + gallium's vl_mpeg12_decoder does not work with st/va +- `Bug 94512 `__ - + X segfaults with glx-tls enabled in a x32 environment +- `Bug 94900 `__ - + HD6950 GPU lockup loop with various steam games (octodad[always], + saints row 4[always], dead island[always], grid autosport[sometimes]) +- `Bug 98263 `__ - + [radv] The Talos Principle fails to launch with "Fatal error: Cannot + set display mode." +- `Bug 98914 `__ - + mesa-vdpau-drivers: breaks vdpau for mpeg2video +- `Bug 98975 `__ - + Wasteland 2 Directors Cut: Hangs. GPU fault +- `Bug 99030 `__ - + [HSW, regression] transform feedback fails on Linux 4.8 +- `Bug 99085 `__ - + [EGL] dEQP-EGL.functional.sharing.gles2.multithread intermittent +- `Bug 99097 `__ - + [vulkancts] dEQP-VK.image.store regression +- `Bug 99100 `__ - + [SKL,BDW,BSW,KBL] + dEQP-VK.glsl.return.return_in_dynamic_loop_dynamic_vertex regression +- `Bug 99144 `__ - + Incorrect rendering using glDrawArraysInstancedBaseInstance and first + != 0 on Skylake +- `Bug 99154 `__ - + Link time error when using multiple builtin functions +- `Bug 99158 `__ - + vdpau segfaults and gpu locks with kodi on R9285 +- `Bug 99185 `__ - + dEQP-EGL.functional.image.modify.tex_rgb5_a1_tex_subimage_rgba8 +- `Bug 99188 `__ - + dEQP-EGL.functional.create_context_ext.robust_gl_30.rgb565_no_depth_no_stencil +- `Bug 99210 `__ - + ES3-CTS.functional.texture.mipmap.cube.generate.rgba5551_\* +- `Bug 99354 `__ - + [G71] "Assertion \`bkref' failed" reproducible with glmark2 +- `Bug 99450 `__ - + [amdgpu] Payday 2 visual glitches on some models +- `Bug 99451 `__ - + polygon offset use after free + +Changes +------- + +Andres Rodriguez (2): + +- vulkan/wsi: clarify the severity of lack of DRI3 v2 +- radv: fix include order for installed headers v2 + +Arda Coskunses (2): + +- vulkan/wsi/x11: don't crash on null visual +- vulkan/wsi/x11: don't crash on null wsi x11 connection + +Bas Nieuwenhuizen (1): + +- radv: Support loader interface version 3. + +Chad Versace (10): + +- egl: Check config's surface types in eglCreate*Surface() +- dri: Add \__DRI_IMAGE_FORMAT_ARGB1555 +- mesa/texformat: Handle GL_RGBA + GL_UNSIGNED_SHORT_5_5_5_1 +- egl: Emit correct error when robust context creation fails +- anv: Handle vkGetPhysicalDeviceQueueFamilyProperties with count == 0 +- mesa/shaderobj: Fix races on refcounts +- meta: Disable dithering during glGenerateMipmap +- vulkan: Add new cast macros for VkIcd types +- vulkan: Update vk_icd.h to interface version 3 +- anv: Support loader interface version 3 (patch v2) + +Christian König (1): + +- vl/zscan: fix "Fix trivial sign compare warnings" + +Chuck Atkins (1): + +- glx: Add missing glproto dependency for gallium-xlib glx + +Damien Grassart (1): + +- anv: return count of queue families written + +Dave Airlie (1): + +- radv: flush smem for uniform buffer bit. + +Emil Velikov (10): + +- docs: add sha256 checksums for 13.0.3 +- cherry-ignore: add couple of intel_miptree_copy related patches +- cherry-ignore: add radv: Call nir_lower_constant_initializers." +- get-typod-pick-list.sh: add new script +- cherry-ignore: add "_mesa_ClampColor extension/version fix" +- cherry-ignore: add wayland race condition fix +- egl/wayland: use the destroy_window_callback for swrast +- automake: use shared llvm libs for make distcheck +- get-pick-list.sh: Require explicit "13.0" for nominating stable + patches +- Update version to 13.0.4 + +Francisco Jerez (1): + +- anv: Fix uniform and storage buffer offset alignment limits. + +Fredrik Höglund (2): + +- radv: fix dual source blending +- dri3: Fix MakeCurrent without a default framebuffer + +Grazvydas Ignotas (1): + +- mapi: update the asm code to support x32 + +Heiko Przybyl (1): + +- r600/sb: Fix loop optimization related hangs on eg + +Ilia Mirkin (1): + +- nouveau: take extra push space into account for pushbuf_space calls + +Jason Ekstrand (4): + +- i965/generator/tex: Handle an immediate sampler with an indirect + texture +- anv/formats: Use the real format for B4G4R4A4_UNORM_PACK16 on gen8 +- nir/search: Only allow matching SSA values +- isl: Mark A4B4G4R4_UNORM as supported on gen8 + +Jonas Ådahl (1): + +- egl/wayland: Cleanup private display connection when init fails + +Kenneth Graunke (7): + +- i965: Don't bail on vertex element processing if we need draw params. +- i965: Fix last slot calculations +- i965: Fix texturing in the vec4 TCS and GS backends. +- spirv: Move cursor before calling vtn_ssa_value() in phi 2nd pass. +- i965: Make BLORP disable the NP Z PMA stall fix. +- glsl: Use ir_var_temporary when generating inline functions. +- i965: Properly flush in hsw_pause_transform_feedback(). + +Marek Olšák (4): + +- vdpau: call texture_get_handle while the mutex is being held +- va: call texture_get_handle while the mutex is being held +- radeonsi: for the tess barrier, only use emit_waitcnt on SI and LLVM + 3.9+ +- radeonsi: don't forget to add HTILE to the buffer list for texturing + +Michel Dänzer (1): + +- cso: Don't restore nr_samplers in cso_restore_fragment_samplers + +Nanley Chery (3): + +- anv/cmd_buffer: Fix arrayed depth/stencil attachments +- anv/cmd_buffer: Fix programmed HiZ qpitch +- anv/image: Disable HiZ for depth buffer arrays + +Nayan Deshmukh (1): + +- st/va: delay calling begin_frame until we have all parameters + +Rob Clark (1): + +- freedreno: some fence cleanup + +Samuel Pitoiset (1): + +- gallium/hud: add missing break in hud_cpufreq_graph_install() + +Timothy Arceri (3): + +- nir: Turn imov/fmov of undef into undef +- glsl: fix opt_minmax redundancy checks against baserange +- util: fix list_is_singular() + +Zachary Michaels (1): + +- radeonsi: Always leave poly_offset in a valid state diff --git a/docs/relnotes/13.0.5.html b/docs/relnotes/13.0.5.html deleted file mode 100644 index 235988fbf21..00000000000 --- a/docs/relnotes/13.0.5.html +++ /dev/null @@ -1,210 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 13.0.5 Release Notes / February 20, 2017

- -

-Mesa 13.0.5 is a bug fix release which fixes bugs found since the 13.0.4 release. -

-

-Mesa 13.0.5 implements the OpenGL 4.4 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.4. OpenGL -4.4 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-7e45e3812078726eabca6d9384364bf035a3c4279024ec9090dd1b19a8989926  mesa-13.0.5.tar.gz
-bfcea7e2c801525a60895c8aff11aa68457ee9aa35d01a4638e1f310a3f5ef87  mesa-13.0.5.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 98329 - [dEQP, EGL, SKL, BDW, BSW] dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_depth16_depth_buffer
  • - -
  • Bug 98421 - src/loader/loader.c:111:40: error: unknown type name ‘drmDevicePtr’
  • - -
  • Bug 98526 - glsl/tests/general-ir-test regression
  • - -
  • Bug 99532 - Compute shader doesn't give right result under some circumstances
  • - -
  • Bug 99631 - segfault with OSVRTrackerView and openscenegraph git master
  • - -
  • Bug 99633 - rasterizer/core/clip.h:279:49: error: ‘const struct API_STATE’ has no member named ‘linkageCount’
  • - -
  • Bug 99692 - [radv] Mostly broken on Hawaii PRO/CIK ASICs
  • - -
- -

Changes

- -

Bartosz Tomczyk (2):

-
    -
  • r600: Fix stack overflow
  • -
  • r600/sb: Fix memory leak
  • -
- -

Bruce Cherniak (1):

-
    -
  • swr: [rasterizer core] Remove dead code Clipper::ClipScalar()
  • -
- -

Chad Versace (1):

-
    -
  • i965/mt: Disable HiZ when sharing depth buffer externally (v2)
  • -
- -

Dave Airlie (3):

-
    -
  • radv: change base aligmment for allocated memory.
  • -
  • radv: fix cik macroModeIndex.
  • -
  • radv: adopt some init config workarounds from radeonsi.
  • -
- -

Derek Foreman (1):

-
    -
  • egl/dri2: add image_loader_extension back into loader extensions for wayland
  • -
- -

Emil Velikov (26):

-
    -
  • docs: add sha256 checksums for 13.0.4
  • -
  • configure.ac: list radeon in --with-vulkan-drivers help string
  • -
  • i965: automake: correctly set MKDIR_GEN
  • -
  • freedreno: automake: correctly set MKDIR_GEN
  • -
  • i965: automake: include builddir prior to srcdir
  • -
  • i915: automake: include builddir prior to srcdir
  • -
  • egl: automake: include builddir prior to srcdir
  • -
  • clover: automake: include builddir prior to srcdir
  • -
  • st/dri: automake: include builddir prior to srcdir
  • -
  • d3dadapter9: automake: include builddir prior to srcdir
  • -
  • glx: automake: include builddir prior to srcdir
  • -
  • glx/apple: automake: include builddir prior to srcdir
  • -
  • glx/windows: automake: include builddir prior to srcdir
  • -
  • loader: automake: include builddir prior to srcdir
  • -
  • mapi: automake: include builddir prior to srcdir
  • -
  • radeon, r200: automake: include builddir prior to srcdir
  • -
  • dri/swrast: automake: include builddir prior to srcdir
  • -
  • dri/osmesa: automake: include builddir prior to srcdir
  • -
  • mesa/tests: automake: include builddir prior to srcdir
  • -
  • bin/get-extra-pick-list: use git merge-base to get the branchpoint
  • -
  • bin/get-extra-pick-list: rework to use already_picked list
  • -
  • bin/get-typod-pick-list.sh: limit `git grep ...' to only as needed
  • -
  • bin/get-pick-list.sh: limit `git grep ...' only as needed
  • -
  • bin/get-pick-list.sh: remove ancient way of nominating patches
  • -
  • bin/get-fixes-pick-list.sh: add new script
  • -
  • Update version to 13.0.5
  • -
- -

Eric Anholt (1):

-
    -
  • vc4: Avoid emitting small immediates for UBO indirect load address guards.
  • -
- -

Hans de Goede (1):

-
    -
  • glx/glvnd: Fix GLXdispatchIndex sorting
  • -
- -

Ian Romanick (11):

-
    -
  • linker: Slight code rearrange to prevent duplication in the next commit
  • -
  • linker: Accurately track gl_uniform_block::stageref
  • -
  • glsl: Split process_block_array into two functions
  • -
  • glsl: Fix wonkey indentation left from previous commit
  • -
  • glsl: Track the linearized array index for each UBO instance array element
  • -
  • glsl: Use simpler visitor to determine which UBO and SSBO blocks are used
  • -
  • glsl: Add tracking for elements of an array-of-arrays that have been accessed
  • -
  • glsl: Add structures to track accessed elements of a single array
  • -
  • glsl: Mark a set of array elements as accessed using a list of array_deref_range
  • -
  • glsl: Walk a list of ir_dereference_array to mark array elements as accessed
  • -
  • linker: Accurately mark a uniform block instance array element as used in a stage
  • -
- -

Ilia Mirkin (3):

-
    -
  • vbo: process buffer binding state changes on draw when recording
  • -
  • st/mesa: MAX_VARYING is the max supported number of patch varyings, not min
  • -
  • nvc0: disable linked tsc mode in compute launch descriptor
  • -
- -

Jason Ekstrand (11):

-
    -
  • nir/search: Use the correct bit size for integer comparisons
  • -
  • i965/blorp: Use the correct ISL format for combined depth/stencil
  • -
  • intel/blorp: Handle clearing of A4B4G4R4 on all platforms
  • -
  • isl/formats: Only advertise sampling for A4B4G4R4 on Broadwell
  • -
  • anv: Flush render cache before STATE_BASE_ADDRESS on gen7
  • -
  • anv: Improve flushing around STATE_BASE_ADDRESS
  • -
  • vulkan/wsi/wayland: Handle VK_INCOMPLETE for GetFormats
  • -
  • vulkan/wsi/wayland: Handle VK_INCOMPLETE for GetPresentModes
  • -
  • vulkan/wsi: Lower the maximum image sizes
  • -
  • i965/sampler_state: Pass texObj into update_sampler_state
  • -
  • i965/sampler_state: Set the "Base Mip Level" field on Sandy Bridge
  • -
- -

Kenneth Graunke (1):

-
    -
  • i965: Unbind deleted shaders from brw_context, fixing malloc heisenbug.
  • -
- -

Lionel Landwerlin (5):

-
    -
  • anv: don't require render target isl bit for depth/stencil surfaces
  • -
  • anv: set command buffer to NULL when allocations fail
  • -
  • anv: fix descriptor pool internal size allocation
  • -
  • spirv: handle OpUndef as part of the variable parsing pass
  • -
  • spirv: handle undefined components for OpVectorShuffle
  • -
- -

Marc-André Lureau (1):

-
    -
  • tgsi-dump: dump label if instruction has one
  • -
- -

Marek Olšák (2):

-
    -
  • radeonsi: always set the TCL1_ACTION_ENA when invalidating L2
  • -
  • gallium/radeon: fix performance of buffer readbacks
  • -
- -

Topi Pohjolainen (2):

-
    -
  • i965: Make depth clear flushing more explicit
  • -
  • i965/gen6: Issue direct depth stall and flush after depth clear
  • -
- -

Vinson Lee (2):

-
    -
  • scons: Require libdrm >= 2.4.66 for DRM.
  • -
  • util: Fix Clang trivial destructor check.
  • -
- - -
- - diff --git a/docs/relnotes/13.0.5.rst b/docs/relnotes/13.0.5.rst new file mode 100644 index 00000000000..87079aba951 --- /dev/null +++ b/docs/relnotes/13.0.5.rst @@ -0,0 +1,184 @@ +Mesa 13.0.5 Release Notes / February 20, 2017 +============================================= + +Mesa 13.0.5 is a bug fix release which fixes bugs found since the 13.0.4 +release. + +Mesa 13.0.5 implements the OpenGL 4.4 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.4. OpenGL 4.4 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 7e45e3812078726eabca6d9384364bf035a3c4279024ec9090dd1b19a8989926 mesa-13.0.5.tar.gz + bfcea7e2c801525a60895c8aff11aa68457ee9aa35d01a4638e1f310a3f5ef87 mesa-13.0.5.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 98329 `__ - + [dEQP, EGL, SKL, BDW, BSW] + dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_depth16_depth_buffer +- `Bug 98421 `__ - + src/loader/loader.c:111:40: error: unknown type name ‘drmDevicePtr’ +- `Bug 98526 `__ - + glsl/tests/general-ir-test regression +- `Bug 99532 `__ - + Compute shader doesn't give right result under some circumstances +- `Bug 99631 `__ - + segfault with OSVRTrackerView and openscenegraph git master +- `Bug 99633 `__ - + rasterizer/core/clip.h:279:49: error: ‘const struct API_STATE’ has no + member named ‘linkageCount’ +- `Bug 99692 `__ - + [radv] Mostly broken on Hawaii PRO/CIK ASICs + +Changes +------- + +Bartosz Tomczyk (2): + +- r600: Fix stack overflow +- r600/sb: Fix memory leak + +Bruce Cherniak (1): + +- swr: [rasterizer core] Remove dead code Clipper::ClipScalar() + +Chad Versace (1): + +- i965/mt: Disable HiZ when sharing depth buffer externally (v2) + +Dave Airlie (3): + +- radv: change base aligmment for allocated memory. +- radv: fix cik macroModeIndex. +- radv: adopt some init config workarounds from radeonsi. + +Derek Foreman (1): + +- egl/dri2: add image_loader_extension back into loader extensions for + wayland + +Emil Velikov (26): + +- docs: add sha256 checksums for 13.0.4 +- configure.ac: list radeon in --with-vulkan-drivers help string +- i965: automake: correctly set MKDIR_GEN +- freedreno: automake: correctly set MKDIR_GEN +- i965: automake: include builddir prior to srcdir +- i915: automake: include builddir prior to srcdir +- egl: automake: include builddir prior to srcdir +- clover: automake: include builddir prior to srcdir +- st/dri: automake: include builddir prior to srcdir +- d3dadapter9: automake: include builddir prior to srcdir +- glx: automake: include builddir prior to srcdir +- glx/apple: automake: include builddir prior to srcdir +- glx/windows: automake: include builddir prior to srcdir +- loader: automake: include builddir prior to srcdir +- mapi: automake: include builddir prior to srcdir +- radeon, r200: automake: include builddir prior to srcdir +- dri/swrast: automake: include builddir prior to srcdir +- dri/osmesa: automake: include builddir prior to srcdir +- mesa/tests: automake: include builddir prior to srcdir +- bin/get-extra-pick-list: use git merge-base to get the branchpoint +- bin/get-extra-pick-list: rework to use already_picked list +- bin/get-typod-pick-list.sh: limit \`git grep ...' to only as needed +- bin/get-pick-list.sh: limit \`git grep ...' only as needed +- bin/get-pick-list.sh: remove ancient way of nominating patches +- bin/get-fixes-pick-list.sh: add new script +- Update version to 13.0.5 + +Eric Anholt (1): + +- vc4: Avoid emitting small immediates for UBO indirect load address + guards. + +Hans de Goede (1): + +- glx/glvnd: Fix GLXdispatchIndex sorting + +Ian Romanick (11): + +- linker: Slight code rearrange to prevent duplication in the next + commit +- linker: Accurately track gl_uniform_block::stageref +- glsl: Split process_block_array into two functions +- glsl: Fix wonkey indentation left from previous commit +- glsl: Track the linearized array index for each UBO instance array + element +- glsl: Use simpler visitor to determine which UBO and SSBO blocks are + used +- glsl: Add tracking for elements of an array-of-arrays that have been + accessed +- glsl: Add structures to track accessed elements of a single array +- glsl: Mark a set of array elements as accessed using a list of + array_deref_range +- glsl: Walk a list of ir_dereference_array to mark array elements as + accessed +- linker: Accurately mark a uniform block instance array element as + used in a stage + +Ilia Mirkin (3): + +- vbo: process buffer binding state changes on draw when recording +- st/mesa: MAX_VARYING is the max supported number of patch varyings, + not min +- nvc0: disable linked tsc mode in compute launch descriptor + +Jason Ekstrand (11): + +- nir/search: Use the correct bit size for integer comparisons +- i965/blorp: Use the correct ISL format for combined depth/stencil +- intel/blorp: Handle clearing of A4B4G4R4 on all platforms +- isl/formats: Only advertise sampling for A4B4G4R4 on Broadwell +- anv: Flush render cache before STATE_BASE_ADDRESS on gen7 +- anv: Improve flushing around STATE_BASE_ADDRESS +- vulkan/wsi/wayland: Handle VK_INCOMPLETE for GetFormats +- vulkan/wsi/wayland: Handle VK_INCOMPLETE for GetPresentModes +- vulkan/wsi: Lower the maximum image sizes +- i965/sampler_state: Pass texObj into update_sampler_state +- i965/sampler_state: Set the "Base Mip Level" field on Sandy Bridge + +Kenneth Graunke (1): + +- i965: Unbind deleted shaders from brw_context, fixing malloc + heisenbug. + +Lionel Landwerlin (5): + +- anv: don't require render target isl bit for depth/stencil surfaces +- anv: set command buffer to NULL when allocations fail +- anv: fix descriptor pool internal size allocation +- spirv: handle OpUndef as part of the variable parsing pass +- spirv: handle undefined components for OpVectorShuffle + +Marc-André Lureau (1): + +- tgsi-dump: dump label if instruction has one + +Marek Olšák (2): + +- radeonsi: always set the TCL1_ACTION_ENA when invalidating L2 +- gallium/radeon: fix performance of buffer readbacks + +Topi Pohjolainen (2): + +- i965: Make depth clear flushing more explicit +- i965/gen6: Issue direct depth stall and flush after depth clear + +Vinson Lee (2): + +- scons: Require libdrm >= 2.4.66 for DRM. +- util: Fix Clang trivial destructor check. diff --git a/docs/relnotes/13.0.6.html b/docs/relnotes/13.0.6.html deleted file mode 100644 index 8b0b3ddc4d1..00000000000 --- a/docs/relnotes/13.0.6.html +++ /dev/null @@ -1,287 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 13.0.6 Release Notes / March 20, 2017

- -

-Mesa 13.0.6 is a bug fix release which fixes bugs found since the 13.0.5 release. -

-

-Mesa 13.0.6 implements the OpenGL 4.4 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.4. OpenGL -4.4 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-1076590f29103f022a2cd87e6dff6ae77072013745603d06b0410c373ab2bb1a  mesa-13.0.6.tar.gz
-29ef104a7fc082d352b1599bd6cb1d040be424ccd22f5e0eb7ee9b0e9acd3597  mesa-13.0.6.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 68504 - 9.2-rc1 workaround for clover build failure on ppc/altivec: cannot convert 'bool' to '__vector(4) __bool int' in return
  • - -
  • Bug 97102 - [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr
  • - -
  • Bug 98869 - Electronic Super Joy graphic artefacts (regression,bisected)
  • - -
  • Bug 99401 - [g33] regression: piglit.spec.!opengl 1_0.gl-1_0-beginend-coverage
  • - -
  • Bug 99456 - Firefox crashing when opening about:support with WebGL2 enabled
  • - -
  • Bug 99677 - heap-use-after-free in glsl
  • - -
  • Bug 99715 - Don't print: "Note: Buggy applications may crash, if they do please report to vendor"
  • - -
  • Bug 99850 - Tessellation bug on Carrizo
  • - -
  • Bug 100049 - "ralloc: Make sure ralloc() allocations match malloc()'s alignment." causes seg fault in 32bit build
  • - -
- -

Changes

- -

Alex Smith (2):

-
    -
  • radv: Emit pending flushes before executing a secondary command buffer
  • -
  • radv: Flush before copying with PKT3_WRITE_DATA in CmdUpdateBuffer
  • -
- -

Bartosz Tomczyk (1):

-
    -
  • glsl: fix heap-buffer-overflow
  • -
- -

Bas Nieuwenhuizen (8):

-
    -
  • radv: Pass CMASK alignment to application.
  • -
  • radv: Pass DCC alignment to application.
  • -
  • radv: Never try to create more than max_sets descriptor sets.
  • -
  • radv: Reset emitted compute pipeline when calling secondary cmd buffer.
  • -
  • radv: Only use PKT3_OCCLUSION_QUERY when it doesn't hang.
  • -
  • radv: Use correct size for availability flag.
  • -
  • radv: Disable HTILE for textures with multiple layers/levels.
  • -
  • radv: Emit cache flushes before CP DMA.
  • -
- -

Ben Crocker (3):

-
    -
  • gallivm: Improve debug output (V2)
  • -
  • gallivm: Override getHostCPUName() "generic" w/ "pwr8" (v4)
  • -
  • gallivm: Reenable PPC VSX (v3)
  • -
- -

Brendan King (1):

-
    -
  • egl/dri3: implement query surface hook
  • -
- -

Bruce Cherniak (1):

-
    -
  • swr: Prune empty nodes in CalculateProcessorTopology.
  • -
- -

Connor Abbott (1):

-
    -
  • anv: fix Get*MemoryRequirements for !LLC
  • -
- -

Dave Airlie (13):

-
    -
  • radv: program a default point size.
  • -
  • radv: handle transfer_write as a dst flag.
  • -
  • radv/ac: handle nir irem opcode.
  • -
  • radv/ac: implement txs for buffer textures.
  • -
  • radv/ac: correctly size shared memory usage.
  • -
  • radv/ac: avoid the fmask path when doing txs.
  • -
  • radv: pass FMASK alignment to application
  • -
  • tgsi: fix memory leak in tgsi sanity check
  • -
  • radv: fix depth format in blit2d.
  • -
  • radv: fix txs for sampler buffers
  • -
  • radv: drop Z24 support.
  • -
  • radv: disable mip point pre clamping.
  • -
  • radv: setup llvm target data layout
  • -
- -

Emil Velikov (6):

-
    -
  • docs: add sha256 checksums for 13.0.5
  • -
  • Revert "get-pick-list.sh: Require explicit "13.0" for nominating stable patches"
  • -
  • cherry-ignore: don't pick nir_op_pack_double optimisation fix
  • -
  • i965: move brw_define.h ifndef guard to the top
  • -
  • cherry-ignore: add ANV fast clears related fixes
  • -
  • Update version to 13.0.6
  • -
- -

Fredrik Höglund (2):

-
    -
  • radv: fix the dynamic buffer index in vkCmdBindDescriptorSets
  • -
  • radv/ac: fix multiple descriptor sets with dynamic buffers
  • -
- -

George Kyriazis (1):

-
    -
  • swr: Align query results allocation
  • -
- -

Grazvydas Ignotas (3):

-
    -
  • r300g: only allow byteswapped formats on big endian
  • -
  • gallium/u_queue: fix a crash with atexit handlers
  • -
  • gallium/u_queue: set num_threads correctly if not all threads start
  • -
- -

Gregory Hainaut (1):

-
    -
  • glapi: fix typo in count_scale
  • -
- -

Ian Romanick (1):

-
    -
  • mesa: Don't advertise GL_OES_read_format in core profile
  • -
- -

Ilia Mirkin (8):

-
    -
  • nvc0: increase number of ubo binding points
  • -
  • nvc0/ir: fix robustness guarantees for constbuf loads on kepler+ compute
  • -
  • nvc0/ir: fix ubo max clamp, reset file index
  • -
  • gm107/ir: fix address offset bitfield for ATOMS
  • -
  • nvc0: set the render condition in the compute object
  • -
  • st/mesa: don't pass compare mode for stencil-sampled textures
  • -
  • nvc0: take extra pushbuf space into account for pushbuf_space calls
  • -
  • nvc0: increase alignment to 256 for texture buffers on fermi
  • -
- -

Jacob Lifshay (1):

-
    -
  • vulkan/wsi: Improve the DRI3 error message
  • -
- -

Jason Ekstrand (11):

-
    -
  • i965: Use a better guardband calculation.
  • -
  • intel/blorp: Swizzle clear colors on the CPU
  • -
  • i965/fs: Remove the inline pack_double_2x32 optimization
  • -
  • anv: Add an invalidate_range helper
  • -
  • anv/query: clflush the bo map on non-LLC platforms
  • -
  • genxml: Make MI_STORE_DATA_IMM more consistent
  • -
  • anv/query: Perform CmdResetQueryPool on the GPU
  • -
  • blorp/exec: Use uint32_t for copying varying data
  • -
  • intel/blorp: Explicitly flush all allocated state
  • -
  • anv: Accurately advertise dynamic descriptor limits
  • -
  • anv: Properly handle destroying NULL devices and instances
  • -
- -

Jonas Pfeil (1):

-
    -
  • ralloc: Make sure ralloc() allocations match malloc()'s alignment.
  • -
- -

Jose Maria Casanova Crespo (1):

-
    -
  • glsl: non-last member unsized array on SSBO must fail compilation on GLSL ES 3.1
  • -
- -

Kenneth Graunke (7):

-
    -
  • i965: Fix fast depth clears for surfaces with a dimension of 16384.
  • -
  • i965: Use a UW source type for CS_OPCODE_CS_TERMINATE.
  • -
  • i965: Fix check for negative pitch in can_do_fast_copy_blit().
  • -
  • i965: Support the force_glsl_version driconf option.
  • -
  • i965: Combine the Gen6 SF and Clip viewport atoms.
  • -
  • mesa: Do (TCS && !TES) draw time validation in ES as well.
  • -
  • egl: Ensure ResetNotificationStrategy matches for shared contexts.
  • -
- -

Lionel Landwerlin (3):

-
    -
  • spirv: don't assert with location decorations on non i/o variables
  • -
  • anv: wsi: report presentation error per image request
  • -
  • i965/fs: fix uninitialized memory access
  • -
- -

Marc Di Luzio (1):

-
    -
  • glsl: correct compute shader checks for memoryBarrier functions
  • -
- -

Marek Olšák (10):

-
    -
  • st/mesa: destroy pipe_context before destroying st_context (v2)
  • -
  • radeonsi: don't invoke DCC decompression in update_all_texture_descriptors
  • -
  • radeonsi: fix UNSIGNED_BYTE index buffer fallback with non-zero start (v2)
  • -
  • gallium/util: remove unused u_index_modify helpers
  • -
  • gallium/u_index_modify: don't add PIPE_TRANSFER_UNSYNCHRONIZED unconditionally
  • -
  • gallium/u_queue: fix random crashes when the app calls exit()
  • -
  • st/mesa: reset sample_mask, min_sample, and render_condition for PBO ops
  • -
  • st/mesa: set blend state for PBO readbacks
  • -
  • radeonsi: fix broken tessellation on Carrizo and Stoney
  • -
  • radeonsi: mark all bound shader buffer ranges as initialized
  • -
- -

Matt Turner (1):

-
    -
  • clover: Work around build failure with AltiVec.
  • -
- -

Nicolai Hähnle (12):

-
    -
  • mesa/main: fix meta caller of _mesa_ClampColor
  • -
  • radeonsi: fix texture gather on stencil textures
  • -
  • glsl: split DIV_TO_MUL_RCP into single- and double-precision flags
  • -
  • glx/dri3: handle NULL pointers in loader-to-DRI3 drawable conversion
  • -
  • glx/dri3: guard in_current_context against a disappeared drawable
  • -
  • glx: guard swap-interval functions against destroyed drawables
  • -
  • dri/common: clear the loaderPrivate pointer in driDestroyDrawable
  • -
  • winsys/amdgpu: reduce max_alloc_size based on GTT limits
  • -
  • radeonsi: handle MultiDrawIndirect in si_get_draw_start_count
  • -
  • radeonsi: fix UINT/SINT clamping for 10-bit formats on <= CIK
  • -
  • st/glsl_to_tgsi: avoid iterating past the head of the instruction list
  • -
  • st/mesa: inform the driver of framebuffer changes before compute dispatches
  • -
- -

Samuel Iglesias Gonsálvez (6):

-
    -
  • glsl: fix heap-use-after-free in ast_declarator_list::hir()
  • -
  • i965/fs: mark last DF uniform array element as 64 bit live one
  • -
  • i965/fs: detect different bit size accesses to uniforms to push them in proper locations
  • -
  • i965/fs: fix indirect load DF uniforms on BSW/BXT
  • -
  • i965/fs: fix source type when emitting MOV_INDIRECT to read ICP handles
  • -
  • i965/fs: emit MOV_INDIRECT with the source with the right register type
  • -
- -

Samuel Pitoiset (1):

-
    -
  • winsys/amdgpu: avoid potential segfault in amdgpu_bo_map()
  • -
- - -
- - diff --git a/docs/relnotes/13.0.6.rst b/docs/relnotes/13.0.6.rst new file mode 100644 index 00000000000..815644807cb --- /dev/null +++ b/docs/relnotes/13.0.6.rst @@ -0,0 +1,255 @@ +Mesa 13.0.6 Release Notes / March 20, 2017 +========================================== + +Mesa 13.0.6 is a bug fix release which fixes bugs found since the 13.0.5 +release. + +Mesa 13.0.6 implements the OpenGL 4.4 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.4. OpenGL 4.4 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 1076590f29103f022a2cd87e6dff6ae77072013745603d06b0410c373ab2bb1a mesa-13.0.6.tar.gz + 29ef104a7fc082d352b1599bd6cb1d040be424ccd22f5e0eb7ee9b0e9acd3597 mesa-13.0.6.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 68504 `__ - + 9.2-rc1 workaround for clover build failure on ppc/altivec: cannot + convert 'bool' to '__vector(4) \__bool int' in return +- `Bug 97102 `__ - + [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr +- `Bug 98869 `__ - + Electronic Super Joy graphic artefacts (regression,bisected) +- `Bug 99401 `__ - + [g33] regression: piglit.spec.!opengl 1_0.gl-1_0-beginend-coverage +- `Bug 99456 `__ - + Firefox crashing when opening about:support with WebGL2 enabled +- `Bug 99677 `__ - + heap-use-after-free in glsl +- `Bug 99715 `__ - + Don't print: "Note: Buggy applications may crash, if they do please + report to vendor" +- `Bug 99850 `__ - + Tessellation bug on Carrizo +- `Bug 100049 `__ + - "ralloc: Make sure ralloc() allocations match malloc()'s + alignment." causes seg fault in 32bit build + +Changes +------- + +Alex Smith (2): + +- radv: Emit pending flushes before executing a secondary command + buffer +- radv: Flush before copying with PKT3_WRITE_DATA in CmdUpdateBuffer + +Bartosz Tomczyk (1): + +- glsl: fix heap-buffer-overflow + +Bas Nieuwenhuizen (8): + +- radv: Pass CMASK alignment to application. +- radv: Pass DCC alignment to application. +- radv: Never try to create more than max_sets descriptor sets. +- radv: Reset emitted compute pipeline when calling secondary cmd + buffer. +- radv: Only use PKT3_OCCLUSION_QUERY when it doesn't hang. +- radv: Use correct size for availability flag. +- radv: Disable HTILE for textures with multiple layers/levels. +- radv: Emit cache flushes before CP DMA. + +Ben Crocker (3): + +- gallivm: Improve debug output (V2) +- gallivm: Override getHostCPUName() "generic" w/ "pwr8" (v4) +- gallivm: Reenable PPC VSX (v3) + +Brendan King (1): + +- egl/dri3: implement query surface hook + +Bruce Cherniak (1): + +- swr: Prune empty nodes in CalculateProcessorTopology. + +Connor Abbott (1): + +- anv: fix Get*MemoryRequirements for !LLC + +Dave Airlie (13): + +- radv: program a default point size. +- radv: handle transfer_write as a dst flag. +- radv/ac: handle nir irem opcode. +- radv/ac: implement txs for buffer textures. +- radv/ac: correctly size shared memory usage. +- radv/ac: avoid the fmask path when doing txs. +- radv: pass FMASK alignment to application +- tgsi: fix memory leak in tgsi sanity check +- radv: fix depth format in blit2d. +- radv: fix txs for sampler buffers +- radv: drop Z24 support. +- radv: disable mip point pre clamping. +- radv: setup llvm target data layout + +Emil Velikov (6): + +- docs: add sha256 checksums for 13.0.5 +- Revert "get-pick-list.sh: Require explicit "13.0" for nominating + stable patches" +- cherry-ignore: don't pick nir_op_pack_double optimisation fix +- i965: move brw_define.h ifndef guard to the top +- cherry-ignore: add ANV fast clears related fixes +- Update version to 13.0.6 + +Fredrik Höglund (2): + +- radv: fix the dynamic buffer index in vkCmdBindDescriptorSets +- radv/ac: fix multiple descriptor sets with dynamic buffers + +George Kyriazis (1): + +- swr: Align query results allocation + +Grazvydas Ignotas (3): + +- r300g: only allow byteswapped formats on big endian +- gallium/u_queue: fix a crash with atexit handlers +- gallium/u_queue: set num_threads correctly if not all threads start + +Gregory Hainaut (1): + +- glapi: fix typo in count_scale + +Ian Romanick (1): + +- mesa: Don't advertise GL_OES_read_format in core profile + +Ilia Mirkin (8): + +- nvc0: increase number of ubo binding points +- nvc0/ir: fix robustness guarantees for constbuf loads on kepler+ + compute +- nvc0/ir: fix ubo max clamp, reset file index +- gm107/ir: fix address offset bitfield for ATOMS +- nvc0: set the render condition in the compute object +- st/mesa: don't pass compare mode for stencil-sampled textures +- nvc0: take extra pushbuf space into account for pushbuf_space calls +- nvc0: increase alignment to 256 for texture buffers on fermi + +Jacob Lifshay (1): + +- vulkan/wsi: Improve the DRI3 error message + +Jason Ekstrand (11): + +- i965: Use a better guardband calculation. +- intel/blorp: Swizzle clear colors on the CPU +- i965/fs: Remove the inline pack_double_2x32 optimization +- anv: Add an invalidate_range helper +- anv/query: clflush the bo map on non-LLC platforms +- genxml: Make MI_STORE_DATA_IMM more consistent +- anv/query: Perform CmdResetQueryPool on the GPU +- blorp/exec: Use uint32_t for copying varying data +- intel/blorp: Explicitly flush all allocated state +- anv: Accurately advertise dynamic descriptor limits +- anv: Properly handle destroying NULL devices and instances + +Jonas Pfeil (1): + +- ralloc: Make sure ralloc() allocations match malloc()'s alignment. + +Jose Maria Casanova Crespo (1): + +- glsl: non-last member unsized array on SSBO must fail compilation on + GLSL ES 3.1 + +Kenneth Graunke (7): + +- i965: Fix fast depth clears for surfaces with a dimension of 16384. +- i965: Use a UW source type for CS_OPCODE_CS_TERMINATE. +- i965: Fix check for negative pitch in can_do_fast_copy_blit(). +- i965: Support the force_glsl_version driconf option. +- i965: Combine the Gen6 SF and Clip viewport atoms. +- mesa: Do (TCS && !TES) draw time validation in ES as well. +- egl: Ensure ResetNotificationStrategy matches for shared contexts. + +Lionel Landwerlin (3): + +- spirv: don't assert with location decorations on non i/o variables +- anv: wsi: report presentation error per image request +- i965/fs: fix uninitialized memory access + +Marc Di Luzio (1): + +- glsl: correct compute shader checks for memoryBarrier functions + +Marek Olšák (10): + +- st/mesa: destroy pipe_context before destroying st_context (v2) +- radeonsi: don't invoke DCC decompression in + update_all_texture_descriptors +- radeonsi: fix UNSIGNED_BYTE index buffer fallback with non-zero start + (v2) +- gallium/util: remove unused u_index_modify helpers +- gallium/u_index_modify: don't add PIPE_TRANSFER_UNSYNCHRONIZED + unconditionally +- gallium/u_queue: fix random crashes when the app calls exit() +- st/mesa: reset sample_mask, min_sample, and render_condition for PBO + ops +- st/mesa: set blend state for PBO readbacks +- radeonsi: fix broken tessellation on Carrizo and Stoney +- radeonsi: mark all bound shader buffer ranges as initialized + +Matt Turner (1): + +- clover: Work around build failure with AltiVec. + +Nicolai Hähnle (12): + +- mesa/main: fix meta caller of \_mesa_ClampColor +- radeonsi: fix texture gather on stencil textures +- glsl: split DIV_TO_MUL_RCP into single- and double-precision flags +- glx/dri3: handle NULL pointers in loader-to-DRI3 drawable conversion +- glx/dri3: guard in_current_context against a disappeared drawable +- glx: guard swap-interval functions against destroyed drawables +- dri/common: clear the loaderPrivate pointer in driDestroyDrawable +- winsys/amdgpu: reduce max_alloc_size based on GTT limits +- radeonsi: handle MultiDrawIndirect in si_get_draw_start_count +- radeonsi: fix UINT/SINT clamping for 10-bit formats on <= CIK +- st/glsl_to_tgsi: avoid iterating past the head of the instruction + list +- st/mesa: inform the driver of framebuffer changes before compute + dispatches + +Samuel Iglesias Gonsálvez (6): + +- glsl: fix heap-use-after-free in ast_declarator_list::hir() +- i965/fs: mark last DF uniform array element as 64 bit live one +- i965/fs: detect different bit size accesses to uniforms to push them + in proper locations +- i965/fs: fix indirect load DF uniforms on BSW/BXT +- i965/fs: fix source type when emitting MOV_INDIRECT to read ICP + handles +- i965/fs: emit MOV_INDIRECT with the source with the right register + type + +Samuel Pitoiset (1): + +- winsys/amdgpu: avoid potential segfault in amdgpu_bo_map() diff --git a/docs/relnotes/17.0.0.html b/docs/relnotes/17.0.0.html deleted file mode 100644 index 6a22e21576d..00000000000 --- a/docs/relnotes/17.0.0.html +++ /dev/null @@ -1,285 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.0.0 Release Notes / February 13, 2017

- -

-Mesa 17.0.0 is a new development release. -People who are concerned with stability and reliability should stick -with a previous release or wait for Mesa 17.0.1. -

-

-Mesa 17.0.0 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-696578f0b83796470511a88a95fff15a2a25fa201a9e487716f2ca20c177c3ab  mesa-17.0.0.tar.gz
-39db3d59700159add7f977307d12a7dfe016363e760ad82280ac4168ea668481  mesa-17.0.0.tar.xz
-
- - -

New features

- -

-Note: some of the new features are only available with certain drivers. -

- -
    -
  • GL_ARB_post_depth_coverage on i965/gen9+
  • -
  • GL_KHR_blend_equation_advanced on nvc0
  • -
  • GL_INTEL_conservative_rasterization on i965/gen9+
  • -
  • GL_NV_image_formats on any driver supporting GL_ARB_shader_image_load_store (i965, nvc0, radeonsi, softpipe)
  • -
  • GL_ARB_gpu_shader_fp64 in i965/haswell
  • -
  • GL_ARB_vertex_attrib_64bit in i965/haswell
  • -
  • GL_ARB_shader_precision in i965/haswell
  • -
  • Intel Haswell now supports OpenGL 4.2
  • -
  • GL_OES_geometry_shader on i965/haswell
  • -
  • GL_OES_texture_cube_map_array on i965/haswell
  • -
  • GL_OES_viewport_array on i965/haswell
  • -
  • Vulkan Float64 capability support on Intel's ANV driver
  • -
- -

Bug fixes

- -
    - -
  • Bug 70623 - libglx.so: undefined symbol: _glapi_tls_Context
  • - -
  • Bug 72902 - [IVB/HSW/BDW] DOTA2 segfaults unless Mesa is configured with (non-default) --enable-glx-tls
  • - -
  • Bug 73778 - _glapi_tls_Dispatch undefined
  • - -
  • Bug 77662 - Fail to render to different faces of depth-stencil cube map
  • - -
  • Bug 89043 - undefined symbol: _glapi_tls_Dispatch
  • - -
  • Bug 91281 - Tonga VCE 2160p encode fails with BO to small for addr
  • - -
  • Bug 92234 - [BDW] GPU hang in Shogun2
  • - -
  • Bug 92634 - gallium's vl_mpeg12_decoder does not work with st/va
  • - -
  • Bug 92760 - Add FP64 support to the i965 shader backends
  • - -
  • Bug 92925 - Incorrect GEN for ASTC in Surface Format Table
  • - -
  • Bug 93551 - Divinity: Original Sin Enhanced Edition(Native) crash on start
  • - -
  • Bug 94512 - X segfaults with glx-tls enabled in a x32 environment
  • - -
  • Bug 94900 - HD6950 GPU lockup loop with various steam games (octodad[always], saints row 4[always], dead island[always], grid autosport[sometimes])
  • - -
  • Bug 94904 - [vulkan, BSW] dEQP-VK.api.object_management.multithreaded_per_thread_device intermittent crash
  • - -
  • Bug 95460 - Please add more drivers (freedreno, virgl) to features.txt status document
  • - -
  • Bug 96959 - nop.sat generated by pow workaround?
  • - -
  • Bug 97102 - [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr
  • - -
  • Bug 97232 - Line rendering broken in Dolphin when using gl_ClipDistance
  • - -
  • Bug 97287 - GL45-CTS.vertex_attrib_binding.basic-inputL-case1 fails
  • - -
  • Bug 97321 - Query INFO_LOG_LENGTH for empty info log should return 0
  • - -
  • Bug 97420 - "#version 0" crashes glsl_compiler
  • - -
  • Bug 97422 - trying to call a number as a function results into a crash
  • - -
  • Bug 97447 - GL 3.0 compatibility context exposes GL_ARB_compute_shader
  • - -
  • Bug 97473 - Memory corruption when uploading DXT5 cubemap faces
  • - -
  • Bug 97715 - [ILK,G45,G965] piglit.spec.arb_separate_shader_objects.misc api error checks
  • - -
  • Bug 97779 - [regression, bisected][BDW, GPU hang] stuck on render ring, always reproducible
  • - -
  • Bug 97804 - Later precision statement isn't overriding earlier one
  • - -
  • Bug 97952 - /usr/include/string.h:518:12: error: exception specification in declaration does not match previous declaration
  • - -
  • Bug 97967 - glsl/tests/cache-test regression
  • - -
  • Bug 98005 - VCE dual instance encoding inconsistent since st/va: enable dual instances encode by sync surface
  • - -
  • Bug 98012 - [IVB] Segfault when running Dolphin twice with Vulkan
  • - -
  • Bug 98134 - dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.draw_buffers wants a different GL error code
  • - -
  • Bug 98172 - Concurrent call to glClientWaitSync results in segfault in one of the waiters.
  • - -
  • Bug 98238 - witcher 2: objects are black when changing lod
  • - -
  • Bug 98243 - dEQP mismatched UBO precision qualifiers
  • - -
  • Bug 98245 - GLES3.1 link negative dEQP "expected linking to fail, but passed."
  • - -
  • Bug 98250 - dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texparameterIiv/texparameterIuiv failure
  • - -
  • Bug 98263 - [radv] The Talos Principle fails to launch with "Fatal error: Cannot set display mode."
  • - -
  • Bug 98297 - Can't configure a desktop with 3x4k monitors in one row
  • - -
  • Bug 98299 - Compute shaders generate stupid divides
  • - -
  • Bug 98307 - "st/glsl_to_tgsi: explicitly track all input and output declaration" broke flightgear colors on rs780
  • - -
  • Bug 98326 - [dEQP, EGL] pbuffer depth/stencil tests fail
  • - -
  • Bug 98327 - [dEQP, EGL] dEQP-EGL.functional.resize not supported
  • - -
  • Bug 98328 - [dEQP, EGL] luminance tests fail
  • - -
  • Bug 98329 - [dEQP, EGL, SKL, BDW, BSW] dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_depth16_depth_buffer
  • - -
  • Bug 98330 - [dEQP, EGL] dEQP-EGL.functional.buffer_age.no_preserve fails
  • - -
  • Bug 98339 - dEQP-EGL: Got EGL_BAD_MATCH: eglCreateSyncKHR()
  • - -
  • Bug 98343 - dEQP-EGL: GL_INVALID_ENUM at teglCreateContextExtTests
  • - -
  • Bug 98415 - Vulkan Driver JSON file contains incorrect field
  • - -
  • Bug 98421 - src/loader/loader.c:111:40: error: unknown type name ‘drmDevicePtr’
  • - -
  • Bug 98431 - UnrealEngine v4 demos startup fails to blorp blit assert
  • - -
  • Bug 98480 - Support R8 image texture in ES 3.1
  • - -
  • Bug 98512 - radeon r600 vdpau: Invalid command stream: texture bo too small
  • - -
  • Bug 98518 - [r600g, bisected] regression: NI/Turks MSAA texture corruption with FreeCAD and Wine games
  • - -
  • Bug 98526 - glsl/tests/general-ir-test regression
  • - -
  • Bug 98595 - glsl: ralloc assertion "info->canary == CANARY" failed
  • - -
  • Bug 98599 - xterm menus corrupt since tgsi/scan: handle indirect image indexing correctly
  • - -
  • Bug 98632 - Fix build on Hurd without PATH_MAX
  • - -
  • Bug 98681 - ir_builder_print_visitor.cpp:401:67: error: expected ')' before 'PRIx64'
  • - -
  • Bug 98694 - "(5=2)?1:1" as array size decleration crashes glsl_compiler
  • - -
  • Bug 98740 - bitcode.cpp:102:8: error: ‘Error’ is not a member of ‘llvm’
  • - -
  • Bug 98767 - [swrast] ralloc.c:84: get_header: Assertion `info->canary == CANARY' failed.
  • - -
  • Bug 98774 - glsl/tests/warnings-test regression
  • - -
  • Bug 98815 - [SKL/BDW GT2] large perf regression in TessMark
  • - -
  • Bug 98840 - nir clone test fails
  • - -
  • Bug 98893 - [SKL] piglit.spec.arb_shader_image_load_store.semantics intermittent
  • - -
  • Bug 98914 - mesa-vdpau-drivers: breaks vdpau for mpeg2video
  • - -
  • Bug 98917 - [BDW SKL BSW KBL] Tessellation CTS tests regression
  • - -
  • Bug 98975 - Wasteland 2 Directors Cut: Hangs. GPU fault
  • - -
  • Bug 99010 - --disable-gallium-llvm no longer recognized
  • - -
  • Bug 99013 - [regression, bisected] radeonsi: commit 4c8c13b3 "Use amdgcn intrinsics for fs interpolation" makes system unusable
  • - -
  • Bug 99030 - [HSW, regression] transform feedback fails on Linux 4.8
  • - -
  • Bug 99038 - [dEQP, EGL, SKL, BDW, BSW] dEQP-EGL.functional.negative_api.create_pixmap_surface crashes
  • - -
  • Bug 99072 - [byt,ivb,snb] ES3-CTS.gtf.GL3Tests.shadow regression
  • - -
  • Bug 99085 - [EGL] dEQP-EGL.functional.sharing.gles2.multithread intermittent
  • - -
  • Bug 99097 - [vulkancts] dEQP-VK.image.store regression
  • - -
  • Bug 99100 - [SKL,BDW,BSW,KBL] dEQP-VK.glsl.return.return_in_dynamic_loop_dynamic_vertex regression
  • - -
  • Bug 99119 - swr_fence_work.cpp(42): error: argument of type "std::nullptr_t" is incompatible with parameter of type "unsigned long"
  • - -
  • Bug 99144 - Incorrect rendering using glDrawArraysInstancedBaseInstance and first != 0 on Skylake
  • - -
  • Bug 99154 - Link time error when using multiple builtin functions
  • - -
  • Bug 99158 - vdpau segfaults and gpu locks with kodi on R9285
  • - -
  • Bug 99185 - dEQP-EGL.functional.image.modify.tex_rgb5_a1_tex_subimage_rgba8
  • - -
  • Bug 99188 - dEQP-EGL.functional.create_context_ext.robust_gl_30.rgb565_no_depth_no_stencil
  • - -
  • Bug 99210 - ES3-CTS.functional.texture.mipmap.cube.generate.rgba5551_*
  • - -
  • Bug 99214 - Crash in library libswrAVX.so when assigning vertex buffer object pointers with elements of type GL_DOUBLE
  • - -
  • Bug 99219 - The Stanley Parable GPU hang when starting a new game
  • - -
  • Bug 99229 - [G33] thousands of tests crash
  • - -
  • Bug 99231 - [HSW][i965] Crash in upload_3dstate_streamout()
  • - -
  • Bug 99287 - piglit.spec.glsl-1_10.execution.vs-nested-return-sibling-loop regression
  • - -
  • Bug 99303 - [REGRESSION][BISECTED] DMs are crashing on start with "radeon"
  • - -
  • Bug 99314 - [g33] glsl regressions
  • - -
  • Bug 99339 - Blender line rendering broken after removing XY clipping of lines
  • - -
  • Bug 99354 - [G71] "Assertion `bkref' failed" reproducible with glmark2
  • - -
  • Bug 99389 - Mesa build broken: sid_tables.h
  • - -
  • Bug 99391 - [ILK,G45,G965] piglit regressions
  • - -
  • Bug 99401 - [g33] regression: piglit.spec.!opengl 1_0.gl-1_0-beginend-coverage
  • - -
  • Bug 99419 - Crash(Segmentation fault) si_shader_select in Master Of Orion
  • - -
  • Bug 99450 - [amdgpu] Payday 2 visual glitches on some models
  • - -
  • Bug 99451 - polygon offset use after free
  • - -
  • Bug 99456 - Firefox crashing when opening about:support with WebGL2 enabled
  • - -
  • Bug 99631 - segfault with OSVRTrackerView and openscenegraph git master
  • - -
  • Bug 99633 - rasterizer/core/clip.h:279:49: error: ‘const struct API_STATE’ has no member named ‘linkageCount’
  • - -
  • Bug 99637 - VLC video has corrupted colors when using VDPAU output on Radeon SI
  • - -
- -

Changes

- -
    -
  • Building RADV requires --enable-gallium-llvm
  • -
  • The vulkan headers vk_platform.h and vulkan.h are no longer installed
  • -
  • The configure options --with-sha1 and --disable-shader-cache are -removed alongside their respective library requirements
  • -
- -
- - diff --git a/docs/relnotes/17.0.0.rst b/docs/relnotes/17.0.0.rst new file mode 100644 index 00000000000..3dd4b17b15f --- /dev/null +++ b/docs/relnotes/17.0.0.rst @@ -0,0 +1,285 @@ +Mesa 17.0.0 Release Notes / February 13, 2017 +============================================= + +Mesa 17.0.0 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 17.0.1. + +Mesa 17.0.0 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 696578f0b83796470511a88a95fff15a2a25fa201a9e487716f2ca20c177c3ab mesa-17.0.0.tar.gz + 39db3d59700159add7f977307d12a7dfe016363e760ad82280ac4168ea668481 mesa-17.0.0.tar.xz + +New features +------------ + +Note: some of the new features are only available with certain drivers. + +- GL_ARB_post_depth_coverage on i965/gen9+ +- GL_KHR_blend_equation_advanced on nvc0 +- GL_INTEL_conservative_rasterization on i965/gen9+ +- GL_NV_image_formats on any driver supporting + GL_ARB_shader_image_load_store (i965, nvc0, radeonsi, softpipe) +- GL_ARB_gpu_shader_fp64 in i965/haswell +- GL_ARB_vertex_attrib_64bit in i965/haswell +- GL_ARB_shader_precision in i965/haswell +- Intel Haswell now supports OpenGL 4.2 +- GL_OES_geometry_shader on i965/haswell +- GL_OES_texture_cube_map_array on i965/haswell +- GL_OES_viewport_array on i965/haswell +- Vulkan Float64 capability support on Intel's ANV driver + +Bug fixes +--------- + +- `Bug 70623 `__ - + libglx.so: undefined symbol: \_glapi_tls_Context +- `Bug 72902 `__ - + [IVB/HSW/BDW] DOTA2 segfaults unless Mesa is configured with + (non-default) --enable-glx-tls +- `Bug 73778 `__ - + \_glapi_tls_Dispatch undefined +- `Bug 77662 `__ - + Fail to render to different faces of depth-stencil cube map +- `Bug 89043 `__ - + undefined symbol: \_glapi_tls_Dispatch +- `Bug 91281 `__ - + Tonga VCE 2160p encode fails with BO to small for addr +- `Bug 92234 `__ - + [BDW] GPU hang in Shogun2 +- `Bug 92634 `__ - + gallium's vl_mpeg12_decoder does not work with st/va +- `Bug 92760 `__ - + Add FP64 support to the i965 shader backends +- `Bug 92925 `__ - + Incorrect GEN for ASTC in Surface Format Table +- `Bug 93551 `__ - + Divinity: Original Sin Enhanced Edition(Native) crash on start +- `Bug 94512 `__ - + X segfaults with glx-tls enabled in a x32 environment +- `Bug 94900 `__ - + HD6950 GPU lockup loop with various steam games (octodad[always], + saints row 4[always], dead island[always], grid autosport[sometimes]) +- `Bug 94904 `__ - + [vulkan, BSW] + dEQP-VK.api.object_management.multithreaded_per_thread_device + intermittent crash +- `Bug 95460 `__ - + Please add more drivers (freedreno, virgl) to features.txt status + document +- `Bug 96959 `__ - + nop.sat generated by pow workaround? +- `Bug 97102 `__ - + [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr +- `Bug 97232 `__ - + Line rendering broken in Dolphin when using gl_ClipDistance +- `Bug 97287 `__ - + GL45-CTS.vertex_attrib_binding.basic-inputL-case1 fails +- `Bug 97321 `__ - + Query INFO_LOG_LENGTH for empty info log should return 0 +- `Bug 97420 `__ - + "#version 0" crashes glsl_compiler +- `Bug 97422 `__ - + trying to call a number as a function results into a crash +- `Bug 97447 `__ - + GL 3.0 compatibility context exposes GL_ARB_compute_shader +- `Bug 97473 `__ - + Memory corruption when uploading DXT5 cubemap faces +- `Bug 97715 `__ - + [ILK,G45,G965] piglit.spec.arb_separate_shader_objects.misc api error + checks +- `Bug 97779 `__ - + [regression, bisected][BDW, GPU hang] stuck on render ring, always + reproducible +- `Bug 97804 `__ - + Later precision statement isn't overriding earlier one +- `Bug 97952 `__ - + /usr/include/string.h:518:12: error: exception specification in + declaration does not match previous declaration +- `Bug 97967 `__ - + glsl/tests/cache-test regression +- `Bug 98005 `__ - + VCE dual instance encoding inconsistent since st/va: enable dual + instances encode by sync surface +- `Bug 98012 `__ - + [IVB] Segfault when running Dolphin twice with Vulkan +- `Bug 98134 `__ - + dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.draw_buffers + wants a different GL error code +- `Bug 98172 `__ - + Concurrent call to glClientWaitSync results in segfault in one of the + waiters. +- `Bug 98238 `__ - + witcher 2: objects are black when changing lod +- `Bug 98243 `__ - + dEQP mismatched UBO precision qualifiers +- `Bug 98245 `__ - + GLES3.1 link negative dEQP "expected linking to fail, but passed." +- `Bug 98250 `__ - + dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texparameterIiv/texparameterIuiv + failure +- `Bug 98263 `__ - + [radv] The Talos Principle fails to launch with "Fatal error: Cannot + set display mode." +- `Bug 98297 `__ - + Can't configure a desktop with 3x4k monitors in one row +- `Bug 98299 `__ - + Compute shaders generate stupid divides +- `Bug 98307 `__ - + "st/glsl_to_tgsi: explicitly track all input and output declaration" + broke flightgear colors on rs780 +- `Bug 98326 `__ - + [dEQP, EGL] pbuffer depth/stencil tests fail +- `Bug 98327 `__ - + [dEQP, EGL] dEQP-EGL.functional.resize not supported +- `Bug 98328 `__ - + [dEQP, EGL] luminance tests fail +- `Bug 98329 `__ - + [dEQP, EGL, SKL, BDW, BSW] + dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_depth16_depth_buffer +- `Bug 98330 `__ - + [dEQP, EGL] dEQP-EGL.functional.buffer_age.no_preserve fails +- `Bug 98339 `__ - + dEQP-EGL: Got EGL_BAD_MATCH: eglCreateSyncKHR() +- `Bug 98343 `__ - + dEQP-EGL: GL_INVALID_ENUM at teglCreateContextExtTests +- `Bug 98415 `__ - + Vulkan Driver JSON file contains incorrect field +- `Bug 98421 `__ - + src/loader/loader.c:111:40: error: unknown type name ‘drmDevicePtr’ +- `Bug 98431 `__ - + UnrealEngine v4 demos startup fails to blorp blit assert +- `Bug 98480 `__ - + Support R8 image texture in ES 3.1 +- `Bug 98512 `__ - + radeon r600 vdpau: Invalid command stream: texture bo too small +- `Bug 98518 `__ - + [r600g, bisected] regression: NI/Turks MSAA texture corruption with + FreeCAD and Wine games +- `Bug 98526 `__ - + glsl/tests/general-ir-test regression +- `Bug 98595 `__ - + glsl: ralloc assertion "info->canary == CANARY" failed +- `Bug 98599 `__ - + xterm menus corrupt since tgsi/scan: handle indirect image indexing + correctly +- `Bug 98632 `__ - + Fix build on Hurd without PATH_MAX +- `Bug 98681 `__ - + ir_builder_print_visitor.cpp:401:67: error: expected ')' before + 'PRIx64' +- `Bug 98694 `__ - + "(5=2)?1:1" as array size decleration crashes glsl_compiler +- `Bug 98740 `__ - + bitcode.cpp:102:8: error: ‘Error’ is not a member of ‘llvm’ +- `Bug 98767 `__ - + [swrast] ralloc.c:84: get_header: Assertion \`info->canary == CANARY' + failed. +- `Bug 98774 `__ - + glsl/tests/warnings-test regression +- `Bug 98815 `__ - + [SKL/BDW GT2] large perf regression in TessMark +- `Bug 98840 `__ - + nir clone test fails +- `Bug 98893 `__ - + [SKL] piglit.spec.arb_shader_image_load_store.semantics intermittent +- `Bug 98914 `__ - + mesa-vdpau-drivers: breaks vdpau for mpeg2video +- `Bug 98917 `__ - + [BDW SKL BSW KBL] Tessellation CTS tests regression +- `Bug 98975 `__ - + Wasteland 2 Directors Cut: Hangs. GPU fault +- `Bug 99010 `__ - + --disable-gallium-llvm no longer recognized +- `Bug 99013 `__ - + [regression, bisected] radeonsi: commit 4c8c13b3 "Use amdgcn + intrinsics for fs interpolation" makes system unusable +- `Bug 99030 `__ - + [HSW, regression] transform feedback fails on Linux 4.8 +- `Bug 99038 `__ - + [dEQP, EGL, SKL, BDW, BSW] + dEQP-EGL.functional.negative_api.create_pixmap_surface crashes +- `Bug 99072 `__ - + [byt,ivb,snb] ES3-CTS.gtf.GL3Tests.shadow regression +- `Bug 99085 `__ - + [EGL] dEQP-EGL.functional.sharing.gles2.multithread intermittent +- `Bug 99097 `__ - + [vulkancts] dEQP-VK.image.store regression +- `Bug 99100 `__ - + [SKL,BDW,BSW,KBL] + dEQP-VK.glsl.return.return_in_dynamic_loop_dynamic_vertex regression +- `Bug 99119 `__ - + swr_fence_work.cpp(42): error: argument of type "std::nullptr_t" is + incompatible with parameter of type "unsigned long" +- `Bug 99144 `__ - + Incorrect rendering using glDrawArraysInstancedBaseInstance and first + != 0 on Skylake +- `Bug 99154 `__ - + Link time error when using multiple builtin functions +- `Bug 99158 `__ - + vdpau segfaults and gpu locks with kodi on R9285 +- `Bug 99185 `__ - + dEQP-EGL.functional.image.modify.tex_rgb5_a1_tex_subimage_rgba8 +- `Bug 99188 `__ - + dEQP-EGL.functional.create_context_ext.robust_gl_30.rgb565_no_depth_no_stencil +- `Bug 99210 `__ - + ES3-CTS.functional.texture.mipmap.cube.generate.rgba5551_\* +- `Bug 99214 `__ - + Crash in library libswrAVX.so when assigning vertex buffer object + pointers with elements of type GL_DOUBLE +- `Bug 99219 `__ - + The Stanley Parable GPU hang when starting a new game +- `Bug 99229 `__ - + [G33] thousands of tests crash +- `Bug 99231 `__ - + [HSW][i965] Crash in upload_3dstate_streamout() +- `Bug 99287 `__ - + piglit.spec.glsl-1_10.execution.vs-nested-return-sibling-loop + regression +- `Bug 99303 `__ - + [REGRESSION][BISECTED] DMs are crashing on start with "radeon" +- `Bug 99314 `__ - + [g33] glsl regressions +- `Bug 99339 `__ - + Blender line rendering broken after removing XY clipping of lines +- `Bug 99354 `__ - + [G71] "Assertion \`bkref' failed" reproducible with glmark2 +- `Bug 99389 `__ - + Mesa build broken: sid_tables.h +- `Bug 99391 `__ - + [ILK,G45,G965] piglit regressions +- `Bug 99401 `__ - + [g33] regression: piglit.spec.!opengl 1_0.gl-1_0-beginend-coverage +- `Bug 99419 `__ - + Crash(Segmentation fault) si_shader_select in Master Of Orion +- `Bug 99450 `__ - + [amdgpu] Payday 2 visual glitches on some models +- `Bug 99451 `__ - + polygon offset use after free +- `Bug 99456 `__ - + Firefox crashing when opening about:support with WebGL2 enabled +- `Bug 99631 `__ - + segfault with OSVRTrackerView and openscenegraph git master +- `Bug 99633 `__ - + rasterizer/core/clip.h:279:49: error: ‘const struct API_STATE’ has no + member named ‘linkageCount’ +- `Bug 99637 `__ - + VLC video has corrupted colors when using VDPAU output on Radeon SI + +Changes +------- + +- Building RADV requires --enable-gallium-llvm +- The vulkan headers vk_platform.h and vulkan.h are no longer installed +- The configure options --with-sha1 and --disable-shader-cache are + removed alongside their respective library requirements diff --git a/docs/relnotes/17.0.1.html b/docs/relnotes/17.0.1.html deleted file mode 100644 index 01cdd49916f..00000000000 --- a/docs/relnotes/17.0.1.html +++ /dev/null @@ -1,221 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.0.1 Release Notes / March 4, 2017

- -

-Mesa 17.0.1 is a bug fix release which fixes bugs found since the 17.0.0 release. -

-

-Mesa 17.0.1 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-e819bd3e515dac26faf9836d8f27a4ddf05323b9b23afb6c06536d4ac82e2743  mesa-17.0.1.tar.gz
-96fd70ef5f31d276a17e424e7e1bb79447ccbbe822b56844213ef932e7ad1b0c  mesa-17.0.1.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 98869 - Electronic Super Joy graphic artefacts (regression,bisected)
  • - -
  • Bug 99532 - Compute shader doesn't give right result under some circumstances
  • - -
  • Bug 99677 - heap-use-after-free in glsl
  • - -
  • Bug 99692 - [radv] Mostly broken on Hawaii PRO/CIK ASICs
  • - -
  • Bug 99850 - Tessellation bug on Carrizo
  • - -
- - -

Changes

- -

Bas Nieuwenhuizen (4):

-
    -
  • radv: Never try to create more than max_sets descriptor sets.
  • -
  • radv: Reset emitted compute pipeline when calling secondary cmd buffer.
  • -
  • radv: Only use PKT3_OCCLUSION_QUERY when it doesn't hang.
  • -
  • radv: Use correct size for availability flag.
  • -
- -

Ben Crocker (3):

-
    -
  • gallivm: Reenable PPC VSX (v3)
  • -
  • gallivm: Improve debug output (V2)
  • -
  • gallivm: Override getHostCPUName() "generic" w/ "pwr8" (v4)
  • -
- -

Brendan King (1):

-
    -
  • egl/dri3: implement query surface hook
  • -
- -

Christian Gmeiner (2):

-
    -
  • etnaviv: move pctx initialisation to avoid a null dereference
  • -
  • etnaviv: remove number of pixel pipes validation
  • -
- -

Connor Abbott (1):

-
    -
  • anv: fix Get*MemoryRequirements for !LLC
  • -
- -

Daniel Stone (1):

-
    -
  • egl/wayland: Don't use DRM format codes for SHM
  • -
- -

Dave Airlie (6):

-
    -
  • tgsi: fix memory leak in tgsi sanity check
  • -
  • radv: change base aligmment for allocated memory.
  • -
  • radv: fix cik macroModeIndex.
  • -
  • radv: adopt some init config workarounds from radeonsi.
  • -
  • radv: fix depth format in blit2d.
  • -
  • radv: fix txs for sampler buffers
  • -
- -

Emil Velikov (8):

-
    -
  • docs: add sha256 checksums for 17.0.0
  • -
  • bin/get-extra-pick-list: use git merge-base to get the branchpoint
  • -
  • bin/get-extra-pick-list: rework to use already_picked list
  • -
  • bin/get-typod-pick-list.sh: limit `git grep ...' to only as needed
  • -
  • bin/get-pick-list.sh: limit `git grep ...' only as needed
  • -
  • bin/get-pick-list.sh: remove ancient way of nominating patches
  • -
  • bin/get-fixes-pick-list.sh: add new script
  • -
  • Update version to 17.0.1
  • -
- -

Eric Anholt (1):

-
    -
  • vc4: Avoid emitting small immediates for UBO indirect load address guards.
  • -
- -

Grazvydas Ignotas (3):

-
    -
  • r300g: only allow byteswapped formats on big endian
  • -
  • gallium/u_queue: fix a crash with atexit handlers
  • -
  • gallium/u_queue: set num_threads correctly if not all threads start
  • -
- -

Hans de Goede (1):

-
    -
  • glx/glvnd: Fix GLXdispatchIndex sorting
  • -
- -

Ilia Mirkin (4):

-
    -
  • gm107/ir: fix address offset bitfield for ATOMS
  • -
  • nvc0: set the render condition in the compute object
  • -
  • st/mesa: don't pass compare mode for stencil-sampled textures
  • -
  • nvc0: disable linked tsc mode in compute launch descriptor
  • -
- -

Jason Ekstrand (10):

-
    -
  • i965/sampler_state: Clamp min/max LOD to 14 on gen7+
  • -
  • i965/sampler_state: Pass texObj into update_sampler_state
  • -
  • i965/sampler_state: Set the "Base Mip Level" field on Sandy Bridge
  • -
  • intel/blorp: Swizzle clear colors on the CPU
  • -
  • i965/fs: Fix the inline nir_op_pack_double optimization
  • -
  • anv: Add an invalidate_range helper
  • -
  • anv/query: clflush the bo map on non-LLC platforms
  • -
  • genxml: Make MI_STORE_DATA_IMM more consistent
  • -
  • anv/query: Perform CmdResetQueryPool on the GPU
  • -
  • intel/blorp: Explicitly flush all allocated state
  • -
- -

Jose Maria Casanova Crespo (1):

-
    -
  • glsl: non-last member unsized array on SSBO must fail compilation on GLSL ES 3.1
  • -
- -

Kenneth Graunke (1):

-
    -
  • mesa: Do (TCS && !TES) draw time validation in ES as well.
  • -
- -

Leo Liu (1):

-
    -
  • configure.ac: check require_basic_egl only if egl enabled
  • -
- -

Lionel Landwerlin (2):

-
    -
  • anv: wsi: report presentation error per image request
  • -
  • i965/fs: fix uninitialized memory access
  • -
- -

Marek Olšák (6):

-
    -
  • radeonsi: fix UNSIGNED_BYTE index buffer fallback with non-zero start (v2)
  • -
  • gallium/util: remove unused u_index_modify helpers
  • -
  • gallium/u_index_modify: don't add PIPE_TRANSFER_UNSYNCHRONIZED unconditionally
  • -
  • gallium/u_queue: fix random crashes when the app calls exit()
  • -
  • radeonsi: fix broken tessellation on Carrizo and Stoney
  • -
  • amd/common: fix ASICREV_IS_POLARIS11_M for Polaris12
  • -
- -

Mauro Rossi (2):

-
    -
  • android: radeonsi: fix sid_table.h generated header include path
  • -
  • android: glsl: build shader cache sources
  • -
- -

Michel Dänzer (1):

-
    -
  • configure.ac: Drop LLVM compiler flags more radically
  • -
- -

Nicolai Hähnle (3):

-
    -
  • winsys/amdgpu: reduce max_alloc_size based on GTT limits
  • -
  • radeonsi: handle MultiDrawIndirect in si_get_draw_start_count
  • -
  • radeonsi: fix UINT/SINT clamping for 10-bit formats on <= CIK
  • -
- -

Samuel Iglesias Gonsálvez (1):

-
    -
  • glsl: fix heap-use-after-free in ast_declarator_list::hir()
  • -
- -

Tapani Pälli (1):

-
    -
  • android: fix droid_create_image_from_prime_fd_yuv for YV12
  • -
- - -
- - diff --git a/docs/relnotes/17.0.1.rst b/docs/relnotes/17.0.1.rst new file mode 100644 index 00000000000..ffb3733e512 --- /dev/null +++ b/docs/relnotes/17.0.1.rst @@ -0,0 +1,180 @@ +Mesa 17.0.1 Release Notes / March 4, 2017 +========================================= + +Mesa 17.0.1 is a bug fix release which fixes bugs found since the 17.0.0 +release. + +Mesa 17.0.1 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + e819bd3e515dac26faf9836d8f27a4ddf05323b9b23afb6c06536d4ac82e2743 mesa-17.0.1.tar.gz + 96fd70ef5f31d276a17e424e7e1bb79447ccbbe822b56844213ef932e7ad1b0c mesa-17.0.1.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 98869 `__ - + Electronic Super Joy graphic artefacts (regression,bisected) +- `Bug 99532 `__ - + Compute shader doesn't give right result under some circumstances +- `Bug 99677 `__ - + heap-use-after-free in glsl +- `Bug 99692 `__ - + [radv] Mostly broken on Hawaii PRO/CIK ASICs +- `Bug 99850 `__ - + Tessellation bug on Carrizo + +Changes +------- + +Bas Nieuwenhuizen (4): + +- radv: Never try to create more than max_sets descriptor sets. +- radv: Reset emitted compute pipeline when calling secondary cmd + buffer. +- radv: Only use PKT3_OCCLUSION_QUERY when it doesn't hang. +- radv: Use correct size for availability flag. + +Ben Crocker (3): + +- gallivm: Reenable PPC VSX (v3) +- gallivm: Improve debug output (V2) +- gallivm: Override getHostCPUName() "generic" w/ "pwr8" (v4) + +Brendan King (1): + +- egl/dri3: implement query surface hook + +Christian Gmeiner (2): + +- etnaviv: move pctx initialisation to avoid a null dereference +- etnaviv: remove number of pixel pipes validation + +Connor Abbott (1): + +- anv: fix Get*MemoryRequirements for !LLC + +Daniel Stone (1): + +- egl/wayland: Don't use DRM format codes for SHM + +Dave Airlie (6): + +- tgsi: fix memory leak in tgsi sanity check +- radv: change base aligmment for allocated memory. +- radv: fix cik macroModeIndex. +- radv: adopt some init config workarounds from radeonsi. +- radv: fix depth format in blit2d. +- radv: fix txs for sampler buffers + +Emil Velikov (8): + +- docs: add sha256 checksums for 17.0.0 +- bin/get-extra-pick-list: use git merge-base to get the branchpoint +- bin/get-extra-pick-list: rework to use already_picked list +- bin/get-typod-pick-list.sh: limit \`git grep ...' to only as needed +- bin/get-pick-list.sh: limit \`git grep ...' only as needed +- bin/get-pick-list.sh: remove ancient way of nominating patches +- bin/get-fixes-pick-list.sh: add new script +- Update version to 17.0.1 + +Eric Anholt (1): + +- vc4: Avoid emitting small immediates for UBO indirect load address + guards. + +Grazvydas Ignotas (3): + +- r300g: only allow byteswapped formats on big endian +- gallium/u_queue: fix a crash with atexit handlers +- gallium/u_queue: set num_threads correctly if not all threads start + +Hans de Goede (1): + +- glx/glvnd: Fix GLXdispatchIndex sorting + +Ilia Mirkin (4): + +- gm107/ir: fix address offset bitfield for ATOMS +- nvc0: set the render condition in the compute object +- st/mesa: don't pass compare mode for stencil-sampled textures +- nvc0: disable linked tsc mode in compute launch descriptor + +Jason Ekstrand (10): + +- i965/sampler_state: Clamp min/max LOD to 14 on gen7+ +- i965/sampler_state: Pass texObj into update_sampler_state +- i965/sampler_state: Set the "Base Mip Level" field on Sandy Bridge +- intel/blorp: Swizzle clear colors on the CPU +- i965/fs: Fix the inline nir_op_pack_double optimization +- anv: Add an invalidate_range helper +- anv/query: clflush the bo map on non-LLC platforms +- genxml: Make MI_STORE_DATA_IMM more consistent +- anv/query: Perform CmdResetQueryPool on the GPU +- intel/blorp: Explicitly flush all allocated state + +Jose Maria Casanova Crespo (1): + +- glsl: non-last member unsized array on SSBO must fail compilation on + GLSL ES 3.1 + +Kenneth Graunke (1): + +- mesa: Do (TCS && !TES) draw time validation in ES as well. + +Leo Liu (1): + +- configure.ac: check require_basic_egl only if egl enabled + +Lionel Landwerlin (2): + +- anv: wsi: report presentation error per image request +- i965/fs: fix uninitialized memory access + +Marek Olšák (6): + +- radeonsi: fix UNSIGNED_BYTE index buffer fallback with non-zero start + (v2) +- gallium/util: remove unused u_index_modify helpers +- gallium/u_index_modify: don't add PIPE_TRANSFER_UNSYNCHRONIZED + unconditionally +- gallium/u_queue: fix random crashes when the app calls exit() +- radeonsi: fix broken tessellation on Carrizo and Stoney +- amd/common: fix ASICREV_IS_POLARIS11_M for Polaris12 + +Mauro Rossi (2): + +- android: radeonsi: fix sid_table.h generated header include path +- android: glsl: build shader cache sources + +Michel Dänzer (1): + +- configure.ac: Drop LLVM compiler flags more radically + +Nicolai Hähnle (3): + +- winsys/amdgpu: reduce max_alloc_size based on GTT limits +- radeonsi: handle MultiDrawIndirect in si_get_draw_start_count +- radeonsi: fix UINT/SINT clamping for 10-bit formats on <= CIK + +Samuel Iglesias Gonsálvez (1): + +- glsl: fix heap-use-after-free in ast_declarator_list::hir() + +Tapani Pälli (1): + +- android: fix droid_create_image_from_prime_fd_yuv for YV12 diff --git a/docs/relnotes/17.0.2.html b/docs/relnotes/17.0.2.html deleted file mode 100644 index ccbe97360d6..00000000000 --- a/docs/relnotes/17.0.2.html +++ /dev/null @@ -1,185 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.0.2 Release Notes / March 20, 2017

- -

-Mesa 17.0.2 is a bug fix release which fixes bugs found since the 17.0.1 release. -

-

-Mesa 17.0.2 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-2e0f41e7974ba7a36ca32bbeaf8ebcd65c8fd4d2dc9872f04d4becbd5e7a8cb5  mesa-17.0.2.tar.gz
-f8f191f909e01e65de38d5bdea5fb057f21649a3aed20948be02348e77a689d4  mesa-17.0.2.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 68504 - 9.2-rc1 workaround for clover build failure on ppc/altivec: cannot convert 'bool' to '__vector(4) __bool int' in return
  • - -
  • Bug 97988 - [radeonsi] playing back videos with VDPAU exhibits deinterlacing/anti-aliasing issues not visible with VA-API
  • - -
  • Bug 99484 - Crusader Kings 2 - Loading bars, siege bars, morale bars, etc. do not render correctly
  • - -
  • Bug 99715 - Don't print: "Note: Buggy applications may crash, if they do please report to vendor"
  • - -
  • Bug 100049 - "ralloc: Make sure ralloc() allocations match malloc()'s alignment." causes seg fault in 32bit build
  • - -
- - -

Changes

- -

Alex Smith (3):

-
    -
  • radv: Emit pending flushes before executing a secondary command buffer
  • -
  • radv: Flush before copying with PKT3_WRITE_DATA in CmdUpdateBuffer
  • -
  • radv/ac: Fix shared memory offset calculation
  • -
- -

Bas Nieuwenhuizen (3):

-
    -
  • radv: Disable HTILE for textures with multiple layers/levels.
  • -
  • radv: Emit cache flushes before CP DMA.
  • -
  • Revert "radv: Emit cache flushes before CP DMA."
  • -
- -

Dave Airlie (3):

-
    -
  • radv: drop Z24 support.
  • -
  • radv: disable mip point pre clamping.
  • -
  • radv: setup llvm target data layout
  • -
- -

Emil Velikov (4):

-
    -
  • docs: add sha256 checksums for 17.0.1
  • -
  • cherry-ignore: add the swizzle blorp_clear fix
  • -
  • i965: move brw_define.h ifndef guard to the top
  • -
  • Update version to 17.0.2
  • -
- -

Fredrik Höglund (2):

-
    -
  • radv: fix the dynamic buffer index in vkCmdBindDescriptorSets
  • -
  • radv/ac: fix multiple descriptor sets with dynamic buffers
  • -
- -

Gregory Hainaut (1):

-
    -
  • glapi: fix typo in count_scale
  • -
- -

Ilia Mirkin (2):

-
    -
  • nvc0: take extra pushbuf space into account for pushbuf_space calls
  • -
  • nvc0: increase alignment to 256 for texture buffers on fermi
  • -
- -

Jacob Lifshay (1):

-
    -
  • vulkan/wsi: Improve the DRI3 error message
  • -
- -

James Legg (1):

-
    -
  • radv: Fix using more than 4 bound descriptor sets
  • -
- -

Jason Ekstrand (7):

-
    -
  • anv/blorp/clear_subpass: Only set surface clear color for fast clears
  • -
  • anv: Accurately advertise dynamic descriptor limits
  • -
  • anv: Stall before fast-clear operations
  • -
  • anv: Properly handle destroying NULL devices and instances
  • -
  • anv/blorp: Turn off AUX after doing a CCS_D resolve
  • -
  • anv/blorp: Only set a clear color for resolves if fast-cleared
  • -
  • nir/intrinsics: Make load_barycentric_input take a 2-component coor
  • -
- -

Jonas Pfeil (1):

-
    -
  • ralloc: Make sure ralloc() allocations match malloc()'s alignment.
  • -
- -

Kenneth Graunke (1):

-
    -
  • egl: Ensure ResetNotificationStrategy matches for shared contexts.
  • -
- -

Marek Olšák (3):

-
    -
  • st/mesa: reset sample_mask, min_sample, and render_condition for PBO ops
  • -
  • st/mesa: set blend state for PBO readbacks
  • -
  • radeonsi: mark all bound shader buffer ranges as initialized
  • -
- -

Matt Turner (1):

-
    -
  • clover: Work around build failure with AltiVec.
  • -
- -

Nanley Chery (2):

-
    -
  • anv/pass: Avoid accessing attachment array out of bounds
  • -
  • anv/image: Remove extra dependency on HiZ-specific variable
  • -
- -

Nicolai Hähnle (2):

-
    -
  • st/glsl_to_tgsi: avoid iterating past the head of the instruction list
  • -
  • st/mesa: inform the driver of framebuffer changes before compute dispatches
  • -
- -

Robert Foss (1):

-
    -
  • mesa: Avoid read of uninitialized variable
  • -
- -

Samuel Iglesias Gonsálvez (5):

-
    -
  • i965/fs: mark last DF uniform array element as 64 bit live one
  • -
  • i965/fs: detect different bit size accesses to uniforms to push them in proper locations
  • -
  • i965/fs: fix indirect load DF uniforms on BSW/BXT
  • -
  • i965/fs: fix source type when emitting MOV_INDIRECT to read ICP handles
  • -
  • i965/fs: emit MOV_INDIRECT with the source with the right register type
  • -
- -

Samuel Pitoiset (1):

-
    -
  • radeonsi: disable sinking common instructions down to the end block
  • -
- - -
- - diff --git a/docs/relnotes/17.0.2.rst b/docs/relnotes/17.0.2.rst new file mode 100644 index 00000000000..7ef97b4c2fd --- /dev/null +++ b/docs/relnotes/17.0.2.rst @@ -0,0 +1,155 @@ +Mesa 17.0.2 Release Notes / March 20, 2017 +========================================== + +Mesa 17.0.2 is a bug fix release which fixes bugs found since the 17.0.1 +release. + +Mesa 17.0.2 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 2e0f41e7974ba7a36ca32bbeaf8ebcd65c8fd4d2dc9872f04d4becbd5e7a8cb5 mesa-17.0.2.tar.gz + f8f191f909e01e65de38d5bdea5fb057f21649a3aed20948be02348e77a689d4 mesa-17.0.2.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 68504 `__ - + 9.2-rc1 workaround for clover build failure on ppc/altivec: cannot + convert 'bool' to '__vector(4) \__bool int' in return +- `Bug 97988 `__ - + [radeonsi] playing back videos with VDPAU exhibits + deinterlacing/anti-aliasing issues not visible with VA-API +- `Bug 99484 `__ - + Crusader Kings 2 - Loading bars, siege bars, morale bars, etc. do not + render correctly +- `Bug 99715 `__ - + Don't print: "Note: Buggy applications may crash, if they do please + report to vendor" +- `Bug 100049 `__ + - "ralloc: Make sure ralloc() allocations match malloc()'s + alignment." causes seg fault in 32bit build + +Changes +------- + +Alex Smith (3): + +- radv: Emit pending flushes before executing a secondary command + buffer +- radv: Flush before copying with PKT3_WRITE_DATA in CmdUpdateBuffer +- radv/ac: Fix shared memory offset calculation + +Bas Nieuwenhuizen (3): + +- radv: Disable HTILE for textures with multiple layers/levels. +- radv: Emit cache flushes before CP DMA. +- Revert "radv: Emit cache flushes before CP DMA." + +Dave Airlie (3): + +- radv: drop Z24 support. +- radv: disable mip point pre clamping. +- radv: setup llvm target data layout + +Emil Velikov (4): + +- docs: add sha256 checksums for 17.0.1 +- cherry-ignore: add the swizzle blorp_clear fix +- i965: move brw_define.h ifndef guard to the top +- Update version to 17.0.2 + +Fredrik Höglund (2): + +- radv: fix the dynamic buffer index in vkCmdBindDescriptorSets +- radv/ac: fix multiple descriptor sets with dynamic buffers + +Gregory Hainaut (1): + +- glapi: fix typo in count_scale + +Ilia Mirkin (2): + +- nvc0: take extra pushbuf space into account for pushbuf_space calls +- nvc0: increase alignment to 256 for texture buffers on fermi + +Jacob Lifshay (1): + +- vulkan/wsi: Improve the DRI3 error message + +James Legg (1): + +- radv: Fix using more than 4 bound descriptor sets + +Jason Ekstrand (7): + +- anv/blorp/clear_subpass: Only set surface clear color for fast clears +- anv: Accurately advertise dynamic descriptor limits +- anv: Stall before fast-clear operations +- anv: Properly handle destroying NULL devices and instances +- anv/blorp: Turn off AUX after doing a CCS_D resolve +- anv/blorp: Only set a clear color for resolves if fast-cleared +- nir/intrinsics: Make load_barycentric_input take a 2-component coor + +Jonas Pfeil (1): + +- ralloc: Make sure ralloc() allocations match malloc()'s alignment. + +Kenneth Graunke (1): + +- egl: Ensure ResetNotificationStrategy matches for shared contexts. + +Marek Olšák (3): + +- st/mesa: reset sample_mask, min_sample, and render_condition for PBO + ops +- st/mesa: set blend state for PBO readbacks +- radeonsi: mark all bound shader buffer ranges as initialized + +Matt Turner (1): + +- clover: Work around build failure with AltiVec. + +Nanley Chery (2): + +- anv/pass: Avoid accessing attachment array out of bounds +- anv/image: Remove extra dependency on HiZ-specific variable + +Nicolai Hähnle (2): + +- st/glsl_to_tgsi: avoid iterating past the head of the instruction + list +- st/mesa: inform the driver of framebuffer changes before compute + dispatches + +Robert Foss (1): + +- mesa: Avoid read of uninitialized variable + +Samuel Iglesias Gonsálvez (5): + +- i965/fs: mark last DF uniform array element as 64 bit live one +- i965/fs: detect different bit size accesses to uniforms to push them + in proper locations +- i965/fs: fix indirect load DF uniforms on BSW/BXT +- i965/fs: fix source type when emitting MOV_INDIRECT to read ICP + handles +- i965/fs: emit MOV_INDIRECT with the source with the right register + type + +Samuel Pitoiset (1): + +- radeonsi: disable sinking common instructions down to the end block diff --git a/docs/relnotes/17.0.3.html b/docs/relnotes/17.0.3.html deleted file mode 100644 index f01b48b0b40..00000000000 --- a/docs/relnotes/17.0.3.html +++ /dev/null @@ -1,189 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.0.3 Release Notes / April 1, 2017

- -

-Mesa 17.0.3 is a bug fix release which fixes bugs found since the 17.0.2 release. -

-

-Mesa 17.0.3 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-8253edf1bdd7b14ab63d5982349143a5c9ac3767f39a63257cc9d7e7d92f60f1  mesa-17.0.3.tar.gz
-ca646f5075a002d60ef9123c8a4331cede155c01712ef945a65c59a5e69fe7ed  mesa-17.0.3.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 96743 - [BYT, HSW, SKL, BXT, KBL] GPU hangs with GfxBench 4.0 CarChase
  • - -
  • Bug 99246 - [d3dadapter+radeonsi & bisect] EVE-Online : hang on wormhole sight
  • - -
  • Bug 100061 - LODQ instruction generated with invalid dst mask
  • - -
  • Bug 100182 - Flickering in The Talos Principle on Sky Lake GT4.
  • - -
  • Bug 100201 - Windows scons build with MSVC toolchain and LLVM 4.0 fails
  • - -
- - -

Changes

- -

Alex Deucher (1):

-
    -
  • radeonsi: add new polaris12 pci id
  • -
- -

Andres Gomez (5):

-
    -
  • glsl: on UBO/SSBOs link error reset the number of active blocks to 0
  • -
  • cherry-ignore: add the Invalidate L2 for TRANSFER_WRITE barriers fix
  • -
  • cherry-ignore: add the Flush after unmap in gbm/dri fix
  • -
  • cherry-ignore: corrected typo in the Flush after unmap in gbm/dri fix
  • -
  • Update version to 17.0.3
  • -
- -

Axel Davy (2):

-
    -
  • st/nine: Resolve deadlock in surface/volume dtors when using csmt
  • -
  • st/nine: Use atomics for available_texture_mem
  • -
- -

Bas Nieuwenhuizen (1):

-
    -
  • radv: flush DB cache before and after HTILE decompress.
  • -
- -

Dave Airlie (1):

-
    -
  • radv: fix primitive reset index emission
  • -
- -

Emil Velikov (1):

-
    -
  • docs: add sha256 checksums for 17.0.2
  • -
- -

Ilia Mirkin (1):

-
    -
  • st/mesa: set result writemask based on ir type
  • -
- -

Jan Vesely (1):

-
    -
  • clover: use pipe_resource references
  • -
- -

Jason Ekstrand (9):

-
    -
  • anv/query: Invalidate the correct range
  • -
  • anv/GetQueryPoolResults: Actually implement the spec
  • -
  • anv/image: Return early when unbinding an image
  • -
  • anv/query: Fix the location of timestamp availability
  • -
  • anv: Make anv_get_layerCount a macro
  • -
  • anv/blorp: Use anv_get_layerCount everywhere
  • -
  • anv/cmd_buffer: Apply flush operations prior to executing secondaries
  • -
  • anv/cmd_buffer: Fix bad indentation
  • -
  • anv: Flush caches prior to PIPELINE_SELECT on all gens
  • -
- -

José Fonseca (1):

-
    -
  • c11/threads: Include thr/xtimec.h for xtime definition when building with MSVC.
  • -
- -

Juan A. Suarez Romero (1):

-
    -
  • tests/cache_test: allow crossing mount points
  • -
- -

Karol Herbst (1):

-
    -
  • nvc0/ir: treat FMA like MAD for operand propagation
  • -
- -

Kenneth Graunke (1):

-
    -
  • i965: Fall back to GL 4.2/4.3 on Haswell if the kernel isn't new enough.
  • -
- -

Marek Olšák (1):

-
    -
  • radeonsi: don't hang on shader compile failure
  • -
- -

Matt Turner (1):

-
    -
  • i965/fs: Don't emit SEL instructions for type-converting MOVs.
  • -
- -

Nanley Chery (1):

-
    -
  • intel: Correct the BDW surface state size
  • -
- -

Nicolai Hähnle (1):

-
    -
  • mesa/main: fix MultiDrawElements[BaseVertex] validation of primcount
  • -
- -

Rob Clark (1):

-
    -
  • freedreno: fix memory leak
  • -
- -

Tim Rowley (1):

-
    -
  • swr: [rasterizer jitter] fix llvm >= 5.0 build break
  • -
- -

Timothy Arceri (2):

-
    -
  • glsl: fix lower jumps for returns when loop is inside an if
  • -
  • mesa: update lower_jumps tests after bug fix
  • -
- -

Topi Pohjolainen (1):

-
    -
  • i965/gen8+: Do full stall when switching pipeline
  • -
- -

Xu Randy (2):

-
    -
  • anv/blorp: Fix a crash in CmdClearColorImage
  • -
  • anv/genX: Solve the vkCreateGraphicsPipelines crash
  • -
- -
- - diff --git a/docs/relnotes/17.0.3.rst b/docs/relnotes/17.0.3.rst new file mode 100644 index 00000000000..7112be2143f --- /dev/null +++ b/docs/relnotes/17.0.3.rst @@ -0,0 +1,147 @@ +Mesa 17.0.3 Release Notes / April 1, 2017 +========================================= + +Mesa 17.0.3 is a bug fix release which fixes bugs found since the 17.0.2 +release. + +Mesa 17.0.3 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 8253edf1bdd7b14ab63d5982349143a5c9ac3767f39a63257cc9d7e7d92f60f1 mesa-17.0.3.tar.gz + ca646f5075a002d60ef9123c8a4331cede155c01712ef945a65c59a5e69fe7ed mesa-17.0.3.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 96743 `__ - + [BYT, HSW, SKL, BXT, KBL] GPU hangs with GfxBench 4.0 CarChase +- `Bug 99246 `__ - + [d3dadapter+radeonsi & bisect] EVE-Online : hang on wormhole sight +- `Bug 100061 `__ + - LODQ instruction generated with invalid dst mask +- `Bug 100182 `__ + - Flickering in The Talos Principle on Sky Lake GT4. +- `Bug 100201 `__ + - Windows scons build with MSVC toolchain and LLVM 4.0 fails + +Changes +------- + +Alex Deucher (1): + +- radeonsi: add new polaris12 pci id + +Andres Gomez (5): + +- glsl: on UBO/SSBOs link error reset the number of active blocks to 0 +- cherry-ignore: add the Invalidate L2 for TRANSFER_WRITE barriers fix +- cherry-ignore: add the Flush after unmap in gbm/dri fix +- cherry-ignore: corrected typo in the Flush after unmap in gbm/dri fix +- Update version to 17.0.3 + +Axel Davy (2): + +- st/nine: Resolve deadlock in surface/volume dtors when using csmt +- st/nine: Use atomics for available_texture_mem + +Bas Nieuwenhuizen (1): + +- radv: flush DB cache before and after HTILE decompress. + +Dave Airlie (1): + +- radv: fix primitive reset index emission + +Emil Velikov (1): + +- docs: add sha256 checksums for 17.0.2 + +Ilia Mirkin (1): + +- st/mesa: set result writemask based on ir type + +Jan Vesely (1): + +- clover: use pipe_resource references + +Jason Ekstrand (9): + +- anv/query: Invalidate the correct range +- anv/GetQueryPoolResults: Actually implement the spec +- anv/image: Return early when unbinding an image +- anv/query: Fix the location of timestamp availability +- anv: Make anv_get_layerCount a macro +- anv/blorp: Use anv_get_layerCount everywhere +- anv/cmd_buffer: Apply flush operations prior to executing secondaries +- anv/cmd_buffer: Fix bad indentation +- anv: Flush caches prior to PIPELINE_SELECT on all gens + +José Fonseca (1): + +- c11/threads: Include thr/xtimec.h for xtime definition when building + with MSVC. + +Juan A. Suarez Romero (1): + +- tests/cache_test: allow crossing mount points + +Karol Herbst (1): + +- nvc0/ir: treat FMA like MAD for operand propagation + +Kenneth Graunke (1): + +- i965: Fall back to GL 4.2/4.3 on Haswell if the kernel isn't new + enough. + +Marek Olšák (1): + +- radeonsi: don't hang on shader compile failure + +Matt Turner (1): + +- i965/fs: Don't emit SEL instructions for type-converting MOVs. + +Nanley Chery (1): + +- intel: Correct the BDW surface state size + +Nicolai Hähnle (1): + +- mesa/main: fix MultiDrawElements[BaseVertex] validation of primcount + +Rob Clark (1): + +- freedreno: fix memory leak + +Tim Rowley (1): + +- swr: [rasterizer jitter] fix llvm >= 5.0 build break + +Timothy Arceri (2): + +- glsl: fix lower jumps for returns when loop is inside an if +- mesa: update lower_jumps tests after bug fix + +Topi Pohjolainen (1): + +- i965/gen8+: Do full stall when switching pipeline + +Xu Randy (2): + +- anv/blorp: Fix a crash in CmdClearColorImage +- anv/genX: Solve the vkCreateGraphicsPipelines crash diff --git a/docs/relnotes/17.0.4.html b/docs/relnotes/17.0.4.html deleted file mode 100644 index 40564953568..00000000000 --- a/docs/relnotes/17.0.4.html +++ /dev/null @@ -1,156 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.0.4 Release Notes / April 17, 2017

- -

-Mesa 17.0.4 is a bug fix release which fixes bugs found since the 17.0.3 release. -

-

-Mesa 17.0.4 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-c4c34ba05d48f76b45bc05bc4b6e9242077f403d63c4f0c355c7b07786de233e  mesa-17.0.4.tar.gz
-1269dc8545a193932a0779b2db5bce9be4a5f6813b98c38b93b372be8362a346  mesa-17.0.4.tar.xz
-
- - -

Next release

-

-Mesa 17.0.5 is expected in approximatelly two weeks. See the release -calendar -for details. -

- -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 99515 - SIGSEGV MAPERR on Android nougat-x86 with mesa 17.0.0rc
  • - -
  • Bug 100391 - SachaWillems deferredmultisampling asserts
  • - -
  • Bug 100452 - push_constants host memory leak when resetting command buffer
  • - -
  • Bug 100582 - [GEN8+] piglit.spec.arb_stencil_texturing.glblitframebuffer corrupts state.gl_texture* assertions
  • - -
- - -

Changes

- -

Alex Deucher (1):

-
    -
  • radeonsi: add new polaris10 pci id
  • -
- -

Alex Smith (1):

-
    -
  • radv: Invalidate L2 for TRANSFER_WRITE barriers
  • -
- -

Andres Gomez (1):

-
    -
  • docs: add sha256 checksums for 17.0.3
  • -
- -

Craig Stout (1):

-
    -
  • anv/cmd_buffer: fix host memory leak
  • -
- -

Emil Velikov (3):

-
    -
  • Revert "cherry-ignore: add the Flush after unmap in gbm/dri fix"
  • -
  • Revert "freedreno: fix memory leak"
  • -
  • Update version to 17.0.4
  • -
- -

Fabio Estevam (1):

-
    -
  • loader: Move non-error message to debug level
  • -
- -

Ilia Mirkin (4):

-
    -
  • nvc0/ir: fix LSB/BFE/BFI implementations
  • -
  • nvc0/ir: fix overwriting of offset register with interpolateAtOffset
  • -
  • nvc0: increase texture buffer object alignment to 256 for pre-GM107
  • -
  • nouveau: when mapping a persistent buffer, synchronize on former xfers
  • -
- -

Jason Ekstrand (5):

-
    -
  • i965/fs: Always provide a default LOD of 0 for TXS and TXL
  • -
  • anv/pipeline: Properly handle unset gl_Layer and gl_ViewportIndex
  • -
  • anv/blorp: Align vertex buffers to 64B
  • -
  • i965/blorp: Align vertex buffers to 64B
  • -
  • i965/blorp: Bump the batch space estimate
  • -
- -

Jerome Duval (2):

-
    -
  • haiku: build fixes around debug defines
  • -
  • haiku/winsys: fix dt prototype args
  • -
- -

Julien Isorce (4):

-
    -
  • winsys/radeon: check null in radeon_cs_create_fence
  • -
  • winsys/radeon: check null return from radeon_cs_create_fence in cs_flush
  • -
  • radeon: initialize hole variable before calling container_of
  • -
  • radeon_drm_bo: explicitly check return value of drmCommandWriteRead
  • -
- -

Kenneth Graunke (4):

-
    -
  • i965: Document the sad story of the kernel command parser.
  • -
  • i965: Set screen->cmd_parser_version to 0 if we can't write registers.
  • -
  • i965: Skip register write detection when possible.
  • -
  • i965: Set kernel features before computing max GL version.
  • -
- -

Marek Olšák (1):

-
    -
  • targets: export radeon winsys_create functions to silence LLVM warning
  • -
- -

Michal Srb (1):

-
    -
  • st: Add cubeMapFace parameter to st_finalize_texture.
  • -
- -

Thomas Hellstrom (1):

-
    -
  • gbm/dri: Flush after unmap
  • -
- - -
- - diff --git a/docs/relnotes/17.0.4.rst b/docs/relnotes/17.0.4.rst new file mode 100644 index 00000000000..7e9826782e5 --- /dev/null +++ b/docs/relnotes/17.0.4.rst @@ -0,0 +1,123 @@ +Mesa 17.0.4 Release Notes / April 17, 2017 +========================================== + +Mesa 17.0.4 is a bug fix release which fixes bugs found since the 17.0.3 +release. + +Mesa 17.0.4 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + c4c34ba05d48f76b45bc05bc4b6e9242077f403d63c4f0c355c7b07786de233e mesa-17.0.4.tar.gz + 1269dc8545a193932a0779b2db5bce9be4a5f6813b98c38b93b372be8362a346 mesa-17.0.4.tar.xz + +Next release +------------ + +Mesa 17.0.5 is expected in approximatelly two weeks. See the release +`calendar <../release-calendar.html#calendar>`__ for details. + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 99515 `__ - + SIGSEGV MAPERR on Android nougat-x86 with mesa 17.0.0rc +- `Bug 100391 `__ + - SachaWillems deferredmultisampling asserts +- `Bug 100452 `__ + - push_constants host memory leak when resetting command buffer +- `Bug 100582 `__ + - [GEN8+] piglit.spec.arb_stencil_texturing.glblitframebuffer + corrupts state.gl_texture\* assertions + +Changes +------- + +Alex Deucher (1): + +- radeonsi: add new polaris10 pci id + +Alex Smith (1): + +- radv: Invalidate L2 for TRANSFER_WRITE barriers + +Andres Gomez (1): + +- docs: add sha256 checksums for 17.0.3 + +Craig Stout (1): + +- anv/cmd_buffer: fix host memory leak + +Emil Velikov (3): + +- Revert "cherry-ignore: add the Flush after unmap in gbm/dri fix" +- Revert "freedreno: fix memory leak" +- Update version to 17.0.4 + +Fabio Estevam (1): + +- loader: Move non-error message to debug level + +Ilia Mirkin (4): + +- nvc0/ir: fix LSB/BFE/BFI implementations +- nvc0/ir: fix overwriting of offset register with interpolateAtOffset +- nvc0: increase texture buffer object alignment to 256 for pre-GM107 +- nouveau: when mapping a persistent buffer, synchronize on former + xfers + +Jason Ekstrand (5): + +- i965/fs: Always provide a default LOD of 0 for TXS and TXL +- anv/pipeline: Properly handle unset gl_Layer and gl_ViewportIndex +- anv/blorp: Align vertex buffers to 64B +- i965/blorp: Align vertex buffers to 64B +- i965/blorp: Bump the batch space estimate + +Jerome Duval (2): + +- haiku: build fixes around debug defines +- haiku/winsys: fix dt prototype args + +Julien Isorce (4): + +- winsys/radeon: check null in radeon_cs_create_fence +- winsys/radeon: check null return from radeon_cs_create_fence in + cs_flush +- radeon: initialize hole variable before calling container_of +- radeon_drm_bo: explicitly check return value of drmCommandWriteRead + +Kenneth Graunke (4): + +- i965: Document the sad story of the kernel command parser. +- i965: Set screen->cmd_parser_version to 0 if we can't write + registers. +- i965: Skip register write detection when possible. +- i965: Set kernel features before computing max GL version. + +Marek Olšák (1): + +- targets: export radeon winsys_create functions to silence LLVM + warning + +Michal Srb (1): + +- st: Add cubeMapFace parameter to st_finalize_texture. + +Thomas Hellstrom (1): + +- gbm/dri: Flush after unmap diff --git a/docs/relnotes/17.0.5.html b/docs/relnotes/17.0.5.html deleted file mode 100644 index 4e593554e42..00000000000 --- a/docs/relnotes/17.0.5.html +++ /dev/null @@ -1,144 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.0.5 Release Notes / April 28, 2017

- -

-Mesa 17.0.5 is a bug fix release which fixes bugs found since the 17.0.4 release. -

-

-Mesa 17.0.5 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-7510eee0d0077860b250d30d73305048c2df4ba09ea8fc04e4f3eec7beece301  mesa-17.0.5.tar.gz
-668efa445d2f57a26e5c096b1965a685733a3b57d9c736f9d6460263847f9bfe  mesa-17.0.5.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 97524 - Samplers referring to the same texture unit with different types should raise GL_INVALID_OPERATION
  • - -
- - -

Changes

- -

Andres Gomez (16):

-
    -
  • cherry-ignore: Add the pci_id into the shader cache UUID
  • -
  • cherry-ignore: fix crash if ctx torn down with no rendering
  • -
  • cherry-ignore: Fix typos.
  • -
  • cherry-ignore: Revert "etnaviv: Cannot render to rb-swapped formats"
  • -
  • cherry-ignore: Revert "i965/fs: Don't emit SEL instructions for type-converting MOVs."
  • -
  • cherry-ignore: fix typo in a2b10g10r10 fast clear calculation
  • -
  • cherry-ignore: remove unused anv_dispatch_table dtable
  • -
  • cherry-ignore: remove unused radv_dispatch_table dtable
  • -
  • cherry-ignore: make radv_resolve_entrypoint static
  • -
  • cherry-ignore: vulkan: add support for libmesa_vulkan_util
  • -
  • cherry-ignore: r600: fix libmesa_amd_common dependency
  • -
  • cherry-ignore: remove dead brw_new_shader() declaration
  • -
  • cherry-ignore: remove i965_symbols_test reference from .gitignore
  • -
  • cherry-ignore: automake: ensure that the destination directory is created
  • -
  • cherry-ignore: provide required gem stubs for the tests
  • -
  • Update version to 17.0.5
  • -
- -

Boyan Ding (2):

-
    -
  • nvc0/ir: Properly handle a "split form" of predicate destination
  • -
  • nir: Destination component count of shader_clock intrinsic is 2
  • -
- -

Emil Velikov (5):

-
    -
  • docs: add sha256 checksums for 17.0.4
  • -
  • winsys/sw/dri: don't use GNU void pointer arithmetic
  • -
  • st/clover: add space between < and ::
  • -
  • configure.ac: check require_basic_egl only if egl enabled
  • -
  • st/mesa: automake: honour the vdpau header install location
  • -
- -

Francisco Jerez (2):

-
    -
  • intel/fs: Use regs_written() in spilling cost heuristic for improved accuracy.
  • -
  • intel/fs: Take into account amount of data read in spilling cost heuristic.
  • -
- -

Grazvydas Ignotas (1):

-
    -
  • radv: report timestampPeriod correctly
  • -
- -

Jason Ekstrand (5):

-
    -
  • anv/blorp: Flush the texture cache in UpdateBuffer
  • -
  • anv/cmd_buffer: Flush the VF cache at the top of all primaries
  • -
  • anv/cmd_buffer: Always set up a null surface state
  • -
  • anv/cmd_buffer: Use the null surface state for ATTACHMENT_UNUSED
  • -
  • anv/blorp: Properly handle VK_ATTACHMENT_UNUSED
  • -
- -

Kenneth Graunke (1):

-
    -
  • i965/vec4: Avoid reswizzling MACH instructions in opt_register_coalesce().
  • -
- -

Marek Olšák (1):

-
    -
  • st/mesa: invalidate the readpix cache in st_indirect_draw_vbo
  • -
- -

Nanley Chery (1):

-
    -
  • anv/cmd_buffer: Disable CCS on BDW input attachments
  • -
- -

Nicolai Hähnle (4):

-
    -
  • mesa: fix remaining xfb prims check for GLES with multiple instances
  • -
  • mesa: extract need_xfb_remaining_prims_check
  • -
  • mesa: move glMultiDrawArrays to vbo and fix error handling
  • -
  • vbo: fix gl_DrawID handling in glMultiDrawArrays
  • -
- -

Rob Clark (1):

-
    -
  • util/queue: don't hang at exit
  • -
- -

Timothy Arceri (1):

-
    -
  • mesa: validate sampler type across the whole program
  • -
- -
- - diff --git a/docs/relnotes/17.0.5.rst b/docs/relnotes/17.0.5.rst new file mode 100644 index 00000000000..3eeaa11f373 --- /dev/null +++ b/docs/relnotes/17.0.5.rst @@ -0,0 +1,116 @@ +Mesa 17.0.5 Release Notes / April 28, 2017 +========================================== + +Mesa 17.0.5 is a bug fix release which fixes bugs found since the 17.0.4 +release. + +Mesa 17.0.5 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 7510eee0d0077860b250d30d73305048c2df4ba09ea8fc04e4f3eec7beece301 mesa-17.0.5.tar.gz + 668efa445d2f57a26e5c096b1965a685733a3b57d9c736f9d6460263847f9bfe mesa-17.0.5.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 97524 `__ - + Samplers referring to the same texture unit with different types + should raise GL_INVALID_OPERATION + +Changes +------- + +Andres Gomez (16): + +- cherry-ignore: Add the pci_id into the shader cache UUID +- cherry-ignore: fix crash if ctx torn down with no rendering +- cherry-ignore: Fix typos. +- cherry-ignore: Revert "etnaviv: Cannot render to rb-swapped formats" +- cherry-ignore: Revert "i965/fs: Don't emit SEL instructions for + type-converting MOVs." +- cherry-ignore: fix typo in a2b10g10r10 fast clear calculation +- cherry-ignore: remove unused anv_dispatch_table dtable +- cherry-ignore: remove unused radv_dispatch_table dtable +- cherry-ignore: make radv_resolve_entrypoint static +- cherry-ignore: vulkan: add support for libmesa_vulkan_util +- cherry-ignore: r600: fix libmesa_amd_common dependency +- cherry-ignore: remove dead brw_new_shader() declaration +- cherry-ignore: remove i965_symbols_test reference from .gitignore +- cherry-ignore: automake: ensure that the destination directory is + created +- cherry-ignore: provide required gem stubs for the tests +- Update version to 17.0.5 + +Boyan Ding (2): + +- nvc0/ir: Properly handle a "split form" of predicate destination +- nir: Destination component count of shader_clock intrinsic is 2 + +Emil Velikov (5): + +- docs: add sha256 checksums for 17.0.4 +- winsys/sw/dri: don't use GNU void pointer arithmetic +- st/clover: add space between < and :: +- configure.ac: check require_basic_egl only if egl enabled +- st/mesa: automake: honour the vdpau header install location + +Francisco Jerez (2): + +- intel/fs: Use regs_written() in spilling cost heuristic for improved + accuracy. +- intel/fs: Take into account amount of data read in spilling cost + heuristic. + +Grazvydas Ignotas (1): + +- radv: report timestampPeriod correctly + +Jason Ekstrand (5): + +- anv/blorp: Flush the texture cache in UpdateBuffer +- anv/cmd_buffer: Flush the VF cache at the top of all primaries +- anv/cmd_buffer: Always set up a null surface state +- anv/cmd_buffer: Use the null surface state for ATTACHMENT_UNUSED +- anv/blorp: Properly handle VK_ATTACHMENT_UNUSED + +Kenneth Graunke (1): + +- i965/vec4: Avoid reswizzling MACH instructions in + opt_register_coalesce(). + +Marek Olšák (1): + +- st/mesa: invalidate the readpix cache in st_indirect_draw_vbo + +Nanley Chery (1): + +- anv/cmd_buffer: Disable CCS on BDW input attachments + +Nicolai Hähnle (4): + +- mesa: fix remaining xfb prims check for GLES with multiple instances +- mesa: extract need_xfb_remaining_prims_check +- mesa: move glMultiDrawArrays to vbo and fix error handling +- vbo: fix gl_DrawID handling in glMultiDrawArrays + +Rob Clark (1): + +- util/queue: don't hang at exit + +Timothy Arceri (1): + +- mesa: validate sampler type across the whole program diff --git a/docs/relnotes/17.0.6.html b/docs/relnotes/17.0.6.html deleted file mode 100644 index 37bca55906f..00000000000 --- a/docs/relnotes/17.0.6.html +++ /dev/null @@ -1,186 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.0.6 Release Notes / May 12, 2017

- -

-Mesa 17.0.6 is a bug fix release which fixes bugs found since the 17.0.5 release. -

-

-Mesa 17.0.6 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-f1b2497d553e9a584f0caa3a2d9d310e27ead15fb0af170da69f6e70fb5031cd  mesa-17.0.6.tar.gz
-89ecf3bcd0f18dcca5aaa42bf36bb52a2df33be89889f94aaaad91f7a504a69d  mesa-17.0.6.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 98428 - Undefined non-weak-symbol in dri-drivers
  • - -
  • Bug 100854 - YUV to RGB Color Space Conversion result is not precise
  • - -
- - -

Changes

- -

Adam Jackson (1):

-
    -
  • egl/platform/drm: Don't take display ownership until gbm is initialized
  • -
- -

Andres Gomez (7):

-
    -
  • docs: add sha256 checksums for 17.0.5
  • -
  • travis: replace Trusty-based LLVM toolchain apt-get with apt addon
  • -
  • travis: add the possibility of using the txc-dxtn library
  • -
  • cherry-ignore: 17.1 nominations only
  • -
  • cherry-ignore: fix regression in descriptor set freeing.
  • -
  • cherry-ignore: rejected commits
  • -
  • Update version to 17.0.6
  • -
- -

Ben Boeckel (1):

-
    -
  • scons: update for LLVM 4.0
  • -
- -

Brian Paul (1):

-
    -
  • st/mesa: move duplicated st_ws_framebuffer() function into header file
  • -
- -

Chad Versace (3):

-
    -
  • egl: Emit error when EGLSurface is lost
  • -
  • egl/android: Cancel any outstanding ANativeBuffer in surface destructor
  • -
  • egl/android: Mark surface as lost when dequeueBuffer fails
  • -
- -

Christian Gmeiner (1):

-
    -
  • etnaviv: add L8A8_UNORM texture format
  • -
- -

Dave Airlie (2):

-
    -
  • radv/wsi: report presentation error per image request
  • -
  • radv: enable POLARIS12 support.
  • -
- -

Emil Velikov (21):

-
    -
  • travis: correct libdrm required regex to also track libdrm itself
  • -
  • travis: add nearly all gallium drivers to the list
  • -
  • travis: use both cores for make/make check
  • -
  • travis: bring the scons build on par with AppVeyor
  • -
  • travis: explicitly LD_LIBRARY_PATH the local libraries
  • -
  • travis: enable apt cache
  • -
  • travis: automatically manage ccache caching
  • -
  • travis: remove unused -dev packages
  • -
  • travis: rework "if test" blocks in the script section
  • -
  • travis: split out matrix from env
  • -
  • travis: add separate "scons" and "scons llvm" targets
  • -
  • travis: add "scons swr" to the build matrix
  • -
  • travis: add "make swr" to the build matrix
  • -
  • travis: split the make target to three separate ones
  • -
  • travis: model scons check target like the make one
  • -
  • travis: add Gallium state-tracker targets
  • -
  • travis: enable wayland support
  • -
  • travis: bump MAKEFLAGS to -j4
  • -
  • gallium/dri: always link against shared glapi
  • -
  • mesa/dri: always link against shared glapi
  • -
  • glx: glX_proto_send.py: use correct compile guard GLX_INDIRECT_RENDERING
  • -
- -

Eric Anholt (1):

-
    -
  • nir: Pick just the channels we want for bitmap and drawpixels lowering.
  • -
- -

Ilia Mirkin (1):

-
    -
  • gallium/targets: fix bool setting on BE architectures
  • -
- -

Jason Ekstrand (1):

-
    -
  • anv/cmd_buffer: Use the device allocator for QueueSubmit
  • -
- -

Johnson Lin (1):

-
    -
  • nir/lower_tex: Fix minor error in YUV color conversion matrix
  • -
- -

Marek Olšák (2):

-
    -
  • radeonsi: adjust ESGS ring buffer size computation on VI
  • -
  • radeonsi: apply the tess+GS hang workaround to Polaris12 as well
  • -
- -

Nicolai Hähnle (1):

-
    -
  • radeonsi: fix gl_PrimitiveID in tessellation with instanced draws on SI
  • -
- -

Philipp Zabel (3):

-
    -
  • renderonly: close transfer prime_fd
  • -
  • renderonly: drop resources on destroy
  • -
  • renderonly: use drmIoctl
  • -
- -

Rhys Kidd (3):

-
    -
  • travis: Support LLVM 3.8+ on Trusty-based Travis-CI via apt-get not apt addon
  • -
  • travis: Add radv vulkan driver to continuous integration
  • -
  • travis: Add radeonsi to continuous integration
  • -
- -

Rob Clark (1):

-
    -
  • freedreno/a3xx: fix hang w/ large render targets and small gmem
  • -
- -

Samuel Iglesias Gonsálvez (5):

-
    -
  • i965/vec4: fix vertical stride to avoid breaking region parameter rule
  • -
  • i965/vec4: fix register width for DF VGRF and UNIFORM
  • -
  • i965/vec4: don't modify regioning parameters to the sources of DF align1 instructions
  • -
  • anv: anv_gem_mmap() returns MAP_FAILED as mapping error
  • -
  • anv: vkBindImageMemory() should return VK_ERROR_OUT_OF_{HOST,DEVICE}_MEMORY on failure
  • -
- -
- - diff --git a/docs/relnotes/17.0.6.rst b/docs/relnotes/17.0.6.rst new file mode 100644 index 00000000000..e0ee103c840 --- /dev/null +++ b/docs/relnotes/17.0.6.rst @@ -0,0 +1,156 @@ +Mesa 17.0.6 Release Notes / May 12, 2017 +======================================== + +Mesa 17.0.6 is a bug fix release which fixes bugs found since the 17.0.5 +release. + +Mesa 17.0.6 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + f1b2497d553e9a584f0caa3a2d9d310e27ead15fb0af170da69f6e70fb5031cd mesa-17.0.6.tar.gz + 89ecf3bcd0f18dcca5aaa42bf36bb52a2df33be89889f94aaaad91f7a504a69d mesa-17.0.6.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 98428 `__ - + Undefined non-weak-symbol in dri-drivers +- `Bug 100854 `__ + - YUV to RGB Color Space Conversion result is not precise + +Changes +------- + +Adam Jackson (1): + +- egl/platform/drm: Don't take display ownership until gbm is + initialized + +Andres Gomez (7): + +- docs: add sha256 checksums for 17.0.5 +- travis: replace Trusty-based LLVM toolchain apt-get with apt addon +- travis: add the possibility of using the txc-dxtn library +- cherry-ignore: 17.1 nominations only +- cherry-ignore: fix regression in descriptor set freeing. +- cherry-ignore: rejected commits +- Update version to 17.0.6 + +Ben Boeckel (1): + +- scons: update for LLVM 4.0 + +Brian Paul (1): + +- st/mesa: move duplicated st_ws_framebuffer() function into header + file + +Chad Versace (3): + +- egl: Emit error when EGLSurface is lost +- egl/android: Cancel any outstanding ANativeBuffer in surface + destructor +- egl/android: Mark surface as lost when dequeueBuffer fails + +Christian Gmeiner (1): + +- etnaviv: add L8A8_UNORM texture format + +Dave Airlie (2): + +- radv/wsi: report presentation error per image request +- radv: enable POLARIS12 support. + +Emil Velikov (21): + +- travis: correct libdrm required regex to also track libdrm itself +- travis: add nearly all gallium drivers to the list +- travis: use both cores for make/make check +- travis: bring the scons build on par with AppVeyor +- travis: explicitly LD_LIBRARY_PATH the local libraries +- travis: enable apt cache +- travis: automatically manage ccache caching +- travis: remove unused -dev packages +- travis: rework "if test" blocks in the script section +- travis: split out matrix from env +- travis: add separate "scons" and "scons llvm" targets +- travis: add "scons swr" to the build matrix +- travis: add "make swr" to the build matrix +- travis: split the make target to three separate ones +- travis: model scons check target like the make one +- travis: add Gallium state-tracker targets +- travis: enable wayland support +- travis: bump MAKEFLAGS to -j4 +- gallium/dri: always link against shared glapi +- mesa/dri: always link against shared glapi +- glx: glX_proto_send.py: use correct compile guard + GLX_INDIRECT_RENDERING + +Eric Anholt (1): + +- nir: Pick just the channels we want for bitmap and drawpixels + lowering. + +Ilia Mirkin (1): + +- gallium/targets: fix bool setting on BE architectures + +Jason Ekstrand (1): + +- anv/cmd_buffer: Use the device allocator for QueueSubmit + +Johnson Lin (1): + +- nir/lower_tex: Fix minor error in YUV color conversion matrix + +Marek Olšák (2): + +- radeonsi: adjust ESGS ring buffer size computation on VI +- radeonsi: apply the tess+GS hang workaround to Polaris12 as well + +Nicolai Hähnle (1): + +- radeonsi: fix gl_PrimitiveID in tessellation with instanced draws on + SI + +Philipp Zabel (3): + +- renderonly: close transfer prime_fd +- renderonly: drop resources on destroy +- renderonly: use drmIoctl + +Rhys Kidd (3): + +- travis: Support LLVM 3.8+ on Trusty-based Travis-CI via apt-get not + apt addon +- travis: Add radv vulkan driver to continuous integration +- travis: Add radeonsi to continuous integration + +Rob Clark (1): + +- freedreno/a3xx: fix hang w/ large render targets and small gmem + +Samuel Iglesias Gonsálvez (5): + +- i965/vec4: fix vertical stride to avoid breaking region parameter + rule +- i965/vec4: fix register width for DF VGRF and UNIFORM +- i965/vec4: don't modify regioning parameters to the sources of DF + align1 instructions +- anv: anv_gem_mmap() returns MAP_FAILED as mapping error +- anv: vkBindImageMemory() should return + VK_ERROR_OUT_OF_{HOST,DEVICE}_MEMORY on failure diff --git a/docs/relnotes/17.0.7.html b/docs/relnotes/17.0.7.html deleted file mode 100644 index e7eb7656082..00000000000 --- a/docs/relnotes/17.0.7.html +++ /dev/null @@ -1,145 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.0.7 Release Notes / June 1, 2017

- -

-Mesa 17.0.7 is a bug fix release which fixes bugs found since the 17.0.6 release. -

-

-Mesa 17.0.7 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-bc68d13c6b1a053b855ac453ebf7e62bd89511adf44bad6c613e09f7fa13390a  mesa-17.0.7.tar.gz
-f6d75304a229c8d10443e219d6b6c0c342567dbab5a879ebe7cfa3c9139c4492  mesa-17.0.7.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 98833 - [REGRESSION, bisected] Wayland revert commit breaks non-Vsync fullscreen frame updates
  • - -
  • Bug 100741 - Chromium - Memory leak
  • - -
  • Bug 100925 - [HSW/BSW/BDW/SKL] Google Earth is not resolving all the details in the map correctly
  • - -
- - -

Changes

- -

Andres Gomez (1):

-
    -
  • docs: add sha256 checksums for 17.0.6
  • -
- -

Bartosz Tomczyk (1):

-
    -
  • mesa: Avoid leaking surface in st_renderbuffer_delete
  • -
- -

Chad Versace (1):

-
    -
  • egl: Partially revert 23c86c74, fix eglMakeCurrent
  • -
- -

Daniel Stone (7):

-
    -
  • vulkan: Fix Wayland uninitialised registry
  • -
  • vulkan/wsi/wayland: Remove roundtrip when creating image
  • -
  • vulkan/wsi/wayland: Use per-display event queue
  • -
  • vulkan/wsi/wayland: Use proxy wrappers for swapchain
  • -
  • egl/wayland: Don't open-code roundtrip
  • -
  • egl/wayland: Use per-surface event queues
  • -
  • egl/wayland: Ensure we get a back buffer
  • -
- -

Emil Velikov (5):

-
    -
  • st/va: fix misplaced closing bracket
  • -
  • anv: automake: list shared libraries after the static ones
  • -
  • radv: automake: list shared libraries after the static ones
  • -
  • egl/wayland: select the format based on the interface used
  • -
  • Update version to 17.0.7
  • -
- -

Eric Anholt (2):

-
    -
  • renderonly: Initialize fields of struct winsys_handle.
  • -
  • vc4: Don't allocate new BOs to avoid synchronization when they're shared.
  • -
- -

Hans de Goede (1):

-
    -
  • glxglvnddispatch: Add missing dispatch for GetDriverConfig
  • -
- -

Ilia Mirkin (1):

-
    -
  • nvc0/ir: SHLADD's middle source must be an immediate
  • -
- -

Jason Ekstrand (2):

-
    -
  • i965/blorp: Do and end-of-pipe sync on both sides of fast-clear ops
  • -
  • i965: Round copy size to the nearest block in intel_miptree_copy
  • -
- -

Lucas Stach (1):

-
    -
  • etnaviv: stop oversizing buffer resources
  • -
- -

Nanley Chery (2):

-
    -
  • anv/formats: Update the three-channel BC1 mappings
  • -
  • i965/formats: Update the three-channel DXT1 mappings
  • -
- -

Pohjolainen, Topi (1):

-
    -
  • intel/isl/gen7: Use stencil vertical alignment of 8 instead of 4
  • -
- -

Samuel Iglesias Gonsálvez (3):

-
    -
  • i965/vec4/gs: restore the uniform values which was overwritten by failed vec4_gs_visitor execution
  • -
  • i965/vec4: fix swizzle and writemask when loading an uniform with constant offset
  • -
  • i965/vec4: load dvec3/4 uniforms first in the push constant buffer
  • -
- -

Tom Stellard (1):

-
    -
  • gallivm: Make sure module has the correct data layout when pass manager runs
  • -
- -
- - diff --git a/docs/relnotes/17.0.7.rst b/docs/relnotes/17.0.7.rst new file mode 100644 index 00000000000..f810fcb9b96 --- /dev/null +++ b/docs/relnotes/17.0.7.rst @@ -0,0 +1,115 @@ +Mesa 17.0.7 Release Notes / June 1, 2017 +======================================== + +Mesa 17.0.7 is a bug fix release which fixes bugs found since the 17.0.6 +release. + +Mesa 17.0.7 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + bc68d13c6b1a053b855ac453ebf7e62bd89511adf44bad6c613e09f7fa13390a mesa-17.0.7.tar.gz + f6d75304a229c8d10443e219d6b6c0c342567dbab5a879ebe7cfa3c9139c4492 mesa-17.0.7.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 98833 `__ - + [REGRESSION, bisected] Wayland revert commit breaks non-Vsync + fullscreen frame updates +- `Bug 100741 `__ + - Chromium - Memory leak +- `Bug 100925 `__ + - [HSW/BSW/BDW/SKL] Google Earth is not resolving all the details in + the map correctly + +Changes +------- + +Andres Gomez (1): + +- docs: add sha256 checksums for 17.0.6 + +Bartosz Tomczyk (1): + +- mesa: Avoid leaking surface in st_renderbuffer_delete + +Chad Versace (1): + +- egl: Partially revert 23c86c74, fix eglMakeCurrent + +Daniel Stone (7): + +- vulkan: Fix Wayland uninitialised registry +- vulkan/wsi/wayland: Remove roundtrip when creating image +- vulkan/wsi/wayland: Use per-display event queue +- vulkan/wsi/wayland: Use proxy wrappers for swapchain +- egl/wayland: Don't open-code roundtrip +- egl/wayland: Use per-surface event queues +- egl/wayland: Ensure we get a back buffer + +Emil Velikov (5): + +- st/va: fix misplaced closing bracket +- anv: automake: list shared libraries after the static ones +- radv: automake: list shared libraries after the static ones +- egl/wayland: select the format based on the interface used +- Update version to 17.0.7 + +Eric Anholt (2): + +- renderonly: Initialize fields of struct winsys_handle. +- vc4: Don't allocate new BOs to avoid synchronization when they're + shared. + +Hans de Goede (1): + +- glxglvnddispatch: Add missing dispatch for GetDriverConfig + +Ilia Mirkin (1): + +- nvc0/ir: SHLADD's middle source must be an immediate + +Jason Ekstrand (2): + +- i965/blorp: Do and end-of-pipe sync on both sides of fast-clear ops +- i965: Round copy size to the nearest block in intel_miptree_copy + +Lucas Stach (1): + +- etnaviv: stop oversizing buffer resources + +Nanley Chery (2): + +- anv/formats: Update the three-channel BC1 mappings +- i965/formats: Update the three-channel DXT1 mappings + +Pohjolainen, Topi (1): + +- intel/isl/gen7: Use stencil vertical alignment of 8 instead of 4 + +Samuel Iglesias Gonsálvez (3): + +- i965/vec4/gs: restore the uniform values which was overwritten by + failed vec4_gs_visitor execution +- i965/vec4: fix swizzle and writemask when loading an uniform with + constant offset +- i965/vec4: load dvec3/4 uniforms first in the push constant buffer + +Tom Stellard (1): + +- gallivm: Make sure module has the correct data layout when pass + manager runs diff --git a/docs/relnotes/17.1.0.html b/docs/relnotes/17.1.0.html deleted file mode 100644 index f9209c2290c..00000000000 --- a/docs/relnotes/17.1.0.html +++ /dev/null @@ -1,224 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.1.0 Release Notes / May 10, 2017

- -

-Mesa 17.1.0 is a new development release. -People who are concerned with stability and reliability should stick -with a previous release or wait for -Mesa 17.1.1. -

-

-Mesa 17.1.0 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-c388069581a72853161657ac365f2c083afabd7cffd53f80513dacfa1cfa58a8  mesa-17.1.0.tar.gz
-cf234a6ed4764673886b6661553b54675776ef0898f774716173cec890ac3b17  mesa-17.1.0.tar.xz
-
- - -

New features

- -

-Note: some of the new features are only available with certain drivers. -

- -
    -
  • OpenGL 4.2 on i965/ivb
  • -
  • GL_ARB_gpu_shader_fp64 on i965/ivybridge
  • -
  • GL_ARB_gpu_shader_int64 on i965/gen8+, nvc0, radeonsi, softpipe, llvmpipe
  • -
  • GL_ARB_shader_ballot on nvc0, radeonsi
  • -
  • GL_ARB_shader_clock on nv50, nvc0, radeonsi
  • -
  • GL_ARB_shader_group_vote on radeonsi
  • -
  • GL_ARB_shader_precision on i965/ivb
  • -
  • GL_ARB_shader_viewport_layer_array on radeonsi
  • -
  • GL_ARB_sparse_buffer on radeonsi/CIK+
  • -
  • GL_ARB_transform_feedback2 on i965/gen6
  • -
  • GL_ARB_transform_feedback_overflow_query on i965/gen6+
  • -
  • GL_ARB_vertex_attrib_64bit on i965/ivb
  • -
  • GL_NV_fill_rectangle on nvc0
  • -
  • Geometry shaders enabled on swr
  • -
- -

Bug fixes

- -
    - -
  • Bug 68504 - 9.2-rc1 workaround for clover build failure on ppc/altivec: cannot convert 'bool' to '__vector(4) __bool int' in return
  • - -
  • Bug 84325 - X.Org segfaults when starting DE on an Intel+Radeon laptop, caused by libpciaccess cleanup, patch attached
  • - -
  • Bug 93089 - mesa fails to check for gcc atomic primitives before using them
  • - -
  • Bug 95460 - Please add more drivers (freedreno, virgl) to features.txt status document
  • - -
  • Bug 96743 - [BYT, HSW, SKL, BXT, KBL] GPU hangs with GfxBench 4.0 CarChase
  • - -
  • Bug 97102 - [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr
  • - -
  • Bug 97338 - Black squares in the Spec Ops: The Line chapter select screen
  • - -
  • Bug 97524 - Samplers referring to the same texture unit with different types should raise GL_INVALID_OPERATION
  • - -
  • Bug 97967 - glsl/tests/cache-test regression
  • - -
  • Bug 97988 - [radeonsi] playing back videos with VDPAU exhibits deinterlacing/anti-aliasing issues not visible with VA-API
  • - -
  • Bug 98263 - [radv] The Talos Principle fails to launch with "Fatal error: Cannot set display mode."
  • - -
  • Bug 98428 - Undefined non-weak-symbol in dri-drivers
  • - -
  • Bug 98502 - Delay when starting firefox, thunderbird or chromium and dmesg spam
  • - -
  • Bug 98869 - Electronic Super Joy graphic artefacts (regression,bisected)
  • - -
  • Bug 98975 - Wasteland 2 Directors Cut: Hangs. GPU fault
  • - -
  • Bug 99010 - --disable-gallium-llvm no longer recognized
  • - -
  • Bug 99246 - [d3dadapter+radeonsi & bisect] EVE-Online : hang on wormhole sight
  • - -
  • Bug 99265 - i965: Piglit egl_khr_gl_renderbuffer_image-clear-shared-image fails
  • - -
  • Bug 99339 - Blender line rendering broken after removing XY clipping of lines
  • - -
  • Bug 99401 - [g33] regression: piglit.spec.!opengl 1_0.gl-1_0-beginend-coverage
  • - -
  • Bug 99450 - [amdgpu] Payday 2 visual glitches on some models
  • - -
  • Bug 99451 - polygon offset use after free
  • - -
  • Bug 99456 - Firefox crashing when opening about:support with WebGL2 enabled
  • - -
  • Bug 99465 - vtn_vector_construct writing out of bounds when given multiple non-zero length sources
  • - -
  • Bug 99484 - Crusader Kings 2 - Loading bars, siege bars, morale bars, etc. do not render correctly
  • - -
  • Bug 99532 - Compute shader doesn't give right result under some circumstances
  • - -
  • Bug 99542 - vdpau logging errors since gallium/radeon: adjust the rule for using the LINEAR_ALIGNED layout
  • - -
  • Bug 99631 - segfault with OSVRTrackerView and openscenegraph git master
  • - -
  • Bug 99633 - rasterizer/core/clip.h:279:49: error: ‘const struct API_STATE’ has no member named ‘linkageCount’
  • - -
  • Bug 99660 - Not all of the int64 conversion opcodes got implemented
  • - -
  • Bug 99677 - heap-use-after-free in glsl
  • - -
  • Bug 99692 - [radv] Mostly broken on Hawaii PRO/CIK ASICs
  • - -
  • Bug 99701 - loader.c:353:8: error: implicit declaration of function 'geteuid' is invalid in C99 [-Werror,-Wimplicit-function-declaration]
  • - -
  • Bug 99715 - Don't print: "Note: Buggy applications may crash, if they do please report to vendor"
  • - -
  • Bug 99789 - Memory leak on failure to create an ir_constant in calculate_iterations in loop_controls.cpp
  • - -
  • Bug 99817 - [softpipe] piglit glsl-fs-tan-1 regression
  • - -
  • Bug 99842 - GL_ARB_transform_feedback2 on i965 gen6
  • - -
  • Bug 99850 - Tessellation bug on Carrizo
  • - -
  • Bug 99918 - disk_cache.h:57:20: error: no member named 'st_mtim' in 'struct stat'
  • - -
  • Bug 99953 - device9.c:122:49: error: ‘PIPE_CAP_USER_INDEX_BUFFERS’ undeclared (first use in this function)
  • - -
  • Bug 99955 - [r600g] GPU load always displayed at 100% with GALLIUM_HUD=GPU-load
  • - -
  • Bug 100026 - piglit.spec.arb_shader_subroutine.compiler.direct-call_vert regression
  • - -
  • Bug 100049 - "ralloc: Make sure ralloc() allocations match malloc()'s alignment." causes seg fault in 32bit build
  • - -
  • Bug 100060 - wsi/wsi_common_wayland.c:25:41: fatal error: wayland-drm-client-protocol.h: No such file or directory
  • - -
  • Bug 100061 - LODQ instruction generated with invalid dst mask
  • - -
  • Bug 100068 - LLVM ERROR: Cannot select: intrinsic %llvm.amdgcn.buffer.load.format
  • - -
  • Bug 100088 - piglit.spec.arb_get_texture_sub_image.arb_get_texture_sub_image regressions
  • - -
  • Bug 100091 - Failure to create folder for on-disk shader cache
  • - -
  • Bug 100133 - swr_context.cpp:336:44: error: invalid conversion from ‘uint {aka unsigned int}’ to ‘pipe_render_cond_flag’ [-fpermissive]
  • - -
  • Bug 100154 - test_eu_compact regression
  • - -
  • Bug 100180 - Build failure in GNOME Continuous
  • - -
  • Bug 100182 - Flickering in The Talos Principle on Sky Lake GT4.
  • - -
  • Bug 100201 - Windows scons build with MSVC toolchain and LLVM 4.0 fails
  • - -
  • Bug 100223 - marshal_generated.c:38:10: fatal error: 'X11/Xlib-xcb.h' file not found
  • - -
  • Bug 100236 - Undefined symbols for architecture x86_64: "typeinfo for llvm::RTDyldMemoryManager"
  • - -
  • Bug 100259 - [EGL] [GBM] undefined reference to `gbm_bo_create_with_modifiers'
  • - -
  • Bug 100288 - clover unable to run OpenCL kernels since 03127bb radeonsi: compile all TGSI compute shaders asynchronously
  • - -
  • Bug 100303 - Adding a single, meaningless if-else to a shader source leads to different image
  • - -
  • Bug 100391 - SachaWillems deferredmultisampling asserts
  • - -
  • Bug 100452 - push_constants host memory leak when resetting command buffer
  • - -
  • Bug 100531 - [regression] Broken graphics in several games
  • - -
  • Bug 100562 - u_debug_stack.c:59: undefined reference to `_Ux86_64_getcontext'
  • - -
  • Bug 100569 - core/resource.cpp:36:33: error: non-constant-expression cannot be narrowed from type 'int' to 'int16_t' (aka 'short') in initializer list [-Wc++11-narrowing]
  • - -
  • Bug 100574 - anv_device.c:189: undefined reference to `anv_gem_supports_48b_addresses'
  • - -
  • Bug 100582 - [GEN8+] piglit.spec.arb_stencil_texturing.glblitframebuffer corrupts state.gl_texture* assertions
  • - -
  • Bug 100600 - anv_device.c:1337: undefined reference to `anv_gem_busy'
  • - -
  • Bug 100620 - [SKL] 48-bit addresses break DOOM
  • - -
  • Bug 100663 - commit 61e47d92c5196 breaks RS780
  • - -
  • Bug 100690 - [Regression, bisected] TotalWar: Warhammer corrupted graphics
  • - -
  • Bug 100892 - Polaris 12: winsys init bad switch (missing break) initializing addrlib
  • - -
- -

Changes

- -
    -
  • Removed the ilo gallium driver.
  • -
  • The configure option --enable-gallium-llvm is superseded by --enable-llvm.
  • -
  • The swr driver now requires LLVM >= 3.9.0 and a C++14 capable compiler.
  • -
  • The radeonsi driver now requires LLVM 3.8.0.
  • -
  • The MESA_GLSL=opt and MESA_GLSL=no_opt environment vars have been removed.
  • -
  • The --with-egl-platforms configure option is deprecated. Use --with-platforms instead.
  • -
- -
- - diff --git a/docs/relnotes/17.1.0.rst b/docs/relnotes/17.1.0.rst new file mode 100644 index 00000000000..523f65accac --- /dev/null +++ b/docs/relnotes/17.1.0.rst @@ -0,0 +1,229 @@ +Mesa 17.1.0 Release Notes / May 10, 2017 +======================================== + +Mesa 17.1.0 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for `Mesa 17.1.1 <../release-calendar.html#calendar>`__. + +Mesa 17.1.0 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + c388069581a72853161657ac365f2c083afabd7cffd53f80513dacfa1cfa58a8 mesa-17.1.0.tar.gz + cf234a6ed4764673886b6661553b54675776ef0898f774716173cec890ac3b17 mesa-17.1.0.tar.xz + +New features +------------ + +Note: some of the new features are only available with certain drivers. + +- OpenGL 4.2 on i965/ivb +- GL_ARB_gpu_shader_fp64 on i965/ivybridge +- GL_ARB_gpu_shader_int64 on i965/gen8+, nvc0, radeonsi, softpipe, + llvmpipe +- GL_ARB_shader_ballot on nvc0, radeonsi +- GL_ARB_shader_clock on nv50, nvc0, radeonsi +- GL_ARB_shader_group_vote on radeonsi +- GL_ARB_shader_precision on i965/ivb +- GL_ARB_shader_viewport_layer_array on radeonsi +- GL_ARB_sparse_buffer on radeonsi/CIK+ +- GL_ARB_transform_feedback2 on i965/gen6 +- GL_ARB_transform_feedback_overflow_query on i965/gen6+ +- GL_ARB_vertex_attrib_64bit on i965/ivb +- GL_NV_fill_rectangle on nvc0 +- Geometry shaders enabled on swr + +Bug fixes +--------- + +- `Bug 68504 `__ - + 9.2-rc1 workaround for clover build failure on ppc/altivec: cannot + convert 'bool' to '__vector(4) \__bool int' in return +- `Bug 84325 `__ - + X.Org segfaults when starting DE on an Intel+Radeon laptop, caused by + libpciaccess cleanup, patch attached +- `Bug 93089 `__ - + mesa fails to check for gcc atomic primitives before using them +- `Bug 95460 `__ - + Please add more drivers (freedreno, virgl) to features.txt status + document +- `Bug 96743 `__ - + [BYT, HSW, SKL, BXT, KBL] GPU hangs with GfxBench 4.0 CarChase +- `Bug 97102 `__ - + [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr +- `Bug 97338 `__ - + Black squares in the Spec Ops: The Line chapter select screen +- `Bug 97524 `__ - + Samplers referring to the same texture unit with different types + should raise GL_INVALID_OPERATION +- `Bug 97967 `__ - + glsl/tests/cache-test regression +- `Bug 97988 `__ - + [radeonsi] playing back videos with VDPAU exhibits + deinterlacing/anti-aliasing issues not visible with VA-API +- `Bug 98263 `__ - + [radv] The Talos Principle fails to launch with "Fatal error: Cannot + set display mode." +- `Bug 98428 `__ - + Undefined non-weak-symbol in dri-drivers +- `Bug 98502 `__ - + Delay when starting firefox, thunderbird or chromium and dmesg spam +- `Bug 98869 `__ - + Electronic Super Joy graphic artefacts (regression,bisected) +- `Bug 98975 `__ - + Wasteland 2 Directors Cut: Hangs. GPU fault +- `Bug 99010 `__ - + --disable-gallium-llvm no longer recognized +- `Bug 99246 `__ - + [d3dadapter+radeonsi & bisect] EVE-Online : hang on wormhole sight +- `Bug 99265 `__ - + i965: Piglit egl_khr_gl_renderbuffer_image-clear-shared-image fails +- `Bug 99339 `__ - + Blender line rendering broken after removing XY clipping of lines +- `Bug 99401 `__ - + [g33] regression: piglit.spec.!opengl 1_0.gl-1_0-beginend-coverage +- `Bug 99450 `__ - + [amdgpu] Payday 2 visual glitches on some models +- `Bug 99451 `__ - + polygon offset use after free +- `Bug 99456 `__ - + Firefox crashing when opening about:support with WebGL2 enabled +- `Bug 99465 `__ - + vtn_vector_construct writing out of bounds when given multiple + non-zero length sources +- `Bug 99484 `__ - + Crusader Kings 2 - Loading bars, siege bars, morale bars, etc. do not + render correctly +- `Bug 99532 `__ - + Compute shader doesn't give right result under some circumstances +- `Bug 99542 `__ - + vdpau logging errors since gallium/radeon: adjust the rule for using + the LINEAR_ALIGNED layout +- `Bug 99631 `__ - + segfault with OSVRTrackerView and openscenegraph git master +- `Bug 99633 `__ - + rasterizer/core/clip.h:279:49: error: ‘const struct API_STATE’ has no + member named ‘linkageCount’ +- `Bug 99660 `__ - + Not all of the int64 conversion opcodes got implemented +- `Bug 99677 `__ - + heap-use-after-free in glsl +- `Bug 99692 `__ - + [radv] Mostly broken on Hawaii PRO/CIK ASICs +- `Bug 99701 `__ - + loader.c:353:8: error: implicit declaration of function 'geteuid' is + invalid in C99 [-Werror,-Wimplicit-function-declaration] +- `Bug 99715 `__ - + Don't print: "Note: Buggy applications may crash, if they do please + report to vendor" +- `Bug 99789 `__ - + Memory leak on failure to create an ir_constant in + calculate_iterations in loop_controls.cpp +- `Bug 99817 `__ - + [softpipe] piglit glsl-fs-tan-1 regression +- `Bug 99842 `__ - + GL_ARB_transform_feedback2 on i965 gen6 +- `Bug 99850 `__ - + Tessellation bug on Carrizo +- `Bug 99918 `__ - + disk_cache.h:57:20: error: no member named 'st_mtim' in 'struct stat' +- `Bug 99953 `__ - + device9.c:122:49: error: ‘PIPE_CAP_USER_INDEX_BUFFERS’ undeclared + (first use in this function) +- `Bug 99955 `__ - + [r600g] GPU load always displayed at 100% with GALLIUM_HUD=GPU-load +- `Bug 100026 `__ + - piglit.spec.arb_shader_subroutine.compiler.direct-call_vert + regression +- `Bug 100049 `__ + - "ralloc: Make sure ralloc() allocations match malloc()'s + alignment." causes seg fault in 32bit build +- `Bug 100060 `__ + - wsi/wsi_common_wayland.c:25:41: fatal error: + wayland-drm-client-protocol.h: No such file or directory +- `Bug 100061 `__ + - LODQ instruction generated with invalid dst mask +- `Bug 100068 `__ + - LLVM ERROR: Cannot select: intrinsic + %llvm.amdgcn.buffer.load.format +- `Bug 100088 `__ + - piglit.spec.arb_get_texture_sub_image.arb_get_texture_sub_image + regressions +- `Bug 100091 `__ + - Failure to create folder for on-disk shader cache +- `Bug 100133 `__ + - swr_context.cpp:336:44: error: invalid conversion from ‘uint {aka + unsigned int}’ to ‘pipe_render_cond_flag’ [-fpermissive] +- `Bug 100154 `__ + - test_eu_compact regression +- `Bug 100180 `__ + - Build failure in GNOME Continuous +- `Bug 100182 `__ + - Flickering in The Talos Principle on Sky Lake GT4. +- `Bug 100201 `__ + - Windows scons build with MSVC toolchain and LLVM 4.0 fails +- `Bug 100223 `__ + - marshal_generated.c:38:10: fatal error: 'X11/Xlib-xcb.h' file not + found +- `Bug 100236 `__ + - Undefined symbols for architecture x86_64: "typeinfo for + llvm::RTDyldMemoryManager" +- `Bug 100259 `__ + - [EGL] [GBM] undefined reference to \`gbm_bo_create_with_modifiers' +- `Bug 100288 `__ + - clover unable to run OpenCL kernels since 03127bb radeonsi: compile + all TGSI compute shaders asynchronously +- `Bug 100303 `__ + - Adding a single, meaningless if-else to a shader source leads to + different image +- `Bug 100391 `__ + - SachaWillems deferredmultisampling asserts +- `Bug 100452 `__ + - push_constants host memory leak when resetting command buffer +- `Bug 100531 `__ + - [regression] Broken graphics in several games +- `Bug 100562 `__ + - u_debug_stack.c:59: undefined reference to \`_Ux86_64_getcontext' +- `Bug 100569 `__ + - core/resource.cpp:36:33: error: non-constant-expression cannot be + narrowed from type 'int' to 'int16_t' (aka 'short') in initializer + list [-Wc++11-narrowing] +- `Bug 100574 `__ + - anv_device.c:189: undefined reference to + \`anv_gem_supports_48b_addresses' +- `Bug 100582 `__ + - [GEN8+] piglit.spec.arb_stencil_texturing.glblitframebuffer + corrupts state.gl_texture\* assertions +- `Bug 100600 `__ + - anv_device.c:1337: undefined reference to \`anv_gem_busy' +- `Bug 100620 `__ + - [SKL] 48-bit addresses break DOOM +- `Bug 100663 `__ + - commit 61e47d92c5196 breaks RS780 +- `Bug 100690 `__ + - [Regression, bisected] TotalWar: Warhammer corrupted graphics +- `Bug 100892 `__ + - Polaris 12: winsys init bad switch (missing break) initializing + addrlib + +Changes +------- + +- Removed the ilo gallium driver. +- The configure option --enable-gallium-llvm is superseded by + --enable-llvm. +- The swr driver now requires LLVM >= 3.9.0 and a C++14 capable + compiler. +- The radeonsi driver now requires LLVM 3.8.0. +- The MESA_GLSL=opt and MESA_GLSL=no_opt environment vars have been + removed. +- The --with-egl-platforms configure option is deprecated. Use + --with-platforms instead. diff --git a/docs/relnotes/17.1.1.html b/docs/relnotes/17.1.1.html deleted file mode 100644 index a856242222e..00000000000 --- a/docs/relnotes/17.1.1.html +++ /dev/null @@ -1,188 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.1.1 Release Notes / March 25, 2017

- -

-Mesa 17.1.1 is a bug fix release which fixes bugs found since the 17.1.0 release. -

-

-Mesa 17.1.1 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-652315af87f2bb015ce99ee3b90d9d115d53cbf9e052493bd13d521a753b1930  mesa-17.1.1.tar.gz
-aed503f94c0c1630a162a3e276f4ee12a86764cee4cb92338ea2dea99a04e7ef  mesa-17.1.1.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 100854 - YUV to RGB Color Space Conversion result is not precise
  • - -
  • Bug 100925 - [HSW/BSW/BDW/SKL] Google Earth is not resolving all the details in the map correctly
  • - -
- - -

Changes

- -

Alex Deucher (1):

-
    -
  • radeonsi: add new vega10 pci ids
  • -
- -

Andres Gomez (2):

-
    -
  • bin/get-fixes-pick-list.sh: don't warn if more than one, go over them
  • -
  • bin/get-fixes-pick-list.sh: bring back the warning
  • -
- -

Bruce Cherniak (1):

-
    -
  • swr: move msaa resolve to generalized StoreTile
  • -
- -

Chad Versace (1):

-
    -
  • egl: Partially revert 23c86c74, fix eglMakeCurrent
  • -
- -

Chih-Wei Huang (1):

-
    -
  • Android: correct libz dependency
  • -
- -

Daniel Stone (1):

-
    -
  • gbm/dri: Fix sign-extension in modifier query
  • -
- -

Emil Velikov (6):

-
    -
  • docs: add sha256 checksums for 17.1.0
  • -
  • radeon: automake: remove unneeded elf Cflags/Libs
  • -
  • configure: remove unneeded bits around libunwind handling
  • -
  • egl: add g_egldispatchstubs.h to the release tarball
  • -
  • automake: add SWR LLVM gen_builder.hpp workaround
  • -
  • Update version to 17.1.1
  • -
- -

Eric Anholt (2):

-
    -
  • renderonly: Initialize fields of struct winsys_handle.
  • -
  • vc4: Don't allocate new BOs to avoid synchronization when they're shared.
  • -
- -

Grazvydas Ignotas (2):

-
    -
  • anv: fix possible stack corruption
  • -
  • anv: don't leak DRM devices
  • -
- -

Hans de Goede (1):

-
    -
  • glxglvnddispatch: Add missing dispatch for GetDriverConfig
  • -
- -

Ilia Mirkin (1):

-
    -
  • nvc0/ir: SHLADD's middle source must be an immediate
  • -
- -

Johnson Lin (1):

-
    -
  • nir/lower_tex: Fix minor error in YUV color conversion matrix
  • -
- -

Juan A. Suarez Romero (2):

-
    -
  • bin/get-{extra,fixes}-pick-list.sh: add support for ignore list
  • -
  • bin/get-{extra,fixes}-pick-list.sh: improve output
  • -
- -

Lucas Stach (2):

-
    -
  • etnaviv: stop oversizing buffer resources
  • -
  • etnaviv: allow R/B swapped surfaces to be cleared
  • -
- -

Marek Olšák (2):

-
    -
  • amd/addrlib: import Raven support
  • -
  • radeonsi/gfx9: add support for Raven
  • -
- -

Nanley Chery (2):

-
    -
  • anv/formats: Update the three-channel BC1 mappings
  • -
  • i965/formats: Update the three-channel DXT1 mappings
  • -
- -

Nicolai Hähnle (5):

-
    -
  • radeonsi: mark fast-cleared textures as compressed when dirtying
  • -
  • radeonsi: fix primitive ID in fragment shader when using tessellation
  • -
  • radeonsi: fix gl_PrimitiveID in tessellation with instanced draws on SI
  • -
  • radeonsi: fix gl_PrimitiveIDIn in geometry shader when using tessellation
  • -
  • st/mesa: remove an incorrect assertion
  • -
- -

Pohjolainen, Topi (1):

-
    -
  • intel/isl/gen7: Use stencil vertical alignment of 8 instead of 4
  • -
- -

Rob Clark (2):

-
    -
  • mesa/st: fix yuv EGLImage's
  • -
  • freedreno: fix crash when flush() but no rendering
  • -
- -

Rob Herring (1):

-
    -
  • virgl: fix virgl_bo_transfer_{put, get} box struct copy
  • -
- -

Samuel Iglesias Gonsálvez (3):

-
    -
  • i965/vec4/gs: restore the uniform values which was overwritten by failed vec4_gs_visitor execution
  • -
  • i965/vec4: fix swizzle and writemask when loading an uniform with constant offset
  • -
  • i965/vec4: load dvec3/4 uniforms first in the push constant buffer
  • -
- -

Tom Stellard (1):

-
    -
  • gallivm: Make sure module has the correct data layout when pass manager runs
  • -
- - -
- - diff --git a/docs/relnotes/17.1.1.rst b/docs/relnotes/17.1.1.rst new file mode 100644 index 00000000000..71f7afb71e4 --- /dev/null +++ b/docs/relnotes/17.1.1.rst @@ -0,0 +1,150 @@ +Mesa 17.1.1 Release Notes / March 25, 2017 +========================================== + +Mesa 17.1.1 is a bug fix release which fixes bugs found since the 17.1.0 +release. + +Mesa 17.1.1 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 652315af87f2bb015ce99ee3b90d9d115d53cbf9e052493bd13d521a753b1930 mesa-17.1.1.tar.gz + aed503f94c0c1630a162a3e276f4ee12a86764cee4cb92338ea2dea99a04e7ef mesa-17.1.1.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 100854 `__ + - YUV to RGB Color Space Conversion result is not precise +- `Bug 100925 `__ + - [HSW/BSW/BDW/SKL] Google Earth is not resolving all the details in + the map correctly + +Changes +------- + +Alex Deucher (1): + +- radeonsi: add new vega10 pci ids + +Andres Gomez (2): + +- bin/get-fixes-pick-list.sh: don't warn if more than one, go over them +- bin/get-fixes-pick-list.sh: bring back the warning + +Bruce Cherniak (1): + +- swr: move msaa resolve to generalized StoreTile + +Chad Versace (1): + +- egl: Partially revert 23c86c74, fix eglMakeCurrent + +Chih-Wei Huang (1): + +- Android: correct libz dependency + +Daniel Stone (1): + +- gbm/dri: Fix sign-extension in modifier query + +Emil Velikov (6): + +- docs: add sha256 checksums for 17.1.0 +- radeon: automake: remove unneeded elf Cflags/Libs +- configure: remove unneeded bits around libunwind handling +- egl: add g_egldispatchstubs.h to the release tarball +- automake: add SWR LLVM gen_builder.hpp workaround +- Update version to 17.1.1 + +Eric Anholt (2): + +- renderonly: Initialize fields of struct winsys_handle. +- vc4: Don't allocate new BOs to avoid synchronization when they're + shared. + +Grazvydas Ignotas (2): + +- anv: fix possible stack corruption +- anv: don't leak DRM devices + +Hans de Goede (1): + +- glxglvnddispatch: Add missing dispatch for GetDriverConfig + +Ilia Mirkin (1): + +- nvc0/ir: SHLADD's middle source must be an immediate + +Johnson Lin (1): + +- nir/lower_tex: Fix minor error in YUV color conversion matrix + +Juan A. Suarez Romero (2): + +- bin/get-{extra,fixes}-pick-list.sh: add support for ignore list +- bin/get-{extra,fixes}-pick-list.sh: improve output + +Lucas Stach (2): + +- etnaviv: stop oversizing buffer resources +- etnaviv: allow R/B swapped surfaces to be cleared + +Marek Olšák (2): + +- amd/addrlib: import Raven support +- radeonsi/gfx9: add support for Raven + +Nanley Chery (2): + +- anv/formats: Update the three-channel BC1 mappings +- i965/formats: Update the three-channel DXT1 mappings + +Nicolai Hähnle (5): + +- radeonsi: mark fast-cleared textures as compressed when dirtying +- radeonsi: fix primitive ID in fragment shader when using tessellation +- radeonsi: fix gl_PrimitiveID in tessellation with instanced draws on + SI +- radeonsi: fix gl_PrimitiveIDIn in geometry shader when using + tessellation +- st/mesa: remove an incorrect assertion + +Pohjolainen, Topi (1): + +- intel/isl/gen7: Use stencil vertical alignment of 8 instead of 4 + +Rob Clark (2): + +- mesa/st: fix yuv EGLImage's +- freedreno: fix crash when flush() but no rendering + +Rob Herring (1): + +- virgl: fix virgl_bo_transfer_{put, get} box struct copy + +Samuel Iglesias Gonsálvez (3): + +- i965/vec4/gs: restore the uniform values which was overwritten by + failed vec4_gs_visitor execution +- i965/vec4: fix swizzle and writemask when loading an uniform with + constant offset +- i965/vec4: load dvec3/4 uniforms first in the push constant buffer + +Tom Stellard (1): + +- gallivm: Make sure module has the correct data layout when pass + manager runs diff --git a/docs/relnotes/17.1.10.html b/docs/relnotes/17.1.10.html deleted file mode 100644 index 9c18b79ebe3..00000000000 --- a/docs/relnotes/17.1.10.html +++ /dev/null @@ -1,155 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.1.10 Release Notes / September 25, 2017

- -

-Mesa 17.1.10 is a bug fix release which fixes bugs found since the 17.1.9 release. -

-

-Mesa 17.1.10 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-a48ce6b643a728b2b0f926151930525b3670fbff1fb688527fd9051eab9f30a4  mesa-17.1.10.tar.gz
-cbc0d681cc4df47d8deb5a36f45b420978128522fd665b2cd4c7096316f11bdb  mesa-17.1.10.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

-
    - -
  • Bug 102844 - memory leak with glDeleteProgram for shader program type GL_COMPUTE_SHADER
  • - -
- - -

Changes

- -

Alexandre Demers (1):

-
    -
  • osmesa: link with libunwind if enabled (v2)
  • -
- -

Andres Gomez (12):

-
    -
  • docs: add sha256 checksums for 17.1.9
  • -
  • cherry-ignore: add "st/mesa: skip draw calls with pipe_draw_info::count == 0"
  • -
  • cherry-ignore: add "radv: use amdgpu_bo_va_op_raw."
  • -
  • cherry-ignore: add "radv: use simpler indirect packet 3 if possible."
  • -
  • cherry-ignore: add "radeonsi: don't always apply the PrimID instancing bug workaround on SI"
  • -
  • cherry-ignore: add "intel/eu/validate: Look up types on demand in execution_type()"
  • -
  • cherry-ignore: add "radv: gfx9 fixes"
  • -
  • cherry-ignore: add "radv/gfx9: set mip0-depth correctly for 2d arrays/3d images"
  • -
  • cherry-ignore: add "radv/gfx9: fix image resource handling."
  • -
  • cherry-ignore: add "docs/egl: remove reference to EGL_DRIVERS_PATH"
  • -
  • cherry-ignore: add "radv: Disable multilayer & multilevel DCC."
  • -
  • cherry-ignore: add "radv: Don't allocate CMASK for linear images."
  • -
- -

Dave Airlie (2):

-
    -
  • radv/ac: bump params array for image atomic comp swap
  • -
  • st/glsl->tgsi: fix u64 to bool comparisons.
  • -
- -

Emil Velikov (2):

-
    -
  • egl/x11/dri3: adding missing __DRI_BACKGROUND_CALLABLE extension
  • -
  • automake: enable libunwind in `make distcheck'
  • -
- -

Eric Anholt (3):

-
    -
  • broadcom/vc4: Fix use-after-free for flushing when writing to a texture.
  • -
  • broadcom/vc4: Fix use-after-free trying to mix a quad and tile clear.
  • -
  • broadcom/vc4: Fix use-after-free when deleting a program.
  • -
- -

George Kyriazis (1):

-
    -
  • swr: invalidate attachment on transition change
  • -
- -

Gert Wollny (2):

-
    -
  • travis: force llvm-3.3 for "make Gallium ST Other"
  • -
  • travis: Add libunwind-dev to gallium/make builds
  • -
- -

Jason Ekstrand (1):

-
    -
  • i965/blorp: Set r8stencil_needs_update when writing stencil
  • -
- -

Juan A. Suarez Romero (9):

-
    -
  • cherry-ignore: add "ac/surface: match Z and stencil tile config"
  • -
  • cherry-ignore: add "radv/nir: call opt_remove_phis after trivial continues."
  • -
  • cherry-ignore: add "amd/common: add workaround for cube map array layer clamping"
  • -
  • cherry-ignore: add "radeonsi: workaround for gather4 on integer cube maps"
  • -
  • cherry-ignore: add "Scons: Add LLVM 5.0 support"
  • -
  • cherry-ignore: add "ac/surface: handle S8 on gfx9"
  • -
  • cherry-ignore: add "radv: Check for GFX9 for 1D arrays in image_size intrinsic."
  • -
  • cherry-ignore: add "glsl/linker: fix output variable overlap check"
  • -
  • Update version to 17.1.10
  • -
- -

Józef Kucia (1):

-
    -
  • anv: Fix descriptors copying
  • -
- -

Matt Turner (2):

-
    -
  • util: Link libmesautil into u_atomic_test
  • -
  • util/u_atomic: Add implementation of __sync_val_compare_and_swap_8
  • -
- -

Nicolai Hähnle (1):

-
    -
  • radeonsi: apply a mask to gl_SampleMaskIn in the PS prolog
  • -
- -

Nicolai Hähnle (4):

-
    -
  • st/glsl_to_tgsi: only the first (inner-most) array reference can be a 2D index
  • -
  • amd/common: round cube array slice in ac_prepare_cube_coords
  • -
  • radeonsi: set MIP_POINT_PRECLAMP to 0
  • -
  • radeonsi: fix array textures layer coordinate
  • -
- -

Tapani Pälli (1):

-
    -
  • mesa: free current ComputeProgram state in _mesa_free_context_data
  • -
- - - -
- - diff --git a/docs/relnotes/17.1.10.rst b/docs/relnotes/17.1.10.rst new file mode 100644 index 00000000000..bda6505ab1b --- /dev/null +++ b/docs/relnotes/17.1.10.rst @@ -0,0 +1,129 @@ +Mesa 17.1.10 Release Notes / September 25, 2017 +=============================================== + +Mesa 17.1.10 is a bug fix release which fixes bugs found since the +17.1.9 release. + +Mesa 17.1.10 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + a48ce6b643a728b2b0f926151930525b3670fbff1fb688527fd9051eab9f30a4 mesa-17.1.10.tar.gz + cbc0d681cc4df47d8deb5a36f45b420978128522fd665b2cd4c7096316f11bdb mesa-17.1.10.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 102844 `__ + - memory leak with glDeleteProgram for shader program type + GL_COMPUTE_SHADER + +Changes +------- + +Alexandre Demers (1): + +- osmesa: link with libunwind if enabled (v2) + +Andres Gomez (12): + +- docs: add sha256 checksums for 17.1.9 +- cherry-ignore: add "st/mesa: skip draw calls with + pipe_draw_info::count == 0" +- cherry-ignore: add "radv: use amdgpu_bo_va_op_raw." +- cherry-ignore: add "radv: use simpler indirect packet 3 if possible." +- cherry-ignore: add "radeonsi: don't always apply the PrimID + instancing bug workaround on SI" +- cherry-ignore: add "intel/eu/validate: Look up types on demand in + execution_type()" +- cherry-ignore: add "radv: gfx9 fixes" +- cherry-ignore: add "radv/gfx9: set mip0-depth correctly for 2d + arrays/3d images" +- cherry-ignore: add "radv/gfx9: fix image resource handling." +- cherry-ignore: add "docs/egl: remove reference to EGL_DRIVERS_PATH" +- cherry-ignore: add "radv: Disable multilayer & multilevel DCC." +- cherry-ignore: add "radv: Don't allocate CMASK for linear images." + +Dave Airlie (2): + +- radv/ac: bump params array for image atomic comp swap +- st/glsl->tgsi: fix u64 to bool comparisons. + +Emil Velikov (2): + +- egl/x11/dri3: adding missing \__DRI_BACKGROUND_CALLABLE extension +- automake: enable libunwind in \`make distcheck' + +Eric Anholt (3): + +- broadcom/vc4: Fix use-after-free for flushing when writing to a + texture. +- broadcom/vc4: Fix use-after-free trying to mix a quad and tile clear. +- broadcom/vc4: Fix use-after-free when deleting a program. + +George Kyriazis (1): + +- swr: invalidate attachment on transition change + +Gert Wollny (2): + +- travis: force llvm-3.3 for "make Gallium ST Other" +- travis: Add libunwind-dev to gallium/make builds + +Jason Ekstrand (1): + +- i965/blorp: Set r8stencil_needs_update when writing stencil + +Juan A. Suarez Romero (9): + +- cherry-ignore: add "ac/surface: match Z and stencil tile config" +- cherry-ignore: add "radv/nir: call opt_remove_phis after trivial + continues." +- cherry-ignore: add "amd/common: add workaround for cube map array + layer clamping" +- cherry-ignore: add "radeonsi: workaround for gather4 on integer cube + maps" +- cherry-ignore: add "Scons: Add LLVM 5.0 support" +- cherry-ignore: add "ac/surface: handle S8 on gfx9" +- cherry-ignore: add "radv: Check for GFX9 for 1D arrays in image_size + intrinsic." +- cherry-ignore: add "glsl/linker: fix output variable overlap check" +- Update version to 17.1.10 + +Józef Kucia (1): + +- anv: Fix descriptors copying + +Matt Turner (2): + +- util: Link libmesautil into u_atomic_test +- util/u_atomic: Add implementation of \__sync_val_compare_and_swap_8 + +Nicolai Hähnle (1): + +- radeonsi: apply a mask to gl_SampleMaskIn in the PS prolog + +Nicolai Hähnle (4): + +- st/glsl_to_tgsi: only the first (inner-most) array reference can be a + 2D index +- amd/common: round cube array slice in ac_prepare_cube_coords +- radeonsi: set MIP_POINT_PRECLAMP to 0 +- radeonsi: fix array textures layer coordinate + +Tapani Pälli (1): + +- mesa: free current ComputeProgram state in \_mesa_free_context_data diff --git a/docs/relnotes/17.1.2.html b/docs/relnotes/17.1.2.html deleted file mode 100644 index 22e59f29d7f..00000000000 --- a/docs/relnotes/17.1.2.html +++ /dev/null @@ -1,187 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.1.2 Release Notes / June 5, 2017

- -

-Mesa 17.1.2 is a bug fix release which fixes bugs found since the 17.1.1 release. -

-

-Mesa 17.1.2 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-0d2020c2115db0d13a5be0075abf0da143290f69f5817a2f277861e89166a3e1  mesa-17.1.2.tar.gz
-0937804f43746339b1f9540d8f9c8b4a1bb3d3eec0e4020eac283b8799798239  mesa-17.1.2.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 98833 - [REGRESSION, bisected] Wayland revert commit breaks non-Vsync fullscreen frame updates
  • - -
  • Bug 100741 - Chromium - Memory leak
  • - -
  • Bug 100877 - vulkan/tests/block_pool_no_free regression
  • - -
  • Bug 101110 - Build failure in GNOME Continuous
  • - -
- - -

Changes

- -

Bartosz Tomczyk (1):

-
    -
  • mesa: Avoid leaking surface in st_renderbuffer_delete
  • -
- -

Bas Nieuwenhuizen (1):

-
    -
  • radv: Reserve space for descriptor and push constant user SGPR setting.
  • -
- -

Daniel Stone (7):

-
    -
  • vulkan: Fix Wayland uninitialised registry
  • -
  • vulkan/wsi/wayland: Remove roundtrip when creating image
  • -
  • vulkan/wsi/wayland: Use per-display event queue
  • -
  • vulkan/wsi/wayland: Use proxy wrappers for swapchain
  • -
  • egl/wayland: Don't open-code roundtrip
  • -
  • egl/wayland: Use per-surface event queues
  • -
  • egl/wayland: Ensure we get a back buffer
  • -
- -

Emil Velikov (24):

-
    -
  • docs: add sha256 checksums for 17.1.1
  • -
  • configure: move platform handling further up
  • -
  • configure: rename remaining HAVE_EGL_PLATFORM_* guards
  • -
  • configure: update remaining --with-egl-platforms references
  • -
  • configure: loosen --with-platforms heuristics
  • -
  • configure: enable the surfaceless platform by default
  • -
  • configure: set HAVE_foo_PLATFORM as applicable
  • -
  • configure: error out when building GLX w/o the X11 platform
  • -
  • configure: check once for DRI3 dependencies
  • -
  • loader: build libloader_dri3_helper.la only with HAVE_PLATFORM_X11
  • -
  • configure: error out when building X11 Vulkan without DRI3
  • -
  • auxiliary/vl: use vl_*_screen_create stubs when building w/o platform
  • -
  • st/va: fix misplaced closing bracket
  • -
  • st/omx: remove unneeded X11 include
  • -
  • st/omx: fix building against X11-less setups
  • -
  • gallium/targets: link against XCB only as needed
  • -
  • configure: error out if building VA w/o supported platform
  • -
  • configure: error out if building OMX w/o supported platform
  • -
  • configure: error out if building VDPAU w/o supported platform
  • -
  • configure: error out if building XVMC w/o supported platform
  • -
  • travis: remove workarounds for the Vulkan target
  • -
  • anv: automake: list shared libraries after the static ones
  • -
  • radv: automake: list shared libraries after the static ones
  • -
  • egl/wayland: select the format based on the interface used
  • -
- -

Ian Romanick (3):

-
    -
  • r100: Don't assume that the base mipmap of a texture exists
  • -
  • r100,r200: Don't assume glVisual is non-NULL during context creation
  • -
  • r100: Use _mesa_get_format_base_format in radeon_update_wrapper
  • -
- -

Jason Ekstrand (17):

-
    -
  • anv: Handle color layout transitions from the UNINITIALIZED layout
  • -
  • anv: Handle transitioning depth from UNDEFINED to other layouts
  • -
  • anv/image: Get rid of the memset(aux, 0, sizeof(aux)) hack
  • -
  • anv: Predicate 48bit support on gen >= 8
  • -
  • anv: Set up memory types and heaps during physical device init
  • -
  • anv: Set image memory types based on the type count
  • -
  • i965/blorp: Do and end-of-pipe sync on both sides of fast-clear ops
  • -
  • i965: Round copy size to the nearest block in intel_miptree_copy
  • -
  • anv: Set EXEC_OBJECT_ASYNC when available
  • -
  • anv: Determine the type of mapping based on type metadata
  • -
  • anv: Add valid_bufer_usage to the memory type metadata
  • -
  • anv: Stop setting BO flags in bo_init_new
  • -
  • anv: Make supports_48bit_addresses a heap property
  • -
  • anv: Refactor memory type setup
  • -
  • anv: Advertise both 32-bit and 48-bit heaps when we have enough memory
  • -
  • i965: Rework Sandy Bridge HiZ and stencil layouts
  • -
  • anv: Require vertex buffers to come from a 32-bit heap
  • -
- -

Juan A. Suarez Romero (13):

-
    -
  • Revert "android: fix segfault within swap_buffers"
  • -
  • cherry-ignore: radeonsi: load patch_id for TES-as-ES when exporting for PS
  • -
  • cherry-ignore: anv: Determine the type of mapping based on type metadata
  • -
  • cherry-ignore: anv: Stop setting BO flags in bo_init_new
  • -
  • cherry-ignore: anv: Make supports_48bit_addresses a heap property
  • -
  • cherry-ignore: anv: Advertise both 32-bit and 48-bit heaps when we have enough memory
  • -
  • cherry-ignore: anv: Require vertex buffers to come from a 32-bit heap
  • -
  • cherry-ignore: radv: fix regression in descriptor set freeing
  • -
  • cherry-ignore: anv: Add valid_bufer_usage to the memory type metadata
  • -
  • cherry-ignore: anv: Refactor memory type setup
  • -
  • Revert "cherry-ignore: anv: [...]"
  • -
  • Revert "cherry-ignore: anv: Require vertex buffers to come from a 32-bit heap"
  • -
  • Update version to 17.1.2
  • -
- -

Marek Olšák (1):

-
    -
  • radeonsi/gfx9: compile shaders with +xnack
  • -
- -

Nicolai Hähnle (1):

-
    -
  • st/mesa: remove redundant stfb->iface checks
  • -
- -

Nicolas Boichat (1):

-
    -
  • configure.ac: Also match -androideabi tuple
  • -
- -

Rob Clark (1):

-
    -
  • freedreno: fix fence creation fail if no rendering
  • -
- -

Tapani Pälli (1):

-
    -
  • egl/android: fix segfault within swap_buffers
  • -
- -

Timothy Arceri (1):

-
    -
  • st/mesa: don't mark the program as in cache_fallback when there is cache miss
  • -
- - -
- - diff --git a/docs/relnotes/17.1.2.rst b/docs/relnotes/17.1.2.rst new file mode 100644 index 00000000000..354df8630fc --- /dev/null +++ b/docs/relnotes/17.1.2.rst @@ -0,0 +1,159 @@ +Mesa 17.1.2 Release Notes / June 5, 2017 +======================================== + +Mesa 17.1.2 is a bug fix release which fixes bugs found since the 17.1.1 +release. + +Mesa 17.1.2 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 0d2020c2115db0d13a5be0075abf0da143290f69f5817a2f277861e89166a3e1 mesa-17.1.2.tar.gz + 0937804f43746339b1f9540d8f9c8b4a1bb3d3eec0e4020eac283b8799798239 mesa-17.1.2.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 98833 `__ - + [REGRESSION, bisected] Wayland revert commit breaks non-Vsync + fullscreen frame updates +- `Bug 100741 `__ + - Chromium - Memory leak +- `Bug 100877 `__ + - vulkan/tests/block_pool_no_free regression +- `Bug 101110 `__ + - Build failure in GNOME Continuous + +Changes +------- + +Bartosz Tomczyk (1): + +- mesa: Avoid leaking surface in st_renderbuffer_delete + +Bas Nieuwenhuizen (1): + +- radv: Reserve space for descriptor and push constant user SGPR + setting. + +Daniel Stone (7): + +- vulkan: Fix Wayland uninitialised registry +- vulkan/wsi/wayland: Remove roundtrip when creating image +- vulkan/wsi/wayland: Use per-display event queue +- vulkan/wsi/wayland: Use proxy wrappers for swapchain +- egl/wayland: Don't open-code roundtrip +- egl/wayland: Use per-surface event queues +- egl/wayland: Ensure we get a back buffer + +Emil Velikov (24): + +- docs: add sha256 checksums for 17.1.1 +- configure: move platform handling further up +- configure: rename remaining HAVE_EGL_PLATFORM_\* guards +- configure: update remaining --with-egl-platforms references +- configure: loosen --with-platforms heuristics +- configure: enable the surfaceless platform by default +- configure: set HAVE_foo_PLATFORM as applicable +- configure: error out when building GLX w/o the X11 platform +- configure: check once for DRI3 dependencies +- loader: build libloader_dri3_helper.la only with HAVE_PLATFORM_X11 +- configure: error out when building X11 Vulkan without DRI3 +- auxiliary/vl: use vl_*_screen_create stubs when building w/o platform +- st/va: fix misplaced closing bracket +- st/omx: remove unneeded X11 include +- st/omx: fix building against X11-less setups +- gallium/targets: link against XCB only as needed +- configure: error out if building VA w/o supported platform +- configure: error out if building OMX w/o supported platform +- configure: error out if building VDPAU w/o supported platform +- configure: error out if building XVMC w/o supported platform +- travis: remove workarounds for the Vulkan target +- anv: automake: list shared libraries after the static ones +- radv: automake: list shared libraries after the static ones +- egl/wayland: select the format based on the interface used + +Ian Romanick (3): + +- r100: Don't assume that the base mipmap of a texture exists +- r100,r200: Don't assume glVisual is non-NULL during context creation +- r100: Use \_mesa_get_format_base_format in radeon_update_wrapper + +Jason Ekstrand (17): + +- anv: Handle color layout transitions from the UNINITIALIZED layout +- anv: Handle transitioning depth from UNDEFINED to other layouts +- anv/image: Get rid of the memset(aux, 0, sizeof(aux)) hack +- anv: Predicate 48bit support on gen >= 8 +- anv: Set up memory types and heaps during physical device init +- anv: Set image memory types based on the type count +- i965/blorp: Do and end-of-pipe sync on both sides of fast-clear ops +- i965: Round copy size to the nearest block in intel_miptree_copy +- anv: Set EXEC_OBJECT_ASYNC when available +- anv: Determine the type of mapping based on type metadata +- anv: Add valid_bufer_usage to the memory type metadata +- anv: Stop setting BO flags in bo_init_new +- anv: Make supports_48bit_addresses a heap property +- anv: Refactor memory type setup +- anv: Advertise both 32-bit and 48-bit heaps when we have enough + memory +- i965: Rework Sandy Bridge HiZ and stencil layouts +- anv: Require vertex buffers to come from a 32-bit heap + +Juan A. Suarez Romero (13): + +- Revert "android: fix segfault within swap_buffers" +- cherry-ignore: radeonsi: load patch_id for TES-as-ES when exporting + for PS +- cherry-ignore: anv: Determine the type of mapping based on type + metadata +- cherry-ignore: anv: Stop setting BO flags in bo_init_new +- cherry-ignore: anv: Make supports_48bit_addresses a heap property +- cherry-ignore: anv: Advertise both 32-bit and 48-bit heaps when we + have enough memory +- cherry-ignore: anv: Require vertex buffers to come from a 32-bit heap +- cherry-ignore: radv: fix regression in descriptor set freeing +- cherry-ignore: anv: Add valid_bufer_usage to the memory type metadata +- cherry-ignore: anv: Refactor memory type setup +- Revert "cherry-ignore: anv: [...]" +- Revert "cherry-ignore: anv: Require vertex buffers to come from a + 32-bit heap" +- Update version to 17.1.2 + +Marek Olšák (1): + +- radeonsi/gfx9: compile shaders with +xnack + +Nicolai Hähnle (1): + +- st/mesa: remove redundant stfb->iface checks + +Nicolas Boichat (1): + +- configure.ac: Also match -androideabi tuple + +Rob Clark (1): + +- freedreno: fix fence creation fail if no rendering + +Tapani Pälli (1): + +- egl/android: fix segfault within swap_buffers + +Timothy Arceri (1): + +- st/mesa: don't mark the program as in cache_fallback when there is + cache miss diff --git a/docs/relnotes/17.1.3.html b/docs/relnotes/17.1.3.html deleted file mode 100644 index 085c1344e78..00000000000 --- a/docs/relnotes/17.1.3.html +++ /dev/null @@ -1,156 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.1.3 Release Notes / June 19, 2017

- -

-Mesa 17.1.3 is a bug fix release which fixes bugs found since the 17.1.2 release. -

-

-Mesa 17.1.3 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-81ae9127286ff8d631e466d258608d6dea9854fe7bee2e8521da44c7544f01e5  mesa-17.1.3.tar.gz
-5f1ee9a8aea2880f887884df2dea0c16dd1b13eb42fd2e52265db0dc1b380e8c  mesa-17.1.3.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 100988 - glXGetCurrentDisplay() no longer works for FakeGLX contexts?
  • - -
- - -

Changes

- -

Bas Nieuwenhuizen (3):

-
    -
  • radv: Set both compute and graphics SGPRS on descriptor set flush.
  • -
  • radv: Dirty all descriptors sets when changing the pipeline.
  • -
  • radv: Remove SI num RB override for occlusion queries.
  • -
- -

Brian Paul (1):

-
    -
  • xlib: fix glXGetCurrentDisplay() failure
  • -
- -

Chad Versace (1):

-
    -
  • i965/dri: Fix bad GL error in intel_create_winsys_renderbuffer()
  • -
- -

Chuck Atkins (1):

-
    -
  • configure.ac: Reduce zlib requirement from 1.2.8 to 1.2.3.
  • -
- -

Dave Airlie (3):

-
    -
  • radv: expose integrated device type for APUs.
  • -
  • radv: set fmask state to all 0s when no fmask. (v2)
  • -
  • glsl/lower_distance: only set max_array_access for 1D clip dist arrays
  • -
- -

Emil Velikov (1):

-
    -
  • Update version to 17.1.3
  • -
- -

Grazvydas Ignotas (1):

-
    -
  • radv: fix trace dumping for !use_ib_bos
  • -
- -

Jason Ekstrand (4):

-
    -
  • i965/blorp: Take a layer range in intel_hiz_exec
  • -
  • i965: Move the pre-depth-clear flush/stalls to intel_hiz_exec
  • -
  • i965: Perform HiZ flush/stall prior to HiZ resolves
  • -
  • i965: Mark depth surfaces as needing a HiZ resolve after blitting
  • -
- -

José Fonseca (1):

-
    -
  • automake: Link all libGL.so variants with -Bsymbolic.
  • -
- -

Juan A. Suarez Romero (1):

-
    -
  • docs: add sha256 checksums for 17.1.2
  • -
- -

Lucas Stach (1):

-
    -
  • etnaviv: always do cpu_fini in transfer_unmap
  • -
- -

Lyude (1):

-
    -
  • nvc0: disable BGRA8 images on Fermi
  • -
- -

Marek Olšák (3):

-
    -
  • st/mesa: don't load cached TGSI shaders on demand
  • -
  • radeonsi: fix a GPU hang with tessellation on 2-CU configs
  • -
  • radeonsi: disable the patch ID workaround on SI when the patch ID isn't used (v2)
  • -
- -

Nicolai Hähnle (1):

-
    -
  • radv: fewer than 8 RBs are possible
  • -
- -

Nicolas Dechesne (1):

-
    -
  • util/rand_xor: add missing include statements
  • -
- -

Tapani Pälli (1):

-
    -
  • egl: fix _eglQuerySurface in EGL_BUFFER_AGE_EXT case
  • -
- -

Thomas Hellstrom (1):

-
    -
  • dri3/GLX: Fix drawable invalidation v2
  • -
- -

Tim Rowley (1):

-
    -
  • swr: relax c++ requirement from c++14 to c++11
  • -
- - -
- - diff --git a/docs/relnotes/17.1.3.rst b/docs/relnotes/17.1.3.rst new file mode 100644 index 00000000000..a3e66dc1b27 --- /dev/null +++ b/docs/relnotes/17.1.3.rst @@ -0,0 +1,117 @@ +Mesa 17.1.3 Release Notes / June 19, 2017 +========================================= + +Mesa 17.1.3 is a bug fix release which fixes bugs found since the 17.1.2 +release. + +Mesa 17.1.3 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 81ae9127286ff8d631e466d258608d6dea9854fe7bee2e8521da44c7544f01e5 mesa-17.1.3.tar.gz + 5f1ee9a8aea2880f887884df2dea0c16dd1b13eb42fd2e52265db0dc1b380e8c mesa-17.1.3.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 100988 `__ + - glXGetCurrentDisplay() no longer works for FakeGLX contexts? + +Changes +------- + +Bas Nieuwenhuizen (3): + +- radv: Set both compute and graphics SGPRS on descriptor set flush. +- radv: Dirty all descriptors sets when changing the pipeline. +- radv: Remove SI num RB override for occlusion queries. + +Brian Paul (1): + +- xlib: fix glXGetCurrentDisplay() failure + +Chad Versace (1): + +- i965/dri: Fix bad GL error in intel_create_winsys_renderbuffer() + +Chuck Atkins (1): + +- configure.ac: Reduce zlib requirement from 1.2.8 to 1.2.3. + +Dave Airlie (3): + +- radv: expose integrated device type for APUs. +- radv: set fmask state to all 0s when no fmask. (v2) +- glsl/lower_distance: only set max_array_access for 1D clip dist + arrays + +Emil Velikov (1): + +- Update version to 17.1.3 + +Grazvydas Ignotas (1): + +- radv: fix trace dumping for !use_ib_bos + +Jason Ekstrand (4): + +- i965/blorp: Take a layer range in intel_hiz_exec +- i965: Move the pre-depth-clear flush/stalls to intel_hiz_exec +- i965: Perform HiZ flush/stall prior to HiZ resolves +- i965: Mark depth surfaces as needing a HiZ resolve after blitting + +José Fonseca (1): + +- automake: Link all libGL.so variants with -Bsymbolic. + +Juan A. Suarez Romero (1): + +- docs: add sha256 checksums for 17.1.2 + +Lucas Stach (1): + +- etnaviv: always do cpu_fini in transfer_unmap + +Lyude (1): + +- nvc0: disable BGRA8 images on Fermi + +Marek Olšák (3): + +- st/mesa: don't load cached TGSI shaders on demand +- radeonsi: fix a GPU hang with tessellation on 2-CU configs +- radeonsi: disable the patch ID workaround on SI when the patch ID + isn't used (v2) + +Nicolai Hähnle (1): + +- radv: fewer than 8 RBs are possible + +Nicolas Dechesne (1): + +- util/rand_xor: add missing include statements + +Tapani Pälli (1): + +- egl: fix \_eglQuerySurface in EGL_BUFFER_AGE_EXT case + +Thomas Hellstrom (1): + +- dri3/GLX: Fix drawable invalidation v2 + +Tim Rowley (1): + +- swr: relax c++ requirement from c++14 to c++11 diff --git a/docs/relnotes/17.1.4.html b/docs/relnotes/17.1.4.html deleted file mode 100644 index 9df18eab0af..00000000000 --- a/docs/relnotes/17.1.4.html +++ /dev/null @@ -1,220 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.1.4 Release Notes / June 30, 2017

- -

-Mesa 17.1.4 is a bug fix release which fixes bugs found since the 17.1.3 release. -

-

-Mesa 17.1.4 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-f82fbbdf2dcec0e7e5aa3a8fe4bacd50bf4b7293cc6e1a56658ae6504d732362  mesa-17.1.4.tar.gz
-06f3b0e6a28f0d20b7f3391cf67fe89ae98ecd0a686cd545da76557b6cec9cad  mesa-17.1.4.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 77240 - khrplatform.h not installed if EGL is disabled
  • - -
  • Bug 95530 - Stellaris - colored overlay of sectors doesn't render on i965
  • - -
  • Bug 96958 - [SKL] Improper rendering in Europa Universalis IV
  • - -
  • Bug 99467 - [radv] DOOM 2016 + wine. Green screen everywhere (but can be started)
  • - -
  • Bug 101071 - compiling glsl fails with undefined reference to `pthread_create'
  • - -
  • Bug 101252 - eglGetDisplay() is not thread safe
  • - -
  • Bug 101294 - radeonsi minecraft forge splash freeze since 17.1
  • - -
  • Bug 101451 - [G33] ES2-CTS.functional.clipping.polygon regression
  • - -
- - -

Changes

- -

Alex Deucher (1):

-
    -
  • radeonsi: add new polaris12 pci id
  • -
- -

Andres Gomez (3):

-
    -
  • cherry-ignore: 17.1.4 rejected commits
  • -
  • cherry-ignore: bin/get-fixes-pick-list.sh: better identify multiple "fixes:" tags
  • -
  • Update version to 17.1.4
  • -
- -

Anuj Phogat (2):

-
    -
  • i965: Add and initialize l3_banks field for gen7+
  • -
  • i965: Fix broxton 2x6 l3 config
  • -
- -

Ben Crocker (1):

-
    -
  • egl_dri2: swrastGetDrawableInfo: set *x, common.py [v2]
  • -
- -

Brian Paul (2):

-
    -
  • svga: check return value from svga_set_shader( SVGA3D_SHADERTYPE_GS, NULL)
  • -
  • gallium/vbuf: avoid segfault when we get invalid glDrawRangeElements()
  • -
- -

Chad Versace (1):

-
    -
  • egl/android: Change order of EGLConfig generation (v2)
  • -
- -

Chandu Babu N (1):

-
    -
  • change va max_entrypoints
  • -
- -

Charmaine Lee (1):

-
    -
  • svga: use the winsys interface to invalidate surface
  • -
- -

Emil Velikov (3):

-
    -
  • docs: add sha256 checksums for 17.1.3
  • -
  • configure.ac: add -pthread to PTHREAD_LIBS
  • -
  • radeonsi: include ac_binary.h for struct ac_shader_binary
  • -
- -

Eric Engestrom (3):

-
    -
  • egl: properly count configs
  • -
  • egl/display: only detect the platform once
  • -
  • egl/display: make platform detection thread-safe
  • -
- -

Eric Le Bihan (1):

-
    -
  • Fix khrplatform.h not installed if EGL is disabled.
  • -
- -

Iago Toral Quiroga (1):

-
    -
  • i965: update MaxTextureRectSize to match PRMs and comply with OpenGL 4.1+
  • -
- -

Ilia Mirkin (2):

-
    -
  • nv50/ir: fetch indirect sources BEFORE the op that uses them
  • -
  • nv50/ir: fix combineLd/St to update existing records as necessary
  • -
- -

Jason Ekstrand (10):

-
    -
  • i965: Flush around state base address
  • -
  • i965: Take a uint64_t immediate in emit_pipe_control_write
  • -
  • i965: Unify the two emit_pipe_control functions
  • -
  • i965: Do an end-of-pipe sync prior to STATE_BASE_ADDRESS
  • -
  • i965/blorp: Do an end-of-pipe sync around CCS ops
  • -
  • i965: Do an end-of-pipe sync after flushes
  • -
  • i965: Disable the interleaved vertex optimization when instancing
  • -
  • i965: Set step_rate = 0 for interleaved vertex buffers
  • -
  • spirv: Work around the Doom shader bug
  • -
  • i965: Clamp clear colors to the representable range
  • -
- -

Jonas Kulla (1):

-
    -
  • anv: Fix L3 cache programming on Bay Trail
  • -
- -

Kenneth Graunke (1):

-
    -
  • i965: Ignore anisotropic filtering in nearest mode.
  • -
- -

Lucas Stach (7):

-
    -
  • etnaviv: don't try RS blit if blit region is unaligned
  • -
  • etnaviv: use padded width/height for resource copies
  • -
  • etnaviv: remove bogus assert
  • -
  • etnaviv: replace translate_clear_color with util_pack_color
  • -
  • etnaviv: mask correct channel for RB swapped rendertargets
  • -
  • etnaviv: advertise correct max LOD bias
  • -
  • etnaviv: only flush resource to self if no scanout buffer exists
  • -
- -

Marek Olšák (4):

-
    -
  • winsys/amdgpu: fix a deadlock when waiting for submission_in_progress
  • -
  • mesa: flush vertices before changing viewports
  • -
  • mesa: flush vertices before updating ctx->_Shader
  • -
  • st/mesa: fix pipe_rasterizer_state::scissor with multiple viewports
  • -
- -

Michel Dänzer (1):

-
    -
  • gallium/util: Break recursion in pipe_resource_reference
  • -
- -

Nicolai Hähnle (2):

-
    -
  • gallium/radeon/gfx9: fix PBO texture uploads to compressed textures
  • -
  • amd/common: fix off-by-one in sid_tables.py
  • -
- -

Pierre Moreau (1):

-
    -
  • nv50/ir: Properly fold constants in SPLIT operation
  • -
- -

Rob Herring (1):

-
    -
  • Android: major/minor/makedev live in <sys/sysmacros.h>
  • -
- -

Topi Pohjolainen (2):

-
    -
  • i965: Add an end-of-pipe sync helper
  • -
  • i965/gen4: Set depth offset when there is stencil attachment only
  • -
- -

Ville Syrjälä (2):

-
    -
  • i915: Fix gl_Fragcoord interpolation
  • -
  • i915: Fix wpos_tex vs. -1 comparison
  • -
- -
- - diff --git a/docs/relnotes/17.1.4.rst b/docs/relnotes/17.1.4.rst new file mode 100644 index 00000000000..f5e38d4488f --- /dev/null +++ b/docs/relnotes/17.1.4.rst @@ -0,0 +1,178 @@ +Mesa 17.1.4 Release Notes / June 30, 2017 +========================================= + +Mesa 17.1.4 is a bug fix release which fixes bugs found since the 17.1.3 +release. + +Mesa 17.1.4 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + f82fbbdf2dcec0e7e5aa3a8fe4bacd50bf4b7293cc6e1a56658ae6504d732362 mesa-17.1.4.tar.gz + 06f3b0e6a28f0d20b7f3391cf67fe89ae98ecd0a686cd545da76557b6cec9cad mesa-17.1.4.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 77240 `__ - + khrplatform.h not installed if EGL is disabled +- `Bug 95530 `__ - + Stellaris - colored overlay of sectors doesn't render on i965 +- `Bug 96958 `__ - + [SKL] Improper rendering in Europa Universalis IV +- `Bug 99467 `__ - + [radv] DOOM 2016 + wine. Green screen everywhere (but can be started) +- `Bug 101071 `__ + - compiling glsl fails with undefined reference to \`pthread_create' +- `Bug 101252 `__ + - eglGetDisplay() is not thread safe +- `Bug 101294 `__ + - radeonsi minecraft forge splash freeze since 17.1 +- `Bug 101451 `__ + - [G33] ES2-CTS.functional.clipping.polygon regression + +Changes +------- + +Alex Deucher (1): + +- radeonsi: add new polaris12 pci id + +Andres Gomez (3): + +- cherry-ignore: 17.1.4 rejected commits +- cherry-ignore: bin/get-fixes-pick-list.sh: better identify multiple + "fixes:" tags +- Update version to 17.1.4 + +Anuj Phogat (2): + +- i965: Add and initialize l3_banks field for gen7+ +- i965: Fix broxton 2x6 l3 config + +Ben Crocker (1): + +- egl_dri2: swrastGetDrawableInfo: set \*x, common.py [v2] + +Brian Paul (2): + +- svga: check return value from svga_set_shader( SVGA3D_SHADERTYPE_GS, + NULL) +- gallium/vbuf: avoid segfault when we get invalid + glDrawRangeElements() + +Chad Versace (1): + +- egl/android: Change order of EGLConfig generation (v2) + +Chandu Babu N (1): + +- change va max_entrypoints + +Charmaine Lee (1): + +- svga: use the winsys interface to invalidate surface + +Emil Velikov (3): + +- docs: add sha256 checksums for 17.1.3 +- configure.ac: add -pthread to PTHREAD_LIBS +- radeonsi: include ac_binary.h for struct ac_shader_binary + +Eric Engestrom (3): + +- egl: properly count configs +- egl/display: only detect the platform once +- egl/display: make platform detection thread-safe + +Eric Le Bihan (1): + +- Fix khrplatform.h not installed if EGL is disabled. + +Iago Toral Quiroga (1): + +- i965: update MaxTextureRectSize to match PRMs and comply with OpenGL + 4.1+ + +Ilia Mirkin (2): + +- nv50/ir: fetch indirect sources BEFORE the op that uses them +- nv50/ir: fix combineLd/St to update existing records as necessary + +Jason Ekstrand (10): + +- i965: Flush around state base address +- i965: Take a uint64_t immediate in emit_pipe_control_write +- i965: Unify the two emit_pipe_control functions +- i965: Do an end-of-pipe sync prior to STATE_BASE_ADDRESS +- i965/blorp: Do an end-of-pipe sync around CCS ops +- i965: Do an end-of-pipe sync after flushes +- i965: Disable the interleaved vertex optimization when instancing +- i965: Set step_rate = 0 for interleaved vertex buffers +- spirv: Work around the Doom shader bug +- i965: Clamp clear colors to the representable range + +Jonas Kulla (1): + +- anv: Fix L3 cache programming on Bay Trail + +Kenneth Graunke (1): + +- i965: Ignore anisotropic filtering in nearest mode. + +Lucas Stach (7): + +- etnaviv: don't try RS blit if blit region is unaligned +- etnaviv: use padded width/height for resource copies +- etnaviv: remove bogus assert +- etnaviv: replace translate_clear_color with util_pack_color +- etnaviv: mask correct channel for RB swapped rendertargets +- etnaviv: advertise correct max LOD bias +- etnaviv: only flush resource to self if no scanout buffer exists + +Marek Olšák (4): + +- winsys/amdgpu: fix a deadlock when waiting for submission_in_progress +- mesa: flush vertices before changing viewports +- mesa: flush vertices before updating ctx->_Shader +- st/mesa: fix pipe_rasterizer_state::scissor with multiple viewports + +Michel Dänzer (1): + +- gallium/util: Break recursion in pipe_resource_reference + +Nicolai Hähnle (2): + +- gallium/radeon/gfx9: fix PBO texture uploads to compressed textures +- amd/common: fix off-by-one in sid_tables.py + +Pierre Moreau (1): + +- nv50/ir: Properly fold constants in SPLIT operation + +Rob Herring (1): + +- Android: major/minor/makedev live in + +Topi Pohjolainen (2): + +- i965: Add an end-of-pipe sync helper +- i965/gen4: Set depth offset when there is stencil attachment only + +Ville Syrjälä (2): + +- i915: Fix gl_Fragcoord interpolation +- i915: Fix wpos_tex vs. -1 comparison diff --git a/docs/relnotes/17.1.5.html b/docs/relnotes/17.1.5.html deleted file mode 100644 index ddb7861b5e1..00000000000 --- a/docs/relnotes/17.1.5.html +++ /dev/null @@ -1,203 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.1.5 Release Notes / July 14, 2017

- -

-Mesa 17.1.5 is a bug fix release which fixes bugs found since the 17.1.4 release. -

-

-Mesa 17.1.5 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-7e3eeee8f9c28052796eb18133c2be12c38ba34864cc496382a2fa20c29b0317  mesa-17.1.5.tar.gz
-378516b171712687aace4c7ea8b37c85895231d7a6d61e1e27362cf6034fded9  mesa-17.1.5.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 100242 - radeon buffer allocation failure during startup of Factorio
  • - -
  • Bug 101657 - strtod.c:32:10: fatal error: xlocale.h: No such file or directory
  • - -
  • Bug 101666 - bitfieldExtract is marked as a built-in function on OpenGL ES 3.0, but was added in OpenGL ES 3.1
  • - -
  • Bug 101703 - No stencil buffer allocated when requested by GLUT
  • - -
- - -

Changes

- -

Aaron Watry (1):

-
    -
  • radeon/winsys: Limit max allocation size to 70% of VRAM
  • -
- -

Aleksander Morgado (2):

-
    -
  • etnaviv: fix refcnt initialization in etna_screen
  • -
  • etnaviv: don't dereference etna_resource pointer if allocation fails
  • -
- -

Alex Smith (2):

-
    -
  • ac/nir: Use correct LLVM intrinsics for atomic ops on imageBuffers
  • -
  • ac/nir: Fix ordering of parameters for image atomic cmpswap intrinsics
  • -
- -

Andres Gomez (3):

-
    -
  • docs: add sha256 checksums for 17.1.4
  • -
  • cherry-ignore: i965: Fix anisotropic filtering for mag filter
  • -
  • Update version to 17.1.5
  • -
- -

Anuj Phogat (2):

-
    -
  • intel/isl: Use uint64_t to store total surface size
  • -
  • intel/isl: Add the maximum surface size limit
  • -
- -

Brian Paul (3):

-
    -
  • draw: check for line_width != 1.0f in validate_pipeline()
  • -
  • svga: clamp device line width to at least 1 to fix HWv8 line stippling
  • -
  • svga: fix PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE value
  • -
- -

Bruce Cherniak (1):

-
    -
  • swr: Limit memory held by defer deleted resources.
  • -
- -

Chandu Babu N (1):

-
    -
  • st/va: Fix leak in VAAPI subpictures
  • -
- -

Charmaine Lee (1):

-
    -
  • svga: fixed surface size to include array size
  • -
- -

Connor Abbott (2):

-
    -
  • spirv: fix OpBitcast when the src and dst bitsize are different (v3)
  • -
  • ac/nir: implement 64-bit packing and unpacking
  • -
- -

Iago Toral Quiroga (1):

-
    -
  • glsl: gl_Max{Vertex,Fragment}UniformComponents exist in all desktop GL versions
  • -
- -

Ilia Mirkin (1):

-
    -
  • glsl: check if any of the named builtins are available first
  • -
- -

James Legg (2):

-
    -
  • ac/nir: Make intrinsic_name buffer long enough
  • -
  • spirv: Fix reaching unreachable for compare exchange on images
  • -
- -

Jason Ekstrand (1):

-
    -
  • nir/spirv: Use the type from the deref for atomics
  • -
- -

Juan A. Suarez Romero (1):

-
    -
  • glsl: do not call link_xfb_stride_layout_qualifiers() for fragment shaders
  • -
- -

Kenneth Graunke (2):

-
    -
  • i965: Use true AA line distance on G45/Ironlake.
  • -
  • i965: Always set AALINEDISTANCE_TRUE on Sandybridge.
  • -
- -

Lucas Stach (1):

-
    -
  • etnaviv: fix shader miscompilation with more than 16 labels
  • -
- -

Marek Olšák (1):

-
    -
  • gallium/radeon: fix a possible crash for buffer exports
  • -
- -

Neha Bhende (1):

-
    -
  • svga: loop over box.depth for ReadBack_image on each slice
  • -
- -

Nicolai Hähnle (1):

-
    -
  • winsys/radeon: only call pb_slabs_reclaim when slabs are actually used
  • -
- -

Olivier Lauffenburger (1):

-
    -
  • st/wgl: improve selection of pixel format
  • -
- -

Philipp Zabel (1):

-
    -
  • st/mesa: release EGLImage on EGLImageTarget* error
  • -
- -

Plamena Manolova (1):

-
    -
  • mesa/main: Move NULL pointer check.
  • -
- -

Tim Rowley (2):

-
    -
  • swr/rast: _mm*_undefined_* implementations for gcc<4.9
  • -
  • swr/rast: Correctly allocate SWR_STATS memory as cacheline aligned
  • -
- -

Tomasz Figa (1):

-
    -
  • intel: common: Fix link failure with standalone Android build
  • -
- -

Vinson Lee (1):

-
    -
  • scons: Check for xlocale.h before defining HAVE_XLOCALE_H.
  • -
- -
- - diff --git a/docs/relnotes/17.1.5.rst b/docs/relnotes/17.1.5.rst new file mode 100644 index 00000000000..11aaf512384 --- /dev/null +++ b/docs/relnotes/17.1.5.rst @@ -0,0 +1,161 @@ +Mesa 17.1.5 Release Notes / July 14, 2017 +========================================= + +Mesa 17.1.5 is a bug fix release which fixes bugs found since the 17.1.4 +release. + +Mesa 17.1.5 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 7e3eeee8f9c28052796eb18133c2be12c38ba34864cc496382a2fa20c29b0317 mesa-17.1.5.tar.gz + 378516b171712687aace4c7ea8b37c85895231d7a6d61e1e27362cf6034fded9 mesa-17.1.5.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 100242 `__ + - radeon buffer allocation failure during startup of Factorio +- `Bug 101657 `__ + - strtod.c:32:10: fatal error: xlocale.h: No such file or directory +- `Bug 101666 `__ + - bitfieldExtract is marked as a built-in function on OpenGL ES 3.0, + but was added in OpenGL ES 3.1 +- `Bug 101703 `__ + - No stencil buffer allocated when requested by GLUT + +Changes +------- + +Aaron Watry (1): + +- radeon/winsys: Limit max allocation size to 70% of VRAM + +Aleksander Morgado (2): + +- etnaviv: fix refcnt initialization in etna_screen +- etnaviv: don't dereference etna_resource pointer if allocation fails + +Alex Smith (2): + +- ac/nir: Use correct LLVM intrinsics for atomic ops on imageBuffers +- ac/nir: Fix ordering of parameters for image atomic cmpswap + intrinsics + +Andres Gomez (3): + +- docs: add sha256 checksums for 17.1.4 +- cherry-ignore: i965: Fix anisotropic filtering for mag filter +- Update version to 17.1.5 + +Anuj Phogat (2): + +- intel/isl: Use uint64_t to store total surface size +- intel/isl: Add the maximum surface size limit + +Brian Paul (3): + +- draw: check for line_width != 1.0f in validate_pipeline() +- svga: clamp device line width to at least 1 to fix HWv8 line + stippling +- svga: fix PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE value + +Bruce Cherniak (1): + +- swr: Limit memory held by defer deleted resources. + +Chandu Babu N (1): + +- st/va: Fix leak in VAAPI subpictures + +Charmaine Lee (1): + +- svga: fixed surface size to include array size + +Connor Abbott (2): + +- spirv: fix OpBitcast when the src and dst bitsize are different (v3) +- ac/nir: implement 64-bit packing and unpacking + +Iago Toral Quiroga (1): + +- glsl: gl_Max{Vertex,Fragment}UniformComponents exist in all desktop + GL versions + +Ilia Mirkin (1): + +- glsl: check if any of the named builtins are available first + +James Legg (2): + +- ac/nir: Make intrinsic_name buffer long enough +- spirv: Fix reaching unreachable for compare exchange on images + +Jason Ekstrand (1): + +- nir/spirv: Use the type from the deref for atomics + +Juan A. Suarez Romero (1): + +- glsl: do not call link_xfb_stride_layout_qualifiers() for fragment + shaders + +Kenneth Graunke (2): + +- i965: Use true AA line distance on G45/Ironlake. +- i965: Always set AALINEDISTANCE_TRUE on Sandybridge. + +Lucas Stach (1): + +- etnaviv: fix shader miscompilation with more than 16 labels + +Marek Olšák (1): + +- gallium/radeon: fix a possible crash for buffer exports + +Neha Bhende (1): + +- svga: loop over box.depth for ReadBack_image on each slice + +Nicolai Hähnle (1): + +- winsys/radeon: only call pb_slabs_reclaim when slabs are actually + used + +Olivier Lauffenburger (1): + +- st/wgl: improve selection of pixel format + +Philipp Zabel (1): + +- st/mesa: release EGLImage on EGLImageTarget\* error + +Plamena Manolova (1): + +- mesa/main: Move NULL pointer check. + +Tim Rowley (2): + +- swr/rast: \_mm*_undefined_\* implementations for gcc<4.9 +- swr/rast: Correctly allocate SWR_STATS memory as cacheline aligned + +Tomasz Figa (1): + +- intel: common: Fix link failure with standalone Android build + +Vinson Lee (1): + +- scons: Check for xlocale.h before defining HAVE_XLOCALE_H. diff --git a/docs/relnotes/17.1.6.html b/docs/relnotes/17.1.6.html deleted file mode 100644 index 8df01c35fbe..00000000000 --- a/docs/relnotes/17.1.6.html +++ /dev/null @@ -1,225 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.1.6 Release Notes / August 7, 2017

- -

-Mesa 17.1.6 is a bug fix release which fixes bugs found since the 17.1.5 release. -

-

-Mesa 17.1.6 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-971831bc1e748b3e8367eee6b9eb509bad2970e3c2f8520ad25f5caa12ca5491  mesa-17.1.6.tar.gz
-0686deadde1f126b20aa67e47e8c50502043eee4ecdf60d5009ffda3cebfee50  mesa-17.1.6.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 97957 - Awful screen tearing in a separate X server with DRI3
  • - -
  • Bug 101683 - Some games hang while loading when compositing is shut off or absent
  • - -
  • Bug 101867 - Launch options window renders black in Feral Games in current Mesa trunk
  • - -
- - -

Changes

- -

Andres Gomez (1):

-
    -
  • docs: add sha256 checksums for 17.1.5
  • -
- -

Bas Nieuwenhuizen (1):

-
    -
  • radv: Don't underflow non-visible VRAM size.
  • -
- -

Brian Paul (1):

-
    -
  • svga: fix texture swizzle writemasking
  • -
- -

Chad Versace (1):

-
    -
  • anv/image: Fix VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT
  • -
- -

Chris Wilson (1):

-
    -
  • i965: Resolve framebuffers before signaling the fence
  • -
- -

Connor Abbott (1):

-
    -
  • nir: fix algebraic optimizations
  • -
- -

Daniel Stone (1):

-
    -
  • st/dri: Check get-handle return value in queryImage
  • -
- -

Dave Airlie (5):

-
    -
  • radv: fix non-0 based layer clears.
  • -
  • radv: fix buffer views on SI/CIK.
  • -
  • radv/ac: realign SI workaround with radeonsi.
  • -
  • radv/ac: port SI TC L1 write corruption fix.
  • -
  • radv: for stencil only set Z tile mode index to same value
  • -
- -

Emil Velikov (23):

-
    -
  • cherry-ignore: add "anv: Round u_vector element sizes to a power of two"
  • -
  • anv: advertise v6 of the wayland surface extension
  • -
  • radv: advertise v6 of the wayland surface extension
  • -
  • swrast: add dri2ConfigQueryExtension to the correct extension list
  • -
  • cherry-ignore: add "anv: Transition MCS buffers from the undefined layout"
  • -
  • swr: don't forget to link AVX/AVX2 against pthreads
  • -
  • cherry-ignore: add "i965: Fix offset addition in get_isl_surf"
  • -
  • cherry-ignore: add "i965: Fix = vs == in MCS aux usage assert."
  • -
  • cherry-ignore: add a couple of radeon commits
  • -
  • cherry-ignore: add "swr/rast: non-regex knob fallback code for gcc < 4.9"
  • -
  • cherry-ignore: add "swr: fix transform feedback logic"
  • -
  • cherry-ignore: add a couple of radeonsi/gfx9 commits
  • -
  • cherry-ignore: ignore reverted st/mesa commit
  • -
  • cherry-ignore: add bindless textures fix
  • -
  • cherry-ignore: add "st/glsl_to_tgsi: fix getting the image type for array of structs"
  • -
  • cherry-ignore: add yet another bindless textures fix
  • -
  • bin/cherry-ignore: add radeonsi "fix of a fix"
  • -
  • travis: lower SWR requirement to GCC 4.8, aka std=c++11
  • -
  • i965: use strtol to convert the integer deviceID override
  • -
  • swr: remove unneeded fallback strcasecmp define
  • -
  • cherry-ignore: add a bunch more commits to the list
  • -
  • fixup! cherry-ignore: add a bunch more commits to the list
  • -
  • Update version to 17.1.6
  • -
- -

Eric Anholt (1):

-
    -
  • broadcom/vc4: Prefer blit via rendering to the software fallback.
  • -
- -

Eric Engestrom (1):

-
    -
  • configure: only install khrplatform.h if needed
  • -
- -

Iago Toral Quiroga (2):

-
    -
  • anv/cmd_buffer: fix off by one error in assertion
  • -
  • anv: only expose up to 28 vertex attributes
  • -
- -

Ilia Mirkin (1):

-
    -
  • nv50/ir: fix threads calculation for non-compute shaders
  • -
- -

Jason Ekstrand (5):

-
    -
  • anv/cmd_buffer: Properly handle render passes with 0 attachments
  • -
  • anv: Stop leaking the no_aux sampler surface state
  • -
  • anv/image: Add INPUT_ATTACHMENT to the list of required usages
  • -
  • nir/vars_to_ssa: Handle missing struct members in foreach_deref_node
  • -
  • spirv: Fix SpvImageFormatR16ui
  • -
- -

Juan A. Suarez Romero (2):

-
    -
  • anv/pipeline: use unsigned long long constant to check enable vertex inputs
  • -
  • anv/pipeline: do not use BITFIELD64_BIT()
  • -
- -

Kenneth Graunke (1):

-
    -
  • nir: Use nir_src_copy instead of direct assignments.
  • -
- -

Lionel Landwerlin (1):

-
    -
  • i965: perf: flush batchbuffers at the beginning of queries
  • -
- -

Lucas Stach (1):

-
    -
  • etnaviv: fix memory leak when BO allocation fails
  • -
- -

Marek Olšák (2):

-
    -
  • st/mesa: always unconditionally revalidate main framebuffer after SwapBuffers
  • -
  • gallium/radeon: make S_FIXED function signed and move it to shared code
  • -
- -

Mark Thompson (1):

-
    -
  • st/va: Fix scaling list ordering for H.265
  • -
- -

Nicolai Hähnle (4):

-
    -
  • radeonsi/gfx9: fix crash building monolithic merged ES-GS shader
  • -
  • radeonsi: fix detection of DRAW_INDIRECT_MULTI on SI
  • -
  • radeonsi/gfx9: reduce max threads per block to 1024 on gfx9+
  • -
  • gallium/radeon: fix ARB_query_buffer_object conversion to boolean
  • -
- -

Thomas Hellstrom (2):

-
    -
  • loader/dri3: Use dri3_find_back in loader_dri3_swap_buffers_msc
  • -
  • dri3: Wait for all pending swapbuffers to be scheduled before touching the front
  • -
- -

Tim Rowley (3):

-
    -
  • gallium/util: fix nondeterministic avx512 detection
  • -
  • swr/rast: quit using linux-specific gettid()
  • -
  • swr/rast: fix scons gen_knobs.h dependency
  • -
- -

Timothy Arceri (1):

-
    -
  • nir: fix nir_opt_copy_prop_vars() for arrays of arrays
  • -
- -

Wladimir J. van der Laan (1):

-
    -
  • etnaviv: Clear lbl_usage array correctly
  • -
- - -
- - diff --git a/docs/relnotes/17.1.6.rst b/docs/relnotes/17.1.6.rst new file mode 100644 index 00000000000..be3fb73e244 --- /dev/null +++ b/docs/relnotes/17.1.6.rst @@ -0,0 +1,187 @@ +Mesa 17.1.6 Release Notes / August 7, 2017 +========================================== + +Mesa 17.1.6 is a bug fix release which fixes bugs found since the 17.1.5 +release. + +Mesa 17.1.6 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 971831bc1e748b3e8367eee6b9eb509bad2970e3c2f8520ad25f5caa12ca5491 mesa-17.1.6.tar.gz + 0686deadde1f126b20aa67e47e8c50502043eee4ecdf60d5009ffda3cebfee50 mesa-17.1.6.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 97957 `__ - + Awful screen tearing in a separate X server with DRI3 +- `Bug 101683 `__ + - Some games hang while loading when compositing is shut off or + absent +- `Bug 101867 `__ + - Launch options window renders black in Feral Games in current Mesa + trunk + +Changes +------- + +Andres Gomez (1): + +- docs: add sha256 checksums for 17.1.5 + +Bas Nieuwenhuizen (1): + +- radv: Don't underflow non-visible VRAM size. + +Brian Paul (1): + +- svga: fix texture swizzle writemasking + +Chad Versace (1): + +- anv/image: Fix VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT + +Chris Wilson (1): + +- i965: Resolve framebuffers before signaling the fence + +Connor Abbott (1): + +- nir: fix algebraic optimizations + +Daniel Stone (1): + +- st/dri: Check get-handle return value in queryImage + +Dave Airlie (5): + +- radv: fix non-0 based layer clears. +- radv: fix buffer views on SI/CIK. +- radv/ac: realign SI workaround with radeonsi. +- radv/ac: port SI TC L1 write corruption fix. +- radv: for stencil only set Z tile mode index to same value + +Emil Velikov (23): + +- cherry-ignore: add "anv: Round u_vector element sizes to a power of + two" +- anv: advertise v6 of the wayland surface extension +- radv: advertise v6 of the wayland surface extension +- swrast: add dri2ConfigQueryExtension to the correct extension list +- cherry-ignore: add "anv: Transition MCS buffers from the undefined + layout" +- swr: don't forget to link AVX/AVX2 against pthreads +- cherry-ignore: add "i965: Fix offset addition in get_isl_surf" +- cherry-ignore: add "i965: Fix = vs == in MCS aux usage assert." +- cherry-ignore: add a couple of radeon commits +- cherry-ignore: add "swr/rast: non-regex knob fallback code for gcc < + 4.9" +- cherry-ignore: add "swr: fix transform feedback logic" +- cherry-ignore: add a couple of radeonsi/gfx9 commits +- cherry-ignore: ignore reverted st/mesa commit +- cherry-ignore: add bindless textures fix +- cherry-ignore: add "st/glsl_to_tgsi: fix getting the image type for + array of structs" +- cherry-ignore: add yet another bindless textures fix +- bin/cherry-ignore: add radeonsi "fix of a fix" +- travis: lower SWR requirement to GCC 4.8, aka std=c++11 +- i965: use strtol to convert the integer deviceID override +- swr: remove unneeded fallback strcasecmp define +- cherry-ignore: add a bunch more commits to the list +- fixup! cherry-ignore: add a bunch more commits to the list +- Update version to 17.1.6 + +Eric Anholt (1): + +- broadcom/vc4: Prefer blit via rendering to the software fallback. + +Eric Engestrom (1): + +- configure: only install khrplatform.h if needed + +Iago Toral Quiroga (2): + +- anv/cmd_buffer: fix off by one error in assertion +- anv: only expose up to 28 vertex attributes + +Ilia Mirkin (1): + +- nv50/ir: fix threads calculation for non-compute shaders + +Jason Ekstrand (5): + +- anv/cmd_buffer: Properly handle render passes with 0 attachments +- anv: Stop leaking the no_aux sampler surface state +- anv/image: Add INPUT_ATTACHMENT to the list of required usages +- nir/vars_to_ssa: Handle missing struct members in foreach_deref_node +- spirv: Fix SpvImageFormatR16ui + +Juan A. Suarez Romero (2): + +- anv/pipeline: use unsigned long long constant to check enable vertex + inputs +- anv/pipeline: do not use BITFIELD64_BIT() + +Kenneth Graunke (1): + +- nir: Use nir_src_copy instead of direct assignments. + +Lionel Landwerlin (1): + +- i965: perf: flush batchbuffers at the beginning of queries + +Lucas Stach (1): + +- etnaviv: fix memory leak when BO allocation fails + +Marek Olšák (2): + +- st/mesa: always unconditionally revalidate main framebuffer after + SwapBuffers +- gallium/radeon: make S_FIXED function signed and move it to shared + code + +Mark Thompson (1): + +- st/va: Fix scaling list ordering for H.265 + +Nicolai Hähnle (4): + +- radeonsi/gfx9: fix crash building monolithic merged ES-GS shader +- radeonsi: fix detection of DRAW_INDIRECT_MULTI on SI +- radeonsi/gfx9: reduce max threads per block to 1024 on gfx9+ +- gallium/radeon: fix ARB_query_buffer_object conversion to boolean + +Thomas Hellstrom (2): + +- loader/dri3: Use dri3_find_back in loader_dri3_swap_buffers_msc +- dri3: Wait for all pending swapbuffers to be scheduled before + touching the front + +Tim Rowley (3): + +- gallium/util: fix nondeterministic avx512 detection +- swr/rast: quit using linux-specific gettid() +- swr/rast: fix scons gen_knobs.h dependency + +Timothy Arceri (1): + +- nir: fix nir_opt_copy_prop_vars() for arrays of arrays + +Wladimir J. van der Laan (1): + +- etnaviv: Clear lbl_usage array correctly diff --git a/docs/relnotes/17.1.7.html b/docs/relnotes/17.1.7.html deleted file mode 100644 index 160fb22a501..00000000000 --- a/docs/relnotes/17.1.7.html +++ /dev/null @@ -1,148 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.1.7 Release Notes / August 21, 2017

- -

-Mesa 17.1.7 is a bug fix release which fixes bugs found since the 17.1.6 release. -

-

-Mesa 17.1.7 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-7ca484fe3194e8185d9a20261845bfd284cc40d0f3fda690d317f85ac7b91af5  mesa-17.1.7.tar.gz
-69f472a874b1122404fa0bd13e2d6bf87eb3b9ad9c21d2f39872a96d83d9e5f5  mesa-17.1.7.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 101334 - AMD SI cards: Some vulkan apps freeze the system
  • - -
  • Bug 101766 - Assertion `!"invalid type"' failed when constant expression involves literal of different type
  • - -
  • Bug 102024 - FORMAT_FEATURE_SAMPLED_IMAGE_BIT not supported for D16_UNORM and D32_SFLOAT
  • - -
  • Bug 102148 - Crash when running qopenglwidget example on mesa llvmpipe win32
  • - -
  • Bug 102241 - gallium/wgl: SwapBuffers freezing regularly with swap interval enabled
  • - -
- - -

Changes

- -

Andres Gomez (8):

-
    -
  • cherry-ignore: add "swr: use the correct variable for no undefined symbols"
  • -
  • cherry-ignore: add "radeon/ac: use ds_swizzle for derivs on si/cik."
  • -
  • cherry-ignore: add "configure: remove trailing "-a" in swr architecture teststable: 17.2 nomination only."
  • -
  • cherry-ignore: added 17.2 nominations.
  • -
  • cherry-ignore: add "radv: Handle VK_ATTACHMENT_UNUSED in color attachments."
  • -
  • cherry-ignore: add "virgl: drop precise modifier."
  • -
  • cherry-ignore: add "radv: handle 10-bit format clamping workaround."
  • -
  • Update version to 17.1.7
  • -
- -

Chris Wilson (1):

-
    -
  • i965/blit: Remember to include miptree buffer offset in relocs
  • -
- -

Connor Abbott (1):

-
    -
  • ac/nir: fix lsb emission
  • -
- -

Dave Airlie (5):

-
    -
  • intel/vec4/gs: reset nr_pull_param if DUAL_INSTANCED compile failed.
  • -
  • radv: avoid GPU hangs if someone does a resolve with non-multisample src (v2)
  • -
  • radv: fix f16->f32 denorm handling for SI/CIK. (v2)
  • -
  • radv: fix MSAA on SI gpus.
  • -
  • radv: force cs/ps/l2 flush at end of command stream. (v2)
  • -
- -

Emil Velikov (3):

-
    -
  • docs: add sha256 checksums for 17.1.6
  • -
  • egl/x11: don't leak xfixes_query in the error path
  • -
  • egl: avoid eglCreatePlatform*Surface{EXT,} crash with invalid dpy
  • -
- -

Eric Anholt (1):

-
    -
  • util: Fix build on old glibc.
  • -
- -

Frank Richter (3):

-
    -
  • st/mesa: fix a null pointer access
  • -
  • st/wgl: check for negative delta in wait_swap_interval()
  • -
  • gallium/os: fix os_time_get_nano() to roll over less
  • -
- -

Ilia Mirkin (3):

-
    -
  • glsl/ast: update rhs in addition to the var's constant_value
  • -
  • nv50/ir: fix srcMask computation for TG4 and TXF
  • -
  • nv50/ir: fix TXQ srcMask
  • -
- -

Jason Ekstrand (1):

-
    -
  • anv/formats: Allow sampling on depth-only formats on gen7
  • -
- -

Karol Herbst (1):

-
    -
  • nv50/ir: fix ConstantFolding with saturation
  • -
- -

Kenneth Graunke (1):

-
    -
  • i965: Delete pitch alignment assertion in get_blit_intratile_offset_el.
  • -
- -

Marek Olšák (2):

-
    -
  • ac: fail shader compilation if libelf is replaced by an incompatible version
  • -
  • radeonsi: disable CE by default
  • -
- -

Tim Rowley (1):

-
    -
  • swr/rast: Fix invalid casting for calls to Interlocked* functions
  • -
- - -
- - diff --git a/docs/relnotes/17.1.7.rst b/docs/relnotes/17.1.7.rst new file mode 100644 index 00000000000..14a3053bd9b --- /dev/null +++ b/docs/relnotes/17.1.7.rst @@ -0,0 +1,121 @@ +Mesa 17.1.7 Release Notes / August 21, 2017 +=========================================== + +Mesa 17.1.7 is a bug fix release which fixes bugs found since the 17.1.6 +release. + +Mesa 17.1.7 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 7ca484fe3194e8185d9a20261845bfd284cc40d0f3fda690d317f85ac7b91af5 mesa-17.1.7.tar.gz + 69f472a874b1122404fa0bd13e2d6bf87eb3b9ad9c21d2f39872a96d83d9e5f5 mesa-17.1.7.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 101334 `__ + - AMD SI cards: Some vulkan apps freeze the system +- `Bug 101766 `__ + - Assertion \`!"invalid type"' failed when constant expression + involves literal of different type +- `Bug 102024 `__ + - FORMAT_FEATURE_SAMPLED_IMAGE_BIT not supported for D16_UNORM and + D32_SFLOAT +- `Bug 102148 `__ + - Crash when running qopenglwidget example on mesa llvmpipe win32 +- `Bug 102241 `__ + - gallium/wgl: SwapBuffers freezing regularly with swap interval + enabled + +Changes +------- + +Andres Gomez (8): + +- cherry-ignore: add "swr: use the correct variable for no undefined + symbols" +- cherry-ignore: add "radeon/ac: use ds_swizzle for derivs on si/cik." +- cherry-ignore: add "configure: remove trailing "-a" in swr + architecture teststable: 17.2 nomination only." +- cherry-ignore: added 17.2 nominations. +- cherry-ignore: add "radv: Handle VK_ATTACHMENT_UNUSED in color + attachments." +- cherry-ignore: add "virgl: drop precise modifier." +- cherry-ignore: add "radv: handle 10-bit format clamping workaround." +- Update version to 17.1.7 + +Chris Wilson (1): + +- i965/blit: Remember to include miptree buffer offset in relocs + +Connor Abbott (1): + +- ac/nir: fix lsb emission + +Dave Airlie (5): + +- intel/vec4/gs: reset nr_pull_param if DUAL_INSTANCED compile failed. +- radv: avoid GPU hangs if someone does a resolve with non-multisample + src (v2) +- radv: fix f16->f32 denorm handling for SI/CIK. (v2) +- radv: fix MSAA on SI gpus. +- radv: force cs/ps/l2 flush at end of command stream. (v2) + +Emil Velikov (3): + +- docs: add sha256 checksums for 17.1.6 +- egl/x11: don't leak xfixes_query in the error path +- egl: avoid eglCreatePlatform*Surface{EXT,} crash with invalid dpy + +Eric Anholt (1): + +- util: Fix build on old glibc. + +Frank Richter (3): + +- st/mesa: fix a null pointer access +- st/wgl: check for negative delta in wait_swap_interval() +- gallium/os: fix os_time_get_nano() to roll over less + +Ilia Mirkin (3): + +- glsl/ast: update rhs in addition to the var's constant_value +- nv50/ir: fix srcMask computation for TG4 and TXF +- nv50/ir: fix TXQ srcMask + +Jason Ekstrand (1): + +- anv/formats: Allow sampling on depth-only formats on gen7 + +Karol Herbst (1): + +- nv50/ir: fix ConstantFolding with saturation + +Kenneth Graunke (1): + +- i965: Delete pitch alignment assertion in + get_blit_intratile_offset_el. + +Marek Olšák (2): + +- ac: fail shader compilation if libelf is replaced by an incompatible + version +- radeonsi: disable CE by default + +Tim Rowley (1): + +- swr/rast: Fix invalid casting for calls to Interlocked\* functions diff --git a/docs/relnotes/17.1.8.html b/docs/relnotes/17.1.8.html deleted file mode 100644 index 1ec1368b478..00000000000 --- a/docs/relnotes/17.1.8.html +++ /dev/null @@ -1,115 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.1.8 Release Notes / August 28, 2017

- -

-Mesa 17.1.8 is a bug fix release which fixes bugs found since the 17.1.7 release. -

-

-Mesa 17.1.8 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-faa59a677e88fd5224cdfebcdb6ca9ad3e3c64bd562baa8d5c3c1faeef1066b6  mesa-17.1.8.tar.gz
-75ed2eaeae26ddd536150f294386468ae2e1a7717948c41cd14b7875be5269db  mesa-17.1.8.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 101910 - [BYT] ES31-CTS.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32f
  • - -
  • Bug 102308 - segfault in glCompressedTextureSubImage3D
  • - -
- - -

Changes

- -

Andres Gomez (6):

-
    -
  • docs: add sha256 checksums for 17.1.7
  • -
  • cherry-ignore: cherry-ignore: added 17.2 nominations.
  • -
  • cherry-ignore: add "i965/tex: Don't pass samples to miptree_create_for_teximage"
  • -
  • cherry-ignore: add "i965: Make a BRW_NEW_FAST_CLEAR_COLOR dirty bit."
  • -
  • cherry-ignore: add "egl/drm: Fix misused x and y offsets in swrast_*_image*"
  • -
  • Update version to 17.1.8
  • -
- -

Christoph Haag (1):

-
    -
  • mesa: only copy requested compressed teximage cubemap faces
  • -
- -

Dave Airlie (1):

-
    -
  • radv: don't crash if we have no framebuffer
  • -
- -

Ilia Mirkin (2):

-
    -
  • glsl: add a few missing int64 constant propagation cases
  • -
  • nv50/ir: properly set sType for TXF ops to U32
  • -
- -

Jason Ekstrand (1):

-
    -
  • i965: Stop looking at NewDriverState when emitting 3DSTATE_URB
  • -
- -

Kai Chen (1):

-
    -
  • egl/wayland: Use roundtrips when awaiting buffer release
  • -
- -

Lionel Landwerlin (1):

-
    -
  • i965: perf: minimize the chances to spread queries across batchbuffers
  • -
- -

Marek Olšák (1):

-
    -
  • radeonsi/gfx9: add a temporary workaround for a tessellation driver bug
  • -
- -

Tim Rowley (1):

-
    -
  • swr/rast: switch gen_knobs.cpp license
  • -
- -

Topi Pohjolainen (1):

-
    -
  • intel/blorp: Adjust intra-tile x when faking rgb with red-only
  • -
- - -
- - diff --git a/docs/relnotes/17.1.8.rst b/docs/relnotes/17.1.8.rst new file mode 100644 index 00000000000..76f41348994 --- /dev/null +++ b/docs/relnotes/17.1.8.rst @@ -0,0 +1,87 @@ +Mesa 17.1.8 Release Notes / August 28, 2017 +=========================================== + +Mesa 17.1.8 is a bug fix release which fixes bugs found since the 17.1.7 +release. + +Mesa 17.1.8 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + faa59a677e88fd5224cdfebcdb6ca9ad3e3c64bd562baa8d5c3c1faeef1066b6 mesa-17.1.8.tar.gz + 75ed2eaeae26ddd536150f294386468ae2e1a7717948c41cd14b7875be5269db mesa-17.1.8.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 101910 `__ + - [BYT] + ES31-CTS.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32f +- `Bug 102308 `__ + - segfault in glCompressedTextureSubImage3D + +Changes +------- + +Andres Gomez (6): + +- docs: add sha256 checksums for 17.1.7 +- cherry-ignore: cherry-ignore: added 17.2 nominations. +- cherry-ignore: add "i965/tex: Don't pass samples to + miptree_create_for_teximage" +- cherry-ignore: add "i965: Make a BRW_NEW_FAST_CLEAR_COLOR dirty bit." +- cherry-ignore: add "egl/drm: Fix misused x and y offsets in + swrast_*_image*" +- Update version to 17.1.8 + +Christoph Haag (1): + +- mesa: only copy requested compressed teximage cubemap faces + +Dave Airlie (1): + +- radv: don't crash if we have no framebuffer + +Ilia Mirkin (2): + +- glsl: add a few missing int64 constant propagation cases +- nv50/ir: properly set sType for TXF ops to U32 + +Jason Ekstrand (1): + +- i965: Stop looking at NewDriverState when emitting 3DSTATE_URB + +Kai Chen (1): + +- egl/wayland: Use roundtrips when awaiting buffer release + +Lionel Landwerlin (1): + +- i965: perf: minimize the chances to spread queries across + batchbuffers + +Marek Olšák (1): + +- radeonsi/gfx9: add a temporary workaround for a tessellation driver + bug + +Tim Rowley (1): + +- swr/rast: switch gen_knobs.cpp license + +Topi Pohjolainen (1): + +- intel/blorp: Adjust intra-tile x when faking rgb with red-only diff --git a/docs/relnotes/17.1.9.html b/docs/relnotes/17.1.9.html deleted file mode 100644 index 5a60a973cef..00000000000 --- a/docs/relnotes/17.1.9.html +++ /dev/null @@ -1,144 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.1.9 Release Notes / September 8, 2017

- -

-Mesa 17.1.9 is a bug fix release which fixes bugs found since the 17.1.8 release. -

-

-Mesa 17.1.9 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-4325401b07b5f44759da781bc8d7c0a4a7244e09a702d16c037090986e07ee22  mesa-17.1.9.tar.gz
-5f51ad94341696097d5df7b838183534478216858ac0fc8de183671a36ffea1a  mesa-17.1.9.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

-
    - -
  • Bug 100613 - Regression in Mesa 17 on s390x (zSystems)
  • - -
  • Bug 102454 - glibc 2.26 doesn't provide anymore xlocale.h
  • - -
  • Bug 102467 - src/mesa/state_tracker/st_cb_readpixels.c:178]: (warning) Redundant assignment
  • - -
- - -

Changes

- -

Andres Gomez (8):

-
    -
  • docs: add sha256 checksums for 17.1.8
  • -
  • cherry-ignore: added 17.2 nominations.
  • -
  • cherry-ignore: add "nir: Fix system_value_from_intrinsic for subgroups"
  • -
  • cherry-ignore: add "i965: Fix crash in fallback GTT mapping."
  • -
  • cherry-ignore: add "radeonsi/gfx9: always flush DB metadata on framebuffer changes"
  • -
  • cherry-ignore: add "radv: Fix vkCopyImage with both depth and stencil aspects."
  • -
  • cherry-ignore: add "radeonsi/gfx9: proper workaround for LS/HS VGPR initialization bug"
  • -
  • Update version to 17.1.9
  • -
- -

Bas Nieuwenhuizen (3):

-
    -
  • radv: Fix off by one in MAX_VBS assert.
  • -
  • radv: Fix sparse BO mapping merging.
  • -
  • radv: Actually set the cmd_buffer usage_flags.
  • -
- -

Ben Crocker (1):

-
    -
  • llvmpipe: lp_build_gather_elem_vec BE fix for 3x16 load
  • -
- -

Charmaine Lee (1):

-
    -
  • vbo: fix offset in minmax cache key
  • -
- -

Christian Gmeiner (1):

-
    -
  • etnaviv: use correct param for etna_compatible_rs_format(..)
  • -
- -

Emil Velikov (3):

-
    -
  • egl: don't NULL deref the .get_capabilities function pointer
  • -
  • egl/wayland: plug leaks in dri2_wl_create_window_surface() error path
  • -
  • egl/wayland: polish object teardown in dri2_wl_destroy_surface
  • -
- -

Eric Engestrom (1):

-
    -
  • util: improve compiler guard
  • -
- -

Grazvydas Ignotas (2):

-
    -
  • radv: clear dynamic_shader_stages on create
  • -
  • radv: don't assert on empty hash table
  • -
- -

Ilia Mirkin (2):

-
    -
  • glsl: fix counting of vertex shader output slots used by explicit vars
  • -
  • st/mesa: fix handling of vertex array double inputs
  • -
- -

Jason Ekstrand (2):

-
    -
  • anv/formats: Nicely handle unknown VkFormat enums
  • -
  • spirv: Add support for the HelperInvocation builtin
  • -
- -

Karol Herbst (1):

-
    -
  • nvc0: write 0 to pipeline_statistics.cs_invocations
  • -
- -

Michael Olbrich (1):

-
    -
  • egl/dri2: only destroy created objects
  • -
- -

Ray Strode (1):

-
    -
  • gallivm: correct channel shift logic on big endian
  • -
- -

Roland Scheidegger (1):

-
    -
  • st/mesa: fix view template initialization in try_pbo_readpixels
  • -
- - -
- - diff --git a/docs/relnotes/17.1.9.rst b/docs/relnotes/17.1.9.rst new file mode 100644 index 00000000000..4c2fd4eaea1 --- /dev/null +++ b/docs/relnotes/17.1.9.rst @@ -0,0 +1,114 @@ +Mesa 17.1.9 Release Notes / September 8, 2017 +============================================= + +Mesa 17.1.9 is a bug fix release which fixes bugs found since the 17.1.8 +release. + +Mesa 17.1.9 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 4325401b07b5f44759da781bc8d7c0a4a7244e09a702d16c037090986e07ee22 mesa-17.1.9.tar.gz + 5f51ad94341696097d5df7b838183534478216858ac0fc8de183671a36ffea1a mesa-17.1.9.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 100613 `__ + - Regression in Mesa 17 on s390x (zSystems) +- `Bug 102454 `__ + - glibc 2.26 doesn't provide anymore xlocale.h +- `Bug 102467 `__ + - src/mesa/state_tracker/st_cb_readpixels.c:178]: (warning) Redundant + assignment + +Changes +------- + +Andres Gomez (8): + +- docs: add sha256 checksums for 17.1.8 +- cherry-ignore: added 17.2 nominations. +- cherry-ignore: add "nir: Fix system_value_from_intrinsic for + subgroups" +- cherry-ignore: add "i965: Fix crash in fallback GTT mapping." +- cherry-ignore: add "radeonsi/gfx9: always flush DB metadata on + framebuffer changes" +- cherry-ignore: add "radv: Fix vkCopyImage with both depth and stencil + aspects." +- cherry-ignore: add "radeonsi/gfx9: proper workaround for LS/HS VGPR + initialization bug" +- Update version to 17.1.9 + +Bas Nieuwenhuizen (3): + +- radv: Fix off by one in MAX_VBS assert. +- radv: Fix sparse BO mapping merging. +- radv: Actually set the cmd_buffer usage_flags. + +Ben Crocker (1): + +- llvmpipe: lp_build_gather_elem_vec BE fix for 3x16 load + +Charmaine Lee (1): + +- vbo: fix offset in minmax cache key + +Christian Gmeiner (1): + +- etnaviv: use correct param for etna_compatible_rs_format(..) + +Emil Velikov (3): + +- egl: don't NULL deref the .get_capabilities function pointer +- egl/wayland: plug leaks in dri2_wl_create_window_surface() error path +- egl/wayland: polish object teardown in dri2_wl_destroy_surface + +Eric Engestrom (1): + +- util: improve compiler guard + +Grazvydas Ignotas (2): + +- radv: clear dynamic_shader_stages on create +- radv: don't assert on empty hash table + +Ilia Mirkin (2): + +- glsl: fix counting of vertex shader output slots used by explicit + vars +- st/mesa: fix handling of vertex array double inputs + +Jason Ekstrand (2): + +- anv/formats: Nicely handle unknown VkFormat enums +- spirv: Add support for the HelperInvocation builtin + +Karol Herbst (1): + +- nvc0: write 0 to pipeline_statistics.cs_invocations + +Michael Olbrich (1): + +- egl/dri2: only destroy created objects + +Ray Strode (1): + +- gallivm: correct channel shift logic on big endian + +Roland Scheidegger (1): + +- st/mesa: fix view template initialization in try_pbo_readpixels diff --git a/docs/relnotes/17.2.0.html b/docs/relnotes/17.2.0.html deleted file mode 100644 index fa67e8088b4..00000000000 --- a/docs/relnotes/17.2.0.html +++ /dev/null @@ -1,218 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.2.0 Release Notes / September 4, 2017

- -

-Mesa 17.2.0 is a new development release. -People who are concerned with stability and reliability should stick -with a previous release or wait for Mesa 17.2.1. -

-

-Mesa 17.2.0 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-9484ad96b4bb6cda5bbf1aef52dfa35183dc21aa6258a2991c245996c2fdaf85  mesa-17.2.0.tar.gz
-3123448f770eae58bc73e15480e78909defb892f10ab777e9116c9b218094943  mesa-17.2.0.tar.xz
-
- - -

New features

- -

-Note: some of the new features are only available with certain drivers. -

- -
    -
  • GL_ARB_bindless_texture on radeonsi
  • -
  • GL_ARB_post_depth_coverage on nvc0 (GM200+)
  • -
  • GL_ARB_shader_ballot on i965/gen8+
  • -
  • GL_ARB_shader_group_vote on i965 (with a no-op vec4 implementation)
  • -
  • GL_ARB_shader_viewport_layer_array on nvc0 (GM200+)
  • -
  • GL_AMD_vertex_shader_layer on nvc0 (GM200+)
  • -
  • GL_AMD_vertex_shader_viewport_index on nvc0 (GM200+)
  • -
- -

Bug fixes

- -
    - -
  • Bug 68365 - [SNB Bisected]Piglit spec_ARB_framebuffer_object_fbo-blit-stretch fail
  • - -
  • Bug 77240 - khrplatform.h not installed if EGL is disabled
  • - -
  • Bug 95530 - Stellaris - colored overlay of sectors doesn't render on i965
  • - -
  • Bug 96449 - Dying Light reports OpenGL version 3.0 with mesa-git
  • - -
  • Bug 96958 - [SKL] Improper rendering in Europa Universalis IV
  • - -
  • Bug 97524 - Samplers referring to the same texture unit with different types should raise GL_INVALID_OPERATION
  • - -
  • Bug 97957 - Awful screen tearing in a separate X server with DRI3
  • - -
  • Bug 98238 - Witcher 2: objects are black when changing lod on Radeon Pitcairn
  • - -
  • Bug 98428 - Undefined non-weak-symbol in dri-drivers
  • - -
  • Bug 98833 - [REGRESSION, bisected] Wayland revert commit breaks non-Vsync fullscreen frame updates
  • - -
  • Bug 99467 - [radv] DOOM 2016 + wine. Green screen everywhere (but can be started)
  • - -
  • Bug 100070 - Rocket League: grass gets rendered incorrectly
  • - -
  • Bug 100242 - radeon buffer allocation failure during startup of Factorio
  • - -
  • Bug 100620 - [SKL] 48-bit addresses break DOOM
  • - -
  • Bug 100690 - [Regression, bisected] TotalWar: Warhammer corrupted graphics
  • - -
  • Bug 100741 - Chromium - Memory leak
  • - -
  • Bug 100785 - [regression, bisected] arb_gpu_shader5 piglit fail
  • - -
  • Bug 100854 - YUV to RGB Color Space Conversion result is not precise
  • - -
  • Bug 100871 - gles cts hangs mesa indefinitely
  • - -
  • Bug 100877 - vulkan/tests/block_pool_no_free regression
  • - -
  • Bug 100892 - Polaris 12: winsys init bad switch (missing break) initializing addrlib
  • - -
  • Bug 100925 - [HSW/BSW/BDW/SKL] Google Earth is not resolving all the details in the map correctly
  • - -
  • Bug 100937 - Mesa fails to build with GCC 4.8
  • - -
  • Bug 100945 - Build failure in GNOME Continuous
  • - -
  • Bug 100988 - glXGetCurrentDisplay() no longer works for FakeGLX contexts?
  • - -
  • Bug 101071 - compiling glsl fails with undefined reference to `pthread_create'
  • - -
  • Bug 101088 - `gallium: remove pipe_index_buffer and set_index_buffer` causes glitches and crash in gallium nine
  • - -
  • Bug 101110 - Build failure in GNOME Continuous
  • - -
  • Bug 101189 - Latest git fails to compile with radeon
  • - -
  • Bug 101252 - eglGetDisplay() is not thread safe
  • - -
  • Bug 101254 - VDPAU videos don't start playing with r600 gallium driver
  • - -
  • Bug 101283 - skylake: page fault accessing address 0
  • - -
  • Bug 101284 - [G45] ES2-CTS.functional.texture.specification.basic_copytexsubimage2d.cube_rgba
  • - -
  • Bug 101294 - radeonsi minecraft forge splash freeze since 17.1
  • - -
  • Bug 101306 - [BXT] gles asserts in cts
  • - -
  • Bug 101326 - gallium/wgl: Allow context creation without prior SetPixelFormat()
  • - -
  • Bug 101334 - AMD SI cards: Some vulkan apps freeze the system
  • - -
  • Bug 101336 - glcpp-test.sh regression
  • - -
  • Bug 101340 - i915_surface.c:108:4: error: too few arguments to function ‘util_blitter_default_src_texture’
  • - -
  • Bug 101360 - Assertion failure comparing result of ballotARB
  • - -
  • Bug 101401 - [REGRESSION][BISECTED] GDM fails to start after 8ec4975cd83365c791a1
  • - -
  • Bug 101418 - Build failure in GNOME Continuous
  • - -
  • Bug 101451 - [G33] ES2-CTS.functional.clipping.polygon regression
  • - -
  • Bug 101464 - PrimitiveRestartNV inside a render list causes a crash
  • - -
  • Bug 101471 - Mesa fails to build: unknown typename bool
  • - -
  • Bug 101535 - [bisected] [Skylake] Kwin won't start and glxgears coredumps
  • - -
  • Bug 101538 - From "Use isl for hiz layouts" commit onwards, everything crashes with Mesa
  • - -
  • Bug 101539 - [Regresion] [IVB] Segment fault in recent commit in intel_miptree_level_has_hiz under Ivy bridge
  • - -
  • Bug 101558 - [regression][bisected] MPV playing video via opengl "randomly" results in only part of the window / screen being rendered with Mesa GIT.
  • - -
  • Bug 101596 - Blender renders black UI elements
  • - -
  • Bug 101607 - Regression in anisotropic filtering from "i965: Convert fs sampler state to use genxml"
  • - -
  • Bug 101657 - strtod.c:32:10: fatal error: xlocale.h: No such file or directory
  • - -
  • Bug 101666 - bitfieldExtract is marked as a built-in function on OpenGL ES 3.0, but was added in OpenGL ES 3.1
  • - -
  • Bug 101683 - Some games hang while loading when compositing is shut off or absent
  • - -
  • Bug 101703 - No stencil buffer allocated when requested by GLUT
  • - -
  • Bug 101704 - [regression][bisected] glReadPixels() from pbuffer failing in Android CTS camera tests
  • - -
  • Bug 101766 - Assertion `!"invalid type"' failed when constant expression involves literal of different type
  • - -
  • Bug 101774 - gen_clflush.h:37:7: error: implicit declaration of function ‘__builtin_ia32_clflush’
  • - -
  • Bug 101775 - Xorg segfault since 147d7fb "st/mesa: add a winsys buffers list in st_context"
  • - -
  • Bug 101829 - read-after-free in st_framebuffer_validate
  • - -
  • Bug 101831 - Build failure in GNOME Continuous
  • - -
  • Bug 101851 - [regression] libEGL_common.a undefined reference to '__gxx_personality_v0'
  • - -
  • Bug 101867 - Launch options window renders black in Feral Games in current Mesa trunk
  • - -
  • Bug 101876 - SIGSEGV when launching Steam
  • - -
  • Bug 101910 - [BYT] ES31-CTS.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32f
  • - -
  • Bug 101925 - playstore/webview crash
  • - -
  • Bug 101961 - Serious Sam Fusion hangs system completely
  • - -
  • Bug 101982 - Weston crashes when running an OpenGL program on i965
  • - -
  • Bug 101983 - [G33] ES2-CTS.functional.shaders.struct.uniform.sampler_nested* regression
  • - -
  • Bug 102024 - FORMAT_FEATURE_SAMPLED_IMAGE_BIT not supported for D16_UNORM and D32_SFLOAT
  • - -
  • Bug 102148 - Crash when running qopenglwidget example on mesa llvmpipe win32
  • - -
  • Bug 102241 - gallium/wgl: SwapBuffers freezing regularly with swap interval enabled
  • - -
  • Bug 102308 - segfault in glCompressedTextureSubImage3D
  • - -
- - -

Changes

- -
    -
  • GL_APPLE_vertex_array_object support removed.
  • -
- -
- - diff --git a/docs/relnotes/17.2.0.rst b/docs/relnotes/17.2.0.rst new file mode 100644 index 00000000000..5aed841859e --- /dev/null +++ b/docs/relnotes/17.2.0.rst @@ -0,0 +1,215 @@ +Mesa 17.2.0 Release Notes / September 4, 2017 +============================================= + +Mesa 17.2.0 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 17.2.1. + +Mesa 17.2.0 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 9484ad96b4bb6cda5bbf1aef52dfa35183dc21aa6258a2991c245996c2fdaf85 mesa-17.2.0.tar.gz + 3123448f770eae58bc73e15480e78909defb892f10ab777e9116c9b218094943 mesa-17.2.0.tar.xz + +New features +------------ + +Note: some of the new features are only available with certain drivers. + +- GL_ARB_bindless_texture on radeonsi +- GL_ARB_post_depth_coverage on nvc0 (GM200+) +- GL_ARB_shader_ballot on i965/gen8+ +- GL_ARB_shader_group_vote on i965 (with a no-op vec4 implementation) +- GL_ARB_shader_viewport_layer_array on nvc0 (GM200+) +- GL_AMD_vertex_shader_layer on nvc0 (GM200+) +- GL_AMD_vertex_shader_viewport_index on nvc0 (GM200+) + +Bug fixes +--------- + +- `Bug 68365 `__ - + [SNB Bisected]Piglit spec_ARB_framebuffer_object_fbo-blit-stretch + fail +- `Bug 77240 `__ - + khrplatform.h not installed if EGL is disabled +- `Bug 95530 `__ - + Stellaris - colored overlay of sectors doesn't render on i965 +- `Bug 96449 `__ - + Dying Light reports OpenGL version 3.0 with mesa-git +- `Bug 96958 `__ - + [SKL] Improper rendering in Europa Universalis IV +- `Bug 97524 `__ - + Samplers referring to the same texture unit with different types + should raise GL_INVALID_OPERATION +- `Bug 97957 `__ - + Awful screen tearing in a separate X server with DRI3 +- `Bug 98238 `__ - + Witcher 2: objects are black when changing lod on Radeon Pitcairn +- `Bug 98428 `__ - + Undefined non-weak-symbol in dri-drivers +- `Bug 98833 `__ - + [REGRESSION, bisected] Wayland revert commit breaks non-Vsync + fullscreen frame updates +- `Bug 99467 `__ - + [radv] DOOM 2016 + wine. Green screen everywhere (but can be started) +- `Bug 100070 `__ + - Rocket League: grass gets rendered incorrectly +- `Bug 100242 `__ + - radeon buffer allocation failure during startup of Factorio +- `Bug 100620 `__ + - [SKL] 48-bit addresses break DOOM +- `Bug 100690 `__ + - [Regression, bisected] TotalWar: Warhammer corrupted graphics +- `Bug 100741 `__ + - Chromium - Memory leak +- `Bug 100785 `__ + - [regression, bisected] arb_gpu_shader5 piglit fail +- `Bug 100854 `__ + - YUV to RGB Color Space Conversion result is not precise +- `Bug 100871 `__ + - gles cts hangs mesa indefinitely +- `Bug 100877 `__ + - vulkan/tests/block_pool_no_free regression +- `Bug 100892 `__ + - Polaris 12: winsys init bad switch (missing break) initializing + addrlib +- `Bug 100925 `__ + - [HSW/BSW/BDW/SKL] Google Earth is not resolving all the details in + the map correctly +- `Bug 100937 `__ + - Mesa fails to build with GCC 4.8 +- `Bug 100945 `__ + - Build failure in GNOME Continuous +- `Bug 100988 `__ + - glXGetCurrentDisplay() no longer works for FakeGLX contexts? +- `Bug 101071 `__ + - compiling glsl fails with undefined reference to \`pthread_create' +- `Bug 101088 `__ + - \`gallium: remove pipe_index_buffer and set_index_buffer\` causes + glitches and crash in gallium nine +- `Bug 101110 `__ + - Build failure in GNOME Continuous +- `Bug 101189 `__ + - Latest git fails to compile with radeon +- `Bug 101252 `__ + - eglGetDisplay() is not thread safe +- `Bug 101254 `__ + - VDPAU videos don't start playing with r600 gallium driver +- `Bug 101283 `__ + - skylake: page fault accessing address 0 +- `Bug 101284 `__ + - [G45] + ES2-CTS.functional.texture.specification.basic_copytexsubimage2d.cube_rgba +- `Bug 101294 `__ + - radeonsi minecraft forge splash freeze since 17.1 +- `Bug 101306 `__ + - [BXT] gles asserts in cts +- `Bug 101326 `__ + - gallium/wgl: Allow context creation without prior SetPixelFormat() +- `Bug 101334 `__ + - AMD SI cards: Some vulkan apps freeze the system +- `Bug 101336 `__ + - glcpp-test.sh regression +- `Bug 101340 `__ + - i915_surface.c:108:4: error: too few arguments to function + ‘util_blitter_default_src_texture’ +- `Bug 101360 `__ + - Assertion failure comparing result of ballotARB +- `Bug 101401 `__ + - [REGRESSION][BISECTED] GDM fails to start after + 8ec4975cd83365c791a1 +- `Bug 101418 `__ + - Build failure in GNOME Continuous +- `Bug 101451 `__ + - [G33] ES2-CTS.functional.clipping.polygon regression +- `Bug 101464 `__ + - PrimitiveRestartNV inside a render list causes a crash +- `Bug 101471 `__ + - Mesa fails to build: unknown typename bool +- `Bug 101535 `__ + - [bisected] [Skylake] Kwin won't start and glxgears coredumps +- `Bug 101538 `__ + - From "Use isl for hiz layouts" commit onwards, everything crashes + with Mesa +- `Bug 101539 `__ + - [Regresion] [IVB] Segment fault in recent commit in + intel_miptree_level_has_hiz under Ivy bridge +- `Bug 101558 `__ + - [regression][bisected] MPV playing video via opengl "randomly" + results in only part of the window / screen being rendered with Mesa + GIT. +- `Bug 101596 `__ + - Blender renders black UI elements +- `Bug 101607 `__ + - Regression in anisotropic filtering from "i965: Convert fs sampler + state to use genxml" +- `Bug 101657 `__ + - strtod.c:32:10: fatal error: xlocale.h: No such file or directory +- `Bug 101666 `__ + - bitfieldExtract is marked as a built-in function on OpenGL ES 3.0, + but was added in OpenGL ES 3.1 +- `Bug 101683 `__ + - Some games hang while loading when compositing is shut off or + absent +- `Bug 101703 `__ + - No stencil buffer allocated when requested by GLUT +- `Bug 101704 `__ + - [regression][bisected] glReadPixels() from pbuffer failing in + Android CTS camera tests +- `Bug 101766 `__ + - Assertion \`!"invalid type"' failed when constant expression + involves literal of different type +- `Bug 101774 `__ + - gen_clflush.h:37:7: error: implicit declaration of function + ‘__builtin_ia32_clflush’ +- `Bug 101775 `__ + - Xorg segfault since 147d7fb "st/mesa: add a winsys buffers list in + st_context" +- `Bug 101829 `__ + - read-after-free in st_framebuffer_validate +- `Bug 101831 `__ + - Build failure in GNOME Continuous +- `Bug 101851 `__ + - [regression] libEGL_common.a undefined reference to + '__gxx_personality_v0' +- `Bug 101867 `__ + - Launch options window renders black in Feral Games in current Mesa + trunk +- `Bug 101876 `__ + - SIGSEGV when launching Steam +- `Bug 101910 `__ + - [BYT] + ES31-CTS.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32f +- `Bug 101925 `__ + - playstore/webview crash +- `Bug 101961 `__ + - Serious Sam Fusion hangs system completely +- `Bug 101982 `__ + - Weston crashes when running an OpenGL program on i965 +- `Bug 101983 `__ + - [G33] ES2-CTS.functional.shaders.struct.uniform.sampler_nested\* + regression +- `Bug 102024 `__ + - FORMAT_FEATURE_SAMPLED_IMAGE_BIT not supported for D16_UNORM and + D32_SFLOAT +- `Bug 102148 `__ + - Crash when running qopenglwidget example on mesa llvmpipe win32 +- `Bug 102241 `__ + - gallium/wgl: SwapBuffers freezing regularly with swap interval + enabled +- `Bug 102308 `__ + - segfault in glCompressedTextureSubImage3D + +Changes +------- + +- GL_APPLE_vertex_array_object support removed. diff --git a/docs/relnotes/17.2.1.html b/docs/relnotes/17.2.1.html deleted file mode 100644 index 147b13c9d2a..00000000000 --- a/docs/relnotes/17.2.1.html +++ /dev/null @@ -1,200 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.2.1 Release Notes / September 17, 2017

- -

-Mesa 17.2.1 is a bug fix release which fixes bugs found since the 17.2.0 release. -

-

-Mesa 17.2.1 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-c902d8dc2540195bc570d88af1a8fd8a1774373660a27bb1d539551f46824bc1  mesa-17.2.1.tar.gz
-77385d17827cff24a3bae134342234f2efe7f7f990e778109682571dbbc9ba1e  mesa-17.2.1.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 100613 - Regression in Mesa 17 on s390x (zSystems)
  • - -
  • Bug 101709 - [llvmpipe] piglit gl-1.0-scissor-offscreen regression
  • - -
  • Bug 102454 - glibc 2.26 doesn't provide anymore xlocale.h
  • - -
  • Bug 102467 - src/mesa/state_tracker/st_cb_readpixels.c:178]: (warning) Redundant assignment
  • - -
  • Bug 102502 - [bisected] Kodi crashes since commit 707d2e8b - gallium: fold u_trim_pipe_prim call from st/mesa to drivers
  • - -
- - -

Changes

- -

Bas Nieuwenhuizen (4):

-
    -
  • radv: Actually set the cmd_buffer usage_flags.
  • -
  • radv: Fix vkCopyImage with both depth and stencil aspects.
  • -
  • radv: Disable multilayer & multilevel DCC.
  • -
  • radv: Don't allocate CMASK for linear images.
  • -
- -

Ben Crocker (1):

-
    -
  • llvmpipe: lp_build_gather_elem_vec BE fix for 3x16 load
  • -
- -

Brian Paul (1):

-
    -
  • llvmpipe: initialize llvmpipe->dirty with LP_NEW_SCISSOR
  • -
- -

Charmaine Lee (1):

-
    -
  • vbo: fix offset in minmax cache key
  • -
- -

Dave Airlie (12):

-
    -
  • radv: disable 1d/2d linear optimisation on gfx9.
  • -
  • radv/gfx9: set descriptor up for base_mip to level range.
  • -
  • Revert "radv: disable support for VEGA for now."
  • -
  • radv/winsys: use amdgpu_bo_va_op_raw.
  • -
  • radv/gfx9: allocate events from uncached VA space
  • -
  • radv: use simpler indirect packet 3 if possible.
  • -
  • radv: don't use iview for meta image width/height.
  • -
  • radv: handle GFX9 1D textures
  • -
  • radv/gfx9: set mip0-depth correctly for 2d arrays/3d images
  • -
  • radv/ac: bump params array for image atomic comp swap
  • -
  • radv/gfx9: fix image resource handling.
  • -
  • radv/winsys: fix flags vs va_flags thinko.
  • -
- -

Emil Velikov (7):

-
    -
  • docs: add sha256 checksums for 17.2.0
  • -
  • cherry-ignore: add getCapability patches
  • -
  • cherry-ignore: ignore gfx9 tile swizzle fix
  • -
  • cherry-ignore: add execution_type() fix to the list
  • -
  • cherry-ignore: add EGL+gbm swast patches
  • -
  • egl/x11/dri3: adding missing __DRI_BACKGROUND_CALLABLE extension
  • -
  • Update version to 17.2.1
  • -
- -

Eric Engestrom (3):

-
    -
  • util: improve compiler guard
  • -
  • mesa/st: remove unwanted backup file
  • -
  • docs/egl: remove reference to EGL_DRIVERS_PATH
  • -
- -

Grazvydas Ignotas (1):

-
    -
  • radv: don't assert on empty hash table
  • -
- -

Jason Ekstrand (2):

-
    -
  • anv/formats: Nicely handle unknown VkFormat enums
  • -
  • spirv: Add support for the HelperInvocation builtin
  • -
- -

Karol Herbst (1):

-
    -
  • nvc0: write 0 to pipeline_statistics.cs_invocations
  • -
- -

Kenneth Graunke (2):

-
    -
  • i965: Fix crash in fallback GTT mapping.
  • -
  • i965: Set "Subslice Hashing Mode" to 16x16 on Apollolake.
  • -
- -

Marek Olšák (1):

-
    -
  • st/mesa: skip draw calls with pipe_draw_info::count == 0
  • -
- -

Michael Olbrich (1):

-
    -
  • egl/dri2: only destroy created objects
  • -
- -

Nicolai Hähnle (1):

-
    -
  • radeonsi: apply a mask to gl_SampleMaskIn in the PS prolog
  • -
- -

Nicolai Hähnle (4):

-
    -
  • radeonsi/gfx9: always flush DB metadata on framebuffer changes
  • -
  • st/glsl_to_tgsi: only the first (inner-most) array reference can be a 2D index
  • -
  • ac/surface: match Z and stencil tile config
  • -
  • glsl: fix glsl_struct_field size calculations for shader cache
  • -
- -

Ray Strode (1):

-
    -
  • gallivm: correct channel shift logic on big endian
  • -
- -

Rob Clark (1):

-
    -
  • freedreno: skip batch-cache for compute shaders
  • -
- -

Roland Scheidegger (1):

-
    -
  • st/mesa: fix view template initialization in try_pbo_readpixels
  • -
- -

Samuel Pitoiset (1):

-
    -
  • radeonsi: update dirty_level_mask before dispatching
  • -
- -

Timothy Arceri (9):

-
    -
  • glsl: allow NULL to be passed to encode_type_to_blob()
  • -
  • glsl: stop adding pointers from gl_shader_variable to the cache
  • -
  • glsl: stop adding pointers from glsl_struct_field to the cache
  • -
  • glsl: add has_uniform_storage() helper to shader cache
  • -
  • glsl: don't write uniform storage offset if there isn't one
  • -
  • glsl: always write a name/label string to the cache
  • -
  • compiler: move pointers to the start of shader_info
  • -
  • glsl: stop adding pointers from shader_info to the cache
  • -
  • glsl: stop adding pointers from bindless structs to the cache
  • -
- - -
- - diff --git a/docs/relnotes/17.2.1.rst b/docs/relnotes/17.2.1.rst new file mode 100644 index 00000000000..582a7c38904 --- /dev/null +++ b/docs/relnotes/17.2.1.rst @@ -0,0 +1,160 @@ +Mesa 17.2.1 Release Notes / September 17, 2017 +============================================== + +Mesa 17.2.1 is a bug fix release which fixes bugs found since the 17.2.0 +release. + +Mesa 17.2.1 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + c902d8dc2540195bc570d88af1a8fd8a1774373660a27bb1d539551f46824bc1 mesa-17.2.1.tar.gz + 77385d17827cff24a3bae134342234f2efe7f7f990e778109682571dbbc9ba1e mesa-17.2.1.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 100613 `__ + - Regression in Mesa 17 on s390x (zSystems) +- `Bug 101709 `__ + - [llvmpipe] piglit gl-1.0-scissor-offscreen regression +- `Bug 102454 `__ + - glibc 2.26 doesn't provide anymore xlocale.h +- `Bug 102467 `__ + - src/mesa/state_tracker/st_cb_readpixels.c:178]: (warning) Redundant + assignment +- `Bug 102502 `__ + - [bisected] Kodi crashes since commit 707d2e8b - gallium: fold + u_trim_pipe_prim call from st/mesa to drivers + +Changes +------- + +Bas Nieuwenhuizen (4): + +- radv: Actually set the cmd_buffer usage_flags. +- radv: Fix vkCopyImage with both depth and stencil aspects. +- radv: Disable multilayer & multilevel DCC. +- radv: Don't allocate CMASK for linear images. + +Ben Crocker (1): + +- llvmpipe: lp_build_gather_elem_vec BE fix for 3x16 load + +Brian Paul (1): + +- llvmpipe: initialize llvmpipe->dirty with LP_NEW_SCISSOR + +Charmaine Lee (1): + +- vbo: fix offset in minmax cache key + +Dave Airlie (12): + +- radv: disable 1d/2d linear optimisation on gfx9. +- radv/gfx9: set descriptor up for base_mip to level range. +- Revert "radv: disable support for VEGA for now." +- radv/winsys: use amdgpu_bo_va_op_raw. +- radv/gfx9: allocate events from uncached VA space +- radv: use simpler indirect packet 3 if possible. +- radv: don't use iview for meta image width/height. +- radv: handle GFX9 1D textures +- radv/gfx9: set mip0-depth correctly for 2d arrays/3d images +- radv/ac: bump params array for image atomic comp swap +- radv/gfx9: fix image resource handling. +- radv/winsys: fix flags vs va_flags thinko. + +Emil Velikov (7): + +- docs: add sha256 checksums for 17.2.0 +- cherry-ignore: add getCapability patches +- cherry-ignore: ignore gfx9 tile swizzle fix +- cherry-ignore: add execution_type() fix to the list +- cherry-ignore: add EGL+gbm swast patches +- egl/x11/dri3: adding missing \__DRI_BACKGROUND_CALLABLE extension +- Update version to 17.2.1 + +Eric Engestrom (3): + +- util: improve compiler guard +- mesa/st: remove unwanted backup file +- docs/egl: remove reference to EGL_DRIVERS_PATH + +Grazvydas Ignotas (1): + +- radv: don't assert on empty hash table + +Jason Ekstrand (2): + +- anv/formats: Nicely handle unknown VkFormat enums +- spirv: Add support for the HelperInvocation builtin + +Karol Herbst (1): + +- nvc0: write 0 to pipeline_statistics.cs_invocations + +Kenneth Graunke (2): + +- i965: Fix crash in fallback GTT mapping. +- i965: Set "Subslice Hashing Mode" to 16x16 on Apollolake. + +Marek Olšák (1): + +- st/mesa: skip draw calls with pipe_draw_info::count == 0 + +Michael Olbrich (1): + +- egl/dri2: only destroy created objects + +Nicolai Hähnle (1): + +- radeonsi: apply a mask to gl_SampleMaskIn in the PS prolog + +Nicolai Hähnle (4): + +- radeonsi/gfx9: always flush DB metadata on framebuffer changes +- st/glsl_to_tgsi: only the first (inner-most) array reference can be a + 2D index +- ac/surface: match Z and stencil tile config +- glsl: fix glsl_struct_field size calculations for shader cache + +Ray Strode (1): + +- gallivm: correct channel shift logic on big endian + +Rob Clark (1): + +- freedreno: skip batch-cache for compute shaders + +Roland Scheidegger (1): + +- st/mesa: fix view template initialization in try_pbo_readpixels + +Samuel Pitoiset (1): + +- radeonsi: update dirty_level_mask before dispatching + +Timothy Arceri (9): + +- glsl: allow NULL to be passed to encode_type_to_blob() +- glsl: stop adding pointers from gl_shader_variable to the cache +- glsl: stop adding pointers from glsl_struct_field to the cache +- glsl: add has_uniform_storage() helper to shader cache +- glsl: don't write uniform storage offset if there isn't one +- glsl: always write a name/label string to the cache +- compiler: move pointers to the start of shader_info +- glsl: stop adding pointers from shader_info to the cache +- glsl: stop adding pointers from bindless structs to the cache diff --git a/docs/relnotes/17.2.2.html b/docs/relnotes/17.2.2.html deleted file mode 100644 index f4744f26bc9..00000000000 --- a/docs/relnotes/17.2.2.html +++ /dev/null @@ -1,203 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.2.2 Release Notes / October 2, 2017

- -

-Mesa 17.2.2 is a bug fix release which fixes bugs found since the 17.2.1 release. -

-

-Mesa 17.2.2 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-8242256f3243ed3f35184ed7bf0a9070439ccdf477a3bd9cfd2437c0b2f9bc7f  mesa-17.2.2.tar.gz
-cf522244d6a5a1ecde3fc00e7c96935253fe22f808f064cab98be6f3faa65782  mesa-17.2.2.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 102573 - fails to build on armel
  • - -
  • Bug 102844 - memory leak with glDeleteProgram for shader program type GL_COMPUTE_SHADER
  • - -
  • Bug 102847 - swr fail to build with llvm-5.0.0
  • - -
  • Bug 102904 - piglit and gl45 cts linker tests regressed
  • - -
- - -

Changes

- -

Alexandru-Liviu Prodea (1):

-
    -
  • Scons: Add LLVM 5.0 support
  • -
- -

Bas Nieuwenhuizen (1):

-
    -
  • radv: Check for GFX9 for 1D arrays in image_size intrinsic.
  • -
- -

Boris Brezillon (1):

-
    -
  • broadcom/vc4: Fix infinite retry in vc4_bo_alloc()
  • -
- -

Dave Airlie (3):

-
    -
  • radv/nir: call opt_remove_phis after trivial continues.
  • -
  • ac/surface: handle S8 on gfx9
  • -
  • st/glsl->tgsi: fix u64 to bool comparisons.
  • -
- -

David Airlie (1):

-
    -
  • radv: add gfx9 scissor workaround
  • -
- -

Emil Velikov (2):

-
    -
  • docs: add sha256 checksums for 17.2.1
  • -
  • automake: enable libunwind in `make distcheck'
  • -
- -

Eric Anholt (4):

-
    -
  • broadcom/vc4: Fix use-after-free for flushing when writing to a texture.
  • -
  • broadcom/vc4: Fix use-after-free trying to mix a quad and tile clear.
  • -
  • broadcom/vc4: Fix use-after-free when deleting a program.
  • -
  • broadcom/vc4: Keep pipe_sampler_view->texture matching the original texture.
  • -
- -

Gert Wollny (2):

-
    -
  • travis: force llvm-3.3 for "make Gallium ST Other"
  • -
  • travis: Add libunwind-dev to gallium/make builds
  • -
- -

Grazvydas Ignotas (1):

-
    -
  • configure: check if -latomic is needed for __atomic_*
  • -
- -

Ian Romanick (1):

-
    -
  • nv20: Fix GL_CLAMP
  • -
- -

Jason Ekstrand (6):

-
    -
  • i965/blorp: Set r8stencil_needs_update when writing stencil
  • -
  • vulkan/wsi/wayland: Stop printing out the DRM device
  • -
  • vulkan/wsi/wayland: Refactor wsi_wl_display code
  • -
  • vulkan/wsi/wayland: Stop caching Wayland displays
  • -
  • vulkan/wsi/wayland: Copy wl_proxy objects from oldSwapchain if available
  • -
  • vulkan/wsi/wayland: Return better error messages
  • -
- -

Juan A. Suarez Romero (4):

-
    -
  • cherry-ignore: add "radeonsi/gfx9: proper workaround for LS/HS VGPR initialization bug"
  • -
  • cherry-ignore: add "radv: Check for GFX9 for 1D arrays in image_size intrinsic."
  • -
  • cherry-ignore: add "radv: copy the number of viewports/scissors at pipeline bind time"
  • -
  • Update version to 17.2.2
  • -
- -

Józef Kucia (1):

-
    -
  • anv: Fix descriptors copying
  • -
- -

Kenneth Graunke (2):

-
    -
  • i965/vec4: Actually handle atomic op intrinsics.
  • -
  • i965/vec4: Fix swizzles on atomic sources.
  • -
- -

Leo Liu (1):

-
    -
  • st/va/postproc: use video original size for postprocessing
  • -
- -

Lucas Stach (1):

-
    -
  • etnaviv: fix 16bpp clears
  • -
- -

Matt Turner (2):

-
    -
  • util: Link libmesautil into u_atomic_test
  • -
  • util/u_atomic: Add implementation of __sync_val_compare_and_swap_8
  • -
- -

Nicolai Hähnle (9):

-
    -
  • radeonsi: workaround for gather4 on integer cube maps
  • -
  • amd/common: round cube array slice in ac_prepare_cube_coords
  • -
  • amd/common: add workaround for cube map array layer clamping
  • -
  • glsl/linker: fix output variable overlap check
  • -
  • radeonsi: fix array textures layer coordinate
  • -
  • radeonsi: set MIP_POINT_PRECLAMP to 0
  • -
  • amd/addrlib: fix missing va_end() after va_copy()
  • -
  • amd/common: move ac_build_phi from radeonsi
  • -
  • radeonsi: fix a regression in integer cube map handling
  • -
- -

Samuel Iglesias Gonsálvez (1):

-
    -
  • anv: fix viewport transformation for z component
  • -
- -

Samuel Pitoiset (1):

-
    -
  • radv: fix saved compute state when doing statistics/occlusion queries
  • -
- -

Tapani Pälli (1):

-
    -
  • mesa: free current ComputeProgram state in _mesa_free_context_data
  • -
- -

Tim Rowley (1):

-
    -
  • swr/rast: remove llvm fence/atomics from generated files
  • -
- -

Tomasz Figa (1):

-
    -
  • egl/dri2: Implement swapInterval fallback in a conformant way
  • -
- - -
- - diff --git a/docs/relnotes/17.2.2.rst b/docs/relnotes/17.2.2.rst new file mode 100644 index 00000000000..9d4aafc29cd --- /dev/null +++ b/docs/relnotes/17.2.2.rst @@ -0,0 +1,164 @@ +Mesa 17.2.2 Release Notes / October 2, 2017 +=========================================== + +Mesa 17.2.2 is a bug fix release which fixes bugs found since the 17.2.1 +release. + +Mesa 17.2.2 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 8242256f3243ed3f35184ed7bf0a9070439ccdf477a3bd9cfd2437c0b2f9bc7f mesa-17.2.2.tar.gz + cf522244d6a5a1ecde3fc00e7c96935253fe22f808f064cab98be6f3faa65782 mesa-17.2.2.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 102573 `__ + - fails to build on armel +- `Bug 102844 `__ + - memory leak with glDeleteProgram for shader program type + GL_COMPUTE_SHADER +- `Bug 102847 `__ + - swr fail to build with llvm-5.0.0 +- `Bug 102904 `__ + - piglit and gl45 cts linker tests regressed + +Changes +------- + +Alexandru-Liviu Prodea (1): + +- Scons: Add LLVM 5.0 support + +Bas Nieuwenhuizen (1): + +- radv: Check for GFX9 for 1D arrays in image_size intrinsic. + +Boris Brezillon (1): + +- broadcom/vc4: Fix infinite retry in vc4_bo_alloc() + +Dave Airlie (3): + +- radv/nir: call opt_remove_phis after trivial continues. +- ac/surface: handle S8 on gfx9 +- st/glsl->tgsi: fix u64 to bool comparisons. + +David Airlie (1): + +- radv: add gfx9 scissor workaround + +Emil Velikov (2): + +- docs: add sha256 checksums for 17.2.1 +- automake: enable libunwind in \`make distcheck' + +Eric Anholt (4): + +- broadcom/vc4: Fix use-after-free for flushing when writing to a + texture. +- broadcom/vc4: Fix use-after-free trying to mix a quad and tile clear. +- broadcom/vc4: Fix use-after-free when deleting a program. +- broadcom/vc4: Keep pipe_sampler_view->texture matching the original + texture. + +Gert Wollny (2): + +- travis: force llvm-3.3 for "make Gallium ST Other" +- travis: Add libunwind-dev to gallium/make builds + +Grazvydas Ignotas (1): + +- configure: check if -latomic is needed for \__atomic_\* + +Ian Romanick (1): + +- nv20: Fix GL_CLAMP + +Jason Ekstrand (6): + +- i965/blorp: Set r8stencil_needs_update when writing stencil +- vulkan/wsi/wayland: Stop printing out the DRM device +- vulkan/wsi/wayland: Refactor wsi_wl_display code +- vulkan/wsi/wayland: Stop caching Wayland displays +- vulkan/wsi/wayland: Copy wl_proxy objects from oldSwapchain if + available +- vulkan/wsi/wayland: Return better error messages + +Juan A. Suarez Romero (4): + +- cherry-ignore: add "radeonsi/gfx9: proper workaround for LS/HS VGPR + initialization bug" +- cherry-ignore: add "radv: Check for GFX9 for 1D arrays in image_size + intrinsic." +- cherry-ignore: add "radv: copy the number of viewports/scissors at + pipeline bind time" +- Update version to 17.2.2 + +Józef Kucia (1): + +- anv: Fix descriptors copying + +Kenneth Graunke (2): + +- i965/vec4: Actually handle atomic op intrinsics. +- i965/vec4: Fix swizzles on atomic sources. + +Leo Liu (1): + +- st/va/postproc: use video original size for postprocessing + +Lucas Stach (1): + +- etnaviv: fix 16bpp clears + +Matt Turner (2): + +- util: Link libmesautil into u_atomic_test +- util/u_atomic: Add implementation of \__sync_val_compare_and_swap_8 + +Nicolai Hähnle (9): + +- radeonsi: workaround for gather4 on integer cube maps +- amd/common: round cube array slice in ac_prepare_cube_coords +- amd/common: add workaround for cube map array layer clamping +- glsl/linker: fix output variable overlap check +- radeonsi: fix array textures layer coordinate +- radeonsi: set MIP_POINT_PRECLAMP to 0 +- amd/addrlib: fix missing va_end() after va_copy() +- amd/common: move ac_build_phi from radeonsi +- radeonsi: fix a regression in integer cube map handling + +Samuel Iglesias Gonsálvez (1): + +- anv: fix viewport transformation for z component + +Samuel Pitoiset (1): + +- radv: fix saved compute state when doing statistics/occlusion queries + +Tapani Pälli (1): + +- mesa: free current ComputeProgram state in \_mesa_free_context_data + +Tim Rowley (1): + +- swr/rast: remove llvm fence/atomics from generated files + +Tomasz Figa (1): + +- egl/dri2: Implement swapInterval fallback in a conformant way diff --git a/docs/relnotes/17.2.3.html b/docs/relnotes/17.2.3.html deleted file mode 100644 index bd78b8cca82..00000000000 --- a/docs/relnotes/17.2.3.html +++ /dev/null @@ -1,181 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.2.3 Release Notes / October 19, 2017

- -

-Mesa 17.2.3 is a bug fix release which fixes bugs found since the 17.2.2 release. -

-

-Mesa 17.2.3 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-fb305eecfeec1fd771fdc96fff973c51871f7bd35fd2bd56cacc27b4b8823220  mesa-17.2.3.tar.gz
-a0b0ec8f7b24dd044d7ab30a8c7e6d3767521e245f88d4ed5dd93315dc56f837  mesa-17.2.3.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 101832 - [PATCH][regression][bisect] Xorg fails to start after f50aa21456d82c8cb6fbaa565835f1acc1720a5d
  • - -
  • Bug 102852 - Scons: Support the new Scons 3.0.0
  • - -
  • Bug 102940 - Regression: Vulkan KMS rendering crashes since 17.2
  • - -
- - -

Changes

- -

Alex Smith (1):

-
    -
  • radv: Add R16G16B16A16_SNORM fast clear support
  • -
- -

Bas Nieuwenhuizen (2):

-
    -
  • nir/spirv: Allow loop breaks in a switch body.
  • -
  • radv: Only set the MTYPE flags on GFX9+.
  • -
- -

Ben Crocker (4):

-
    -
  • gallivm: fix typo in debug_printf message
  • -
  • gallivm: allow additional llc options
  • -
  • gallivm/ppc64le: adjust VSX code generation control.
  • -
  • gallivm/ppc64le: allow environmental control of Altivec code generation
  • -
- -

Daniel Stone (2):

-
    -
  • egl/wayland: Check queryImage return for wl_buffer
  • -
  • egl/wayland: Don't use dmabuf with no modifiers
  • -
- -

Dave Airlie (2):

-
    -
  • radv: emit fmuladd instead of fma to llvm.
  • -
  • radv: lower ffma in nir.
  • -
- -

Emil Velikov (6):

-
    -
  • cherry-ignore: add "anv: Remove unreachable cases from isl_format_for_size"
  • -
  • cherry-ignore: add "anv/wsi: Allocate enough memory for the entire image"
  • -
  • swr/rast: do not crash on NULL strings returned by getenv
  • -
  • wayland-drm: use a copy of the wayland_drm_callbacks struct
  • -
  • eglmesaext: add forward declaration for struct wl_buffers
  • -
  • Update version to 17.2.3
  • -
- -

Eric Engestrom (1):

-
    -
  • scons: use python3-compatible print()
  • -
- -

Ilia Mirkin (2):

-
    -
  • nv50/ir: fix 64-bit integer shifts
  • -
  • nv50,nvc0: fix push hint logic in presence of a start offset
  • -
- -

Jason Ekstrand (6):

-
    -
  • intel/compiler: Don't cmod propagate into a saturated operation
  • -
  • intel/compiler: Don't propagate cmod into integer multiplies
  • -
  • glsl/blob: Return false from ensure_can_read on overrun
  • -
  • glsl/blob: Return false from grow_to_fit if we've ever failed
  • -
  • nir/opcodes: Fix constant-folding of ufind_msb
  • -
  • nir: Get rid of the variable on vote intrinsics
  • -
- -

Juan A. Suarez Romero (1):

-
    -
  • docs: add sha256 checksums for 17.2.2
  • -
- -

Józef Kucia (3):

-
    -
  • anv: Fix vkCmdFillBuffer()
  • -
  • spirv: Fix SpvOpAtomicISub
  • -
  • anv: Do not assert() on VK_ATTACHMENT_UNUSED
  • -
- -

Leo Liu (3):

-
    -
  • st/va: use pipe transfer_map to map upload buffer
  • -
  • st/vdpau: don't re-allocate interlaced buffer with packed YUV format
  • -
  • st/va: don't re-allocate interlaced buffer with pakced format
  • -
- -

Lionel Landwerlin (4):

-
    -
  • intel: compiler: vec4: add missing default 0 lod
  • -
  • anv/cmd_buffer: fix push descriptors with set > 0
  • -
  • anv/cmd_buffer: Reset state in cmd_buffer_destroy
  • -
  • anv: bo_cache: allow importing a BO larger than needed
  • -
- -

Marek Olšák (3):

-
    -
  • mesa: fix texture updates for ATI_fragment_shader
  • -
  • st/mesa: don't use pipe_surface for passing information about EGLImage
  • -
  • glsl_to_tgsi: fix instruction order for bindless textures
  • -
- -

Nicolai Hähnle (14):

-
    -
  • st/glsl_to_tgsi: fix conditional assignments to packed shader outputs
  • -
  • amd/common: fix build_cube_select
  • -
  • radeonsi/gfx9: fix geometry shaders without output vertices
  • -
  • util/queue: fix a race condition in the fence code
  • -
  • glsl/lower_instruction: handle denorms and overflow in ldexp correctly
  • -
  • radeonsi: move current_rast_prim to r600_common_context
  • -
  • radeonsi: don't discard points and lines
  • -
  • radeonsi: deduce rast_prim correctly for tessellation point mode
  • -
  • radeonsi: fix maximum advertised point size / line width
  • -
  • st/mesa: don't clobber glGetInternalformat* buffer for GL_NUM_SAMPLE_COUNTS
  • -
  • st/glsl_to_tgsi: fix indirect access to 64-bit integer
  • -
  • st/glsl_to_tgsi: fix a use-after-free in merge_two_dsts
  • -
  • radeonsi: clamp depth comparison value only for fixed point formats
  • -
  • radeonsi: clamp border colors for upgraded depth textures
  • -
- -

Rob Clark (2):

-
    -
  • freedreno/a5xx: align height to GMEM
  • -
  • freedreno/a5xx: fix missing restore state
  • -
- - -
- - diff --git a/docs/relnotes/17.2.3.rst b/docs/relnotes/17.2.3.rst new file mode 100644 index 00000000000..45fa37c568b --- /dev/null +++ b/docs/relnotes/17.2.3.rst @@ -0,0 +1,149 @@ +Mesa 17.2.3 Release Notes / October 19, 2017 +============================================ + +Mesa 17.2.3 is a bug fix release which fixes bugs found since the 17.2.2 +release. + +Mesa 17.2.3 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + fb305eecfeec1fd771fdc96fff973c51871f7bd35fd2bd56cacc27b4b8823220 mesa-17.2.3.tar.gz + a0b0ec8f7b24dd044d7ab30a8c7e6d3767521e245f88d4ed5dd93315dc56f837 mesa-17.2.3.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 101832 `__ + - [PATCH][regression][bisect] Xorg fails to start after + f50aa21456d82c8cb6fbaa565835f1acc1720a5d +- `Bug 102852 `__ + - Scons: Support the new Scons 3.0.0 +- `Bug 102940 `__ + - Regression: Vulkan KMS rendering crashes since 17.2 + +Changes +------- + +Alex Smith (1): + +- radv: Add R16G16B16A16_SNORM fast clear support + +Bas Nieuwenhuizen (2): + +- nir/spirv: Allow loop breaks in a switch body. +- radv: Only set the MTYPE flags on GFX9+. + +Ben Crocker (4): + +- gallivm: fix typo in debug_printf message +- gallivm: allow additional llc options +- gallivm/ppc64le: adjust VSX code generation control. +- gallivm/ppc64le: allow environmental control of Altivec code + generation + +Daniel Stone (2): + +- egl/wayland: Check queryImage return for wl_buffer +- egl/wayland: Don't use dmabuf with no modifiers + +Dave Airlie (2): + +- radv: emit fmuladd instead of fma to llvm. +- radv: lower ffma in nir. + +Emil Velikov (6): + +- cherry-ignore: add "anv: Remove unreachable cases from + isl_format_for_size" +- cherry-ignore: add "anv/wsi: Allocate enough memory for the entire + image" +- swr/rast: do not crash on NULL strings returned by getenv +- wayland-drm: use a copy of the wayland_drm_callbacks struct +- eglmesaext: add forward declaration for struct wl_buffers +- Update version to 17.2.3 + +Eric Engestrom (1): + +- scons: use python3-compatible print() + +Ilia Mirkin (2): + +- nv50/ir: fix 64-bit integer shifts +- nv50,nvc0: fix push hint logic in presence of a start offset + +Jason Ekstrand (6): + +- intel/compiler: Don't cmod propagate into a saturated operation +- intel/compiler: Don't propagate cmod into integer multiplies +- glsl/blob: Return false from ensure_can_read on overrun +- glsl/blob: Return false from grow_to_fit if we've ever failed +- nir/opcodes: Fix constant-folding of ufind_msb +- nir: Get rid of the variable on vote intrinsics + +Juan A. Suarez Romero (1): + +- docs: add sha256 checksums for 17.2.2 + +Józef Kucia (3): + +- anv: Fix vkCmdFillBuffer() +- spirv: Fix SpvOpAtomicISub +- anv: Do not assert() on VK_ATTACHMENT_UNUSED + +Leo Liu (3): + +- st/va: use pipe transfer_map to map upload buffer +- st/vdpau: don't re-allocate interlaced buffer with packed YUV format +- st/va: don't re-allocate interlaced buffer with pakced format + +Lionel Landwerlin (4): + +- intel: compiler: vec4: add missing default 0 lod +- anv/cmd_buffer: fix push descriptors with set > 0 +- anv/cmd_buffer: Reset state in cmd_buffer_destroy +- anv: bo_cache: allow importing a BO larger than needed + +Marek Olšák (3): + +- mesa: fix texture updates for ATI_fragment_shader +- st/mesa: don't use pipe_surface for passing information about + EGLImage +- glsl_to_tgsi: fix instruction order for bindless textures + +Nicolai Hähnle (14): + +- st/glsl_to_tgsi: fix conditional assignments to packed shader outputs +- amd/common: fix build_cube_select +- radeonsi/gfx9: fix geometry shaders without output vertices +- util/queue: fix a race condition in the fence code +- glsl/lower_instruction: handle denorms and overflow in ldexp + correctly +- radeonsi: move current_rast_prim to r600_common_context +- radeonsi: don't discard points and lines +- radeonsi: deduce rast_prim correctly for tessellation point mode +- radeonsi: fix maximum advertised point size / line width +- st/mesa: don't clobber glGetInternalformat\* buffer for + GL_NUM_SAMPLE_COUNTS +- st/glsl_to_tgsi: fix indirect access to 64-bit integer +- st/glsl_to_tgsi: fix a use-after-free in merge_two_dsts +- radeonsi: clamp depth comparison value only for fixed point formats +- radeonsi: clamp border colors for upgraded depth textures + +Rob Clark (2): + +- freedreno/a5xx: align height to GMEM +- freedreno/a5xx: fix missing restore state diff --git a/docs/relnotes/17.2.4.html b/docs/relnotes/17.2.4.html deleted file mode 100644 index 59c5c8ecbb1..00000000000 --- a/docs/relnotes/17.2.4.html +++ /dev/null @@ -1,132 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.2.4 Release Notes / October 30, 2017

- -

-Mesa 17.2.4 is a bug fix release which fixes bugs found since the 17.2.3 release. -

-

-Mesa 17.2.4 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-cb266edc5cf7226219ebaf556ca2e03dff282e0324d20afd80423a5754d1272c  mesa-17.2.4.tar.gz
-5ba408fecd6e1132e5490eec1a2f04466214e4c65c8b89b331be844768c2e550  mesa-17.2.4.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

-
    - -
  • Bug 102774 - [BDW] [Bisected] Absolute constant buffers break VAAPI in mpv
  • - -
  • Bug 103388 - Linking libcltgsi.la (llvm/codegen/libclllvm_la-common.lo) fails with "error: no match for 'operator-'" with GCC-7, Mesa from Git and current LLVM revisions
  • - -
- - -

Changes

-

Andres Gomez (8):

-
    -
  • cherry-ignore: configure.ac: rework llvm detection and handling
  • -
  • cherry-ignore: glsl: fix derived cs variables
  • -
  • cherry-ignore: added 17.3 nominations.
  • -
  • cherry-ignore: radv: Don't use vgpr indexing for outputs on GFX9.
  • -
  • cherry-ignore: radv: Disallow indirect outputs for GS on GFX9 as well.
  • -
  • cherry-ignore: mesa/bufferobj: don't double negate the range
  • -
  • cherry-ignore: broadcom/vc5: Propagate vc4 aliasing fix to vc5.
  • -
  • Update version to 17.2.4
  • -
- -

Bas Nieuwenhuizen (1):

-
    -
  • ac/nir: Fix nir_texop_lod on GFX for 1D arrays.
  • -
- -

Dave Airlie (1):

-
    -
  • radv/image: bump all the offset to uint64_t.
  • -
- -

Emil Velikov (1):

-
    -
  • docs: add sha256 checksums for 17.2.3
  • -
- -

Henri Verbeet (1):

-
    -
  • vulkan/wsi: Free the event in x11_manage_fifo_queues().
  • -
- -

Jan Vesely (1):

-
    -
  • clover: Fix compilation after clang r315871
  • -
- -

Jason Ekstrand (4):

-
    -
  • nir/intrinsics: Set the correct num_indices for load_output
  • -
  • intel/fs: Handle flag read/write aliasing in needs_src_copy
  • -
  • anv/pipeline: Call nir_lower_system_valaues after brw_preprocess_nir
  • -
  • intel/eu: Use EXECUTE_1 for JMPI
  • -
- -

Kenneth Graunke (1):

-
    -
  • i965: Revert absolute mode for constant buffer pointers.
  • -
- -

Marek Olšák (1):

-
    -
  • Revert "mesa: fix texture updates for ATI_fragment_shader"
  • -
- -

Matthew Nicholls (1):

-
    -
  • ac/nir: generate correct instruction for atomic min/max on unsigned images
  • -
- -

Michel Dänzer (1):

-
    -
  • st/mesa: Initialize textures array in st_framebuffer_validate
  • -
- -

Samuel Pitoiset (1):

-
    -
  • radv: add the draw count buffer to the list of buffers
  • -
- -

Stefan Schake (1):

-
    -
  • broadcom/vc4: Fix aliasing issue
  • -
- - -
- - diff --git a/docs/relnotes/17.2.4.rst b/docs/relnotes/17.2.4.rst new file mode 100644 index 00000000000..725a02ba689 --- /dev/null +++ b/docs/relnotes/17.2.4.rst @@ -0,0 +1,102 @@ +Mesa 17.2.4 Release Notes / October 30, 2017 +============================================ + +Mesa 17.2.4 is a bug fix release which fixes bugs found since the 17.2.3 +release. + +Mesa 17.2.4 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + cb266edc5cf7226219ebaf556ca2e03dff282e0324d20afd80423a5754d1272c mesa-17.2.4.tar.gz + 5ba408fecd6e1132e5490eec1a2f04466214e4c65c8b89b331be844768c2e550 mesa-17.2.4.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 102774 `__ + - [BDW] [Bisected] Absolute constant buffers break VAAPI in mpv +- `Bug 103388 `__ + - Linking libcltgsi.la (llvm/codegen/libclllvm_la-common.lo) fails + with "error: no match for 'operator-'" with GCC-7, Mesa from Git and + current LLVM revisions + +Changes +------- + +Andres Gomez (8): + +- cherry-ignore: configure.ac: rework llvm detection and handling +- cherry-ignore: glsl: fix derived cs variables +- cherry-ignore: added 17.3 nominations. +- cherry-ignore: radv: Don't use vgpr indexing for outputs on GFX9. +- cherry-ignore: radv: Disallow indirect outputs for GS on GFX9 as + well. +- cherry-ignore: mesa/bufferobj: don't double negate the range +- cherry-ignore: broadcom/vc5: Propagate vc4 aliasing fix to vc5. +- Update version to 17.2.4 + +Bas Nieuwenhuizen (1): + +- ac/nir: Fix nir_texop_lod on GFX for 1D arrays. + +Dave Airlie (1): + +- radv/image: bump all the offset to uint64_t. + +Emil Velikov (1): + +- docs: add sha256 checksums for 17.2.3 + +Henri Verbeet (1): + +- vulkan/wsi: Free the event in x11_manage_fifo_queues(). + +Jan Vesely (1): + +- clover: Fix compilation after clang r315871 + +Jason Ekstrand (4): + +- nir/intrinsics: Set the correct num_indices for load_output +- intel/fs: Handle flag read/write aliasing in needs_src_copy +- anv/pipeline: Call nir_lower_system_valaues after brw_preprocess_nir +- intel/eu: Use EXECUTE_1 for JMPI + +Kenneth Graunke (1): + +- i965: Revert absolute mode for constant buffer pointers. + +Marek Olšák (1): + +- Revert "mesa: fix texture updates for ATI_fragment_shader" + +Matthew Nicholls (1): + +- ac/nir: generate correct instruction for atomic min/max on unsigned + images + +Michel Dänzer (1): + +- st/mesa: Initialize textures array in st_framebuffer_validate + +Samuel Pitoiset (1): + +- radv: add the draw count buffer to the list of buffers + +Stefan Schake (1): + +- broadcom/vc4: Fix aliasing issue diff --git a/docs/relnotes/17.2.5.html b/docs/relnotes/17.2.5.html deleted file mode 100644 index 9c3e5daa577..00000000000 --- a/docs/relnotes/17.2.5.html +++ /dev/null @@ -1,156 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.2.5 Release Notes / November 10, 2017

- -

-Mesa 17.2.5 is a bug fix release which fixes bugs found since the 17.2.4 release. -

-

-Mesa 17.2.5 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-25b40e72fad64b096c2d8d6fe9579369954debe7970d4ad53e5033c7eec2918b  mesa-17.2.5.tar.gz
-7f7f914b7b9ea0b15f2d9d01a4375e311b0e90e55683b8e8a67ce8691eb1070f  mesa-17.2.5.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

-
    - -
  • Bug 97532 - Regression: GLB 2.7 & Glmark-2 GLES versions segfault due to linker precision error (259fc505) on dead variable
  • - -
  • Bug 102680 - [OpenGL CTS] KHR-GL45.shader_ballot_tests.ShaderBallotBitmasks fails
  • - -
  • Bug 102809 - Rust shadows(?) flash random colours
  • - -
  • Bug 103142 - R600g+sb: optimizer apparently stuck in an endless loop
  • - -
- - -

Changes

-

Andres Gomez (8):

-
    -
  • docs: add sha256 checksums for 17.2.4
  • -
  • cherry-ignore: radv: copy indirect lowering settings from radeonsi
  • -
  • cherry-ignore: i965: fix blorp stage_prog_data->param leak
  • -
  • cherry-ignore: etnaviv: don't do resolve-in-place without valid TS
  • -
  • cherry-ignore: intel/fs: Alloc pull constants off mem_ctx
  • -
  • cherry-ignore: added 17.3 nominations.
  • -
  • cherry-ignore: automake: include git_sha1.h.in in release tarball
  • -
  • Update version to 17.2.5
  • -
- -

Bas Nieuwenhuizen (3):

-
    -
  • radv: Don't expose heaps with 0 memory.
  • -
  • radv: Don't use vgpr indexing for outputs on GFX9.
  • -
  • radv: Disallow indirect outputs for GS on GFX9 as well.
  • -
- -

Dave Airlie (3):

-
    -
  • i915g: make gears run again.
  • -
  • radv: free attachments on end command buffer.
  • -
  • radv: add initial copy descriptor support. (v2)
  • -
- -

Eric Engestrom (1):

-
    -
  • vc4: fix release build
  • -
- -

Gert Wollny (1):

-
    -
  • r600/sb: bail out if prepare_alu_group() doesn't find a proper scheduling
  • -
- -

Jason Ekstrand (4):

-
    -
  • spirv: Claim support for the simple memory model
  • -
  • i965/blorp: Use blorp_to_isl_format for src_isl_format in blit_miptrees
  • -
  • i965/blorp: Use more temporary isl_format variables
  • -
  • i965/miptree: Take an isl_format in render_aux_usage
  • -
- -

Kenneth Graunke (1):

-
    -
  • mesa: Accept GL_BACK in get_fb0_attachment with ARB_ES3_1_compatibility.
  • -
- -

Leo Liu (1):

-
    -
  • radeon/video: add gfx9 offsets when rejoin the video surface
  • -
- -

Marek Olšák (2):

-
    -
  • st/dri: don't expose modifiers in EGL if the driver doesn't implement them
  • -
  • ac/surface/gfx9: don't allow DCC for the smallest mipmap levels
  • -
- -

Nanley Chery (1):

-
    -
  • i965: Check CCS_E compatibility for texture view rendering
  • -
- -

Neil Roberts (1):

-
    -
  • nir/opt_intrinsics: Fix values for gl_SubGroupG{e,t}MaskARB
  • -
- -

Nicolai Hähnle (1):

-
    -
  • amd/common/gfx9: workaround DCC corruption more conservatively
  • -
- -

Tapani Pälli (1):

-
    -
  • i965: unref push_const_bo in intelDestroyContext
  • -
- -

Timothy Arceri (1):

-
    -
  • radv: copy indirect lowering settings from radeonsi
  • -
- -

Tomasz Figa (1):

-
    -
  • glsl: Allow precision mismatch on dead data with GLSL ES 1.00
  • -
- -

Topi Pohjolainen (1):

-
    -
  • intel/compiler/gen9: Pixel shader header only workaround
  • -
- - -
- - diff --git a/docs/relnotes/17.2.5.rst b/docs/relnotes/17.2.5.rst new file mode 100644 index 00000000000..30f028cae38 --- /dev/null +++ b/docs/relnotes/17.2.5.rst @@ -0,0 +1,125 @@ +Mesa 17.2.5 Release Notes / November 10, 2017 +============================================= + +Mesa 17.2.5 is a bug fix release which fixes bugs found since the 17.2.4 +release. + +Mesa 17.2.5 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 25b40e72fad64b096c2d8d6fe9579369954debe7970d4ad53e5033c7eec2918b mesa-17.2.5.tar.gz + 7f7f914b7b9ea0b15f2d9d01a4375e311b0e90e55683b8e8a67ce8691eb1070f mesa-17.2.5.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 97532 `__ - + Regression: GLB 2.7 & Glmark-2 GLES versions segfault due to linker + precision error (259fc505) on dead variable +- `Bug 102680 `__ + - [OpenGL CTS] KHR-GL45.shader_ballot_tests.ShaderBallotBitmasks + fails +- `Bug 102809 `__ + - Rust shadows(?) flash random colours +- `Bug 103142 `__ + - R600g+sb: optimizer apparently stuck in an endless loop + +Changes +------- + +Andres Gomez (8): + +- docs: add sha256 checksums for 17.2.4 +- cherry-ignore: radv: copy indirect lowering settings from radeonsi +- cherry-ignore: i965: fix blorp stage_prog_data->param leak +- cherry-ignore: etnaviv: don't do resolve-in-place without valid TS +- cherry-ignore: intel/fs: Alloc pull constants off mem_ctx +- cherry-ignore: added 17.3 nominations. +- cherry-ignore: automake: include git_sha1.h.in in release tarball +- Update version to 17.2.5 + +Bas Nieuwenhuizen (3): + +- radv: Don't expose heaps with 0 memory. +- radv: Don't use vgpr indexing for outputs on GFX9. +- radv: Disallow indirect outputs for GS on GFX9 as well. + +Dave Airlie (3): + +- i915g: make gears run again. +- radv: free attachments on end command buffer. +- radv: add initial copy descriptor support. (v2) + +Eric Engestrom (1): + +- vc4: fix release build + +Gert Wollny (1): + +- r600/sb: bail out if prepare_alu_group() doesn't find a proper + scheduling + +Jason Ekstrand (4): + +- spirv: Claim support for the simple memory model +- i965/blorp: Use blorp_to_isl_format for src_isl_format in + blit_miptrees +- i965/blorp: Use more temporary isl_format variables +- i965/miptree: Take an isl_format in render_aux_usage + +Kenneth Graunke (1): + +- mesa: Accept GL_BACK in get_fb0_attachment with + ARB_ES3_1_compatibility. + +Leo Liu (1): + +- radeon/video: add gfx9 offsets when rejoin the video surface + +Marek Olšák (2): + +- st/dri: don't expose modifiers in EGL if the driver doesn't implement + them +- ac/surface/gfx9: don't allow DCC for the smallest mipmap levels + +Nanley Chery (1): + +- i965: Check CCS_E compatibility for texture view rendering + +Neil Roberts (1): + +- nir/opt_intrinsics: Fix values for gl_SubGroupG{e,t}MaskARB + +Nicolai Hähnle (1): + +- amd/common/gfx9: workaround DCC corruption more conservatively + +Tapani Pälli (1): + +- i965: unref push_const_bo in intelDestroyContext + +Timothy Arceri (1): + +- radv: copy indirect lowering settings from radeonsi + +Tomasz Figa (1): + +- glsl: Allow precision mismatch on dead data with GLSL ES 1.00 + +Topi Pohjolainen (1): + +- intel/compiler/gen9: Pixel shader header only workaround diff --git a/docs/relnotes/17.2.6.html b/docs/relnotes/17.2.6.html deleted file mode 100644 index 53a5914e53a..00000000000 --- a/docs/relnotes/17.2.6.html +++ /dev/null @@ -1,187 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.2.6 Release Notes / November 25, 2017

- -

-Mesa 17.2.6 is a bug fix release which fixes bugs found since the 17.2.5 release. -

-

-Mesa 17.2.6 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-a9ed76702ffb14ad674ad48899f5c8c7e3a0f987911878a5dfdc4117dce5b415  mesa-17.2.6.tar.gz
-6ad85224620330be26ab68c8fc78381b12b38b610ade2db8716b38faaa8f30de  mesa-17.2.6.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

-
    - -
  • Bug 100438 - glsl/ir.cpp:1376: ir_dereference_variable::ir_dereference_variable(ir_variable*): Assertion `var != NULL' failed.
  • - -
  • Bug 102177 - [SKL] ES31-CTS.core.sepshaderobjs.StateInteraction fails sporadically
  • - -
  • Bug 103115 - [BSW BXT GLK] dEQP-VK.spirv_assembly.instruction.compute.sconvert.int32_to_int64
  • - -
  • Bug 103519 - wayland egl apps crash on start with mesa 17.2
  • - -
  • Bug 103529 - [GM45] GPU hang with mpv fullscreen (bisected)
  • - -
  • Bug 103628 - [BXT, GLK, BSW] KHR-GL46.shader_ballot_tests.ShaderBallotBitmasks
  • - -
  • Bug 103787 - [BDW,BSW] gpu hang on spec.arb_pipeline_statistics_query.arb_pipeline_statistics_query-comp
  • - -
- - -

Changes

-

Adam Jackson (2):

-
    -
  • glx/drisw: Fix glXMakeCurrent(dpy, None, ctx)
  • -
  • glx/dri3: Fix passing renderType into glXCreateContext
  • -
- -

Alex Smith (2):

-
    -
  • spirv: Use correct type for sampled images
  • -
  • nir/spirv: tg4 requires a sampler
  • -
- -

Andres Gomez (14):

-
    -
  • docs: add sha256 checksums for 17.2.5
  • -
  • cherry-ignore: intel/fs: Use a pure vertical stride for large register strides
  • -
  • cherry-ignore: intel/nir: Use the correct indirect lowering masks in link_shaders
  • -
  • cherry-ignore: intel/fs: Use the original destination region for int MUL lowering
  • -
  • cherry-ignore: intel/fs: refactors
  • -
  • cherry-ignore: r600/shader: reserve first register of vertex shader.
  • -
  • cherry-ignore: anv/cmd_buffer: Advance the address when initializing clear colors
  • -
  • cherry-ignore: anv/cmd_buffer: Take bo_offset into account in fast clear state addresses
  • -
  • cherry-ignore: i965: Mark BOs as external when we export their handle
  • -
  • cherry-ignore: added 17.3 nominations.
  • -
  • cherry-ignore: glsl: Fix typo fragement -> fragment
  • -
  • cherry-ignore: egl: pass the dri2_dpy to the $plat_teardown functions
  • -
  • cherry-ignore: Revert "intel/fs: Use a pure vertical stride for large register strides"
  • -
  • Update version to 17.2.6
  • -
- -

Anuj Phogat (2):

-
    -
  • i965: Program DWord Length in MI_FLUSH_DW
  • -
  • i965/gen8+: Fix the number of dwords programmed in MI_FLUSH_DW
  • -
- -

Bas Nieuwenhuizen (2):

-
    -
  • radv: Free syncobj with multiple imports.
  • -
  • radv: Free temporary syncobj after waiting on it.
  • -
- -

Dave Airlie (1):

-
    -
  • r600: fix isoline tess factor component swapping.
  • -
- -

Derek Foreman (1):

-
    -
  • egl/wayland: Add a fallback when fourcc query isn't supported
  • -
- -

Dylan Baker (1):

-
    -
  • autotools: Set C++ visibility flags on Intel
  • -
- -

Emil Velikov (3):

-
    -
  • targets/opencl: don't hardcode the icd file install to /etc/...
  • -
  • configure.ac: loosen --enable-glvnd check to honour egl
  • -
  • configure.ac: require xcb* for the omx/va/... when using x11 platform
  • -
- -

George Barrett (1):

-
    -
  • glsl: Catch subscripted calls to undeclared subroutines
  • -
- -

Jason Ekstrand (9):

-
    -
  • intel/fs: Use ANY/ALL32 predicates in SIMD32
  • -
  • intel/fs: Use an explicit D type for vote any/all/eq intrinsics
  • -
  • intel/fs: Use a pair of 1-wide MOVs instead of SEL for any/all
  • -
  • intel/eu/reg: Add a subscript() helper
  • -
  • intel/fs: Fix MOV_INDIRECT for 64-bit values on little-core
  • -
  • intel/fs: Fix integer multiplication lowering for src/dst hazards
  • -
  • intel/fs: Mark 64-bit values as being contiguous
  • -
  • intel/fs: Rework zero-length URB write handling
  • -
  • i965: Add stencil buffers to cache set regardless of stencil texturing
  • -
- -

Kenneth Graunke (5):

-
    -
  • i965: properly initialize brw->cs.base.stage to MESA_SHADER_COMPUTE
  • -
  • i965: Make L3 configuration atom listen for TCS/TES program updates.
  • -
  • intel/tools: Fix detection of enabled shader stages.
  • -
  • i965: Implement another VF cache invalidate workaround on Gen8+.
  • -
  • i965: Upload invariant state once at the start of the batch on Gen4-5.
  • -
- -

Matt Turner (2):

-
    -
  • i965/fs: Fix extract_i8/u8 to a 64-bit destination
  • -
  • i965/fs: Split all 32->64-bit MOVs on CHV, BXT, GLK
  • -
- -

Neil Roberts (1):

-
    -
  • glsl: Transform fb buffers are only active if a variable uses them
  • -
- -

Nicolai Hähnle (1):

-
    -
  • ddebug: fix use-after-free of streamout targets
  • -
- -

Tim Rowley (2):

-
    -
  • swr/rast: Use gather instruction for i32gather_ps on simd16/avx512
  • -
  • swr/rast: Faster emulated simd16 permute
  • -
- -

Timothy Arceri (3):

-
    -
  • glsl: drop cache_fallback
  • -
  • glsl: use the correct parent when allocating program data members
  • -
  • mesa: rework how we free gl_shader_program_data
  • -
- - -
- - diff --git a/docs/relnotes/17.2.6.rst b/docs/relnotes/17.2.6.rst new file mode 100644 index 00000000000..f7fb715eb89 --- /dev/null +++ b/docs/relnotes/17.2.6.rst @@ -0,0 +1,163 @@ +Mesa 17.2.6 Release Notes / November 25, 2017 +============================================= + +Mesa 17.2.6 is a bug fix release which fixes bugs found since the 17.2.5 +release. + +Mesa 17.2.6 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + a9ed76702ffb14ad674ad48899f5c8c7e3a0f987911878a5dfdc4117dce5b415 mesa-17.2.6.tar.gz + 6ad85224620330be26ab68c8fc78381b12b38b610ade2db8716b38faaa8f30de mesa-17.2.6.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 100438 `__ + - glsl/ir.cpp:1376: + ir_dereference_variable::ir_dereference_variable(ir_variable*): + Assertion \`var != NULL' failed. +- `Bug 102177 `__ + - [SKL] ES31-CTS.core.sepshaderobjs.StateInteraction fails + sporadically +- `Bug 103115 `__ + - [BSW BXT GLK] + dEQP-VK.spirv_assembly.instruction.compute.sconvert.int32_to_int64 +- `Bug 103519 `__ + - wayland egl apps crash on start with mesa 17.2 +- `Bug 103529 `__ + - [GM45] GPU hang with mpv fullscreen (bisected) +- `Bug 103628 `__ + - [BXT, GLK, BSW] KHR-GL46.shader_ballot_tests.ShaderBallotBitmasks +- `Bug 103787 `__ + - [BDW,BSW] gpu hang on + spec.arb_pipeline_statistics_query.arb_pipeline_statistics_query-comp + +Changes +------- + +Adam Jackson (2): + +- glx/drisw: Fix glXMakeCurrent(dpy, None, ctx) +- glx/dri3: Fix passing renderType into glXCreateContext + +Alex Smith (2): + +- spirv: Use correct type for sampled images +- nir/spirv: tg4 requires a sampler + +Andres Gomez (14): + +- docs: add sha256 checksums for 17.2.5 +- cherry-ignore: intel/fs: Use a pure vertical stride for large + register strides +- cherry-ignore: intel/nir: Use the correct indirect lowering masks in + link_shaders +- cherry-ignore: intel/fs: Use the original destination region for int + MUL lowering +- cherry-ignore: intel/fs: refactors +- cherry-ignore: r600/shader: reserve first register of vertex shader. +- cherry-ignore: anv/cmd_buffer: Advance the address when initializing + clear colors +- cherry-ignore: anv/cmd_buffer: Take bo_offset into account in fast + clear state addresses +- cherry-ignore: i965: Mark BOs as external when we export their handle +- cherry-ignore: added 17.3 nominations. +- cherry-ignore: glsl: Fix typo fragement -> fragment +- cherry-ignore: egl: pass the dri2_dpy to the $plat_teardown functions +- cherry-ignore: Revert "intel/fs: Use a pure vertical stride for large + register strides" +- Update version to 17.2.6 + +Anuj Phogat (2): + +- i965: Program DWord Length in MI_FLUSH_DW +- i965/gen8+: Fix the number of dwords programmed in MI_FLUSH_DW + +Bas Nieuwenhuizen (2): + +- radv: Free syncobj with multiple imports. +- radv: Free temporary syncobj after waiting on it. + +Dave Airlie (1): + +- r600: fix isoline tess factor component swapping. + +Derek Foreman (1): + +- egl/wayland: Add a fallback when fourcc query isn't supported + +Dylan Baker (1): + +- autotools: Set C++ visibility flags on Intel + +Emil Velikov (3): + +- targets/opencl: don't hardcode the icd file install to /etc/... +- configure.ac: loosen --enable-glvnd check to honour egl +- configure.ac: require xcb\* for the omx/va/... when using x11 + platform + +George Barrett (1): + +- glsl: Catch subscripted calls to undeclared subroutines + +Jason Ekstrand (9): + +- intel/fs: Use ANY/ALL32 predicates in SIMD32 +- intel/fs: Use an explicit D type for vote any/all/eq intrinsics +- intel/fs: Use a pair of 1-wide MOVs instead of SEL for any/all +- intel/eu/reg: Add a subscript() helper +- intel/fs: Fix MOV_INDIRECT for 64-bit values on little-core +- intel/fs: Fix integer multiplication lowering for src/dst hazards +- intel/fs: Mark 64-bit values as being contiguous +- intel/fs: Rework zero-length URB write handling +- i965: Add stencil buffers to cache set regardless of stencil + texturing + +Kenneth Graunke (5): + +- i965: properly initialize brw->cs.base.stage to MESA_SHADER_COMPUTE +- i965: Make L3 configuration atom listen for TCS/TES program updates. +- intel/tools: Fix detection of enabled shader stages. +- i965: Implement another VF cache invalidate workaround on Gen8+. +- i965: Upload invariant state once at the start of the batch on + Gen4-5. + +Matt Turner (2): + +- i965/fs: Fix extract_i8/u8 to a 64-bit destination +- i965/fs: Split all 32->64-bit MOVs on CHV, BXT, GLK + +Neil Roberts (1): + +- glsl: Transform fb buffers are only active if a variable uses them + +Nicolai Hähnle (1): + +- ddebug: fix use-after-free of streamout targets + +Tim Rowley (2): + +- swr/rast: Use gather instruction for i32gather_ps on simd16/avx512 +- swr/rast: Faster emulated simd16 permute + +Timothy Arceri (3): + +- glsl: drop cache_fallback +- glsl: use the correct parent when allocating program data members +- mesa: rework how we free gl_shader_program_data diff --git a/docs/relnotes/17.2.7.html b/docs/relnotes/17.2.7.html deleted file mode 100644 index a099665a3a8..00000000000 --- a/docs/relnotes/17.2.7.html +++ /dev/null @@ -1,247 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.2.7 Release Notes / December 14, 2017

- -

-Mesa 17.2.7 is a bug fix release which fixes bugs found since the 17.2.6 release. -

-

-Mesa 17.2.7 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-e8d837a1cd55014e636e9caf6c75cfbe1b3e4be9ab3fa125f5ef38398aa12e97  mesa-17.2.7.tar.gz
-50cfdea8df55045797b4d0409591c04c784d9551c4da09b8178874dbe5a37a68  mesa-17.2.7.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 94739 - Mesa 11.1.2 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in _mesa_unpack_uint_24_8_depth_stencil_row
  • - -
  • Bug 101378 - interpolateAtSample check for input parameter is too strict
  • - -
  • Bug 102006 - gstreamer vaapih264enc segfault
  • - -
  • Bug 102435 - [skl,kbl] [drm] GPU HANG: ecode 9:0:0x86df7cf9, in csgo_linux64 [4947], reason: Hang on rcs, action: reset
  • - -
  • Bug 102552 - Null dereference due to not checking return value of util_format_description
  • - -
  • Bug 102677 - [OpenGL CTS] KHR-GL45.CommonBugs.CommonBug_PerVertexValidation fails
  • - -
  • Bug 103098 - [OpenGL CTS] KHR-GL45.enhanced_layouts.varying_structure_locations fails
  • - -
  • Bug 103227 - [G965 G45 ILK] ES2-CTS.gtf.GL2ExtensionTests.texture_float.texture_float regression
  • - -
  • Bug 103393 - glDispatchComputeGroupSizeARB : gl_GlobalInvocationID.x != gl_WorkGroupID.x * gl_LocalGroupSizeARB.x + gl_LocalInvocationID.x
  • - -
  • Bug 103412 - gallium/wgl: Another fix to context creation without prior SetPixelFormat()
  • - -
  • Bug 103616 - Increased difference from reference image in shaders
  • - -
  • Bug 103626 - [SNB] ES3-CTS.functional.shaders.precision
  • - -
  • Bug 103732 - [swr] often gets stuck in piglit's glx-multi-context-single-window test
  • - -
  • Bug 103909 - anv_allocator.c:113:1: error: static declaration of ‘memfd_create’ follows non-static declaration
  • - -
  • Bug 103966 - Mesa 17.2.5 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in _mesa_unpack_uint_24_8_depth_stencil_row
  • - -
  • Bug 104119 - radv: OpBitFieldInsert produces 0 with a loop counter for Insert
  • - -
  • Bug 104143 - r600/sb: clobbers gl_Position -> gl_FragCoord
  • - -
- - -

Changes

- -

Alex Smith (1):

-
    -
  • radv: Add LLVM version to the device name string
  • -
- -

Andres Gomez (2):

-
    -
  • docs: add sha256 checksums for 17.2.6
  • -
  • docs: remove bug 103626 from fix list as per 17.2.6
  • -
- -

Ben Crocker (2):

-
    -
  • docs/llvmpipe.html: Minor edits
  • -
  • docs/llvmpipe: document ppc64le as alternative architecture to x86.
  • -
- -

Dave Airlie (1):

-
    -
  • r600/sb: handle jump after target to end of program. (v2)
  • -
- -

Denis Pauk (1):

-
    -
  • gallium/{r600, radeonsi}: Fix segfault with color format (v2)
  • -
- -

Eduardo Lima Mitev (3):

-
    -
  • glsl_parser_extra: Add utility to copy symbols between symbol tables
  • -
  • glsl: Use the utility function to copy symbols between symbol tables
  • -
  • glsl/linker: Check that re-declared, inter-shader built-in blocks match
  • -
- -

Emil Velikov (3):

-
    -
  • gl_table.py: add extern C guard for the generated glapitable.h
  • -
  • cherry-ignore: radeonsi: allow DMABUF exports for local buffers
  • -
  • Update version to 17.2.7
  • -
- -

Eric Anholt (1):

-
    -
  • broadcom/vc4: Fix handling of GFXH-515 workaround with a start vertex count.
  • -
- -

Eric Engestrom (1):

-
    -
  • compiler: use NDEBUG to guard asserts
  • -
- -

Fabian Bieler (2):

-
    -
  • glsl: Match order of gl_LightSourceParameters elements.
  • -
  • glsl: Fix gl_NormalScale.
  • -
- -

Frank Richter (1):

-
    -
  • gallium/wgl: fix default pixel format issue
  • -
- -

George Kyriazis (1):

-
    -
  • swr: Handle resource across context changes
  • -
- -

Gert Wollny (2):

-
    -
  • r600: Emit EOP for more CF instruction types
  • -
  • r600/sb: do not convert if-blocks that contain indirect array access
  • -
- -

Ilia Mirkin (1):

-
    -
  • glsl: fix derived cs variables
  • -
- -

James Legg (1):

-
    -
  • nir/opcodes: Fix constant-folding of bitfield_insert
  • -
- -

Jason Ekstrand (1):

-
    -
  • i965: Disable regular fast-clears (CCS_D) on gen9+
  • -
- -

Juan A. Suarez Romero (1):

-
    -
  • glsl: add varying resources for arrays of complex types
  • -
- -

Julien Isorce (1):

-
    -
  • st/va: change frame_idx from array to hash table
  • -
- -

Kai Wasserbäch (1):

-
    -
  • docs: Point to apt.llvm.org for development snapshot packages
  • -
- -

Kenneth Graunke (3):

-
    -
  • meta: Initialize depth/clear values on declaration.
  • -
  • meta: Fix ClearTexture with GL_DEPTH_COMPONENT.
  • -
  • i965: Fix Smooth Point Enables.
  • -
- -

Marek Olšák (3):

-
    -
  • radeonsi: fix layered DCC fast clear
  • -
  • radeonsi/gfx9: fix importing shared textures with DCC
  • -
  • radeonsi: flush the context after resource_copy_region for buffer exports
  • -
- -

Matt Turner (4):

-
    -
  • i965/fs: Handle negating immediates on MADs when propagating saturates
  • -
  • util: Fix SHA1 implementation on big endian
  • -
  • util: Fix disk_cache index calculation on big endian
  • -
  • i965/fs: Unpack count argument to 64-bit shift ops on Atom
  • -
- -

Nicolai Hähnle (3):

-
    -
  • radeonsi: fix the R600_RESOURCE_FLAG_UNMAPPABLE check
  • -
  • glsl: allow any l-value of an input variable as interpolant in interpolateAt*
  • -
  • glsl: fix interpolateAtXxx(some_vec[idx], ...) with dynamic idx
  • -
- -

Pierre Moreau (1):

-
    -
  • nvc0/ir: Properly lower 64-bit shifts when the shift value is >32
  • -
- -

Tapani Pälli (1):

-
    -
  • mesa/gles: adjust internal format in glTexSubImage2D error checks
  • -
- -

Timothy Arceri (1):

-
    -
  • glsl: get correct member type when processing xfb ifc arrays
  • -
- -

Vadym Shovkoplias (2):

-
    -
  • intel/blorp: Fix possible NULL pointer dereferencing
  • -
  • glx/dri3: Remove unused deviceName variable
  • -
- -

Vinson Lee (1):

-
    -
  • anv: Check if memfd_create is already defined.
  • -
- - -
- - diff --git a/docs/relnotes/17.2.7.rst b/docs/relnotes/17.2.7.rst new file mode 100644 index 00000000000..21e00965419 --- /dev/null +++ b/docs/relnotes/17.2.7.rst @@ -0,0 +1,212 @@ +Mesa 17.2.7 Release Notes / December 14, 2017 +============================================= + +Mesa 17.2.7 is a bug fix release which fixes bugs found since the 17.2.6 +release. + +Mesa 17.2.7 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + e8d837a1cd55014e636e9caf6c75cfbe1b3e4be9ab3fa125f5ef38398aa12e97 mesa-17.2.7.tar.gz + 50cfdea8df55045797b4d0409591c04c784d9551c4da09b8178874dbe5a37a68 mesa-17.2.7.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 94739 `__ - + Mesa 11.1.2 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in + \_mesa_unpack_uint_24_8_depth_stencil_row +- `Bug 101378 `__ + - interpolateAtSample check for input parameter is too strict +- `Bug 102006 `__ + - gstreamer vaapih264enc segfault +- `Bug 102435 `__ + - [skl,kbl] [drm] GPU HANG: ecode 9:0:0x86df7cf9, in csgo_linux64 + [4947], reason: Hang on rcs, action: reset +- `Bug 102552 `__ + - Null dereference due to not checking return value of + util_format_description +- `Bug 102677 `__ + - [OpenGL CTS] KHR-GL45.CommonBugs.CommonBug_PerVertexValidation + fails +- `Bug 103098 `__ + - [OpenGL CTS] KHR-GL45.enhanced_layouts.varying_structure_locations + fails +- `Bug 103227 `__ + - [G965 G45 ILK] + ES2-CTS.gtf.GL2ExtensionTests.texture_float.texture_float regression +- `Bug 103393 `__ + - glDispatchComputeGroupSizeARB : gl_GlobalInvocationID.x != + gl_WorkGroupID.x \* gl_LocalGroupSizeARB.x + gl_LocalInvocationID.x +- `Bug 103412 `__ + - gallium/wgl: Another fix to context creation without prior + SetPixelFormat() +- `Bug 103616 `__ + - Increased difference from reference image in shaders +- `Bug 103626 `__ + - [SNB] ES3-CTS.functional.shaders.precision +- `Bug 103732 `__ + - [swr] often gets stuck in piglit's glx-multi-context-single-window + test +- `Bug 103909 `__ + - anv_allocator.c:113:1: error: static declaration of ‘memfd_create’ + follows non-static declaration +- `Bug 103966 `__ + - Mesa 17.2.5 implementation error: bad format MESA_FORMAT_Z_FLOAT32 + in \_mesa_unpack_uint_24_8_depth_stencil_row +- `Bug 104119 `__ + - radv: OpBitFieldInsert produces 0 with a loop counter for Insert +- `Bug 104143 `__ + - r600/sb: clobbers gl_Position -> gl_FragCoord + +Changes +------- + +Alex Smith (1): + +- radv: Add LLVM version to the device name string + +Andres Gomez (2): + +- docs: add sha256 checksums for 17.2.6 +- docs: remove bug 103626 from fix list as per 17.2.6 + +Ben Crocker (2): + +- docs/llvmpipe.html: Minor edits +- docs/llvmpipe: document ppc64le as alternative architecture to x86. + +Dave Airlie (1): + +- r600/sb: handle jump after target to end of program. (v2) + +Denis Pauk (1): + +- gallium/{r600, radeonsi}: Fix segfault with color format (v2) + +Eduardo Lima Mitev (3): + +- glsl_parser_extra: Add utility to copy symbols between symbol tables +- glsl: Use the utility function to copy symbols between symbol tables +- glsl/linker: Check that re-declared, inter-shader built-in blocks + match + +Emil Velikov (3): + +- gl_table.py: add extern C guard for the generated glapitable.h +- cherry-ignore: radeonsi: allow DMABUF exports for local buffers +- Update version to 17.2.7 + +Eric Anholt (1): + +- broadcom/vc4: Fix handling of GFXH-515 workaround with a start vertex + count. + +Eric Engestrom (1): + +- compiler: use NDEBUG to guard asserts + +Fabian Bieler (2): + +- glsl: Match order of gl_LightSourceParameters elements. +- glsl: Fix gl_NormalScale. + +Frank Richter (1): + +- gallium/wgl: fix default pixel format issue + +George Kyriazis (1): + +- swr: Handle resource across context changes + +Gert Wollny (2): + +- r600: Emit EOP for more CF instruction types +- r600/sb: do not convert if-blocks that contain indirect array access + +Ilia Mirkin (1): + +- glsl: fix derived cs variables + +James Legg (1): + +- nir/opcodes: Fix constant-folding of bitfield_insert + +Jason Ekstrand (1): + +- i965: Disable regular fast-clears (CCS_D) on gen9+ + +Juan A. Suarez Romero (1): + +- glsl: add varying resources for arrays of complex types + +Julien Isorce (1): + +- st/va: change frame_idx from array to hash table + +Kai Wasserbäch (1): + +- docs: Point to apt.llvm.org for development snapshot packages + +Kenneth Graunke (3): + +- meta: Initialize depth/clear values on declaration. +- meta: Fix ClearTexture with GL_DEPTH_COMPONENT. +- i965: Fix Smooth Point Enables. + +Marek Olšák (3): + +- radeonsi: fix layered DCC fast clear +- radeonsi/gfx9: fix importing shared textures with DCC +- radeonsi: flush the context after resource_copy_region for buffer + exports + +Matt Turner (4): + +- i965/fs: Handle negating immediates on MADs when propagating + saturates +- util: Fix SHA1 implementation on big endian +- util: Fix disk_cache index calculation on big endian +- i965/fs: Unpack count argument to 64-bit shift ops on Atom + +Nicolai Hähnle (3): + +- radeonsi: fix the R600_RESOURCE_FLAG_UNMAPPABLE check +- glsl: allow any l-value of an input variable as interpolant in + interpolateAt\* +- glsl: fix interpolateAtXxx(some_vec[idx], ...) with dynamic idx + +Pierre Moreau (1): + +- nvc0/ir: Properly lower 64-bit shifts when the shift value is >32 + +Tapani Pälli (1): + +- mesa/gles: adjust internal format in glTexSubImage2D error checks + +Timothy Arceri (1): + +- glsl: get correct member type when processing xfb ifc arrays + +Vadym Shovkoplias (2): + +- intel/blorp: Fix possible NULL pointer dereferencing +- glx/dri3: Remove unused deviceName variable + +Vinson Lee (1): + +- anv: Check if memfd_create is already defined. diff --git a/docs/relnotes/17.2.8.html b/docs/relnotes/17.2.8.html deleted file mode 100644 index 06348bc1573..00000000000 --- a/docs/relnotes/17.2.8.html +++ /dev/null @@ -1,112 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.2.8 Release Notes / December 22, 2017

- -

-Mesa 17.2.8 is a bug fix release which fixes bugs found since the 17.2.7 release. -

-

-Mesa 17.2.8 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-c715c3a3d6fe26a69c096f573ec416e038a548f0405e3befedd5136517527a84  mesa-17.2.8.tar.gz
-6e940345cceaadfd805d701ed2b956589fa77fe8c39991da30ed51ea6b9d095f  mesa-17.2.8.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 102710 - vkCmdBlitImage with arrayLayers > 1 fails
  • - -
  • Bug 103007 - [OpenGL CTS] [HSW] KHR-GL45.gpu_shader_fp64.fp64.max_uniform_components fails
  • - -
  • Bug 103544 - Graphical glitches r600 in game this war of mine linux native
  • - -
  • Bug 103579 - Vertex shader causes compiler to crash in SPIRV-to-NIR
  • - -
- - -

Changes

- -

Andres Gomez (6):

-
    -
  • cherry-ignore: swr: Fix KNOB_MAX_WORKER_THREADS thread creation override.
  • -
  • cherry-ignore: added 17.3 nominations.
  • -
  • cherry-ignore: radv: port merge tess info from anv
  • -
  • cherry-ignore: main: Clear shader program data whenever ProgramBinary is called
  • -
  • cherry-ignore: r600: set DX10_CLAMP for compute shader too
  • -
  • Update version to 17.2.8
  • -
- -

Bas Nieuwenhuizen (2):

-
    -
  • spirv: Fix loading an entire block at once.
  • -
  • radv: Fix multi-layer blits.
  • -
- -

Brian Paul (2):

-
    -
  • xlib: call _mesa_warning() instead of fprintf()
  • -
  • gallium/aux: include nr_samples in util_resource_size() computation
  • -
- -

Emil Velikov (1):

-
    -
  • docs: add sha256 checksums for 17.2.7
  • -
- -

Iago Toral Quiroga (1):

-
    -
  • i965/vec4: use a temp register to compute offsets for pull loads
  • -
- -

Leo Liu (1):

-
    -
  • radeon/vce: move destroy command before feedback command
  • -
- -

Matt Turner (2):

-
    -
  • util: Assume little endian in the absence of platform-specific handling
  • -
  • util: Add a SHA1 unit test program
  • -
- -

Roland Scheidegger (2):

-
    -
  • r600: use min_dx10/max_dx10 instead of min/max
  • -
  • r600: use DX10_CLAMP bit in shader setup
  • -
- - -
- - diff --git a/docs/relnotes/17.2.8.rst b/docs/relnotes/17.2.8.rst new file mode 100644 index 00000000000..ad9f85a9f80 --- /dev/null +++ b/docs/relnotes/17.2.8.rst @@ -0,0 +1,85 @@ +Mesa 17.2.8 Release Notes / December 22, 2017 +============================================= + +Mesa 17.2.8 is a bug fix release which fixes bugs found since the 17.2.7 +release. + +Mesa 17.2.8 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + c715c3a3d6fe26a69c096f573ec416e038a548f0405e3befedd5136517527a84 mesa-17.2.8.tar.gz + 6e940345cceaadfd805d701ed2b956589fa77fe8c39991da30ed51ea6b9d095f mesa-17.2.8.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 102710 `__ + - vkCmdBlitImage with arrayLayers > 1 fails +- `Bug 103007 `__ + - [OpenGL CTS] [HSW] + KHR-GL45.gpu_shader_fp64.fp64.max_uniform_components fails +- `Bug 103544 `__ + - Graphical glitches r600 in game this war of mine linux native +- `Bug 103579 `__ + - Vertex shader causes compiler to crash in SPIRV-to-NIR + +Changes +------- + +Andres Gomez (6): + +- cherry-ignore: swr: Fix KNOB_MAX_WORKER_THREADS thread creation + override. +- cherry-ignore: added 17.3 nominations. +- cherry-ignore: radv: port merge tess info from anv +- cherry-ignore: main: Clear shader program data whenever ProgramBinary + is called +- cherry-ignore: r600: set DX10_CLAMP for compute shader too +- Update version to 17.2.8 + +Bas Nieuwenhuizen (2): + +- spirv: Fix loading an entire block at once. +- radv: Fix multi-layer blits. + +Brian Paul (2): + +- xlib: call \_mesa_warning() instead of fprintf() +- gallium/aux: include nr_samples in util_resource_size() computation + +Emil Velikov (1): + +- docs: add sha256 checksums for 17.2.7 + +Iago Toral Quiroga (1): + +- i965/vec4: use a temp register to compute offsets for pull loads + +Leo Liu (1): + +- radeon/vce: move destroy command before feedback command + +Matt Turner (2): + +- util: Assume little endian in the absence of platform-specific + handling +- util: Add a SHA1 unit test program + +Roland Scheidegger (2): + +- r600: use min_dx10/max_dx10 instead of min/max +- r600: use DX10_CLAMP bit in shader setup diff --git a/docs/relnotes/17.3.0.html b/docs/relnotes/17.3.0.html deleted file mode 100644 index 43a83a279e4..00000000000 --- a/docs/relnotes/17.3.0.html +++ /dev/null @@ -1,246 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.3.0 Release Notes / December 8. 2017

- -

-Mesa 17.3.0 is a new development release. -People who are concerned with stability and reliability should stick -with a previous release or wait for Mesa 17.3.1. -

-

-Mesa 17.3.0 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-0cb1ffe2b4637d80f08df3bdfeb300352dcffd8ff4f6711278639b084e3f07f9  mesa-17.3.0.tar.gz
-29a0a3a6c39990d491a1a58ed5c692e596b3bfc6c01d0b45e0b787116c50c6d9  mesa-17.3.0.tar.xz
-
- - -

New features

- -

-Note: some of the new features are only available with certain drivers. -

- -
    -
  • libtxc_dxtn is now integrated into Mesa. GL_EXT_texture_compression_s3tc and GL_ANGLE_texture_compression_dxt are now always enabled on drivers that support them
  • -
  • GL_ARB_indirect_parameters on i965/gen7+
  • -
  • GL_ARB_polygon_offset_clamp on i965, nv50, nvc0, r600, radeonsi, llvmpipe, swr
  • -
  • GL_ARB_transform_feedback_overflow_query on radeonsi
  • -
  • GL_ARB_texture_filter_anisotropic on i965, nv50, nvc0, r600, radeonsi
  • -
  • GL_EXT_memory_object on radeonsi
  • -
  • GL_EXT_memory_object_fd on radeonsi
  • -
  • EGL_ANDROID_native_fence_sync on radeonsi with a future kernel (possibly 4.15)
  • -
  • EGL_IMG_context_priority on i965
  • -
- -

Bug fixes

- -
    - -
  • Bug 97532 - Regression: GLB 2.7 & Glmark-2 GLES versions segfault due to linker precision error (259fc505) on dead variable
  • - -
  • Bug 100438 - glsl/ir.cpp:1376: ir_dereference_variable::ir_dereference_variable(ir_variable*): Assertion `var != NULL' failed.
  • - -
  • Bug 100613 - Regression in Mesa 17 on s390x (zSystems)
  • - -
  • Bug 101334 - AMD SI cards: Some vulkan apps freeze the system
  • - -
  • Bug 101378 - interpolateAtSample check for input parameter is too strict
  • - -
  • Bug 101655 - Explicit sync support for android
  • - -
  • Bug 101691 - gfx corruption on windowed 3d-apps running on dGPU
  • - -
  • Bug 101709 - [llvmpipe] piglit gl-1.0-scissor-offscreen regression
  • - -
  • Bug 101766 - Assertion `!"invalid type"' failed when constant expression involves literal of different type
  • - -
  • Bug 101832 - [PATCH][regression][bisect] Xorg fails to start after f50aa21456d82c8cb6fbaa565835f1acc1720a5d
  • - -
  • Bug 101851 - [regression] libEGL_common.a undefined reference to '__gxx_personality_v0'
  • - -
  • Bug 101867 - Launch options window renders black in Feral Games in current Mesa trunk
  • - -
  • Bug 101876 - SIGSEGV when launching Steam
  • - -
  • Bug 101910 - [BYT] ES31-CTS.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32f
  • - -
  • Bug 101925 - playstore/webview crash
  • - -
  • Bug 101941 - Getting different output depending on attribute declaration order
  • - -
  • Bug 101961 - Serious Sam Fusion hangs system completely
  • - -
  • Bug 101981 - Commit ddc32537d6db69198e88ef0dfe19770bf9daa536 breaks rendering in multiple applications
  • - -
  • Bug 101982 - Weston crashes when running an OpenGL program on i965
  • - -
  • Bug 101983 - [G33] ES2-CTS.functional.shaders.struct.uniform.sampler_nested* regression
  • - -
  • Bug 101989 - ES3-CTS.functional.state_query.integers.viewport_getinteger regression
  • - -
  • Bug 102006 - gstreamer vaapih264enc segfault
  • - -
  • Bug 102014 - Mesa git build broken by commit bc7f41e11d325280db12e7b9444501357bc13922
  • - -
  • Bug 102015 - [Regression,bisected]: Segfaults with various programs
  • - -
  • Bug 102024 - FORMAT_FEATURE_SAMPLED_IMAGE_BIT not supported for D16_UNORM and D32_SFLOAT
  • - -
  • Bug 102038 - assertion failure in update_framebuffer_size
  • - -
  • Bug 102050 - commit b4f639d02a causes build breakage on Android 32bit builds
  • - -
  • Bug 102052 - No package 'expat' found
  • - -
  • Bug 102062 - Segfault at eglCreateContext in android-x86
  • - -
  • Bug 102125 - [softpipe] piglit arb_texture_view-targets regression
  • - -
  • Bug 102148 - Crash when running qopenglwidget example on mesa llvmpipe win32
  • - -
  • Bug 102177 - [SKL] ES31-CTS.core.sepshaderobjs.StateInteraction fails sporadically
  • - -
  • Bug 102201 - [regression, SI] GPU crash in Unigine Valley
  • - -
  • Bug 102241 - gallium/wgl: SwapBuffers freezing regularly with swap interval enabled
  • - -
  • Bug 102274 - assertion failure in ir_validate.cpp:240
  • - -
  • Bug 102308 - segfault in glCompressedTextureSubImage3D
  • - -
  • Bug 102358 - WarThunder freezes at start, with activated vsync (vblank_mode=2)
  • - -
  • Bug 102377 - PIPE_*_4BYTE_ALIGNED_ONLY caps crashing
  • - -
  • Bug 102429 - [regression, SI] Performance decrease in Unigine Valley & Heaven
  • - -
  • Bug 102435 - [skl,kbl] [drm] GPU HANG: ecode 9:0:0x86df7cf9, in csgo_linux64 [4947], reason: Hang on rcs, action: reset
  • - -
  • Bug 102454 - glibc 2.26 doesn't provide anymore xlocale.h
  • - -
  • Bug 102461 - [llvmpipe] piglit glean fragprog1 XPD test 1 regression
  • - -
  • Bug 102467 - src/mesa/state_tracker/st_cb_readpixels.c:178]: (warning) Redundant assignment
  • - -
  • Bug 102496 - Frontbuffer rendering corruption on mesa master
  • - -
  • Bug 102502 - [bisected] Kodi crashes since commit 707d2e8b - gallium: fold u_trim_pipe_prim call from st/mesa to drivers
  • - -
  • Bug 102530 - [bisected] Kodi crashes when launching a stream - commit bd2662bf
  • - -
  • Bug 102552 - Null dereference due to not checking return value of util_format_description
  • - -
  • Bug 102565 - u_debug_stack.c:114: undefined reference to `_Ux86_64_getcontext'
  • - -
  • Bug 102573 - fails to build on armel
  • - -
  • Bug 102665 - test_glsl_to_tgsi_lifetime.cpp:53:67: error: ‘>>’ should be ‘> >’ within a nested template argument list
  • - -
  • Bug 102677 - [OpenGL CTS] KHR-GL45.CommonBugs.CommonBug_PerVertexValidation fails
  • - -
  • Bug 102680 - [OpenGL CTS] KHR-GL45.shader_ballot_tests.ShaderBallotBitmasks fails
  • - -
  • Bug 102685 - piglit.spec.glsl-1_50.compiler.vs-redeclares-pervertex-out-before-global-redeclaration
  • - -
  • Bug 102774 - [BDW] [Bisected] Absolute constant buffers break VAAPI in mpv
  • - -
  • Bug 102809 - Rust shadows(?) flash random colours
  • - -
  • Bug 102844 - memory leak with glDeleteProgram for shader program type GL_COMPUTE_SHADER
  • - -
  • Bug 102847 - swr fail to build with llvm-5.0.0
  • - -
  • Bug 102852 - Scons: Support the new Scons 3.0.0
  • - -
  • Bug 102904 - piglit and gl45 cts linker tests regressed
  • - -
  • Bug 102924 - mesa (git version) images too dark
  • - -
  • Bug 102940 - Regression: Vulkan KMS rendering crashes since 17.2
  • - -
  • Bug 102955 - HyperZ related rendering issue in ARK: Survival Evolved
  • - -
  • Bug 102999 - [BISECTED,REGRESSION] Failing Android EGL dEQP with RGBA configs
  • - -
  • Bug 103002 - string_buffer_test.cpp:43: error: ISO C++ forbids initialization of member ‘str1’
  • - -
  • Bug 103085 - [ivb byt hsw] piglit.spec.arb_indirect_parameters.tf-count-arrays
  • - -
  • Bug 103098 - [OpenGL CTS] KHR-GL45.enhanced_layouts.varying_structure_locations fails
  • - -
  • Bug 103101 - [SKL][bisected] DiRT Rally GPU hang
  • - -
  • Bug 103115 - [BSW BXT GLK] dEQP-VK.spirv_assembly.instruction.compute.sconvert.int32_to_int64
  • - -
  • Bug 103128 - [softpipe] piglit fs-ldexp regression
  • - -
  • Bug 103142 - R600g+sb: optimizer apparently stuck in an endless loop
  • - -
  • Bug 103214 - GLES CTS functional.state_query.indexed.atomic_counter regression
  • - -
  • Bug 103227 - [G965 G45 ILK] ES2-CTS.gtf.GL2ExtensionTests.texture_float.texture_float regression
  • - -
  • Bug 103247 - Performance regression: car chase, manhattan
  • - -
  • Bug 103253 - blob.h:138:1: error: unknown type name 'ssize_t'
  • - -
  • Bug 103265 - [llvmpipe] piglit depth-tex-compare regression
  • - -
  • Bug 103323 - Possible unintended error message in file pixel.c line 286
  • - -
  • Bug 103388 - Linking libcltgsi.la (llvm/codegen/libclllvm_la-common.lo) fails with "error: no match for 'operator-'" with GCC-7, Mesa from Git and current LLVM revisions
  • - -
  • Bug 103393 - glDispatchComputeGroupSizeARB : gl_GlobalInvocationID.x != gl_WorkGroupID.x * gl_LocalGroupSizeARB.x + gl_LocalInvocationID.x
  • - -
  • Bug 103412 - gallium/wgl: Another fix to context creation without prior SetPixelFormat()
  • - -
  • Bug 103519 - wayland egl apps crash on start with mesa 17.2
  • - -
  • Bug 103529 - [GM45] GPU hang with mpv fullscreen (bisected)
  • - -
  • Bug 103537 - i965: Shadow of Mordor broken since commit 379b24a40d3d34ffdaaeb1b328f50e28ecb01468 on Haswell
  • - -
  • Bug 103544 - Graphical glitches r600 in game this war of mine linux native
  • - -
  • Bug 103616 - Increased difference from reference image in shaders
  • - -
  • Bug 103628 - [BXT, GLK, BSW] KHR-GL46.shader_ballot_tests.ShaderBallotBitmasks
  • - -
  • Bug 103759 - plasma desktop corrupted rendering
  • - -
  • Bug 103787 - [BDW,BSW] gpu hang on spec.arb_pipeline_statistics_query.arb_pipeline_statistics_query-comp
  • - -
  • Bug 103909 - anv_allocator.c:113:1: error: static declaration of ‘memfd_create’ follows non-static declaration
  • - -
- -

Changes

- - -
- - diff --git a/docs/relnotes/17.3.0.rst b/docs/relnotes/17.3.0.rst new file mode 100644 index 00000000000..f755c7ed38d --- /dev/null +++ b/docs/relnotes/17.3.0.rst @@ -0,0 +1,258 @@ +Mesa 17.3.0 Release Notes / December 8. 2017 +============================================ + +Mesa 17.3.0 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 17.3.1. + +Mesa 17.3.0 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 0cb1ffe2b4637d80f08df3bdfeb300352dcffd8ff4f6711278639b084e3f07f9 mesa-17.3.0.tar.gz + 29a0a3a6c39990d491a1a58ed5c692e596b3bfc6c01d0b45e0b787116c50c6d9 mesa-17.3.0.tar.xz + +New features +------------ + +Note: some of the new features are only available with certain drivers. + +- libtxc_dxtn is now integrated into Mesa. + GL_EXT_texture_compression_s3tc and GL_ANGLE_texture_compression_dxt + are now always enabled on drivers that support them +- GL_ARB_indirect_parameters on i965/gen7+ +- GL_ARB_polygon_offset_clamp on i965, nv50, nvc0, r600, radeonsi, + llvmpipe, swr +- GL_ARB_transform_feedback_overflow_query on radeonsi +- GL_ARB_texture_filter_anisotropic on i965, nv50, nvc0, r600, radeonsi +- GL_EXT_memory_object on radeonsi +- GL_EXT_memory_object_fd on radeonsi +- EGL_ANDROID_native_fence_sync on radeonsi with a future kernel + (possibly 4.15) +- EGL_IMG_context_priority on i965 + +Bug fixes +--------- + +- `Bug 97532 `__ - + Regression: GLB 2.7 & Glmark-2 GLES versions segfault due to linker + precision error (259fc505) on dead variable +- `Bug 100438 `__ + - glsl/ir.cpp:1376: + ir_dereference_variable::ir_dereference_variable(ir_variable*): + Assertion \`var != NULL' failed. +- `Bug 100613 `__ + - Regression in Mesa 17 on s390x (zSystems) +- `Bug 101334 `__ + - AMD SI cards: Some vulkan apps freeze the system +- `Bug 101378 `__ + - interpolateAtSample check for input parameter is too strict +- `Bug 101655 `__ + - Explicit sync support for android +- `Bug 101691 `__ + - gfx corruption on windowed 3d-apps running on dGPU +- `Bug 101709 `__ + - [llvmpipe] piglit gl-1.0-scissor-offscreen regression +- `Bug 101766 `__ + - Assertion \`!"invalid type"' failed when constant expression + involves literal of different type +- `Bug 101832 `__ + - [PATCH][regression][bisect] Xorg fails to start after + f50aa21456d82c8cb6fbaa565835f1acc1720a5d +- `Bug 101851 `__ + - [regression] libEGL_common.a undefined reference to + '__gxx_personality_v0' +- `Bug 101867 `__ + - Launch options window renders black in Feral Games in current Mesa + trunk +- `Bug 101876 `__ + - SIGSEGV when launching Steam +- `Bug 101910 `__ + - [BYT] + ES31-CTS.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32f +- `Bug 101925 `__ + - playstore/webview crash +- `Bug 101941 `__ + - Getting different output depending on attribute declaration order +- `Bug 101961 `__ + - Serious Sam Fusion hangs system completely +- `Bug 101981 `__ + - Commit ddc32537d6db69198e88ef0dfe19770bf9daa536 breaks rendering in + multiple applications +- `Bug 101982 `__ + - Weston crashes when running an OpenGL program on i965 +- `Bug 101983 `__ + - [G33] ES2-CTS.functional.shaders.struct.uniform.sampler_nested\* + regression +- `Bug 101989 `__ + - ES3-CTS.functional.state_query.integers.viewport_getinteger + regression +- `Bug 102006 `__ + - gstreamer vaapih264enc segfault +- `Bug 102014 `__ + - Mesa git build broken by commit + bc7f41e11d325280db12e7b9444501357bc13922 +- `Bug 102015 `__ + - [Regression,bisected]: Segfaults with various programs +- `Bug 102024 `__ + - FORMAT_FEATURE_SAMPLED_IMAGE_BIT not supported for D16_UNORM and + D32_SFLOAT +- `Bug 102038 `__ + - assertion failure in update_framebuffer_size +- `Bug 102050 `__ + - commit b4f639d02a causes build breakage on Android 32bit builds +- `Bug 102052 `__ + - No package 'expat' found +- `Bug 102062 `__ + - Segfault at eglCreateContext in android-x86 +- `Bug 102125 `__ + - [softpipe] piglit arb_texture_view-targets regression +- `Bug 102148 `__ + - Crash when running qopenglwidget example on mesa llvmpipe win32 +- `Bug 102177 `__ + - [SKL] ES31-CTS.core.sepshaderobjs.StateInteraction fails + sporadically +- `Bug 102201 `__ + - [regression, SI] GPU crash in Unigine Valley +- `Bug 102241 `__ + - gallium/wgl: SwapBuffers freezing regularly with swap interval + enabled +- `Bug 102274 `__ + - assertion failure in ir_validate.cpp:240 +- `Bug 102308 `__ + - segfault in glCompressedTextureSubImage3D +- `Bug 102358 `__ + - WarThunder freezes at start, with activated vsync (vblank_mode=2) +- `Bug 102377 `__ + - PIPE_*_4BYTE_ALIGNED_ONLY caps crashing +- `Bug 102429 `__ + - [regression, SI] Performance decrease in Unigine Valley & Heaven +- `Bug 102435 `__ + - [skl,kbl] [drm] GPU HANG: ecode 9:0:0x86df7cf9, in csgo_linux64 + [4947], reason: Hang on rcs, action: reset +- `Bug 102454 `__ + - glibc 2.26 doesn't provide anymore xlocale.h +- `Bug 102461 `__ + - [llvmpipe] piglit glean fragprog1 XPD test 1 regression +- `Bug 102467 `__ + - src/mesa/state_tracker/st_cb_readpixels.c:178]: (warning) Redundant + assignment +- `Bug 102496 `__ + - Frontbuffer rendering corruption on mesa master +- `Bug 102502 `__ + - [bisected] Kodi crashes since commit 707d2e8b - gallium: fold + u_trim_pipe_prim call from st/mesa to drivers +- `Bug 102530 `__ + - [bisected] Kodi crashes when launching a stream - commit bd2662bf +- `Bug 102552 `__ + - Null dereference due to not checking return value of + util_format_description +- `Bug 102565 `__ + - u_debug_stack.c:114: undefined reference to \`_Ux86_64_getcontext' +- `Bug 102573 `__ + - fails to build on armel +- `Bug 102665 `__ + - test_glsl_to_tgsi_lifetime.cpp:53:67: error: ‘>>’ should be ‘> >’ + within a nested template argument list +- `Bug 102677 `__ + - [OpenGL CTS] KHR-GL45.CommonBugs.CommonBug_PerVertexValidation + fails +- `Bug 102680 `__ + - [OpenGL CTS] KHR-GL45.shader_ballot_tests.ShaderBallotBitmasks + fails +- `Bug 102685 `__ + - + piglit.spec.glsl-1_50.compiler.vs-redeclares-pervertex-out-before-global-redeclaration +- `Bug 102774 `__ + - [BDW] [Bisected] Absolute constant buffers break VAAPI in mpv +- `Bug 102809 `__ + - Rust shadows(?) flash random colours +- `Bug 102844 `__ + - memory leak with glDeleteProgram for shader program type + GL_COMPUTE_SHADER +- `Bug 102847 `__ + - swr fail to build with llvm-5.0.0 +- `Bug 102852 `__ + - Scons: Support the new Scons 3.0.0 +- `Bug 102904 `__ + - piglit and gl45 cts linker tests regressed +- `Bug 102924 `__ + - mesa (git version) images too dark +- `Bug 102940 `__ + - Regression: Vulkan KMS rendering crashes since 17.2 +- `Bug 102955 `__ + - HyperZ related rendering issue in ARK: Survival Evolved +- `Bug 102999 `__ + - [BISECTED,REGRESSION] Failing Android EGL dEQP with RGBA configs +- `Bug 103002 `__ + - string_buffer_test.cpp:43: error: ISO C++ forbids initialization of + member ‘str1’ +- `Bug 103085 `__ + - [ivb byt hsw] piglit.spec.arb_indirect_parameters.tf-count-arrays +- `Bug 103098 `__ + - [OpenGL CTS] KHR-GL45.enhanced_layouts.varying_structure_locations + fails +- `Bug 103101 `__ + - [SKL][bisected] DiRT Rally GPU hang +- `Bug 103115 `__ + - [BSW BXT GLK] + dEQP-VK.spirv_assembly.instruction.compute.sconvert.int32_to_int64 +- `Bug 103128 `__ + - [softpipe] piglit fs-ldexp regression +- `Bug 103142 `__ + - R600g+sb: optimizer apparently stuck in an endless loop +- `Bug 103214 `__ + - GLES CTS functional.state_query.indexed.atomic_counter regression +- `Bug 103227 `__ + - [G965 G45 ILK] + ES2-CTS.gtf.GL2ExtensionTests.texture_float.texture_float regression +- `Bug 103247 `__ + - Performance regression: car chase, manhattan +- `Bug 103253 `__ + - blob.h:138:1: error: unknown type name 'ssize_t' +- `Bug 103265 `__ + - [llvmpipe] piglit depth-tex-compare regression +- `Bug 103323 `__ + - Possible unintended error message in file pixel.c line 286 +- `Bug 103388 `__ + - Linking libcltgsi.la (llvm/codegen/libclllvm_la-common.lo) fails + with "error: no match for 'operator-'" with GCC-7, Mesa from Git and + current LLVM revisions +- `Bug 103393 `__ + - glDispatchComputeGroupSizeARB : gl_GlobalInvocationID.x != + gl_WorkGroupID.x \* gl_LocalGroupSizeARB.x + gl_LocalInvocationID.x +- `Bug 103412 `__ + - gallium/wgl: Another fix to context creation without prior + SetPixelFormat() +- `Bug 103519 `__ + - wayland egl apps crash on start with mesa 17.2 +- `Bug 103529 `__ + - [GM45] GPU hang with mpv fullscreen (bisected) +- `Bug 103537 `__ + - i965: Shadow of Mordor broken since commit + 379b24a40d3d34ffdaaeb1b328f50e28ecb01468 on Haswell +- `Bug 103544 `__ + - Graphical glitches r600 in game this war of mine linux native +- `Bug 103616 `__ + - Increased difference from reference image in shaders +- `Bug 103628 `__ + - [BXT, GLK, BSW] KHR-GL46.shader_ballot_tests.ShaderBallotBitmasks +- `Bug 103759 `__ + - plasma desktop corrupted rendering +- `Bug 103787 `__ + - [BDW,BSW] gpu hang on + spec.arb_pipeline_statistics_query.arb_pipeline_statistics_query-comp +- `Bug 103909 `__ + - anv_allocator.c:113:1: error: static declaration of ‘memfd_create’ + follows non-static declaration + +Changes +------- diff --git a/docs/relnotes/17.3.1.html b/docs/relnotes/17.3.1.html deleted file mode 100644 index 43b3184d239..00000000000 --- a/docs/relnotes/17.3.1.html +++ /dev/null @@ -1,191 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.3.1 Release Notes / December 21, 2017

- -

-Mesa 17.3.1 is a bug fix release which fixes bugs found since the 17.3.0 release. -

-

-Mesa 17.3.1 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-b0bb0419dbe3043ed4682a28eaf95721f427ca3f23a3c2a7dc77dbe8a3b6384d  mesa-17.3.1.tar.gz
-9ae607e0998a586fb2c866cfc8e45e6f52d1c56cb1b41288253ea83eada824c1  mesa-17.3.1.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 94739 - Mesa 11.1.2 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in _mesa_unpack_uint_24_8_depth_stencil_row
  • - -
  • Bug 102710 - vkCmdBlitImage with arrayLayers > 1 fails
  • - -
  • Bug 103579 - Vertex shader causes compiler to crash in SPIRV-to-NIR
  • - -
  • Bug 103966 - Mesa 17.2.5 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in _mesa_unpack_uint_24_8_depth_stencil_row
  • - -
  • Bug 104119 - radv: OpBitFieldInsert produces 0 with a loop counter for Insert
  • - -
  • Bug 104143 - r600/sb: clobbers gl_Position -> gl_FragCoord
  • - -
- - -

Changes

- -

Alex Smith (1):

-
    -
  • radv: Add LLVM version to the device name string
  • -
- -

Bas Nieuwenhuizen (3):

-
    -
  • spirv: Fix loading an entire block at once.
  • -
  • radv: Don't advertise VK_EXT_debug_report.
  • -
  • radv: Fix multi-layer blits.
  • -
- -

Ben Crocker (1):

-
    -
  • docs/llvmpipe: document ppc64le as alternative architecture to x86.
  • -
- -

Brian Paul (2):

-
    -
  • xlib: call _mesa_warning() instead of fprintf()
  • -
  • gallium/aux: include nr_samples in util_resource_size() computation
  • -
- -

Bruce Cherniak (1):

-
    -
  • swr: Fix KNOB_MAX_WORKER_THREADS thread creation override.
  • -
- -

Dave Airlie (1):

-
    -
  • radv: port merge tess info from anv
  • -
- -

Emil Velikov (5):

-
    -
  • docs: add sha256 checksums for 17.3.0
  • -
  • util: scons: wire up the sha1 test
  • -
  • cherry-ignore: meson: fix strtof locale support check
  • -
  • cherry-ignore: util: add mesa-sha1 test to meson
  • -
  • Update version to 17.3.1
  • -
- -

Eric Anholt (1):

-
    -
  • broadcom/vc4: Fix handling of GFXH-515 workaround with a start vertex count.
  • -
- -

Eric Engestrom (1):

-
    -
  • compiler: use NDEBUG to guard asserts
  • -
- -

Fabian Bieler (2):

-
    -
  • glsl: Match order of gl_LightSourceParameters elements.
  • -
  • glsl: Fix gl_NormalScale.
  • -
- -

Gert Wollny (1):

-
    -
  • r600/sb: do not convert if-blocks that contain indirect array access
  • -
- -

James Legg (1):

-
    -
  • nir/opcodes: Fix constant-folding of bitfield_insert
  • -
- -

Jason Ekstrand (1):

-
    -
  • i965: Switch over to fully external-or-not MOCS scheme
  • -
- -

Juan A. Suarez Romero (1):

-
    -
  • travis: disable Meson build
  • -
- -

Kenneth Graunke (2):

-
    -
  • meta: Initialize depth/clear values on declaration.
  • -
  • meta: Fix ClearTexture with GL_DEPTH_COMPONENT.
  • -
- -

Leo Liu (1):

-
    -
  • radeon/vce: move destroy command before feedback command
  • -
- -

Marek Olšák (4):

-
    -
  • radeonsi: flush the context after resource_copy_region for buffer exports
  • -
  • radeonsi: allow DMABUF exports for local buffers
  • -
  • winsys/amdgpu: disable local BOs again due to worse performance
  • -
  • radeonsi: don't call force_dcc_off for buffers
  • -
- -

Matt Turner (2):

-
    -
  • util: Assume little endian in the absence of platform-specific handling
  • -
  • util: Add a SHA1 unit test program
  • -
- -

Nicolai Hähnle (1):

-
    -
  • radeonsi: fix the R600_RESOURCE_FLAG_UNMAPPABLE check
  • -
- -

Pierre Moreau (1):

-
    -
  • nvc0/ir: Properly lower 64-bit shifts when the shift value is >32
  • -
- -

Timothy Arceri (1):

-
    -
  • glsl: get correct member type when processing xfb ifc arrays
  • -
- -

Vadym Shovkoplias (2):

-
    -
  • glx/dri3: Remove unused deviceName variable
  • -
  • util/disk_cache: Remove unneeded free() on always null string
  • -
- - -
- - diff --git a/docs/relnotes/17.3.1.rst b/docs/relnotes/17.3.1.rst new file mode 100644 index 00000000000..bb1cb260ce8 --- /dev/null +++ b/docs/relnotes/17.3.1.rst @@ -0,0 +1,151 @@ +Mesa 17.3.1 Release Notes / December 21, 2017 +============================================= + +Mesa 17.3.1 is a bug fix release which fixes bugs found since the 17.3.0 +release. + +Mesa 17.3.1 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + b0bb0419dbe3043ed4682a28eaf95721f427ca3f23a3c2a7dc77dbe8a3b6384d mesa-17.3.1.tar.gz + 9ae607e0998a586fb2c866cfc8e45e6f52d1c56cb1b41288253ea83eada824c1 mesa-17.3.1.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 94739 `__ - + Mesa 11.1.2 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in + \_mesa_unpack_uint_24_8_depth_stencil_row +- `Bug 102710 `__ + - vkCmdBlitImage with arrayLayers > 1 fails +- `Bug 103579 `__ + - Vertex shader causes compiler to crash in SPIRV-to-NIR +- `Bug 103966 `__ + - Mesa 17.2.5 implementation error: bad format MESA_FORMAT_Z_FLOAT32 + in \_mesa_unpack_uint_24_8_depth_stencil_row +- `Bug 104119 `__ + - radv: OpBitFieldInsert produces 0 with a loop counter for Insert +- `Bug 104143 `__ + - r600/sb: clobbers gl_Position -> gl_FragCoord + +Changes +------- + +Alex Smith (1): + +- radv: Add LLVM version to the device name string + +Bas Nieuwenhuizen (3): + +- spirv: Fix loading an entire block at once. +- radv: Don't advertise VK_EXT_debug_report. +- radv: Fix multi-layer blits. + +Ben Crocker (1): + +- docs/llvmpipe: document ppc64le as alternative architecture to x86. + +Brian Paul (2): + +- xlib: call \_mesa_warning() instead of fprintf() +- gallium/aux: include nr_samples in util_resource_size() computation + +Bruce Cherniak (1): + +- swr: Fix KNOB_MAX_WORKER_THREADS thread creation override. + +Dave Airlie (1): + +- radv: port merge tess info from anv + +Emil Velikov (5): + +- docs: add sha256 checksums for 17.3.0 +- util: scons: wire up the sha1 test +- cherry-ignore: meson: fix strtof locale support check +- cherry-ignore: util: add mesa-sha1 test to meson +- Update version to 17.3.1 + +Eric Anholt (1): + +- broadcom/vc4: Fix handling of GFXH-515 workaround with a start vertex + count. + +Eric Engestrom (1): + +- compiler: use NDEBUG to guard asserts + +Fabian Bieler (2): + +- glsl: Match order of gl_LightSourceParameters elements. +- glsl: Fix gl_NormalScale. + +Gert Wollny (1): + +- r600/sb: do not convert if-blocks that contain indirect array access + +James Legg (1): + +- nir/opcodes: Fix constant-folding of bitfield_insert + +Jason Ekstrand (1): + +- i965: Switch over to fully external-or-not MOCS scheme + +Juan A. Suarez Romero (1): + +- travis: disable Meson build + +Kenneth Graunke (2): + +- meta: Initialize depth/clear values on declaration. +- meta: Fix ClearTexture with GL_DEPTH_COMPONENT. + +Leo Liu (1): + +- radeon/vce: move destroy command before feedback command + +Marek Olšák (4): + +- radeonsi: flush the context after resource_copy_region for buffer + exports +- radeonsi: allow DMABUF exports for local buffers +- winsys/amdgpu: disable local BOs again due to worse performance +- radeonsi: don't call force_dcc_off for buffers + +Matt Turner (2): + +- util: Assume little endian in the absence of platform-specific + handling +- util: Add a SHA1 unit test program + +Nicolai Hähnle (1): + +- radeonsi: fix the R600_RESOURCE_FLAG_UNMAPPABLE check + +Pierre Moreau (1): + +- nvc0/ir: Properly lower 64-bit shifts when the shift value is >32 + +Timothy Arceri (1): + +- glsl: get correct member type when processing xfb ifc arrays + +Vadym Shovkoplias (2): + +- glx/dri3: Remove unused deviceName variable +- util/disk_cache: Remove unneeded free() on always null string diff --git a/docs/relnotes/17.3.2.html b/docs/relnotes/17.3.2.html deleted file mode 100644 index 45903acd062..00000000000 --- a/docs/relnotes/17.3.2.html +++ /dev/null @@ -1,109 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.3.2 Release Notes / January 8, 2018

- -

-Mesa 17.3.2 is a bug fix release which fixes bugs found since the 17.3.1 release. -

-

-Mesa 17.3.2 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-f997e80f14c385f9a2ba827c2b74aebf1b7426712ca4a81c631ef9f78e437bf4  mesa-17.3.2.tar.gz
-e2844a13f2d6f8f24bee65804a51c42d8dc6ae9c36cff7ee61d0940e796d64c6  mesa-17.3.2.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 97852 - Unreal Engine corrupted preview viewport
  • - -
  • Bug 103801 - [i965] >Observer_ issue
  • - -
  • Bug 104288 - Steamroll needs allow_glsl_cross_stage_interpolation_mismatch=true
  • - -
- - -

Changes

- -

Bas Nieuwenhuizen (1):

-
    -
  • radv: Fix DCC compatible formats.
  • -
- -

Brendan King (1):

-
    -
  • egl: link libEGL against the dynamic version of libglapi
  • -
- -

Dave Airlie (6):

-
    -
  • radv/gfx9: add support for 3d images to blit 2d paths
  • -
  • radv: handle depth/stencil image copy with layouts better. (v3.1)
  • -
  • radv/meta: fix blit paths for depth/stencil (v2.1)
  • -
  • radv: fix issue with multisample positions and interp_var_at_sample.
  • -
  • radv/gfx9: add 3d sampler image->buffer copy shader. (v3)
  • -
  • radv: don't do format replacement on tc compat htile surfaces.
  • -
- -

Emil Velikov (2):

-
    -
  • docs: add sha256 checksums for 17.3.1
  • -
  • Update version to 17.3.2
  • -
- -

Eric Engestrom (1):

-
    -
  • egl: let each platform decided how to handle LIBGL_ALWAYS_SOFTWARE
  • -
- -

Rob Herring (1):

-
    -
  • egl/android: Fix build break with dri2_initialize_android _EGLDisplay parameter
  • -
- -

Samuel Pitoiset (2):

-
    -
  • radv/gfx9: fix primitive topology when adjacency is used
  • -
  • radv: use a faster version for nir_op_pack_half_2x16
  • -
- -

Tapani Pälli (2):

-
    -
  • mesa: add AllowGLSLCrossStageInterpolationMismatch workaround
  • -
  • drirc: set allow_glsl_cross_stage_interpolation_mismatch for more games
  • -
- - -
- - diff --git a/docs/relnotes/17.3.2.rst b/docs/relnotes/17.3.2.rst new file mode 100644 index 00000000000..ef335c60957 --- /dev/null +++ b/docs/relnotes/17.3.2.rst @@ -0,0 +1,80 @@ +Mesa 17.3.2 Release Notes / January 8, 2018 +=========================================== + +Mesa 17.3.2 is a bug fix release which fixes bugs found since the 17.3.1 +release. + +Mesa 17.3.2 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + f997e80f14c385f9a2ba827c2b74aebf1b7426712ca4a81c631ef9f78e437bf4 mesa-17.3.2.tar.gz + e2844a13f2d6f8f24bee65804a51c42d8dc6ae9c36cff7ee61d0940e796d64c6 mesa-17.3.2.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 97852 `__ - + Unreal Engine corrupted preview viewport +- `Bug 103801 `__ + - [i965] >Observer\_ issue +- `Bug 104288 `__ + - Steamroll needs allow_glsl_cross_stage_interpolation_mismatch=true + +Changes +------- + +Bas Nieuwenhuizen (1): + +- radv: Fix DCC compatible formats. + +Brendan King (1): + +- egl: link libEGL against the dynamic version of libglapi + +Dave Airlie (6): + +- radv/gfx9: add support for 3d images to blit 2d paths +- radv: handle depth/stencil image copy with layouts better. (v3.1) +- radv/meta: fix blit paths for depth/stencil (v2.1) +- radv: fix issue with multisample positions and interp_var_at_sample. +- radv/gfx9: add 3d sampler image->buffer copy shader. (v3) +- radv: don't do format replacement on tc compat htile surfaces. + +Emil Velikov (2): + +- docs: add sha256 checksums for 17.3.1 +- Update version to 17.3.2 + +Eric Engestrom (1): + +- egl: let each platform decided how to handle LIBGL_ALWAYS_SOFTWARE + +Rob Herring (1): + +- egl/android: Fix build break with dri2_initialize_android + \_EGLDisplay parameter + +Samuel Pitoiset (2): + +- radv/gfx9: fix primitive topology when adjacency is used +- radv: use a faster version for nir_op_pack_half_2x16 + +Tapani Pälli (2): + +- mesa: add AllowGLSLCrossStageInterpolationMismatch workaround +- drirc: set allow_glsl_cross_stage_interpolation_mismatch for more + games diff --git a/docs/relnotes/17.3.3.html b/docs/relnotes/17.3.3.html deleted file mode 100644 index dacd0eeea6a..00000000000 --- a/docs/relnotes/17.3.3.html +++ /dev/null @@ -1,151 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.3.3 Release Notes / January 18, 2018

- -

-Mesa 17.3.3 is a bug fix release which fixes bugs found since the 17.3.2 release. -

-

-Mesa 17.3.3 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-c733d37a161501cd81dc9b309ccb613753b98eafc6d35e0847548a6642749772  mesa-17.3.3.tar.gz
-41bac5de0ef6adc1f41a1ec0f80c19e361298ce02fa81b5f9ba4fdca33a9379b  mesa-17.3.3.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 104214 - Dota crashes when switching from game to desktop
  • - -
  • Bug 104492 - Compute Shader: Wrong alignment when assigning struct value to structured SSBO
  • - -
  • Bug 104551 - Check if Mako templates for Python are installed
  • - -
- - -

Changes

- -

Alex Smith (3):

-
    -
  • anv: Add missing unlock in anv_scratch_pool_alloc
  • -
  • anv: Take write mask into account in has_color_buffer_write_enabled
  • -
  • anv: Make sure state on primary is correct after CmdExecuteCommands
  • -
- -

Andres Gomez (1):

-
    -
  • anv: Import mako templates only during execution of anv_extensions
  • -
- -

Bas Nieuwenhuizen (11):

-
    -
  • radv: Invert condition for all samples identical during resolve.
  • -
  • radv: Flush caches before subpass resolve.
  • -
  • radv: Fix fragment resolve destination offset.
  • -
  • radv: Use correct framebuffer size for partial FS resolves.
  • -
  • radv: Always use fragment resolve if dest uses DCC.
  • -
  • Revert "radv/gfx9: fix block compression texture views."
  • -
  • radv: Use correct HTILE expanded words.
  • -
  • radv: Allow writing 0 scissors.
  • -
  • ac/nir: Handle loading data from compact arrays.
  • -
  • radv: Invalidate L1 for VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT.
  • -
  • ac/nir: Sanitize location_frac for local variables.
  • -
- -

Dave Airlie (8):

-
    -
  • radv: fix events on compute queues.
  • -
  • radv: fix pipeline statistics end query on compute queue
  • -
  • radv/gfx9: fix 3d image to image transfers on compute queues.
  • -
  • radv/gfx9: fix 3d image clears on compute queues
  • -
  • radv/gfx9: fix buffer to image for 3d images on compute queues
  • -
  • radv/gfx9: fix block compression texture views.
  • -
  • radv/gfx9: use a bigger hammer to flush cb/db caches.
  • -
  • radv/gfx9: use correct swizzle parameter to work out border swizzle.
  • -
- -

Emil Velikov (1):

-
    -
  • docs: add sha256 checksums for 17.3.2
  • -
- -

Florian Will (1):

-
    -
  • glsl: Respect std430 layout in lower_buffer_access
  • -
- -

Juan A. Suarez Romero (6):

-
    -
  • cherry-ignore: intel/fs: Use the original destination region for int MUL lowering
  • -
  • cherry-ignore: i965/fs: Use UW types when using V immediates
  • -
  • cherry-ignore: main: Clear shader program data whenever ProgramBinary is called
  • -
  • cherry-ignore: egl: pass the dri2_dpy to the $plat_teardown functions
  • -
  • cherry-ignore: vulkan/wsi: free cmd pools
  • -
  • Update version to 17.3.3
  • -
- -

Józef Kucia (1):

-
    -
  • radeonsi: fix alpha-to-coverage if color writes are disabled
  • -
- -

Kenneth Graunke (2):

-
    -
  • i965: Require space for MI_BATCHBUFFER_END.
  • -
  • i965: Torch public intel_batchbuffer_emit_dword/float helpers.
  • -
- -

Lucas Stach (1):

-
    -
  • etnaviv: disable in-place resolve for non-supertiled surfaces
  • -
- -

Samuel Iglesias Gonsálvez (1):

-
    -
  • anv: VkDescriptorSetLayoutBinding can have descriptorCount == 0
  • -
- -

Thomas Hellstrom (1):

-
    -
  • loader/dri3: Avoid freeing renderbuffers in use
  • -
- -

Tim Rowley (1):

-
    -
  • swr/rast: fix invalid sign masks in avx512 simdlib code
  • -
- - -
- - diff --git a/docs/relnotes/17.3.3.rst b/docs/relnotes/17.3.3.rst new file mode 100644 index 00000000000..d8f9f5fb2d2 --- /dev/null +++ b/docs/relnotes/17.3.3.rst @@ -0,0 +1,118 @@ +Mesa 17.3.3 Release Notes / January 18, 2018 +============================================ + +Mesa 17.3.3 is a bug fix release which fixes bugs found since the 17.3.2 +release. + +Mesa 17.3.3 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + c733d37a161501cd81dc9b309ccb613753b98eafc6d35e0847548a6642749772 mesa-17.3.3.tar.gz + 41bac5de0ef6adc1f41a1ec0f80c19e361298ce02fa81b5f9ba4fdca33a9379b mesa-17.3.3.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 104214 `__ + - Dota crashes when switching from game to desktop +- `Bug 104492 `__ + - Compute Shader: Wrong alignment when assigning struct value to + structured SSBO +- `Bug 104551 `__ + - Check if Mako templates for Python are installed + +Changes +------- + +Alex Smith (3): + +- anv: Add missing unlock in anv_scratch_pool_alloc +- anv: Take write mask into account in has_color_buffer_write_enabled +- anv: Make sure state on primary is correct after CmdExecuteCommands + +Andres Gomez (1): + +- anv: Import mako templates only during execution of anv_extensions + +Bas Nieuwenhuizen (11): + +- radv: Invert condition for all samples identical during resolve. +- radv: Flush caches before subpass resolve. +- radv: Fix fragment resolve destination offset. +- radv: Use correct framebuffer size for partial FS resolves. +- radv: Always use fragment resolve if dest uses DCC. +- Revert "radv/gfx9: fix block compression texture views." +- radv: Use correct HTILE expanded words. +- radv: Allow writing 0 scissors. +- ac/nir: Handle loading data from compact arrays. +- radv: Invalidate L1 for VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT. +- ac/nir: Sanitize location_frac for local variables. + +Dave Airlie (8): + +- radv: fix events on compute queues. +- radv: fix pipeline statistics end query on compute queue +- radv/gfx9: fix 3d image to image transfers on compute queues. +- radv/gfx9: fix 3d image clears on compute queues +- radv/gfx9: fix buffer to image for 3d images on compute queues +- radv/gfx9: fix block compression texture views. +- radv/gfx9: use a bigger hammer to flush cb/db caches. +- radv/gfx9: use correct swizzle parameter to work out border swizzle. + +Emil Velikov (1): + +- docs: add sha256 checksums for 17.3.2 + +Florian Will (1): + +- glsl: Respect std430 layout in lower_buffer_access + +Juan A. Suarez Romero (6): + +- cherry-ignore: intel/fs: Use the original destination region for int + MUL lowering +- cherry-ignore: i965/fs: Use UW types when using V immediates +- cherry-ignore: main: Clear shader program data whenever ProgramBinary + is called +- cherry-ignore: egl: pass the dri2_dpy to the $plat_teardown functions +- cherry-ignore: vulkan/wsi: free cmd pools +- Update version to 17.3.3 + +Józef Kucia (1): + +- radeonsi: fix alpha-to-coverage if color writes are disabled + +Kenneth Graunke (2): + +- i965: Require space for MI_BATCHBUFFER_END. +- i965: Torch public intel_batchbuffer_emit_dword/float helpers. + +Lucas Stach (1): + +- etnaviv: disable in-place resolve for non-supertiled surfaces + +Samuel Iglesias Gonsálvez (1): + +- anv: VkDescriptorSetLayoutBinding can have descriptorCount == 0 + +Thomas Hellstrom (1): + +- loader/dri3: Avoid freeing renderbuffers in use + +Tim Rowley (1): + +- swr/rast: fix invalid sign masks in avx512 simdlib code diff --git a/docs/relnotes/17.3.4.html b/docs/relnotes/17.3.4.html deleted file mode 100644 index a157ef4c500..00000000000 --- a/docs/relnotes/17.3.4.html +++ /dev/null @@ -1,275 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.3.4 Release Notes / January 15, 2018

- -

-Mesa 17.3.4 is a bug fix release which fixes bugs found since the 17.3.3 release. -

-

-Mesa 17.3.4 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-2d3a4c3cbc995b3e192361dce710d8c749e046e7575aa1b7d8fc9e6b4df28f84  mesa-17.3.4.tar.gz
-71f995e233bc5df1a0dd46c980d1720106e7f82f02d61c1ca50854b5e02590d0  mesa-17.3.4.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 90311 - Fail to build libglx with clang at linking stage
  • - -
  • Bug 101442 - Piglit shaders@ssa@fs-if-def-else-break fails with sb but passes with R600_DEBUG=nosb
  • - -
  • Bug 102435 - [skl,kbl] [drm] GPU HANG: ecode 9:0:0x86df7cf9, in csgo_linux64 [4947], reason: Hang on rcs, action: reset
  • - -
  • Bug 103006 - [OpenGL CTS] [HSW] KHR-GL45.vertex_attrib_binding.basic-inputL-case1
  • - -
  • Bug 103626 - [SNB] ES3-CTS.functional.shaders.precision
  • - -
  • Bug 104163 - [GEN9+] 2-3% perf drop in GfxBench Manhattan 3.1 from "i965: Disable regular fast-clears (CCS_D) on gen9+"
  • - -
  • Bug 104383 - [KBL] Intel GPU hang with firefox
  • - -
  • Bug 104411 - [CCS] lemonbar-xft GPU hang
  • - -
  • Bug 104487 - [KBL] portal2_linux GPU hang
  • - -
  • Bug 104711 - [skl CCS] Oxenfree (unity engine game) hangs GPU
  • - -
  • Bug 104741 - Graphic corruption for Android apps Telegram and KineMaster
  • - -
  • Bug 104745 - HEVC VDPAU decoding broken on RX 460 with UVD Firmware v1.130
  • - -
  • Bug 104818 - mesa fails to build on ia64
  • - -
- - -

Changes

- -

Andres Gomez (1):

-
    -
  • i965: perform 2 uploads with dual slot *64*PASSTHRU formats on gen<8
  • -
- -

Bas Nieuwenhuizen (10):

-
    -
  • radv: Fix ordering issue in meta memory allocation failure path.
  • -
  • radv: Fix memory allocation failure path in compute resolve init.
  • -
  • radv: Fix freeing meta state if the device pipeline cache fails to allocate.
  • -
  • radv: Fix fragment resolve init memory allocation failure paths.
  • -
  • radv: Fix bufimage failure deallocation.
  • -
  • radv: Init variant entry with memset.
  • -
  • radv: Don't allow 3d or 1d depth/stencil textures.
  • -
  • ac/nir: Use instance_rate_inputs per attribute, not per variable.
  • -
  • ac/nir: Use correct 32-bit component writemask for 64-bit SSBO stores.
  • -
  • ac/nir: Fix vector extraction if source vector has >4 elements.
  • -
- -

Boyuan Zhang (2):

-
    -
  • radeon/vcn: add and manage render picture list
  • -
  • radeon/uvd: add and manage render picture list
  • -
- -

Chuck Atkins (1):

-
    -
  • configure.ac: add missing llvm dependencies to .pc files
  • -
- -

Dave Airlie (10):

-
    -
  • r600/sb: fix a bug emitting ar load from a constant.
  • -
  • ac/nir: account for view index in the user sgpr allocation.
  • -
  • radv: add fs_key meta format support to resolve passes.
  • -
  • radv: don't use hw resolve for integer image formats
  • -
  • radv: don't use hw resolves for r16g16 norm formats.
  • -
  • radv: move spi_baryc_cntl to pipeline
  • -
  • r600/sb: insert the else clause when we might depart from a loop
  • -
  • radv: don't enable tc compat for d32s8 + 4/8 samples (v1.1)
  • -
  • radv/gfx9: fix block compression texture views. (v2)
  • -
  • virgl: also remove dimension on indirect.
  • -
- -

Eleni Maria Stea (1):

-
    -
  • mesa: Fix function pointers initialization in status tracker
  • -
- -

Emil Velikov (18):

-
    -
  • cherry-ignore: i965: Accept CONTEXT_ATTRIB_PRIORITY for brwCreateContext
  • -
  • cherry-ignore: swr: refactor swr_create_screen to allow for proper cleanup on error
  • -
  • cherry-ignore: anv: add explicit 18.0 only nominations
  • -
  • cherry-ignore: radv: fix sample_mask_in loading. (v3.1)
  • -
  • cherry-ignore: meson: multiple fixes
  • -
  • cherry-ignore: swr/rast: support llvm 3.9 type declarations
  • -
  • Revert "cherry-ignore: intel/fs: Use the original destination region for int MUL lowering"
  • -
  • cherry-ignore: ac/nir: set amdgpu.uniform and invariant.load for UBOs
  • -
  • cherry-ignore: add gen10 fixes
  • -
  • cherry-ignore: add r600/amdgpu 18.0 nominations
  • -
  • cherry-ignore: add i965 shader cache fixes
  • -
  • cherry-ignore: nir: mark unused space in packed_tex_data
  • -
  • radv: Stop advertising VK_KHX_multiview
  • -
  • cherry-ignore: radv: Don't expose VK_KHX_multiview on android.
  • -
  • configure.ac: correct driglx-direct help text
  • -
  • cherry-ignore: add meson fix
  • -
  • cherry-ignore: add a few more meson fixes
  • -
  • Update version to 17.3.4
  • -
- -

Eric Engestrom (1):

-
    -
  • radeon: remove left over dead code
  • -
- -

Gert Wollny (1):

-
    -
  • r600/shader: Initialize max_driver_temp_used correctly for the first time
  • -
- -

Grazvydas Ignotas (2):

-
    -
  • st/va: release held locks in error paths
  • -
  • st/vdpau: release held lock in error path
  • -
- -

Igor Gnatenko (1):

-
    -
  • link mesautil with pthreads
  • -
- -

Indrajit Das (4):

-
    -
  • st/omx_bellagio: Update default intra matrix per MPEG2 spec
  • -
  • radeon/uvd: update quantiser matrices only when requested
  • -
  • radeon/vcn: update quantiser matrices only when requested
  • -
  • st/va: clear pointers for mpeg2 quantiser matrices
  • -
- -

Jason Ekstrand (19):

-
    -
  • i965: Call brw_cache_flush_for_render in predraw_resolve_framebuffer
  • -
  • i965: Add more precise cache tracking helpers
  • -
  • i965/blorp: Add more destination flushing
  • -
  • i965: Track the depth and render caches separately
  • -
  • i965: Track format and aux usage in the render cache
  • -
  • Re-enable regular fast-clears (CCS_D) on gen9+
  • -
  • i965/miptree: Refactor CCS_E and CCS_D cases in render_aux_usage
  • -
  • i965/miptree: Add an explicit tiling parameter to create_for_bo
  • -
  • i965/miptree: Use the tiling from the modifier instead of the BO
  • -
  • i965/bufmgr: Add a create_from_prime_tiled function
  • -
  • i965: Set tiling on BOs imported with modifiers
  • -
  • i965/miptree: Take an aux_usage in prepare/finish_render
  • -
  • i965/miptree: Add an aux_disabled parameter to render_aux_usage
  • -
  • i965/surface_state: Drop brw_aux_surface_disabled
  • -
  • intel/fs: Use the original destination region for int MUL lowering
  • -
  • anv/pipeline: Don't look at blend state unless we have an attachment
  • -
  • anv/cmd_buffer: Re-emit the pipeline at every subpass
  • -
  • anv: Stop advertising VK_KHX_multiview
  • -
  • i965: Call prepare_external after implicit window-system MSAA resolves
  • -
- -

Jon Turney (3):

-
    -
  • configure: Default to gbm=no on osx
  • -
  • glx/apple: include util/debug.h for env_var_as_boolean prototype
  • -
  • glx/apple: locate dispatch table functions to wrap by name
  • -
- -

José Fonseca (1):

-
    -
  • svga: Prevent use after free.
  • -
- -

Juan A. Suarez Romero (1):

-
    -
  • docs: add sha256 checksums for 17.3.3
  • -
- -

Kenneth Graunke (2):

-
    -
  • i965: Bind null render targets for shadow sampling + color.
  • -
  • i965: Bump official kernel requirement to Linux v3.9.
  • -
- -

Lucas Stach (2):

-
    -
  • etnaviv: dirty TS state when framebuffer has changed
  • -
  • renderonly: fix dumb BO allocation for non 32bpp formats
  • -
- -

Marek Olšák (1):

-
    -
  • radeonsi: don't ignore pitch for imported textures
  • -
- -

Matthew Nicholls (2):

-
    -
  • radv: restore previous stencil reference after depth-stencil clear
  • -
  • radv: remove predication on cache flushes
  • -
- -

Maxin B. John (1):

-
    -
  • anv_icd.py: improve reproducible builds
  • -
- -

Michel Dänzer (1):

-
    -
  • winsys/radeon: Compute is_displayable in surf_drm_to_winsys
  • -
- -

Roland Scheidegger (1):

-
    -
  • r600: don't do stack workarounds for hemlock
  • -
- -

Samuel Pitoiset (1):

-
    -
  • radv: create pipeline layout objects for all meta operations
  • -
- -

Samuel Thibault (1):

-
    -
  • glx: fix non-dri build
  • -
- -

Timothy Arceri (2):

-
    -
  • ac: fix buffer overflow bug in 64bit SSBO loads
  • -
  • ac: fix visit_ssa_undef() for doubles
  • -
- - -
- - diff --git a/docs/relnotes/17.3.4.rst b/docs/relnotes/17.3.4.rst new file mode 100644 index 00000000000..9ec42ee8bb2 --- /dev/null +++ b/docs/relnotes/17.3.4.rst @@ -0,0 +1,237 @@ +Mesa 17.3.4 Release Notes / January 15, 2018 +============================================ + +Mesa 17.3.4 is a bug fix release which fixes bugs found since the 17.3.3 +release. + +Mesa 17.3.4 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 2d3a4c3cbc995b3e192361dce710d8c749e046e7575aa1b7d8fc9e6b4df28f84 mesa-17.3.4.tar.gz + 71f995e233bc5df1a0dd46c980d1720106e7f82f02d61c1ca50854b5e02590d0 mesa-17.3.4.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 90311 `__ - + Fail to build libglx with clang at linking stage +- `Bug 101442 `__ + - Piglit shaders@ssa@fs-if-def-else-break fails with sb but passes + with R600_DEBUG=nosb +- `Bug 102435 `__ + - [skl,kbl] [drm] GPU HANG: ecode 9:0:0x86df7cf9, in csgo_linux64 + [4947], reason: Hang on rcs, action: reset +- `Bug 103006 `__ + - [OpenGL CTS] [HSW] + KHR-GL45.vertex_attrib_binding.basic-inputL-case1 +- `Bug 103626 `__ + - [SNB] ES3-CTS.functional.shaders.precision +- `Bug 104163 `__ + - [GEN9+] 2-3% perf drop in GfxBench Manhattan 3.1 from "i965: + Disable regular fast-clears (CCS_D) on gen9+" +- `Bug 104383 `__ + - [KBL] Intel GPU hang with firefox +- `Bug 104411 `__ + - [CCS] lemonbar-xft GPU hang +- `Bug 104487 `__ + - [KBL] portal2_linux GPU hang +- `Bug 104711 `__ + - [skl CCS] Oxenfree (unity engine game) hangs GPU +- `Bug 104741 `__ + - Graphic corruption for Android apps Telegram and KineMaster +- `Bug 104745 `__ + - HEVC VDPAU decoding broken on RX 460 with UVD Firmware v1.130 +- `Bug 104818 `__ + - mesa fails to build on ia64 + +Changes +------- + +Andres Gomez (1): + +- i965: perform 2 uploads with dual slot \*64*PASSTHRU formats on gen<8 + +Bas Nieuwenhuizen (10): + +- radv: Fix ordering issue in meta memory allocation failure path. +- radv: Fix memory allocation failure path in compute resolve init. +- radv: Fix freeing meta state if the device pipeline cache fails to + allocate. +- radv: Fix fragment resolve init memory allocation failure paths. +- radv: Fix bufimage failure deallocation. +- radv: Init variant entry with memset. +- radv: Don't allow 3d or 1d depth/stencil textures. +- ac/nir: Use instance_rate_inputs per attribute, not per variable. +- ac/nir: Use correct 32-bit component writemask for 64-bit SSBO + stores. +- ac/nir: Fix vector extraction if source vector has >4 elements. + +Boyuan Zhang (2): + +- radeon/vcn: add and manage render picture list +- radeon/uvd: add and manage render picture list + +Chuck Atkins (1): + +- configure.ac: add missing llvm dependencies to .pc files + +Dave Airlie (10): + +- r600/sb: fix a bug emitting ar load from a constant. +- ac/nir: account for view index in the user sgpr allocation. +- radv: add fs_key meta format support to resolve passes. +- radv: don't use hw resolve for integer image formats +- radv: don't use hw resolves for r16g16 norm formats. +- radv: move spi_baryc_cntl to pipeline +- r600/sb: insert the else clause when we might depart from a loop +- radv: don't enable tc compat for d32s8 + 4/8 samples (v1.1) +- radv/gfx9: fix block compression texture views. (v2) +- virgl: also remove dimension on indirect. + +Eleni Maria Stea (1): + +- mesa: Fix function pointers initialization in status tracker + +Emil Velikov (18): + +- cherry-ignore: i965: Accept CONTEXT_ATTRIB_PRIORITY for + brwCreateContext +- cherry-ignore: swr: refactor swr_create_screen to allow for proper + cleanup on error +- cherry-ignore: anv: add explicit 18.0 only nominations +- cherry-ignore: radv: fix sample_mask_in loading. (v3.1) +- cherry-ignore: meson: multiple fixes +- cherry-ignore: swr/rast: support llvm 3.9 type declarations +- Revert "cherry-ignore: intel/fs: Use the original destination region + for int MUL lowering" +- cherry-ignore: ac/nir: set amdgpu.uniform and invariant.load for UBOs +- cherry-ignore: add gen10 fixes +- cherry-ignore: add r600/amdgpu 18.0 nominations +- cherry-ignore: add i965 shader cache fixes +- cherry-ignore: nir: mark unused space in packed_tex_data +- radv: Stop advertising VK_KHX_multiview +- cherry-ignore: radv: Don't expose VK_KHX_multiview on android. +- configure.ac: correct driglx-direct help text +- cherry-ignore: add meson fix +- cherry-ignore: add a few more meson fixes +- Update version to 17.3.4 + +Eric Engestrom (1): + +- radeon: remove left over dead code + +Gert Wollny (1): + +- r600/shader: Initialize max_driver_temp_used correctly for the first + time + +Grazvydas Ignotas (2): + +- st/va: release held locks in error paths +- st/vdpau: release held lock in error path + +Igor Gnatenko (1): + +- link mesautil with pthreads + +Indrajit Das (4): + +- st/omx_bellagio: Update default intra matrix per MPEG2 spec +- radeon/uvd: update quantiser matrices only when requested +- radeon/vcn: update quantiser matrices only when requested +- st/va: clear pointers for mpeg2 quantiser matrices + +Jason Ekstrand (19): + +- i965: Call brw_cache_flush_for_render in predraw_resolve_framebuffer +- i965: Add more precise cache tracking helpers +- i965/blorp: Add more destination flushing +- i965: Track the depth and render caches separately +- i965: Track format and aux usage in the render cache +- Re-enable regular fast-clears (CCS_D) on gen9+ +- i965/miptree: Refactor CCS_E and CCS_D cases in render_aux_usage +- i965/miptree: Add an explicit tiling parameter to create_for_bo +- i965/miptree: Use the tiling from the modifier instead of the BO +- i965/bufmgr: Add a create_from_prime_tiled function +- i965: Set tiling on BOs imported with modifiers +- i965/miptree: Take an aux_usage in prepare/finish_render +- i965/miptree: Add an aux_disabled parameter to render_aux_usage +- i965/surface_state: Drop brw_aux_surface_disabled +- intel/fs: Use the original destination region for int MUL lowering +- anv/pipeline: Don't look at blend state unless we have an attachment +- anv/cmd_buffer: Re-emit the pipeline at every subpass +- anv: Stop advertising VK_KHX_multiview +- i965: Call prepare_external after implicit window-system MSAA + resolves + +Jon Turney (3): + +- configure: Default to gbm=no on osx +- glx/apple: include util/debug.h for env_var_as_boolean prototype +- glx/apple: locate dispatch table functions to wrap by name + +José Fonseca (1): + +- svga: Prevent use after free. + +Juan A. Suarez Romero (1): + +- docs: add sha256 checksums for 17.3.3 + +Kenneth Graunke (2): + +- i965: Bind null render targets for shadow sampling + color. +- i965: Bump official kernel requirement to Linux v3.9. + +Lucas Stach (2): + +- etnaviv: dirty TS state when framebuffer has changed +- renderonly: fix dumb BO allocation for non 32bpp formats + +Marek Olšák (1): + +- radeonsi: don't ignore pitch for imported textures + +Matthew Nicholls (2): + +- radv: restore previous stencil reference after depth-stencil clear +- radv: remove predication on cache flushes + +Maxin B. John (1): + +- anv_icd.py: improve reproducible builds + +Michel Dänzer (1): + +- winsys/radeon: Compute is_displayable in surf_drm_to_winsys + +Roland Scheidegger (1): + +- r600: don't do stack workarounds for hemlock + +Samuel Pitoiset (1): + +- radv: create pipeline layout objects for all meta operations + +Samuel Thibault (1): + +- glx: fix non-dri build + +Timothy Arceri (2): + +- ac: fix buffer overflow bug in 64bit SSBO loads +- ac: fix visit_ssa_undef() for doubles diff --git a/docs/relnotes/17.3.5.html b/docs/relnotes/17.3.5.html deleted file mode 100644 index fbe821e7e48..00000000000 --- a/docs/relnotes/17.3.5.html +++ /dev/null @@ -1,63 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.3.5 Release Notes / February 19, 2018

- -

-Mesa 17.3.5 is a bug fix release which fixes bugs found since the 17.3.4 release. -

-

-Mesa 17.3.5 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-bc1ee20366aae2affc37c89228f871f438136f70252005e9f842169bde976788  mesa-17.3.5.tar.gz
-eb9228fc8aaa71e0205c1481c5b157752ebaec9b646b030d27478e25a6d7936a  mesa-17.3.5.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -

None

- -

Changes

- -

Emil Velikov (2):

-
    -
  • docs: add sha256 checksums for 17.3.4
  • -
  • Update version to 17.3.5
  • -
- -

James Legg (1):

-
    -
  • ac/nir: Fix conflict resolution typo in handle_vs_input_decl
  • -
- - -
- - diff --git a/docs/relnotes/17.3.5.rst b/docs/relnotes/17.3.5.rst new file mode 100644 index 00000000000..1fcf9b5d9b7 --- /dev/null +++ b/docs/relnotes/17.3.5.rst @@ -0,0 +1,42 @@ +Mesa 17.3.5 Release Notes / February 19, 2018 +============================================= + +Mesa 17.3.5 is a bug fix release which fixes bugs found since the 17.3.4 +release. + +Mesa 17.3.5 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + bc1ee20366aae2affc37c89228f871f438136f70252005e9f842169bde976788 mesa-17.3.5.tar.gz + eb9228fc8aaa71e0205c1481c5b157752ebaec9b646b030d27478e25a6d7936a mesa-17.3.5.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +None + +Changes +------- + +Emil Velikov (2): + +- docs: add sha256 checksums for 17.3.4 +- Update version to 17.3.5 + +James Legg (1): + +- ac/nir: Fix conflict resolution typo in handle_vs_input_decl diff --git a/docs/relnotes/17.3.6.html b/docs/relnotes/17.3.6.html deleted file mode 100644 index e6e7f245251..00000000000 --- a/docs/relnotes/17.3.6.html +++ /dev/null @@ -1,85 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.3.6 Release Notes / February 27, 2018

- -

-Mesa 17.3.6 is a bug fix release which fixes bugs found since the 17.3.5 release. -

-

-Mesa 17.3.6 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-d5e10ea3f0d11b06d2b0b235bba372a04278c39bc0e712090bda1f61842db188  mesa-17.3.6.tar.gz
-e5915680d44ac9d05defdec529db7459ac9edd441c9845266eff2e2d3e57fbf8  mesa-17.3.6.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 104383 - [KBL] Intel GPU hang with firefox
  • - -
  • Bug 104411 - [CCS] lemonbar-xft GPU hang
  • - -
  • Bug 104546 - Crash happens when running compute pipeline after calling glxMakeCurrent two times
  • - -
- - -

Changes

- -

Emil Velikov (2):

-
    -
  • docs: add sha256 checksums for 17.3.5
  • -
  • Update version to 17.3.6
  • -
- -

Jason Ekstrand (4):

-
    -
  • i965/draw: Do resolves properly for textures used by TXF
  • -
  • i965: Replace draw_aux_buffer_disabled with draw_aux_usage
  • -
  • i965/draw: Set NEW_AUX_STATE when draw aux changes
  • -
  • i965: Stop disabling aux during texture preparation
  • -
- -

Kenneth Graunke (1):

-
    -
  • i965: Don't disable CCS for RT dependencies when dispatching compute.
  • -
- -

Topi Pohjolainen (1):

-
    -
  • i965: Don't try to disable render aux buffers for compute
  • -
- -
- - - diff --git a/docs/relnotes/17.3.6.rst b/docs/relnotes/17.3.6.rst new file mode 100644 index 00000000000..7ae4c09ae31 --- /dev/null +++ b/docs/relnotes/17.3.6.rst @@ -0,0 +1,59 @@ +Mesa 17.3.6 Release Notes / February 27, 2018 +============================================= + +Mesa 17.3.6 is a bug fix release which fixes bugs found since the 17.3.5 +release. + +Mesa 17.3.6 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + d5e10ea3f0d11b06d2b0b235bba372a04278c39bc0e712090bda1f61842db188 mesa-17.3.6.tar.gz + e5915680d44ac9d05defdec529db7459ac9edd441c9845266eff2e2d3e57fbf8 mesa-17.3.6.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 104383 `__ + - [KBL] Intel GPU hang with firefox +- `Bug 104411 `__ + - [CCS] lemonbar-xft GPU hang +- `Bug 104546 `__ + - Crash happens when running compute pipeline after calling + glxMakeCurrent two times + +Changes +------- + +Emil Velikov (2): + +- docs: add sha256 checksums for 17.3.5 +- Update version to 17.3.6 + +Jason Ekstrand (4): + +- i965/draw: Do resolves properly for textures used by TXF +- i965: Replace draw_aux_buffer_disabled with draw_aux_usage +- i965/draw: Set NEW_AUX_STATE when draw aux changes +- i965: Stop disabling aux during texture preparation + +Kenneth Graunke (1): + +- i965: Don't disable CCS for RT dependencies when dispatching compute. + +Topi Pohjolainen (1): + +- i965: Don't try to disable render aux buffers for compute diff --git a/docs/relnotes/17.3.7.html b/docs/relnotes/17.3.7.html deleted file mode 100644 index 4bbcda720b9..00000000000 --- a/docs/relnotes/17.3.7.html +++ /dev/null @@ -1,312 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.3.7 Release Notes / March 21, 2018

- -

-Mesa 17.3.7 is a bug fix release which fixes bugs found since the 17.3.7 release. -

-

-Mesa 17.3.7 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-f08de6d0ccb3dbca04b44790d85c3ff9e7b1cc4189d1b7c7167e5ba7d98736c0  mesa-17.3.7.tar.gz
-0595904a8fba65a8fe853a84ad3c940205503b94af41e8ceed245fada777ac1e  mesa-17.3.7.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 103007 - [OpenGL CTS] [HSW] KHR-GL45.gpu_shader_fp64.fp64.max_uniform_components fails
  • - -
  • Bug 103988 - Intermittent piglit failures with shader cache enabled
  • - -
  • Bug 104302 - Wolfenstein 2 (2017) under wine graphical artifacting on RADV
  • - -
  • Bug 104381 - swr fails to build since llvm-svn r321257
  • - -
  • Bug 104625 - semicolon after if
  • - -
  • Bug 104642 - Android: NULL pointer dereference with i965 mesa-dev, seems build_id_length related
  • - -
  • Bug 104654 - r600/sb: Alien Isolation GPU lock
  • - -
  • Bug 104905 - SpvOpFOrdEqual doesn't return correct results for NaNs
  • - -
  • Bug 104915 - Indexed SHADING_LANGUAGE_VERSION query not supported
  • - -
  • Bug 104923 - anv: Dota2 rendering corruption
  • - -
  • Bug 105013 - [regression] GLX+VA-API+clutter-gst video playback is corrupt with Mesa 17.3 (but is fine with 17.2)
  • - -
  • Bug 105029 - simdlib_512_avx512.inl:371:57: error: could not convert ‘_mm512_mask_blend_epi32((__mmask16)(ImmT), a, b)’ from ‘__m512i’ {aka ‘__vector(8) long long int’} to ‘SIMDImpl::SIMD512Impl::Float’
  • - -
  • Bug 105098 - [RADV] GPU freeze with simple Vulkan App
  • - -
  • Bug 105103 - Wayland master causes Mesa to fail to compile
  • - -
  • Bug 105224 - Webgl Pointclouds flickers
  • - -
  • Bug 105255 - Waiting for fences without waitAll is not implemented
  • - -
  • Bug 105271 - WebGL2 shader crashes i965_dri.so 17.3.3
  • - -
  • Bug 105436 - Blinking textures in UT2004 [bisected]
  • - -
- - -

Changes

- -

Alex Smith (1):

-
    -
  • radv: Fix CmdCopyImage between uncompressed and compressed images
  • -
- -

Andriy Khulap (1):

-
    -
  • i965: Fix RELOC_WRITE typo in brw_store_data_imm64()
  • -
- -

Anuj Phogat (1):

-
    -
  • isl: Don't use surface format R32_FLOAT for typed atomic integer operations
  • -
- -

Bas Nieuwenhuizen (6):

-
    -
  • radv: Always lower indirect derefs after nir_lower_global_vars_to_local.
  • -
  • radeonsi: Export signalled sync file instead of -1.
  • -
  • radv: Implement WaitForFences with !waitAll.
  • -
  • radv: Implement waiting on non-submitted fences.
  • -
  • radv: Fix copying from 3D images starting at non-zero depth.
  • -
  • radv: Increase the number of dynamic uniform buffers.
  • -
- -

Brian Paul (1):

-
    -
  • mesa: add missing switch case for EXTRA_VERSION_40 in check_extra()
  • -
- -

Chuck Atkins (1):

-
    -
  • glx: Properly handle cases where screen creation fails
  • -
- -

Daniel Stone (3):

-
    -
  • i965: Fix bugs in intel_from_planar
  • -
  • egl/wayland: Fix ARGB/XRGB transposition in config map
  • -
  • egl/wayland: Always use in-tree wayland-egl-backend.h
  • -
- -

Dave Airlie (9):

-
    -
  • r600: fix cubemap arrays
  • -
  • r600/sb/cayman: fix indirect ubo access on cayman
  • -
  • r600: fix xfb stream check.
  • -
  • ac/nir: to integer the args to bcsel.
  • -
  • r600/cayman: fix fragcood loading recip generation.
  • -
  • radv: don't support tc-compat on multisample d32s8 at all.
  • -
  • virgl: remap query types to hw support.
  • -
  • ac/nir: don't apply slice rounding on txf_ms
  • -
  • r600: implement callstack workaround for evergreen.
  • -
- -

Dylan Baker (2):

-
    -
  • glapi/check_table: Remove 'extern "C"' block
  • -
  • glapi: remove APPLE extensions from test
  • -
- -

Emil Velikov (1):

-
    -
  • docs: add sha256 checksums for 17.3.6
  • -
- -

Eric Anholt (4):

-
    -
  • mesa: Drop incorrect A4B4G4R4 _mesa_format_matches_format_and_type() cases.
  • -
  • ac/nir: Fix compiler warning about uninitialized dw_addr.
  • -
  • glsl/tests: Fix strict aliasing warning about int64/double.
  • -
  • glsl/tests: Fix a compiler warning about signed/unsigned loop comparison.
  • -
- -

Francisco Jerez (1):

-
    -
  • i965: Fix KHR_blend_equation_advanced with some render targets.
  • -
- -

Frank Binns (1):

-
    -
  • egl/dri2: fix segfault when display initialisation fails
  • -
- -

George Kyriazis (1):

-
    -
  • swr/rast: blend_epi32() should return Integer, not Float
  • -
- -

Gert Wollny (1):

-
    -
  • r600: Take ALU_EXTENDED into account when evaluating jump offsets
  • -
- -

Gurchetan Singh (1):

-
    -
  • mesa: don't clamp just based on ARB_viewport_array extension
  • -
- -

Iago Toral Quiroga (2):

-
    -
  • i965/sbe: fix number of inputs for active components
  • -
  • i965/vec4: use a temp register to compute offsets for pull loads
  • -
- -

James Legg (1):

-
    -
  • radv: Really use correct HTILE expanded words.
  • -
- -

Jason Ekstrand (3):

-
    -
  • intel/isl: Add an isl_color_value_is_zero helper
  • -
  • vulkan/wsi/x11: Set OUT_OF_DATE if wait_for_special_event fails
  • -
  • intel/fs: Set up sampler message headers in the visitor on gen7+
  • -
- -

Jonathan Gray (1):

-
    -
  • configure.ac: pthread-stubs not present on OpenBSD
  • -
- -

Jordan Justen (3):

-
    -
  • i965: Create new program cache bo when clearing the program cache
  • -
  • program: Don't reset SamplersValidated when restoring from shader cache
  • -
  • intel/vulkan: Hard code CS scratch_ids_per_subslice for Cherryview
  • -
- -

Juan A. Suarez Romero (14):

-
    -
  • cherry-ignore: Explicit 18.0 only nominations
  • -
  • cherry-ignore: r600/compute: only mark buffer/image state dirty for fragment shaders
  • -
  • cherry-ignore: anv: Move setting current_pipeline to cmd_state_init
  • -
  • cherry-ignore: anv: Be more careful about fast-clear colors
  • -
  • cherry-ignore: Add patches that has a specific version for 17.3
  • -
  • cherry-ignore: r600: Take ALU_EXTENDED into account when evaluating jump offsets
  • -
  • cherry-ignore: intel/compiler: Memory fence commit must always be enabled for gen10+
  • -
  • cherry-ignore: i965: Avoid problems from referencing orphaned BOs after growing.
  • -
  • cherry-ignore: include all Meson related fixes
  • -
  • cherry-ignore: ac/shader: fix vertex input with components.
  • -
  • cherry-ignore: i965: Use absolute addressing for constant buffer 0 on Kernel 4.16+.
  • -
  • cherry-ignore: anv/image: Separate modifiers from legacy scanout
  • -
  • cherry-ignore: glsl: Fix memory leak with known glsl_type instances
  • -
  • Update version to 17.3.7
  • -
- -

Karol Herbst (1):

-
    -
  • nvir/nvc0: fix legalizing of ld unlock c0[0x10000]
  • -
- -

Kenneth Graunke (1):

-
    -
  • i965: Emit CS stall before MEDIA_VFE_STATE.
  • -
- -

Lionel Landwerlin (1):

-
    -
  • i965: perf: ensure reading config IDs from sysfs isn't interrupted
  • -
- -

Marek Olšák (2):

-
    -
  • radeonsi: align command buffer starting address to fix some Raven hangs
  • -
  • configure.ac: blacklist libdrm 2.4.90
  • -
- -

Michal Navratil (1):

-
    -
  • winsys/amdgpu: allow non page-aligned size bo creation from pointer
  • -
- -

Samuel Iglesias Gonsálvez (1):

-
    -
  • glsl/linker: fix bug when checking precision qualifier
  • -
- -

Samuel Pitoiset (2):

-
    -
  • ac/nir: use ordered float comparisons except for not equal
  • -
  • Revert "mesa: do not trigger _NEW_TEXTURE_STATE in glActiveTexture()"
  • -
- -

Stephan Gerhold (1):

-
    -
  • util/build-id: Fix address comparison for binaries with LOAD vaddr > 0
  • -
- -

Thomas Hellstrom (2):

-
    -
  • svga: Fix a leftover debug hack
  • -
  • loader_dri3/glx/egl: Reinstate the loader_dri3_vtable get_dri_screen callback
  • -
- -

Tim Rowley (1):

-
    -
  • swr/rast: fix MemoryBuffer build break for llvm-6
  • -
- -

Timothy Arceri (1):

-
    -
  • nir: fix interger divide by zero crash during constant folding
  • -
- -

Tobias Droste (1):

-
    -
  • gallivm: Use new LLVM fast-math-flags API
  • -
- -

Vadym Shovkoplias (1):

-
    -
  • mesa: add glsl version query (v4)
  • -
- -

Vinson Lee (1):

-
    -
  • swr/rast: Fix macOS macro.
  • -
- - -
- - - diff --git a/docs/relnotes/17.3.7.rst b/docs/relnotes/17.3.7.rst new file mode 100644 index 00000000000..b709c4715a6 --- /dev/null +++ b/docs/relnotes/17.3.7.rst @@ -0,0 +1,271 @@ +Mesa 17.3.7 Release Notes / March 21, 2018 +========================================== + +Mesa 17.3.7 is a bug fix release which fixes bugs found since the 17.3.7 +release. + +Mesa 17.3.7 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + f08de6d0ccb3dbca04b44790d85c3ff9e7b1cc4189d1b7c7167e5ba7d98736c0 mesa-17.3.7.tar.gz + 0595904a8fba65a8fe853a84ad3c940205503b94af41e8ceed245fada777ac1e mesa-17.3.7.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 103007 `__ + - [OpenGL CTS] [HSW] + KHR-GL45.gpu_shader_fp64.fp64.max_uniform_components fails +- `Bug 103988 `__ + - Intermittent piglit failures with shader cache enabled +- `Bug 104302 `__ + - Wolfenstein 2 (2017) under wine graphical artifacting on RADV +- `Bug 104381 `__ + - swr fails to build since llvm-svn r321257 +- `Bug 104625 `__ + - semicolon after if +- `Bug 104642 `__ + - Android: NULL pointer dereference with i965 mesa-dev, seems + build_id_length related +- `Bug 104654 `__ + - r600/sb: Alien Isolation GPU lock +- `Bug 104905 `__ + - SpvOpFOrdEqual doesn't return correct results for NaNs +- `Bug 104915 `__ + - Indexed SHADING_LANGUAGE_VERSION query not supported +- `Bug 104923 `__ + - anv: Dota2 rendering corruption +- `Bug 105013 `__ + - [regression] GLX+VA-API+clutter-gst video playback is corrupt with + Mesa 17.3 (but is fine with 17.2) +- `Bug 105029 `__ + - simdlib_512_avx512.inl:371:57: error: could not convert + ‘_mm512_mask_blend_epi32((__mmask16)(ImmT), a, b)’ from ‘__m512i’ + {aka ‘__vector(8) long long int’} to ‘SIMDImpl::SIMD512Impl::Float’ +- `Bug 105098 `__ + - [RADV] GPU freeze with simple Vulkan App +- `Bug 105103 `__ + - Wayland master causes Mesa to fail to compile +- `Bug 105224 `__ + - Webgl Pointclouds flickers +- `Bug 105255 `__ + - Waiting for fences without waitAll is not implemented +- `Bug 105271 `__ + - WebGL2 shader crashes i965_dri.so 17.3.3 +- `Bug 105436 `__ + - Blinking textures in UT2004 [bisected] + +Changes +------- + +Alex Smith (1): + +- radv: Fix CmdCopyImage between uncompressed and compressed images + +Andriy Khulap (1): + +- i965: Fix RELOC_WRITE typo in brw_store_data_imm64() + +Anuj Phogat (1): + +- isl: Don't use surface format R32_FLOAT for typed atomic integer + operations + +Bas Nieuwenhuizen (6): + +- radv: Always lower indirect derefs after + nir_lower_global_vars_to_local. +- radeonsi: Export signalled sync file instead of -1. +- radv: Implement WaitForFences with !waitAll. +- radv: Implement waiting on non-submitted fences. +- radv: Fix copying from 3D images starting at non-zero depth. +- radv: Increase the number of dynamic uniform buffers. + +Brian Paul (1): + +- mesa: add missing switch case for EXTRA_VERSION_40 in check_extra() + +Chuck Atkins (1): + +- glx: Properly handle cases where screen creation fails + +Daniel Stone (3): + +- i965: Fix bugs in intel_from_planar +- egl/wayland: Fix ARGB/XRGB transposition in config map +- egl/wayland: Always use in-tree wayland-egl-backend.h + +Dave Airlie (9): + +- r600: fix cubemap arrays +- r600/sb/cayman: fix indirect ubo access on cayman +- r600: fix xfb stream check. +- ac/nir: to integer the args to bcsel. +- r600/cayman: fix fragcood loading recip generation. +- radv: don't support tc-compat on multisample d32s8 at all. +- virgl: remap query types to hw support. +- ac/nir: don't apply slice rounding on txf_ms +- r600: implement callstack workaround for evergreen. + +Dylan Baker (2): + +- glapi/check_table: Remove 'extern "C"' block +- glapi: remove APPLE extensions from test + +Emil Velikov (1): + +- docs: add sha256 checksums for 17.3.6 + +Eric Anholt (4): + +- mesa: Drop incorrect A4B4G4R4 \_mesa_format_matches_format_and_type() + cases. +- ac/nir: Fix compiler warning about uninitialized dw_addr. +- glsl/tests: Fix strict aliasing warning about int64/double. +- glsl/tests: Fix a compiler warning about signed/unsigned loop + comparison. + +Francisco Jerez (1): + +- i965: Fix KHR_blend_equation_advanced with some render targets. + +Frank Binns (1): + +- egl/dri2: fix segfault when display initialisation fails + +George Kyriazis (1): + +- swr/rast: blend_epi32() should return Integer, not Float + +Gert Wollny (1): + +- r600: Take ALU_EXTENDED into account when evaluating jump offsets + +Gurchetan Singh (1): + +- mesa: don't clamp just based on ARB_viewport_array extension + +Iago Toral Quiroga (2): + +- i965/sbe: fix number of inputs for active components +- i965/vec4: use a temp register to compute offsets for pull loads + +James Legg (1): + +- radv: Really use correct HTILE expanded words. + +Jason Ekstrand (3): + +- intel/isl: Add an isl_color_value_is_zero helper +- vulkan/wsi/x11: Set OUT_OF_DATE if wait_for_special_event fails +- intel/fs: Set up sampler message headers in the visitor on gen7+ + +Jonathan Gray (1): + +- configure.ac: pthread-stubs not present on OpenBSD + +Jordan Justen (3): + +- i965: Create new program cache bo when clearing the program cache +- program: Don't reset SamplersValidated when restoring from shader + cache +- intel/vulkan: Hard code CS scratch_ids_per_subslice for Cherryview + +Juan A. Suarez Romero (14): + +- cherry-ignore: Explicit 18.0 only nominations +- cherry-ignore: r600/compute: only mark buffer/image state dirty for + fragment shaders +- cherry-ignore: anv: Move setting current_pipeline to cmd_state_init +- cherry-ignore: anv: Be more careful about fast-clear colors +- cherry-ignore: Add patches that has a specific version for 17.3 +- cherry-ignore: r600: Take ALU_EXTENDED into account when evaluating + jump offsets +- cherry-ignore: intel/compiler: Memory fence commit must always be + enabled for gen10+ +- cherry-ignore: i965: Avoid problems from referencing orphaned BOs + after growing. +- cherry-ignore: include all Meson related fixes +- cherry-ignore: ac/shader: fix vertex input with components. +- cherry-ignore: i965: Use absolute addressing for constant buffer 0 on + Kernel 4.16+. +- cherry-ignore: anv/image: Separate modifiers from legacy scanout +- cherry-ignore: glsl: Fix memory leak with known glsl_type instances +- Update version to 17.3.7 + +Karol Herbst (1): + +- nvir/nvc0: fix legalizing of ld unlock c0[0x10000] + +Kenneth Graunke (1): + +- i965: Emit CS stall before MEDIA_VFE_STATE. + +Lionel Landwerlin (1): + +- i965: perf: ensure reading config IDs from sysfs isn't interrupted + +Marek Olšák (2): + +- radeonsi: align command buffer starting address to fix some Raven + hangs +- configure.ac: blacklist libdrm 2.4.90 + +Michal Navratil (1): + +- winsys/amdgpu: allow non page-aligned size bo creation from pointer + +Samuel Iglesias Gonsálvez (1): + +- glsl/linker: fix bug when checking precision qualifier + +Samuel Pitoiset (2): + +- ac/nir: use ordered float comparisons except for not equal +- Revert "mesa: do not trigger \_NEW_TEXTURE_STATE in + glActiveTexture()" + +Stephan Gerhold (1): + +- util/build-id: Fix address comparison for binaries with LOAD vaddr > + 0 + +Thomas Hellstrom (2): + +- svga: Fix a leftover debug hack +- loader_dri3/glx/egl: Reinstate the loader_dri3_vtable get_dri_screen + callback + +Tim Rowley (1): + +- swr/rast: fix MemoryBuffer build break for llvm-6 + +Timothy Arceri (1): + +- nir: fix interger divide by zero crash during constant folding + +Tobias Droste (1): + +- gallivm: Use new LLVM fast-math-flags API + +Vadym Shovkoplias (1): + +- mesa: add glsl version query (v4) + +Vinson Lee (1): + +- swr/rast: Fix macOS macro. diff --git a/docs/relnotes/17.3.8.html b/docs/relnotes/17.3.8.html deleted file mode 100644 index e06a132ecdf..00000000000 --- a/docs/relnotes/17.3.8.html +++ /dev/null @@ -1,147 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.3.8 Release Notes / April 03, 2018

- -

-Mesa 17.3.8 is a bug fix release which fixes bugs found since the 17.3.7 release. -

-

-Mesa 17.3.8 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-175d2ca9be2af3a8db6cd603986096d75da70f59699528d7b6675d542a305e23  mesa-17.3.8.tar.gz
-8f9d9bf281c48e4a8f5228816577263b4c655248dc7666e75034ab422951a6b1  mesa-17.3.8.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 102542 - mesa-17.2.0/src/gallium/state_trackers/nine/nine_ff.c:1938: bad assignment ?
  • - -
  • Bug 103746 - [BDW BSW SKL KBL] dEQP-GLES31.functional.copy_image regressions
  • - -
  • Bug 104636 - [BSW/HD400] Aztec Ruins GL version GPU hangs
  • - -
  • Bug 105290 - [BSW/HD400] SynMark OglCSDof GPU hangs when shaders come from cache
  • - -
  • Bug 105464 - Reading per-patch outputs in Tessellation Control Shader returns undefined values
  • - -
  • Bug 105670 - [regression][hang] Trine1EE hangs GPU after loading screen on Mesa3D-17.3 and later
  • - -
  • Bug 105704 - compiler assertion hit
  • - -
  • Bug 105717 - [bisected] Mesa build tests fails: BIGENDIAN_CPU or LITTLEENDIAN_CPU must be defined
  • - -
- - -

Changes

- -

Axel Davy (3):

-
    -
  • st/nine: Fix bad tracking of vs textures for NINESBT_ALL
  • -
  • st/nine: Fixes warning about implicit conversion
  • -
  • st/nine: Fix non inversible matrix check
  • -
- -

Caio Marcelo de Oliveira Filho (1):

-
    -
  • anv/pipeline: fail if TCS/TES compile fail
  • -
- -

Dave Airlie (1):

-
    -
  • radv: get correct offset into LDS for indexed vars.
  • -
- -

Derek Foreman (1):

-
    -
  • egl/wayland: Make swrast display_sync the correct queue
  • -
- -

Eric Engestrom (1):

-
    -
  • meson/configure: detect endian.h instead of trying to guess when it's available
  • -
- -

Ian Romanick (2):

-
    -
  • mesa: Don't write to user buffer in glGetTexParameterIuiv on error
  • -
  • i965/vec4: Fix null destination register in 3-source instructions
  • -
- -

Jason Ekstrand (1):

-
    -
  • i965: Emit texture cache invalidates around blorp_copy
  • -
- -

Jordan Justen (2):

-
    -
  • i965: Calculate thread_count in brw_alloc_stage_scratch
  • -
  • i965: Hard code CS scratch_ids_per_subslice for Cherryview
  • -
- -

Juan A. Suarez Romero (6):

-
    -
  • docs: add sha256 checksums for 17.3.7
  • -
  • cherry-ignore: ac/nir: pass the nir variable through tcs loading.
  • -
  • cherry-ignore: radv: handle exporting view index to fragment shader. (v1.1)
  • -
  • cherry-ignore: omx: always define ENABLE_ST_OMX_{BELLAGIO,TIZONIA}
  • -
  • cherry-ignore: docs: fix 18.0 release note version
  • -
  • Update version to 17.3.8
  • -
- -

Leo Liu (1):

-
    -
  • radeon/vce: move feedback command inside of destroy function
  • -
- -

Marek Olšák (1):

-
    -
  • st/dri: fix OpenGL-OpenCL interop for GL_TEXTURE_BUFFER
  • -
- -

Rob Clark (1):

-
    -
  • nir: fix per_vertex_output intrinsic
  • -
- -

Timothy Arceri (2):

-
    -
  • glsl: fix infinite loop caused by bug in loop unrolling pass
  • -
  • nir: fix crash in loop unroll corner case
  • -
- - -
- - - diff --git a/docs/relnotes/17.3.8.rst b/docs/relnotes/17.3.8.rst new file mode 100644 index 00000000000..2d53467f805 --- /dev/null +++ b/docs/relnotes/17.3.8.rst @@ -0,0 +1,116 @@ +Mesa 17.3.8 Release Notes / April 03, 2018 +========================================== + +Mesa 17.3.8 is a bug fix release which fixes bugs found since the 17.3.7 +release. + +Mesa 17.3.8 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 175d2ca9be2af3a8db6cd603986096d75da70f59699528d7b6675d542a305e23 mesa-17.3.8.tar.gz + 8f9d9bf281c48e4a8f5228816577263b4c655248dc7666e75034ab422951a6b1 mesa-17.3.8.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 102542 `__ + - mesa-17.2.0/src/gallium/state_trackers/nine/nine_ff.c:1938: bad + assignment ? +- `Bug 103746 `__ + - [BDW BSW SKL KBL] dEQP-GLES31.functional.copy_image regressions +- `Bug 104636 `__ + - [BSW/HD400] Aztec Ruins GL version GPU hangs +- `Bug 105290 `__ + - [BSW/HD400] SynMark OglCSDof GPU hangs when shaders come from cache +- `Bug 105464 `__ + - Reading per-patch outputs in Tessellation Control Shader returns + undefined values +- `Bug 105670 `__ + - [regression][hang] Trine1EE hangs GPU after loading screen on + Mesa3D-17.3 and later +- `Bug 105704 `__ + - compiler assertion hit +- `Bug 105717 `__ + - [bisected] Mesa build tests fails: BIGENDIAN_CPU or + LITTLEENDIAN_CPU must be defined + +Changes +------- + +Axel Davy (3): + +- st/nine: Fix bad tracking of vs textures for NINESBT_ALL +- st/nine: Fixes warning about implicit conversion +- st/nine: Fix non inversible matrix check + +Caio Marcelo de Oliveira Filho (1): + +- anv/pipeline: fail if TCS/TES compile fail + +Dave Airlie (1): + +- radv: get correct offset into LDS for indexed vars. + +Derek Foreman (1): + +- egl/wayland: Make swrast display_sync the correct queue + +Eric Engestrom (1): + +- meson/configure: detect endian.h instead of trying to guess when it's + available + +Ian Romanick (2): + +- mesa: Don't write to user buffer in glGetTexParameterIuiv on error +- i965/vec4: Fix null destination register in 3-source instructions + +Jason Ekstrand (1): + +- i965: Emit texture cache invalidates around blorp_copy + +Jordan Justen (2): + +- i965: Calculate thread_count in brw_alloc_stage_scratch +- i965: Hard code CS scratch_ids_per_subslice for Cherryview + +Juan A. Suarez Romero (6): + +- docs: add sha256 checksums for 17.3.7 +- cherry-ignore: ac/nir: pass the nir variable through tcs loading. +- cherry-ignore: radv: handle exporting view index to fragment shader. + (v1.1) +- cherry-ignore: omx: always define ENABLE_ST_OMX_{BELLAGIO,TIZONIA} +- cherry-ignore: docs: fix 18.0 release note version +- Update version to 17.3.8 + +Leo Liu (1): + +- radeon/vce: move feedback command inside of destroy function + +Marek Olšák (1): + +- st/dri: fix OpenGL-OpenCL interop for GL_TEXTURE_BUFFER + +Rob Clark (1): + +- nir: fix per_vertex_output intrinsic + +Timothy Arceri (2): + +- glsl: fix infinite loop caused by bug in loop unrolling pass +- nir: fix crash in loop unroll corner case diff --git a/docs/relnotes/17.3.9.html b/docs/relnotes/17.3.9.html deleted file mode 100644 index a3a79bdad2c..00000000000 --- a/docs/relnotes/17.3.9.html +++ /dev/null @@ -1,162 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 17.3.9 Release Notes / April 18, 2018

- -

-Mesa 17.3.9 is a bug fix release which fixes bugs found since the 17.3.8 release. -

-

-Mesa 17.3.9 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-4d625f65a1ff4cd8cfeb39e38f047507c6dea047502a0d53113c96f54588f340  mesa-17.3.9.tar.gz
-c5beb5fc05f0e0c294fefe1a393ee118cb67e27a4dca417d77c297f7d4b6e479  mesa-17.3.9.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 98281 - 'message's in ctx->Debug.LogMessages[] seem to leak.
  • - -
  • Bug 101408 - [Gen8+] Xonotic fails to render one of the weapons
  • - -
  • Bug 102342 - mesa-17.1.7/src/gallium/auxiliary/pipebuffer/pb_cache.c:169]: (style) Suspicious condition
  • - -
  • Bug 105317 - The GPU Vega 56 was hang while try to pass #GraphicsFuzz shader15 test
  • - -
  • Bug 105440 - GEN7: rendering issue on citra
  • - -
  • Bug 105442 - Hang when running nine ff lighting shader with radeonsi
  • - -
  • Bug 105994 - surface state leak when creating and destroying image views with aspectMask depth and stencil
  • - -
- - -

Changes

- -

Andres Gomez (2):

-
    -
  • dri_util: when overriding, always reset the core version
  • -
  • mesa: adds some comments regarding MESA_GLES_VERSION_OVERRIDE usage
  • -
- -

Axel Davy (2):

-
    -
  • st/nine: Declare lighting consts for ff shaders
  • -
  • st/nine: Do not use scratch for face register
  • -
- -

Bas Nieuwenhuizen (1):

-
    -
  • ac/nir: Add workaround for GFX9 buffer views.
  • -
- -

Daniel Stone (1):

-
    -
  • st/dri: Initialise modifier to INVALID for DRI2
  • -
- -

Emil Velikov (1):

-
    -
  • glsl: remove unreachable assert()
  • -
- -

Eric Engestrom (1):

-
    -
  • gbm: remove never-implemented function
  • -
- -

Henri Verbeet (1):

-
    -
  • mesa: Inherit texture view multi-sample information from the original texture images.
  • -
- -

Iago Toral Quiroga (1):

-
    -
  • compiler/spirv: set is_shadow for depth comparitor sampling opcodes
  • -
- -

Jason Ekstrand (4):

-
    -
  • nir/vars_to_ssa: Remove copies from the correct set
  • -
  • nir/lower_indirect_derefs: Support interp_var_at intrinsics
  • -
  • intel/vec4: Set channel_sizes for MOV_INDIRECT sources
  • -
  • nir/lower_vec_to_movs: Only coalesce if the vec had a SSA destination
  • -
- -

Juan A. Suarez Romero (3):

-
    -
  • docs: add sha256 checksums for 17.3.8
  • -
  • cherry-ignore: Explicit 18.0 only nominations
  • -
  • Update version to 17.3.9
  • -
- -

Lionel Landwerlin (1):

-
    -
  • anv: fix number of planes for depth & stencil
  • -
- -

Marek Olšák (1):

-
    -
  • mesa: simplify MESA_GL_VERSION_OVERRIDE behavior of API override
  • -
- -

Samuel Pitoiset (1):

-
    -
  • radv: fix picking the method for resolve subpass
  • -
- -

Sergii Romantsov (1):

-
    -
  • i965: Extend the negative 32-bit deltas to 64-bits
  • -
- -

Timothy Arceri (6):

-
    -
  • gallium/pipebuffer: fix parenthesis location
  • -
  • glsl: always call do_lower_jumps() after loop unrolling
  • -
  • ac: add if/loop build helpers
  • -
  • radeonsi: make use of if/loop build helpers in ac
  • -
  • ac: make use of if/loop build helpers
  • -
  • mesa: free debug messages when destroying the debug state
  • -
- -

Xiong, James (1):

-
    -
  • i965: return the fourcc saved in __DRIimage when possible
  • -
- - -
- - - diff --git a/docs/relnotes/17.3.9.rst b/docs/relnotes/17.3.9.rst new file mode 100644 index 00000000000..938c0448c03 --- /dev/null +++ b/docs/relnotes/17.3.9.rst @@ -0,0 +1,126 @@ +Mesa 17.3.9 Release Notes / April 18, 2018 +========================================== + +Mesa 17.3.9 is a bug fix release which fixes bugs found since the 17.3.8 +release. + +Mesa 17.3.9 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 4d625f65a1ff4cd8cfeb39e38f047507c6dea047502a0d53113c96f54588f340 mesa-17.3.9.tar.gz + c5beb5fc05f0e0c294fefe1a393ee118cb67e27a4dca417d77c297f7d4b6e479 mesa-17.3.9.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 98281 `__ - + 'message's in ctx->Debug.LogMessages[] seem to leak. +- `Bug 101408 `__ + - [Gen8+] Xonotic fails to render one of the weapons +- `Bug 102342 `__ + - mesa-17.1.7/src/gallium/auxiliary/pipebuffer/pb_cache.c:169]: + (style) Suspicious condition +- `Bug 105317 `__ + - The GPU Vega 56 was hang while try to pass #GraphicsFuzz shader15 + test +- `Bug 105440 `__ + - GEN7: rendering issue on citra +- `Bug 105442 `__ + - Hang when running nine ff lighting shader with radeonsi +- `Bug 105994 `__ + - surface state leak when creating and destroying image views with + aspectMask depth and stencil + +Changes +------- + +Andres Gomez (2): + +- dri_util: when overriding, always reset the core version +- mesa: adds some comments regarding MESA_GLES_VERSION_OVERRIDE usage + +Axel Davy (2): + +- st/nine: Declare lighting consts for ff shaders +- st/nine: Do not use scratch for face register + +Bas Nieuwenhuizen (1): + +- ac/nir: Add workaround for GFX9 buffer views. + +Daniel Stone (1): + +- st/dri: Initialise modifier to INVALID for DRI2 + +Emil Velikov (1): + +- glsl: remove unreachable assert() + +Eric Engestrom (1): + +- gbm: remove never-implemented function + +Henri Verbeet (1): + +- mesa: Inherit texture view multi-sample information from the original + texture images. + +Iago Toral Quiroga (1): + +- compiler/spirv: set is_shadow for depth comparitor sampling opcodes + +Jason Ekstrand (4): + +- nir/vars_to_ssa: Remove copies from the correct set +- nir/lower_indirect_derefs: Support interp_var_at intrinsics +- intel/vec4: Set channel_sizes for MOV_INDIRECT sources +- nir/lower_vec_to_movs: Only coalesce if the vec had a SSA destination + +Juan A. Suarez Romero (3): + +- docs: add sha256 checksums for 17.3.8 +- cherry-ignore: Explicit 18.0 only nominations +- Update version to 17.3.9 + +Lionel Landwerlin (1): + +- anv: fix number of planes for depth & stencil + +Marek Olšák (1): + +- mesa: simplify MESA_GL_VERSION_OVERRIDE behavior of API override + +Samuel Pitoiset (1): + +- radv: fix picking the method for resolve subpass + +Sergii Romantsov (1): + +- i965: Extend the negative 32-bit deltas to 64-bits + +Timothy Arceri (6): + +- gallium/pipebuffer: fix parenthesis location +- glsl: always call do_lower_jumps() after loop unrolling +- ac: add if/loop build helpers +- radeonsi: make use of if/loop build helpers in ac +- ac: make use of if/loop build helpers +- mesa: free debug messages when destroying the debug state + +Xiong, James (1): + +- i965: return the fourcc saved in \__DRIimage when possible diff --git a/docs/relnotes/18.0.0.html b/docs/relnotes/18.0.0.html deleted file mode 100644 index b2c904a09b7..00000000000 --- a/docs/relnotes/18.0.0.html +++ /dev/null @@ -1,321 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.0.0 Release Notes / March 27 2018

- -

-Mesa 18.0.0 is a new development release. -People who are concerned with stability and reliability should stick -with a previous release or wait for Mesa 18.0.1. -

-

-Mesa 18.0.0 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-93c2d3504b2871ac2146603fb1270f341d36a39695e2950a469c5eac74f98457  mesa-18.0.0.tar.gz
-694e5c3d37717d23258c1f88bc134223c5d1aac70518d2f9134d6df3ee791eea  mesa-18.0.0.tar.xz
-
- - -

New features

- -

-Note: some of the new features are only available with certain drivers. -

- -
    -
  • Disk shader cache support for i965 when MESA_GLSL_CACHE_DISABLE environment variable is set to "0" or "false"
  • -
  • GL_ARB_shader_atomic_counters and GL_ARB_shader_atomic_counter_ops on r600/evergreen+
  • -
  • GL_ARB_shader_image_load_store and GL_ARB_shader_image_size on r600/evergreen+
  • -
  • GL_ARB_shader_storage_buffer_object on r600/evergreen+
  • -
  • GL_ARB_compute_shader on r600/evergreen+
  • -
  • GL_ARB_cull_distance on r600/evergreen+
  • -
  • GL_ARB_enhanced_layouts on r600/evergreen+
  • -
  • GL_ARB_bindless_texture on nvc0/kepler
  • -
  • OpenGL 4.3 on r600/evergreen with hw fp64 support
  • -
  • Support 1 binary format for GL_ARB_get_program_binary on i965. - (For the 18.0 release, 0 formats continue to be supported in - compatibility profiles.)
  • -
  • Cannonlake support on i965 and anv
  • -
- -

Bug fixes

- -
    - -
  • Bug 85564 - Dead Island rendering issues
  • - -
  • Bug 90311 - Fail to build libglx with clang at linking stage
  • - -
  • Bug 92363 - [BSW/BDW] ogles1conform Gets test fails
  • - -
  • Bug 94739 - Mesa 11.1.2 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in _mesa_unpack_uint_24_8_depth_stencil_row
  • - -
  • Bug 97532 - Regression: GLB 2.7 & Glmark-2 GLES versions segfault due to linker precision error (259fc505) on dead variable
  • - -
  • Bug 97852 - Unreal Engine corrupted preview viewport
  • - -
  • Bug 100438 - glsl/ir.cpp:1376: ir_dereference_variable::ir_dereference_variable(ir_variable*): Assertion `var != NULL' failed.
  • - -
  • Bug 101378 - interpolateAtSample check for input parameter is too strict
  • - -
  • Bug 101442 - Piglit shaders@ssa@fs-if-def-else-break fails with sb but passes with R600_DEBUG=nosb
  • - -
  • Bug 101560 - SPIR-V OpSwitch with int64 not supported even though shaderInt64 is true
  • - -
  • Bug 101691 - gfx corruption on windowed 3d-apps running on dGPU
  • - -
  • Bug 102177 - [SKL] ES31-CTS.core.sepshaderobjs.StateInteraction fails sporadically
  • - -
  • Bug 102264 - Missing MESA_FORMAT_{B8G8R8A8,B8G8R8X8}_SRGB formats
  • - -
  • Bug 102354 - Mesa 17.2 no longer can give SRGB-capable framebuffer on i965, even though Mesa 17.1.x does.
  • - -
  • Bug 102358 - WarThunder freezes at start, with activated vsync (vblank_mode=2)
  • - -
  • Bug 102435 - [skl,kbl] [drm] GPU hang in Valve games based on Source 1
  • - -
  • Bug 102503 - Report SRGB framebuffer to SuperTuxKart to workaround SuperTuxKart crash
  • - -
  • Bug 102665 - test_glsl_to_tgsi_lifetime.cpp:53:67: error: ‘>>’ should be ‘> >’ within a nested template argument list
  • - -
  • Bug 102677 - [OpenGL CTS] KHR-GL45.CommonBugs.CommonBug_PerVertexValidation fails
  • - -
  • Bug 102680 - [OpenGL CTS] KHR-GL45.shader_ballot_tests.ShaderBallotBitmasks fails
  • - -
  • Bug 102710 - vkCmdBlitImage with arrayLayers > 1 fails
  • - -
  • Bug 102774 - [BDW] [Bisected] Absolute constant buffers break VAAPI in mpv
  • - -
  • Bug 102809 - Rust shadows(?) flash random colours
  • - -
  • Bug 102897 - Separate bind points are not implemented correctly
  • - -
  • Bug 102955 - HyperZ related rendering issue in ARK: Survival Evolved
  • - -
  • Bug 103006 - [OpenGL CTS] [HSW] KHR-GL45.vertex_attrib_binding.basic-inputL-case1
  • - -
  • Bug 103007 - [OpenGL CTS] [HSW] KHR-GL45.gpu_shader_fp64.fp64.max_uniform_components fails
  • - -
  • Bug 103085 - [ivb byt hsw] piglit.spec.arb_indirect_parameters.tf-count-arrays
  • - -
  • Bug 103098 - [OpenGL CTS] KHR-GL45.enhanced_layouts.varying_structure_locations fails
  • - -
  • Bug 103101 - [SKL][bisected] DiRT Rally GPU hang
  • - -
  • Bug 103115 - [BSW BXT GLK] dEQP-VK.spirv_assembly.instruction.compute.sconvert.int32_to_int64
  • - -
  • Bug 103128 - [softpipe] piglit fs-ldexp regression
  • - -
  • Bug 103142 - R600g+sb: optimizer apparently stuck in an endless loop
  • - -
  • Bug 103227 - [G965 G45 ILK] ES2-CTS.gtf.GL2ExtensionTests.texture_float.texture_float regression
  • - -
  • Bug 103283 - drm_get_device_name_for_fd is broken on FreeBSD
  • - -
  • Bug 103388 - Linking libcltgsi.la (llvm/codegen/libclllvm_la-common.lo) fails with "error: no match for 'operator-'" with GCC-7, Mesa from Git and current LLVM revisions
  • - -
  • Bug 103393 - glDispatchComputeGroupSizeARB : gl_GlobalInvocationID.x != gl_WorkGroupID.x * gl_LocalGroupSizeARB.x + gl_LocalInvocationID.x
  • - -
  • Bug 103412 - gallium/wgl: Another fix to context creation without prior SetPixelFormat()
  • - -
  • Bug 103496 - svga_screen.c:26:46: error: git_sha1.h: No such file or directory
  • - -
  • Bug 103513 - [build failure] radv_shader.c:683:2: error: format not a string literal and no format arguments [-Werror=format-security]
  • - -
  • Bug 103519 - wayland egl apps crash on start with mesa 17.2
  • - -
  • Bug 103529 - [GM45] GPU hang with mpv fullscreen (bisected)
  • - -
  • Bug 103537 - i965: Shadow of Mordor broken since commit 379b24a40d3d34ffdaaeb1b328f50e28ecb01468 on Haswell
  • - -
  • Bug 103544 - Graphical glitches r600 in game this war of mine linux native
  • - -
  • Bug 103579 - Vertex shader causes compiler to crash in SPIRV-to-NIR
  • - -
  • Bug 103616 - Increased difference from reference image in shaders
  • - -
  • Bug 103626 - [SNB] ES3-CTS.functional.shaders.precision
  • - -
  • Bug 103628 - [BXT, GLK, BSW] KHR-GL46.shader_ballot_tests.ShaderBallotBitmasks
  • - -
  • Bug 103653 - Unreal segfault since gallium/u_threaded: avoid syncs for get_query_result
  • - -
  • Bug 103658 - addrlib/gfx9/gfx9addrlib.cpp:727:50: error: expected expression
  • - -
  • Bug 103674 - u_queue.c:173:7: error: implicit declaration of function 'timespec_get' is invalid in C99
  • - -
  • Bug 103746 - [BDW BSW SKL KBL] dEQP-GLES31.functional.copy_image regressions
  • - -
  • Bug 103759 - plasma desktop corrupted rendering
  • - -
  • Bug 103784 - [bisected] Egl changes breaks all of EGL
  • - -
  • Bug 103787 - [BDW,BSW] gpu hang on spec.arb_pipeline_statistics_query.arb_pipeline_statistics_query-comp
  • - -
  • Bug 103801 - [i965] >Observer_ issue
  • - -
  • Bug 103808 - [radeonsi, bisected] World of Warcraft scribbling all over screen
  • - -
  • Bug 103902 - Portal 2 game hangs at startup with latest mesa dev
  • - -
  • Bug 103904 - Source engine-based games won't hang at start without R600_DEBUG=vs
  • - -
  • Bug 103909 - anv_allocator.c:113:1: error: static declaration of ‘memfd_create’ follows non-static declaration
  • - -
  • Bug 103942 - KHR-GL46.enhanced_layouts.varying* regression
  • - -
  • Bug 103955 - Using array in structure results in wrong GLSL compilation output
  • - -
  • Bug 103966 - Mesa 17.2.5 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in _mesa_unpack_uint_24_8_depth_stencil_row
  • - -
  • Bug 103988 - Intermittent piglit failures with shader cache enabled
  • - -
  • Bug 104005 - [sklgt4e] GPU hangs in Car_Chase
  • - -
  • Bug 104119 - radv: OpBitFieldInsert produces 0 with a loop counter for Insert
  • - -
  • Bug 104141 - include/c11/threads_posix.h:96: undefined reference to `pthread_once'
  • - -
  • Bug 104143 - r600/sb: clobbers gl_Position -> gl_FragCoord
  • - -
  • Bug 104163 - [GEN9+] 2-3% perf drop in GfxBench Manhattan 3.1 from "i965: Disable regular fast-clears (CCS_D) on gen9+"
  • - -
  • Bug 104183 - mesa-17.3.0/src/broadcom/qpu/qpu_pack.c:171]: (error) Invalid memcmp() argument
  • - -
  • Bug 104199 - [i965 bisected] BIO and EM Vision in >Observer_ is broken since commit af2c320190f3c73180f1610c8df955a7fa2a4d09
  • - -
  • Bug 104213 - NULL pointer access crashes on compiling Vulkan compute shaders after "anv: Add support for the variablePointers feature"
  • - -
  • Bug 104214 - Dota crashes when switching from game to desktop
  • - -
  • Bug 104226 - [bisected] Anvil accesses uninitialized memory while compiling shaders
  • - -
  • Bug 104231 - DispatchSanity_test.GL30 regression
  • - -
  • Bug 104246 - Talos Principle Vulkan version crash: spirv_to_nir() returns NULL entry_point
  • - -
  • Bug 104271 - i965: Timeout in dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.5
  • - -
  • Bug 104288 - Steamroll needs allow_glsl_cross_stage_interpolation_mismatch=true
  • - -
  • Bug 104302 - Wolfenstein 2 (2017) under wine graphical artifacting on RADV
  • - -
  • Bug 104331 - [r600g] Ogre demo "TutorialUAV01" crash at r600_decompress_color_images
  • - -
  • Bug 104338 - NULL pointer access crash on Sacha Willems' Vulkan raytracing demo after "spirv: Add basic type validation for OpLoad, OpStore, and OpCopyMemory"
  • - -
  • Bug 104359 - Mesa freezes in "vtn_cfg_walk_blocks" with Sacha Willems' hdr, parallaxmapping and specializationconstants Vulkan demos
  • - -
  • Bug 104381 - swr fails to build since llvm-svn r321257
  • - -
  • Bug 104383 - [KBL] Intel GPU hang with firefox
  • - -
  • Bug 104411 - [CCS] lemonbar-xft GPU hang
  • - -
  • Bug 104424 - DOOM 2016 broken by spirv OpStore validation
  • - -
  • Bug 104487 - [KBL] portal2_linux GPU hang
  • - -
  • Bug 104490 - [radeonsi/290x] Dota2 fails to start (can't create opengl context)
  • - -
  • Bug 104492 - Compute Shader: Wrong alignment when assigning struct value to structured SSBO
  • - -
  • Bug 104546 - Crash happens when running compute pipeline after calling glxMakeCurrent two times
  • - -
  • Bug 104551 - Check if Mako templates for Python are installed
  • - -
  • Bug 104625 - semicolon after if
  • - -
  • Bug 104636 - [BSW/HD400] Aztec Ruins GL version GPU hangs
  • - -
  • Bug 104642 - Android: NULL pointer dereference with i965 mesa-dev, seems build_id_length related
  • - -
  • Bug 104654 - r600/sb: Alien Isolation GPU lock
  • - -
  • Bug 104668 - dEQP-GLES31.functional.shaders.linkage.uniform.block.differing_precision regression
  • - -
  • Bug 104677 - radv_generate_graphics_pipeline_key reads input rate from incorrect binding
  • - -
  • Bug 104690 - [G33] regression: piglit.spec.!opengl 1_4.draw-batch and gl-1_4-dlist-multidrawarrays
  • - -
  • Bug 104711 - [skl CCS] Oxenfree (unity engine game) hangs GPU
  • - -
  • Bug 104741 - Graphic corruption for Android apps Telegram and KineMaster
  • - -
  • Bug 104742 - [swrast] piglit gl-1.4-dlist-multidrawarrays regression
  • - -
  • Bug 104746 - [swrast] piglit attribs regression
  • - -
  • Bug 104749 - rasterizer/jitter/JitManager.cpp:252:91: error: no matching function for call to ‘llvm::DIBuilder::createBasicType(const char [8], int, llvm::dwarf::TypeKind)’
  • - -
  • Bug 104762 - Various segfaults/problems in qt/plasma
  • - -
  • Bug 104777 - Attaching multiple shader objects for the same stage to a GLSL program triggers a linker error
  • - -
  • Bug 104884 - memory leak with intel i965 mesa when running android container in Ubuntu
  • - -
  • Bug 104905 - SpvOpFOrdEqual doesn't return correct results for NaNs
  • - -
  • Bug 104915 - Indexed SHADING_LANGUAGE_VERSION query not supported
  • - -
  • Bug 104923 - anv: Dota2 rendering corruption
  • - -
  • Bug 105013 - [regression] GLX+VA-API+clutter-gst video playback is corrupt with Mesa 17.3 (but is fine with 17.2)
  • - -
  • Bug 105029 - simdlib_512_avx512.inl:371:57: error: could not convert ‘_mm512_mask_blend_epi32((__mmask16)(ImmT), a, b)’ from ‘__m512i’ {aka ‘__vector(8) long long int’} to ‘SIMDImpl::SIMD512Impl::Float’
  • - -
  • Bug 105065 - Qt Programs occasionally fail to render with new Mesa (glGetProgramBinary)
  • - -
  • Bug 105098 - [RADV] GPU freeze with simple Vulkan App
  • - -
  • Bug 105103 - Wayland master causes Mesa to fail to compile
  • - -
  • Bug 105120 - meson build broken
  • - -
  • Bug 105224 - Webgl Pointclouds flickers
  • - -
  • Bug 105255 - Waiting for fences without waitAll is not implemented
  • - -
  • Bug 105271 - WebGL2 shader crashes i965_dri.so 17.3.3
  • - -
  • Bug 105290 - [BSW/HD400] SynMark OglCSDof GPU hangs when shaders come from cache
  • - -
  • Bug 105292 - vkGetQueryPoolResults returns incorrect query status for large query buffers (bisected)
  • - -
  • Bug 105436 - Blinking textures in UT2004 [bisected]
  • - -
  • Bug 105464 - Reading per-patch outputs in Tessellation Control Shader returns undefined values
  • - -
- -

Changes

- -
    -
  • Remove incomplete GLX_MESA_set_3dfx_mode from the Xlib libGL
  • -
- -
- - diff --git a/docs/relnotes/18.0.0.rst b/docs/relnotes/18.0.0.rst new file mode 100644 index 00000000000..368a69575b0 --- /dev/null +++ b/docs/relnotes/18.0.0.rst @@ -0,0 +1,353 @@ +Mesa 18.0.0 Release Notes / March 27 2018 +========================================= + +Mesa 18.0.0 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 18.0.1. + +Mesa 18.0.0 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 93c2d3504b2871ac2146603fb1270f341d36a39695e2950a469c5eac74f98457 mesa-18.0.0.tar.gz + 694e5c3d37717d23258c1f88bc134223c5d1aac70518d2f9134d6df3ee791eea mesa-18.0.0.tar.xz + +New features +------------ + +Note: some of the new features are only available with certain drivers. + +- Disk shader cache support for i965 when MESA_GLSL_CACHE_DISABLE + environment variable is set to "0" or "false" +- GL_ARB_shader_atomic_counters and GL_ARB_shader_atomic_counter_ops on + r600/evergreen+ +- GL_ARB_shader_image_load_store and GL_ARB_shader_image_size on + r600/evergreen+ +- GL_ARB_shader_storage_buffer_object on r600/evergreen+ +- GL_ARB_compute_shader on r600/evergreen+ +- GL_ARB_cull_distance on r600/evergreen+ +- GL_ARB_enhanced_layouts on r600/evergreen+ +- GL_ARB_bindless_texture on nvc0/kepler +- OpenGL 4.3 on r600/evergreen with hw fp64 support +- Support 1 binary format for GL_ARB_get_program_binary on i965. (For + the 18.0 release, 0 formats continue to be supported in compatibility + profiles.) +- Cannonlake support on i965 and anv + +Bug fixes +--------- + +- `Bug 85564 `__ - + Dead Island rendering issues +- `Bug 90311 `__ - + Fail to build libglx with clang at linking stage +- `Bug 92363 `__ - + [BSW/BDW] ogles1conform Gets test fails +- `Bug 94739 `__ - + Mesa 11.1.2 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in + \_mesa_unpack_uint_24_8_depth_stencil_row +- `Bug 97532 `__ - + Regression: GLB 2.7 & Glmark-2 GLES versions segfault due to linker + precision error (259fc505) on dead variable +- `Bug 97852 `__ - + Unreal Engine corrupted preview viewport +- `Bug 100438 `__ + - glsl/ir.cpp:1376: + ir_dereference_variable::ir_dereference_variable(ir_variable*): + Assertion \`var != NULL' failed. +- `Bug 101378 `__ + - interpolateAtSample check for input parameter is too strict +- `Bug 101442 `__ + - Piglit shaders@ssa@fs-if-def-else-break fails with sb but passes + with R600_DEBUG=nosb +- `Bug 101560 `__ + - SPIR-V OpSwitch with int64 not supported even though shaderInt64 is + true +- `Bug 101691 `__ + - gfx corruption on windowed 3d-apps running on dGPU +- `Bug 102177 `__ + - [SKL] ES31-CTS.core.sepshaderobjs.StateInteraction fails + sporadically +- `Bug 102264 `__ + - Missing MESA_FORMAT_{B8G8R8A8,B8G8R8X8}_SRGB formats +- `Bug 102354 `__ + - Mesa 17.2 no longer can give SRGB-capable framebuffer on i965, even + though Mesa 17.1.x does. +- `Bug 102358 `__ + - WarThunder freezes at start, with activated vsync (vblank_mode=2) +- `Bug 102435 `__ + - [skl,kbl] [drm] GPU hang in Valve games based on Source 1 +- `Bug 102503 `__ + - Report SRGB framebuffer to SuperTuxKart to workaround SuperTuxKart + crash +- `Bug 102665 `__ + - test_glsl_to_tgsi_lifetime.cpp:53:67: error: ‘>>’ should be ‘> >’ + within a nested template argument list +- `Bug 102677 `__ + - [OpenGL CTS] KHR-GL45.CommonBugs.CommonBug_PerVertexValidation + fails +- `Bug 102680 `__ + - [OpenGL CTS] KHR-GL45.shader_ballot_tests.ShaderBallotBitmasks + fails +- `Bug 102710 `__ + - vkCmdBlitImage with arrayLayers > 1 fails +- `Bug 102774 `__ + - [BDW] [Bisected] Absolute constant buffers break VAAPI in mpv +- `Bug 102809 `__ + - Rust shadows(?) flash random colours +- `Bug 102897 `__ + - Separate bind points are not implemented correctly +- `Bug 102955 `__ + - HyperZ related rendering issue in ARK: Survival Evolved +- `Bug 103006 `__ + - [OpenGL CTS] [HSW] + KHR-GL45.vertex_attrib_binding.basic-inputL-case1 +- `Bug 103007 `__ + - [OpenGL CTS] [HSW] + KHR-GL45.gpu_shader_fp64.fp64.max_uniform_components fails +- `Bug 103085 `__ + - [ivb byt hsw] piglit.spec.arb_indirect_parameters.tf-count-arrays +- `Bug 103098 `__ + - [OpenGL CTS] KHR-GL45.enhanced_layouts.varying_structure_locations + fails +- `Bug 103101 `__ + - [SKL][bisected] DiRT Rally GPU hang +- `Bug 103115 `__ + - [BSW BXT GLK] + dEQP-VK.spirv_assembly.instruction.compute.sconvert.int32_to_int64 +- `Bug 103128 `__ + - [softpipe] piglit fs-ldexp regression +- `Bug 103142 `__ + - R600g+sb: optimizer apparently stuck in an endless loop +- `Bug 103227 `__ + - [G965 G45 ILK] + ES2-CTS.gtf.GL2ExtensionTests.texture_float.texture_float regression +- `Bug 103283 `__ + - drm_get_device_name_for_fd is broken on FreeBSD +- `Bug 103388 `__ + - Linking libcltgsi.la (llvm/codegen/libclllvm_la-common.lo) fails + with "error: no match for 'operator-'" with GCC-7, Mesa from Git and + current LLVM revisions +- `Bug 103393 `__ + - glDispatchComputeGroupSizeARB : gl_GlobalInvocationID.x != + gl_WorkGroupID.x \* gl_LocalGroupSizeARB.x + gl_LocalInvocationID.x +- `Bug 103412 `__ + - gallium/wgl: Another fix to context creation without prior + SetPixelFormat() +- `Bug 103496 `__ + - svga_screen.c:26:46: error: git_sha1.h: No such file or directory +- `Bug 103513 `__ + - [build failure] radv_shader.c:683:2: error: format not a string + literal and no format arguments [-Werror=format-security] +- `Bug 103519 `__ + - wayland egl apps crash on start with mesa 17.2 +- `Bug 103529 `__ + - [GM45] GPU hang with mpv fullscreen (bisected) +- `Bug 103537 `__ + - i965: Shadow of Mordor broken since commit + 379b24a40d3d34ffdaaeb1b328f50e28ecb01468 on Haswell +- `Bug 103544 `__ + - Graphical glitches r600 in game this war of mine linux native +- `Bug 103579 `__ + - Vertex shader causes compiler to crash in SPIRV-to-NIR +- `Bug 103616 `__ + - Increased difference from reference image in shaders +- `Bug 103626 `__ + - [SNB] ES3-CTS.functional.shaders.precision +- `Bug 103628 `__ + - [BXT, GLK, BSW] KHR-GL46.shader_ballot_tests.ShaderBallotBitmasks +- `Bug 103653 `__ + - Unreal segfault since gallium/u_threaded: avoid syncs for + get_query_result +- `Bug 103658 `__ + - addrlib/gfx9/gfx9addrlib.cpp:727:50: error: expected expression +- `Bug 103674 `__ + - u_queue.c:173:7: error: implicit declaration of function + 'timespec_get' is invalid in C99 +- `Bug 103746 `__ + - [BDW BSW SKL KBL] dEQP-GLES31.functional.copy_image regressions +- `Bug 103759 `__ + - plasma desktop corrupted rendering +- `Bug 103784 `__ + - [bisected] Egl changes breaks all of EGL +- `Bug 103787 `__ + - [BDW,BSW] gpu hang on + spec.arb_pipeline_statistics_query.arb_pipeline_statistics_query-comp +- `Bug 103801 `__ + - [i965] >Observer\_ issue +- `Bug 103808 `__ + - [radeonsi, bisected] World of Warcraft scribbling all over screen +- `Bug 103902 `__ + - Portal 2 game hangs at startup with latest mesa dev +- `Bug 103904 `__ + - Source engine-based games won't hang at start without R600_DEBUG=vs +- `Bug 103909 `__ + - anv_allocator.c:113:1: error: static declaration of ‘memfd_create’ + follows non-static declaration +- `Bug 103942 `__ + - KHR-GL46.enhanced_layouts.varying\* regression +- `Bug 103955 `__ + - Using array in structure results in wrong GLSL compilation output +- `Bug 103966 `__ + - Mesa 17.2.5 implementation error: bad format MESA_FORMAT_Z_FLOAT32 + in \_mesa_unpack_uint_24_8_depth_stencil_row +- `Bug 103988 `__ + - Intermittent piglit failures with shader cache enabled +- `Bug 104005 `__ + - [sklgt4e] GPU hangs in Car_Chase +- `Bug 104119 `__ + - radv: OpBitFieldInsert produces 0 with a loop counter for Insert +- `Bug 104141 `__ + - include/c11/threads_posix.h:96: undefined reference to + \`pthread_once' +- `Bug 104143 `__ + - r600/sb: clobbers gl_Position -> gl_FragCoord +- `Bug 104163 `__ + - [GEN9+] 2-3% perf drop in GfxBench Manhattan 3.1 from "i965: + Disable regular fast-clears (CCS_D) on gen9+" +- `Bug 104183 `__ + - mesa-17.3.0/src/broadcom/qpu/qpu_pack.c:171]: (error) Invalid + memcmp() argument +- `Bug 104199 `__ + - [i965 bisected] BIO and EM Vision in >Observer\_ is broken since + commit af2c320190f3c73180f1610c8df955a7fa2a4d09 +- `Bug 104213 `__ + - NULL pointer access crashes on compiling Vulkan compute shaders + after "anv: Add support for the variablePointers feature" +- `Bug 104214 `__ + - Dota crashes when switching from game to desktop +- `Bug 104226 `__ + - [bisected] Anvil accesses uninitialized memory while compiling + shaders +- `Bug 104231 `__ + - DispatchSanity_test.GL30 regression +- `Bug 104246 `__ + - Talos Principle Vulkan version crash: spirv_to_nir() returns NULL + entry_point +- `Bug 104271 `__ + - i965: Timeout in + dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.5 +- `Bug 104288 `__ + - Steamroll needs allow_glsl_cross_stage_interpolation_mismatch=true +- `Bug 104302 `__ + - Wolfenstein 2 (2017) under wine graphical artifacting on RADV +- `Bug 104331 `__ + - [r600g] Ogre demo "TutorialUAV01" crash at + r600_decompress_color_images +- `Bug 104338 `__ + - NULL pointer access crash on Sacha Willems' Vulkan raytracing demo + after "spirv: Add basic type validation for OpLoad, OpStore, and + OpCopyMemory" +- `Bug 104359 `__ + - Mesa freezes in "vtn_cfg_walk_blocks" with Sacha Willems' hdr, + parallaxmapping and specializationconstants Vulkan demos +- `Bug 104381 `__ + - swr fails to build since llvm-svn r321257 +- `Bug 104383 `__ + - [KBL] Intel GPU hang with firefox +- `Bug 104411 `__ + - [CCS] lemonbar-xft GPU hang +- `Bug 104424 `__ + - DOOM 2016 broken by spirv OpStore validation +- `Bug 104487 `__ + - [KBL] portal2_linux GPU hang +- `Bug 104490 `__ + - [radeonsi/290x] Dota2 fails to start (can't create opengl context) +- `Bug 104492 `__ + - Compute Shader: Wrong alignment when assigning struct value to + structured SSBO +- `Bug 104546 `__ + - Crash happens when running compute pipeline after calling + glxMakeCurrent two times +- `Bug 104551 `__ + - Check if Mako templates for Python are installed +- `Bug 104625 `__ + - semicolon after if +- `Bug 104636 `__ + - [BSW/HD400] Aztec Ruins GL version GPU hangs +- `Bug 104642 `__ + - Android: NULL pointer dereference with i965 mesa-dev, seems + build_id_length related +- `Bug 104654 `__ + - r600/sb: Alien Isolation GPU lock +- `Bug 104668 `__ + - + dEQP-GLES31.functional.shaders.linkage.uniform.block.differing_precision + regression +- `Bug 104677 `__ + - radv_generate_graphics_pipeline_key reads input rate from incorrect + binding +- `Bug 104690 `__ + - [G33] regression: piglit.spec.!opengl 1_4.draw-batch and + gl-1_4-dlist-multidrawarrays +- `Bug 104711 `__ + - [skl CCS] Oxenfree (unity engine game) hangs GPU +- `Bug 104741 `__ + - Graphic corruption for Android apps Telegram and KineMaster +- `Bug 104742 `__ + - [swrast] piglit gl-1.4-dlist-multidrawarrays regression +- `Bug 104746 `__ + - [swrast] piglit attribs regression +- `Bug 104749 `__ + - rasterizer/jitter/JitManager.cpp:252:91: error: no matching + function for call to ‘llvm::DIBuilder::createBasicType(const char + [8], int, llvm::dwarf::TypeKind)’ +- `Bug 104762 `__ + - Various segfaults/problems in qt/plasma +- `Bug 104777 `__ + - Attaching multiple shader objects for the same stage to a GLSL + program triggers a linker error +- `Bug 104884 `__ + - memory leak with intel i965 mesa when running android container in + Ubuntu +- `Bug 104905 `__ + - SpvOpFOrdEqual doesn't return correct results for NaNs +- `Bug 104915 `__ + - Indexed SHADING_LANGUAGE_VERSION query not supported +- `Bug 104923 `__ + - anv: Dota2 rendering corruption +- `Bug 105013 `__ + - [regression] GLX+VA-API+clutter-gst video playback is corrupt with + Mesa 17.3 (but is fine with 17.2) +- `Bug 105029 `__ + - simdlib_512_avx512.inl:371:57: error: could not convert + ‘_mm512_mask_blend_epi32((__mmask16)(ImmT), a, b)’ from ‘__m512i’ + {aka ‘__vector(8) long long int’} to ‘SIMDImpl::SIMD512Impl::Float’ +- `Bug 105065 `__ + - Qt Programs occasionally fail to render with new Mesa + (glGetProgramBinary) +- `Bug 105098 `__ + - [RADV] GPU freeze with simple Vulkan App +- `Bug 105103 `__ + - Wayland master causes Mesa to fail to compile +- `Bug 105120 `__ + - meson build broken +- `Bug 105224 `__ + - Webgl Pointclouds flickers +- `Bug 105255 `__ + - Waiting for fences without waitAll is not implemented +- `Bug 105271 `__ + - WebGL2 shader crashes i965_dri.so 17.3.3 +- `Bug 105290 `__ + - [BSW/HD400] SynMark OglCSDof GPU hangs when shaders come from cache +- `Bug 105292 `__ + - vkGetQueryPoolResults returns incorrect query status for large + query buffers (bisected) +- `Bug 105436 `__ + - Blinking textures in UT2004 [bisected] +- `Bug 105464 `__ + - Reading per-patch outputs in Tessellation Control Shader returns + undefined values + +Changes +------- + +- Remove incomplete GLX_MESA_set_3dfx_mode from the Xlib libGL diff --git a/docs/relnotes/18.0.1.html b/docs/relnotes/18.0.1.html deleted file mode 100644 index 193137923fb..00000000000 --- a/docs/relnotes/18.0.1.html +++ /dev/null @@ -1,225 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.0.1 Release Notes / April 18, 2018

- -

-Mesa 18.0.1 is a bug fix release which fixes bugs found since the 18.0.0 release. -

-

-Mesa 18.0.1 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-0c93ba892c0610f5dd87f2e2673b9445187995c395b3ddb33fd4260bfb291e89  mesa-18.0.1.tar.gz
-b2d2f5b5dbaab13e15cb0dcb5ec81887467f55ebc9625945b303a3647cd87954  mesa-18.0.1.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 101408 - [Gen8+] Xonotic fails to render one of the weapons
  • - -
  • Bug 102342 - mesa-17.1.7/src/gallium/auxiliary/pipebuffer/pb_cache.c:169]: (style) Suspicious condition
  • - -
  • Bug 102542 - mesa-17.2.0/src/gallium/state_trackers/nine/nine_ff.c:1938: bad assignment ?
  • - -
  • Bug 105317 - The GPU Vega 56 was hang while try to pass #GraphicsFuzz shader15 test
  • - -
  • Bug 105440 - GEN7: rendering issue on citra
  • - -
  • Bug 105442 - Hang when running nine ff lighting shader with radeonsi
  • - -
  • Bug 105567 - meson/ninja: 1. mesa/vdpau incorrect symlinks in DESTDIR and 2. Ddri-drivers-path Dvdpau-libs-path overrides DESTDIR
  • - -
  • Bug 105670 - [regression][hang] Trine1EE hangs GPU after loading screen on Mesa3D-17.3 and later
  • - -
  • Bug 105704 - compiler assertion hit
  • - -
  • Bug 105717 - [bisected] Mesa build tests fails: BIGENDIAN_CPU or LITTLEENDIAN_CPU must be defined
  • - -
  • Bug 105942 - Graphical artefacts after update to mesa 18.0.0-2
  • - -
- - -

Changes

- -

Andres Gomez (2):

-
    -
  • dri_util: when overriding, always reset the core version
  • -
  • mesa: adds some comments regarding MESA_GLES_VERSION_OVERRIDE usage
  • -
- -

Axel Davy (5):

-
    -
  • st/nine: Fix bad tracking of vs textures for NINESBT_ALL
  • -
  • st/nine: Fixes warning about implicit conversion
  • -
  • st/nine: Fix non inversible matrix check
  • -
  • st/nine: Declare lighting consts for ff shaders
  • -
  • st/nine: Do not use scratch for face register
  • -
- -

Bas Nieuwenhuizen (3):

-
    -
  • ac/nir: Add workaround for GFX9 buffer views.
  • -
  • radv: Don't set instance count using predication.
  • -
  • radv: Always reset draw user SGPRs after secondary command buffer.
  • -
- -

Caio Marcelo de Oliveira Filho (1):

-
    -
  • anv/pipeline: fail if TCS/TES compile fail
  • -
- -

Daniel Stone (1):

-
    -
  • st/dri: Initialise modifier to INVALID for DRI2
  • -
- -

Derek Foreman (1):

-
    -
  • egl/wayland: Make swrast display_sync the correct queue
  • -
- -

Dylan Baker (4):

-
    -
  • meson: don't use compiler.has_header
  • -
  • autotools: include meson_get_version
  • -
  • meson: Set .so version for xa like autotools does
  • -
  • meson: fix megadriver symlinking
  • -
- -

Emil Velikov (1):

-
    -
  • docs: add sha256 checksums for 18.0.0
  • -
- -

Eric Engestrom (3):

-
    -
  • meson/configure: detect endian.h instead of trying to guess when it's available
  • -
  • docs: fix 18.0 release note version
  • -
  • gbm: remove never-implemented function
  • -
- -

Henri Verbeet (1):

-
    -
  • mesa: Inherit texture view multi-sample information from the original texture images.
  • -
- -

Iago Toral Quiroga (1):

-
    -
  • compiler/spirv: set is_shadow for depth comparitor sampling opcodes
  • -
- -

Ian Romanick (1):

-
    -
  • i965/vec4: Fix null destination register in 3-source instructions
  • -
- -

Jason Ekstrand (4):

-
    -
  • nir/vars_to_ssa: Remove copies from the correct set
  • -
  • nir/lower_indirect_derefs: Support interp_var_at intrinsics
  • -
  • intel/vec4: Set channel_sizes for MOV_INDIRECT sources
  • -
  • nir/lower_vec_to_movs: Only coalesce if the vec had a SSA destination
  • -
- -

Juan A. Suarez Romero (5):

-
    -
  • cherry-ignore anv: Be more careful about fast-clear colors
  • -
  • cherry-ignore: ac/shader: fix vertex input with components.
  • -
  • cherry-ignore: radv: handle exporting view index to fragment shader. (v1.1)
  • -
  • cherry-ignore: omx: always define ENABLE_ST_OMX_{BELLAGIO,TIZONIA}
  • -
  • Update version to 18.0.1
  • -
- -

Leo Liu (1):

-
    -
  • radeon/vce: move feedback command inside of destroy function
  • -
- -

Lionel Landwerlin (1):

-
    -
  • i965/perf: fix config registration when uploading to kernel
  • -
- -

Marc Dietrich (1):

-
    -
  • meson: fix HAVE_LLVM version define in meson build
  • -
- -

Marek Olšák (1):

-
    -
  • mesa: simplify MESA_GL_VERSION_OVERRIDE behavior of API override
  • -
- -

Mark Thompson (1):

-
    -
  • st/va: Enable vaExportSurfaceHandle()
  • -
- -

Rob Clark (3):

-
    -
  • nir: fix per_vertex_output intrinsic
  • -
  • freedreno/a5xx: fix page faults on last level
  • -
  • freedreno/a5xx: don't align height for PIPE_BUFFER
  • -
- -

Samuel Pitoiset (2):

-
    -
  • radv: fix picking the method for resolve subpass
  • -
  • radv: fix radv_layout_dcc_compressed() when image doesn't have DCC
  • -
- -

Sergii Romantsov (1):

-
    -
  • i965: Extend the negative 32-bit deltas to 64-bits
  • -
- -

Timothy Arceri (7):

-
    -
  • ac: add if/loop build helpers
  • -
  • radeonsi: make use of if/loop build helpers in ac
  • -
  • ac: make use of if/loop build helpers
  • -
  • glsl: fix infinite loop caused by bug in loop unrolling pass
  • -
  • nir: fix crash in loop unroll corner case
  • -
  • gallium/pipebuffer: fix parenthesis location
  • -
  • glsl: always call do_lower_jumps() after loop unrolling
  • -
- -

Xiong, James (1):

-
    -
  • i965: return the fourcc saved in __DRIimage when possible
  • -
- - -
- - diff --git a/docs/relnotes/18.0.1.rst b/docs/relnotes/18.0.1.rst new file mode 100644 index 00000000000..f23aafd5d49 --- /dev/null +++ b/docs/relnotes/18.0.1.rst @@ -0,0 +1,187 @@ +Mesa 18.0.1 Release Notes / April 18, 2018 +========================================== + +Mesa 18.0.1 is a bug fix release which fixes bugs found since the 18.0.0 +release. + +Mesa 18.0.1 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 0c93ba892c0610f5dd87f2e2673b9445187995c395b3ddb33fd4260bfb291e89 mesa-18.0.1.tar.gz + b2d2f5b5dbaab13e15cb0dcb5ec81887467f55ebc9625945b303a3647cd87954 mesa-18.0.1.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 101408 `__ + - [Gen8+] Xonotic fails to render one of the weapons +- `Bug 102342 `__ + - mesa-17.1.7/src/gallium/auxiliary/pipebuffer/pb_cache.c:169]: + (style) Suspicious condition +- `Bug 102542 `__ + - mesa-17.2.0/src/gallium/state_trackers/nine/nine_ff.c:1938: bad + assignment ? +- `Bug 105317 `__ + - The GPU Vega 56 was hang while try to pass #GraphicsFuzz shader15 + test +- `Bug 105440 `__ + - GEN7: rendering issue on citra +- `Bug 105442 `__ + - Hang when running nine ff lighting shader with radeonsi +- `Bug 105567 `__ + - meson/ninja: 1. mesa/vdpau incorrect symlinks in DESTDIR and 2. + Ddri-drivers-path Dvdpau-libs-path overrides DESTDIR +- `Bug 105670 `__ + - [regression][hang] Trine1EE hangs GPU after loading screen on + Mesa3D-17.3 and later +- `Bug 105704 `__ + - compiler assertion hit +- `Bug 105717 `__ + - [bisected] Mesa build tests fails: BIGENDIAN_CPU or + LITTLEENDIAN_CPU must be defined +- `Bug 105942 `__ + - Graphical artefacts after update to mesa 18.0.0-2 + +Changes +------- + +Andres Gomez (2): + +- dri_util: when overriding, always reset the core version +- mesa: adds some comments regarding MESA_GLES_VERSION_OVERRIDE usage + +Axel Davy (5): + +- st/nine: Fix bad tracking of vs textures for NINESBT_ALL +- st/nine: Fixes warning about implicit conversion +- st/nine: Fix non inversible matrix check +- st/nine: Declare lighting consts for ff shaders +- st/nine: Do not use scratch for face register + +Bas Nieuwenhuizen (3): + +- ac/nir: Add workaround for GFX9 buffer views. +- radv: Don't set instance count using predication. +- radv: Always reset draw user SGPRs after secondary command buffer. + +Caio Marcelo de Oliveira Filho (1): + +- anv/pipeline: fail if TCS/TES compile fail + +Daniel Stone (1): + +- st/dri: Initialise modifier to INVALID for DRI2 + +Derek Foreman (1): + +- egl/wayland: Make swrast display_sync the correct queue + +Dylan Baker (4): + +- meson: don't use compiler.has_header +- autotools: include meson_get_version +- meson: Set .so version for xa like autotools does +- meson: fix megadriver symlinking + +Emil Velikov (1): + +- docs: add sha256 checksums for 18.0.0 + +Eric Engestrom (3): + +- meson/configure: detect endian.h instead of trying to guess when it's + available +- docs: fix 18.0 release note version +- gbm: remove never-implemented function + +Henri Verbeet (1): + +- mesa: Inherit texture view multi-sample information from the original + texture images. + +Iago Toral Quiroga (1): + +- compiler/spirv: set is_shadow for depth comparitor sampling opcodes + +Ian Romanick (1): + +- i965/vec4: Fix null destination register in 3-source instructions + +Jason Ekstrand (4): + +- nir/vars_to_ssa: Remove copies from the correct set +- nir/lower_indirect_derefs: Support interp_var_at intrinsics +- intel/vec4: Set channel_sizes for MOV_INDIRECT sources +- nir/lower_vec_to_movs: Only coalesce if the vec had a SSA destination + +Juan A. Suarez Romero (5): + +- cherry-ignore anv: Be more careful about fast-clear colors +- cherry-ignore: ac/shader: fix vertex input with components. +- cherry-ignore: radv: handle exporting view index to fragment shader. + (v1.1) +- cherry-ignore: omx: always define ENABLE_ST_OMX_{BELLAGIO,TIZONIA} +- Update version to 18.0.1 + +Leo Liu (1): + +- radeon/vce: move feedback command inside of destroy function + +Lionel Landwerlin (1): + +- i965/perf: fix config registration when uploading to kernel + +Marc Dietrich (1): + +- meson: fix HAVE_LLVM version define in meson build + +Marek Olšák (1): + +- mesa: simplify MESA_GL_VERSION_OVERRIDE behavior of API override + +Mark Thompson (1): + +- st/va: Enable vaExportSurfaceHandle() + +Rob Clark (3): + +- nir: fix per_vertex_output intrinsic +- freedreno/a5xx: fix page faults on last level +- freedreno/a5xx: don't align height for PIPE_BUFFER + +Samuel Pitoiset (2): + +- radv: fix picking the method for resolve subpass +- radv: fix radv_layout_dcc_compressed() when image doesn't have DCC + +Sergii Romantsov (1): + +- i965: Extend the negative 32-bit deltas to 64-bits + +Timothy Arceri (7): + +- ac: add if/loop build helpers +- radeonsi: make use of if/loop build helpers in ac +- ac: make use of if/loop build helpers +- glsl: fix infinite loop caused by bug in loop unrolling pass +- nir: fix crash in loop unroll corner case +- gallium/pipebuffer: fix parenthesis location +- glsl: always call do_lower_jumps() after loop unrolling + +Xiong, James (1): + +- i965: return the fourcc saved in \__DRIimage when possible diff --git a/docs/relnotes/18.0.2.html b/docs/relnotes/18.0.2.html deleted file mode 100644 index e98ad81b008..00000000000 --- a/docs/relnotes/18.0.2.html +++ /dev/null @@ -1,144 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.0.2 Release Notes / April 28, 2018

- -

-Mesa 18.0.2 is a bug fix release which fixes bugs found since the 18.0.1 release. -

-

-Mesa 18.0.2 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-SHA256: ffd8dfe3337b474a3baa085f0e7ef1a32c7cdc3bed1ad810b2633919a9324840  mesa-18.0.2.tar.gz
-SHA256: 98fa159768482dc568b9f8bf0f36c7acb823fa47428ffd650b40784f16b9e7b3  mesa-18.0.2.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 95009 - [SNB] amd_shader_trinary_minmax.execution.built-in-functions.gs-mid3-ivec2-ivec2-ivec2 intermittent
  • - -
  • Bug 95012 - [SNB] glsl-1_50.execution.built-in-functions.gs-op tests intermittent
  • - -
  • Bug 98281 - 'message's in ctx->Debug.LogMessages[] seem to leak.
  • - -
  • Bug 105320 - Storage texel buffer access produces wrong results (RX Vega)
  • - -
  • Bug 105775 - SI reaches the maximum IB size in dwords and fail to submit
  • - -
  • Bug 105994 - surface state leak when creating and destroying image views with aspectMask depth and stencil
  • - -
  • Bug 106074 - radv: si_scissor_from_viewport returns incorrect result when using half-pixel viewport offset
  • - -
  • Bug 106126 - eglMakeCurrent does not always ensure dri_drawable->update_drawable_info has been called for a new EGLSurface if another has been created and destroyed first
  • - -
- - -

Changes

- -

Bas Nieuwenhuizen (2):

-
    -
  • ac/nir: Make the GFX9 buffer size fix apply to image loads/atomics too.
  • -
  • radv: Mark GTT memory as device local for APUs.
  • -
- -

Dylan Baker (2):

-
    -
  • bin/install_megadrivers: fix DESTDIR and -D*-path
  • -
  • meson: don't build classic mesa tests without dri_drivers
  • -
- -

Ian Romanick (1):

-
    -
  • intel/compiler: Add scheduler deps for instructions that implicitly read g0
  • -
- -

Jason Ekstrand (1):

-
    -
  • i965/fs: Return mlen * 8 for size_read() for INTERPOLATE_AT_*
  • -
- -

Johan Klokkhammer Helsing (1):

-
    -
  • st/dri: Fix dangling pointer to a destroyed dri_drawable
  • -
- -

Juan A. Suarez Romero (4):

-
    -
  • docs: add sha256 checksums for 18.0.1
  • -
  • travis: radv needs LLVM 4.0
  • -
  • cherry-ignore: add explicit 18.1 only nominations
  • -
  • Update version to 18.0.2
  • -
- -

Kenneth Graunke (1):

-
    -
  • i965: Fix shadow batches to be the same size as the real BO.
  • -
- -

Lionel Landwerlin (1):

-
    -
  • anv: fix number of planes for depth & stencil
  • -
- -

Lucas Stach (1):

-
    -
  • etnaviv: fix texture_format_needs_swiz
  • -
- -

Marek Olšák (3):

-
    -
  • radeonsi/gfx9: fix a hang with an empty first IB
  • -
  • glsl_to_tgsi: try harder to lower unsupported ir_binop_vector_extract
  • -
  • Revert "st/dri: Fix dangling pointer to a destroyed dri_drawable"
  • -
- -

Samuel Pitoiset (2):

-
    -
  • radv: fix scissor computation when using half-pixel viewport offset
  • -
  • radv/winsys: allow to submit up to 4 IBs for chips without chaining
  • -
- -

Thomas Hellstrom (1):

-
    -
  • svga: Fix incorrect advertizing of EGL_KHR_gl_colorspace
  • -
- -

Timothy Arceri (1):

-
    -
  • mesa: free debug messages when destroying the debug state
  • -
- - -
- - diff --git a/docs/relnotes/18.0.2.rst b/docs/relnotes/18.0.2.rst new file mode 100644 index 00000000000..6d68fe346cc --- /dev/null +++ b/docs/relnotes/18.0.2.rst @@ -0,0 +1,116 @@ +Mesa 18.0.2 Release Notes / April 28, 2018 +========================================== + +Mesa 18.0.2 is a bug fix release which fixes bugs found since the 18.0.1 +release. + +Mesa 18.0.2 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + SHA256: ffd8dfe3337b474a3baa085f0e7ef1a32c7cdc3bed1ad810b2633919a9324840 mesa-18.0.2.tar.gz + SHA256: 98fa159768482dc568b9f8bf0f36c7acb823fa47428ffd650b40784f16b9e7b3 mesa-18.0.2.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 95009 `__ - + [SNB] + amd_shader_trinary_minmax.execution.built-in-functions.gs-mid3-ivec2-ivec2-ivec2 + intermittent +- `Bug 95012 `__ - + [SNB] glsl-1_50.execution.built-in-functions.gs-op tests intermittent +- `Bug 98281 `__ - + 'message's in ctx->Debug.LogMessages[] seem to leak. +- `Bug 105320 `__ + - Storage texel buffer access produces wrong results (RX Vega) +- `Bug 105775 `__ + - SI reaches the maximum IB size in dwords and fail to submit +- `Bug 105994 `__ + - surface state leak when creating and destroying image views with + aspectMask depth and stencil +- `Bug 106074 `__ + - radv: si_scissor_from_viewport returns incorrect result when using + half-pixel viewport offset +- `Bug 106126 `__ + - eglMakeCurrent does not always ensure + dri_drawable->update_drawable_info has been called for a new + EGLSurface if another has been created and destroyed first + +Changes +------- + +Bas Nieuwenhuizen (2): + +- ac/nir: Make the GFX9 buffer size fix apply to image loads/atomics + too. +- radv: Mark GTT memory as device local for APUs. + +Dylan Baker (2): + +- bin/install_megadrivers: fix DESTDIR and -D*-path +- meson: don't build classic mesa tests without dri_drivers + +Ian Romanick (1): + +- intel/compiler: Add scheduler deps for instructions that implicitly + read g0 + +Jason Ekstrand (1): + +- i965/fs: Return mlen \* 8 for size_read() for INTERPOLATE_AT_\* + +Johan Klokkhammer Helsing (1): + +- st/dri: Fix dangling pointer to a destroyed dri_drawable + +Juan A. Suarez Romero (4): + +- docs: add sha256 checksums for 18.0.1 +- travis: radv needs LLVM 4.0 +- cherry-ignore: add explicit 18.1 only nominations +- Update version to 18.0.2 + +Kenneth Graunke (1): + +- i965: Fix shadow batches to be the same size as the real BO. + +Lionel Landwerlin (1): + +- anv: fix number of planes for depth & stencil + +Lucas Stach (1): + +- etnaviv: fix texture_format_needs_swiz + +Marek Olšák (3): + +- radeonsi/gfx9: fix a hang with an empty first IB +- glsl_to_tgsi: try harder to lower unsupported ir_binop_vector_extract +- Revert "st/dri: Fix dangling pointer to a destroyed dri_drawable" + +Samuel Pitoiset (2): + +- radv: fix scissor computation when using half-pixel viewport offset +- radv/winsys: allow to submit up to 4 IBs for chips without chaining + +Thomas Hellstrom (1): + +- svga: Fix incorrect advertizing of EGL_KHR_gl_colorspace + +Timothy Arceri (1): + +- mesa: free debug messages when destroying the debug state diff --git a/docs/relnotes/18.0.3.html b/docs/relnotes/18.0.3.html deleted file mode 100644 index 1194ac0a659..00000000000 --- a/docs/relnotes/18.0.3.html +++ /dev/null @@ -1,107 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.0.3 Release Notes / May 7, 2018

- -

-Mesa 18.0.3 is a bug fix release which fixes bugs found since the 18.0.2 release. -

-

-Mesa 18.0.3 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-58cc5c5b1ab2a44e6e47f18ef6c29836ad06f95450adce635ce3c317507a171b  mesa-18.0.3.tar.gz
-099d9667327a76a61741a533f95067d76ea71a656e66b91507b3c0caf1d49e30  mesa-18.0.3.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 105374 - texture3d, a SaschaWillems demo, assert fails
  • - -
  • Bug 106147 - SIGBUS in write_reloc() when Sacha Willems' "texture3d" Vulkan demo starts
  • - -
- - -

Changes

- -

Andres Rodriguez (1):

-
    -
  • radv/winsys: fix leaking resources from bo's imported by fd
  • -
- -

Boyuan Zhang (1):

-
    -
  • radeon/vcn: fix mpeg4 msg buffer settings
  • -
- -

Eric Anholt (1):

-
    -
  • gallium/util: Fix incorrect refcounting of separate stencil.
  • -
- -

Jason Ekstrand (1):

-
    -
  • anv/allocator: Don't shrink either end of the block pool
  • -
- -

Juan A. Suarez Romero (3):

-
    -
  • docs: add sha256 checksums for 18.0.2
  • -
  • cherry-ignore: add explicit 18.1 only nominations
  • -
  • Update version to 18.0.3
  • -
- -

Leo Liu (1):

-
    -
  • st/omx/enc: fix blit setup for YUV LoadImage
  • -
- -

Marek Olšák (2):

-
    -
  • util/u_queue: fix a deadlock in util_queue_finish
  • -
  • radeonsi/gfx9: workaround for INTERP with indirect indexing
  • -
- -

Nanley Chery (1):

-
    -
  • i965/tex_image: Avoid the ASTC LDR workaround on gen9lp
  • -
- -

Samuel Pitoiset (1):

-
    -
  • radv: compute the number of subpass attachments correctly
  • -
- - -
- - diff --git a/docs/relnotes/18.0.3.rst b/docs/relnotes/18.0.3.rst new file mode 100644 index 00000000000..86854002058 --- /dev/null +++ b/docs/relnotes/18.0.3.rst @@ -0,0 +1,76 @@ +Mesa 18.0.3 Release Notes / May 7, 2018 +======================================= + +Mesa 18.0.3 is a bug fix release which fixes bugs found since the 18.0.2 +release. + +Mesa 18.0.3 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 58cc5c5b1ab2a44e6e47f18ef6c29836ad06f95450adce635ce3c317507a171b mesa-18.0.3.tar.gz + 099d9667327a76a61741a533f95067d76ea71a656e66b91507b3c0caf1d49e30 mesa-18.0.3.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 105374 `__ + - texture3d, a SaschaWillems demo, assert fails +- `Bug 106147 `__ + - SIGBUS in write_reloc() when Sacha Willems' "texture3d" Vulkan demo + starts + +Changes +------- + +Andres Rodriguez (1): + +- radv/winsys: fix leaking resources from bo's imported by fd + +Boyuan Zhang (1): + +- radeon/vcn: fix mpeg4 msg buffer settings + +Eric Anholt (1): + +- gallium/util: Fix incorrect refcounting of separate stencil. + +Jason Ekstrand (1): + +- anv/allocator: Don't shrink either end of the block pool + +Juan A. Suarez Romero (3): + +- docs: add sha256 checksums for 18.0.2 +- cherry-ignore: add explicit 18.1 only nominations +- Update version to 18.0.3 + +Leo Liu (1): + +- st/omx/enc: fix blit setup for YUV LoadImage + +Marek Olšák (2): + +- util/u_queue: fix a deadlock in util_queue_finish +- radeonsi/gfx9: workaround for INTERP with indirect indexing + +Nanley Chery (1): + +- i965/tex_image: Avoid the ASTC LDR workaround on gen9lp + +Samuel Pitoiset (1): + +- radv: compute the number of subpass attachments correctly diff --git a/docs/relnotes/18.0.4.html b/docs/relnotes/18.0.4.html deleted file mode 100644 index 9f35bec6f84..00000000000 --- a/docs/relnotes/18.0.4.html +++ /dev/null @@ -1,157 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.0.4 Release Notes / May 17, 2018

- -

-Mesa 18.0.4 is a bug fix release which fixes bugs found since the 18.0.3 release. -

-

-Mesa 18.0.4 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-d1dc3469faccdd73439479426952d71a9e8f684e8d03b6687063c12b13430801  mesa-18.0.4.tar.gz
-1f3bcfe7cef0a5c20dae2b41df5d7e0a985e06be0183fa4d43b6068fcba2920f  mesa-18.0.4.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 91808 - trine1 misrender r600g
  • - -
  • Bug 100430 - [radv] graphical glitches on dolphin emulator
  • - -
  • Bug 106243 - [kbl] GPU HANG: 9:0:0x85dffffb, in Cinnamon
  • - -
  • Bug 106480 - A2B10G10R10_SNORM vertex attribute doesn't work.
  • - -
- - -

Changes

- -

Bas Nieuwenhuizen (3):

-
    -
  • radv: Translate logic ops.
  • -
  • radv: Fix up 2_10_10_10 alpha sign.
  • -
  • radv: Disable texel buffers with A2 SNORM/SSCALED/SINT for pre-vega.
  • -
- -

Dave Airlie (3):

-
    -
  • r600: fix constant buffer bounds.
  • -
  • radv: resolve all layers in compute resolve path.
  • -
  • radv: use compute path for multi-layer images.
  • -
- -

Deepak Rawat (1):

-
    -
  • egl/x11: Send invalidate to driver on copy_region path in swap_buffer
  • -
- -

Ian Romanick (1):

-
    -
  • mesa: Add missing support for glFogiv(GL_FOG_DISTANCE_MODE_NV)
  • -
- -

Jan Vesely (8):

-
    -
  • clover: Add explicit virtual destructor to argument class
  • -
  • eg/compute: Drop reference on code_bo in destructor.
  • -
  • r600: Cleanup constant buffers on context destruction
  • -
  • eg/compute: Drop reference to kernel_param bo in destructor
  • -
  • pipe-loader: Free driver_name in error path
  • -
  • gallium/auxiliary: Add helper function to count the number of entries in hash table
  • -
  • winsys/radeon: Destroy fd_hash table when the last winsys is removed.
  • -
  • winsys/amdgpu: Destroy dev_hash table when the last winsys is removed.
  • -
- -

Jason Ekstrand (1):

-
    -
  • i965,anv: Set the CS stall bit on the ISP disable PIPE_CONTROL
  • -
- -

Jose Maria Casanova Crespo (2):

-
    -
  • intel/compiler: fix 16-bit int brw_negate_immediate and brw_abs_immediate
  • -
  • intel/compiler: fix brw_imm_w for negative 16-bit integers
  • -
- -

Juan A. Suarez Romero (7):

-
    -
  • docs: add sha256 checksums for 18.0.3
  • -
  • cherry-ignore: add explicit 18.1 only nominations
  • -
  • cherry-ignore: glsl: change ast_type_qualifier bitset size to work around GCC 5.4 bug
  • -
  • cherry-ignore: mesa: fix glGetInteger/Float/etc queries for vertex arrays attribs
  • -
  • cherry-ignore: mesa: revert GL_[SECONDARY_]COLOR_ARRAY_SIZE glGet type to TYPE_INT
  • -
  • cherry-ignore: radv/resolve: do fmask decompress on all layers.
  • -
  • Update version to 18.0.4
  • -
- -

Kai Wasserbäch (1):

-
    -
  • opencl: autotools: Fix linking order for OpenCL target
  • -
- -

Kenneth Graunke (1):

-
    -
  • i965: Don't leak blorp on Gen4-5.
  • -
- -

Lionel Landwerlin (2):

-
    -
  • i965: require pixel scoreboard stall prior to ISP disable
  • -
  • anv: emit pixel scoreboard stall before ISP disable
  • -
- -

Matthew Nicholls (1):

-
    -
  • radv: fix multisample image copies
  • -
- -

Neil Roberts (1):

-
    -
  • spirv: Apply OriginUpperLeft to FragCoord
  • -
- -

Rhys Perry (1):

-
    -
  • mesa: fix error handling in get_framebuffer_parameteriv
  • -
- -

Ross Burton (1):

-
    -
  • src/intel/Makefile.vulkan.am: add missing MKDIR_GEN
  • -
- - -
- - diff --git a/docs/relnotes/18.0.4.rst b/docs/relnotes/18.0.4.rst new file mode 100644 index 00000000000..06588d13ada --- /dev/null +++ b/docs/relnotes/18.0.4.rst @@ -0,0 +1,125 @@ +Mesa 18.0.4 Release Notes / May 17, 2018 +======================================== + +Mesa 18.0.4 is a bug fix release which fixes bugs found since the 18.0.3 +release. + +Mesa 18.0.4 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + d1dc3469faccdd73439479426952d71a9e8f684e8d03b6687063c12b13430801 mesa-18.0.4.tar.gz + 1f3bcfe7cef0a5c20dae2b41df5d7e0a985e06be0183fa4d43b6068fcba2920f mesa-18.0.4.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 91808 `__ - + trine1 misrender r600g +- `Bug 100430 `__ + - [radv] graphical glitches on dolphin emulator +- `Bug 106243 `__ + - [kbl] GPU HANG: 9:0:0x85dffffb, in Cinnamon +- `Bug 106480 `__ + - A2B10G10R10_SNORM vertex attribute doesn't work. + +Changes +------- + +Bas Nieuwenhuizen (3): + +- radv: Translate logic ops. +- radv: Fix up 2_10_10_10 alpha sign. +- radv: Disable texel buffers with A2 SNORM/SSCALED/SINT for pre-vega. + +Dave Airlie (3): + +- r600: fix constant buffer bounds. +- radv: resolve all layers in compute resolve path. +- radv: use compute path for multi-layer images. + +Deepak Rawat (1): + +- egl/x11: Send invalidate to driver on copy_region path in swap_buffer + +Ian Romanick (1): + +- mesa: Add missing support for glFogiv(GL_FOG_DISTANCE_MODE_NV) + +Jan Vesely (8): + +- clover: Add explicit virtual destructor to argument class +- eg/compute: Drop reference on code_bo in destructor. +- r600: Cleanup constant buffers on context destruction +- eg/compute: Drop reference to kernel_param bo in destructor +- pipe-loader: Free driver_name in error path +- gallium/auxiliary: Add helper function to count the number of entries + in hash table +- winsys/radeon: Destroy fd_hash table when the last winsys is removed. +- winsys/amdgpu: Destroy dev_hash table when the last winsys is + removed. + +Jason Ekstrand (1): + +- i965,anv: Set the CS stall bit on the ISP disable PIPE_CONTROL + +Jose Maria Casanova Crespo (2): + +- intel/compiler: fix 16-bit int brw_negate_immediate and + brw_abs_immediate +- intel/compiler: fix brw_imm_w for negative 16-bit integers + +Juan A. Suarez Romero (7): + +- docs: add sha256 checksums for 18.0.3 +- cherry-ignore: add explicit 18.1 only nominations +- cherry-ignore: glsl: change ast_type_qualifier bitset size to work + around GCC 5.4 bug +- cherry-ignore: mesa: fix glGetInteger/Float/etc queries for vertex + arrays attribs +- cherry-ignore: mesa: revert GL_[SECONDARY_]COLOR_ARRAY_SIZE glGet + type to TYPE_INT +- cherry-ignore: radv/resolve: do fmask decompress on all layers. +- Update version to 18.0.4 + +Kai Wasserbäch (1): + +- opencl: autotools: Fix linking order for OpenCL target + +Kenneth Graunke (1): + +- i965: Don't leak blorp on Gen4-5. + +Lionel Landwerlin (2): + +- i965: require pixel scoreboard stall prior to ISP disable +- anv: emit pixel scoreboard stall before ISP disable + +Matthew Nicholls (1): + +- radv: fix multisample image copies + +Neil Roberts (1): + +- spirv: Apply OriginUpperLeft to FragCoord + +Rhys Perry (1): + +- mesa: fix error handling in get_framebuffer_parameteriv + +Ross Burton (1): + +- src/intel/Makefile.vulkan.am: add missing MKDIR_GEN diff --git a/docs/relnotes/18.0.5.html b/docs/relnotes/18.0.5.html deleted file mode 100644 index 81f492bc0ad..00000000000 --- a/docs/relnotes/18.0.5.html +++ /dev/null @@ -1,162 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.0.5 Release Notes / June 3, 2018

- -

-Mesa 18.0.5 is a bug fix release which fixes bugs found since the 18.0.4 release. -

-

-Mesa 18.0.5 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation -because compatibility contexts are not supported. -

- - -

SHA256 checksums

-
-ea3e00329cea899b1e32db812fd2f426832be37e4baa2e2fd9288a3480f30531  mesa-18.0.5.tar.gz
-5187bba8d72aea78f2062d134ec6079a508e8216062dce9ec9048b5eb2c4fc6b  mesa-18.0.5.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 78097 - glUniform1ui and friends not supported by display lists
  • - -
  • Bug 102390 - centroid interpolation causes broken attribute values
  • - -
  • Bug 105351 - [Gen6+] piglit's arb_shader_image_load_store-host-mem-barrier fails with a glGetTexSubImage fallback path
  • - -
  • Bug 106090 - Compiling compute shader crashes RADV
  • - -
  • Bug 106315 - The witness + dxvk suffers flickering garbage
  • - -
  • Bug 106465 - No test for Image Load/Store on format-incompatible texture buffer
  • - -
  • Bug 106479 - NDEBUG not defined for libamdgpu_addrlib
  • - -
  • Bug 106481 - No test for Image Load/Store on texture buffer sized greater than MAX_TEXTURE_BUFFER_SIZE_ARB
  • - -
  • Bug 106504 - vulkan SPIR-V parsing failed at ../src/compiler/spirv/vtn_cfg.c:381
  • - -
  • Bug 106587 - Dota2 is very dark when using vulkan render on a Intel << AMD prime setup
  • - -
  • Bug 106629 - [SNB,IVB,HSW,BDW] dEQP-EGL.functional.image.create.gles2_cubemap_negative_z_rgb_read_pixels
  • - -
- - -

Changes

- -

Anuj Phogat (1):

-
    -
  • i965/glk: Add l3 banks count for 2x6 configuration
  • -
- -

Bas Nieuwenhuizen (2):

-
    -
  • amd/addrlib: Use defines in autotools build.
  • -
  • radv: Fix SRGB compute copies.
  • -
- -

Dave Airlie (1):

-
    -
  • tgsi/scan: add hw atomic to the list of memory accessing files
  • -
- -

Francisco Jerez (4):

-
    -
  • Revert "mesa: simplify _mesa_is_image_unit_valid for buffers"
  • -
  • i965: Move buffer texture size calculation into a common helper function.
  • -
  • i965: Handle non-zero texture buffer offsets in buffer object range calculation.
  • -
  • i965: Use intel_bufferobj_buffer() wrapper in image surface state setup.
  • -
- -

Jan Vesely (1):

-
    -
  • eg/compute: Use reference counting to handle compute memory pool.
  • -
- -

Jason Ekstrand (2):

-
    -
  • intel/eu: Set EXECUTE_1 when setting the rounding mode in cr0
  • -
  • intel/blorp: Support blits and clears on surfaces with offsets
  • -
- -

Jose Dapena Paz (1):

-
    -
  • mesa: do not leak ctx->Shader.ReferencedProgram references
  • -
- -

Juan A. Suarez Romero (8):

-
    -
  • docs: add sha256 checksums for 18.0.4
  • -
  • cherry-ignore: i965/miptree: Fix handling of uninitialized MCS buffers
  • -
  • cherry-ignore: add explicit 18.1 only nominations
  • -
  • cherry-ignore: mesa/st: handle vert_attrib_mask in nir case too
  • -
  • cherry-ignore: Tegra is not supported
  • -
  • cherry-ignore: st/mesa: fix assertion failures with GL_UNSIGNED_INT64_ARB (v2)
  • -
  • cherry-ignore: nv30: ensure that displayable formats are marked accordingly
  • -
  • Update version to 18.0.5
  • -
- -

Marek Olšák (3):

-
    -
  • st/mesa: simplify lastLevel determination in st_finalize_texture
  • -
  • radeonsi: fix incorrect parentheses around VS-PS varying elimination
  • -
  • mesa: handle GL_UNSIGNED_INT64_ARB properly (v2)
  • -
- -

Michel Dänzer (1):

-
    -
  • dri3: Stricter SBC wraparound handling
  • -
- -

Nanley Chery (1):

-
    -
  • i965/miptree: Zero-initialize CCS_D buffers
  • -
- -

Samuel Pitoiset (2):

-
    -
  • spirv: fix visiting inner loops with same break/continue block
  • -
  • radv: fix centroid interpolation
  • -
- -

Stuart Young (1):

-
    -
  • etnaviv: Fix missing rnndb file in tarballs
  • -
- -

Timothy Arceri (1):

-
    -
  • mesa: add glUniform*ui{v} support to display lists
  • -
- - -
- - diff --git a/docs/relnotes/18.0.5.rst b/docs/relnotes/18.0.5.rst new file mode 100644 index 00000000000..f25b6e3d7d9 --- /dev/null +++ b/docs/relnotes/18.0.5.rst @@ -0,0 +1,135 @@ +Mesa 18.0.5 Release Notes / June 3, 2018 +======================================== + +Mesa 18.0.5 is a bug fix release which fixes bugs found since the 18.0.4 +release. + +Mesa 18.0.5 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + ea3e00329cea899b1e32db812fd2f426832be37e4baa2e2fd9288a3480f30531 mesa-18.0.5.tar.gz + 5187bba8d72aea78f2062d134ec6079a508e8216062dce9ec9048b5eb2c4fc6b mesa-18.0.5.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 78097 `__ - + glUniform1ui and friends not supported by display lists +- `Bug 102390 `__ + - centroid interpolation causes broken attribute values +- `Bug 105351 `__ + - [Gen6+] piglit's arb_shader_image_load_store-host-mem-barrier fails + with a glGetTexSubImage fallback path +- `Bug 106090 `__ + - Compiling compute shader crashes RADV +- `Bug 106315 `__ + - The witness + dxvk suffers flickering garbage +- `Bug 106465 `__ + - No test for Image Load/Store on format-incompatible texture buffer +- `Bug 106479 `__ + - NDEBUG not defined for libamdgpu_addrlib +- `Bug 106481 `__ + - No test for Image Load/Store on texture buffer sized greater than + MAX_TEXTURE_BUFFER_SIZE_ARB +- `Bug 106504 `__ + - vulkan SPIR-V parsing failed at ../src/compiler/spirv/vtn_cfg.c:381 +- `Bug 106587 `__ + - Dota2 is very dark when using vulkan render on a Intel << AMD prime + setup +- `Bug 106629 `__ + - [SNB,IVB,HSW,BDW] + dEQP-EGL.functional.image.create.gles2_cubemap_negative_z_rgb_read_pixels + +Changes +------- + +Anuj Phogat (1): + +- i965/glk: Add l3 banks count for 2x6 configuration + +Bas Nieuwenhuizen (2): + +- amd/addrlib: Use defines in autotools build. +- radv: Fix SRGB compute copies. + +Dave Airlie (1): + +- tgsi/scan: add hw atomic to the list of memory accessing files + +Francisco Jerez (4): + +- Revert "mesa: simplify \_mesa_is_image_unit_valid for buffers" +- i965: Move buffer texture size calculation into a common helper + function. +- i965: Handle non-zero texture buffer offsets in buffer object range + calculation. +- i965: Use intel_bufferobj_buffer() wrapper in image surface state + setup. + +Jan Vesely (1): + +- eg/compute: Use reference counting to handle compute memory pool. + +Jason Ekstrand (2): + +- intel/eu: Set EXECUTE_1 when setting the rounding mode in cr0 +- intel/blorp: Support blits and clears on surfaces with offsets + +Jose Dapena Paz (1): + +- mesa: do not leak ctx->Shader.ReferencedProgram references + +Juan A. Suarez Romero (8): + +- docs: add sha256 checksums for 18.0.4 +- cherry-ignore: i965/miptree: Fix handling of uninitialized MCS + buffers +- cherry-ignore: add explicit 18.1 only nominations +- cherry-ignore: mesa/st: handle vert_attrib_mask in nir case too +- cherry-ignore: Tegra is not supported +- cherry-ignore: st/mesa: fix assertion failures with + GL_UNSIGNED_INT64_ARB (v2) +- cherry-ignore: nv30: ensure that displayable formats are marked + accordingly +- Update version to 18.0.5 + +Marek Olšák (3): + +- st/mesa: simplify lastLevel determination in st_finalize_texture +- radeonsi: fix incorrect parentheses around VS-PS varying elimination +- mesa: handle GL_UNSIGNED_INT64_ARB properly (v2) + +Michel Dänzer (1): + +- dri3: Stricter SBC wraparound handling + +Nanley Chery (1): + +- i965/miptree: Zero-initialize CCS_D buffers + +Samuel Pitoiset (2): + +- spirv: fix visiting inner loops with same break/continue block +- radv: fix centroid interpolation + +Stuart Young (1): + +- etnaviv: Fix missing rnndb file in tarballs + +Timothy Arceri (1): + +- mesa: add glUniform*ui{v} support to display lists diff --git a/docs/relnotes/18.1.0.html b/docs/relnotes/18.1.0.html deleted file mode 100644 index 1876a9ec87a..00000000000 --- a/docs/relnotes/18.1.0.html +++ /dev/null @@ -1,268 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.1.0 Release Notes / May 18 2018

- -

-Mesa 18.1.0 is a new development release. People who are concerned -with stability and reliability should stick with a previous release or -wait for Mesa 18.1.1. -

-

-Mesa 18.1.0 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-b1c1dbb42597190503d3abc518b12de880623f097c6cb6c293ecf69ae87e6fbf  mesa-18.1.0.tar.gz
-c855c5b67ef993b7621f76d8b120769ec0415f1c3616eaff44ef7f7f300aceba  mesa-18.1.0.tar.xz
-
- - -

New features

- -

-Note: some of the new features are only available with certain drivers. -

- -
    -
  • OpenGL 3.1 with ARB_compatibility on nv50, nvc0, r600, radeonsi, softpipe, llvmpipe, svga
  • -
  • GL_ARB_bindless_texture on nvc0/maxwell+
  • -
  • GL_ARB_transform_feedback_overflow_query on nvc0
  • -
  • GL_EXT_semaphore on radeonsi
  • -
  • GL_EXT_semaphore_fd on radeonsi
  • -
  • GL_EXT_shader_framebuffer_fetch on i965 on desktop GL (GLES was already supported)
  • -
  • GL_EXT_shader_framebuffer_fetch_non_coherent on i965
  • -
  • GL_KHR_blend_equation_advanced on radeonsi
  • -
  • Disk shader cache support for i965 enabled by default
  • -
- -

Bug fixes

- -
    - -
  • Bug 90311 - Fail to build libglx with clang at linking stage
  • - -
  • Bug 91808 - trine1 misrender r600g
  • - -
  • Bug 95009 - [SNB] amd_shader_trinary_minmax.execution.built-in-functions.gs-mid3-ivec2-ivec2-ivec2 intermittent
  • - -
  • Bug 95012 - [SNB] glsl-1_50.execution.built-in-functions.gs-op tests intermittent
  • - -
  • Bug 98281 - 'message's in ctx->Debug.LogMessages[] seem to leak.
  • - -
  • Bug 99549 - pp: Failed to translate a shader
  • - -
  • Bug 100259 - [EGL] [GBM] undefined reference to `gbm_bo_create_with_modifiers'
  • - -
  • Bug 101408 - [Gen8+] Xonotic fails to render one of the weapons
  • - -
  • Bug 101442 - Piglit shaders@ssa@fs-if-def-else-break fails with sb but passes with R600_DEBUG=nosb
  • - -
  • Bug 102342 - mesa-17.1.7/src/gallium/auxiliary/pipebuffer/pb_cache.c:169]: (style) Suspicious condition
  • - -
  • Bug 102542 - mesa-17.2.0/src/gallium/state_trackers/nine/nine_ff.c:1938: bad assignment ?
  • - -
  • Bug 102905 - [R600] Miscompilation of TGSI to VLIW causes artifacts in Gallium Nine with Crysis2 bump mapping
  • - -
  • Bug 103006 - [OpenGL CTS] [HSW] KHR-GL45.vertex_attrib_binding.basic-inputL-case1
  • - -
  • Bug 103142 - R600g+sb: optimizer apparently stuck in an endless loop
  • - -
  • Bug 103626 -
  • - -
  • Bug 103746 - [BDW BSW SKL KBL] dEQP-GLES31.functional.copy_image regressions
  • - -
  • Bug 104302 - Wolfenstein 2 (2017) under wine graphical artifacting on RADV
  • - -
  • Bug 104335 - [OpenGL CTS][SKL,KBL] KHR-GL45.vertex_attrib_64bit.limits_test occasionally fails
  • - -
  • Bug 104625 - semicolon after if
  • - -
  • Bug 104636 - [BSW/HD400] Aztec Ruins GL version GPU hangs
  • - -
  • Bug 104642 - Android: NULL pointer dereference with i965 mesa-dev, seems build_id_length related
  • - -
  • Bug 104654 - r600/sb: Alien Isolation GPU lock
  • - -
  • Bug 104668 - dEQP-GLES31.functional.shaders.linkage.uniform.block.differing_precision regression
  • - -
  • Bug 104717 - Rocket League: grass rendering broken with nir
  • - -
  • Bug 104732 - [radv] Binding descriptor sets disturbs other pipeline bindings
  • - -
  • Bug 104741 - Graphic corruption for Android apps Telegram and KineMaster
  • - -
  • Bug 104762 - Various segfaults/problems in qt/plasma
  • - -
  • Bug 104777 - Attaching multiple shader objects for the same stage to a GLSL program triggers a linker error
  • - -
  • Bug 104794 - piglit.spec.arb_internalformat_query2.samples and num_sample_counts pname checks
  • - -
  • Bug 104803 - SIGSEGV in state_tracker/st_glsl_to_tgsi_temprename.cpp
  • - -
  • Bug 104863 - 186 assertions in piglit
  • - -
  • Bug 104884 - memory leak with intel i965 mesa when running android container in Ubuntu
  • - -
  • Bug 104905 - SpvOpFOrdEqual doesn't return correct results for NaNs
  • - -
  • Bug 104908 - Texture Compression Hint not converted to enum16
  • - -
  • Bug 104915 - Indexed SHADING_LANGUAGE_VERSION query not supported
  • - -
  • Bug 104923 - anv: Dota2 rendering corruption
  • - -
  • Bug 104989 - [r600] [bisected] OpenGL applications can't render anything at all
  • - -
  • Bug 105013 - [regression] GLX+VA-API+clutter-gst video playback is corrupt with Mesa 17.3 (but is fine with 17.2)
  • - -
  • Bug 105026 - glxgears asserts with pp_jimenezmlaa=1
  • - -
  • Bug 105029 - simdlib_512_avx512.inl:371:57: error: could not convert ‘_mm512_mask_blend_epi32((__mmask16)(ImmT), a, b)’ from ‘__m512i’ {aka ‘__vector(8) long long int’} to ‘SIMDImpl::SIMD512Impl::Float’
  • - -
  • Bug 105052 -
  • - -
  • Bug 105065 - Qt Programs occasionally fail to render with new Mesa (glGetProgramBinary)
  • - -
  • Bug 105067 -
  • - -
  • Bug 105088 - brw_nir_uniforms.cpp:256:10: error: non-constant-expression cannot be narrowed
  • - -
  • Bug 105098 - [RADV] GPU freeze with simple Vulkan App
  • - -
  • Bug 105103 - Wayland master causes Mesa to fail to compile
  • - -
  • Bug 105120 - meson build broken
  • - -
  • Bug 105161 - KHR_blend_equation_advanced doesn't work in GLSL 1.10-1.40 shaders
  • - -
  • Bug 105183 - Weird assertion in NIR linker
  • - -
  • Bug 105211 - build failure after zwp_dmabuf commit if wayland-protocols is not installed
  • - -
  • Bug 105224 - Webgl Pointclouds flickers
  • - -
  • Bug 105229 - [KBL SKL BDW HSW] [Regression] KHR-GLES31.core.shader_image_load_store.advanced-sso-simple failures
  • - -
  • Bug 105238 - ast.h:648:16: error: union member 'i' has a non-trivial constructor
  • - -
  • Bug 105255 - Waiting for fences without waitAll is not implemented
  • - -
  • Bug 105262 - [R600] [BISECTED] ttf fonts are invisible in many programs
  • - -
  • Bug 105271 - WebGL2 shader crashes i965_dri.so 17.3.3
  • - -
  • Bug 105274 -
  • - -
  • Bug 105290 -
  • - -
  • Bug 105292 - vkGetQueryPoolResults returns incorrect query status for large query buffers (bisected)
  • - -
  • Bug 105317 - The GPU Vega 56 was hang while try to pass #GraphicsFuzz shader15 test
  • - -
  • Bug 105320 - Storage texel buffer access produces wrong results (RX Vega)
  • - -
  • Bug 105374 - texture3d, a SaschaWillems demo, assert fails
  • - -
  • Bug 105436 - Blinking textures in UT2004 [bisected]
  • - -
  • Bug 105440 - GEN7: rendering issue on citra
  • - -
  • Bug 105442 - Hang when running nine ff lighting shader with radeonsi
  • - -
  • Bug 105444 - Enable GL disk shader cache when transform feedback is enabled
  • - -
  • Bug 105464 -
  • - -
  • Bug 105471 - [g33] [bisected] dEQP-GLES2.functional.shaders failures
  • - -
  • Bug 105497 - shader-db crashes on 72 core system after ast_type_qualifier bitset change
  • - -
  • Bug 105529 - u_debug_stack.c:268: error: #pragma GCC diagnostic not allowed inside functions
  • - -
  • Bug 105567 - meson/ninja: 1. mesa/vdpau incorrect symlinks in DESTDIR and 2. Ddri-drivers-path Dvdpau-libs-path overrides DESTDIR
  • - -
  • Bug 105621 - Build failure on GNOME Continuous
  • - -
  • Bug 105634 - Android build test fails when building brw_oa_metrics.c
  • - -
  • Bug 105670 -
  • - -
  • Bug 105704 -
  • - -
  • Bug 105717 - [bisected] Mesa build tests fails: BIGENDIAN_CPU or LITTLEENDIAN_CPU must be defined
  • - -
  • Bug 105737 - st_tests_common.cpp:140:42: error: no matching function for call to 'tgsi_get_opcode_info'
  • - -
  • Bug 105738 - commit f7ffa504a065dc2631fd38cc5fe885b277f4e7e7 causes artifacting in radv
  • - -
  • Bug 105740 - glsl_types.cpp(524): error: a dynamically-initialized local static variable is not allowed inside of a statement expression
  • - -
  • Bug 105775 - SI reaches the maximum IB size in dwords and fail to submit
  • - -
  • Bug 105807 - [Regression, bisected]: 3D Rendering not working correctly in Warhammer 40k: Dawn of War II
  • - -
  • Bug 105817 - scons build broken by glSpecializeShaderARB
  • - -
  • Bug 105820 - [m32] piglit regressions relinking program without shaders
  • - -
  • Bug 105942 - Graphical artefacts after update to mesa 18.0.0-2
  • - -
  • Bug 105952 - radv causes GPU hang on SI
  • - -
  • Bug 105960 - [bisected] meson build test fails with: undefined reference to `etna_pm_create_query'
  • - -
  • Bug 105994 - surface state leak when creating and destroying image views with aspectMask depth and stencil
  • - -
  • Bug 106074 - radv: si_scissor_from_viewport returns incorrect result when using half-pixel viewport offset
  • - -
  • Bug 106126 - eglMakeCurrent does not always ensure dri_drawable->update_drawable_info has been called for a new EGLSurface if another has been created and destroyed first
  • - -
  • Bug 106131 - meson/ninja build missing file gtest.h
  • - -
  • Bug 106133 - make check "OSError: [Errno 24] Too many open files"
  • - -
  • Bug 106147 - SIGBUS in write_reloc() when Sacha Willems' "texture3d" Vulkan demo starts
  • - -
  • Bug 106174 - vulkan dota2 broken (segfaulting), found bug commit
  • - -
  • Bug 106180 - [bisected] radv vulkan smoke test black screen (Add support for DRI3 v1.2)
  • - -
  • Bug 106243 - [kbl] GPU HANG: 9:0:0x85dffffb, in Cinnamon
  • - -
  • Bug 106450 -
  • - -
  • Bug 106462 - piglit.spec.arb_vertex_array_bgra.get regression
  • - -
- -

Changes

- -
    -
  • Remove incomplete GLX_SGIX_swap_barrier stubs from the Xlib libGL
  • -
  • Remove incomplete GLX_SGIX_swap_group stubs from the Xlib libGL
  • -
- -
- - diff --git a/docs/relnotes/18.1.0.rst b/docs/relnotes/18.1.0.rst new file mode 100644 index 00000000000..0227512d286 --- /dev/null +++ b/docs/relnotes/18.1.0.rst @@ -0,0 +1,281 @@ +Mesa 18.1.0 Release Notes / May 18 2018 +======================================= + +Mesa 18.1.0 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 18.1.1. + +Mesa 18.1.0 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + b1c1dbb42597190503d3abc518b12de880623f097c6cb6c293ecf69ae87e6fbf mesa-18.1.0.tar.gz + c855c5b67ef993b7621f76d8b120769ec0415f1c3616eaff44ef7f7f300aceba mesa-18.1.0.tar.xz + +New features +------------ + +Note: some of the new features are only available with certain drivers. + +- OpenGL 3.1 with ARB_compatibility on nv50, nvc0, r600, radeonsi, + softpipe, llvmpipe, svga +- GL_ARB_bindless_texture on nvc0/maxwell+ +- GL_ARB_transform_feedback_overflow_query on nvc0 +- GL_EXT_semaphore on radeonsi +- GL_EXT_semaphore_fd on radeonsi +- GL_EXT_shader_framebuffer_fetch on i965 on desktop GL (GLES was + already supported) +- GL_EXT_shader_framebuffer_fetch_non_coherent on i965 +- GL_KHR_blend_equation_advanced on radeonsi +- Disk shader cache support for i965 enabled by default + +Bug fixes +--------- + +- `Bug 90311 `__ - + Fail to build libglx with clang at linking stage +- `Bug 91808 `__ - + trine1 misrender r600g +- `Bug 95009 `__ - + [SNB] + amd_shader_trinary_minmax.execution.built-in-functions.gs-mid3-ivec2-ivec2-ivec2 + intermittent +- `Bug 95012 `__ - + [SNB] glsl-1_50.execution.built-in-functions.gs-op tests intermittent +- `Bug 98281 `__ - + 'message's in ctx->Debug.LogMessages[] seem to leak. +- `Bug 99549 `__ - + pp: Failed to translate a shader +- `Bug 100259 `__ + - [EGL] [GBM] undefined reference to \`gbm_bo_create_with_modifiers' +- `Bug 101408 `__ + - [Gen8+] Xonotic fails to render one of the weapons +- `Bug 101442 `__ + - Piglit shaders@ssa@fs-if-def-else-break fails with sb but passes + with R600_DEBUG=nosb +- `Bug 102342 `__ + - mesa-17.1.7/src/gallium/auxiliary/pipebuffer/pb_cache.c:169]: + (style) Suspicious condition +- `Bug 102542 `__ + - mesa-17.2.0/src/gallium/state_trackers/nine/nine_ff.c:1938: bad + assignment ? +- `Bug 102905 `__ + - [R600] Miscompilation of TGSI to VLIW causes artifacts in Gallium + Nine with Crysis2 bump mapping +- `Bug 103006 `__ + - [OpenGL CTS] [HSW] + KHR-GL45.vertex_attrib_binding.basic-inputL-case1 +- `Bug 103142 `__ + - R600g+sb: optimizer apparently stuck in an endless loop +- `Bug 103626 `__ + - +- `Bug 103746 `__ + - [BDW BSW SKL KBL] dEQP-GLES31.functional.copy_image regressions +- `Bug 104302 `__ + - Wolfenstein 2 (2017) under wine graphical artifacting on RADV +- `Bug 104335 `__ + - [OpenGL CTS][SKL,KBL] KHR-GL45.vertex_attrib_64bit.limits_test + occasionally fails +- `Bug 104625 `__ + - semicolon after if +- `Bug 104636 `__ + - [BSW/HD400] Aztec Ruins GL version GPU hangs +- `Bug 104642 `__ + - Android: NULL pointer dereference with i965 mesa-dev, seems + build_id_length related +- `Bug 104654 `__ + - r600/sb: Alien Isolation GPU lock +- `Bug 104668 `__ + - + dEQP-GLES31.functional.shaders.linkage.uniform.block.differing_precision + regression +- `Bug 104717 `__ + - Rocket League: grass rendering broken with nir +- `Bug 104732 `__ + - [radv] Binding descriptor sets disturbs other pipeline bindings +- `Bug 104741 `__ + - Graphic corruption for Android apps Telegram and KineMaster +- `Bug 104762 `__ + - Various segfaults/problems in qt/plasma +- `Bug 104777 `__ + - Attaching multiple shader objects for the same stage to a GLSL + program triggers a linker error +- `Bug 104794 `__ + - piglit.spec.arb_internalformat_query2.samples and num_sample_counts + pname checks +- `Bug 104803 `__ + - SIGSEGV in state_tracker/st_glsl_to_tgsi_temprename.cpp +- `Bug 104863 `__ + - 186 assertions in piglit +- `Bug 104884 `__ + - memory leak with intel i965 mesa when running android container in + Ubuntu +- `Bug 104905 `__ + - SpvOpFOrdEqual doesn't return correct results for NaNs +- `Bug 104908 `__ + - Texture Compression Hint not converted to enum16 +- `Bug 104915 `__ + - Indexed SHADING_LANGUAGE_VERSION query not supported +- `Bug 104923 `__ + - anv: Dota2 rendering corruption +- `Bug 104989 `__ + - [r600] [bisected] OpenGL applications can't render anything at all +- `Bug 105013 `__ + - [regression] GLX+VA-API+clutter-gst video playback is corrupt with + Mesa 17.3 (but is fine with 17.2) +- `Bug 105026 `__ + - glxgears asserts with pp_jimenezmlaa=1 +- `Bug 105029 `__ + - simdlib_512_avx512.inl:371:57: error: could not convert + ‘_mm512_mask_blend_epi32((__mmask16)(ImmT), a, b)’ from ‘__m512i’ + {aka ‘__vector(8) long long int’} to ‘SIMDImpl::SIMD512Impl::Float’ +- `Bug 105052 `__ + - +- `Bug 105065 `__ + - Qt Programs occasionally fail to render with new Mesa + (glGetProgramBinary) +- `Bug 105067 `__ + - +- `Bug 105088 `__ + - brw_nir_uniforms.cpp:256:10: error: non-constant-expression cannot + be narrowed +- `Bug 105098 `__ + - [RADV] GPU freeze with simple Vulkan App +- `Bug 105103 `__ + - Wayland master causes Mesa to fail to compile +- `Bug 105120 `__ + - meson build broken +- `Bug 105161 `__ + - KHR_blend_equation_advanced doesn't work in GLSL 1.10-1.40 shaders +- `Bug 105183 `__ + - Weird assertion in NIR linker +- `Bug 105211 `__ + - build failure after zwp_dmabuf commit if wayland-protocols is not + installed +- `Bug 105224 `__ + - Webgl Pointclouds flickers +- `Bug 105229 `__ + - [KBL SKL BDW HSW] [Regression] + KHR-GLES31.core.shader_image_load_store.advanced-sso-simple failures +- `Bug 105238 `__ + - ast.h:648:16: error: union member 'i' has a non-trivial constructor +- `Bug 105255 `__ + - Waiting for fences without waitAll is not implemented +- `Bug 105262 `__ + - [R600] [BISECTED] ttf fonts are invisible in many programs +- `Bug 105271 `__ + - WebGL2 shader crashes i965_dri.so 17.3.3 +- `Bug 105274 `__ + - +- `Bug 105290 `__ + - +- `Bug 105292 `__ + - vkGetQueryPoolResults returns incorrect query status for large + query buffers (bisected) +- `Bug 105317 `__ + - The GPU Vega 56 was hang while try to pass #GraphicsFuzz shader15 + test +- `Bug 105320 `__ + - Storage texel buffer access produces wrong results (RX Vega) +- `Bug 105374 `__ + - texture3d, a SaschaWillems demo, assert fails +- `Bug 105436 `__ + - Blinking textures in UT2004 [bisected] +- `Bug 105440 `__ + - GEN7: rendering issue on citra +- `Bug 105442 `__ + - Hang when running nine ff lighting shader with radeonsi +- `Bug 105444 `__ + - Enable GL disk shader cache when transform feedback is enabled +- `Bug 105464 `__ + - +- `Bug 105471 `__ + - [g33] [bisected] dEQP-GLES2.functional.shaders failures +- `Bug 105497 `__ + - shader-db crashes on 72 core system after ast_type_qualifier bitset + change +- `Bug 105529 `__ + - u_debug_stack.c:268: error: #pragma GCC diagnostic not allowed + inside functions +- `Bug 105567 `__ + - meson/ninja: 1. mesa/vdpau incorrect symlinks in DESTDIR and 2. + Ddri-drivers-path Dvdpau-libs-path overrides DESTDIR +- `Bug 105621 `__ + - Build failure on GNOME Continuous +- `Bug 105634 `__ + - Android build test fails when building brw_oa_metrics.c +- `Bug 105670 `__ + - +- `Bug 105704 `__ + - +- `Bug 105717 `__ + - [bisected] Mesa build tests fails: BIGENDIAN_CPU or + LITTLEENDIAN_CPU must be defined +- `Bug 105737 `__ + - st_tests_common.cpp:140:42: error: no matching function for call to + 'tgsi_get_opcode_info' +- `Bug 105738 `__ + - commit f7ffa504a065dc2631fd38cc5fe885b277f4e7e7 causes artifacting + in radv +- `Bug 105740 `__ + - glsl_types.cpp(524): error: a dynamically-initialized local static + variable is not allowed inside of a statement expression +- `Bug 105775 `__ + - SI reaches the maximum IB size in dwords and fail to submit +- `Bug 105807 `__ + - [Regression, bisected]: 3D Rendering not working correctly in + Warhammer 40k: Dawn of War II +- `Bug 105817 `__ + - scons build broken by glSpecializeShaderARB +- `Bug 105820 `__ + - [m32] piglit regressions relinking program without shaders +- `Bug 105942 `__ + - Graphical artefacts after update to mesa 18.0.0-2 +- `Bug 105952 `__ + - radv causes GPU hang on SI +- `Bug 105960 `__ + - [bisected] meson build test fails with: undefined reference to + \`etna_pm_create_query' +- `Bug 105994 `__ + - surface state leak when creating and destroying image views with + aspectMask depth and stencil +- `Bug 106074 `__ + - radv: si_scissor_from_viewport returns incorrect result when using + half-pixel viewport offset +- `Bug 106126 `__ + - eglMakeCurrent does not always ensure + dri_drawable->update_drawable_info has been called for a new + EGLSurface if another has been created and destroyed first +- `Bug 106131 `__ + - meson/ninja build missing file gtest.h +- `Bug 106133 `__ + - make check "OSError: [Errno 24] Too many open files" +- `Bug 106147 `__ + - SIGBUS in write_reloc() when Sacha Willems' "texture3d" Vulkan demo + starts +- `Bug 106174 `__ + - vulkan dota2 broken (segfaulting), found bug commit +- `Bug 106180 `__ + - [bisected] radv vulkan smoke test black screen (Add support for + DRI3 v1.2) +- `Bug 106243 `__ + - [kbl] GPU HANG: 9:0:0x85dffffb, in Cinnamon +- `Bug 106450 `__ + - +- `Bug 106462 `__ + - piglit.spec.arb_vertex_array_bgra.get regression + +Changes +------- + +- Remove incomplete GLX_SGIX_swap_barrier stubs from the Xlib libGL +- Remove incomplete GLX_SGIX_swap_group stubs from the Xlib libGL diff --git a/docs/relnotes/18.1.1.html b/docs/relnotes/18.1.1.html deleted file mode 100644 index a4949b36f5d..00000000000 --- a/docs/relnotes/18.1.1.html +++ /dev/null @@ -1,168 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.1.1 Release Notes / June 1 2018

- -

-Mesa 18.1.1 is a bug fix release which fixes bugs found since the 18.1.0 release. -

-

-Mesa 18.1.1 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-366a35f7530a016f2a8284fb0ee5759eeb216b4d6fa47f0e96b89ad2e43faf96  mesa-18.1.1.tar.gz
-d3312a2ede5aac14a47476b208b8e3a401367838330197c4588ab8ad420d7781  mesa-18.1.1.tar.xz
-
- - -

New features

- -

None

- -

Bug fixes

- -

None

- -

Changes

-

Anuj Phogat (1):

-
    -
  • i965/glk: Add l3 banks count for 2x6 configuration
  • -
- -

Bas Nieuwenhuizen (7):

-
    -
  • radv: Fix multiview queries.
  • -
  • radv: Translate logic ops.
  • -
  • radv: Fix up 2_10_10_10 alpha sign.
  • -
  • radv: Disable texel buffers with A2 SNORM/SSCALED/SINT for pre-vega.
  • -
  • amd/addrlib: Use defines in autotools build.
  • -
  • radv: Fix SRGB compute copies.
  • -
  • radv: Only expose subgroup shuffles on VI+.
  • -
- -

Christoph Haag (1):

-
    -
  • radv: fix VK_EXT_descriptor_indexing
  • -
- -

Dave Airlie (5):

-
    -
  • radv/resolve: do fmask decompress on all layers.
  • -
  • radv: resolve all layers in compute resolve path.
  • -
  • radv: use compute path for multi-layer images.
  • -
  • virgl: set texture buffer offset alignment to disable ARB_texture_buffer_range.
  • -
  • tgsi/scan: add hw atomic to the list of memory accessing files
  • -
- -

Dylan Baker (2):

-
    -
  • docs: Add sha sums for release
  • -
  • VERSION: bump to 18.1.1 for next release
  • -
- -

Eric Engestrom (1):

-
    -
  • vulkan: don't free uninitialised memory
  • -
- -

Francisco Jerez (4):

-
    -
  • Revert "mesa: simplify _mesa_is_image_unit_valid for buffers"
  • -
  • i965: Move buffer texture size calculation into a common helper function.
  • -
  • i965: Handle non-zero texture buffer offsets in buffer object range calculation.
  • -
  • i965: Use intel_bufferobj_buffer() wrapper in image surface state setup.
  • -
- -

Ilia Mirkin (1):

-
    -
  • nv30: ensure that displayable formats are marked accordingly
  • -
- -

Jan Vesely (1):

-
    -
  • eg/compute: Use reference counting to handle compute memory pool.
  • -
- -

Jason Ekstrand (2):

-
    -
  • intel/eu: Set EXECUTE_1 when setting the rounding mode in cr0
  • -
  • intel/blorp: Support blits and clears on surfaces with offsets
  • -
- -

Jose Dapena Paz (1):

-
    -
  • mesa: do not leak ctx->Shader.ReferencedProgram references
  • -
- -

Kai Wasserbäch (1):

-
    -
  • opencl: autotools: Fix linking order for OpenCL target
  • -
- -

Marek Olšák (3):

-
    -
  • st/mesa: simplify lastLevel determination in st_finalize_texture
  • -
  • radeonsi: fix incorrect parentheses around VS-PS varying elimination
  • -
  • mesa: handle GL_UNSIGNED_INT64_ARB properly (v2)
  • -
- -

Michel Dänzer (1):

-
    -
  • dri3: Stricter SBC wraparound handling
  • -
- -

Nanley Chery (4):

-
    -
  • i965: Add and use a getter for the miptree aux buffer
  • -
  • i965: Add and use a single miptree aux_buf field
  • -
  • i965/miptree: Fix handling of uninitialized MCS buffers
  • -
  • i965/miptree: Zero-initialize CCS_D buffers
  • -
- -

Samuel Pitoiset (2):

-
    -
  • spirv: fix visiting inner loops with same break/continue block
  • -
  • radv: fix centroid interpolation
  • -
- -

Stuart Young (1):

-
    -
  • etnaviv: Fix missing rnndb file in tarballs
  • -
- -

Thierry Reding (3):

-
    -
  • tegra: Treat resources with modifiers as scanout
  • -
  • tegra: Fix scanout resources without modifiers
  • -
  • tegra: Remove usage of non-stable UAPI
  • -
- -

Timothy Arceri (1):

-
    -
  • mesa: add glUniform*ui{v} support to display lists
  • -
- -
- - diff --git a/docs/relnotes/18.1.1.rst b/docs/relnotes/18.1.1.rst new file mode 100644 index 00000000000..574235500a9 --- /dev/null +++ b/docs/relnotes/18.1.1.rst @@ -0,0 +1,137 @@ +Mesa 18.1.1 Release Notes / June 1 2018 +======================================= + +Mesa 18.1.1 is a bug fix release which fixes bugs found since the 18.1.0 +release. + +Mesa 18.1.1 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + 366a35f7530a016f2a8284fb0ee5759eeb216b4d6fa47f0e96b89ad2e43faf96 mesa-18.1.1.tar.gz + d3312a2ede5aac14a47476b208b8e3a401367838330197c4588ab8ad420d7781 mesa-18.1.1.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +None + +Changes +------- + +Anuj Phogat (1): + +- i965/glk: Add l3 banks count for 2x6 configuration + +Bas Nieuwenhuizen (7): + +- radv: Fix multiview queries. +- radv: Translate logic ops. +- radv: Fix up 2_10_10_10 alpha sign. +- radv: Disable texel buffers with A2 SNORM/SSCALED/SINT for pre-vega. +- amd/addrlib: Use defines in autotools build. +- radv: Fix SRGB compute copies. +- radv: Only expose subgroup shuffles on VI+. + +Christoph Haag (1): + +- radv: fix VK_EXT_descriptor_indexing + +Dave Airlie (5): + +- radv/resolve: do fmask decompress on all layers. +- radv: resolve all layers in compute resolve path. +- radv: use compute path for multi-layer images. +- virgl: set texture buffer offset alignment to disable + ARB_texture_buffer_range. +- tgsi/scan: add hw atomic to the list of memory accessing files + +Dylan Baker (2): + +- docs: Add sha sums for release +- VERSION: bump to 18.1.1 for next release + +Eric Engestrom (1): + +- vulkan: don't free uninitialised memory + +Francisco Jerez (4): + +- Revert "mesa: simplify \_mesa_is_image_unit_valid for buffers" +- i965: Move buffer texture size calculation into a common helper + function. +- i965: Handle non-zero texture buffer offsets in buffer object range + calculation. +- i965: Use intel_bufferobj_buffer() wrapper in image surface state + setup. + +Ilia Mirkin (1): + +- nv30: ensure that displayable formats are marked accordingly + +Jan Vesely (1): + +- eg/compute: Use reference counting to handle compute memory pool. + +Jason Ekstrand (2): + +- intel/eu: Set EXECUTE_1 when setting the rounding mode in cr0 +- intel/blorp: Support blits and clears on surfaces with offsets + +Jose Dapena Paz (1): + +- mesa: do not leak ctx->Shader.ReferencedProgram references + +Kai Wasserbäch (1): + +- opencl: autotools: Fix linking order for OpenCL target + +Marek Olšák (3): + +- st/mesa: simplify lastLevel determination in st_finalize_texture +- radeonsi: fix incorrect parentheses around VS-PS varying elimination +- mesa: handle GL_UNSIGNED_INT64_ARB properly (v2) + +Michel Dänzer (1): + +- dri3: Stricter SBC wraparound handling + +Nanley Chery (4): + +- i965: Add and use a getter for the miptree aux buffer +- i965: Add and use a single miptree aux_buf field +- i965/miptree: Fix handling of uninitialized MCS buffers +- i965/miptree: Zero-initialize CCS_D buffers + +Samuel Pitoiset (2): + +- spirv: fix visiting inner loops with same break/continue block +- radv: fix centroid interpolation + +Stuart Young (1): + +- etnaviv: Fix missing rnndb file in tarballs + +Thierry Reding (3): + +- tegra: Treat resources with modifiers as scanout +- tegra: Fix scanout resources without modifiers +- tegra: Remove usage of non-stable UAPI + +Timothy Arceri (1): + +- mesa: add glUniform*ui{v} support to display lists diff --git a/docs/relnotes/18.1.2.html b/docs/relnotes/18.1.2.html deleted file mode 100644 index 1e1a66accf8..00000000000 --- a/docs/relnotes/18.1.2.html +++ /dev/null @@ -1,170 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.1.2 Release Notes / June 15 2018

- -

-Mesa 18.1.2 is a bug fix release which fixes bugs found since the 18.1.1 release. -

-

-Mesa 18.1.2 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-a644df23937f4078a2bd9a54349f6315c1955f5e3a4ac272832da51dea4d3c11  mesa-18.1.1.tar.gz
-070bf0648ba5b242d7303ceed32aed80842f4c0ba16e5acc1a650a46eadfb1f9  mesa-18.1.1.tar.xz
-
- - -

New features

- -

None

- -

Bug fixes

- -

None

- -

Changes

- -

Alex Smith (4):

-
    -
  • radv: Consolidate GFX9 merged shader lookup logic
  • -
  • radv: Handle GFX9 merged shaders in radv_flush_constants()
  • -
  • radeonsi: Fix crash on shaders using MSAA image load/store
  • -
  • radv: Set active_stages the same whether or not shaders were cached
  • -
- -

Andrew Galante (2):

-
    -
  • meson: Test for __atomic_add_fetch in atomic checks
  • -
  • configure.ac: Test for __atomic_add_fetch in atomic checks
  • -
- -

Bas Nieuwenhuizen (1):

-
    -
  • radv: Don't pass a TESS_EVAL shader when tesselation is not enabled.
  • -
- -

Cameron Kumar (1):

-
    -
  • vulkan/wsi: Destroy swapchain images after terminating FIFO queues
  • -
- -

Dylan Baker (6):

-
    -
  • docs/relnotes: Add sha256 sums for mesa 18.1.1
  • -
  • cherry-ignore: add commits not to pull
  • -
  • cherry-ignore: Add patches from Jason that he rebased on 18.1
  • -
  • meson: work around gentoo applying -m32 to host compiler in cross builds
  • -
  • cherry-ignore: Add another patch
  • -
  • version: bump version for 18.1.2 release
  • -
- -

Eric Engestrom (3):

-
    -
  • autotools: add missing android file to package
  • -
  • configure: radv depends on mako
  • -
  • i965: fix resource leak
  • -
- -

Jason Ekstrand (10):

-
    -
  • intel/eu: Add some brw_get_default_ helpers
  • -
  • intel/eu: Copy fields manually in brw_next_insn
  • -
  • intel/eu: Set flag [sub]register number differently for 3src
  • -
  • intel/blorp: Don't vertex fetch directly from clear values
  • -
  • intel/isl: Add bounds-checking assertions in isl_format_get_layout
  • -
  • intel/isl: Add bounds-checking assertions for the format_info table
  • -
  • i965/screen: Refactor query_dma_buf_formats
  • -
  • i965/screen: Use RGBA non-sRGB formats for images
  • -
  • anv: Set fence/semaphore types to NONE in impl_cleanup
  • -
  • i965/screen: Return false for unsupported formats in query_modifiers
  • -
- -

Jordan Justen (1):

-
    -
  • mesa/program_binary: add implicit UseProgram after successful ProgramBinary
  • -
- -

Juan A. Suarez Romero (1):

-
    -
  • glsl: Add ir_binop_vector_extract in NIR
  • -
- -

Kenneth Graunke (2):

-
    -
  • i965: Fix batch-last mode to properly swap BOs.
  • -
  • anv: Disable __gen_validate_value if NDEBUG is set.
  • -
- -

Marek Olšák (1):

-
    -
  • r300g/swtcl: make pipe_context uploaders use malloc'd memory as before
  • -
- -

Matt Turner (1):

-
    -
  • meson: Fix -latomic check
  • -
- -

Michel Dänzer (1):

-
    -
  • glx: Fix number of property values to read in glXImportContextEXT
  • -
- -

Nicolas Boichat (1):

-
    -
  • configure.ac/meson.build: Fix -latomic test
  • -
- -

Philip Rebohle (1):

-
    -
  • radv: Use correct color format for fast clears
  • -
- -

Samuel Pitoiset (3):

-
    -
  • radv: fix a GPU hang when MRTs are sparse
  • -
  • radv: fix missing ZRANGE_PRECISION(1) for GFX9+
  • -
  • radv: add a workaround for DXVK hangs by setting amdgpu-skip-threshold
  • -
- -

Scott D Phillips (1):

-
    -
  • intel/tools: add intel_sanitize_gpu to EXTRA_DIST
  • -
- -

Thomas Petazzoni (1):

-
    -
  • configure.ac: rework -latomic check
  • -
- -

Timothy Arceri (2):

-
    -
  • ac: fix possible truncation of intrinsic name
  • -
  • radeonsi: fix possible truncation on renderer string
  • -
- -
- - diff --git a/docs/relnotes/18.1.2.rst b/docs/relnotes/18.1.2.rst new file mode 100644 index 00000000000..6a58877889b --- /dev/null +++ b/docs/relnotes/18.1.2.rst @@ -0,0 +1,138 @@ +Mesa 18.1.2 Release Notes / June 15 2018 +======================================== + +Mesa 18.1.2 is a bug fix release which fixes bugs found since the 18.1.1 +release. + +Mesa 18.1.2 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + a644df23937f4078a2bd9a54349f6315c1955f5e3a4ac272832da51dea4d3c11 mesa-18.1.1.tar.gz + 070bf0648ba5b242d7303ceed32aed80842f4c0ba16e5acc1a650a46eadfb1f9 mesa-18.1.1.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +None + +Changes +------- + +Alex Smith (4): + +- radv: Consolidate GFX9 merged shader lookup logic +- radv: Handle GFX9 merged shaders in radv_flush_constants() +- radeonsi: Fix crash on shaders using MSAA image load/store +- radv: Set active_stages the same whether or not shaders were cached + +Andrew Galante (2): + +- meson: Test for \__atomic_add_fetch in atomic checks +- configure.ac: Test for \__atomic_add_fetch in atomic checks + +Bas Nieuwenhuizen (1): + +- radv: Don't pass a TESS_EVAL shader when tesselation is not enabled. + +Cameron Kumar (1): + +- vulkan/wsi: Destroy swapchain images after terminating FIFO queues + +Dylan Baker (6): + +- docs/relnotes: Add sha256 sums for mesa 18.1.1 +- cherry-ignore: add commits not to pull +- cherry-ignore: Add patches from Jason that he rebased on 18.1 +- meson: work around gentoo applying -m32 to host compiler in cross + builds +- cherry-ignore: Add another patch +- version: bump version for 18.1.2 release + +Eric Engestrom (3): + +- autotools: add missing android file to package +- configure: radv depends on mako +- i965: fix resource leak + +Jason Ekstrand (10): + +- intel/eu: Add some brw_get_default\_ helpers +- intel/eu: Copy fields manually in brw_next_insn +- intel/eu: Set flag [sub]register number differently for 3src +- intel/blorp: Don't vertex fetch directly from clear values +- intel/isl: Add bounds-checking assertions in isl_format_get_layout +- intel/isl: Add bounds-checking assertions for the format_info table +- i965/screen: Refactor query_dma_buf_formats +- i965/screen: Use RGBA non-sRGB formats for images +- anv: Set fence/semaphore types to NONE in impl_cleanup +- i965/screen: Return false for unsupported formats in query_modifiers + +Jordan Justen (1): + +- mesa/program_binary: add implicit UseProgram after successful + ProgramBinary + +Juan A. Suarez Romero (1): + +- glsl: Add ir_binop_vector_extract in NIR + +Kenneth Graunke (2): + +- i965: Fix batch-last mode to properly swap BOs. +- anv: Disable \__gen_validate_value if NDEBUG is set. + +Marek Olšák (1): + +- r300g/swtcl: make pipe_context uploaders use malloc'd memory as + before + +Matt Turner (1): + +- meson: Fix -latomic check + +Michel Dänzer (1): + +- glx: Fix number of property values to read in glXImportContextEXT + +Nicolas Boichat (1): + +- configure.ac/meson.build: Fix -latomic test + +Philip Rebohle (1): + +- radv: Use correct color format for fast clears + +Samuel Pitoiset (3): + +- radv: fix a GPU hang when MRTs are sparse +- radv: fix missing ZRANGE_PRECISION(1) for GFX9+ +- radv: add a workaround for DXVK hangs by setting + amdgpu-skip-threshold + +Scott D Phillips (1): + +- intel/tools: add intel_sanitize_gpu to EXTRA_DIST + +Thomas Petazzoni (1): + +- configure.ac: rework -latomic check + +Timothy Arceri (2): + +- ac: fix possible truncation of intrinsic name +- radeonsi: fix possible truncation on renderer string diff --git a/docs/relnotes/18.1.3.html b/docs/relnotes/18.1.3.html deleted file mode 100644 index 1e28dd2be70..00000000000 --- a/docs/relnotes/18.1.3.html +++ /dev/null @@ -1,167 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.1.3 Release Notes / June 29 2018

- -

-Mesa 18.1.3 is a bug fix release which fixes bugs found since the 18.1.2 release. -

-

-Mesa 18.1.2 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-2a1e36280d01ad18ba6d5b3fbd653ceaa109eaa031b78eb5dfaa4df452742b66  mesa-18.1.3.tar.gz
-54f08deeda0cd2f818e8d40140040ed013de7852573002453b7f50da9ea738ce  mesa-18.1.3.tar.xz
-
- - -

New features

- -

None

- -

Bug fixes

- -
    - -
  • Bug 105396 - tc compatible htile sets depth of htiles of discarded fragments to 1.0
  • - -
  • Bug 105399 - [snb] GPU hang: after geometry shader emits no geometry, the program hangs
  • - -
  • Bug 106756 - Wine 3.9 crashes with DXVK on Just Cause 3 and Quantum Break on VEGA but works ON POLARIS
  • - -
  • Bug 106774 - GLSL IR copy propagates loads of SSBOs
  • - -
  • Bug 106903 - radv: Fragment shader output goes to wrong attachments when render targets are sparse
  • - -
  • Bug 106907 - Correct Transform Feedback Varyings information is expected after using ProgramBinary
  • - -
  • Bug 106912 - radv: 16-bit depth buffer causes artifacts in Shadow Warrior 2
  • - -
  • Bug 106980 - Basemark GPU vulkan benchmark fails.
  • - -
- -

Changes

-

Andrii Simiklit (1):

-
    -
  • i965/gen6/gs: Handle case where a GS doesn't allocate VUE
  • -
- -

Bas Nieuwenhuizen (2):

-
    -
  • radv: Fix output for sparse MRTs.
  • -
  • ac/surface: Set compressZ for stencil-only surfaces.
  • -
- -

Christian Gmeiner (1):

-
    -
  • util/bitset: include util/macro.h
  • -
- -

Dave Airlie (1):

-
    -
  • glsl: allow standalone semicolons outside main()
  • -
- -

Dylan Baker (8):

-
    -
  • docs: Add release notes for 18.1.2
  • -
  • cherry-ignore: Add 587e712eda95c31d88ea9d20e59ad0ae59afef4f
  • -
  • meson: Fix auto option for va
  • -
  • meson: Fix auto option for xvmc
  • -
  • meson: Correct behavior of vdpau=auto
  • -
  • cherry-ignore: Ignore cac7ab1192eefdd8d8b3f25053fb006b5c330eb8
  • -
  • cherry-ignore: add a2f5292c82ad07731d633b36a663e46adc181db9
  • -
  • VERSION: bump version to 18.1.3
  • -
- -

Emil Velikov (2):

-
    -
  • configure: use compliant grep regex checks
  • -
  • glsl/tests/glcpp: reinstate "error out if no tests found"
  • -
- -

Eric Engestrom (3):

-
    -
  • radv: fix reported number of available VGPRs
  • -
  • radv: fix bitwise check
  • -
  • meson: fix i965/anv/isl genX static lib names
  • -
- -

Ian Romanick (2):

-
    -
  • glsl: Don't copy propagate from SSBO or shared variables either
  • -
  • glsl: Don't copy propagate elements from SSBO or shared variables either
  • -
- -

Jason Ekstrand (2):

-
    -
  • nir: Handle call instructions in foreach_src
  • -
  • nir/validate: Use the type from the tail of call parameter derefs
  • -
- -

Lukas Rusak (2):

-
    -
  • meson: only build vl_winsys_dri.c when x11 platform is used
  • -
  • meson: fix private libs when building without glx
  • -
- -

Marek Olšák (5):

-
    -
  • radeonsi/gfx9: fix si_get_buffer_from_descriptors for 48-bit pointers
  • -
  • ac/gpu_info: report real total memory sizes
  • -
  • ac/gpu_info: add kernel_flushes_hdp_before_ib
  • -
  • radeonsi: always put persistent buffers into GTT on radeon
  • -
  • mesa: fix glGetInteger64v for arrays of integers
  • -
- -

Rob Clark (1):

-
    -
  • freedreno/ir3: fix base_vertex
  • -
- -

Samuel Pitoiset (6):

-
    -
  • radv: don't fast clear HTILE for 16-bit depth surfaces on GFX8
  • -
  • radv: update the ZRANGE_PRECISION value for the TC-compat bug
  • -
  • radv: fix emitting the TCS regs on GFX9
  • -
  • radv: fix HTILE metadata initialization in presence of subpass clears
  • -
  • radv: ignore pInheritanceInfo for primary command buffers
  • -
  • radv: use separate bind points for the dynamic buffers
  • -
- -

Tapani Pälli (1):

-
    -
  • glsl: serialize data from glTransformFeedbackVaryings
  • -
- -

Tomeu Vizoso (1):

-
    -
  • virgl: Remove debugging left-overs
  • -
- - -
- - diff --git a/docs/relnotes/18.1.3.rst b/docs/relnotes/18.1.3.rst new file mode 100644 index 00000000000..b2d9bacc047 --- /dev/null +++ b/docs/relnotes/18.1.3.rst @@ -0,0 +1,138 @@ +Mesa 18.1.3 Release Notes / June 29 2018 +======================================== + +Mesa 18.1.3 is a bug fix release which fixes bugs found since the 18.1.2 +release. + +Mesa 18.1.2 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + 2a1e36280d01ad18ba6d5b3fbd653ceaa109eaa031b78eb5dfaa4df452742b66 mesa-18.1.3.tar.gz + 54f08deeda0cd2f818e8d40140040ed013de7852573002453b7f50da9ea738ce mesa-18.1.3.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 105396 `__ + - tc compatible htile sets depth of htiles of discarded fragments to + 1.0 +- `Bug 105399 `__ + - [snb] GPU hang: after geometry shader emits no geometry, the + program hangs +- `Bug 106756 `__ + - Wine 3.9 crashes with DXVK on Just Cause 3 and Quantum Break on + VEGA but works ON POLARIS +- `Bug 106774 `__ + - GLSL IR copy propagates loads of SSBOs +- `Bug 106903 `__ + - radv: Fragment shader output goes to wrong attachments when render + targets are sparse +- `Bug 106907 `__ + - Correct Transform Feedback Varyings information is expected after + using ProgramBinary +- `Bug 106912 `__ + - radv: 16-bit depth buffer causes artifacts in Shadow Warrior 2 +- `Bug 106980 `__ + - Basemark GPU vulkan benchmark fails. + +Changes +------- + +Andrii Simiklit (1): + +- i965/gen6/gs: Handle case where a GS doesn't allocate VUE + +Bas Nieuwenhuizen (2): + +- radv: Fix output for sparse MRTs. +- ac/surface: Set compressZ for stencil-only surfaces. + +Christian Gmeiner (1): + +- util/bitset: include util/macro.h + +Dave Airlie (1): + +- glsl: allow standalone semicolons outside main() + +Dylan Baker (8): + +- docs: Add release notes for 18.1.2 +- cherry-ignore: Add 587e712eda95c31d88ea9d20e59ad0ae59afef4f +- meson: Fix auto option for va +- meson: Fix auto option for xvmc +- meson: Correct behavior of vdpau=auto +- cherry-ignore: Ignore cac7ab1192eefdd8d8b3f25053fb006b5c330eb8 +- cherry-ignore: add a2f5292c82ad07731d633b36a663e46adc181db9 +- VERSION: bump version to 18.1.3 + +Emil Velikov (2): + +- configure: use compliant grep regex checks +- glsl/tests/glcpp: reinstate "error out if no tests found" + +Eric Engestrom (3): + +- radv: fix reported number of available VGPRs +- radv: fix bitwise check +- meson: fix i965/anv/isl genX static lib names + +Ian Romanick (2): + +- glsl: Don't copy propagate from SSBO or shared variables either +- glsl: Don't copy propagate elements from SSBO or shared variables + either + +Jason Ekstrand (2): + +- nir: Handle call instructions in foreach_src +- nir/validate: Use the type from the tail of call parameter derefs + +Lukas Rusak (2): + +- meson: only build vl_winsys_dri.c when x11 platform is used +- meson: fix private libs when building without glx + +Marek Olšák (5): + +- radeonsi/gfx9: fix si_get_buffer_from_descriptors for 48-bit pointers +- ac/gpu_info: report real total memory sizes +- ac/gpu_info: add kernel_flushes_hdp_before_ib +- radeonsi: always put persistent buffers into GTT on radeon +- mesa: fix glGetInteger64v for arrays of integers + +Rob Clark (1): + +- freedreno/ir3: fix base_vertex + +Samuel Pitoiset (6): + +- radv: don't fast clear HTILE for 16-bit depth surfaces on GFX8 +- radv: update the ZRANGE_PRECISION value for the TC-compat bug +- radv: fix emitting the TCS regs on GFX9 +- radv: fix HTILE metadata initialization in presence of subpass clears +- radv: ignore pInheritanceInfo for primary command buffers +- radv: use separate bind points for the dynamic buffers + +Tapani Pälli (1): + +- glsl: serialize data from glTransformFeedbackVaryings + +Tomeu Vizoso (1): + +- virgl: Remove debugging left-overs diff --git a/docs/relnotes/18.1.4.html b/docs/relnotes/18.1.4.html deleted file mode 100644 index f1708a09156..00000000000 --- a/docs/relnotes/18.1.4.html +++ /dev/null @@ -1,150 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.1.4 Release Notes / July 13 2018

- -

-Mesa 18.1.4 is a bug fix release which fixes bugs found since the 18.1.3 release. -

-

-Mesa 18.1.4 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-SHA256: 8acd42e4ac4d1e96ed22344073b3d4fef03d10f225f4eaf3f88c001dfc10e2db  mesa-18.1.4.tar.gz
-SHA256: 3061488b5d85504092cf4343816cfb2d96f2ad9bc2edec31fc96933d184cf58b  mesa-18.1.4.tar.xz
-
- - -

New features

- -

None

- -

Bug fixes

-
    - -
  • Bug 106906 - Failed to recongnize keyword “sampler2DRect” and "sampler2DRectShadow"
  • - -
  • Bug 106928 - When starting a match Rocket League crashes on "Go"
  • - -
  • Bug 107193 - piglit.spec.arb_compute_shader.linker.bug-93840 fails
  • - -
- -

Changes

-

Adam Jackson (1):

-
    -
  • glx: Don't allow glXMakeContextCurrent() with only one valid drawable
  • -
- -

Dave Airlie (1):

-
    -
  • r600/sb: cleanup if_conversion iterator to be legal C++
  • -
- -

Dylan Baker (2):

-
    -
  • docs: Add SHA256 sums to notes for 18.1.3
  • -
  • Bump version for release
  • -
- -

Iago Toral Quiroga (3):

-
    -
  • anv/cmd_buffer: make descriptors dirty when emitting base state address
  • -
  • anv/cmd_buffer: clean dirty push constants flag after emitting push constants
  • -
  • anv/cmd_buffer: never shrink the push constant buffer size
  • -
- -

Ian Romanick (4):

-
    -
  • i965/vec4: Don't cmod propagate from CMP to ADD if the writemask isn't compatible
  • -
  • intel/compiler: Relax mixed type restriction for saturating immediates
  • -
  • i965/vec4: Properly handle sign(-abs(x))
  • -
  • i965/fs: Properly handle sign(-abs(x))
  • -
- -

Jason Ekstrand (3):

-
    -
  • intel/fs: Split instructions low to high in lower_simd_width
  • -
  • anv: Be more careful about hashing pipeline layouts
  • -
  • intel/fs: Mark LINTERP opcode as writing accumulator on platforms without PLN
  • -
- -

Jose Maria Casanova Crespo (3):

-
    -
  • i965/fs: Register allocator shoudn't use grf127 for sends dest
  • -
  • intel/compiler: grf127 can not be dest when src and dest overlap in send
  • -
  • i965/fs: unspills shoudn't use grf127 as dest since Gen8+
  • -
- -

Lionel Landwerlin (1):

-
    -
  • i965: fix clear color bo address relocation
  • -
- -

Marek Olšák (3):

-
    -
  • radeonsi: fix memory exhaustion issue with DCC statistics gathering with DRI2
  • -
  • glsl/cache: save and restore ExternalSamplersUsed
  • -
  • st/dri: fix a crash in server_wait_sync
  • -
- -

Neil Roberts (1):

-
    -
  • i965: Fix output register sizes when variable ranges are interleaved
  • -
- -

Rhys Perry (1):

-
    -
  • nvc0/ir: fix TargetNVC0::insnCanLoadOffset()
  • -
- -

Roland Scheidegger (1):

-
    -
  • r600/sb: fix crash in fold_alu_op3
  • -
- -

Ross Burton (1):

-
    -
  • egl: fix build race in automake
  • -
- -

Samuel Pitoiset (1):

-
    -
  • radv: fix emitting the view index on GFX9
  • -
- -

Timothy Arceri (2):

-
    -
  • glsl: skip comparison opt when adding vars of different size
  • -
  • nir: fix selection of loop terminator when two or more have the same limit
  • -
- -

zhaowei yuan (1):

-
    -
  • glsl: Treat sampler2DRect and sampler2DRectShadow as reserved in ES2
  • -
- -
- - diff --git a/docs/relnotes/18.1.4.rst b/docs/relnotes/18.1.4.rst new file mode 100644 index 00000000000..ada3373b464 --- /dev/null +++ b/docs/relnotes/18.1.4.rst @@ -0,0 +1,125 @@ +Mesa 18.1.4 Release Notes / July 13 2018 +======================================== + +Mesa 18.1.4 is a bug fix release which fixes bugs found since the 18.1.3 +release. + +Mesa 18.1.4 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + SHA256: 8acd42e4ac4d1e96ed22344073b3d4fef03d10f225f4eaf3f88c001dfc10e2db mesa-18.1.4.tar.gz + SHA256: 3061488b5d85504092cf4343816cfb2d96f2ad9bc2edec31fc96933d184cf58b mesa-18.1.4.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 106906 `__ + - Failed to recongnize keyword “sampler2DRect” and + "sampler2DRectShadow" +- `Bug 106928 `__ + - When starting a match Rocket League crashes on "Go" +- `Bug 107193 `__ + - piglit.spec.arb_compute_shader.linker.bug-93840 fails + +Changes +------- + +Adam Jackson (1): + +- glx: Don't allow glXMakeContextCurrent() with only one valid drawable + +Dave Airlie (1): + +- r600/sb: cleanup if_conversion iterator to be legal C++ + +Dylan Baker (2): + +- docs: Add SHA256 sums to notes for 18.1.3 +- Bump version for release + +Iago Toral Quiroga (3): + +- anv/cmd_buffer: make descriptors dirty when emitting base state + address +- anv/cmd_buffer: clean dirty push constants flag after emitting push + constants +- anv/cmd_buffer: never shrink the push constant buffer size + +Ian Romanick (4): + +- i965/vec4: Don't cmod propagate from CMP to ADD if the writemask + isn't compatible +- intel/compiler: Relax mixed type restriction for saturating + immediates +- i965/vec4: Properly handle sign(-abs(x)) +- i965/fs: Properly handle sign(-abs(x)) + +Jason Ekstrand (3): + +- intel/fs: Split instructions low to high in lower_simd_width +- anv: Be more careful about hashing pipeline layouts +- intel/fs: Mark LINTERP opcode as writing accumulator on platforms + without PLN + +Jose Maria Casanova Crespo (3): + +- i965/fs: Register allocator shoudn't use grf127 for sends dest +- intel/compiler: grf127 can not be dest when src and dest overlap in + send +- i965/fs: unspills shoudn't use grf127 as dest since Gen8+ + +Lionel Landwerlin (1): + +- i965: fix clear color bo address relocation + +Marek Olšák (3): + +- radeonsi: fix memory exhaustion issue with DCC statistics gathering + with DRI2 +- glsl/cache: save and restore ExternalSamplersUsed +- st/dri: fix a crash in server_wait_sync + +Neil Roberts (1): + +- i965: Fix output register sizes when variable ranges are interleaved + +Rhys Perry (1): + +- nvc0/ir: fix TargetNVC0::insnCanLoadOffset() + +Roland Scheidegger (1): + +- r600/sb: fix crash in fold_alu_op3 + +Ross Burton (1): + +- egl: fix build race in automake + +Samuel Pitoiset (1): + +- radv: fix emitting the view index on GFX9 + +Timothy Arceri (2): + +- glsl: skip comparison opt when adding vars of different size +- nir: fix selection of loop terminator when two or more have the same + limit + +zhaowei yuan (1): + +- glsl: Treat sampler2DRect and sampler2DRectShadow as reserved in ES2 diff --git a/docs/relnotes/18.1.5.html b/docs/relnotes/18.1.5.html deleted file mode 100644 index 66bd5331dab..00000000000 --- a/docs/relnotes/18.1.5.html +++ /dev/null @@ -1,183 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.1.4 Release Notes / July 13 2018

- -

-Mesa 18.1.5 is a bug fix release which fixes bugs found since the 18.1.4 release. -

-

-Mesa 18.1.5 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-SHA256: f966d5d5d373a5b8a16ed5036c1e7f05d4ad46d130f793bf9782c3ac9133a02e  mesa-18.1.5.tar.gz
-SHA256: 69dbe6f1a6660386f5beb85d4fcf003ee23023ed7b9a603de84e9a37e8d98dea  mesa-18.1.5.tar.xz
-
- - -

New features

- -

None

- -

Bug fixes

-
    - -
  • Bug 103274 - BRW allocates too much heap memory
  • - -
  • Bug 107275 - NIR segfaults after spirv-opt
  • - -
  • Bug 107295 - Access violation on glDrawArrays with count >= 2048
  • - -
  • Bug 107312 - Mesa-git RPM build fails after commit 8cacf38f527d42e41441ef8c25d95d4b2f4e8602
  • - -
  • Bug 107366 - NIR verification crashes on piglit tests
  • - -
- -

Changes

-

Alex Smith (1):

-
    -
  • anv: Pay attention to VK_ACCESS_MEMORY_(READ|WRITE)_BIT
  • -
- -

Bas Nieuwenhuizen (7):

-
    -
  • radv: Select correct entries for binning.
  • -
  • radv: Fix number of samples used for binning.
  • -
  • radv: Disable disabled color buffers in rbplus opts.
  • -
  • nir: Do not use continue block after removing it.
  • -
  • util/disk_cache: Fix disk_cache_get_function_timestamp with disabled cache.
  • -
  • nir: Fix end of function without return warning/error.
  • -
  • radv: Still enable inmemory & API level caching if disk cache is not enabled.
  • -
- -

Chad Versace (2):

-
    -
  • anv/android: Fix type error in call to vk_errorf()
  • -
  • anv/android: Fix Autotools build for VK_ANDROID_native_buffer
  • -
- -

Chih-Wei Huang (1):

-
    -
  • Android: fix a missing nir_intrinsics.h error
  • -
- -

Danylo Piliaiev (1):

-
    -
  • i965: Sweep NIR after linking phase to free held memory
  • -
- -

Dave Airlie (1):

-
    -
  • r600: enable tess_input_info for TES
  • -
- -

Dylan Baker (5):

-
    -
  • docs: Add sha256 sums for 18.1.4 tarballs
  • -
  • cherry-ignore: add 4a67ce886a7b3def5f66c1aedf9e5436d157a03c
  • -
  • cherry-ignore: Add 1f616a840eac02241c585d28e9dac8f19a297f39
  • -
  • cherry-ignore: add 11712b9ca17e4e1a819dcb7d020e19c6da77bc90
  • -
  • bump version to 18.1.5
  • -
- -

Eric Anholt (2):

-
    -
  • vc4: Don't automatically reallocate a PERSISTENT-mapped buffer.
  • -
  • meson: Move xvmc test tools from unit tests to installed tools.
  • -
- -

Harish Krupo (1):

-
    -
  • egl: Fix missing clamping in eglSetDamageRegionKHR
  • -
- -

Jan Vesely (3):

-
    -
  • radeonsi: Refuse to accept code with unhandled relocations
  • -
  • clover: Report error when pipe driver fails to create compute state
  • -
  • clover: Catch errors from executing event action
  • -
- -

Jason Ekstrand (6):

-
    -
  • anv: Stop setting 3DSTATE_PS_EXTRA::PixelShaderHasUAV
  • -
  • nir/serialize: Alloc constants off the variable
  • -
  • blorp: Handle the RGB workaround more like other workarounds
  • -
  • intel/blorp: Handle 3-component formats in clears
  • -
  • intel/compiler: Account for built-in uniforms in analyze_ubo_ranges
  • -
  • spirv: Fix a couple of image atomic load/store bugs
  • -
- -

José Fonseca (1):

-
    -
  • gallium/tests: Don't ignore S3TC errors.
  • -
- -

Karol Herbst (1):

-
    -
  • nir: fix printing of vec16 type
  • -
- -

Lepton Wu (1):

-
    -
  • virgl: Fix flush in virgl_encoder_inline_write.
  • -
- -

Lucas Stach (1):

-
    -
  • st/mesa: call resource_changed when binding a EGLImage to a texture
  • -
- -

Mauro Rossi (2):

-
    -
  • radv: winsys/amdgpu: include missing pthread.h header
  • -
  • android: util/disk_cache: fix building errors in gallium drivers
  • -
- -

Michel Dänzer (1):

-
    -
  • gallium: Check pipe_screen::resource_changed before dereferencing it
  • -
- -

Roland Scheidegger (1):

-
    -
  • draw: force draw pipeline if there's more than 65535 vertices
  • -
- -

Samuel Iglesias Gonsálvez (1):

-
    -
  • anv: fix assert in anv_CmdBindDescriptorSets()
  • -
- -

Samuel Pitoiset (3):

-
    -
  • radv: make sure to wait for CP DMA when needed
  • -
  • radv: emit a dummy ZPASS_DONE to prevent GPU hangs on GFX9
  • -
  • radv: fix a memleak for merged shaders on GFX9
  • -
- -
- - diff --git a/docs/relnotes/18.1.5.rst b/docs/relnotes/18.1.5.rst new file mode 100644 index 00000000000..89769788b32 --- /dev/null +++ b/docs/relnotes/18.1.5.rst @@ -0,0 +1,148 @@ +Mesa 18.1.4 Release Notes / July 13 2018 +======================================== + +Mesa 18.1.5 is a bug fix release which fixes bugs found since the 18.1.4 +release. + +Mesa 18.1.5 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + SHA256: f966d5d5d373a5b8a16ed5036c1e7f05d4ad46d130f793bf9782c3ac9133a02e mesa-18.1.5.tar.gz + SHA256: 69dbe6f1a6660386f5beb85d4fcf003ee23023ed7b9a603de84e9a37e8d98dea mesa-18.1.5.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 103274 `__ + - BRW allocates too much heap memory +- `Bug 107275 `__ + - NIR segfaults after spirv-opt +- `Bug 107295 `__ + - Access violation on glDrawArrays with count >= 2048 +- `Bug 107312 `__ + - Mesa-git RPM build fails after commit + 8cacf38f527d42e41441ef8c25d95d4b2f4e8602 +- `Bug 107366 `__ + - NIR verification crashes on piglit tests + +Changes +------- + +Alex Smith (1): + +- anv: Pay attention to VK_ACCESS_MEMORY_(READ|WRITE)_BIT + +Bas Nieuwenhuizen (7): + +- radv: Select correct entries for binning. +- radv: Fix number of samples used for binning. +- radv: Disable disabled color buffers in rbplus opts. +- nir: Do not use continue block after removing it. +- util/disk_cache: Fix disk_cache_get_function_timestamp with disabled + cache. +- nir: Fix end of function without return warning/error. +- radv: Still enable inmemory & API level caching if disk cache is not + enabled. + +Chad Versace (2): + +- anv/android: Fix type error in call to vk_errorf() +- anv/android: Fix Autotools build for VK_ANDROID_native_buffer + +Chih-Wei Huang (1): + +- Android: fix a missing nir_intrinsics.h error + +Danylo Piliaiev (1): + +- i965: Sweep NIR after linking phase to free held memory + +Dave Airlie (1): + +- r600: enable tess_input_info for TES + +Dylan Baker (5): + +- docs: Add sha256 sums for 18.1.4 tarballs +- cherry-ignore: add 4a67ce886a7b3def5f66c1aedf9e5436d157a03c +- cherry-ignore: Add 1f616a840eac02241c585d28e9dac8f19a297f39 +- cherry-ignore: add 11712b9ca17e4e1a819dcb7d020e19c6da77bc90 +- bump version to 18.1.5 + +Eric Anholt (2): + +- vc4: Don't automatically reallocate a PERSISTENT-mapped buffer. +- meson: Move xvmc test tools from unit tests to installed tools. + +Harish Krupo (1): + +- egl: Fix missing clamping in eglSetDamageRegionKHR + +Jan Vesely (3): + +- radeonsi: Refuse to accept code with unhandled relocations +- clover: Report error when pipe driver fails to create compute state +- clover: Catch errors from executing event action + +Jason Ekstrand (6): + +- anv: Stop setting 3DSTATE_PS_EXTRA::PixelShaderHasUAV +- nir/serialize: Alloc constants off the variable +- blorp: Handle the RGB workaround more like other workarounds +- intel/blorp: Handle 3-component formats in clears +- intel/compiler: Account for built-in uniforms in analyze_ubo_ranges +- spirv: Fix a couple of image atomic load/store bugs + +José Fonseca (1): + +- gallium/tests: Don't ignore S3TC errors. + +Karol Herbst (1): + +- nir: fix printing of vec16 type + +Lepton Wu (1): + +- virgl: Fix flush in virgl_encoder_inline_write. + +Lucas Stach (1): + +- st/mesa: call resource_changed when binding a EGLImage to a texture + +Mauro Rossi (2): + +- radv: winsys/amdgpu: include missing pthread.h header +- android: util/disk_cache: fix building errors in gallium drivers + +Michel Dänzer (1): + +- gallium: Check pipe_screen::resource_changed before dereferencing it + +Roland Scheidegger (1): + +- draw: force draw pipeline if there's more than 65535 vertices + +Samuel Iglesias Gonsálvez (1): + +- anv: fix assert in anv_CmdBindDescriptorSets() + +Samuel Pitoiset (3): + +- radv: make sure to wait for CP DMA when needed +- radv: emit a dummy ZPASS_DONE to prevent GPU hangs on GFX9 +- radv: fix a memleak for merged shaders on GFX9 diff --git a/docs/relnotes/18.1.6.html b/docs/relnotes/18.1.6.html deleted file mode 100644 index 3b9bb03a740..00000000000 --- a/docs/relnotes/18.1.6.html +++ /dev/null @@ -1,188 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.1.6 Release Notes / August 13 2018

- -

-Mesa 18.1.6 is a bug fix release which fixes bugs found since the 18.1.5 release. -

-

-Mesa 18.1.6 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-580e03328ffefe1fd43b19ab7669f20d931601a1c0a4c0f8b9c65d6e81a06df3  mesa-18.1.6.tar.gz
-bb7ce759069801804fcfb8152da3457f76cd7b4e0096e4870ff5adcb5c894289  mesa-18.1.6.tar.xz
-
- - -

New features

- -

None

- -

Bug fixes

-
    - -
  • Bug 13728 - [G965] Some objects in Neverwinter Nights Linux version not displayed correctly
  • - -
  • Bug 98699 - "float[a+++4 ? 1:1] f;" crashes glsl_compiler
  • - -
  • Bug 99730 - Metro Redux game(s) needs override for midshader extension declaration
  • - -
  • Bug 106382 - Shader cache breaks INTEL_DEBUG=shader_time
  • - -
  • Bug 107117 - mesa-18.1: regression with TFP on intel with modesettings and glamor acceleration
  • - -
  • Bug 107212 - Dual-Core CPU E5500 / G45: RetroArch with reicast core results in corrupted graphics
  • - -
- -

Changes

-

Adam Jackson (1):

-
    -
  • glx: GLX_MESA_multithread_makecurrent is direct-only
  • -
- -

Andres Gomez (3):

-
    -
  • ddebug: use util_snprintf() in dd_get_debug_filename_and_mkdir
  • -
  • gallium/aux/util: use util_snprintf() in test_texture_barrier
  • -
  • glsl: use util_snprintf()
  • -
- -

Christian Gmeiner (1):

-
    -
  • etnaviv: fix typo in query names
  • -
- -

Dave Airlie (1):

-
    -
  • r600: reduce num compute threads to 1024.
  • -
- -

Dylan Baker (6):

-
    -
  • docs: Add sha-256 sums for 18.1.5
  • -
  • nir/meson: fix c vs cpp args for nir test
  • -
  • gallium: fix ddebug on windows
  • -
  • cherry-ignore: add patches that get-pick-list is finding in error
  • -
  • cherry-ignore: Add some additional patches that are for 18.2
  • -
  • bump version to 18.1.6
  • -
- -

Emil Velikov (5):

-
    -
  • swr: don't export swr_create_screen_internal
  • -
  • automake: require shared glapi when using DRI based libGL
  • -
  • autotools: error out when using the broken --with-{gl, osmesa}-lib-name
  • -
  • autotools: error out when building with mangling and glvnd
  • -
  • autotools: use correct gl.pc LIBS when using glvnd
  • -
- -

Eric Anholt (4):

-
    -
  • vc4: Fix a leak of the no-vertex-elements workaround BO.
  • -
  • vc4: Respect a sampler view's first_layer field.
  • -
  • vc4: Ignore samplers for finding uniform offsets.
  • -
  • egl: Fix leak of X11 pixmaps backing pbuffers in DRI3.
  • -
- -

Gert Wollny (1):

-
    -
  • meson, install_megadrivers: Also remove stale symlinks
  • -
- -

Jan Vesely (2):

-
    -
  • clover: Reduce wait_count in abort path.
  • -
  • clover: Don't extend illegal integer types.
  • -
- -

Jason Ekstrand (2):

-
    -
  • nir: Take if uses into account in ssa_def_components_read
  • -
  • i965/fs: Flag all slots of a flat input as flat
  • -
- -

Jon Turney (1):

-
    -
  • meson: use correct keyword to fix a meson warning
  • -
- -

Jordan Justen (2):

-
    -
  • i965, anv: Use INTEL_DEBUG for disk_cache driver flags
  • -
  • i965: Disable shader cache with INTEL_DEBUG=shader_time
  • -
- -

Juan A. Suarez Romero (2):

-
    -
  • wayland/egl: update surface size on window resize
  • -
  • wayland/egl: initialize window surface size to window size
  • -
- -

Karol Herbst (2):

-
    -
  • nir/lower_int64: mark all metadata as dirty
  • -
  • nvc0/ir: return 0 in imageLoad on incomplete textures
  • -
- -

Kenneth Graunke (1):

-
    -
  • intel: Fix SIMD16 unaligned payload GRF reads on Gen4-5.
  • -
- -

Marek Olšák (1):

-
    -
  • ac/surface: fix MSAA corruption on Vega due to FMASK tile swizzle
  • -
- -

Mauro Rossi (2):

-
    -
  • radv: generate entrypoints for VK_ANDROID_native_buffer
  • -
  • radv: move vk_format_table.c to generated sources
  • -
- -

Olivier Fourdan (1):

-
    -
  • dri3: For 1.2, use root window instead of pixmap drawable
  • -
- -

Tapani Pälli (1):

-
    -
  • glsl: handle error case with ast_post_inc, ast_post_dec
  • -
- -

Vlad Golovkin (1):

-
    -
  • swr: Remove unnecessary memset call
  • -
- -

vadym.shovkoplias (1):

-
    -
  • drirc: Allow extension midshader for Metro Redux
  • -
- -
- - diff --git a/docs/relnotes/18.1.6.rst b/docs/relnotes/18.1.6.rst new file mode 100644 index 00000000000..85b22deb5de --- /dev/null +++ b/docs/relnotes/18.1.6.rst @@ -0,0 +1,154 @@ +Mesa 18.1.6 Release Notes / August 13 2018 +========================================== + +Mesa 18.1.6 is a bug fix release which fixes bugs found since the 18.1.5 +release. + +Mesa 18.1.6 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + 580e03328ffefe1fd43b19ab7669f20d931601a1c0a4c0f8b9c65d6e81a06df3 mesa-18.1.6.tar.gz + bb7ce759069801804fcfb8152da3457f76cd7b4e0096e4870ff5adcb5c894289 mesa-18.1.6.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 13728 `__ - + [G965] Some objects in Neverwinter Nights Linux version not displayed + correctly +- `Bug 98699 `__ - + "float[a+++4 ? 1:1] f;" crashes glsl_compiler +- `Bug 99730 `__ - + Metro Redux game(s) needs override for midshader extension + declaration +- `Bug 106382 `__ + - Shader cache breaks INTEL_DEBUG=shader_time +- `Bug 107117 `__ + - mesa-18.1: regression with TFP on intel with modesettings and + glamor acceleration +- `Bug 107212 `__ + - Dual-Core CPU E5500 / G45: RetroArch with reicast core results in + corrupted graphics + +Changes +------- + +Adam Jackson (1): + +- glx: GLX_MESA_multithread_makecurrent is direct-only + +Andres Gomez (3): + +- ddebug: use util_snprintf() in dd_get_debug_filename_and_mkdir +- gallium/aux/util: use util_snprintf() in test_texture_barrier +- glsl: use util_snprintf() + +Christian Gmeiner (1): + +- etnaviv: fix typo in query names + +Dave Airlie (1): + +- r600: reduce num compute threads to 1024. + +Dylan Baker (6): + +- docs: Add sha-256 sums for 18.1.5 +- nir/meson: fix c vs cpp args for nir test +- gallium: fix ddebug on windows +- cherry-ignore: add patches that get-pick-list is finding in error +- cherry-ignore: Add some additional patches that are for 18.2 +- bump version to 18.1.6 + +Emil Velikov (5): + +- swr: don't export swr_create_screen_internal +- automake: require shared glapi when using DRI based libGL +- autotools: error out when using the broken --with-{gl, + osmesa}-lib-name +- autotools: error out when building with mangling and glvnd +- autotools: use correct gl.pc LIBS when using glvnd + +Eric Anholt (4): + +- vc4: Fix a leak of the no-vertex-elements workaround BO. +- vc4: Respect a sampler view's first_layer field. +- vc4: Ignore samplers for finding uniform offsets. +- egl: Fix leak of X11 pixmaps backing pbuffers in DRI3. + +Gert Wollny (1): + +- meson, install_megadrivers: Also remove stale symlinks + +Jan Vesely (2): + +- clover: Reduce wait_count in abort path. +- clover: Don't extend illegal integer types. + +Jason Ekstrand (2): + +- nir: Take if uses into account in ssa_def_components_read +- i965/fs: Flag all slots of a flat input as flat + +Jon Turney (1): + +- meson: use correct keyword to fix a meson warning + +Jordan Justen (2): + +- i965, anv: Use INTEL_DEBUG for disk_cache driver flags +- i965: Disable shader cache with INTEL_DEBUG=shader_time + +Juan A. Suarez Romero (2): + +- wayland/egl: update surface size on window resize +- wayland/egl: initialize window surface size to window size + +Karol Herbst (2): + +- nir/lower_int64: mark all metadata as dirty +- nvc0/ir: return 0 in imageLoad on incomplete textures + +Kenneth Graunke (1): + +- intel: Fix SIMD16 unaligned payload GRF reads on Gen4-5. + +Marek Olšák (1): + +- ac/surface: fix MSAA corruption on Vega due to FMASK tile swizzle + +Mauro Rossi (2): + +- radv: generate entrypoints for VK_ANDROID_native_buffer +- radv: move vk_format_table.c to generated sources + +Olivier Fourdan (1): + +- dri3: For 1.2, use root window instead of pixmap drawable + +Tapani Pälli (1): + +- glsl: handle error case with ast_post_inc, ast_post_dec + +Vlad Golovkin (1): + +- swr: Remove unnecessary memset call + +vadym.shovkoplias (1): + +- drirc: Allow extension midshader for Metro Redux diff --git a/docs/relnotes/18.1.7.html b/docs/relnotes/18.1.7.html deleted file mode 100644 index e0a8ee62724..00000000000 --- a/docs/relnotes/18.1.7.html +++ /dev/null @@ -1,104 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.1.7 Release Notes / August 24 2018

- -

-Mesa 18.1.7 is a bug fix release which fixes bugs found since the 18.1.6 release. -

-

-Mesa 18.1.7 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-0c3c240bcd1352d179e65993214f9d55a399beac852c3ab4433e8df9b6c51c83  mesa-18.1.7.tar.gz
-655e3b32ce3bdddd5e6e8768596e5d4bdef82d0dd37067c324cc4b2daa207306  mesa-18.1.7.tar.xz
-
- - -

New features

- -

None

- -

Bug fixes

-
    -
  • Bug 105975 - i965 always reports 0 viewport subpixel bits
  • -
  • Bug 107098 - Segfault after munmap(kms_sw_dt->ro_mapped)
  • -
- -

Changes

-

Alexander Tsoy (1):

-
    -
  • meson: fix build for egl platform_x11 without dri3 and gbm
  • -
- -

Bas Nieuwenhuizen (1):

-
    -
  • radv: Fix missing Android platform define.
  • -
- -

Danylo Piliaiev (1):

-
    -
  • i965: Advertise 8 bits subpixel precision for viewport bounds on gen6+
  • -
- -

Dave Airlie (1):

-
    -
  • r600/eg: rework atomic counter emission with flushes
  • -
- -

Dylan Baker (7):

-
    -
  • docs: Add sha256 sums for 18.1.6
  • -
  • cherry-ignore: Add additional 18.2 only patches
  • -
  • cherry-ignore: Add more 18.2 patches
  • -
  • cherry-ignore: Add more 18.2 patches
  • -
  • cherry-ignore: Add a couple of patches with > 1 fixes tags
  • -
  • cherry-ignore: more 18.2 patches
  • -
  • bump version for 18.1.7 release
  • -
- -

Jason Ekstrand (2):

-
    -
  • intel: Switch the order of the 2x MSAA sample positions
  • -
  • anv/lower_ycbcr: Use the binding array size for bounds checks
  • -
- -

Ray Strode (1):

-
    -
  • gallium/winsys/kms: don't unmap what wasn't mapped
  • -
- -

Samuel Pitoiset (1):

-
    -
  • radv/winsys: fix creating the BO list for virtual buffers
  • -
- -

Timothy Arceri (1):

-
    -
  • radv: add Doom workaround
  • -
- -
- - diff --git a/docs/relnotes/18.1.7.rst b/docs/relnotes/18.1.7.rst new file mode 100644 index 00000000000..3aace6144e8 --- /dev/null +++ b/docs/relnotes/18.1.7.rst @@ -0,0 +1,81 @@ +Mesa 18.1.7 Release Notes / August 24 2018 +========================================== + +Mesa 18.1.7 is a bug fix release which fixes bugs found since the 18.1.6 +release. + +Mesa 18.1.7 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + 0c3c240bcd1352d179e65993214f9d55a399beac852c3ab4433e8df9b6c51c83 mesa-18.1.7.tar.gz + 655e3b32ce3bdddd5e6e8768596e5d4bdef82d0dd37067c324cc4b2daa207306 mesa-18.1.7.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 105975 `__ + - i965 always reports 0 viewport subpixel bits +- `Bug 107098 `__ + - Segfault after munmap(kms_sw_dt->ro_mapped) + +Changes +------- + +Alexander Tsoy (1): + +- meson: fix build for egl platform_x11 without dri3 and gbm + +Bas Nieuwenhuizen (1): + +- radv: Fix missing Android platform define. + +Danylo Piliaiev (1): + +- i965: Advertise 8 bits subpixel precision for viewport bounds on + gen6+ + +Dave Airlie (1): + +- r600/eg: rework atomic counter emission with flushes + +Dylan Baker (7): + +- docs: Add sha256 sums for 18.1.6 +- cherry-ignore: Add additional 18.2 only patches +- cherry-ignore: Add more 18.2 patches +- cherry-ignore: Add more 18.2 patches +- cherry-ignore: Add a couple of patches with > 1 fixes tags +- cherry-ignore: more 18.2 patches +- bump version for 18.1.7 release + +Jason Ekstrand (2): + +- intel: Switch the order of the 2x MSAA sample positions +- anv/lower_ycbcr: Use the binding array size for bounds checks + +Ray Strode (1): + +- gallium/winsys/kms: don't unmap what wasn't mapped + +Samuel Pitoiset (1): + +- radv/winsys: fix creating the BO list for virtual buffers + +Timothy Arceri (1): + +- radv: add Doom workaround diff --git a/docs/relnotes/18.1.8.html b/docs/relnotes/18.1.8.html deleted file mode 100644 index 7d751ed13e7..00000000000 --- a/docs/relnotes/18.1.8.html +++ /dev/null @@ -1,180 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.1.8 Release Notes / September 7 2018

- -

-Mesa 18.1.8 is a bug fix release which fixes bugs found since the 18.1.7 release. -

-

-Mesa 18.1.8 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-8ec62f215dd1bb3910987f9941c6fc31632a0874e618815cf1e8e29445c86e0a  mesa-18.1.8.tar.gz
-bd1be67fe9c73b517765264ac28911c84144682d28dbff140e1c2deb2f44c21b  mesa-18.1.8.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

-
    - -
  • Bug 93355 - [BXT,SKLGT4e] intermittent ext_framebuffer_multisample.accuracy fails
  • - -
  • Bug 101247 - Mesa fails to link GLSL programs with unused output blocks
  • - -
  • Bug 104809 - anv: DOOM 2016 and Wolfenstein II:The New Colossus crash due to not having depthBoundsTest
  • - -
  • Bug 105904 - Needed to delete mesa shader cache after driver upgrade for 32 bit wine vulkan programs to work.
  • - -
  • Bug 106738 - No test for miptrees with DRI modifiers
  • - -
  • Bug 106865 - [GLK] piglit.spec.ext_framebuffer_multisample.accuracy stencil tests fail
  • - -
  • Bug 107359 - [Regression] [bisected] [OpenGL CTS] [SKL,BDW] KHR-GL46.texture_barrier*-texels, GTF-GL46.gtf21.GL2FixedTests.buffer_corners.buffer_corners, and GTF-GL46.gtf21.GL2FixedTests.stencil_plane_corners.stencil_plane_corners fail with some configuration
  • - -
  • Bug 107477 - [DXVK] Setting high shader quality in GTA V results in LLVM error
  • - -
  • Bug 107579 - [SNB] The graphic corruption when we reuse the GS compiled and used for TFB when statebuffer contain magic trash in the unused space
  • - -
  • Bug 107601 - Rise of the Tomb Raider Segmentation Fault when the game starts
  • - -
  • Bug 107760 - GPU Hang when Playing DiRT 3 Complete Edition using Steam Play with DXVK
  • - -
- -

Changes

-

Andrii Simiklit (1):

-
    -
  • i965/gen6/xfb: handle case where transform feedback is not active
  • -
- -

Bas Nieuwenhuizen (3):

-
    -
  • radv: Add missing checks in radv_get_image_format_properties.
  • -
  • radv: Fix CMASK dimensions.
  • -
  • radv: Use a lower max offchip buffer count.
  • -
- -

Christian Gmeiner (1):

-
    -
  • tegra: fix memory leak
  • -
- -

Daniel Stone (1):

-
    -
  • st/dri: Don't expose sRGB formats to clients
  • -
- -

Dave Airlie (1):

-
    -
  • ac/radeonsi: fix CIK copy max size
  • -
- -

Dylan Baker (10):

-
    -
  • docs: Add mesa 18.1.7 notes
  • -
  • cherry-ignore: add a patch
  • -
  • cherry-ignore: Add more 18.2 only patches
  • -
  • meson: Actually load translation files
  • -
  • cherry-ignore: Add more 18.2 patches
  • -
  • cherry-ignore: Add additional patch
  • -
  • cherry-ignore: Add patch that doesn't apply to 18.1
  • -
  • cherry-ignore: Add a couple of two fixes warning patches
  • -
  • cherry-ignore: Add patch that needs more significant patches to function
  • -
  • Bump version to 18.1.8
  • -
- -

Emil Velikov (1):

-
    -
  • docs: update required mako version
  • -
- -

Grazvydas Ignotas (1):

-
    -
  • radv: place pointer length into cache uuid
  • -
- -

Gurchetan Singh (2):

-
    -
  • meson: fix egl build for surfaceless
  • -
  • meson: fix egl build for android
  • -
- -

Ian Romanick (2):

-
    -
  • i965/vec4: Clamp indirect tes input array reads with 0x0fffffff
  • -
  • i965/vec4: Correctly handle uniform sources in generate_tes_add_indirect_urb_offset
  • -
- -

Jason Ekstrand (5):

-
    -
  • anv: Fill holes in the VF VUE to zero
  • -
  • nir/algebraic: Be more careful converting ushr to extract_u8/16
  • -
  • egl/dri2: Add a helper for the number of planes for a FOURCC format
  • -
  • egl/dri2: Guard against invalid fourcc formats
  • -
  • anv/blorp: Do more flushing around HiZ clears
  • -
- -

Juan A. Suarez Romero (1):

-
    -
  • egl/wayland: do not leak wl_buffer when it is locked
  • -
- -

Lionel Landwerlin (1):

-
    -
  • anv: blorp: support multiple aspect blits
  • -
- -

Marek Olšák (1):

-
    -
  • glapi: actually implement GL_EXT_robustness for GLES
  • -
- -

Nanley Chery (7):

-
    -
  • intel/isl: Avoid tiling some 16K-wide render targets
  • -
  • i965: Make blt_pitch public
  • -
  • i965/miptree: Drop an if case from retile_as_linear
  • -
  • i965/miptree: Use the correct BLT pitch
  • -
  • i965/miptree: Use miptree_map in map_blit functions
  • -
  • i965/miptree: Fix can_blit_slice()
  • -
  • i965/gen7_urb: Re-emit PUSH_CONSTANT_ALLOC on some gen9
  • -
- -

Samuel Pitoiset (1):

-
    -
  • radv: fix passing clip/cull distances from VS to PS
  • -
- -

vadym.shovkoplias (1):

-
    -
  • glsl/linker: Allow unused in blocks which are not declated on previous stage
  • -
- -
- - diff --git a/docs/relnotes/18.1.8.rst b/docs/relnotes/18.1.8.rst new file mode 100644 index 00000000000..7687c4e2dc5 --- /dev/null +++ b/docs/relnotes/18.1.8.rst @@ -0,0 +1,158 @@ +Mesa 18.1.8 Release Notes / September 7 2018 +============================================ + +Mesa 18.1.8 is a bug fix release which fixes bugs found since the 18.1.7 +release. + +Mesa 18.1.8 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + 8ec62f215dd1bb3910987f9941c6fc31632a0874e618815cf1e8e29445c86e0a mesa-18.1.8.tar.gz + bd1be67fe9c73b517765264ac28911c84144682d28dbff140e1c2deb2f44c21b mesa-18.1.8.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 93355 `__ - + [BXT,SKLGT4e] intermittent ext_framebuffer_multisample.accuracy fails +- `Bug 101247 `__ + - Mesa fails to link GLSL programs with unused output blocks +- `Bug 104809 `__ + - anv: DOOM 2016 and Wolfenstein II:The New Colossus crash due to not + having depthBoundsTest +- `Bug 105904 `__ + - Needed to delete mesa shader cache after driver upgrade for 32 bit + wine vulkan programs to work. +- `Bug 106738 `__ + - No test for miptrees with DRI modifiers +- `Bug 106865 `__ + - [GLK] piglit.spec.ext_framebuffer_multisample.accuracy stencil + tests fail +- `Bug 107359 `__ + - [Regression] [bisected] [OpenGL CTS] [SKL,BDW] + KHR-GL46.texture_barrier*-texels, + GTF-GL46.gtf21.GL2FixedTests.buffer_corners.buffer_corners, and + GTF-GL46.gtf21.GL2FixedTests.stencil_plane_corners.stencil_plane_corners + fail with some configuration +- `Bug 107477 `__ + - [DXVK] Setting high shader quality in GTA V results in LLVM error +- `Bug 107579 `__ + - [SNB] The graphic corruption when we reuse the GS compiled and used + for TFB when statebuffer contain magic trash in the unused space +- `Bug 107601 `__ + - Rise of the Tomb Raider Segmentation Fault when the game starts +- `Bug 107760 `__ + - GPU Hang when Playing DiRT 3 Complete Edition using Steam Play with + DXVK + +Changes +------- + +Andrii Simiklit (1): + +- i965/gen6/xfb: handle case where transform feedback is not active + +Bas Nieuwenhuizen (3): + +- radv: Add missing checks in radv_get_image_format_properties. +- radv: Fix CMASK dimensions. +- radv: Use a lower max offchip buffer count. + +Christian Gmeiner (1): + +- tegra: fix memory leak + +Daniel Stone (1): + +- st/dri: Don't expose sRGB formats to clients + +Dave Airlie (1): + +- ac/radeonsi: fix CIK copy max size + +Dylan Baker (10): + +- docs: Add mesa 18.1.7 notes +- cherry-ignore: add a patch +- cherry-ignore: Add more 18.2 only patches +- meson: Actually load translation files +- cherry-ignore: Add more 18.2 patches +- cherry-ignore: Add additional patch +- cherry-ignore: Add patch that doesn't apply to 18.1 +- cherry-ignore: Add a couple of two fixes warning patches +- cherry-ignore: Add patch that needs more significant patches to + function +- Bump version to 18.1.8 + +Emil Velikov (1): + +- docs: update required mako version + +Grazvydas Ignotas (1): + +- radv: place pointer length into cache uuid + +Gurchetan Singh (2): + +- meson: fix egl build for surfaceless +- meson: fix egl build for android + +Ian Romanick (2): + +- i965/vec4: Clamp indirect tes input array reads with 0x0fffffff +- i965/vec4: Correctly handle uniform sources in + generate_tes_add_indirect_urb_offset + +Jason Ekstrand (5): + +- anv: Fill holes in the VF VUE to zero +- nir/algebraic: Be more careful converting ushr to extract_u8/16 +- egl/dri2: Add a helper for the number of planes for a FOURCC format +- egl/dri2: Guard against invalid fourcc formats +- anv/blorp: Do more flushing around HiZ clears + +Juan A. Suarez Romero (1): + +- egl/wayland: do not leak wl_buffer when it is locked + +Lionel Landwerlin (1): + +- anv: blorp: support multiple aspect blits + +Marek Olšák (1): + +- glapi: actually implement GL_EXT_robustness for GLES + +Nanley Chery (7): + +- intel/isl: Avoid tiling some 16K-wide render targets +- i965: Make blt_pitch public +- i965/miptree: Drop an if case from retile_as_linear +- i965/miptree: Use the correct BLT pitch +- i965/miptree: Use miptree_map in map_blit functions +- i965/miptree: Fix can_blit_slice() +- i965/gen7_urb: Re-emit PUSH_CONSTANT_ALLOC on some gen9 + +Samuel Pitoiset (1): + +- radv: fix passing clip/cull distances from VS to PS + +vadym.shovkoplias (1): + +- glsl/linker: Allow unused in blocks which are not declated on + previous stage diff --git a/docs/relnotes/18.1.9.html b/docs/relnotes/18.1.9.html deleted file mode 100644 index 133a5cf20cf..00000000000 --- a/docs/relnotes/18.1.9.html +++ /dev/null @@ -1,178 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.1.8 Release Notes / September 24 2018

- -

-Mesa 18.1.9 is a bug fix release which fixes bugs found since the 18.1.8 release. -

-

-Mesa 18.1.9 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-0f825dc834b1b3e3d9a6c3ce58b42977f0d9a248a7627a36dd3b313ffe41a499  mesa-18.1.9.tar.gz
-55f5778d58a710a63d6635f000535768faf7db9e8144dc0f4fd1989f936c1a83  mesa-18.1.9.tar.xz
-
- - -

New features

-

None

- -

Bug fixes

-
    - -
  • Bug 103241 - Anv crashes when using 64-bit vertex inputs
  • - -
  • Bug 104926 - swrast: Mesa 17.3.3 produces: HW cursor for format 875713089 not supported
  • - -
  • Bug 107280 - [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL GT4
  • - -
  • Bug 107772 - Mesa preprocessor matches if(def)s & endifs incorrectly
  • - -
  • Bug 107779 - Access violation with some games
  • - -
  • Bug 107810 - The 'va_end' call is missed after 'va_copy' in 'util_vsnprintf' function under windows
  • - -
- -

Changes

-

Andrii Simiklit (4):

-
    -
  • apple/glx/log: added missing va_end() after va_copy()
  • -
  • mesa/util: don't use the same 'va_list' instance twice
  • -
  • mesa/util: don't ignore NULL returned from 'malloc'
  • -
  • mesa/util: add missing va_end() after va_copy()
  • -
- -

Bas Nieuwenhuizen (4):

-
    -
  • radv: Use build ID if available for cache UUID.
  • -
  • radv: Only allow 16 user SGPRs for compute on GFX9+.
  • -
  • radv: Set the user SGPR MSB for Vega.
  • -
  • radv: Fix driver UUID SHA1 init.
  • -
- -

Christopher Egert (1):

-
    -
  • radeon: fix ColorMask
  • -
- -

Dave Airlie (1):

-
    -
  • virgl: don't send a shader create with no data. (v2)
  • -
- -

Dylan Baker (10):

-
    -
  • docs/relnotes: Add sha256 sums for mesa 18.1.8
  • -
  • cherry-ignore: Add additional 18.2 patch
  • -
  • meson: Print a message about why a libdrm version was selected
  • -
  • cherry-ignore: add another 18.2 patch
  • -
  • cherry-ignore: Add patches that don't apply cleanly and are for developer tools
  • -
  • cherry-ignore: Add more 18.2 patches
  • -
  • cherry-ignore: add 18.2 patchs
  • -
  • cherry-ignore: add a patch that was reverted on master
  • -
  • cherry-ignore: one final update
  • -
  • Bump version to 18.1.9
  • -
- -

Erik Faye-Lund (2):

-
    -
  • winsys/virgl: avoid unintended behavior
  • -
  • virgl: adjust strides when mapping temp-resources
  • -
- -

Gert Wollny (1):

-
    -
  • winsys/virgl: correct resource and handle allocation (v2)
  • -
- -

Jason Ekstrand (6):

-
    -
  • anv/pipeline: Only consider double elements which actually exist
  • -
  • i965: Workaround the gen9 hw astc5x5 sampler bug
  • -
  • anv: Re-emit vertex buffers when the pipeline changes
  • -
  • anv: Disable the vertex cache when tessellating on SKL GT4
  • -
  • anv: Clamp scissors to the framebuffer boundary
  • -
  • anv/query: Write both dwords in emit_zero_queries
  • -
- -

Josh Pieper (1):

-
    -
  • st/mesa: Validate the result of pipe_transfer_map in make_texture (v2)
  • -
- -

Kenneth Feng (1):

-
    -
  • amd: Add Picasso device id
  • -
- -

Marek Olšák (4):

-
    -
  • st/mesa: help fix stencil border color for GL_DEPTH_STENCIL textures
  • -
  • radeonsi: fix HTILE for NPOT textures with mipmapping on SI/CI
  • -
  • r600: fix HTILE for NPOT textures with mipmapping
  • -
  • radeonsi: fix printing a BO list into ddebug reports
  • -
- -

Mathias Fröhlich (1):

-
    -
  • tnl: Fix green gun regression in xonotic.
  • -
- -

Mauro Rossi (3):

-
    -
  • android: broadcom/genxml: fix collision with intel/genxml header-gen macro
  • -
  • android: broadcom/cle: add gallium include path
  • -
  • android: broadcom/cle: export the broadcom top level path headers
  • -
- -

Michal Srb (1):

-
    -
  • st/dri: don't set queryDmaBufFormats/queryDmaBufModifiers if the driver does not implement it
  • -
- -

Michel Dänzer (1):

-
    -
  • loader/dri3: Only wait for back buffer fences in dri3_get_buffer
  • -
- -

Pierre Moreau (1):

-
    -
  • nvir: Always split 64-bit IMAD/IMUL operations
  • -
- -

Sergii Romantsov (1):

-
    -
  • intel: compiler option msse2 and mstackrealign
  • -
- -

Timothy Arceri (1):

-
    -
  • glsl: fixer lexer for unreachable defines
  • -
- -
- - diff --git a/docs/relnotes/18.1.9.rst b/docs/relnotes/18.1.9.rst new file mode 100644 index 00000000000..c7391836eb5 --- /dev/null +++ b/docs/relnotes/18.1.9.rst @@ -0,0 +1,150 @@ +Mesa 18.1.8 Release Notes / September 24 2018 +============================================= + +Mesa 18.1.9 is a bug fix release which fixes bugs found since the 18.1.8 +release. + +Mesa 18.1.9 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + 0f825dc834b1b3e3d9a6c3ce58b42977f0d9a248a7627a36dd3b313ffe41a499 mesa-18.1.9.tar.gz + 55f5778d58a710a63d6635f000535768faf7db9e8144dc0f4fd1989f936c1a83 mesa-18.1.9.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 103241 `__ + - Anv crashes when using 64-bit vertex inputs +- `Bug 104926 `__ + - swrast: Mesa 17.3.3 produces: HW cursor for format 875713089 not + supported +- `Bug 107280 `__ + - [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL + GT4 +- `Bug 107772 `__ + - Mesa preprocessor matches if(def)s & endifs incorrectly +- `Bug 107779 `__ + - Access violation with some games +- `Bug 107810 `__ + - The 'va_end' call is missed after 'va_copy' in 'util_vsnprintf' + function under windows + +Changes +------- + +Andrii Simiklit (4): + +- apple/glx/log: added missing va_end() after va_copy() +- mesa/util: don't use the same 'va_list' instance twice +- mesa/util: don't ignore NULL returned from 'malloc' +- mesa/util: add missing va_end() after va_copy() + +Bas Nieuwenhuizen (4): + +- radv: Use build ID if available for cache UUID. +- radv: Only allow 16 user SGPRs for compute on GFX9+. +- radv: Set the user SGPR MSB for Vega. +- radv: Fix driver UUID SHA1 init. + +Christopher Egert (1): + +- radeon: fix ColorMask + +Dave Airlie (1): + +- virgl: don't send a shader create with no data. (v2) + +Dylan Baker (10): + +- docs/relnotes: Add sha256 sums for mesa 18.1.8 +- cherry-ignore: Add additional 18.2 patch +- meson: Print a message about why a libdrm version was selected +- cherry-ignore: add another 18.2 patch +- cherry-ignore: Add patches that don't apply cleanly and are for + developer tools +- cherry-ignore: Add more 18.2 patches +- cherry-ignore: add 18.2 patchs +- cherry-ignore: add a patch that was reverted on master +- cherry-ignore: one final update +- Bump version to 18.1.9 + +Erik Faye-Lund (2): + +- winsys/virgl: avoid unintended behavior +- virgl: adjust strides when mapping temp-resources + +Gert Wollny (1): + +- winsys/virgl: correct resource and handle allocation (v2) + +Jason Ekstrand (6): + +- anv/pipeline: Only consider double elements which actually exist +- i965: Workaround the gen9 hw astc5x5 sampler bug +- anv: Re-emit vertex buffers when the pipeline changes +- anv: Disable the vertex cache when tessellating on SKL GT4 +- anv: Clamp scissors to the framebuffer boundary +- anv/query: Write both dwords in emit_zero_queries + +Josh Pieper (1): + +- st/mesa: Validate the result of pipe_transfer_map in make_texture + (v2) + +Kenneth Feng (1): + +- amd: Add Picasso device id + +Marek Olšák (4): + +- st/mesa: help fix stencil border color for GL_DEPTH_STENCIL textures +- radeonsi: fix HTILE for NPOT textures with mipmapping on SI/CI +- r600: fix HTILE for NPOT textures with mipmapping +- radeonsi: fix printing a BO list into ddebug reports + +Mathias Fröhlich (1): + +- tnl: Fix green gun regression in xonotic. + +Mauro Rossi (3): + +- android: broadcom/genxml: fix collision with intel/genxml header-gen + macro +- android: broadcom/cle: add gallium include path +- android: broadcom/cle: export the broadcom top level path headers + +Michal Srb (1): + +- st/dri: don't set queryDmaBufFormats/queryDmaBufModifiers if the + driver does not implement it + +Michel Dänzer (1): + +- loader/dri3: Only wait for back buffer fences in dri3_get_buffer + +Pierre Moreau (1): + +- nvir: Always split 64-bit IMAD/IMUL operations + +Sergii Romantsov (1): + +- intel: compiler option msse2 and mstackrealign + +Timothy Arceri (1): + +- glsl: fixer lexer for unreachable defines diff --git a/docs/relnotes/18.2.0.html b/docs/relnotes/18.2.0.html deleted file mode 100644 index 04cff860d37..00000000000 --- a/docs/relnotes/18.2.0.html +++ /dev/null @@ -1,284 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.2.0 Release Notes / September 7, 2018

- -

-Mesa 18.2.0 is a new development release. People who are concerned -with stability and reliability should stick with a previous release or -wait for Mesa 18.2.1. -

-

-Mesa 18.2.0 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- -

-libwayland-egl is now distributed by Wayland (since 1.15, -see announcement), -and has been removed from Mesa in this release. Make sure you're using -an up-to-date version of Wayland to keep the functionality. -

- - -

SHA256 checksums

-
-b9e6bb3eb7660b0726ba28405ffa0cb77de619e925b910b72f4d7a85c0098596  mesa-18.2.0.tar.gz
-22452bdffff8e11bf4284278155a9f77cb28d6d73a12c507f1490732d0d9ddce  mesa-18.2.0.tar.xz
-
- - -

New features

- -

-Note: some of the new features are only available with certain drivers. -

- -
    -
  • OpenGL 4.3 on virgl
  • -
  • OpenGL 4.4 Compatibility profile on radeonsi
  • -
  • OpenGL ES 3.2 on radeonsi and virgl
  • -
  • GL_ARB_ES3_2_compatibility on radeonsi
  • -
  • GL_ARB_fragment_shader_interlock on i965
  • -
  • GL_ARB_sample_locations and GL_NV_sample_locations on nvc0 (GM200+)
  • -
  • GL_ANDROID_extension_pack_es31a on radeonsi.
  • -
  • GL_KHR_texture_compression_astc_ldr on radeonsi
  • -
  • GL_NV_conservative_raster and GL_NV_conservative_raster_dilate on nvc0 (GM200+)
  • -
  • GL_NV_conservative_raster_pre_snap_triangles on nvc0 (GP102+)
  • -
  • multisampled images on nvc0 (GM107+) (now supported on GF100+)
  • -
- -

Bug fixes

-
    - -
  • Bug 13728 - [G965] Some objects in Neverwinter Nights Linux version not displayed correctly
  • - -
  • Bug 61761 - glPolygonOffsetEXT, OFFSET_BIAS incorrectly set to a huge number
  • - -
  • Bug 65422 - Rename api_validate.[ch] to draw_validate.[ch]
  • - -
  • Bug 78097 - glUniform1ui and friends not supported by display lists
  • - -
  • Bug 91808 - trine1 misrender r600g
  • - -
  • Bug 93355 - [BXT,SKLGT4e] intermittent ext_framebuffer_multisample.accuracy fails
  • - -
  • Bug 95009 - [SNB] amd_shader_trinary_minmax.execution.built-in-functions.gs-mid3-ivec2-ivec2-ivec2 intermittent
  • - -
  • Bug 95012 - [SNB] glsl-1_50.execution.built-in-functions.gs-op tests intermittent
  • - -
  • Bug 98699 - "float[a+++4 ? 1:1] f;" crashes glsl_compiler
  • - -
  • Bug 99116 - Wine DirectDraw programs showing only a blackscreen when using Mesa Gallium drivers
  • - -
  • Bug 99730 - Metro Redux game(s) needs override for midshader extension declaration
  • - -
  • Bug 100177 - [GM206] Misrendering in XCOM Ennemy Within
  • - -
  • Bug 100430 - [radv] graphical glitches on dolphin emulator
  • - -
  • Bug 101247 - Mesa fails to link GLSL programs with unused output blocks
  • - -
  • Bug 102390 - centroid interpolation causes broken attribute values
  • - -
  • Bug 102678 - gl_BaseVertex should always be zero when the draw command has no <basevertex> parameter
  • - -
  • Bug 103274 - BRW allocates too much heap memory
  • - -
  • Bug 104388 - [snb] GPU HANG: ecode 6:0:0x85fffff8 in fgfs
  • - -
  • Bug 104626 - broadcom/vc5: double compare
  • - -
  • Bug 104809 - anv: DOOM 2016 and Wolfenstein II:The New Colossus crash due to not having depthBoundsTest
  • - -
  • Bug 105351 - [Gen6+] piglit's arb_shader_image_load_store-host-mem-barrier fails with a glGetTexSubImage fallback path
  • - -
  • Bug 105374 - texture3d, a SaschaWillems demo, assert fails
  • - -
  • Bug 105396 - tc compatible htile sets depth of htiles of discarded fragments to 1.0
  • - -
  • Bug 105399 - [snb] GPU hang: after geometry shader emits no geometry, the program hangs
  • - -
  • Bug 105497 - shader-db crashes on 72 core system after ast_type_qualifier bitset change
  • - -
  • Bug 105613 - Compute shader locks up within nested "for" loop
  • - -
  • Bug 105731 - linker error "fragment shader input ... has no matching output in the previous stage" when previous stage's output declaration in a separate shader object
  • - -
  • Bug 105904 - Needed to delete mesa shader cache after driver upgrade for 32 bit wine vulkan programs to work.
  • - -
  • Bug 105975 - i965 always reports 0 viewport subpixel bits
  • - -
  • Bug 106090 - Compiling compute shader crashes RADV
  • - -
  • Bug 106133 - make check "OSError: [Errno 24] Too many open files"
  • - -
  • Bug 106163 - r600/sb: optimizer tries to schedule access to different array elements in one instruction group
  • - -
  • Bug 106174 - vulkan dota2 broken (segfaulting), found bug commit
  • - -
  • Bug 106180 - [bisected] radv vulkan smoke test black screen (Add support for DRI3 v1.2)
  • - -
  • Bug 106232 - LLVM unit tests have error in random number handling
  • - -
  • Bug 106243 - [kbl] GPU HANG: 9:0:0x85dffffb, in Cinnamon
  • - -
  • Bug 106315 - The witness + dxvk suffers flickering garbage
  • - -
  • Bug 106331 - radv doesnt support VK_FORMAT_R32G32B32_SFLOAT
  • - -
  • Bug 106382 - Shader cache breaks INTEL_DEBUG=shader_time
  • - -
  • Bug 106393 - glsl-fs-shader-stencil-export hangs forever
  • - -
  • Bug 106450 - glGetIntegerv return wrong value in some cases
  • - -
  • Bug 106462 - piglit.spec.arb_vertex_array_bgra.get regression
  • - -
  • Bug 106479 - NDEBUG not defined for libamdgpu_addrlib
  • - -
  • Bug 106480 - A2B10G10R10_SNORM vertex attribute doesn't work.
  • - -
  • Bug 106499 - [regression, bisected] Several games crash on start
  • - -
  • Bug 106504 - vulkan SPIR-V parsing failed at ../src/compiler/spirv/vtn_cfg.c:381
  • - -
  • Bug 106511 - radv: MSAA broken on SI (assertion failure in vkCreateImage)
  • - -
  • Bug 106587 - Dota2 is very dark when using vulkan render on a Intel << AMD prime setup
  • - -
  • Bug 106594 - [regression,apitrace,bisected] Prison Architect rendered unplayable by multicoloured flickering triangles and overlayed triangles when performing certain actions
  • - -
  • Bug 106619 - [OpenCL][llvm-svn]build failure addPassesToEmitFile candidate expects 6 arguments, 3 provided
  • - -
  • Bug 106629 - [SNB,IVB,HSW,BDW] dEQP-EGL.functional.image.create.gles2_cubemap_negative_z_rgb_read_pixels
  • - -
  • Bug 106642 - X server crashes in i965 on desktop startup when DRI3 v1.2 / modifier support is enabled
  • - -
  • Bug 106643 - double free when exporting a temporarily imported semaphore
  • - -
  • Bug 106673 - [bisected] Steam is unusable since commit 5c33e8c7
  • - -
  • Bug 106687 - radv: Fast color clears use incorrect format
  • - -
  • Bug 106708 - [SKL/KBL/GLK] 2-3% performance drop in SynMark DrvState and 5-9% drop on SynMark Multithread
  • - -
  • Bug 106748 - st/mesa: use PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY broke qemu -display sdl,gl=on
  • - -
  • Bug 106756 - Wine 3.9 crashes with DXVK on Just Cause 3 and Quantum Break on VEGA but works ON POLARIS
  • - -
  • Bug 106774 - GLSL IR copy propagates loads of SSBOs
  • - -
  • Bug 106776 - vma_random unrecognized command line option "-std=c++11"
  • - -
  • Bug 106778 - Files missing from tarball - intel_sanitize_gpu.*
  • - -
  • Bug 106779 - Files missing from tarball - u_debug_stack_android.cpp
  • - -
  • Bug 106784 - 18.1.1 autotools build fail without mako
  • - -
  • Bug 106801 - vma_random_test.cpp:239:18: error: non-constant-expression cannot be narrowed from type 'unsigned long' to 'uint_fast32_t' (aka 'unsigned int') in initializer list [-Wc++11-narrowing]
  • - -
  • Bug 106810 - ProgramBinary does not switch program correctly when using transform feedback
  • - -
  • Bug 106823 - Failed to recongnize keyword of shader code
  • - -
  • Bug 106830 - [bisected] 32 bit tests (deqp, piglit, glcts, vulkancts) crashing on all platforms
  • - -
  • Bug 106861 - fatal error: wayland-egl-backend.h: No such file or directory compilation terminated.
  • - -
  • Bug 106865 - [GLK] piglit.spec.ext_framebuffer_multisample.accuracy stencil tests fail
  • - -
  • Bug 106903 - radv: Fragment shader output goes to wrong attachments when render targets are sparse
  • - -
  • Bug 106906 - Failed to recongnize keyword “sampler2DRect” and "sampler2DRectShadow"
  • - -
  • Bug 106907 - Correct Transform Feedback Varyings information is expected after using ProgramBinary
  • - -
  • Bug 106912 - radv: 16-bit depth buffer causes artifacts in Shadow Warrior 2
  • - -
  • Bug 106928 - When starting a match Rocket League crashes on "Go"
  • - -
  • Bug 106941 - Intel ANV vulkan driver exposing version 1.1.0 which is incorrect
  • - -
  • Bug 106986 - glGetQueryiv error when querying number of result bits for GL_ANY_SAMPLES_PASSED_CONSERVATIVE
  • - -
  • Bug 106997 - [Regression]. Dying light game is crashing on latest mesa
  • - -
  • Bug 107098 - Segfault after munmap(kms_sw_dt->ro_mapped)
  • - -
  • Bug 107117 - mesa-18.1: regression with TFP on intel with modesettings and glamor acceleration
  • - -
  • Bug 107190 - Got seg fault on snb when use INTEL_DEBUG=bat
  • - -
  • Bug 107193 - piglit.spec.arb_compute_shader.linker.bug-93840 fails
  • - -
  • Bug 107212 - Dual-Core CPU E5500 / G45: RetroArch with reicast core results in corrupted graphics
  • - -
  • Bug 107223 - [GEN9+] 50% perf drop in SynMark Fill* tests (E2E RBC gets disabled?)
  • - -
  • Bug 107248 - [G45 ILK G965] Texture handling broken
  • - -
  • Bug 107275 - NIR segfaults after spirv-opt
  • - -
  • Bug 107276 - radv: OpBitfieldUExtract returns incorrect result when count is zero
  • - -
  • Bug 107295 - Access violation on glDrawArrays with count >= 2048
  • - -
  • Bug 107305 - glsl/opt_copy_propagation_elements.cpp:72:9: error: delegating constructors are permitted only in C++11
  • - -
  • Bug 107312 - Mesa-git RPM build fails after commit 8cacf38f527d42e41441ef8c25d95d4b2f4e8602
  • - -
  • Bug 107359 - [Regression] [bisected] [OpenGL CTS] [SKL,BDW] KHR-GL46.texture_barrier*-texels, GTF-GL46.gtf21.GL2FixedTests.buffer_corners.buffer_corners, and GTF-GL46.gtf21.GL2FixedTests.stencil_plane_corners.stencil_plane_corners fail with some configuration
  • - -
  • Bug 107366 - NIR verification crashes on piglit tests
  • - -
  • Bug 107423 - vc4 build failure: "v3d_decoder.c:893: undefined reference to `clif_lookup_bo'"
  • - -
  • Bug 107443 - Build error on arm64: v3d_decoder.c:837:17: error: format not a string literal and no format arguments [-Werror=format-security]
  • - -
  • Bug 107460 - radv: OpControlBarrier does not always work correctly (bisected)
  • - -
  • Bug 107477 - [DXVK] Setting high shader quality in GTA V results in LLVM error
  • - -
  • Bug 107510 - [GEN8+] up to 10% perf drop on several 3D benchmarks
  • - -
  • Bug 107544 - intel/decoder: out of bounds group_iter
  • - -
  • Bug 107550 - "0[2]" as function parameter hits assert
  • - -
  • Bug 107579 - [SNB] The graphic corruption when we reuse the GS compiled and used for TFB when statebuffer contain magic trash in the unused space
  • - -
  • Bug 107601 - Rise of the Tomb Raider Segmentation Fault when the game starts
  • - -
  • Bug 107610 - Dolphin emulator mis-renders shadow overlay in Super Mario Sunshine
  • - -
- -

Changes

- -
    -
  • Removed GL_EXT_polygon_offset applications should use glPolygonOffset instead.
  • -
  • Removed libwayland-egl, now part of Wayland
  • -
- -
- - diff --git a/docs/relnotes/18.2.0.rst b/docs/relnotes/18.2.0.rst new file mode 100644 index 00000000000..90d2d67f185 --- /dev/null +++ b/docs/relnotes/18.2.0.rst @@ -0,0 +1,306 @@ +Mesa 18.2.0 Release Notes / September 7, 2018 +============================================= + +Mesa 18.2.0 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 18.2.1. + +Mesa 18.2.0 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +libwayland-egl is now distributed by Wayland (since 1.15, `see +announcement `__), +and has been removed from Mesa in this release. Make sure you're using +an up-to-date version of Wayland to keep the functionality. + +SHA256 checksums +---------------- + +:: + + b9e6bb3eb7660b0726ba28405ffa0cb77de619e925b910b72f4d7a85c0098596 mesa-18.2.0.tar.gz + 22452bdffff8e11bf4284278155a9f77cb28d6d73a12c507f1490732d0d9ddce mesa-18.2.0.tar.xz + +New features +------------ + +Note: some of the new features are only available with certain drivers. + +- OpenGL 4.3 on virgl +- OpenGL 4.4 Compatibility profile on radeonsi +- OpenGL ES 3.2 on radeonsi and virgl +- GL_ARB_ES3_2_compatibility on radeonsi +- GL_ARB_fragment_shader_interlock on i965 +- GL_ARB_sample_locations and GL_NV_sample_locations on nvc0 (GM200+) +- GL_ANDROID_extension_pack_es31a on radeonsi. +- GL_KHR_texture_compression_astc_ldr on radeonsi +- GL_NV_conservative_raster and GL_NV_conservative_raster_dilate on + nvc0 (GM200+) +- GL_NV_conservative_raster_pre_snap_triangles on nvc0 (GP102+) +- multisampled images on nvc0 (GM107+) (now supported on GF100+) + +Bug fixes +--------- + +- `Bug 13728 `__ - + [G965] Some objects in Neverwinter Nights Linux version not displayed + correctly +- `Bug 61761 `__ - + glPolygonOffsetEXT, OFFSET_BIAS incorrectly set to a huge number +- `Bug 65422 `__ - + Rename api_validate.[ch] to draw_validate.[ch] +- `Bug 78097 `__ - + glUniform1ui and friends not supported by display lists +- `Bug 91808 `__ - + trine1 misrender r600g +- `Bug 93355 `__ - + [BXT,SKLGT4e] intermittent ext_framebuffer_multisample.accuracy fails +- `Bug 95009 `__ - + [SNB] + amd_shader_trinary_minmax.execution.built-in-functions.gs-mid3-ivec2-ivec2-ivec2 + intermittent +- `Bug 95012 `__ - + [SNB] glsl-1_50.execution.built-in-functions.gs-op tests intermittent +- `Bug 98699 `__ - + "float[a+++4 ? 1:1] f;" crashes glsl_compiler +- `Bug 99116 `__ - + Wine DirectDraw programs showing only a blackscreen when using Mesa + Gallium drivers +- `Bug 99730 `__ - + Metro Redux game(s) needs override for midshader extension + declaration +- `Bug 100177 `__ + - [GM206] Misrendering in XCOM Ennemy Within +- `Bug 100430 `__ + - [radv] graphical glitches on dolphin emulator +- `Bug 101247 `__ + - Mesa fails to link GLSL programs with unused output blocks +- `Bug 102390 `__ + - centroid interpolation causes broken attribute values +- `Bug 102678 `__ + - gl_BaseVertex should always be zero when the draw command has no + parameter +- `Bug 103274 `__ + - BRW allocates too much heap memory +- `Bug 104388 `__ + - [snb] GPU HANG: ecode 6:0:0x85fffff8 in fgfs +- `Bug 104626 `__ + - broadcom/vc5: double compare +- `Bug 104809 `__ + - anv: DOOM 2016 and Wolfenstein II:The New Colossus crash due to not + having depthBoundsTest +- `Bug 105351 `__ + - [Gen6+] piglit's arb_shader_image_load_store-host-mem-barrier fails + with a glGetTexSubImage fallback path +- `Bug 105374 `__ + - texture3d, a SaschaWillems demo, assert fails +- `Bug 105396 `__ + - tc compatible htile sets depth of htiles of discarded fragments to + 1.0 +- `Bug 105399 `__ + - [snb] GPU hang: after geometry shader emits no geometry, the + program hangs +- `Bug 105497 `__ + - shader-db crashes on 72 core system after ast_type_qualifier bitset + change +- `Bug 105613 `__ + - Compute shader locks up within nested "for" loop +- `Bug 105731 `__ + - linker error "fragment shader input ... has no matching output in + the previous stage" when previous stage's output declaration in a + separate shader object +- `Bug 105904 `__ + - Needed to delete mesa shader cache after driver upgrade for 32 bit + wine vulkan programs to work. +- `Bug 105975 `__ + - i965 always reports 0 viewport subpixel bits +- `Bug 106090 `__ + - Compiling compute shader crashes RADV +- `Bug 106133 `__ + - make check "OSError: [Errno 24] Too many open files" +- `Bug 106163 `__ + - r600/sb: optimizer tries to schedule access to different array + elements in one instruction group +- `Bug 106174 `__ + - vulkan dota2 broken (segfaulting), found bug commit +- `Bug 106180 `__ + - [bisected] radv vulkan smoke test black screen (Add support for + DRI3 v1.2) +- `Bug 106232 `__ + - LLVM unit tests have error in random number handling +- `Bug 106243 `__ + - [kbl] GPU HANG: 9:0:0x85dffffb, in Cinnamon +- `Bug 106315 `__ + - The witness + dxvk suffers flickering garbage +- `Bug 106331 `__ + - radv doesnt support VK_FORMAT_R32G32B32_SFLOAT +- `Bug 106382 `__ + - Shader cache breaks INTEL_DEBUG=shader_time +- `Bug 106393 `__ + - glsl-fs-shader-stencil-export hangs forever +- `Bug 106450 `__ + - glGetIntegerv return wrong value in some cases +- `Bug 106462 `__ + - piglit.spec.arb_vertex_array_bgra.get regression +- `Bug 106479 `__ + - NDEBUG not defined for libamdgpu_addrlib +- `Bug 106480 `__ + - A2B10G10R10_SNORM vertex attribute doesn't work. +- `Bug 106499 `__ + - [regression, bisected] Several games crash on start +- `Bug 106504 `__ + - vulkan SPIR-V parsing failed at ../src/compiler/spirv/vtn_cfg.c:381 +- `Bug 106511 `__ + - radv: MSAA broken on SI (assertion failure in vkCreateImage) +- `Bug 106587 `__ + - Dota2 is very dark when using vulkan render on a Intel << AMD prime + setup +- `Bug 106594 `__ + - [regression,apitrace,bisected] Prison Architect rendered unplayable + by multicoloured flickering triangles and overlayed triangles when + performing certain actions +- `Bug 106619 `__ + - [OpenCL][llvm-svn]build failure addPassesToEmitFile candidate + expects 6 arguments, 3 provided +- `Bug 106629 `__ + - [SNB,IVB,HSW,BDW] + dEQP-EGL.functional.image.create.gles2_cubemap_negative_z_rgb_read_pixels +- `Bug 106642 `__ + - X server crashes in i965 on desktop startup when DRI3 v1.2 / + modifier support is enabled +- `Bug 106643 `__ + - double free when exporting a temporarily imported semaphore +- `Bug 106673 `__ + - [bisected] Steam is unusable since commit 5c33e8c7 +- `Bug 106687 `__ + - radv: Fast color clears use incorrect format +- `Bug 106708 `__ + - [SKL/KBL/GLK] 2-3% performance drop in SynMark DrvState and 5-9% + drop on SynMark Multithread +- `Bug 106748 `__ + - st/mesa: use PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY broke qemu + -display sdl,gl=on +- `Bug 106756 `__ + - Wine 3.9 crashes with DXVK on Just Cause 3 and Quantum Break on + VEGA but works ON POLARIS +- `Bug 106774 `__ + - GLSL IR copy propagates loads of SSBOs +- `Bug 106776 `__ + - vma_random unrecognized command line option "-std=c++11" +- `Bug 106778 `__ + - Files missing from tarball - intel_sanitize_gpu.\* +- `Bug 106779 `__ + - Files missing from tarball - u_debug_stack_android.cpp +- `Bug 106784 `__ + - 18.1.1 autotools build fail without mako +- `Bug 106801 `__ + - vma_random_test.cpp:239:18: error: non-constant-expression cannot + be narrowed from type 'unsigned long' to 'uint_fast32_t' (aka + 'unsigned int') in initializer list [-Wc++11-narrowing] +- `Bug 106810 `__ + - ProgramBinary does not switch program correctly when using + transform feedback +- `Bug 106823 `__ + - Failed to recongnize keyword of shader code +- `Bug 106830 `__ + - [bisected] 32 bit tests (deqp, piglit, glcts, vulkancts) crashing + on all platforms +- `Bug 106861 `__ + - fatal error: wayland-egl-backend.h: No such file or directory + compilation terminated. +- `Bug 106865 `__ + - [GLK] piglit.spec.ext_framebuffer_multisample.accuracy stencil + tests fail +- `Bug 106903 `__ + - radv: Fragment shader output goes to wrong attachments when render + targets are sparse +- `Bug 106906 `__ + - Failed to recongnize keyword “sampler2DRect” and + "sampler2DRectShadow" +- `Bug 106907 `__ + - Correct Transform Feedback Varyings information is expected after + using ProgramBinary +- `Bug 106912 `__ + - radv: 16-bit depth buffer causes artifacts in Shadow Warrior 2 +- `Bug 106928 `__ + - When starting a match Rocket League crashes on "Go" +- `Bug 106941 `__ + - Intel ANV vulkan driver exposing version 1.1.0 which is incorrect +- `Bug 106986 `__ + - glGetQueryiv error when querying number of result bits for + GL_ANY_SAMPLES_PASSED_CONSERVATIVE +- `Bug 106997 `__ + - [Regression]. Dying light game is crashing on latest mesa +- `Bug 107098 `__ + - Segfault after munmap(kms_sw_dt->ro_mapped) +- `Bug 107117 `__ + - mesa-18.1: regression with TFP on intel with modesettings and + glamor acceleration +- `Bug 107190 `__ + - Got seg fault on snb when use INTEL_DEBUG=bat +- `Bug 107193 `__ + - piglit.spec.arb_compute_shader.linker.bug-93840 fails +- `Bug 107212 `__ + - Dual-Core CPU E5500 / G45: RetroArch with reicast core results in + corrupted graphics +- `Bug 107223 `__ + - [GEN9+] 50% perf drop in SynMark Fill\* tests (E2E RBC gets + disabled?) +- `Bug 107248 `__ + - [G45 ILK G965] Texture handling broken +- `Bug 107275 `__ + - NIR segfaults after spirv-opt +- `Bug 107276 `__ + - radv: OpBitfieldUExtract returns incorrect result when count is + zero +- `Bug 107295 `__ + - Access violation on glDrawArrays with count >= 2048 +- `Bug 107305 `__ + - glsl/opt_copy_propagation_elements.cpp:72:9: error: delegating + constructors are permitted only in C++11 +- `Bug 107312 `__ + - Mesa-git RPM build fails after commit + 8cacf38f527d42e41441ef8c25d95d4b2f4e8602 +- `Bug 107359 `__ + - [Regression] [bisected] [OpenGL CTS] [SKL,BDW] + KHR-GL46.texture_barrier*-texels, + GTF-GL46.gtf21.GL2FixedTests.buffer_corners.buffer_corners, and + GTF-GL46.gtf21.GL2FixedTests.stencil_plane_corners.stencil_plane_corners + fail with some configuration +- `Bug 107366 `__ + - NIR verification crashes on piglit tests +- `Bug 107423 `__ + - vc4 build failure: "v3d_decoder.c:893: undefined reference to + \`clif_lookup_bo'" +- `Bug 107443 `__ + - Build error on arm64: v3d_decoder.c:837:17: error: format not a + string literal and no format arguments [-Werror=format-security] +- `Bug 107460 `__ + - radv: OpControlBarrier does not always work correctly (bisected) +- `Bug 107477 `__ + - [DXVK] Setting high shader quality in GTA V results in LLVM error +- `Bug 107510 `__ + - [GEN8+] up to 10% perf drop on several 3D benchmarks +- `Bug 107544 `__ + - intel/decoder: out of bounds group_iter +- `Bug 107550 `__ + - "0[2]" as function parameter hits assert +- `Bug 107579 `__ + - [SNB] The graphic corruption when we reuse the GS compiled and used + for TFB when statebuffer contain magic trash in the unused space +- `Bug 107601 `__ + - Rise of the Tomb Raider Segmentation Fault when the game starts +- `Bug 107610 `__ + - Dolphin emulator mis-renders shadow overlay in Super Mario Sunshine + +Changes +------- + +- Removed GL_EXT_polygon_offset applications should use glPolygonOffset + instead. +- Removed libwayland-egl, now part of Wayland diff --git a/docs/relnotes/18.2.1.html b/docs/relnotes/18.2.1.html deleted file mode 100644 index e1da7857a7a..00000000000 --- a/docs/relnotes/18.2.1.html +++ /dev/null @@ -1,227 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.2.1 Release Notes / September 21, 2018

- -

-Mesa 18.2.1 is a bug fix release which fixes bugs found since the 18.2.0 release. -

-

-Mesa 18.2.0 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-SHA256: 45419ccbe1bf9a2e15ffe71ced34615002e1b42c24b917fbe2b2f58ab1970562  mesa-18.2.1.tar.gz
-SHA256: 9636dc6f3d188abdcca02da97cedd73640d9035224efd5db724187d062c81056  mesa-18.2.1.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 103241 - Anv crashes when using 64-bit vertex inputs
  • - -
  • Bug 107280 - [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL GT4
  • - -
  • Bug 107772 - Mesa preprocessor matches if(def)s & endifs incorrectly
  • - -
  • Bug 107779 - Access violation with some games
  • - -
  • Bug 107810 - The 'va_end' call is missed after 'va_copy' in 'util_vsnprintf' function under windows
  • - -
  • Bug 107832 - Gallium picking A16L16 formats when emulating INTENSITY16 conflicts with mesa
  • - -
  • Bug 107843 - 32bit Mesa build failes with meson.
  • - -
  • Bug 107879 - crash happens when link program
  • - -
  • Bug 107891 - [wine, regression, bisected] RAGE, Wolfenstein The New Order hangs in menu
  • - -
- - -

Changes

- -

Andres Gomez (3):

-
    -
  • docs: add sha256 checksums for 18.2.0
  • -
  • Revert "Revert "glsl: skip stringification in preprocessor if in unreachable branch""
  • -
  • cherry-ignore: i965/tools: 32bit compilation with meson
  • -
- -

Andrii Simiklit (4):

-
    -
  • apple/glx/log: added missing va_end() after va_copy()
  • -
  • mesa/util: don't use the same 'va_list' instance twice
  • -
  • mesa/util: don't ignore NULL returned from 'malloc'
  • -
  • mesa/util: add missing va_end() after va_copy()
  • -
- -

Bas Nieuwenhuizen (5):

-
    -
  • radv: Support v3 of VK_EXT_vertex_attribute_divisor.
  • -
  • radv: Set the user SGPR MSB for Vega.
  • -
  • radv: Only allow 16 user SGPRs for compute on GFX9+.
  • -
  • radv: Use build ID if available for cache UUID.
  • -
  • radv: Fix driver UUID SHA1 init.
  • -
- -

Christopher Egert (1):

-
    -
  • radeon: fix ColorMask
  • -
- -

Dave Airlie (1):

-
    -
  • virgl: don't send a shader create with no data. (v2)
  • -
- -

Dylan Baker (1):

-
    -
  • meson: Print a message about why a libdrm version was selected
  • -
- -

Eric Anholt (2):

-
    -
  • v3d: Fix SRC_ALPHA_SATURATE blending for RTs without alpha.
  • -
  • v3d: Fix setup of the VCM cache size.
  • -
- -

Erik Faye-Lund (2):

-
    -
  • winsys/virgl: avoid unintended behavior
  • -
  • virgl: adjust strides when mapping temp-resources
  • -
- -

Fritz Koenig (2):

-
    -
  • mesa: Additional FlipY applications
  • -
  • mesa: FramebufferParameteri parameter checking
  • -
- -

Gert Wollny (2):

-
    -
  • winsys/virgl: correct resource and handle allocation (v2)
  • -
  • mesa/texture: Also check for LA texture when querying intensity component size
  • -
- -

Ian Romanick (1):

-
    -
  • i965/fs: Don't propagate conditional modifiers from integer compares to adds
  • -
- -

Jason Ekstrand (11):

-
    -
  • anv/pipeline: Only consider double elements which actually exist
  • -
  • i965: Workaround the gen9 hw astc5x5 sampler bug
  • -
  • anv: Re-emit vertex buffers when the pipeline changes
  • -
  • anv: Disable the vertex cache when tessellating on SKL GT4
  • -
  • anv: Clamp scissors to the framebuffer boundary
  • -
  • vulkan: Update the XML and headers to 1.1.84
  • -
  • anv: Support v3 of VK_EXT_vertex_attribute_divisor
  • -
  • anv/query: Write both dwords in emit_zero_queries
  • -
  • nir: Add a small pass to rematerialize derefs per-block
  • -
  • nir/loop_unroll: Re-materialize derefs in use blocks before unrolling
  • -
  • nir/opt_if: Re-materialize derefs in use blocks before peeling loops
  • -
- -

Josh Pieper (1):

-
    -
  • st/mesa: Validate the result of pipe_transfer_map in make_texture (v2)
  • -
- -

Juan A. Suarez Romero (2):

-
    -
  • cherry-ignore: radv: fix descriptor pool allocation size
  • -
  • Update version to 18.2.1
  • -
- -

Kenneth Feng (1):

-
    -
  • amd: Add Picasso device id
  • -
- -

Marek Olšák (5):

-
    -
  • radeonsi: fix HTILE for NPOT textures with mipmapping on SI/CI
  • -
  • winsys/radeon: fix CMASK fast clear for NPOT textures with mipmapping on SI/CI
  • -
  • r600: fix HTILE for NPOT textures with mipmapping
  • -
  • radeonsi: fix printing a BO list into ddebug reports
  • -
  • ac: revert new LLVM 7.0 behavior for fdiv
  • -
- -

Mathias Fröhlich (1):

-
    -
  • tnl: Fix green gun regression in xonotic.
  • -
- -

Mauro Rossi (3):

-
    -
  • android: broadcom/genxml: fix collision with intel/genxml header-gen macro
  • -
  • android: broadcom/cle: add gallium include path
  • -
  • android: broadcom/cle: export the broadcom top level path headers
  • -
- -

Michel Dänzer (1):

-
    -
  • loader/dri3: Only wait for back buffer fences in dri3_get_buffer
  • -
- -

Pierre Moreau (1):

-
    -
  • nvir: Always split 64-bit IMAD/IMUL operations
  • -
- -

Samuel Pitoiset (7):

-
    -
  • radv: fix function names for VK_EXT_conditional_rendering
  • -
  • radv: fix VK_EXT_conditional_rendering visibility
  • -
  • radv: bump the maximum number of arguments to 64
  • -
  • radv: handle loc->indirect correctly for the first descriptor
  • -
  • radv: fix GPU hangs with 32-bit indirect descriptors
  • -
  • radv: fix flushing indirect descriptors
  • -
  • radv: fix setting global locations for indirect descriptors
  • -
- -

Sergii Romantsov (3):

-
    -
  • intel: compiler option msse2 and mstackrealign
  • -
  • i965/tools: 32bit compilation with meson
  • -
  • mesa/meson: 32bit xmlconfig linkage
  • -
- -

Timothy Arceri (2):

-
    -
  • glsl: fixer lexer for unreachable defines
  • -
  • Revert "radeonsi: avoid syncing the driver thread in si_fence_finish"
  • -
- - -
- - diff --git a/docs/relnotes/18.2.1.rst b/docs/relnotes/18.2.1.rst new file mode 100644 index 00000000000..785c69c322d --- /dev/null +++ b/docs/relnotes/18.2.1.rst @@ -0,0 +1,192 @@ +Mesa 18.2.1 Release Notes / September 21, 2018 +============================================== + +Mesa 18.2.1 is a bug fix release which fixes bugs found since the 18.2.0 +release. + +Mesa 18.2.0 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + SHA256: 45419ccbe1bf9a2e15ffe71ced34615002e1b42c24b917fbe2b2f58ab1970562 mesa-18.2.1.tar.gz + SHA256: 9636dc6f3d188abdcca02da97cedd73640d9035224efd5db724187d062c81056 mesa-18.2.1.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 103241 `__ + - Anv crashes when using 64-bit vertex inputs +- `Bug 107280 `__ + - [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL + GT4 +- `Bug 107772 `__ + - Mesa preprocessor matches if(def)s & endifs incorrectly +- `Bug 107779 `__ + - Access violation with some games +- `Bug 107810 `__ + - The 'va_end' call is missed after 'va_copy' in 'util_vsnprintf' + function under windows +- `Bug 107832 `__ + - Gallium picking A16L16 formats when emulating INTENSITY16 conflicts + with mesa +- `Bug 107843 `__ + - 32bit Mesa build failes with meson. +- `Bug 107879 `__ + - crash happens when link program +- `Bug 107891 `__ + - [wine, regression, bisected] RAGE, Wolfenstein The New Order hangs + in menu + +Changes +------- + +Andres Gomez (3): + +- docs: add sha256 checksums for 18.2.0 +- Revert "Revert "glsl: skip stringification in preprocessor if in + unreachable branch"" +- cherry-ignore: i965/tools: 32bit compilation with meson + +Andrii Simiklit (4): + +- apple/glx/log: added missing va_end() after va_copy() +- mesa/util: don't use the same 'va_list' instance twice +- mesa/util: don't ignore NULL returned from 'malloc' +- mesa/util: add missing va_end() after va_copy() + +Bas Nieuwenhuizen (5): + +- radv: Support v3 of VK_EXT_vertex_attribute_divisor. +- radv: Set the user SGPR MSB for Vega. +- radv: Only allow 16 user SGPRs for compute on GFX9+. +- radv: Use build ID if available for cache UUID. +- radv: Fix driver UUID SHA1 init. + +Christopher Egert (1): + +- radeon: fix ColorMask + +Dave Airlie (1): + +- virgl: don't send a shader create with no data. (v2) + +Dylan Baker (1): + +- meson: Print a message about why a libdrm version was selected + +Eric Anholt (2): + +- v3d: Fix SRC_ALPHA_SATURATE blending for RTs without alpha. +- v3d: Fix setup of the VCM cache size. + +Erik Faye-Lund (2): + +- winsys/virgl: avoid unintended behavior +- virgl: adjust strides when mapping temp-resources + +Fritz Koenig (2): + +- mesa: Additional FlipY applications +- mesa: FramebufferParameteri parameter checking + +Gert Wollny (2): + +- winsys/virgl: correct resource and handle allocation (v2) +- mesa/texture: Also check for LA texture when querying intensity + component size + +Ian Romanick (1): + +- i965/fs: Don't propagate conditional modifiers from integer compares + to adds + +Jason Ekstrand (11): + +- anv/pipeline: Only consider double elements which actually exist +- i965: Workaround the gen9 hw astc5x5 sampler bug +- anv: Re-emit vertex buffers when the pipeline changes +- anv: Disable the vertex cache when tessellating on SKL GT4 +- anv: Clamp scissors to the framebuffer boundary +- vulkan: Update the XML and headers to 1.1.84 +- anv: Support v3 of VK_EXT_vertex_attribute_divisor +- anv/query: Write both dwords in emit_zero_queries +- nir: Add a small pass to rematerialize derefs per-block +- nir/loop_unroll: Re-materialize derefs in use blocks before unrolling +- nir/opt_if: Re-materialize derefs in use blocks before peeling loops + +Josh Pieper (1): + +- st/mesa: Validate the result of pipe_transfer_map in make_texture + (v2) + +Juan A. Suarez Romero (2): + +- cherry-ignore: radv: fix descriptor pool allocation size +- Update version to 18.2.1 + +Kenneth Feng (1): + +- amd: Add Picasso device id + +Marek Olšák (5): + +- radeonsi: fix HTILE for NPOT textures with mipmapping on SI/CI +- winsys/radeon: fix CMASK fast clear for NPOT textures with mipmapping + on SI/CI +- r600: fix HTILE for NPOT textures with mipmapping +- radeonsi: fix printing a BO list into ddebug reports +- ac: revert new LLVM 7.0 behavior for fdiv + +Mathias Fröhlich (1): + +- tnl: Fix green gun regression in xonotic. + +Mauro Rossi (3): + +- android: broadcom/genxml: fix collision with intel/genxml header-gen + macro +- android: broadcom/cle: add gallium include path +- android: broadcom/cle: export the broadcom top level path headers + +Michel Dänzer (1): + +- loader/dri3: Only wait for back buffer fences in dri3_get_buffer + +Pierre Moreau (1): + +- nvir: Always split 64-bit IMAD/IMUL operations + +Samuel Pitoiset (7): + +- radv: fix function names for VK_EXT_conditional_rendering +- radv: fix VK_EXT_conditional_rendering visibility +- radv: bump the maximum number of arguments to 64 +- radv: handle loc->indirect correctly for the first descriptor +- radv: fix GPU hangs with 32-bit indirect descriptors +- radv: fix flushing indirect descriptors +- radv: fix setting global locations for indirect descriptors + +Sergii Romantsov (3): + +- intel: compiler option msse2 and mstackrealign +- i965/tools: 32bit compilation with meson +- mesa/meson: 32bit xmlconfig linkage + +Timothy Arceri (2): + +- glsl: fixer lexer for unreachable defines +- Revert "radeonsi: avoid syncing the driver thread in si_fence_finish" diff --git a/docs/relnotes/18.2.2.html b/docs/relnotes/18.2.2.html deleted file mode 100644 index 9a9151107eb..00000000000 --- a/docs/relnotes/18.2.2.html +++ /dev/null @@ -1,155 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.2.2 Release Notes / October 5, 2018

- -

-Mesa 18.2.2 is a bug fix release which fixes bugs found since the 18.2.1 release. -

-

-Mesa 18.2.2 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-SHA256: c51711168971957037cc7e3e19e8abe1ec6eeab9cf236d419a1e7728a41cac8a  mesa-18.2.2.tar.gz
-SHA256: c3ba82b12a89d3d9fed2bdd96b4702dbb7ab675034650a8b1b718320daf073c4  mesa-18.2.2.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 104602 - [apitrace] Graphical artifacts in Civilization VI on RX Vega
  • - -
  • Bug 104926 - swrast: Mesa 17.3.3 produces: HW cursor for format 875713089 not supported
  • - -
  • Bug 107276 - radv: OpBitfieldUExtract returns incorrect result when count is zero
  • - -
  • Bug 107786 - [DXVK] MSAA reflections are broken in GTA V
  • - -
  • Bug 108024 - [Debian Stretch]Fail to build because "xcb_randr_lease_t"
  • - -
- - -

Changes

- -

Alex Deucher (1):

-
    -
  • pci_ids: add new polaris pci id
  • -
- -

Andres Rodriguez (1):

-
    -
  • radv: only emit ZPASS_DONE for timestamp queries on gfx queues
  • -
- -

Axel Davy (3):

-
    -
  • st/nine: Clamp RCP when 0*inf!=0
  • -
  • st/nine: Avoid redundant SetCursorPos calls
  • -
  • st/nine: Increase maximum number of temp registers
  • -
- -

Dylan Baker (1):

-
    -
  • meson: Don't compile pipe loader with dri support when not using dri
  • -
- -

Eric Anholt (1):

-
    -
  • vc4: Fix sin(0.0) and cos(0.0) accuracy to fix SDL rendering rotation.
  • -
- -

Eric Engestrom (1):

-
    -
  • vulkan/wsi/display: check if wsi_swapchain_init() succeeded
  • -
- -

Jason Ekstrand (1):

-
    -
  • anv,radv: Implement vkAcquireNextImage2
  • -
- -

Juan A. Suarez Romero (2):

-
    -
  • docs: add sha256 checksums for 18.2.1
  • -
  • Update version to 18.2.2
  • -
- -

Leo Liu (1):

-
    -
  • radeon/uvd: use bitstream coded number for symbols of Huffman tables
  • -
- -

Marek Olšák (2):

-
    -
  • glsl_to_tgsi: invert gl_SamplePosition.y for the default framebuffer
  • -
  • radeonsi: NaN should pass kill_if
  • -
- -

Maxime (1):

-
    -
  • vulkan: Disable randr lease for libxcb < 1.13
  • -
- -

Michal Srb (1):

-
    -
  • st/dri: don't set queryDmaBufFormats/queryDmaBufModifiers if the driver does not implement it
  • -
- -

Rhys Perry (2):

-
    -
  • nvc0: Update counter reading shaders to new NVC0_CB_AUX_MP_INFO
  • -
  • nvc0: fix bindless multisampled images on Maxwell+
  • -
- -

Samuel Iglesias Gonsálvez (1):

-
    -
  • anv: Add support for protected memory properties on anv_GetPhysicalDeviceProperties2()
  • -
- -

Samuel Pitoiset (1):

-
    -
  • radv: use the resolve compute path if dest uses multiple layers
  • -
- -

Stuart Young (1):

-
    -
  • docs: Update FAQ with respect to s3tc support
  • -
- -

Timothy Arceri (1):

-
    -
  • radeonsi: add a workaround for bitfield_extract when count is 0
  • -
- - -
- - diff --git a/docs/relnotes/18.2.2.rst b/docs/relnotes/18.2.2.rst new file mode 100644 index 00000000000..c018e0e0d60 --- /dev/null +++ b/docs/relnotes/18.2.2.rst @@ -0,0 +1,121 @@ +Mesa 18.2.2 Release Notes / October 5, 2018 +=========================================== + +Mesa 18.2.2 is a bug fix release which fixes bugs found since the 18.2.1 +release. + +Mesa 18.2.2 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + SHA256: c51711168971957037cc7e3e19e8abe1ec6eeab9cf236d419a1e7728a41cac8a mesa-18.2.2.tar.gz + SHA256: c3ba82b12a89d3d9fed2bdd96b4702dbb7ab675034650a8b1b718320daf073c4 mesa-18.2.2.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 104602 `__ + - [apitrace] Graphical artifacts in Civilization VI on RX Vega +- `Bug 104926 `__ + - swrast: Mesa 17.3.3 produces: HW cursor for format 875713089 not + supported +- `Bug 107276 `__ + - radv: OpBitfieldUExtract returns incorrect result when count is + zero +- `Bug 107786 `__ + - [DXVK] MSAA reflections are broken in GTA V +- `Bug 108024 `__ + - [Debian Stretch]Fail to build because "xcb_randr_lease_t" + +Changes +------- + +Alex Deucher (1): + +- pci_ids: add new polaris pci id + +Andres Rodriguez (1): + +- radv: only emit ZPASS_DONE for timestamp queries on gfx queues + +Axel Davy (3): + +- st/nine: Clamp RCP when 0*inf!=0 +- st/nine: Avoid redundant SetCursorPos calls +- st/nine: Increase maximum number of temp registers + +Dylan Baker (1): + +- meson: Don't compile pipe loader with dri support when not using dri + +Eric Anholt (1): + +- vc4: Fix sin(0.0) and cos(0.0) accuracy to fix SDL rendering + rotation. + +Eric Engestrom (1): + +- vulkan/wsi/display: check if wsi_swapchain_init() succeeded + +Jason Ekstrand (1): + +- anv,radv: Implement vkAcquireNextImage2 + +Juan A. Suarez Romero (2): + +- docs: add sha256 checksums for 18.2.1 +- Update version to 18.2.2 + +Leo Liu (1): + +- radeon/uvd: use bitstream coded number for symbols of Huffman tables + +Marek Olšák (2): + +- glsl_to_tgsi: invert gl_SamplePosition.y for the default framebuffer +- radeonsi: NaN should pass kill_if + +Maxime (1): + +- vulkan: Disable randr lease for libxcb < 1.13 + +Michal Srb (1): + +- st/dri: don't set queryDmaBufFormats/queryDmaBufModifiers if the + driver does not implement it + +Rhys Perry (2): + +- nvc0: Update counter reading shaders to new NVC0_CB_AUX_MP_INFO +- nvc0: fix bindless multisampled images on Maxwell+ + +Samuel Iglesias Gonsálvez (1): + +- anv: Add support for protected memory properties on + anv_GetPhysicalDeviceProperties2() + +Samuel Pitoiset (1): + +- radv: use the resolve compute path if dest uses multiple layers + +Stuart Young (1): + +- docs: Update FAQ with respect to s3tc support + +Timothy Arceri (1): + +- radeonsi: add a workaround for bitfield_extract when count is 0 diff --git a/docs/relnotes/18.2.3.html b/docs/relnotes/18.2.3.html deleted file mode 100644 index 0816d69dcfc..00000000000 --- a/docs/relnotes/18.2.3.html +++ /dev/null @@ -1,167 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.2.3 Release Notes / October 19, 2018

- -

-Mesa 18.2.3 is a bug fix release which fixes bugs found since the 18.2.2 release. -

-

-Mesa 18.2.3 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-0e13e2342eae74d8848df23595c4bb4b2f8874c9e1213b8466b1fbfa7ef99375  mesa-18.2.3.tar.gz
-e2bf83c17e1abdecb1ee81af22652e27e9aa38f963e95e60f34275cc0376304f  mesa-18.2.3.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 99507 - Corrupted frame contents with Vulkan version of DOTA2, Talos Principle and Sascha Willems' demos when they're run Vsynched in fullscreen
  • - -
  • Bug 107857 - GPU hang - GS_EMIT without shader outputs
  • - -
  • Bug 107926 - [anv] Rise of the Tomb Raider always misrendering, segfault and gpu hang.
  • - -
  • Bug 108012 - Compiler crashes on access of non-existent member incremental operations
  • - -
- - -

Changes

- -

Boyuan Zhang (1):

-
    -
  • st/va: use provided sizes and coords for vlVaGetImage
  • -
- -

Dave Airlie (1):

-
    -
  • anv: add missing unlock in error path.
  • -
- -

Dylan Baker (1):

-
    -
  • meson: Don't allow building EGL on Windows or MacOS
  • -
- -

Emil Velikov (5):

-
    -
  • st/nine: do not double-close the fd on teardown
  • -
  • egl: make eglSwapInterval a no-op for !window surfaces
  • -
  • egl: make eglSwapBuffers* a no-op for !window surfaces
  • -
  • vl/dri3: do full teardown on screen_destroy
  • -
  • Revert "mesa: remove unnecessary 'sort by year' for the GL extensions"
  • -
- -

Eric Engestrom (1):

-
    -
  • radv: add missing meson c++ visibility arguments
  • -
- -

Fritz Koenig (1):

-
    -
  • i965: Replace checks for rb->Name with FlipY (v2)
  • -
- -

Gert Wollny (1):

-
    -
  • virgl, vtest: Correct the transfer size calculation
  • -
- -

Ilia Mirkin (4):

-
    -
  • glsl: fix array assignments of a swizzled vector
  • -
  • nv50,nvc0: mark RGBX_UINT formats as renderable
  • -
  • nv50,nvc0: guard against zero-size blits
  • -
  • nvc0: fix blitting red to srgb8_alpha
  • -
- -

Jason Ekstrand (7):

-
    -
  • nir/cf: Remove phi sources if needed in nir_handle_add_jump
  • -
  • anv: Use separate MOCS settings for external BOs
  • -
  • intel/fs: Fix a typo in need_matching_subreg_offset
  • -
  • nir/from_ssa: Don't rewrite derefs destinations to registers
  • -
  • anv/batch_chain: Don't start a new BO just for BATCH_BUFFER_START
  • -
  • nir/alu_to_scalar: Use ssa_for_alu_src in hand-rolled expansions
  • -
  • intel: Don't propagate conditional modifiers if a UD source is negated
  • -
- -

Juan A. Suarez Romero (2):

-
    -
  • docs: add sha256 checksums for 18.2.2
  • -
  • Update version to 18.2.3
  • -
- -

Józef Kucia (1):

-
    -
  • radeonsi: avoid sending GS_EMIT in shaders without outputs
  • -
- -

Marek Olšák (1):

-
    -
  • drirc: add a workaround for ARMA 3
  • -
- -

Samuel Pitoiset (1):

-
    -
  • radv: add a workaround for a VGT hang with prim restart and strips
  • -
- -

Tapani Pälli (1):

-
    -
  • glsl: do not attempt assignment if operand type not parsed correctly
  • -
- -

Timothy Arceri (11):

-
    -
  • glsl: ignore trailing whitespace when define redefined
  • -
  • util: disable cache if we have no build-id and timestamp is zero
  • -
  • util: rename timestamp param in disk_cache_create()
  • -
  • util: add disk_cache_get_function_identifier()
  • -
  • radeonsi: use build-id when available for disk cache
  • -
  • nouveau: use build-id when available for disk cache
  • -
  • r600: use build-id when available for disk cache
  • -
  • mesa/st: add force_compat_profile option to driconfig
  • -
  • util: use force_compat_profile for Wolfenstein The Old Blood
  • -
  • util: better handle program names from wine
  • -
  • util: add drirc workarounds for RAGE
  • -
- -

Vinson Lee (1):

-
    -
  • r600/sb: Fix constant-logical-operand warning.
  • -
- - -
- - diff --git a/docs/relnotes/18.2.3.rst b/docs/relnotes/18.2.3.rst new file mode 100644 index 00000000000..c4594a3f474 --- /dev/null +++ b/docs/relnotes/18.2.3.rst @@ -0,0 +1,135 @@ +Mesa 18.2.3 Release Notes / October 19, 2018 +============================================ + +Mesa 18.2.3 is a bug fix release which fixes bugs found since the 18.2.2 +release. + +Mesa 18.2.3 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + 0e13e2342eae74d8848df23595c4bb4b2f8874c9e1213b8466b1fbfa7ef99375 mesa-18.2.3.tar.gz + e2bf83c17e1abdecb1ee81af22652e27e9aa38f963e95e60f34275cc0376304f mesa-18.2.3.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 99507 `__ - + Corrupted frame contents with Vulkan version of DOTA2, Talos + Principle and Sascha Willems' demos when they're run Vsynched in + fullscreen +- `Bug 107857 `__ + - GPU hang - GS_EMIT without shader outputs +- `Bug 107926 `__ + - [anv] Rise of the Tomb Raider always misrendering, segfault and gpu + hang. +- `Bug 108012 `__ + - Compiler crashes on access of non-existent member incremental + operations + +Changes +------- + +Boyuan Zhang (1): + +- st/va: use provided sizes and coords for vlVaGetImage + +Dave Airlie (1): + +- anv: add missing unlock in error path. + +Dylan Baker (1): + +- meson: Don't allow building EGL on Windows or MacOS + +Emil Velikov (5): + +- st/nine: do not double-close the fd on teardown +- egl: make eglSwapInterval a no-op for !window surfaces +- egl: make eglSwapBuffers\* a no-op for !window surfaces +- vl/dri3: do full teardown on screen_destroy +- Revert "mesa: remove unnecessary 'sort by year' for the GL + extensions" + +Eric Engestrom (1): + +- radv: add missing meson c++ visibility arguments + +Fritz Koenig (1): + +- i965: Replace checks for rb->Name with FlipY (v2) + +Gert Wollny (1): + +- virgl, vtest: Correct the transfer size calculation + +Ilia Mirkin (4): + +- glsl: fix array assignments of a swizzled vector +- nv50,nvc0: mark RGBX_UINT formats as renderable +- nv50,nvc0: guard against zero-size blits +- nvc0: fix blitting red to srgb8_alpha + +Jason Ekstrand (7): + +- nir/cf: Remove phi sources if needed in nir_handle_add_jump +- anv: Use separate MOCS settings for external BOs +- intel/fs: Fix a typo in need_matching_subreg_offset +- nir/from_ssa: Don't rewrite derefs destinations to registers +- anv/batch_chain: Don't start a new BO just for BATCH_BUFFER_START +- nir/alu_to_scalar: Use ssa_for_alu_src in hand-rolled expansions +- intel: Don't propagate conditional modifiers if a UD source is + negated + +Juan A. Suarez Romero (2): + +- docs: add sha256 checksums for 18.2.2 +- Update version to 18.2.3 + +Józef Kucia (1): + +- radeonsi: avoid sending GS_EMIT in shaders without outputs + +Marek Olšák (1): + +- drirc: add a workaround for ARMA 3 + +Samuel Pitoiset (1): + +- radv: add a workaround for a VGT hang with prim restart and strips + +Tapani Pälli (1): + +- glsl: do not attempt assignment if operand type not parsed correctly + +Timothy Arceri (11): + +- glsl: ignore trailing whitespace when define redefined +- util: disable cache if we have no build-id and timestamp is zero +- util: rename timestamp param in disk_cache_create() +- util: add disk_cache_get_function_identifier() +- radeonsi: use build-id when available for disk cache +- nouveau: use build-id when available for disk cache +- r600: use build-id when available for disk cache +- mesa/st: add force_compat_profile option to driconfig +- util: use force_compat_profile for Wolfenstein The Old Blood +- util: better handle program names from wine +- util: add drirc workarounds for RAGE + +Vinson Lee (1): + +- r600/sb: Fix constant-logical-operand warning. diff --git a/docs/relnotes/18.2.4.html b/docs/relnotes/18.2.4.html deleted file mode 100644 index e476533ede5..00000000000 --- a/docs/relnotes/18.2.4.html +++ /dev/null @@ -1,154 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.2.4 Release Notes / October 31, 2018

- -

-Mesa 18.2.4 is a bug fix release which fixes bugs found since the 18.2.4 release. -

-

-Mesa 18.2.4 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-968bfe78605e9397ddf244933b1fa62edb8429fc55aaec2ae7e20bb1c82abdea  mesa-18.2.4.tar.gz
-621d1aebb57876d5b6a5d2dcf4eb7e0620e650c6fe5cf3655c65e243adc9cb4e  mesa-18.2.4.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 107865 - swr fail to build with llvm-libs 6.0.1
  • - -
  • Bug 108272 - [polaris10] opencl-mesa: Anything using OpenCL segfaults, XFX Radeon RX 580
  • - -
  • Bug 108524 - [RADV] GPU lockup on event synchronization
  • - -
- - -

Changes

- -

Alex Smith (2):

-
    -
  • ac/nir: Use context-specific LLVM types
  • -
  • anv: Fix sanitization of stencil state when the depth test is disabled
  • -
- -

Alok Hota (2):

-
    -
  • swr/rast: ignore CreateElementUnorderedAtomicMemCpy
  • -
  • swr/rast: fix intrinsic/function for LLVM 7 compatibility
  • -
- -

Andres Rodriguez (1):

-
    -
  • radv: fix check for perftest options size
  • -
- -

Bas Nieuwenhuizen (1):

-
    -
  • radv: Emit enqueued pipeline barriers on event write.
  • -
- -

Connor Abbott (2):

-
    -
  • ac: Introduce ac_build_expand()
  • -
  • ac: Fix loading a dvec3 from an SSBO
  • -
- -

David McFarland (1):

-
    -
  • util: Change remaining uint32 cache ids to sha1
  • -
- -

Dylan Baker (1):

-
    -
  • meson: don't require libelf for r600 without LLVM
  • -
- -

Elie Tournier (1):

-
    -
  • gallium: Correctly handle no config context creation
  • -
- -

Eric Engestrom (1):

-
    -
  • radv: s/abs/fabsf/ for floats
  • -
- -

Jan Vesely (1):

-
    -
  • radeonsi: Bump number of allowed global buffers to 32
  • -
- -

Jason Ekstrand (3):

-
    -
  • spirv: Use the right bit-size for spec constant ops
  • -
  • blorp: Emit a dummy 3DSTATE_WM prior to 3DSTATE_WM_HZ_OP
  • -
  • anv: Flag semaphore BOs as external
  • -
- -

Juan A. Suarez Romero (3):

-
    -
  • docs: add sha256 checksums for 18.2.3
  • -
  • cherry-ignore: Revert "anv/skylake: disable ForceThreadDispatchEnable"
  • -
  • Update version to 18.2.4
  • -
- -

Liviu Prodea (1):

-
    -
  • scons: Put to rest zombie texture_float build option.
  • -
- -

Marek Olšák (1):

-
    -
  • radeonsi: fix a VGT hang with primitive restart on Polaris10 and later
  • -
- -

Michel Dänzer (1):

-
    -
  • loader/dri3: Also wait for front buffer fence if we triggered it
  • -
- -

Nanley Chery (1):

-
    -
  • intel/blorp: Define the clear value bounds for HiZ clears
  • -
- -

Rob Clark (2):

-
    -
  • freedreno: fix inorder rendering case
  • -
  • freedreno: don't flush when new and old pfb is identical
  • -
- - -
- - diff --git a/docs/relnotes/18.2.4.rst b/docs/relnotes/18.2.4.rst new file mode 100644 index 00000000000..c0569f4d650 --- /dev/null +++ b/docs/relnotes/18.2.4.rst @@ -0,0 +1,119 @@ +Mesa 18.2.4 Release Notes / October 31, 2018 +============================================ + +Mesa 18.2.4 is a bug fix release which fixes bugs found since the 18.2.4 +release. + +Mesa 18.2.4 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + 968bfe78605e9397ddf244933b1fa62edb8429fc55aaec2ae7e20bb1c82abdea mesa-18.2.4.tar.gz + 621d1aebb57876d5b6a5d2dcf4eb7e0620e650c6fe5cf3655c65e243adc9cb4e mesa-18.2.4.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 107865 `__ + - swr fail to build with llvm-libs 6.0.1 +- `Bug 108272 `__ + - [polaris10] opencl-mesa: Anything using OpenCL segfaults, XFX + Radeon RX 580 +- `Bug 108524 `__ + - [RADV] GPU lockup on event synchronization + +Changes +------- + +Alex Smith (2): + +- ac/nir: Use context-specific LLVM types +- anv: Fix sanitization of stencil state when the depth test is + disabled + +Alok Hota (2): + +- swr/rast: ignore CreateElementUnorderedAtomicMemCpy +- swr/rast: fix intrinsic/function for LLVM 7 compatibility + +Andres Rodriguez (1): + +- radv: fix check for perftest options size + +Bas Nieuwenhuizen (1): + +- radv: Emit enqueued pipeline barriers on event write. + +Connor Abbott (2): + +- ac: Introduce ac_build_expand() +- ac: Fix loading a dvec3 from an SSBO + +David McFarland (1): + +- util: Change remaining uint32 cache ids to sha1 + +Dylan Baker (1): + +- meson: don't require libelf for r600 without LLVM + +Elie Tournier (1): + +- gallium: Correctly handle no config context creation + +Eric Engestrom (1): + +- radv: s/abs/fabsf/ for floats + +Jan Vesely (1): + +- radeonsi: Bump number of allowed global buffers to 32 + +Jason Ekstrand (3): + +- spirv: Use the right bit-size for spec constant ops +- blorp: Emit a dummy 3DSTATE_WM prior to 3DSTATE_WM_HZ_OP +- anv: Flag semaphore BOs as external + +Juan A. Suarez Romero (3): + +- docs: add sha256 checksums for 18.2.3 +- cherry-ignore: Revert "anv/skylake: disable + ForceThreadDispatchEnable" +- Update version to 18.2.4 + +Liviu Prodea (1): + +- scons: Put to rest zombie texture_float build option. + +Marek Olšák (1): + +- radeonsi: fix a VGT hang with primitive restart on Polaris10 and + later + +Michel Dänzer (1): + +- loader/dri3: Also wait for front buffer fence if we triggered it + +Nanley Chery (1): + +- intel/blorp: Define the clear value bounds for HiZ clears + +Rob Clark (2): + +- freedreno: fix inorder rendering case +- freedreno: don't flush when new and old pfb is identical diff --git a/docs/relnotes/18.2.5.html b/docs/relnotes/18.2.5.html deleted file mode 100644 index 4e55e6929f4..00000000000 --- a/docs/relnotes/18.2.5.html +++ /dev/null @@ -1,172 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.2.5 Release Notes / November 15, 2018

- -

-Mesa 18.2.5 is a bug fix release which fixes bugs found since the 18.2.4 release. -

-

-Mesa 18.2.5 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-dddc28928b6f4083a0d5120b58c1c8e2dc189ab5c14299c08a386607fdbbdce7  mesa-18.2.5.tar.gz
-b12c32872832e5353155e1e8026e1f1ab75bba9dc5b178d712045684d26c2b73  mesa-18.2.5.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 105731 - linker error "fragment shader input ... has no matching output in the previous stage" when previous stage's output declaration in a separate shader object
  • - -
  • Bug 107511 - KHR/khrplatform.h not always installed when needed
  • - -
  • Bug 107626 - [SNB] The graphical corruption and GPU hang occur sometimes on the piglit test "arb_texture_multisample-large-float-texture" with parameter --fp16
  • - -
  • Bug 108082 - warning: unknown warning option '-Wno-format-truncation' [-Wunknown-warning-option]
  • - -
  • Bug 108560 - Mesa 32 is built without sse
  • - -
- - -

Changes

- -

Andre Heider (1):

-
    -
  • st/nine: fix stack corruption due to ABI mismatch
  • -
- -

Andrii Simiklit (1):

-
    -
  • i965/batch: don't ignore the 'brw_new_batch' call for a 'new batch'
  • -
- -

Dylan Baker (2):

-
    -
  • meson: link gallium nine with pthreads
  • -
  • meson: fix libatomic tests
  • -
- -

Emil Velikov (2):

-
    -
  • egl/glvnd: correctly report errors when vendor cannot be found
  • -
  • m4: add Werror when checking for compiler flags
  • -
- -

Eric Engestrom (6):

-
    -
  • svga: add missing meson build dependency
  • -
  • clover: add missing meson build dependency
  • -
  • wsi/wayland: use proper VkResult type
  • -
  • wsi/wayland: only finish() a successfully init()ed display
  • -
  • configure: install KHR/khrplatform.h when needed
  • -
  • meson: install KHR/khrplatform.h when needed
  • -
- -

Gert Wollny (1):

-
    -
  • virgl/vtest-winsys: Use virgl version of bind flags
  • -
- -

Jonathan Gray (1):

-
    -
  • intel/tools: include stdarg.h in error2aub
  • -
- -

Juan A. Suarez Romero (4):

-
    -
  • docs: add sha256 checksums for 18.2.4
  • -
  • cherry-ignore: add explicit 18.3 only nominations
  • -
  • cherry-ignore: i965/batch: avoid reverting batch buffer if saved state is an empty
  • -
  • Update version to 18.2.5
  • -
- -

Lionel Landwerlin (1):

-
    -
  • anv/android: mark gralloc allocated BOs as external
  • -
- -

Marek Olšák (3):

-
    -
  • ac: fix ac_build_fdiv for f64
  • -
  • st/va: fix incorrect use of resource_destroy
  • -
  • include: update GL & GLES headers (v2)
  • -
- -

Matt Turner (2):

-
    -
  • util/ralloc: Switch from DEBUG to NDEBUG
  • -
  • util/ralloc: Make sizeof(linear_header) a multiple of 8
  • -
- -

Olivier Fourdan (1):

-
    -
  • wayland/egl: Resize EGL surface on update buffer for swrast
  • -
- -

Rhys Perry (1):

-
    -
  • glsl_to_tgsi: don't create 64-bit integer MAD/FMA
  • -
- -

Samuel Pitoiset (2):

-
    -
  • radv: disable conditional rendering for vkCmdCopyQueryPoolResults()
  • -
  • radv: only expose VK_SUBGROUP_FEATURE_ARITHMETIC_BIT for VI+
  • -
- -

Sergii Romantsov (1):

-
    -
  • autotools: library-dependency when no sse and 32-bit
  • -
- -

Timothy Arceri (4):

-
    -
  • st/mesa: calculate buffer size correctly for packed uniforms
  • -
  • st/glsl_to_nir: fix next_stage gathering
  • -
  • nir: add glsl_type_is_integer() helper
  • -
  • nir: don't pack varyings ints with floats unless flat
  • -
- -

Vadym Shovkoplias (1):

-
    -
  • glsl/linker: Fix out variables linking during single stage
  • -
- -

Vinson Lee (1):

-
    -
  • r600/sb: Fix constant logical operand in assert.
  • -
- - -
- - diff --git a/docs/relnotes/18.2.5.rst b/docs/relnotes/18.2.5.rst new file mode 100644 index 00000000000..2b1ea192ad0 --- /dev/null +++ b/docs/relnotes/18.2.5.rst @@ -0,0 +1,138 @@ +Mesa 18.2.5 Release Notes / November 15, 2018 +============================================= + +Mesa 18.2.5 is a bug fix release which fixes bugs found since the 18.2.4 +release. + +Mesa 18.2.5 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + dddc28928b6f4083a0d5120b58c1c8e2dc189ab5c14299c08a386607fdbbdce7 mesa-18.2.5.tar.gz + b12c32872832e5353155e1e8026e1f1ab75bba9dc5b178d712045684d26c2b73 mesa-18.2.5.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 105731 `__ + - linker error "fragment shader input ... has no matching output in + the previous stage" when previous stage's output declaration in a + separate shader object +- `Bug 107511 `__ + - KHR/khrplatform.h not always installed when needed +- `Bug 107626 `__ + - [SNB] The graphical corruption and GPU hang occur sometimes on the + piglit test "arb_texture_multisample-large-float-texture" with + parameter --fp16 +- `Bug 108082 `__ + - warning: unknown warning option '-Wno-format-truncation' + [-Wunknown-warning-option] +- `Bug 108560 `__ + - Mesa 32 is built without sse + +Changes +------- + +Andre Heider (1): + +- st/nine: fix stack corruption due to ABI mismatch + +Andrii Simiklit (1): + +- i965/batch: don't ignore the 'brw_new_batch' call for a 'new batch' + +Dylan Baker (2): + +- meson: link gallium nine with pthreads +- meson: fix libatomic tests + +Emil Velikov (2): + +- egl/glvnd: correctly report errors when vendor cannot be found +- m4: add Werror when checking for compiler flags + +Eric Engestrom (6): + +- svga: add missing meson build dependency +- clover: add missing meson build dependency +- wsi/wayland: use proper VkResult type +- wsi/wayland: only finish() a successfully init()ed display +- configure: install KHR/khrplatform.h when needed +- meson: install KHR/khrplatform.h when needed + +Gert Wollny (1): + +- virgl/vtest-winsys: Use virgl version of bind flags + +Jonathan Gray (1): + +- intel/tools: include stdarg.h in error2aub + +Juan A. Suarez Romero (4): + +- docs: add sha256 checksums for 18.2.4 +- cherry-ignore: add explicit 18.3 only nominations +- cherry-ignore: i965/batch: avoid reverting batch buffer if saved + state is an empty +- Update version to 18.2.5 + +Lionel Landwerlin (1): + +- anv/android: mark gralloc allocated BOs as external + +Marek Olšák (3): + +- ac: fix ac_build_fdiv for f64 +- st/va: fix incorrect use of resource_destroy +- include: update GL & GLES headers (v2) + +Matt Turner (2): + +- util/ralloc: Switch from DEBUG to NDEBUG +- util/ralloc: Make sizeof(linear_header) a multiple of 8 + +Olivier Fourdan (1): + +- wayland/egl: Resize EGL surface on update buffer for swrast + +Rhys Perry (1): + +- glsl_to_tgsi: don't create 64-bit integer MAD/FMA + +Samuel Pitoiset (2): + +- radv: disable conditional rendering for vkCmdCopyQueryPoolResults() +- radv: only expose VK_SUBGROUP_FEATURE_ARITHMETIC_BIT for VI+ + +Sergii Romantsov (1): + +- autotools: library-dependency when no sse and 32-bit + +Timothy Arceri (4): + +- st/mesa: calculate buffer size correctly for packed uniforms +- st/glsl_to_nir: fix next_stage gathering +- nir: add glsl_type_is_integer() helper +- nir: don't pack varyings ints with floats unless flat + +Vadym Shovkoplias (1): + +- glsl/linker: Fix out variables linking during single stage + +Vinson Lee (1): + +- r600/sb: Fix constant logical operand in assert. diff --git a/docs/relnotes/18.2.6.html b/docs/relnotes/18.2.6.html deleted file mode 100644 index 7e42f6064d1..00000000000 --- a/docs/relnotes/18.2.6.html +++ /dev/null @@ -1,179 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.2.6 Release Notes / November 28, 2018

- -

-Mesa 18.2.6 is a bug fix release which fixes bugs found since the 18.2.5 release. -

-

-Mesa 18.2.6 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-e0ea1236dbc6c412b02e1b5d7f838072525971a6630246fa82ae4466a6d8a587  mesa-18.2.6.tar.gz
-9ebafa4f8249df0c718e93b9ca155e3593a1239af303aa2a8b0f2056a7efdc12  mesa-18.2.6.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 107626 - [SNB] The graphical corruption and GPU hang occur sometimes on the piglit test "arb_texture_multisample-large-float-texture" with parameter --fp16
  • - -
  • Bug 107856 - i965 incorrectly calculates the number of layers for texture views (assert)
  • - -
  • Bug 108630 - [G965] piglit.spec.!opengl 1_2.tex3d-maxsize spins forever
  • - -
  • Bug 108713 - Gallium: use after free with transform feedback
  • - -
  • Bug 108829 - [meson] libglapi exports internal API
  • - -
- - -

Changes

- -

Andrii Simiklit (1):

-
    -
  • i965/batch: avoid reverting batch buffer if saved state is an empty
  • -
- -

Bas Nieuwenhuizen (1):

-
    -
  • radv: Fix opaque metadata descriptor last layer.
  • -
- -

Brian Paul (1):

-
    -
  • scons/svga: remove opt from the list of valid build types
  • -
- -

Danylo Piliaiev (1):

-
    -
  • i965: Fix calculation of layers array length for isl_view
  • -
- -

Dylan Baker (2):

-
    -
  • meson: Don't set -Wall
  • -
  • meson: Don't force libva to required from auto
  • -
- -

Emil Velikov (13):

-
    -
  • bin/get-pick-list.sh: simplify git oneline printing
  • -
  • bin/get-pick-list.sh: prefix output with "[stable] "
  • -
  • bin/get-pick-list.sh: handle "typod" usecase.
  • -
  • bin/get-pick-list.sh: handle the fixes tag
  • -
  • bin/get-pick-list.sh: tweak the commit sha matching pattern
  • -
  • bin/get-pick-list.sh: flesh out is_sha_nomination
  • -
  • bin/get-pick-list.sh: handle fixes tag with missing colon
  • -
  • bin/get-pick-list.sh: handle unofficial "broken by" tag
  • -
  • bin/get-pick-list.sh: use test instead of [ ]
  • -
  • bin/get-pick-list.sh: handle reverts prior to the branchpoint
  • -
  • travis: drop unneeded x11proto-xf86vidmode-dev
  • -
  • glx: make xf86vidmode mandatory for direct rendering
  • -
  • travis: adding missing x11-xcb for meson+vulkan
  • -
- -

Eric Anholt (1):

-
    -
  • vc4: Make sure we make ro scanout resources for create_with_modifiers.
  • -
- -

Eric Engestrom (5):

-
    -
  • meson: only run vulkan's meson.build when building vulkan
  • -
  • gbm: remove unnecessary meson include
  • -
  • meson: fix wayland-less builds
  • -
  • egl: add missing glvnd entrypoint for EGL_ANDROID_blob_cache
  • -
  • glapi: add missing visibility args
  • -
- -

Erik Faye-Lund (1):

-
    -
  • mesa/main: remove bogus error for zero-sized images
  • -
- -

Gert Wollny (3):

-
    -
  • mesa: Reference count shaders that are used by transform feedback objects
  • -
  • r600: clean up the GS ring buffers when the context is destroyed
  • -
  • glsl: free or reuse memory allocated for TF varying
  • -
- -

Jason Ekstrand (2):

-
    -
  • nir/lower_alu_to_scalar: Don't try to lower unpack_32_2x16
  • -
  • anv: Put robust buffer access in the pipeline hash
  • -
- -

Juan A. Suarez Romero (6):

-
    -
  • cherry-ignore: add explicit 18.3 only nominations
  • -
  • cherry-ignore: intel/aub_viewer: fix dynamic state printing
  • -
  • cherry-ignore: intel/aub_viewer: Print blend states properly
  • -
  • cherry-ignore: mesa/main: fix incorrect depth-error
  • -
  • docs: add sha256 checksums for 18.2.5
  • -
  • Update version to 18.2.6
  • -
- -

Karol Herbst (1):

-
    -
  • nir/spirv: cast shift operand to u32
  • -
- -

Kenneth Graunke (1):

-
    -
  • i965: Add PCI IDs for new Amberlake parts that are Coffeelake based
  • -
- -

Lionel Landwerlin (1):

-
    -
  • egl/dri: fix error value with unknown drm format
  • -
- -

Marek Olšák (2):

-
    -
  • winsys/amdgpu: fix a buffer leak in amdgpu_bo_from_handle
  • -
  • winsys/amdgpu: fix a device handle leak in amdgpu_winsys_create
  • -
- -

Rodrigo Vivi (4):

-
    -
  • i965: Add a new CFL PCI ID.
  • -
  • intel: aubinator: Adding missed platforms to the error message.
  • -
  • intel: Introducing Amber Lake platform
  • -
  • intel: Introducing Whiskey Lake platform
  • -
- - -
- - diff --git a/docs/relnotes/18.2.6.rst b/docs/relnotes/18.2.6.rst new file mode 100644 index 00000000000..f98cd83f82a --- /dev/null +++ b/docs/relnotes/18.2.6.rst @@ -0,0 +1,145 @@ +Mesa 18.2.6 Release Notes / November 28, 2018 +============================================= + +Mesa 18.2.6 is a bug fix release which fixes bugs found since the 18.2.5 +release. + +Mesa 18.2.6 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + e0ea1236dbc6c412b02e1b5d7f838072525971a6630246fa82ae4466a6d8a587 mesa-18.2.6.tar.gz + 9ebafa4f8249df0c718e93b9ca155e3593a1239af303aa2a8b0f2056a7efdc12 mesa-18.2.6.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 107626 `__ + - [SNB] The graphical corruption and GPU hang occur sometimes on the + piglit test "arb_texture_multisample-large-float-texture" with + parameter --fp16 +- `Bug 107856 `__ + - i965 incorrectly calculates the number of layers for texture views + (assert) +- `Bug 108630 `__ + - [G965] piglit.spec.!opengl 1_2.tex3d-maxsize spins forever +- `Bug 108713 `__ + - Gallium: use after free with transform feedback +- `Bug 108829 `__ + - [meson] libglapi exports internal API + +Changes +------- + +Andrii Simiklit (1): + +- i965/batch: avoid reverting batch buffer if saved state is an empty + +Bas Nieuwenhuizen (1): + +- radv: Fix opaque metadata descriptor last layer. + +Brian Paul (1): + +- scons/svga: remove opt from the list of valid build types + +Danylo Piliaiev (1): + +- i965: Fix calculation of layers array length for isl_view + +Dylan Baker (2): + +- meson: Don't set -Wall +- meson: Don't force libva to required from auto + +Emil Velikov (13): + +- bin/get-pick-list.sh: simplify git oneline printing +- bin/get-pick-list.sh: prefix output with "[stable] " +- bin/get-pick-list.sh: handle "typod" usecase. +- bin/get-pick-list.sh: handle the fixes tag +- bin/get-pick-list.sh: tweak the commit sha matching pattern +- bin/get-pick-list.sh: flesh out is_sha_nomination +- bin/get-pick-list.sh: handle fixes tag with missing colon +- bin/get-pick-list.sh: handle unofficial "broken by" tag +- bin/get-pick-list.sh: use test instead of [ ] +- bin/get-pick-list.sh: handle reverts prior to the branchpoint +- travis: drop unneeded x11proto-xf86vidmode-dev +- glx: make xf86vidmode mandatory for direct rendering +- travis: adding missing x11-xcb for meson+vulkan + +Eric Anholt (1): + +- vc4: Make sure we make ro scanout resources for + create_with_modifiers. + +Eric Engestrom (5): + +- meson: only run vulkan's meson.build when building vulkan +- gbm: remove unnecessary meson include +- meson: fix wayland-less builds +- egl: add missing glvnd entrypoint for EGL_ANDROID_blob_cache +- glapi: add missing visibility args + +Erik Faye-Lund (1): + +- mesa/main: remove bogus error for zero-sized images + +Gert Wollny (3): + +- mesa: Reference count shaders that are used by transform feedback + objects +- r600: clean up the GS ring buffers when the context is destroyed +- glsl: free or reuse memory allocated for TF varying + +Jason Ekstrand (2): + +- nir/lower_alu_to_scalar: Don't try to lower unpack_32_2x16 +- anv: Put robust buffer access in the pipeline hash + +Juan A. Suarez Romero (6): + +- cherry-ignore: add explicit 18.3 only nominations +- cherry-ignore: intel/aub_viewer: fix dynamic state printing +- cherry-ignore: intel/aub_viewer: Print blend states properly +- cherry-ignore: mesa/main: fix incorrect depth-error +- docs: add sha256 checksums for 18.2.5 +- Update version to 18.2.6 + +Karol Herbst (1): + +- nir/spirv: cast shift operand to u32 + +Kenneth Graunke (1): + +- i965: Add PCI IDs for new Amberlake parts that are Coffeelake based + +Lionel Landwerlin (1): + +- egl/dri: fix error value with unknown drm format + +Marek Olšák (2): + +- winsys/amdgpu: fix a buffer leak in amdgpu_bo_from_handle +- winsys/amdgpu: fix a device handle leak in amdgpu_winsys_create + +Rodrigo Vivi (4): + +- i965: Add a new CFL PCI ID. +- intel: aubinator: Adding missed platforms to the error message. +- intel: Introducing Amber Lake platform +- intel: Introducing Whiskey Lake platform diff --git a/docs/relnotes/18.2.7.html b/docs/relnotes/18.2.7.html deleted file mode 100644 index 63cee583b1d..00000000000 --- a/docs/relnotes/18.2.7.html +++ /dev/null @@ -1,167 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.2.7 Release Notes / December 13, 2018

- -

-Mesa 18.2.7 is a bug fix release which fixes bugs found since the 18.2.6 release. -

-

-Mesa 18.2.7 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-092351cfbcd430ec595fbd3a3d8d253fd62c29074e1740d7198b00289ab400f8  mesa-18.2.7.tar.gz
-9c7b02560d89d77ca279cd21f36ea9a49e9ffc5611f6fe35099357d744d07ae6  mesa-18.2.7.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 106577 - broken rendering with nine and nouveau (GM107)
  • - -
  • Bug 108245 - RADV/Vega: Low mip levels of large BCn textures get corrupted by vkCmdCopyBufferToImage
  • - -
  • Bug 108311 - Query buffer object support is broken on r600.
  • - -
  • Bug 108894 - [anv] vkCmdCopyBuffer() and vkCmdCopyQueryPoolResults() write-after-write hazard
  • - -
  • Bug 108909 - Vkd3d test failure test_resolve_non_issued_query_data()
  • - -
  • Bug 108914 - blocky shadow artifacts in The Forest with DXVK, RADV_DEBUG=nohiz fixes this
  • - -
  • Bug 108925 - vkCmdCopyQueryPoolResults(VK_QUERY_RESULT_WAIT_BIT) for timestamps with large query count hangs
  • - -
- - -

Changes

- -

Alex Smith (1):

-
    -
  • radv: Flush before vkCmdWriteTimestamp() if needed
  • -
- -

Bas Nieuwenhuizen (4):

-
    -
  • radv: Align large buffers to the fragment size.
  • -
  • radv: Clamp gfx9 image view extents to the allocated image extents.
  • -
  • radv/android: Mark android WSI image as shareable.
  • -
  • radv/android: Use buffer metadata to determine scanout compat.
  • -
- -

Dave Airlie (2):

-
    -
  • r600: make suballocator 256-bytes align
  • -
  • radv: use 3d shader for gfx9 copies if dst is 3d
  • -
- -

Emil Velikov (2):

-
    -
  • egl/wayland: bail out when drmGetMagic fails
  • -
  • egl/wayland: plug memory leak in drm_handle_device()
  • -
- -

Eric Anholt (3):

-
    -
  • v3d: Fix a leak of the transfer helper on screen destroy.
  • -
  • vc4: Fix a leak of the transfer helper on screen destroy.
  • -
  • v3d: Fix a leak of the disassembled instruction string during debug dumps.
  • -
- -

Eric Engestrom (3):

-
    -
  • anv: correctly use vulkan 1.0 by default
  • -
  • wsi/display: fix mem leak when freeing swapchains
  • -
  • vulkan/wsi: fix s/,/;/ typo
  • -
- -

Gurchetan Singh (3):

-
    -
  • virgl: quadruple command buffer size
  • -
  • virgl: avoid large inline transfers
  • -
  • virgl: don't mark buffers as unclean after a write
  • -
- -

Juan A. Suarez Romero (4):

-
    -
  • docs: add sha256 checksums for 18.2.6
  • -
  • cherry-ignore: freedreno: Fix autotools build.
  • -
  • cherry-ignore: mesa: Revert INTEL_fragment_shader_ordering support
  • -
  • Update version to 18.2.7
  • -
- -

Karol Herbst (1):

-
    -
  • nv50,nvc0: Fix gallium nine regression regarding sampler bindings
  • -
- -

Lionel Landwerlin (2):

-
    -
  • anv: flush pipeline before query result copies
  • -
  • anv/query: flush render target before copying results
  • -
- -

Michal Srb (2):

-
    -
  • gallium: Constify drisw_loader_funcs struct
  • -
  • drisw: Use separate drisw_loader_funcs for shm
  • -
- -

Nicolai Hähnle (2):

-
    -
  • egl/wayland: rather obvious build fix
  • -
  • meson: link LLVM 'native' component when LLVM is available
  • -
- -

Samuel Pitoiset (1):

-
    -
  • radv: rework the TC-compat HTILE hardware bug with COND_EXEC
  • -
- -

Thomas Hellstrom (2):

-
    -
  • st/xa: Fix a memory leak
  • -
  • winsys/svga: Fix a memory leak
  • -
- -

Tobias Klausmann (1):

-
    -
  • amd/vulkan: meson build - use radv_deps for libvulkan_radeon
  • -
- -

Vinson Lee (1):

-
    -
  • st/xvmc: Add X11 include path.
  • -
- - -
- - diff --git a/docs/relnotes/18.2.7.rst b/docs/relnotes/18.2.7.rst new file mode 100644 index 00000000000..a569f63b1e9 --- /dev/null +++ b/docs/relnotes/18.2.7.rst @@ -0,0 +1,134 @@ +Mesa 18.2.7 Release Notes / December 13, 2018 +============================================= + +Mesa 18.2.7 is a bug fix release which fixes bugs found since the 18.2.6 +release. + +Mesa 18.2.7 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + 092351cfbcd430ec595fbd3a3d8d253fd62c29074e1740d7198b00289ab400f8 mesa-18.2.7.tar.gz + 9c7b02560d89d77ca279cd21f36ea9a49e9ffc5611f6fe35099357d744d07ae6 mesa-18.2.7.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 106577 `__ + - broken rendering with nine and nouveau (GM107) +- `Bug 108245 `__ + - RADV/Vega: Low mip levels of large BCn textures get corrupted by + vkCmdCopyBufferToImage +- `Bug 108311 `__ + - Query buffer object support is broken on r600. +- `Bug 108894 `__ + - [anv] vkCmdCopyBuffer() and vkCmdCopyQueryPoolResults() + write-after-write hazard +- `Bug 108909 `__ + - Vkd3d test failure test_resolve_non_issued_query_data() +- `Bug 108914 `__ + - blocky shadow artifacts in The Forest with DXVK, RADV_DEBUG=nohiz + fixes this +- `Bug 108925 `__ + - vkCmdCopyQueryPoolResults(VK_QUERY_RESULT_WAIT_BIT) for timestamps + with large query count hangs + +Changes +------- + +Alex Smith (1): + +- radv: Flush before vkCmdWriteTimestamp() if needed + +Bas Nieuwenhuizen (4): + +- radv: Align large buffers to the fragment size. +- radv: Clamp gfx9 image view extents to the allocated image extents. +- radv/android: Mark android WSI image as shareable. +- radv/android: Use buffer metadata to determine scanout compat. + +Dave Airlie (2): + +- r600: make suballocator 256-bytes align +- radv: use 3d shader for gfx9 copies if dst is 3d + +Emil Velikov (2): + +- egl/wayland: bail out when drmGetMagic fails +- egl/wayland: plug memory leak in drm_handle_device() + +Eric Anholt (3): + +- v3d: Fix a leak of the transfer helper on screen destroy. +- vc4: Fix a leak of the transfer helper on screen destroy. +- v3d: Fix a leak of the disassembled instruction string during debug + dumps. + +Eric Engestrom (3): + +- anv: correctly use vulkan 1.0 by default +- wsi/display: fix mem leak when freeing swapchains +- vulkan/wsi: fix s/,/;/ typo + +Gurchetan Singh (3): + +- virgl: quadruple command buffer size +- virgl: avoid large inline transfers +- virgl: don't mark buffers as unclean after a write + +Juan A. Suarez Romero (4): + +- docs: add sha256 checksums for 18.2.6 +- cherry-ignore: freedreno: Fix autotools build. +- cherry-ignore: mesa: Revert INTEL_fragment_shader_ordering support +- Update version to 18.2.7 + +Karol Herbst (1): + +- nv50,nvc0: Fix gallium nine regression regarding sampler bindings + +Lionel Landwerlin (2): + +- anv: flush pipeline before query result copies +- anv/query: flush render target before copying results + +Michal Srb (2): + +- gallium: Constify drisw_loader_funcs struct +- drisw: Use separate drisw_loader_funcs for shm + +Nicolai Hähnle (2): + +- egl/wayland: rather obvious build fix +- meson: link LLVM 'native' component when LLVM is available + +Samuel Pitoiset (1): + +- radv: rework the TC-compat HTILE hardware bug with COND_EXEC + +Thomas Hellstrom (2): + +- st/xa: Fix a memory leak +- winsys/svga: Fix a memory leak + +Tobias Klausmann (1): + +- amd/vulkan: meson build - use radv_deps for libvulkan_radeon + +Vinson Lee (1): + +- st/xvmc: Add X11 include path. diff --git a/docs/relnotes/18.2.8.html b/docs/relnotes/18.2.8.html deleted file mode 100644 index 342d1056d7a..00000000000 --- a/docs/relnotes/18.2.8.html +++ /dev/null @@ -1,183 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.2.8 Release Notes / December 27, 2018

- -

-Mesa 18.2.8 is a bug fix release which fixes bugs found since the 18.2.7 release. -

-

-Mesa 18.2.8 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-77512edc0a84e19c7131a0e2e5ebf1beaf1494dc4b71508fcc92d06d65f9f4f5  mesa-18.2.8.tar.gz
-1d2ed9fd435d86d95b7215b287258d3e6b1180293a36f688e5a2efc18298d863  mesa-18.2.8.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 108114 - [vulkancts] new VK_KHR_16bit_storage tests fail.
  • - -
  • Bug 108116 - [vulkancts] stencil partial clear tests fail.
  • - -
  • Bug 108910 - Vkd3d test failure test_multisample_array_texture()
  • - -
  • Bug 108911 - Vkd3d test failure test_clear_render_target_view()
  • - -
  • Bug 109081 - [bisected] [HSW] Regression in clipping.user_defined.clip_* vulkancts tests
  • - -
- - -

Changes

- -

Alex Deucher (3):

-
    -
  • pci_ids: add new vega10 pci ids
  • -
  • pci_ids: add new vega20 pci id
  • -
  • pci_ids: add new VegaM pci id
  • -
- -

Axel Davy (3):

-
    -
  • st/nine: Fix volumetexture dtor on ctor failure
  • -
  • st/nine: Bind src not dst in nine_context_box_upload
  • -
  • st/nine: Add src reference to nine_context_range_upload
  • -
- -

Caio Marcelo de Oliveira Filho (1):

-
    -
  • nir: properly clear the entry sources in copy_prop_vars
  • -
- -

Dylan Baker (1):

-
    -
  • meson: Fix ppc64 little endian detection
  • -
- -

Emil Velikov (9):

-
    -
  • glx: mandate xf86vidmode only for "drm" dri platforms
  • -
  • bin/get-pick-list.sh: rework handing of sha nominations
  • -
  • bin/get-pick-list.sh: warn when commit lists invalid sha
  • -
  • meson: don't require glx/egl/gbm with gallium drivers
  • -
  • pipe-loader: meson: reference correct library
  • -
  • TODO: glx: meson: build dri based glx tests, only with -Dglx=dri
  • -
  • glx: meson: drop includes from a link-only library
  • -
  • glx: meson: wire up the dispatch-index-check test
  • -
  • glx/test: meson: assorted include fixes
  • -
- -

Eric Anholt (2):

-
    -
  • v3d: Make sure that a thrsw doesn't split a multop from its umul24.
  • -
  • v3d: Add missing flagging of SYNCB as a TSY op.
  • -
- -

Erik Faye-Lund (2):

-
    -
  • virgl: wrap vertex element state in a struct
  • -
  • virgl: work around bad assumptions in virglrenderer
  • -
- -

Iago Toral Quiroga (1):

-
    -
  • intel/compiler: do not copy-propagate strided regions to ddx/ddy arguments
  • -
- -

Ian Romanick (2):

-
    -
  • i965/vec4/dce: Don't narrow the write mask if the flags are used
  • -
  • Revert "nir/lower_indirect: Bail early if modes == 0"
  • -
- -

Jan Vesely (1):

-
    -
  • clover: Fix build after clang r348827
  • -
- -

Jason Ekstrand (1):

-
    -
  • nir/constant_folding: Fix source bit size logic
  • -
- -

Jon Turney (1):

-
    -
  • glx: Fix compilation with GLX_USE_WINDOWSGL
  • -
- -

Juan A. Suarez Romero (7):

-
    -
  • docs: add sha256 checksums for 18.2.7
  • -
  • cherry-ignore: add explicit 18.3 only nominations
  • -
  • cherry-ignore: meson: libfreedreno depends upon libdrm (for fence support)
  • -
  • cherry-ignore: radv: Fix multiview depth clears
  • -
  • cherry-ignore: nir: properly find the entry to keep in copy_prop_vars
  • -
  • cherry-ignore: intel/compiler: move nir_lower_bool_to_int32 before nir_lower_locals_to_regs
  • -
  • Update version to 18.2.8
  • -
- -

Kirill Burtsev (1):

-
    -
  • loader: free error state, when checking the drawable type
  • -
- -

Lionel Landwerlin (1):

-
    -
  • anv: don't do partial resolve on layer > 0
  • -
- -

Rhys Perry (2):

-
    -
  • radv: don't set surf_index for stencil-only images
  • -
  • ac: split 16-bit ssbo loads that may not be dword aligned
  • -
- -

Rob Clark (1):

-
    -
  • mesa/st/nir: fix missing nir_compact_varyings
  • -
- -

Samuel Pitoiset (1):

-
    -
  • radv: switch on EOP when primitive restart is enabled with triangle strips
  • -
- -

Vinson Lee (2):

-
    -
  • meson: Fix typo.
  • -
  • meson: Fix libsensors detection.
  • -
- - -
- - diff --git a/docs/relnotes/18.2.8.rst b/docs/relnotes/18.2.8.rst new file mode 100644 index 00000000000..22b2e775541 --- /dev/null +++ b/docs/relnotes/18.2.8.rst @@ -0,0 +1,147 @@ +Mesa 18.2.8 Release Notes / December 27, 2018 +============================================= + +Mesa 18.2.8 is a bug fix release which fixes bugs found since the 18.2.7 +release. + +Mesa 18.2.8 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + 77512edc0a84e19c7131a0e2e5ebf1beaf1494dc4b71508fcc92d06d65f9f4f5 mesa-18.2.8.tar.gz + 1d2ed9fd435d86d95b7215b287258d3e6b1180293a36f688e5a2efc18298d863 mesa-18.2.8.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 108114 `__ + - [vulkancts] new VK_KHR_16bit_storage tests fail. +- `Bug 108116 `__ + - [vulkancts] stencil partial clear tests fail. +- `Bug 108910 `__ + - Vkd3d test failure test_multisample_array_texture() +- `Bug 108911 `__ + - Vkd3d test failure test_clear_render_target_view() +- `Bug 109081 `__ + - [bisected] [HSW] Regression in clipping.user_defined.clip_\* + vulkancts tests + +Changes +------- + +Alex Deucher (3): + +- pci_ids: add new vega10 pci ids +- pci_ids: add new vega20 pci id +- pci_ids: add new VegaM pci id + +Axel Davy (3): + +- st/nine: Fix volumetexture dtor on ctor failure +- st/nine: Bind src not dst in nine_context_box_upload +- st/nine: Add src reference to nine_context_range_upload + +Caio Marcelo de Oliveira Filho (1): + +- nir: properly clear the entry sources in copy_prop_vars + +Dylan Baker (1): + +- meson: Fix ppc64 little endian detection + +Emil Velikov (9): + +- glx: mandate xf86vidmode only for "drm" dri platforms +- bin/get-pick-list.sh: rework handing of sha nominations +- bin/get-pick-list.sh: warn when commit lists invalid sha +- meson: don't require glx/egl/gbm with gallium drivers +- pipe-loader: meson: reference correct library +- TODO: glx: meson: build dri based glx tests, only with -Dglx=dri +- glx: meson: drop includes from a link-only library +- glx: meson: wire up the dispatch-index-check test +- glx/test: meson: assorted include fixes + +Eric Anholt (2): + +- v3d: Make sure that a thrsw doesn't split a multop from its umul24. +- v3d: Add missing flagging of SYNCB as a TSY op. + +Erik Faye-Lund (2): + +- virgl: wrap vertex element state in a struct +- virgl: work around bad assumptions in virglrenderer + +Iago Toral Quiroga (1): + +- intel/compiler: do not copy-propagate strided regions to ddx/ddy + arguments + +Ian Romanick (2): + +- i965/vec4/dce: Don't narrow the write mask if the flags are used +- Revert "nir/lower_indirect: Bail early if modes == 0" + +Jan Vesely (1): + +- clover: Fix build after clang r348827 + +Jason Ekstrand (1): + +- nir/constant_folding: Fix source bit size logic + +Jon Turney (1): + +- glx: Fix compilation with GLX_USE_WINDOWSGL + +Juan A. Suarez Romero (7): + +- docs: add sha256 checksums for 18.2.7 +- cherry-ignore: add explicit 18.3 only nominations +- cherry-ignore: meson: libfreedreno depends upon libdrm (for fence + support) +- cherry-ignore: radv: Fix multiview depth clears +- cherry-ignore: nir: properly find the entry to keep in copy_prop_vars +- cherry-ignore: intel/compiler: move nir_lower_bool_to_int32 before + nir_lower_locals_to_regs +- Update version to 18.2.8 + +Kirill Burtsev (1): + +- loader: free error state, when checking the drawable type + +Lionel Landwerlin (1): + +- anv: don't do partial resolve on layer > 0 + +Rhys Perry (2): + +- radv: don't set surf_index for stencil-only images +- ac: split 16-bit ssbo loads that may not be dword aligned + +Rob Clark (1): + +- mesa/st/nir: fix missing nir_compact_varyings + +Samuel Pitoiset (1): + +- radv: switch on EOP when primitive restart is enabled with triangle + strips + +Vinson Lee (2): + +- meson: Fix typo. +- meson: Fix libsensors detection. diff --git a/docs/relnotes/18.3.0.html b/docs/relnotes/18.3.0.html deleted file mode 100644 index d3825925f28..00000000000 --- a/docs/relnotes/18.3.0.html +++ /dev/null @@ -1,285 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.3.0 Release Notes / December 7, 2018

- -

-Mesa 18.3.0 is a new development release. People who are concerned -with stability and reliability should stick with a previous release or -wait for Mesa 18.3.1. -

-

-Mesa 18.3.0 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- -

-libwayland-egl is now distributed by Wayland (since 1.15, -see announcement), -and has been removed from Mesa in this release. Make sure you're using -an up-to-date version of Wayland to keep the functionality. -

- - -

SHA256 checksums

-
-17a124d4dbc712505d22a7815c9b0cee22214c96c8abb91539a2b1351e38a000  mesa-18.3.0.tar.gz
-b63f947e735d6ef3dfaa30c789a9adfbae18aea671191eaacde95a18c17fc38a  mesa-18.3.0.tar.xz
-
- - -

New features

- -

-Note: some of the new features are only available with certain drivers. -

- -
    -
  • GL_AMD_depth_clamp_separate on r600, radeonsi.
  • -
  • GL_AMD_framebuffer_multisample_advanced on radeonsi.
  • -
  • GL_AMD_gpu_shader_int64 on i965, nvc0, radeonsi.
  • -
  • GL_AMD_multi_draw_indirect on all GL 4.x drivers.
  • -
  • GL_AMD_query_buffer_object on i965, nvc0, r600, radeonsi.
  • -
  • GL_EXT_disjoint_timer_query on radeonsi and most other Gallium drivers (ES extension)
  • -
  • GL_EXT_texture_compression_s3tc on all drivers (ES extension)
  • -
  • GL_EXT_vertex_attrib_64bit on i965, nvc0, radeonsi.
  • -
  • GL_EXT_window_rectangles on radeonsi.
  • -
  • GL_KHR_texture_compression_astc_sliced_3d on radeonsi.
  • -
  • GL_NV_fragment_shader_interlock on i965.
  • -
  • EGL_EXT_device_base for all drivers.
  • -
  • EGL_EXT_device_drm for all drivers.
  • -
  • EGL_MESA_device_software for all drivers.
  • -
- -

Bug fixes

- -
    - -
  • Bug 13728 - [G965] Some objects in Neverwinter Nights Linux version not displayed correctly
  • - -
  • Bug 91433 - piglit.spec.arb_depth_buffer_float.fbo-depth-gl_depth_component32f-copypixels fails
  • - -
  • Bug 93355 - [BXT,SKLGT4e] intermittent ext_framebuffer_multisample.accuracy fails
  • - -
  • Bug 94957 - dEQP failures on llvmpipe
  • - -
  • Bug 98699 - "float[a+++4 ? 1:1] f;" crashes glsl_compiler
  • - -
  • Bug 99507 - Corrupted frame contents with Vulkan version of DOTA2, Talos Principle and Sascha Willems' demos when they're run Vsynched in fullscreen
  • - -
  • Bug 99730 - Metro Redux game(s) needs override for midshader extension declaration
  • - -
  • Bug 100200 - Default Unreal Engine 4 frag shader fails to compile
  • - -
  • Bug 101247 - Mesa fails to link GLSL programs with unused output blocks
  • - -
  • Bug 102597 - [Regression] mpv, high rendering times (two to three times higher)
  • - -
  • Bug 103241 - Anv crashes when using 64-bit vertex inputs
  • - -
  • Bug 104602 - [apitrace] Graphical artifacts in Civilization VI on RX Vega
  • - -
  • Bug 104809 - anv: DOOM 2016 and Wolfenstein II:The New Colossus crash due to not having depthBoundsTest
  • - -
  • Bug 104926 - swrast: Mesa 17.3.3 produces: HW cursor for format 875713089 not supported
  • - -
  • Bug 105333 - [gallium-nine] missing geometry after commit ac: replace ac_build_kill with ac_build_kill_if_false
  • - -
  • Bug 105371 - r600_shader_from_tgsi - GPR limit exceeded - shader requires 360 registers
  • - -
  • Bug 105731 - linker error "fragment shader input ... has no matching output in the previous stage" when previous stage's output declaration in a separate shader object
  • - -
  • Bug 105904 - Needed to delete mesa shader cache after driver upgrade for 32 bit wine vulkan programs to work.
  • - -
  • Bug 105975 - i965 always reports 0 viewport subpixel bits
  • - -
  • Bug 106231 - llvmpipe blends produce bad code after llvm patch https://reviews.llvm.org/D44785
  • - -
  • Bug 106283 - Shader replacements works only for limited use cases
  • - -
  • Bug 106577 - broken rendering with nine and nouveau (GM107)
  • - -
  • Bug 106833 - glLinkProgram is expected to fail when vertex attribute aliasing happens on ES3.0 context or later
  • - -
  • Bug 106865 - [GLK] piglit.spec.ext_framebuffer_multisample.accuracy stencil tests fail
  • - -
  • Bug 106980 - Basemark GPU vulkan benchmark hangs on GFX9
  • - -
  • Bug 106997 - [Regression]. Dying light game is crashing on latest mesa
  • - -
  • Bug 107088 - [GEN8+] Hang when discarding a fragment if dual source blending is enabled but shader doesn't support it
  • - -
  • Bug 107098 - Segfault after munmap(kms_sw_dt->ro_mapped)
  • - -
  • Bug 107212 - Dual-Core CPU E5500 / G45: RetroArch with reicast core results in corrupted graphics
  • - -
  • Bug 107223 - [GEN9+] 50% perf drop in SynMark Fill* tests (E2E RBC gets disabled?)
  • - -
  • Bug 107276 - radv: OpBitfieldUExtract returns incorrect result when count is zero
  • - -
  • Bug 107280 - [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL GT4
  • - -
  • Bug 107313 - Meson instructions on web site are non-optimal
  • - -
  • Bug 107359 - [Regression] [bisected] [OpenGL CTS] [SKL,BDW] KHR-GL46.texture_barrier*-texels, GTF-GL46.gtf21.GL2FixedTests.buffer_corners.buffer_corners, and GTF-GL46.gtf21.GL2FixedTests.stencil_plane_corners.stencil_plane_corners fail with some configuration
  • - -
  • Bug 107460 - radv: OpControlBarrier does not always work correctly (bisected)
  • - -
  • Bug 107477 - [DXVK] Setting high shader quality in GTA V results in LLVM error
  • - -
  • Bug 107483 - DispatchSanity_test.GL31_CORE regression
  • - -
  • Bug 107487 - [intel] [tools] intel gpu tools don't honor -D tools=[]
  • - -
  • Bug 107488 - gl.h:2090: error: redefinition of typedef ‘GLeglImageOES’
  • - -
  • Bug 107510 - [GEN8+] up to 10% perf drop on several 3D benchmarks
  • - -
  • Bug 107511 - KHR/khrplatform.h not always installed when needed
  • - -
  • Bug 107524 - Broken packDouble2x32 at llvmpipe
  • - -
  • Bug 107544 - intel/decoder: out of bounds group_iter
  • - -
  • Bug 107547 - shader crashing glsl_compiler (uniform block assigned to vec2, then component substraced by 1)
  • - -
  • Bug 107550 - "0[2]" as function parameter hits assert
  • - -
  • Bug 107563 - [RADV] Broken rendering in Unity demos
  • - -
  • Bug 107565 - TypeError: __init__() got an unexpected keyword argument 'future_imports'
  • - -
  • Bug 107579 - [SNB] The graphic corruption when we reuse the GS compiled and used for TFB when statebuffer contain magic trash in the unused space
  • - -
  • Bug 107601 - Rise of the Tomb Raider Segmentation Fault when the game starts
  • - -
  • Bug 107610 - Dolphin emulator mis-renders shadow overlay in Super Mario Sunshine
  • - -
  • Bug 107626 - [SNB] The graphical corruption and GPU hang occur sometimes on the piglit test "arb_texture_multisample-large-float-texture" with parameter --fp16
  • - -
  • Bug 107658 - [Regression] [bisected] [OpenGLES CTS] KHR-GLES3.packed_pixels.*rectangle.r*8_snorm
  • - -
  • Bug 107734 - [GLSL] glsl-fface-invariant, glsl-fcoord-invariant and glsl-pcoord-invariant should fail
  • - -
  • Bug 107745 - [bisected] [bdw bsw] piglit.­spec.­arb_fragment_shader_interlock.­arb_fragment_shader_interlock-image-load-store failure
  • - -
  • Bug 107760 - GPU Hang when Playing DiRT 3 Complete Edition using Steam Play with DXVK
  • - -
  • Bug 107765 - [regression] Batman Arkham City crashes with DXVK under wine
  • - -
  • Bug 107772 - Mesa preprocessor matches if(def)s & endifs incorrectly
  • - -
  • Bug 107779 - Access violation with some games
  • - -
  • Bug 107786 - [DXVK] MSAA reflections are broken in GTA V
  • - -
  • Bug 107806 - glsl_get_natural_size_align_bytes() ABORT with GfxBench Vulkan AztecRuins
  • - -
  • Bug 107810 - The 'va_end' call is missed after 'va_copy' in 'util_vsnprintf' function under windows
  • - -
  • Bug 107832 - Gallium picking A16L16 formats when emulating INTENSITY16 conflicts with mesa
  • - -
  • Bug 107843 - 32bit Mesa build failes with meson.
  • - -
  • Bug 107856 - i965 incorrectly calculates the number of layers for texture views (assert)
  • - -
  • Bug 107857 - GPU hang - GS_EMIT without shader outputs
  • - -
  • Bug 107865 - swr fail to build with llvm-libs 6.0.1
  • - -
  • Bug 107869 - u_thread.h:87:4: error: use of undeclared identifier 'cpu_set_t'
  • - -
  • Bug 107870 - Undefined symbols for architecture x86_64: "_util_cpu_caps"
  • - -
  • Bug 107879 - crash happens when link program
  • - -
  • Bug 107891 - [wine, regression, bisected] RAGE, Wolfenstein The New Order hangs in menu
  • - -
  • Bug 107923 - build_id.c:126: multiple definition of `build_id_length'
  • - -
  • Bug 107926 - [anv] Rise of the Tomb Raider always misrendering, segfault and gpu hang.
  • - -
  • Bug 107941 - GPU hang and system crash with Dota 2 using Vulkan
  • - -
  • Bug 107971 - SPV_GOOGLE_hlsl_functionality1 / SPV_GOOGLE_decorate_string
  • - -
  • Bug 108012 - Compiler crashes on access of non-existent member incremental operations
  • - -
  • Bug 108024 - [Debian Stretch]Fail to build because "xcb_randr_lease_t"
  • - -
  • Bug 108082 - warning: unknown warning option '-Wno-format-truncation' [-Wunknown-warning-option]
  • - -
  • Bug 108109 - [GLSL] no-overloads.vert fails
  • - -
  • Bug 108112 - [vulkancts] some of the coherent memory tests fail.
  • - -
  • Bug 108113 - [vulkancts] r32g32b32 transfer operations not implemented
  • - -
  • Bug 108115 - [vulkancts] dEQP-VK.subgroups.vote.graphics.subgroupallequal.* fails
  • - -
  • Bug 108164 - [radv] VM faults since 5d6a560a2986c9ab421b3c7904d29bb7bc35e36f
  • - -
  • Bug 108245 - RADV/Vega: Low mip levels of large BCn textures get corrupted by vkCmdCopyBufferToImage
  • - -
  • Bug 108272 - [polaris10] opencl-mesa: Anything using OpenCL segfaults, XFX Radeon RX 580
  • - -
  • Bug 108311 - Query buffer object support is broken on r600.
  • - -
  • Bug 108319 - [GLK BXT BSW] Assertion in piglit.spec.arb_gpu_shader_fp64.execution.built-in-functions.vs-sign-sat-neg-abs
  • - -
  • Bug 108491 - Commit baa38c14 causes output issues on my VEGA with RADV
  • - -
  • Bug 108524 - [RADV] GPU lockup on event synchronization
  • - -
  • Bug 108530 - (mesa-18.3) [Tracker] Mesa 18.3 Release Tracker
  • - -
  • Bug 108532 - make check nir_copy_prop_vars_test.store_store_load_different_components regression
  • - -
  • Bug 108560 - Mesa 32 is built without sse
  • - -
  • Bug 108595 - ir3_compiler valgrind build error
  • - -
  • Bug 108617 - [deqp] Mesa fails conformance for egl_ext_device
  • - -
  • Bug 108630 - [G965] piglit.spec.!opengl 1_2.tex3d-maxsize spins forever
  • - -
  • Bug 108635 - Mesa master commit 68dc591af16ebb36814e4c187e4998948103c99c causes XWayland to segfault
  • - -
  • Bug 108713 - Gallium: use after free with transform feedback
  • - -
  • Bug 108829 - [meson] libglapi exports internal API
  • - -
  • Bug 108894 - [anv] vkCmdCopyBuffer() and vkCmdCopyQueryPoolResults() write-after-write hazard
  • - -
  • Bug 108909 - Vkd3d test failure test_resolve_non_issued_query_data()
  • - -
  • Bug 108914 - blocky shadow artifacts in The Forest with DXVK, RADV_DEBUG=nohiz fixes this
  • - -
- -

Changes

- -
    -
  • TBD
  • -
- -
- - diff --git a/docs/relnotes/18.3.0.rst b/docs/relnotes/18.3.0.rst new file mode 100644 index 00000000000..69734fbc5fc --- /dev/null +++ b/docs/relnotes/18.3.0.rst @@ -0,0 +1,308 @@ +Mesa 18.3.0 Release Notes / December 7, 2018 +============================================ + +Mesa 18.3.0 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 18.3.1. + +Mesa 18.3.0 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +libwayland-egl is now distributed by Wayland (since 1.15, `see +announcement `__), +and has been removed from Mesa in this release. Make sure you're using +an up-to-date version of Wayland to keep the functionality. + +SHA256 checksums +---------------- + +:: + + 17a124d4dbc712505d22a7815c9b0cee22214c96c8abb91539a2b1351e38a000 mesa-18.3.0.tar.gz + b63f947e735d6ef3dfaa30c789a9adfbae18aea671191eaacde95a18c17fc38a mesa-18.3.0.tar.xz + +New features +------------ + +Note: some of the new features are only available with certain drivers. + +- GL_AMD_depth_clamp_separate on r600, radeonsi. +- GL_AMD_framebuffer_multisample_advanced on radeonsi. +- GL_AMD_gpu_shader_int64 on i965, nvc0, radeonsi. +- GL_AMD_multi_draw_indirect on all GL 4.x drivers. +- GL_AMD_query_buffer_object on i965, nvc0, r600, radeonsi. +- GL_EXT_disjoint_timer_query on radeonsi and most other Gallium + drivers (ES extension) +- GL_EXT_texture_compression_s3tc on all drivers (ES extension) +- GL_EXT_vertex_attrib_64bit on i965, nvc0, radeonsi. +- GL_EXT_window_rectangles on radeonsi. +- GL_KHR_texture_compression_astc_sliced_3d on radeonsi. +- GL_NV_fragment_shader_interlock on i965. +- EGL_EXT_device_base for all drivers. +- EGL_EXT_device_drm for all drivers. +- EGL_MESA_device_software for all drivers. + +Bug fixes +--------- + +- `Bug 13728 `__ - + [G965] Some objects in Neverwinter Nights Linux version not displayed + correctly +- `Bug 91433 `__ - + piglit.spec.arb_depth_buffer_float.fbo-depth-gl_depth_component32f-copypixels + fails +- `Bug 93355 `__ - + [BXT,SKLGT4e] intermittent ext_framebuffer_multisample.accuracy fails +- `Bug 94957 `__ - + dEQP failures on llvmpipe +- `Bug 98699 `__ - + "float[a+++4 ? 1:1] f;" crashes glsl_compiler +- `Bug 99507 `__ - + Corrupted frame contents with Vulkan version of DOTA2, Talos + Principle and Sascha Willems' demos when they're run Vsynched in + fullscreen +- `Bug 99730 `__ - + Metro Redux game(s) needs override for midshader extension + declaration +- `Bug 100200 `__ + - Default Unreal Engine 4 frag shader fails to compile +- `Bug 101247 `__ + - Mesa fails to link GLSL programs with unused output blocks +- `Bug 102597 `__ + - [Regression] mpv, high rendering times (two to three times higher) +- `Bug 103241 `__ + - Anv crashes when using 64-bit vertex inputs +- `Bug 104602 `__ + - [apitrace] Graphical artifacts in Civilization VI on RX Vega +- `Bug 104809 `__ + - anv: DOOM 2016 and Wolfenstein II:The New Colossus crash due to not + having depthBoundsTest +- `Bug 104926 `__ + - swrast: Mesa 17.3.3 produces: HW cursor for format 875713089 not + supported +- `Bug 105333 `__ + - [gallium-nine] missing geometry after commit ac: replace + ac_build_kill with ac_build_kill_if_false +- `Bug 105371 `__ + - r600_shader_from_tgsi - GPR limit exceeded - shader requires 360 + registers +- `Bug 105731 `__ + - linker error "fragment shader input ... has no matching output in + the previous stage" when previous stage's output declaration in a + separate shader object +- `Bug 105904 `__ + - Needed to delete mesa shader cache after driver upgrade for 32 bit + wine vulkan programs to work. +- `Bug 105975 `__ + - i965 always reports 0 viewport subpixel bits +- `Bug 106231 `__ + - llvmpipe blends produce bad code after llvm patch + https://reviews.llvm.org/D44785 +- `Bug 106283 `__ + - Shader replacements works only for limited use cases +- `Bug 106577 `__ + - broken rendering with nine and nouveau (GM107) +- `Bug 106833 `__ + - glLinkProgram is expected to fail when vertex attribute aliasing + happens on ES3.0 context or later +- `Bug 106865 `__ + - [GLK] piglit.spec.ext_framebuffer_multisample.accuracy stencil + tests fail +- `Bug 106980 `__ + - Basemark GPU vulkan benchmark hangs on GFX9 +- `Bug 106997 `__ + - [Regression]. Dying light game is crashing on latest mesa +- `Bug 107088 `__ + - [GEN8+] Hang when discarding a fragment if dual source blending is + enabled but shader doesn't support it +- `Bug 107098 `__ + - Segfault after munmap(kms_sw_dt->ro_mapped) +- `Bug 107212 `__ + - Dual-Core CPU E5500 / G45: RetroArch with reicast core results in + corrupted graphics +- `Bug 107223 `__ + - [GEN9+] 50% perf drop in SynMark Fill\* tests (E2E RBC gets + disabled?) +- `Bug 107276 `__ + - radv: OpBitfieldUExtract returns incorrect result when count is + zero +- `Bug 107280 `__ + - [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL + GT4 +- `Bug 107313 `__ + - Meson instructions on web site are non-optimal +- `Bug 107359 `__ + - [Regression] [bisected] [OpenGL CTS] [SKL,BDW] + KHR-GL46.texture_barrier*-texels, + GTF-GL46.gtf21.GL2FixedTests.buffer_corners.buffer_corners, and + GTF-GL46.gtf21.GL2FixedTests.stencil_plane_corners.stencil_plane_corners + fail with some configuration +- `Bug 107460 `__ + - radv: OpControlBarrier does not always work correctly (bisected) +- `Bug 107477 `__ + - [DXVK] Setting high shader quality in GTA V results in LLVM error +- `Bug 107483 `__ + - DispatchSanity_test.GL31_CORE regression +- `Bug 107487 `__ + - [intel] [tools] intel gpu tools don't honor -D tools=[] +- `Bug 107488 `__ + - gl.h:2090: error: redefinition of typedef ‘GLeglImageOES’ +- `Bug 107510 `__ + - [GEN8+] up to 10% perf drop on several 3D benchmarks +- `Bug 107511 `__ + - KHR/khrplatform.h not always installed when needed +- `Bug 107524 `__ + - Broken packDouble2x32 at llvmpipe +- `Bug 107544 `__ + - intel/decoder: out of bounds group_iter +- `Bug 107547 `__ + - shader crashing glsl_compiler (uniform block assigned to vec2, then + component substraced by 1) +- `Bug 107550 `__ + - "0[2]" as function parameter hits assert +- `Bug 107563 `__ + - [RADV] Broken rendering in Unity demos +- `Bug 107565 `__ + - TypeError: \__init__() got an unexpected keyword argument + 'future_imports' +- `Bug 107579 `__ + - [SNB] The graphic corruption when we reuse the GS compiled and used + for TFB when statebuffer contain magic trash in the unused space +- `Bug 107601 `__ + - Rise of the Tomb Raider Segmentation Fault when the game starts +- `Bug 107610 `__ + - Dolphin emulator mis-renders shadow overlay in Super Mario Sunshine +- `Bug 107626 `__ + - [SNB] The graphical corruption and GPU hang occur sometimes on the + piglit test "arb_texture_multisample-large-float-texture" with + parameter --fp16 +- `Bug 107658 `__ + - [Regression] [bisected] [OpenGLES CTS] + KHR-GLES3.packed_pixels.*rectangle.r*8_snorm +- `Bug 107734 `__ + - [GLSL] glsl-fface-invariant, glsl-fcoord-invariant and + glsl-pcoord-invariant should fail +- `Bug 107745 `__ + - [bisected] [bdw bsw] + piglit.­spec.­arb_fragment_shader_interlock.­arb_fragment_shader_interlock-image-load-store + failure +- `Bug 107760 `__ + - GPU Hang when Playing DiRT 3 Complete Edition using Steam Play with + DXVK +- `Bug 107765 `__ + - [regression] Batman Arkham City crashes with DXVK under wine +- `Bug 107772 `__ + - Mesa preprocessor matches if(def)s & endifs incorrectly +- `Bug 107779 `__ + - Access violation with some games +- `Bug 107786 `__ + - [DXVK] MSAA reflections are broken in GTA V +- `Bug 107806 `__ + - glsl_get_natural_size_align_bytes() ABORT with GfxBench Vulkan + AztecRuins +- `Bug 107810 `__ + - The 'va_end' call is missed after 'va_copy' in 'util_vsnprintf' + function under windows +- `Bug 107832 `__ + - Gallium picking A16L16 formats when emulating INTENSITY16 conflicts + with mesa +- `Bug 107843 `__ + - 32bit Mesa build failes with meson. +- `Bug 107856 `__ + - i965 incorrectly calculates the number of layers for texture views + (assert) +- `Bug 107857 `__ + - GPU hang - GS_EMIT without shader outputs +- `Bug 107865 `__ + - swr fail to build with llvm-libs 6.0.1 +- `Bug 107869 `__ + - u_thread.h:87:4: error: use of undeclared identifier 'cpu_set_t' +- `Bug 107870 `__ + - Undefined symbols for architecture x86_64: "_util_cpu_caps" +- `Bug 107879 `__ + - crash happens when link program +- `Bug 107891 `__ + - [wine, regression, bisected] RAGE, Wolfenstein The New Order hangs + in menu +- `Bug 107923 `__ + - build_id.c:126: multiple definition of \`build_id_length' +- `Bug 107926 `__ + - [anv] Rise of the Tomb Raider always misrendering, segfault and gpu + hang. +- `Bug 107941 `__ + - GPU hang and system crash with Dota 2 using Vulkan +- `Bug 107971 `__ + - SPV_GOOGLE_hlsl_functionality1 / SPV_GOOGLE_decorate_string +- `Bug 108012 `__ + - Compiler crashes on access of non-existent member incremental + operations +- `Bug 108024 `__ + - [Debian Stretch]Fail to build because "xcb_randr_lease_t" +- `Bug 108082 `__ + - warning: unknown warning option '-Wno-format-truncation' + [-Wunknown-warning-option] +- `Bug 108109 `__ + - [GLSL] no-overloads.vert fails +- `Bug 108112 `__ + - [vulkancts] some of the coherent memory tests fail. +- `Bug 108113 `__ + - [vulkancts] r32g32b32 transfer operations not implemented +- `Bug 108115 `__ + - [vulkancts] dEQP-VK.subgroups.vote.graphics.subgroupallequal.\* + fails +- `Bug 108164 `__ + - [radv] VM faults since 5d6a560a2986c9ab421b3c7904d29bb7bc35e36f +- `Bug 108245 `__ + - RADV/Vega: Low mip levels of large BCn textures get corrupted by + vkCmdCopyBufferToImage +- `Bug 108272 `__ + - [polaris10] opencl-mesa: Anything using OpenCL segfaults, XFX + Radeon RX 580 +- `Bug 108311 `__ + - Query buffer object support is broken on r600. +- `Bug 108319 `__ + - [GLK BXT BSW] Assertion in + piglit.spec.arb_gpu_shader_fp64.execution.built-in-functions.vs-sign-sat-neg-abs +- `Bug 108491 `__ + - Commit baa38c14 causes output issues on my VEGA with RADV +- `Bug 108524 `__ + - [RADV] GPU lockup on event synchronization +- `Bug 108530 `__ + - (mesa-18.3) [Tracker] Mesa 18.3 Release Tracker +- `Bug 108532 `__ + - make check + nir_copy_prop_vars_test.store_store_load_different_components + regression +- `Bug 108560 `__ + - Mesa 32 is built without sse +- `Bug 108595 `__ + - ir3_compiler valgrind build error +- `Bug 108617 `__ + - [deqp] Mesa fails conformance for egl_ext_device +- `Bug 108630 `__ + - [G965] piglit.spec.!opengl 1_2.tex3d-maxsize spins forever +- `Bug 108635 `__ + - Mesa master commit 68dc591af16ebb36814e4c187e4998948103c99c causes + XWayland to segfault +- `Bug 108713 `__ + - Gallium: use after free with transform feedback +- `Bug 108829 `__ + - [meson] libglapi exports internal API +- `Bug 108894 `__ + - [anv] vkCmdCopyBuffer() and vkCmdCopyQueryPoolResults() + write-after-write hazard +- `Bug 108909 `__ + - Vkd3d test failure test_resolve_non_issued_query_data() +- `Bug 108914 `__ + - blocky shadow artifacts in The Forest with DXVK, RADV_DEBUG=nohiz + fixes this + +Changes +------- + +- TBD diff --git a/docs/relnotes/18.3.1.html b/docs/relnotes/18.3.1.html deleted file mode 100644 index 0b1d86fd35b..00000000000 --- a/docs/relnotes/18.3.1.html +++ /dev/null @@ -1,63 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.3.1 Release Notes / December 11, 2018

- -

-Mesa 18.3.1 is a bug fix release which fixes bugs found since the 18.3.0 release. -

-

-Mesa 18.3.0 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-256d0c3d88e380c1b8e3fc5c6ac34001e3b7c30458b8b852407ec68b8ccd9fda  mesa-18.3.1.tar.gz
-5b1f827d28684a25f6657289f8b7d47ac56395988c7ac23e0ec9a62b644bdc63  mesa-18.3.1.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

-

None

- - -

Changes

- -

Emil Velikov (2):

-
    -
  • docs: add sha256 checksums for 18.3.0
  • -
  • Update version to 18.3.1
  • -
- -

Jason Ekstrand (1):

-
    -
  • anv,radv: Disable VK_EXT_pci_bus_info
  • -
- - -
- - diff --git a/docs/relnotes/18.3.1.rst b/docs/relnotes/18.3.1.rst new file mode 100644 index 00000000000..e6613b0bb45 --- /dev/null +++ b/docs/relnotes/18.3.1.rst @@ -0,0 +1,43 @@ +Mesa 18.3.1 Release Notes / December 11, 2018 +============================================= + +Mesa 18.3.1 is a bug fix release which fixes bugs found since the 18.3.0 +release. + +Mesa 18.3.0 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + 256d0c3d88e380c1b8e3fc5c6ac34001e3b7c30458b8b852407ec68b8ccd9fda mesa-18.3.1.tar.gz + 5b1f827d28684a25f6657289f8b7d47ac56395988c7ac23e0ec9a62b644bdc63 mesa-18.3.1.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +None + +Changes +------- + +Emil Velikov (2): + +- docs: add sha256 checksums for 18.3.0 +- Update version to 18.3.1 + +Jason Ekstrand (1): + +- anv,radv: Disable VK_EXT_pci_bus_info diff --git a/docs/relnotes/18.3.2.html b/docs/relnotes/18.3.2.html deleted file mode 100644 index ae7b883f44e..00000000000 --- a/docs/relnotes/18.3.2.html +++ /dev/null @@ -1,265 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.3.2 Release Notes / January 17, 2019

- -

-Mesa 18.3.2 is a bug fix release which fixes bugs found since the 18.3.1 release. -

-

-Mesa 18.3.2 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-1cde4fafd40cd1ad4ee3a13b364b7a0175a08b7afdd127fb46f918c1e1dfd4b0  mesa-18.3.2.tar.gz
-f7ce7181c07b6d8e0132da879af1729523a6c8aa87f79a9d59dfd064024cfb35  mesa-18.3.2.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 106595 - [RADV] Rendering distortions only when MSAA is enabled
  • - -
  • Bug 107728 - Wrong background in Sascha Willem's Multisampling Demo
  • - -
  • Bug 108114 - [vulkancts] new VK_KHR_16bit_storage tests fail.
  • - -
  • Bug 108116 - [vulkancts] stencil partial clear tests fail.
  • - -
  • Bug 108624 - [regression][bisected] "nir: Copy propagation between blocks" regression
  • - -
  • Bug 108910 - Vkd3d test failure test_multisample_array_texture()
  • - -
  • Bug 108911 - Vkd3d test failure test_clear_render_target_view()
  • - -
  • Bug 108943 - Build fails on ppc64le with meson
  • - -
  • Bug 109072 - GPU hang in blender 2.80
  • - -
  • Bug 109081 - [bisected] [HSW] Regression in clipping.user_defined.clip_* vulkancts tests
  • - -
  • Bug 109151 - [KBL-G][vulkan] dEQP-VK.texture.explicit_lod.2d.sizes.31x55_nearest_linear_mipmap_nearest_repeat failed verification.
  • - -
  • Bug 109202 - nv50_ir.cpp:749:19: error: cannot use typeid with -fno-rtti
  • - -
  • Bug 109204 - [regression, bisected] retroarch's crt-royale shader crash radv
  • - -
- - -

Changes

- -

Alex Deucher (3):

-
    -
  • pci_ids: add new vega10 pci ids
  • -
  • pci_ids: add new vega20 pci id
  • -
  • pci_ids: add new VegaM pci id
  • -
- -

Alexander von Gluck IV (1):

-
    -
  • egl/haiku: Fix reference to disp vs dpy
  • -
- -

Andres Gomez (2):

-
    -
  • glsl: correct typo in GLSL compilation error message
  • -
  • glsl/linker: specify proper direction in location aliasing error
  • -
- -

Axel Davy (3):

-
    -
  • st/nine: Fix volumetexture dtor on ctor failure
  • -
  • st/nine: Bind src not dst in nine_context_box_upload
  • -
  • st/nine: Add src reference to nine_context_range_upload
  • -
- -

Bas Nieuwenhuizen (5):

-
    -
  • radv: Do a cache flush if needed before reading predicates.
  • -
  • radv: Implement buffer stores with less than 4 components.
  • -
  • anv/android: Do not reject storage images.
  • -
  • radv: Fix rasterization precision bits.
  • -
  • spirv: Fix matrix parameters in function calls.
  • -
- -

Caio Marcelo de Oliveira Filho (3):

-
    -
  • nir: properly clear the entry sources in copy_prop_vars
  • -
  • nir: properly find the entry to keep in copy_prop_vars
  • -
  • nir: remove dead code from copy_prop_vars
  • -
- -

Dave Airlie (2):

-
    -
  • radv/xfb: fix counter buffer bounds checks.
  • -
  • virgl/vtest: fix front buffer flush with protocol version 0.
  • -
- -

Dylan Baker (6):

-
    -
  • meson: Fix ppc64 little endian detection
  • -
  • meson: Add support for gnu hurd
  • -
  • meson: Add toggle for glx-direct
  • -
  • meson: Override C++ standard to gnu++11 when building with altivec on ppc64
  • -
  • meson: Error out if building nouveau and using LLVM without rtti
  • -
  • autotools: Remove tegra vdpau driver
  • -
- -

Emil Velikov (12):

-
    -
  • docs: add sha256 checksums for 18.3.1
  • -
  • bin/get-pick-list.sh: rework handing of sha nominations
  • -
  • bin/get-pick-list.sh: warn when commit lists invalid sha
  • -
  • cherry-ignore: meson: libfreedreno depends upon libdrm (for fence support)
  • -
  • glx: mandate xf86vidmode only for "drm" dri platforms
  • -
  • meson: don't require glx/egl/gbm with gallium drivers
  • -
  • pipe-loader: meson: reference correct library
  • -
  • TODO: glx: meson: build dri based glx tests, only with -Dglx=dri
  • -
  • glx: meson: drop includes from a link-only library
  • -
  • glx: meson: wire up the dispatch-index-check test
  • -
  • glx/test: meson: assorted include fixes
  • -
  • Update version to 18.3.2
  • -
- -

Eric Anholt (6):

-
    -
  • v3d: Fix a leak of the transfer helper on screen destroy.
  • -
  • vc4: Fix a leak of the transfer helper on screen destroy.
  • -
  • v3d: Fix a leak of the disassembled instruction string during debug dumps.
  • -
  • v3d: Make sure that a thrsw doesn't split a multop from its umul24.
  • -
  • v3d: Add missing flagging of SYNCB as a TSY op.
  • -
  • gallium/ttn: Fix setup of outputs_written.
  • -
- -

Erik Faye-Lund (2):

-
    -
  • virgl: wrap vertex element state in a struct
  • -
  • virgl: work around bad assumptions in virglrenderer
  • -
- -

Francisco Jerez (5):

-
    -
  • intel/fs: Handle source modifiers in lower_integer_multiplication().
  • -
  • intel/fs: Implement quad swizzles on ICL+.
  • -
  • intel/fs: Fix bug in lower_simd_width while splitting an instruction which was already split.
  • -
  • intel/eu/gen7: Fix brw_MOV() with DF destination and strided source.
  • -
  • intel/fs: Respect CHV/BXT regioning restrictions in copy propagation pass.
  • -
- -

Ian Romanick (2):

-
    -
  • i965/vec4/dce: Don't narrow the write mask if the flags are used
  • -
  • Revert "nir/lower_indirect: Bail early if modes == 0"
  • -
- -

Jan Vesely (1):

-
    -
  • clover: Fix build after clang r348827
  • -
- -

Jason Ekstrand (6):

-
    -
  • nir/constant_folding: Fix source bit size logic
  • -
  • intel/blorp: Be more conservative about copying clear colors
  • -
  • spirv: Handle any bit size in vector_insert/extract
  • -
  • anv/apply_pipeline_layout: Set the cursor in lower_res_reindex_intrinsic
  • -
  • spirv: Sign-extend array indices
  • -
  • intel/peephole_ffma: Fix swizzle propagation
  • -
- -

Karol Herbst (1):

-
    -
  • nv50/ir: fix use-after-free in ConstantFolding::visit
  • -
- -

Kirill Burtsev (1):

-
    -
  • loader: free error state, when checking the drawable type
  • -
- -

Lionel Landwerlin (5):

-
    -
  • anv: don't do partial resolve on layer > 0
  • -
  • i965: include draw_params/derived_draw_params for VF cache workaround
  • -
  • i965: add CS stall on VF invalidation workaround
  • -
  • anv: explictly specify format for blorp ccs/mcs op
  • -
  • anv: flush fast clear colors into compressed surfaces
  • -
- -

Marek Olšák (1):

-
    -
  • st/mesa: don't leak pipe_surface if pipe_context is not current
  • -
- -

Mario Kleiner (1):

-
    -
  • radeonsi: Fix use of 1- or 2- component GL_DOUBLE vbo's.
  • -
- -

Nicolai Hähnle (1):

-
    -
  • meson: link LLVM 'native' component when LLVM is available
  • -
- -

Rhys Perry (3):

-
    -
  • radv: don't set surf_index for stencil-only images
  • -
  • ac/nir,radv,radeonsi/nir: use correct indices for interpolation intrinsics
  • -
  • ac: split 16-bit ssbo loads that may not be dword aligned
  • -
- -

Rob Clark (2):

-
    -
  • freedreno/drm: fix memory leak
  • -
  • mesa/st/nir: fix missing nir_compact_varyings
  • -
- -

Samuel Pitoiset (1):

-
    -
  • radv: switch on EOP when primitive restart is enabled with triangle strips
  • -
- -

Timothy Arceri (2):

-
    -
  • tgsi/scan: fix loop exit point in tgsi_scan_tess_ctrl()
  • -
  • tgsi/scan: correctly walk instructions in tgsi_scan_tess_ctrl()
  • -
- -

Vinson Lee (2):

-
    -
  • meson: Fix typo.
  • -
  • meson: Fix libsensors detection.
  • -
- - - -
- - diff --git a/docs/relnotes/18.3.2.rst b/docs/relnotes/18.3.2.rst new file mode 100644 index 00000000000..acae8e05709 --- /dev/null +++ b/docs/relnotes/18.3.2.rst @@ -0,0 +1,228 @@ +Mesa 18.3.2 Release Notes / January 17, 2019 +============================================ + +Mesa 18.3.2 is a bug fix release which fixes bugs found since the 18.3.1 +release. + +Mesa 18.3.2 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + 1cde4fafd40cd1ad4ee3a13b364b7a0175a08b7afdd127fb46f918c1e1dfd4b0 mesa-18.3.2.tar.gz + f7ce7181c07b6d8e0132da879af1729523a6c8aa87f79a9d59dfd064024cfb35 mesa-18.3.2.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 106595 `__ + - [RADV] Rendering distortions only when MSAA is enabled +- `Bug 107728 `__ + - Wrong background in Sascha Willem's Multisampling Demo +- `Bug 108114 `__ + - [vulkancts] new VK_KHR_16bit_storage tests fail. +- `Bug 108116 `__ + - [vulkancts] stencil partial clear tests fail. +- `Bug 108624 `__ + - [regression][bisected] "nir: Copy propagation between blocks" + regression +- `Bug 108910 `__ + - Vkd3d test failure test_multisample_array_texture() +- `Bug 108911 `__ + - Vkd3d test failure test_clear_render_target_view() +- `Bug 108943 `__ + - Build fails on ppc64le with meson +- `Bug 109072 `__ + - GPU hang in blender 2.80 +- `Bug 109081 `__ + - [bisected] [HSW] Regression in clipping.user_defined.clip_\* + vulkancts tests +- `Bug 109151 `__ + - [KBL-G][vulkan] + dEQP-VK.texture.explicit_lod.2d.sizes.31x55_nearest_linear_mipmap_nearest_repeat + failed verification. +- `Bug 109202 `__ + - nv50_ir.cpp:749:19: error: cannot use typeid with -fno-rtti +- `Bug 109204 `__ + - [regression, bisected] retroarch's crt-royale shader crash radv + +Changes +------- + +Alex Deucher (3): + +- pci_ids: add new vega10 pci ids +- pci_ids: add new vega20 pci id +- pci_ids: add new VegaM pci id + +Alexander von Gluck IV (1): + +- egl/haiku: Fix reference to disp vs dpy + +Andres Gomez (2): + +- glsl: correct typo in GLSL compilation error message +- glsl/linker: specify proper direction in location aliasing error + +Axel Davy (3): + +- st/nine: Fix volumetexture dtor on ctor failure +- st/nine: Bind src not dst in nine_context_box_upload +- st/nine: Add src reference to nine_context_range_upload + +Bas Nieuwenhuizen (5): + +- radv: Do a cache flush if needed before reading predicates. +- radv: Implement buffer stores with less than 4 components. +- anv/android: Do not reject storage images. +- radv: Fix rasterization precision bits. +- spirv: Fix matrix parameters in function calls. + +Caio Marcelo de Oliveira Filho (3): + +- nir: properly clear the entry sources in copy_prop_vars +- nir: properly find the entry to keep in copy_prop_vars +- nir: remove dead code from copy_prop_vars + +Dave Airlie (2): + +- radv/xfb: fix counter buffer bounds checks. +- virgl/vtest: fix front buffer flush with protocol version 0. + +Dylan Baker (6): + +- meson: Fix ppc64 little endian detection +- meson: Add support for gnu hurd +- meson: Add toggle for glx-direct +- meson: Override C++ standard to gnu++11 when building with altivec on + ppc64 +- meson: Error out if building nouveau and using LLVM without rtti +- autotools: Remove tegra vdpau driver + +Emil Velikov (12): + +- docs: add sha256 checksums for 18.3.1 +- bin/get-pick-list.sh: rework handing of sha nominations +- bin/get-pick-list.sh: warn when commit lists invalid sha +- cherry-ignore: meson: libfreedreno depends upon libdrm (for fence + support) +- glx: mandate xf86vidmode only for "drm" dri platforms +- meson: don't require glx/egl/gbm with gallium drivers +- pipe-loader: meson: reference correct library +- TODO: glx: meson: build dri based glx tests, only with -Dglx=dri +- glx: meson: drop includes from a link-only library +- glx: meson: wire up the dispatch-index-check test +- glx/test: meson: assorted include fixes +- Update version to 18.3.2 + +Eric Anholt (6): + +- v3d: Fix a leak of the transfer helper on screen destroy. +- vc4: Fix a leak of the transfer helper on screen destroy. +- v3d: Fix a leak of the disassembled instruction string during debug + dumps. +- v3d: Make sure that a thrsw doesn't split a multop from its umul24. +- v3d: Add missing flagging of SYNCB as a TSY op. +- gallium/ttn: Fix setup of outputs_written. + +Erik Faye-Lund (2): + +- virgl: wrap vertex element state in a struct +- virgl: work around bad assumptions in virglrenderer + +Francisco Jerez (5): + +- intel/fs: Handle source modifiers in lower_integer_multiplication(). +- intel/fs: Implement quad swizzles on ICL+. +- intel/fs: Fix bug in lower_simd_width while splitting an instruction + which was already split. +- intel/eu/gen7: Fix brw_MOV() with DF destination and strided source. +- intel/fs: Respect CHV/BXT regioning restrictions in copy propagation + pass. + +Ian Romanick (2): + +- i965/vec4/dce: Don't narrow the write mask if the flags are used +- Revert "nir/lower_indirect: Bail early if modes == 0" + +Jan Vesely (1): + +- clover: Fix build after clang r348827 + +Jason Ekstrand (6): + +- nir/constant_folding: Fix source bit size logic +- intel/blorp: Be more conservative about copying clear colors +- spirv: Handle any bit size in vector_insert/extract +- anv/apply_pipeline_layout: Set the cursor in + lower_res_reindex_intrinsic +- spirv: Sign-extend array indices +- intel/peephole_ffma: Fix swizzle propagation + +Karol Herbst (1): + +- nv50/ir: fix use-after-free in ConstantFolding::visit + +Kirill Burtsev (1): + +- loader: free error state, when checking the drawable type + +Lionel Landwerlin (5): + +- anv: don't do partial resolve on layer > 0 +- i965: include draw_params/derived_draw_params for VF cache workaround +- i965: add CS stall on VF invalidation workaround +- anv: explictly specify format for blorp ccs/mcs op +- anv: flush fast clear colors into compressed surfaces + +Marek Olšák (1): + +- st/mesa: don't leak pipe_surface if pipe_context is not current + +Mario Kleiner (1): + +- radeonsi: Fix use of 1- or 2- component GL_DOUBLE vbo's. + +Nicolai Hähnle (1): + +- meson: link LLVM 'native' component when LLVM is available + +Rhys Perry (3): + +- radv: don't set surf_index for stencil-only images +- ac/nir,radv,radeonsi/nir: use correct indices for interpolation + intrinsics +- ac: split 16-bit ssbo loads that may not be dword aligned + +Rob Clark (2): + +- freedreno/drm: fix memory leak +- mesa/st/nir: fix missing nir_compact_varyings + +Samuel Pitoiset (1): + +- radv: switch on EOP when primitive restart is enabled with triangle + strips + +Timothy Arceri (2): + +- tgsi/scan: fix loop exit point in tgsi_scan_tess_ctrl() +- tgsi/scan: correctly walk instructions in tgsi_scan_tess_ctrl() + +Vinson Lee (2): + +- meson: Fix typo. +- meson: Fix libsensors detection. diff --git a/docs/relnotes/18.3.3.html b/docs/relnotes/18.3.3.html deleted file mode 100644 index f3489b0143e..00000000000 --- a/docs/relnotes/18.3.3.html +++ /dev/null @@ -1,208 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.3.3 Release Notes / January 31, 2019

- -

-Mesa 18.3.3 is a bug fix release which fixes bugs found since the 18.3.2 release. -

-

-Mesa 18.3.3 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-6b9893942fe8011c7736d51448deb6ef80ece2257e0fac27b02e997a6605d5e4  mesa-18.3.3.tar.gz
-2ab6886a6966c532ccbcc3b240925e681464b658244f0cbed752615af3936299  mesa-18.3.3.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 108877 - OpenGL CTS gl43 test cases were interrupted due to segment fault
  • - -
  • Bug 109023 - error: inlining failed in call to always_inline ‘__m512 _mm512_and_ps(__m512, __m512)’: target specific option mismatch
  • - -
  • Bug 109129 - format_types.h:1220: undefined reference to `_mm256_cvtps_ph'
  • - -
  • Bug 109229 - glLinkProgram locks up for ~30 seconds
  • - -
  • Bug 109242 - [RADV] The Witcher 3 system freeze
  • - -
  • Bug 109488 - Mesa 18.3.2 crash on a specific fragment shader (assert triggered) / already fixed on the master branch.
  • - -
- - -

Changes

- -

Andres Gomez (2):

-
    -
  • bin/get-pick-list.sh: fix the oneline printing
  • -
  • bin/get-pick-list.sh: fix redirection in sh
  • -
- -

Axel Davy (1):

-
    -
  • st/nine: Immediately upload user provided textures
  • -
- -

Bas Nieuwenhuizen (3):

-
    -
  • radv: Only use 32 KiB per threadgroup on Stoney.
  • -
  • radv: Set partial_vs_wave for pipelines with just GS, not tess.
  • -
  • nir: Account for atomics in copy propagation.
  • -
- -

Bruce Cherniak (1):

-
    -
  • gallium/swr: Fix multi-context sync fence deadlock.
  • -
- -

Carsten Haitzler (Rasterman) (2):

-
    -
  • vc4: Use named parameters for the NEON inline asm.
  • -
  • vc4: Declare the cpu pointers as being modified in NEON asm.
  • -
- -

Danylo Piliaiev (1):

-
    -
  • glsl: Fix copying function's out to temp if dereferenced by array
  • -
- -

Dave Airlie (3):

-
    -
  • dri_interface: add put shm image2 (v2)
  • -
  • glx: add support for putimageshm2 path (v2)
  • -
  • gallium: use put image shm2 path (v2)
  • -
- -

Dylan Baker (4):

-
    -
  • meson: allow building dri driver without window system if osmesa is classic
  • -
  • meson: fix swr KNL build
  • -
  • meson: Fix compiler checks for SWR with ICC
  • -
  • meson: Add warnings and errors when using ICC
  • -
- -

Emil Velikov (4):

-
    -
  • docs: add sha256 checksums for 18.3.2
  • -
  • cherry-ignore: radv: Fix multiview depth clears
  • -
  • cherry-ignore: spirv: Handle arbitrary bit sizes for deref array indices
  • -
  • cherry-ignore: WARNING: Commit XXX lists invalid sha
  • -
- -

Eric Anholt (2):

-
    -
  • vc4: Don't leak the GPU fd for renderonly usage.
  • -
  • vc4: Enable NEON asm on meson cross-builds.
  • -
- -

Eric Engestrom (2):

-
    -
  • configure: EGL requirements only apply if EGL is built
  • -
  • meson/vdpau: add missing soversion
  • -
- -

Iago Toral Quiroga (1):

-
    -
  • anv/device: fix maximum number of images supported
  • -
- -

Jason Ekstrand (3):

-
    -
  • anv/nir: Rework arguments to apply_pipeline_layout
  • -
  • anv: Only parse pImmutableSamplers if the descriptor has samplers
  • -
  • nir/xfb: Fix offset accounting for dvec3/4
  • -
- -

Karol Herbst (2):

-
    -
  • nv50/ir: disable tryCollapseChainedMULs in ConstantFolding for precise instructions
  • -
  • glsl/lower_output_reads: set invariant and precise flags on temporaries
  • -
- -

Lionel Landwerlin (1):

-
    -
  • anv: fix invalid binding table index computation
  • -
- -

Marek Olšák (4):

-
    -
  • radeonsi: also apply the GS hang workaround to draws without tessellation
  • -
  • radeonsi: fix a u_blitter crash after a shader with FBFETCH
  • -
  • radeonsi: fix rendering to tiny viewports where the viewport center is > 8K
  • -
  • st/mesa: purge framebuffers when unbinding a context
  • -
- -

Niklas Haas (1):

-
    -
  • radv: correctly use vulkan 1.0 by default
  • -
- -

Pierre Moreau (1):

-
    -
  • meson: Fix with_gallium_icd to with_opencl_icd
  • -
- -

Rob Clark (1):

-
    -
  • loader: fix the no-modifiers case
  • -
- -

Samuel Pitoiset (1):

-
    -
  • radv: clean up setting partial_es_wave for distributed tess on VI
  • -
- -

Timothy Arceri (5):

-
    -
  • ac/nir_to_llvm: fix interpolateAt* for arrays
  • -
  • ac/nir_to_llvm: fix clamp shadow reference for more hardware
  • -
  • radv/ac: fix some fp16 handling
  • -
  • glsl: use remap location when serialising uniform program resource data
  • -
  • glsl: Copy function out to temp if we don't directly ref a variable
  • -
- -

Tomeu Vizoso (1):

-
    -
  • etnaviv: Consolidate buffer references from framebuffers
  • -
- -

Vinson Lee (1):

-
    -
  • meson: Fix typo.
  • -
- - - -
- - - diff --git a/docs/relnotes/18.3.3.rst b/docs/relnotes/18.3.3.rst new file mode 100644 index 00000000000..5087082e2d7 --- /dev/null +++ b/docs/relnotes/18.3.3.rst @@ -0,0 +1,170 @@ +Mesa 18.3.3 Release Notes / January 31, 2019 +============================================ + +Mesa 18.3.3 is a bug fix release which fixes bugs found since the 18.3.2 +release. + +Mesa 18.3.3 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + 6b9893942fe8011c7736d51448deb6ef80ece2257e0fac27b02e997a6605d5e4 mesa-18.3.3.tar.gz + 2ab6886a6966c532ccbcc3b240925e681464b658244f0cbed752615af3936299 mesa-18.3.3.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 108877 `__ + - OpenGL CTS gl43 test cases were interrupted due to segment fault +- `Bug 109023 `__ + - error: inlining failed in call to always_inline ‘__m512 + \_mm512_and_ps(__m512, \__m512)’: target specific option mismatch +- `Bug 109129 `__ + - format_types.h:1220: undefined reference to \`_mm256_cvtps_ph' +- `Bug 109229 `__ + - glLinkProgram locks up for ~30 seconds +- `Bug 109242 `__ + - [RADV] The Witcher 3 system freeze +- `Bug 109488 `__ + - Mesa 18.3.2 crash on a specific fragment shader (assert triggered) + / already fixed on the master branch. + +Changes +------- + +Andres Gomez (2): + +- bin/get-pick-list.sh: fix the oneline printing +- bin/get-pick-list.sh: fix redirection in sh + +Axel Davy (1): + +- st/nine: Immediately upload user provided textures + +Bas Nieuwenhuizen (3): + +- radv: Only use 32 KiB per threadgroup on Stoney. +- radv: Set partial_vs_wave for pipelines with just GS, not tess. +- nir: Account for atomics in copy propagation. + +Bruce Cherniak (1): + +- gallium/swr: Fix multi-context sync fence deadlock. + +Carsten Haitzler (Rasterman) (2): + +- vc4: Use named parameters for the NEON inline asm. +- vc4: Declare the cpu pointers as being modified in NEON asm. + +Danylo Piliaiev (1): + +- glsl: Fix copying function's out to temp if dereferenced by array + +Dave Airlie (3): + +- dri_interface: add put shm image2 (v2) +- glx: add support for putimageshm2 path (v2) +- gallium: use put image shm2 path (v2) + +Dylan Baker (4): + +- meson: allow building dri driver without window system if osmesa is + classic +- meson: fix swr KNL build +- meson: Fix compiler checks for SWR with ICC +- meson: Add warnings and errors when using ICC + +Emil Velikov (4): + +- docs: add sha256 checksums for 18.3.2 +- cherry-ignore: radv: Fix multiview depth clears +- cherry-ignore: spirv: Handle arbitrary bit sizes for deref array + indices +- cherry-ignore: WARNING: Commit XXX lists invalid sha + +Eric Anholt (2): + +- vc4: Don't leak the GPU fd for renderonly usage. +- vc4: Enable NEON asm on meson cross-builds. + +Eric Engestrom (2): + +- configure: EGL requirements only apply if EGL is built +- meson/vdpau: add missing soversion + +Iago Toral Quiroga (1): + +- anv/device: fix maximum number of images supported + +Jason Ekstrand (3): + +- anv/nir: Rework arguments to apply_pipeline_layout +- anv: Only parse pImmutableSamplers if the descriptor has samplers +- nir/xfb: Fix offset accounting for dvec3/4 + +Karol Herbst (2): + +- nv50/ir: disable tryCollapseChainedMULs in ConstantFolding for + precise instructions +- glsl/lower_output_reads: set invariant and precise flags on + temporaries + +Lionel Landwerlin (1): + +- anv: fix invalid binding table index computation + +Marek Olšák (4): + +- radeonsi: also apply the GS hang workaround to draws without + tessellation +- radeonsi: fix a u_blitter crash after a shader with FBFETCH +- radeonsi: fix rendering to tiny viewports where the viewport center + is > 8K +- st/mesa: purge framebuffers when unbinding a context + +Niklas Haas (1): + +- radv: correctly use vulkan 1.0 by default + +Pierre Moreau (1): + +- meson: Fix with_gallium_icd to with_opencl_icd + +Rob Clark (1): + +- loader: fix the no-modifiers case + +Samuel Pitoiset (1): + +- radv: clean up setting partial_es_wave for distributed tess on VI + +Timothy Arceri (5): + +- ac/nir_to_llvm: fix interpolateAt\* for arrays +- ac/nir_to_llvm: fix clamp shadow reference for more hardware +- radv/ac: fix some fp16 handling +- glsl: use remap location when serialising uniform program resource + data +- glsl: Copy function out to temp if we don't directly ref a variable + +Tomeu Vizoso (1): + +- etnaviv: Consolidate buffer references from framebuffers + +Vinson Lee (1): + +- meson: Fix typo. diff --git a/docs/relnotes/18.3.4.html b/docs/relnotes/18.3.4.html deleted file mode 100644 index 240bab6dec7..00000000000 --- a/docs/relnotes/18.3.4.html +++ /dev/null @@ -1,180 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.3.4 Release Notes / February 18, 2019

- -

-Mesa 18.3.4 is a bug fix release which fixes bugs found since the 18.3.3 release. -

-

-Mesa 18.3.4 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-e22e6fe4c3aca80fe872a0a7285b6c5523e0cfc0bfb57ffcc3b3d66d292593e4  mesa-18.3.4.tar.gz
-32314da4365d37f80d84f599bd9625b00161c273c39600ba63b45002d500bb07  mesa-18.3.4.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 109107 - gallium/st/va: change va max_profiles when using Radeon VCN Hardware
  • - -
  • Bug 109401 - [DXVK] Project Cars rendering problems
  • - -
  • Bug 109543 - After upgrade mesa to 19.0.0~rc1 all vulkan based application stop working ["vulkan-cube" received SIGSEGV in radv_pipeline_init_blend_state at ../src/amd/vulkan/radv_pipeline.c:699]
  • - -
  • Bug 109603 - nir_instr_as_deref: Assertion `parent && parent->type == nir_instr_type_deref' failed.
  • - -
- - -

Changes

- -

Bart Oldeman (1):

-
    -
  • gallium-xlib: query MIT-SHM before using it.
  • -
- -

Bas Nieuwenhuizen (2):

-
    -
  • radv: Only look at pImmutableSamples if the descriptor has a sampler.
  • -
  • amd/common: Use correct writemask for shared memory stores.
  • -
- -

Dylan Baker (2):

-
    -
  • get-pick-list: Add --pretty=medium to the arguments for Cc patches
  • -
  • meson: Add dependency on genxml to anvil
  • -
- -

Emil Velikov (5):

-
    -
  • docs: add sha256 checksums for 18.3.3
  • -
  • cherry-ignore: nv50,nvc0: add explicit settings for recent caps
  • -
  • cherry-ignore: add more 19.0 only nominations from Ilia
  • -
  • cherry-ignore: radv: fix using LOAD_CONTEXT_REG with old GFX ME firmwares on GFX8
  • -
  • Update version to 18.3.4
  • -
- -

Eric Anholt (1):

-
    -
  • vc4: Fix copy-and-paste fail in backport of NEON asm fixes.
  • -
- -

Eric Engestrom (2):

-
    -
  • xvmc: fix string comparison
  • -
  • xvmc: fix string comparison
  • -
- -

Ernestas Kulik (2):

-
    -
  • vc4: Fix leak in HW queries error path
  • -
  • v3d: Fix leak in resource setup error path
  • -
- -

Iago Toral Quiroga (1):

-
    -
  • intel/compiler: do not copy-propagate strided regions to ddx/ddy arguments
  • -
- -

Ilia Mirkin (1):

-
    -
  • nvc0: we have 16k-sized framebuffers, fix default scissors
  • -
- -

Jason Ekstrand (3):

-
    -
  • intel/fs: Handle IMAGE_SIZE in size_read() and is_send_from_grf()
  • -
  • intel/fs: Do the grf127 hack on SIMD8 instructions in SIMD16 mode
  • -
  • nir/deref: Rematerialize parents in rematerialize_derefs_in_use_blocks
  • -
- -

Juan A. Suarez Romero (1):

-
    -
  • anv/cmd_buffer: check for NULL framebuffer
  • -
- -

Kenneth Graunke (1):

-
    -
  • st/mesa: Limit GL_MAX_[NATIVE_]PROGRAM_PARAMETERS_ARB to 2048
  • -
- -

Kristian H. Kristensen (1):

-
    -
  • freedreno/a6xx: Emit blitter dst with OUT_RELOCW
  • -
- -

Leo Liu (2):

-
    -
  • st/va: fix the incorrect max profiles report
  • -
  • st/va/vp9: set max reference as default of VP9 reference number
  • -
- -

Marek Olšák (4):

-
    -
  • meson: drop the xcb-xrandr version requirement
  • -
  • gallium/u_threaded: fix EXPLICIT_FLUSH for flush offsets > 0
  • -
  • radeonsi: fix EXPLICIT_FLUSH for flush offsets > 0
  • -
  • winsys/amdgpu: don't drop manually added fence dependencies
  • -
- -

Mario Kleiner (2):

-
    -
  • egl/wayland: Allow client->server format conversion for PRIME offload. (v2)
  • -
  • egl/wayland-drm: Only announce formats via wl_drm which the driver supports.
  • -
- -

Oscar Blumberg (1):

-
    -
  • radeonsi: Fix guardband computation for large render targets
  • -
- -

Rob Clark (1):

-
    -
  • freedreno: stop frob'ing pipe_resource::nr_samples
  • -
- -

Rodrigo Vivi (1):

-
    -
  • intel: Add more PCI Device IDs for Coffee Lake and Ice Lake.
  • -
- -

Samuel Pitoiset (2):

-
    -
  • radv: fix compiler issues with GCC 9
  • -
  • radv: always export gl_SampleMask when the fragment shader uses it
  • -
- - - -
- - diff --git a/docs/relnotes/18.3.4.rst b/docs/relnotes/18.3.4.rst new file mode 100644 index 00000000000..fa955ff9570 --- /dev/null +++ b/docs/relnotes/18.3.4.rst @@ -0,0 +1,147 @@ +Mesa 18.3.4 Release Notes / February 18, 2019 +============================================= + +Mesa 18.3.4 is a bug fix release which fixes bugs found since the 18.3.3 +release. + +Mesa 18.3.4 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + e22e6fe4c3aca80fe872a0a7285b6c5523e0cfc0bfb57ffcc3b3d66d292593e4 mesa-18.3.4.tar.gz + 32314da4365d37f80d84f599bd9625b00161c273c39600ba63b45002d500bb07 mesa-18.3.4.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 109107 `__ + - gallium/st/va: change va max_profiles when using Radeon VCN + Hardware +- `Bug 109401 `__ + - [DXVK] Project Cars rendering problems +- `Bug 109543 `__ + - After upgrade mesa to 19.0.0~rc1 all vulkan based application stop + working ["vulkan-cube" received SIGSEGV in + radv_pipeline_init_blend_state at + ../src/amd/vulkan/radv_pipeline.c:699] +- `Bug 109603 `__ + - nir_instr_as_deref: Assertion \`parent && parent->type == + nir_instr_type_deref' failed. + +Changes +------- + +Bart Oldeman (1): + +- gallium-xlib: query MIT-SHM before using it. + +Bas Nieuwenhuizen (2): + +- radv: Only look at pImmutableSamples if the descriptor has a sampler. +- amd/common: Use correct writemask for shared memory stores. + +Dylan Baker (2): + +- get-pick-list: Add --pretty=medium to the arguments for Cc patches +- meson: Add dependency on genxml to anvil + +Emil Velikov (5): + +- docs: add sha256 checksums for 18.3.3 +- cherry-ignore: nv50,nvc0: add explicit settings for recent caps +- cherry-ignore: add more 19.0 only nominations from Ilia +- cherry-ignore: radv: fix using LOAD_CONTEXT_REG with old GFX ME + firmwares on GFX8 +- Update version to 18.3.4 + +Eric Anholt (1): + +- vc4: Fix copy-and-paste fail in backport of NEON asm fixes. + +Eric Engestrom (2): + +- xvmc: fix string comparison +- xvmc: fix string comparison + +Ernestas Kulik (2): + +- vc4: Fix leak in HW queries error path +- v3d: Fix leak in resource setup error path + +Iago Toral Quiroga (1): + +- intel/compiler: do not copy-propagate strided regions to ddx/ddy + arguments + +Ilia Mirkin (1): + +- nvc0: we have 16k-sized framebuffers, fix default scissors + +Jason Ekstrand (3): + +- intel/fs: Handle IMAGE_SIZE in size_read() and is_send_from_grf() +- intel/fs: Do the grf127 hack on SIMD8 instructions in SIMD16 mode +- nir/deref: Rematerialize parents in + rematerialize_derefs_in_use_blocks + +Juan A. Suarez Romero (1): + +- anv/cmd_buffer: check for NULL framebuffer + +Kenneth Graunke (1): + +- st/mesa: Limit GL_MAX_[NATIVE_]PROGRAM_PARAMETERS_ARB to 2048 + +Kristian H. Kristensen (1): + +- freedreno/a6xx: Emit blitter dst with OUT_RELOCW + +Leo Liu (2): + +- st/va: fix the incorrect max profiles report +- st/va/vp9: set max reference as default of VP9 reference number + +Marek Olšák (4): + +- meson: drop the xcb-xrandr version requirement +- gallium/u_threaded: fix EXPLICIT_FLUSH for flush offsets > 0 +- radeonsi: fix EXPLICIT_FLUSH for flush offsets > 0 +- winsys/amdgpu: don't drop manually added fence dependencies + +Mario Kleiner (2): + +- egl/wayland: Allow client->server format conversion for PRIME + offload. (v2) +- egl/wayland-drm: Only announce formats via wl_drm which the driver + supports. + +Oscar Blumberg (1): + +- radeonsi: Fix guardband computation for large render targets + +Rob Clark (1): + +- freedreno: stop frob'ing pipe_resource::nr_samples + +Rodrigo Vivi (1): + +- intel: Add more PCI Device IDs for Coffee Lake and Ice Lake. + +Samuel Pitoiset (2): + +- radv: fix compiler issues with GCC 9 +- radv: always export gl_SampleMask when the fragment shader uses it diff --git a/docs/relnotes/18.3.5.html b/docs/relnotes/18.3.5.html deleted file mode 100644 index 0498867b880..00000000000 --- a/docs/relnotes/18.3.5.html +++ /dev/null @@ -1,271 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.3.5 Release Notes / March 18, 2019

- -

-Mesa 18.3.5 is a bug fix release which fixes bugs found since the 18.3.4 release. -

-

-Mesa 18.3.5 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-5f40a336cb2af9b1d66fa243bb03c2c8a3f9b3f067aab6aaaad4316d1bc0e58b  mesa-18.3.5.tar.gz
-4027aea82cc63240b3fcf60eec9eea882955f098c989b29357b01d1695747953  mesa-18.3.5.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 104297 - [i965] Downward causes GPU hangs and misrendering on Haswell
  • - -
  • Bug 104602 - [apitrace] Graphical artifacts in Civilization VI on RX Vega
  • - -
  • Bug 107052 - [Regression][bisected]. Crookz - The Big Heist Demo can't be launched despite the "true" flag in "drirc"
  • - -
  • Bug 107563 - [RADV] Broken rendering in Unity demos
  • - -
  • Bug 108457 - [OpenGL CTS] KHR-GL46.tessellation_shader.single.xfb_captures_data_from_correct_stage fails
  • - -
  • Bug 108999 - Calculating the scissors fields when the y is flipped (0 on top) can generate negative numbers that will cause assertion failure later on.
  • - -
  • Bug 109328 - [BSW BXT GLK] dEQP-VK.subgroups.arithmetic.subgroup regressions
  • - -
  • Bug 109443 - Build failure with MSVC when using Scons >= 3.0.2
  • - -
  • Bug 109451 - [IVB,SNB] LINE_STRIPs following a TRIANGLE_FAN fail to use primitive restart
  • - -
  • Bug 109594 - totem assert failure: totem: src/intel/genxml/gen9_pack.h:72: __gen_uint: La declaración `v <= max' no se cumple.
  • - -
  • Bug 109597 - wreckfest issues with transparent objects & skybox
  • - -
  • Bug 109601 - [Regression] RuneLite GPU rendering broken on 18.3.x
  • - -
  • Bug 109698 - dri.pc contents invalid when built with meson
  • - -
  • Bug 109735 - [Regression] broken font with mesa_vulkan_overlay
  • - -
- - -

Changes

- -

Alok Hota (1):

-
    -
  • swr/rast: bypass size limit for non-sampled textures
  • -
- -

Andrii Simiklit (1):

-
    -
  • i965: re-emit index buffer state on a reset option change.
  • -
- -

Axel Davy (2):

-
    -
  • st/nine: Ignore window size if error
  • -
  • st/nine: Ignore multisample quality level if no ms
  • -
- -

Bas Nieuwenhuizen (4):

-
    -
  • radv: Sync ETC2 whitelisted devices.
  • -
  • radv: Fix float16 interpolation set up.
  • -
  • radv: Allow interpolation on non-float types.
  • -
  • radv: Interpolate less aggressively.
  • -
- -

Carlos Garnacho (1):

-
    -
  • wayland/egl: Ensure EGL surface is resized on DRI update_buffers()
  • -
- -

Danylo Piliaiev (1):

-
    -
  • glsl/linker: Fix unmatched TCS outputs being reduced to local variable
  • -
- -

David Shao (1):

-
    -
  • meson: ensure that xmlpool_options.h is generated for gallium targets that need it
  • -
- -

Eleni Maria Stea (1):

-
    -
  • i965: fixed clamping in set_scissor_bits when the y is flipped
  • -
- -

Emil Velikov (7):

-
    -
  • docs: add sha256 checksums for 18.3.4
  • -
  • meson: egl: correctly manage loader/xmlconfig
  • -
  • cherry-ignore: add 19.0 only anv/push buffer nominations
  • -
  • cherry-ignore: add gitlab-ci fixup commit
  • -
  • cherry-ignore: ignore glsl_types memory cleanup patch
  • -
  • cherry-ignore: add explicit 19.0 performance optimisations
  • -
  • Update version to 18.3.5
  • -
- -

Eric Engestrom (1):

-
    -
  • egl: fix libdrm-less builds
  • -
- -

Francisco Jerez (1):

-
    -
  • intel/fs: Implement extended strides greater than 4 for IR source regions.
  • -
- -

Ian Romanick (2):

-
    -
  • intel/fs: nir_op_extract_i8 extracts a byte, not a word
  • -
  • intel/fs: Fix extract_u8 of an odd byte from a 64-bit integer
  • -
- -

Ilia Mirkin (1):

-
    -
  • glsl: fix recording of variables for XFB in TCS shaders
  • -
- -

Jason Ekstrand (10):

-
    -
  • intel/fs: Bail in optimize_extract_to_float if we have modifiers
  • -
  • compiler/types: Add a contains_64bit helper
  • -
  • nir/xfb: Properly align 64-bit values
  • -
  • nir/xfb: Work in terms of components rather than slots
  • -
  • nir/xfb: Handle compact arrays in gather_xfb_info
  • -
  • anv: Count surfaces for non-YCbCr images in GetDescriptorSetLayoutSupport
  • -
  • spirv: OpImageQueryLod requires a sampler
  • -
  • spirv: Pull offset/stride from the pointer for OpArrayLength
  • -
  • glsl/list: Add a list variant of insert_after
  • -
  • glsl/lower_vector_derefs: Don't use a temporary for TCS outputs
  • -
- -

Jose Maria Casanova Crespo (1):

-
    -
  • glsl: TCS outputs can not be transform feedback candidates on GLES
  • -
- -

José Fonseca (1):

-
    -
  • scons: Workaround failures with MSVC when using SCons 3.0.[2-4].
  • -
- -

Juan A. Suarez Romero (3):

-
    -
  • genxml: add missing field values for 3DSTATE_SF
  • -
  • anv: advertise 8 subpixel precision bits
  • -
  • anv: destroy descriptor sets when pool gets reset
  • -
- -

Kenneth Graunke (1):

-
    -
  • intel/fs: Fix opt_peephole_csel to not throw away saturates.
  • -
- -

Kevin Strasser (1):

-
    -
  • egl/dri: Avoid out of bounds array access
  • -
- -

Lionel Landwerlin (1):

-
    -
  • intel: fix urb size for CFL GT1
  • -
- -

Marek Olšák (5):

-
    -
  • radeonsi: add driconf option radeonsi_enable_nir
  • -
  • radeonsi: always enable NIR for Civilization 6 to fix corruption
  • -
  • driconf: add Civ6Sub executable for Civilization 6
  • -
  • tgsi: don't set tgsi_info::uses_bindless_images for constbufs and hw atomics
  • -
  • radeonsi: compile clear and copy buffer compute shaders on demand
  • -
- -

Mauro Rossi (2):

-
    -
  • android: anv: fix generated files depedencies (v2)
  • -
  • android: anv: fix libexpat shared dependency
  • -
- -

Ray Zhang (1):

-
    -
  • glx: fix shared memory leak in X11
  • -
- -

Rhys Perry (2):

-
    -
  • radv: bitcast 16-bit outputs to integers
  • -
  • radv: ensure export arguments are always float
  • -
- -

Samuel Pitoiset (8):

-
    -
  • radv: write the alpha channel of MRT0 when alpha coverage is enabled
  • -
  • radv: fix writing the alpha channel of MRT0 when alpha coverage is enabled
  • -
  • radv: fix clearing attachments in secondary command buffers
  • -
  • radv: fix out-of-bounds access when copying descriptors BO list
  • -
  • radv: don't copy buffer descriptors list for samplers
  • -
  • radv: properly align the fence and EOP bug VA on GFX9
  • -
  • radv: fix pointSizeRange limits
  • -
  • radv: always initialize HTILE when the src layout is UNDEFINED
  • -
- -

Sergii Romantsov (2):

-
    -
  • dri: meson: do not prefix user provided dri-drivers-path
  • -
  • d3d: meson: do not prefix user provided d3d-drivers-path
  • -
- -

Tapani Pälli (3):

-
    -
  • nir: initialize value in copy_prop_vars_block
  • -
  • anv: retain the is_array state in create_plane_tex_instr_implicit
  • -
  • anv: destroy descriptor sets when pool gets destroyed
  • -
- -

Timothy Arceri (1):

-
    -
  • glsl: fix shader cache for packed param list
  • -
- -

Yevhenii Kolesnikov (1):

-
    -
  • i965: Fix allow_higher_compat_version workaround limited by OpenGL 3.0
  • -
- -

pal1000 (1):

-
    -
  • scons: Compatibility with Scons development version string
  • -
- - -
- - diff --git a/docs/relnotes/18.3.5.rst b/docs/relnotes/18.3.5.rst new file mode 100644 index 00000000000..b8b80c03d8e --- /dev/null +++ b/docs/relnotes/18.3.5.rst @@ -0,0 +1,233 @@ +Mesa 18.3.5 Release Notes / March 18, 2019 +========================================== + +Mesa 18.3.5 is a bug fix release which fixes bugs found since the 18.3.4 +release. + +Mesa 18.3.5 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + 5f40a336cb2af9b1d66fa243bb03c2c8a3f9b3f067aab6aaaad4316d1bc0e58b mesa-18.3.5.tar.gz + 4027aea82cc63240b3fcf60eec9eea882955f098c989b29357b01d1695747953 mesa-18.3.5.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 104297 `__ + - [i965] Downward causes GPU hangs and misrendering on Haswell +- `Bug 104602 `__ + - [apitrace] Graphical artifacts in Civilization VI on RX Vega +- `Bug 107052 `__ + - [Regression][bisected]. Crookz - The Big Heist Demo can't be + launched despite the "true" flag in "drirc" +- `Bug 107563 `__ + - [RADV] Broken rendering in Unity demos +- `Bug 108457 `__ + - [OpenGL CTS] + KHR-GL46.tessellation_shader.single.xfb_captures_data_from_correct_stage + fails +- `Bug 108999 `__ + - Calculating the scissors fields when the y is flipped (0 on top) + can generate negative numbers that will cause assertion failure later + on. +- `Bug 109328 `__ + - [BSW BXT GLK] dEQP-VK.subgroups.arithmetic.subgroup regressions +- `Bug 109443 `__ + - Build failure with MSVC when using Scons >= 3.0.2 +- `Bug 109451 `__ + - [IVB,SNB] LINE_STRIPs following a TRIANGLE_FAN fail to use + primitive restart +- `Bug 109594 `__ + - totem assert failure: totem: src/intel/genxml/gen9_pack.h:72: + \__gen_uint: La declaración \`v <= max' no se cumple. +- `Bug 109597 `__ + - wreckfest issues with transparent objects & skybox +- `Bug 109601 `__ + - [Regression] RuneLite GPU rendering broken on 18.3.x +- `Bug 109698 `__ + - dri.pc contents invalid when built with meson +- `Bug 109735 `__ + - [Regression] broken font with mesa_vulkan_overlay + +Changes +------- + +Alok Hota (1): + +- swr/rast: bypass size limit for non-sampled textures + +Andrii Simiklit (1): + +- i965: re-emit index buffer state on a reset option change. + +Axel Davy (2): + +- st/nine: Ignore window size if error +- st/nine: Ignore multisample quality level if no ms + +Bas Nieuwenhuizen (4): + +- radv: Sync ETC2 whitelisted devices. +- radv: Fix float16 interpolation set up. +- radv: Allow interpolation on non-float types. +- radv: Interpolate less aggressively. + +Carlos Garnacho (1): + +- wayland/egl: Ensure EGL surface is resized on DRI update_buffers() + +Danylo Piliaiev (1): + +- glsl/linker: Fix unmatched TCS outputs being reduced to local + variable + +David Shao (1): + +- meson: ensure that xmlpool_options.h is generated for gallium targets + that need it + +Eleni Maria Stea (1): + +- i965: fixed clamping in set_scissor_bits when the y is flipped + +Emil Velikov (7): + +- docs: add sha256 checksums for 18.3.4 +- meson: egl: correctly manage loader/xmlconfig +- cherry-ignore: add 19.0 only anv/push buffer nominations +- cherry-ignore: add gitlab-ci fixup commit +- cherry-ignore: ignore glsl_types memory cleanup patch +- cherry-ignore: add explicit 19.0 performance optimisations +- Update version to 18.3.5 + +Eric Engestrom (1): + +- egl: fix libdrm-less builds + +Francisco Jerez (1): + +- intel/fs: Implement extended strides greater than 4 for IR source + regions. + +Ian Romanick (2): + +- intel/fs: nir_op_extract_i8 extracts a byte, not a word +- intel/fs: Fix extract_u8 of an odd byte from a 64-bit integer + +Ilia Mirkin (1): + +- glsl: fix recording of variables for XFB in TCS shaders + +Jason Ekstrand (10): + +- intel/fs: Bail in optimize_extract_to_float if we have modifiers +- compiler/types: Add a contains_64bit helper +- nir/xfb: Properly align 64-bit values +- nir/xfb: Work in terms of components rather than slots +- nir/xfb: Handle compact arrays in gather_xfb_info +- anv: Count surfaces for non-YCbCr images in + GetDescriptorSetLayoutSupport +- spirv: OpImageQueryLod requires a sampler +- spirv: Pull offset/stride from the pointer for OpArrayLength +- glsl/list: Add a list variant of insert_after +- glsl/lower_vector_derefs: Don't use a temporary for TCS outputs + +Jose Maria Casanova Crespo (1): + +- glsl: TCS outputs can not be transform feedback candidates on GLES + +José Fonseca (1): + +- scons: Workaround failures with MSVC when using SCons 3.0.[2-4]. + +Juan A. Suarez Romero (3): + +- genxml: add missing field values for 3DSTATE_SF +- anv: advertise 8 subpixel precision bits +- anv: destroy descriptor sets when pool gets reset + +Kenneth Graunke (1): + +- intel/fs: Fix opt_peephole_csel to not throw away saturates. + +Kevin Strasser (1): + +- egl/dri: Avoid out of bounds array access + +Lionel Landwerlin (1): + +- intel: fix urb size for CFL GT1 + +Marek Olšák (5): + +- radeonsi: add driconf option radeonsi_enable_nir +- radeonsi: always enable NIR for Civilization 6 to fix corruption +- driconf: add Civ6Sub executable for Civilization 6 +- tgsi: don't set tgsi_info::uses_bindless_images for constbufs and hw + atomics +- radeonsi: compile clear and copy buffer compute shaders on demand + +Mauro Rossi (2): + +- android: anv: fix generated files depedencies (v2) +- android: anv: fix libexpat shared dependency + +Ray Zhang (1): + +- glx: fix shared memory leak in X11 + +Rhys Perry (2): + +- radv: bitcast 16-bit outputs to integers +- radv: ensure export arguments are always float + +Samuel Pitoiset (8): + +- radv: write the alpha channel of MRT0 when alpha coverage is enabled +- radv: fix writing the alpha channel of MRT0 when alpha coverage is + enabled +- radv: fix clearing attachments in secondary command buffers +- radv: fix out-of-bounds access when copying descriptors BO list +- radv: don't copy buffer descriptors list for samplers +- radv: properly align the fence and EOP bug VA on GFX9 +- radv: fix pointSizeRange limits +- radv: always initialize HTILE when the src layout is UNDEFINED + +Sergii Romantsov (2): + +- dri: meson: do not prefix user provided dri-drivers-path +- d3d: meson: do not prefix user provided d3d-drivers-path + +Tapani Pälli (3): + +- nir: initialize value in copy_prop_vars_block +- anv: retain the is_array state in create_plane_tex_instr_implicit +- anv: destroy descriptor sets when pool gets destroyed + +Timothy Arceri (1): + +- glsl: fix shader cache for packed param list + +Yevhenii Kolesnikov (1): + +- i965: Fix allow_higher_compat_version workaround limited by OpenGL + 3.0 + +pal1000 (1): + +- scons: Compatibility with Scons development version string diff --git a/docs/relnotes/18.3.6.html b/docs/relnotes/18.3.6.html deleted file mode 100644 index e470b23cdef..00000000000 --- a/docs/relnotes/18.3.6.html +++ /dev/null @@ -1,169 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 18.3.6 Release Notes / April 5, 2019

- -

-Mesa 18.3.6 is a bug fix release which fixes bugs found since the 18.3.5 release. -

-

-Mesa 18.3.6 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-4619d92afadf7072f7956599a2ccd0934fc45b4ddbc2eb865bdcb50ddf963f87  mesa-18.3.6.tar.gz
-aaf17638dcf5a90b93b6389e152fdc9ef147768b09598f24d2c5cf482fcfc705  mesa-18.3.6.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 100316 - Linking GLSL 1.30 shaders with invariant and deprecated variables triggers an 'mismatching invariant qualifiers' error
  • - -
  • Bug 108766 - Mesa built with meson has RPATH entries
  • - -
  • Bug 109648 - AMD Raven hang during va-api decoding
  • - -
  • Bug 109980 - [i915 CI][HSW] spec@arb_fragment_shader_interlock@arb_fragment_shader_interlock-image-load-store - fail
  • - -
  • Bug 110211 - If DESTDIR is set to an empty string, the dri drivers are not installed
  • - -
  • Bug 110221 - build error with meson
  • - -
  • Bug 110259 - radv: Sampling depth-stencil image in GENERAL layout returns nothing but zero (regression, bisected)
  • - -
- - -

Changes

- -

Andres Gomez (4):

-
    -
  • glsl: correctly validate component layout qualifier for dvec{3,4}
  • -
  • glsl/linker: don't fail non static used inputs without matching outputs
  • -
  • glsl/linker: simplify xfb_offset vs xfb_stride overflow check
  • -
  • Revert "glsl: relax input->output validation for SSO programs"
  • -
- -

Bas Nieuwenhuizen (2):

-
    -
  • radv: Use correct image view comparison for fast clears.
  • -
  • ac/nir: Return frag_coord as integer.
  • -
- -

Danylo Piliaiev (1):

-
    -
  • glsl: Cross validate variable's invariance by explicit invariance only
  • -
- -

Dave Airlie (1):

-
    -
  • softpipe: fix texture view crashes
  • -
- -

Dylan Baker (1):

-
    -
  • bin/install_megadrivers.py: Correctly handle DESTDIR=''
  • -
- -

Emil Velikov (2):

-
    -
  • docs: add sha256 checksums for 18.3.5
  • -
  • Update version to 18.3.6
  • -
- -

Eric Anholt (1):

-
    -
  • dri3: Return the current swap interval from glXGetSwapIntervalMESA().
  • -
- -

Eric Engestrom (1):

-
    -
  • meson: strip rpath from megadrivers
  • -
- -

Jason Ekstrand (2):

-
    -
  • anv/pass: Flag the need for a RT flush for resolve attachments
  • -
  • Revert "anv/radv: release memory allocated by glsl types during spirv_to_nir"
  • -
- -

Józef Kucia (2):

-
    -
  • mesa: Fix GL_NUM_DEVICE_UUIDS_EXT
  • -
  • radv: Fix driverUUID
  • -
- -

Leo Liu (2):

-
    -
  • radeon/vcn: add H.264 constrained baseline support
  • -
  • radeon/vcn/vp9: search the render target from the whole list
  • -
- -

Marek Olšák (1):

-
    -
  • radeonsi: fix assertion failure by using the correct type
  • -
- -

Mark Janes (1):

-
    -
  • mesa: properly report the length of truncated log messages
  • -
- -

Plamena Manolova (1):

-
    -
  • i965: Disable ARB_fragment_shader_interlock for platforms prior to GEN9
  • -
- -

Samuel Pitoiset (2):

-
    -
  • radv: fix binding transform feedback buffers
  • -
  • radv: do not always initialize HTILE in compressed state
  • -
- -

Tapani Pälli (1):

-
    -
  • anv/radv: release memory allocated by glsl types during spirv_to_nir
  • -
- -

Timothy Arceri (1):

-
    -
  • st/glsl_to_nir: fix incorrect arrary access
  • -
- -

Tobias Klausmann (1):

-
    -
  • vulkan/util: meson build - add wayland client include
  • -
- -
- - - - diff --git a/docs/relnotes/18.3.6.rst b/docs/relnotes/18.3.6.rst new file mode 100644 index 00000000000..48c4a7b5656 --- /dev/null +++ b/docs/relnotes/18.3.6.rst @@ -0,0 +1,137 @@ +Mesa 18.3.6 Release Notes / April 5, 2019 +========================================= + +Mesa 18.3.6 is a bug fix release which fixes bugs found since the 18.3.5 +release. + +Mesa 18.3.6 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + 4619d92afadf7072f7956599a2ccd0934fc45b4ddbc2eb865bdcb50ddf963f87 mesa-18.3.6.tar.gz + aaf17638dcf5a90b93b6389e152fdc9ef147768b09598f24d2c5cf482fcfc705 mesa-18.3.6.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 100316 `__ + - Linking GLSL 1.30 shaders with invariant and deprecated variables + triggers an 'mismatching invariant qualifiers' error +- `Bug 108766 `__ + - Mesa built with meson has RPATH entries +- `Bug 109648 `__ + - AMD Raven hang during va-api decoding +- `Bug 109980 `__ + - [i915 CI][HSW] + spec@arb_fragment_shader_interlock@arb_fragment_shader_interlock-image-load-store + - fail +- `Bug 110211 `__ + - If DESTDIR is set to an empty string, the dri drivers are not + installed +- `Bug 110221 `__ + - build error with meson +- `Bug 110259 `__ + - radv: Sampling depth-stencil image in GENERAL layout returns + nothing but zero (regression, bisected) + +Changes +------- + +Andres Gomez (4): + +- glsl: correctly validate component layout qualifier for dvec{3,4} +- glsl/linker: don't fail non static used inputs without matching + outputs +- glsl/linker: simplify xfb_offset vs xfb_stride overflow check +- Revert "glsl: relax input->output validation for SSO programs" + +Bas Nieuwenhuizen (2): + +- radv: Use correct image view comparison for fast clears. +- ac/nir: Return frag_coord as integer. + +Danylo Piliaiev (1): + +- glsl: Cross validate variable's invariance by explicit invariance + only + +Dave Airlie (1): + +- softpipe: fix texture view crashes + +Dylan Baker (1): + +- bin/install_megadrivers.py: Correctly handle DESTDIR='' + +Emil Velikov (2): + +- docs: add sha256 checksums for 18.3.5 +- Update version to 18.3.6 + +Eric Anholt (1): + +- dri3: Return the current swap interval from glXGetSwapIntervalMESA(). + +Eric Engestrom (1): + +- meson: strip rpath from megadrivers + +Jason Ekstrand (2): + +- anv/pass: Flag the need for a RT flush for resolve attachments +- Revert "anv/radv: release memory allocated by glsl types during + spirv_to_nir" + +Józef Kucia (2): + +- mesa: Fix GL_NUM_DEVICE_UUIDS_EXT +- radv: Fix driverUUID + +Leo Liu (2): + +- radeon/vcn: add H.264 constrained baseline support +- radeon/vcn/vp9: search the render target from the whole list + +Marek Olšák (1): + +- radeonsi: fix assertion failure by using the correct type + +Mark Janes (1): + +- mesa: properly report the length of truncated log messages + +Plamena Manolova (1): + +- i965: Disable ARB_fragment_shader_interlock for platforms prior to + GEN9 + +Samuel Pitoiset (2): + +- radv: fix binding transform feedback buffers +- radv: do not always initialize HTILE in compressed state + +Tapani Pälli (1): + +- anv/radv: release memory allocated by glsl types during spirv_to_nir + +Timothy Arceri (1): + +- st/glsl_to_nir: fix incorrect arrary access + +Tobias Klausmann (1): + +- vulkan/util: meson build - add wayland client include diff --git a/docs/relnotes/19.0.0.html b/docs/relnotes/19.0.0.html deleted file mode 100644 index 8fc00de1f8b..00000000000 --- a/docs/relnotes/19.0.0.html +++ /dev/null @@ -1,2471 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 19.0.0 Release Notes / TBD

- -

-Mesa 19.0.0 is a new development release. People who are concerned -with stability and reliability should stick with a previous release or -wait for Mesa 19.0.1. -

-

-Mesa 19.0.0 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- -

SHA256 checksums

-
-  4c5b9c5227d37c1f6bdc786a6fa7ee7fbce40b2e8a87340c7d3234534ece3304  mesa-19.0.0.tar.gz
-  5a549dfb40ec31e5c36c47aadac04554cb2e2a8d144a046a378fc16da57e38f8  mesa-19.0.0.tar.xz
-
- - -

New features

- -
    -
  • GL_AMD_texture_texture4 on all GL 4.0 drivers.
  • -
  • GL_EXT_shader_implicit_conversions on all drivers (ES extension).
  • -
  • GL_EXT_texture_compression_bptc on all GL 4.0 drivers (ES extension).
  • -
  • GL_EXT_texture_compression_rgtc on all GL 3.0 drivers (ES extension).
  • -
  • GL_EXT_render_snorm on gallium drivers (ES extension).
  • -
  • GL_EXT_texture_view on drivers supporting texture views (ES extension).
  • -
  • GL_OES_texture_view on drivers supporting texture views (ES extension).
  • -
  • GL_NV_shader_atomic_float on nvc0 (Fermi/Kepler only).
  • -
  • Shader-based software implementations of GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, GL_ARB_vertex_attrib_64bit, and GL_ARB_shader_ballot on i965.
  • -
  • VK_ANDROID_external_memory_android_hardware_buffer on Intel
  • -
  • Fixed and re-exposed VK_EXT_pci_bus_info on Intel and RADV
  • -
  • VK_EXT_scalar_block_layout on Intel and RADV
  • -
  • VK_KHR_depth_stencil_resolve on Intel
  • -
  • VK_KHR_draw_indirect_count on Intel
  • -
  • VK_EXT_conditional_rendering on Intel
  • -
  • VK_EXT_memory_budget on RADV
  • -
- -

Bug fixes

- -
    - -
  • Bug 32211 - [GLSL] lower_jumps with continue-statements in for-loops prevents loop unrolling
  • - -
  • Bug 102349 - nv4x crashing with plasmashell - gdb log included
  • - -
  • Bug 102597 - [Regression] mpv, high rendering times (two to three times higher)
  • - -
  • Bug 104297 - [i965] Downward causes GPU hangs and misrendering on Haswell
  • - -
  • Bug 104602 - [apitrace] Graphical artifacts in Civilization VI on RX Vega
  • - -
  • Bug 105301 - The big SKQP bug
  • - -
  • Bug 106577 - broken rendering with nine and nouveau (GM107)
  • - -
  • Bug 106595 - [RADV] Rendering distortions only when MSAA is enabled
  • - -
  • Bug 107052 - [Regression][bisected]. Crookz - The Big Heist Demo can't be launched despite the "true" flag in "drirc"
  • - -
  • Bug 107510 - [GEN8+] up to 10% perf drop on several 3D benchmarks
  • - -
  • Bug 107626 - [SNB] The graphical corruption and GPU hang occur sometimes on the piglit test "arb_texture_multisample-large-float-texture" with parameter --fp16
  • - -
  • Bug 107728 - Wrong background in Sascha Willem's Multisampling Demo
  • - -
  • Bug 107842 - "invariant" qualifier on outputs of GLSL ES fragment shader causes compilation error.
  • - -
  • Bug 107856 - i965 incorrectly calculates the number of layers for texture views (assert)
  • - -
  • Bug 108114 - [vulkancts] new VK_KHR_16bit_storage tests fail.
  • - -
  • Bug 108116 - [vulkancts] stencil partial clear tests fail.
  • - -
  • Bug 108245 - RADV/Vega: Low mip levels of large BCn textures get corrupted by vkCmdCopyBufferToImage
  • - -
  • Bug 108311 - Query buffer object support is broken on r600.
  • - -
  • Bug 108457 - [OpenGL CTS] KHR-GL46.tessellation_shader.single.xfb_captures_data_from_correct_stage fails
  • - -
  • Bug 108560 - Mesa 32 is built without sse
  • - -
  • Bug 108624 - [regression][bisected] "nir: Copy propagation between blocks" regression
  • - -
  • Bug 108630 - [G965] piglit.spec.!opengl 1_2.tex3d-maxsize spins forever
  • - -
  • Bug 108635 - Mesa master commit 68dc591af16ebb36814e4c187e4998948103c99c causes XWayland to segfault
  • - -
  • Bug 108636 - test_optpass has use after free bug, failing with memory testing tools like address sanitizer
  • - -
  • Bug 108713 - Gallium: use after free with transform feedback
  • - -
  • Bug 108734 - Regression: [bisected] dEQP-GLES31.functional.tessellation.invariance.* start failing on r600
  • - -
  • Bug 108805 - i965 regressions from EXT_texture_sRGB_R8
  • - -
  • Bug 108829 - [meson] libglapi exports internal API
  • - -
  • Bug 108868 - [BYT IVB] Tesselation test regressions
  • - -
  • Bug 108877 - OpenGL CTS gl43 test cases were interrupted due to segment fault
  • - -
  • Bug 108894 - [anv] vkCmdCopyBuffer() and vkCmdCopyQueryPoolResults() write-after-write hazard
  • - -
  • Bug 108909 - Vkd3d test failure test_resolve_non_issued_query_data()
  • - -
  • Bug 108910 - Vkd3d test failure test_multisample_array_texture()
  • - -
  • Bug 108911 - Vkd3d test failure test_clear_render_target_view()
  • - -
  • Bug 108914 - blocky shadow artifacts in The Forest with DXVK, RADV_DEBUG=nohiz fixes this
  • - -
  • Bug 108925 - vkCmdCopyQueryPoolResults(VK_QUERY_RESULT_WAIT_BIT) for timestamps with large query count hangs
  • - -
  • Bug 108936 - [ILK,G45,G965] Regressions from texture-format enums rework
  • - -
  • Bug 108943 - Build fails on ppc64le with meson
  • - -
  • Bug 108961 - make check test_replace_src_bitsize failure
  • - -
  • Bug 108974 - make check DispatchSanity_test regression
  • - -
  • Bug 108999 - Calculating the scissors fields when the y is flipped (0 on top) can generate negative numbers that will cause assertion failure later on.
  • - -
  • Bug 109023 - error: inlining failed in call to always_inline ‘__m512 _mm512_and_ps(__m512, __m512)’: target specific option mismatch
  • - -
  • Bug 109072 - GPU hang in blender 2.80
  • - -
  • Bug 109075 - radv: New D3D boolean optimizations cause GPU hang in Witcher 3
  • - -
  • Bug 109081 - [bisected] [HSW] Regression in clipping.user_defined.clip_* vulkancts tests
  • - -
  • Bug 109086 - Crash software mesa with gl_select render mode
  • - -
  • Bug 109107 - gallium/st/va: change va max_profiles when using Radeon VCN Hardware
  • - -
  • Bug 109129 - format_types.h:1220: undefined reference to `_mm256_cvtps_ph'
  • - -
  • Bug 109151 - [KBL-G][vulkan] dEQP-VK.texture.explicit_lod.2d.sizes.31x55_nearest_linear_mipmap_nearest_repeat failed verification.
  • - -
  • Bug 109190 - virgl: buffer flushing error with some dEQP tests [bisected]
  • - -
  • Bug 109202 - nv50_ir.cpp:749:19: error: cannot use typeid with -fno-rtti
  • - -
  • Bug 109204 - [regression, bisected] retroarch's crt-royale shader crash radv
  • - -
  • Bug 109229 - glLinkProgram locks up for ~30 seconds
  • - -
  • Bug 109231 - [nir] src/compiler/nir/nir_loop_analyze.c uninitialized variable
  • - -
  • Bug 109242 - [RADV] The Witcher 3 system freeze
  • - -
  • Bug 109304 - GfxBench AztecRuins Vulkan version Segfault
  • - -
  • Bug 109325 - mesa: Need ability to retrieve command line of Meson configuration
  • - -
  • Bug 109328 - [BSW BXT GLK] dEQP-VK.subgroups.arithmetic.subgroup regressions
  • - -
  • Bug 109353 - [regression][bisected] "nir: Switch to using 1-bit Booleans for almost everything" regression with shared bools
  • - -
  • Bug 109401 - [DXVK] Project Cars rendering problems
  • - -
  • Bug 109404 - [ANV] The Witcher 3 shadows flickering
  • - -
  • Bug 109442 - "make check" test anv_block_pool_no_free fails intermittently
  • - -
  • Bug 109443 - Build failure with MSVC when using Scons >= 3.0.2
  • - -
  • Bug 109449 - [snb] quakespasm triggers a segmentation fault.
  • - -
  • Bug 109451 - [IVB,SNB] LINE_STRIPs following a TRIANGLE_FAN fail to use primitive restart
  • - -
  • Bug 109543 - After upgrade mesa to 19.0.0~rc1 all vulkan based application stop working ["vulkan-cube" received SIGSEGV in radv_pipeline_init_blend_state at ../src/amd/vulkan/radv_pipeline.c:699]
  • - -
  • Bug 109561 - [regression, bisected] code re-factor causing games to stutter or lock-up system
  • - -
  • Bug 109573 - dEQP-VK.spirv_assembly.instruction.graphics.module.same_module
  • - -
  • Bug 109575 - Mesa-19.0.0-rc1 : Computer Crashes trying to run anything Vulkan
  • - -
  • Bug 109581 - [BISECTED] Nothing is Rendered on Sascha Willem's "subpasses" demo
  • - -
  • Bug 109594 - totem assert failure: totem: src/intel/genxml/gen9_pack.h:72: __gen_uint: La declaración `v <= max' no se cumple.
  • - -
  • Bug 109597 - wreckfest issues with transparent objects & skybox
  • - -
  • Bug 109601 - [Regression] RuneLite GPU rendering broken on 18.3.x
  • - -
  • Bug 109603 - nir_instr_as_deref: Assertion `parent && parent->type == nir_instr_type_deref' failed.
  • - -
  • Bug 109698 - dri.pc contents invalid when built with meson
  • - -
  • Bug 109717 - [regression] Cull distance tests asserting
  • - -
  • Bug 109735 - [Regression] broken font with mesa_vulkan_overlay
  • - -
  • Bug 109759 - [BISECTED][REGRESSION][IVB, HSW] Font rendering problem in OpenGL
  • - -
- -

Changes

- -

Adam Jackson (4):

-
    -
  • glx: Demand success from CreateContext requests (v2)
  • -
  • specs: Remove GLES profile interaction text from GLX_MESA_query_renderer
  • -
  • specs: Remove GLX_RENDERER_ID_MESA from GLX_MESA_query_renderer
  • -
  • specs: Bump GLX_MESA_query_renderer to version 9
  • -
- -

Aditya Swarup (1):

-
    -
  • i965: Lift restriction in external textures for EGLImage support
  • -
- -

Alejandro Piñeiro (3):

-
    -
  • nir: remove unused variable
  • -
  • nir/xfb: don't assert when xfb_buffer/stride is present but not xfb_offset
  • -
  • nir/xfb: distinguish array of structs vs array of blocks
  • -
- -

Alex Deucher (3):

-
    -
  • pci_ids: add new vega10 pci ids
  • -
  • pci_ids: add new vega20 pci id
  • -
  • pci_ids: add new VegaM pci id
  • -
- -

Alex Smith (1):

-
    -
  • radv: Flush before vkCmdWriteTimestamp() if needed
  • -
- -

Alexander von Gluck IV (1):

-
    -
  • egl/haiku: Fix reference to disp vs dpy
  • -
- -

Alok Hota (8):

-
    -
  • swr/rast: Use gfxptr_t value in JitGatherVertices
  • -
  • swr/rast: Add annotator to interleave isa text
  • -
  • swr/rast: partial support for Tiled Resources
  • -
  • swr/rast: Unaligned and translations in gathers
  • -
  • swr/rast: Scope MEM_CLIENT enum for mem usages
  • -
  • swr/rast: New execution engine per JIT
  • -
  • swr/rast: Store cached files in multiple subdirs
  • -
  • swr/rast: bypass size limit for non-sampled textures
  • -
- -

Alyssa Rosenzweig (1):

-
    -
  • util: Fix warning in u_cpu_detect on non-x86
  • -
- -

Andre Heider (4):

-
    -
  • st/nine: fix stack corruption due to ABI mismatch
  • -
  • st/nine: plug thread related leaks
  • -
  • st/nine: clean up thead shutdown sequence a bit
  • -
  • d3dadapter9: use snprintf(..., "%s", ...) instead of strncpy
  • -
- -

Andres Gomez (8):

-
    -
  • glsl/linker: complete documentation for assign_attribute_or_color_locations
  • -
  • docs: update 18.3 and add 19.x cycles for the release calendar
  • -
  • glsl: correct typo in GLSL compilation error message
  • -
  • editorconfig: Add max_line_length property
  • -
  • glsl/linker: specify proper direction in location aliasing error
  • -
  • docs: complete the calendar and release schedule documentation
  • -
  • bin/get-pick-list.sh: fix the oneline printing
  • -
  • bin/get-pick-list.sh: fix redirection in sh
  • -
- -

Andrii Simiklit (9):

-
    -
  • intel/tools: avoid 'unused variable' warnings
  • -
  • compiler: avoid 'unused variable' warnings
  • -
  • i965: avoid 'unused variable' warnings
  • -
  • i965/batch: avoid reverting batch buffer if saved state is an empty
  • -
  • intel/tools: make sure the binary file is properly read
  • -
  • anv/pipeline: remove unnecessary null-pointer check
  • -
  • intel/batch-decoder: fix vertex buffer size calculation for gen<8
  • -
  • intel/batch-decoder: fix a vb end address calculation
  • -
  • i965: re-emit index buffer state on a reset option change.
  • -
- -

Anuj Phogat (7):

-
    -
  • i965/icl: Set Error Detection Behavior Control Bit in L3CNTLREG
  • -
  • anv/icl: Set Error Detection Behavior Control Bit in L3CNTLREG
  • -
  • anv/icl: Disable prefetching of sampler state entries
  • -
  • i965/icl: Fix L3 configurations
  • -
  • i965/icl: Set use full ways in L3CNTLREG
  • -
  • intel/icl: Set way_size_per_bank to 4
  • -
  • anv/icl: Set use full ways in L3CNTLREG
  • -
- -

Axel Davy (12):

-
    -
  • st/nine: Allow 'triple buffering' with thread_submit
  • -
  • st/nine: Remove thread_submit warning
  • -
  • st/nine: Use helper to release swapchain buffers later
  • -
  • st/nine: Switch to presentation buffer if resize is detected
  • -
  • st/nine: Fix volumetexture dtor on ctor failure
  • -
  • st/nine: Bind src not dst in nine_context_box_upload
  • -
  • st/nine: Add src reference to nine_context_range_upload
  • -
  • st/nine: Increase the limit of cached ff shaders
  • -
  • st/nine: Immediately upload user provided textures
  • -
  • st/nine: Enable debug info if NDEBUG is not set
  • -
  • st/nine: Ignore window size if error
  • -
  • st/nine: Ignore multisample quality level if no ms
  • -
- -

Bart Oldeman (1):

-
    -
  • gallium-xlib: query MIT-SHM before using it.
  • -
- -

Bas Nieuwenhuizen (41):

-
    -
  • radv: Use structured intrinsics instead of indexing workaround for GFX9.
  • -
  • vulkan: Allow storage images in the WSI.
  • -
  • radv: Fix opaque metadata descriptor last layer.
  • -
  • radv: Clamp gfx9 image view extents to the allocated image extents.
  • -
  • radv: Align large buffers to the fragment size.
  • -
  • radv/android: Mark android WSI image as shareable.
  • -
  • radv/android: Use buffer metadata to determine scanout compat.
  • -
  • radv: Check for shareable images in central place.
  • -
  • radv: Remove redundant format check.
  • -
  • radv: Fix multiview depth clears
  • -
  • radv: Work around non-renderable 128bpp compressed 3d textures on GFX9.
  • -
  • radv: Fix wrongly positioned paren.
  • -
  • radv: Do a cache flush if needed before reading predicates.
  • -
  • radv: Implement buffer stores with less than 4 components.
  • -
  • anv/android: Do not reject storage images.
  • -
  • radv: Remove device path.
  • -
  • radv: Remove unused variable.
  • -
  • amd/common: Add some parentheses to silence warning.
  • -
  • radv: Fix rasterization precision bits.
  • -
  • spirv: Fix matrix parameters in function calls.
  • -
  • freedreno: Move register constant files to src/freedreno.
  • -
  • radv: Only use 32 KiB per threadgroup on Stoney.
  • -
  • radv: Set partial_vs_wave for pipelines with just GS, not tess.
  • -
  • nir: Account for atomics in copy propagation.
  • -
  • radv: Remove unused variable.
  • -
  • radv/winsys: Set winsys bo priority on creation.
  • -
  • radv/winsys: Add priority handling during submit.
  • -
  • radv: Enable VK_EXT_memory_priority.
  • -
  • radv: Fix the shader info pass for not having the variable.
  • -
  • amd/common: Fix stores to derefs with unknown variable.
  • -
  • amd/common: Add gep helper for pointer increment.
  • -
  • amd/common: Handle nir_deref_type_ptr_as_array for shared memory.
  • -
  • amd/common: handle nir_deref_cast for shared memory from integers.
  • -
  • radv: Only look at pImmutableSamples if the descriptor has a sampler.
  • -
  • amd/common: Use correct writemask for shared memory stores.
  • -
  • radv: Sync ETC2 whitelisted devices.
  • -
  • radv: Fix float16 interpolation set up.
  • -
  • radv: Allow interpolation on non-float types.
  • -
  • radv: Handle clip+cull distances more generally as compact arrays.
  • -
  • radv: Fix rebase issue in 19.0 for float16 fix.
  • -
  • radv: Interpolate less aggressively.
  • -
- -

Boyan Ding (3):

-
    -
  • gk110/ir: Add rcp f64 implementation
  • -
  • gk110/ir: Add rsq f64 implementation
  • -
  • gk110/ir: Use the new rcp/rsq in library
  • -
- -

Brian Paul (3):

-
    -
  • svga: add new gallium formats to the format conversion table
  • -
  • mesa: fix display list corner case assertion
  • -
  • svga: remove SVGA_RELOC_READ flag in SVGA3D_BindGBSurface()
  • -
- -

Bruce Cherniak (1):

-
    -
  • gallium/swr: Fix multi-context sync fence deadlock.
  • -
- -

Caio Marcelo de Oliveira Filho (10):

-
    -
  • nir: properly clear the entry sources in copy_prop_vars
  • -
  • nir: properly find the entry to keep in copy_prop_vars
  • -
  • nir: add a way to print the deref chain
  • -
  • nir: remove dead code from copy_prop_vars
  • -
  • nir: fix warning in nir_lower_io.c
  • -
  • util: Helper to create sets and hashes with pointer keys
  • -
  • src/compiler: use new hash table and set creation helpers
  • -
  • src/intel: use new hash table and set creation helpers
  • -
  • nir: check NIR_SKIP to skip passes by name
  • -
  • gallium: Add PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS
  • -
- -

Carlos Garnacho (1):

-
    -
  • wayland/egl: Ensure EGL surface is resized on DRI update_buffers()
  • -
- -

Carsten Haitzler (Rasterman) (2):

-
    -
  • vc4: Use named parameters for the NEON inline asm.
  • -
  • vc4: Declare the cpu pointers as being modified in NEON asm.
  • -
- -

Chad Versace (1):

-
    -
  • i965: Fix -Wswitch on INTEL_COPY_STREAMING_LOAD
  • -
- -

Chia-I Wu (2):

-
    -
  • meson: fix EGL/X11 build without GLX
  • -
  • freedreno/drm: sync uapi again
  • -
- -

Christian Gmeiner (6):

-
    -
  • nir: add lowering for ffloor
  • -
  • etnaviv: drop redundant ctx function parameter
  • -
  • meson: add etnaviv to the tools option
  • -
  • etnaviv: extend etna_resource with an addressing mode
  • -
  • etnaviv: update headers from rnndb
  • -
  • etnaviv: add linear sampling support
  • -
- -

Connor Abbott (4):

-
    -
  • Revert "radv: disable VK_SUBGROUP_FEATURE_VOTE_BIT"
  • -
  • nir/algebraic: Rewrite bit-size inference
  • -
  • nir/algebraic: Add unit tests for bitsize validation
  • -
  • nir: Fixup algebraic test for variable-sized conversions
  • -
- -

Daniel Stone (1):

-
    -
  • gbm: Clarify acceptable formats for gbm_bo
  • -
- -

Danylo Piliaiev (9):

-
    -
  • i965: Fix calculation of layers array length for isl_view
  • -
  • nir: add if opt opt_if_loop_last_continue()
  • -
  • glsl/linker: Fix unmatched TCS outputs being reduced to local variable
  • -
  • glsl: Make invariant outputs in ES fragment shader not to cause error
  • -
  • glsl: Fix copying function's out to temp if dereferenced by array
  • -
  • anv: Implement VK_KHR_draw_indirect_count for gen 7+
  • -
  • anv: Implement VK_EXT_conditional_rendering for gen 7.5+
  • -
  • anv: Fix VK_EXT_transform_feedback working with varyings packed in PSIZ
  • -
  • anv: Fix destroying descriptor sets when pool gets reset
  • -
- -

Dave Airlie (19):

-
    -
  • radv: apply xfb buffer offset at buffer binding time not later. (v2)
  • -
  • radv: fix begin/end transform feedback with 0 counter buffers.
  • -
  • virgl: fix vtest regression since fencing changes.
  • -
  • spirv/vtn: handle variable pointers without offset lowering
  • -
  • nir: move getting deref from var after we check deref type.
  • -
  • nir: handle shared pointers in lowering indirect derefs.
  • -
  • ac: avoid casting pointers on bcsel and stores
  • -
  • radv: handle loading from shared pointers
  • -
  • ac: handle cast derefs
  • -
  • r600: make suballocator 256-bytes align
  • -
  • virgl: fix undefined shift to use unsigned.
  • -
  • virgl: fix const warning on debug flags.
  • -
  • radv: use 3d shader for gfx9 copies if dst is 3d
  • -
  • radv/xfb: fix counter buffer bounds checks.
  • -
  • virgl/vtest: fix front buffer flush with protocol version 0.
  • -
  • virgl: use primconvert provoking vertex properly
  • -
  • dri_interface: add put shm image2 (v2)
  • -
  • glx: add support for putimageshm2 path (v2)
  • -
  • gallium: use put image shm2 path (v2)
  • -
- -

David Shao (1):

-
    -
  • meson: ensure that xmlpool_options.h is generated for gallium targets that need it
  • -
- -

Dieter Nützel (1):

-
    -
  • docs/features: Delete double nv50 entry and wrong enumeration
  • -
- -

Dylan Baker (48):

-
    -
  • meson: link gallium nine with pthreads
  • -
  • meson: Don't set -Wall
  • -
  • meson: fix libatomic tests
  • -
  • meson: Add tests to suites
  • -
  • util: promote u_memory to src/util
  • -
  • meson: Add nir_algebraic_parser_test to suites
  • -
  • meson: Fix ppc64 little endian detection
  • -
  • meson: remove duplicate definition
  • -
  • meson: Add support for gnu hurd
  • -
  • meson: Add toggle for glx-direct
  • -
  • docs/meson: Recommend not using CFLAGS and friends
  • -
  • travis: meson: use native files to override llvm-config
  • -
  • travis: Don't try to read libdrm out of configure.ac
  • -
  • travis: meson: enable unit tests
  • -
  • docs: add note about using backticks for rbs in gitlab
  • -
  • docs/install: Add meson to the main install page
  • -
  • docs/meson: Update LLVM section with information about native files
  • -
  • docs/install: Update python dependency section
  • -
  • docs/autoconf: Mark autoconf as being replaced
  • -
  • meson: Override C++ standard to gnu++11 when building with altivec on ppc64
  • -
  • meson: Error out if building nouveau and using LLVM without rtti
  • -
  • autotools: Remove tegra vdpau driver
  • -
  • meson: Add a script to extract the cmd line used for meson
  • -
  • meson: allow building dri driver without window system if osmesa is classic
  • -
  • bin/meson-cmd-extract: Also handle cross and native files
  • -
  • meson: fix swr KNL build
  • -
  • meson: Fix compiler checks for SWR with ICC
  • -
  • meson: Add warnings and errors when using ICC
  • -
  • automake: Fix path to generated source
  • -
  • automake: Add float64.glsl to dist tarball
  • -
  • automake: Add include dir for nir src directory
  • -
  • configure: Bump SWR LLVM requirement to 7
  • -
  • automake: Add --enable-autotools to distcheck flags
  • -
  • android,autotools,i965: Fix location of float64_glsl.h
  • -
  • VERSION: bump to 19.0.0-rc1
  • -
  • Version: Bump for rc2
  • -
  • cherry-ignore: Add some patches
  • -
  • Revert "intel/compiler: More peephole_select for pre-Gen6"
  • -
  • Revert "nir/opt_peephole_select: Don't peephole_select expensive math instructions"
  • -
  • Revert "intel/compiler: More peephole select"
  • -
  • Bump version for 19.0-rc3
  • -
  • version: bump for 19.0-rc4
  • -
  • get-pick-list: Add --pretty=medium to the arguments for Cc patches
  • -
  • meson: Add dependency on genxml to anvil
  • -
  • Version: update to 19.0-rc5
  • -
  • Bump version for rc6
  • -
  • VERSION: bump version for rc7
  • -
  • cherry-ignore: Update the cherry-ignore file
  • -
- -

Eduardo Lima Mitev (2):

-
    -
  • freedreno/ir3: Make imageStore use num components from image format
  • -
  • freedreno/ir3: Handle GL_NONE in get_num_components_for_glformat()
  • -
- -

Eleni Maria Stea (1):

-
    -
  • i965: fixed clamping in set_scissor_bits when the y is flipped
  • -
- -

Elie Tournier (17):

-
    -
  • glsl: Add "built-in" function to do abs(fp64)
  • -
  • glsl: Add "built-in" functions to do neg(fp64)
  • -
  • glsl: Add "built-in" function to do sign(fp64)
  • -
  • glsl: Add "built-in" functions to do eq/ne(fp64, fp64)
  • -
  • glsl: Add utility function to extract 64-bit sign
  • -
  • glsl: Add "built-in" functions to do lt(fp64, fp64)
  • -
  • glsl: Add "built-in" functions to do add(fp64, fp64)
  • -
  • glsl: Add "built-in" functions to do mul(fp64, fp64)
  • -
  • glsl: Add "built-in" functions to do fp64_to_uint(fp64)
  • -
  • glsl: Add "built-in" functions to do uint_to_fp64(uint)
  • -
  • glsl: Add "built-in" functions to do fp64_to_int(fp64)
  • -
  • glsl: Add "built-in" functions to do int_to_fp64(int)
  • -
  • glsl: Add "built-in" functions to do fp64_to_fp32(fp64)
  • -
  • glsl: Add "built-in" functions to do fp32_to_fp64(fp32)
  • -
  • glsl: Add "built-in" functions to do sqrt(fp64)
  • -
  • glsl: Add "built-in" functions to do trunc(fp64)
  • -
  • glsl: Add "built-in" functions to do round(fp64)
  • -
- -

Emil Velikov (81):

-
    -
  • mesa: bump version to 19.1.0-devel
  • -
  • docs: add 19.0.0-devel release notes template
  • -
  • docs: mention EXT_shader_implicit_conversions
  • -
  • egl: add EGL_EXT_device_base entrypoints
  • -
  • egl/glvnd: correctly report errors when vendor cannot be found
  • -
  • docs/releasing.html: polish cherry-picking/testing text
  • -
  • docs/submittingpatches.html: correctly handle the <p> tag
  • -
  • docs: document the staging branch and add reference to it
  • -
  • bin/get-pick-list.sh: simplify git oneline printing
  • -
  • bin/get-pick-list.sh: prefix output with "[stable] "
  • -
  • bin/get-pick-list.sh: handle "typod" usecase.
  • -
  • bin/get-pick-list.sh: handle the fixes tag
  • -
  • bin/get-pick-list.sh: tweak the commit sha matching pattern
  • -
  • bin/get-pick-list.sh: flesh out is_sha_nomination
  • -
  • bin/get-pick-list.sh: handle fixes tag with missing colon
  • -
  • bin/get-pick-list.sh: handle unofficial "broken by" tag
  • -
  • bin/get-pick-list.sh: use test instead of [ ]
  • -
  • bin/get-pick-list.sh: handle reverts prior to the branchpoint
  • -
  • travis: drop unneeded x11proto-xf86vidmode-dev
  • -
  • glx: make xf86vidmode mandatory for direct rendering
  • -
  • travis: adding missing x11-xcb for meson+vulkan
  • -
  • egl/wayland: bail out when drmGetMagic fails
  • -
  • egl/wayland: plug memory leak in drm_handle_device()
  • -
  • docs: update 18.3.0 release notes
  • -
  • docs: add sha256 checksums for 18.3.0
  • -
  • docs: update calendar, add news item and link release notes for 18.3.0
  • -
  • freedreno: drop duplicate MKDIR_GEN declaration
  • -
  • freedreno: add the missing _la in libfreedreno_ir3_la
  • -
  • amd/addrlib: drop si_ci_vi_merged_enum.h from the list
  • -
  • docs: add release notes for 18.3.1
  • -
  • docs: add sha256 checksums for 18.3.1
  • -
  • docs: update calendar, add news item and link release notes for 18.3.1
  • -
  • glx: mandate xf86vidmode only for "drm" dri platforms
  • -
  • bin/get-pick-list.sh: rework handing of sha nominations
  • -
  • bin/get-pick-list.sh: warn when commit lists invalid sha
  • -
  • meson: don't require glx/egl/gbm with gallium drivers
  • -
  • pipe-loader: meson: reference correct library
  • -
  • TODO: glx: meson: build dri based glx tests, only with -Dglx=dri
  • -
  • glx: meson: drop includes from a link-only library
  • -
  • glx: meson: wire up the dispatch-index-check test
  • -
  • glx/test: meson: assorted include fixes
  • -
  • configure: add CXX11_CXXFLAGS to LLVM_CXXFLAGS
  • -
  • travis: flip to distro xenial, drop sudo false
  • -
  • travis: meson: print the configured state
  • -
  • travis: printout llvm-config --version
  • -
  • travis: meson: use FOO_DRIVERS directly
  • -
  • travis: meson: add unwind handling
  • -
  • travis: meson: explicitly control the DRI loaders
  • -
  • travis: meson: add explicit handling to gallium ST
  • -
  • travis: meson: port gallium build combinations over
  • -
  • docs: add release notes for 18.3.2
  • -
  • docs: add sha256 checksums for 18.3.2
  • -
  • docs: update calendar, add news item and link release notes for 18.3.2
  • -
  • freedreno: automake: ship ir3_nir_trig.py in the tarball
  • -
  • mesa: correctly use os.path.join in our python scripts
  • -
  • Revert "mesa/main: remove ARB suffix from glGetnTexImage"
  • -
  • mapi: sort static entrypoints numerically
  • -
  • mapi: add all _glapi_table entrypoints to static_data.py
  • -
  • genCommon.py: Fix typo in _LIBRARY_FEATURE_NAMES.
  • -
  • mapi: move genCommon.py to src/mapi/new
  • -
  • mapi/new: import mapi scripts from glvnd
  • -
  • mapi/new: sort by slot number
  • -
  • mapi/new: use the static_data offsets in the new generator
  • -
  • mapi/new: reinstate _NO_HIDDEN suffixes in the new generator
  • -
  • mapi/new: split out public_entries handling
  • -
  • mapi/new: don't print info we don't need for ES1/ES2
  • -
  • mapi/new: fixup the GLDEBUGPROCKHR typedef to the non KHR one
  • -
  • mapi/new: remove duplicate GLvoid/void substitution
  • -
  • autotools: wire the new generator for es1 and es2
  • -
  • meson: wire the new generator for es1 and es2
  • -
  • scons: wire the new generator for es1 and es2
  • -
  • Revert "mapi/new: sort by slot number"
  • -
  • mapi/es*api: remove GL_OES_EGL_image entrypoints
  • -
  • mapi/es*api: remove GL_EXT_multi_draw_arrays entrypoints
  • -
  • mapi/es2api: remove no longer present entrypoints
  • -
  • mapi: remove old, unused ES* generator code
  • -
  • mapi: remove machinery handling CSV files
  • -
  • mapi: print function declarations for shared glapi
  • -
  • vc4: Declare the last cpu pointer as being modified in NEON asm.
  • -
  • anv: wire up the state_pool_padding test
  • -
  • meson: egl: correctly manage loader/xmlconfig
  • -
- -

Eric Anholt (171):

-
    -
  • v3d: Fix a copy-and-paste comment in the simulator code.
  • -
  • v3d: Fix a typo in a comment in job handling.
  • -
  • v3d: Drop #if 0-ed out v3d_dump_to_file().
  • -
  • v3d: Respect user-passed strides for BO imports.
  • -
  • v3d: Take advantage of _mesa_hash_table_remove_key() in the simulator.
  • -
  • v3d: Use the TLB R/B swapping instead of recompiles when available.
  • -
  • v3d: Update the TLB config for depth writes on V3D 4.2.
  • -
  • vc4: Drop the winsys_stride relayout in the simluator
  • -
  • v3d: Maintain a mapping of the GEM buffer in the simulator.
  • -
  • v3d: Remove the special path for simulaton of the submit ioctl.
  • -
  • vc4: Take advantage of _mesa_hash_table_remove_key() in the simulator.
  • -
  • vc4: Maintain a separate GEM mapping of BOs in the simulator.
  • -
  • vc4: Use the normal simulator ioctl path for CL submit as well.
  • -
  • gbm: Move gbm_format_canonicalize() to the core.
  • -
  • gbm: Introduce a helper function for printing GBM format names.
  • -
  • egl: Improve the debugging of gbm format matching in DRI configs.
  • -
  • v3d: Fix double-swapping of R/B on V3D 4.1
  • -
  • v3d: Don't try to set PF flags on a LDTMU operation
  • -
  • vc4: Make sure we make ro scanout resources for create_with_modifiers.
  • -
  • vc4: Don't return a vc4 BO handle on a renderonly screen.
  • -
  • glx: Remove an old DEFAULT_DRIVER_DIR default.
  • -
  • glx: Move DRI extensions pointer loading to driOpenDriver().
  • -
  • egl: Move loader_set_logger() up to egl_dri2.c.
  • -
  • loader: Stop using a local definition for an in-tree header
  • -
  • loader: Factor out the common driver opening logic from each loader.
  • -
  • egl: Print the actual message to the console from _eglError().
  • -
  • gallium: Fix uninitialized variable warning in compute test.
  • -
  • gallium: Remove unused variable in u_tests.
  • -
  • v3d: Add renderonly support.
  • -
  • v3d: Add support for RGBA_SRGB along with BGRA_SRGB.
  • -
  • v3d: Add missing OES_half_float_linear support.
  • -
  • v3d: Use combined input/output segments.
  • -
  • v3d: Add the V3D TFU submit interface to the simulator.
  • -
  • v3d: Use the TFU to do generatemipmap.
  • -
  • v3d: Update simulator cache flushing code to match the kernel better.
  • -
  • v3d: Create a state uploader for packing our shaders together.
  • -
  • v3d: Put default vertex attribute values into the state uploader as well.
  • -
  • v3d: Re-use the wrap mode uniform on V3D 3.3.
  • -
  • v3d: Make an array for frag/vert texture state in the context.
  • -
  • v3d: Don't forget to flush writes to UBOs.
  • -
  • v3d: Convert to using nir_src_as_uint() from const_value derefs.
  • -
  • v3d: Fix a comment typo
  • -
  • v3d: Return the right gl_SampleMaskIn[] value.
  • -
  • v3d: Fix handling of texture first_layer offsets for 3D textures.
  • -
  • v3d: Avoid confusing auto-indenting in TEXTURE_SHADER_STATE packing
  • -
  • v3d: Split most of TEXTURE_SHADER_STATE setup out of sampler views.
  • -
  • v3d: Garbage collect unused uniforms code.
  • -
  • v3d: Simplify VIR uniform dumping using a temporary.
  • -
  • v3d: Add VIR dumping of TMU config p0/p1.
  • -
  • v3d: Fix a leak of the transfer helper on screen destroy.
  • -
  • vc4: Fix a leak of the transfer helper on screen destroy.
  • -
  • v3d: Fix a leak of the disassembled instruction string during debug dumps.
  • -
  • tfu
  • -
  • shader-packing
  • -
  • nir: Add some more consts to the nir_format_convert.h helpers.
  • -
  • nir: Pull some of intel's image load/store format conversion to nir_format.h
  • -
  • intel: Simplify the half-float packing in image load/store lowering.
  • -
  • mesa/st: Expose compute shaders when NIR support is advertised.
  • -
  • nir: Print the format of image variables.
  • -
  • Revert "intel: Simplify the half-float packing in image load/store lowering."
  • -
  • nir: Move intel's half-float image store lowering to to nir_format.h.
  • -
  • v3d: Don't forget to wait for our TFU job before rendering from it.
  • -
  • v3d: Set up the right stride for raster TFU.
  • -
  • v3d: Don't forget to bump the number of writes when doing TFU ops.
  • -
  • v3d: Add support for using the TFU to do some blits.
  • -
  • v3d: Add support for texturing from linear.
  • -
  • v3d: Add safety checks for resource_create().
  • -
  • v3d: Make sure that a thrsw doesn't split a multop from its umul24.
  • -
  • v3d: Add missing flagging of SYNCB as a TSY op.
  • -
  • v3d: Add support for draw indirect for GLES3.1.
  • -
  • v3d: Avoid assertion failures when removing end-of-shader instructions.
  • -
  • v3d: Move uinfo->data[] dereference to the top of v3d_write_uniforms().
  • -
  • v3d: Move uniform pretty-printing to its own helper function.
  • -
  • v3d: Use the uniform pretty-printer in v3d_write_uniforms()'s debug code.
  • -
  • v3d: Do uniform pretty-printing in the QPU dump.
  • -
  • v3d: Drop in a bunch of notes about performance improvement opportunities.
  • -
  • vc4: Use the original bit size when scalarizing uniform loads.
  • -
  • v3d: Use the original bit size when scalarizing uniform loads.
  • -
  • vc4: Reuse nir_format_convert.h in our blend lowering.
  • -
  • v3d: Fix the argument type for vir_BRANCH().
  • -
  • nir: Fix clamping of uints for image store lowering.
  • -
  • v3d: Put the dst bo first in the list of BOs for TFU calls.
  • -
  • v3d: Fix check for TFU job completion in the simulator.
  • -
  • v3d: Don't try to create shadow tiled temporaries for 1D textures.
  • -
  • v3d: Remove dead prototypes for load/store utile functions.
  • -
  • v3d: Implement texture_subdata to reduce teximage upload copies.
  • -
  • vc4: Move the utile load/store functions to a header for reuse by v3d.
  • -
  • v3d: Add a fallthrough path for utile load/store of 32 byte lines.
  • -
  • v3d: Load and store aligned utiles all at once.
  • -
  • docs: Add a note that MRs should still include any r-b or a-b tags.
  • -
  • docs: Add an encouraging note about providing reviews and acks.
  • -
  • v3d: Fix simulator mode on i915 render nodes.
  • -
  • v3d: Drop shadow comparison state from shader variant key.
  • -
  • v3d: Hook up perf_debug() output to GL_ARB_debug output as well.
  • -
  • vc4: Hook up perf_debug() output to GL_ARB_debug_output as well.
  • -
  • gallium/ttn: Fix setup of outputs_written.
  • -
  • v3d: Fix uniform pretty printing assertion failure with branches.
  • -
  • v3d: Add a "precompile" debug flag for shader-db.
  • -
  • v3d: Hook up some shader-db output to GL_ARB_debug_output.
  • -
  • v3d: Drop unused count_nir_instrs() helper.
  • -
  • v3d: Drop incorrect dependency for flpop.
  • -
  • v3d: Move "does this instruction have flags" from sched to generic helpers.
  • -
  • v3d: Don't generate temps for comparisons.
  • -
  • v3d: Dead-code eliminate unused flags updates.
  • -
  • v3d: Add a note for a potential performance win on multop/umul24.
  • -
  • v3d: Force sampling from base level for tg4.
  • -
  • v3d: Add support for non-constant texture offsets.
  • -
  • v3d: Add support for requesting the sample offsets.
  • -
  • v3d: Add support for textureSize() on MSAA textures.
  • -
  • v3d: Add support for gl_HelperInvocation.
  • -
  • v3d: Fix segfault when failing to compile a program.
  • -
  • v3d: Don't forget to include RT writes in precompiles.
  • -
  • v3d: Simplify the emission of comparisons for the bcsel optimization.
  • -
  • v3d: Move the "Find the ALU instruction generating our bool" out of bcsel.
  • -
  • v3d: Don't try to fold non-SSA-src comparisons into bcsels.
  • -
  • v3d: Fold comparisons for IF conditions into the flags for the IF.
  • -
  • v3d: Handle dynamically uniform IF statements with uniform control flow.
  • -
  • v3d: Refactor compiler entrypoints.
  • -
  • v3d: Reinstate the new shader-db output after v3d_compile() refactor.
  • -
  • v3d: Fix up VS output setup during precompiles.
  • -
  • v3d: Remove dead switch cases and comments from v3d_nir_lower_io.
  • -
  • v3d: Do UBO loads a vector at a time.
  • -
  • v3d: Stop scalarizing our uniform loads.
  • -
  • nir: Allow nir_format_unpack_int/sint to unpack larger values.
  • -
  • nir: Add nir_lower_tex options to lower sampler return formats.
  • -
  • v3d: Use the core tex lowering.
  • -
  • nir: Add nir_lower_tex support for Broadcom's swizzled TG4 results.
  • -
  • v3d: Enable GL_ARB_texture_gather on V3D 4.x.
  • -
  • nir: Make nir_deref_instr_build/get_const_offset actually use size_align.
  • -
  • glsl: Fix buffer overflow with an atomic buffer binding out of range.
  • -
  • v3d: Add support for flushing dirty TMU data at job end.
  • -
  • v3d: Add support for the early_fragment_tests flag.
  • -
  • v3d: Add support for GL_ARB_framebuffer_no_attachments.
  • -
  • v3d: Fix txf_ms 2D_ARRAY array index.
  • -
  • v3d: Add an isr to the simulator to catch GMP violations.
  • -
  • v3d: Add support for matrix inputs to the FS.
  • -
  • v3d: Drop the GLSL version level.
  • -
  • v3d: Add SSBO/atomic counters support.
  • -
  • v3d: Add support for shader_image_load_store.
  • -
  • v3d: Add support for CS workgroup/invocation id intrinsics.
  • -
  • v3d: Add support for CS shared variable load/store/atomics.
  • -
  • v3d: Add support for CS barrier() intrinsics.
  • -
  • v3d: SHARED but not necessarily SCANOUT buffers on RO must be linear.
  • -
  • v3d: If the modifier is not known on BO import, default to linear for RO.
  • -
  • v3d: Restructure RO allocations using resource_from_handle.
  • -
  • v3d: Don't leak the GPU fd for renderonly usage.
  • -
  • vc4: Don't leak the GPU fd for renderonly usage.
  • -
  • gallium: Enable unit tests as actual meson unit tests.
  • -
  • gallium: Fix comment about possible colorspaces.
  • -
  • gallium: Make sure we return is_unorm/is_snorm for compressed formats.
  • -
  • v3d: Rename gallium-local limits defines from VC5 to V3D.
  • -
  • v3d: Fix overly-large vattr_sizes structs.
  • -
  • v3d: Avoid duplicating limits defines between gallium and v3d core.
  • -
  • v3d: Drop maximum number of texture units down to 16.
  • -
  • v3d: Fix BO stats accounting for imported buffers.
  • -
  • v3d: Flush blit jobs immediately after generating them.
  • -
  • v3d: Fix release-build warning about utile_h.
  • -
  • v3d: Fix stencil sampling from packed depth/stencil.
  • -
  • v3d: Fix stencil sampling from a separate-stencil buffer.
  • -
  • v3d: Use the symbolic names for wrap modes from the XML.
  • -
  • v3d: Move the sampler state to the long-lived state uploader.
  • -
  • v3d: Create separate sampler states for the various blend formats.
  • -
  • pl111: Rename the pl111 driver to "kmsro".
  • -
  • kmsro: Extend to include hx8357d.
  • -
  • vc4: Enable NEON asm on meson cross-builds.
  • -
  • v3d: Fix the autotools build.
  • -
  • mesa: Skip partial InvalidateFramebuffer of packed depth/stencil.
  • -
  • v3d: Fix image_load_store clamping of signed integer stores.
  • -
  • v3d: Use the early_fragment_tests flag for the shader's disable-EZ field.
  • -
  • v3d: Fix the check for "is the last thrsw inside control flow"
  • -
  • st/dri: Set the PIPE_BIND_SHARED flag on create_image_with_modifiers.
  • -
- -

Eric Engestrom (47):

-
    -
  • wsi/wayland: use proper VkResult type
  • -
  • wsi/wayland: only finish() a successfully init()ed display
  • -
  • REVIEWERS: add include path for EGL
  • -
  • REVIEWERS: add Emil as EGL reviewer
  • -
  • REVIEWERS: add Vulkan reviewer group
  • -
  • xmlpool: update translation po files
  • -
  • meson: only run vulkan's meson.build when building vulkan
  • -
  • gbm: remove unnecessary meson include
  • -
  • meson: fix wayland-less builds
  • -
  • gbm: add new entrypoint to symbols check
  • -
  • egl: add missing glvnd entrypoint for EGL_ANDROID_blob_cache
  • -
  • egl: fix bad rebase
  • -
  • gbm: add missing comma between strings
  • -
  • glapi: add missing visibility args
  • -
  • anv: correctly use vulkan 1.0 by default
  • -
  • vulkan/utils: s/VERSION/PACKAGE_VERSION/
  • -
  • build: stop defining unused VERSION
  • -
  • wsi/display: fix mem leak when freeing swapchains
  • -
  • vulkan/wsi: fix s/,/;/ typo
  • -
  • meson: skip asm check when asm is disabled
  • -
  • anv: add unreachable() for VK_EXT_fragment_density_map
  • -
  • mesa: drop unused & deprecated lib
  • -
  • loader: deduplicate logger function declaration
  • -
  • docs: add meson cross compilation instructions
  • -
  • docs: format code blocks a bit nicely
  • -
  • docs: fix the meson aarch64 cross-file
  • -
  • docs: advertise distro-provided meson cross-files
  • -
  • anv: drop unneeded KHR suffix
  • -
  • wsi: drop unneeded KHR suffix
  • -
  • radv: remove a few more unnecessary KHR suffixes
  • -
  • egl: add missing includes
  • -
  • egl: remove unused include
  • -
  • travis: avoid using unset llvm-config
  • -
  • egl: fix python lib deprecation warning
  • -
  • docs: explain how to see what meson options exist
  • -
  • travis: fix autotools build after --enable-autotools switch addition
  • -
  • configure: EGL requirements only apply if EGL is built
  • -
  • egl: finalize EGL_MESA_query_driver
  • -
  • egl: update headers from Khronos
  • -
  • egl: add glvnd entrypoints for EGL_MESA_query_driver
  • -
  • travis: bump libdrm to 2.4.97
  • -
  • egl/glvnd: sync egl.xml from Khronos
  • -
  • anv: drop always-successful VkResult
  • -
  • meson/vdpau: add missing soversion
  • -
  • xvmc: fix string comparison
  • -
  • xvmc: fix string comparison
  • -
  • egl: fix libdrm-less builds
  • -
- -

Erik Faye-Lund (70):

-
    -
  • glsl: add has_implicit_conversions()-helper
  • -
  • glsl: add has_implicit_uint_to_int_conversion()-helper
  • -
  • glsl: fall back to inexact function-match
  • -
  • mesa/glsl: add support for EXT_shader_implicit_conversions
  • -
  • glsl: do not allow implicit casts of unsized array initializers
  • -
  • mesa: expose NV_conditional_render on GLES
  • -
  • mesa/main: fixup make check after NV_conditional_render for gles
  • -
  • Revert "mesa/main: fixup make check after NV_conditional_render for gles"
  • -
  • Revert "mesa: expose NV_conditional_render on GLES"
  • -
  • mesa/main: correct requirement for EXT_occlusion_query_boolean
  • -
  • mesa/main: correct year for EXT_occlusion_query_boolean
  • -
  • mesa/main: use non-prefixed enums for consistency
  • -
  • mesa/main: simplify pipeline-statistics query validation
  • -
  • mesa/main: fix validation of GL_SAMPLES_PASSED
  • -
  • mesa/main: fix validation of GL_ANY_SAMPLES_PASSED
  • -
  • mesa/main: fix validation of GL_ANY_SAMPLES_PASSED_CONSERVATIVE
  • -
  • mesa/main: fix validation of GL_TIME_ELAPSED
  • -
  • mesa/main: fix validation of transform-feedback queries
  • -
  • mesa/main: fix validation of transform-feedback overflow queries
  • -
  • mesa/main: fix validation of ARB_query_buffer_object
  • -
  • mesa/main: fix validation of GL_TIMESTAMP
  • -
  • mesa/main: remove overly strict query-validation
  • -
  • mesa/main: remove ARB suffix from glGetnTexImage
  • -
  • mesa/main: remove bogus error for zero-sized images
  • -
  • mesa/main: factor out tex-image error-checking
  • -
  • mesa/main: factor out common error-checking
  • -
  • mesa/main: check cube-completeness in common code
  • -
  • mesa/main: fix incorrect depth-error
  • -
  • mesa/main: fixup requirements for GL_PRIMITIVES_GENERATED
  • -
  • mesa/main: make _mesa_has_tessellation return bool
  • -
  • mesa/main: rename format-check function
  • -
  • mesa/main: clean up S3_s3tc check
  • -
  • mesa/main: clean up OES_texture_float_linear check
  • -
  • mesa/main: clean up ES2_compatibility check
  • -
  • mesa/main: clean up integer texture check
  • -
  • mesa/main: use _mesa_has_FOO_bar for compressed format checks
  • -
  • mesa/main: do not allow s3tc enums on gles1
  • -
  • mesa/main: do not allow etc2 enums on gles1
  • -
  • mesa/main: do not allow astc enums on gles1
  • -
  • mesa/main: do not allow depth-texture enums on gles1
  • -
  • mesa/main: do not allow stencil-texture enums on gles1
  • -
  • mesa/main: do not allow ARB_texture_rgb10_a2ui enums before gles3
  • -
  • mesa/main: do not allow integer-texture enums before gles3
  • -
  • mesa/main: do not allow ARB_depth_buffer_float enums before gles3
  • -
  • mesa/main: do not allow EXT_packed_float enums before gles3
  • -
  • mesa/main: do not allow rg-textures enums before gles3
  • -
  • mesa/main: do not allow EXT_texture_shared_exponent enums before gles3
  • -
  • mesa/main: do not allow MESA_ycbcr_texture enums on gles
  • -
  • mesa/main: do not allow type_2_10_10_10_REV enums before gles3
  • -
  • mesa/main: do not allow floating-point texture enums on gles1
  • -
  • mesa/main: do not allow snorm-texture enums before gles3
  • -
  • mesa/main: do not allow sRGB texture enums before gles3
  • -
  • mesa/main: do not allow EXT_texture_sRGB_R8 enums before gles3
  • -
  • mesa/main: split float-texture support checking in two
  • -
  • mesa/main: require EXT_texture_type_2_10_10_10_REV for gles3
  • -
  • mesa/main: require EXT_texture_sRGB for gles3
  • -
  • mesa/st: do not probe for the same texture-formats twice
  • -
  • mesa/main: do not require float-texture filtering for es3
  • -
  • mesa/main: correct validation for GL_RGB565
  • -
  • mesa/main: fix up _mesa_has_rg_textures for gles2
  • -
  • virgl: force linear texturing support
  • -
  • virgl: simplify virgl_hw_set_vertex_buffers
  • -
  • virgl: simplify virgl_hw_set_index_buffer
  • -
  • virgl: wrap vertex element state in a struct
  • -
  • virgl: work around bad assumptions in virglrenderer
  • -
  • anv/meson: make sure tests link with -msse2
  • -
  • anv/autotools: make sure tests link with -msse2
  • -
  • docs: add note about sending merge-requests from forks
  • -
  • mapi: drop unneeded gl_dispatch_stub declarations
  • -
  • virgl: remove unused variable
  • -
- -

Ernestas Kulik (2):

-
    -
  • vc4: Fix leak in HW queries error path
  • -
  • v3d: Fix leak in resource setup error path
  • -
- -

Francisco Jerez (14):

-
    -
  • intel/fs: Prevent emission of IR instructions not aligned to their own execution size.
  • -
  • intel/fs: Handle source modifiers in lower_integer_multiplication().
  • -
  • intel/fs: Implement quad swizzles on ICL+.
  • -
  • intel/fs: Fix bug in lower_simd_width while splitting an instruction which was already split.
  • -
  • intel/eu/gen7: Fix brw_MOV() with DF destination and strided source.
  • -
  • intel/fs: Respect CHV/BXT regioning restrictions in copy propagation pass.
  • -
  • intel/fs: Constify fs_inst::can_do_source_mods().
  • -
  • intel/fs: Introduce regioning lowering pass.
  • -
  • intel/fs: Remove existing lower_conversions pass.
  • -
  • intel/fs: Remove nasty open-coded CHV/BXT 64-bit workarounds.
  • -
  • intel/fs: Remove FS_OPCODE_UNPACK_HALF_2x16_SPLIT opcodes.
  • -
  • intel/fs: Promote execution type to 32-bit when any half-float conversion is needed.
  • -
  • intel/fs: Exclude control sources from execution type and region alignment calculations.
  • -
  • intel/fs: Implement extended strides greater than 4 for IR source regions.
  • -
- -

Fritz Koenig (2):

-
    -
  • freedreno: drm_fourcc.h header include
  • -
  • freedreno: add query for dmabuf modifiers
  • -
- -

Gert Wollny (30):

-
    -
  • mesa/core: Add definitions and translations for EXT_texture_sRGB_R8
  • -
  • Gallium: Add format PIPE_FORMAT_R8_SRGB
  • -
  • mesa/st: Add support for EXT_texture_sRGB_R8
  • -
  • virgl/vtest-winsys: Use virgl version of bind flags
  • -
  • r600: Add support for EXT_texture_sRGB_R8
  • -
  • mesa: Reference count shaders that are used by transform feedback objects
  • -
  • virgl: Add command and flags to initiate debugging on the host (v2)
  • -
  • nir: Allow to skip integer ops in nir_lower_to_source_mods
  • -
  • i965: Correct L8_UNORM_SRGB table entry
  • -
  • i965: be more specific about FBO completeness errors
  • -
  • i965: Force zero swizzles for unused components in GL_RED and GL_RG
  • -
  • i965: Add support for and expose EXT_texture_sRGB_R8
  • -
  • virgl: Use file descriptor instead of un-allocated object
  • -
  • i965:use FRAMEBUFFER_UNSUPPORTED instead of FRAMEBUFFER_INCOMPLETE_DIMENSIONS
  • -
  • r600: Only set context streamout strides info from the shader that has outputs
  • -
  • r600: clean up the GS ring buffers when the context is destroyed
  • -
  • glsl: free or reuse memory allocated for TF varying
  • -
  • virgl,vtest: Initialize return value
  • -
  • virgl: Don't try handling server fences when they are not supported
  • -
  • i965: Explicitely handle swizzles for MESA_FORMAT_R_SRGB8
  • -
  • i965: Set the FBO error state INCOMPLETE_ATTACHMENT only for SRGB_R8
  • -
  • autotools: Deprecate the use of autotools
  • -
  • Gallium: Add new CAPS to indicate whether a driver can switch SRGB write
  • -
  • virgl: Set sRGB write control CAP based on host capabilities
  • -
  • mesa:main: Add flag for EXT_sRGB to gl_extensions
  • -
  • i965: Set flag for EXT_sRGB
  • -
  • mesa/st: rework support for sRGB framebuffer attachements
  • -
  • mesa/main: Use flag for EXT_sRGB instead of EXT_framebuffer_sRGB where possible
  • -
  • mesa/main/version: Lower the requirements for GLES 3.0
  • -
  • mesa/main: Expose EXT_sRGB_write_control
  • -
- -

Guido Günther (2):

-
    -
  • etnaviv: Make sure rs alignment checks match
  • -
  • etnaviv: fix typo in cflush_all description
  • -
- -

Gurchetan Singh (18):

-
    -
  • egl: add missing #include <stddef.h> in egldevice.h
  • -
  • virgl: quadruple command buffer size
  • -
  • virgl: avoid large inline transfers
  • -
  • virgl: don't mark buffers as unclean after a write
  • -
  • virgl: texture_transfer_pool --> transfer_pool
  • -
  • virgl: remove unnessecary code
  • -
  • virgl: move texture metadata to common code
  • -
  • virgl: move virgl_resource_layout to common code
  • -
  • virgl: move vrend_get_tex_image_offset to common code
  • -
  • virgl: store layer_stride in metadata
  • -
  • virgl: consolidate transfer code
  • -
  • virgl: make transfer code with PIPE_BUFFER targets
  • -
  • virgl: make virgl_buffers use resource helpers
  • -
  • virgl: modify how we handle GL_MAP_FLUSH_EXPLICIT_BIT
  • -
  • virgl: move resource metadata into base resource
  • -
  • virgl: move resource creation / import / destruction to common code
  • -
  • virgl: don't flush an empty range
  • -
  • virgl: remove empty file
  • -
- -

Hanno Böck (1):

-
    -
  • glsl/test: Fix use after free in test_optpass.
  • -
- -

Hyunjun Ko (1):

-
    -
  • freedreno: implements get_sample_position
  • -
- -

Iago Toral Quiroga (22):

-
    -
  • intel/compiler: fix node interference of simd16 instructions
  • -
  • nir/constant_folding: fix incorrect bit-size check
  • -
  • nir/from_ssa: fix bit-size of temporary register
  • -
  • Revert "nir/builder: Assert that intN_t immediates fit"
  • -
  • intel/compiler: fix indentation style in opt_algebraic()
  • -
  • intel/compiler: fix register allocation in opt_peephole_sel
  • -
  • intel/compiler: do not copy-propagate strided regions to ddx/ddy arguments
  • -
  • intel/compiler: move nir_lower_bool_to_int32 before nir_lower_locals_to_regs
  • -
  • compiler/nir: add a nir_b2f() helper
  • -
  • compiler/nir: add nir_fadd_imm() and nir_fmul_imm() helpers
  • -
  • compiler/spirv: handle 16-bit float in radians() and degrees()
  • -
  • compiler/spirv: implement 16-bit asin
  • -
  • compiler/spirv: implement 16-bit acos
  • -
  • compiler/spirv: implement 16-bit atan
  • -
  • compiler/spirv: implement 16-bit atan2
  • -
  • compiler/spirv: implement 16-bit exp and log
  • -
  • compiler/spirv: implement 16-bit hyperbolic trigonometric functions
  • -
  • compiler/spirv: implement 16-bit frexp
  • -
  • compiler/spirv: use 32-bit polynomial approximation for 16-bit asin()
  • -
  • anv/pipeline_cache: fix incorrect guards for NIR cache
  • -
  • anv/pipeline_cache: free NIR shader cache
  • -
  • anv/device: fix maximum number of images supported
  • -
- -

Ian Romanick (28):

-
    -
  • glsl: Add warning tests for identifiers with __
  • -
  • glsl: Add pragma to disable all warnings
  • -
  • glsl: prevent qualifiers modification of predeclared variables
  • -
  • glsl: Omit redundant qualifier checks on redeclarations
  • -
  • glsl: Refactor type checking for redeclarations
  • -
  • nir: Add a saturated unsigned integer add opcode
  • -
  • i965/fs: Implement nir_op_uadd_sat
  • -
  • nir/phi_builder: Internal users should use nir_phi_builder_value_set_block_def too
  • -
  • util/slab: Rename slab_mempool typed parameters to mempool
  • -
  • util/hash_table: Add _mesa_hash_table_init function
  • -
  • nir/phi_builder: Use per-value hash table to store [block] -> def mapping
  • -
  • nir: Fix holes in nir_instr
  • -
  • nir: Release per-block metadata in nir_sweep
  • -
  • i965/vec4: Silence unused parameter warnings in vec4 compiler tests
  • -
  • i965/vec4/dce: Don't narrow the write mask if the flags are used
  • -
  • i965/fs: Eliminate unary op on operand of compare-with-zero
  • -
  • i965/vec4: Propagate conditional modifiers from more compares to other compares
  • -
  • nir/opt_peephole_select: Don't try to remove flow control around indirect loads
  • -
  • intel/compiler: More peephole select
  • -
  • nir/opt_peephole_select: Don't peephole_select expensive math instructions
  • -
  • intel/compiler: More peephole_select for pre-Gen6
  • -
  • Revert "nir/lower_indirect: Bail early if modes == 0"
  • -
  • nir/algebraic: Don't put quotes around floating point literals
  • -
  • glsl: Add utility to convert text files to C strings
  • -
  • nir: Silence zillions of unused parameter warnings in release builds
  • -
  • spirv: Add missing break
  • -
  • intel/fs: nir_op_extract_i8 extracts a byte, not a word
  • -
  • intel/fs: Fix extract_u8 of an odd byte from a 64-bit integer
  • -
- -

Ilia Mirkin (37):

-
    -
  • nv50/ir: delete MINMAX instruction that is no longer in the BB
  • -
  • nv50/ir/ra: improve condition for short regs, unify with cond for 16-bit
  • -
  • nv50/ir/ra: enforce max register requirement, and change spill order
  • -
  • nv50/ir: remove dnz flag when converting MAD to ADD due to optimizations
  • -
  • nv50: always keep TSC slot 0 bound
  • -
  • nv50,nvc0: add explicit handling of PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET
  • -
  • nouveau: set texture upload budget
  • -
  • nvc0: replace use of explicit default_tsc with entry 0
  • -
  • nvc0: always keep TSC slot 0 bound to fix TXF
  • -
  • st/mesa: remove sampler associated with buffer texture in pbo logic
  • -
  • st/mesa: allow glDrawElements to work with GL_SELECT feedback
  • -
  • tgsi: add ATOMFADD operation
  • -
  • gallium: add PIPE_CAP_TGSI_ATOMFADD to indicate support
  • -
  • st/mesa: select ATOMFADD when source type is float
  • -
  • st/mesa: expose GL_NV_shader_atomic_float when ATOMFADD is supported
  • -
  • nv50/ir: add support for converting ATOMFADD to proper ir
  • -
  • nvc0: enable GL_NV_shader_atomic_float on pre-Maxwell
  • -
  • nv50,nvc0: add missing CAPs for unsupported features
  • -
  • nv30: avoid setting user_priv without setting cur_ctx
  • -
  • nv30: fix rare issue with fp unbinding not finding the bufctx
  • -
  • nv30: add support for multi-layer transfers
  • -
  • nv30: use correct helper to get blocks in y direction
  • -
  • nv30: fix some s3tc layout issues
  • -
  • nv30: disable rendering to 3D textures
  • -
  • docs: fix gallium screen cap docs
  • -
  • nv50,nvc0: mark textures dirty on fb update
  • -
  • nvc0: don't put text segment into bufctx
  • -
  • nvc0/ir: fix second tex argument after levelZero optimization
  • -
  • nv50,nvc0: add explicit settings for recent caps
  • -
  • nvc0: add support for handling indirect draws with attrib conversion
  • -
  • nvc0/ir: always use CG mode for loads from atomic-only buffers
  • -
  • nvc0: fix 3d images on kepler
  • -
  • nv50,nvc0: use condition for occlusion queries when already complete
  • -
  • nvc0: stick zero values for the compute invocation counts
  • -
  • nvc0: we have 16k-sized framebuffers, fix default scissors
  • -
  • swr: set PIPE_CAP_MAX_VARYINGS correctly
  • -
  • glsl: fix recording of variables for XFB in TCS shaders
  • -
- -

Indrajit Das (1):

-
    -
  • st/va: Return correct status from vlVaQuerySurfaceStatus
  • -
- -

Jakob Bornecrantz (1):

-
    -
  • virgl/vtest: Use default socket name from protocol header
  • -
- -

Jan Vesely (2):

-
    -
  • amd: Make vgpr-spilling depend on llvm version
  • -
  • clover: Fix build after clang r348827
  • -
- -

Jason Ekstrand (207):

-
    -
  • vulkan: Update the XML and headers to 1.1.91
  • -
  • intel/fs,vec4: Clean up a repeated pattern with SSBOs
  • -
  • intel/fs: Use the new nir_src_is_const and friends
  • -
  • nir: Add a read_mask helper for ALU instructions
  • -
  • intel/vec4: Use the new nir_src_is_const and friends
  • -
  • intel/analyze_ubo_ranges: Use nir_src_is_const and friends
  • -
  • anv: Use nir_src_is_const and friends in lowering code
  • -
  • intel/fs: Add an assert to optimize_frontfacing_ternary
  • -
  • nir/lower_alu_to_scalar: Don't try to lower unpack_32_2x16
  • -
  • nir/builder: Assert that intN_t immediates fit
  • -
  • nir/builder: Add iadd_imm and imul_imm helpers
  • -
  • nir/builder: Add a nir_pack/unpack/bitcast helpers
  • -
  • nir/spirv: Force 32-bit for UBO and SSBO Booleans
  • -
  • nir/glsl: Force 32-bit for UBO and SSBO Booleans
  • -
  • nir/lower_io: Add shared to get_io_offset_src
  • -
  • nir: Add alignment parameters to SSBO, UBO, and shared access
  • -
  • intel/compiler: Lower SSBO and shared loads/stores in NIR
  • -
  • intel,nir: Move gl_LocalInvocationID lowering to nir_lower_system_values
  • -
  • intel/fs,vec4: Fix a compiler warning
  • -
  • vulkan: Update the XML and headers to 1.1.93
  • -
  • anv: Expose VK_EXT_scalar_block_layout
  • -
  • anv: Put robust buffer access in the pipeline hash
  • -
  • anv/nir: Rework arguments to apply_pipeline_layout
  • -
  • nir/derefs: Add a nir_derefs_do_not_alias enum value
  • -
  • vulkan: Update the XML and headers to 1.1.95
  • -
  • nir/opcodes: Pull in the type helpers from constant_expressions
  • -
  • nir/opcodes: Rename tbool to tbool32
  • -
  • nir/algebraic: Clean up some __str__ cruft
  • -
  • nir/algebraic: Refactor codegen a bit
  • -
  • nir/algebraic: Add support for unsized conversion opcodes
  • -
  • nir/opt_algebraic: Simplify an optimization using the new search ops
  • -
  • nir/opt_algebraic: Drop bit-size suffixes from conversions
  • -
  • nir/opt_algebraic: Add 32-bit specifiers to a bunch of booleans
  • -
  • nir: Make boolean conversions sized just like the others
  • -
  • anv,radv: Disable VK_EXT_pci_bus_info
  • -
  • intel/ir: Don't allow allocating zero registers
  • -
  • spirv: Add support for MinLod
  • -
  • nir/lower_tex: Simplify lower_gradient logic
  • -
  • nir/lower_tex: Modify txd instructions instead of replacing them
  • -
  • nir/lower_tex: Add lowering for some min_lod cases
  • -
  • intel/fs: Support min_lod parameters on texture instructions
  • -
  • anv: Advertise support for MinLod on Skylake+
  • -
  • anv/pipeline: Set the correct binding count for compute shaders
  • -
  • intel/blorp: Assert that we don't re-layout a compressed surface
  • -
  • nir: Document the function inlining process
  • -
  • nir: Allow [iu]mul_high on non-32-bit types
  • -
  • nir/lower_int64: Add support for [iu]mul_high
  • -
  • nir: Add a pass for lowering integer division by constants
  • -
  • i965/vec4: Implement nir_op_uadd_sat
  • -
  • i965: Enable nir_opt_idiv_const for 32 and 64-bit integers
  • -
  • nir/lower_idiv: Use ilt instead of bit twiddling
  • -
  • nir/tgsi: Use nir_bany in ttn_kill_if
  • -
  • nir/constant_folding: Fix source bit size logic
  • -
  • nir/algebraic: Optimize x2b(xneg(a)) -> a
  • -
  • nir: Drop support for lower_b2f
  • -
  • nir/algebraic: Make an optimization more specific
  • -
  • nir: Rename Boolean-related opcodes to include 32 in the name
  • -
  • nir/constant_expressions: Rework Boolean handling
  • -
  • nir: Add support for 1-bit data types
  • -
  • nir/large_constants: Properly handle 1-bit bools
  • -
  • nir/algebraic: Generalize an optimization
  • -
  • nir: Add 1-bit Boolean opcodes
  • -
  • nir: Add a bool to int32 lowering pass
  • -
  • nir: Switch to using 1-bit Booleans for almost everything
  • -
  • nir/algebraic: Optimize 1-bit Booleans
  • -
  • nir/algebraic: Add some optimizations for D3D-style Booleans
  • -
  • radv: Fix a stupid if in gather_intrinsic_info
  • -
  • st/nir: Use nir_src_as_uint for tokens
  • -
  • vulkan: Update the XML and headers to 1.1.96
  • -
  • anv,radv: Re-enable VK_EXT_pci_bus_info
  • -
  • anv: Bump the patch version to 96
  • -
  • nir/propagate_invariant: Skip unknown vars
  • -
  • nir/linking_helpers: Look at derefs for modes
  • -
  • nir/lower_io_arrays_to_elements: Look at derefs for modes
  • -
  • nir/lower_io_to_scalar: Look at derefs for modes
  • -
  • nir/lower_wpos_center: Look at derefs for modes
  • -
  • nir/copy_prop_vars: Get modes directly from derefs
  • -
  • nir/dead_write_vars: Get modes directly from derefs
  • -
  • radv/query: Add a nir_test_flag helper
  • -
  • radv/query: Use 1-bit booleans in query shaders
  • -
  • intel/blorp: Be more conservative about copying clear colors
  • -
  • vulkan: Update the XML and headers to 1.1.97
  • -
  • glsl_type: Support serializing 8 and 16-bit types
  • -
  • spirv: Handle any bit size in vector_insert/extract
  • -
  • anv/apply_pipeline_layout: Set the cursor in lower_res_reindex_intrinsic
  • -
  • spirv: Sign-extend array indices
  • -
  • spirv: Emit NIR deref instructions on-the-fly
  • -
  • nir/builder: Add nir_i2i and nir_u2u helpers which take a bit size
  • -
  • spirv: Handle arbitrary bit sizes for deref array indices
  • -
  • nir/validate: Require array indices to match the deref bit size
  • -
  • nir: Allow storing to shader_storage
  • -
  • nir: Distinguish between normal uniforms and UBOs
  • -
  • glsl_type: Drop the glsl_get_array_instance C helper
  • -
  • glsl_type: Add a C wrapper to get struct field offsets
  • -
  • glsl_type: Simplify glsl_channel_type
  • -
  • glsl_type: Add support for explicitly laid out matrices and arrays
  • -
  • spirv: Propagate layout decorations to created glsl_types
  • -
  • nir: Move propagation of cast derefs to a new nir_opt_deref pass
  • -
  • nir: Add a ptr_as_array deref type
  • -
  • nir/validate: Don't allow derefs in if conditions
  • -
  • nir/opt_deref: Properly optimize ptr_as_array derefs
  • -
  • nir/deref: Support casts and ptr_as_array in comparisons
  • -
  • nir/deref: Skip over casts in fixup_deref_modes
  • -
  • nir/remove_dead_variables: Properly handle deref casts
  • -
  • nir/validate: Allow derefs in phi nodes
  • -
  • nir/intrinsics: Allow deref sources to consume anything
  • -
  • nir/intrinsics: Add access flags to load/store_deref
  • -
  • nir/validate: Allow array derefs on vectors in more modes
  • -
  • nir/lower_io: Add "explicit" IO lowering
  • -
  • nir/vulkan: Add a descriptor type to vulkan resource intrinsics
  • -
  • spirv: Add error checking for Block and BufferBlock decorations
  • -
  • spirv: Choose atomic deref type with pointer_uses_ssa_offset
  • -
  • spirv: Add explicit pointer types
  • -
  • spirv: Make better use of vtn_pointer_uses_ssa_offset
  • -
  • spirv: Add support for using derefs for UBO/SSBO access
  • -
  • anv: Enable the new deref-based UBO/SSBO path
  • -
  • spirv: Sort supported capabilities
  • -
  • anv: Sort properties and features switch statements
  • -
  • nir: Add some more int64 lowering helpers
  • -
  • anv/pipeline: Constant fold after apply_pipeline_layout
  • -
  • anv/pipeline: Move wpos and input attachment lowering to lower_nir
  • -
  • compiler/types: Serialize/deserialize subpass input types correctly
  • -
  • anv/pipeline: Hash shader modules and spec constants separately
  • -
  • anv/pipeline_cache: Add support for caching NIR
  • -
  • anv/pipeline: Cache the pre-lowered NIR
  • -
  • intel/peephole_ffma: Fix swizzle propagation
  • -
  • spirv: Whack sampler/image pointers to uniform
  • -
  • spirv: Contain the GLSLang issue #179 workaround to old GLSLang
  • -
  • intel/nir: Call nir_opt_deref in brw_nir_optimize
  • -
  • nir/gcm: Support deref instructions
  • -
  • spirv: Emit switch conditions on-the-fly
  • -
  • intel/blorp: Add two more filter modes
  • -
  • anv: Rename has_resolve to has_color_resolve
  • -
  • anv/blorp: Refactor MSAA resolves into an exportable helper function
  • -
  • anv: Move resolve_subpass to genX_cmd_buffer.c
  • -
  • anv: Implement VK_KHR_depth_stencil_resolve
  • -
  • nir: Add a bool to float32 lowering pass
  • -
  • intel/eu: Stop overriding exec sizes in send_indirect_message
  • -
  • intel/fs: Don't touch accumulator destination while applying regioning alignment rule
  • -
  • anv: Re-sort the extensions list
  • -
  • anv: Only parse pImmutableSamplers if the descriptor has samplers
  • -
  • relnotes: Add newly added Vulkan extensions
  • -
  • anv/pipeline: Add a pdevice helper variable
  • -
  • nir: Mark deref UBO and SSBO access as non-scalar
  • -
  • spirv: Update the JSON and headers from Khronos master
  • -
  • anv: Always emit at least one vertex element
  • -
  • spirv: Initialize struct member offsets to -1
  • -
  • spirv: Only split blocks
  • -
  • spirv: Only set interface_type on blocks
  • -
  • nir: Preserve offsets in lower_io_to_scalar_early
  • -
  • nir/xfb: Fix offset accounting for dvec3/4
  • -
  • nir/xfb: Properly handle arrays of blocks
  • -
  • anv: Add but do not enable VK_EXT_transform_feedback
  • -
  • anv: Add pipeline cache support for xfb_info
  • -
  • anv: Implement the basic form of VK_EXT_transform_feedback
  • -
  • anv: Implement vkCmdDrawIndirectByteCountEXT
  • -
  • anv: Implement CmdBegin/EndQueryIndexed
  • -
  • genxml: Add SO_PRIM_STORAGE_NEEDED and SO_NUM_PRIMS_WRITTEN
  • -
  • anv: Implement transform feedback queries
  • -
  • nir: Add load/store/atomic global intrinsics
  • -
  • nir/lower_io: Add a 32 and 64-bit global address formats
  • -
  • nir/lower_io: Add support for nir_var_mem_global
  • -
  • nir/validate: Allow array derefs of vectors for nir_var_mem_global
  • -
  • nir: Allow SSBOs and global to alias
  • -
  • spirv: Drop a bogus assert
  • -
  • spirv: Handle OpTypeForwardPointer
  • -
  • spirv: Implement OpConvertPtrToU and OpConvertUToPtr
  • -
  • spirv: Add support for SPV_EXT_physical_storage_buffer
  • -
  • intel/fs: Get rid of fs_inst::equals
  • -
  • intel/defines: Explicitly cast to uint32_t in SET_FIELD and SET_BITS
  • -
  • intel/fs: Handle IMAGE_SIZE in size_read() and is_send_from_grf()
  • -
  • intel/fs: Take an explicit exec size in brw_surface_payload_size()
  • -
  • intel/eu: Add has_simd4x2 bools to surface_write functions
  • -
  • intel/eu: Rework surface descriptor helpers
  • -
  • intel/fs: Add a generic SEND opcode
  • -
  • intel/fs: Use SHADER_OPCODE_SEND for surface messages
  • -
  • intel/fs: Use a logical opcode for IMAGE_SIZE
  • -
  • intel/fs: Use SHADER_OPCODE_SEND for texturing on gen7+
  • -
  • intel/fs: Use SHADER_OPCODE_SEND for varying UBO pulls on gen7+
  • -
  • intel/eu: Use GET_BITS in brw_inst_set_send_ex_desc
  • -
  • intel/eu/validate: SEND restrictions also apply to SENDC
  • -
  • intel/eu: Add more message descriptor helpers
  • -
  • intel/disasm: Rework SEND decoding to use descriptors
  • -
  • intel/inst: Fix the ia16_addr_imm helpers
  • -
  • intel/inst: Indent some code
  • -
  • intel/eu: Add support for the SENDS[C] messages
  • -
  • intel/disasm: Properly disassemble split sends
  • -
  • intel/fs: Support SENDS in SHADER_OPCODE_SEND
  • -
  • intel/fs: Add interference between SENDS sources
  • -
  • intel/fs: Use split sends for surface writes on gen9+
  • -
  • intel/fs: Do the grf127 hack on SIMD8 instructions in SIMD16 mode
  • -
  • nir/deref: Rematerialize parents in rematerialize_derefs_in_use_blocks
  • -
  • intel/fs: Bail in optimize_extract_to_float if we have modifiers
  • -
  • compiler/types: Add a contains_64bit helper
  • -
  • nir/xfb: Properly align 64-bit values
  • -
  • nir: Rewrite lower_clip_cull_distance_arrays to do a lot less lowering
  • -
  • nir/xfb: Work in terms of components rather than slots
  • -
  • nir/xfb: Handle compact arrays in gather_xfb_info
  • -
  • nir/lower_clip_cull: Fix an incorrect assert
  • -
  • anv: Count surfaces for non-YCbCr images in GetDescriptorSetLayoutSupport
  • -
  • spirv: OpImageQueryLod requires a sampler
  • -
  • intel,nir: Lower TXD with min_lod when the sampler index is not < 16
  • -
  • spirv: Pull offset/stride from the pointer for OpArrayLength
  • -
  • anv: Refactor descriptor pushing a bit
  • -
  • anv: Take references to push descriptor set layouts
  • -
  • nir: Add a pass for lowering IO back to vector when possible
  • -
  • intel/nir: Vectorize all IO
  • -
- -

Jiang, Sonny (1):

-
    -
  • radeonsi: add compute_last_block to configure the partial block fields
  • -
- -

Jon Turney (3):

-
    -
  • glx: Fix compilation with GLX_USE_WINDOWSGL
  • -
  • appveyor: put build steps in a script, rather than inline in appveyor.yml
  • -
  • appveyor: Add a Cygwin build script
  • -
- -

Jonathan Marek (42):

-
    -
  • nir: add fceil lowering
  • -
  • freedreno: a2xx: fd2_draw update
  • -
  • freedreno/a2xx: fix POINT_MINMAX_MAX overflow
  • -
  • freedreno: add missing a20x ids
  • -
  • freedreno/a2xx: set VIZ_QUERY_ID on a20x
  • -
  • freedreno/a2xx: Compute depth base in gmem correctly
  • -
  • freedreno: a2xx texture update
  • -
  • freedreno: use GENERIC instead of TEXCOORD for blit program
  • -
  • freedreno: use MSM_BO_SCANOUT with scanout buffers
  • -
  • glsl/nir: int constants as float for native_integers=false
  • -
  • glsl/nir: ftrunc for native_integers=false float to int cast
  • -
  • glsl/nir: keep bool types when native_integers=false
  • -
  • freedreno: a2xx: cleanup init_shader_const
  • -
  • freedreno: a2xx: cleanup REG_A2XX_PA_CL_VTE_CNTL
  • -
  • freedreno: a2xx: fix gmem2mem viewport
  • -
  • freedreno: a2xx: fix VERTEX_REUSE/DEALLOC on a20x
  • -
  • freedreno: a2xx: fix non-zero texture base offsets
  • -
  • freedreno: a2xx: sysmem rendering
  • -
  • freedreno: a2xx: NIR backend
  • -
  • freedreno: a2xx: insert scalar MOV to allow 2 source scalar
  • -
  • freedreno: a2xx: add ir2 copy propagation
  • -
  • freedreno: a2xx: add partial lower_scalar pass for ir2
  • -
  • freedreno: add renderonly scanout
  • -
  • freedreno: a2xx: ir2 cleanup
  • -
  • freedreno: a2xx: enable early-Z testing
  • -
  • freedreno: update a2xx registers
  • -
  • freedreno: a2xx: a20x hw binning
  • -
  • freedreno: a2xx: clear fixes and fast clear path
  • -
  • freedreno: a2xx: minor solid_vertexbuf fixups
  • -
  • freedreno: a2xx: add perfcntrs
  • -
  • kmsro: Add freedreno renderonly support
  • -
  • st/dri: invalidate_resource depth/stencil before flush_resource
  • -
  • mesa/st: wire up DiscardFramebuffer
  • -
  • freedreno: fix invalidate logic
  • -
  • freedreno: fix depth usage logic
  • -
  • freedreno: fix sysmem rendering being used when clear is used
  • -
  • freedreno: a2xx: fix fast clear
  • -
  • freedreno: a2xx: don't write 4th vertex in mem2gmem
  • -
  • freedreno: a2xx: add use_hw_binning function
  • -
  • freedreno: a2xx: fix fast clear for some gmem configurations
  • -
  • freedreno: a2xx: fix mipmapping for NPOT textures
  • -
  • freedreno: use renderonly path for buffers allocated with modifiers
  • -
- -

Jordan Justen (3):

-
    -
  • docs: Document GitLab merge request process (email alternative)
  • -
  • i965/genX_state: Add register access functions
  • -
  • i965/compute: Emit GPGPU_WALKER in genX_state_upload
  • -
- -

Jose Maria Casanova Crespo (1):

-
    -
  • glsl: TCS outputs can not be transform feedback candidates on GLES
  • -
- -

José Fonseca (2):

-
    -
  • appveyor: Revert commits adding Cygwin support.
  • -
  • scons: Workaround failures with MSVC when using SCons 3.0.[2-4].
  • -
- -

Juan A. Suarez Romero (17):

-
    -
  • docs: add release notes for 18.2.5
  • -
  • docs: add sha256 checksums for 18.2.5
  • -
  • docs: update calendar, add news item and link release notes for 18.2.5
  • -
  • docs: add release notes for 18.2.6
  • -
  • docs: add sha256 checksums for 18.2.6
  • -
  • docs: update calendar, add news item and link release notes for 18.2.6
  • -
  • docs: extends 18.2 lifecycle
  • -
  • docs: add release notes for 18.2.7
  • -
  • docs: add sha256 checksums for 18.2.7
  • -
  • docs: update calendar, add news item and link release notes for 18.2.7
  • -
  • docs: add release notes for 18.2.8
  • -
  • docs: add sha256 checksums for 18.2.8
  • -
  • docs: update calendar, add news item and link release notes for 18.2.8
  • -
  • anv/cmd_buffer: check for NULL framebuffer
  • -
  • genxml: add missing field values for 3DSTATE_SF
  • -
  • anv: advertise 8 subpixel precision bits
  • -
  • anv: destroy descriptor sets when pool gets reset
  • -
- -

Józef Kucia (1):

-
    -
  • nir: Fix assert in print_intrinsic_instr().
  • -
- -

Karol Herbst (35):

-
    -
  • nv50/ir: print color masks of tex instructions
  • -
  • nv50/ra: add condenseDef overloads for partial condenses
  • -
  • nv50/ir: add scalar field to TexInstructions
  • -
  • gm107/ir: use scalar tex instructions where possible
  • -
  • gm107/ir: fix compile time warning in getTEXSMask
  • -
  • nir: add const_index parameters to system value builder function
  • -
  • nir: replace nir_load_system_value calls with appropiate builder functions
  • -
  • nir/spirv: cast shift operand to u32
  • -
  • nv50,nvc0: Fix gallium nine regression regarding sampler bindings
  • -
  • nv50/ir: initialize relDegree staticly
  • -
  • nouveau: use atomic operations for driver statistics
  • -
  • nv50/ir: fix use-after-free in ConstantFolding::visit
  • -
  • nir: rename global/local to private/function memory
  • -
  • nv50/ir: disable tryCollapseChainedMULs in ConstantFolding for precise instructions
  • -
  • gm107/ir: disable TEXS for tex with derivAll set
  • -
  • nir: rename nir_var_private to nir_var_shader_temp
  • -
  • nir: rename nir_var_function to nir_var_function_temp
  • -
  • nir: rename nir_var_ubo to nir_var_mem_ubo
  • -
  • nir: rename nir_var_ssbo to nir_var_mem_ssbo
  • -
  • nir: rename nir_var_shared to nir_var_mem_shared
  • -
  • nir/spirv: handle SpvStorageClassCrossWorkgroup
  • -
  • glsl/lower_output_reads: set invariant and precise flags on temporaries
  • -
  • nir: replace more nir_load_system_value calls with builder functions
  • -
  • nir/validate: allow to check against a bitmask of bit_sizes
  • -
  • nir: add legal bit_sizes to intrinsics
  • -
  • nir: add bit_size parameter to system values with multiple allowed bit sizes
  • -
  • mesa: add MESA_SHADER_KERNEL
  • -
  • vtn: handle SpvExecutionModelKernel
  • -
  • nir/spirv: handle ContractionOff execution mode
  • -
  • gk104/ir: Use the new rcp/rsq in library
  • -
  • gm107/ir: add fp64 rcp
  • -
  • gm107/ir: add fp64 rsq
  • -
  • gallium: add PIPE_CAP_MAX_VARYINGS
  • -
  • st/mesa: require RGBA2, RGB4, and RGBA4 to be renderable
  • -
  • nir/opt_if: don't mark progress if nothing changes
  • -
- -

Kenneth Graunke (41):

-
    -
  • intel: Use a URB start offset of 0 for disabled stages.
  • -
  • st/mesa: Pull nir_lower_wpos_ytransform work into a helper function.
  • -
  • st/nir: Drop unused parameter from st_nir_assign_uniform_locations().
  • -
  • st/mesa: Don't record garbage streamout information in the non-SSO case.
  • -
  • i915: Delete swizzling detection logic.
  • -
  • nir: Use nir_shader_get_entrypoint in nir_lower_clip_vs().
  • -
  • nir: Inline lower_clip_vs() into nir_lower_clip_vs().
  • -
  • nir: Save nir_variable pointers in nir_lower_clip_vs rather than locs.
  • -
  • nir: Make nir_lower_clip_vs optionally work with variables.
  • -
  • i965: Allow only one slot of clip distances to be set on Gen4-5.
  • -
  • i965: Use a 'nir' temporary rather than poking at brw_program
  • -
  • i965: Do NIR shader cloning in the caller.
  • -
  • intel/compiler: Use nir's info when checking uses_streams.
  • -
  • intel/blorp: Expand blorp_address::offset to be 64 bits.
  • -
  • i965: Delete dead brw_meta_resolve_color prototype.
  • -
  • i965: Flip arguments to load_register_reg helpers.
  • -
  • genxml: Consistently use a numeric "MOCS" field
  • -
  • i965: Don't override subslice count to 4 on Gen11.
  • -
  • st/mesa: Drop dead 'passthrough_fs' field.
  • -
  • st/mesa: Drop !passColor optimization in drawpixels shaders.
  • -
  • st/mesa: Don't open code the drawpixels vertex shader.
  • -
  • st/mesa: Combine the DrawPixels and Bitmap passthrough VS programs.
  • -
  • st/nir: Gather info after applying lowering FS variant features
  • -
  • st/nir: Drop unused gl_program parameter in VS input handling helper.
  • -
  • nir: Fix gl_nir_lower_samplers_as_deref's structure type handling.
  • -
  • nir: Make gl_nir_lower_samplers use gl_nir_lower_samplers_as_deref
  • -
  • blorp: Add blorp_get_surface_address to the driver interface.
  • -
  • blorp: Pass the batch to lookup/upload_shader instead of context
  • -
  • nir: Allow a non-existent sampler deref in nir_lower_samplers_as_deref
  • -
  • st/nir: Lower TES gl_PatchVerticesIn to a constant if linked with a TCS.
  • -
  • i965: Drop mark_surface_used mechanism.
  • -
  • st/mesa: Make an enum for pipeline statistics query result indices.
  • -
  • st/mesa: Rearrange PIPE_QUERY_PIPELINE_STATISTICS result fetching.
  • -
  • gallium: Add the ability to query a single pipeline statistics counter
  • -
  • st/mesa: Optionally override RGB/RGBX dst alpha blend factors
  • -
  • gallium: Add forgotten docs for PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS.
  • -
  • st/mesa: Limit GL_MAX_[NATIVE_]PROGRAM_PARAMETERS_ARB to 2048
  • -
  • anv: Put MOCS in the correct location
  • -
  • nir: Don't reassociate add/mul chains containing only constants
  • -
  • compiler: Mark clip/cull distance arrays as compact before lowering.
  • -
  • spirv: Eliminate dead input/output variables after translation.
  • -
- -

Kirill Burtsev (1):

-
    -
  • loader: free error state, when checking the drawable type
  • -
- -

Kristian H. Kristensen (14):

-
    -
  • freedreno/a6xx: Clear z32 and separate stencil with blitter
  • -
  • freedreno/a6xx: Move restore blits to IB
  • -
  • freedreno/a6xx: Move resolve blits to an IB
  • -
  • freedreno/a6xx: Clear gmem buffers at flush time
  • -
  • gallium: Android build fixes
  • -
  • mesa: Add core support for EXT_multisampled_render_to_texture{,2}
  • -
  • gallium: Add new PIPE_CAP_SURFACE_SAMPLE_COUNT
  • -
  • st/mesa: Add support for EXT_multisampled_render_to_texture
  • -
  • freedreno: Add support for EXT_multisampled_render_to_texture
  • -
  • freedreno: Fix the Makefile.am fix
  • -
  • glapi: fixup EXT_multisampled_render_to_texture dispatch
  • -
  • freedreno: Synchronize batch and flush for staging resource
  • -
  • freedreno/a6xx: Turn on texture tiling by default
  • -
  • freedreno/a6xx: Emit blitter dst with OUT_RELOCW
  • -
- -

Leo Liu (2):

-
    -
  • st/va: fix the incorrect max profiles report
  • -
  • st/va/vp9: set max reference as default of VP9 reference number
  • -
- -

Lionel Landwerlin (47):

-
    -
  • intel/dump_gpu: add missing gdb option
  • -
  • intel/sanitize_gpu: add help/gdb options to wrapper
  • -
  • intel/sanitize_gpu: deal with non page multiple buffer sizes
  • -
  • intel/sanitize_gpu: add debug message on mmap fail
  • -
  • intel/decoders: fix instruction base address parsing
  • -
  • anv: stub internal android code
  • -
  • anv/android: mark gralloc allocated BOs as external
  • -
  • intel/dump_gpu: move output option together
  • -
  • intel/dump_gpu: add platform option
  • -
  • intel/aub_read: remove useless breaks
  • -
  • nir/lower_tex: add alpha channel parameter for yuv lowering
  • -
  • nir/lower_tex: Add AYUV lowering support
  • -
  • dri: add AYUV format
  • -
  • i965: add support for sampling from AYUV
  • -
  • anv: simplify internal address offset
  • -
  • anv/image: remove unused parameter
  • -
  • anv/lower_ycbcr: make sure to set 0s on all components
  • -
  • anv: associate vulkan formats with aspects
  • -
  • anv: use image aspects rather than computed ones
  • -
  • anv: move helper function internally
  • -
  • egl/dri: fix error value with unknown drm format
  • -
  • intel/decoders: read ring buffer length
  • -
  • intel/aubinator: fix ring buffer pointer
  • -
  • intel/aub_viewer: fix dynamic state printing
  • -
  • intel/aub_viewer: Print blend states properly
  • -
  • anv: flush pipeline before query result copies
  • -
  • anv/query: flush render target before copying results
  • -
  • anv: don't do partial resolve on layer > 0
  • -
  • intel/aub_viewer: fix shader get_bo
  • -
  • intel/aub_viewer: fixup 0x address prefix
  • -
  • intel/aub_viewer: print address of missing shader
  • -
  • intel/aub_viewer: fix shader view
  • -
  • intel/aub_viewer: fold binding/sampler table items
  • -
  • intel/aub_viewer: highlight true booleans
  • -
  • i965: limit VF caching workaround to gen8/9/10
  • -
  • intel/blorp: emit VF caching workaround before 3DSTATE_VERTEX_BUFFERS
  • -
  • i965: include draw_params/derived_draw_params for VF cache workaround
  • -
  • i965: add CS stall on VF invalidation workaround
  • -
  • anv: explictly specify format for blorp ccs/mcs op
  • -
  • anv: flush fast clear colors into compressed surfaces
  • -
  • anv: fix invalid binding table index computation
  • -
  • anv: narrow flushing of the render target to buffer writes
  • -
  • anv: document cache flushes & invalidations
  • -
  • intel/genxml: add missing MI_PREDICATE compare operations
  • -
  • vulkan: make generated enum to strings helpers available from c++
  • -
  • intel: fix urb size for CFL GT1
  • -
  • intel/compiler: use correct swizzle for replacement
  • -
- -

Lucas Stach (6):

-
    -
  • etnaviv: use dummy RT buffer when rendering without color buffer
  • -
  • etnaviv: use surface format directly
  • -
  • st/dri: allow both render and sampler compatible dma-buf formats
  • -
  • st/dri: replace format conversion functions with single mapping table
  • -
  • etnaviv: enable full overwrite in a few more cases
  • -
  • etnaviv: annotate variables only used in debug build
  • -
- -

Marek Olšák (94):

-
    -
  • st/va: fix incorrect use of resource_destroy
  • -
  • ac/surface: remove the overallocation workaround for Vega12
  • -
  • radeonsi: use better DCC clear codes
  • -
  • radeonsi: don't set the CB clear color registers for 0/1 clear colors on Raven2
  • -
  • gallium: add PIPE_CONTEXT_LOSE_CONTEXT_ON_RESET
  • -
  • radeonsi: stop command submission with PIPE_CONTEXT_LOSE_CONTEXT_ON_RESET only
  • -
  • st/mesa: disable L3 thread pinning
  • -
  • mesa: mark GL_SR8_EXT non-renderable on GLES
  • -
  • radeonsi: fix video APIs on Raven2
  • -
  • gallium/u_tests: add a compute shader test that clears an image
  • -
  • gallium/u_tests: fix MSVC build by using old-style zero initializers
  • -
  • mesa/glthread: pass the function name to _mesa_glthread_restore_dispatch
  • -
  • mesa/glthread: enable immediate mode
  • -
  • drirc: enable glthread for Talos Principle
  • -
  • st/mesa: regularly re-pin driver threads to the CCX where the app thread is
  • -
  • st/mesa: pin driver threads to a fixed CCX when glthread is enabled
  • -
  • radeonsi: don't send data after write-confirm with BOTTOM_OF_PIPE_TS
  • -
  • radeonsi: go back to using bottom-of-pipe for beginning of TIME_ELAPSED
  • -
  • winsys/amdgpu: fix a buffer leak in amdgpu_bo_from_handle
  • -
  • winsys/amdgpu: fix a device handle leak in amdgpu_winsys_create
  • -
  • radeonsi: clean up primitive binning enablement
  • -
  • radeonsi: use structured buffer intrinsics for image views
  • -
  • radeonsi: fix is_oneway_access_only for image stores
  • -
  • radeonsi: small cleanup for memory opcodes
  • -
  • tgsi/scan: add more information about bindless usage
  • -
  • radeonsi/nir: parse more information about bindless usage
  • -
  • radeonsi: fix is_oneway_access_only for bindless images
  • -
  • winsys/amdgpu: always reclaim/release slabs if there is not enough memory
  • -
  • radeonsi: generalize the slab allocator code to allow layered slab allocators
  • -
  • winsys/amdgpu: optimize slab allocation for 2 MB amdgpu page tables
  • -
  • winsys/amdgpu: clean up code around BO VM alignment
  • -
  • winsys/amdgpu: use >= instead of > for VM address alignment
  • -
  • winsys/amdgpu: increase the VM alignment to the MSB of the size for Gfx9
  • -
  • winsys/amdgpu: overallocate buffers for faster address translation on Gfx9
  • -
  • winsys/amdgpu,radeon: pass vm_alignment to buffer_from_handle
  • -
  • winsys/amdgpu: use optimal VM alignment for imported buffers
  • -
  • winsys/amdgpu: use optimal VM alignment for CPU allocations
  • -
  • radeonsi: allow si_cp_dma_clear_buffer to clear GDS from any IB
  • -
  • winsys/amdgpu: add support for allocating GDS and OA resources
  • -
  • radeonsi: add memory management stress tests for GDS
  • -
  • Revert "winsys/amdgpu: overallocate buffers for faster address translation on Gfx9"
  • -
  • st/mesa: expose GL_OES_texture_view
  • -
  • mesa: expose GL_EXT_texture_view as an alias of GL_OES_texture_view
  • -
  • mesa: expose EXT_texture_compression_rgtc on GLES
  • -
  • mesa: expose EXT_texture_compression_bptc in GLES
  • -
  • mesa: expose AMD_texture_texture4
  • -
  • st/mesa: expose EXT_render_snorm on GLES
  • -
  • radeonsi: don't emit redundant PKT3_NUM_INSTANCES packets
  • -
  • radeonsi: call si_fix_resource_usage for the GS copy shader as well
  • -
  • radeonsi: make si_cp_wait_mem more configurable
  • -
  • radeonsi: use u_decomposed_prims_for_vertices instead of u_prims_for_vertices
  • -
  • radeonsi: remove unused variables in si_insert_input_ptr
  • -
  • radeonsi: always unmap texture CPU mappings on 32-bit CPU architectures
  • -
  • ac: remove unused variable from ac_build_ddxy
  • -
  • st/mesa: unify window-system renderbuffer initialization
  • -
  • st/mesa: don't reference pipe_surface locally in PBO code
  • -
  • st/mesa: don't leak pipe_surface if pipe_context is not current
  • -
  • st/dri: fix dri2_format_table for argb1555 and rgb565
  • -
  • radeonsi: also apply the GS hang workaround to draws without tessellation
  • -
  • winsys/amdgpu: fix whitespace
  • -
  • winsys/amdgpu: use the new BO list API
  • -
  • radeonsi: fix a u_blitter crash after a shader with FBFETCH
  • -
  • radeonsi: fix rendering to tiny viewports where the viewport center is > 8K
  • -
  • radeonsi: use buffer_store_format_x & xy
  • -
  • radeonsi: remove redundant call to emit_cache_flush in compute clear/copy
  • -
  • radeonsi: compile clear and copy buffer compute shaders on demand
  • -
  • radeonsi: correct WRITE_DATA.DST_SEL definitions
  • -
  • radeonsi: fix the top-of-pipe fence on SI
  • -
  • radeonsi: don't use WRITE_DATA.DST_SEL == MEM_GRBM on >= CIK
  • -
  • radeonsi: move PKT3_WRITE_DATA generation into a helper function
  • -
  • gallium: add SINT formats to have exact counterparts to SNORM formats
  • -
  • gallium/util: add util_format_snorm8_to_sint8 (from radeonsi)
  • -
  • radeonsi: disable render cond & pipeline stats for internal compute dispatches
  • -
  • radeonsi: rename rscreen -> sscreen
  • -
  • radeonsi: rename rview -> sview
  • -
  • winsys/amdgpu: rename rfence, rsrc, rdst -> afence, asrc, adst
  • -
  • radeonsi: remove r600 from comments
  • -
  • radeonsi: rename r600_resource -> si_resource
  • -
  • radeonsi: rename rquery -> squery
  • -
  • radeonsi: rename rsrc -> ssrc, rdst -> sdst
  • -
  • radeonsi: rename rbo, rbuffer to buf or buffer
  • -
  • radeonsi: rename rfence -> sfence
  • -
  • st/mesa: purge framebuffers when unbinding a context
  • -
  • st/mesa: fix PRIMITIVES_GENERATED query after the "pipeline stat single" changes
  • -
  • ac: use the correct LLVM processor name on Raven2
  • -
  • radeonsi: fix crashing performance counters (division by zero)
  • -
  • meson: drop the xcb-xrandr version requirement
  • -
  • gallium/u_threaded: fix EXPLICIT_FLUSH for flush offsets > 0
  • -
  • radeonsi: fix EXPLICIT_FLUSH for flush offsets > 0
  • -
  • winsys/amdgpu: don't drop manually added fence dependencies
  • -
  • radeonsi: add driconf option radeonsi_enable_nir
  • -
  • radeonsi: always enable NIR for Civilization 6 to fix corruption
  • -
  • driconf: add Civ6Sub executable for Civilization 6
  • -
  • tgsi: don't set tgsi_info::uses_bindless_images for constbufs and hw atomics
  • -
- -

Mario Kleiner (4):

-
    -
  • radeonsi: Fix use of 1- or 2- component GL_DOUBLE vbo's.
  • -
  • egl/wayland: Allow client->server format conversion for PRIME offload. (v2)
  • -
  • egl/wayland-drm: Only announce formats via wl_drm which the driver supports.
  • -
  • drirc: Add sddm-greeter to adaptive_sync blacklist.
  • -
- -

Mark Janes (3):

-
    -
  • Revert "i965/batch: avoid reverting batch buffer if saved state is an empty"
  • -
  • Revert "Implementation of egl dri2 drivers for MESA_query_driver"
  • -
  • Revert "Implement EGL API for MESA_query_driver"
  • -
- -

Mathias Fröhlich (17):

-
    -
  • mesa: Remove needless indirection in some draw functions.
  • -
  • mesa: Rename gl_vertex_array_object::_Enabled -> Enabled.
  • -
  • mesa: Use the gl_vertex_array_object::Enabled bitfield.
  • -
  • mesa: Use gl_vertex_array_object::Enabled for glGet.
  • -
  • mesa: Remove gl_array_attributes::Enabled.
  • -
  • mesa: Work with bitmasks when en/dis-abling VAO arrays.
  • -
  • mesa: Unify glEdgeFlagPointer data type.
  • -
  • nouveau: Use gl_array_attribute::_ElementSize.
  • -
  • tnl: Use gl_array_attribute::_ElementSize.
  • -
  • mesa: Factor out struct gl_vertex_format.
  • -
  • mesa: Remove unneeded bitfield widths from the VAO.
  • -
  • mesa/st: Only care about the uploader if it was used.
  • -
  • mesa/st: Only unmap the uploader that was actually used.
  • -
  • mesa/st: Factor out array and buffer setup from st_atom_array.c.
  • -
  • mesa/st: Avoid extra references in the feedback draw function scope.
  • -
  • mesa/st: Use binding information from the VAO in feedback rendering.
  • -
  • mesa/st: Make st_pipe_vertex_format static.
  • -
- -

Matt Turner (41):

-
    -
  • util/ralloc: Switch from DEBUG to NDEBUG
  • -
  • util/ralloc: Make sizeof(linear_header) a multiple of 8
  • -
  • nir: Call fflush() at the end of nir_print_shader()
  • -
  • glsl: Remove unused member variable
  • -
  • gallivm: Use nextafterf(0.5, 0.0) as rounding constant
  • -
  • mesa: Revert INTEL_fragment_shader_ordering support
  • -
  • Revert "st/mesa: silenced unhanded enum warning in st_glsl_to_tgsi.cpp"
  • -
  • i965/fs: Handle V/UV immediates in dump_instructions()
  • -
  • glsl: Add function support to glsl_to_nir
  • -
  • glsl: Create file to contain software fp64 functions
  • -
  • glsl: Add "built-in" functions to do ffma(fp64)
  • -
  • glsl: Add "built-in" functions to do fmin/fmax(fp64)
  • -
  • glsl: Add "built-in" function to do ffloor(fp64)
  • -
  • glsl: Add "built-in" functions to do ffract(fp64)
  • -
  • glsl: Add "built-in" functions to convert bool to double
  • -
  • nir: Rework nir_lower_constant_initializers() to handle functions
  • -
  • nir: Tag entrypoint for easy recognition by nir_shader_get_entrypoint()
  • -
  • nir: Wire up int64 lowering functions
  • -
  • nir: Implement lowering of 64-bit shift operations
  • -
  • nir: Add and set info::uses_64bit
  • -
  • nir: Create nir_builder in nir_lower_doubles_impl()
  • -
  • nir: Add lowering support for 64-bit operations to software
  • -
  • nir: Unset metadata debug bit if no progress made
  • -
  • intel/compiler: Lower 64-bit MOV/SEL operations
  • -
  • intel/compiler: Split 64-bit MOV-indirects if needed
  • -
  • intel/compiler: Avoid false positive assertions
  • -
  • intel/compiler: Rearrange code to avoid future problems
  • -
  • intel/compiler: Prevent warnings in the following patch
  • -
  • intel/compiler: Expand size of the 'nr' field
  • -
  • intel/compiler: Heap-allocate temporary storage
  • -
  • i965: Compile fp64 software routines and lower double-ops
  • -
  • i965: Enable 64-bit GLSL extensions
  • -
  • i965: Compile fp64 funcs only if we do not have 64-bit hardware support
  • -
  • intel/compiler: Reset default flag register in brw_find_live_channel()
  • -
  • gallium: Enable ASIMD/NEON on aarch64.
  • -
  • gallivm: Return true from arch_rounding_available() if NEON is available
  • -
  • intel/compiler: Add a file-level description of brw_eu_validate.c
  • -
  • i965: Always compile fp64 funcs when needed
  • -
  • nir: Optimize double-precision lower_round_even()
  • -
  • intel/compiler: Avoid propagating inequality cmods if types are different
  • -
  • intel/compiler/test: Add unit test for mismatched signedness comparison
  • -
- -

Mauro Rossi (6):

-
    -
  • android: gallium/auxiliary: add include to get u_debug.h header
  • -
  • android: radv: add libmesa_git_sha1 static dependency
  • -
  • android: amd/addrlib: update Mesa's copy of addrlib
  • -
  • android: st/mesa: fix building error due to sched_getcpu()
  • -
  • android: anv: fix generated files depedencies (v2)
  • -
  • android: anv: fix libexpat shared dependency
  • -
- -

Maya Rashish (2):

-
    -
  • radeon: fix printf format specifier.
  • -
  • configure: fix test portability
  • -
- -

Michal Srb (2):

-
    -
  • gallium: Constify drisw_loader_funcs struct
  • -
  • drisw: Use separate drisw_loader_funcs for shm
  • -
- -

Michel Dänzer (4):

-
    -
  • winsys/amdgpu: Stop using amdgpu_bo_handle_type_kms_noimport
  • -
  • winsys/amdgpu: Pull in LLVM CFLAGS
  • -
  • amd/common: Restore v4i32 suffix for llvm.SI.load.const intrinsic
  • -
  • loader/dri3: Use strlen instead of sizeof for creating VRR property atom
  • -
- -

Neha Bhende (1):

-
    -
  • st/mesa: Fix topogun-1.06-orc-84k-resize.trace crash
  • -
- -

Neil Roberts (4):

-
    -
  • freedreno: Add .dir-locals to the common directory
  • -
  • spirv/nir: handle location decorations on block interface members
  • -
  • glsl_types: Rename parameter of glsl_count_attribute_slots
  • -
  • spirv: Don't use special semantics when counting vertex attribute size
  • -
- -

Nicholas Kazlauskas (5):

-
    -
  • util: Get program name based on path when possible
  • -
  • util: Add adaptive_sync driconf option
  • -
  • drirc: Initial blacklist for adaptive sync
  • -
  • loader/dri3: Enable adaptive_sync via _VARIABLE_REFRESH property
  • -
  • radeonsi: Enable adaptive_sync by default for radeon
  • -
- -

Nicolai Hähnle (37):

-
    -
  • radv: include LLVM IR in the VK_AMD_shader_info "disassembly"
  • -
  • radeonsi: fix an out-of-bounds read reported by ASAN
  • -
  • winsys/amdgpu: add amdgpu_winsys_bo::lock
  • -
  • winsys/amdgpu: explicitly declare whether buffer_map is permanent or not
  • -
  • egl/wayland: rather obvious build fix
  • -
  • radv: remove dependency on addrlib gfx9_enum.h
  • -
  • ac/surface/gfx9: let addrlib choose the preferred swizzle kind
  • -
  • amd/addrlib: update Mesa's copy of addrlib
  • -
  • meson: link LLVM 'native' component when LLVM is available
  • -
  • ddebug: simplify watchdog loop and fix crash in the no-timeout case
  • -
  • ddebug: always flush when requested, even when hang detection is disabled
  • -
  • r600: remove redundant semicolon
  • -
  • amd/sid_tables: add additional python3 compatibility imports
  • -
  • amd/common: whitespace fixes
  • -
  • amd/common: add ac_build_ifcc
  • -
  • amd/common: scan/reduce across waves of a workgroup
  • -
  • amd/common: add i1 special case to ac_build_{inclusive,exclusive}_scan
  • -
  • ac/surface: 3D and cube surfaces are never displayable
  • -
  • radeonsi: move SI_FORCE_FAMILY functionality to winsys
  • -
  • radeonsi: extract declare_vs_blit_inputs
  • -
  • radeonsi: add si_init_draw_functions and make some functions static
  • -
  • radeonsi/gfx9: use SET_UCONFIG_REG_INDEX packets when available
  • -
  • radeonsi: don't set RAW_WAIT for CP DMA clears
  • -
  • radeonsi: rename SI_RESOURCE_FLAG_FORCE_TILING to clarify its purpose
  • -
  • radeonsi: const-ify si_set_tesseval_regs
  • -
  • radeonsi: show the fixed function TCS in debug dumps
  • -
  • radeonsi: avoid using hard-coded SI_NUM_RW_BUFFERS
  • -
  • radeonsi: add an si_set_rw_shader_buffer convenience function
  • -
  • radeonsi: use si_set_rw_shader_buffer for setting streamout buffers
  • -
  • radeonsi: track constant buffer bind history in si_pipe_set_constant_buffer
  • -
  • radeonsi: move remaining perfcounter code into si_perfcounter.c
  • -
  • radeonsi: move query suspend logic into the top-level si_query struct
  • -
  • radeonsi: factor si_query_buffer logic out of si_query_hw
  • -
  • radeonsi: split perfcounter queries from si_query_hw
  • -
  • radeonsi: const-ify the si_query_ops
  • -
  • amd/common: use llvm.amdgcn.s.buffer.load for LLVM 8.0
  • -
  • amd/common/vi+: enable SMEM loads with GLC=1
  • -
- -

Niklas Haas (3):

-
    -
  • glsl: fix block member alignment validation for vec3
  • -
  • radv: correctly use vulkan 1.0 by default
  • -
  • radv: add device->instance extension dependencies
  • -
- -

Olivier Fourdan (1):

-
    -
  • wayland/egl: Resize EGL surface on update buffer for swrast
  • -
- -

Oscar Blumberg (1):

-
    -
  • radeonsi: Fix guardband computation for large render targets
  • -
- -

Pierre Moreau (2):

-
    -
  • clover/meson: Ignore 'svn' suffix when computing CLANG_RESOURCE_DIR
  • -
  • meson: Fix with_gallium_icd to with_opencl_icd
  • -
- -

Plamena Manolova (1):

-
    -
  • nir: Don't lower the local work group size if it's variable.
  • -
- -

Rafael Antognolli (24):

-
    -
  • intel/genxml: Add register for object preemption.
  • -
  • i965/gen10+: Enable object level preemption.
  • -
  • i965/gen9: Add workarounds for object preemption.
  • -
  • anv/tests: Fix block_pool_no_free test.
  • -
  • anv/allocator: Add anv_state_table.
  • -
  • anv/allocator: Add getter for anv_block_pool.
  • -
  • anv/allocator: Add helper to push states back to the state table.
  • -
  • anv/allocator: Use anv_state_table on anv_state_pool_alloc.
  • -
  • anv/allocator: Use anv_state_table on back_alloc too.
  • -
  • anv/allocator: Remove anv_free_list.
  • -
  • anv/allocator: Rename anv_free_list2 to anv_free_list.
  • -
  • anv/allocator: Remove pool->map.
  • -
  • anv: Update usage of block_pool->bo.
  • -
  • anv/allocator: Add support for a list of BOs in block pool.
  • -
  • anv: Split code to add BO dependencies to execbuf.
  • -
  • anv: Validate the list of BOs from the block pool.
  • -
  • anv: Remove some asserts.
  • -
  • anv/allocator: Rework chunk return to the state pool.
  • -
  • anv/allocator: Add padding information.
  • -
  • anv/allocator: Enable snooping on block pool and anv_bo_pool BOs.
  • -
  • anv: Remove state flush.
  • -
  • anv/allocator: Add support for non-userptr.
  • -
  • anv/tests: Adding test for the state_pool padding.
  • -
  • anv/allocator: Avoid race condition in anv_block_pool_map.
  • -
- -

Ray Zhang (1):

-
    -
  • glx: fix shared memory leak in X11
  • -
- -

Rhys Kidd (5):

-
    -
  • travis: radeonsi and radv require LLVM 7.0
  • -
  • meson: libfreedreno depends upon libdrm (for fence support)
  • -
  • v3d: Wire up core pipe_debug_callback
  • -
  • vc4: Wire up core pipe_debug_callback
  • -
  • nv50,nvc0: add missing CAPs for unsupported features
  • -
- -

Rhys Perry (14):

-
    -
  • nir: fix constness in nir_intrinsic_align()
  • -
  • ac: refactor visit_load_buffer
  • -
  • ac: split 16-bit ssbo loads that may not be dword aligned
  • -
  • radv: don't set surf_index for stencil-only images
  • -
  • radv: switch from nir_bcsel to nir_b32csel
  • -
  • ac/nir,radv,radeonsi/nir: use correct indices for interpolation intrinsics
  • -
  • nir: fix copy-paste error in nir_lower_constant_initializers
  • -
  • radv: use dithered alpha-to-coverage
  • -
  • radv: pass radv_draw_info to radv_emit_draw_registers()
  • -
  • radv: add missed situations for scissor bug workaround
  • -
  • radv: avoid context rolls when binding graphics pipelines
  • -
  • radv: prevent dirtying of dynamic state when it does not change
  • -
  • radv: bitcast 16-bit outputs to integers
  • -
  • radv: ensure export arguments are always float
  • -
- -

Rob Clark (79):

-
    -
  • freedreno: update generated headers
  • -
  • freedreno/a6xx: fix VSC bug with larger # of tiles
  • -
  • freedreno/drm: fix unused 'entry' warnings
  • -
  • freedreno/drm: remove dependency on gallium driver
  • -
  • freedreno: move drm to common location
  • -
  • freedreno/ir3: standalone compiler updates
  • -
  • freedreno: shader_t -> gl_shader_stage
  • -
  • freedreno: remove shader_stage_name()
  • -
  • freedreno: FD_SHADER_DEBUG -> IR3_SHADER_DEBUG
  • -
  • freedreno/ir3: move disasm and optmsgs debug flags
  • -
  • util: env_var_as_unsigned() helper
  • -
  • freedreno/ir3: use env_var_as_unsigned()
  • -
  • freedreno/ir3: some header file cleanup
  • -
  • freedreno/ir3: remove pipe_stream_output_info dependency
  • -
  • freedreno/ir3: split up ir3_shader
  • -
  • freedreno/ir3: remove u_inlines usage
  • -
  • freedreno: move ir3 to common location
  • -
  • mesa/st: swap order of clear() and clear_with_quad()
  • -
  • mesa/st: better colormask check for clear fallback
  • -
  • freedreno/a6xx: disable LRZ for z32
  • -
  • freedreno/a6xx: set guardband clip
  • -
  • freedreno: update generated headers
  • -
  • freedreno/a3xx: also set FSSUPERTHREADENABLE
  • -
  • freedreno/a6xx: MSAA
  • -
  • freedreno: remove unused fd_surface fields
  • -
  • gallium: fix typo
  • -
  • freedreno/a5xx+a6xx: remove unused fs/vs pvt mem
  • -
  • freedreno/drm: fix relocs in nested stateobjs
  • -
  • freedreno: update generated headers
  • -
  • freedreno/a6xx: blitter fixes
  • -
  • freedreno/ir3: don't fetch unused tex components
  • -
  • freedreno/ir3: sync instr/disasm
  • -
  • freedreno/ir3: code-motion
  • -
  • freedreno/ir3: track max flow control depth for a5xx/a6xx
  • -
  • freedreno/drm: fix memory leak
  • -
  • nir: fix spelling typo
  • -
  • mesa/st/nir: fix missing nir_compact_varyings
  • -
  • freedreno/drm: sync uapi and enable softpin
  • -
  • freedreno: debug GEM obj names
  • -
  • freedreno: also set DUMP flag on shaders
  • -
  • freedreno/ir3: fix crash
  • -
  • freedreno/ir3: don't remove unused input components
  • -
  • freedreno/a6xx: fix blitter crash
  • -
  • gallium/aux: add is_unorm() helper
  • -
  • freedreno: update generated headers
  • -
  • freedreno/a6xx: more blitter fixes
  • -
  • freedreno: move fd_resource_copy_region()
  • -
  • freedreno/a6xx: fix resource_copy_region()
  • -
  • freedreno/a6xx: fix corrupted uniforms
  • -
  • freedreno/ir3: fix fallout of extra assert
  • -
  • freedreno/ir3: don't treat all inputs/outputs as vec4
  • -
  • freedreno: combine fd_resource_layer_offset()/fd_resource_offset()
  • -
  • freedreno/a6xx: simplify special case for 3d layout
  • -
  • freedreno/a6xx: improve setup_slices() debug msgs
  • -
  • freedreno: update generated headers
  • -
  • freedreno/a6xx: fix 3d texture layout
  • -
  • freedreno: skip depth resolve if not written
  • -
  • freedreno: rework blit API
  • -
  • freedreno: try blitter for fd_resource_copy_region()
  • -
  • freedreno/a6xx: rework blitter API
  • -
  • freedreno: remove blit_via_copy_region()
  • -
  • freedreno: fix staging resource size for arrays
  • -
  • freedreno: make cmdstream bo's read-only to GPU
  • -
  • freedreno/a6xx: separate stencil restore/resolve fixes
  • -
  • freedreno/a6xx: move tile_mode to sampler-view CSO
  • -
  • freedreno/a6xx: fix 3d+tiled layout
  • -
  • nir/vtn: add caps for some cl related capabilities
  • -
  • loader: fix the no-modifiers case
  • -
  • freedreno: core buffer modifier support
  • -
  • freedreno: set modifier when exporting buffer
  • -
  • freedreno: limit tiling to PIPE_BIND_SAMPLER_VIEW
  • -
  • freedreno/a2xx: fix unused variable warning
  • -
  • freedreno/a5xx: fix blitter nr_samples check
  • -
  • freedreno/a6xx: fix blitter nr_samples check
  • -
  • freedreno: stop frob'ing pipe_resource::nr_samples
  • -
  • freedreno: minor cleanups
  • -
  • mesa: wire up InvalidateFramebuffer
  • -
  • freedreno: fix release tarball
  • -
  • freedreno: more fixing release tarball
  • -
- -

Rob Herring (3):

-
    -
  • pipe-loader: Fallback to kmsro driver when no matching driver name found
  • -
  • kmsro: Add etnaviv renderonly support
  • -
  • Switch imx to kmsro and remove the imx winsys
  • -
- -

Robert Foss (3):

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    -
  • virgl: native fence fd support
  • -
  • virgl: Clean up fences commit
  • -
  • virgl: add assert and missing function parameter
  • -
- -

Rodrigo Vivi (1):

-
    -
  • intel: Add more PCI Device IDs for Coffee Lake and Ice Lake.
  • -
- -

Roland Scheidegger (7):

-
    -
  • gallivm: fix improper clamping of vertex index when fetching gs inputs
  • -
  • draw: fix infinite loop in line stippling
  • -
  • gallivm: remove unused float coord wrapping for aos sampling
  • -
  • gallivm: use llvm jit code for decoding s3tc
  • -
  • gallivm: don't use pavg.b intrinsic on llvm >= 6.0
  • -
  • gallivm: abort when trying to use non-existing intrinsic
  • -
  • Revert "llvmpipe: Always return some fence in flush (v2)"
  • -
- -

Sagar Ghuge (14):

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    -
  • intel/compiler: Disassemble GEN6_SFID_DATAPORT_SAMPLER_CACHE as dp_sampler
  • -
  • intel/compiler: Set swizzle to BRW_SWIZZLE_XXXX for scalar region
  • -
  • intel/compiler: Always print flag subregister number
  • -
  • nir: Add a new lowering option to lower 3D surfaces from txd to txl.
  • -
  • glsl: Add "built-in" functions to do uint64_to_fp64(uint64_t)
  • -
  • glsl: Add "built-in" functions to do int64_to_fp64(int64_t)
  • -
  • glsl: Add "built-in" functions to do uint64_to_fp32(uint64_t)
  • -
  • glsl: Add "built-in" functions to do int64_to_fp32(int64_t)
  • -
  • glsl: Add utility function to round and pack uint64_t value
  • -
  • glsl: Add "built-in" functions to do fp64_to_uint64(fp64)
  • -
  • glsl: Add utility function to round and pack int64_t value
  • -
  • glsl: Add "built-in" functions to do fp64_to_int64(fp64)
  • -
  • glsl: Add "built-in" functions to do fp32_to_uint64(fp32)
  • -
  • glsl: Add "built-in" functions to do fp32_to_int64(fp32)
  • -
- -

Samuel Pitoiset (103):

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    -
  • radv: remove useless sync after copying query results with compute
  • -
  • radv: add missing TFB queries support to CmdCopyQueryPoolsResults()
  • -
  • radv: replace si_emit_wait_fence() with radv_cp_wait_mem()
  • -
  • radv: more use of radv_cp_wait_mem()
  • -
  • radv: allocate enough space in CS when copying query results with compute
  • -
  • radv: disable conditional rendering for vkCmdCopyQueryPoolResults()
  • -
  • radv: only expose VK_SUBGROUP_FEATURE_ARITHMETIC_BIT for VI+
  • -
  • radv: use LOAD_CONTEXT_REG when loading fast clear values
  • -
  • radv: fix GPU hangs when loading depth/stencil clear values on SI/CIK
  • -
  • radv: cleanup and document a Hawaii bug with offchip buffers
  • -
  • radv: clean up setting partial_es_wave for distributed tess on VI
  • -
  • radv: make use of num_good_cu_per_sh in si_emit_graphics() too
  • -
  • radv: binding streamout buffers doesn't change context regs
  • -
  • radv: set PA.SC_CONSERVATIVE_RASTERIZATION.NULL_SQUAD_AA_MASK_ENABLE
  • -
  • radv: set optimal OVERWRITE_COMBINER_WATERMARK on GFX9
  • -
  • radv: add a debug option for disabling primitive binning
  • -
  • radv: enable primitive binning by default
  • -
  • radv: tidy up radv_set_dcc_need_cmask_elim_pred()
  • -
  • radv: always clear the FCE predicate after DCC/FMASK/CMASK decompressions
  • -
  • radv/winsys: remove the max IBs per submit limit for the fallback path
  • -
  • radv/winsys: remove the max IBs per submit limit for the sysmem path
  • -
  • radv: remove unnecessary goto in the fast clear paths
  • -
  • radv: add radv_get_htile_fast_clear_value() helper
  • -
  • radv: add radv_is_fast_clear_{depth,stencil}_allowed() helpers
  • -
  • radv: check allowed fast HTILE clears a bit earlier
  • -
  • radv: rewrite the condition that checks allowed depth/stencil values
  • -
  • radv: implement fast HTILE clears for depth or stencil only on GFX9
  • -
  • ac/nir: fix intrinsic name string size in visit_image_atomic()
  • -
  • radv: ignore subpass self-dependencies
  • -
  • radv: only sync CP DMA for transfer operations or bottom pipe
  • -
  • radv: remove useless sync after CmdClear{Color,DepthStencil}Image()
  • -
  • radv: remove useless sync before CmdClear{Color,DepthStencil}Image()
  • -
  • radv: ignore subpass self-dependencies for CreateRenderPass() too
  • -
  • radv: remove useless check in emit_fast_color_clear()
  • -
  • radv: add radv_image_can_fast_clear() helper
  • -
  • radv: add radv_image_view_can_fast_clear() helper
  • -
  • radv: add radv_can_fast_clear_{color,depth}() helpers
  • -
  • radv: simplify a check in emit_fast_color_clear()
  • -
  • radv: refactor the fast clear path for better re-use
  • -
  • radv: optimize CmdClear{Color,DepthStencil}Image() for layered textures
  • -
  • radv: remove unused pending_clears param in the transition path
  • -
  • radv: drop few useless state changes when doing color/depth decompressions
  • -
  • radv: rework the TC-compat HTILE hardware bug with COND_EXEC
  • -
  • radv: reset pending_reset_query when flushing caches
  • -
  • radv: wait on the high 32 bits of timestamp queries
  • -
  • spirv: add SpvCapabilityInt64Atomics
  • -
  • radv: expose VK_EXT_scalar_block_layout
  • -
  • amd: remove support for LLVM 6.0
  • -
  • gallium: add missing PIPE_CAP_SURFACE_SAMPLE_COUNT default value
  • -
  • radv: bump reported version to 1.1.90
  • -
  • radv: add a predicate for reflecting DCC decompression state
  • -
  • radv: allow to skip DCC decompressions with the new predicate
  • -
  • radv: switch on EOP when primitive restart is enabled with triangle strips
  • -
  • radv: check if addrlib enabled HTILE in radv_image_can_enable_htile()
  • -
  • radv: don't check if format is depth in radv_image_can_enable_hile()
  • -
  • radv: report Vulkan version 1.1.90 for real
  • -
  • ac/nir: remove the bitfield_extract workaround for LLVM 8
  • -
  • radv: drop the amdgpu-skip-threshold=1 workaround for LLVM 8
  • -
  • radv: fix subpass image transitions with multiviews
  • -
  • radv: compute optimal VM alignment for imported buffers
  • -
  • spirv: add support for SpvCapabilityStorageImageMultisample
  • -
  • ac/nir: restrict fmask lookup to image load intrinsics
  • -
  • radv: initialize FMASK for images in fully expanded mode
  • -
  • radv: add support for FMASK expand
  • -
  • radv: enable shaderStorageImageMultisample feature on GFX8+
  • -
  • radv: get rid of bunch of KHR suffixes
  • -
  • radv: enable variable pointers
  • -
  • radv: skip draws with instance_count == 0
  • -
  • ac/nir: add get_cache_policy() helper and use it
  • -
  • ac/nir: set cache policy when loading/storing buffer images
  • -
  • ac: add missing 16-bit types to glsl_base_to_llvm_type()
  • -
  • radv: remove unnecessary returns in GetPhysicalDevice*Properties()
  • -
  • radv: add two small helpers for getting VRAM and visible VRAM sizes
  • -
  • radv: add support for VK_EXT_memory_budget
  • -
  • ac/nir: don't trash L1 caches for store operations with writeonly memory
  • -
  • radv: drop unused code related to 16 sample locations
  • -
  • radv: reduce size of the per-queue descriptor BO
  • -
  • radv: do not write unused descriptors to the per-queue BO
  • -
  • radv: initialize the per-queue descriptor BO only once
  • -
  • nir: do not remove varyings used for transform feedback
  • -
  • nir: fix lowering arrays to elements for XFB outputs
  • -
  • radv: improve gathering of load_push_constants with dynamic bindings
  • -
  • radv: remove old_fence parameter from si_cs_emit_write_event_eop()
  • -
  • radv: only allocate the GFX9 fence and EOP BOs for the gfx queue
  • -
  • radv: compute the GFX9 fence VA at allocation time
  • -
  • radv: always pass the GFX9 fence data to si_cs_emit_cache_flush()
  • -
  • radv: fix computing number of user SGPRs for streamout buffers
  • -
  • radv: remove radv_userdata_info::indirect field
  • -
  • radv: simplify allocating user SGPRS for descriptor sets
  • -
  • radv: set noalias/dereferenceable LLVM attributes based on param types
  • -
  • radv: re-enable fast depth clears for 16-bit surfaces on VI
  • -
  • radv/winsys: fix hash when adding internal buffers
  • -
  • radv: fix compiler issues with GCC 9
  • -
  • radv: fix using LOAD_CONTEXT_REG with old GFX ME firmwares on GFX8
  • -
  • radv/winsys: fix BO list creation when RADV_DEBUG=allbos is set
  • -
  • radv: always export gl_SampleMask when the fragment shader uses it
  • -
  • radv: write the alpha channel of MRT0 when alpha coverage is enabled
  • -
  • radv: fix writing the alpha channel of MRT0 when alpha coverage is enabled
  • -
  • radv: fix out-of-bounds access when copying descriptors BO list
  • -
  • radv: don't copy buffer descriptors list for samplers
  • -
  • radv: fix clearing attachments in secondary command buffers
  • -
  • radv: properly align the fence and EOP bug VA on GFX9
  • -
  • radv: fix pointSizeRange limits
  • -
- -

Sergii Romantsov (4):

-
    -
  • autotools: library-dependency when no sse and 32-bit
  • -
  • i965/batch/debug: Allow log be dumped before assert
  • -
  • nir: Length of boolean vtn_value now is 1
  • -
  • dri: meson: do not prefix user provided dri-drivers-path
  • -
- -

Sonny Jiang (1):

-
    -
  • radeonsi: use compute for resource_copy_region when possible
  • -
- -

Tapani Pälli (27):

-
    -
  • anv: allow exporting an imported SYNC_FD semaphore type
  • -
  • anv: add create_flags as part of anv_image
  • -
  • anv: refactor make_surface to use data from anv_image
  • -
  • anv: make anv_get_image_format_features public
  • -
  • anv: add from/to helpers with android and vulkan formats
  • -
  • anv/android: add GetAndroidHardwareBufferPropertiesANDROID
  • -
  • anv: add anv_ahw_usage_from_vk_usage helper function
  • -
  • anv: refactor, remove else block in AllocateMemory
  • -
  • anv/android: support import/export of AHardwareBuffer objects
  • -
  • anv/android: add ahardwarebuffer external memory properties
  • -
  • anv/android: support creating images from external format
  • -
  • anv: support VkExternalFormatANDROID in vkCreateSamplerYcbcrConversion
  • -
  • anv: add VkFormat field as part of anv_format
  • -
  • anv: support VkSamplerYcbcrConversionInfo in vkCreateImageView
  • -
  • anv: ignore VkSamplerYcbcrConversion on non-yuv formats
  • -
  • anv/android: turn on VK_ANDROID_external_memory_android_hardware_buffer
  • -
  • dri3: initialize adaptive_sync as false before configQueryb
  • -
  • intel/isl: move tiled_memcpy static libs from i965 to isl
  • -
  • anv: do not advertise AHW support if extension not enabled
  • -
  • nir: cleanup glsl_get_struct_field_offset, glsl_get_explicit_stride
  • -
  • android: fix build issues with libmesa_anv_gen* libraries
  • -
  • mesa: return NULL if we exceed MaxColorAttachments in get_fb_attachment
  • -
  • nir: initialize value in copy_prop_vars_block
  • -
  • anv: retain the is_array state in create_plane_tex_instr_implicit
  • -
  • anv: release memory allocated by glsl types during spirv_to_nir
  • -
  • anv: revert "anv: release memory allocated by glsl types during spirv_to_nir"
  • -
  • anv: destroy descriptor sets when pool gets destroyed
  • -
- -

Thomas Hellstrom (9):

-
    -
  • st/xa: Render update. Better support for solid pictures
  • -
  • st/xa: Support higher color precision for solid pictures
  • -
  • st/xa: Support a couple of new formats
  • -
  • st/xa: Fix transformations when we have both source and mask samplers
  • -
  • st/xa: Minor renderer cleanups
  • -
  • st/xa: Support Component Alpha with trivial blending
  • -
  • st/xa: Bump minor
  • -
  • st/xa: Fix a memory leak
  • -
  • winsys/svga: Fix a memory leak
  • -
- -

Timothy Arceri (56):

-
    -
  • nir: allow propagation of if evaluation for bcsel
  • -
  • nir: fix condition propagation when src has a swizzle
  • -
  • ac/nir_to_llvm: fix b2f for f64
  • -
  • nir: add new linking opt nir_link_constant_varyings()
  • -
  • st/mesa: make use of nir_link_constant_varyings()
  • -
  • nir: add glsl_type_is_integer() helper
  • -
  • nir: don't pack varyings ints with floats unless flat
  • -
  • anv/i965: make use of nir_link_constant_varyings()
  • -
  • nir: add support for removing redundant stores to copy prop var
  • -
  • radv: make use of nir_move_out_const_to_consumer()
  • -
  • nir: small tidy ups for nir_loop_analyze()
  • -
  • nir: clarify some nit_loop_info member names
  • -
  • nir: add a new nir_cf_list_clone_and_reinsert() helper
  • -
  • nir: make use of new nir_cf_list_clone_and_reinsert() helper
  • -
  • nir: factor out some of the complex loop unroll code to a helper
  • -
  • nir: rework force_unroll_array_access()
  • -
  • nir: in loop analysis track actual control flow type
  • -
  • nir: reword code comment
  • -
  • nir: detect more induction variables
  • -
  • nir: fix opt_if_loop_last_continue()
  • -
  • tgsi/scan: fix loop exit point in tgsi_scan_tess_ctrl()
  • -
  • tgsi/scan: correctly walk instructions in tgsi_scan_tess_ctrl()
  • -
  • radeonsi: remove unrequired param in si_nir_scan_tess_ctrl()
  • -
  • ac/nir_to_llvm: add ac_are_tessfactors_def_in_all_invocs()
  • -
  • radeonsi: make use of ac_are_tessfactors_def_in_all_invocs()
  • -
  • st/glsl_to_nir: call nir_lower_load_const_to_scalar() in the st
  • -
  • nir: rename nir_link_constant_varyings() nir_link_opt_varyings()
  • -
  • nir: add can_replace_varying() helper
  • -
  • nir: rework nir_link_opt_varyings()
  • -
  • nir: link time opt duplicate varyings
  • -
  • nir: make nir_opt_remove_phis_impl() static
  • -
  • nir: make use of does_varying_match() helper
  • -
  • nir: simplify does_varying_match()
  • -
  • nir: add rewrite_phi_predecessor_blocks() helper
  • -
  • nir: merge some basic consecutive ifs
  • -
  • st/glsl: refactor st_link_nir()
  • -
  • nir: avoid uninitialized variable warning
  • -
  • glsl: Copy function out to temp if we don't directly ref a variable
  • -
  • ac/nir_to_llvm: fix type handling in image code
  • -
  • radeonsi/nir: get correct type for images inside structs
  • -
  • ac/nir_to_llvm: fix regression in bindless support
  • -
  • ac/nir_to_llvm: add support for structs to get_sampler_desc()
  • -
  • glsl: don't skip GLSL IR opts on first-time compiles
  • -
  • glsl: be much more aggressive when skipping shader compilation
  • -
  • Revert "glsl: be much more aggressive when skipping shader compilation"
  • -
  • ac/nir_to_llvm: fix interpolateAt* for arrays
  • -
  • glsl: be much more aggressive when skipping shader compilation
  • -
  • radeonsi/nir: add missing piece for bindless image support
  • -
  • ac/nir_to_llvm: add bindless support for uniform handles
  • -
  • ac/nir_to_llvm: fix interpolateAt* for structs
  • -
  • ac/nir_to_llvm: fix clamp shadow reference for more hardware
  • -
  • tgsi: remove culldist semantic from docs
  • -
  • radv/ac: fix some fp16 handling
  • -
  • glsl: use remap location when serialising uniform program resource data
  • -
  • radeonsi: fix query buffer allocation
  • -
  • glsl: fix shader cache for packed param list
  • -
- -

Tobias Klausmann (1):

-
    -
  • amd/vulkan: meson build - use radv_deps for libvulkan_radeon
  • -
- -

Tomasz Figa (1):

-
    -
  • llvmpipe: Always return some fence in flush (v2)
  • -
- -

Tomeu Vizoso (1):

-
    -
  • etnaviv: Consolidate buffer references from framebuffers
  • -
- -

Toni Lönnberg (14):

-
    -
  • intel/decoder: Engine parameter for instructions
  • -
  • intel/decoder: tools: gen_engine to drm_i915_gem_engine_class
  • -
  • intel/decoder: tools: Use engine for decoding batch instructions
  • -
  • intel/genxml: Add engine definition to render engine instructions (gen4)
  • -
  • intel/genxml: Add engine definition to render engine instructions (gen45)
  • -
  • intel/genxml: Add engine definition to render engine instructions (gen5)
  • -
  • intel/genxml: Add engine definition to render engine instructions (gen6)
  • -
  • intel/genxml: Add engine definition to render engine instructions (gen7)
  • -
  • intel/genxml: Add engine definition to render engine instructions (gen75)
  • -
  • intel/genxml: Add engine definition to render engine instructions (gen8)
  • -
  • intel/genxml: Add engine definition to render engine instructions (gen9)
  • -
  • intel/genxml: Add engine definition to render engine instructions (gen10)
  • -
  • intel/genxml: Add engine definition to render engine instructions (gen11)
  • -
  • intel/aubinator_error_decode: Get rid of warning for missing switch case
  • -
- -

Topi Pohjolainen (1):

-
    -
  • i965/icl: Disable prefetching of sampler state entries
  • -
- -

Veluri Mithun (5):

-
    -
  • Add extension doc for MESA_query_driver
  • -
  • Implement EGL API for MESA_query_driver
  • -
  • Implementation of egl dri2 drivers for MESA_query_driver
  • -
  • egl: Implement EGL API for MESA_query_driver
  • -
  • egl: Implementation of egl dri2 drivers for MESA_query_driver
  • -
- -

Vinson Lee (7):

-
    -
  • r600/sb: Fix constant logical operand in assert.
  • -
  • freedreno: Fix autotools build.
  • -
  • st/xvmc: Add X11 include path.
  • -
  • nir/algebraic: Make algebraic_parser_test.sh executable.
  • -
  • meson: Fix typo.
  • -
  • meson: Fix libsensors detection.
  • -
  • meson: Fix typo.
  • -
- -

Yevhenii Kolesnikov (1):

-
    -
  • i965: Fix allow_higher_compat_version workaround limited by OpenGL 3.0
  • -
- -

pal1000 (1):

-
    -
  • scons: Compatibility with Scons development version string
  • -
- -
- - diff --git a/docs/relnotes/19.0.0.rst b/docs/relnotes/19.0.0.rst new file mode 100644 index 00000000000..c800cf95817 --- /dev/null +++ b/docs/relnotes/19.0.0.rst @@ -0,0 +1,2516 @@ +Mesa 19.0.0 Release Notes / TBD +=============================== + +Mesa 19.0.0 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 19.0.1. + +Mesa 19.0.0 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + 4c5b9c5227d37c1f6bdc786a6fa7ee7fbce40b2e8a87340c7d3234534ece3304 mesa-19.0.0.tar.gz + 5a549dfb40ec31e5c36c47aadac04554cb2e2a8d144a046a378fc16da57e38f8 mesa-19.0.0.tar.xz + +New features +------------ + +- GL_AMD_texture_texture4 on all GL 4.0 drivers. +- GL_EXT_shader_implicit_conversions on all drivers (ES extension). +- GL_EXT_texture_compression_bptc on all GL 4.0 drivers (ES extension). +- GL_EXT_texture_compression_rgtc on all GL 3.0 drivers (ES extension). +- GL_EXT_render_snorm on gallium drivers (ES extension). +- GL_EXT_texture_view on drivers supporting texture views (ES + extension). +- GL_OES_texture_view on drivers supporting texture views (ES + extension). +- GL_NV_shader_atomic_float on nvc0 (Fermi/Kepler only). +- Shader-based software implementations of GL_ARB_gpu_shader_fp64, + GL_ARB_gpu_shader_int64, GL_ARB_vertex_attrib_64bit, and + GL_ARB_shader_ballot on i965. +- VK_ANDROID_external_memory_android_hardware_buffer on Intel +- Fixed and re-exposed VK_EXT_pci_bus_info on Intel and RADV +- VK_EXT_scalar_block_layout on Intel and RADV +- VK_KHR_depth_stencil_resolve on Intel +- VK_KHR_draw_indirect_count on Intel +- VK_EXT_conditional_rendering on Intel +- VK_EXT_memory_budget on RADV + +Bug fixes +--------- + +- `Bug 32211 `__ - + [GLSL] lower_jumps with continue-statements in for-loops prevents + loop unrolling +- `Bug 102349 `__ + - nv4x crashing with plasmashell - gdb log included +- `Bug 102597 `__ + - [Regression] mpv, high rendering times (two to three times higher) +- `Bug 104297 `__ + - [i965] Downward causes GPU hangs and misrendering on Haswell +- `Bug 104602 `__ + - [apitrace] Graphical artifacts in Civilization VI on RX Vega +- `Bug 105301 `__ + - The big SKQP bug +- `Bug 106577 `__ + - broken rendering with nine and nouveau (GM107) +- `Bug 106595 `__ + - [RADV] Rendering distortions only when MSAA is enabled +- `Bug 107052 `__ + - [Regression][bisected]. Crookz - The Big Heist Demo can't be + launched despite the "true" flag in "drirc" +- `Bug 107510 `__ + - [GEN8+] up to 10% perf drop on several 3D benchmarks +- `Bug 107626 `__ + - [SNB] The graphical corruption and GPU hang occur sometimes on the + piglit test "arb_texture_multisample-large-float-texture" with + parameter --fp16 +- `Bug 107728 `__ + - Wrong background in Sascha Willem's Multisampling Demo +- `Bug 107842 `__ + - "invariant" qualifier on outputs of GLSL ES fragment shader causes + compilation error. +- `Bug 107856 `__ + - i965 incorrectly calculates the number of layers for texture views + (assert) +- `Bug 108114 `__ + - [vulkancts] new VK_KHR_16bit_storage tests fail. +- `Bug 108116 `__ + - [vulkancts] stencil partial clear tests fail. +- `Bug 108245 `__ + - RADV/Vega: Low mip levels of large BCn textures get corrupted by + vkCmdCopyBufferToImage +- `Bug 108311 `__ + - Query buffer object support is broken on r600. +- `Bug 108457 `__ + - [OpenGL CTS] + KHR-GL46.tessellation_shader.single.xfb_captures_data_from_correct_stage + fails +- `Bug 108560 `__ + - Mesa 32 is built without sse +- `Bug 108624 `__ + - [regression][bisected] "nir: Copy propagation between blocks" + regression +- `Bug 108630 `__ + - [G965] piglit.spec.!opengl 1_2.tex3d-maxsize spins forever +- `Bug 108635 `__ + - Mesa master commit 68dc591af16ebb36814e4c187e4998948103c99c causes + XWayland to segfault +- `Bug 108636 `__ + - test_optpass has use after free bug, failing with memory testing + tools like address sanitizer +- `Bug 108713 `__ + - Gallium: use after free with transform feedback +- `Bug 108734 `__ + - Regression: [bisected] + dEQP-GLES31.functional.tessellation.invariance.\* start failing on + r600 +- `Bug 108805 `__ + - i965 regressions from EXT_texture_sRGB_R8 +- `Bug 108829 `__ + - [meson] libglapi exports internal API +- `Bug 108868 `__ + - [BYT IVB] Tesselation test regressions +- `Bug 108877 `__ + - OpenGL CTS gl43 test cases were interrupted due to segment fault +- `Bug 108894 `__ + - [anv] vkCmdCopyBuffer() and vkCmdCopyQueryPoolResults() + write-after-write hazard +- `Bug 108909 `__ + - Vkd3d test failure test_resolve_non_issued_query_data() +- `Bug 108910 `__ + - Vkd3d test failure test_multisample_array_texture() +- `Bug 108911 `__ + - Vkd3d test failure test_clear_render_target_view() +- `Bug 108914 `__ + - blocky shadow artifacts in The Forest with DXVK, RADV_DEBUG=nohiz + fixes this +- `Bug 108925 `__ + - vkCmdCopyQueryPoolResults(VK_QUERY_RESULT_WAIT_BIT) for timestamps + with large query count hangs +- `Bug 108936 `__ + - [ILK,G45,G965] Regressions from texture-format enums rework +- `Bug 108943 `__ + - Build fails on ppc64le with meson +- `Bug 108961 `__ + - make check test_replace_src_bitsize failure +- `Bug 108974 `__ + - make check DispatchSanity_test regression +- `Bug 108999 `__ + - Calculating the scissors fields when the y is flipped (0 on top) + can generate negative numbers that will cause assertion failure later + on. +- `Bug 109023 `__ + - error: inlining failed in call to always_inline ‘__m512 + \_mm512_and_ps(__m512, \__m512)’: target specific option mismatch +- `Bug 109072 `__ + - GPU hang in blender 2.80 +- `Bug 109075 `__ + - radv: New D3D boolean optimizations cause GPU hang in Witcher 3 +- `Bug 109081 `__ + - [bisected] [HSW] Regression in clipping.user_defined.clip_\* + vulkancts tests +- `Bug 109086 `__ + - Crash software mesa with gl_select render mode +- `Bug 109107 `__ + - gallium/st/va: change va max_profiles when using Radeon VCN + Hardware +- `Bug 109129 `__ + - format_types.h:1220: undefined reference to \`_mm256_cvtps_ph' +- `Bug 109151 `__ + - [KBL-G][vulkan] + dEQP-VK.texture.explicit_lod.2d.sizes.31x55_nearest_linear_mipmap_nearest_repeat + failed verification. +- `Bug 109190 `__ + - virgl: buffer flushing error with some dEQP tests [bisected] +- `Bug 109202 `__ + - nv50_ir.cpp:749:19: error: cannot use typeid with -fno-rtti +- `Bug 109204 `__ + - [regression, bisected] retroarch's crt-royale shader crash radv +- `Bug 109229 `__ + - glLinkProgram locks up for ~30 seconds +- `Bug 109231 `__ + - [nir] src/compiler/nir/nir_loop_analyze.c uninitialized variable +- `Bug 109242 `__ + - [RADV] The Witcher 3 system freeze +- `Bug 109304 `__ + - GfxBench AztecRuins Vulkan version Segfault +- `Bug 109325 `__ + - mesa: Need ability to retrieve command line of Meson configuration +- `Bug 109328 `__ + - [BSW BXT GLK] dEQP-VK.subgroups.arithmetic.subgroup regressions +- `Bug 109353 `__ + - [regression][bisected] "nir: Switch to using 1-bit Booleans for + almost everything" regression with shared bools +- `Bug 109401 `__ + - [DXVK] Project Cars rendering problems +- `Bug 109404 `__ + - [ANV] The Witcher 3 shadows flickering +- `Bug 109442 `__ + - "make check" test anv_block_pool_no_free fails intermittently +- `Bug 109443 `__ + - Build failure with MSVC when using Scons >= 3.0.2 +- `Bug 109449 `__ + - [snb] quakespasm triggers a segmentation fault. +- `Bug 109451 `__ + - [IVB,SNB] LINE_STRIPs following a TRIANGLE_FAN fail to use + primitive restart +- `Bug 109543 `__ + - After upgrade mesa to 19.0.0~rc1 all vulkan based application stop + working ["vulkan-cube" received SIGSEGV in + radv_pipeline_init_blend_state at + ../src/amd/vulkan/radv_pipeline.c:699] +- `Bug 109561 `__ + - [regression, bisected] code re-factor causing games to stutter or + lock-up system +- `Bug 109573 `__ + - dEQP-VK.spirv_assembly.instruction.graphics.module.same_module +- `Bug 109575 `__ + - Mesa-19.0.0-rc1 : Computer Crashes trying to run anything Vulkan +- `Bug 109581 `__ + - [BISECTED] Nothing is Rendered on Sascha Willem's "subpasses" demo +- `Bug 109594 `__ + - totem assert failure: totem: src/intel/genxml/gen9_pack.h:72: + \__gen_uint: La declaración \`v <= max' no se cumple. +- `Bug 109597 `__ + - wreckfest issues with transparent objects & skybox +- `Bug 109601 `__ + - [Regression] RuneLite GPU rendering broken on 18.3.x +- `Bug 109603 `__ + - nir_instr_as_deref: Assertion \`parent && parent->type == + nir_instr_type_deref' failed. +- `Bug 109698 `__ + - dri.pc contents invalid when built with meson +- `Bug 109717 `__ + - [regression] Cull distance tests asserting +- `Bug 109735 `__ + - [Regression] broken font with mesa_vulkan_overlay +- `Bug 109759 `__ + - [BISECTED][REGRESSION][IVB, HSW] Font rendering problem in OpenGL + +Changes +------- + +Adam Jackson (4): + +- glx: Demand success from CreateContext requests (v2) +- specs: Remove GLES profile interaction text from + GLX_MESA_query_renderer +- specs: Remove GLX_RENDERER_ID_MESA from GLX_MESA_query_renderer +- specs: Bump GLX_MESA_query_renderer to version 9 + +Aditya Swarup (1): + +- i965: Lift restriction in external textures for EGLImage support + +Alejandro Piñeiro (3): + +- nir: remove unused variable +- nir/xfb: don't assert when xfb_buffer/stride is present but not + xfb_offset +- nir/xfb: distinguish array of structs vs array of blocks + +Alex Deucher (3): + +- pci_ids: add new vega10 pci ids +- pci_ids: add new vega20 pci id +- pci_ids: add new VegaM pci id + +Alex Smith (1): + +- radv: Flush before vkCmdWriteTimestamp() if needed + +Alexander von Gluck IV (1): + +- egl/haiku: Fix reference to disp vs dpy + +Alok Hota (8): + +- swr/rast: Use gfxptr_t value in JitGatherVertices +- swr/rast: Add annotator to interleave isa text +- swr/rast: partial support for Tiled Resources +- swr/rast: Unaligned and translations in gathers +- swr/rast: Scope MEM_CLIENT enum for mem usages +- swr/rast: New execution engine per JIT +- swr/rast: Store cached files in multiple subdirs +- swr/rast: bypass size limit for non-sampled textures + +Alyssa Rosenzweig (1): + +- util: Fix warning in u_cpu_detect on non-x86 + +Andre Heider (4): + +- st/nine: fix stack corruption due to ABI mismatch +- st/nine: plug thread related leaks +- st/nine: clean up thead shutdown sequence a bit +- d3dadapter9: use snprintf(..., "%s", ...) instead of strncpy + +Andres Gomez (8): + +- glsl/linker: complete documentation for + assign_attribute_or_color_locations +- docs: update 18.3 and add 19.x cycles for the release calendar +- glsl: correct typo in GLSL compilation error message +- editorconfig: Add max_line_length property +- glsl/linker: specify proper direction in location aliasing error +- docs: complete the calendar and release schedule documentation +- bin/get-pick-list.sh: fix the oneline printing +- bin/get-pick-list.sh: fix redirection in sh + +Andrii Simiklit (9): + +- intel/tools: avoid 'unused variable' warnings +- compiler: avoid 'unused variable' warnings +- i965: avoid 'unused variable' warnings +- i965/batch: avoid reverting batch buffer if saved state is an empty +- intel/tools: make sure the binary file is properly read +- anv/pipeline: remove unnecessary null-pointer check +- intel/batch-decoder: fix vertex buffer size calculation for gen<8 +- intel/batch-decoder: fix a vb end address calculation +- i965: re-emit index buffer state on a reset option change. + +Anuj Phogat (7): + +- i965/icl: Set Error Detection Behavior Control Bit in L3CNTLREG +- anv/icl: Set Error Detection Behavior Control Bit in L3CNTLREG +- anv/icl: Disable prefetching of sampler state entries +- i965/icl: Fix L3 configurations +- i965/icl: Set use full ways in L3CNTLREG +- intel/icl: Set way_size_per_bank to 4 +- anv/icl: Set use full ways in L3CNTLREG + +Axel Davy (12): + +- st/nine: Allow 'triple buffering' with thread_submit +- st/nine: Remove thread_submit warning +- st/nine: Use helper to release swapchain buffers later +- st/nine: Switch to presentation buffer if resize is detected +- st/nine: Fix volumetexture dtor on ctor failure +- st/nine: Bind src not dst in nine_context_box_upload +- st/nine: Add src reference to nine_context_range_upload +- st/nine: Increase the limit of cached ff shaders +- st/nine: Immediately upload user provided textures +- st/nine: Enable debug info if NDEBUG is not set +- st/nine: Ignore window size if error +- st/nine: Ignore multisample quality level if no ms + +Bart Oldeman (1): + +- gallium-xlib: query MIT-SHM before using it. + +Bas Nieuwenhuizen (41): + +- radv: Use structured intrinsics instead of indexing workaround for + GFX9. +- vulkan: Allow storage images in the WSI. +- radv: Fix opaque metadata descriptor last layer. +- radv: Clamp gfx9 image view extents to the allocated image extents. +- radv: Align large buffers to the fragment size. +- radv/android: Mark android WSI image as shareable. +- radv/android: Use buffer metadata to determine scanout compat. +- radv: Check for shareable images in central place. +- radv: Remove redundant format check. +- radv: Fix multiview depth clears +- radv: Work around non-renderable 128bpp compressed 3d textures on + GFX9. +- radv: Fix wrongly positioned paren. +- radv: Do a cache flush if needed before reading predicates. +- radv: Implement buffer stores with less than 4 components. +- anv/android: Do not reject storage images. +- radv: Remove device path. +- radv: Remove unused variable. +- amd/common: Add some parentheses to silence warning. +- radv: Fix rasterization precision bits. +- spirv: Fix matrix parameters in function calls. +- freedreno: Move register constant files to src/freedreno. +- radv: Only use 32 KiB per threadgroup on Stoney. +- radv: Set partial_vs_wave for pipelines with just GS, not tess. +- nir: Account for atomics in copy propagation. +- radv: Remove unused variable. +- radv/winsys: Set winsys bo priority on creation. +- radv/winsys: Add priority handling during submit. +- radv: Enable VK_EXT_memory_priority. +- radv: Fix the shader info pass for not having the variable. +- amd/common: Fix stores to derefs with unknown variable. +- amd/common: Add gep helper for pointer increment. +- amd/common: Handle nir_deref_type_ptr_as_array for shared memory. +- amd/common: handle nir_deref_cast for shared memory from integers. +- radv: Only look at pImmutableSamples if the descriptor has a sampler. +- amd/common: Use correct writemask for shared memory stores. +- radv: Sync ETC2 whitelisted devices. +- radv: Fix float16 interpolation set up. +- radv: Allow interpolation on non-float types. +- radv: Handle clip+cull distances more generally as compact arrays. +- radv: Fix rebase issue in 19.0 for float16 fix. +- radv: Interpolate less aggressively. + +Boyan Ding (3): + +- gk110/ir: Add rcp f64 implementation +- gk110/ir: Add rsq f64 implementation +- gk110/ir: Use the new rcp/rsq in library + +Brian Paul (3): + +- svga: add new gallium formats to the format conversion table +- mesa: fix display list corner case assertion +- svga: remove SVGA_RELOC_READ flag in SVGA3D_BindGBSurface() + +Bruce Cherniak (1): + +- gallium/swr: Fix multi-context sync fence deadlock. + +Caio Marcelo de Oliveira Filho (10): + +- nir: properly clear the entry sources in copy_prop_vars +- nir: properly find the entry to keep in copy_prop_vars +- nir: add a way to print the deref chain +- nir: remove dead code from copy_prop_vars +- nir: fix warning in nir_lower_io.c +- util: Helper to create sets and hashes with pointer keys +- src/compiler: use new hash table and set creation helpers +- src/intel: use new hash table and set creation helpers +- nir: check NIR_SKIP to skip passes by name +- gallium: Add PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS + +Carlos Garnacho (1): + +- wayland/egl: Ensure EGL surface is resized on DRI update_buffers() + +Carsten Haitzler (Rasterman) (2): + +- vc4: Use named parameters for the NEON inline asm. +- vc4: Declare the cpu pointers as being modified in NEON asm. + +Chad Versace (1): + +- i965: Fix -Wswitch on INTEL_COPY_STREAMING_LOAD + +Chia-I Wu (2): + +- meson: fix EGL/X11 build without GLX +- freedreno/drm: sync uapi again + +Christian Gmeiner (6): + +- nir: add lowering for ffloor +- etnaviv: drop redundant ctx function parameter +- meson: add etnaviv to the tools option +- etnaviv: extend etna_resource with an addressing mode +- etnaviv: update headers from rnndb +- etnaviv: add linear sampling support + +Connor Abbott (4): + +- Revert "radv: disable VK_SUBGROUP_FEATURE_VOTE_BIT" +- nir/algebraic: Rewrite bit-size inference +- nir/algebraic: Add unit tests for bitsize validation +- nir: Fixup algebraic test for variable-sized conversions + +Daniel Stone (1): + +- gbm: Clarify acceptable formats for gbm_bo + +Danylo Piliaiev (9): + +- i965: Fix calculation of layers array length for isl_view +- nir: add if opt opt_if_loop_last_continue() +- glsl/linker: Fix unmatched TCS outputs being reduced to local + variable +- glsl: Make invariant outputs in ES fragment shader not to cause error +- glsl: Fix copying function's out to temp if dereferenced by array +- anv: Implement VK_KHR_draw_indirect_count for gen 7+ +- anv: Implement VK_EXT_conditional_rendering for gen 7.5+ +- anv: Fix VK_EXT_transform_feedback working with varyings packed in + PSIZ +- anv: Fix destroying descriptor sets when pool gets reset + +Dave Airlie (19): + +- radv: apply xfb buffer offset at buffer binding time not later. (v2) +- radv: fix begin/end transform feedback with 0 counter buffers. +- virgl: fix vtest regression since fencing changes. +- spirv/vtn: handle variable pointers without offset lowering +- nir: move getting deref from var after we check deref type. +- nir: handle shared pointers in lowering indirect derefs. +- ac: avoid casting pointers on bcsel and stores +- radv: handle loading from shared pointers +- ac: handle cast derefs +- r600: make suballocator 256-bytes align +- virgl: fix undefined shift to use unsigned. +- virgl: fix const warning on debug flags. +- radv: use 3d shader for gfx9 copies if dst is 3d +- radv/xfb: fix counter buffer bounds checks. +- virgl/vtest: fix front buffer flush with protocol version 0. +- virgl: use primconvert provoking vertex properly +- dri_interface: add put shm image2 (v2) +- glx: add support for putimageshm2 path (v2) +- gallium: use put image shm2 path (v2) + +David Shao (1): + +- meson: ensure that xmlpool_options.h is generated for gallium targets + that need it + +Dieter Nützel (1): + +- docs/features: Delete double nv50 entry and wrong enumeration + +Dylan Baker (48): + +- meson: link gallium nine with pthreads +- meson: Don't set -Wall +- meson: fix libatomic tests +- meson: Add tests to suites +- util: promote u_memory to src/util +- meson: Add nir_algebraic_parser_test to suites +- meson: Fix ppc64 little endian detection +- meson: remove duplicate definition +- meson: Add support for gnu hurd +- meson: Add toggle for glx-direct +- docs/meson: Recommend not using CFLAGS and friends +- travis: meson: use native files to override llvm-config +- travis: Don't try to read libdrm out of configure.ac +- travis: meson: enable unit tests +- docs: add note about using backticks for rbs in gitlab +- docs/install: Add meson to the main install page +- docs/meson: Update LLVM section with information about native files +- docs/install: Update python dependency section +- docs/autoconf: Mark autoconf as being replaced +- meson: Override C++ standard to gnu++11 when building with altivec on + ppc64 +- meson: Error out if building nouveau and using LLVM without rtti +- autotools: Remove tegra vdpau driver +- meson: Add a script to extract the cmd line used for meson +- meson: allow building dri driver without window system if osmesa is + classic +- bin/meson-cmd-extract: Also handle cross and native files +- meson: fix swr KNL build +- meson: Fix compiler checks for SWR with ICC +- meson: Add warnings and errors when using ICC +- automake: Fix path to generated source +- automake: Add float64.glsl to dist tarball +- automake: Add include dir for nir src directory +- configure: Bump SWR LLVM requirement to 7 +- automake: Add --enable-autotools to distcheck flags +- android,autotools,i965: Fix location of float64_glsl.h +- VERSION: bump to 19.0.0-rc1 +- Version: Bump for rc2 +- cherry-ignore: Add some patches +- Revert "intel/compiler: More peephole_select for pre-Gen6" +- Revert "nir/opt_peephole_select: Don't peephole_select expensive math + instructions" +- Revert "intel/compiler: More peephole select" +- Bump version for 19.0-rc3 +- version: bump for 19.0-rc4 +- get-pick-list: Add --pretty=medium to the arguments for Cc patches +- meson: Add dependency on genxml to anvil +- Version: update to 19.0-rc5 +- Bump version for rc6 +- VERSION: bump version for rc7 +- cherry-ignore: Update the cherry-ignore file + +Eduardo Lima Mitev (2): + +- freedreno/ir3: Make imageStore use num components from image format +- freedreno/ir3: Handle GL_NONE in get_num_components_for_glformat() + +Eleni Maria Stea (1): + +- i965: fixed clamping in set_scissor_bits when the y is flipped + +Elie Tournier (17): + +- glsl: Add "built-in" function to do abs(fp64) +- glsl: Add "built-in" functions to do neg(fp64) +- glsl: Add "built-in" function to do sign(fp64) +- glsl: Add "built-in" functions to do eq/ne(fp64, fp64) +- glsl: Add utility function to extract 64-bit sign +- glsl: Add "built-in" functions to do lt(fp64, fp64) +- glsl: Add "built-in" functions to do add(fp64, fp64) +- glsl: Add "built-in" functions to do mul(fp64, fp64) +- glsl: Add "built-in" functions to do fp64_to_uint(fp64) +- glsl: Add "built-in" functions to do uint_to_fp64(uint) +- glsl: Add "built-in" functions to do fp64_to_int(fp64) +- glsl: Add "built-in" functions to do int_to_fp64(int) +- glsl: Add "built-in" functions to do fp64_to_fp32(fp64) +- glsl: Add "built-in" functions to do fp32_to_fp64(fp32) +- glsl: Add "built-in" functions to do sqrt(fp64) +- glsl: Add "built-in" functions to do trunc(fp64) +- glsl: Add "built-in" functions to do round(fp64) + +Emil Velikov (81): + +- mesa: bump version to 19.1.0-devel +- docs: add 19.0.0-devel release notes template +- docs: mention EXT_shader_implicit_conversions +- egl: add EGL_EXT_device_base entrypoints +- egl/glvnd: correctly report errors when vendor cannot be found +- docs/releasing.html: polish cherry-picking/testing text +- docs/submittingpatches.html: correctly handle the

tag +- docs: document the staging branch and add reference to it +- bin/get-pick-list.sh: simplify git oneline printing +- bin/get-pick-list.sh: prefix output with "[stable] " +- bin/get-pick-list.sh: handle "typod" usecase. +- bin/get-pick-list.sh: handle the fixes tag +- bin/get-pick-list.sh: tweak the commit sha matching pattern +- bin/get-pick-list.sh: flesh out is_sha_nomination +- bin/get-pick-list.sh: handle fixes tag with missing colon +- bin/get-pick-list.sh: handle unofficial "broken by" tag +- bin/get-pick-list.sh: use test instead of [ ] +- bin/get-pick-list.sh: handle reverts prior to the branchpoint +- travis: drop unneeded x11proto-xf86vidmode-dev +- glx: make xf86vidmode mandatory for direct rendering +- travis: adding missing x11-xcb for meson+vulkan +- egl/wayland: bail out when drmGetMagic fails +- egl/wayland: plug memory leak in drm_handle_device() +- docs: update 18.3.0 release notes +- docs: add sha256 checksums for 18.3.0 +- docs: update calendar, add news item and link release notes for + 18.3.0 +- freedreno: drop duplicate MKDIR_GEN declaration +- freedreno: add the missing \_la in libfreedreno_ir3_la +- amd/addrlib: drop si_ci_vi_merged_enum.h from the list +- docs: add release notes for 18.3.1 +- docs: add sha256 checksums for 18.3.1 +- docs: update calendar, add news item and link release notes for + 18.3.1 +- glx: mandate xf86vidmode only for "drm" dri platforms +- bin/get-pick-list.sh: rework handing of sha nominations +- bin/get-pick-list.sh: warn when commit lists invalid sha +- meson: don't require glx/egl/gbm with gallium drivers +- pipe-loader: meson: reference correct library +- TODO: glx: meson: build dri based glx tests, only with -Dglx=dri +- glx: meson: drop includes from a link-only library +- glx: meson: wire up the dispatch-index-check test +- glx/test: meson: assorted include fixes +- configure: add CXX11_CXXFLAGS to LLVM_CXXFLAGS +- travis: flip to distro xenial, drop sudo false +- travis: meson: print the configured state +- travis: printout llvm-config --version +- travis: meson: use FOO_DRIVERS directly +- travis: meson: add unwind handling +- travis: meson: explicitly control the DRI loaders +- travis: meson: add explicit handling to gallium ST +- travis: meson: port gallium build combinations over +- docs: add release notes for 18.3.2 +- docs: add sha256 checksums for 18.3.2 +- docs: update calendar, add news item and link release notes for + 18.3.2 +- freedreno: automake: ship ir3_nir_trig.py in the tarball +- mesa: correctly use os.path.join in our python scripts +- Revert "mesa/main: remove ARB suffix from glGetnTexImage" +- mapi: sort static entrypoints numerically +- mapi: add all \_glapi_table entrypoints to static_data.py +- genCommon.py: Fix typo in \_LIBRARY_FEATURE_NAMES. +- mapi: move genCommon.py to src/mapi/new +- mapi/new: import mapi scripts from glvnd +- mapi/new: sort by slot number +- mapi/new: use the static_data offsets in the new generator +- mapi/new: reinstate \_NO_HIDDEN suffixes in the new generator +- mapi/new: split out public_entries handling +- mapi/new: don't print info we don't need for ES1/ES2 +- mapi/new: fixup the GLDEBUGPROCKHR typedef to the non KHR one +- mapi/new: remove duplicate GLvoid/void substitution +- autotools: wire the new generator for es1 and es2 +- meson: wire the new generator for es1 and es2 +- scons: wire the new generator for es1 and es2 +- Revert "mapi/new: sort by slot number" +- mapi/es*api: remove GL_OES_EGL_image entrypoints +- mapi/es*api: remove GL_EXT_multi_draw_arrays entrypoints +- mapi/es2api: remove no longer present entrypoints +- mapi: remove old, unused ES\* generator code +- mapi: remove machinery handling CSV files +- mapi: print function declarations for shared glapi +- vc4: Declare the last cpu pointer as being modified in NEON asm. +- anv: wire up the state_pool_padding test +- meson: egl: correctly manage loader/xmlconfig + +Eric Anholt (171): + +- v3d: Fix a copy-and-paste comment in the simulator code. +- v3d: Fix a typo in a comment in job handling. +- v3d: Drop #if 0-ed out v3d_dump_to_file(). +- v3d: Respect user-passed strides for BO imports. +- v3d: Take advantage of \_mesa_hash_table_remove_key() in the + simulator. +- v3d: Use the TLB R/B swapping instead of recompiles when available. +- v3d: Update the TLB config for depth writes on V3D 4.2. +- vc4: Drop the winsys_stride relayout in the simluator +- v3d: Maintain a mapping of the GEM buffer in the simulator. +- v3d: Remove the special path for simulaton of the submit ioctl. +- vc4: Take advantage of \_mesa_hash_table_remove_key() in the + simulator. +- vc4: Maintain a separate GEM mapping of BOs in the simulator. +- vc4: Use the normal simulator ioctl path for CL submit as well. +- gbm: Move gbm_format_canonicalize() to the core. +- gbm: Introduce a helper function for printing GBM format names. +- egl: Improve the debugging of gbm format matching in DRI configs. +- v3d: Fix double-swapping of R/B on V3D 4.1 +- v3d: Don't try to set PF flags on a LDTMU operation +- vc4: Make sure we make ro scanout resources for + create_with_modifiers. +- vc4: Don't return a vc4 BO handle on a renderonly screen. +- glx: Remove an old DEFAULT_DRIVER_DIR default. +- glx: Move DRI extensions pointer loading to driOpenDriver(). +- egl: Move loader_set_logger() up to egl_dri2.c. +- loader: Stop using a local definition for an in-tree header +- loader: Factor out the common driver opening logic from each loader. +- egl: Print the actual message to the console from \_eglError(). +- gallium: Fix uninitialized variable warning in compute test. +- gallium: Remove unused variable in u_tests. +- v3d: Add renderonly support. +- v3d: Add support for RGBA_SRGB along with BGRA_SRGB. +- v3d: Add missing OES_half_float_linear support. +- v3d: Use combined input/output segments. +- v3d: Add the V3D TFU submit interface to the simulator. +- v3d: Use the TFU to do generatemipmap. +- v3d: Update simulator cache flushing code to match the kernel better. +- v3d: Create a state uploader for packing our shaders together. +- v3d: Put default vertex attribute values into the state uploader as + well. +- v3d: Re-use the wrap mode uniform on V3D 3.3. +- v3d: Make an array for frag/vert texture state in the context. +- v3d: Don't forget to flush writes to UBOs. +- v3d: Convert to using nir_src_as_uint() from const_value derefs. +- v3d: Fix a comment typo +- v3d: Return the right gl_SampleMaskIn[] value. +- v3d: Fix handling of texture first_layer offsets for 3D textures. +- v3d: Avoid confusing auto-indenting in TEXTURE_SHADER_STATE packing +- v3d: Split most of TEXTURE_SHADER_STATE setup out of sampler views. +- v3d: Garbage collect unused uniforms code. +- v3d: Simplify VIR uniform dumping using a temporary. +- v3d: Add VIR dumping of TMU config p0/p1. +- v3d: Fix a leak of the transfer helper on screen destroy. +- vc4: Fix a leak of the transfer helper on screen destroy. +- v3d: Fix a leak of the disassembled instruction string during debug + dumps. +- tfu +- shader-packing +- nir: Add some more consts to the nir_format_convert.h helpers. +- nir: Pull some of intel's image load/store format conversion to + nir_format.h +- intel: Simplify the half-float packing in image load/store lowering. +- mesa/st: Expose compute shaders when NIR support is advertised. +- nir: Print the format of image variables. +- Revert "intel: Simplify the half-float packing in image load/store + lowering." +- nir: Move intel's half-float image store lowering to to nir_format.h. +- v3d: Don't forget to wait for our TFU job before rendering from it. +- v3d: Set up the right stride for raster TFU. +- v3d: Don't forget to bump the number of writes when doing TFU ops. +- v3d: Add support for using the TFU to do some blits. +- v3d: Add support for texturing from linear. +- v3d: Add safety checks for resource_create(). +- v3d: Make sure that a thrsw doesn't split a multop from its umul24. +- v3d: Add missing flagging of SYNCB as a TSY op. +- v3d: Add support for draw indirect for GLES3.1. +- v3d: Avoid assertion failures when removing end-of-shader + instructions. +- v3d: Move uinfo->data[] dereference to the top of + v3d_write_uniforms(). +- v3d: Move uniform pretty-printing to its own helper function. +- v3d: Use the uniform pretty-printer in v3d_write_uniforms()'s debug + code. +- v3d: Do uniform pretty-printing in the QPU dump. +- v3d: Drop in a bunch of notes about performance improvement + opportunities. +- vc4: Use the original bit size when scalarizing uniform loads. +- v3d: Use the original bit size when scalarizing uniform loads. +- vc4: Reuse nir_format_convert.h in our blend lowering. +- v3d: Fix the argument type for vir_BRANCH(). +- nir: Fix clamping of uints for image store lowering. +- v3d: Put the dst bo first in the list of BOs for TFU calls. +- v3d: Fix check for TFU job completion in the simulator. +- v3d: Don't try to create shadow tiled temporaries for 1D textures. +- v3d: Remove dead prototypes for load/store utile functions. +- v3d: Implement texture_subdata to reduce teximage upload copies. +- vc4: Move the utile load/store functions to a header for reuse by + v3d. +- v3d: Add a fallthrough path for utile load/store of 32 byte lines. +- v3d: Load and store aligned utiles all at once. +- docs: Add a note that MRs should still include any r-b or a-b tags. +- docs: Add an encouraging note about providing reviews and acks. +- v3d: Fix simulator mode on i915 render nodes. +- v3d: Drop shadow comparison state from shader variant key. +- v3d: Hook up perf_debug() output to GL_ARB_debug output as well. +- vc4: Hook up perf_debug() output to GL_ARB_debug_output as well. +- gallium/ttn: Fix setup of outputs_written. +- v3d: Fix uniform pretty printing assertion failure with branches. +- v3d: Add a "precompile" debug flag for shader-db. +- v3d: Hook up some shader-db output to GL_ARB_debug_output. +- v3d: Drop unused count_nir_instrs() helper. +- v3d: Drop incorrect dependency for flpop. +- v3d: Move "does this instruction have flags" from sched to generic + helpers. +- v3d: Don't generate temps for comparisons. +- v3d: Dead-code eliminate unused flags updates. +- v3d: Add a note for a potential performance win on multop/umul24. +- v3d: Force sampling from base level for tg4. +- v3d: Add support for non-constant texture offsets. +- v3d: Add support for requesting the sample offsets. +- v3d: Add support for textureSize() on MSAA textures. +- v3d: Add support for gl_HelperInvocation. +- v3d: Fix segfault when failing to compile a program. +- v3d: Don't forget to include RT writes in precompiles. +- v3d: Simplify the emission of comparisons for the bcsel optimization. +- v3d: Move the "Find the ALU instruction generating our bool" out of + bcsel. +- v3d: Don't try to fold non-SSA-src comparisons into bcsels. +- v3d: Fold comparisons for IF conditions into the flags for the IF. +- v3d: Handle dynamically uniform IF statements with uniform control + flow. +- v3d: Refactor compiler entrypoints. +- v3d: Reinstate the new shader-db output after v3d_compile() refactor. +- v3d: Fix up VS output setup during precompiles. +- v3d: Remove dead switch cases and comments from v3d_nir_lower_io. +- v3d: Do UBO loads a vector at a time. +- v3d: Stop scalarizing our uniform loads. +- nir: Allow nir_format_unpack_int/sint to unpack larger values. +- nir: Add nir_lower_tex options to lower sampler return formats. +- v3d: Use the core tex lowering. +- nir: Add nir_lower_tex support for Broadcom's swizzled TG4 results. +- v3d: Enable GL_ARB_texture_gather on V3D 4.x. +- nir: Make nir_deref_instr_build/get_const_offset actually use + size_align. +- glsl: Fix buffer overflow with an atomic buffer binding out of range. +- v3d: Add support for flushing dirty TMU data at job end. +- v3d: Add support for the early_fragment_tests flag. +- v3d: Add support for GL_ARB_framebuffer_no_attachments. +- v3d: Fix txf_ms 2D_ARRAY array index. +- v3d: Add an isr to the simulator to catch GMP violations. +- v3d: Add support for matrix inputs to the FS. +- v3d: Drop the GLSL version level. +- v3d: Add SSBO/atomic counters support. +- v3d: Add support for shader_image_load_store. +- v3d: Add support for CS workgroup/invocation id intrinsics. +- v3d: Add support for CS shared variable load/store/atomics. +- v3d: Add support for CS barrier() intrinsics. +- v3d: SHARED but not necessarily SCANOUT buffers on RO must be linear. +- v3d: If the modifier is not known on BO import, default to linear for + RO. +- v3d: Restructure RO allocations using resource_from_handle. +- v3d: Don't leak the GPU fd for renderonly usage. +- vc4: Don't leak the GPU fd for renderonly usage. +- gallium: Enable unit tests as actual meson unit tests. +- gallium: Fix comment about possible colorspaces. +- gallium: Make sure we return is_unorm/is_snorm for compressed + formats. +- v3d: Rename gallium-local limits defines from VC5 to V3D. +- v3d: Fix overly-large vattr_sizes structs. +- v3d: Avoid duplicating limits defines between gallium and v3d core. +- v3d: Drop maximum number of texture units down to 16. +- v3d: Fix BO stats accounting for imported buffers. +- v3d: Flush blit jobs immediately after generating them. +- v3d: Fix release-build warning about utile_h. +- v3d: Fix stencil sampling from packed depth/stencil. +- v3d: Fix stencil sampling from a separate-stencil buffer. +- v3d: Use the symbolic names for wrap modes from the XML. +- v3d: Move the sampler state to the long-lived state uploader. +- v3d: Create separate sampler states for the various blend formats. +- pl111: Rename the pl111 driver to "kmsro". +- kmsro: Extend to include hx8357d. +- vc4: Enable NEON asm on meson cross-builds. +- v3d: Fix the autotools build. +- mesa: Skip partial InvalidateFramebuffer of packed depth/stencil. +- v3d: Fix image_load_store clamping of signed integer stores. +- v3d: Use the early_fragment_tests flag for the shader's disable-EZ + field. +- v3d: Fix the check for "is the last thrsw inside control flow" +- st/dri: Set the PIPE_BIND_SHARED flag on create_image_with_modifiers. + +Eric Engestrom (47): + +- wsi/wayland: use proper VkResult type +- wsi/wayland: only finish() a successfully init()ed display +- REVIEWERS: add include path for EGL +- REVIEWERS: add Emil as EGL reviewer +- REVIEWERS: add Vulkan reviewer group +- xmlpool: update translation po files +- meson: only run vulkan's meson.build when building vulkan +- gbm: remove unnecessary meson include +- meson: fix wayland-less builds +- gbm: add new entrypoint to symbols check +- egl: add missing glvnd entrypoint for EGL_ANDROID_blob_cache +- egl: fix bad rebase +- gbm: add missing comma between strings +- glapi: add missing visibility args +- anv: correctly use vulkan 1.0 by default +- vulkan/utils: s/VERSION/PACKAGE_VERSION/ +- build: stop defining unused VERSION +- wsi/display: fix mem leak when freeing swapchains +- vulkan/wsi: fix s/,/;/ typo +- meson: skip asm check when asm is disabled +- anv: add unreachable() for VK_EXT_fragment_density_map +- mesa: drop unused & deprecated lib +- loader: deduplicate logger function declaration +- docs: add meson cross compilation instructions +- docs: format code blocks a bit nicely +- docs: fix the meson aarch64 cross-file +- docs: advertise distro-provided meson cross-files +- anv: drop unneeded KHR suffix +- wsi: drop unneeded KHR suffix +- radv: remove a few more unnecessary KHR suffixes +- egl: add missing includes +- egl: remove unused include +- travis: avoid using unset llvm-config +- egl: fix python lib deprecation warning +- docs: explain how to see what meson options exist +- travis: fix autotools build after --enable-autotools switch addition +- configure: EGL requirements only apply if EGL is built +- egl: finalize EGL_MESA_query_driver +- egl: update headers from Khronos +- egl: add glvnd entrypoints for EGL_MESA_query_driver +- travis: bump libdrm to 2.4.97 +- egl/glvnd: sync egl.xml from Khronos +- anv: drop always-successful VkResult +- meson/vdpau: add missing soversion +- xvmc: fix string comparison +- xvmc: fix string comparison +- egl: fix libdrm-less builds + +Erik Faye-Lund (70): + +- glsl: add has_implicit_conversions()-helper +- glsl: add has_implicit_uint_to_int_conversion()-helper +- glsl: fall back to inexact function-match +- mesa/glsl: add support for EXT_shader_implicit_conversions +- glsl: do not allow implicit casts of unsized array initializers +- mesa: expose NV_conditional_render on GLES +- mesa/main: fixup make check after NV_conditional_render for gles +- Revert "mesa/main: fixup make check after NV_conditional_render for + gles" +- Revert "mesa: expose NV_conditional_render on GLES" +- mesa/main: correct requirement for EXT_occlusion_query_boolean +- mesa/main: correct year for EXT_occlusion_query_boolean +- mesa/main: use non-prefixed enums for consistency +- mesa/main: simplify pipeline-statistics query validation +- mesa/main: fix validation of GL_SAMPLES_PASSED +- mesa/main: fix validation of GL_ANY_SAMPLES_PASSED +- mesa/main: fix validation of GL_ANY_SAMPLES_PASSED_CONSERVATIVE +- mesa/main: fix validation of GL_TIME_ELAPSED +- mesa/main: fix validation of transform-feedback queries +- mesa/main: fix validation of transform-feedback overflow queries +- mesa/main: fix validation of ARB_query_buffer_object +- mesa/main: fix validation of GL_TIMESTAMP +- mesa/main: remove overly strict query-validation +- mesa/main: remove ARB suffix from glGetnTexImage +- mesa/main: remove bogus error for zero-sized images +- mesa/main: factor out tex-image error-checking +- mesa/main: factor out common error-checking +- mesa/main: check cube-completeness in common code +- mesa/main: fix incorrect depth-error +- mesa/main: fixup requirements for GL_PRIMITIVES_GENERATED +- mesa/main: make \_mesa_has_tessellation return bool +- mesa/main: rename format-check function +- mesa/main: clean up S3_s3tc check +- mesa/main: clean up OES_texture_float_linear check +- mesa/main: clean up ES2_compatibility check +- mesa/main: clean up integer texture check +- mesa/main: use \_mesa_has_FOO_bar for compressed format checks +- mesa/main: do not allow s3tc enums on gles1 +- mesa/main: do not allow etc2 enums on gles1 +- mesa/main: do not allow astc enums on gles1 +- mesa/main: do not allow depth-texture enums on gles1 +- mesa/main: do not allow stencil-texture enums on gles1 +- mesa/main: do not allow ARB_texture_rgb10_a2ui enums before gles3 +- mesa/main: do not allow integer-texture enums before gles3 +- mesa/main: do not allow ARB_depth_buffer_float enums before gles3 +- mesa/main: do not allow EXT_packed_float enums before gles3 +- mesa/main: do not allow rg-textures enums before gles3 +- mesa/main: do not allow EXT_texture_shared_exponent enums before + gles3 +- mesa/main: do not allow MESA_ycbcr_texture enums on gles +- mesa/main: do not allow type_2_10_10_10_REV enums before gles3 +- mesa/main: do not allow floating-point texture enums on gles1 +- mesa/main: do not allow snorm-texture enums before gles3 +- mesa/main: do not allow sRGB texture enums before gles3 +- mesa/main: do not allow EXT_texture_sRGB_R8 enums before gles3 +- mesa/main: split float-texture support checking in two +- mesa/main: require EXT_texture_type_2_10_10_10_REV for gles3 +- mesa/main: require EXT_texture_sRGB for gles3 +- mesa/st: do not probe for the same texture-formats twice +- mesa/main: do not require float-texture filtering for es3 +- mesa/main: correct validation for GL_RGB565 +- mesa/main: fix up \_mesa_has_rg_textures for gles2 +- virgl: force linear texturing support +- virgl: simplify virgl_hw_set_vertex_buffers +- virgl: simplify virgl_hw_set_index_buffer +- virgl: wrap vertex element state in a struct +- virgl: work around bad assumptions in virglrenderer +- anv/meson: make sure tests link with -msse2 +- anv/autotools: make sure tests link with -msse2 +- docs: add note about sending merge-requests from forks +- mapi: drop unneeded gl_dispatch_stub declarations +- virgl: remove unused variable + +Ernestas Kulik (2): + +- vc4: Fix leak in HW queries error path +- v3d: Fix leak in resource setup error path + +Francisco Jerez (14): + +- intel/fs: Prevent emission of IR instructions not aligned to their + own execution size. +- intel/fs: Handle source modifiers in lower_integer_multiplication(). +- intel/fs: Implement quad swizzles on ICL+. +- intel/fs: Fix bug in lower_simd_width while splitting an instruction + which was already split. +- intel/eu/gen7: Fix brw_MOV() with DF destination and strided source. +- intel/fs: Respect CHV/BXT regioning restrictions in copy propagation + pass. +- intel/fs: Constify fs_inst::can_do_source_mods(). +- intel/fs: Introduce regioning lowering pass. +- intel/fs: Remove existing lower_conversions pass. +- intel/fs: Remove nasty open-coded CHV/BXT 64-bit workarounds. +- intel/fs: Remove FS_OPCODE_UNPACK_HALF_2x16_SPLIT opcodes. +- intel/fs: Promote execution type to 32-bit when any half-float + conversion is needed. +- intel/fs: Exclude control sources from execution type and region + alignment calculations. +- intel/fs: Implement extended strides greater than 4 for IR source + regions. + +Fritz Koenig (2): + +- freedreno: drm_fourcc.h header include +- freedreno: add query for dmabuf modifiers + +Gert Wollny (30): + +- mesa/core: Add definitions and translations for EXT_texture_sRGB_R8 +- Gallium: Add format PIPE_FORMAT_R8_SRGB +- mesa/st: Add support for EXT_texture_sRGB_R8 +- virgl/vtest-winsys: Use virgl version of bind flags +- r600: Add support for EXT_texture_sRGB_R8 +- mesa: Reference count shaders that are used by transform feedback + objects +- virgl: Add command and flags to initiate debugging on the host (v2) +- nir: Allow to skip integer ops in nir_lower_to_source_mods +- i965: Correct L8_UNORM_SRGB table entry +- i965: be more specific about FBO completeness errors +- i965: Force zero swizzles for unused components in GL_RED and GL_RG +- i965: Add support for and expose EXT_texture_sRGB_R8 +- virgl: Use file descriptor instead of un-allocated object +- i965:use FRAMEBUFFER_UNSUPPORTED instead of + FRAMEBUFFER_INCOMPLETE_DIMENSIONS +- r600: Only set context streamout strides info from the shader that + has outputs +- r600: clean up the GS ring buffers when the context is destroyed +- glsl: free or reuse memory allocated for TF varying +- virgl,vtest: Initialize return value +- virgl: Don't try handling server fences when they are not supported +- i965: Explicitely handle swizzles for MESA_FORMAT_R_SRGB8 +- i965: Set the FBO error state INCOMPLETE_ATTACHMENT only for SRGB_R8 +- autotools: Deprecate the use of autotools +- Gallium: Add new CAPS to indicate whether a driver can switch SRGB + write +- virgl: Set sRGB write control CAP based on host capabilities +- mesa:main: Add flag for EXT_sRGB to gl_extensions +- i965: Set flag for EXT_sRGB +- mesa/st: rework support for sRGB framebuffer attachements +- mesa/main: Use flag for EXT_sRGB instead of EXT_framebuffer_sRGB + where possible +- mesa/main/version: Lower the requirements for GLES 3.0 +- mesa/main: Expose EXT_sRGB_write_control + +Guido Günther (2): + +- etnaviv: Make sure rs alignment checks match +- etnaviv: fix typo in cflush_all description + +Gurchetan Singh (18): + +- egl: add missing #include in egldevice.h +- virgl: quadruple command buffer size +- virgl: avoid large inline transfers +- virgl: don't mark buffers as unclean after a write +- virgl: texture_transfer_pool --> transfer_pool +- virgl: remove unnessecary code +- virgl: move texture metadata to common code +- virgl: move virgl_resource_layout to common code +- virgl: move vrend_get_tex_image_offset to common code +- virgl: store layer_stride in metadata +- virgl: consolidate transfer code +- virgl: make transfer code with PIPE_BUFFER targets +- virgl: make virgl_buffers use resource helpers +- virgl: modify how we handle GL_MAP_FLUSH_EXPLICIT_BIT +- virgl: move resource metadata into base resource +- virgl: move resource creation / import / destruction to common code +- virgl: don't flush an empty range +- virgl: remove empty file + +Hanno Böck (1): + +- glsl/test: Fix use after free in test_optpass. + +Hyunjun Ko (1): + +- freedreno: implements get_sample_position + +Iago Toral Quiroga (22): + +- intel/compiler: fix node interference of simd16 instructions +- nir/constant_folding: fix incorrect bit-size check +- nir/from_ssa: fix bit-size of temporary register +- Revert "nir/builder: Assert that intN_t immediates fit" +- intel/compiler: fix indentation style in opt_algebraic() +- intel/compiler: fix register allocation in opt_peephole_sel +- intel/compiler: do not copy-propagate strided regions to ddx/ddy + arguments +- intel/compiler: move nir_lower_bool_to_int32 before + nir_lower_locals_to_regs +- compiler/nir: add a nir_b2f() helper +- compiler/nir: add nir_fadd_imm() and nir_fmul_imm() helpers +- compiler/spirv: handle 16-bit float in radians() and degrees() +- compiler/spirv: implement 16-bit asin +- compiler/spirv: implement 16-bit acos +- compiler/spirv: implement 16-bit atan +- compiler/spirv: implement 16-bit atan2 +- compiler/spirv: implement 16-bit exp and log +- compiler/spirv: implement 16-bit hyperbolic trigonometric functions +- compiler/spirv: implement 16-bit frexp +- compiler/spirv: use 32-bit polynomial approximation for 16-bit asin() +- anv/pipeline_cache: fix incorrect guards for NIR cache +- anv/pipeline_cache: free NIR shader cache +- anv/device: fix maximum number of images supported + +Ian Romanick (28): + +- glsl: Add warning tests for identifiers with \_\_ +- glsl: Add pragma to disable all warnings +- glsl: prevent qualifiers modification of predeclared variables +- glsl: Omit redundant qualifier checks on redeclarations +- glsl: Refactor type checking for redeclarations +- nir: Add a saturated unsigned integer add opcode +- i965/fs: Implement nir_op_uadd_sat +- nir/phi_builder: Internal users should use + nir_phi_builder_value_set_block_def too +- util/slab: Rename slab_mempool typed parameters to mempool +- util/hash_table: Add \_mesa_hash_table_init function +- nir/phi_builder: Use per-value hash table to store [block] -> def + mapping +- nir: Fix holes in nir_instr +- nir: Release per-block metadata in nir_sweep +- i965/vec4: Silence unused parameter warnings in vec4 compiler tests +- i965/vec4/dce: Don't narrow the write mask if the flags are used +- i965/fs: Eliminate unary op on operand of compare-with-zero +- i965/vec4: Propagate conditional modifiers from more compares to + other compares +- nir/opt_peephole_select: Don't try to remove flow control around + indirect loads +- intel/compiler: More peephole select +- nir/opt_peephole_select: Don't peephole_select expensive math + instructions +- intel/compiler: More peephole_select for pre-Gen6 +- Revert "nir/lower_indirect: Bail early if modes == 0" +- nir/algebraic: Don't put quotes around floating point literals +- glsl: Add utility to convert text files to C strings +- nir: Silence zillions of unused parameter warnings in release builds +- spirv: Add missing break +- intel/fs: nir_op_extract_i8 extracts a byte, not a word +- intel/fs: Fix extract_u8 of an odd byte from a 64-bit integer + +Ilia Mirkin (37): + +- nv50/ir: delete MINMAX instruction that is no longer in the BB +- nv50/ir/ra: improve condition for short regs, unify with cond for + 16-bit +- nv50/ir/ra: enforce max register requirement, and change spill order +- nv50/ir: remove dnz flag when converting MAD to ADD due to + optimizations +- nv50: always keep TSC slot 0 bound +- nv50,nvc0: add explicit handling of + PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET +- nouveau: set texture upload budget +- nvc0: replace use of explicit default_tsc with entry 0 +- nvc0: always keep TSC slot 0 bound to fix TXF +- st/mesa: remove sampler associated with buffer texture in pbo logic +- st/mesa: allow glDrawElements to work with GL_SELECT feedback +- tgsi: add ATOMFADD operation +- gallium: add PIPE_CAP_TGSI_ATOMFADD to indicate support +- st/mesa: select ATOMFADD when source type is float +- st/mesa: expose GL_NV_shader_atomic_float when ATOMFADD is supported +- nv50/ir: add support for converting ATOMFADD to proper ir +- nvc0: enable GL_NV_shader_atomic_float on pre-Maxwell +- nv50,nvc0: add missing CAPs for unsupported features +- nv30: avoid setting user_priv without setting cur_ctx +- nv30: fix rare issue with fp unbinding not finding the bufctx +- nv30: add support for multi-layer transfers +- nv30: use correct helper to get blocks in y direction +- nv30: fix some s3tc layout issues +- nv30: disable rendering to 3D textures +- docs: fix gallium screen cap docs +- nv50,nvc0: mark textures dirty on fb update +- nvc0: don't put text segment into bufctx +- nvc0/ir: fix second tex argument after levelZero optimization +- nv50,nvc0: add explicit settings for recent caps +- nvc0: add support for handling indirect draws with attrib conversion +- nvc0/ir: always use CG mode for loads from atomic-only buffers +- nvc0: fix 3d images on kepler +- nv50,nvc0: use condition for occlusion queries when already complete +- nvc0: stick zero values for the compute invocation counts +- nvc0: we have 16k-sized framebuffers, fix default scissors +- swr: set PIPE_CAP_MAX_VARYINGS correctly +- glsl: fix recording of variables for XFB in TCS shaders + +Indrajit Das (1): + +- st/va: Return correct status from vlVaQuerySurfaceStatus + +Jakob Bornecrantz (1): + +- virgl/vtest: Use default socket name from protocol header + +Jan Vesely (2): + +- amd: Make vgpr-spilling depend on llvm version +- clover: Fix build after clang r348827 + +Jason Ekstrand (207): + +- vulkan: Update the XML and headers to 1.1.91 +- intel/fs,vec4: Clean up a repeated pattern with SSBOs +- intel/fs: Use the new nir_src_is_const and friends +- nir: Add a read_mask helper for ALU instructions +- intel/vec4: Use the new nir_src_is_const and friends +- intel/analyze_ubo_ranges: Use nir_src_is_const and friends +- anv: Use nir_src_is_const and friends in lowering code +- intel/fs: Add an assert to optimize_frontfacing_ternary +- nir/lower_alu_to_scalar: Don't try to lower unpack_32_2x16 +- nir/builder: Assert that intN_t immediates fit +- nir/builder: Add iadd_imm and imul_imm helpers +- nir/builder: Add a nir_pack/unpack/bitcast helpers +- nir/spirv: Force 32-bit for UBO and SSBO Booleans +- nir/glsl: Force 32-bit for UBO and SSBO Booleans +- nir/lower_io: Add shared to get_io_offset_src +- nir: Add alignment parameters to SSBO, UBO, and shared access +- intel/compiler: Lower SSBO and shared loads/stores in NIR +- intel,nir: Move gl_LocalInvocationID lowering to + nir_lower_system_values +- intel/fs,vec4: Fix a compiler warning +- vulkan: Update the XML and headers to 1.1.93 +- anv: Expose VK_EXT_scalar_block_layout +- anv: Put robust buffer access in the pipeline hash +- anv/nir: Rework arguments to apply_pipeline_layout +- nir/derefs: Add a nir_derefs_do_not_alias enum value +- vulkan: Update the XML and headers to 1.1.95 +- nir/opcodes: Pull in the type helpers from constant_expressions +- nir/opcodes: Rename tbool to tbool32 +- nir/algebraic: Clean up some \__str_\_ cruft +- nir/algebraic: Refactor codegen a bit +- nir/algebraic: Add support for unsized conversion opcodes +- nir/opt_algebraic: Simplify an optimization using the new search ops +- nir/opt_algebraic: Drop bit-size suffixes from conversions +- nir/opt_algebraic: Add 32-bit specifiers to a bunch of booleans +- nir: Make boolean conversions sized just like the others +- anv,radv: Disable VK_EXT_pci_bus_info +- intel/ir: Don't allow allocating zero registers +- spirv: Add support for MinLod +- nir/lower_tex: Simplify lower_gradient logic +- nir/lower_tex: Modify txd instructions instead of replacing them +- nir/lower_tex: Add lowering for some min_lod cases +- intel/fs: Support min_lod parameters on texture instructions +- anv: Advertise support for MinLod on Skylake+ +- anv/pipeline: Set the correct binding count for compute shaders +- intel/blorp: Assert that we don't re-layout a compressed surface +- nir: Document the function inlining process +- nir: Allow [iu]mul_high on non-32-bit types +- nir/lower_int64: Add support for [iu]mul_high +- nir: Add a pass for lowering integer division by constants +- i965/vec4: Implement nir_op_uadd_sat +- i965: Enable nir_opt_idiv_const for 32 and 64-bit integers +- nir/lower_idiv: Use ilt instead of bit twiddling +- nir/tgsi: Use nir_bany in ttn_kill_if +- nir/constant_folding: Fix source bit size logic +- nir/algebraic: Optimize x2b(xneg(a)) -> a +- nir: Drop support for lower_b2f +- nir/algebraic: Make an optimization more specific +- nir: Rename Boolean-related opcodes to include 32 in the name +- nir/constant_expressions: Rework Boolean handling +- nir: Add support for 1-bit data types +- nir/large_constants: Properly handle 1-bit bools +- nir/algebraic: Generalize an optimization +- nir: Add 1-bit Boolean opcodes +- nir: Add a bool to int32 lowering pass +- nir: Switch to using 1-bit Booleans for almost everything +- nir/algebraic: Optimize 1-bit Booleans +- nir/algebraic: Add some optimizations for D3D-style Booleans +- radv: Fix a stupid if in gather_intrinsic_info +- st/nir: Use nir_src_as_uint for tokens +- vulkan: Update the XML and headers to 1.1.96 +- anv,radv: Re-enable VK_EXT_pci_bus_info +- anv: Bump the patch version to 96 +- nir/propagate_invariant: Skip unknown vars +- nir/linking_helpers: Look at derefs for modes +- nir/lower_io_arrays_to_elements: Look at derefs for modes +- nir/lower_io_to_scalar: Look at derefs for modes +- nir/lower_wpos_center: Look at derefs for modes +- nir/copy_prop_vars: Get modes directly from derefs +- nir/dead_write_vars: Get modes directly from derefs +- radv/query: Add a nir_test_flag helper +- radv/query: Use 1-bit booleans in query shaders +- intel/blorp: Be more conservative about copying clear colors +- vulkan: Update the XML and headers to 1.1.97 +- glsl_type: Support serializing 8 and 16-bit types +- spirv: Handle any bit size in vector_insert/extract +- anv/apply_pipeline_layout: Set the cursor in + lower_res_reindex_intrinsic +- spirv: Sign-extend array indices +- spirv: Emit NIR deref instructions on-the-fly +- nir/builder: Add nir_i2i and nir_u2u helpers which take a bit size +- spirv: Handle arbitrary bit sizes for deref array indices +- nir/validate: Require array indices to match the deref bit size +- nir: Allow storing to shader_storage +- nir: Distinguish between normal uniforms and UBOs +- glsl_type: Drop the glsl_get_array_instance C helper +- glsl_type: Add a C wrapper to get struct field offsets +- glsl_type: Simplify glsl_channel_type +- glsl_type: Add support for explicitly laid out matrices and arrays +- spirv: Propagate layout decorations to created glsl_types +- nir: Move propagation of cast derefs to a new nir_opt_deref pass +- nir: Add a ptr_as_array deref type +- nir/validate: Don't allow derefs in if conditions +- nir/opt_deref: Properly optimize ptr_as_array derefs +- nir/deref: Support casts and ptr_as_array in comparisons +- nir/deref: Skip over casts in fixup_deref_modes +- nir/remove_dead_variables: Properly handle deref casts +- nir/validate: Allow derefs in phi nodes +- nir/intrinsics: Allow deref sources to consume anything +- nir/intrinsics: Add access flags to load/store_deref +- nir/validate: Allow array derefs on vectors in more modes +- nir/lower_io: Add "explicit" IO lowering +- nir/vulkan: Add a descriptor type to vulkan resource intrinsics +- spirv: Add error checking for Block and BufferBlock decorations +- spirv: Choose atomic deref type with pointer_uses_ssa_offset +- spirv: Add explicit pointer types +- spirv: Make better use of vtn_pointer_uses_ssa_offset +- spirv: Add support for using derefs for UBO/SSBO access +- anv: Enable the new deref-based UBO/SSBO path +- spirv: Sort supported capabilities +- anv: Sort properties and features switch statements +- nir: Add some more int64 lowering helpers +- anv/pipeline: Constant fold after apply_pipeline_layout +- anv/pipeline: Move wpos and input attachment lowering to lower_nir +- compiler/types: Serialize/deserialize subpass input types correctly +- anv/pipeline: Hash shader modules and spec constants separately +- anv/pipeline_cache: Add support for caching NIR +- anv/pipeline: Cache the pre-lowered NIR +- intel/peephole_ffma: Fix swizzle propagation +- spirv: Whack sampler/image pointers to uniform +- spirv: Contain the GLSLang issue #179 workaround to old GLSLang +- intel/nir: Call nir_opt_deref in brw_nir_optimize +- nir/gcm: Support deref instructions +- spirv: Emit switch conditions on-the-fly +- intel/blorp: Add two more filter modes +- anv: Rename has_resolve to has_color_resolve +- anv/blorp: Refactor MSAA resolves into an exportable helper function +- anv: Move resolve_subpass to genX_cmd_buffer.c +- anv: Implement VK_KHR_depth_stencil_resolve +- nir: Add a bool to float32 lowering pass +- intel/eu: Stop overriding exec sizes in send_indirect_message +- intel/fs: Don't touch accumulator destination while applying + regioning alignment rule +- anv: Re-sort the extensions list +- anv: Only parse pImmutableSamplers if the descriptor has samplers +- relnotes: Add newly added Vulkan extensions +- anv/pipeline: Add a pdevice helper variable +- nir: Mark deref UBO and SSBO access as non-scalar +- spirv: Update the JSON and headers from Khronos master +- anv: Always emit at least one vertex element +- spirv: Initialize struct member offsets to -1 +- spirv: Only split blocks +- spirv: Only set interface_type on blocks +- nir: Preserve offsets in lower_io_to_scalar_early +- nir/xfb: Fix offset accounting for dvec3/4 +- nir/xfb: Properly handle arrays of blocks +- anv: Add but do not enable VK_EXT_transform_feedback +- anv: Add pipeline cache support for xfb_info +- anv: Implement the basic form of VK_EXT_transform_feedback +- anv: Implement vkCmdDrawIndirectByteCountEXT +- anv: Implement CmdBegin/EndQueryIndexed +- genxml: Add SO_PRIM_STORAGE_NEEDED and SO_NUM_PRIMS_WRITTEN +- anv: Implement transform feedback queries +- nir: Add load/store/atomic global intrinsics +- nir/lower_io: Add a 32 and 64-bit global address formats +- nir/lower_io: Add support for nir_var_mem_global +- nir/validate: Allow array derefs of vectors for nir_var_mem_global +- nir: Allow SSBOs and global to alias +- spirv: Drop a bogus assert +- spirv: Handle OpTypeForwardPointer +- spirv: Implement OpConvertPtrToU and OpConvertUToPtr +- spirv: Add support for SPV_EXT_physical_storage_buffer +- intel/fs: Get rid of fs_inst::equals +- intel/defines: Explicitly cast to uint32_t in SET_FIELD and SET_BITS +- intel/fs: Handle IMAGE_SIZE in size_read() and is_send_from_grf() +- intel/fs: Take an explicit exec size in brw_surface_payload_size() +- intel/eu: Add has_simd4x2 bools to surface_write functions +- intel/eu: Rework surface descriptor helpers +- intel/fs: Add a generic SEND opcode +- intel/fs: Use SHADER_OPCODE_SEND for surface messages +- intel/fs: Use a logical opcode for IMAGE_SIZE +- intel/fs: Use SHADER_OPCODE_SEND for texturing on gen7+ +- intel/fs: Use SHADER_OPCODE_SEND for varying UBO pulls on gen7+ +- intel/eu: Use GET_BITS in brw_inst_set_send_ex_desc +- intel/eu/validate: SEND restrictions also apply to SENDC +- intel/eu: Add more message descriptor helpers +- intel/disasm: Rework SEND decoding to use descriptors +- intel/inst: Fix the ia16_addr_imm helpers +- intel/inst: Indent some code +- intel/eu: Add support for the SENDS[C] messages +- intel/disasm: Properly disassemble split sends +- intel/fs: Support SENDS in SHADER_OPCODE_SEND +- intel/fs: Add interference between SENDS sources +- intel/fs: Use split sends for surface writes on gen9+ +- intel/fs: Do the grf127 hack on SIMD8 instructions in SIMD16 mode +- nir/deref: Rematerialize parents in + rematerialize_derefs_in_use_blocks +- intel/fs: Bail in optimize_extract_to_float if we have modifiers +- compiler/types: Add a contains_64bit helper +- nir/xfb: Properly align 64-bit values +- nir: Rewrite lower_clip_cull_distance_arrays to do a lot less + lowering +- nir/xfb: Work in terms of components rather than slots +- nir/xfb: Handle compact arrays in gather_xfb_info +- nir/lower_clip_cull: Fix an incorrect assert +- anv: Count surfaces for non-YCbCr images in + GetDescriptorSetLayoutSupport +- spirv: OpImageQueryLod requires a sampler +- intel,nir: Lower TXD with min_lod when the sampler index is not < 16 +- spirv: Pull offset/stride from the pointer for OpArrayLength +- anv: Refactor descriptor pushing a bit +- anv: Take references to push descriptor set layouts +- nir: Add a pass for lowering IO back to vector when possible +- intel/nir: Vectorize all IO + +Jiang, Sonny (1): + +- radeonsi: add compute_last_block to configure the partial block + fields + +Jon Turney (3): + +- glx: Fix compilation with GLX_USE_WINDOWSGL +- appveyor: put build steps in a script, rather than inline in + appveyor.yml +- appveyor: Add a Cygwin build script + +Jonathan Marek (42): + +- nir: add fceil lowering +- freedreno: a2xx: fd2_draw update +- freedreno/a2xx: fix POINT_MINMAX_MAX overflow +- freedreno: add missing a20x ids +- freedreno/a2xx: set VIZ_QUERY_ID on a20x +- freedreno/a2xx: Compute depth base in gmem correctly +- freedreno: a2xx texture update +- freedreno: use GENERIC instead of TEXCOORD for blit program +- freedreno: use MSM_BO_SCANOUT with scanout buffers +- glsl/nir: int constants as float for native_integers=false +- glsl/nir: ftrunc for native_integers=false float to int cast +- glsl/nir: keep bool types when native_integers=false +- freedreno: a2xx: cleanup init_shader_const +- freedreno: a2xx: cleanup REG_A2XX_PA_CL_VTE_CNTL +- freedreno: a2xx: fix gmem2mem viewport +- freedreno: a2xx: fix VERTEX_REUSE/DEALLOC on a20x +- freedreno: a2xx: fix non-zero texture base offsets +- freedreno: a2xx: sysmem rendering +- freedreno: a2xx: NIR backend +- freedreno: a2xx: insert scalar MOV to allow 2 source scalar +- freedreno: a2xx: add ir2 copy propagation +- freedreno: a2xx: add partial lower_scalar pass for ir2 +- freedreno: add renderonly scanout +- freedreno: a2xx: ir2 cleanup +- freedreno: a2xx: enable early-Z testing +- freedreno: update a2xx registers +- freedreno: a2xx: a20x hw binning +- freedreno: a2xx: clear fixes and fast clear path +- freedreno: a2xx: minor solid_vertexbuf fixups +- freedreno: a2xx: add perfcntrs +- kmsro: Add freedreno renderonly support +- st/dri: invalidate_resource depth/stencil before flush_resource +- mesa/st: wire up DiscardFramebuffer +- freedreno: fix invalidate logic +- freedreno: fix depth usage logic +- freedreno: fix sysmem rendering being used when clear is used +- freedreno: a2xx: fix fast clear +- freedreno: a2xx: don't write 4th vertex in mem2gmem +- freedreno: a2xx: add use_hw_binning function +- freedreno: a2xx: fix fast clear for some gmem configurations +- freedreno: a2xx: fix mipmapping for NPOT textures +- freedreno: use renderonly path for buffers allocated with modifiers + +Jordan Justen (3): + +- docs: Document GitLab merge request process (email alternative) +- i965/genX_state: Add register access functions +- i965/compute: Emit GPGPU_WALKER in genX_state_upload + +Jose Maria Casanova Crespo (1): + +- glsl: TCS outputs can not be transform feedback candidates on GLES + +José Fonseca (2): + +- appveyor: Revert commits adding Cygwin support. +- scons: Workaround failures with MSVC when using SCons 3.0.[2-4]. + +Juan A. Suarez Romero (17): + +- docs: add release notes for 18.2.5 +- docs: add sha256 checksums for 18.2.5 +- docs: update calendar, add news item and link release notes for + 18.2.5 +- docs: add release notes for 18.2.6 +- docs: add sha256 checksums for 18.2.6 +- docs: update calendar, add news item and link release notes for + 18.2.6 +- docs: extends 18.2 lifecycle +- docs: add release notes for 18.2.7 +- docs: add sha256 checksums for 18.2.7 +- docs: update calendar, add news item and link release notes for + 18.2.7 +- docs: add release notes for 18.2.8 +- docs: add sha256 checksums for 18.2.8 +- docs: update calendar, add news item and link release notes for + 18.2.8 +- anv/cmd_buffer: check for NULL framebuffer +- genxml: add missing field values for 3DSTATE_SF +- anv: advertise 8 subpixel precision bits +- anv: destroy descriptor sets when pool gets reset + +Józef Kucia (1): + +- nir: Fix assert in print_intrinsic_instr(). + +Karol Herbst (35): + +- nv50/ir: print color masks of tex instructions +- nv50/ra: add condenseDef overloads for partial condenses +- nv50/ir: add scalar field to TexInstructions +- gm107/ir: use scalar tex instructions where possible +- gm107/ir: fix compile time warning in getTEXSMask +- nir: add const_index parameters to system value builder function +- nir: replace nir_load_system_value calls with appropiate builder + functions +- nir/spirv: cast shift operand to u32 +- nv50,nvc0: Fix gallium nine regression regarding sampler bindings +- nv50/ir: initialize relDegree staticly +- nouveau: use atomic operations for driver statistics +- nv50/ir: fix use-after-free in ConstantFolding::visit +- nir: rename global/local to private/function memory +- nv50/ir: disable tryCollapseChainedMULs in ConstantFolding for + precise instructions +- gm107/ir: disable TEXS for tex with derivAll set +- nir: rename nir_var_private to nir_var_shader_temp +- nir: rename nir_var_function to nir_var_function_temp +- nir: rename nir_var_ubo to nir_var_mem_ubo +- nir: rename nir_var_ssbo to nir_var_mem_ssbo +- nir: rename nir_var_shared to nir_var_mem_shared +- nir/spirv: handle SpvStorageClassCrossWorkgroup +- glsl/lower_output_reads: set invariant and precise flags on + temporaries +- nir: replace more nir_load_system_value calls with builder functions +- nir/validate: allow to check against a bitmask of bit_sizes +- nir: add legal bit_sizes to intrinsics +- nir: add bit_size parameter to system values with multiple allowed + bit sizes +- mesa: add MESA_SHADER_KERNEL +- vtn: handle SpvExecutionModelKernel +- nir/spirv: handle ContractionOff execution mode +- gk104/ir: Use the new rcp/rsq in library +- gm107/ir: add fp64 rcp +- gm107/ir: add fp64 rsq +- gallium: add PIPE_CAP_MAX_VARYINGS +- st/mesa: require RGBA2, RGB4, and RGBA4 to be renderable +- nir/opt_if: don't mark progress if nothing changes + +Kenneth Graunke (41): + +- intel: Use a URB start offset of 0 for disabled stages. +- st/mesa: Pull nir_lower_wpos_ytransform work into a helper function. +- st/nir: Drop unused parameter from st_nir_assign_uniform_locations(). +- st/mesa: Don't record garbage streamout information in the non-SSO + case. +- i915: Delete swizzling detection logic. +- nir: Use nir_shader_get_entrypoint in nir_lower_clip_vs(). +- nir: Inline lower_clip_vs() into nir_lower_clip_vs(). +- nir: Save nir_variable pointers in nir_lower_clip_vs rather than + locs. +- nir: Make nir_lower_clip_vs optionally work with variables. +- i965: Allow only one slot of clip distances to be set on Gen4-5. +- i965: Use a 'nir' temporary rather than poking at brw_program +- i965: Do NIR shader cloning in the caller. +- intel/compiler: Use nir's info when checking uses_streams. +- intel/blorp: Expand blorp_address::offset to be 64 bits. +- i965: Delete dead brw_meta_resolve_color prototype. +- i965: Flip arguments to load_register_reg helpers. +- genxml: Consistently use a numeric "MOCS" field +- i965: Don't override subslice count to 4 on Gen11. +- st/mesa: Drop dead 'passthrough_fs' field. +- st/mesa: Drop !passColor optimization in drawpixels shaders. +- st/mesa: Don't open code the drawpixels vertex shader. +- st/mesa: Combine the DrawPixels and Bitmap passthrough VS programs. +- st/nir: Gather info after applying lowering FS variant features +- st/nir: Drop unused gl_program parameter in VS input handling helper. +- nir: Fix gl_nir_lower_samplers_as_deref's structure type handling. +- nir: Make gl_nir_lower_samplers use gl_nir_lower_samplers_as_deref +- blorp: Add blorp_get_surface_address to the driver interface. +- blorp: Pass the batch to lookup/upload_shader instead of context +- nir: Allow a non-existent sampler deref in + nir_lower_samplers_as_deref +- st/nir: Lower TES gl_PatchVerticesIn to a constant if linked with a + TCS. +- i965: Drop mark_surface_used mechanism. +- st/mesa: Make an enum for pipeline statistics query result indices. +- st/mesa: Rearrange PIPE_QUERY_PIPELINE_STATISTICS result fetching. +- gallium: Add the ability to query a single pipeline statistics + counter +- st/mesa: Optionally override RGB/RGBX dst alpha blend factors +- gallium: Add forgotten docs for PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS. +- st/mesa: Limit GL_MAX_[NATIVE_]PROGRAM_PARAMETERS_ARB to 2048 +- anv: Put MOCS in the correct location +- nir: Don't reassociate add/mul chains containing only constants +- compiler: Mark clip/cull distance arrays as compact before lowering. +- spirv: Eliminate dead input/output variables after translation. + +Kirill Burtsev (1): + +- loader: free error state, when checking the drawable type + +Kristian H. Kristensen (14): + +- freedreno/a6xx: Clear z32 and separate stencil with blitter +- freedreno/a6xx: Move restore blits to IB +- freedreno/a6xx: Move resolve blits to an IB +- freedreno/a6xx: Clear gmem buffers at flush time +- gallium: Android build fixes +- mesa: Add core support for EXT_multisampled_render_to_texture{,2} +- gallium: Add new PIPE_CAP_SURFACE_SAMPLE_COUNT +- st/mesa: Add support for EXT_multisampled_render_to_texture +- freedreno: Add support for EXT_multisampled_render_to_texture +- freedreno: Fix the Makefile.am fix +- glapi: fixup EXT_multisampled_render_to_texture dispatch +- freedreno: Synchronize batch and flush for staging resource +- freedreno/a6xx: Turn on texture tiling by default +- freedreno/a6xx: Emit blitter dst with OUT_RELOCW + +Leo Liu (2): + +- st/va: fix the incorrect max profiles report +- st/va/vp9: set max reference as default of VP9 reference number + +Lionel Landwerlin (47): + +- intel/dump_gpu: add missing gdb option +- intel/sanitize_gpu: add help/gdb options to wrapper +- intel/sanitize_gpu: deal with non page multiple buffer sizes +- intel/sanitize_gpu: add debug message on mmap fail +- intel/decoders: fix instruction base address parsing +- anv: stub internal android code +- anv/android: mark gralloc allocated BOs as external +- intel/dump_gpu: move output option together +- intel/dump_gpu: add platform option +- intel/aub_read: remove useless breaks +- nir/lower_tex: add alpha channel parameter for yuv lowering +- nir/lower_tex: Add AYUV lowering support +- dri: add AYUV format +- i965: add support for sampling from AYUV +- anv: simplify internal address offset +- anv/image: remove unused parameter +- anv/lower_ycbcr: make sure to set 0s on all components +- anv: associate vulkan formats with aspects +- anv: use image aspects rather than computed ones +- anv: move helper function internally +- egl/dri: fix error value with unknown drm format +- intel/decoders: read ring buffer length +- intel/aubinator: fix ring buffer pointer +- intel/aub_viewer: fix dynamic state printing +- intel/aub_viewer: Print blend states properly +- anv: flush pipeline before query result copies +- anv/query: flush render target before copying results +- anv: don't do partial resolve on layer > 0 +- intel/aub_viewer: fix shader get_bo +- intel/aub_viewer: fixup 0x address prefix +- intel/aub_viewer: print address of missing shader +- intel/aub_viewer: fix shader view +- intel/aub_viewer: fold binding/sampler table items +- intel/aub_viewer: highlight true booleans +- i965: limit VF caching workaround to gen8/9/10 +- intel/blorp: emit VF caching workaround before 3DSTATE_VERTEX_BUFFERS +- i965: include draw_params/derived_draw_params for VF cache workaround +- i965: add CS stall on VF invalidation workaround +- anv: explictly specify format for blorp ccs/mcs op +- anv: flush fast clear colors into compressed surfaces +- anv: fix invalid binding table index computation +- anv: narrow flushing of the render target to buffer writes +- anv: document cache flushes & invalidations +- intel/genxml: add missing MI_PREDICATE compare operations +- vulkan: make generated enum to strings helpers available from c++ +- intel: fix urb size for CFL GT1 +- intel/compiler: use correct swizzle for replacement + +Lucas Stach (6): + +- etnaviv: use dummy RT buffer when rendering without color buffer +- etnaviv: use surface format directly +- st/dri: allow both render and sampler compatible dma-buf formats +- st/dri: replace format conversion functions with single mapping table +- etnaviv: enable full overwrite in a few more cases +- etnaviv: annotate variables only used in debug build + +Marek Olšák (94): + +- st/va: fix incorrect use of resource_destroy +- ac/surface: remove the overallocation workaround for Vega12 +- radeonsi: use better DCC clear codes +- radeonsi: don't set the CB clear color registers for 0/1 clear colors + on Raven2 +- gallium: add PIPE_CONTEXT_LOSE_CONTEXT_ON_RESET +- radeonsi: stop command submission with + PIPE_CONTEXT_LOSE_CONTEXT_ON_RESET only +- st/mesa: disable L3 thread pinning +- mesa: mark GL_SR8_EXT non-renderable on GLES +- radeonsi: fix video APIs on Raven2 +- gallium/u_tests: add a compute shader test that clears an image +- gallium/u_tests: fix MSVC build by using old-style zero initializers +- mesa/glthread: pass the function name to + \_mesa_glthread_restore_dispatch +- mesa/glthread: enable immediate mode +- drirc: enable glthread for Talos Principle +- st/mesa: regularly re-pin driver threads to the CCX where the app + thread is +- st/mesa: pin driver threads to a fixed CCX when glthread is enabled +- radeonsi: don't send data after write-confirm with BOTTOM_OF_PIPE_TS +- radeonsi: go back to using bottom-of-pipe for beginning of + TIME_ELAPSED +- winsys/amdgpu: fix a buffer leak in amdgpu_bo_from_handle +- winsys/amdgpu: fix a device handle leak in amdgpu_winsys_create +- radeonsi: clean up primitive binning enablement +- radeonsi: use structured buffer intrinsics for image views +- radeonsi: fix is_oneway_access_only for image stores +- radeonsi: small cleanup for memory opcodes +- tgsi/scan: add more information about bindless usage +- radeonsi/nir: parse more information about bindless usage +- radeonsi: fix is_oneway_access_only for bindless images +- winsys/amdgpu: always reclaim/release slabs if there is not enough + memory +- radeonsi: generalize the slab allocator code to allow layered slab + allocators +- winsys/amdgpu: optimize slab allocation for 2 MB amdgpu page tables +- winsys/amdgpu: clean up code around BO VM alignment +- winsys/amdgpu: use >= instead of > for VM address alignment +- winsys/amdgpu: increase the VM alignment to the MSB of the size for + Gfx9 +- winsys/amdgpu: overallocate buffers for faster address translation on + Gfx9 +- winsys/amdgpu,radeon: pass vm_alignment to buffer_from_handle +- winsys/amdgpu: use optimal VM alignment for imported buffers +- winsys/amdgpu: use optimal VM alignment for CPU allocations +- radeonsi: allow si_cp_dma_clear_buffer to clear GDS from any IB +- winsys/amdgpu: add support for allocating GDS and OA resources +- radeonsi: add memory management stress tests for GDS +- Revert "winsys/amdgpu: overallocate buffers for faster address + translation on Gfx9" +- st/mesa: expose GL_OES_texture_view +- mesa: expose GL_EXT_texture_view as an alias of GL_OES_texture_view +- mesa: expose EXT_texture_compression_rgtc on GLES +- mesa: expose EXT_texture_compression_bptc in GLES +- mesa: expose AMD_texture_texture4 +- st/mesa: expose EXT_render_snorm on GLES +- radeonsi: don't emit redundant PKT3_NUM_INSTANCES packets +- radeonsi: call si_fix_resource_usage for the GS copy shader as well +- radeonsi: make si_cp_wait_mem more configurable +- radeonsi: use u_decomposed_prims_for_vertices instead of + u_prims_for_vertices +- radeonsi: remove unused variables in si_insert_input_ptr +- radeonsi: always unmap texture CPU mappings on 32-bit CPU + architectures +- ac: remove unused variable from ac_build_ddxy +- st/mesa: unify window-system renderbuffer initialization +- st/mesa: don't reference pipe_surface locally in PBO code +- st/mesa: don't leak pipe_surface if pipe_context is not current +- st/dri: fix dri2_format_table for argb1555 and rgb565 +- radeonsi: also apply the GS hang workaround to draws without + tessellation +- winsys/amdgpu: fix whitespace +- winsys/amdgpu: use the new BO list API +- radeonsi: fix a u_blitter crash after a shader with FBFETCH +- radeonsi: fix rendering to tiny viewports where the viewport center + is > 8K +- radeonsi: use buffer_store_format_x & xy +- radeonsi: remove redundant call to emit_cache_flush in compute + clear/copy +- radeonsi: compile clear and copy buffer compute shaders on demand +- radeonsi: correct WRITE_DATA.DST_SEL definitions +- radeonsi: fix the top-of-pipe fence on SI +- radeonsi: don't use WRITE_DATA.DST_SEL == MEM_GRBM on >= CIK +- radeonsi: move PKT3_WRITE_DATA generation into a helper function +- gallium: add SINT formats to have exact counterparts to SNORM formats +- gallium/util: add util_format_snorm8_to_sint8 (from radeonsi) +- radeonsi: disable render cond & pipeline stats for internal compute + dispatches +- radeonsi: rename rscreen -> sscreen +- radeonsi: rename rview -> sview +- winsys/amdgpu: rename rfence, rsrc, rdst -> afence, asrc, adst +- radeonsi: remove r600 from comments +- radeonsi: rename r600_resource -> si_resource +- radeonsi: rename rquery -> squery +- radeonsi: rename rsrc -> ssrc, rdst -> sdst +- radeonsi: rename rbo, rbuffer to buf or buffer +- radeonsi: rename rfence -> sfence +- st/mesa: purge framebuffers when unbinding a context +- st/mesa: fix PRIMITIVES_GENERATED query after the "pipeline stat + single" changes +- ac: use the correct LLVM processor name on Raven2 +- radeonsi: fix crashing performance counters (division by zero) +- meson: drop the xcb-xrandr version requirement +- gallium/u_threaded: fix EXPLICIT_FLUSH for flush offsets > 0 +- radeonsi: fix EXPLICIT_FLUSH for flush offsets > 0 +- winsys/amdgpu: don't drop manually added fence dependencies +- radeonsi: add driconf option radeonsi_enable_nir +- radeonsi: always enable NIR for Civilization 6 to fix corruption +- driconf: add Civ6Sub executable for Civilization 6 +- tgsi: don't set tgsi_info::uses_bindless_images for constbufs and hw + atomics + +Mario Kleiner (4): + +- radeonsi: Fix use of 1- or 2- component GL_DOUBLE vbo's. +- egl/wayland: Allow client->server format conversion for PRIME + offload. (v2) +- egl/wayland-drm: Only announce formats via wl_drm which the driver + supports. +- drirc: Add sddm-greeter to adaptive_sync blacklist. + +Mark Janes (3): + +- Revert "i965/batch: avoid reverting batch buffer if saved state is an + empty" +- Revert "Implementation of egl dri2 drivers for MESA_query_driver" +- Revert "Implement EGL API for MESA_query_driver" + +Mathias Fröhlich (17): + +- mesa: Remove needless indirection in some draw functions. +- mesa: Rename gl_vertex_array_object::_Enabled -> Enabled. +- mesa: Use the gl_vertex_array_object::Enabled bitfield. +- mesa: Use gl_vertex_array_object::Enabled for glGet. +- mesa: Remove gl_array_attributes::Enabled. +- mesa: Work with bitmasks when en/dis-abling VAO arrays. +- mesa: Unify glEdgeFlagPointer data type. +- nouveau: Use gl_array_attribute::_ElementSize. +- tnl: Use gl_array_attribute::_ElementSize. +- mesa: Factor out struct gl_vertex_format. +- mesa: Remove unneeded bitfield widths from the VAO. +- mesa/st: Only care about the uploader if it was used. +- mesa/st: Only unmap the uploader that was actually used. +- mesa/st: Factor out array and buffer setup from st_atom_array.c. +- mesa/st: Avoid extra references in the feedback draw function scope. +- mesa/st: Use binding information from the VAO in feedback rendering. +- mesa/st: Make st_pipe_vertex_format static. + +Matt Turner (41): + +- util/ralloc: Switch from DEBUG to NDEBUG +- util/ralloc: Make sizeof(linear_header) a multiple of 8 +- nir: Call fflush() at the end of nir_print_shader() +- glsl: Remove unused member variable +- gallivm: Use nextafterf(0.5, 0.0) as rounding constant +- mesa: Revert INTEL_fragment_shader_ordering support +- Revert "st/mesa: silenced unhanded enum warning in + st_glsl_to_tgsi.cpp" +- i965/fs: Handle V/UV immediates in dump_instructions() +- glsl: Add function support to glsl_to_nir +- glsl: Create file to contain software fp64 functions +- glsl: Add "built-in" functions to do ffma(fp64) +- glsl: Add "built-in" functions to do fmin/fmax(fp64) +- glsl: Add "built-in" function to do ffloor(fp64) +- glsl: Add "built-in" functions to do ffract(fp64) +- glsl: Add "built-in" functions to convert bool to double +- nir: Rework nir_lower_constant_initializers() to handle functions +- nir: Tag entrypoint for easy recognition by + nir_shader_get_entrypoint() +- nir: Wire up int64 lowering functions +- nir: Implement lowering of 64-bit shift operations +- nir: Add and set info::uses_64bit +- nir: Create nir_builder in nir_lower_doubles_impl() +- nir: Add lowering support for 64-bit operations to software +- nir: Unset metadata debug bit if no progress made +- intel/compiler: Lower 64-bit MOV/SEL operations +- intel/compiler: Split 64-bit MOV-indirects if needed +- intel/compiler: Avoid false positive assertions +- intel/compiler: Rearrange code to avoid future problems +- intel/compiler: Prevent warnings in the following patch +- intel/compiler: Expand size of the 'nr' field +- intel/compiler: Heap-allocate temporary storage +- i965: Compile fp64 software routines and lower double-ops +- i965: Enable 64-bit GLSL extensions +- i965: Compile fp64 funcs only if we do not have 64-bit hardware + support +- intel/compiler: Reset default flag register in + brw_find_live_channel() +- gallium: Enable ASIMD/NEON on aarch64. +- gallivm: Return true from arch_rounding_available() if NEON is + available +- intel/compiler: Add a file-level description of brw_eu_validate.c +- i965: Always compile fp64 funcs when needed +- nir: Optimize double-precision lower_round_even() +- intel/compiler: Avoid propagating inequality cmods if types are + different +- intel/compiler/test: Add unit test for mismatched signedness + comparison + +Mauro Rossi (6): + +- android: gallium/auxiliary: add include to get u_debug.h header +- android: radv: add libmesa_git_sha1 static dependency +- android: amd/addrlib: update Mesa's copy of addrlib +- android: st/mesa: fix building error due to sched_getcpu() +- android: anv: fix generated files depedencies (v2) +- android: anv: fix libexpat shared dependency + +Maya Rashish (2): + +- radeon: fix printf format specifier. +- configure: fix test portability + +Michal Srb (2): + +- gallium: Constify drisw_loader_funcs struct +- drisw: Use separate drisw_loader_funcs for shm + +Michel Dänzer (4): + +- winsys/amdgpu: Stop using amdgpu_bo_handle_type_kms_noimport +- winsys/amdgpu: Pull in LLVM CFLAGS +- amd/common: Restore v4i32 suffix for llvm.SI.load.const intrinsic +- loader/dri3: Use strlen instead of sizeof for creating VRR property + atom + +Neha Bhende (1): + +- st/mesa: Fix topogun-1.06-orc-84k-resize.trace crash + +Neil Roberts (4): + +- freedreno: Add .dir-locals to the common directory +- spirv/nir: handle location decorations on block interface members +- glsl_types: Rename parameter of glsl_count_attribute_slots +- spirv: Don't use special semantics when counting vertex attribute + size + +Nicholas Kazlauskas (5): + +- util: Get program name based on path when possible +- util: Add adaptive_sync driconf option +- drirc: Initial blacklist for adaptive sync +- loader/dri3: Enable adaptive_sync via \_VARIABLE_REFRESH property +- radeonsi: Enable adaptive_sync by default for radeon + +Nicolai Hähnle (37): + +- radv: include LLVM IR in the VK_AMD_shader_info "disassembly" +- radeonsi: fix an out-of-bounds read reported by ASAN +- winsys/amdgpu: add amdgpu_winsys_bo::lock +- winsys/amdgpu: explicitly declare whether buffer_map is permanent or + not +- egl/wayland: rather obvious build fix +- radv: remove dependency on addrlib gfx9_enum.h +- ac/surface/gfx9: let addrlib choose the preferred swizzle kind +- amd/addrlib: update Mesa's copy of addrlib +- meson: link LLVM 'native' component when LLVM is available +- ddebug: simplify watchdog loop and fix crash in the no-timeout case +- ddebug: always flush when requested, even when hang detection is + disabled +- r600: remove redundant semicolon +- amd/sid_tables: add additional python3 compatibility imports +- amd/common: whitespace fixes +- amd/common: add ac_build_ifcc +- amd/common: scan/reduce across waves of a workgroup +- amd/common: add i1 special case to + ac_build_{inclusive,exclusive}_scan +- ac/surface: 3D and cube surfaces are never displayable +- radeonsi: move SI_FORCE_FAMILY functionality to winsys +- radeonsi: extract declare_vs_blit_inputs +- radeonsi: add si_init_draw_functions and make some functions static +- radeonsi/gfx9: use SET_UCONFIG_REG_INDEX packets when available +- radeonsi: don't set RAW_WAIT for CP DMA clears +- radeonsi: rename SI_RESOURCE_FLAG_FORCE_TILING to clarify its purpose +- radeonsi: const-ify si_set_tesseval_regs +- radeonsi: show the fixed function TCS in debug dumps +- radeonsi: avoid using hard-coded SI_NUM_RW_BUFFERS +- radeonsi: add an si_set_rw_shader_buffer convenience function +- radeonsi: use si_set_rw_shader_buffer for setting streamout buffers +- radeonsi: track constant buffer bind history in + si_pipe_set_constant_buffer +- radeonsi: move remaining perfcounter code into si_perfcounter.c +- radeonsi: move query suspend logic into the top-level si_query struct +- radeonsi: factor si_query_buffer logic out of si_query_hw +- radeonsi: split perfcounter queries from si_query_hw +- radeonsi: const-ify the si_query_ops +- amd/common: use llvm.amdgcn.s.buffer.load for LLVM 8.0 +- amd/common/vi+: enable SMEM loads with GLC=1 + +Niklas Haas (3): + +- glsl: fix block member alignment validation for vec3 +- radv: correctly use vulkan 1.0 by default +- radv: add device->instance extension dependencies + +Olivier Fourdan (1): + +- wayland/egl: Resize EGL surface on update buffer for swrast + +Oscar Blumberg (1): + +- radeonsi: Fix guardband computation for large render targets + +Pierre Moreau (2): + +- clover/meson: Ignore 'svn' suffix when computing CLANG_RESOURCE_DIR +- meson: Fix with_gallium_icd to with_opencl_icd + +Plamena Manolova (1): + +- nir: Don't lower the local work group size if it's variable. + +Rafael Antognolli (24): + +- intel/genxml: Add register for object preemption. +- i965/gen10+: Enable object level preemption. +- i965/gen9: Add workarounds for object preemption. +- anv/tests: Fix block_pool_no_free test. +- anv/allocator: Add anv_state_table. +- anv/allocator: Add getter for anv_block_pool. +- anv/allocator: Add helper to push states back to the state table. +- anv/allocator: Use anv_state_table on anv_state_pool_alloc. +- anv/allocator: Use anv_state_table on back_alloc too. +- anv/allocator: Remove anv_free_list. +- anv/allocator: Rename anv_free_list2 to anv_free_list. +- anv/allocator: Remove pool->map. +- anv: Update usage of block_pool->bo. +- anv/allocator: Add support for a list of BOs in block pool. +- anv: Split code to add BO dependencies to execbuf. +- anv: Validate the list of BOs from the block pool. +- anv: Remove some asserts. +- anv/allocator: Rework chunk return to the state pool. +- anv/allocator: Add padding information. +- anv/allocator: Enable snooping on block pool and anv_bo_pool BOs. +- anv: Remove state flush. +- anv/allocator: Add support for non-userptr. +- anv/tests: Adding test for the state_pool padding. +- anv/allocator: Avoid race condition in anv_block_pool_map. + +Ray Zhang (1): + +- glx: fix shared memory leak in X11 + +Rhys Kidd (5): + +- travis: radeonsi and radv require LLVM 7.0 +- meson: libfreedreno depends upon libdrm (for fence support) +- v3d: Wire up core pipe_debug_callback +- vc4: Wire up core pipe_debug_callback +- nv50,nvc0: add missing CAPs for unsupported features + +Rhys Perry (14): + +- nir: fix constness in nir_intrinsic_align() +- ac: refactor visit_load_buffer +- ac: split 16-bit ssbo loads that may not be dword aligned +- radv: don't set surf_index for stencil-only images +- radv: switch from nir_bcsel to nir_b32csel +- ac/nir,radv,radeonsi/nir: use correct indices for interpolation + intrinsics +- nir: fix copy-paste error in nir_lower_constant_initializers +- radv: use dithered alpha-to-coverage +- radv: pass radv_draw_info to radv_emit_draw_registers() +- radv: add missed situations for scissor bug workaround +- radv: avoid context rolls when binding graphics pipelines +- radv: prevent dirtying of dynamic state when it does not change +- radv: bitcast 16-bit outputs to integers +- radv: ensure export arguments are always float + +Rob Clark (79): + +- freedreno: update generated headers +- freedreno/a6xx: fix VSC bug with larger # of tiles +- freedreno/drm: fix unused 'entry' warnings +- freedreno/drm: remove dependency on gallium driver +- freedreno: move drm to common location +- freedreno/ir3: standalone compiler updates +- freedreno: shader_t -> gl_shader_stage +- freedreno: remove shader_stage_name() +- freedreno: FD_SHADER_DEBUG -> IR3_SHADER_DEBUG +- freedreno/ir3: move disasm and optmsgs debug flags +- util: env_var_as_unsigned() helper +- freedreno/ir3: use env_var_as_unsigned() +- freedreno/ir3: some header file cleanup +- freedreno/ir3: remove pipe_stream_output_info dependency +- freedreno/ir3: split up ir3_shader +- freedreno/ir3: remove u_inlines usage +- freedreno: move ir3 to common location +- mesa/st: swap order of clear() and clear_with_quad() +- mesa/st: better colormask check for clear fallback +- freedreno/a6xx: disable LRZ for z32 +- freedreno/a6xx: set guardband clip +- freedreno: update generated headers +- freedreno/a3xx: also set FSSUPERTHREADENABLE +- freedreno/a6xx: MSAA +- freedreno: remove unused fd_surface fields +- gallium: fix typo +- freedreno/a5xx+a6xx: remove unused fs/vs pvt mem +- freedreno/drm: fix relocs in nested stateobjs +- freedreno: update generated headers +- freedreno/a6xx: blitter fixes +- freedreno/ir3: don't fetch unused tex components +- freedreno/ir3: sync instr/disasm +- freedreno/ir3: code-motion +- freedreno/ir3: track max flow control depth for a5xx/a6xx +- freedreno/drm: fix memory leak +- nir: fix spelling typo +- mesa/st/nir: fix missing nir_compact_varyings +- freedreno/drm: sync uapi and enable softpin +- freedreno: debug GEM obj names +- freedreno: also set DUMP flag on shaders +- freedreno/ir3: fix crash +- freedreno/ir3: don't remove unused input components +- freedreno/a6xx: fix blitter crash +- gallium/aux: add is_unorm() helper +- freedreno: update generated headers +- freedreno/a6xx: more blitter fixes +- freedreno: move fd_resource_copy_region() +- freedreno/a6xx: fix resource_copy_region() +- freedreno/a6xx: fix corrupted uniforms +- freedreno/ir3: fix fallout of extra assert +- freedreno/ir3: don't treat all inputs/outputs as vec4 +- freedreno: combine fd_resource_layer_offset()/fd_resource_offset() +- freedreno/a6xx: simplify special case for 3d layout +- freedreno/a6xx: improve setup_slices() debug msgs +- freedreno: update generated headers +- freedreno/a6xx: fix 3d texture layout +- freedreno: skip depth resolve if not written +- freedreno: rework blit API +- freedreno: try blitter for fd_resource_copy_region() +- freedreno/a6xx: rework blitter API +- freedreno: remove blit_via_copy_region() +- freedreno: fix staging resource size for arrays +- freedreno: make cmdstream bo's read-only to GPU +- freedreno/a6xx: separate stencil restore/resolve fixes +- freedreno/a6xx: move tile_mode to sampler-view CSO +- freedreno/a6xx: fix 3d+tiled layout +- nir/vtn: add caps for some cl related capabilities +- loader: fix the no-modifiers case +- freedreno: core buffer modifier support +- freedreno: set modifier when exporting buffer +- freedreno: limit tiling to PIPE_BIND_SAMPLER_VIEW +- freedreno/a2xx: fix unused variable warning +- freedreno/a5xx: fix blitter nr_samples check +- freedreno/a6xx: fix blitter nr_samples check +- freedreno: stop frob'ing pipe_resource::nr_samples +- freedreno: minor cleanups +- mesa: wire up InvalidateFramebuffer +- freedreno: fix release tarball +- freedreno: more fixing release tarball + +Rob Herring (3): + +- pipe-loader: Fallback to kmsro driver when no matching driver name + found +- kmsro: Add etnaviv renderonly support +- Switch imx to kmsro and remove the imx winsys + +Robert Foss (3): + +- virgl: native fence fd support +- virgl: Clean up fences commit +- virgl: add assert and missing function parameter + +Rodrigo Vivi (1): + +- intel: Add more PCI Device IDs for Coffee Lake and Ice Lake. + +Roland Scheidegger (7): + +- gallivm: fix improper clamping of vertex index when fetching gs + inputs +- draw: fix infinite loop in line stippling +- gallivm: remove unused float coord wrapping for aos sampling +- gallivm: use llvm jit code for decoding s3tc +- gallivm: don't use pavg.b intrinsic on llvm >= 6.0 +- gallivm: abort when trying to use non-existing intrinsic +- Revert "llvmpipe: Always return some fence in flush (v2)" + +Sagar Ghuge (14): + +- intel/compiler: Disassemble GEN6_SFID_DATAPORT_SAMPLER_CACHE as + dp_sampler +- intel/compiler: Set swizzle to BRW_SWIZZLE_XXXX for scalar region +- intel/compiler: Always print flag subregister number +- nir: Add a new lowering option to lower 3D surfaces from txd to txl. +- glsl: Add "built-in" functions to do uint64_to_fp64(uint64_t) +- glsl: Add "built-in" functions to do int64_to_fp64(int64_t) +- glsl: Add "built-in" functions to do uint64_to_fp32(uint64_t) +- glsl: Add "built-in" functions to do int64_to_fp32(int64_t) +- glsl: Add utility function to round and pack uint64_t value +- glsl: Add "built-in" functions to do fp64_to_uint64(fp64) +- glsl: Add utility function to round and pack int64_t value +- glsl: Add "built-in" functions to do fp64_to_int64(fp64) +- glsl: Add "built-in" functions to do fp32_to_uint64(fp32) +- glsl: Add "built-in" functions to do fp32_to_int64(fp32) + +Samuel Pitoiset (103): + +- radv: remove useless sync after copying query results with compute +- radv: add missing TFB queries support to CmdCopyQueryPoolsResults() +- radv: replace si_emit_wait_fence() with radv_cp_wait_mem() +- radv: more use of radv_cp_wait_mem() +- radv: allocate enough space in CS when copying query results with + compute +- radv: disable conditional rendering for vkCmdCopyQueryPoolResults() +- radv: only expose VK_SUBGROUP_FEATURE_ARITHMETIC_BIT for VI+ +- radv: use LOAD_CONTEXT_REG when loading fast clear values +- radv: fix GPU hangs when loading depth/stencil clear values on SI/CIK +- radv: cleanup and document a Hawaii bug with offchip buffers +- radv: clean up setting partial_es_wave for distributed tess on VI +- radv: make use of num_good_cu_per_sh in si_emit_graphics() too +- radv: binding streamout buffers doesn't change context regs +- radv: set PA.SC_CONSERVATIVE_RASTERIZATION.NULL_SQUAD_AA_MASK_ENABLE +- radv: set optimal OVERWRITE_COMBINER_WATERMARK on GFX9 +- radv: add a debug option for disabling primitive binning +- radv: enable primitive binning by default +- radv: tidy up radv_set_dcc_need_cmask_elim_pred() +- radv: always clear the FCE predicate after DCC/FMASK/CMASK + decompressions +- radv/winsys: remove the max IBs per submit limit for the fallback + path +- radv/winsys: remove the max IBs per submit limit for the sysmem path +- radv: remove unnecessary goto in the fast clear paths +- radv: add radv_get_htile_fast_clear_value() helper +- radv: add radv_is_fast_clear_{depth,stencil}_allowed() helpers +- radv: check allowed fast HTILE clears a bit earlier +- radv: rewrite the condition that checks allowed depth/stencil values +- radv: implement fast HTILE clears for depth or stencil only on GFX9 +- ac/nir: fix intrinsic name string size in visit_image_atomic() +- radv: ignore subpass self-dependencies +- radv: only sync CP DMA for transfer operations or bottom pipe +- radv: remove useless sync after CmdClear{Color,DepthStencil}Image() +- radv: remove useless sync before CmdClear{Color,DepthStencil}Image() +- radv: ignore subpass self-dependencies for CreateRenderPass() too +- radv: remove useless check in emit_fast_color_clear() +- radv: add radv_image_can_fast_clear() helper +- radv: add radv_image_view_can_fast_clear() helper +- radv: add radv_can_fast_clear_{color,depth}() helpers +- radv: simplify a check in emit_fast_color_clear() +- radv: refactor the fast clear path for better re-use +- radv: optimize CmdClear{Color,DepthStencil}Image() for layered + textures +- radv: remove unused pending_clears param in the transition path +- radv: drop few useless state changes when doing color/depth + decompressions +- radv: rework the TC-compat HTILE hardware bug with COND_EXEC +- radv: reset pending_reset_query when flushing caches +- radv: wait on the high 32 bits of timestamp queries +- spirv: add SpvCapabilityInt64Atomics +- radv: expose VK_EXT_scalar_block_layout +- amd: remove support for LLVM 6.0 +- gallium: add missing PIPE_CAP_SURFACE_SAMPLE_COUNT default value +- radv: bump reported version to 1.1.90 +- radv: add a predicate for reflecting DCC decompression state +- radv: allow to skip DCC decompressions with the new predicate +- radv: switch on EOP when primitive restart is enabled with triangle + strips +- radv: check if addrlib enabled HTILE in radv_image_can_enable_htile() +- radv: don't check if format is depth in radv_image_can_enable_hile() +- radv: report Vulkan version 1.1.90 for real +- ac/nir: remove the bitfield_extract workaround for LLVM 8 +- radv: drop the amdgpu-skip-threshold=1 workaround for LLVM 8 +- radv: fix subpass image transitions with multiviews +- radv: compute optimal VM alignment for imported buffers +- spirv: add support for SpvCapabilityStorageImageMultisample +- ac/nir: restrict fmask lookup to image load intrinsics +- radv: initialize FMASK for images in fully expanded mode +- radv: add support for FMASK expand +- radv: enable shaderStorageImageMultisample feature on GFX8+ +- radv: get rid of bunch of KHR suffixes +- radv: enable variable pointers +- radv: skip draws with instance_count == 0 +- ac/nir: add get_cache_policy() helper and use it +- ac/nir: set cache policy when loading/storing buffer images +- ac: add missing 16-bit types to glsl_base_to_llvm_type() +- radv: remove unnecessary returns in GetPhysicalDevice*Properties() +- radv: add two small helpers for getting VRAM and visible VRAM sizes +- radv: add support for VK_EXT_memory_budget +- ac/nir: don't trash L1 caches for store operations with writeonly + memory +- radv: drop unused code related to 16 sample locations +- radv: reduce size of the per-queue descriptor BO +- radv: do not write unused descriptors to the per-queue BO +- radv: initialize the per-queue descriptor BO only once +- nir: do not remove varyings used for transform feedback +- nir: fix lowering arrays to elements for XFB outputs +- radv: improve gathering of load_push_constants with dynamic bindings +- radv: remove old_fence parameter from si_cs_emit_write_event_eop() +- radv: only allocate the GFX9 fence and EOP BOs for the gfx queue +- radv: compute the GFX9 fence VA at allocation time +- radv: always pass the GFX9 fence data to si_cs_emit_cache_flush() +- radv: fix computing number of user SGPRs for streamout buffers +- radv: remove radv_userdata_info::indirect field +- radv: simplify allocating user SGPRS for descriptor sets +- radv: set noalias/dereferenceable LLVM attributes based on param + types +- radv: re-enable fast depth clears for 16-bit surfaces on VI +- radv/winsys: fix hash when adding internal buffers +- radv: fix compiler issues with GCC 9 +- radv: fix using LOAD_CONTEXT_REG with old GFX ME firmwares on GFX8 +- radv/winsys: fix BO list creation when RADV_DEBUG=allbos is set +- radv: always export gl_SampleMask when the fragment shader uses it +- radv: write the alpha channel of MRT0 when alpha coverage is enabled +- radv: fix writing the alpha channel of MRT0 when alpha coverage is + enabled +- radv: fix out-of-bounds access when copying descriptors BO list +- radv: don't copy buffer descriptors list for samplers +- radv: fix clearing attachments in secondary command buffers +- radv: properly align the fence and EOP bug VA on GFX9 +- radv: fix pointSizeRange limits + +Sergii Romantsov (4): + +- autotools: library-dependency when no sse and 32-bit +- i965/batch/debug: Allow log be dumped before assert +- nir: Length of boolean vtn_value now is 1 +- dri: meson: do not prefix user provided dri-drivers-path + +Sonny Jiang (1): + +- radeonsi: use compute for resource_copy_region when possible + +Tapani Pälli (27): + +- anv: allow exporting an imported SYNC_FD semaphore type +- anv: add create_flags as part of anv_image +- anv: refactor make_surface to use data from anv_image +- anv: make anv_get_image_format_features public +- anv: add from/to helpers with android and vulkan formats +- anv/android: add GetAndroidHardwareBufferPropertiesANDROID +- anv: add anv_ahw_usage_from_vk_usage helper function +- anv: refactor, remove else block in AllocateMemory +- anv/android: support import/export of AHardwareBuffer objects +- anv/android: add ahardwarebuffer external memory properties +- anv/android: support creating images from external format +- anv: support VkExternalFormatANDROID in + vkCreateSamplerYcbcrConversion +- anv: add VkFormat field as part of anv_format +- anv: support VkSamplerYcbcrConversionInfo in vkCreateImageView +- anv: ignore VkSamplerYcbcrConversion on non-yuv formats +- anv/android: turn on + VK_ANDROID_external_memory_android_hardware_buffer +- dri3: initialize adaptive_sync as false before configQueryb +- intel/isl: move tiled_memcpy static libs from i965 to isl +- anv: do not advertise AHW support if extension not enabled +- nir: cleanup glsl_get_struct_field_offset, glsl_get_explicit_stride +- android: fix build issues with libmesa_anv_gen\* libraries +- mesa: return NULL if we exceed MaxColorAttachments in + get_fb_attachment +- nir: initialize value in copy_prop_vars_block +- anv: retain the is_array state in create_plane_tex_instr_implicit +- anv: release memory allocated by glsl types during spirv_to_nir +- anv: revert "anv: release memory allocated by glsl types during + spirv_to_nir" +- anv: destroy descriptor sets when pool gets destroyed + +Thomas Hellstrom (9): + +- st/xa: Render update. Better support for solid pictures +- st/xa: Support higher color precision for solid pictures +- st/xa: Support a couple of new formats +- st/xa: Fix transformations when we have both source and mask samplers +- st/xa: Minor renderer cleanups +- st/xa: Support Component Alpha with trivial blending +- st/xa: Bump minor +- st/xa: Fix a memory leak +- winsys/svga: Fix a memory leak + +Timothy Arceri (56): + +- nir: allow propagation of if evaluation for bcsel +- nir: fix condition propagation when src has a swizzle +- ac/nir_to_llvm: fix b2f for f64 +- nir: add new linking opt nir_link_constant_varyings() +- st/mesa: make use of nir_link_constant_varyings() +- nir: add glsl_type_is_integer() helper +- nir: don't pack varyings ints with floats unless flat +- anv/i965: make use of nir_link_constant_varyings() +- nir: add support for removing redundant stores to copy prop var +- radv: make use of nir_move_out_const_to_consumer() +- nir: small tidy ups for nir_loop_analyze() +- nir: clarify some nit_loop_info member names +- nir: add a new nir_cf_list_clone_and_reinsert() helper +- nir: make use of new nir_cf_list_clone_and_reinsert() helper +- nir: factor out some of the complex loop unroll code to a helper +- nir: rework force_unroll_array_access() +- nir: in loop analysis track actual control flow type +- nir: reword code comment +- nir: detect more induction variables +- nir: fix opt_if_loop_last_continue() +- tgsi/scan: fix loop exit point in tgsi_scan_tess_ctrl() +- tgsi/scan: correctly walk instructions in tgsi_scan_tess_ctrl() +- radeonsi: remove unrequired param in si_nir_scan_tess_ctrl() +- ac/nir_to_llvm: add ac_are_tessfactors_def_in_all_invocs() +- radeonsi: make use of ac_are_tessfactors_def_in_all_invocs() +- st/glsl_to_nir: call nir_lower_load_const_to_scalar() in the st +- nir: rename nir_link_constant_varyings() nir_link_opt_varyings() +- nir: add can_replace_varying() helper +- nir: rework nir_link_opt_varyings() +- nir: link time opt duplicate varyings +- nir: make nir_opt_remove_phis_impl() static +- nir: make use of does_varying_match() helper +- nir: simplify does_varying_match() +- nir: add rewrite_phi_predecessor_blocks() helper +- nir: merge some basic consecutive ifs +- st/glsl: refactor st_link_nir() +- nir: avoid uninitialized variable warning +- glsl: Copy function out to temp if we don't directly ref a variable +- ac/nir_to_llvm: fix type handling in image code +- radeonsi/nir: get correct type for images inside structs +- ac/nir_to_llvm: fix regression in bindless support +- ac/nir_to_llvm: add support for structs to get_sampler_desc() +- glsl: don't skip GLSL IR opts on first-time compiles +- glsl: be much more aggressive when skipping shader compilation +- Revert "glsl: be much more aggressive when skipping shader + compilation" +- ac/nir_to_llvm: fix interpolateAt\* for arrays +- glsl: be much more aggressive when skipping shader compilation +- radeonsi/nir: add missing piece for bindless image support +- ac/nir_to_llvm: add bindless support for uniform handles +- ac/nir_to_llvm: fix interpolateAt\* for structs +- ac/nir_to_llvm: fix clamp shadow reference for more hardware +- tgsi: remove culldist semantic from docs +- radv/ac: fix some fp16 handling +- glsl: use remap location when serialising uniform program resource + data +- radeonsi: fix query buffer allocation +- glsl: fix shader cache for packed param list + +Tobias Klausmann (1): + +- amd/vulkan: meson build - use radv_deps for libvulkan_radeon + +Tomasz Figa (1): + +- llvmpipe: Always return some fence in flush (v2) + +Tomeu Vizoso (1): + +- etnaviv: Consolidate buffer references from framebuffers + +Toni Lönnberg (14): + +- intel/decoder: Engine parameter for instructions +- intel/decoder: tools: gen_engine to drm_i915_gem_engine_class +- intel/decoder: tools: Use engine for decoding batch instructions +- intel/genxml: Add engine definition to render engine instructions + (gen4) +- intel/genxml: Add engine definition to render engine instructions + (gen45) +- intel/genxml: Add engine definition to render engine instructions + (gen5) +- intel/genxml: Add engine definition to render engine instructions + (gen6) +- intel/genxml: Add engine definition to render engine instructions + (gen7) +- intel/genxml: Add engine definition to render engine instructions + (gen75) +- intel/genxml: Add engine definition to render engine instructions + (gen8) +- intel/genxml: Add engine definition to render engine instructions + (gen9) +- intel/genxml: Add engine definition to render engine instructions + (gen10) +- intel/genxml: Add engine definition to render engine instructions + (gen11) +- intel/aubinator_error_decode: Get rid of warning for missing switch + case + +Topi Pohjolainen (1): + +- i965/icl: Disable prefetching of sampler state entries + +Veluri Mithun (5): + +- Add extension doc for MESA_query_driver +- Implement EGL API for MESA_query_driver +- Implementation of egl dri2 drivers for MESA_query_driver +- egl: Implement EGL API for MESA_query_driver +- egl: Implementation of egl dri2 drivers for MESA_query_driver + +Vinson Lee (7): + +- r600/sb: Fix constant logical operand in assert. +- freedreno: Fix autotools build. +- st/xvmc: Add X11 include path. +- nir/algebraic: Make algebraic_parser_test.sh executable. +- meson: Fix typo. +- meson: Fix libsensors detection. +- meson: Fix typo. + +Yevhenii Kolesnikov (1): + +- i965: Fix allow_higher_compat_version workaround limited by OpenGL + 3.0 + +pal1000 (1): + +- scons: Compatibility with Scons development version string diff --git a/docs/relnotes/19.0.1.html b/docs/relnotes/19.0.1.html deleted file mode 100644 index 1bdd06963d9..00000000000 --- a/docs/relnotes/19.0.1.html +++ /dev/null @@ -1,159 +0,0 @@ - - - - - Mesa Release Notes - - - - -

- The Mesa 3D Graphics Library -
- - -
- -

Mesa 19.0.1 Release Notes / March 27, 2019

- -

-Mesa 19.0.1 is a bug fix release which fixes bugs found since the 19.0.0 release. -

-

-Mesa 19.0.1 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-f1dd1980ed628edea3935eed7974fbc5d8353e9578c562728b880d63ac613dbd  mesa-19.0.1.tar.gz
-6884163c0ea9e4c98378ab8fecd72fe7b5f437713a14471beda378df247999d4  mesa-19.0.1.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 100316 - Linking GLSL 1.30 shaders with invariant and deprecated variables triggers an 'mismatching invariant qualifiers' error
  • - -
  • Bug 107563 - [RADV] Broken rendering in Unity demos
  • - -
  • Bug 109698 - dri.pc contents invalid when built with meson
  • - -
  • Bug 109980 - [i915 CI][HSW] spec@arb_fragment_shader_interlock@arb_fragment_shader_interlock-image-load-store - fail
  • - -
  • Bug 110211 - If DESTDIR is set to an empty string, the dri drivers are not installed
  • - -
  • Bug 110221 - build error with meson
  • - -
- -

Changes

- -

Andres Gomez (4):

-
    -
  • glsl: correctly validate component layout qualifier for dvec{3,4}
  • -
  • glsl/linker: don't fail non static used inputs without matching outputs
  • -
  • glsl/linker: simplify xfb_offset vs xfb_stride overflow check
  • -
  • Revert "glsl: relax input->output validation for SSO programs"
  • -
- -

Bas Nieuwenhuizen (2):

-
    -
  • radv: Use correct image view comparison for fast clears.
  • -
  • ac/nir: Return frag_coord as integer.
  • -
- -

Danylo Piliaiev (2):

-
    -
  • anv: Treat zero size XFB buffer as disabled
  • -
  • glsl: Cross validate variable's invariance by explicit invariance only
  • -
- -

Dave Airlie (1):

-
    -
  • softpipe: fix texture view crashes
  • -
- -

Dylan Baker (5):

-
    -
  • docs: Add SHA256 sums for 19.0.0
  • -
  • cherry-ignore: Add commit that doesn't apply
  • -
  • bin/install_megadrivers.py: Correctly handle DESTDIR=''
  • -
  • bin/install_megadrivers.py: Fix regression for set DESTDIR
  • -
  • bump version for 19.0.1
  • -
- -

Eric Anholt (1):

-
    -
  • v3d: Fix leak of the renderonly struct on screen destruction.
  • -
- -

Jason Ekstrand (6):

-
    -
  • glsl/lower_vector_derefs: Don't use a temporary for TCS outputs
  • -
  • glsl/list: Add a list variant of insert_after
  • -
  • anv/pass: Flag the need for a RT flush for resolve attachments
  • -
  • nir/builder: Add a vector extract helper
  • -
  • nir: Add a new pass to lower array dereferences on vectors
  • -
  • intel/nir: Lower array-deref-of-vector UBO and SSBO loads
  • -
- -

Józef Kucia (2):

-
    -
  • radv: Fix driverUUID
  • -
  • mesa: Fix GL_NUM_DEVICE_UUIDS_EXT
  • -
- -

Kenneth Graunke (1):

-
    -
  • intel/fs: Fix opt_peephole_csel to not throw away saturates.
  • -
- -

Kevin Strasser (1):

-
    -
  • egl/dri: Avoid out of bounds array access
  • -
- -

Mark Janes (1):

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    -
  • mesa: properly report the length of truncated log messages
  • -
- -

Plamena Manolova (1):

-
    -
  • i965: Disable ARB_fragment_shader_interlock for platforms prior to GEN9
  • -
- -

Samuel Pitoiset (3):

-
    -
  • radv: set the maximum number of IBs per submit to 192
  • -
  • radv: always initialize HTILE when the src layout is UNDEFINED
  • -
  • radv: fix binding transform feedback buffers
  • -
- -

Sergii Romantsov (1):

-
    -
  • d3d: meson: do not prefix user provided d3d-drivers-path
  • -
- -

Tapani Pälli (2):

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    -
  • isl: fix automake build when sse41 is not supported
  • -
  • anv/radv: release memory allocated by glsl types during spirv_to_nir
  • -
- - -
- - diff --git a/docs/relnotes/19.0.1.rst b/docs/relnotes/19.0.1.rst new file mode 100644 index 00000000000..ad71374c1c3 --- /dev/null +++ b/docs/relnotes/19.0.1.rst @@ -0,0 +1,130 @@ +Mesa 19.0.1 Release Notes / March 27, 2019 +========================================== + +Mesa 19.0.1 is a bug fix release which fixes bugs found since the 19.0.0 +release. + +Mesa 19.0.1 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + f1dd1980ed628edea3935eed7974fbc5d8353e9578c562728b880d63ac613dbd mesa-19.0.1.tar.gz + 6884163c0ea9e4c98378ab8fecd72fe7b5f437713a14471beda378df247999d4 mesa-19.0.1.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 100316 `__ + - Linking GLSL 1.30 shaders with invariant and deprecated variables + triggers an 'mismatching invariant qualifiers' error +- `Bug 107563 `__ + - [RADV] Broken rendering in Unity demos +- `Bug 109698 `__ + - dri.pc contents invalid when built with meson +- `Bug 109980 `__ + - [i915 CI][HSW] + spec@arb_fragment_shader_interlock@arb_fragment_shader_interlock-image-load-store + - fail +- `Bug 110211 `__ + - If DESTDIR is set to an empty string, the dri drivers are not + installed +- `Bug 110221 `__ + - build error with meson + +Changes +------- + +Andres Gomez (4): + +- glsl: correctly validate component layout qualifier for dvec{3,4} +- glsl/linker: don't fail non static used inputs without matching + outputs +- glsl/linker: simplify xfb_offset vs xfb_stride overflow check +- Revert "glsl: relax input->output validation for SSO programs" + +Bas Nieuwenhuizen (2): + +- radv: Use correct image view comparison for fast clears. +- ac/nir: Return frag_coord as integer. + +Danylo Piliaiev (2): + +- anv: Treat zero size XFB buffer as disabled +- glsl: Cross validate variable's invariance by explicit invariance + only + +Dave Airlie (1): + +- softpipe: fix texture view crashes + +Dylan Baker (5): + +- docs: Add SHA256 sums for 19.0.0 +- cherry-ignore: Add commit that doesn't apply +- bin/install_megadrivers.py: Correctly handle DESTDIR='' +- bin/install_megadrivers.py: Fix regression for set DESTDIR +- bump version for 19.0.1 + +Eric Anholt (1): + +- v3d: Fix leak of the renderonly struct on screen destruction. + +Jason Ekstrand (6): + +- glsl/lower_vector_derefs: Don't use a temporary for TCS outputs +- glsl/list: Add a list variant of insert_after +- anv/pass: Flag the need for a RT flush for resolve attachments +- nir/builder: Add a vector extract helper +- nir: Add a new pass to lower array dereferences on vectors +- intel/nir: Lower array-deref-of-vector UBO and SSBO loads + +Józef Kucia (2): + +- radv: Fix driverUUID +- mesa: Fix GL_NUM_DEVICE_UUIDS_EXT + +Kenneth Graunke (1): + +- intel/fs: Fix opt_peephole_csel to not throw away saturates. + +Kevin Strasser (1): + +- egl/dri: Avoid out of bounds array access + +Mark Janes (1): + +- mesa: properly report the length of truncated log messages + +Plamena Manolova (1): + +- i965: Disable ARB_fragment_shader_interlock for platforms prior to + GEN9 + +Samuel Pitoiset (3): + +- radv: set the maximum number of IBs per submit to 192 +- radv: always initialize HTILE when the src layout is UNDEFINED +- radv: fix binding transform feedback buffers + +Sergii Romantsov (1): + +- d3d: meson: do not prefix user provided d3d-drivers-path + +Tapani Pälli (2): + +- isl: fix automake build when sse41 is not supported +- anv/radv: release memory allocated by glsl types during spirv_to_nir diff --git a/docs/relnotes/19.0.2.html b/docs/relnotes/19.0.2.html deleted file mode 100644 index c70416ceff7..00000000000 --- a/docs/relnotes/19.0.2.html +++ /dev/null @@ -1,122 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 19.0.2 Release Notes / April 10, 2019

- -

-Mesa 19.0.2 is a bug fix release which fixes bugs found since the 19.0.1 release. -

-

-Mesa 19.0.2 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-SHA256: eb972fc11d4e1261d34ec0b91a701f158d4870c0428fb108353ae7eab64b1118  mesa-19.0.2.tar.gz
-SHA256: 1a2edc3ce56906a676c91e6851298db45903df1f5cb9827395a922c1452db802  mesa-19.0.2.tar.xz
-
- - -

New features

- - -

Bug fixes

- - -
    - -
  • Bug 108766 - Mesa built with meson has RPATH entries
  • - -
  • Bug 109648 - AMD Raven hang during va-api decoding
  • - -
  • Bug 110257 - Major artifacts in mpeg2 vaapi hw decoding
  • - -
  • Bug 110259 - radv: Sampling depth-stencil image in GENERAL layout returns nothing but zero (regression, bisected)
  • - -
- -

Changes

- - -

Boyuan Zhang (1):

-
    -
  • st/va: reverse qt matrix back to its original order
  • -
- -

Caio Marcelo de Oliveira Filho (1):

-
    -
  • nir: Take if_uses into account when repairing SSA
  • -
- -

Dylan Baker (2):

-
    -
  • docs: Add SHA256 sums for mesa 19.0.1
  • -
  • VERSION: bump version for 19.0.2
  • -
- -

Eric Anholt (3):

-
    -
  • dri3: Return the current swap interval from glXGetSwapIntervalMESA().
  • -
  • v3d: Bump the maximum texture size to 4k for V3D 4.x.
  • -
  • v3d: Don't try to use the TFU blit path if a scissor is enabled.
  • -
- -

Eric Engestrom (1):

-
    -
  • meson: strip rpath from megadrivers
  • -
- -

Jason Ekstrand (1):

-
    -
  • Revert "anv/radv: release memory allocated by glsl types during spirv_to_nir"
  • -
- -

Karol Herbst (1):

-
    -
  • nir/print: fix printing the image_array intrinsic index
  • -
- -

Leo Liu (2):

-
    -
  • radeon/vcn: add H.264 constrained baseline support
  • -
  • radeon/vcn/vp9: search the render target from the whole list
  • -
- -

Lionel Landwerlin (1):

-
    -
  • intel: add dependency on genxml generated files
  • -
- -

Marek Olšák (1):

-
    -
  • radeonsi: fix assertion failure by using the correct type
  • -
- -

Samuel Pitoiset (2):

-
    -
  • radv: skip updating depth/color metadata for conditional rendering
  • -
  • radv: do not always initialize HTILE in compressed state
  • -
- -
- - diff --git a/docs/relnotes/19.0.2.rst b/docs/relnotes/19.0.2.rst new file mode 100644 index 00000000000..0b9a2fd6832 --- /dev/null +++ b/docs/relnotes/19.0.2.rst @@ -0,0 +1,90 @@ +Mesa 19.0.2 Release Notes / April 10, 2019 +========================================== + +Mesa 19.0.2 is a bug fix release which fixes bugs found since the 19.0.1 +release. + +Mesa 19.0.2 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + SHA256: eb972fc11d4e1261d34ec0b91a701f158d4870c0428fb108353ae7eab64b1118 mesa-19.0.2.tar.gz + SHA256: 1a2edc3ce56906a676c91e6851298db45903df1f5cb9827395a922c1452db802 mesa-19.0.2.tar.xz + +New features +------------ + +Bug fixes +--------- + +- `Bug 108766 `__ + - Mesa built with meson has RPATH entries +- `Bug 109648 `__ + - AMD Raven hang during va-api decoding +- `Bug 110257 `__ + - Major artifacts in mpeg2 vaapi hw decoding +- `Bug 110259 `__ + - radv: Sampling depth-stencil image in GENERAL layout returns + nothing but zero (regression, bisected) + +Changes +------- + +Boyuan Zhang (1): + +- st/va: reverse qt matrix back to its original order + +Caio Marcelo de Oliveira Filho (1): + +- nir: Take if_uses into account when repairing SSA + +Dylan Baker (2): + +- docs: Add SHA256 sums for mesa 19.0.1 +- VERSION: bump version for 19.0.2 + +Eric Anholt (3): + +- dri3: Return the current swap interval from glXGetSwapIntervalMESA(). +- v3d: Bump the maximum texture size to 4k for V3D 4.x. +- v3d: Don't try to use the TFU blit path if a scissor is enabled. + +Eric Engestrom (1): + +- meson: strip rpath from megadrivers + +Jason Ekstrand (1): + +- Revert "anv/radv: release memory allocated by glsl types during + spirv_to_nir" + +Karol Herbst (1): + +- nir/print: fix printing the image_array intrinsic index + +Leo Liu (2): + +- radeon/vcn: add H.264 constrained baseline support +- radeon/vcn/vp9: search the render target from the whole list + +Lionel Landwerlin (1): + +- intel: add dependency on genxml generated files + +Marek Olšák (1): + +- radeonsi: fix assertion failure by using the correct type + +Samuel Pitoiset (2): + +- radv: skip updating depth/color metadata for conditional rendering +- radv: do not always initialize HTILE in compressed state diff --git a/docs/relnotes/19.0.3.html b/docs/relnotes/19.0.3.html deleted file mode 100644 index bf261801989..00000000000 --- a/docs/relnotes/19.0.3.html +++ /dev/null @@ -1,148 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 19.0.3 Release Notes / April 24, 2019

- -

-Mesa 19.0.3 is a bug fix release which fixes bugs found since the l9.0.2 release. -

-

-Mesa 19.0.3 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-59543ec3c9f8c72990e77887f13d1678cb6739e5d5f56abc21ebf9e772389c5e  mesa-19.0.3.tar.gz
-f027244e38dc309a4c12db45ef79be81ab62c797a50a88d566e4edb6159fc4d5  mesa-19.0.3.tar.xz
-
- - -

New features

- -

N/A

- -

Bug fixes

- -
    - -
  • Bug 108879 - [CIK] [regression] All opencl apps hangs indefinitely in si_create_context
  • - -
  • Bug 110201 - [ivb] mesa 19.0.0 breaks rendering in kitty
  • - -
  • Bug 110356 - install_megadrivers.py creates new dangling symlink [bisected]
  • - -
  • Bug 110441 - [llvmpipe] complex-loop-analysis-bug regression
  • - -
- -

Changes

- -

Andres Gomez (1):

-
    -
  • glsl/linker: location aliasing requires types to have the same width
  • -
- -

Bas Nieuwenhuizen (1):

-
    -
  • ac: Move has_local_buffers disable to radeonsi.
  • -
- -

Chia-I Wu (1):

-
    -
  • virgl: fix fence fd version check
  • -
- -

Danylo Piliaiev (1):

-
    -
  • intel/compiler: Do not reswizzle dst if instruction writes to flag register
  • -
- -

Dylan Baker (2):

-
    -
  • docs: Add sha256 sums for 19.0.2
  • -
  • Bump version for 19.0.3
  • -
- -

Eric Anholt (1):

-
    -
  • nir: Fix deref offset calculation for structs.
  • -
- -

Eric Engestrom (1):

-
    -
  • meson: remove meson-created megadrivers symlinks
  • -
- -

Jason Ekstrand (2):

-
    -
  • anv/pipeline: Fix MEDIA_VFE_STATE::PerThreadScratchSpace on gen7
  • -
  • anv: Add a #define for the max binding table size
  • -
- -

Juan A. Suarez Romero (1):

-
    -
  • meson: Add dependency on genxml to anvil genfiles
  • -
- -

Kenneth Graunke (2):

-
    -
  • glsl: Set location on structure-split sampler uniform variables
  • -
  • Revert "glsl: Set location on structure-split sampler uniform variables"
  • -
- -

Lionel Landwerlin (2):

-
    -
  • anv: fix uninitialized pthread cond clock domain
  • -
  • intel/devinfo: fix missing num_thread_per_eu on ICL
  • -
- -

Lubomir Rintel (2):

-
    -
  • gallivm: guess CPU features also on ARM
  • -
  • gallivm: disable NEON instructions if they are not supported
  • -
- -

Marek Olšák (1):

-
    -
  • radeonsi: use CP DMA for the null const buffer clear on CIK
  • -
- -

Rhys Perry (1):

-
    -
  • nir,ac/nir: fix cube_face_coord
  • -
- -

Roland Scheidegger (1):

-
    -
  • gallivm: fix bogus assert in get_indirect_index
  • -
- -

Samuel Pitoiset (2):

-
    -
  • ac/nir: only use the new raw/struct image atomic intrinsics with LLVM 9+
  • -
  • radv: do not load vertex attributes that are not provided by the pipeline
  • -
- - -
- - diff --git a/docs/relnotes/19.0.3.rst b/docs/relnotes/19.0.3.rst new file mode 100644 index 00000000000..79201e1e0fe --- /dev/null +++ b/docs/relnotes/19.0.3.rst @@ -0,0 +1,116 @@ +Mesa 19.0.3 Release Notes / April 24, 2019 +========================================== + +Mesa 19.0.3 is a bug fix release which fixes bugs found since the l9.0.2 +release. + +Mesa 19.0.3 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + 59543ec3c9f8c72990e77887f13d1678cb6739e5d5f56abc21ebf9e772389c5e mesa-19.0.3.tar.gz + f027244e38dc309a4c12db45ef79be81ab62c797a50a88d566e4edb6159fc4d5 mesa-19.0.3.tar.xz + +New features +------------ + +N/A + +Bug fixes +--------- + +- `Bug 108879 `__ + - [CIK] [regression] All opencl apps hangs indefinitely in + si_create_context +- `Bug 110201 `__ + - [ivb] mesa 19.0.0 breaks rendering in kitty +- `Bug 110356 `__ + - install_megadrivers.py creates new dangling symlink [bisected] +- `Bug 110441 `__ + - [llvmpipe] complex-loop-analysis-bug regression + +Changes +------- + +Andres Gomez (1): + +- glsl/linker: location aliasing requires types to have the same width + +Bas Nieuwenhuizen (1): + +- ac: Move has_local_buffers disable to radeonsi. + +Chia-I Wu (1): + +- virgl: fix fence fd version check + +Danylo Piliaiev (1): + +- intel/compiler: Do not reswizzle dst if instruction writes to flag + register + +Dylan Baker (2): + +- docs: Add sha256 sums for 19.0.2 +- Bump version for 19.0.3 + +Eric Anholt (1): + +- nir: Fix deref offset calculation for structs. + +Eric Engestrom (1): + +- meson: remove meson-created megadrivers symlinks + +Jason Ekstrand (2): + +- anv/pipeline: Fix MEDIA_VFE_STATE::PerThreadScratchSpace on gen7 +- anv: Add a #define for the max binding table size + +Juan A. Suarez Romero (1): + +- meson: Add dependency on genxml to anvil genfiles + +Kenneth Graunke (2): + +- glsl: Set location on structure-split sampler uniform variables +- Revert "glsl: Set location on structure-split sampler uniform + variables" + +Lionel Landwerlin (2): + +- anv: fix uninitialized pthread cond clock domain +- intel/devinfo: fix missing num_thread_per_eu on ICL + +Lubomir Rintel (2): + +- gallivm: guess CPU features also on ARM +- gallivm: disable NEON instructions if they are not supported + +Marek Olšák (1): + +- radeonsi: use CP DMA for the null const buffer clear on CIK + +Rhys Perry (1): + +- nir,ac/nir: fix cube_face_coord + +Roland Scheidegger (1): + +- gallivm: fix bogus assert in get_indirect_index + +Samuel Pitoiset (2): + +- ac/nir: only use the new raw/struct image atomic intrinsics with LLVM + 9+ +- radv: do not load vertex attributes that are not provided by the + pipeline diff --git a/docs/relnotes/19.0.4.html b/docs/relnotes/19.0.4.html deleted file mode 100644 index 7c1d493f9ee..00000000000 --- a/docs/relnotes/19.0.4.html +++ /dev/null @@ -1,243 +0,0 @@ - - - - - Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 19.0.4 Release Notes / May 9, 2019

- -

-Mesa 19.0.4 is a bug fix release which fixes bugs found since the 19.0.3 release. -

-

-Mesa 19.0.4 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-de361c76bf7aae09219f571b9ae77a34864a1cd9f6ba24c845b18b3cd5e4b9a2  mesa-19.0.4.tar.gz
-39f9f32f448d77388ef817c6098d50eb0c1595815ce7e895dec09dd68774ce47  mesa-19.0.4.tar.xz
-
- - -

New features

- -

N/A

- -

Bug fixes

- -
    - -
  • Bug 99781 - Some Unity games fail assertion on startup in glXCreateContextAttribsARB
  • - -
  • Bug 100239 - Incorrect rendering in CS:GO
  • - -
  • Bug 108540 - vkAcquireNextImageKHR blocks when timeout=0 in Wayland
  • - -
  • Bug 110143 - Doom 3: BFG Edition - Steam and GOG.com - white flickering screen
  • - -
  • Bug 110291 - Vega 64 GPU hang running Space Engineers
  • - -
  • Bug 110355 - radeonsi: GTK elements become invisible in some applications (GIMP, LibreOffice)
  • - -
  • Bug 110573 - Mesa vulkan-radeon 19.0.3 system freeze and visual artifacts (RADV)
  • - -
  • Bug 110590 - [Regression][Bisected] GTAⅣ under wine fails with GLXBadFBConfig
  • - -
  • Bug 110632 - "glx: Fix synthetic error generation in __glXSendError" broke wine games on 32-bit
  • - -
- -

Changes

- -

Alejandro Piñeiro (1):

-
    -
  • docs: document MESA_GLSL=errors keyword
  • -
- -

Andrii Simiklit (1):

-
    -
  • egl: return correct error code for a case req ver < 3 with forward-compatible
  • -
- -

Axel Davy (1):

-
    -
  • st/nine: Fix D3DWindowBuffer_release for old wine nine support
  • -
- -

Bas Nieuwenhuizen (1):

-
    -
  • radv: Disable VK_EXT_descriptor_indexing.
  • -
- -

Brian Paul (1):

-
    -
  • svga: add SVGA_NO_LOGGING env var (v2)
  • -
- -

Caio Marcelo de Oliveira Filho (1):

-
    -
  • spirv: Handle SpvOpDecorateId
  • -
- -

Charmaine Lee (1):

-
    -
  • svga: move host logging to winsys
  • -
- -

Chuck Atkins (1):

-
    -
  • meson: Fix missing glproto dependency for gallium-glx
  • -
- -

Daniel Stone (1):

-
    -
  • vulkan/wsi/wayland: Respect non-blocking AcquireNextImage
  • -
- -

Dave Airlie (2):

-
    -
  • r600: reset tex array override even when no view bound
  • -
  • util/bitset: fix bitset range mask calculations.
  • -
- -

Dylan Baker (7):

-
    -
  • docs: Add SHA256 sums for mesa 19.0.3
  • -
  • cherry-ignore: Add a patch that was manually backported
  • -
  • cherry-ignore: Add more backported patches
  • -
  • cherry-ignore: Add another patch
  • -
  • cherry-ignore: Add more patches
  • -
  • meson: Force the use of config-tool for llvm
  • -
  • VERSION: bump for 19.0.4 release
  • -
- -

Emil Velikov (3):

-
    -
  • vulkan/wsi: check if the display_fd given is master
  • -
  • vulkan/wsi: don't use DUMB_CLOSE for normal GEM handles
  • -
  • configure.ac: check for libdrm when using VL with X11
  • -
- -

Erik Faye-Lund (2):

-
    -
  • softpipe: setup pixel_offset for all primitive types
  • -
  • draw: flush when setting stream-out targets
  • -
- -

Francisco Jerez (2):

-
    -
  • intel/fs: Lower integer multiply correctly when destination stride equals 4.
  • -
  • intel/fs: Cap dst-aligned region stride to maximum representable hstride value.
  • -
- -

Hal Gentz (1):

-
    -
  • glx: Fix synthetic error generation in __glXSendError
  • -
- -

Ian Romanick (2):

-
    -
  • glsl: Silence may unused parameter warnings in glsl/ir.h
  • -
  • mesa: Add missing display list support for GL_FOG_COORDINATE_SOURCE
  • -
- -

Jason Ekstrand (1):

-
    -
  • anv/descriptor_set: Destroy sets before pool finalization
  • -
- -

Jon Turney (1):

-
    -
  • meson: Force '.so' extension for DRI drivers
  • -
- -

Juan A. Suarez Romero (2):

-
    -
  • spirv: add missing SPV_EXT_descriptor_indexing capabilities
  • -
  • radv: enable descriptor indexing capabilities
  • -
- -

Kenneth Graunke (6):

-
    -
  • glsl: Allow gl_nir_lower_samplers*() without a gl_shader_program
  • -
  • glsl: Don't look at sampler uniform storage for internal vars
  • -
  • i965: Ignore uniform storage for samplers or images, use binding info
  • -
  • i965: Fix BRW_MEMZONE_LOW_4G heap size.
  • -
  • i965: Force VMA alignment to be a multiple of the page size.
  • -
  • i965: leave the top 4Gb of the high heap VMA unused
  • -
- -

Lionel Landwerlin (4):

-
    -
  • anv: store heap address bounds when initializing physical device
  • -
  • anv: leave the top 4Gb of the high heap VMA unused
  • -
  • anv: fix argument name for vkCmdEndQuery
  • -
  • anv: rework queries writes to ensure ordering memory writes
  • -
- -

Marek Olšák (2):

-
    -
  • radeonsi/gfx9: set that window_rectangles always roll the context
  • -
  • radeonsi/gfx9: rework the gfx9 scissor bug workaround (v2)
  • -
- -

Nicolai Hähnle (1):

-
    -
  • radeonsi: add si_debug_options for convenient adding/removing of options
  • -
- -

Rhys Perry (1):

-
    -
  • radv: fix set_output_usage_mask() with composite and 64-bit types
  • -
- -

Ross Burton (1):

-
    -
  • Revert "meson: drop GLESv1 .so version back to 1.0.0"
  • -
- -

Samuel Pitoiset (8):

-
    -
  • radv: add missing VEGA20 chip in radv_get_device_name()
  • -
  • radv: do not need to force emit the TCS regs on Vega20
  • -
  • radv: fix color conversions for normalized uint/sint formats
  • -
  • radv: implement a workaround for VK_EXT_conditional_rendering
  • -
  • radv: set WD_SWITCH_ON_EOP=1 when drawing primitives from a stream output buffer
  • -
  • radv: only need to force emit the TCS regs on Vega10 and Raven1
  • -
  • radv: apply the indexing workaround for atomic buffer operations on GFX9
  • -
  • radv: fix setting the number of rectangles when it's dyanmic
  • -
- -

Tapani Pälli (1):

-
    -
  • anv: expose VK_EXT_queue_family_foreign on Android
  • -
- -

Timothy Arceri (4):

-
    -
  • nir: fix nir_remove_unused_varyings()
  • -
  • util/drirc: add workarounds for bugs in Doom 3: BFG
  • -
  • radeonsi: add config entry for Counter-Strike Global Offensive
  • -
  • Revert "glx: Fix synthetic error generation in __glXSendError"
  • -
- -
- - diff --git a/docs/relnotes/19.0.4.rst b/docs/relnotes/19.0.4.rst new file mode 100644 index 00000000000..b8526d5df7a --- /dev/null +++ b/docs/relnotes/19.0.4.rst @@ -0,0 +1,204 @@ +Mesa 19.0.4 Release Notes / May 9, 2019 +======================================= + +Mesa 19.0.4 is a bug fix release which fixes bugs found since the 19.0.3 +release. + +Mesa 19.0.4 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + de361c76bf7aae09219f571b9ae77a34864a1cd9f6ba24c845b18b3cd5e4b9a2 mesa-19.0.4.tar.gz + 39f9f32f448d77388ef817c6098d50eb0c1595815ce7e895dec09dd68774ce47 mesa-19.0.4.tar.xz + +New features +------------ + +N/A + +Bug fixes +--------- + +- `Bug 99781 `__ - + Some Unity games fail assertion on startup in + glXCreateContextAttribsARB +- `Bug 100239 `__ + - Incorrect rendering in CS:GO +- `Bug 108540 `__ + - vkAcquireNextImageKHR blocks when timeout=0 in Wayland +- `Bug 110143 `__ + - Doom 3: BFG Edition - Steam and GOG.com - white flickering screen +- `Bug 110291 `__ + - Vega 64 GPU hang running Space Engineers +- `Bug 110355 `__ + - radeonsi: GTK elements become invisible in some applications (GIMP, + LibreOffice) +- `Bug 110573 `__ + - Mesa vulkan-radeon 19.0.3 system freeze and visual artifacts (RADV) +- `Bug 110590 `__ + - [Regression][Bisected] GTAⅣ under wine fails with GLXBadFBConfig +- `Bug 110632 `__ + - "glx: Fix synthetic error generation in \__glXSendError" broke wine + games on 32-bit + +Changes +------- + +Alejandro Piñeiro (1): + +- docs: document MESA_GLSL=errors keyword + +Andrii Simiklit (1): + +- egl: return correct error code for a case req ver < 3 with + forward-compatible + +Axel Davy (1): + +- st/nine: Fix D3DWindowBuffer_release for old wine nine support + +Bas Nieuwenhuizen (1): + +- radv: Disable VK_EXT_descriptor_indexing. + +Brian Paul (1): + +- svga: add SVGA_NO_LOGGING env var (v2) + +Caio Marcelo de Oliveira Filho (1): + +- spirv: Handle SpvOpDecorateId + +Charmaine Lee (1): + +- svga: move host logging to winsys + +Chuck Atkins (1): + +- meson: Fix missing glproto dependency for gallium-glx + +Daniel Stone (1): + +- vulkan/wsi/wayland: Respect non-blocking AcquireNextImage + +Dave Airlie (2): + +- r600: reset tex array override even when no view bound +- util/bitset: fix bitset range mask calculations. + +Dylan Baker (7): + +- docs: Add SHA256 sums for mesa 19.0.3 +- cherry-ignore: Add a patch that was manually backported +- cherry-ignore: Add more backported patches +- cherry-ignore: Add another patch +- cherry-ignore: Add more patches +- meson: Force the use of config-tool for llvm +- VERSION: bump for 19.0.4 release + +Emil Velikov (3): + +- vulkan/wsi: check if the display_fd given is master +- vulkan/wsi: don't use DUMB_CLOSE for normal GEM handles +- configure.ac: check for libdrm when using VL with X11 + +Erik Faye-Lund (2): + +- softpipe: setup pixel_offset for all primitive types +- draw: flush when setting stream-out targets + +Francisco Jerez (2): + +- intel/fs: Lower integer multiply correctly when destination stride + equals 4. +- intel/fs: Cap dst-aligned region stride to maximum representable + hstride value. + +Hal Gentz (1): + +- glx: Fix synthetic error generation in \__glXSendError + +Ian Romanick (2): + +- glsl: Silence may unused parameter warnings in glsl/ir.h +- mesa: Add missing display list support for GL_FOG_COORDINATE_SOURCE + +Jason Ekstrand (1): + +- anv/descriptor_set: Destroy sets before pool finalization + +Jon Turney (1): + +- meson: Force '.so' extension for DRI drivers + +Juan A. Suarez Romero (2): + +- spirv: add missing SPV_EXT_descriptor_indexing capabilities +- radv: enable descriptor indexing capabilities + +Kenneth Graunke (6): + +- glsl: Allow gl_nir_lower_samplers*() without a gl_shader_program +- glsl: Don't look at sampler uniform storage for internal vars +- i965: Ignore uniform storage for samplers or images, use binding info +- i965: Fix BRW_MEMZONE_LOW_4G heap size. +- i965: Force VMA alignment to be a multiple of the page size. +- i965: leave the top 4Gb of the high heap VMA unused + +Lionel Landwerlin (4): + +- anv: store heap address bounds when initializing physical device +- anv: leave the top 4Gb of the high heap VMA unused +- anv: fix argument name for vkCmdEndQuery +- anv: rework queries writes to ensure ordering memory writes + +Marek Olšák (2): + +- radeonsi/gfx9: set that window_rectangles always roll the context +- radeonsi/gfx9: rework the gfx9 scissor bug workaround (v2) + +Nicolai Hähnle (1): + +- radeonsi: add si_debug_options for convenient adding/removing of + options + +Rhys Perry (1): + +- radv: fix set_output_usage_mask() with composite and 64-bit types + +Ross Burton (1): + +- Revert "meson: drop GLESv1 .so version back to 1.0.0" + +Samuel Pitoiset (8): + +- radv: add missing VEGA20 chip in radv_get_device_name() +- radv: do not need to force emit the TCS regs on Vega20 +- radv: fix color conversions for normalized uint/sint formats +- radv: implement a workaround for VK_EXT_conditional_rendering +- radv: set WD_SWITCH_ON_EOP=1 when drawing primitives from a stream + output buffer +- radv: only need to force emit the TCS regs on Vega10 and Raven1 +- radv: apply the indexing workaround for atomic buffer operations on + GFX9 +- radv: fix setting the number of rectangles when it's dyanmic + +Tapani Pälli (1): + +- anv: expose VK_EXT_queue_family_foreign on Android + +Timothy Arceri (4): + +- nir: fix nir_remove_unused_varyings() +- util/drirc: add workarounds for bugs in Doom 3: BFG +- radeonsi: add config entry for Counter-Strike Global Offensive +- Revert "glx: Fix synthetic error generation in \__glXSendError" diff --git a/docs/relnotes/19.0.5.html b/docs/relnotes/19.0.5.html deleted file mode 100644 index bf0cd43eaaa..00000000000 --- a/docs/relnotes/19.0.5.html +++ /dev/null @@ -1,137 +0,0 @@ - - - - - Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 19.0.5 Release Notes / May 21, 2019

- -

-Mesa 19.0.5 is a bug fix release which fixes bugs found since the 19.0.4 release. -

-

-Mesa 19.0.5 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-b6e6b78c23bec15d1e7887c78b7ad00ce395ea1b20ad8aab6ce441f55f724e70  mesa-19.0.5.tar.gz
-6aecb7f67c136768692fb3c33a54196186c6c4fcafab7973516a355e1a54f831  mesa-19.0.5.tar.xz
-
- - -

New features

- -

N/A

- -

Bug fixes

- -
    - -
  • Bug 109659 - Missing OpenGL symbols in OSMesa Gallium when building with meson
  • - -
  • Bug 110134 - SIGSEGV while playing large hevc video in mpv
  • - -
  • Bug 110648 - Dota2 will not open using vulkan since 19.0 series
  • - -
- -

Changes

- -

Caio Marcelo de Oliveira Filho (2):

-
    -
  • nir: Fix nir_opt_idiv_const when negatives are involved
  • -
  • nir: Fix clone of nir_variable state slots
  • -
- -

Charmaine Lee (2):

-
    -
  • st/mesa: purge framebuffers with current context after unbinding winsys buffers
  • -
  • mesa: unreference current winsys buffers when unbinding winsys buffers
  • -
- -

Dylan Baker (4):

-
    -
  • docs: Add SHA256 sums for mesa 19.0.4
  • -
  • cherry-ignore: add patches for panfrost
  • -
  • cherry-ignore: Add more 19.1 patches
  • -
  • bump version to 19.0.5
  • -
- -

Eric Engestrom (1):

-
    -
  • meson: expose glapi through osmesa
  • -
- -

Gert Wollny (2):

-
    -
  • softpipe/buffer: load only as many components as the the buffer resource type provides
  • -
  • Revert "softpipe/buffer: load only as many components as the the buffer resource type provides"
  • -
- -

Ian Romanick (1):

-
    -
  • Revert "nir: add late opt to turn inot/b2f combos back to bcsel"
  • -
- -

Jason Ekstrand (3):

-
    -
  • intel/fs/ra: Only add dest interference to sources that exist
  • -
  • intel/fs/ra: Stop adding RA interference to too many SENDS nodes
  • -
  • anv: Only consider minSampleShading when sampleShadingEnable is set
  • -
- -

Józef Kucia (1):

-
    -
  • radv: clear vertex bindings while resetting command buffer
  • -
- -

Kenneth Graunke (1):

-
    -
  • i965: Fix memory leaks in brw_upload_cs_work_groups_surface().
  • -
- -

Leo Liu (1):

-
    -
  • winsys/amdgpu: add VCN JPEG to no user fence group
  • -
- -

Lionel Landwerlin (1):

-
    -
  • anv: Use corresponding type from the vector allocation
  • -
- -

Marek Olšák (1):

-
    -
  • st/mesa: fix 2 crashes in st_tgsi_lower_yuv
  • -
- -

Nanley Chery (1):

-
    -
  • anv: Fix some depth buffer sampling cases on ICL+
  • -
- -

Samuel Pitoiset (1):

-
    -
  • radv: add a workaround for Monster Hunter World and LLVM 7&8
  • -
- -
- - diff --git a/docs/relnotes/19.0.5.rst b/docs/relnotes/19.0.5.rst new file mode 100644 index 00000000000..15783a52fdc --- /dev/null +++ b/docs/relnotes/19.0.5.rst @@ -0,0 +1,107 @@ +Mesa 19.0.5 Release Notes / May 21, 2019 +======================================== + +Mesa 19.0.5 is a bug fix release which fixes bugs found since the 19.0.4 +release. + +Mesa 19.0.5 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + b6e6b78c23bec15d1e7887c78b7ad00ce395ea1b20ad8aab6ce441f55f724e70 mesa-19.0.5.tar.gz + 6aecb7f67c136768692fb3c33a54196186c6c4fcafab7973516a355e1a54f831 mesa-19.0.5.tar.xz + +New features +------------ + +N/A + +Bug fixes +--------- + +- `Bug 109659 `__ + - Missing OpenGL symbols in OSMesa Gallium when building with meson +- `Bug 110134 `__ + - SIGSEGV while playing large hevc video in mpv +- `Bug 110648 `__ + - Dota2 will not open using vulkan since 19.0 series + +Changes +------- + +Caio Marcelo de Oliveira Filho (2): + +- nir: Fix nir_opt_idiv_const when negatives are involved +- nir: Fix clone of nir_variable state slots + +Charmaine Lee (2): + +- st/mesa: purge framebuffers with current context after unbinding + winsys buffers +- mesa: unreference current winsys buffers when unbinding winsys + buffers + +Dylan Baker (4): + +- docs: Add SHA256 sums for mesa 19.0.4 +- cherry-ignore: add patches for panfrost +- cherry-ignore: Add more 19.1 patches +- bump version to 19.0.5 + +Eric Engestrom (1): + +- meson: expose glapi through osmesa + +Gert Wollny (2): + +- softpipe/buffer: load only as many components as the the buffer + resource type provides +- Revert "softpipe/buffer: load only as many components as the the + buffer resource type provides" + +Ian Romanick (1): + +- Revert "nir: add late opt to turn inot/b2f combos back to bcsel" + +Jason Ekstrand (3): + +- intel/fs/ra: Only add dest interference to sources that exist +- intel/fs/ra: Stop adding RA interference to too many SENDS nodes +- anv: Only consider minSampleShading when sampleShadingEnable is set + +Józef Kucia (1): + +- radv: clear vertex bindings while resetting command buffer + +Kenneth Graunke (1): + +- i965: Fix memory leaks in brw_upload_cs_work_groups_surface(). + +Leo Liu (1): + +- winsys/amdgpu: add VCN JPEG to no user fence group + +Lionel Landwerlin (1): + +- anv: Use corresponding type from the vector allocation + +Marek Olšák (1): + +- st/mesa: fix 2 crashes in st_tgsi_lower_yuv + +Nanley Chery (1): + +- anv: Fix some depth buffer sampling cases on ICL+ + +Samuel Pitoiset (1): + +- radv: add a workaround for Monster Hunter World and LLVM 7&8 diff --git a/docs/relnotes/19.0.6.html b/docs/relnotes/19.0.6.html deleted file mode 100644 index 281b15fbc1d..00000000000 --- a/docs/relnotes/19.0.6.html +++ /dev/null @@ -1,153 +0,0 @@ - - - - - Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 19.0.6 Release Notes / May 21, 2019

- -

-Mesa 19.0.6 is a bug fix release which fixes bugs found since the 19.0.5 release. -

-

-Mesa 19.0.6 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-SHA256: ac8e9ea388ec5c69f5a690190edf8ede602afdbaeea62d49e108057737430ac7  mesa-19.0.6.tar.gz
-SHA256: 2db2f2fcaa4048b16e066fad76b8a93944f7d06d329972b0f5fd5ce692ce3d24  mesa-19.0.6.tar.xz
-
- - -

New features

- -

N/A

- -

Bug fixes

- - -
    - -
  • Bug 110721 - graphics corruption on steam client with mesa 19.1.0 rc3 on polaris
  • - -
  • Bug 110761 - Huge problems between Mesa and Electron engine apps
  • - -
  • Bug 110784 - [regression][bisected] Reverting 'expose 0 shader binary formats for compat profiles for Qt' causes get_program_binary failures on Iris
  • - -
- -

Changes

- - -

Alok Hota (2):

-
    -
  • gallium/swr: Param defaults for unhandled PIPE_CAPs
  • -
  • gallium/aux: add PIPE_CAP_MAX_VARYINGS to u_screen
  • -
- -

Bas Nieuwenhuizen (1):

-
    -
  • nir: Actually propagate progress in nir_opt_move_load_ubo.
  • -
- -

Chenglei Ren (1):

-
    -
  • anv/android: fix missing dependencies issue during parallel build
  • -
- -

Christian Gmeiner (1):

-
    -
  • etnaviv: use the correct uniform dirty bits
  • -
- -

Dave Airlie (1):

-
    -
  • Revert "mesa: unreference current winsys buffers when unbinding winsys buffers"
  • -
- -

Deepak Rawat (1):

-
    -
  • winsys/drm: Fix out of scope variable usage
  • -
- -

Dylan Baker (6):

-
    -
  • docs: Add Sha256 sums for 19.0.5
  • -
  • cherry-ignore: Add a commit that was manually backported
  • -
  • cherry-ignore: add another 19.1 only patch
  • -
  • cherry-ignore: add another 19.1 only patch
  • -
  • gallium: wrap u_screen in extern "C" for c++
  • -
  • VERSION: bump to 19.0.6
  • -
- -

Emil Velikov (1):

-
    -
  • egl/dri: flesh out and use dri2_create_drawable()
  • -
- -

Jan Zielinski (1):

-
    -
  • swr/rast: fix 32-bit compilation on Linux
  • -
- -

Lionel Landwerlin (1):

-
    -
  • vulkan: fix build dependency issue with generated files
  • -
- -

Marek Olšák (2):

-
    -
  • u_blitter: don't fail mipmap generation for depth formats containing stencil
  • -
  • ac: fix a typo in ac_build_wg_scan_bottom
  • -
- -

Philipp Zabel (1):

-
    -
  • etnaviv: fill missing offset in etna_resource_get_handle
  • -
- -

Rob Clark (3):

-
    -
  • freedreno/ir3: dynamic UBO indexing vs 64b pointers
  • -
  • freedreno/ir3: set more barrier bits
  • -
  • freedreno/a6xx: fix GPU crash on small render targets
  • -
- -

Sagar Ghuge (1):

-
    -
  • intel/compiler: Fix assertions in brw_alu3
  • -
- -

Samuel Pitoiset (2):

-
    -
  • radv: allocate more space in the CS when emitting events
  • -
  • radv: do not use gfx fast depth clears for layered depth/stencil images
  • -
- -

Timothy Arceri (2):

-
    -
  • Revert "st/mesa: expose 0 shader binary formats for compat profiles for Qt"
  • -
  • st/glsl: make sure to propagate initialisers to driver storage
  • -
- - -
- - diff --git a/docs/relnotes/19.0.6.rst b/docs/relnotes/19.0.6.rst new file mode 100644 index 00000000000..9c9937a6c1d --- /dev/null +++ b/docs/relnotes/19.0.6.rst @@ -0,0 +1,120 @@ +Mesa 19.0.6 Release Notes / May 21, 2019 +======================================== + +Mesa 19.0.6 is a bug fix release which fixes bugs found since the 19.0.5 +release. + +Mesa 19.0.6 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + SHA256: ac8e9ea388ec5c69f5a690190edf8ede602afdbaeea62d49e108057737430ac7 mesa-19.0.6.tar.gz + SHA256: 2db2f2fcaa4048b16e066fad76b8a93944f7d06d329972b0f5fd5ce692ce3d24 mesa-19.0.6.tar.xz + +New features +------------ + +N/A + +Bug fixes +--------- + +- `Bug 110721 `__ + - graphics corruption on steam client with mesa 19.1.0 rc3 on polaris +- `Bug 110761 `__ + - Huge problems between Mesa and Electron engine apps +- `Bug 110784 `__ + - [regression][bisected] Reverting 'expose 0 shader binary formats + for compat profiles for Qt' causes get_program_binary failures on + Iris + +Changes +------- + +Alok Hota (2): + +- gallium/swr: Param defaults for unhandled PIPE_CAPs +- gallium/aux: add PIPE_CAP_MAX_VARYINGS to u_screen + +Bas Nieuwenhuizen (1): + +- nir: Actually propagate progress in nir_opt_move_load_ubo. + +Chenglei Ren (1): + +- anv/android: fix missing dependencies issue during parallel build + +Christian Gmeiner (1): + +- etnaviv: use the correct uniform dirty bits + +Dave Airlie (1): + +- Revert "mesa: unreference current winsys buffers when unbinding + winsys buffers" + +Deepak Rawat (1): + +- winsys/drm: Fix out of scope variable usage + +Dylan Baker (6): + +- docs: Add Sha256 sums for 19.0.5 +- cherry-ignore: Add a commit that was manually backported +- cherry-ignore: add another 19.1 only patch +- cherry-ignore: add another 19.1 only patch +- gallium: wrap u_screen in extern "C" for c++ +- VERSION: bump to 19.0.6 + +Emil Velikov (1): + +- egl/dri: flesh out and use dri2_create_drawable() + +Jan Zielinski (1): + +- swr/rast: fix 32-bit compilation on Linux + +Lionel Landwerlin (1): + +- vulkan: fix build dependency issue with generated files + +Marek Olšák (2): + +- u_blitter: don't fail mipmap generation for depth formats containing + stencil +- ac: fix a typo in ac_build_wg_scan_bottom + +Philipp Zabel (1): + +- etnaviv: fill missing offset in etna_resource_get_handle + +Rob Clark (3): + +- freedreno/ir3: dynamic UBO indexing vs 64b pointers +- freedreno/ir3: set more barrier bits +- freedreno/a6xx: fix GPU crash on small render targets + +Sagar Ghuge (1): + +- intel/compiler: Fix assertions in brw_alu3 + +Samuel Pitoiset (2): + +- radv: allocate more space in the CS when emitting events +- radv: do not use gfx fast depth clears for layered depth/stencil + images + +Timothy Arceri (2): + +- Revert "st/mesa: expose 0 shader binary formats for compat profiles + for Qt" +- st/glsl: make sure to propagate initialisers to driver storage diff --git a/docs/relnotes/19.0.7.html b/docs/relnotes/19.0.7.html deleted file mode 100644 index e920f09b1b0..00000000000 --- a/docs/relnotes/19.0.7.html +++ /dev/null @@ -1,150 +0,0 @@ - - - - - Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 19.0.7 Release Notes / June 24, 2019

- -

-Mesa 19.0.7 is a bug fix release which fixes bugs found since the 19.0.6 release. -

-

-Mesa 19.0.7 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-81119f0cbbd1fbe7c0574e1e2690e0dae8868124d24c875f5fb76f165db3a54d  mesa-19.0.7.tar.gz
-d7bf3db2e442fe5eeb96144f8508d94f04aededdf37af477e644638d366b2b28  mesa-19.0.7.tar.xz
-
- - -

New features

- -

N/A

- -

Bug fixes

- - -
    - -
  • Bug 110302 - [bisected][regression] piglit egl-create-pbuffer-surface and egl-gl-colorspace regressions
  • - -
  • Bug 110921 - virgl on OpenGL 3.3 host regressed to OpenGL 2.1
  • - -
- -

Changes

- - -

Bas Nieuwenhuizen (5):

-
    -
  • radv: Prevent out of bound shift on 32-bit builds.
  • -
  • radv: Decompress DCC when the image format is not allowed for buffers.
  • -
  • radv: Fix vulkan build in meson.
  • -
  • anv: Fix vulkan build in meson.
  • -
  • meson: Allow building radeonsi with just the android platform.
  • -
- -

Charmaine Lee (1):

-
    -
  • svga: Remove unnecessary check for the pre flush bit for setting vertex buffers
  • -
- -

Deepak Rawat (1):

-
    -
  • winsys/svga/drm: Fix 32-bit RPCI send message
  • -
- -

Dylan Baker (3):

-
    -
  • docs: Add SHA256 sums for 19.0.6
  • -
  • cherry-ignore: add additional 19.1 only patches
  • -
  • Bump version for 19.0.7 release
  • -
- -

Emil Velikov (1):

-
    -
  • mapi: correctly handle the full offset table
  • -
- -

Gert Wollny (2):

-
    -
  • virgl: Add a caps feature check version
  • -
  • virgl: Assume sRGB write control for older guest kernels or virglrenderer hosts
  • -
- -

Haihao Xiang (1):

-
    -
  • i965: support UYVY for external import only
  • -
- -

Jason Ekstrand (2):

-
    -
  • nir/propagate_invariant: Don't add NULL vars to the hash table
  • -
  • anv: Set STATE_BASE_ADDRESS upper bounds on gen7
  • -
- -

Kenneth Graunke (1):

-
    -
  • glsl: Fix out of bounds read in shader_cache_read_program_metadata
  • -
- -

Kevin Strasser (2):

-
    -
  • gallium/winsys/kms: Fix dumb buffer bpp
  • -
  • st/mesa: Add rgbx handling for fp formats
  • -
- -

Lionel Landwerlin (2):

-
    -
  • intel/perf: fix EuThreadsCount value in performance equations
  • -
  • intel/perf: improve dynamic loading config detection
  • -
- -

Mathias Fröhlich (1):

-
    -
  • egl: Don't add hardware device if there is no render node v2.
  • -
- -

Nanley Chery (1):

-
    -
  • anv/cmd_buffer: Initalize the clear color struct for CNL+
  • -
- -

Nataraj Deshpande (1):

-
    -
  • anv: Fix check for isl_fmt in assert
  • -
- -

Samuel Pitoiset (5):

-
    -
  • radv: fix alpha-to-coverage when there is unused color attachments
  • -
  • radv: fix setting CB_SHADER_MASK for dual source blending
  • -
  • radv: fix occlusion queries on VegaM
  • -
  • radv: fix VK_EXT_memory_budget if one heap isn't available
  • -
  • radv: fix FMASK expand with SRGB formats
  • -
- - - -
- - diff --git a/docs/relnotes/19.0.7.rst b/docs/relnotes/19.0.7.rst new file mode 100644 index 00000000000..cb7f5f73495 --- /dev/null +++ b/docs/relnotes/19.0.7.rst @@ -0,0 +1,115 @@ +Mesa 19.0.7 Release Notes / June 24, 2019 +========================================= + +Mesa 19.0.7 is a bug fix release which fixes bugs found since the 19.0.6 +release. + +Mesa 19.0.7 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + 81119f0cbbd1fbe7c0574e1e2690e0dae8868124d24c875f5fb76f165db3a54d mesa-19.0.7.tar.gz + d7bf3db2e442fe5eeb96144f8508d94f04aededdf37af477e644638d366b2b28 mesa-19.0.7.tar.xz + +New features +------------ + +N/A + +Bug fixes +--------- + +- `Bug 110302 `__ + - [bisected][regression] piglit egl-create-pbuffer-surface and + egl-gl-colorspace regressions +- `Bug 110921 `__ + - virgl on OpenGL 3.3 host regressed to OpenGL 2.1 + +Changes +------- + +Bas Nieuwenhuizen (5): + +- radv: Prevent out of bound shift on 32-bit builds. +- radv: Decompress DCC when the image format is not allowed for + buffers. +- radv: Fix vulkan build in meson. +- anv: Fix vulkan build in meson. +- meson: Allow building radeonsi with just the android platform. + +Charmaine Lee (1): + +- svga: Remove unnecessary check for the pre flush bit for setting + vertex buffers + +Deepak Rawat (1): + +- winsys/svga/drm: Fix 32-bit RPCI send message + +Dylan Baker (3): + +- docs: Add SHA256 sums for 19.0.6 +- cherry-ignore: add additional 19.1 only patches +- Bump version for 19.0.7 release + +Emil Velikov (1): + +- mapi: correctly handle the full offset table + +Gert Wollny (2): + +- virgl: Add a caps feature check version +- virgl: Assume sRGB write control for older guest kernels or + virglrenderer hosts + +Haihao Xiang (1): + +- i965: support UYVY for external import only + +Jason Ekstrand (2): + +- nir/propagate_invariant: Don't add NULL vars to the hash table +- anv: Set STATE_BASE_ADDRESS upper bounds on gen7 + +Kenneth Graunke (1): + +- glsl: Fix out of bounds read in shader_cache_read_program_metadata + +Kevin Strasser (2): + +- gallium/winsys/kms: Fix dumb buffer bpp +- st/mesa: Add rgbx handling for fp formats + +Lionel Landwerlin (2): + +- intel/perf: fix EuThreadsCount value in performance equations +- intel/perf: improve dynamic loading config detection + +Mathias Fröhlich (1): + +- egl: Don't add hardware device if there is no render node v2. + +Nanley Chery (1): + +- anv/cmd_buffer: Initalize the clear color struct for CNL+ + +Nataraj Deshpande (1): + +- anv: Fix check for isl_fmt in assert + +Samuel Pitoiset (5): + +- radv: fix alpha-to-coverage when there is unused color attachments +- radv: fix setting CB_SHADER_MASK for dual source blending +- radv: fix occlusion queries on VegaM +- radv: fix VK_EXT_memory_budget if one heap isn't available +- radv: fix FMASK expand with SRGB formats diff --git a/docs/relnotes/19.0.8.html b/docs/relnotes/19.0.8.html deleted file mode 100644 index 427e9358225..00000000000 --- a/docs/relnotes/19.0.8.html +++ /dev/null @@ -1,62 +0,0 @@ - - - - - Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 19.0.8 Release Notes / June 26, 2019

- -

-Mesa 19.0.8 is an emergency bug fix release which fixes a critical bug found in the 19.0.7 release. -

-

-Mesa 19.0.8 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- - -

SHA256 checksums

-
-1a3dc3f2af853c76aadb4a1e03c9ba420361c04a742d457a702b781671a96a57  mesa-19.0.8.tar.gz
-d017eb53a810c32dabeedf6ca2238ae1e897ce9090e470e9ce1d6c9e3f1b0862  mesa-19.0.8.tar.xz
-
- - -

New features

- -

N/A

- -

Bug fixes

- -

None

- -

Changes

- -

Dylan Baker (2):

-
    -
  • docs: Add SHA256 sums for 19.0.7
  • -
  • version: bump to 19.0.8
  • -
- -

Kenneth Graunke (1):

-
    -
  • egl/x11: calloc dri2_surf so it's properly zeroed
  • -
- -
- - diff --git a/docs/relnotes/19.0.8.rst b/docs/relnotes/19.0.8.rst new file mode 100644 index 00000000000..4392b7097eb --- /dev/null +++ b/docs/relnotes/19.0.8.rst @@ -0,0 +1,43 @@ +Mesa 19.0.8 Release Notes / June 26, 2019 +========================================= + +Mesa 19.0.8 is an emergency bug fix release which fixes a critical bug +found in the 19.0.7 release. + +Mesa 19.0.8 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + 1a3dc3f2af853c76aadb4a1e03c9ba420361c04a742d457a702b781671a96a57 mesa-19.0.8.tar.gz + d017eb53a810c32dabeedf6ca2238ae1e897ce9090e470e9ce1d6c9e3f1b0862 mesa-19.0.8.tar.xz + +New features +------------ + +N/A + +Bug fixes +--------- + +None + +Changes +------- + +Dylan Baker (2): + +- docs: Add SHA256 sums for 19.0.7 +- version: bump to 19.0.8 + +Kenneth Graunke (1): + +- egl/x11: calloc dri2_surf so it's properly zeroed diff --git a/docs/relnotes/19.1.0.html b/docs/relnotes/19.1.0.html deleted file mode 100644 index 1e2c7d39817..00000000000 --- a/docs/relnotes/19.1.0.html +++ /dev/null @@ -1,4610 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 19.1.0 Release Notes / June 11, 2019

- -

-Mesa 19.1.0 is a new development release. People who are concerned -with stability and reliability should stick with a previous release or -wait for Mesa 19.1.1. -

-

-Mesa 19.1.0 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- -

SHA256 checksums

-
-2a6c3af3a803389183168e449c536304cf03e0f82c4c9333077933543b9d02f3  mesa-19.1.0.tar.xz
-
- - -

New features

- -
    -
  • GL_ARB_parallel_shader_compile on all drivers.
  • -
  • GL_EXT_gpu_shader4 on all GL 3.1 drivers.
  • -
  • GL_EXT_shader_image_load_formatted on radeonsi.
  • -
  • GL_EXT_texture_buffer_object on all GL 3.1 drivers.
  • -
  • GL_EXT_texture_compression_s3tc_srgb on Gallium drivers and i965 (ES extension).
  • -
  • GL_NV_compute_shader_derivatives on iris and i965.
  • -
  • GL_KHR_parallel_shader_compile on all drivers.
  • -
  • VK_EXT_buffer_device_address on Intel and RADV.
  • -
  • VK_EXT_depth_clip_enable on Intel and RADV.
  • -
  • VK_KHR_ycbcr_image_arrays on Intel.
  • -
  • VK_EXT_inline_uniform_block on Intel and RADV.
  • -
  • VK_EXT_external_memory_host on Intel.
  • -
  • VK_EXT_host_query_reset on Intel and RADV.
  • -
  • VK_KHR_surface_protected_capabilities on Intel and RADV.
  • -
  • VK_EXT_pipeline_creation_feedback on Intel and RADV.
  • -
  • VK_KHR_8bit_storage on RADV.
  • -
  • VK_AMD_gpu_shader_int16 on RADV.
  • -
  • VK_AMD_gpu_shader_half_float on RADV.
  • -
  • VK_NV_compute_shader_derivatives on Intel.
  • -
  • VK_KHR_shader_float16_int8 on Intel and RADV (RADV only supports int8).
  • -
  • VK_KHR_shader_atomic_int64 on Intel.
  • -
  • VK_EXT_descriptor_indexing on Intel.
  • -
  • VK_KHR_shader_float16_int8 on Intel and RADV.
  • -
  • GL_INTEL_conservative_rasterization on iris.
  • -
  • VK_EXT_memory_budget on Intel.
  • -
- -

Bug fixes

- -
    - -
  • Bug 81843 - [SNB IVB HSW] ETC2 textures are not returned as compressed images
  • - -
  • Bug 99781 - Some Unity games fail assertion on startup in glXCreateContextAttribsARB
  • - -
  • Bug 100239 - Incorrect rendering in CS:GO
  • - -
  • Bug 100316 - Linking GLSL 1.30 shaders with invariant and deprecated variables triggers an 'mismatching invariant qualifiers' error
  • - -
  • Bug 104272 - [OpenGL CTS] [HSW] KHR-GL46.direct_state_access.textures_compressed_subimage assert fails
  • - -
  • Bug 104355 - Ivy Bridge ignores component mappings in texture views
  • - -
  • Bug 104602 - [apitrace] Graphical artifacts in Civilization VI on RX Vega
  • - -
  • Bug 107052 - [Regression][bisected]. Crookz - The Big Heist Demo can't be launched despite the "true" flag in "drirc"
  • - -
  • Bug 107505 - [lars] dEQP-GLES31.functional.geometry_shading.layered#render_with_default_layer_3d failure
  • - -
  • Bug 107510 - [GEN8+] up to 10% perf drop on several 3D benchmarks
  • - -
  • Bug 107563 - [RADV] Broken rendering in Unity demos
  • - -
  • Bug 107987 - [Debug mesa only]. Crash happens when calling drawArrays
  • - -
  • Bug 108250 - [GLSL] layout-location-struct.shader_test fails to link
  • - -
  • Bug 108457 - [OpenGL CTS] KHR-GL46.tessellation_shader.single.xfb_captures_data_from_correct_stage fails
  • - -
  • Bug 108540 - vkAcquireNextImageKHR blocks when timeout=0 in Wayland
  • - -
  • Bug 108766 - Mesa built with meson has RPATH entries
  • - -
  • Bug 108824 - Invalid handling when GL buffer is bound on one context and invalidated on another
  • - -
  • Bug 108841 - [RADV] SPIRV's control flow attributes do not propagate to LLVM
  • - -
  • Bug 108879 - [CIK] [regression] All opencl apps hangs indefinitely in si_create_context
  • - -
  • Bug 108999 - Calculating the scissors fields when the y is flipped (0 on top) can generate negative numbers that will cause assertion failure later on.
  • - -
  • Bug 109057 - texelFetch from GL_TEXTURE_2D_MULTISAMPLE with integer format fails
  • - -
  • Bug 109107 - gallium/st/va: change va max_profiles when using Radeon VCN Hardware
  • - -
  • Bug 109216 - 4-27% performance drop in Vulkan benchmarks
  • - -
  • Bug 109326 - mesa: Meson configuration summary should be printed
  • - -
  • Bug 109328 - [BSW BXT GLK] dEQP-VK.subgroups.arithmetic.subgroup regressions
  • - -
  • Bug 109391 - LTO Build fails
  • - -
  • Bug 109401 - [DXVK] Project Cars rendering problems
  • - -
  • Bug 109404 - [ANV] The Witcher 3 shadows flickering
  • - -
  • Bug 109443 - Build failure with MSVC when using Scons >= 3.0.2
  • - -
  • Bug 109451 - [IVB,SNB] LINE_STRIPs following a TRIANGLE_FAN fail to use primitive restart
  • - -
  • Bug 109543 - After upgrade mesa to 19.0.0~rc1 all vulkan based application stop working ["vulkan-cube" received SIGSEGV in radv_pipeline_init_blend_state at ../src/amd/vulkan/radv_pipeline.c:699]
  • - -
  • Bug 109561 - [regression, bisected] code re-factor causing games to stutter or lock-up system
  • - -
  • Bug 109573 - dEQP-VK.spirv_assembly.instruction.graphics.module.same_module
  • - -
  • Bug 109575 - Mesa-19.0.0-rc1 : Computer Crashes trying to run anything Vulkan
  • - -
  • Bug 109581 - [BISECTED] Nothing is Rendered on Sascha Willem's "subpasses" demo
  • - -
  • Bug 109594 - totem assert failure: totem: src/intel/genxml/gen9_pack.h:72: __gen_uint: La declaración `v <= max' no se cumple.
  • - -
  • Bug 109597 - wreckfest issues with transparent objects & skybox
  • - -
  • Bug 109601 - [Regression] RuneLite GPU rendering broken on 18.3.x
  • - -
  • Bug 109603 - nir_instr_as_deref: Assertion `parent && parent->type == nir_instr_type_deref' failed.
  • - -
  • Bug 109645 - build error on arm64: tegra_screen.c:33: /usr/include/xf86drm.h:41:10: fatal error: drm.h: No such file or directory
  • - -
  • Bug 109646 - New video compositor compute shader render glitches mpv
  • - -
  • Bug 109647 - /usr/include/xf86drm.h:40:10: fatal error: drm.h: No such file or directory
  • - -
  • Bug 109648 - AMD Raven hang during va-api decoding
  • - -
  • Bug 109659 - Missing OpenGL symbols in OSMesa Gallium when building with meson
  • - -
  • Bug 109698 - dri.pc contents invalid when built with meson
  • - -
  • Bug 109717 - [regression] Cull distance tests asserting
  • - -
  • Bug 109735 - [Regression] broken font with mesa_vulkan_overlay
  • - -
  • Bug 109738 - Child of Light shows only a black screen
  • - -
  • Bug 109739 - Mesa build fails when vulkan-overlay-layer option is enabled
  • - -
  • Bug 109742 - vdpau state tracker on nv92 started to hit assert after vl compute work
  • - -
  • Bug 109743 - Test fails: piglit.spec.arb_sample_shading.arb_sample_shading-builtin-gl-sample-mask-mrt-alpha
  • - -
  • Bug 109747 - Add framerate to vulkan-overlay-layer
  • - -
  • Bug 109759 - [BISECTED][REGRESSION][IVB, HSW] Font rendering problem in OpenGL
  • - -
  • Bug 109788 - vulkan-overlay-layer: Only installs 64bit version
  • - -
  • Bug 109810 - nir_opt_copy_prop_vars.c:454: error: unknown field ‘ssa’ specified in initializer
  • - -
  • Bug 109929 - tgsi_to_nir.c:2111: undefined reference to `gl_nir_lower_samplers_as_deref'
  • - -
  • Bug 109944 - [bisected] Android build test fails with: utils.c: error: use of undeclared identifier 'PACKAGE_VERSION'
  • - -
  • Bug 109945 - pan_assemble.c:51:46: error: passing argument 2 of ‘tgsi_to_nir’ from incompatible pointer type [-Werror=incompatible-pointer-types]
  • - -
  • Bug 109980 - [i915 CI][HSW] spec@arb_fragment_shader_interlock@arb_fragment_shader_interlock-image-load-store - fail
  • - -
  • Bug 109984 - unhandled VkStructureType VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO
  • - -
  • Bug 110134 - SIGSEGV while playing large hevc video in mpv
  • - -
  • Bug 110143 - Doom 3: BFG Edition - Steam and GOG.com - white flickering screen
  • - -
  • Bug 110201 - [ivb] mesa 19.0.0 breaks rendering in kitty
  • - -
  • Bug 110211 - If DESTDIR is set to an empty string, the dri drivers are not installed
  • - -
  • Bug 110216 - radv: Segfault when compiling compute shaders from Assassin's Creed Odyssey (regression, bisected)
  • - -
  • Bug 110221 - build error with meson
  • - -
  • Bug 110239 - Mesa SIGABRT: src/intel/genxml/gen9_pack.h:72: __gen_uint: Assertion `v <= max' failed
  • - -
  • Bug 110257 - Major artifacts in mpeg2 vaapi hw decoding
  • - -
  • Bug 110259 - radv: Sampling depth-stencil image in GENERAL layout returns nothing but zero (regression, bisected)
  • - -
  • Bug 110291 - Vega 64 GPU hang running Space Engineers
  • - -
  • Bug 110302 - [bisected][regression] piglit egl-create-pbuffer-surface and egl-gl-colorspace regressions
  • - -
  • Bug 110305 - Iris driver fails ext_packed_depth_stencil-getteximage test
  • - -
  • Bug 110311 - [IVB HSW SNB][regression][bisected] regressions on vec4 deqp/gl{es}cts tests
  • - -
  • Bug 110349 - radv: Dragon Quest XI (DXVK) has a graphical glitch (regression, bisected)
  • - -
  • Bug 110353 - weird colors seen in valley
  • - -
  • Bug 110355 - radeonsi: GTK elements become invisible in some applications (GIMP, LibreOffice)
  • - -
  • Bug 110356 - install_megadrivers.py creates new dangling symlink [bisected]
  • - -
  • Bug 110404 - Iris fails piglit.spec.ext_transform_feedback.immediate-reuse test
  • - -
  • Bug 110422 - AMD_DEBUG=forcedma will crash OpenGL aps with SIGFAULT on VegaM 8706G
  • - -
  • Bug 110441 - [llvmpipe] complex-loop-analysis-bug regression
  • - -
  • Bug 110443 - vaapi/vpp: wrong output for non 64-bytes align width (ex: 1200)
  • - -
  • Bug 110454 - [llvmpipe] piglit arb_color_buffer_float-render GL_RGBA8_SNORM failure with llvm-9
  • - -
  • Bug 110462 - Epic Games Launcher renders nothing with "-opengl" option
  • - -
  • Bug 110474 - [bisected][regression] vk cts fp16 arithmetic failures
  • - -
  • Bug 110497 - [DXVK][Regression][Bisected][SKL] Project Cars 2 crashes with Bug Splat when loading finishes
  • - -
  • Bug 110526 - [CTS] dEQP-VK.ycbcr.{conversion,format}.* fail
  • - -
  • Bug 110530 - [CTS] dEQP-VK.ycbcr.format.g8_b8_r8_3plane_420* reports VM faults on Vega10
  • - -
  • Bug 110535 - [bisected] [icl] GPU hangs on crucible func.miptree.r8g8b8a8-unorm.aspect-color.view-2d.levels01.array01.extent-512x512.upload-copy-with-draw tests
  • - -
  • Bug 110540 - [AMD TAHITI XT] valve artifact broken
  • - -
  • Bug 110573 - Mesa vulkan-radeon 19.0.3 system freeze and visual artifacts (RADV)
  • - -
  • Bug 110590 - [Regression][Bisected] GTAⅣ under wine fails with GLXBadFBConfig
  • - -
  • Bug 110632 - "glx: Fix synthetic error generation in __glXSendError" broke wine games on 32-bit
  • - -
  • Bug 110648 - Dota2 will not open using vulkan since 19.0 series
  • - -
  • Bug 110655 - VK_LAYER_MESA_OVERLAY_CONFIG=draw,fps renders sporadically
  • - -
  • Bug 110698 - tu_device.c:900:4: error: initializer element is not constant
  • - -
  • Bug 110701 - GPU faults in in Unigine Valley 1.0
  • - -
  • Bug 110721 - graphics corruption on steam client with mesa 19.1.0 rc3 on polaris
  • - -
  • Bug 110761 - Huge problems between Mesa and Electron engine apps
  • - -
  • Bug 110784 - [regression][bisected] Reverting 'expose 0 shader binary formats for compat profiles for Qt' causes get_program_binary failures on Iris
  • - -
- - -

Changes

- -

Adam Jackson (1):

-
    -
  • drisw: Try harder to probe whether MIT-SHM works
  • -
- -

Albert Pal (1):

-
    -
  • Fix link release notes for 19.0.0.
  • -
- -

Alejandro Piñeiro (12):

-
    -
  • blorp: introduce helper method blorp_nir_init_shader
  • -
  • nir, glsl: move pixel_center_integer/origin_upper_left to shader_info.fs
  • -
  • nir/xfb: add component_offset at nir_xfb_info
  • -
  • nir_types: add glsl_varying_count helper
  • -
  • nir/xfb: adding varyings on nir_xfb_info and gather_info
  • -
  • nir/xfb: sort varyings too
  • -
  • nir_types: add glsl_type_is_struct helper
  • -
  • nir/xfb: handle arrays and AoA of basic types
  • -
  • nir/linker: use nir_gather_xfb_info
  • -
  • nir/linker: fix ARRAY_SIZE query with xfb varyings
  • -
  • nir/xfb: move varyings info out of nir_xfb_info
  • -
  • docs: document MESA_GLSL=errors keyword
  • -
- -

Alexander von Gluck IV (1):

-
    -
  • haiku: Fix hgl dispatch build. Tested under meson/scons.
  • -
- -

Alexandros Frantzis (1):

-
    -
  • virgl: Fake MSAA when max samples is 1
  • -
- -

Alok Hota (32):

-
    -
  • swr/rast: update SWR rasterizer shader stats
  • -
  • gallium/swr: Param defaults for unhandled PIPE_CAPs
  • -
  • gallium/aux: add PIPE_CAP_MAX_VARYINGS to u_screen
  • -
  • swr/rast: Convert system memory pointers to gfxptr_t
  • -
  • swr/rast: Disable use of __forceinline by default
  • -
  • swr/rast: Correctly align 64-byte spills/fills
  • -
  • swr/rast: Flip BitScanReverse index calculation
  • -
  • swr/rast: Move knob defaults to generated cpp file
  • -
  • swr/rast: FP consistency between POSH/RENDER pipes
  • -
  • swr/rast: Refactor scratch space variable names
  • -
  • swr/rast: convert DWORD->uint32_t, QWORD->uint64_t
  • -
  • swr/rast: simdlib cleanup, clipper stack space fixes
  • -
  • swr/rast: Add translation support to streamout
  • -
  • swr/rast: bypass size limit for non-sampled textures
  • -
  • swr/rast: Cleanup and generalize gen_archrast
  • -
  • swr/rast: Add initial SWTag proto definitions
  • -
  • swr/rast: Add string handling to AR event framework
  • -
  • swr/rast: Add general SWTag statistics
  • -
  • swr/rast: Fix autotools and scons codegen
  • -
  • swr/rast: Remove deprecated 4x2 backend code
  • -
  • swr/rast: AVX512 support compiled in by default
  • -
  • swr/rast: enforce use of tile offsets
  • -
  • swr/rast: add more llvm intrinsics
  • -
  • swr/rast: update guardband rects at draw setup
  • -
  • swr/rast: add SWR_STATIC_ASSERT() macro
  • -
  • swr/rast: add flat shading
  • -
  • swr/rast: add guards for cpuid on Linux
  • -
  • swr/rast: early exit on empty triangle mask
  • -
  • swr/rast: Cleanup and generalize gen_archrast
  • -
  • swr/rast: Add initial SWTag proto definitions
  • -
  • swr/rast: Add string handling to AR event framework
  • -
  • swr/rast: Add general SWTag statistics
  • -
- -

Alyssa Rosenzweig (192):

-
    -
  • panfrost: Initial stub for Panfrost driver
  • -
  • panfrost: Implement Midgard shader toolchain
  • -
  • meson: Remove panfrost from default driver list
  • -
  • kmsro: Move DRM entrypoints to shared block
  • -
  • panfrost: Use u_pipe_screen_get_param_defaults
  • -
  • panfrost: Check in sources for command stream
  • -
  • panfrost: Include glue for out-of-tree legacy code
  • -
  • kmsro: Silence warning if missing
  • -
  • panfrost: Clean-up one-argument passing quirk
  • -
  • panfrost: Don't hardcode number of nir_ssa_defs
  • -
  • panfrost: Add kernel-agnostic resource management
  • -
  • panfrost: Remove if 0'd dead code
  • -
  • panfrost: Remove speculative if 0'd format bit code
  • -
  • panfrost: Elucidate texture op scheduling comment
  • -
  • panfrost: Specify supported draw modes per-context
  • -
  • panfrost: Fix build; depend on libdrm
  • -
  • panfrost: Backport driver to Mali T600/T700
  • -
  • panfrost: Identify MALI_OCCLUSION_PRECISE bit
  • -
  • panfrost: Implement PIPE_QUERY_OCCLUSION_COUNTER
  • -
  • panfrost: Don't align framebuffer dims
  • -
  • panfrost: Improve logging and patch memory leaks
  • -
  • panfrost: Fix various leaks unmapping resources
  • -
  • panfrost: Free imported BOs
  • -
  • panfrost: Swap order of tiled texture (de)alloc
  • -
  • panfrost: Cleanup mali_viewport (clipping) code
  • -
  • panfrost: Preserve w sign in perspective division
  • -
  • panfrost: Fix clipping region
  • -
  • panfrost: Stub out separate stencil functions
  • -
  • panfrost: Add pandecode (command stream debugger)
  • -
  • panfrost: Implement pantrace (command stream dump)
  • -
  • panfrost/midgard: Refactor tag lookahead code
  • -
  • panfrost/midgard: Fix nested/chained if-else
  • -
  • panfrost: Rectify doubleplusungood extended branch
  • -
  • panfrost/midgard: Emit extended branches
  • -
  • panfrost: Dynamically set discard branch targets
  • -
  • panfrost: Verify and print brx condition in disasm
  • -
  • panfrost: Use tiler fast path (performance boost)
  • -
  • panfrost/meson: Remove subdir for nondrm
  • -
  • panfrost/nondrm: Flag CPU-invisible regions
  • -
  • panfrost/nondrm: Make COHERENT_LOCAL explicit
  • -
  • panfrost/nondrm: Split out dump_counters
  • -
  • panfrost/midgard: Add fround(_even), ftrunc, ffma
  • -
  • panfrost: Decode render target swizzle/channels
  • -
  • panfrost: Add RGB565, RGB5A1 texture formats
  • -
  • panfrost: Identify 4-bit channel texture formats
  • -
  • panfrost: Expose perf counters in environment
  • -
  • panfrost/midgard: Allow flt to run on most units
  • -
  • panfrost: Import job data structures from v3d
  • -
  • panfrost: Decouple Gallium clear from FBD clear
  • -
  • panfrost: Cleanup cruft related to clears
  • -
  • panfrost/midgard: Don't force constant on VLUT
  • -
  • panfrost: Flush with offscreen rendering
  • -
  • panfrost/midgard: Promote smul to vmul
  • -
  • panfrost/midgard: Preview for data hazards
  • -
  • panfrost: List primitive restart enable bit
  • -
  • panfrost/drm: Cast pointer to u64 to fix warning
  • -
  • panfrost: Cleanup needless if in create_bo
  • -
  • panfrost: Combine has_afbc/tiled in layout enum
  • -
  • panfrost: Delay color buffer setup
  • -
  • panfrost: Determine framebuffer format bits late
  • -
  • panfrost: Allocate dedicated slab for linear BOs
  • -
  • panfrost: Support linear depth textures
  • -
  • panfrost: Document "depth-buffer writeback" bit
  • -
  • panfrost: Identify fragment_extra flags
  • -
  • util: Add a drm_find_modifier helper
  • -
  • v3d: Use shared drm_find_modifier util
  • -
  • vc4: Use shared drm_find_modifier util
  • -
  • freedreno: Use shared drm_find_modifier util
  • -
  • panfrost: Break out fragment to SFBD/MFBD files
  • -
  • panfrost: Remove staging SFBD for pan_context
  • -
  • panfrost: Remove staging MFBD
  • -
  • panfrost: Minor comment cleanup (version detection)
  • -
  • panfrost/mfbd: Implement linear depth buffers
  • -
  • panfrost/mfbd: Respect per-job depth write flag
  • -
  • panfrost: Comment spelling fix
  • -
  • panfrost: Allocate extra data for depth buffer
  • -
  • panfrost; Disable AFBC for depth buffers
  • -
  • panfrost: Compute viewport state on the fly
  • -
  • panfrost/midgard: Implement fpow
  • -
  • panfrost: Workaround buffer overrun with mip level
  • -
  • panfrost: Fix primconvert check
  • -
  • panfrost: Disable PIPE_CAP_TGSI_TEXCOORD
  • -
  • panfrost/decode: Respect primitive size pointers
  • -
  • panfrost: Replay more varying buffers
  • -
  • panfrost: Rewrite varying assembly
  • -
  • panfrost/midgard: Fix b2f32 swizzle for vectors
  • -
  • panfrost: Fix viewports
  • -
  • panfrost: Implement scissor test
  • -
  • panfrost/midgard: Add fcsel_i opcode
  • -
  • panfrost/midgard: Schedule ball/bany to vectors
  • -
  • panfrost/midgard: Add more ball/bany, iabs ops
  • -
  • panfrost/midgard: Map more bany/ball opcodes
  • -
  • panfrost/midgard: Lower bool_to_int32
  • -
  • panfrost/midgard: Lower f2b32 to fne
  • -
  • panfrost/midgard: Lower i2b32
  • -
  • panfrost/midgard: Implement b2i; improve b2f/f2b
  • -
  • panfrost/midgard: Lower source modifiers for ints
  • -
  • panfrost/midgard: Cleanup midgard_nir_algebraic.py
  • -
  • panfrost: Stub out ES3 caps/callbacks
  • -
  • panfrost/midgard: Add ult/ule ops
  • -
  • panfrost/midgard: Expand fge lowering to more types
  • -
  • panfrost/midgard: Handle i2b constant
  • -
  • panfrost/midgard: fpow is a two-part operation
  • -
  • panfrost: Preliminary work for mipmaps
  • -
  • panfrost: Fix vertex buffer corruption
  • -
  • panfrost/midgard: Disassemble `cube` texture op
  • -
  • panfrost/midgard: Add L/S op for writing cubemap coordinates
  • -
  • panfrost: Preliminary work for cubemaps
  • -
  • panfrost/decode: Decode all cubemap faces
  • -
  • panfrost: Include all cubemap faces in bitmap list
  • -
  • panfrost/midgard: Emit cubemap coordinates
  • -
  • panfrost: Implement command stream for linear cubemaps
  • -
  • panfrost: Extend tiling for cubemaps
  • -
  • panfrost: Implement missing texture formats
  • -
  • panfrost/decode: Print negative_start
  • -
  • panfrost: Clean index state between indexed draws
  • -
  • panfrost: Fix index calculation types and asserts
  • -
  • panfrost: Implement FIXED formats
  • -
  • panfrost: Remove support for legacy kernels
  • -
  • nir: Add "viewport vector" system values
  • -
  • panfrost: Implement system values
  • -
  • panfrost: Cleanup some indirection in pan_resource
  • -
  • panfrost: Respect box->width in tiled stores
  • -
  • panfrost: Size tiled temp buffers correctly
  • -
  • panfrost/decode: Add flags for tilebuffer readback
  • -
  • panfrost: Add tilebuffer load? branch
  • -
  • panfrost/midgard: Add umin/umax opcodes
  • -
  • panfrost/midgard: Add ilzcnt op
  • -
  • panfrost/midgard: Add ibitcount8 op
  • -
  • panfrost/midgard: Enable lower_find_lsb
  • -
  • panfrost: Remove "mali_unknown6" nonsense
  • -
  • panfrost/midgard: Drop dependence on mesa/st
  • -
  • panfrost: Cleanup indexed draw handling
  • -
  • nir: Add nir_lower_viewport_transform
  • -
  • panfrost/midgard: Use shared nir_lower_viewport_transform
  • -
  • panfrost: Track BO lifetime with jobs and reference counts
  • -
  • panfrost: Fixup vertex offsets to prevent shadow copy
  • -
  • panfrost/mdg: Use shared fsign lowering
  • -
  • panfrost/mdg/disasm: Print raw varying_parameters
  • -
  • panfrost/midgard: Pipe through varying arrays
  • -
  • panfrost/midgard: Implement indirect loads of varyings/UBOs
  • -
  • panfrost/midgard: Respect component of bcsel condition
  • -
  • panfrost/midgard: Remove useless MIR dump
  • -
  • panfrost: Respect backwards branches in RA
  • -
  • panfrost/midgard: Don't try to inline constants on branches
  • -
  • panfrost/midgard: imul can only run on *mul
  • -
  • panfrost: Disable indirect outputs for now
  • -
  • panfrost: Use actual imov instruction
  • -
  • panfrost/midgard: Dead code eliminate MIR
  • -
  • panfrost/midgard: Track loop depth
  • -
  • panfrost/midgard: Fix off-by-one in successor analysis
  • -
  • panfrost/midgard: Remove unused mir_next_block
  • -
  • panfrost/midgard: Update integer op list
  • -
  • panfrost/midgard: Document sign-extension/zero-extension bits (vector)
  • -
  • panfrost/midgard: Set integer mods
  • -
  • panfrost/midgard: Implement copy propagation
  • -
  • panfrost/midgard: Optimize MIR in progress loop
  • -
  • panfrost/midgard: Refactor opcode tables
  • -
  • panfrost/midgard: Add "op commutes?" property
  • -
  • panfrost/midgard: Remove assembler
  • -
  • panfrost/midgard: Reduce fmax(a, 0.0) to fmov.pos
  • -
  • panfrost/midgard: Extend copy propagation pass
  • -
  • panfrost/midgard: Optimize csel involving 0
  • -
  • panfrost/midgard: Copy prop for texture registers
  • -
  • panfrost/midgard: Identify inand
  • -
  • panfrost/midgard: Add new bitwise ops
  • -
  • Revert "panfrost/midgard: Extend copy propagation pass"
  • -
  • panfrost/midgard: Only copyprop without an outmod
  • -
  • panfrost/midgard: Fix regressions in -bjellyfish
  • -
  • panfrost/midgard: Fix tex propogation
  • -
  • panfrost/midgard: imov workaround
  • -
  • panfrost: Use fp32 (not fp16) varyings
  • -
  • panfrost/midgard: Safety check immediate precision degradations
  • -
  • panfrost: Workaround -bshadow regression
  • -
  • panfrost: Remove shader dump
  • -
  • panfrost/decode: Hit MRT blend shader enable bits
  • -
  • panfrost: Fix blend shader upload
  • -
  • panfrost/midgard: reg_mode_full -> reg_mode_32, etc
  • -
  • panfrost/midgard/disasm: Catch mask errors
  • -
  • panfrost/midgard/disasm: Extend print_reg to 8-bit
  • -
  • panfrost/midgard/disasm: Fill in .int mod
  • -
  • panfrost/midgard: Fix crash on unknown op
  • -
  • panfrost/midgard: Rename ilzcnt8 -> iclz
  • -
  • panfrost/midgard/disasm: Support 8-bit destination
  • -
  • panfrost/midgard/disasm: Print 8-bit sources
  • -
  • panfrost/midgard/disasm: Stub out 64-bit
  • -
  • panfrost/midgard/disasm: Handle dest_override generalized
  • -
  • panfrost: Support RGB565 FBOs
  • -
  • panfrost/midgard: Fix integer selection
  • -
  • panfrost/midgard: Fix RA when temp_count = 0
  • -
  • panfrost/midgard: Lower mixed csel (NIR)
  • -
  • panfrost/midgard: iabs cannot run on mul
  • -
- -

Alyssa Ross (1):

-
    -
  • get_reviewer.pl: improve portability
  • -
- -

Amit Pundir (1):

-
    -
  • mesa: android: freedreno: build libfreedreno_{drm,ir3} static libs
  • -
- -

Andre Heider (5):

-
    -
  • iris: fix build with gallium nine
  • -
  • iris: improve PIPE_CAP_VIDEO_MEMORY bogus value
  • -
  • iris: add support for tgsi_to_nir
  • -
  • st/nine: enable csmt per default on iris
  • -
  • st/nine: skip position checks in SetCursorPosition()
  • -
- -

Andreas Baierl (2):

-
    -
  • nir: add rcp(w) lowering for gl_FragCoord
  • -
  • lima/ppir: Add gl_FragCoord handling
  • -
- -

Andres Gomez (12):

-
    -
  • mesa: INVALID_VALUE for wrong type or format in Clear*Buffer*Data
  • -
  • gitlab-ci: install distro's ninja
  • -
  • glsl: correctly validate component layout qualifier for dvec{3,4}
  • -
  • glsl/linker: always validate explicit location among inputs
  • -
  • glsl/linker: don't fail non static used inputs without matching outputs
  • -
  • glsl/linker: simplify xfb_offset vs xfb_stride overflow check
  • -
  • Revert "glsl: relax input->output validation for SSO programs"
  • -
  • glsl/linker: location aliasing requires types to have the same width
  • -
  • docs: drop Andres Gomez from the release cycles
  • -
  • glsl/linker: always validate explicit locations for first and last interfaces
  • -
  • docs/relnotes: add support for VK_KHR_shader_float16_int8
  • -
  • glsl/linker: check for xfb_offset aliasing
  • -
- -

Andrii Simiklit (5):

-
    -
  • i965: consider a 'base level' when calculating width0, height0, depth0
  • -
  • i965: re-emit index buffer state on a reset option change.
  • -
  • util: clean the 24-bit unused field to avoid an issues
  • -
  • iris: make the TFB result visible to others
  • -
  • egl: return correct error code for a case req ver < 3 with forward-compatible
  • -
- -

Antia Puentes (1):

-
    -
  • nir/linker: Fix TRANSFORM_FEEDBACK_BUFFER_INDEX
  • -
- -

Anuj Phogat (7):

-
    -
  • i965/icl: Add WA_2204188704 to disable pixel shader panic dispatch
  • -
  • anv/icl: Add WA_2204188704 to disable pixel shader panic dispatch
  • -
  • intel: Add Elkhart Lake device info
  • -
  • intel: Add Elkhart Lake PCI-IDs
  • -
  • iris/icl: Set Enabled Texel Offset Precision Fix bit
  • -
  • iris/icl: Add WA_2204188704 to disable pixel shader panic dispatch
  • -
  • intel: Add support for Comet Lake
  • -
- -

Axel Davy (49):

-
    -
  • st/nine: Ignore window size if error
  • -
  • st/nine: Ignore multisample quality level if no ms
  • -
  • st/nine: Disable depth write when nothing gets updated
  • -
  • st/nine: Do not advertise support for D15S1 and D24X4S4
  • -
  • st/nine: Do not advertise CANMANAGERESOURCE
  • -
  • st/nine: Change a few advertised caps
  • -
  • Revert "d3dadapter9: Support software renderer on any DRI device"
  • -
  • st/nine: Fix D3DWindowBuffer_release for old wine nine support
  • -
  • st/nine: Use FLT_MAX/2 for RCP clamping
  • -
  • st/nine: Upload managed textures only at draw using them
  • -
  • st/nine: Upload managed buffers only at draw using them
  • -
  • st/nine: Fix buffer/texture unbinding in nine_state_clear
  • -
  • st/nine: Finish if nooverwrite after normal mapping
  • -
  • st/nine: Always return OK on SetSoftwareVertexProcessing
  • -
  • st/nine: Enable modifiers on ps 1.X texcoords
  • -
  • st/nine: Ignore nooverwrite for systemmem
  • -
  • st/nine: Fix SINCOS input
  • -
  • st/nine: Optimize surface upload with conversion
  • -
  • st/nine: Optimize volume upload with conversion
  • -
  • st/nine: rename *_conversion to *_internal
  • -
  • st/nine: Refactor surface GetSystemMemPointer
  • -
  • st/nine: Refactor volume GetSystemMemPointer
  • -
  • st/nine: Support internal compressed format for surfaces
  • -
  • st/nine: Support internal compressed format for volumes
  • -
  • st/nine: Add drirc option to use data_internal for dynamic textures
  • -
  • drirc: Add Gallium nine workaround for Rayman Legends
  • -
  • st/nine: Recompile optimized shaders based on b/i consts
  • -
  • st/nine: Control shader constant inlining with drirc
  • -
  • st/nine: Regroup param->rel tests
  • -
  • st/nine: Refactor param->rel
  • -
  • st/nine: Compact nine_ff_get_projected_key
  • -
  • st/nine: Compact pixel shader key
  • -
  • st/nine: use helper ureg_DECL_sampler everywhere
  • -
  • st/nine: Manually upload vs and ps constants
  • -
  • st/nine: Refactor shader constants ureg_src computation
  • -
  • st/nine: Make swvp_on imply IS_VS
  • -
  • st/nine: Refactor ct_ctor
  • -
  • st/nine: Track constant slots used
  • -
  • st/nine: Refactor counting of constants
  • -
  • st/nine: Prepare constant compaction in nine_shader
  • -
  • st/nine: Propagate const_range to context
  • -
  • st/nine: Cache constant buffer size
  • -
  • st/nine: Handle const_ranges in nine_state
  • -
  • st/nine: Enable computing const_ranges
  • -
  • st/nine: Use TGSI_SEMANTIC_GENERIC for fog
  • -
  • st/nine: Optimize a bit writeonly buffers
  • -
  • st/nine: Throttle rendering similarly for thread_submit
  • -
  • st/nine: Check discard_delayed_release is set before allocating more
  • -
  • d3dadapter9: Revert to old throttling limit value
  • -
- -

Bart Oldeman (1):

-
    -
  • gallium-xlib: query MIT-SHM before using it.
  • -
- -

Bas Nieuwenhuizen (105):

-
    -
  • radv: Only look at pImmutableSamples if the descriptor has a sampler.
  • -
  • amd/common: Add gep helper for pointer increment.
  • -
  • amd/common: Implement ptr->int casts in ac_to_integer.
  • -
  • radv: Fix the shader info pass for not having the variable.
  • -
  • amd/common: Use correct writemask for shared memory stores.
  • -
  • amd/common: Fix stores to derefs with unknown variable.
  • -
  • amd/common: Handle nir_deref_type_ptr_as_array for shared memory.
  • -
  • amd/common: handle nir_deref_cast for shared memory from integers.
  • -
  • amd/common: Do not use 32-bit loads for shared memory.
  • -
  • amd/common: Implement global memory accesses.
  • -
  • radv: Do not use the bo list for local buffers.
  • -
  • radv: Implement VK_EXT_buffer_device_address.
  • -
  • radv: Use correct num formats to detect whether we should be use 1.0 or 1.
  • -
  • radv: Sync ETC2 whitelisted devices.
  • -
  • radv: Clean up a bunch of compiler warnings.
  • -
  • radv: Handle clip+cull distances more generally as compact arrays.
  • -
  • radv: Implement VK_EXT_depth_clip_enable.
  • -
  • radv: Disable depth clamping even without EXT_depth_range_unrestricted.
  • -
  • radv: Fix float16 interpolation set up.
  • -
  • radv: Allow interpolation on non-float types.
  • -
  • radv: Interpolate less aggressively.
  • -
  • turnip: Add driver skeleton (v2)
  • -
  • turnip: Fix up detection of device.
  • -
  • turnip: Gather some device info.
  • -
  • turnip: Remove abort.
  • -
  • turnip: Fix newly introduced warning.
  • -
  • turnip: Add buffer allocation & mapping support.
  • -
  • turnip: Report a memory type and heap.
  • -
  • turnip: Cargo cult the Intel heap size functionality.
  • -
  • turnip: Initialize memory type in requirements.
  • -
  • turnip: Disable more features.
  • -
  • turnip: Add 630 to the list.
  • -
  • turnip: Fix bo allocation after we stopped using libdrm_freedreno ...
  • -
  • turnip: Fix memory mapping.
  • -
  • turnip: Add image layout calculations.
  • -
  • turnip: Stop hardcoding the msm version check.
  • -
  • turnip: move tu_gem.c to tu_drm.c
  • -
  • turnip: Implement pipe-less param query.
  • -
  • turnip: Implement some format properties for RGBA8.
  • -
  • turnip: Remove some radv leftovers.
  • -
  • turnip: clean up TODO.
  • -
  • turnip: Implement some UUIDs.
  • -
  • turnip: Implement a slow bo list
  • -
  • turnip: Add a command stream.
  • -
  • turnip: Add msm queue support.
  • -
  • turnip: Make bo_list functions not static
  • -
  • turnip: Implement submission.
  • -
  • turnip: Fill command buffer
  • -
  • turnip: Shorten primary_cmd_stream name.
  • -
  • turnip: Add emit functions in a header.
  • -
  • turnip: Move stream functions to tu_cs.c
  • -
  • turnip: Add buffer memory binding.
  • -
  • turnip: Make tu6_emit_event_write shared.
  • -
  • turnip: Add tu6_rb_fmt_to_ifmt.
  • -
  • turnip: Implement buffer->buffer DMA copies.
  • -
  • turnip: Add image->buffer DMA copies.
  • -
  • turnip: Add buffer->image DMA copies.
  • -
  • turnip: Add todo for copies.
  • -
  • turnip: Fix GCC compiles.
  • -
  • turnip: Deconflict vk_format_table regeneration
  • -
  • gitlab-ci: Build turnip.
  • -
  • radeonsi: Remove implicit const cast.
  • -
  • radv: Allow fast clears with concurrent queue mask for some layouts.
  • -
  • vulkan/util: Handle enums that are in platform-specific headers.
  • -
  • vulkan: Update the XML and headers to 1.1.104
  • -
  • radv: Implement VK_EXT_host_query_reset.
  • -
  • radv: Use correct image view comparison for fast clears.
  • -
  • radv: Implement VK_EXT_pipeline_creation_feedback.
  • -
  • ac/nir: Return frag_coord as integer.
  • -
  • nir: Add access qualifiers on load_ubo intrinsic.
  • -
  • radv: Add non-uniform indexing lowering.
  • -
  • radv: Add bolist RADV_PERFTEST flag.
  • -
  • ac: Move has_local_buffers disable to radeonsi.
  • -
  • radv: Use local buffers for the global bo list.
  • -
  • radv: Support VK_EXT_inline_uniform_block.
  • -
  • radv: Add support for driconf.
  • -
  • vulkan/wsi: Add X11 adaptive sync support based on dri options.
  • -
  • radv: Add adaptive_sync driconfig option and enable it by default.
  • -
  • radv: Add logic for subsampled format descriptions.
  • -
  • radv: Add logic for multisample format descriptions.
  • -
  • radv: Add multiple planes to images.
  • -
  • radv: Add single plane image views & meta operations.
  • -
  • radv: Support different source & dest aspects for planar images in blit2d.
  • -
  • radv: Add ycbcr conversion structs.
  • -
  • radv: Add support for image views with multiple planes.
  • -
  • radv: Allow mixed src/dst aspects in copies.
  • -
  • ac/nir: Add support for planes.
  • -
  • radv: Add ycbcr samplers in descriptor set layouts.
  • -
  • radv: Update descriptor sets for multiple planes.
  • -
  • radv: Add ycbcr lowering pass.
  • -
  • radv: Run the new ycbcr lowering pass.
  • -
  • radv: Add hashing for the ycbcr samplers.
  • -
  • radv: Add ycbcr format features.
  • -
  • radv: Add ycbcr subsampled & multiplane formats to csv.
  • -
  • radv: Enable YCBCR conversion feature.
  • -
  • radv: Expose VK_EXT_ycbcr_image_arrays.
  • -
  • radv: Expose Vulkan 1.1 for Android.
  • -
  • radv: Fix hang width YCBCR array textures.
  • -
  • radv: Set is_array in lowered ycbcr tex instructions.
  • -
  • radv: Restrict YUVY formats to 1 layer.
  • -
  • radv: Disable subsampled formats.
  • -
  • radv: Implement cosited_even sampling.
  • -
  • radv: Do not use extra descriptor space for the 3rd plane.
  • -
  • nir: Actually propagate progress in nir_opt_move_load_ubo.
  • -
  • radv: Prevent out of bound shift on 32-bit builds.
  • -
- -

Benjamin Gordon (1):

-
    -
  • configure.ac/meson.build: Add options for library suffixes
  • -
- -

Benjamin Tissoires (1):

-
    -
  • CI: use wayland ci-templates repo to create the base image
  • -
- -

Boyan Ding (3):

-
    -
  • gk110/ir: Add rcp f64 implementation
  • -
  • gk110/ir: Add rsq f64 implementation
  • -
  • gk110/ir: Use the new rcp/rsq in library
  • -
- -

Boyuan Zhang (1):

-
    -
  • st/va: reverse qt matrix back to its original order
  • -
- -

Brian Paul (51):

-
    -
  • st/mesa: whitespace/formatting fixes in st_cb_texture.c
  • -
  • svga: assorted whitespace and formatting fixes
  • -
  • svga: fix dma.pending > 0 test
  • -
  • mesa: fix display list corner case assertion
  • -
  • st/mesa: whitespace fixes in st_sampler_view.c
  • -
  • st/mesa: line wrapping, whitespace fixes in st_cb_texture.c
  • -
  • st/mesa: whitespace fixes in st_texture.h
  • -
  • svga: init fill variable to avoid compiler warning
  • -
  • svga: silence array out of bounds warning
  • -
  • st/wgl: init a variable to silence MinGW warning
  • -
  • gallium/util: whitespace cleanups in u_bitmask.[ch]
  • -
  • gallium/util: add some const qualifiers in u_bitmask.c
  • -
  • pipebuffer: use new pb_usage_flags enum type
  • -
  • pipebuffer: whitespace fixes in pb_buffer.h
  • -
  • winsys/svga: use new pb_usage_flags enum type
  • -
  • st/mesa: move, clean-up shader variant key decls/inits
  • -
  • st/mesa: whitespace, formatting fixes in st_cb_flush.c
  • -
  • svga: refactor draw_vgpu10() function
  • -
  • svga: remove SVGA_RELOC_READ flag in SVGA3D_BindGBSurface()
  • -
  • pipebuffer: s/PB_ALL_USAGE_FLAGS/PB_USAGE_ALL/
  • -
  • st/mesa: init hash keys with memset(), not designated initializers
  • -
  • intel/decoders: silence uninitialized variable warnings in gen_print_batch()
  • -
  • intel/compiler: silence unitialized variable warning in opt_vector_float()
  • -
  • st/mesa: move utility functions, macros into new st_util.h file
  • -
  • st/mesa: move around some code in st_context.c
  • -
  • st/mesa: add/improve sampler view comments
  • -
  • st/mesa: rename st_texture_release_sampler_view()
  • -
  • st/mesa: minor refactoring of texture/sampler delete code
  • -
  • docs: try to improve the Meson documentation (v2)
  • -
  • drisw: fix incomplete type compilation failure
  • -
  • gallium/winsys/kms: fix incomplete type compilation failure
  • -
  • nir: silence a couple new compiler warnings
  • -
  • docs: separate information for compiler selection and compiler options
  • -
  • docs: link to the meson_options.txt file gitlab.freedesktop.org
  • -
  • st/mesa: implement "zombie" sampler views (v2)
  • -
  • st/mesa: implement "zombie" shaders list
  • -
  • st/mesa: stop using pipe_sampler_view_release()
  • -
  • svga: stop using pipe_sampler_view_release()
  • -
  • llvmpipe: stop using pipe_sampler_view_release()
  • -
  • swr: remove call to pipe_sampler_view_release()
  • -
  • i915g: remove calls to pipe_sampler_view_release()
  • -
  • gallium/util: remove pipe_sampler_view_release()
  • -
  • nir: fix a few signed/unsigned comparison warnings
  • -
  • st/mesa: fix texture deletion context mix-up issues (v2)
  • -
  • nir: use {0} initializer instead of {} to fix MSVC build
  • -
  • util: no-op __builtin_types_compatible_p() for non-GCC compilers
  • -
  • docs: s/Aptril/April/
  • -
  • llvmpipe: init some vars to NULL to silence MinGW compiler warnings
  • -
  • glsl: work around MinGW 7.x compiler bug
  • -
  • svga: add SVGA_NO_LOGGING env var (v2)
  • -
  • glsl: fix typo in #warning message
  • -
- -

Caio Marcelo de Oliveira Filho (61):

-
    -
  • nir: keep the phi order when splitting blocks
  • -
  • i965: skip bit6 swizzle detection in Gen8+
  • -
  • anv: skip bit6 swizzle detection in Gen8+
  • -
  • isl: assert that Gen8+ don't have bit6_swizzling
  • -
  • intel/compiler: use 0 as sampler in emit_mcs_fetch
  • -
  • nir: fix example in opt_peel_loop_initial_if description
  • -
  • iris: Fix uses of gl_TessLevel*
  • -
  • iris: Add support for TCS passthrough
  • -
  • iris: always include an extra constbuf0 if using UBOs
  • -
  • nir/copy_prop_vars: don't get confused by array_deref of vectors
  • -
  • nir/copy_prop_vars: add debug helpers
  • -
  • nir/copy_prop_vars: keep track of components in copy_entry
  • -
  • nir/copy_prop_vars: change test helper to get intrinsics
  • -
  • nir: nir_build_deref_follower accept array derefs of vectors
  • -
  • nir/copy_prop_vars: add tests for load/store elements of vectors
  • -
  • nir: fix MSVC build
  • -
  • st/nir: count num_uniforms for FS bultin shader
  • -
  • nir/copy_prop_vars: rename/refactor store_to_entry helper
  • -
  • nir/copy_prop_vars: use NIR_MAX_VEC_COMPONENTS
  • -
  • nir/copy_prop_vars: handle load/store of vector elements
  • -
  • nir/copy_prop_vars: add tests for indirect array deref
  • -
  • nir/copy_prop_vars: prefer using entries from equal derefs
  • -
  • nir/copy_prop_vars: handle indirect vector elements
  • -
  • anv: Implement VK_EXT_external_memory_host
  • -
  • nir: Add a pass to combine store_derefs to same vector
  • -
  • intel/nir: Combine store_derefs after vectorizing IO
  • -
  • intel/nir: Combine store_derefs to improve code from SPIR-V
  • -
  • nir: Handle array-deref-of-vector case in loop analysis
  • -
  • spirv: Add an execution environment to the options
  • -
  • intel/compiler: handle GLSL_TYPE_INTERFACE as GLSL_TYPE_STRUCT
  • -
  • spirv: Use interface type for block and buffer block
  • -
  • iris: Clean up compiler warnings about unused
  • -
  • nir: Take if_uses into account when repairing SSA
  • -
  • mesa: Extension boilerplate for NV_compute_shader_derivatives
  • -
  • glsl: Remove redundant conditions when asserting in_qualifier
  • -
  • glsl: Enable derivative builtins for NV_compute_shader_derivatives
  • -
  • glsl: Enable texture builtins for NV_compute_shader_derivatives
  • -
  • glsl: Parse and propagate derivative_group to shader_info
  • -
  • nir/algebraic: Lower CS derivatives to zero when no group defined
  • -
  • nir: Don't set LOD=0 for compute shader that has derivative group
  • -
  • intel/fs: Use TEX_LOGICAL whenever implicit lod is supported
  • -
  • intel/fs: Add support for CS to group invocations in quads
  • -
  • intel/fs: Don't loop when lowering CS intrinsics
  • -
  • intel/fs: Use NIR_PASS_V when lowering CS intrinsics
  • -
  • i965: Advertise NV_compute_shader_derivatives
  • -
  • gallium: Add PIPE_CAP_COMPUTE_SHADER_DERIVATIVES
  • -
  • iris: Enable NV_compute_shader_derivatives
  • -
  • spirv: Add support for DerivativeGroup capabilities
  • -
  • anv: Implement VK_NV_compute_shader_derivatives
  • -
  • docs: Add NV_compute_shader_derivatives to 19.1.0 relnotes
  • -
  • spirv: Add more to_string helpers
  • -
  • spirv: Tell which opcode or value is unhandled when failing
  • -
  • spirv: Rename vtn_decoration literals to operands
  • -
  • spirv: Handle SpvOpDecorateId
  • -
  • nir: Add option to lower tex to txl when shader don't support implicit LOD
  • -
  • intel/fs: Don't handle texop_tex for shaders without implicit LOD
  • -
  • spirv: Properly handle SpvOpAtomicCompareExchangeWeak
  • -
  • intel/fs: Assert when brw_fs_nir sees a nir_deref_instr
  • -
  • anv: Fix limits when VK_EXT_descriptor_indexing is used
  • -
  • nir: Fix nir_opt_idiv_const when negatives are involved
  • -
  • nir: Fix clone of nir_variable state slots
  • -
- -

Carlos Garnacho (1):

-
    -
  • wayland/egl: Ensure EGL surface is resized on DRI update_buffers()
  • -
- -

Chad Versace (17):

-
    -
  • turnip: Drop Makefile.am and Android.mk
  • -
  • turnip: Fix indentation in function signatures
  • -
  • turnip: Fix result of vkEnumerate*LayerProperties
  • -
  • turnip: Fix result of vkEnumerate*ExtensionProperties
  • -
  • turnip: Use vk_outarray in all relevant public functions
  • -
  • turnip: Fix a real -Wmaybe-uninitialized
  • -
  • turnip: Fix indentation
  • -
  • turnip: Require DRM device version >= 1.3
  • -
  • turnip: Add TODO for Android logging
  • -
  • turnip: Use vk_errorf() for initialization error messages
  • -
  • turnip: Replace fd_bo with tu_bo
  • -
  • turnip: Add TODO file
  • -
  • turnip: Fix 'unused' warnings
  • -
  • turnip: Don't return from tu_stub funcs
  • -
  • turnip: Annotate vkGetImageSubresourceLayout with tu_stub
  • -
  • turnip: Fix error behavior for VkPhysicalDeviceExternalImageFormatInfo
  • -
  • turnip: Use Vulkan 1.1 names instead of KHR
  • -
- -

Charmaine Lee (5):

-
    -
  • svga: add svga shader type in the shader variant
  • -
  • svga: move host logging to winsys
  • -
  • st/mesa: purge framebuffers with current context after unbinding winsys buffers
  • -
  • mesa: unreference current winsys buffers when unbinding winsys buffers
  • -
  • svga: Remove unnecessary check for the pre flush bit for setting vertex buffers
  • -
- -

Chenglei Ren (1):

-
    -
  • anv/android: fix missing dependencies issue during parallel build
  • -
- -

Chia-I Wu (78):

-
    -
  • egl: fix KHR_partial_update without EXT_buffer_age
  • -
  • turnip: add .clang-format
  • -
  • turnip: use msm_drm.h from inc_freedreno
  • -
  • turnip: remove unnecessary libfreedreno_drm dep
  • -
  • turnip: add wrappers around DRM_MSM_GET_PARAM
  • -
  • turnip: add wrappers around DRM_MSM_SUBMITQUEUE_*
  • -
  • turnip: constify tu_device in tu_gem_*
  • -
  • turnip: preliminary support for tu_QueueWaitIdle
  • -
  • turnip: run sed and clang-format on tu_cs
  • -
  • turnip: document tu_cs
  • -
  • turnip: add tu_cs_add_bo
  • -
  • turnip: minor cleanup to tu_cs_end
  • -
  • turnip: update cs->start in tu_cs_end
  • -
  • turnip: inline tu_cs_check_space
  • -
  • turnip: add more tu_cs helpers
  • -
  • turnip: build drm_msm_gem_submit_bo array directly
  • -
  • turnip: add tu_bo_list_merge
  • -
  • turnip: add cmdbuf->bo_list to bo_list in queue submit
  • -
  • turnip: preliminary support for tu_BindImageMemory2
  • -
  • turnip: preliminary support for tu_image_view_init
  • -
  • turnip: preliminary support for tu_CmdBeginRenderPass
  • -
  • turnip: add tu_cs_reserve_space(_assert)
  • -
  • turnip: emit HW init in tu_BeginCommandBuffer
  • -
  • turnip: preliminary support for tu_GetRenderAreaGranularity
  • -
  • turnip: add tu_tiling_config
  • -
  • turnip: add internal helpers for tu_cs
  • -
  • turnip: add tu_cs_{reserve,add}_entry
  • -
  • turnip: specify initial size in tu_cs_init
  • -
  • turnip: never fail tu_cs_begin/tu_cs_end
  • -
  • turnip: add tu_cs_sanity_check
  • -
  • turnip: provide both emit_ib and emit_call
  • -
  • turnip: add tu_cs_mode
  • -
  • turnip: add TU_CS_MODE_SUB_STREAM
  • -
  • turnip: preliminary support for loadOp and storeOp
  • -
  • turnip: add a more complete format table
  • -
  • turnip: add functions to import/export prime fd
  • -
  • turnip: advertise VK_KHR_external_memory_capabilities
  • -
  • turnip: advertise VK_KHR_external_memory
  • -
  • turnip: add support for VK_KHR_external_memory_{fd,dma_buf}
  • -
  • turnip: fix VkClearValue packing
  • -
  • turnip: preliminary support for fences
  • -
  • turnip: respect color attachment formats
  • -
  • turnip: mark IBs for dumping
  • -
  • turnip: use 32-bit offset in tu_cs_entry
  • -
  • turnip: more/better asserts for tu_cs
  • -
  • turnip: add tu_cs_discard_entries
  • -
  • turnip: tu_cs_emit_array
  • -
  • turnip: fix tu_cs sub-streams
  • -
  • turnip: simplify tu_cs sub-streams usage
  • -
  • turnip: create a less dummy pipeline
  • -
  • turnip: parse VkPipelineDynamicStateCreateInfo
  • -
  • turnip: parse VkPipelineInputAssemblyStateCreateInfo
  • -
  • turnip: parse VkPipelineViewportStateCreateInfo
  • -
  • turnip: parse VkPipelineRasterizationStateCreateInfo
  • -
  • turnip: parse VkPipelineDepthStencilStateCreateInfo
  • -
  • turnip: parse VkPipeline{Multisample,ColorBlend}StateCreateInfo
  • -
  • turnip: preliminary support for shader modules
  • -
  • turnip: compile VkPipelineShaderStageCreateInfo
  • -
  • turnip: parse VkPipelineShaderStageCreateInfo
  • -
  • turnip: parse VkPipelineVertexInputStateCreateInfo
  • -
  • turnip: add draw_cs to tu_cmd_buffer
  • -
  • turnip: preliminary support for draw state binding
  • -
  • turnip: preliminary support for tu_CmdDraw
  • -
  • turnip: guard -Dvulkan-driver=freedreno
  • -
  • turnip: preliminary support for tu_GetImageSubresourceLayout
  • -
  • turnip: preliminary support for Wayland WSI
  • -
  • vulkan/wsi: move modifier array into wsi_wl_swapchain
  • -
  • vulkan/wsi: create wl_drm wrapper as needed
  • -
  • vulkan/wsi: refactor drm_handle_format
  • -
  • vulkan/wsi: add wsi_wl_display_drm
  • -
  • vulkan/wsi: add wsi_wl_display_dmabuf
  • -
  • vulkan/wsi: make wl_drm optional
  • -
  • virgl: handle fence_server_sync in winsys
  • -
  • virgl: hide fence internals from the driver
  • -
  • virgl: introduce virgl_drm_fence
  • -
  • virgl: fix fence fd version check
  • -
  • virgl: clear vertex_array_dirty
  • -
  • virgl: skip empty cmdbufs
  • -
- -

Chris Forbes (3):

-
    -
  • glsl: add scaffolding for EXT_gpu_shader4
  • -
  • glsl: enable noperspective|flat|centroid for EXT_gpu_shader4
  • -
  • glsl: enable types for EXT_gpu_shader4
  • -
- -

Chris Wilson (19):

-
    -
  • i965: Assert the execobject handles match for this device
  • -
  • iris: fix import from dri2/3
  • -
  • iris: IndexFormat = size/2
  • -
  • iris: Set resource modifier on handle
  • -
  • iris: Wrap userptr for creating bo
  • -
  • iris: AMD_pinned_memory
  • -
  • iris: Record reusability of bo on construction
  • -
  • iris: fix memzone_for_address since multibinder changes
  • -
  • iris: Tidy exporting the flink handle
  • -
  • iris: Fix assigning the output handle for exporting for KMS
  • -
  • iris: Merge two walks of the exec_bos list
  • -
  • iris: Tag each submitted batch with a syncobj
  • -
  • iris: Add fence support using drm_syncobj
  • -
  • iris: Wire up EGL_IMG_context_priority
  • -
  • iris: Use PIPE_BUFFER_STAGING for the query objects
  • -
  • iris: Use coherent allocation for PIPE_RESOURCE_STAGING
  • -
  • iris: Use streaming loads to read from tiled surfaces
  • -
  • iris: Push heavy memchecker code to DEBUG
  • -
  • iris: Adapt to variable ppGTT size
  • -
- -

Christian Gmeiner (12):

-
    -
  • etnaviv: rs: mark used src resource as read from
  • -
  • etnaviv: blt: mark used src resource as read from
  • -
  • etnaviv: implement ETC2 block patching for HALTI0
  • -
  • etnaviv: keep track of mapped bo address
  • -
  • etnaviv: hook-up etc2 patching
  • -
  • etnaviv: enable ETC2 texture compression support for HALTI0 GPUs
  • -
  • etnaviv: fix resource usage tracking across different pipe_context's
  • -
  • etnaviv: fix compile warnings
  • -
  • st/dri: allow direct UYVY import
  • -
  • etnaviv: shrink struct etna_3d_state
  • -
  • nir: add lower_ftrunc
  • -
  • etnaviv: use the correct uniform dirty bits
  • -
- -

Chuck Atkins (1):

-
    -
  • meson: Fix missing glproto dependency for gallium-glx
  • -
- -

Connor Abbott (6):

-
    -
  • nir/serialize: Prevent writing uninitialized state_slot data
  • -
  • nir: Add a stripping pass for improved cacheability
  • -
  • radeonsi/nir: Use nir stripping pass
  • -
  • nir/search: Add automaton-based pre-searching
  • -
  • nir/search: Add debugging code to dump the pattern matched
  • -
  • nir/algebraic: Don't emit empty initializers for MSVC
  • -
- -

Daniel Schürmann (2):

-
    -
  • nir: Define shifts according to SM5 specification.
  • -
  • nir: Use SM5 properties to optimize shift(a@32, iand(31, b))
  • -
- -

Daniel Stone (2):

-
    -
  • panfrost: Properly align stride
  • -
  • vulkan/wsi/wayland: Respect non-blocking AcquireNextImage
  • -
- -

Danylo Piliaiev (13):

-
    -
  • anv: Handle VK_ATTACHMENT_UNUSED in colorAttachment
  • -
  • radv: Handle VK_ATTACHMENT_UNUSED in CmdClearAttachment
  • -
  • anv: Fix VK_EXT_transform_feedback working with varyings packed in PSIZ
  • -
  • anv: Fix destroying descriptor sets when pool gets reset
  • -
  • anv: Treat zero size XFB buffer as disabled
  • -
  • glsl: Cross validate variable's invariance by explicit invariance only
  • -
  • i965,iris,anv: Make alpha to coverage work with sample mask
  • -
  • intel/fs: Make alpha test work with MRT and sample mask
  • -
  • st/mesa: Fix GL_MAP_COLOR with glDrawPixels GL_COLOR_INDEX
  • -
  • iris: Fix assert when using vertex attrib without buffer binding
  • -
  • intel/compiler: Do not reswizzle dst if instruction writes to flag register
  • -
  • drirc: Add workaround for Epic Games Launcher
  • -
  • anv: Do not emulate texture swizzle for INPUT_ATTACHMENT, STORAGE_IMAGE
  • -
- -

Dave Airlie (63):

-
    -
  • virgl: enable elapsed time queries
  • -
  • virgl: ARB_query_buffer_object support
  • -
  • docs: update qbo support for virgl
  • -
  • glsl: glsl to nir fix uninit class member.
  • -
  • radv/llvm: initialise passes member.
  • -
  • radv: remove alloc parameter from pipeline init
  • -
  • iris: fix some hangs around null framebuffers
  • -
  • iris: fix crash in sparse vertex array
  • -
  • iris: add initial transform feedback overflow query paths (V3)
  • -
  • iris: fix cube texture view
  • -
  • iris: execute compute related query on compute batch.
  • -
  • iris: iris add load register reg32/64
  • -
  • iris: add conditional render support
  • -
  • iris: fix gpu calcs for timestamp queries
  • -
  • iris/WIP: add broadwell support
  • -
  • iris: limit gen8 to 8 samples
  • -
  • iris: setup gen8 caps
  • -
  • iris: add fs invocations query workaround for broadwell
  • -
  • iris: handle qbo fragment shader invocation workaround
  • -
  • st/mesa: add support for lowering fp64/int64 for nir drivers
  • -
  • softpipe: fix texture view crashes
  • -
  • nir/spirv: don't use bare types, remove assert in split vars for testing
  • -
  • nir/deref: remove casts of casts which are likely redundant (v3)
  • -
  • softpipe: fix 32-bit bitfield extract
  • -
  • softpipe: handle 32-bit bitfield inserts
  • -
  • softpipe: remove shadow_ref assert.
  • -
  • softpipe: fix integer texture swizzling for 1 vs 1.0f
  • -
  • nir/split_vars: fixup some more explicit_stride related issues.
  • -
  • draw: bail instead of assert on instance count (v2)
  • -
  • draw/gs: fix point size outputs from geometry shader.
  • -
  • draw/vs: partly fix basevertex/vertex id
  • -
  • softpipe: fix clears to only clear specified color buffers.
  • -
  • softpipe/draw: fix vertex id in soft paths.
  • -
  • softpipe: add indirect store buffer/image unit
  • -
  • nir/deref: fix struct wrapper casts. (v3)
  • -
  • nir: use proper array sizing define for vectors
  • -
  • intel/compiler: use defined size for vector components
  • -
  • iris: avoid use after free in shader destruction
  • -
  • ddebug: add compute functions to help hang detection
  • -
  • draw: add stream member to stats callback
  • -
  • tgsi: add support for geometry shader streams.
  • -
  • softpipe: add support for indexed queries.
  • -
  • draw: add support to tgsi paths for geometry streams. (v2)
  • -
  • softpipe: add support for vertex streams (v2)
  • -
  • virgl: add support for missing command buffer binding.
  • -
  • virgl: add support for ARB_multi_draw_indirect
  • -
  • virgl: add support for ARB_indirect_parameters
  • -
  • draw: fix undefined shift of (1 << 31)
  • -
  • swrast: fix undefined shift of 1 << 31
  • -
  • llvmpipe: fix undefined shift 1 << 31.
  • -
  • virgl/drm: cleanup buffer from handle creation (v2)
  • -
  • virgl/drm: handle flink name better.
  • -
  • virgl/drm: insert correct handles into the table. (v3)
  • -
  • intel/compiler: fix uninit non-static variable. (v2)
  • -
  • nir: fix bit_size in lower indirect derefs.
  • -
  • r600: reset tex array override even when no view bound
  • -
  • spirv: fix SpvOpBitSize return value.
  • -
  • nir: fix lower vars to ssa for larger vector sizes.
  • -
  • util/tests: add basic unit tests for bitset
  • -
  • util/bitset: fix bitset range mask calculations.
  • -
  • kmsro: add _dri.so to two of the kmsro drivers.
  • -
  • glsl: init packed in more constructors.
  • -
  • Revert "mesa: unreference current winsys buffers when unbinding winsys buffers"
  • -
- -

David Riley (3):

-
    -
  • virgl: Store mapped hw resource with transfer object.
  • -
  • virgl: Allow transfer queue entries to be found and extended.
  • -
  • virgl: Re-use and extend queue transfers for intersecting buffer subdatas.
  • -
- -

David Shao (1):

-
    -
  • meson: ensure that xmlpool_options.h is generated for gallium targets that need it
  • -
- -

Deepak Rawat (2):

-
    -
  • winsys/drm: Fix out of scope variable usage
  • -
  • winsys/svga/drm: Fix 32-bit RPCI send message
  • -
- -

Dominik Drees (1):

-
    -
  • Add no_aos_sampling GALLIVM_PERF option
  • -
- -

Drew Davenport (1):

-
    -
  • util: Don't block SIGSYS for new threads
  • -
- -

Dylan Baker (40):

-
    -
  • bump version for 19.0 branch
  • -
  • docs: Add relnotes stub for 19.1
  • -
  • gallium: wrap u_screen in extern "C" for c++
  • -
  • automake: Add --enable-autotools to distcheck flags
  • -
  • android,autotools,i965: Fix location of float64_glsl.h
  • -
  • meson: remove build_by_default : true
  • -
  • meson: fix style in intel/tools
  • -
  • meson: remove -std=c++11 from intel/tools
  • -
  • get-pick-list: Add --pretty=medium to the arguments for Cc patches
  • -
  • meson: Add dependency on genxml to anvil
  • -
  • meson/iris: Use current coding style
  • -
  • docs: Add release notes for 19.0.0
  • -
  • docs: Add SHA256 sums for 19.0.0
  • -
  • docs: update calendar, add news item, and link release notes for 19.0.0
  • -
  • bin/install_megadrivers.py: Correctly handle DESTDIR=''
  • -
  • bin/install_megadrivers.py: Fix regression for set DESTDIR
  • -
  • docs: Add release notes for 19.0.1
  • -
  • docs: Add SHA256 sums for mesa 19.0.1
  • -
  • docs: update calendar, add news item and link release notes for 19.0.1
  • -
  • meson: Error if LLVM doesn't have rtti when building clover
  • -
  • meson: Error if LLVM is turned off but clover it turned on
  • -
  • docs: Add release notes for 19.0.2
  • -
  • docs: Add sha256 sums for 19.0.2
  • -
  • docs: update calendar, and news item and link release notes for 19.0.2
  • -
  • Delete autotools
  • -
  • docs: drop most autoconf references
  • -
  • ci: Delete autotools build jobs
  • -
  • docs: add relnotes for 19.0.3
  • -
  • docs: Add SHA256 sums for mesa 19.0.3
  • -
  • docs: update calendar, and news item and link release notes for 19.0.3
  • -
  • meson: always define libglapi
  • -
  • glsl: fix general_ir_test with mingw
  • -
  • meson: switch gles1 and gles2 to auto options
  • -
  • meson: Make shader-cache a trillean instead of boolean
  • -
  • meson: make nm binary optional
  • -
  • util/tests: Use define instead of VLA
  • -
  • glsl/tests: define ssize_t on windows
  • -
  • tests/vma: fix build with MSVC
  • -
  • meson: Don't build glsl cache_test when shader cache is disabled
  • -
  • meson: Force the use of config-tool for llvm
  • -
- -

Eduardo Lima Mitev (5):

-
    -
  • freedreno/a6xx: Silence compiler warnings
  • -
  • nir: Add ir3-specific version of most SSBO intrinsics
  • -
  • ir3/nir: Add a new pass 'ir3_nir_lower_io_offsets'
  • -
  • ir3/compiler: Enable lower_io_offsets pass and handle new SSBO intrinsics
  • -
  • ir3/lower_io_offsets: Try propagate SSBO's SHR into a previous shift instruction
  • -
- -

El Christianito (1):

-
    -
  • drirc: add Budgie WM to adaptive-sync blacklist
  • -
- -

Eleni Maria Stea (6):

-
    -
  • i965: Faking the ETC2 compression on Gen < 8 GPUs using two miptrees.
  • -
  • i965: Fixed the CopyImageSubData for ETC2 on Gen < 8
  • -
  • i965: Enabled the OES_copy_image extension on Gen 7 GPUs
  • -
  • i965: Removed the field etc_format from the struct intel_mipmap_tree
  • -
  • i965: fixed clamping in set_scissor_bits when the y is flipped
  • -
  • radv: consider MESA_VK_VERSION_OVERRIDE when setting the api version
  • -
- -

Elie Tournier (3):

-
    -
  • virgl: Add a caps to advertise GLES backend
  • -
  • virgl: Set PIPE_CAP_DOUBLES when running on GLES This is a lie but no known app use fp64.
  • -
  • virgl: Return an error if we use fp64 on top of GLES
  • -
- -

Emil Velikov (30):

-
    -
  • vc4: Declare the last cpu pointer as being modified in NEON asm.
  • -
  • docs: add release notes for 18.3.3
  • -
  • docs: add sha256 checksums for 18.3.3
  • -
  • docs: update calendar, add news item and link release notes for 18.3.3
  • -
  • anv: wire up the state_pool_padding test
  • -
  • docs: add release notes for 18.3.4
  • -
  • docs: add sha256 checksums for 18.3.4
  • -
  • docs: update calendar, add news item and link release notes for 18.3.4
  • -
  • egl/dri: de-duplicate dri2_load_driver*
  • -
  • meson: egl: correctly manage loader/xmlconfig
  • -
  • loader: use loader_open_device() to handle O_CLOEXEC
  • -
  • egl/android: bump the number of drmDevices to 64
  • -
  • docs: mention "Allow commits from members who can merge..."
  • -
  • egl/sl: split out swrast probe into separate function
  • -
  • egl/sl: use drmDevice API to enumerate available devices
  • -
  • egl/sl: use kms_swrast with vgem instead of a random GPU
  • -
  • docs: add release notes for 18.3.5
  • -
  • docs: add sha256 checksums for 18.3.5
  • -
  • docs: update calendar, add news item and link release notes for 18.3.5
  • -
  • docs: add release notes for 18.3.6
  • -
  • docs: add sha256 checksums for 18.3.6
  • -
  • docs: update calendar, add news item and link release notes for 18.3.6
  • -
  • turnip: drop dead close(master_fd)
  • -
  • vulkan/wsi: check if the display_fd given is master
  • -
  • vulkan/wsi: don't use DUMB_CLOSE for normal GEM handles
  • -
  • llvmpipe: add lp_fence_timedwait() helper
  • -
  • llvmpipe: correctly handle waiting in llvmpipe_fence_finish
  • -
  • egl/dri: flesh out and use dri2_create_drawable()
  • -
  • mapi: add static_date offset to MaxShaderCompilerThreadsKHR
  • -
  • mapi: correctly handle the full offset table
  • -
- -

Emmanuel Gil Peyrot (1):

-
    -
  • docs: make bugs.html easier to find
  • -
- -

Eric Anholt (121):

-
    -
  • v3d: Always enable the NEON utile load/store code.
  • -
  • v3d: Fix a release build set-but-unused compiler warning.
  • -
  • mesa: Skip partial InvalidateFramebuffer of packed depth/stencil.
  • -
  • v3d: Fix image_load_store clamping of signed integer stores.
  • -
  • nir: Move V3D's "the shader was TGSI, ignore FS output types" flag to NIR.
  • -
  • v3d: Fix precompile of FRAG_RESULT_DATA1 and higher outputs.
  • -
  • v3d: Store the actual mask of color buffers present in the key.
  • -
  • v3d: Fix dumping of shaders with alpha test.
  • -
  • v3d: Fix pack/unpack of VFPACK operand unpacks.
  • -
  • v3d: Fix input packing of .l for rounding/fdx/fdy.
  • -
  • v3d: Fix copy-propagation of input unpacks.
  • -
  • v3d: Whitespace consistency fix.
  • -
  • nir: Move panfrost's isign lowering to nir_opt_algebraic.
  • -
  • v3d: Use the NIR lowering for isign instead of rolling our own.
  • -
  • intel: Use the NIR lowering for isign.
  • -
  • freedreno: Use the NIR lowering for isign.
  • -
  • v3d: Clear the GMP on initialization of the simulator.
  • -
  • v3d: Sync indirect draws on the last rendering.
  • -
  • v3d: Use the early_fragment_tests flag for the shader's disable-EZ field.
  • -
  • v3d: Fix incorrect flagging of ldtmu as writing r4 on v3d 4.x.
  • -
  • v3d: Drop a perf note about merging unpack_half_*, which has been implemented.
  • -
  • v3d: Drop our hand-lowered nir_op_ffract.
  • -
  • v3d: Add a helper function for getting a nop register.
  • -
  • v3d: Refactor bcsel and if condition handling.
  • -
  • v3d: Do bool-to-cond for discard_if as well.
  • -
  • v3d: Kill off vir_PF(), which is hard to use right.
  • -
  • v3d: Fix f2b32 behavior.
  • -
  • v3d: Fix the check for "is the last thrsw inside control flow"
  • -
  • v3d: Add a function to describe what the c->execute.file check means.
  • -
  • v3d: Stop tracking num_inputs for VPM loads.
  • -
  • v3d: Delay emitting ldvpm on V3D 4.x until it's actually used.
  • -
  • v3d: Emit a simpler negate for the iabs implementation.
  • -
  • v3d: Move i2b and f2b support into emit_comparison.
  • -
  • kmsro: Add the rest of the current set of tinydrm drivers.
  • -
  • nir: Just return when asked to rewrite uses of an SSA def to itself.
  • -
  • v3d: Fix vir_is_raw_mov() for input unpacks.
  • -
  • v3d: Dump the VIR after register spilling if we were forced to.
  • -
  • v3d: Rematerialize MOVs of uniforms instead of spilling them.
  • -
  • v3d: Fix build of NEON code with Mesa's cflags not targeting NEON.
  • -
  • v3d: Restrict live intervals to the blocks reachable from any def.
  • -
  • v3d: Stop treating exec masking specially.
  • -
  • nir: Improve printing of load_input/store_output variable names.
  • -
  • v3d: Translate f2i(fround_even) as FTOIN.
  • -
  • v3d: Move the stores for fixed function VS output reads into NIR.
  • -
  • v3d: Fix temporary leaks of temp_registers and when spilling.
  • -
  • v3d: Do uniform rematerialization spilling before dropping threadcount
  • -
  • v3d: Switch implicit uniforms over to being any qinst->uniform != ~0.
  • -
  • v3d: Add support for vir-to-qpu of ldunif instructions to a temp.
  • -
  • v3d: Drop the old class bits splitting up the accumulators.
  • -
  • v3d: Add support for register-allocating a ldunif to a QFILE_TEMP.
  • -
  • v3d: Use ldunif instructions for uniforms.
  • -
  • v3d: Eliminate the TLB and TLBU files.
  • -
  • v3d: Drop the V3D 3.x vpm read dead code elimination.
  • -
  • v3d: Include a count of register pressure in the RA failure dumps.
  • -
  • st/dri: Set the PIPE_BIND_SHARED flag on create_image_with_modifiers.
  • -
  • util: Add a DAG datastructure.
  • -
  • vc4: Switch over to using the DAG datastructure for QIR scheduling.
  • -
  • v3d: Reuse list_for_each_entry_rev().
  • -
  • vc4: Reuse list_for_each_entry_rev().
  • -
  • v3d: Use the DAG datastructure for QPU instruction scheduling.
  • -
  • vc4: Switch the post-RA scheduler over to the DAG datastructure.
  • -
  • v3d: Disable PIPE_CAP_BLIT_BASED_TEXTURE_TRANSFER.
  • -
  • v3d: Fix leak of the mem_ctx after the DAG refactor.
  • -
  • v3d: Fix leak of the renderonly struct on screen destruction.
  • -
  • mesa/st: Make sure that prog_to_nir NIR gets freed.
  • -
  • mesa/st: Fix leaks of TGSI tokens in VP variants.
  • -
  • v3d: Always lay out shared tiled buffers with UIF_TOP set.
  • -
  • v3d: Allow the UIF modifier with renderonly.
  • -
  • v3d: Expose the dma-buf modifiers query.
  • -
  • v3d: Rename v3d_tmu_config_data to v3d_unit_data.
  • -
  • v3d: Move constant offsets to UBO addresses into the main uniform stream.
  • -
  • v3d: Upload all of UBO[0] if any indirect load occurs.
  • -
  • v3d: Remove some dead members of struct v3d_compile.
  • -
  • egl: Add a 565 pbuffer-only EGL config under X11.
  • -
  • dri3: Return the current swap interval from glXGetSwapIntervalMESA().
  • -
  • v3d: Add support for handling OOM signals from the simulator.
  • -
  • v3d: Bump the maximum texture size to 4k for V3D 4.x.
  • -
  • v3d: Don't try to use the TFU blit path if a scissor is enabled.
  • -
  • v3d: Add some more new packets for V3D 4.x.
  • -
  • st: Lower uniforms in st in the !PIPE_CAP_PACKED_UNIFORMS case as well.
  • -
  • vc4: Don't forget to set the range when scalarizing our uniforms.
  • -
  • vc4: Split UBO0 and UBO1 address uniform handling.
  • -
  • vc4: Upload CS/VS UBO uniforms together.
  • -
  • v3d: Add an optimization pass for redundant flags updates.
  • -
  • nir: Drop comments about the constant_index slots for load/stores.
  • -
  • nir: Drop remaining references to const_index in favor of the call to use.
  • -
  • nir: Add a comment about how intrinsic definitions work.
  • -
  • v3d: Add and use a define for the number of channels in a QPU invocation.
  • -
  • v3d: Drop a note for the future about PIPE_CAP_PACKED_UNIFORMS.
  • -
  • v3d: Include the number of max temps used in the shader-db output.
  • -
  • v3d: Replace the old shader-db env var output with the ARB_debug_output.
  • -
  • v3d: Add Compute Shader compilation support.
  • -
  • v3d: Add missing base offset to CS shared memory accesses.
  • -
  • v3d: Add missing dumping for the spill offset/size uniforms.
  • -
  • v3d: Detect the correct number of QPUs and use it to fix the spill size.
  • -
  • v3d: Use the new lower_to_scratch implementation for indirects on temps.
  • -
  • v3d: Only look up the 3rd texture gather offset for non-arrays.
  • -
  • v3d: Always set up the qregs for CSD payload.
  • -
  • v3d: Fix an invalid reuse of flags generation from before a thrsw.
  • -
  • v3d: Fix atomic cmpxchg in shaders on hardware.
  • -
  • nir: Fix deref offset calculation for structs.
  • -
  • nir: Use the nir_builder _imm helpers in setting up deref offsets.
  • -
  • gallium: Remove the pool pipebuffer manager.
  • -
  • gallium: Remove the ondemand pipebuffer manager.
  • -
  • gallium: Remove the "alt" pipebuffer manager interface.
  • -
  • gallium: Remove the malloc pipebuffer manager.
  • -
  • st/mesa: Don't set atomic counter size != 0 if MAX_SHADER_BUFFERS == 0.
  • -
  • v3d: Disable SSBOs and atomic counters on vertex shaders.
  • -
  • v3d: Fill in the ignored segment size fields to appease new simulator.
  • -
  • v3d: Apply the GFXH-930 workaround to the case where the VS loads attrs.
  • -
  • v3d: Assert that we do request the normal texturing return data.
  • -
  • v3d: Use _mesa_hash_table_remove_key() where appropriate.
  • -
  • vc4: Use _mesa_hash_table_remove_key() where appropriate.
  • -
  • v3d: Add a note about i/o indirection for future performance work.
  • -
  • v3d: Don't try to update the shadow texture for separate stencil.
  • -
  • Revert "v3d: Disable PIPE_CAP_BLIT_BASED_TEXTURE_TRANSFER."
  • -
  • v3d: Re-add support for memory_barrier_shared.
  • -
  • v3d: Fix detection of the last ldtmu before a new TMU op.
  • -
  • v3d: Fix detection of TMU write sequences in register spilling.
  • -
  • kmsro: Add support for V3D.
  • -
  • vc4: Fall back to renderonly if the vc4 driver doesn't have v3d.
  • -
- -

Eric Engestrom (142):

-
    -
  • wsi/display: add comment
  • -
  • egl: use coherent variable names
  • -
  • gitlab-ci: add ubuntu container
  • -
  • gitlab-ci: add a meson vulkan build
  • -
  • gitlab-ci: add a make vulkan build
  • -
  • gitlab-ci: add a scons no-llvm build
  • -
  • gitlab-ci: add scons llvm 3.5 build
  • -
  • gitlab-ci: add scons SWR build
  • -
  • gitlab-ci: add meson loader/classic DRI build
  • -
  • gitlab-ci: add meson gallium SWR build
  • -
  • gitlab-ci: add meson gallium RadeonSI build
  • -
  • gitlab-ci: add meson gallium "other drivers" build
  • -
  • gitlab-ci: add meson gallium ST Clover (LLVM 5.0) build
  • -
  • gitlab-ci: add meson gallium ST Clover (LLVM 6.0) build
  • -
  • gitlab-ci: add meson gallium ST Clover (LLVM 7.0) build
  • -
  • gitlab-ci: add meson gallium ST "Other" build
  • -
  • gitlab-ci: add make loaders/classic DRI build
  • -
  • gitlab-ci: add make Gallium Drivers SWR build
  • -
  • gitlab-ci: add make Gallium Drivers RadeonSI build
  • -
  • gitlab-ci: add make Gallium Drivers "Other" build
  • -
  • gitlab-ci: add make Gallium ST Clover LLVM-3.9 build
  • -
  • gitlab-ci: add make Gallium ST Clover LLVM-4.0 build
  • -
  • gitlab-ci: add make Gallium ST Clover LLVM-5.0 build
  • -
  • gitlab-ci: add make Gallium ST Clover LLVM-6.0 build
  • -
  • gitlab-ci: add make Gallium ST Clover LLVM-7 build
  • -
  • gitlab-ci: add make Gallium ST Other build
  • -
  • travis: remove unused linux code path
  • -
  • travis: remove unused scons code path
  • -
  • gitlab-ci: add meson glvnd build
  • -
  • xvmc: fix string comparison
  • -
  • xvmc: fix string comparison
  • -
  • meson: add script to print the options before configuring a builddir
  • -
  • driconf: drop unused macro
  • -
  • travis: fix osx make build
  • -
  • gitlab-ci: workaround docker bug for users with uppercase characters
  • -
  • wsi: query the ICD's max dimensions instead of hard-coding them
  • -
  • gitlab-ci: limit ninja to 4 threads max
  • -
  • drm-uapi/README: remove explicit list of driver names
  • -
  • drm-uapi: use local files, not system libdrm
  • -
  • gbm: drop duplicate #defines
  • -
  • st/dri: drop duplicate #define
  • -
  • etnaviv: drop duplicate #define
  • -
  • anv/tests: compile to something sensible in release builds
  • -
  • util/tests: compile to something sensible in release builds
  • -
  • gitlab-ci: use ccache to speed up builds
  • -
  • tegra/meson: add missing dep_libdrm
  • -
  • tegra/autotools: add missing libdrm cflags
  • -
  • gitlab-ci: limit the automatic CI to master and MRs
  • -
  • gitlab-ci: automatically run the CI on pushes to `ci/*` branches
  • -
  • anv: sort extensions alphabetically
  • -
  • anv: sort vendors extensions after KHR and EXT
  • -
  • anv: make sure the extensions stay sorted
  • -
  • anv: drop unused imports
  • -
  • anv: use anv_shader_bin_write_to_blob()'s return value
  • -
  • gitlab-ci: always run the containers build
  • -
  • dri_interface: add missing #include
  • -
  • driinfo: add DTD to allow the xml to be validated
  • -
  • meson/swr: replace hard-coded path with current_build_dir()
  • -
  • egl/android: replace magic 0=CbCr,1=CrCb with simple enum
  • -
  • vulkan: use VkBase{In,Out}Structure instead of a custom struct
  • -
  • driconf: add DTD to allow the drirc xml (00-mesa-defaults.conf) to be validated
  • -
  • gitlab-ci: install xmllint to validate 00-mesa-defaults.conf
  • -
  • anv: simplify chained comparison
  • -
  • anv: drop unused parameter
  • -
  • anv: remove spaces around kwargs assignment
  • -
  • anv: fix typo
  • -
  • Revert "swr/rast: Archrast codegen updates"
  • -
  • meson: avoid going back up the tree with include_directories()
  • -
  • anv: use the platform defines in vk.xml instead of hard-coding them
  • -
  • radv: use the platform defines in vk.xml instead of hard-coding them
  • -
  • util: #define PATH_MAX when undefined (eg. Hurd)
  • -
  • vulkan: import missing file from Khronos
  • -
  • egl: fix libdrm-less builds
  • -
  • vulkan: import vk_layer.h from Khronos
  • -
  • gitlab-ci: drop job prefixes
  • -
  • meson: fix with_dri2 definition for GNU Hurd
  • -
  • meson: remove unused include_directories(vulkan)
  • -
  • vulkan/util: use the platform defines in vk.xml instead of hard-coding them
  • -
  • vulkan/overlay: fix missing var rename in previous commit
  • -
  • meson: don't build libGLES*.so with GLVND
  • -
  • autotools: don't build libGLES*.so with GLVND
  • -
  • travis: fix meson build by letting `auto` do its job
  • -
  • travis: drop unused vars
  • -
  • travis: clean up
  • -
  • gitlab-ci: only build the default (=latest) and oldest llvm versions
  • -
  • gitlab-ci: autotools needs to be told which llvm version to use
  • -
  • r600: cast pointer to expected type
  • -
  • build: make passing an incorrect pointer type a hard error
  • -
  • gitlab-ci: fix llvm version (7 doesn't have a ".0")
  • -
  • hgl/meson: drop unused include directory
  • -
  • glx/meson: use full include path for dri_interface.h
  • -
  • android: fix missing backspace for line continuation
  • -
  • panfrost: fix tgsi_to_nir() call
  • -
  • panfrost: move #include to fix compilation
  • -
  • gitlab-ci: add panfrost to the gallium drivers build
  • -
  • wsi: deduplicate get_current_time() functions between display and x11
  • -
  • wsi/display: s/#if/#ifdef/ to fix -Wundef
  • -
  • wsi/wayland: fix pointer casting warning on 32bit
  • -
  • wsi/x11: use WSI_FROM_HANDLE() instead of pointer casts
  • -
  • turnip: use the platform defines in vk.xml instead of hard-coding them
  • -
  • travis: fix osx meson build
  • -
  • nir: const `nir_call_instr::callee`
  • -
  • gitlab-ci: add clang build
  • -
  • gitlab-ci: drop most autotools builds
  • -
  • util/disk_cache: close fd in the fallback path
  • -
  • egl: hide entrypoints that shouldn't be exported when using glvnd
  • -
  • meson: strip rpath from megadrivers
  • -
  • gallium/hud: fix memory leaks
  • -
  • gallium/hud: prevent buffer overflow
  • -
  • gallium/hud: fix rounding error in nic bps computation
  • -
  • simplify LLVM version string printing
  • -
  • util/process: document memory leak
  • -
  • vk/util: remove unneeded array index
  • -
  • bin: drop unused import from install_megadrivers.py
  • -
  • meson: remove meson-created megadrivers symlinks
  • -
  • gitlab-ci: build gallium extra hud
  • -
  • gitlab-ci: add lima to the build
  • -
  • delete autotools .gitignore files
  • -
  • delete autotools input files
  • -
  • docs: remove unsupported GL function name mangling
  • -
  • docs: drop autotools python information
  • -
  • docs: replace autotools intructions with meson equivalent
  • -
  • docs: use past tense when talking about autotools
  • -
  • docs: haiku can be built using meson
  • -
  • egl: fixup autotools-specific wording
  • -
  • util: add os_read_file() helper
  • -
  • anv: add support for VK_EXT_memory_budget
  • -
  • radv: update to use the new features struct names
  • -
  • turnip: update to use the new features struct names
  • -
  • gitlab-ci: build vulkan drivers in clang build
  • -
  • util: move #include out of #if linux
  • -
  • wsi/wayland: document lack of vkAcquireNextImageKHR timeout support
  • -
  • egl: hard-code destroy function instead of passing it around as a pointer
  • -
  • gitlab-ci: add scons windows build using mingw
  • -
  • gitlab-ci: merge several meson jobs
  • -
  • gitlab-ci: meson-gallium-radeonsi was a subset of meson-gallium-clover-llvm
  • -
  • gitlab-ci: simplify meson job names
  • -
  • gitlab-ci: merge meson-glvnd into meson-swr
  • -
  • travis: fix syntax, and drop unused stuff
  • -
  • util/os_file: always use the 'grow' mechanism
  • -
  • meson: expose glapi through osmesa
  • -
  • util/os_file: actually return the error read() gave us
  • -
- -

Erico Nunes (5):

-
    -
  • lima/ppir: support ppir_op_ceil
  • -
  • nir/algebraic: add lowering for fsign
  • -
  • lima: enable nir fsign lowering in ppir
  • -
  • lima/gpir: add limit of max 512 instructions
  • -
  • lima/ppir: support nir_op_ftrunc
  • -
- -

Erik Faye-Lund (79):

-
    -
  • mesa: expose NV_conditional_render on GLES
  • -
  • st/mesa: remove unused header-file
  • -
  • swr/codegen: fix autotools build
  • -
  • virgl: remove unused variables
  • -
  • virgl: remove unused variable
  • -
  • virgl: remove unused variable
  • -
  • virgl: remove unused variable
  • -
  • virgl: do not allow compressed formats for buffers
  • -
  • virgl: stricter usage of compressed 3d textures
  • -
  • virgl: also destroy all read-transfers
  • -
  • virgl: use debug_printf instead of fprintf
  • -
  • virgl: unsigned int -> unsigned
  • -
  • virgl: only warn about unchecked flags
  • -
  • virgl: do not warn about display-target binding
  • -
  • virgl: use debug_printf instead of fprintf
  • -
  • virgl: remove pointless transfer-counter
  • -
  • virgl: tmp_resource -> templ
  • -
  • virgl: track full virgl_resource instead of just virgl_hw_res
  • -
  • virgl: simplify virgl_texture_transfer_unmap logic
  • -
  • virgl: make unmap queuing a bit more straight-forward
  • -
  • virgl: check for readback on correct resource
  • -
  • virgl: wait for the right resource
  • -
  • virgl: return error if allocating resolve_tmp fails
  • -
  • virgl: rewrite core of virgl_texture_transfer_map
  • -
  • virgl: use pipe_box for blit dst-rect
  • -
  • virgl: support write-back with staged transfers
  • -
  • virgl: make sure bind is set for non-buffers
  • -
  • gallium/util: support translating between uint and sint formats
  • -
  • virgl: get readback-formats from host
  • -
  • virgl: only blit if resource is read
  • -
  • virgl: do color-conversion during when mapping transfer
  • -
  • virgl: document potentially failing blit
  • -
  • mesa/st: remove impossible error-check
  • -
  • gallium/u_vbuf: support NULL-resources
  • -
  • i915: support NULL-resources
  • -
  • nouveau: support NULL-resources
  • -
  • swr: support NULL-resources
  • -
  • mesa/st: accept NULL and empty buffer objects
  • -
  • mesa/st: remove always-false state
  • -
  • softpipe: setup pixel_offset for all primitive types
  • -
  • docs: normaize css-indent style
  • -
  • docs: remove non-existent css attribute
  • -
  • docs: remove long commented out css
  • -
  • docs: add missing semicolon
  • -
  • docs: avoid repeating the font
  • -
  • docs: avoid repeating the color
  • -
  • docs: remove spurious newline
  • -
  • docs: use multiple background-images for header
  • -
  • docs: simplify css-centering
  • -
  • docs: do not hard-code header-height
  • -
  • docs: properly escape '>'
  • -
  • docs: properly escape ampersand
  • -
  • docs: remove stray paragraph-close
  • -
  • docs: use h2 instead of b-tag for headings
  • -
  • docs: use dl/dd instead of blockquote for freedesktop link
  • -
  • docs: open list-item before closing it
  • -
  • docs: close paragraphs before lists
  • -
  • docs: close lists
  • -
  • docs: remove stray paragraph-close
  • -
  • docs: close paragraphs before preformatted text
  • -
  • docs: start paragraph before closing it
  • -
  • docs: drop paragraph around preformatted text
  • -
  • docs: fix incorrectly closed paragraph
  • -
  • docs: don't pointlessly close and re-start definition lists
  • -
  • docs: remove stray list-start
  • -
  • docs: fixup bad paragraphing
  • -
  • docs: add missing lists
  • -
  • docs: fix closing of paragraphs
  • -
  • docs: fixup list-item tags
  • -
  • docs: fix closing of list-items
  • -
  • docs: replace empty list with a none-paragraph
  • -
  • docs: turn faq-index into an ordered list
  • -
  • docs: drop centered heading for faq
  • -
  • docs: reorder heading and notice
  • -
  • meson: lift driver-collection out into parent build-file
  • -
  • meson: give dri- and gallium-drivers separate vars
  • -
  • meson: add build-summary
  • -
  • docs: fixup mistake in contents
  • -
  • draw: flush when setting stream-out targets
  • -
- -

Ernestas Kulik (2):

-
    -
  • vc4: Fix leak in HW queries error path
  • -
  • v3d: Fix leak in resource setup error path
  • -
- -

Francisco Jerez (6):

-
    -
  • intel/dump_gpu: Disambiguate between BOs from different GEM handle spaces.
  • -
  • intel/fs: Exclude control sources from execution type and region alignment calculations.
  • -
  • intel/fs: Lower integer multiply correctly when destination stride equals 4.
  • -
  • intel/fs: Cap dst-aligned region stride to maximum representable hstride value.
  • -
  • intel/fs: Implement extended strides greater than 4 for IR source regions.
  • -
  • intel/fs: Rely on undocumented unrestricted regioning for 32x16-bit integer multiply.
  • -
- -

Fritz Koenig (4):

-
    -
  • freedreno: pass count to query_dmabuf_modifiers
  • -
  • freedreno/a6xx: UBWC support
  • -
  • freedreno: UBWC allocator
  • -
  • freedreno/a6xx: Enable UBWC modifier
  • -
- -

Gert Wollny (35):

-
    -
  • mesa/core: Enable EXT_texture_sRGB_R8 also for desktop GL
  • -
  • radeonsi: release tokens after creating the shader program
  • -
  • mesa: release references to image textures when a context is destroyed
  • -
  • virgl: Enable mixed color FBO attachemnets only when the host supports it
  • -
  • mesa/core: Enable EXT_depth_clamp for GLES >= 2.0
  • -
  • nir: Add posibility to not lower to source mod 'abs' for ops with three sources
  • -
  • mesa: Expose EXT_texture_query_lod and add support for its use shaders
  • -
  • softpipe: Enable PIPE_CAP_MIXED_COLORBUFFER_FORMATS    It seems softpipe actually supports this. This change enables the following piglits as passing without regressions in the gpu test set:
  • -
  • virgl: Add a caps feature check version
  • -
  • softpipe: Implement ATOMFADD and enable cap TGSI_ATOMFADD
  • -
  • virgl: define MAX_VERTEX_STREAMS based on availability of TF3
  • -
  • softpipe: Use mag texture filter also for clamped lod == 0
  • -
  • softpipe: Don't use mag filter for gather op
  • -
  • softpipe: raise number of bits used for X coordinate texture lookup
  • -
  • softpipe: Add an extra code path for the buffer texel lookup
  • -
  • softpipe: Enable PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
  • -
  • Gallium: Add new CAP that indicated whether IO array definitions can be shriked
  • -
  • virgl: Enable passing arrays as input to fragment shaders
  • -
  • doc/features: Add a few extensions to the feature matrix
  • -
  • softpipe: Factor gradient evaluation out of the lambda evaluation
  • -
  • softpipe: Prepare handling explicit gradients
  • -
  • softpipe: Pipe gather_comp through from st_tgsi_get_samples
  • -
  • softpipe: Move selection of shadow values up and clean parameter list
  • -
  • softpipe: tie in new code path for lod evaluation
  • -
  • softpipe: keep input lod for explicite derivatives
  • -
  • softpipe: evaluate cube the faces on a per sample bases
  • -
  • softpipe: Factor out evaluation of the source indices
  • -
  • softpipe: Add an per-input array for interpolator correctors to machine
  • -
  • softpipe: Add (fake) support for TGSI_OPCODE_INTERP_SAMPLE
  • -
  • softpipe: Add support for TGSI_OPCODE_INTERP_OFFSET
  • -
  • softpipe: Add support for TGSI_OPCODE_INTERP_CENTROID
  • -
  • softpipe: Increase the GLSL feature level
  • -
  • doc: Update feature matrix
  • -
  • softpipe/buffer: load only as many components as the the buffer resource type provides
  • -
  • Revert "softpipe/buffer: load only as many components as the the buffer resource type provides"
  • -
- -

Greg V (3):

-
    -
  • util: emulate futex on FreeBSD using umtx
  • -
  • gallium/hud: add CPU usage support for FreeBSD
  • -
  • gallium: enable dmabuf on BSD as well
  • -
- -

Grigori Goronzy (1):

-
    -
  • glx: add support for GLX_ARB_create_context_no_error (v3)
  • -
- -

Guido Günther (4):

-
    -
  • docs: Fix 19.0.x version numbers
  • -
  • gallium: ddebug: Add missing fence related wrappers
  • -
  • gallium/u_dump: util_dump_sampler_view: Dump u.tex.first_level
  • -
  • gallium: trace: Add missing fence related wrappers
  • -
- -

Gurchetan Singh (44):

-
    -
  • mesa/main: Expose EXT_texture_compression_s3tc_srgb
  • -
  • i965: Set flag for EXT_texture_compression_s3tc_srgb
  • -
  • st/mesa: expose EXT_texture_compression_s3tc_srgb
  • -
  • docs: add GL_EXT_texture_compression_s3tc_srgb to release notes
  • -
  • virgl: add ability to do finer grain dirty tracking
  • -
  • virgl: use virgl_resource_dirty helper
  • -
  • virgl: don't mark unclean after a flush
  • -
  • virgl: track level cleanliness rather than resource cleanliness
  • -
  • virgl: make alignment smaller when uploading index user buffers
  • -
  • virgl: unmap uploader at flush time
  • -
  • virgl: when creating / freeing transfers, pass slab pool directly
  • -
  • virgl: add protocol for resource transfers
  • -
  • virgl: use virgl_transfer in inline write
  • -
  • virgl: limit command length to 16 bits
  • -
  • virgl: keep track of number of computations
  • -
  • virgl: pass virgl transfer to virgl_res_needs_flush_wait
  • -
  • virgl: add extra checks in virgl_res_needs_flush_wait
  • -
  • virgl: make winsys modifications for encoded transfers
  • -
  • virgl: add encoder functions for new protocol
  • -
  • virgl: introduce transfer queue
  • -
  • virgl: use transfer queue
  • -
  • virgl: use virgl_transfer_inline_write even less
  • -
  • virgl/vtest: deprecate protocol version 1
  • -
  • egl/sl: also allow virtgpu to fallback to kms_swrast
  • -
  • virgl: use uint16_t mask instead of separate booleans
  • -
  • configure.ac / meson: depend on libnativewindow when appropriate
  • -
  • anv: move anv_GetMemoryAndroidHardwareBufferANDROID up a bit
  • -
  • anv: fix build on Nougat
  • -
  • egl/android: move droid_image_loader_extension down a bit
  • -
  • egl/android: move droid_open_device_drm_gralloc down a bit
  • -
  • egl/android: droid_open_device_drm_gralloc --> droid_open_device
  • -
  • egl/android: refactor droid_load_driver a bit
  • -
  • egl/android: plumb swrast option
  • -
  • egl/android: use swrast option in droid_load_driver
  • -
  • egl/android: use software rendering when appropriate
  • -
  • egl/android: chose node type based on swrast and preprocessor flags
  • -
  • virgl: wait after a flush
  • -
  • virgl/vtest: execute a transfer_get when flushing the front buffer
  • -
  • virgl/vtest: add utilities for receiving fds
  • -
  • virgl/vtest: plumb support for shared memory
  • -
  • virgl/vtest: receive and handle shared memory fd
  • -
  • virgl/vtest: modify sending and receiving data for shared memory
  • -
  • virgl/vtest: wait after issuing a transfer get
  • -
  • virgl/vtest: bump up protocol version + support encoded transfers
  • -
- -

Guttula, Suresh (1):

-
    -
  • st/va:Add support for indirect manner by returning VA_STATUS_ERROR_OPERATION_FAILED
  • -
- -

Hal Gentz (1):

-
    -
  • glx: Fix synthetic error generation in __glXSendError
  • -
- -

Heinrich (1):

-
    -
  • gbm: Improve documentation of BO import
  • -
- -

Iago Toral Quiroga (39):

-
    -
  • compiler/nir: add an is_conversion field to nir_op_info
  • -
  • compiler/nir: add lowering option for 16-bit fmod
  • -
  • compiler/nir: add lowering for 16-bit flrp
  • -
  • compiler/nir: add lowering for 16-bit ldexp
  • -
  • intel/compiler: add a NIR pass to lower conversions
  • -
  • intel/compiler: split float to 64-bit opcodes from int to 64-bit
  • -
  • intel/compiler: handle b2i/b2f with other integer conversion opcodes
  • -
  • intel/compiler: assert restrictions on conversions to half-float
  • -
  • intel/compiler: lower some 16-bit float operations to 32-bit
  • -
  • intel/compiler: handle extended math restrictions for half-float
  • -
  • intel/compiler: implement 16-bit fsign
  • -
  • intel/compiler: drop unnecessary temporary from 32-bit fsign implementation
  • -
  • intel/compiler: add instruction setters for Src1Type and Src2Type.
  • -
  • intel/compiler: add new half-float register type for 3-src instructions
  • -
  • intel/compiler: don't compact 3-src instructions with Src1Type or Src2Type bits
  • -
  • intel/compiler: allow half-float on 3-source instructions since gen8
  • -
  • intel/compiler: set correct precision fields for 3-source float instructions
  • -
  • intel/compiler: fix ddx and ddy for 16-bit float
  • -
  • intel/compiler: fix ddy for half-float in Broadwell
  • -
  • intel/compiler: workaround for SIMD8 half-float MAD in gen8
  • -
  • intel/compiler: split is_partial_write() into two variants
  • -
  • intel/compiler: activate 16-bit bit-size lowerings also for 8-bit
  • -
  • intel/compiler: rework conversion opcodes
  • -
  • intel/compiler: ask for an integer type if requesting an 8-bit type
  • -
  • intel/eu: force stride of 2 on NULL register for Byte instructions
  • -
  • intel/compiler: generalize the combine constants pass
  • -
  • intel/compiler: implement is_zero, is_one, is_negative_one for 8-bit/16-bit
  • -
  • intel/compiler: add a brw_reg_type_is_integer helper
  • -
  • intel/compiler: fix cmod propagation for non 32-bit types
  • -
  • intel/compiler: remove inexact algebraic optimizations from the backend
  • -
  • intel/compiler: skip MAD algebraic optimization for half-float or mixed mode
  • -
  • intel/compiler: implement SIMD16 restrictions for mixed-float instructions
  • -
  • intel/compiler: also set F execution type for mixed float mode in BDW
  • -
  • intel/compiler: validate region restrictions for half-float conversions
  • -
  • intel/compiler: validate conversions between 64-bit and 8-bit types
  • -
  • intel/compiler: validate region restrictions for mixed float mode
  • -
  • compiler/spirv: move the check for Int8 capability
  • -
  • anv/pipeline: support Float16 and Int8 SPIR-V capabilities in gen8+
  • -
  • anv/device: expose VK_KHR_shader_float16_int8 in gen8+
  • -
- -

Ian Romanick (55):

-
    -
  • nir: Silence zillions of unused parameter warnings in release builds
  • -
  • intel/compiler: Silence warning about value that may be used uninitialized
  • -
  • nir: Document some fields of nir_loop_terminator
  • -
  • nir: Refactor code that checks phi nodes in opt_peel_loop_initial_if
  • -
  • nir: Select phi nodes using prev_block instead of continue_block
  • -
  • nir: Split ALU instructions in loops that read phis
  • -
  • nir: Convert a bcsel with only phi node sources to a phi node
  • -
  • spirv: Add missing break
  • -
  • nir/algebraic: Convert some f2u to f2i
  • -
  • nir/algebraic: Simplify comparison with sequential integers starting with 0
  • -
  • intel/vec4: Emit constants for some ALU sources as immediate values
  • -
  • nir/algebraic: Replace i2b used by bcsel or if-statement with comparison
  • -
  • intel/fs: Relax type matching rules in cmod propagation from MOV instructions
  • -
  • intel/fs: Handle OR source modifiers in algebraic optimization
  • -
  • intel/fs: Refactor ALU source and destination handling to a separate function
  • -
  • intel/fs: Emit logical-not of operands on Gen8+
  • -
  • intel/fs: Use De Morgan's laws to avoid logical-not of a logic result on Gen8+
  • -
  • intel/fs: Emit better code for b2f(inot(a)) and b2i(inot(a))
  • -
  • nir/algebraic: Replace a bcsel of a b2f sources with a b2f(!(a || b))
  • -
  • intel/fs: Generate if instructions with inverted conditions
  • -
  • nir/algebraic: Replace a-fract(a) with floor(a)
  • -
  • intel/fs: Don't assert on b2f with a saturate modifier
  • -
  • nir/algebraic: Optimize away an fsat of a b2f
  • -
  • intel/compiler: Silence many unused parameter warnings in brw_eu.h
  • -
  • intel/compiler: Silence unused parameter warning in brw_interpolation_map.c
  • -
  • intel/fs: nir_op_extract_i8 extracts a byte, not a word
  • -
  • intel/fs: Fix extract_u8 of an odd byte from a 64-bit integer
  • -
  • nir/algebraic: Fix up extract_[iu]8 after loop unrolling
  • -
  • nir/algebraic: Remove redundant extract_[iu]8 patterns
  • -
  • nir/algebraic: Add missing 64-bit extract_[iu]8 patterns
  • -
  • nir/algebraic: Add missing 16-bit extract_[iu]8 patterns
  • -
  • nir/algebraic: Fix up extract_[iu]8 after loop unrolling
  • -
  • nir/algebraic: Remove redundant extract_[iu]8 patterns
  • -
  • nir/algebraic: Add missing 64-bit extract_[iu]8 patterns
  • -
  • nir/algebraic: Add missing 16-bit extract_[iu]8 patterns
  • -
  • nir: Add nir_const_value_negative_equal
  • -
  • nir: Add nir_alu_srcs_negative_equal
  • -
  • nir: Add partial redundancy elimination for compares
  • -
  • intel/compiler: Use partial redundancy elimination for compares
  • -
  • intel/fs: Eliminate dead code first
  • -
  • intel/fs: Refactor code generation for nir_op_fsign to its own function
  • -
  • intel/fs: Add a scale factor to emit_fsign
  • -
  • intel/fs: Generate better code for fsign multiplied by a value
  • -
  • nir/algebraic: Recognize open-coded copysign(1.0, a)
  • -
  • nir/algebraic: Replace a pattern where iand with a Boolean is used as a bcsel
  • -
  • nir/algebraic: Fix some 1-bit Boolean weirdness
  • -
  • nir/algebraic: Strength reduce some compares of x and -x
  • -
  • intel/fs: Add support for float16 to the fsign optimizations
  • -
  • glsl: Silence may unused parameter warnings in glsl/ir.h
  • -
  • intel/compiler: Don't have sepearate, per-Gen nir_options
  • -
  • intel/compiler: Lower ffma on Gen4 and Gen5
  • -
  • intel/fs: Fix D to W conversion in opt_combine_constants
  • -
  • mesa: Add missing display list support for GL_FOG_COORDINATE_SOURCE
  • -
  • nir: Saturating integer arithmetic is not associative
  • -
  • Revert "nir: add late opt to turn inot/b2f combos back to bcsel"
  • -
- -

Icenowy Zheng (5):

-
    -
  • lima: add dummy set_sample_mask function
  • -
  • lima: make lima_context_framebuffer subtype of pipe_framebuffer_state
  • -
  • lima: implement blit with util_blitter
  • -
  • lima: lower bool to float when building shaders
  • -
  • lima: add Android build
  • -
- -

Ilia Mirkin (14):

-
    -
  • nv50,nvc0: add explicit settings for recent caps
  • -
  • nvc0: add support for handling indirect draws with attrib conversion
  • -
  • nvc0/ir: always use CG mode for loads from atomic-only buffers
  • -
  • nvc0/ir: fix second tex argument after levelZero optimization
  • -
  • nvc0: fix 3d images on kepler
  • -
  • nv50,nvc0: use condition for occlusion queries when already complete
  • -
  • nvc0: stick zero values for the compute invocation counts
  • -
  • nvc0: we have 16k-sized framebuffers, fix default scissors
  • -
  • swr: set PIPE_CAP_MAX_VARYINGS correctly
  • -
  • mesa: add explicit enable for EXT_float_blend, and error condition
  • -
  • st/mesa: enable GL_EXT_float_blend when possible
  • -
  • i965: always enable EXT_float_blend
  • -
  • nv50: disable compute
  • -
  • glsl: fix recording of variables for XFB in TCS shaders
  • -
- -

Illia Iorin (1):

-
    -
  • mesa/main: Fix multisample texture initialize
  • -
- -

James Zhu (12):

-
    -
  • gallium/auxiliary/vl: Move dirty define to header file
  • -
  • gallium/auxiliary/vl: Split vl_compositor graphic shaders from vl_compositor API
  • -
  • gallium/auxiliary/vl: Rename csc_matrix and increase its size.
  • -
  • gallium/auxiliary/vl: Add compute shader to support video compositor render
  • -
  • gallium/auxiliary/vl: Add video compositor compute shader render
  • -
  • gallium/auxiliary/vl: Fix transparent issue on compute shader with rgba
  • -
  • gallium/auxiliary/vl: Increase shader_params size
  • -
  • gallium/auxiliary/vl: Change grid setting
  • -
  • gallium/auxiliary/vl: Change weave compute shader implementation
  • -
  • gallium/auxiliary/vl: Fixed blur issue with weave compute shader
  • -
  • gallium/auxiliary/vl: Fixed blank issue with compute shader
  • -
  • gallium/auxiliary/vl: Add barrier/unbind after compute shader launch.
  • -
- -

Jan Vesely (2):

-
    -
  • Partially revert "gallium: fix autotools build of pipe_msm.la"
  • -
  • gallium/aux: Report error if loading of a pipe driver fails.
  • -
- -

Jan Zielinski (1):

-
    -
  • swr/rast: fix 32-bit compilation on Linux
  • -
- -

Jason Ekstrand (212):

-
    -
  • spirv: Replace vtn_constant_value with vtn_constant_uint
  • -
  • spirv: Rework handling of spec constant workgroup size built-ins
  • -
  • spirv: Handle constants and types before execution modes
  • -
  • spirv: Handle OpExecutionModeId
  • -
  • spirv: Support LocalSizeId and LocalSizeHintId execution modes
  • -
  • intel/nir: Add global support to lower_mem_access_bit_sizes
  • -
  • intel/fs/cse: Split create_copy_instr into three cases
  • -
  • intel/fs: Properly handle 64-bit types in LOAD_PAYLOAD
  • -
  • intel/fs: Do the grf127 hack on SIMD8 instructions in SIMD16 mode
  • -
  • intel/fs: Implement load/store_global with A64 untyped messages
  • -
  • intel/fs: Use SENDS for A64 writes on gen9+
  • -
  • intel/fs: Implement nir_intrinsic_global_atomic_*
  • -
  • anv: Implement VK_EXT_buffer_device_address
  • -
  • relnotes: Add VK_EXT_buffer_device_address
  • -
  • nir/deref: Drop zero ptr_as_array derefs
  • -
  • README: Drop the badges from the readme
  • -
  • intel/fs: Use enumerated array assignments in fb read TXF setup
  • -
  • nir/deref: Rematerialize parents in rematerialize_derefs_in_use_blocks
  • -
  • nir: Silence a couple of warnings in release builds
  • -
  • anv/blorp: Delete a pointless assert
  • -
  • anv: Silence some compiler warnings in release builds
  • -
  • intel/fs: Silence a compiler warning
  • -
  • intel/fs: Bail in optimize_extract_to_float if we have modifiers
  • -
  • nir/dead_cf: Inline cf_node_has_side_effects
  • -
  • nir/dead_cf: Stop relying on liveness analysis
  • -
  • compiler/types: Add a contains_64bit helper
  • -
  • nir/xfb: Properly align 64-bit values
  • -
  • nir: Rewrite lower_clip_cull_distance_arrays to do a lot less lowering
  • -
  • nir/xfb: Work in terms of components rather than slots
  • -
  • nir/xfb: Handle compact arrays in gather_xfb_info
  • -
  • nir: Fix a compile warning
  • -
  • nir/lower_clip_cull: Fix an incorrect assert
  • -
  • iris: Don't lower image formats for write-only images
  • -
  • iris/compute: Don't increment the grid size offset
  • -
  • iris/compute: Zero out the last grid size on indirect dispatches
  • -
  • iris: Configure the L3$ on the compute context
  • -
  • iris: Don't set constant read lengths at upload time
  • -
  • iris: Allocate buffer resources separately
  • -
  • iris: Copy anv's MI_MATH helpers for multiplication and division
  • -
  • nir/split_vars: Don't compact vectors unnecessarily
  • -
  • nir/builder: Don't emit no-op swizzles
  • -
  • intel/eu: Add an EOT parameter to send_indirect_[split]_message
  • -
  • intel/fs: Add an enum type for logical sampler inst sources
  • -
  • intel/fs: Re-order logical surface arguments
  • -
  • intel/fs: Drop the fs_surface_builder
  • -
  • intel/vec4: Drop dead code for handling typed surface messages
  • -
  • intel/fs: Get rid of the IMAGE_SIZE opcode
  • -
  • intel/compiler: Drop unused surface opcodes
  • -
  • intel/schedule_instructions: Move some comments
  • -
  • intel/compiler: Re-prefix non-logical surface opcodes with VEC4
  • -
  • anv: Count surfaces for non-YCbCr images in GetDescriptorSetLayoutSupport
  • -
  • spirv: OpImageQueryLod requires a sampler
  • -
  • intel,nir: Lower TXD with min_lod when the sampler index is not < 16
  • -
  • anv: Use an actual binding for gl_NumWorkgroups
  • -
  • anv/pipeline: Drop anv_fill_binding_table
  • -
  • anv/descriptor_set: Refactor alloc/free of descriptor sets
  • -
  • anv: Rework arguments to anv_descriptor_set_write_*
  • -
  • anv: Stop allocating buffer views for dynamic buffers
  • -
  • anv: Count image param entries rather than images
  • -
  • anv: Clean up descriptor set layouts
  • -
  • anv: drop add_var_binding from anv_nir_apply_pipeline_layout.c
  • -
  • anv: Refactor descriptor pushing a bit
  • -
  • anv: Take references to push descriptor set layouts
  • -
  • anv: Add a concept of a descriptor buffer
  • -
  • spirv: Pull offset/stride from the pointer for OpArrayLength
  • -
  • spirv: Use the generic dereference function for OpArrayLength
  • -
  • spirv: Use the same types for resource indices as pointers
  • -
  • anv: Implement VK_EXT_inline_uniform_block
  • -
  • nir: Expose double and int64 op_to_options_mask helpers
  • -
  • nir: Teach loop unrolling about 64-bit instruction lowering
  • -
  • i965: Compile the fp64 program based on nir options
  • -
  • intel/debug: Add a debug flag to force software fp64
  • -
  • intel/nir: Drop an unneeded lower_constant_initializers call
  • -
  • glsl/nir: Add a shared helper for building float64 shaders
  • -
  • glsl/nir: Inline functions in float64_funcs_to_nir
  • -
  • nir/inline_functions: Break inlining into a builder helper
  • -
  • nir/deref: Expose nir_opt_deref_impl
  • -
  • nir/lower_doubles: Inline functions directly in lower_doubles
  • -
  • intel/nir: Move 64-bit lowering later
  • -
  • st/nir: Move 64-bit lowering later
  • -
  • nir/builder: Emit better code for iadd/imul_imm
  • -
  • nir/builder: Cast array indices in build_deref_follower
  • -
  • nir/builder: Add a build_deref_array_imm helper
  • -
  • intel/nir: Move lower_mem_access_bit_sizes to postprocess_nir
  • -
  • anv/pipeline: Move lower_explicit_io much later
  • -
  • nir: Add a pass for lowering IO back to vector when possible
  • -
  • intel/nir: Vectorize all IO
  • -
  • anv: Ignore VkRenderPassInputAttachementAspectCreateInfo
  • -
  • nir/loop_unroll: Fix out-of-bounds access handling
  • -
  • glsl/list: Add a list variant of insert_after
  • -
  • glsl/lower_vector_derefs: Don't use a temporary for TCS outputs
  • -
  • anv: Stop using VK_TRUE/FALSE
  • -
  • anv/pass: Flag the need for a RT flush for resolve attachments
  • -
  • anv: Only set 3DSTATE_PS::VectorMaskEnable on gen8+
  • -
  • nir/algebraic: Add a couple optimizations for iabs and ishr
  • -
  • nir/validate: Only require bare types to match for copy_deref
  • -
  • nir/validate: Allow 32-bit boolean load/store intrinsics
  • -
  • compiler/types: Add a new is_interface C wrapper
  • -
  • compiler/types: Add a C wrapper to get full struct field data
  • -
  • compiler/types: Add helpers to get explicit types for standard layouts
  • -
  • nir/deref: Consider COHERENT decorated var derefs as aliasing
  • -
  • nir: Rename nir_address_format_vk_index_offset to not be vk
  • -
  • nir/lower_io: Add a new buffer_array_length intrinsic and lowering
  • -
  • glsl: Don't lower vector derefs for SSBOs, UBOs, and shared
  • -
  • glsl/nir: Set explicit types on UBO/SSBO variables
  • -
  • glsl/nir: Handle unlowered SSBO atomic and array_length intrinsics
  • -
  • glsl/nir: Add a pass to lower UBO and SSBO access
  • -
  • i965: Stop setting LowerBuferInterfaceBlocks
  • -
  • st/mesa: Let NIR lower UBO and SSBO access when we have it
  • -
  • nir/builder: Add a vector extract helper
  • -
  • nir: Add a new pass to lower array dereferences on vectors
  • -
  • intel/nir: Lower array-deref-of-vector UBO and SSBO loads
  • -
  • anv: Implement VK_EXT_host_query_reset
  • -
  • anv,radv: Implement VK_KHR_surface_capability_protected
  • -
  • Revert "nir: const `nir_call_instr::callee`"
  • -
  • anv: Bump maxComputeWorkgroupInvocations
  • -
  • nir: Constant values are per-column not per-component
  • -
  • anv,radv,turnip: Lower TG4 offsets with nir_lower_tex
  • -
  • spirv: Drop inline tg4 lowering
  • -
  • nir/lower_io: Add a bounds-checked 64-bit global address format
  • -
  • nir: Add a lowering pass for non-uniform resource access
  • -
  • nir: Add texture sources and intrinsics for bindless
  • -
  • nir: Add access flags to deref and SSBO atomics
  • -
  • spirv: Handle the NonUniformEXT decoration
  • -
  • Revert "anv/radv: release memory allocated by glsl types during spirv_to_nir"
  • -
  • nir: Lock around validation fail shader dumping
  • -
  • nir/algebraic: Drop some @bool specifiers
  • -
  • nir/algebraic: Add some logical OR and AND patterns
  • -
  • vc4: Prefer nir_src_comp_as_uint over nir_src_as_const_value
  • -
  • nir/search: Search for all combinations of commutative ops
  • -
  • nir: Get rid of nir_register::is_packed
  • -
  • nir: Get rid of global registers
  • -
  • intel/common: Add a MI command builder
  • -
  • intel/common: Add unit tests for gen_mi_builder
  • -
  • anv: Use gen_mi_builder for CmdDrawIndirectByteCount
  • -
  • anv: Use gen_mi_builder for computing resolve predicates
  • -
  • anv: Use gen_mi_builder for indirect draw parameters
  • -
  • anv: Use gen_mi_builder for indirect dispatch
  • -
  • anv: Use gen_mi_builder for conditional rendering
  • -
  • anv: Use gen_mi_builder for queries
  • -
  • anv: Move mi_memcpy and mi_memset to gen_mi_builder
  • -
  • anv/cmd_buffer: Use gen_mi_sub instead of gen_mi_add with a negative
  • -
  • intel/common: Support bigger right-shifts with mi_builder
  • -
  • anv/pipeline: Fix MEDIA_VFE_STATE::PerThreadScratchSpace on gen7
  • -
  • nir: Add a pass for selectively lowering variables to scratch space
  • -
  • intel/nir: Take a nir_tex_instr and src index in brw_texture_offset
  • -
  • nir/builder: Add a nir_imm_zero helper
  • -
  • nir/print: Use nir_src_as_int for array indices
  • -
  • nir/constant_folding: Get rid of a bit size switch statement
  • -
  • spirv: Drop some unneeded bit size switch statements
  • -
  • nir/load_const_to_scalar: Get rid of a bit size switch statement
  • -
  • nir/validate: Require unused bits of nir_const_value to be zero
  • -
  • vulkan: Update the XML and headers to 1.1.106
  • -
  • anv: Update to use the new features struct names
  • -
  • nir/algebraic: Move the template closer to the render function
  • -
  • nir/algebraic: Use a cache to avoid re-emitting structs
  • -
  • intel/mi_builder: Re-order an initializer
  • -
  • intel/mi_builder: Disable mem_mem tests on IVB
  • -
  • nir: Drop "struct" from some nir_* declarations
  • -
  • nir: Rework nir_src_as_alu_instr to not take a pointer
  • -
  • nir: Add a nir_src_as_intrinsic() helper
  • -
  • anv: Re-sort the GetPhysicalDeviceFeatures2 switch statement
  • -
  • anv: Drop some unneeded ANV_FROM_HANDLE for physical devices
  • -
  • intel/fs: Account for live range lengths in spill costs
  • -
  • anv: Make all VkDeviceMemory BOs resident permanently
  • -
  • anv: Put image params in the descriptor set buffer on gen8 and earlier
  • -
  • anv: Add a #define for the max binding table size
  • -
  • anv/pipeline: Sort bindings by most used first
  • -
  • anv/pipeline: Add skeleton support for spilling to bindless
  • -
  • nir/lower_io: Expose some explicit I/O lowering helpers
  • -
  • intel/nir: Re-run int64 lowering in postprocess_nir
  • -
  • anv: Add a has_a64_buffer_access to anv_physical_device
  • -
  • anv: Lower some SSBO operations in apply_pipeline_layout
  • -
  • anv: Implement SSBOs bindings with GPU addresses in the descriptor BO
  • -
  • anv: Implement VK_KHR_shader_atomic_int64
  • -
  • intel,nir: Lower TXD with a bindless sampler
  • -
  • intel/fs: Add support for bindless texture ops
  • -
  • anv: Count the number of planes in each descriptor binding
  • -
  • anv: Use write_image_view to initialize immutable samplers
  • -
  • anv: Pass the plane into lower_tex_deref
  • -
  • anv: Use bindless textures and samplers
  • -
  • intel/fs: Add support for bindless image load/store/atomic
  • -
  • anv: Use bindless handles for images
  • -
  • anv: Put binding flags in descriptor set layouts
  • -
  • anv: Implement VK_EXT_descriptor_indexing
  • -
  • nir: Add helpers for getting the type of an address format
  • -
  • anv/nir: Add a central helper for figuring out SSBO address formats
  • -
  • anv: Ignore descriptor binding flags if bindingCount == 0
  • -
  • anv: Rework the descriptor set layout create loop
  • -
  • anv,radv: Update release notes for newly implemented extensiosn
  • -
  • nir: Use the NIR_SRC_AS_ macro to define nir_src_as_deref
  • -
  • anv/descriptor_set: Unlink sets from the pool in set_destroy
  • -
  • anv/descriptor_set: Destroy sets before pool finalization
  • -
  • anv/descriptor_set: Only vma_heap_finish if we have a descriptor buffer
  • -
  • anv/descriptor_set: Properly align descriptor buffer to a page
  • -
  • anv: Better handle 32-byte alignment of descriptor set buffers
  • -
  • anv/descriptor_set: Don't fully destroy sets in pool destroy/reset
  • -
  • nir/algebraic: Optimize integer cast-of-cast
  • -
  • util/bitset: Return an actual bool from test macros
  • -
  • anv: Stop including POS in FS input limits
  • -
  • anv,i965: Stop warning about incomplete gen11 support
  • -
  • nir: Add a SSA type gathering pass
  • -
  • intel/fs/ra: Only add dest interference to sources that exist
  • -
  • intel/fs/ra: Stop adding RA interference to too many SENDS nodes
  • -
  • anv: Emulate texture swizzle in the shader when needed
  • -
  • anv: Stop forcing bindless for images
  • -
  • anv: Only consider minSampleShading when sampleShadingEnable is set
  • -
  • iris: Don't assume UBO indices are constant
  • -
  • intel/fs,vec4: Use g0 as the header for MFENCE
  • -
  • intel/fs: Do a stalling MFENCE in endInvocationInterlock()
  • -
  • nir/dead_cf: Call instructions aren't dead
  • -
  • nir/propagate_invariant: Don't add NULL vars to the hash table
  • -
- -

Jian-Hong Pan (1):

-
    -
  • intel: Fix the description of Coffeelake pci-id 0x3E98
  • -
- -

Jiang, Sonny (1):

-
    -
  • va: use a compute shader for the blit
  • -
- -

John Stultz (3):

-
    -
  • mesa: android: freedreno: Fix build failure due to path change
  • -
  • mesa: Makefile.sources: Add ir3_nir_lower_load_barycentric_at_sample/offset to Makefile.sources
  • -
  • mesa: Makefile.sources: Add nir_lower_fb_read.c to Makefile.sources list
  • -
- -

Jon Turney (1):

-
    -
  • meson: Force '.so' extension for DRI drivers
  • -
- -

Jonathan Marek (22):

-
    -
  • nir: add missing vec opcodes in lower_bool_to_float
  • -
  • freedreno: a2xx: fix fast clear
  • -
  • freedreno: a2xx: don't write 4th vertex in mem2gmem
  • -
  • freedreno: a2xx: add use_hw_binning function
  • -
  • freedreno: a2xx: fix fast clear for some gmem configurations
  • -
  • freedreno: a2xx: fix mipmapping for NPOT textures
  • -
  • freedreno: use renderonly path for buffers allocated with modifiers
  • -
  • freedreno: catch failing fd_blit and fallback to software blit
  • -
  • mesa: add GL_AMD_compressed_ATC_texture support
  • -
  • gallium: add ATC format support
  • -
  • llvmpipe, softpipe: no support for ATC textures
  • -
  • st/mesa: add ATC support
  • -
  • freedreno: a3xx: add GL_AMD_compressed_ATC_texture support
  • -
  • freedreno: a2xx: add GL_AMD_compressed_ATC_texture support
  • -
  • svga: add new ATC formats to the format conversion table
  • -
  • freedreno: a2xx: fix builtin blit program compilation
  • -
  • freedreno: a2xx: disable PIPE_CAP_PACKED_UNIFORMS
  • -
  • freedreno: a2xx: use nir_lower_io for TGSI shaders
  • -
  • freedreno: a2xx: enable batch reordering
  • -
  • freedreno: a2xx: same gmem2mem sequence for all tiles
  • -
  • nir: improve convert_yuv_to_rgb
  • -
  • freedreno/ir3: fix input ncomp for vertex shaders
  • -
- -

Jordan Justen (22):

-
    -
  • iris: Set num_uniforms in bytes
  • -
  • iris/compute: Set mask bits on PIPELINE_SELECT
  • -
  • iris: Add IRIS_DIRTY_CONSTANTS_CS
  • -
  • iris: Add iris_restore_compute_saved_bos
  • -
  • iris/compute: Add MEDIA_STATE_FLUSH following WALKER
  • -
  • iris/compute: Flush compute batches
  • -
  • iris/compute: Get group counts from grid->grid
  • -
  • iris/program: Don't try to push ubo ranges for compute
  • -
  • iris/compute: Wait on compute batch when mapping
  • -
  • iris/compute: Provide binding table entry for gl_NumWorkGroups
  • -
  • iris/compute: Flush compute batch on memory-barriers
  • -
  • iris/compute: Push subgroup-id
  • -
  • iris/compute: Support indirect compute dispatch
  • -
  • iris: Emit default L3 config for the render pipeline
  • -
  • genxml/gen_bits_header.py: Use regex to strip no alphanum chars
  • -
  • genxml: Remove extra space in gen4/45/5 field name
  • -
  • iris: Add gitlab-ci build testing
  • -
  • iris: Always use in-tree i915_drm.h
  • -
  • nir: Add int64/doubles options into nir_shader_compiler_options
  • -
  • intel/compiler: Move int64/doubles lowering options
  • -
  • scons: Generate float64_glsl.h for glsl_to_nir fp64 lowering
  • -
  • intel/genxml: Support base-16 in value & start fields in gen_sort_tags.py
  • -
- -

Jose Maria Casanova Crespo (4):

-
    -
  • iris: Enable ARB_shader_draw_parameters support
  • -
  • glsl: fix typos in comments "transfor" -> "transform"
  • -
  • glsl: TCS outputs can not be transform feedback candidates on GLES
  • -
  • iris: setup EdgeFlag Vertex Element when needed.
  • -
- -

José Fonseca (1):

-
    -
  • scons: Workaround failures with MSVC when using SCons 3.0.[2-4].
  • -
- -

Juan A. Suarez Romero (22):

-
    -
  • anv/cmd_buffer: check for NULL framebuffer
  • -
  • nir: move ALU instruction before the jump instruction
  • -
  • nir: remove jump from two merging jump-ending blocks
  • -
  • genxml: add missing field values for 3DSTATE_SF
  • -
  • anv: advertise 8 subpixel precision bits
  • -
  • nir/spirv: return after emitting a branch in block
  • -
  • anv: destroy descriptor sets when pool gets reset
  • -
  • nir: deref only for OpTypePointer
  • -
  • anv: advertise 8 subtexel/mipmap precision bits
  • -
  • nir/xfb: do not use bare interface type
  • -
  • meson: Add dependency on genxml to anvil genfiles
  • -
  • Revert "intel/compiler: split is_partial_write() into two variants"
  • -
  • spirv: add missing SPV_EXT_descriptor_indexing capabilities
  • -
  • radv: enable descriptor indexing capabilities
  • -
  • anv: enable descriptor indexing capabilities
  • -
  • Update version to 19.1.0-rc1
  • -
  • Update version to 19.1.0-rc2
  • -
  • cherry-ignore: radeonsi: update buffer descriptors in all contexts after buffer invalidation
  • -
  • Update version to 19.1.0-rc3
  • -
  • Update version to 19.1.0-rc4
  • -
  • Update version to 19.1.0-rc5
  • -
  • Update version to 19.1.0
  • -
- -

Julien Isorce (5):

-
    -
  • gallium: add resource_get_info to pipe_screen
  • -
  • radeonsi: implement resource_get_info
  • -
  • st/va: properly set stride and offset in vlVaDeriveImage
  • -
  • r600: implement resource_get_info
  • -
  • st/va: check resource_get_info nullity in vlVaDeriveImage
  • -
- -

Józef Kucia (3):

-
    -
  • mesa: Fix GL_NUM_DEVICE_UUIDS_EXT
  • -
  • radv: Fix driverUUID
  • -
  • radv: clear vertex bindings while resetting command buffer
  • -
- -

Karol Herbst (82):

-
    -
  • nvc0/ir: replace cvt instructions with add to improve shader performance
  • -
  • gk104/ir: Use the new rcp/rsq in library
  • -
  • gm107/ir: add fp64 rcp
  • -
  • gm107/ir: add fp64 rsq
  • -
  • gallium: add PIPE_CAP_MAX_VARYINGS
  • -
  • st/mesa: require RGBA2, RGB4, and RGBA4 to be renderable
  • -
  • glsl_type: initialize offset and location to -1 for glsl_struct_field
  • -
  • nir/opt_if: don't mark progress if nothing changes
  • -
  • clover: update ICD table to support everything up to 2.2
  • -
  • nir: replace magic numbers with M_PI
  • -
  • nir/spirv: improve parsing of the memory model
  • -
  • nir: add support for address bit sized system values
  • -
  • nir/vtn: add support for SpvBuiltInGlobalLinearId
  • -
  • nir/spirv: initial handling of OpenCL.std extension opcodes
  • -
  • prog_to_nir: fix write from vps to FOG
  • -
  • nvc0: print the shader type when dumping headers
  • -
  • nv50/ir: move common converter code in base class
  • -
  • nv50/ir: add lowering helper
  • -
  • nouveau: add support for nir
  • -
  • nouveau: fix nir and TGSI shader cache collision
  • -
  • nv50/ir/nir: run some passes to make the conversion easier
  • -
  • nv50/ir/nir: track defs and provide easy access functions
  • -
  • nv50/ir/nir: add nir type helper functions
  • -
  • nv50/ir/nir: run assignSlots
  • -
  • nv50/ir/nir: add loadFrom and storeTo helpler
  • -
  • nv50/ir/nir: parse NIR shader info
  • -
  • nv50/ir/nir: implement nir_load_const_instr
  • -
  • nv50/ir/nir: add skeleton for nir_intrinsic_instr
  • -
  • nv50/ir/nir: implement nir_alu_instr handling
  • -
  • nv50/ir/nir: implement nir_intrinsic_load_uniform
  • -
  • nv50/ir/nir: implement nir_intrinsic_store_(per_vertex_)output
  • -
  • nv50/ir/nir: implement load_(interpolated_)input/output
  • -
  • nv50/ir/nir: implement intrinsic_discard(_if)
  • -
  • nv50/ir/nir: implement loading system values
  • -
  • nv50/ir/nir: implement nir_ssa_undef_instr
  • -
  • nv50/ir/nir: implement nir_instr_type_tex
  • -
  • nv50/ir/nir: add skeleton getOperation for intrinsics
  • -
  • nv50/ir/nir: implement vote and ballot
  • -
  • nv50/ir/nir: implement variable indexing
  • -
  • nv50/ir/nir: implement geometry shader nir_intrinsics
  • -
  • nv50/ir/nir: implement nir_intrinsic_load_ubo
  • -
  • nv50/ir/nir: implement ssbo intrinsics
  • -
  • nv50/ir/nir: implement images
  • -
  • nv50/ir/nir: add memory barriers
  • -
  • nv50/ir/nir: implement load_per_vertex_output
  • -
  • nv50/ir/nir: implement intrinsic shader_clock
  • -
  • nv50/ir/nir: handle user clip planes for each emitted vertex
  • -
  • nv50ir/nir: move immediates before use
  • -
  • glsl: add packed for struct types
  • -
  • glsl: add cl_size and cl_alignment
  • -
  • nir/lower_locals_to_regs: cast array index to 32 bit
  • -
  • nir/spirv: handle kernel function parameters
  • -
  • nir/spirv: support physical pointers
  • -
  • nir: add support for gather offsets
  • -
  • nv50/ir/nir: support gather offsets
  • -
  • nir/lower_tex: Add support for tg4 offsets lowering
  • -
  • nir/print: fix printing the image_array intrinsic index
  • -
  • nir/validate: validate that tex deref sources are actually derefs
  • -
  • v3d: prefer using nir_src_comp_as_int over nir_src_as_const_value
  • -
  • panfrost/midgard: use nir_src_is_const and nir_src_as_uint
  • -
  • glsl/standalone: add GLES3.1 and GLES3.2 compatibility
  • -
  • nir: move brw_nir_rewrite_image_intrinsic into common code
  • -
  • glsl_to_nir: handle bindless textures
  • -
  • glsl/nir: fetch the type for images from the deref instruction
  • -
  • glsl/nir: add support for lowering bindless images_derefs
  • -
  • nv50/ir/nir: handle bindless texture
  • -
  • nv50/ir/nir: add support for bindless images
  • -
  • nvc0/nir: enable bindless texture
  • -
  • lima: add bool parameter to type_size function
  • -
  • amd/nir: some cleanups
  • -
  • radv: use nir constant helpers
  • -
  • intel/nir: use nir_src_is_const and nir_src_as_uint
  • -
  • freedreno/ir3: use nir_src_as_uint in a few places
  • -
  • lima: use nir_src_as_float
  • -
  • nir/builder: Move nir_imm_vec2 from blorp into the builder
  • -
  • nir/loop_analyze: use nir_const_value.b for boolean results, not u32
  • -
  • spirv: reduce array size in vtn_handle_constant
  • -
  • nir: make nir_const_value scalar
  • -
  • vtn: handle bitcast with pointer src/dest
  • -
  • nir: Add a nir_builder_alu variant which takes an array of components
  • -
  • nir: Add nir_op_vec helper
  • -
  • spirv/cl: support vload/vstore
  • -
- -

Kasireddy, Vivek (3):

-
    -
  • nir/lower_tex: Add support for XYUV lowering
  • -
  • dri: Add XYUV8888 format
  • -
  • i965: Add support for sampling from XYUV images
  • -
- -

Kenneth Graunke (872):

-
    -
  • st/mesa: Set pipe_image_view::shader_access in PBO readpixels.
  • -
  • st/nir: Move varying setup code to a helper function.
  • -
  • st/nir: Make new helpers for constructing built-in NIR shaders.
  • -
  • st/mesa: Add a NIR version of the drawpixels/bitmap VS copy shader.
  • -
  • st/mesa: Add NIR versions of the drawpixels Z/stencil fragment shaders.
  • -
  • st/mesa: Add NIR versions of the clear shaders.
  • -
  • st/mesa: Add a NIR version of the OES_draw_texture built-in shaders.
  • -
  • st/mesa: Add NIR versions of the PBO upload/download shaders.
  • -
  • program: Use u_bit_scan64 in prog_to_nir.
  • -
  • program: Extend prog_to_nir handle system values.
  • -
  • nir: Record info->fs.pixel_center_integer in lower_system_values
  • -
  • compiler: Mark clip/cull distance arrays as compact before lowering.
  • -
  • nir: Bail on clip/cull distance lowering if GLSL IR already did it.
  • -
  • nir: Avoid clip/cull distance lowering multiple times.
  • -
  • nir: Avoid splitting compact arrays into per-element variables.
  • -
  • st/nir: Call nir_lower_clip_cull_distance_arrays().
  • -
  • gallium: Add a PIPE_CAP_NIR_COMPACT_ARRAYS capability bit.
  • -
  • nouveau: Silence unhandled cap warnings
  • -
  • st/mesa: Limit GL_MAX_[NATIVE_]PROGRAM_PARAMETERS_ARB to 2048
  • -
  • glsl: Allow gl_nir_lower_samplers*() without a gl_shader_program
  • -
  • glsl: Don't look at sampler uniform storage for internal vars
  • -
  • i965: Call nir_lower_samplers for ARB programs.
  • -
  • st/nir: Pull sampler lowering into a helper function.
  • -
  • st/nir: Lower sampler derefs for builtin shaders.
  • -
  • st/nir: Use sampler derefs in built-in shaders.
  • -
  • program: Make prog_to_nir create texture/sampler derefs.
  • -
  • nir: Use sampler derefs in drawpixels and bitmap lowering.
  • -
  • nir: Gather texture bitmasks in gl_nir_lower_samplers_as_deref.
  • -
  • i965: Drop unnecessary 'and' with prog->SamplerUnits
  • -
  • i965: Use info->textures_used instead of prog->SamplersUsed.
  • -
  • mesa: Advertise EXT_float_blend in ES 3.0+ contexts.
  • -
  • anv: Put MOCS in the correct location
  • -
  • spirv: Eliminate dead input/output variables after translation.
  • -
  • nir: Don't reassociate add/mul chains containing only constants
  • -
  • compiler: Make is_64bit(GL_*) helper more broadly available
  • -
  • mesa: Align doubles to a 64-bit starting boundary, even if packing.
  • -
  • radeonsi: Go back to using llvm.pow intrinsic for nir_op_fpow
  • -
  • st/mesa: Copy VP TGSI tokens if they exist, even for NIR shaders.
  • -
  • nir: Don't forget if-uses in new nir_opt_dead_cf liveness check
  • -
  • iris: Initial commit of a new 'iris' driver for Intel Gen8+ GPUs.
  • -
  • iris: viewport state, sort of
  • -
  • iris: port over batchbuffer updates
  • -
  • iris: initial render state upload
  • -
  • iris: packing with valgrind.
  • -
  • iris: merge pack
  • -
  • iris: initial gpu state, merges
  • -
  • iris: RASTER + SF + some CLIP, fix DIRTY vs. NEW
  • -
  • iris: scissors
  • -
  • iris: SF_CLIP_VIEWPORT
  • -
  • iris: Surfaces!
  • -
  • iris: sampler views
  • -
  • iris: stipples and vertex elements
  • -
  • iris: framebuffers
  • -
  • iris: don't segfault on !old_cso
  • -
  • iris: fix SF_CL length
  • -
  • iris: a bit of depth
  • -
  • iris: some draw info, vbs, sample mask
  • -
  • iris: fix crash - CSO binding can be NULL (when destroying context)
  • -
  • iris: COLOR_CALC_STATE
  • -
  • iris: sampler states
  • -
  • iris: emit 3DSTATE_SAMPLER_STATE_POINTERS
  • -
  • iris: basic push constant alloc
  • -
  • iris: some program code
  • -
  • iris: linear resources
  • -
  • iris: maps
  • -
  • iris: shader debug log
  • -
  • iris: drop unused field
  • -
  • iris: make an ice->render_batch field
  • -
  • iris: disable execbuf for now
  • -
  • iris: delete iris_pipe.c, shuffle code around
  • -
  • iris: init the batch!
  • -
  • iris: fix/rework line stipple
  • -
  • iris: actually save VBs
  • -
  • iris: msaa sample count packing problems
  • -
  • iris: fix prim type
  • -
  • iris: fix bogus index buffer reference
  • -
  • iris: draw->restart_index is uninitialized if PR is not enabled
  • -
  • iris: parse INTEL_DEBUG
  • -
  • iris: reworks, FS compile pieces
  • -
  • iris: import program cache code
  • -
  • iris: do the FS...asserts because we don't lower uniforms yet
  • -
  • iris: lower io
  • -
  • iris: make iris_batch target a particular ring
  • -
  • iris: kill iris_new_batch
  • -
  • iris: move MAX defines to iris_batch.h
  • -
  • iris: bit of SBA code
  • -
  • iris: flag SBA updates when instruction BO changes
  • -
  • iris: try and have an iris address
  • -
  • iris: so, sba then.
  • -
  • iris: reference VB BOs
  • -
  • iris: VB addresses
  • -
  • iris: DEBUG=bat
  • -
  • iris: VB fixes
  • -
  • iris: actually APPEND commands, not stomp over the top and never incr
  • -
  • iris: actually flush the commands
  • -
  • iris: actually advance forward when emitting commands
  • -
  • iris: initialize dirty bits to ~0ull
  • -
  • iris: hack to stop crashing on samplers for now
  • -
  • iris: fix indentation
  • -
  • iris: fix assert
  • -
  • iris: fix VBs
  • -
  • iris: vertex packet fixes
  • -
  • iris: fix VF instancing length so we don't get garbage in batch
  • -
  • iris: 3DPRIMITIVE fields
  • -
  • iris: bind_state -> compute state
  • -
  • iris: scissor slots
  • -
  • iris: some shader bits
  • -
  • iris: promote iris_program_cache_item to iris_compiled_shader
  • -
  • iris: actually save derived state
  • -
  • iris: emit shader packets
  • -
  • iris: convert IRIS_DIRTY_* to #defines
  • -
  • iris: don't forget about TE
  • -
  • iris: reorganize commands to match brw
  • -
  • iris: initial gpu state
  • -
  • iris: WM.
  • -
  • iris: index buffer BO
  • -
  • iris: more comes from bits filled in
  • -
  • iris: drop const from prog data parameters
  • -
  • iris: softpin some things
  • -
  • iris: use vtbl to avoid multiple symbols, fix state base address
  • -
  • iris: fix SBA
  • -
  • iris: move key pop to state module
  • -
  • iris: bits of WM key
  • -
  • iris: shuffle comments
  • -
  • iris: no NEW_SBA
  • -
  • iris: rewrite program cache to use u_upload_mgr
  • -
  • iris: actually destroy the cache
  • -
  • iris: actually softpin at an address
  • -
  • iris: actually set KSP offsets
  • -
  • iris: URB configs.
  • -
  • iris: dummy constants
  • -
  • iris: blend state
  • -
  • iris: alpha testing in PSB
  • -
  • iris: basic SBE code
  • -
  • iris: warning fixes
  • -
  • iris: fix silly unused batch with addr macro
  • -
  • iris: render targets!
  • -
  • iris: don't do samplers for disabled stages
  • -
  • iris: smaller blend state
  • -
  • iris: actually pin the instruction cache buffers
  • -
  • iris: compctrl
  • -
  • iris: more sketchy SBE
  • -
  • iris: fix dmabuf retval comparisons
  • -
  • iris: more SF CL VPs
  • -
  • iris: catastrophic state pointer mistake
  • -
  • iris: fix extents
  • -
  • iris: write DISABLES are not write ENABLES...whoops
  • -
  • iris: sample mask...not 0.
  • -
  • iris: uniform bits...badly
  • -
  • iris: warn if execbuf fails
  • -
  • iris: NOOP pad batches correctly
  • -
  • iris: decode batches if they fail to submit
  • -
  • iris: enable a few more formats
  • -
  • iris: set strides on transfers
  • -
  • iris: stop adding 9 to our varyings
  • -
  • iris: bufmgr updates.
  • -
  • iris: some thinking about binding tables
  • -
  • iris: Soft-pin the universe
  • -
  • iris: fix icache memzone
  • -
  • iris: dump gtt offset in dump_validation_list
  • -
  • iris: Also set SUPPORTS_48B? Not sure if necessary.
  • -
  • iris: more uploaders
  • -
  • iris: rewrite to use memzones and not relocs
  • -
  • iris: set EXEC_OBJECT_WRITE
  • -
  • iris: include p_defines.h in iris_bufmgr.h
  • -
  • iris: binders
  • -
  • iris: hook up batch decoder
  • -
  • iris: binder fixes
  • -
  • iris: decoder fixes
  • -
  • iris: update vb BO handling now that we have softpin
  • -
  • iris: validation dumping improvements
  • -
  • iris: canonicalize addresses.
  • -
  • iris: delete more trash
  • -
  • iris: allocate SURFACE_STATEs up front and stop streaming them
  • -
  • iris: same treatment for sampler views
  • -
  • iris: assemble SAMPLER_STATE table at bind time
  • -
  • iris: fix a scissor bug
  • -
  • iris: SBA once at context creation, not per batch
  • -
  • iris: TES stash
  • -
  • iris: isv freeing fixes
  • -
  • iris: set sampler views
  • -
  • iris: decoder fixes
  • -
  • iris: better BT asserts
  • -
  • iris: increase allocator alignment
  • -
  • iris: fix index
  • -
  • iris: port bug fix from i965
  • -
  • iris: fixes from i965
  • -
  • iris: fixes
  • -
  • iris: crazy pipe control code
  • -
  • iris: bo reuse
  • -
  • iris: vma fixes - don't free binder address
  • -
  • iris: vma - fix assert
  • -
  • iris: better SBE
  • -
  • iris: fix texturing!
  • -
  • iris: Move get_command_space to iris_batch.c
  • -
  • iris: Defines for base addresses rather than numbers everywhere
  • -
  • iris: pull in newer comments
  • -
  • iris: copy over i965's cache tracking
  • -
  • iris: move bo_offset_from_sba
  • -
  • iris: bits of blorp code
  • -
  • iris: more blitting code to make readpixels work
  • -
  • iris: drop bogus binder free
  • -
  • iris: fix sampler view crashes
  • -
  • iris: more blorp
  • -
  • iris: fix blorp prog data crashes
  • -
  • iris: add INTEL_DEBUG=reemit
  • -
  • iris: drop the 48b printout, we never use anything else
  • -
  • iris: hacky flushing for now
  • -
  • iris: linear staging buffers - fast CPU access...
  • -
  • iris: make blorp pin the binder
  • -
  • iris: blorp URB
  • -
  • iris: no more drawing rectangle in blorp
  • -
  • iris: assert surf init
  • -
  • iris: some depth stuff :(
  • -
  • iris: bump GL version to 4.2
  • -
  • iris: uniforms for VS
  • -
  • iris: proper length for VE packet?
  • -
  • iris: proper # of uniforms
  • -
  • iris: properly reject formats, fixes RGB32 rendering with texture float
  • -
  • iris: blorp bug fixes
  • -
  • iris: delete growing code and just die for now
  • -
  • iris: just turn batch reset_and_clear_caches into reset
  • -
  • iris: chaining not growing
  • -
  • iris: caps
  • -
  • iris: fix batch chaining...
  • -
  • iris: fix decoding and undo testing code
  • -
  • iris: Lower the max number of decoded VBO lines
  • -
  • iris: fix whitespace
  • -
  • iris: fix 3DSTATE_VERTEX_ELEMENTS length
  • -
  • iris: more depth stuffs...
  • -
  • iris: fix VF INSTANCING length
  • -
  • iris: util_copy_framebuffer_state (ported from Rob's v3d patches)
  • -
  • iris: transfers
  • -
  • iris: flush always
  • -
  • iris: maybe slightly less boats uniforms
  • -
  • iris: fix constant packet length to match i965
  • -
  • iris: better ubo handling
  • -
  • iris: completely rewrite binder
  • -
  • iris: have more than one const_offset
  • -
  • iris: make surface states for cbufs
  • -
  • iris: fill out pull constant buffers
  • -
  • iris: fix pull bufs that aren't the first user upload
  • -
  • iris: use u_transfer helpers for now
  • -
  • iris: better VFI
  • -
  • iris: fix release builds
  • -
  • iris: drop assert for now
  • -
  • iris: disable __gen_validate_value in release mode
  • -
  • iris: allow mapped buffers during execution (faster)
  • -
  • iris: comment about reemitting and flushing
  • -
  • iris: state cleaning
  • -
  • iris: untested index buffer upload
  • -
  • iris: delete some pointless STATIC_ASSERTS
  • -
  • iris: untested SAMPLER_STATE pin BO fix
  • -
  • iris: put back the always flush - fixes some things :(
  • -
  • iris: save pointers to streamed state resources
  • -
  • iris: fix the validation list on new batches
  • -
  • iris: flag DIRTY_WM properly
  • -
  • iris: bindings dirty tracking
  • -
  • iris: some dirty fixes
  • -
  • iris: clear dirty
  • -
  • iris: plug leaks
  • -
  • iris: more leak fixes
  • -
  • iris: pc fixes
  • -
  • iris: remove 4 bytes of padding in iris_compiled_shader
  • -
  • iris: rzalloc iris_compiled_shader so memcmp works even if padding creeps in
  • -
  • iris: don't leak sampler state table resources
  • -
  • iris: don't leak keyboxes when searching for an existing program
  • -
  • iris: indentation
  • -
  • iris: use pipe resources not direct BOs
  • -
  • iris: clean up some warnings so I can see through the noise
  • -
  • iris: print binder utilization in INTEL_DEBUG=submit
  • -
  • iris: redo VB CSO a bit
  • -
  • iris: print refcounts in INTEL_DEBUG=submit
  • -
  • iris: support signed vertex buffer offsets
  • -
  • iris: fix major refcounting bug with resources
  • -
  • iris: fix caps so tests run again
  • -
  • iris: avoid crashing on unbound constant resources
  • -
  • iris: emit 3DSTATE_SBE_SWIZ
  • -
  • iris: max VP index
  • -
  • iris: fix viewport counts and settings
  • -
  • iris: fix num viewports to be based on programs
  • -
  • iris: fix VP iteration
  • -
  • iris: scissor count fixes
  • -
  • iris: actually init num_viewports
  • -
  • iris: print second batch size separately
  • -
  • iris: don't always flush
  • -
  • iris: Handle batch submission failure "better"
  • -
  • iris: bad inherited comments
  • -
  • iris: colorize batchbuffer failures to make them stand out
  • -
  • iris: iris - fix QWord aligned endings after batch chaining rework
  • -
  • iris: tidy comments about mirroring modes
  • -
  • iris: Disable unsupported mirror clamp modes
  • -
  • iris: fix fragcoord ytransform
  • -
  • iris: better boxing on maps
  • -
  • iris: clears
  • -
  • iris: rework DEBUG_REEMIT
  • -
  • iris: shader dirty bits
  • -
  • iris: clear fix
  • -
  • iris: fall back to u_generate_mipmap
  • -
  • iris: implement copy image
  • -
  • iris: lightmodel flat
  • -
  • iris: maybe-flush before blorp operations
  • -
  • iris: fix provoking vertex ordering
  • -
  • iris: larger polygon offset
  • -
  • iris: TES uniform fixes
  • -
  • iris: geometry shader support
  • -
  • iris: don't emit garbage 3DSTATE_VERTEX_BUFFERS when there aren't any
  • -
  • iris: fix 3DSTATE_VERTEX_ELEMENTS / VF_INSTANCING for 0 elements
  • -
  • iris: fix GS dispatch mode
  • -
  • iris: depth clears
  • -
  • iris: null surface for unbound textures
  • -
  • iris: state ref tuple
  • -
  • iris: don't include binder in surface VMA range
  • -
  • iris: border color memory zone :(
  • -
  • iris: implement border color, fix other sampler nonsense
  • -
  • iris: dead pointer
  • -
  • iris: just malloc one iris_genx_state instead of a bunch of oddball pieces
  • -
  • iris: SBE change stash
  • -
  • iris: fix zoffset asserts with 2DArray/Cube
  • -
  • iris: rename map->stride
  • -
  • iris: actually set cube bit properly
  • -
  • iris: keep DISCARD_RANGE
  • -
  • iris: actually handle array layers in blits
  • -
  • iris: comment out l/a/i/la
  • -
  • iris: fix clip flagging on fb changes
  • -
  • iris: fix depth bounds clamp enables
  • -
  • iris: don't crash on shader perf logs
  • -
  • iris: slab allocate transfers
  • -
  • iris: rearrange iris_resource.h
  • -
  • iris: Implement 3DSTATE_SO_DECL_LIST
  • -
  • iris: SO buffers
  • -
  • iris: streamout
  • -
  • iris: set even if no outputs
  • -
  • iris: bother setting program_string_id...
  • -
  • iris: fix SO_DECL_LIST
  • -
  • iris: actually pin the buffers
  • -
  • iris: fix sample mask for MSAA-off
  • -
  • iris: disable 6x MSAA support
  • -
  • iris: multislice transfer maps
  • -
  • iris: fix CC_VIEWPORT
  • -
  • iris: draw indirect support?
  • -
  • iris: save query type
  • -
  • iris: bits of multisample program key
  • -
  • iris: s/hwcso/state/g
  • -
  • iris: bind state helper function
  • -
  • iris: NOS mechanics
  • -
  • iris: record FS NOS
  • -
  • iris: fix crash
  • -
  • iris: fix sampler views of TBOs
  • -
  • iris: fix texture buffer stride
  • -
  • iris: TES program key inputs
  • -
  • iris: compile a TCS...don't bother with passthrough yet
  • -
  • iris: don't emit SO_BUFFERS and SO_DECL_LIST unless streamout is enabled
  • -
  • iris: vertex ID, instance ID
  • -
  • iris: fix SGVS when there are no valid vertex elements
  • -
  • iris: fill out MAX_PATCH_VERTICES
  • -
  • iris: assert about passthrough shaders to make this easier to detect
  • -
  • iris: fix EmitNoIndirect
  • -
  • iris: fix Z24
  • -
  • iris: reemit blend state for alpha test function changes
  • -
  • iris: point sprite enables
  • -
  • iris: hack around samples confusion
  • -
  • iris: fix blorp filters
  • -
  • iris: expose more things that we already support
  • -
  • iris: fix msaa flipping filters
  • -
  • iris: export get_shader_info
  • -
  • iris: implement set_shader_buffers
  • -
  • iris: emit binding table for atomic counters and SSBOs
  • -
  • iris: shorten loop
  • -
  • iris: unbind compiled shaders if none are present
  • -
  • iris: fix TBO alignment to match 965
  • -
  • iris: enable SSBOs
  • -
  • iris: fix SSBO indexing
  • -
  • iris: fix for disabling ssbos
  • -
  • iris: update bindings when changing programs
  • -
  • iris: drop unused bo parameter
  • -
  • iris: implement texture/memory barriers
  • -
  • iris: Don't reserve new binding table section unless things are dirty
  • -
  • iris: update a todo comment
  • -
  • iris: BIG OL' HACK for UBO updates
  • -
  • iris: enable texture gather
  • -
  • iris: Avoid croaking when trying to create FBO surfaces with bad formats
  • -
  • iris: fix GS output component limit
  • -
  • iris: drop pipe_shader_state
  • -
  • iris: fix sample mask
  • -
  • iris: cube arrays are cubes too
  • -
  • iris: we don't support textureGatherOffsets, need it lowered
  • -
  • iris: add minor comments
  • -
  • iris: comment everything
  • -
  • iris: sync bugfixes from brw_bufmgr
  • -
  • iris: remember to set bo->userptr
  • -
  • iris: rename ring to engine
  • -
  • iris: simplify batch len qword alignment
  • -
  • iris: get angry about execbuf failures
  • -
  • iris: fill out more caps
  • -
  • iris: depth or stencil fixes
  • -
  • iris: clear stencil
  • -
  • iris: actually emit stencil packets
  • -
  • iris: allow S8 as a stencil format
  • -
  • iris: WTF transfers
  • -
  • iris: use u_transfer_helper for depth stencil packing/unpacking
  • -
  • iris: drop stencil handling now that u_transfer_helper does it
  • -
  • iris: refcounting, who needs it?
  • -
  • iris: actually do stencil blits
  • -
  • iris: say no to more formats
  • -
  • iris: deal with Marek's new MSAA caps
  • -
  • iris: we can do multisample Z resolves
  • -
  • iris: Convert RGBX to RGBA for rendering.
  • -
  • iris: disallow RGB32 formats too
  • -
  • iris: Fix tiled memcpy for cubes...and for array slices
  • -
  • iris: blorp blit multiple slices
  • -
  • iris: assert depth is 1 in resource_copy_region
  • -
  • iris: call maybe_flush for each blorp operation
  • -
  • iris: implement ARB_clear_texture
  • -
  • iris: last VUE map NOS, handle > 16 FS inputs
  • -
  • iris: drop dead assignments
  • -
  • iris: drop pwrite
  • -
  • iris: port non-bucket alignment bugfix
  • -
  • iris: don't emit SBE all the time
  • -
  • iris: rename pipe to base
  • -
  • iris: Drop bogus sampler state saving
  • -
  • iris: move iris_shader_state from ice->shaders.state to ice->state.shaders
  • -
  • iris: Move things to iris_shader_state
  • -
  • iris: Move iris_sampler_view declaration to iris_resource.h
  • -
  • iris: track depth/stencil writes enabled
  • -
  • iris: use consistent copyright formatting
  • -
  • iris: Move cache tracking to iris_resolve.c
  • -
  • iris: proper cache tracking
  • -
  • iris: precompute hashes for cache tracking
  • -
  • iris: Reduce binder alignment from 64 to 32
  • -
  • iris: reenable R32G32B32 texture buffers
  • -
  • iris: z_res -> s_res
  • -
  • iris: implement get_sample_position
  • -
  • iris: fix line-aa-width
  • -
  • iris: try to hack around binder issue
  • -
  • iris: fix sampler state setting
  • -
  • iris: big old hack for tex-miplevel-selection
  • -
  • iris: use linear for 1D textures
  • -
  • iris: handle level/layer in direct maps
  • -
  • iris: fix crash when binding optional shader for the first time
  • -
  • iris: Skip primitive ID overrides if the shader wrote a custom value
  • -
  • iris: fix blend state memcpy
  • -
  • iris: new caps
  • -
  • iris: use Eric's new caps helper
  • -
  • iris: Allow inlining of require/get_command_space
  • -
  • iris: skip over whole function if dirty == 0
  • -
  • iris: don't unconditionally emit 3DSTATE_VF / 3DSTATE_VF_TOPOLOGY
  • -
  • iris: fix constant buffer 0 to be absolute
  • -
  • iris: set EXEC_OBJECT_CAPTURE on all driver internal buffers
  • -
  • iris: fix null FB and unbound tex surface state addresses
  • -
  • iris: Support multiple binder BOs, update Surface State Base Address
  • -
  • iris: fix SO offset writes for multiple streams
  • -
  • iris: update comments for multibinder
  • -
  • iris: move binder pinning outside the dirty == 0 check
  • -
  • iris: re-pin binding table contents if we didn't re-emit them
  • -
  • iris: enable ARB_enhanced_layouts
  • -
  • iris: refactor LRIs in context setup
  • -
  • iris: initialize "don't suck" bits, as Ben likes to call them
  • -
  • iris: totally untested icelake support
  • -
  • iris: refactor program CSO stuff
  • -
  • iris: silence const warning
  • -
  • iris: fix context restore of 3DSTATE_CONSTANT ranges
  • -
  • iris: properly re-pin stencil buffers
  • -
  • iris: delete bogus comment
  • -
  • iris: inherit the index buffer properly
  • -
  • iris: use 0 for TCS passthrough program string ID
  • -
  • iris: rw_bo for pipe controls
  • -
  • iris: LRM/SRM/SDI hooks
  • -
  • iris: initial query code
  • -
  • iris: gen10+ workarounds and break fix
  • -
  • iris: results write
  • -
  • iris: flush batch when asking for result via QBO
  • -
  • iris: fix random failures via CS stall...but why?
  • -
  • iris: gpr0 to bool
  • -
  • iris: play chicken with timer queries for now
  • -
  • iris: pipeline stats
  • -
  • iris: primitives generated query support
  • -
  • iris: drop explicit pinning
  • -
  • iris: timestamps
  • -
  • iris: ...and SO prims emitted queries
  • -
  • iris: glGet timestamps, more correct timestamps
  • -
  • iris: Need to | 1 when asking for timestamps
  • -
  • iris: 36-bit overflow fixes
  • -
  • iris: early return properly
  • -
  • iris: better query file comment
  • -
  • iris: magic number 36 -> #define
  • -
  • iris: Enable ARB_shader_vote
  • -
  • iris: just mark snapshots_landed from the CPU
  • -
  • iris: drop a bunch of pipe_sampler_state stuff we don't need
  • -
  • iris: vma_free bo->size, not bo_size
  • -
  • iris: don't mark contains_draw = false when chaining batches
  • -
  • iris: fix Z32_S8 depth sampling
  • -
  • iris: stencil texturing
  • -
  • iris: force persample interp cap
  • -
  • iris: pipe to scs -> iris_pipe.h
  • -
  • iris: inline stage_from_pipe to avoid unused warnings
  • -
  • iris: add gen11 to genX_call
  • -
  • iris: Allow PIPE_CONTROL with Stall at Scoreboard and RT flush
  • -
  • iris: rework format translation apis
  • -
  • iris: Use R/RG instead of I/L/A when sampling
  • -
  • iris: enable I/L formats
  • -
  • iris: X32_S8X24 :/
  • -
  • iris: set the binding table size
  • -
  • iris: lower storage image derefs
  • -
  • iris: implement set_shader_images hook
  • -
  • iris: bother with BTIs
  • -
  • iris: set image access correctly
  • -
  • iris: actually set image access
  • -
  • iris: null for non-existent cbufs
  • -
  • iris: move images next to textures in binding table
  • -
  • iris: advertise GL_ARB_shader_texture_image_samples
  • -
  • iris: Enable fb fetch
  • -
  • iris: initial compute caps
  • -
  • iris: yes
  • -
  • iris: drop dead format //'s
  • -
  • iris: drop XXX's about swizzling
  • -
  • iris: little bits of compute basics
  • -
  • iris: drop XXX that Jordan handled
  • -
  • iris: drop unnecessary #ifdefs
  • -
  • iris: leave XXX about unnecessary binding table uploads
  • -
  • iris: bail if SLM is needed
  • -
  • iris: fix whitespace
  • -
  • iris: XXX for compute state tracking :/
  • -
  • iris: rewrite grid surface handling
  • -
  • iris: better dirty checking
  • -
  • iris: don't let render/compute contexts stomp each other's dirty bits
  • -
  • iris: hack to avoid memorybarriers out the wazoo
  • -
  • iris: do PIPELINE_SELECT for render engine, add flushes, GLK hacks
  • -
  • iris: fix SBA flushing by refactoring code
  • -
  • iris: try and avoid pointless compute submissions
  • -
  • iris: fix UBOs with bindings that have an offset
  • -
  • iris: flag CC_VIEWPORT when changing num viewports
  • -
  • iris: fix SF_CLIP_VIEWPORT array indexing with multiple VPs
  • -
  • iris: Fix texture buffer / image buffer sizes.
  • -
  • iris: Clamp UBO and SSBO access to the actual BO size, for safety
  • -
  • iris: Move snapshots_landed to the front.
  • -
  • iris: Fix off by one in scissoring, empty scissors, default scissors
  • -
  • iris: Fall back to 1x1x1 null surface if no framebuffer supplied
  • -
  • iris: SO_DECL_LIST fix
  • -
  • iris: Fix refcounting of grid surface
  • -
  • iris: delete dead code
  • -
  • iris: fix overhead regression from "don't stomp each other's dirty bits"
  • -
  • iris: allow binding a null vertex buffer
  • -
  • iris: Flag constants dirty on program changes
  • -
  • iris: Disable a PIPE_CONTROL workaround on Icelake
  • -
  • iris: Enable ARB_shader_stencil_export
  • -
  • iris: Enable A8/A16_UNORM in an inefficient manner
  • -
  • iris: Drop B5G5R5X1 support
  • -
  • iris: Use at least 1x1 size for null FB surface state.
  • -
  • iris: Cross-link iris_batches so they can potentially flush each other
  • -
  • iris: cross batch flushing
  • -
  • iris: Don't leak the compute batch
  • -
  • iris: Actually create/destroy HW contexts
  • -
  • iris: Enable msaa_map transfer helpers
  • -
  • iris: tidy more warnings
  • -
  • iris: implement scratch space!
  • -
  • iris: Fix MSAA smooth points
  • -
  • iris: Fix TextureBarrier
  • -
  • iris: Fix multiple RTs with non-independent blending
  • -
  • iris: partial set_query_active_state
  • -
  • iris: Print the batch name when decoding
  • -
  • iris: Clone the NIR
  • -
  • iris: Defer cbuf0 upload to draw time
  • -
  • iris: drop unnecessary param[] setup from iris_setup_uniforms
  • -
  • iris: add param domain defines
  • -
  • iris: fill out params array with built-ins, like clip planes
  • -
  • iris: only bother with params if there are any...
  • -
  • iris: lower user clip planes
  • -
  • iris: hook up key stuff for clip plane lowering
  • -
  • iris: fix system value remapping
  • -
  • iris: dodge backend UCP lowering
  • -
  • iris: bypass params and do it ourselves
  • -
  • iris: actually upload clip planes.
  • -
  • iris: fix num clip plane consts
  • -
  • iris: fix more uniform setup
  • -
  • iris: drop iris_setup_push_uniform_range
  • -
  • iris: enable push constants if we have sysvals but no uniforms
  • -
  • iris: regather info so we get CLIP_DIST slots, not CLIP_VERTEX
  • -
  • iris: don't support pull constants.
  • -
  • iris: don't trip on param asserts
  • -
  • iris: drop param stuffs
  • -
  • iris: don't forget to upload CS consts
  • -
  • iris: fix sysval only binding tables
  • -
  • iris: only clip lower if there's something to clip against
  • -
  • iris: leave another TODO
  • -
  • iris: Fix SourceAlphaBlendFactor
  • -
  • iris: "Fix" transfer maps of buffers
  • -
  • iris: Fix independent alpha blending.
  • -
  • iris: more TODO
  • -
  • iris: scissored and mirrored blits
  • -
  • iris: more todo notes
  • -
  • iris: Fix TCS/TES slot unification
  • -
  • iris: properly pin stencil buffers
  • -
  • iris: Fix SLM
  • -
  • iris: Use iris_use_pinned_bo rather than add_exec_bo directly
  • -
  • iris: Combine iris_use_pinned_bo and add_exec_bo
  • -
  • iris: Avoid cross-batch synchronization on read/reads
  • -
  • iris: Avoid synchronizing due to the workaround BO
  • -
  • iris: replace vestiges of fence fds with newer exec_fence API
  • -
  • iris: Drop vestiges of throttling code
  • -
  • iris: Hang on to the last batch's sync-point, so we can wait on it
  • -
  • iris: Add wait fences to properly sync between render/compute
  • -
  • iris: leave a TODO
  • -
  • iris: flush the compute batch too if border pool is redone
  • -
  • iris: put render batch first in fence code
  • -
  • iris: Put batches in an array
  • -
  • iris: PIPE_CONTROL workarounds for GPGPU mode
  • -
  • iris: RT flush for memorybarrier with texture bit
  • -
  • iris: update comment
  • -
  • iris: Enable ctx->Const.UseSTD430AsDefaultPacking
  • -
  • iris: Lie about indirects
  • -
  • iris: Fix buffer -> buffer copy_region
  • -
  • iris: Fix VIEWPORT/LAYER in stream output info
  • -
  • iris: Do the 48-bit vertex buffer address invalidation workaround
  • -
  • iris: drop long dead XXX comment
  • -
  • iris: Track a binding history for buffer resources
  • -
  • iris: add iris_flush_and_dirty_for_history
  • -
  • iris: Flush for history at various moments
  • -
  • iris: Re-pin even if nothing is dirty
  • -
  • iris: fix prototype warning
  • -
  • iris: export iris_upload_shader
  • -
  • iris: fix comment location
  • -
  • iris: Use wrappers for create_xs_state rather than a switch statement
  • -
  • iris: rework program cache interface
  • -
  • iris: Enable precompiles
  • -
  • iris: Use program's num textures not the state tracker's bound
  • -
  • iris: drop pull constant binding table entry
  • -
  • iris: add assertions about binding table starts
  • -
  • iris: add an extra BT assert from Chris Wilson
  • -
  • iris: actually flush for storage images
  • -
  • iris: fix some SO overflow query bugs and tidy the code a bit
  • -
  • iris: drop key_size_for_cache
  • -
  • iris: for BLORP, only use the predicate enable bit when USE_BIT
  • -
  • iris: check query first
  • -
  • iris: fix conditional compute, don't stomp predicate for pipelined queries
  • -
  • iris: Rework tiling/modifiers handling
  • -
  • iris: Fix failed to compile TCS message
  • -
  • iris: Destroy transfer helper on screen teardown
  • -
  • iris: Destroy the border color pool
  • -
  • iris: Unref unbound_tex resource
  • -
  • iris: Fix IRIS_MEMZONE_COUNT to exclude the border color pool
  • -
  • iris: Destroy the bufmgr
  • -
  • iris: Stop leaking iris_uncompiled_shaders like mad
  • -
  • iris: move some non-buffer case code in a bit
  • -
  • iris: Don't bother considering if the underlying surface is a cube
  • -
  • iris: fix alpha channel for RGB BC1 formats
  • -
  • iris: fix dma buf import strides
  • -
  • iris: CS stall for stream out -> VB
  • -
  • iris: make clipper statistics dynamic
  • -
  • iris: reject all clipping when we can't use streamout render disabled
  • -
  • iris: omask can kill
  • -
  • iris: reemit SBE when sprite coord origin changes
  • -
  • iris: re-pin inherited streamout buffers
  • -
  • iris: Fix NOS mechanism
  • -
  • iris: fix overhead regression from flushing for storage images
  • -
  • iris: fix set_sampler_views to not unbind, be better about bounds
  • -
  • iris: Fix set_sampler_views with start > 0
  • -
  • iris: Replace num_textures etc with a bitmask we can scan
  • -
  • iris: Drop continues in resolve
  • -
  • iris: Fix clear dimensions
  • -
  • iris: Clamp viewport extents to the framebuffer dimensions
  • -
  • iris: Enable guardband clipping
  • -
  • iris: Fix primitive generated query active flag
  • -
  • iris: Always do rasterizer discard in clipper
  • -
  • iris: override alpha to one src1 blend factors
  • -
  • iris: handle PatchVerticesIn as a system value.
  • -
  • iris: rewrite set_vertex_buffer and VB handling
  • -
  • iris: Reorder LRR parameters to have dst first.
  • -
  • iris: Add _MI_ALU helpers that don't paste
  • -
  • iris: Don't bother packing 3DSTATE_SO_BUFFER at create time
  • -
  • iris: Move iris_stream_output_target def to iris_context.h
  • -
  • iris: only get space for one offset in stream output targets
  • -
  • iris: Implement DrawTransformFeedback()
  • -
  • iris: drop unnecessary genx->streamout field
  • -
  • iris: Fix for PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET
  • -
  • iris: Fix the prototype for iris_bo_alloc_tiled
  • -
  • iris: don't print the pointer in INTEL_DEBUG=submit
  • -
  • iris: Use a surface state fill helper
  • -
  • iris: Make a alloc_surface_state helper
  • -
  • iris: whitespace fixes
  • -
  • iris: Track blend enables, save outbound for resolve code
  • -
  • iris: always pin the binder...in the compute context, too.
  • -
  • iris: delete finished comments
  • -
  • iris: pin and re-pin the scratch BO
  • -
  • iris: more dead comments
  • -
  • iris: only mark depth/stencil as writable if writes are actually enabled
  • -
  • iris: better MOCS
  • -
  • iris: Fix scratch space allocation on Icelake.
  • -
  • iris: Only resolve inputs for actual shader stages
  • -
  • iris: Add a more long term TODO about timebase scaling
  • -
  • iris: Fix compute scratch pinning
  • -
  • iris: Delete bogus comment about cube array counting.
  • -
  • iris: Fix framebuffer layer count
  • -
  • iris: Don't enable push constants just because there are system values
  • -
  • iris: Don't make duplicate system values
  • -
  • iris: Fill out brw_image_params for storage images on Broadwell
  • -
  • iris: Fix surface states for Gen8 lowered-to-untype images
  • -
  • iris: Leave a comment about why Broadwell images are broken
  • -
  • iris: Implement multi-slice copy_region
  • -
  • iris: Flush the render cache in flush_and_dirty_for_history
  • -
  • iris: Handle PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE somewhat
  • -
  • iris: Don't check other batches for our batch BO
  • -
  • iris: Drop a dead comment
  • -
  • iris: Delete genx->bound_vertex_buffers
  • -
  • iris: Fix Broadwell WaDividePSInvocationCountBy4
  • -
  • iris: Use new PIPE_STAT_QUERY enums rather than hardcoded numbers.
  • -
  • iris: Switch to the new PIPELINE_STATISTICS_QUERY_SINGLE capability
  • -
  • iris: fail to create screen for older unsupported HW
  • -
  • iris: Allow sample mask of 0
  • -
  • iris: Don't enable smooth points when point sprites are enabled
  • -
  • iris: Assert about blits with color masking
  • -
  • iris: Pay attention to blit masks
  • -
  • iris: CS stall on VF cache invalidate workarounds
  • -
  • iris: Fix SO issue with INTEL_DEBUG=reemit, set fewer bits
  • -
  • iris: Don't whack SO dirty bits when finishing a BLORP op
  • -
  • iris: Fix memzone_for_address for the surface and binder zones
  • -
  • iris: Do binder address allocations per-context, not globally.
  • -
  • iris: Zero the compute predicate when changing the render condition
  • -
  • iris: Remap stream output indexes back to VARYING_SLOT_*.
  • -
  • iris: Enable PIPE_CAP_COMPACT_ARRAYS
  • -
  • iris: Drop comment about ISP_DIS
  • -
  • iris: Drop dead state_size hash table
  • -
  • iris: Unreference some more things on state module teardown
  • -
  • iris: minor tidying
  • -
  • iris: Fix bug in bound vertex buffer tracking
  • -
  • iris: Implement ALT mode for ARB_{vertex,fragment}_shader
  • -
  • iris: Add a timeout_nsec parameter, rename check_syncpt to wait_syncpt
  • -
  • iris: Fix accidental busy-looping in query waits
  • -
  • iris: Use READ_ONCE and WRITE_ONCE for snapshots_landed
  • -
  • iris: Make a iris_batch_reference_signal_syncpt helper function.
  • -
  • iris: Add PIPE_CAP_MAX_VARYINGS
  • -
  • iris: rework num textures to util_lastbit
  • -
  • iris: Stop chopping off the first nine characters of the renderer string
  • -
  • iris: Drop XXX about alpha testing
  • -
  • iris: Set 3DSTATE_WM::ForceThreadDispatchEnable
  • -
  • iris: Set HasWriteableRT correctly
  • -
  • iris: Drop XXX about checking for swizzling
  • -
  • iris: Move create and bind driver hooks to the end of iris_program.c
  • -
  • iris: Make an IRIS_MAX_MIPLEVELS define
  • -
  • iris: Simplify iris_get_depth_stencil_resources
  • -
  • iris: Add missing depth cache flushes
  • -
  • iris: Always emit at least one BLEND_STATE
  • -
  • iris: Add iris_resource fields for aux surfaces
  • -
  • iris: Fill out res->aux.possible_usages
  • -
  • iris: Fill out SURFACE_STATE entries for each possible aux usage
  • -
  • iris: create aux surface if needed
  • -
  • iris: Initial import of resolve code
  • -
  • iris: blorp using resolve hooks
  • -
  • iris: add some draw resolve hooks
  • -
  • iris: actually use the multiple surf states for aux modes
  • -
  • iris: try to fix copyimage vs copybuffers
  • -
  • iris: be sure to skip buffers in resolve code
  • -
  • iris: resolve before transfer maps
  • -
  • iris: pin the buffers
  • -
  • iris: store modifier info in res
  • -
  • iris: Make blit code use actual aux usages
  • -
  • iris: consider framebuffer parameter for aux usages
  • -
  • iris: Resolves for compute
  • -
  • iris: disable aux for external things
  • -
  • iris: some initial HiZ bits
  • -
  • iris: don't use hiz for MSAA buffers
  • -
  • iris: Set program key fields for MCS
  • -
  • iris: make surface states for CCS_D too
  • -
  • iris: do flush for buffers still
  • -
  • iris: Allow disabling aux via INTEL_DEBUG options
  • -
  • iris: Fix aux usage in render resolve code
  • -
  • iris: Only resolve compute resources for compute shaders
  • -
  • iris: Enable auxiliary buffer support
  • -
  • iris: Enable -msse2 and -mstackrealign
  • -
  • Revert "iris: Enable auxiliary buffer support"
  • -
  • vulkan: Fix 32-bit build for the new overlay layer
  • -
  • mesa: Fix RGBBuffers for renderbuffers with sized internal formats
  • -
  • iris: Drop RGBX -> RGBA for storage image usages
  • -
  • iris: Properly allow rendering to RGBX formats.
  • -
  • i965: Implement threaded GL support.
  • -
  • tgsi_to_nir: use sampler variables and derefs
  • -
  • iris: Fix MOCS for blits and clears
  • -
  • isl: Add a swizzle parameter to isl_buffer_fill_state()
  • -
  • iris: Plumb through ISL_SWIZZLE_IDENTITY in buffer surface emitters
  • -
  • iris: Defer uploading sampler state tables until draw time
  • -
  • iris: Properly support alpha and luminance-alpha formats
  • -
  • iris: Drop PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
  • -
  • iris: Spruce up "are we using this engine?" checks for flushing
  • -
  • iris: Export a copy_region helper that doesn't flush
  • -
  • iris: Use copy_region and staging resources to avoid transfer stalls
  • -
  • Revert MR 369 (Fix extract_i8 and extract_u8 for 64-bit integers)
  • -
  • iris: Fix backface stencil write condition
  • -
  • iris: Rework default tessellation level uploads
  • -
  • iris: Fix TES gl_PatchVerticesIn handling.
  • -
  • iris: Move depth/stencil flushes so they actually do something
  • -
  • iris: Refactor depth/stencil buffer pinning into a helper.
  • -
  • iris: Fix write enable in pinning of depth/stencil resources
  • -
  • i965: Move some genX infrastructure to genX_boilerplate.h.
  • -
  • i965: Rename ISP_DIS to INDIRECT_STATE_POINTERS_DISABLE.
  • -
  • i965: Use genxml for emitting PIPE_CONTROL.
  • -
  • i965: Reimplement all the PIPE_CONTROL rules.
  • -
  • intel/fs: Fix opt_peephole_csel to not throw away saturates.
  • -
  • iris: Don't mutate box in transfer map code
  • -
  • iris: Don't flush the batch for unsynchronized mappings
  • -
  • iris: Slightly better bounds on buffer sizes
  • -
  • gallium: Add PIPE_BARRIER_UPDATE_BUFFER and UPDATE_TEXTURE bits.
  • -
  • nvc0: Skip new update barrier bits
  • -
  • nir: Record non-vector/scalar varyings as unmovable when compacting
  • -
  • iris: Fix util_vma_heap_init size for IRIS_MEMZONE_SHADER
  • -
  • iris: Skip input resolve handling if bindings haven't changed
  • -
  • iris: Skip framebuffer resolve tracking if framebuffer isn't dirty
  • -
  • iris: Skip resolves and flushes altogether if unnecessary
  • -
  • iris: Fix batch chaining map_next increment.
  • -
  • iris: Actually advertise some modifiers
  • -
  • st/nir: Free the GLSL IR after linking.
  • -
  • st/mesa: Fix blitting from GL_DEPTH_STENCIL to GL_STENCIL_INDEX
  • -
  • iris: Fix blits with S8_UINT destination
  • -
  • iris: Print the memzone name when allocating BOs with INTEL_DEBUG=buf
  • -
  • iris: Save/restore MI_PREDICATE_RESULT, not MI_PREDICATE_DATA.
  • -
  • iris: Silence unused variable warnings in release mode
  • -
  • gallium/util: Add const to u_range_intersect
  • -
  • iris: Actually pin the scratch BO.
  • -
  • glsl: Set location on structure-split sampler uniform variables
  • -
  • intel: Emit 3DSTATE_VF_STATISTICS dynamically
  • -
  • iris: Actually mark blorp_copy_buffer destinations as written.
  • -
  • iris: Preserve all PIPE_TRANSFER flags in xfer->usage
  • -
  • iris: Fix FLUSH_EXPLICIT handling with staging buffers.
  • -
  • iris: Make shader_perf_log print to stderr if INTEL_DEBUG=perf is set
  • -
  • i965: Move program key debugging to the compiler.
  • -
  • iris: Print the reason for shader recompiles.
  • -
  • iris: Move iris_debug_recompile calls before uploading.
  • -
  • iris: Change vendor and renderer strings
  • -
  • iris: Add texture cache flushing hacks for blit and resource_copy_region
  • -
  • iris: Be less aggressive at postdraw work skipping
  • -
  • iris: Add mechanism for iris-specific driconf options
  • -
  • iris: Enable the dual_color_blend_by_location driconf option.
  • -
  • iris: Track bound and writable SSBOs
  • -
  • Revert "glsl: Set location on structure-split sampler uniform variables"
  • -
  • i965: Ignore uniform storage for samplers or images, use binding info
  • -
  • i965: Tidy bogus indentation left by previous commit
  • -
  • iris: Mark constants dirty on transfer unmap even if no flushes occur
  • -
  • iris: Track bound constant buffers
  • -
  • iris: Rework UBOs and SSBOs to use pipe_shader_buffer
  • -
  • iris: Rework image views to store pipe_image_view.
  • -
  • iris: Make a gl_shader_stage -> pipe_shader_stage helper function
  • -
  • iris: Make memzone_for_address non-static
  • -
  • iris: Replace buffer backing storage and rebind to update addresses.
  • -
  • iris: Make a resource_is_busy() helper
  • -
  • iris: Track valid data range and infer unsynchronized mappings.
  • -
  • iris: Make some offset math helpers take a const isl_surf pointer
  • -
  • iris: Fix DrawTransformFeedback math when there's a buffer offset
  • -
  • iris: Prefer staging blits when destination supports CCS_E.
  • -
  • iris: Actually put Mesa in GL_RENDERER string
  • -
  • iris: Split iris_flush_and_dirty_for_history into two helpers.
  • -
  • iris: Enable GL_AMD_depth_clamp_separate
  • -
  • iris: Advertise EXT_texture_sRGB_R8 support
  • -
  • iris: Some tidying for preemption support
  • -
  • iris: Silence unused function warning
  • -
  • iris: Fix zeroing of transform feedback offsets in strange cases.
  • -
  • glsl/list: Add an exec_list_is_singular() helper.
  • -
  • nir: Add a new nir_cf_list_is_empty_block() helper.
  • -
  • intel/fs: Don't emit empty ELSE blocks.
  • -
  • iris: Set XY Clipping correctly.
  • -
  • iris: Only enable GL_AMD_depth_clamp_separate on Gen9+
  • -
  • iris: Fix imageBuffer and PBO download.
  • -
  • iris: Disable dual source blending when shader doesn't handle it
  • -
  • iris: Resolve textures used by the program, not merely bound textures
  • -
  • iris: Fix 4GB memory zone heap sizes.
  • -
  • iris: leave the top 4Gb of the high heap VMA unused
  • -
  • iris: Force VMA alignment to be a multiple of the page size.
  • -
  • iris: Delete bucketing allocators
  • -
  • i965: Fix BRW_MEMZONE_LOW_4G heap size.
  • -
  • i965: Force VMA alignment to be a multiple of the page size.
  • -
  • i965: leave the top 4Gb of the high heap VMA unused
  • -
  • i965: Fix memory leaks in brw_upload_cs_work_groups_surface().
  • -
  • iris: Use full ways for L3 cache setup on Icelake.
  • -
  • egl/x11: calloc dri2_surf so it's properly zeroed
  • -
- -

Kevin Strasser (1):

-
    -
  • egl/dri: Avoid out of bounds array access
  • -
- -

Khaled Emara (1):

-
    -
  • freedreno: PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT unreachable statement
  • -
- -

Khem Raj (1):

-
    -
  • winsys/svga/drm: Include sys/types.h
  • -
- -

Kishore Kadiyala (1):

-
    -
  • android: static link with libexpat with Android O+
  • -
- -

Konstantin Kharlamov (1):

-
    -
  • mapi: work around GCC LTO dropping assembly-defined functions
  • -
- -

Kristian Høgsberg (49):

-
    -
  • st/nir: Use src/ relative include path for autotools
  • -
  • freedreno/a6xx: Emit blitter dst with OUT_RELOCW
  • -
  • freedreno/a6xx: Use tiling for all resources
  • -
  • freedreno/a6xx: regen headers
  • -
  • freedreno/a6xx: Drop render condition check in blitter
  • -
  • freedreno: Log number of draw for sysmem passes
  • -
  • freedreno/a6xx: Use the right resource for separate stencil stride
  • -
  • freedreno/a6xx: Combine emit_blit and fd6_blit
  • -
  • freedreno: Consolidate u_blitter functions in freedreno_blitter.c
  • -
  • freedreno: Don't tell the blitter what it can't do
  • -
  • freedreno/a6xx: Move blit check so as to restore comment
  • -
  • freedreno/a6xx: Support some depth/stencil blits on blitter
  • -
  • freedreno/a6xx: Support y-inverted blits
  • -
  • freedreno/a6xx: Add format argument to fd6_tex_swiz()
  • -
  • freedreno/a6xx: Fall back to masked RGBA blits for depth/stencil
  • -
  • freedreno/a6xx: Clean up mixed use of swap and swizzle for texture state
  • -
  • freedreno/a6xx: Update headers
  • -
  • freedreno/a6xx: Front facing needs UNK3 bit
  • -
  • freedreno/a6xx: Fix point coord
  • -
  • .mailmap: Add a few more alises for myself
  • -
  • freedreno: Update headers
  • -
  • freedreno/a6xx: Copy stencil as R8_UINT
  • -
  • freedreno/a6xx: Support MSAA resolve blits on blitter
  • -
  • freedreno/a6xx: Only output MRT control for used framebuffers
  • -
  • freedreno/a6xx: Don't zero SO buffer addresses
  • -
  • freedreno: Fix a couple of warnings
  • -
  • turnip: Only get bo offset when we need to mmap
  • -
  • freedreno: Use c_vis_args and no_override_init_args
  • -
  • freedreno/a6xx: Remove extra parens
  • -
  • freedreno/ir3: Track whether shader needs derivatives
  • -
  • freedreno/ir3: Fix operand order for DSX/DSY
  • -
  • st/glsl_to_nir: Calculate num_uniforms from NumParameterValues
  • -
  • freedreno/ir3: Enable PIPE_CAP_PACKED_UNIFORMS
  • -
  • freedreno/ir3: Push UBOs to constant file
  • -
  • freedreno/ir3: Don't access beyond available regs
  • -
  • freedreno/ir3: Add workaround for VS samgq
  • -
  • freedreno/ir3: Mark ir3_context_error() as NORETURN
  • -
  • freedreno/a2xx: Fix redundant if statement
  • -
  • freedreno: Use enum values from matching enum
  • -
  • freedreno/a6xx: Add helper for incrementing regid
  • -
  • freedreno: Fix format string warning
  • -
  • .gitignore: Remove autotool artifacts
  • -
  • tgsi: Mark tgsi_strings_check() unused
  • -
  • glsl_to_nir: Initialize debug variable
  • -
  • nir_opcodes.py: Saturate to expression that doesn't overflow
  • -
  • ralloc: Fully qualify non-virtual destructor call
  • -
  • egl/dri2: Mark potentially unused 'display' variable with MAYBE_UNUSED
  • -
  • gallium/auxiliary/vl: Fix a couple of warnings
  • -
  • freedreno/drm: Quiet pointer to u64 conversion warning
  • -
- -

Leo Liu (6):

-
    -
  • st/va: fix the incorrect max profiles report
  • -
  • st/va/vp9: set max reference as default of VP9 reference number
  • -
  • vl/dri3: remove the wait before getting back buffer
  • -
  • radeon/vcn: add H.264 constrained baseline support
  • -
  • radeon/vcn/vp9: search the render target from the whole list
  • -
  • winsys/amdgpu: add VCN JPEG to no user fence group
  • -
- -

Lepton Wu (2):

-
    -
  • virgl: close drm fd when destroying virgl screen.
  • -
  • virgl: Set bind when creating temp resource.
  • -
- -

Lionel Landwerlin (127):

-
    -
  • anv: assert that color attachment are valid
  • -
  • radv: assert that colorAttachment is valid for CmdClearAttachment
  • -
  • i965: scale factor changes should trigger recompile
  • -
  • vulkan: Update the XML and headers to 1.1.101
  • -
  • anv: implement VK_EXT_depth_clip_enable
  • -
  • build: move imgui out of src/intel/tools to be reused
  • -
  • imgui: bump copy
  • -
  • imgui: make sure our copy of imgui doesn't clash with others in the same process
  • -
  • vulkan: add an overlay layer
  • -
  • intel: fix urb size for CFL GT1
  • -
  • anv: add support for INTEL_DEBUG=bat
  • -
  • Revert "anv: add support for INTEL_DEBUG=bat"
  • -
  • intel/aub_viewer: printout 48bits addresses
  • -
  • intel/aub_viewer: silence compiler warning
  • -
  • intel/aub_viewer: silence more compiler warnings
  • -
  • vulkan/overlay: fix missing installation of layer
  • -
  • vulkan/overlay: fix includes
  • -
  • imgui: update commit
  • -
  • imgui: update memory editor
  • -
  • vulkan/overlay: install layer binary in libdir
  • -
  • intel/compiler: use correct swizzle for replacement
  • -
  • vulkan/overlay: fix min/max computations
  • -
  • vulkan/overlay: rework option parsing
  • -
  • vulkan/overlay: add support for fps output in file
  • -
  • anv: add support for INTEL_DEBUG=bat
  • -
  • vulkan: update headers/registry to 1.1.102
  • -
  • anv: update supported patch version
  • -
  • radv: set num_components on vulkan_resource_index intrinsic
  • -
  • vulkan/util: make header available from c++
  • -
  • vulkan/util: generate instance/device dispatch tables
  • -
  • vulkan/overlay: drop dependency on validation layer headers
  • -
  • intel/decoders: add address space indicator to get BOs
  • -
  • intel/decoders: handle decoding MI_BBS from ring
  • -
  • intel/decoders: limit number of decoded batchbuffers
  • -
  • intel/aub_read: reuse defines from gen_context
  • -
  • intel/aub_write: split comment section from HW setup
  • -
  • intel/aub_write: write header in init
  • -
  • intel/aub_write: break execlist write in 2
  • -
  • intel/aub_write: switch to use i915_drm engine classes
  • -
  • intel/aub_write: log mmio writes
  • -
  • intel/aub_write: store the physical page allocator in struct
  • -
  • intel/aub_write: turn context images arrays into functions
  • -
  • intel/aub_write: factorize context image/pphwsp/ring creation
  • -
  • iris: fix decoder call
  • -
  • iris: fix decode_get_bo callback
  • -
  • intel/error2aub: build a list of BOs before writing them
  • -
  • intel/error2aub: identify buffers by engine
  • -
  • intel/error2aub: strenghten batchbuffer identifier marker
  • -
  • intel/error2aub: parse other buffer types
  • -
  • intel/error2aub: annotate buffer with their address space
  • -
  • intel/error2aub: store engine last ring buffer head/tail pointers
  • -
  • intel/error2aub: write GGTT buffers into the aub file
  • -
  • intel/error2aub: add a verbose option
  • -
  • intel/error2aub: deal with GuC log buffer
  • -
  • intel/error2aub: support older style engine names
  • -
  • vulkan: factor out wsi dependencies
  • -
  • anv: implement VK_EXT_pipeline_creation_feedback
  • -
  • vulkan/overlay: properly register layer object with loader
  • -
  • vulkan/overlay: silence validation layer warnings
  • -
  • vulkan/overlay: check return value of swapchain get images
  • -
  • vulkan/overlay: improve error reporting
  • -
  • i965: perf: sklgt2: update a priority for register programming
  • -
  • i965: perf: sklgt2: update compute metrics config
  • -
  • i965: perf: sklgt2: update memory write config
  • -
  • i965: perf: add PMA stall metrics
  • -
  • i965: perf: chv: fixup counters names
  • -
  • i965: perf: hsw: drop register programming not needed on HSW
  • -
  • i965: perf: sklgt2: drop programming of an unused NOA register
  • -
  • i965: perf: add Icelake metrics
  • -
  • i965: perf: enable Icelake metrics
  • -
  • i965: perf: add ring busyness metric for cfl gt2
  • -
  • i965: perf: update render basic configs for big core gen9/gen10
  • -
  • anv: implement VK_KHR_swapchain revision 70
  • -
  • intel: add dependency on genxml generated files
  • -
  • genxml: add a sorting script
  • -
  • genxml: sort xml files using new script
  • -
  • anv: don't use default pipeline cache for hits for VK_EXT_pipeline_creation_feedback
  • -
  • anv: store heap address bounds when initializing physical device
  • -
  • anv: leave the top 4Gb of the high heap VMA unused
  • -
  • i965: store device revision in gen_device_info
  • -
  • i965: extract performance query metrics
  • -
  • i965: move mdapi data structure to intel/perf
  • -
  • i965: move OA accumulation code to intel/perf
  • -
  • i965: move brw_timebase_scale to device info
  • -
  • i965: move mdapi result data format to intel/perf
  • -
  • i965: move mdapi guid into intel/perf
  • -
  • intel/perf: stub gen10/11 missing definitions
  • -
  • i965: perf: add mdapi pipeline statistics queries on gen10/11
  • -
  • intel/perf: drop counter size field
  • -
  • intel/perf: constify accumlator parameter
  • -
  • iris: implement WaEnableStateCacheRedirectToCS
  • -
  • i965: implement WaEnableStateCacheRedirectToCS
  • -
  • anv: implement WaEnableStateCacheRedirectToCS
  • -
  • anv: fix uninitialized pthread cond clock domain
  • -
  • intel/devinfo: fix missing num_thread_per_eu on ICL
  • -
  • intel/devinfo: add basic sanity tests on device database
  • -
  • anv: limit URB reconfigurations when using blorp
  • -
  • intel: workaround VS fixed function issue on Gen9 GT1 parts
  • -
  • anv: fix argument name for vkCmdEndQuery
  • -
  • i965: fix icelake performance query enabling
  • -
  • Revert "anv: limit URB reconfigurations when using blorp"
  • -
  • vulkan/util: generate a helper function to return pNext struct sizes
  • -
  • vulkan/overlay: update help printout
  • -
  • vulkan/overlay: record stats in command buffers and accumulate on exec/submit
  • -
  • vulkan/overlay: add pipeline statistic & timestamps support
  • -
  • vulkan/overlay: add no display option
  • -
  • vulkan/overlay: add a margin to the size of the window
  • -
  • vulkan/overlay: record all select metrics into output file
  • -
  • vulkan/overlay: add a frame counter option
  • -
  • vulkan/overlay: make overlay size configurable
  • -
  • vulkan/overlay: make overriden functions static
  • -
  • vulkan/overlay: add TODO list
  • -
  • anv: fix crash when application does not provide push constants
  • -
  • anv: rework queries writes to ensure ordering memory writes
  • -
  • anv: fix use after free
  • -
  • anv: Use corresponding type from the vector allocation
  • -
  • vulkan/overlay: keep allocating draw data until it can be reused
  • -
  • nir: fix lower_non_uniform_access pass
  • -
  • vulkan/overlay-layer: fix cast errors
  • -
  • vulkan/overlay: fix truncating error on 32bit platforms
  • -
  • nir: lower_non_uniform_access: iterate over instructions safely
  • -
  • vulkan/overlay: fix timestamp query emission with no pipeline stats
  • -
  • vulkan: fix build dependency issue with generated files
  • -
  • anv: fix apply_pipeline_layout pass for arrays of YCbCr descriptors
  • -
  • nir/lower_non_uniform: safely iterate over blocks
  • -
  • intel/perf: fix EuThreadsCount value in performance equations
  • -
  • intel/perf: improve dynamic loading config detection
  • -
- -

Lubomir Rintel (3):

-
    -
  • kmsro: Extend to include armada-drm
  • -
  • gallivm: guess CPU features also on ARM
  • -
  • gallivm: disable NEON instructions if they are not supported
  • -
- -

Lucas Stach (3):

-
    -
  • etnaviv: don't flush own context when updating resource use
  • -
  • etnaviv: flush all pending contexts when accessing a resource with the CPU
  • -
  • etnaviv: only try to construct scanout resource when on KMS winsys
  • -
- -

Marek Olšák (121):

-
    -
  • radeonsi: enable dithered alpha-to-coverage for better quality
  • -
  • radeonsi: merge & rename texture BO metadata functions
  • -
  • radeonsi: unify error paths in si_texture_create_object
  • -
  • winsys/amdgpu: remove amdgpu_drm.h definitions
  • -
  • r600: add -Wstrict-overflow=0 to meson to silence the warning
  • -
  • radeonsi: fix a comment typo in si_fine_fence_set
  • -
  • gallium: allow more PIPE_RESOURCE_ driver flags
  • -
  • meson: drop the xcb-xrandr version requirement
  • -
  • radeonsi: handle render_condition_enable in si_compute_clear_render_target
  • -
  • radeonsi: fix crashing performance counters (division by zero)
  • -
  • radeonsi: initialize textures using DCC to black when possible
  • -
  • radeonsi: clear allocator_zeroed_memory with SDMA
  • -
  • radeonsi: make allocator_zeroed_memory unmappable and use bigger buffers
  • -
  • radeonsi: don't leak an index buffer if draw_vbo fails
  • -
  • radeonsi: use local ws variable in si_need_dma_space
  • -
  • gallium/u_threaded: fix EXPLICIT_FLUSH for flush offsets > 0
  • -
  • radeonsi: fix EXPLICIT_FLUSH for flush offsets > 0
  • -
  • winsys/amdgpu: don't drop manually added fence dependencies
  • -
  • winsys/amdgpu: unify fence list code
  • -
  • winsys/amdgpu: use a separate fence list for syncobjs
  • -
  • winsys/amdgpu: remove occurence of INDIRECT_BUFFER_CONST
  • -
  • winsys/amdgpu: clean up IB buffer size computation
  • -
  • winsys/amdgpu: cs_check_space sets the minimum IB size for future IBs
  • -
  • radeonsi: add AMD_DEBUG env var as an alternative to R600_DEBUG
  • -
  • radeonsi: use MEM instead of MEM_GRBM in COPY_DATA.DST_SEL
  • -
  • radeonsi: add driconf option radeonsi_enable_nir
  • -
  • radeonsi: always enable NIR for Civilization 6 to fix corruption
  • -
  • driconf: add Civ6Sub executable for Civilization 6
  • -
  • st/mesa: always unmap the uploader in st_atom_array.c
  • -
  • gallium/u_threaded: always unmap const_uploader
  • -
  • gallium/u_upload_mgr: allow use of FLUSH_EXPLICIT with persistent mappings
  • -
  • radeonsi: use SDMA for uploading data through const_uploader
  • -
  • tgsi: don't set tgsi_info::uses_bindless_images for constbufs and hw atomics
  • -
  • radeonsi: always use compute rings for clover on CI and newer (v2)
  • -
  • gallium/u_tests: use a compute-only context to test GCN compute ring
  • -
  • gallium: add pipe_grid_info::last_block
  • -
  • omx: clean up enc_LoadImage_common
  • -
  • omx: add a compute path in enc_LoadImage_common
  • -
  • radeonsi: fix assertion failure by using the correct type
  • -
  • mesa: implement ARB/KHR_parallel_shader_compile
  • -
  • gallium: implement ARB/KHR_parallel_shader_compile
  • -
  • util/queue: move thread creation into a separate function
  • -
  • util/queue: add ability to kill a subset of threads
  • -
  • util/queue: hold a lock when reading num_threads in util_queue_finish
  • -
  • util/queue: add util_queue_adjust_num_threads
  • -
  • radeonsi: implement ARB/KHR_parallel_shader_compile callbacks
  • -
  • radeonsi: don't use PFP_SYNC_ME with compute-only contexts
  • -
  • docs/relnotes: document parallel_shader_compile changes in 19.1.0, not 19.0.0
  • -
  • amd/addrlib: fix uninitialized values for Addr2ComputeDccAddrFromCoord
  • -
  • radeonsi/gfx9: add support for PIPE_ALIGNED=0
  • -
  • radeonsi: add ability to bind images as image buffers
  • -
  • radeonsi: add support for displayable DCC for 1 RB chips
  • -
  • radeonsi: add support for displayable DCC for multi-RB chips
  • -
  • radeonsi: enable displayable DCC on Ravens
  • -
  • gallium: add writable_bitmask parameter into set_shader_buffers
  • -
  • glsl: remember which SSBOs are not read-only and pass it to gallium
  • -
  • radeonsi: set exact shader buffer read/write usage in CS
  • -
  • tegra: fix the build after the set_shader_buffers change
  • -
  • radeonsi: fix a crash when unbinding sampler states
  • -
  • glsl: fix shader_storage_blocks_write_access for SSBO block arrays
  • -
  • Revert "glsl: fix shader_storage_blocks_write_access for SSBO block arrays"
  • -
  • glsl: allow the #extension directive within code blocks for the dri option
  • -
  • mesa: don't overwrite existing shader files with MESA_SHADER_CAPTURE_PATH
  • -
  • radeonsi: set AC_FUNC_ATTR_READNONE for image opcodes where it was missing
  • -
  • ac: use the common helper ac_apply_fmask_to_sample
  • -
  • ac: fix incorrect bindless atomic code in visit_image_atomic
  • -
  • radeonsi: enable GL_EXT_shader_image_load_formatted
  • -
  • nir: optimize gl_SampleMaskIn to gl_HelperInvocation for radeonsi when possible
  • -
  • winsys/amdgpu: don't set GTT with GDS & OA placements on APUs
  • -
  • radeonsi/gfx9: use the correct condition for the DPBB + QUANT_MODE workaround
  • -
  • radeonsi: use CP DMA for the null const buffer clear on CIK
  • -
  • tgsi/scan: add uses_drawid
  • -
  • ac: add radeon_info::marketing_name, replacing the winsys callback
  • -
  • ac: add radeon_info::is_pro_graphics
  • -
  • ac: add ac_get_i1_sgpr_mask
  • -
  • ac: add REWIND and GDS registers to register headers
  • -
  • winsys/amdgpu: make IBs writable and expose their address
  • -
  • winsys/amdgpu: reorder chunks, make BO_HANDLES first, IB and FENCE last
  • -
  • winsys/amdgpu: enable chaining for compute IBs
  • -
  • winsys/amdgpu: clean up and remove nonsensical assertion
  • -
  • radeonsi: add si_cp_copy_data
  • -
  • radeonsi: add helper si_get_minimum_num_gfx_cs_dwords
  • -
  • radeonsi: delay adding BOs at the beginning of IBs until the first draw
  • -
  • gallium: document conservative rasterization flags
  • -
  • st/dri: simplify throttling code
  • -
  • gallium: replace DRM_CONF_THROTTLE with PIPE_CAP_MAX_FRAMES_IN_FLIGHT
  • -
  • gallium: replace DRM_CONF_SHARE_FD with PIPE_CAP_DMABUF
  • -
  • gallium: replace drm_driver_descriptor::configuration with driconf_xml
  • -
  • gallium: set PIPE_CAP_MAX_FRAMES_IN_FLIGHT to 2 for all drivers
  • -
  • gallium: add PIPE_CAP_PREFER_COMPUTE_BLIT_FOR_MULTIMEDIA
  • -
  • util: fix a compile failure in u_compute.c on windows
  • -
  • mesa: enable glGet for EXT_gpu_shader4
  • -
  • glsl: add `unsigned int` type for EXT_GPU_shader4
  • -
  • glsl: apply some 1.30 and other rules to EXT_gpu_shader4 as well
  • -
  • glsl: add builtin variables for EXT_gpu_shader4
  • -
  • glsl: add arithmetic builtin functions for EXT_gpu_shader4
  • -
  • glsl: add texture builtin functions for EXT_gpu_shader4
  • -
  • glsl: allow "varying out" for fragment shader outputs with EXT_gpu_shader4
  • -
  • mesa: expose EXT_texture_buffer_object
  • -
  • mesa: only allow EXT_gpu_shader4 in the compatibility profile
  • -
  • st/mesa: expose EXT_gpu_shader4 if GLSL 1.40 is supported
  • -
  • glsl: handle interactions between EXT_gpu_shader4 and texture extensions
  • -
  • radeonsi: add BOs after need_cs_space
  • -
  • radeonsi/gfx9: set that window_rectangles always roll the context
  • -
  • radeonsi/gfx9: rework the gfx9 scissor bug workaround (v2)
  • -
  • radeonsi: remove dirty slot masks from scissor and viewport states
  • -
  • glsl: fix shader_storage_blocks_write_access for SSBO block arrays (v2)
  • -
  • radeonsi: don't ignore PIPE_FLUSH_ASYNC
  • -
  • mesa: rework error handling in glDrawBuffers
  • -
  • mesa: fix pbuffers because internally they are front buffers
  • -
  • st/mesa: don't flush the front buffer if it's a pbuffer
  • -
  • radeonsi: use new atomic LLVM helpers
  • -
  • radeonsi: set sampler state and view functions for compute-only contexts
  • -
  • st/dri: decrease input lag by syncing sooner in SwapBuffers
  • -
  • glsl: fix and clean up NV_compute_shader_derivatives support
  • -
  • st/mesa: fix 2 crashes in st_tgsi_lower_yuv
  • -
  • radeonsi: remove old_va parameter from si_rebind_buffer by remembering offsets
  • -
  • radeonsi: update buffer descriptors in all contexts after buffer invalidation
  • -
  • radeonsi: fix a regression in si_rebind_buffer
  • -
  • u_blitter: don't fail mipmap generation for depth formats containing stencil
  • -
  • ac: fix a typo in ac_build_wg_scan_bottom
  • -
- -

Mario Kleiner (1):

-
    -
  • drirc: Add sddm-greeter to adaptive_sync blacklist.
  • -
- -

Mark Janes (5):

-
    -
  • mesa: properly report the length of truncated log messages
  • -
  • mesa: rename logging functions to reflect that they format strings
  • -
  • mesa: add logging function for formatted string
  • -
  • intel/common: move gen_debug to intel/dev
  • -
  • intel/tools: Remove redundant definitions of INTEL_DEBUG
  • -
- -

Mateusz Krzak (2):

-
    -
  • panfrost: cast bo_handles pointer to uintptr_t first
  • -
  • panfrost: use os_mmap and os_munmap
  • -
- -

Mathias Fröhlich (22):

-
    -
  • st/mesa: Reduce array updates due to current changes.
  • -
  • mesa: Track buffer object use also for VAO usage.
  • -
  • st/mesa: Invalidate the gallium array atom only if needed.
  • -
  • mesa: Implement helper functions to map and unmap a VAO.
  • -
  • mesa: Factor out _mesa_array_element.
  • -
  • mesa: Use _mesa_array_element in dlist save.
  • -
  • mesa: Replace _ae_{,un}map_vbos with _mesa_vao_{,un}map_arrays
  • -
  • mesa: Remove _ae_{,un}map_vbos and dependencies.
  • -
  • mesa: Use mapping tools in debug prints.
  • -
  • vbo: Fix basevertex handling in display list compiles.
  • -
  • vbo: Fix GL_PRIMITIVE_RESTART_FIXED_INDEX in display list compiles.
  • -
  • mesa: Add assert to _mesa_primitive_restart_index.
  • -
  • mesa: Factor out index function that will have multiple use.
  • -
  • mesa: Use glVertexAttrib*NV functions for fixed function attribs.
  • -
  • mesa: Implement _mesa_array_element by walking enabled arrays.
  • -
  • mesa: Rip out now unused gl_context::aelt_context.
  • -
  • mesa: Remove the now unused _NEW_ARRAY state change flag.
  • -
  • mesa: Constify static const array in api_arrayelt.c
  • -
  • mesa: Remove the _glapi_table argument from _mesa_array_element.
  • -
  • mesa: Set CurrentSavePrimitive in vbo_save_NotifyBegin.
  • -
  • mesa: Correct the is_vertex_position decision for dlists.
  • -
  • mesa: Leave aliasing of vertex and generic0 attribute to the dlist code.
  • -
- -

Matt Turner (7):

-
    -
  • intel/compiler/test: Set devinfo->gen = 7
  • -
  • intel/compiler: Avoid propagating inequality cmods if types are different
  • -
  • intel/compiler/test: Add unit test for mismatched signedness comparison
  • -
  • intel/compiler: Add commas on final values of compaction table arrays
  • -
  • intel/compiler: Use SIMD16 instructions in fs saturate prop unit test
  • -
  • intel/compiler: Add unit tests for sat prop for different exec sizes
  • -
  • intel/compiler: Improve fix_3src_operand()
  • -
- -

Matthias Lorenz (1):

-
    -
  • vulkan/overlay: Add fps counter
  • -
- -

Mauro Rossi (6):

-
    -
  • android: intel/isl: remove redundant building rules
  • -
  • android: anv: fix generated files depedencies (v2)
  • -
  • android: anv: fix libexpat shared dependency
  • -
  • android: nouveau: add support for nir
  • -
  • android: fix LLVM version string related building errors
  • -
  • draw: fix building error in draw_gs_init()
  • -
- -

Maya Rashish (1):

-
    -
  • configure: fix test portability
  • -
- -

Michel Dänzer (19):

-
    -
  • loader/dri3: Use strlen instead of sizeof for creating VRR property atom
  • -
  • gitlab-ci: Re-use docker image from the main repo in forked repos
  • -
  • gitlab-ci: List some longer-running jobs before others of the same stage
  • -
  • gitlab-ci: Use 8 CPU cores in autotools job
  • -
  • gitlab-ci: Make sure clang job actually uses ccache
  • -
  • gitlab-ci: Only pull/push cache contents in build+test stage jobs
  • -
  • gitlab-ci: Automatically retry jobs after runner system failure
  • -
  • gitlab-ci: Run CI pipeline for all branches in the main repository
  • -
  • gitlab-ci: Use Debian stretch instead of Ubuntu bionic
  • -
  • gitlab-ci: Use HTTPS for APT repositories
  • -
  • gitlab-ci: Use Debian packages instead of pip ones for meson and scons
  • -
  • gitlab-ci: Install most packages from Debian buster
  • -
  • gitlab-ci: Remove unneded (stuff from) APT command lines
  • -
  • gitlab-ci: Remove unused Debian packages from Docker image
  • -
  • gitlab-ci: Use clang 8 instead of 7
  • -
  • gitlab-ci: Drop unused clang 5/6 packages
  • -
  • gitlab-ci: Do not use subshells for compiling dependencies
  • -
  • gitlab-ci: Use LLVM 3.4 from Debian jessie for scons-llvm job
  • -
  • gitlab-ci: Use meson buildtype debug instead of default debugoptimized
  • -
- -

Mike Blumenkrantz (6):

-
    -
  • iris: support INTEL_NO_HW environment variable
  • -
  • gallium: add pipe cap for inner_coverage conservative raster mode
  • -
  • st/mesa: indicate intel extension support for inner_coverage based on cap
  • -
  • iris: add support for INTEL_conservative_rasterization
  • -
  • iris: add preemption support on gen9
  • -
  • iris: enable preemption support for gen10
  • -
- -

Nanley Chery (3):

-
    -
  • i965: Rename intel_mipmap_tree::r8stencil_* -> ::shadow_*
  • -
  • anv: Fix some depth buffer sampling cases on ICL+
  • -
  • anv/cmd_buffer: Initalize the clear color struct for CNL+
  • -
- -

Nataraj Deshpande (1):

-
    -
  • anv: Fix check for isl_fmt in assert
  • -
- -

Neha Bhende (2):

-
    -
  • st/mesa: Fix topogun-1.06-orc-84k-resize.trace crash
  • -
  • draw: fix memory leak introduced 7720ce32a
  • -
- -

Nicolai Hähnle (9):

-
    -
  • amd/surface: provide firstMipIdInTail for metadata surface calculations
  • -
  • radeonsi: add si_debug_options for convenient adding/removing of options
  • -
  • util/u_log: flush auto loggers before starting a new page
  • -
  • ddebug: set thread name
  • -
  • ddebug: log calls to pipe->flush
  • -
  • ddebug: dump driver state into a separate file
  • -
  • ddebug: expose some helper functions as non-inline
  • -
  • radeonsi: add radeonsi_aux_debug option for aux context debug dumps
  • -
  • radeonsi: add radeonsi_sync_compile option
  • -
- -

Oscar Blumberg (3):

-
    -
  • intel/fs: Fix memory corruption when compiling a CS
  • -
  • radeonsi: Fix guardband computation for large render targets
  • -
  • glsl: Fix function return typechecking
  • -
- -

Patrick Lerda (1):

-
    -
  • lima/ppir: fix pointer referenced after a free
  • -
- -

Patrick Rudolph (1):

-
    -
  • d3dadapter9: Support software renderer on any DRI device
  • -
- -

Philipp Zabel (1):

-
    -
  • etnaviv: fill missing offset in etna_resource_get_handle
  • -
- -

Pierre Moreau (12):

-
    -
  • include/CL: Update to the latest OpenCL 2.2 headers
  • -
  • clover: Avoid warnings from new OpenCL headers
  • -
  • clover: Remove the TGSI backend as unused
  • -
  • clover: Add an helper for checking if an IR is supported
  • -
  • clover/api: Rework the validation of devices for building
  • -
  • clover/api: Fail if trying to build a non-executable binary
  • -
  • clover: Disallow creating libraries from other libraries
  • -
  • clover: Validate program and library linking options
  • -
  • clover: Move device extensions definitions to core/device.cpp
  • -
  • clover: Move platform extensions definitions to clover/platform.cpp
  • -
  • clover: Only use devices supporting IR_NATIVE
  • -
  • clover: Fix indentation issues
  • -
- -

Pierre-Eric Pelloux-Prayer (1):

-
    -
  • radeonsi: init sctx->dma_copy before using it
  • -
- -

Plamena Manolova (3):

-
    -
  • i965: Disable ARB_fragment_shader_interlock for platforms prior to GEN9
  • -
  • isl: Set ClearColorConversionEnable.
  • -
  • i965: Re-enable fast color clears for GEN11.
  • -
- -

Qiang Yu (9):

-
    -
  • u_math: add ushort_to_float/float_to_ushort
  • -
  • u_dynarray: add util_dynarray_grow_cap
  • -
  • gallium/u_vbuf: export u_vbuf_get_minmax_index
  • -
  • drm-uapi: add lima_drm.h
  • -
  • gallium: add lima driver
  • -
  • lima/gpir: fix compile fail when two slot node
  • -
  • lima/gpir: fix alu check miss last store slot
  • -
  • lima: fix lima_blit with non-zero level source resource
  • -
  • lima: fix render to non-zero level texture
  • -
- -

Rafael Antognolli (45):

-
    -
  • iris: Store internal_format when getting resource from handle.
  • -
  • iris: Skip msaa16 on gen < 9.
  • -
  • iris: Flush before hiz_exec.
  • -
  • iris: Pin HiZ buffers when rendering.
  • -
  • iris: Avoid leaking if we fail to allocate the aux buffer.
  • -
  • iris/clear: Pass on render_condition_enabled.
  • -
  • iris: Skip resolve if there's no context.
  • -
  • iris: Flag ALL_DIRTY_BINDINGS on aux state change.
  • -
  • iris: Add resolve on iris_flush_resource.
  • -
  • iris: Convert RGBX to RGBA always.
  • -
  • iris: Enable auxiliary buffer support again
  • -
  • iris: Enable HiZ for multisampled depth surfaces.
  • -
  • iris: Make intel_hiz_exec public.
  • -
  • iris: Allocate buffer space for the fast clear color.
  • -
  • iris: Use the clear depth when emitting 3DSTATE_CLEAR_PARAMS.
  • -
  • iris: Fast clear depth buffers.
  • -
  • iris: Add helper to convert fast clear color.
  • -
  • iris: Add function to update clear color in surface state.
  • -
  • iris: Bring back check for srgb and fast clear color.
  • -
  • intel/isl: Add isl_format_has_color_component() function.
  • -
  • intel/blorp: Make swizzle_color_value public.
  • -
  • iris: Implement fast clear color.
  • -
  • iris: Add iris_resolve_conditional_render().
  • -
  • iris: Stall on the CPU and resolve predication during fast clears.
  • -
  • iris: Track fast clear color.
  • -
  • iris: Let blorp update the clear color for us.
  • -
  • i965/blorp: Remove unused parameter from blorp_surf_for_miptree.
  • -
  • iris: Only update clear color for gens 8 and 9.
  • -
  • iris/gen8: Re-emit the SURFACE_STATE if the clear color changed.
  • -
  • iris: Manually apply fast clear color channel overrides.
  • -
  • iris: Do not allocate clear_color_bo for gen8.
  • -
  • iris: Add aux.sampler_usages.
  • -
  • iris: Enable fast clears on gen8.
  • -
  • intel/fs: Only propagate saturation if exec_size is the same.
  • -
  • intel/fs: Move the scalar-region conversion to the generator.
  • -
  • intel/fs: Add a lowering pass for linear interpolation.
  • -
  • intel/fs: Remove fs_generator::generate_linterp from gen11+.
  • -
  • intel/isl: Resize clear color buffer to full cacheline
  • -
  • intel/genxml: Update MI_ATOMIC genxml definition.
  • -
  • intel/blorp: Make blorp update the clear color in gen11.
  • -
  • iris: Do not advertise multisampled image load/store.
  • -
  • iris: Support sRGB fast clears even if the colorspaces differ.
  • -
  • iris: Use the linear version of the surface format during fast clears.
  • -
  • iris: Update the surface state clear color address when available.
  • -
  • iris: Enable fast clear colors on gen11.
  • -
- -

Ray Zhang (1):

-
    -
  • glx: fix shared memory leak in X11
  • -
- -

Rhys Kidd (1):

-
    -
  • iris: Fix assertion in iris_resource_from_handle() tiling usage
  • -
- -

Rhys Perry (28):

-
    -
  • nvc0: add compute invocation counter
  • -
  • radv: bitcast 16-bit outputs to integers
  • -
  • radv: ensure export arguments are always float
  • -
  • ac/nir: implement 8-bit nir_load_const_instr
  • -
  • ac/nir: fix 64-bit nir_op_f2f16_rtz
  • -
  • ac/nir: make ac_build_clamp work on all bit sizes
  • -
  • ac/nir: make ac_build_isign work on all bit sizes
  • -
  • ac/nir: make ac_build_fdiv support 16-bit floats
  • -
  • ac/nir: implement half-float nir_op_frcp
  • -
  • ac/nir: implement half-float nir_op_frsq
  • -
  • ac/nir: implement half-float nir_op_ldexp
  • -
  • ac/nir: fix 16-bit ssbo stores
  • -
  • ac/nir: implement 8-bit push constant, ssbo and ubo loads
  • -
  • ac/nir: implement 8-bit ssbo stores
  • -
  • ac/nir: add 8-bit types to glsl_base_to_llvm_type
  • -
  • ac/nir: implement 8-bit conversions
  • -
  • radv: enable VK_KHR_8bit_storage
  • -
  • ac/nir: implement 16-bit pack/unpack opcodes
  • -
  • radv: lower 16-bit flrp
  • -
  • ac: add 16-bit support to ac_build_ddxy()
  • -
  • nir,ac/nir: fix cube_face_coord
  • -
  • gallium: add support for formatted image loads
  • -
  • mesa, glsl: add support for EXT_shader_image_load_formatted
  • -
  • st/mesa: add support for EXT_shader_image_load_formatted
  • -
  • vc4: fix build
  • -
  • ac,ac/nir: use a better sync scope for shared atomics
  • -
  • radv: fix set_output_usage_mask() with composite and 64-bit types
  • -
  • ac/nir: mark some texture intrinsics as convergent
  • -
- -

Rob Clark (135):

-
    -
  • freedreno: fix release tarball
  • -
  • freedreno: more fixing release tarball
  • -
  • freedreno/a6xx: small compiler warning fix
  • -
  • freedreno/ir3: fix varying packing vs. tex sharp edge
  • -
  • freedreno/a6xx: move stream-out emit to helper
  • -
  • freedreno/a6xx: clean up some open-coded bits
  • -
  • freedreno/ir3: split out image helpers
  • -
  • freedreno/ir3: split out a4xx+ instructions
  • -
  • freedreno/ir3: fix ncomp for _store_image() src
  • -
  • freedreno/ir3: add image/ssbo <-> ibo/tex mapping
  • -
  • freedreno/ir3: add a6xx instruction encoding
  • -
  • freedreno/ir3: add a6xx+ SSBO/image support
  • -
  • freedreno/ir3: HIGH reg w/a for a6xx
  • -
  • freedreno/a6xx: border-color offset helper
  • -
  • freedreno/a6xx: image/ssbo state emit
  • -
  • freedreno/a6xx: compute support
  • -
  • freedreno/a6xx: cache flush harder
  • -
  • freedreno/a6xx: fix helper_invocation (sampler mask/id)
  • -
  • freedreno/ir3: handle quirky atomic dst for a6xx
  • -
  • freedreno/ir3: fix legalize for vecN inputs
  • -
  • freedreno/ir3: fix crash in compile fail case
  • -
  • freedreno/a6xx: 3d and cube image fixes
  • -
  • freedreno: fix crash w/ masked non-SSA dst
  • -
  • freedreno/ir3: rename put_dst()
  • -
  • freedreno/ir3/a6xx: fix load_ssbo barrier type.
  • -
  • freedreno/ir3: sync instr/disasm and add ldib encoding
  • -
  • freedreno/ir3/a6xx: use ldib for ssbo reads
  • -
  • freedreno/a6xx: samplerBuffer fixes
  • -
  • freedreno/a6xx: enable tiled images
  • -
  • freedreno: fix race condition
  • -
  • freedreno/ir3: don't hardcode wrmask
  • -
  • freedreno/a6xx: fix border-color offset
  • -
  • freedreno/a6xx: cube image fix
  • -
  • freedreno/a6xx: fix hangs with large shaders
  • -
  • freedreno/ir3: use nopN encoding when possible
  • -
  • freedreno/a6xx: fix ssbo alignment
  • -
  • freedreno/ir3/a6xx: fix non-ssa atomic dst
  • -
  • freedreno/a6xx: fix DRAW_IDX_INDIRECT max_indicies
  • -
  • freedreno/a6xx: vertex_id is not _zero_based
  • -
  • freedreno/ir3/a6xx: fix atomic shader outputs
  • -
  • freedreno/ir3: gsampler2DMSArray fixes
  • -
  • freedreno/ir3: include nopN in expanded instruction count
  • -
  • freedreno/ir3: add Sethi–Ullman numbering pass
  • -
  • freedreno/ir3: track register pressure in sched
  • -
  • freedreno: fix ir3_cmdline build
  • -
  • freedreno/a6xx: remove astc_srgb workaround
  • -
  • freedreno/a6xx: refactor fd6_tex_swiz()
  • -
  • freedreno/a6xx: fix border-color swizzles
  • -
  • freedreno/a6xx: perfcntrs
  • -
  • freedreno/ir3: fix ir3_cmdline harder
  • -
  • freedreno/ir3: turn on [iu]mul_high
  • -
  • freedreno/a6xx: more bcolor fixes
  • -
  • freedreno/ir3/cp: fix ldib bug
  • -
  • freedreno/ir3/a6xx: fix ssbo comp_swap
  • -
  • freedreno/ir3 better cat6 encoding detection
  • -
  • freedreno/ir3/ra: fix half-class conflicts
  • -
  • freedreno/ir3: fix sam.s2en decoding
  • -
  • freedreno/ir3: fix sam.s2en encoding
  • -
  • freedreno/ir3: fix regmask for merged regs
  • -
  • nir: move gls_type_get_{sampler,image}_count()
  • -
  • freedreno/ir3: find # of samplers from uniform vars
  • -
  • freedreno/ir3: enable indirect tex/samp (sam.s2en)
  • -
  • freedreno/ir3: optimize sam.s2en to sam
  • -
  • freedreno/ir3: additional lowering
  • -
  • freedreno/ir3: fix bit_count
  • -
  • freedreno/ir3: dynamic UBO indexing vs 64b pointers
  • -
  • freedreno/ir3: rename has_kill to no_earlyz
  • -
  • freedreno/ir3: disable early-z for SSBO/image writes
  • -
  • gallium: add PIPE_CAP_ESSL_FEATURE_LEVEL
  • -
  • mesa/st: use ESSL cap top enable gpu_shader5
  • -
  • freedreno: add ESSL cap
  • -
  • docs: update freedreno status
  • -
  • freedreno/a6xx: small cleanup
  • -
  • freedreno/ir3: sched fix
  • -
  • freedreno/ir3: reads/writes to unrelated arrays are not dependent
  • -
  • freedreno/ir3: align const size to vec4
  • -
  • nir: print var name for load_interpolated_input too
  • -
  • nir: add lower_all_io_to_elements
  • -
  • freedreno/ir3: re-indent comment
  • -
  • freedreno/ir3: rework varying packing
  • -
  • freedreno/ir3: add pass to move varying loads
  • -
  • freedreno/ir3: convert to "new style" frag inputs
  • -
  • gallium/docs: clarify set_sampler_views (v2)
  • -
  • iris: fix set_sampler_view
  • -
  • freedreno/ir3: fix const assert
  • -
  • freedreno/drm: update for robustness
  • -
  • freedreno: add robustness support
  • -
  • compiler: rename SYSTEM_VALUE_VARYING_COORD
  • -
  • freedreno/ir3: fix rgetpos decoding
  • -
  • freedreno/ir3: more emit-cat5 fixes
  • -
  • freedreno/ir3: cleanup instruction builder macros
  • -
  • freedreno: update generated headers
  • -
  • freedreno/ir3: lower load_barycentric_at_sample
  • -
  • freedreno/ir3: lower load_barycentric_at_offset
  • -
  • freedreno/ir3: remove bogus assert
  • -
  • freedreno/ir3: rename frag_vcoord -> ij_pixel
  • -
  • freedreno/a6xx: add VALIDREG/CONDREG helper macros
  • -
  • freedreno/ir3: fix load_interpolated_input slot
  • -
  • freedreno: wire up core sample-shading support
  • -
  • freedreno/ir3: sample-shading support
  • -
  • freedreno/a6xx: sample-shading support
  • -
  • docs/features: update GL too
  • -
  • freedreno/ir3: switch fragcoord to sysval
  • -
  • freedreno/a6xx: small texture emit cleanup
  • -
  • freedreno/a6xx: pre-bake UBWC flags in texture-view
  • -
  • freedreno/ir3: fixes for half reg in/out
  • -
  • freedreno/ir3: fix shader variants vs UBO analysis
  • -
  • freedreno/ir3: fix lowered ubo region alignment
  • -
  • freedreno/ir3: add IR3_SHADER_DEBUG flag to disable ubo lowering
  • -
  • freedreno/ir3: add some ubo range related asserts
  • -
  • nir: rework tex instruction printing
  • -
  • nir: fix lower_wpos_ytransform in load_frag_coord case
  • -
  • nir: add pass to lower fb reads
  • -
  • freedreno/drm: expose GMEM_BASE address
  • -
  • freedreno/ir3: fb read support
  • -
  • freedreno/a6xx: KHR_blend_equation_advanced support
  • -
  • freedreno/a6xx: smaller hammer for fb barrier
  • -
  • docs: mark KHR_blend_equation_advanced done on a6xx
  • -
  • nir: fix nir tex print harder
  • -
  • freedreno/ir3: remove assert
  • -
  • freedreno/a6xx: OUT_RELOC vs OUT_RELOCW fixes
  • -
  • freedreno: update generated headers
  • -
  • freedreno/a6xx: UBWC fixes
  • -
  • freedreno/a6xx: UBWC support for images
  • -
  • freedreno: mark imported resources as valid
  • -
  • freedreno/a6xx: buffer resources cannot be compressed
  • -
  • freedreno: move UBWC color offset to fd_resource_offset()
  • -
  • freedreno: add ubwc_enabled helper
  • -
  • freedreno/a6xx: deduplicate a few lines
  • -
  • freedreno: remove unused forward struct declaration
  • -
  • freedreno/ir3: fix rasterflat/glxgears
  • -
  • freedreno/ir3: set more barrier bits
  • -
  • freedreno/a6xx: fix GPU crash on small render targets
  • -
  • freedreno/a6xx: fix issues with gallium HUD
  • -
  • freedreno/a6xx: fix hangs with newer sqe fw
  • -
- -

Rob Herring (2):

-
    -
  • kmsro: Add lima renderonly support
  • -
  • kmsro: Add platform support for exynos and sun4i
  • -
- -

Rodrigo Vivi (1):

-
    -
  • intel: Add more PCI Device IDs for Coffee Lake and Ice Lake.
  • -
- -

Roland Scheidegger (2):

-
    -
  • gallivm: fix bogus assert in get_indirect_index
  • -
  • gallivm: fix saturated signed add / sub with llvm 9
  • -
- -

Romain Failliot (1):

-
    -
  • docs: changed "Done" to "DONE" in features.txt
  • -
- -

Ross Burton (1):

-
    -
  • Revert "meson: drop GLESv1 .so version back to 1.0.0"
  • -
- -

Ryan Houdek (1):

-
    -
  • panfrost: Adds Bifrost shader disassembler utility
  • -
- -

Sagar Ghuge (10):

-
    -
  • iris: Don't allocate a BO per query object
  • -
  • nir/glsl: Add another way of doing lower_imul64 for gen8+
  • -
  • glsl: [u/i]mulExtended optimization for GLSL
  • -
  • nir/algebraic: Optimize low 32 bit extraction
  • -
  • spirv: Allow [i/u]mulExtended to use new nir opcode
  • -
  • iris: Refactor code to share 3DSTATE_URB_* packet
  • -
  • iris: Track last VS URB entry size
  • -
  • iris: Flag fewer dirty bits in BLORP
  • -
  • intel/fs: Remove unused condition from opt_algebraic case
  • -
  • intel/compiler: Fix assertions in brw_alu3
  • -
- -

Samuel Iglesias Gonsálvez (4):

-
    -
  • isl: remove the cache line size alignment requirement
  • -
  • isl: the display engine requires 64B alignment for linear surfaces
  • -
  • radv: don't overwrite results in VkGetQueryPoolResults() when queries are not available
  • -
  • radv: write availability status vkGetQueryPoolResults() when the data is not available
  • -
- -

Samuel Pitoiset (147):

-
    -
  • radv/winsys: fix hash when adding internal buffers
  • -
  • radv: fix build
  • -
  • radv: bail out when no image transitions will be performed
  • -
  • radv: remove unused radv_render_pass_attachment::view_mask
  • -
  • radv: remove useless MAYBE_UNUSED in CmdBeginRenderPass()
  • -
  • radv: add radv_cmd_buffer_begin_subpass() helper
  • -
  • radv: move subpass image transitions to radv_cmd_buffer_begin_subpass()
  • -
  • radv: store the list of attachments for every subpass
  • -
  • radv: use the new attachments array when starting subpasses
  • -
  • radv: determine the last subpass id for every attachments
  • -
  • radv: handle final layouts at end of every subpass and render pass
  • -
  • radv: move some render pass things to radv_render_pass_compile()
  • -
  • radv: add radv_render_pass_add_subpass_dep() helper
  • -
  • radv: track if subpasses have color attachments
  • -
  • radv: handle subpass dependencies correctly
  • -
  • radv: accumulate all ingoing external dependencies to the first subpass
  • -
  • radv: execute external subpass barriers after ending subpasses
  • -
  • radv: drop useless checks when resolving subpass color attachments
  • -
  • radv: do not set preserveAttachments for internal render passes
  • -
  • radv: don't flush src stages when dstStageMask == BOTTOM_OF_PIPE
  • -
  • radv: fix compiler issues with GCC 9
  • -
  • radv: gather more info about push constants
  • -
  • radv: gather if shaders load dynamic offsets separately
  • -
  • radv: keep track of the number of remaining user SGPRs
  • -
  • radv: add support for push constants inlining when possible
  • -
  • radv: fix using LOAD_CONTEXT_REG with old GFX ME firmwares on GFX8
  • -
  • radv/winsys: fix BO list creation when RADV_DEBUG=allbos is set
  • -
  • radv: always export gl_SampleMask when the fragment shader uses it
  • -
  • ac: make use of ac_build_expand_to_vec4() in visit_image_store()
  • -
  • radv: use MAX_{VBS,VERTEX_ATTRIBS} when defining max vertex input limits
  • -
  • radv: store vertex attribute formats as pipeline keys
  • -
  • radv: reduce the number of loaded channels for vertex input fetches
  • -
  • radv: fix radv_fixup_vertex_input_fetches()
  • -
  • radv: fix invalid element type when filling vertex input default values
  • -
  • ac: add ac_build_llvm8_tbuffer_load() helper
  • -
  • ac: use new LLVM 8 intrinsic when loading 16-bit values
  • -
  • radv: write the alpha channel of MRT0 when alpha coverage is enabled
  • -
  • radv: remove unused variable in gather_push_constant_info()
  • -
  • radv: fix writing the alpha channel of MRT0 when alpha coverage is enabled
  • -
  • radv: fix clearing attachments in secondary command buffers
  • -
  • radv: fix out-of-bounds access when copying descriptors BO list
  • -
  • radv: don't copy buffer descriptors list for samplers
  • -
  • rav: use 32_AR instead of 32_ABGR when alpha coverage is required
  • -
  • radv: allocate enough space in cmdbuf when starting a subpass
  • -
  • radv: properly align the fence and EOP bug VA on GFX9
  • -
  • radv: enable lower_mul_2x32_64
  • -
  • Revert "radv: execute external subpass barriers after ending subpasses"
  • -
  • radv: fix pointSizeRange limits
  • -
  • radv: set the maximum number of IBs per submit to 192
  • -
  • ac: rework typed buffers loads for LLVM 7
  • -
  • radv: store more vertex attribute infos as pipeline keys
  • -
  • radv: use typed buffer loads for vertex input fetches
  • -
  • ac: add ac_build_{struct,raw}_tbuffer_load() helpers
  • -
  • ac: use the raw tbuffer version for 16-bit SSBO loads
  • -
  • radv: always initialize HTILE when the src layout is UNDEFINED
  • -
  • radv: always load 3 channels for formats that need to be shuffled
  • -
  • ac: use llvm.amdgcn.fract intrinsic for nir_op_ffract
  • -
  • radv: fix binding transform feedback buffers
  • -
  • ac: make use of ac_get_store_intr_attribs() where possible
  • -
  • ac/nir: set attrib flags for SSBO and image store operations
  • -
  • ac: add ac_build_buffer_store_format() helper
  • -
  • ac/nir: remove one useless check in visit_store_ssbo()
  • -
  • ac/nir: use new LLVM 8 intrinsics for SSBO atomic operations
  • -
  • ac/nir: use ac_build_buffer_load() for SSBO load operations
  • -
  • ac/nir: use ac_build_buffer_store_dword() for SSBO store operations
  • -
  • ac: use new LLVM 8 intrinsics in ac_build_buffer_load()
  • -
  • ac: add ac_build_{struct,raw}_tbuffer_store() helpers
  • -
  • ac: use new LLVM 8 intrinsic when storing 16-bit values
  • -
  • ac: use new LLVM 8 intrinsics in ac_build_buffer_store_dword()
  • -
  • ac: add various int8 definitions
  • -
  • ac: add ac_build_tbuffer_load_byte() helper
  • -
  • ac: add ac_build_tbuffer_store_byte() helper
  • -
  • radv: add missing initializations since VK_EXT_pipeline_creation_feedback
  • -
  • ac: add f16_0 and f16_1 constants
  • -
  • ac: add 16-bit support fo fsign
  • -
  • ac: add 16-bit support to fract
  • -
  • ac: fix 16-bit shifts
  • -
  • ac: fix incorrect argument type for tbuffer.{load,store} with LLVM 7
  • -
  • nir: use generic float types for frexp_exp and frexp_sig
  • -
  • spirv,nir: lower frexp_exp/frexp_sig inside a new NIR pass
  • -
  • nir: add nir_{load,store}_deref_with_access() helpers
  • -
  • spirv: propagate the access flag for store and load derefs
  • -
  • ac: use llvm.amdgcn.fmed3 intrinsic for nir_op_fmed3
  • -
  • ac: add ac_build_frexp_mant() helper and 16-bit/32-bit support
  • -
  • ac: add ac_build_frex_exp() helper ans 16-bit/32-bit support
  • -
  • radv: do not lower frexp_exp and frexp_sig
  • -
  • radv: enable VK_AMD_gpu_shader_int16
  • -
  • radv: skip updating depth/color metadata for conditional rendering
  • -
  • radv: do not always initialize HTILE in compressed state
  • -
  • ac: fix return type for llvm.amdgcn.frexp.exp.i32.64
  • -
  • ac/nir: fix nir_op_b2i16
  • -
  • ac: fix ac_build_bit_count() for 16-bit integer type
  • -
  • ac: fix ac_build_bitfield_reverse() for 16-bit integer type
  • -
  • ac: fix ac_find_lsb() for 16-bit integer type
  • -
  • ac: fix ac_build_umsb() for 16-bit integer type
  • -
  • ac/nir: add support for nir_op_b2i8
  • -
  • ac: add 8-bit support to ac_build_bit_count()
  • -
  • ac: add 8-bit support to ac_find_lsb()
  • -
  • ac: add 8-bit support to ac_build_umsb()
  • -
  • ac: add 8-bit and 64-bit support to ac_build_bitfield_reverse()
  • -
  • radv: partially enable VK_KHR_shader_float16_int8
  • -
  • nir: do not pack varying with different types
  • -
  • ac/nir: fix intrinsic names for atomic operations with LLVM 9+
  • -
  • radv: fix getting the vertex strides if the bindings aren't contiguous
  • -
  • ac/nir: fix nir_op_b2f16
  • -
  • radv: enable VK_AMD_gpu_shader_half_float
  • -
  • wsi: allow to override the present mode with MESA_VK_WSI_PRESENT_MODE
  • -
  • ac/nir: make use of ac_build_imax() where possible
  • -
  • ac/nir: make use of ac_build_imin() where possible
  • -
  • ac/nir: make use of ac_build_umin() where possible
  • -
  • ac: add ac_build_umax() and use it where possible
  • -
  • ac: add ac_build_ddxy_interp() helper
  • -
  • ac: add ac_build_load_helper_invocation() helper
  • -
  • ac/nir: remove useles LLVMGetUndef for nir_op_pack_64_2x32_split
  • -
  • ac/nir: remove useless integer cast in adjust_sample_index_using_fmask()
  • -
  • ac/nir: remove useless integer cast in visit_image_load()
  • -
  • ac/nir: remove some useless integer casts for ALU operations
  • -
  • spirv: add SpvCapabilityFloat16 support
  • -
  • radv: enable VK_KHR_shader_float16_int8
  • -
  • radv: set ACCESS_NON_READABLE on stores for copy/fill/clear meta shaders
  • -
  • radv: enable shaderInt8 on SI and CIK
  • -
  • radv: sort the shader capabilities alphabetically
  • -
  • ac/nir: use new LLVM 8 intrinsics for SSBO atomics except cmpswap
  • -
  • ac/nir: add 64-bit SSBO atomic operations support
  • -
  • radv: add VK_KHR_shader_atomic_int64 but disable it for now
  • -
  • ac: add support for more types with struct/raw LLVM intrinsics
  • -
  • ac: use struct/raw load intrinsics for 8-bit/16-bit int with LLVM 9+
  • -
  • ac: use struct/raw store intrinsics for 8-bit/16-bit int with LLVM 9+
  • -
  • ac/nir: only use the new raw/struct image atomic intrinsics with LLVM 9+
  • -
  • ac/nir: only use the new raw/struct SSBO atomic intrinsics with LLVM 9+
  • -
  • ac/nir: use the new raw/struct SSBO atomic intrisics for comp_swap
  • -
  • radv: add VK_NV_compute_shader_derivates support
  • -
  • radv: add missing VEGA20 chip in radv_get_device_name()
  • -
  • radv: do not need to force emit the TCS regs on Vega20
  • -
  • radv: fix color conversions for normalized uint/sint formats
  • -
  • radv: implement a workaround for VK_EXT_conditional_rendering
  • -
  • ac: tidy up ac_build_llvm8_tbuffer_{load,store}
  • -
  • radv: set WD_SWITCH_ON_EOP=1 when drawing primitives from a stream output buffer
  • -
  • radv: only need to force emit the TCS regs on Vega10 and Raven1
  • -
  • radv: fix radv_get_aspect_format() for D+S formats
  • -
  • radv: apply the indexing workaround for atomic buffer operations on GFX9
  • -
  • radv: fix setting the number of rectangles when it's dyanmic
  • -
  • radv: add a workaround for Monster Hunter World and LLVM 7&8
  • -
  • radv: allocate more space in the CS when emitting events
  • -
  • radv: do not use gfx fast depth clears for layered depth/stencil images
  • -
  • radv: fix alpha-to-coverage when there is unused color attachments
  • -
  • radv: fix setting CB_SHADER_MASK for dual source blending
  • -
- -

Sergii Romantsov (4):

-
    -
  • dri: meson: do not prefix user provided dri-drivers-path
  • -
  • d3d: meson: do not prefix user provided d3d-drivers-path
  • -
  • i965,iris/blorp: do not blit 0-sizes
  • -
  • glsl: Fix input/output structure matching across shader stages
  • -
- -

Sonny Jiang (1):

-
    -
  • radeonsi: use compute for clear_render_target when possible
  • -
- -

Tapani Pälli (42):

-
    -
  • nir: add option to use scaling factor when sampling planes YUV lowering
  • -
  • dri: add P010, P012, P016 for 10bit/12bit/16bit YUV420 formats
  • -
  • intel/compiler: add scale_factors to sampler_prog_key_data
  • -
  • i965: add P0x formats and propagate required scaling factors
  • -
  • drirc/i965: add option to disable 565 configs and visuals
  • -
  • mesa: return NULL if we exceed MaxColorAttachments in get_fb_attachment
  • -
  • anv: anv: refactor error handling in anv_shader_bin_write_to_blob()
  • -
  • iris: add Android build
  • -
  • nir: initialize value in copy_prop_vars_block
  • -
  • nir: use nir_variable_create instead of open-coding the logic
  • -
  • android: add liblog to libmesa_intel_common build
  • -
  • android: make libbacktrace optional on USE_LIBBACKTRACE
  • -
  • iris: add libmesa_iris_gen8 library to the build
  • -
  • util: fix a warning when building against clang7 headers
  • -
  • anv: retain the is_array state in create_plane_tex_instr_implicit
  • -
  • anv: toggle on support for VK_EXT_ycbcr_image_arrays
  • -
  • anv: use anv_gem_munmap in block pool cleanup
  • -
  • anv: call blob_finish when done with it
  • -
  • nir: free dead_ctx in case of no progress
  • -
  • anv: destroy descriptor sets when pool gets destroyed
  • -
  • anv: release memory allocated by bo_heap when descriptor pool is destroyed
  • -
  • anv: release memory allocated by glsl types during spirv_to_nir
  • -
  • anv: revert "anv: release memory allocated by glsl types during spirv_to_nir"
  • -
  • i965: remove scaling factors from P010, P012
  • -
  • isl: fix automake build when sse41 is not supported
  • -
  • android: Build fixes for OMR1
  • -
  • iris: initialize num_cbufs
  • -
  • iris: mark switch case fallthrough
  • -
  • anv/radv: release memory allocated by glsl types during spirv_to_nir
  • -
  • st/mesa: fix compilation warning on storage_flags_to_buffer_flags
  • -
  • st/mesa: fix warnings about implicit conversion on enumeration type
  • -
  • spirv: fix a compiler warning
  • -
  • st/nir: run st_nir_opts after 64bit ops lowering
  • -
  • iris: move variable to the scope where it is being used
  • -
  • iris: move iris_flush_resource so we can call it from get_handle
  • -
  • iris: handle aux properly in iris_resource_get_handle
  • -
  • egl: setup fds array correctly when exporting dmabuf
  • -
  • compiler/glsl: handle case where we have multiple users for types
  • -
  • android/iris: fix driinfo header filename
  • -
  • nir: use braces around subobject in initializer
  • -
  • glsl: use empty brace initializer
  • -
  • anv: expose VK_EXT_queue_family_foreign on Android
  • -
- -

Thomas Hellstrom (5):

-
    -
  • winsys/svga: Add an environment variable to force host-backed operation
  • -
  • winsys/svga: Enable the transfer_from_buffer GPU command for vgpu10
  • -
  • svga: Avoid bouncing buffer data in malloced buffers
  • -
  • winsys/svga: Update the drm interface file
  • -
  • winsys/svga: Don't abort on EBUSY errors from execbuffer
  • -
- -

Timo Aaltonen (1):

-
    -
  • util/os_misc: Add check for PIPE_OS_HURD
  • -
- -

Timothy Arceri (72):

-
    -
  • st/glsl_to_nir: remove dead local variables
  • -
  • ac/radv/radeonsi: add ac_get_num_physical_sgprs() helper
  • -
  • radv: take LDS into account for compute shader occupancy stats
  • -
  • util: move BITFIELD macros to util/macros.h
  • -
  • st/glsl_to_nir: call nir_remove_dead_variables() after lowing local indirects
  • -
  • nir: add support for marking used patches when packing varyings
  • -
  • nir: add glsl_type_is_32bit() helper
  • -
  • nir: add is_packing_supported_for_type() helper
  • -
  • nir: rewrite varying component packing
  • -
  • nir: prehash instruction in nir_instr_set_add_or_rewrite()
  • -
  • nir: turn ssa check into an assert
  • -
  • nir: turn an ssa check in nir_search into an assert
  • -
  • nir: remove simple dead if detection from nir_opt_dead_cf()
  • -
  • radeonsi/nir: set input_usage_mask properly
  • -
  • radeonsi/nir: set colors_read properly
  • -
  • radeonsi/nir: set shader_buffers_declared properly
  • -
  • st/nir: use NIR for asm programs
  • -
  • nir: remove non-ssa support from nir_copy_prop()
  • -
  • nir: clone instruction set rather than removing individual entries
  • -
  • nir: allow nir_lower_phis_to_scalar() on more src types
  • -
  • radeonsi: fix query buffer allocation
  • -
  • glsl: fix shader cache for packed param list
  • -
  • radeonsi/nir: move si_lower_nir() call into compiler thread
  • -
  • glsl: rename is_record() -> is_struct()
  • -
  • glsl: rename get_record_instance() -> get_struct_instance()
  • -
  • glsl: rename record_location_offset() -> struct_location_offset()
  • -
  • glsl: rename record_types -> struct_types
  • -
  • nir: rename glsl_type_is_struct() -> glsl_type_is_struct_or_ifc()
  • -
  • glsl/freedreno/panfrost: pass gl_context to the standalone compiler
  • -
  • glsl: use NIR function inlining for drivers that use glsl_to_nir()
  • -
  • i965: stop calling nir_lower_returns()
  • -
  • radeonsi/nir: stop calling nir_lower_returns()
  • -
  • st/glsl: start spilling out common st glsl conversion code
  • -
  • anv: add support for dumping shader info via VK_EXT_debug_report
  • -
  • nir: add guess trip count support to loop analysis
  • -
  • nir: add new partially_unrolled bool to nir_loop
  • -
  • nir: add partial loop unrolling support
  • -
  • nir: calculate trip count for more loops
  • -
  • nir: unroll some loops with a variable limit
  • -
  • nir: simplify the loop analysis trip count code a little
  • -
  • nir: add helper to return inversion op of a comparison
  • -
  • nir: add get_induction_and_limit_vars() helper to loop analysis
  • -
  • nir: pass nir_op to calculate_iterations()
  • -
  • nir: find induction/limit vars in iand instructions
  • -
  • st/glsl_to_nir: fix incorrect arrary access
  • -
  • radeonsi/nir: call some more var optimisation passes
  • -
  • ac/nir_to_llvm: add assert to emit_bcsel()
  • -
  • nir: only override previous alu during loop analysis if supported
  • -
  • nir: fix opt_if_loop_last_continue()
  • -
  • nir: add support for user defined loop control
  • -
  • spirv: make use of the loop control support in nir
  • -
  • nir: add support for user defined select control
  • -
  • spirv: make use of the select control support in nir
  • -
  • Revert "ac/nir: use new LLVM 8 intrinsics for SSBO atomic operations"
  • -
  • nir: propagate known constant values into the if-then branch
  • -
  • Revert "nir: propagate known constant values into the if-then branch"
  • -
  • nir/radv: remove restrictions on opt_if_loop_last_continue()
  • -
  • nir: initialise some variables in opt_if_loop_last_continue()
  • -
  • nir/i965/freedreno/vc4: add a bindless bool to type size functions
  • -
  • ac/nir_to_llvm: make get_sampler_desc() more generic and pass it the image intrinsic
  • -
  • ac/nir_to_llvm: add image bindless support
  • -
  • nir: fix packing components with arrays
  • -
  • radeonsi/nir: fix scanning of bindless images
  • -
  • st/mesa/radeonsi: fix race between destruction of types and shader compilation
  • -
  • nir: fix nir_remove_unused_varyings()
  • -
  • radeonsi/nir: create si_nir_opts() helper
  • -
  • radeonsi/nir: call radeonsi nir opts before the scan pass
  • -
  • util/drirc: add workarounds for bugs in Doom 3: BFG
  • -
  • radeonsi: add config entry for Counter-Strike Global Offensive
  • -
  • Revert "glx: Fix synthetic error generation in __glXSendError"
  • -
  • Revert "st/mesa: expose 0 shader binary formats for compat profiles for Qt"
  • -
  • st/glsl: make sure to propagate initialisers to driver storage
  • -
- -

Timur Kristóf (19):

-
    -
  • radeonsi/nir: Use uniform location when calculating const_file_max.
  • -
  • iris: implement clearing render target and depth stencil
  • -
  • nir: Add ability for shaders to use window space coordinates.
  • -
  • tgsi_to_nir: Fix the TGSI ARR translation by converting the result to int.
  • -
  • tgsi_to_nir: Fix TGSI LIT translation by using flt.
  • -
  • tgsi_to_nir: Make the TGSI IF translation code more readable.
  • -
  • tgsi_to_nir: Split to smaller functions.
  • -
  • nir: Move nir_lower_uniforms_to_ubo to compiler/nir.
  • -
  • nir: Add multiplier argument to nir_lower_uniforms_to_ubo.
  • -
  • freedreno: Plumb pipe_screen through to irX_tgsi_to_nir.
  • -
  • tgsi_to_nir: Produce optimized NIR for a given pipe_screen.
  • -
  • tgsi_to_nir: Restructure system value loads.
  • -
  • tgsi_to_nir: Extract ttn_emulate_tgsi_front_face into its own function.
  • -
  • tgsi_to_nir: Support FACE and POSITION properly.
  • -
  • tgsi_to_nir: Improve interpolation modes.
  • -
  • tgsi_to_nir: Set correct location for uniforms.
  • -
  • radeonsi/nir: Only set window_space_position for vertex shaders.
  • -
  • iris: Face should be a system value.
  • -
  • gallium: fix autotools build of pipe_msm.la
  • -
- -

Tobias Klausmann (1):

-
    -
  • vulkan/util: meson build - add wayland client include
  • -
- -

Tomasz Figa (1):

-
    -
  • llvmpipe: Always return some fence in flush (v2)
  • -
- -

Tomeu Vizoso (19):

-
    -
  • panfrost: Add gem_handle to panfrost_memory and panfrost_bo
  • -
  • panfrost: Add backend targeting the DRM driver
  • -
  • panfrost/midgard: Add support for MIDGARD_MESA_DEBUG
  • -
  • panfrost: Add support for PAN_MESA_DEBUG
  • -
  • panfrost: Set bo->size[0] in the DRM backend
  • -
  • panfrost: Set bo->gem_handle when creating a linear BO
  • -
  • panfrost: Adapt to uapi changes
  • -
  • panfrost: Fix sscanf format options
  • -
  • panfrost: Set the GEM handle for AFBC buffers
  • -
  • panfrost: Also tell the kernel about the checksum_slab
  • -
  • panfrost: Pass the context BOs to the kernel so they aren't unmapped while in use
  • -
  • panfrost: Wait for last job to finish in force_flush_fragment
  • -
  • panfrost: split asserts in pandecode
  • -
  • panfrost: Guard against reading past end of buffer
  • -
  • panfrost/ci: Initial commit
  • -
  • panfrost/midgard: Skip register allocation if there's no work to do
  • -
  • panfrost/midgard: Skip liveness analysis for instructions without dest
  • -
  • panfrost: Fix two uninitialized accesses in compiler
  • -
  • panfrost: Only take the fast paths on buffers aligned to block size
  • -
- -

Toni Lönnberg (8):

-
    -
  • intel/genxml: Only handle instructions meant for render engine when generating headers
  • -
  • intel/genxml: Media instructions and structures for gen6
  • -
  • intel/genxml: Media instructions and structures for gen7
  • -
  • intel/genxml: Media instructions and structures for gen7.5
  • -
  • intel/genxml: Media instructions and structures for gen8
  • -
  • intel/genxml: Media instructions and structures for gen9
  • -
  • intel/genxml: Media instructions and structures for gen10
  • -
  • intel/genxml: Media instructions and structures for gen11
  • -
- -

Topi Pohjolainen (2):

-
    -
  • intel/compiler/icl: Use tcs barrier id bits 24:30 instead of 24:27
  • -
  • intel/compiler/fs/icl: Use dummy masked urb write for tess eval
  • -
- -

Vasily Khoruzhick (2):

-
    -
  • lima: use individual tile heap for each GP job.
  • -
  • lima: add support for depth/stencil fbo attachments and textures
  • -
- -

Vinson Lee (5):

-
    -
  • gallium/auxiliary/vl: Fix duplicate symbol build errors.
  • -
  • nir: Fix anonymous union initialization with older GCC.
  • -
  • swr: Fix build with llvm-9.0.
  • -
  • gallium: Fix autotools build with libxatracker.la.
  • -
  • freedreno: Fix GCC build error.
  • -
- -

Vivek Kasireddy (1):

-
    -
  • drm-uapi: Update headers from drm-next
  • -
- -

Xavier Bouchoux (1):

-
    -
  • nir/spirv: Fix assert when unsampled OpTypeImage has unknown 'Depth'
  • -
- -

Yevhenii Kolesnikov (1):

-
    -
  • i965: Fix allow_higher_compat_version workaround limited by OpenGL 3.0
  • -
- -

coypu (1):

-
    -
  • gbm: don't return void
  • -
- -

davidbepo (1):

-
    -
  • drirc: add Waterfox to adaptive-sync blacklist
  • -
- -

grmat (1):

-
    -
  • drirc: add Spectacle, Falkon to a-sync blacklist
  • -
- -

pal1000 (1):

-
    -
  • scons: Compatibility with Scons development version string
  • -
- -

suresh guttula (3):

-
    -
  • vl: Add cropping flags for H264
  • -
  • radeon/vce:Add support for frame_cropping_flag of VAEncSequenceParameterBufferH264
  • -
  • st/va/enc: Add support for frame_cropping_flag of VAEncSequenceParameterBufferH264
  • -
- - -
- - diff --git a/docs/relnotes/19.1.0.rst b/docs/relnotes/19.1.0.rst new file mode 100644 index 00000000000..6b04211c838 --- /dev/null +++ b/docs/relnotes/19.1.0.rst @@ -0,0 +1,4677 @@ +Mesa 19.1.0 Release Notes / June 11, 2019 +========================================= + +Mesa 19.1.0 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 19.1.1. + +Mesa 19.1.0 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + 2a6c3af3a803389183168e449c536304cf03e0f82c4c9333077933543b9d02f3 mesa-19.1.0.tar.xz + +New features +------------ + +- GL_ARB_parallel_shader_compile on all drivers. +- GL_EXT_gpu_shader4 on all GL 3.1 drivers. +- GL_EXT_shader_image_load_formatted on radeonsi. +- GL_EXT_texture_buffer_object on all GL 3.1 drivers. +- GL_EXT_texture_compression_s3tc_srgb on Gallium drivers and i965 (ES + extension). +- GL_NV_compute_shader_derivatives on iris and i965. +- GL_KHR_parallel_shader_compile on all drivers. +- VK_EXT_buffer_device_address on Intel and RADV. +- VK_EXT_depth_clip_enable on Intel and RADV. +- VK_KHR_ycbcr_image_arrays on Intel. +- VK_EXT_inline_uniform_block on Intel and RADV. +- VK_EXT_external_memory_host on Intel. +- VK_EXT_host_query_reset on Intel and RADV. +- VK_KHR_surface_protected_capabilities on Intel and RADV. +- VK_EXT_pipeline_creation_feedback on Intel and RADV. +- VK_KHR_8bit_storage on RADV. +- VK_AMD_gpu_shader_int16 on RADV. +- VK_AMD_gpu_shader_half_float on RADV. +- VK_NV_compute_shader_derivatives on Intel. +- VK_KHR_shader_float16_int8 on Intel and RADV (RADV only supports + int8). +- VK_KHR_shader_atomic_int64 on Intel. +- VK_EXT_descriptor_indexing on Intel. +- VK_KHR_shader_float16_int8 on Intel and RADV. +- GL_INTEL_conservative_rasterization on iris. +- VK_EXT_memory_budget on Intel. + +Bug fixes +--------- + +- `Bug 81843 `__ - + [SNB IVB HSW] ETC2 textures are not returned as compressed images +- `Bug 99781 `__ - + Some Unity games fail assertion on startup in + glXCreateContextAttribsARB +- `Bug 100239 `__ + - Incorrect rendering in CS:GO +- `Bug 100316 `__ + - Linking GLSL 1.30 shaders with invariant and deprecated variables + triggers an 'mismatching invariant qualifiers' error +- `Bug 104272 `__ + - [OpenGL CTS] [HSW] + KHR-GL46.direct_state_access.textures_compressed_subimage assert + fails +- `Bug 104355 `__ + - Ivy Bridge ignores component mappings in texture views +- `Bug 104602 `__ + - [apitrace] Graphical artifacts in Civilization VI on RX Vega +- `Bug 107052 `__ + - [Regression][bisected]. Crookz - The Big Heist Demo can't be + launched despite the "true" flag in "drirc" +- `Bug 107505 `__ + - [lars] + dEQP-GLES31.functional.geometry_shading.layered#render_with_default_layer_3d + failure +- `Bug 107510 `__ + - [GEN8+] up to 10% perf drop on several 3D benchmarks +- `Bug 107563 `__ + - [RADV] Broken rendering in Unity demos +- `Bug 107987 `__ + - [Debug mesa only]. Crash happens when calling drawArrays +- `Bug 108250 `__ + - [GLSL] layout-location-struct.shader_test fails to link +- `Bug 108457 `__ + - [OpenGL CTS] + KHR-GL46.tessellation_shader.single.xfb_captures_data_from_correct_stage + fails +- `Bug 108540 `__ + - vkAcquireNextImageKHR blocks when timeout=0 in Wayland +- `Bug 108766 `__ + - Mesa built with meson has RPATH entries +- `Bug 108824 `__ + - Invalid handling when GL buffer is bound on one context and + invalidated on another +- `Bug 108841 `__ + - [RADV] SPIRV's control flow attributes do not propagate to LLVM +- `Bug 108879 `__ + - [CIK] [regression] All opencl apps hangs indefinitely in + si_create_context +- `Bug 108999 `__ + - Calculating the scissors fields when the y is flipped (0 on top) + can generate negative numbers that will cause assertion failure later + on. +- `Bug 109057 `__ + - texelFetch from GL_TEXTURE_2D_MULTISAMPLE with integer format fails +- `Bug 109107 `__ + - gallium/st/va: change va max_profiles when using Radeon VCN + Hardware +- `Bug 109216 `__ + - 4-27% performance drop in Vulkan benchmarks +- `Bug 109326 `__ + - mesa: Meson configuration summary should be printed +- `Bug 109328 `__ + - [BSW BXT GLK] dEQP-VK.subgroups.arithmetic.subgroup regressions +- `Bug 109391 `__ + - LTO Build fails +- `Bug 109401 `__ + - [DXVK] Project Cars rendering problems +- `Bug 109404 `__ + - [ANV] The Witcher 3 shadows flickering +- `Bug 109443 `__ + - Build failure with MSVC when using Scons >= 3.0.2 +- `Bug 109451 `__ + - [IVB,SNB] LINE_STRIPs following a TRIANGLE_FAN fail to use + primitive restart +- `Bug 109543 `__ + - After upgrade mesa to 19.0.0~rc1 all vulkan based application stop + working ["vulkan-cube" received SIGSEGV in + radv_pipeline_init_blend_state at + ../src/amd/vulkan/radv_pipeline.c:699] +- `Bug 109561 `__ + - [regression, bisected] code re-factor causing games to stutter or + lock-up system +- `Bug 109573 `__ + - dEQP-VK.spirv_assembly.instruction.graphics.module.same_module +- `Bug 109575 `__ + - Mesa-19.0.0-rc1 : Computer Crashes trying to run anything Vulkan +- `Bug 109581 `__ + - [BISECTED] Nothing is Rendered on Sascha Willem's "subpasses" demo +- `Bug 109594 `__ + - totem assert failure: totem: src/intel/genxml/gen9_pack.h:72: + \__gen_uint: La declaración \`v <= max' no se cumple. +- `Bug 109597 `__ + - wreckfest issues with transparent objects & skybox +- `Bug 109601 `__ + - [Regression] RuneLite GPU rendering broken on 18.3.x +- `Bug 109603 `__ + - nir_instr_as_deref: Assertion \`parent && parent->type == + nir_instr_type_deref' failed. +- `Bug 109645 `__ + - build error on arm64: tegra_screen.c:33: + /usr/include/xf86drm.h:41:10: fatal error: drm.h: No such file or + directory +- `Bug 109646 `__ + - New video compositor compute shader render glitches mpv +- `Bug 109647 `__ + - /usr/include/xf86drm.h:40:10: fatal error: drm.h: No such file or + directory +- `Bug 109648 `__ + - AMD Raven hang during va-api decoding +- `Bug 109659 `__ + - Missing OpenGL symbols in OSMesa Gallium when building with meson +- `Bug 109698 `__ + - dri.pc contents invalid when built with meson +- `Bug 109717 `__ + - [regression] Cull distance tests asserting +- `Bug 109735 `__ + - [Regression] broken font with mesa_vulkan_overlay +- `Bug 109738 `__ + - Child of Light shows only a black screen +- `Bug 109739 `__ + - Mesa build fails when vulkan-overlay-layer option is enabled +- `Bug 109742 `__ + - vdpau state tracker on nv92 started to hit assert after vl compute + work +- `Bug 109743 `__ + - Test fails: + piglit.spec.arb_sample_shading.arb_sample_shading-builtin-gl-sample-mask-mrt-alpha +- `Bug 109747 `__ + - Add framerate to vulkan-overlay-layer +- `Bug 109759 `__ + - [BISECTED][REGRESSION][IVB, HSW] Font rendering problem in OpenGL +- `Bug 109788 `__ + - vulkan-overlay-layer: Only installs 64bit version +- `Bug 109810 `__ + - nir_opt_copy_prop_vars.c:454: error: unknown field ‘ssa’ specified + in initializer +- `Bug 109929 `__ + - tgsi_to_nir.c:2111: undefined reference to + \`gl_nir_lower_samplers_as_deref' +- `Bug 109944 `__ + - [bisected] Android build test fails with: utils.c: error: use of + undeclared identifier 'PACKAGE_VERSION' +- `Bug 109945 `__ + - pan_assemble.c:51:46: error: passing argument 2 of ‘tgsi_to_nir’ + from incompatible pointer type [-Werror=incompatible-pointer-types] +- `Bug 109980 `__ + - [i915 CI][HSW] + spec@arb_fragment_shader_interlock@arb_fragment_shader_interlock-image-load-store + - fail +- `Bug 109984 `__ + - unhandled VkStructureType + VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO +- `Bug 110134 `__ + - SIGSEGV while playing large hevc video in mpv +- `Bug 110143 `__ + - Doom 3: BFG Edition - Steam and GOG.com - white flickering screen +- `Bug 110201 `__ + - [ivb] mesa 19.0.0 breaks rendering in kitty +- `Bug 110211 `__ + - If DESTDIR is set to an empty string, the dri drivers are not + installed +- `Bug 110216 `__ + - radv: Segfault when compiling compute shaders from Assassin's Creed + Odyssey (regression, bisected) +- `Bug 110221 `__ + - build error with meson +- `Bug 110239 `__ + - Mesa SIGABRT: src/intel/genxml/gen9_pack.h:72: \__gen_uint: + Assertion \`v <= max' failed +- `Bug 110257 `__ + - Major artifacts in mpeg2 vaapi hw decoding +- `Bug 110259 `__ + - radv: Sampling depth-stencil image in GENERAL layout returns + nothing but zero (regression, bisected) +- `Bug 110291 `__ + - Vega 64 GPU hang running Space Engineers +- `Bug 110302 `__ + - [bisected][regression] piglit egl-create-pbuffer-surface and + egl-gl-colorspace regressions +- `Bug 110305 `__ + - Iris driver fails ext_packed_depth_stencil-getteximage test +- `Bug 110311 `__ + - [IVB HSW SNB][regression][bisected] regressions on vec4 + deqp/gl{es}cts tests +- `Bug 110349 `__ + - radv: Dragon Quest XI (DXVK) has a graphical glitch (regression, + bisected) +- `Bug 110353 `__ + - weird colors seen in valley +- `Bug 110355 `__ + - radeonsi: GTK elements become invisible in some applications (GIMP, + LibreOffice) +- `Bug 110356 `__ + - install_megadrivers.py creates new dangling symlink [bisected] +- `Bug 110404 `__ + - Iris fails piglit.spec.ext_transform_feedback.immediate-reuse test +- `Bug 110422 `__ + - AMD_DEBUG=forcedma will crash OpenGL aps with SIGFAULT on VegaM + 8706G +- `Bug 110441 `__ + - [llvmpipe] complex-loop-analysis-bug regression +- `Bug 110443 `__ + - vaapi/vpp: wrong output for non 64-bytes align width (ex: 1200) +- `Bug 110454 `__ + - [llvmpipe] piglit arb_color_buffer_float-render GL_RGBA8_SNORM + failure with llvm-9 +- `Bug 110462 `__ + - Epic Games Launcher renders nothing with "-opengl" option +- `Bug 110474 `__ + - [bisected][regression] vk cts fp16 arithmetic failures +- `Bug 110497 `__ + - [DXVK][Regression][Bisected][SKL] Project Cars 2 crashes with Bug + Splat when loading finishes +- `Bug 110526 `__ + - [CTS] dEQP-VK.ycbcr.{conversion,format}.\* fail +- `Bug 110530 `__ + - [CTS] dEQP-VK.ycbcr.format.g8_b8_r8_3plane_420\* reports VM faults + on Vega10 +- `Bug 110535 `__ + - [bisected] [icl] GPU hangs on crucible + func.miptree.r8g8b8a8-unorm.aspect-color.view-2d.levels01.array01.extent-512x512.upload-copy-with-draw + tests +- `Bug 110540 `__ + - [AMD TAHITI XT] valve artifact broken +- `Bug 110573 `__ + - Mesa vulkan-radeon 19.0.3 system freeze and visual artifacts (RADV) +- `Bug 110590 `__ + - [Regression][Bisected] GTAⅣ under wine fails with GLXBadFBConfig +- `Bug 110632 `__ + - "glx: Fix synthetic error generation in \__glXSendError" broke wine + games on 32-bit +- `Bug 110648 `__ + - Dota2 will not open using vulkan since 19.0 series +- `Bug 110655 `__ + - VK_LAYER_MESA_OVERLAY_CONFIG=draw,fps renders sporadically +- `Bug 110698 `__ + - tu_device.c:900:4: error: initializer element is not constant +- `Bug 110701 `__ + - GPU faults in in Unigine Valley 1.0 +- `Bug 110721 `__ + - graphics corruption on steam client with mesa 19.1.0 rc3 on polaris +- `Bug 110761 `__ + - Huge problems between Mesa and Electron engine apps +- `Bug 110784 `__ + - [regression][bisected] Reverting 'expose 0 shader binary formats + for compat profiles for Qt' causes get_program_binary failures on + Iris + +Changes +------- + +Adam Jackson (1): + +- drisw: Try harder to probe whether MIT-SHM works + +Albert Pal (1): + +- Fix link release notes for 19.0.0. + +Alejandro Piñeiro (12): + +- blorp: introduce helper method blorp_nir_init_shader +- nir, glsl: move pixel_center_integer/origin_upper_left to + shader_info.fs +- nir/xfb: add component_offset at nir_xfb_info +- nir_types: add glsl_varying_count helper +- nir/xfb: adding varyings on nir_xfb_info and gather_info +- nir/xfb: sort varyings too +- nir_types: add glsl_type_is_struct helper +- nir/xfb: handle arrays and AoA of basic types +- nir/linker: use nir_gather_xfb_info +- nir/linker: fix ARRAY_SIZE query with xfb varyings +- nir/xfb: move varyings info out of nir_xfb_info +- docs: document MESA_GLSL=errors keyword + +Alexander von Gluck IV (1): + +- haiku: Fix hgl dispatch build. Tested under meson/scons. + +Alexandros Frantzis (1): + +- virgl: Fake MSAA when max samples is 1 + +Alok Hota (32): + +- swr/rast: update SWR rasterizer shader stats +- gallium/swr: Param defaults for unhandled PIPE_CAPs +- gallium/aux: add PIPE_CAP_MAX_VARYINGS to u_screen +- swr/rast: Convert system memory pointers to gfxptr_t +- swr/rast: Disable use of \__forceinline by default +- swr/rast: Correctly align 64-byte spills/fills +- swr/rast: Flip BitScanReverse index calculation +- swr/rast: Move knob defaults to generated cpp file +- swr/rast: FP consistency between POSH/RENDER pipes +- swr/rast: Refactor scratch space variable names +- swr/rast: convert DWORD->uint32_t, QWORD->uint64_t +- swr/rast: simdlib cleanup, clipper stack space fixes +- swr/rast: Add translation support to streamout +- swr/rast: bypass size limit for non-sampled textures +- swr/rast: Cleanup and generalize gen_archrast +- swr/rast: Add initial SWTag proto definitions +- swr/rast: Add string handling to AR event framework +- swr/rast: Add general SWTag statistics +- swr/rast: Fix autotools and scons codegen +- swr/rast: Remove deprecated 4x2 backend code +- swr/rast: AVX512 support compiled in by default +- swr/rast: enforce use of tile offsets +- swr/rast: add more llvm intrinsics +- swr/rast: update guardband rects at draw setup +- swr/rast: add SWR_STATIC_ASSERT() macro +- swr/rast: add flat shading +- swr/rast: add guards for cpuid on Linux +- swr/rast: early exit on empty triangle mask +- swr/rast: Cleanup and generalize gen_archrast +- swr/rast: Add initial SWTag proto definitions +- swr/rast: Add string handling to AR event framework +- swr/rast: Add general SWTag statistics + +Alyssa Rosenzweig (192): + +- panfrost: Initial stub for Panfrost driver +- panfrost: Implement Midgard shader toolchain +- meson: Remove panfrost from default driver list +- kmsro: Move DRM entrypoints to shared block +- panfrost: Use u_pipe_screen_get_param_defaults +- panfrost: Check in sources for command stream +- panfrost: Include glue for out-of-tree legacy code +- kmsro: Silence warning if missing +- panfrost: Clean-up one-argument passing quirk +- panfrost: Don't hardcode number of nir_ssa_defs +- panfrost: Add kernel-agnostic resource management +- panfrost: Remove if 0'd dead code +- panfrost: Remove speculative if 0'd format bit code +- panfrost: Elucidate texture op scheduling comment +- panfrost: Specify supported draw modes per-context +- panfrost: Fix build; depend on libdrm +- panfrost: Backport driver to Mali T600/T700 +- panfrost: Identify MALI_OCCLUSION_PRECISE bit +- panfrost: Implement PIPE_QUERY_OCCLUSION_COUNTER +- panfrost: Don't align framebuffer dims +- panfrost: Improve logging and patch memory leaks +- panfrost: Fix various leaks unmapping resources +- panfrost: Free imported BOs +- panfrost: Swap order of tiled texture (de)alloc +- panfrost: Cleanup mali_viewport (clipping) code +- panfrost: Preserve w sign in perspective division +- panfrost: Fix clipping region +- panfrost: Stub out separate stencil functions +- panfrost: Add pandecode (command stream debugger) +- panfrost: Implement pantrace (command stream dump) +- panfrost/midgard: Refactor tag lookahead code +- panfrost/midgard: Fix nested/chained if-else +- panfrost: Rectify doubleplusungood extended branch +- panfrost/midgard: Emit extended branches +- panfrost: Dynamically set discard branch targets +- panfrost: Verify and print brx condition in disasm +- panfrost: Use tiler fast path (performance boost) +- panfrost/meson: Remove subdir for nondrm +- panfrost/nondrm: Flag CPU-invisible regions +- panfrost/nondrm: Make COHERENT_LOCAL explicit +- panfrost/nondrm: Split out dump_counters +- panfrost/midgard: Add fround(_even), ftrunc, ffma +- panfrost: Decode render target swizzle/channels +- panfrost: Add RGB565, RGB5A1 texture formats +- panfrost: Identify 4-bit channel texture formats +- panfrost: Expose perf counters in environment +- panfrost/midgard: Allow flt to run on most units +- panfrost: Import job data structures from v3d +- panfrost: Decouple Gallium clear from FBD clear +- panfrost: Cleanup cruft related to clears +- panfrost/midgard: Don't force constant on VLUT +- panfrost: Flush with offscreen rendering +- panfrost/midgard: Promote smul to vmul +- panfrost/midgard: Preview for data hazards +- panfrost: List primitive restart enable bit +- panfrost/drm: Cast pointer to u64 to fix warning +- panfrost: Cleanup needless if in create_bo +- panfrost: Combine has_afbc/tiled in layout enum +- panfrost: Delay color buffer setup +- panfrost: Determine framebuffer format bits late +- panfrost: Allocate dedicated slab for linear BOs +- panfrost: Support linear depth textures +- panfrost: Document "depth-buffer writeback" bit +- panfrost: Identify fragment_extra flags +- util: Add a drm_find_modifier helper +- v3d: Use shared drm_find_modifier util +- vc4: Use shared drm_find_modifier util +- freedreno: Use shared drm_find_modifier util +- panfrost: Break out fragment to SFBD/MFBD files +- panfrost: Remove staging SFBD for pan_context +- panfrost: Remove staging MFBD +- panfrost: Minor comment cleanup (version detection) +- panfrost/mfbd: Implement linear depth buffers +- panfrost/mfbd: Respect per-job depth write flag +- panfrost: Comment spelling fix +- panfrost: Allocate extra data for depth buffer +- panfrost; Disable AFBC for depth buffers +- panfrost: Compute viewport state on the fly +- panfrost/midgard: Implement fpow +- panfrost: Workaround buffer overrun with mip level +- panfrost: Fix primconvert check +- panfrost: Disable PIPE_CAP_TGSI_TEXCOORD +- panfrost/decode: Respect primitive size pointers +- panfrost: Replay more varying buffers +- panfrost: Rewrite varying assembly +- panfrost/midgard: Fix b2f32 swizzle for vectors +- panfrost: Fix viewports +- panfrost: Implement scissor test +- panfrost/midgard: Add fcsel_i opcode +- panfrost/midgard: Schedule ball/bany to vectors +- panfrost/midgard: Add more ball/bany, iabs ops +- panfrost/midgard: Map more bany/ball opcodes +- panfrost/midgard: Lower bool_to_int32 +- panfrost/midgard: Lower f2b32 to fne +- panfrost/midgard: Lower i2b32 +- panfrost/midgard: Implement b2i; improve b2f/f2b +- panfrost/midgard: Lower source modifiers for ints +- panfrost/midgard: Cleanup midgard_nir_algebraic.py +- panfrost: Stub out ES3 caps/callbacks +- panfrost/midgard: Add ult/ule ops +- panfrost/midgard: Expand fge lowering to more types +- panfrost/midgard: Handle i2b constant +- panfrost/midgard: fpow is a two-part operation +- panfrost: Preliminary work for mipmaps +- panfrost: Fix vertex buffer corruption +- panfrost/midgard: Disassemble \`cube\` texture op +- panfrost/midgard: Add L/S op for writing cubemap coordinates +- panfrost: Preliminary work for cubemaps +- panfrost/decode: Decode all cubemap faces +- panfrost: Include all cubemap faces in bitmap list +- panfrost/midgard: Emit cubemap coordinates +- panfrost: Implement command stream for linear cubemaps +- panfrost: Extend tiling for cubemaps +- panfrost: Implement missing texture formats +- panfrost/decode: Print negative_start +- panfrost: Clean index state between indexed draws +- panfrost: Fix index calculation types and asserts +- panfrost: Implement FIXED formats +- panfrost: Remove support for legacy kernels +- nir: Add "viewport vector" system values +- panfrost: Implement system values +- panfrost: Cleanup some indirection in pan_resource +- panfrost: Respect box->width in tiled stores +- panfrost: Size tiled temp buffers correctly +- panfrost/decode: Add flags for tilebuffer readback +- panfrost: Add tilebuffer load? branch +- panfrost/midgard: Add umin/umax opcodes +- panfrost/midgard: Add ilzcnt op +- panfrost/midgard: Add ibitcount8 op +- panfrost/midgard: Enable lower_find_lsb +- panfrost: Remove "mali_unknown6" nonsense +- panfrost/midgard: Drop dependence on mesa/st +- panfrost: Cleanup indexed draw handling +- nir: Add nir_lower_viewport_transform +- panfrost/midgard: Use shared nir_lower_viewport_transform +- panfrost: Track BO lifetime with jobs and reference counts +- panfrost: Fixup vertex offsets to prevent shadow copy +- panfrost/mdg: Use shared fsign lowering +- panfrost/mdg/disasm: Print raw varying_parameters +- panfrost/midgard: Pipe through varying arrays +- panfrost/midgard: Implement indirect loads of varyings/UBOs +- panfrost/midgard: Respect component of bcsel condition +- panfrost/midgard: Remove useless MIR dump +- panfrost: Respect backwards branches in RA +- panfrost/midgard: Don't try to inline constants on branches +- panfrost/midgard: imul can only run on \*mul +- panfrost: Disable indirect outputs for now +- panfrost: Use actual imov instruction +- panfrost/midgard: Dead code eliminate MIR +- panfrost/midgard: Track loop depth +- panfrost/midgard: Fix off-by-one in successor analysis +- panfrost/midgard: Remove unused mir_next_block +- panfrost/midgard: Update integer op list +- panfrost/midgard: Document sign-extension/zero-extension bits + (vector) +- panfrost/midgard: Set integer mods +- panfrost/midgard: Implement copy propagation +- panfrost/midgard: Optimize MIR in progress loop +- panfrost/midgard: Refactor opcode tables +- panfrost/midgard: Add "op commutes?" property +- panfrost/midgard: Remove assembler +- panfrost/midgard: Reduce fmax(a, 0.0) to fmov.pos +- panfrost/midgard: Extend copy propagation pass +- panfrost/midgard: Optimize csel involving 0 +- panfrost/midgard: Copy prop for texture registers +- panfrost/midgard: Identify inand +- panfrost/midgard: Add new bitwise ops +- Revert "panfrost/midgard: Extend copy propagation pass" +- panfrost/midgard: Only copyprop without an outmod +- panfrost/midgard: Fix regressions in -bjellyfish +- panfrost/midgard: Fix tex propogation +- panfrost/midgard: imov workaround +- panfrost: Use fp32 (not fp16) varyings +- panfrost/midgard: Safety check immediate precision degradations +- panfrost: Workaround -bshadow regression +- panfrost: Remove shader dump +- panfrost/decode: Hit MRT blend shader enable bits +- panfrost: Fix blend shader upload +- panfrost/midgard: reg_mode_full -> reg_mode_32, etc +- panfrost/midgard/disasm: Catch mask errors +- panfrost/midgard/disasm: Extend print_reg to 8-bit +- panfrost/midgard/disasm: Fill in .int mod +- panfrost/midgard: Fix crash on unknown op +- panfrost/midgard: Rename ilzcnt8 -> iclz +- panfrost/midgard/disasm: Support 8-bit destination +- panfrost/midgard/disasm: Print 8-bit sources +- panfrost/midgard/disasm: Stub out 64-bit +- panfrost/midgard/disasm: Handle dest_override generalized +- panfrost: Support RGB565 FBOs +- panfrost/midgard: Fix integer selection +- panfrost/midgard: Fix RA when temp_count = 0 +- panfrost/midgard: Lower mixed csel (NIR) +- panfrost/midgard: iabs cannot run on mul + +Alyssa Ross (1): + +- get_reviewer.pl: improve portability + +Amit Pundir (1): + +- mesa: android: freedreno: build libfreedreno_{drm,ir3} static libs + +Andre Heider (5): + +- iris: fix build with gallium nine +- iris: improve PIPE_CAP_VIDEO_MEMORY bogus value +- iris: add support for tgsi_to_nir +- st/nine: enable csmt per default on iris +- st/nine: skip position checks in SetCursorPosition() + +Andreas Baierl (2): + +- nir: add rcp(w) lowering for gl_FragCoord +- lima/ppir: Add gl_FragCoord handling + +Andres Gomez (12): + +- mesa: INVALID_VALUE for wrong type or format in Clear*Buffer*Data +- gitlab-ci: install distro's ninja +- glsl: correctly validate component layout qualifier for dvec{3,4} +- glsl/linker: always validate explicit location among inputs +- glsl/linker: don't fail non static used inputs without matching + outputs +- glsl/linker: simplify xfb_offset vs xfb_stride overflow check +- Revert "glsl: relax input->output validation for SSO programs" +- glsl/linker: location aliasing requires types to have the same width +- docs: drop Andres Gomez from the release cycles +- glsl/linker: always validate explicit locations for first and last + interfaces +- docs/relnotes: add support for VK_KHR_shader_float16_int8 +- glsl/linker: check for xfb_offset aliasing + +Andrii Simiklit (5): + +- i965: consider a 'base level' when calculating width0, height0, + depth0 +- i965: re-emit index buffer state on a reset option change. +- util: clean the 24-bit unused field to avoid an issues +- iris: make the TFB result visible to others +- egl: return correct error code for a case req ver < 3 with + forward-compatible + +Antia Puentes (1): + +- nir/linker: Fix TRANSFORM_FEEDBACK_BUFFER_INDEX + +Anuj Phogat (7): + +- i965/icl: Add WA_2204188704 to disable pixel shader panic dispatch +- anv/icl: Add WA_2204188704 to disable pixel shader panic dispatch +- intel: Add Elkhart Lake device info +- intel: Add Elkhart Lake PCI-IDs +- iris/icl: Set Enabled Texel Offset Precision Fix bit +- iris/icl: Add WA_2204188704 to disable pixel shader panic dispatch +- intel: Add support for Comet Lake + +Axel Davy (49): + +- st/nine: Ignore window size if error +- st/nine: Ignore multisample quality level if no ms +- st/nine: Disable depth write when nothing gets updated +- st/nine: Do not advertise support for D15S1 and D24X4S4 +- st/nine: Do not advertise CANMANAGERESOURCE +- st/nine: Change a few advertised caps +- Revert "d3dadapter9: Support software renderer on any DRI device" +- st/nine: Fix D3DWindowBuffer_release for old wine nine support +- st/nine: Use FLT_MAX/2 for RCP clamping +- st/nine: Upload managed textures only at draw using them +- st/nine: Upload managed buffers only at draw using them +- st/nine: Fix buffer/texture unbinding in nine_state_clear +- st/nine: Finish if nooverwrite after normal mapping +- st/nine: Always return OK on SetSoftwareVertexProcessing +- st/nine: Enable modifiers on ps 1.X texcoords +- st/nine: Ignore nooverwrite for systemmem +- st/nine: Fix SINCOS input +- st/nine: Optimize surface upload with conversion +- st/nine: Optimize volume upload with conversion +- st/nine: rename \*_conversion to \*_internal +- st/nine: Refactor surface GetSystemMemPointer +- st/nine: Refactor volume GetSystemMemPointer +- st/nine: Support internal compressed format for surfaces +- st/nine: Support internal compressed format for volumes +- st/nine: Add drirc option to use data_internal for dynamic textures +- drirc: Add Gallium nine workaround for Rayman Legends +- st/nine: Recompile optimized shaders based on b/i consts +- st/nine: Control shader constant inlining with drirc +- st/nine: Regroup param->rel tests +- st/nine: Refactor param->rel +- st/nine: Compact nine_ff_get_projected_key +- st/nine: Compact pixel shader key +- st/nine: use helper ureg_DECL_sampler everywhere +- st/nine: Manually upload vs and ps constants +- st/nine: Refactor shader constants ureg_src computation +- st/nine: Make swvp_on imply IS_VS +- st/nine: Refactor ct_ctor +- st/nine: Track constant slots used +- st/nine: Refactor counting of constants +- st/nine: Prepare constant compaction in nine_shader +- st/nine: Propagate const_range to context +- st/nine: Cache constant buffer size +- st/nine: Handle const_ranges in nine_state +- st/nine: Enable computing const_ranges +- st/nine: Use TGSI_SEMANTIC_GENERIC for fog +- st/nine: Optimize a bit writeonly buffers +- st/nine: Throttle rendering similarly for thread_submit +- st/nine: Check discard_delayed_release is set before allocating more +- d3dadapter9: Revert to old throttling limit value + +Bart Oldeman (1): + +- gallium-xlib: query MIT-SHM before using it. + +Bas Nieuwenhuizen (105): + +- radv: Only look at pImmutableSamples if the descriptor has a sampler. +- amd/common: Add gep helper for pointer increment. +- amd/common: Implement ptr->int casts in ac_to_integer. +- radv: Fix the shader info pass for not having the variable. +- amd/common: Use correct writemask for shared memory stores. +- amd/common: Fix stores to derefs with unknown variable. +- amd/common: Handle nir_deref_type_ptr_as_array for shared memory. +- amd/common: handle nir_deref_cast for shared memory from integers. +- amd/common: Do not use 32-bit loads for shared memory. +- amd/common: Implement global memory accesses. +- radv: Do not use the bo list for local buffers. +- radv: Implement VK_EXT_buffer_device_address. +- radv: Use correct num formats to detect whether we should be use 1.0 + or 1. +- radv: Sync ETC2 whitelisted devices. +- radv: Clean up a bunch of compiler warnings. +- radv: Handle clip+cull distances more generally as compact arrays. +- radv: Implement VK_EXT_depth_clip_enable. +- radv: Disable depth clamping even without + EXT_depth_range_unrestricted. +- radv: Fix float16 interpolation set up. +- radv: Allow interpolation on non-float types. +- radv: Interpolate less aggressively. +- turnip: Add driver skeleton (v2) +- turnip: Fix up detection of device. +- turnip: Gather some device info. +- turnip: Remove abort. +- turnip: Fix newly introduced warning. +- turnip: Add buffer allocation & mapping support. +- turnip: Report a memory type and heap. +- turnip: Cargo cult the Intel heap size functionality. +- turnip: Initialize memory type in requirements. +- turnip: Disable more features. +- turnip: Add 630 to the list. +- turnip: Fix bo allocation after we stopped using libdrm_freedreno ... +- turnip: Fix memory mapping. +- turnip: Add image layout calculations. +- turnip: Stop hardcoding the msm version check. +- turnip: move tu_gem.c to tu_drm.c +- turnip: Implement pipe-less param query. +- turnip: Implement some format properties for RGBA8. +- turnip: Remove some radv leftovers. +- turnip: clean up TODO. +- turnip: Implement some UUIDs. +- turnip: Implement a slow bo list +- turnip: Add a command stream. +- turnip: Add msm queue support. +- turnip: Make bo_list functions not static +- turnip: Implement submission. +- turnip: Fill command buffer +- turnip: Shorten primary_cmd_stream name. +- turnip: Add emit functions in a header. +- turnip: Move stream functions to tu_cs.c +- turnip: Add buffer memory binding. +- turnip: Make tu6_emit_event_write shared. +- turnip: Add tu6_rb_fmt_to_ifmt. +- turnip: Implement buffer->buffer DMA copies. +- turnip: Add image->buffer DMA copies. +- turnip: Add buffer->image DMA copies. +- turnip: Add todo for copies. +- turnip: Fix GCC compiles. +- turnip: Deconflict vk_format_table regeneration +- gitlab-ci: Build turnip. +- radeonsi: Remove implicit const cast. +- radv: Allow fast clears with concurrent queue mask for some layouts. +- vulkan/util: Handle enums that are in platform-specific headers. +- vulkan: Update the XML and headers to 1.1.104 +- radv: Implement VK_EXT_host_query_reset. +- radv: Use correct image view comparison for fast clears. +- radv: Implement VK_EXT_pipeline_creation_feedback. +- ac/nir: Return frag_coord as integer. +- nir: Add access qualifiers on load_ubo intrinsic. +- radv: Add non-uniform indexing lowering. +- radv: Add bolist RADV_PERFTEST flag. +- ac: Move has_local_buffers disable to radeonsi. +- radv: Use local buffers for the global bo list. +- radv: Support VK_EXT_inline_uniform_block. +- radv: Add support for driconf. +- vulkan/wsi: Add X11 adaptive sync support based on dri options. +- radv: Add adaptive_sync driconfig option and enable it by default. +- radv: Add logic for subsampled format descriptions. +- radv: Add logic for multisample format descriptions. +- radv: Add multiple planes to images. +- radv: Add single plane image views & meta operations. +- radv: Support different source & dest aspects for planar images in + blit2d. +- radv: Add ycbcr conversion structs. +- radv: Add support for image views with multiple planes. +- radv: Allow mixed src/dst aspects in copies. +- ac/nir: Add support for planes. +- radv: Add ycbcr samplers in descriptor set layouts. +- radv: Update descriptor sets for multiple planes. +- radv: Add ycbcr lowering pass. +- radv: Run the new ycbcr lowering pass. +- radv: Add hashing for the ycbcr samplers. +- radv: Add ycbcr format features. +- radv: Add ycbcr subsampled & multiplane formats to csv. +- radv: Enable YCBCR conversion feature. +- radv: Expose VK_EXT_ycbcr_image_arrays. +- radv: Expose Vulkan 1.1 for Android. +- radv: Fix hang width YCBCR array textures. +- radv: Set is_array in lowered ycbcr tex instructions. +- radv: Restrict YUVY formats to 1 layer. +- radv: Disable subsampled formats. +- radv: Implement cosited_even sampling. +- radv: Do not use extra descriptor space for the 3rd plane. +- nir: Actually propagate progress in nir_opt_move_load_ubo. +- radv: Prevent out of bound shift on 32-bit builds. + +Benjamin Gordon (1): + +- configure.ac/meson.build: Add options for library suffixes + +Benjamin Tissoires (1): + +- CI: use wayland ci-templates repo to create the base image + +Boyan Ding (3): + +- gk110/ir: Add rcp f64 implementation +- gk110/ir: Add rsq f64 implementation +- gk110/ir: Use the new rcp/rsq in library + +Boyuan Zhang (1): + +- st/va: reverse qt matrix back to its original order + +Brian Paul (51): + +- st/mesa: whitespace/formatting fixes in st_cb_texture.c +- svga: assorted whitespace and formatting fixes +- svga: fix dma.pending > 0 test +- mesa: fix display list corner case assertion +- st/mesa: whitespace fixes in st_sampler_view.c +- st/mesa: line wrapping, whitespace fixes in st_cb_texture.c +- st/mesa: whitespace fixes in st_texture.h +- svga: init fill variable to avoid compiler warning +- svga: silence array out of bounds warning +- st/wgl: init a variable to silence MinGW warning +- gallium/util: whitespace cleanups in u_bitmask.[ch] +- gallium/util: add some const qualifiers in u_bitmask.c +- pipebuffer: use new pb_usage_flags enum type +- pipebuffer: whitespace fixes in pb_buffer.h +- winsys/svga: use new pb_usage_flags enum type +- st/mesa: move, clean-up shader variant key decls/inits +- st/mesa: whitespace, formatting fixes in st_cb_flush.c +- svga: refactor draw_vgpu10() function +- svga: remove SVGA_RELOC_READ flag in SVGA3D_BindGBSurface() +- pipebuffer: s/PB_ALL_USAGE_FLAGS/PB_USAGE_ALL/ +- st/mesa: init hash keys with memset(), not designated initializers +- intel/decoders: silence uninitialized variable warnings in + gen_print_batch() +- intel/compiler: silence unitialized variable warning in + opt_vector_float() +- st/mesa: move utility functions, macros into new st_util.h file +- st/mesa: move around some code in st_context.c +- st/mesa: add/improve sampler view comments +- st/mesa: rename st_texture_release_sampler_view() +- st/mesa: minor refactoring of texture/sampler delete code +- docs: try to improve the Meson documentation (v2) +- drisw: fix incomplete type compilation failure +- gallium/winsys/kms: fix incomplete type compilation failure +- nir: silence a couple new compiler warnings +- docs: separate information for compiler selection and compiler + options +- docs: link to the meson_options.txt file gitlab.freedesktop.org +- st/mesa: implement "zombie" sampler views (v2) +- st/mesa: implement "zombie" shaders list +- st/mesa: stop using pipe_sampler_view_release() +- svga: stop using pipe_sampler_view_release() +- llvmpipe: stop using pipe_sampler_view_release() +- swr: remove call to pipe_sampler_view_release() +- i915g: remove calls to pipe_sampler_view_release() +- gallium/util: remove pipe_sampler_view_release() +- nir: fix a few signed/unsigned comparison warnings +- st/mesa: fix texture deletion context mix-up issues (v2) +- nir: use {0} initializer instead of {} to fix MSVC build +- util: no-op \__builtin_types_compatible_p() for non-GCC compilers +- docs: s/Aptril/April/ +- llvmpipe: init some vars to NULL to silence MinGW compiler warnings +- glsl: work around MinGW 7.x compiler bug +- svga: add SVGA_NO_LOGGING env var (v2) +- glsl: fix typo in #warning message + +Caio Marcelo de Oliveira Filho (61): + +- nir: keep the phi order when splitting blocks +- i965: skip bit6 swizzle detection in Gen8+ +- anv: skip bit6 swizzle detection in Gen8+ +- isl: assert that Gen8+ don't have bit6_swizzling +- intel/compiler: use 0 as sampler in emit_mcs_fetch +- nir: fix example in opt_peel_loop_initial_if description +- iris: Fix uses of gl_TessLevel\* +- iris: Add support for TCS passthrough +- iris: always include an extra constbuf0 if using UBOs +- nir/copy_prop_vars: don't get confused by array_deref of vectors +- nir/copy_prop_vars: add debug helpers +- nir/copy_prop_vars: keep track of components in copy_entry +- nir/copy_prop_vars: change test helper to get intrinsics +- nir: nir_build_deref_follower accept array derefs of vectors +- nir/copy_prop_vars: add tests for load/store elements of vectors +- nir: fix MSVC build +- st/nir: count num_uniforms for FS bultin shader +- nir/copy_prop_vars: rename/refactor store_to_entry helper +- nir/copy_prop_vars: use NIR_MAX_VEC_COMPONENTS +- nir/copy_prop_vars: handle load/store of vector elements +- nir/copy_prop_vars: add tests for indirect array deref +- nir/copy_prop_vars: prefer using entries from equal derefs +- nir/copy_prop_vars: handle indirect vector elements +- anv: Implement VK_EXT_external_memory_host +- nir: Add a pass to combine store_derefs to same vector +- intel/nir: Combine store_derefs after vectorizing IO +- intel/nir: Combine store_derefs to improve code from SPIR-V +- nir: Handle array-deref-of-vector case in loop analysis +- spirv: Add an execution environment to the options +- intel/compiler: handle GLSL_TYPE_INTERFACE as GLSL_TYPE_STRUCT +- spirv: Use interface type for block and buffer block +- iris: Clean up compiler warnings about unused +- nir: Take if_uses into account when repairing SSA +- mesa: Extension boilerplate for NV_compute_shader_derivatives +- glsl: Remove redundant conditions when asserting in_qualifier +- glsl: Enable derivative builtins for NV_compute_shader_derivatives +- glsl: Enable texture builtins for NV_compute_shader_derivatives +- glsl: Parse and propagate derivative_group to shader_info +- nir/algebraic: Lower CS derivatives to zero when no group defined +- nir: Don't set LOD=0 for compute shader that has derivative group +- intel/fs: Use TEX_LOGICAL whenever implicit lod is supported +- intel/fs: Add support for CS to group invocations in quads +- intel/fs: Don't loop when lowering CS intrinsics +- intel/fs: Use NIR_PASS_V when lowering CS intrinsics +- i965: Advertise NV_compute_shader_derivatives +- gallium: Add PIPE_CAP_COMPUTE_SHADER_DERIVATIVES +- iris: Enable NV_compute_shader_derivatives +- spirv: Add support for DerivativeGroup capabilities +- anv: Implement VK_NV_compute_shader_derivatives +- docs: Add NV_compute_shader_derivatives to 19.1.0 relnotes +- spirv: Add more to_string helpers +- spirv: Tell which opcode or value is unhandled when failing +- spirv: Rename vtn_decoration literals to operands +- spirv: Handle SpvOpDecorateId +- nir: Add option to lower tex to txl when shader don't support + implicit LOD +- intel/fs: Don't handle texop_tex for shaders without implicit LOD +- spirv: Properly handle SpvOpAtomicCompareExchangeWeak +- intel/fs: Assert when brw_fs_nir sees a nir_deref_instr +- anv: Fix limits when VK_EXT_descriptor_indexing is used +- nir: Fix nir_opt_idiv_const when negatives are involved +- nir: Fix clone of nir_variable state slots + +Carlos Garnacho (1): + +- wayland/egl: Ensure EGL surface is resized on DRI update_buffers() + +Chad Versace (17): + +- turnip: Drop Makefile.am and Android.mk +- turnip: Fix indentation in function signatures +- turnip: Fix result of vkEnumerate*LayerProperties +- turnip: Fix result of vkEnumerate*ExtensionProperties +- turnip: Use vk_outarray in all relevant public functions +- turnip: Fix a real -Wmaybe-uninitialized +- turnip: Fix indentation +- turnip: Require DRM device version >= 1.3 +- turnip: Add TODO for Android logging +- turnip: Use vk_errorf() for initialization error messages +- turnip: Replace fd_bo with tu_bo +- turnip: Add TODO file +- turnip: Fix 'unused' warnings +- turnip: Don't return from tu_stub funcs +- turnip: Annotate vkGetImageSubresourceLayout with tu_stub +- turnip: Fix error behavior for + VkPhysicalDeviceExternalImageFormatInfo +- turnip: Use Vulkan 1.1 names instead of KHR + +Charmaine Lee (5): + +- svga: add svga shader type in the shader variant +- svga: move host logging to winsys +- st/mesa: purge framebuffers with current context after unbinding + winsys buffers +- mesa: unreference current winsys buffers when unbinding winsys + buffers +- svga: Remove unnecessary check for the pre flush bit for setting + vertex buffers + +Chenglei Ren (1): + +- anv/android: fix missing dependencies issue during parallel build + +Chia-I Wu (78): + +- egl: fix KHR_partial_update without EXT_buffer_age +- turnip: add .clang-format +- turnip: use msm_drm.h from inc_freedreno +- turnip: remove unnecessary libfreedreno_drm dep +- turnip: add wrappers around DRM_MSM_GET_PARAM +- turnip: add wrappers around DRM_MSM_SUBMITQUEUE_\* +- turnip: constify tu_device in tu_gem_\* +- turnip: preliminary support for tu_QueueWaitIdle +- turnip: run sed and clang-format on tu_cs +- turnip: document tu_cs +- turnip: add tu_cs_add_bo +- turnip: minor cleanup to tu_cs_end +- turnip: update cs->start in tu_cs_end +- turnip: inline tu_cs_check_space +- turnip: add more tu_cs helpers +- turnip: build drm_msm_gem_submit_bo array directly +- turnip: add tu_bo_list_merge +- turnip: add cmdbuf->bo_list to bo_list in queue submit +- turnip: preliminary support for tu_BindImageMemory2 +- turnip: preliminary support for tu_image_view_init +- turnip: preliminary support for tu_CmdBeginRenderPass +- turnip: add tu_cs_reserve_space(_assert) +- turnip: emit HW init in tu_BeginCommandBuffer +- turnip: preliminary support for tu_GetRenderAreaGranularity +- turnip: add tu_tiling_config +- turnip: add internal helpers for tu_cs +- turnip: add tu_cs_{reserve,add}_entry +- turnip: specify initial size in tu_cs_init +- turnip: never fail tu_cs_begin/tu_cs_end +- turnip: add tu_cs_sanity_check +- turnip: provide both emit_ib and emit_call +- turnip: add tu_cs_mode +- turnip: add TU_CS_MODE_SUB_STREAM +- turnip: preliminary support for loadOp and storeOp +- turnip: add a more complete format table +- turnip: add functions to import/export prime fd +- turnip: advertise VK_KHR_external_memory_capabilities +- turnip: advertise VK_KHR_external_memory +- turnip: add support for VK_KHR_external_memory_{fd,dma_buf} +- turnip: fix VkClearValue packing +- turnip: preliminary support for fences +- turnip: respect color attachment formats +- turnip: mark IBs for dumping +- turnip: use 32-bit offset in tu_cs_entry +- turnip: more/better asserts for tu_cs +- turnip: add tu_cs_discard_entries +- turnip: tu_cs_emit_array +- turnip: fix tu_cs sub-streams +- turnip: simplify tu_cs sub-streams usage +- turnip: create a less dummy pipeline +- turnip: parse VkPipelineDynamicStateCreateInfo +- turnip: parse VkPipelineInputAssemblyStateCreateInfo +- turnip: parse VkPipelineViewportStateCreateInfo +- turnip: parse VkPipelineRasterizationStateCreateInfo +- turnip: parse VkPipelineDepthStencilStateCreateInfo +- turnip: parse VkPipeline{Multisample,ColorBlend}StateCreateInfo +- turnip: preliminary support for shader modules +- turnip: compile VkPipelineShaderStageCreateInfo +- turnip: parse VkPipelineShaderStageCreateInfo +- turnip: parse VkPipelineVertexInputStateCreateInfo +- turnip: add draw_cs to tu_cmd_buffer +- turnip: preliminary support for draw state binding +- turnip: preliminary support for tu_CmdDraw +- turnip: guard -Dvulkan-driver=freedreno +- turnip: preliminary support for tu_GetImageSubresourceLayout +- turnip: preliminary support for Wayland WSI +- vulkan/wsi: move modifier array into wsi_wl_swapchain +- vulkan/wsi: create wl_drm wrapper as needed +- vulkan/wsi: refactor drm_handle_format +- vulkan/wsi: add wsi_wl_display_drm +- vulkan/wsi: add wsi_wl_display_dmabuf +- vulkan/wsi: make wl_drm optional +- virgl: handle fence_server_sync in winsys +- virgl: hide fence internals from the driver +- virgl: introduce virgl_drm_fence +- virgl: fix fence fd version check +- virgl: clear vertex_array_dirty +- virgl: skip empty cmdbufs + +Chris Forbes (3): + +- glsl: add scaffolding for EXT_gpu_shader4 +- glsl: enable noperspective|flat|centroid for EXT_gpu_shader4 +- glsl: enable types for EXT_gpu_shader4 + +Chris Wilson (19): + +- i965: Assert the execobject handles match for this device +- iris: fix import from dri2/3 +- iris: IndexFormat = size/2 +- iris: Set resource modifier on handle +- iris: Wrap userptr for creating bo +- iris: AMD_pinned_memory +- iris: Record reusability of bo on construction +- iris: fix memzone_for_address since multibinder changes +- iris: Tidy exporting the flink handle +- iris: Fix assigning the output handle for exporting for KMS +- iris: Merge two walks of the exec_bos list +- iris: Tag each submitted batch with a syncobj +- iris: Add fence support using drm_syncobj +- iris: Wire up EGL_IMG_context_priority +- iris: Use PIPE_BUFFER_STAGING for the query objects +- iris: Use coherent allocation for PIPE_RESOURCE_STAGING +- iris: Use streaming loads to read from tiled surfaces +- iris: Push heavy memchecker code to DEBUG +- iris: Adapt to variable ppGTT size + +Christian Gmeiner (12): + +- etnaviv: rs: mark used src resource as read from +- etnaviv: blt: mark used src resource as read from +- etnaviv: implement ETC2 block patching for HALTI0 +- etnaviv: keep track of mapped bo address +- etnaviv: hook-up etc2 patching +- etnaviv: enable ETC2 texture compression support for HALTI0 GPUs +- etnaviv: fix resource usage tracking across different pipe_context's +- etnaviv: fix compile warnings +- st/dri: allow direct UYVY import +- etnaviv: shrink struct etna_3d_state +- nir: add lower_ftrunc +- etnaviv: use the correct uniform dirty bits + +Chuck Atkins (1): + +- meson: Fix missing glproto dependency for gallium-glx + +Connor Abbott (6): + +- nir/serialize: Prevent writing uninitialized state_slot data +- nir: Add a stripping pass for improved cacheability +- radeonsi/nir: Use nir stripping pass +- nir/search: Add automaton-based pre-searching +- nir/search: Add debugging code to dump the pattern matched +- nir/algebraic: Don't emit empty initializers for MSVC + +Daniel Schürmann (2): + +- nir: Define shifts according to SM5 specification. +- nir: Use SM5 properties to optimize shift(a@32, iand(31, b)) + +Daniel Stone (2): + +- panfrost: Properly align stride +- vulkan/wsi/wayland: Respect non-blocking AcquireNextImage + +Danylo Piliaiev (13): + +- anv: Handle VK_ATTACHMENT_UNUSED in colorAttachment +- radv: Handle VK_ATTACHMENT_UNUSED in CmdClearAttachment +- anv: Fix VK_EXT_transform_feedback working with varyings packed in + PSIZ +- anv: Fix destroying descriptor sets when pool gets reset +- anv: Treat zero size XFB buffer as disabled +- glsl: Cross validate variable's invariance by explicit invariance + only +- i965,iris,anv: Make alpha to coverage work with sample mask +- intel/fs: Make alpha test work with MRT and sample mask +- st/mesa: Fix GL_MAP_COLOR with glDrawPixels GL_COLOR_INDEX +- iris: Fix assert when using vertex attrib without buffer binding +- intel/compiler: Do not reswizzle dst if instruction writes to flag + register +- drirc: Add workaround for Epic Games Launcher +- anv: Do not emulate texture swizzle for INPUT_ATTACHMENT, + STORAGE_IMAGE + +Dave Airlie (63): + +- virgl: enable elapsed time queries +- virgl: ARB_query_buffer_object support +- docs: update qbo support for virgl +- glsl: glsl to nir fix uninit class member. +- radv/llvm: initialise passes member. +- radv: remove alloc parameter from pipeline init +- iris: fix some hangs around null framebuffers +- iris: fix crash in sparse vertex array +- iris: add initial transform feedback overflow query paths (V3) +- iris: fix cube texture view +- iris: execute compute related query on compute batch. +- iris: iris add load register reg32/64 +- iris: add conditional render support +- iris: fix gpu calcs for timestamp queries +- iris/WIP: add broadwell support +- iris: limit gen8 to 8 samples +- iris: setup gen8 caps +- iris: add fs invocations query workaround for broadwell +- iris: handle qbo fragment shader invocation workaround +- st/mesa: add support for lowering fp64/int64 for nir drivers +- softpipe: fix texture view crashes +- nir/spirv: don't use bare types, remove assert in split vars for + testing +- nir/deref: remove casts of casts which are likely redundant (v3) +- softpipe: fix 32-bit bitfield extract +- softpipe: handle 32-bit bitfield inserts +- softpipe: remove shadow_ref assert. +- softpipe: fix integer texture swizzling for 1 vs 1.0f +- nir/split_vars: fixup some more explicit_stride related issues. +- draw: bail instead of assert on instance count (v2) +- draw/gs: fix point size outputs from geometry shader. +- draw/vs: partly fix basevertex/vertex id +- softpipe: fix clears to only clear specified color buffers. +- softpipe/draw: fix vertex id in soft paths. +- softpipe: add indirect store buffer/image unit +- nir/deref: fix struct wrapper casts. (v3) +- nir: use proper array sizing define for vectors +- intel/compiler: use defined size for vector components +- iris: avoid use after free in shader destruction +- ddebug: add compute functions to help hang detection +- draw: add stream member to stats callback +- tgsi: add support for geometry shader streams. +- softpipe: add support for indexed queries. +- draw: add support to tgsi paths for geometry streams. (v2) +- softpipe: add support for vertex streams (v2) +- virgl: add support for missing command buffer binding. +- virgl: add support for ARB_multi_draw_indirect +- virgl: add support for ARB_indirect_parameters +- draw: fix undefined shift of (1 << 31) +- swrast: fix undefined shift of 1 << 31 +- llvmpipe: fix undefined shift 1 << 31. +- virgl/drm: cleanup buffer from handle creation (v2) +- virgl/drm: handle flink name better. +- virgl/drm: insert correct handles into the table. (v3) +- intel/compiler: fix uninit non-static variable. (v2) +- nir: fix bit_size in lower indirect derefs. +- r600: reset tex array override even when no view bound +- spirv: fix SpvOpBitSize return value. +- nir: fix lower vars to ssa for larger vector sizes. +- util/tests: add basic unit tests for bitset +- util/bitset: fix bitset range mask calculations. +- kmsro: add \_dri.so to two of the kmsro drivers. +- glsl: init packed in more constructors. +- Revert "mesa: unreference current winsys buffers when unbinding + winsys buffers" + +David Riley (3): + +- virgl: Store mapped hw resource with transfer object. +- virgl: Allow transfer queue entries to be found and extended. +- virgl: Re-use and extend queue transfers for intersecting buffer + subdatas. + +David Shao (1): + +- meson: ensure that xmlpool_options.h is generated for gallium targets + that need it + +Deepak Rawat (2): + +- winsys/drm: Fix out of scope variable usage +- winsys/svga/drm: Fix 32-bit RPCI send message + +Dominik Drees (1): + +- Add no_aos_sampling GALLIVM_PERF option + +Drew Davenport (1): + +- util: Don't block SIGSYS for new threads + +Dylan Baker (40): + +- bump version for 19.0 branch +- docs: Add relnotes stub for 19.1 +- gallium: wrap u_screen in extern "C" for c++ +- automake: Add --enable-autotools to distcheck flags +- android,autotools,i965: Fix location of float64_glsl.h +- meson: remove build_by_default : true +- meson: fix style in intel/tools +- meson: remove -std=c++11 from intel/tools +- get-pick-list: Add --pretty=medium to the arguments for Cc patches +- meson: Add dependency on genxml to anvil +- meson/iris: Use current coding style +- docs: Add release notes for 19.0.0 +- docs: Add SHA256 sums for 19.0.0 +- docs: update calendar, add news item, and link release notes for + 19.0.0 +- bin/install_megadrivers.py: Correctly handle DESTDIR='' +- bin/install_megadrivers.py: Fix regression for set DESTDIR +- docs: Add release notes for 19.0.1 +- docs: Add SHA256 sums for mesa 19.0.1 +- docs: update calendar, add news item and link release notes for + 19.0.1 +- meson: Error if LLVM doesn't have rtti when building clover +- meson: Error if LLVM is turned off but clover it turned on +- docs: Add release notes for 19.0.2 +- docs: Add sha256 sums for 19.0.2 +- docs: update calendar, and news item and link release notes for + 19.0.2 +- Delete autotools +- docs: drop most autoconf references +- ci: Delete autotools build jobs +- docs: add relnotes for 19.0.3 +- docs: Add SHA256 sums for mesa 19.0.3 +- docs: update calendar, and news item and link release notes for + 19.0.3 +- meson: always define libglapi +- glsl: fix general_ir_test with mingw +- meson: switch gles1 and gles2 to auto options +- meson: Make shader-cache a trillean instead of boolean +- meson: make nm binary optional +- util/tests: Use define instead of VLA +- glsl/tests: define ssize_t on windows +- tests/vma: fix build with MSVC +- meson: Don't build glsl cache_test when shader cache is disabled +- meson: Force the use of config-tool for llvm + +Eduardo Lima Mitev (5): + +- freedreno/a6xx: Silence compiler warnings +- nir: Add ir3-specific version of most SSBO intrinsics +- ir3/nir: Add a new pass 'ir3_nir_lower_io_offsets' +- ir3/compiler: Enable lower_io_offsets pass and handle new SSBO + intrinsics +- ir3/lower_io_offsets: Try propagate SSBO's SHR into a previous shift + instruction + +El Christianito (1): + +- drirc: add Budgie WM to adaptive-sync blacklist + +Eleni Maria Stea (6): + +- i965: Faking the ETC2 compression on Gen < 8 GPUs using two miptrees. +- i965: Fixed the CopyImageSubData for ETC2 on Gen < 8 +- i965: Enabled the OES_copy_image extension on Gen 7 GPUs +- i965: Removed the field etc_format from the struct intel_mipmap_tree +- i965: fixed clamping in set_scissor_bits when the y is flipped +- radv: consider MESA_VK_VERSION_OVERRIDE when setting the api version + +Elie Tournier (3): + +- virgl: Add a caps to advertise GLES backend +- virgl: Set PIPE_CAP_DOUBLES when running on GLES This is a lie but no + known app use fp64. +- virgl: Return an error if we use fp64 on top of GLES + +Emil Velikov (30): + +- vc4: Declare the last cpu pointer as being modified in NEON asm. +- docs: add release notes for 18.3.3 +- docs: add sha256 checksums for 18.3.3 +- docs: update calendar, add news item and link release notes for + 18.3.3 +- anv: wire up the state_pool_padding test +- docs: add release notes for 18.3.4 +- docs: add sha256 checksums for 18.3.4 +- docs: update calendar, add news item and link release notes for + 18.3.4 +- egl/dri: de-duplicate dri2_load_driver\* +- meson: egl: correctly manage loader/xmlconfig +- loader: use loader_open_device() to handle O_CLOEXEC +- egl/android: bump the number of drmDevices to 64 +- docs: mention "Allow commits from members who can merge..." +- egl/sl: split out swrast probe into separate function +- egl/sl: use drmDevice API to enumerate available devices +- egl/sl: use kms_swrast with vgem instead of a random GPU +- docs: add release notes for 18.3.5 +- docs: add sha256 checksums for 18.3.5 +- docs: update calendar, add news item and link release notes for + 18.3.5 +- docs: add release notes for 18.3.6 +- docs: add sha256 checksums for 18.3.6 +- docs: update calendar, add news item and link release notes for + 18.3.6 +- turnip: drop dead close(master_fd) +- vulkan/wsi: check if the display_fd given is master +- vulkan/wsi: don't use DUMB_CLOSE for normal GEM handles +- llvmpipe: add lp_fence_timedwait() helper +- llvmpipe: correctly handle waiting in llvmpipe_fence_finish +- egl/dri: flesh out and use dri2_create_drawable() +- mapi: add static_date offset to MaxShaderCompilerThreadsKHR +- mapi: correctly handle the full offset table + +Emmanuel Gil Peyrot (1): + +- docs: make bugs.html easier to find + +Eric Anholt (121): + +- v3d: Always enable the NEON utile load/store code. +- v3d: Fix a release build set-but-unused compiler warning. +- mesa: Skip partial InvalidateFramebuffer of packed depth/stencil. +- v3d: Fix image_load_store clamping of signed integer stores. +- nir: Move V3D's "the shader was TGSI, ignore FS output types" flag to + NIR. +- v3d: Fix precompile of FRAG_RESULT_DATA1 and higher outputs. +- v3d: Store the actual mask of color buffers present in the key. +- v3d: Fix dumping of shaders with alpha test. +- v3d: Fix pack/unpack of VFPACK operand unpacks. +- v3d: Fix input packing of .l for rounding/fdx/fdy. +- v3d: Fix copy-propagation of input unpacks. +- v3d: Whitespace consistency fix. +- nir: Move panfrost's isign lowering to nir_opt_algebraic. +- v3d: Use the NIR lowering for isign instead of rolling our own. +- intel: Use the NIR lowering for isign. +- freedreno: Use the NIR lowering for isign. +- v3d: Clear the GMP on initialization of the simulator. +- v3d: Sync indirect draws on the last rendering. +- v3d: Use the early_fragment_tests flag for the shader's disable-EZ + field. +- v3d: Fix incorrect flagging of ldtmu as writing r4 on v3d 4.x. +- v3d: Drop a perf note about merging unpack_half_*, which has been + implemented. +- v3d: Drop our hand-lowered nir_op_ffract. +- v3d: Add a helper function for getting a nop register. +- v3d: Refactor bcsel and if condition handling. +- v3d: Do bool-to-cond for discard_if as well. +- v3d: Kill off vir_PF(), which is hard to use right. +- v3d: Fix f2b32 behavior. +- v3d: Fix the check for "is the last thrsw inside control flow" +- v3d: Add a function to describe what the c->execute.file check means. +- v3d: Stop tracking num_inputs for VPM loads. +- v3d: Delay emitting ldvpm on V3D 4.x until it's actually used. +- v3d: Emit a simpler negate for the iabs implementation. +- v3d: Move i2b and f2b support into emit_comparison. +- kmsro: Add the rest of the current set of tinydrm drivers. +- nir: Just return when asked to rewrite uses of an SSA def to itself. +- v3d: Fix vir_is_raw_mov() for input unpacks. +- v3d: Dump the VIR after register spilling if we were forced to. +- v3d: Rematerialize MOVs of uniforms instead of spilling them. +- v3d: Fix build of NEON code with Mesa's cflags not targeting NEON. +- v3d: Restrict live intervals to the blocks reachable from any def. +- v3d: Stop treating exec masking specially. +- nir: Improve printing of load_input/store_output variable names. +- v3d: Translate f2i(fround_even) as FTOIN. +- v3d: Move the stores for fixed function VS output reads into NIR. +- v3d: Fix temporary leaks of temp_registers and when spilling. +- v3d: Do uniform rematerialization spilling before dropping + threadcount +- v3d: Switch implicit uniforms over to being any qinst->uniform != ~0. +- v3d: Add support for vir-to-qpu of ldunif instructions to a temp. +- v3d: Drop the old class bits splitting up the accumulators. +- v3d: Add support for register-allocating a ldunif to a QFILE_TEMP. +- v3d: Use ldunif instructions for uniforms. +- v3d: Eliminate the TLB and TLBU files. +- v3d: Drop the V3D 3.x vpm read dead code elimination. +- v3d: Include a count of register pressure in the RA failure dumps. +- st/dri: Set the PIPE_BIND_SHARED flag on create_image_with_modifiers. +- util: Add a DAG datastructure. +- vc4: Switch over to using the DAG datastructure for QIR scheduling. +- v3d: Reuse list_for_each_entry_rev(). +- vc4: Reuse list_for_each_entry_rev(). +- v3d: Use the DAG datastructure for QPU instruction scheduling. +- vc4: Switch the post-RA scheduler over to the DAG datastructure. +- v3d: Disable PIPE_CAP_BLIT_BASED_TEXTURE_TRANSFER. +- v3d: Fix leak of the mem_ctx after the DAG refactor. +- v3d: Fix leak of the renderonly struct on screen destruction. +- mesa/st: Make sure that prog_to_nir NIR gets freed. +- mesa/st: Fix leaks of TGSI tokens in VP variants. +- v3d: Always lay out shared tiled buffers with UIF_TOP set. +- v3d: Allow the UIF modifier with renderonly. +- v3d: Expose the dma-buf modifiers query. +- v3d: Rename v3d_tmu_config_data to v3d_unit_data. +- v3d: Move constant offsets to UBO addresses into the main uniform + stream. +- v3d: Upload all of UBO[0] if any indirect load occurs. +- v3d: Remove some dead members of struct v3d_compile. +- egl: Add a 565 pbuffer-only EGL config under X11. +- dri3: Return the current swap interval from glXGetSwapIntervalMESA(). +- v3d: Add support for handling OOM signals from the simulator. +- v3d: Bump the maximum texture size to 4k for V3D 4.x. +- v3d: Don't try to use the TFU blit path if a scissor is enabled. +- v3d: Add some more new packets for V3D 4.x. +- st: Lower uniforms in st in the !PIPE_CAP_PACKED_UNIFORMS case as + well. +- vc4: Don't forget to set the range when scalarizing our uniforms. +- vc4: Split UBO0 and UBO1 address uniform handling. +- vc4: Upload CS/VS UBO uniforms together. +- v3d: Add an optimization pass for redundant flags updates. +- nir: Drop comments about the constant_index slots for load/stores. +- nir: Drop remaining references to const_index in favor of the call to + use. +- nir: Add a comment about how intrinsic definitions work. +- v3d: Add and use a define for the number of channels in a QPU + invocation. +- v3d: Drop a note for the future about PIPE_CAP_PACKED_UNIFORMS. +- v3d: Include the number of max temps used in the shader-db output. +- v3d: Replace the old shader-db env var output with the + ARB_debug_output. +- v3d: Add Compute Shader compilation support. +- v3d: Add missing base offset to CS shared memory accesses. +- v3d: Add missing dumping for the spill offset/size uniforms. +- v3d: Detect the correct number of QPUs and use it to fix the spill + size. +- v3d: Use the new lower_to_scratch implementation for indirects on + temps. +- v3d: Only look up the 3rd texture gather offset for non-arrays. +- v3d: Always set up the qregs for CSD payload. +- v3d: Fix an invalid reuse of flags generation from before a thrsw. +- v3d: Fix atomic cmpxchg in shaders on hardware. +- nir: Fix deref offset calculation for structs. +- nir: Use the nir_builder \_imm helpers in setting up deref offsets. +- gallium: Remove the pool pipebuffer manager. +- gallium: Remove the ondemand pipebuffer manager. +- gallium: Remove the "alt" pipebuffer manager interface. +- gallium: Remove the malloc pipebuffer manager. +- st/mesa: Don't set atomic counter size != 0 if MAX_SHADER_BUFFERS == + 0. +- v3d: Disable SSBOs and atomic counters on vertex shaders. +- v3d: Fill in the ignored segment size fields to appease new + simulator. +- v3d: Apply the GFXH-930 workaround to the case where the VS loads + attrs. +- v3d: Assert that we do request the normal texturing return data. +- v3d: Use \_mesa_hash_table_remove_key() where appropriate. +- vc4: Use \_mesa_hash_table_remove_key() where appropriate. +- v3d: Add a note about i/o indirection for future performance work. +- v3d: Don't try to update the shadow texture for separate stencil. +- Revert "v3d: Disable PIPE_CAP_BLIT_BASED_TEXTURE_TRANSFER." +- v3d: Re-add support for memory_barrier_shared. +- v3d: Fix detection of the last ldtmu before a new TMU op. +- v3d: Fix detection of TMU write sequences in register spilling. +- kmsro: Add support for V3D. +- vc4: Fall back to renderonly if the vc4 driver doesn't have v3d. + +Eric Engestrom (142): + +- wsi/display: add comment +- egl: use coherent variable names +- gitlab-ci: add ubuntu container +- gitlab-ci: add a meson vulkan build +- gitlab-ci: add a make vulkan build +- gitlab-ci: add a scons no-llvm build +- gitlab-ci: add scons llvm 3.5 build +- gitlab-ci: add scons SWR build +- gitlab-ci: add meson loader/classic DRI build +- gitlab-ci: add meson gallium SWR build +- gitlab-ci: add meson gallium RadeonSI build +- gitlab-ci: add meson gallium "other drivers" build +- gitlab-ci: add meson gallium ST Clover (LLVM 5.0) build +- gitlab-ci: add meson gallium ST Clover (LLVM 6.0) build +- gitlab-ci: add meson gallium ST Clover (LLVM 7.0) build +- gitlab-ci: add meson gallium ST "Other" build +- gitlab-ci: add make loaders/classic DRI build +- gitlab-ci: add make Gallium Drivers SWR build +- gitlab-ci: add make Gallium Drivers RadeonSI build +- gitlab-ci: add make Gallium Drivers "Other" build +- gitlab-ci: add make Gallium ST Clover LLVM-3.9 build +- gitlab-ci: add make Gallium ST Clover LLVM-4.0 build +- gitlab-ci: add make Gallium ST Clover LLVM-5.0 build +- gitlab-ci: add make Gallium ST Clover LLVM-6.0 build +- gitlab-ci: add make Gallium ST Clover LLVM-7 build +- gitlab-ci: add make Gallium ST Other build +- travis: remove unused linux code path +- travis: remove unused scons code path +- gitlab-ci: add meson glvnd build +- xvmc: fix string comparison +- xvmc: fix string comparison +- meson: add script to print the options before configuring a builddir +- driconf: drop unused macro +- travis: fix osx make build +- gitlab-ci: workaround docker bug for users with uppercase characters +- wsi: query the ICD's max dimensions instead of hard-coding them +- gitlab-ci: limit ninja to 4 threads max +- drm-uapi/README: remove explicit list of driver names +- drm-uapi: use local files, not system libdrm +- gbm: drop duplicate #defines +- st/dri: drop duplicate #define +- etnaviv: drop duplicate #define +- anv/tests: compile to something sensible in release builds +- util/tests: compile to something sensible in release builds +- gitlab-ci: use ccache to speed up builds +- tegra/meson: add missing dep_libdrm +- tegra/autotools: add missing libdrm cflags +- gitlab-ci: limit the automatic CI to master and MRs +- gitlab-ci: automatically run the CI on pushes to \`ci/*\` branches +- anv: sort extensions alphabetically +- anv: sort vendors extensions after KHR and EXT +- anv: make sure the extensions stay sorted +- anv: drop unused imports +- anv: use anv_shader_bin_write_to_blob()'s return value +- gitlab-ci: always run the containers build +- dri_interface: add missing #include +- driinfo: add DTD to allow the xml to be validated +- meson/swr: replace hard-coded path with current_build_dir() +- egl/android: replace magic 0=CbCr,1=CrCb with simple enum +- vulkan: use VkBase{In,Out}Structure instead of a custom struct +- driconf: add DTD to allow the drirc xml (00-mesa-defaults.conf) to be + validated +- gitlab-ci: install xmllint to validate 00-mesa-defaults.conf +- anv: simplify chained comparison +- anv: drop unused parameter +- anv: remove spaces around kwargs assignment +- anv: fix typo +- Revert "swr/rast: Archrast codegen updates" +- meson: avoid going back up the tree with include_directories() +- anv: use the platform defines in vk.xml instead of hard-coding them +- radv: use the platform defines in vk.xml instead of hard-coding them +- util: #define PATH_MAX when undefined (eg. Hurd) +- vulkan: import missing file from Khronos +- egl: fix libdrm-less builds +- vulkan: import vk_layer.h from Khronos +- gitlab-ci: drop job prefixes +- meson: fix with_dri2 definition for GNU Hurd +- meson: remove unused include_directories(vulkan) +- vulkan/util: use the platform defines in vk.xml instead of + hard-coding them +- vulkan/overlay: fix missing var rename in previous commit +- meson: don't build libGLES*.so with GLVND +- autotools: don't build libGLES*.so with GLVND +- travis: fix meson build by letting \`auto\` do its job +- travis: drop unused vars +- travis: clean up +- gitlab-ci: only build the default (=latest) and oldest llvm versions +- gitlab-ci: autotools needs to be told which llvm version to use +- r600: cast pointer to expected type +- build: make passing an incorrect pointer type a hard error +- gitlab-ci: fix llvm version (7 doesn't have a ".0") +- hgl/meson: drop unused include directory +- glx/meson: use full include path for dri_interface.h +- android: fix missing backspace for line continuation +- panfrost: fix tgsi_to_nir() call +- panfrost: move #include to fix compilation +- gitlab-ci: add panfrost to the gallium drivers build +- wsi: deduplicate get_current_time() functions between display and x11 +- wsi/display: s/#if/#ifdef/ to fix -Wundef +- wsi/wayland: fix pointer casting warning on 32bit +- wsi/x11: use WSI_FROM_HANDLE() instead of pointer casts +- turnip: use the platform defines in vk.xml instead of hard-coding + them +- travis: fix osx meson build +- nir: const \`nir_call_instr::callee\` +- gitlab-ci: add clang build +- gitlab-ci: drop most autotools builds +- util/disk_cache: close fd in the fallback path +- egl: hide entrypoints that shouldn't be exported when using glvnd +- meson: strip rpath from megadrivers +- gallium/hud: fix memory leaks +- gallium/hud: prevent buffer overflow +- gallium/hud: fix rounding error in nic bps computation +- simplify LLVM version string printing +- util/process: document memory leak +- vk/util: remove unneeded array index +- bin: drop unused import from install_megadrivers.py +- meson: remove meson-created megadrivers symlinks +- gitlab-ci: build gallium extra hud +- gitlab-ci: add lima to the build +- delete autotools .gitignore files +- delete autotools input files +- docs: remove unsupported GL function name mangling +- docs: drop autotools python information +- docs: replace autotools intructions with meson equivalent +- docs: use past tense when talking about autotools +- docs: haiku can be built using meson +- egl: fixup autotools-specific wording +- util: add os_read_file() helper +- anv: add support for VK_EXT_memory_budget +- radv: update to use the new features struct names +- turnip: update to use the new features struct names +- gitlab-ci: build vulkan drivers in clang build +- util: move #include out of #if linux +- wsi/wayland: document lack of vkAcquireNextImageKHR timeout support +- egl: hard-code destroy function instead of passing it around as a + pointer +- gitlab-ci: add scons windows build using mingw +- gitlab-ci: merge several meson jobs +- gitlab-ci: meson-gallium-radeonsi was a subset of + meson-gallium-clover-llvm +- gitlab-ci: simplify meson job names +- gitlab-ci: merge meson-glvnd into meson-swr +- travis: fix syntax, and drop unused stuff +- util/os_file: always use the 'grow' mechanism +- meson: expose glapi through osmesa +- util/os_file: actually return the error read() gave us + +Erico Nunes (5): + +- lima/ppir: support ppir_op_ceil +- nir/algebraic: add lowering for fsign +- lima: enable nir fsign lowering in ppir +- lima/gpir: add limit of max 512 instructions +- lima/ppir: support nir_op_ftrunc + +Erik Faye-Lund (79): + +- mesa: expose NV_conditional_render on GLES +- st/mesa: remove unused header-file +- swr/codegen: fix autotools build +- virgl: remove unused variables +- virgl: remove unused variable +- virgl: remove unused variable +- virgl: remove unused variable +- virgl: do not allow compressed formats for buffers +- virgl: stricter usage of compressed 3d textures +- virgl: also destroy all read-transfers +- virgl: use debug_printf instead of fprintf +- virgl: unsigned int -> unsigned +- virgl: only warn about unchecked flags +- virgl: do not warn about display-target binding +- virgl: use debug_printf instead of fprintf +- virgl: remove pointless transfer-counter +- virgl: tmp_resource -> templ +- virgl: track full virgl_resource instead of just virgl_hw_res +- virgl: simplify virgl_texture_transfer_unmap logic +- virgl: make unmap queuing a bit more straight-forward +- virgl: check for readback on correct resource +- virgl: wait for the right resource +- virgl: return error if allocating resolve_tmp fails +- virgl: rewrite core of virgl_texture_transfer_map +- virgl: use pipe_box for blit dst-rect +- virgl: support write-back with staged transfers +- virgl: make sure bind is set for non-buffers +- gallium/util: support translating between uint and sint formats +- virgl: get readback-formats from host +- virgl: only blit if resource is read +- virgl: do color-conversion during when mapping transfer +- virgl: document potentially failing blit +- mesa/st: remove impossible error-check +- gallium/u_vbuf: support NULL-resources +- i915: support NULL-resources +- nouveau: support NULL-resources +- swr: support NULL-resources +- mesa/st: accept NULL and empty buffer objects +- mesa/st: remove always-false state +- softpipe: setup pixel_offset for all primitive types +- docs: normaize css-indent style +- docs: remove non-existent css attribute +- docs: remove long commented out css +- docs: add missing semicolon +- docs: avoid repeating the font +- docs: avoid repeating the color +- docs: remove spurious newline +- docs: use multiple background-images for header +- docs: simplify css-centering +- docs: do not hard-code header-height +- docs: properly escape '>' +- docs: properly escape ampersand +- docs: remove stray paragraph-close +- docs: use h2 instead of b-tag for headings +- docs: use dl/dd instead of blockquote for freedesktop link +- docs: open list-item before closing it +- docs: close paragraphs before lists +- docs: close lists +- docs: remove stray paragraph-close +- docs: close paragraphs before preformatted text +- docs: start paragraph before closing it +- docs: drop paragraph around preformatted text +- docs: fix incorrectly closed paragraph +- docs: don't pointlessly close and re-start definition lists +- docs: remove stray list-start +- docs: fixup bad paragraphing +- docs: add missing lists +- docs: fix closing of paragraphs +- docs: fixup list-item tags +- docs: fix closing of list-items +- docs: replace empty list with a none-paragraph +- docs: turn faq-index into an ordered list +- docs: drop centered heading for faq +- docs: reorder heading and notice +- meson: lift driver-collection out into parent build-file +- meson: give dri- and gallium-drivers separate vars +- meson: add build-summary +- docs: fixup mistake in contents +- draw: flush when setting stream-out targets + +Ernestas Kulik (2): + +- vc4: Fix leak in HW queries error path +- v3d: Fix leak in resource setup error path + +Francisco Jerez (6): + +- intel/dump_gpu: Disambiguate between BOs from different GEM handle + spaces. +- intel/fs: Exclude control sources from execution type and region + alignment calculations. +- intel/fs: Lower integer multiply correctly when destination stride + equals 4. +- intel/fs: Cap dst-aligned region stride to maximum representable + hstride value. +- intel/fs: Implement extended strides greater than 4 for IR source + regions. +- intel/fs: Rely on undocumented unrestricted regioning for 32x16-bit + integer multiply. + +Fritz Koenig (4): + +- freedreno: pass count to query_dmabuf_modifiers +- freedreno/a6xx: UBWC support +- freedreno: UBWC allocator +- freedreno/a6xx: Enable UBWC modifier + +Gert Wollny (35): + +- mesa/core: Enable EXT_texture_sRGB_R8 also for desktop GL +- radeonsi: release tokens after creating the shader program +- mesa: release references to image textures when a context is + destroyed +- virgl: Enable mixed color FBO attachemnets only when the host + supports it +- mesa/core: Enable EXT_depth_clamp for GLES >= 2.0 +- nir: Add posibility to not lower to source mod 'abs' for ops with + three sources +- mesa: Expose EXT_texture_query_lod and add support for its use + shaders +- softpipe: Enable PIPE_CAP_MIXED_COLORBUFFER_FORMATS    It seems + softpipe actually supports this. This change enables the following + piglits as passing without regressions in the gpu test set: +- virgl: Add a caps feature check version +- softpipe: Implement ATOMFADD and enable cap TGSI_ATOMFADD +- virgl: define MAX_VERTEX_STREAMS based on availability of TF3 +- softpipe: Use mag texture filter also for clamped lod == 0 +- softpipe: Don't use mag filter for gather op +- softpipe: raise number of bits used for X coordinate texture lookup +- softpipe: Add an extra code path for the buffer texel lookup +- softpipe: Enable PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT +- Gallium: Add new CAP that indicated whether IO array definitions can + be shriked +- virgl: Enable passing arrays as input to fragment shaders +- doc/features: Add a few extensions to the feature matrix +- softpipe: Factor gradient evaluation out of the lambda evaluation +- softpipe: Prepare handling explicit gradients +- softpipe: Pipe gather_comp through from st_tgsi_get_samples +- softpipe: Move selection of shadow values up and clean parameter list +- softpipe: tie in new code path for lod evaluation +- softpipe: keep input lod for explicite derivatives +- softpipe: evaluate cube the faces on a per sample bases +- softpipe: Factor out evaluation of the source indices +- softpipe: Add an per-input array for interpolator correctors to + machine +- softpipe: Add (fake) support for TGSI_OPCODE_INTERP_SAMPLE +- softpipe: Add support for TGSI_OPCODE_INTERP_OFFSET +- softpipe: Add support for TGSI_OPCODE_INTERP_CENTROID +- softpipe: Increase the GLSL feature level +- doc: Update feature matrix +- softpipe/buffer: load only as many components as the the buffer + resource type provides +- Revert "softpipe/buffer: load only as many components as the the + buffer resource type provides" + +Greg V (3): + +- util: emulate futex on FreeBSD using umtx +- gallium/hud: add CPU usage support for FreeBSD +- gallium: enable dmabuf on BSD as well + +Grigori Goronzy (1): + +- glx: add support for GLX_ARB_create_context_no_error (v3) + +Guido Günther (4): + +- docs: Fix 19.0.x version numbers +- gallium: ddebug: Add missing fence related wrappers +- gallium/u_dump: util_dump_sampler_view: Dump u.tex.first_level +- gallium: trace: Add missing fence related wrappers + +Gurchetan Singh (44): + +- mesa/main: Expose EXT_texture_compression_s3tc_srgb +- i965: Set flag for EXT_texture_compression_s3tc_srgb +- st/mesa: expose EXT_texture_compression_s3tc_srgb +- docs: add GL_EXT_texture_compression_s3tc_srgb to release notes +- virgl: add ability to do finer grain dirty tracking +- virgl: use virgl_resource_dirty helper +- virgl: don't mark unclean after a flush +- virgl: track level cleanliness rather than resource cleanliness +- virgl: make alignment smaller when uploading index user buffers +- virgl: unmap uploader at flush time +- virgl: when creating / freeing transfers, pass slab pool directly +- virgl: add protocol for resource transfers +- virgl: use virgl_transfer in inline write +- virgl: limit command length to 16 bits +- virgl: keep track of number of computations +- virgl: pass virgl transfer to virgl_res_needs_flush_wait +- virgl: add extra checks in virgl_res_needs_flush_wait +- virgl: make winsys modifications for encoded transfers +- virgl: add encoder functions for new protocol +- virgl: introduce transfer queue +- virgl: use transfer queue +- virgl: use virgl_transfer_inline_write even less +- virgl/vtest: deprecate protocol version 1 +- egl/sl: also allow virtgpu to fallback to kms_swrast +- virgl: use uint16_t mask instead of separate booleans +- configure.ac / meson: depend on libnativewindow when appropriate +- anv: move anv_GetMemoryAndroidHardwareBufferANDROID up a bit +- anv: fix build on Nougat +- egl/android: move droid_image_loader_extension down a bit +- egl/android: move droid_open_device_drm_gralloc down a bit +- egl/android: droid_open_device_drm_gralloc --> droid_open_device +- egl/android: refactor droid_load_driver a bit +- egl/android: plumb swrast option +- egl/android: use swrast option in droid_load_driver +- egl/android: use software rendering when appropriate +- egl/android: chose node type based on swrast and preprocessor flags +- virgl: wait after a flush +- virgl/vtest: execute a transfer_get when flushing the front buffer +- virgl/vtest: add utilities for receiving fds +- virgl/vtest: plumb support for shared memory +- virgl/vtest: receive and handle shared memory fd +- virgl/vtest: modify sending and receiving data for shared memory +- virgl/vtest: wait after issuing a transfer get +- virgl/vtest: bump up protocol version + support encoded transfers + +Guttula, Suresh (1): + +- st/va:Add support for indirect manner by returning + VA_STATUS_ERROR_OPERATION_FAILED + +Hal Gentz (1): + +- glx: Fix synthetic error generation in \__glXSendError + +Heinrich (1): + +- gbm: Improve documentation of BO import + +Iago Toral Quiroga (39): + +- compiler/nir: add an is_conversion field to nir_op_info +- compiler/nir: add lowering option for 16-bit fmod +- compiler/nir: add lowering for 16-bit flrp +- compiler/nir: add lowering for 16-bit ldexp +- intel/compiler: add a NIR pass to lower conversions +- intel/compiler: split float to 64-bit opcodes from int to 64-bit +- intel/compiler: handle b2i/b2f with other integer conversion opcodes +- intel/compiler: assert restrictions on conversions to half-float +- intel/compiler: lower some 16-bit float operations to 32-bit +- intel/compiler: handle extended math restrictions for half-float +- intel/compiler: implement 16-bit fsign +- intel/compiler: drop unnecessary temporary from 32-bit fsign + implementation +- intel/compiler: add instruction setters for Src1Type and Src2Type. +- intel/compiler: add new half-float register type for 3-src + instructions +- intel/compiler: don't compact 3-src instructions with Src1Type or + Src2Type bits +- intel/compiler: allow half-float on 3-source instructions since gen8 +- intel/compiler: set correct precision fields for 3-source float + instructions +- intel/compiler: fix ddx and ddy for 16-bit float +- intel/compiler: fix ddy for half-float in Broadwell +- intel/compiler: workaround for SIMD8 half-float MAD in gen8 +- intel/compiler: split is_partial_write() into two variants +- intel/compiler: activate 16-bit bit-size lowerings also for 8-bit +- intel/compiler: rework conversion opcodes +- intel/compiler: ask for an integer type if requesting an 8-bit type +- intel/eu: force stride of 2 on NULL register for Byte instructions +- intel/compiler: generalize the combine constants pass +- intel/compiler: implement is_zero, is_one, is_negative_one for + 8-bit/16-bit +- intel/compiler: add a brw_reg_type_is_integer helper +- intel/compiler: fix cmod propagation for non 32-bit types +- intel/compiler: remove inexact algebraic optimizations from the + backend +- intel/compiler: skip MAD algebraic optimization for half-float or + mixed mode +- intel/compiler: implement SIMD16 restrictions for mixed-float + instructions +- intel/compiler: also set F execution type for mixed float mode in BDW +- intel/compiler: validate region restrictions for half-float + conversions +- intel/compiler: validate conversions between 64-bit and 8-bit types +- intel/compiler: validate region restrictions for mixed float mode +- compiler/spirv: move the check for Int8 capability +- anv/pipeline: support Float16 and Int8 SPIR-V capabilities in gen8+ +- anv/device: expose VK_KHR_shader_float16_int8 in gen8+ + +Ian Romanick (55): + +- nir: Silence zillions of unused parameter warnings in release builds +- intel/compiler: Silence warning about value that may be used + uninitialized +- nir: Document some fields of nir_loop_terminator +- nir: Refactor code that checks phi nodes in opt_peel_loop_initial_if +- nir: Select phi nodes using prev_block instead of continue_block +- nir: Split ALU instructions in loops that read phis +- nir: Convert a bcsel with only phi node sources to a phi node +- spirv: Add missing break +- nir/algebraic: Convert some f2u to f2i +- nir/algebraic: Simplify comparison with sequential integers starting + with 0 +- intel/vec4: Emit constants for some ALU sources as immediate values +- nir/algebraic: Replace i2b used by bcsel or if-statement with + comparison +- intel/fs: Relax type matching rules in cmod propagation from MOV + instructions +- intel/fs: Handle OR source modifiers in algebraic optimization +- intel/fs: Refactor ALU source and destination handling to a separate + function +- intel/fs: Emit logical-not of operands on Gen8+ +- intel/fs: Use De Morgan's laws to avoid logical-not of a logic result + on Gen8+ +- intel/fs: Emit better code for b2f(inot(a)) and b2i(inot(a)) +- nir/algebraic: Replace a bcsel of a b2f sources with a b2f(!(a \|\| + b)) +- intel/fs: Generate if instructions with inverted conditions +- nir/algebraic: Replace a-fract(a) with floor(a) +- intel/fs: Don't assert on b2f with a saturate modifier +- nir/algebraic: Optimize away an fsat of a b2f +- intel/compiler: Silence many unused parameter warnings in brw_eu.h +- intel/compiler: Silence unused parameter warning in + brw_interpolation_map.c +- intel/fs: nir_op_extract_i8 extracts a byte, not a word +- intel/fs: Fix extract_u8 of an odd byte from a 64-bit integer +- nir/algebraic: Fix up extract_[iu]8 after loop unrolling +- nir/algebraic: Remove redundant extract_[iu]8 patterns +- nir/algebraic: Add missing 64-bit extract_[iu]8 patterns +- nir/algebraic: Add missing 16-bit extract_[iu]8 patterns +- nir/algebraic: Fix up extract_[iu]8 after loop unrolling +- nir/algebraic: Remove redundant extract_[iu]8 patterns +- nir/algebraic: Add missing 64-bit extract_[iu]8 patterns +- nir/algebraic: Add missing 16-bit extract_[iu]8 patterns +- nir: Add nir_const_value_negative_equal +- nir: Add nir_alu_srcs_negative_equal +- nir: Add partial redundancy elimination for compares +- intel/compiler: Use partial redundancy elimination for compares +- intel/fs: Eliminate dead code first +- intel/fs: Refactor code generation for nir_op_fsign to its own + function +- intel/fs: Add a scale factor to emit_fsign +- intel/fs: Generate better code for fsign multiplied by a value +- nir/algebraic: Recognize open-coded copysign(1.0, a) +- nir/algebraic: Replace a pattern where iand with a Boolean is used as + a bcsel +- nir/algebraic: Fix some 1-bit Boolean weirdness +- nir/algebraic: Strength reduce some compares of x and -x +- intel/fs: Add support for float16 to the fsign optimizations +- glsl: Silence may unused parameter warnings in glsl/ir.h +- intel/compiler: Don't have sepearate, per-Gen nir_options +- intel/compiler: Lower ffma on Gen4 and Gen5 +- intel/fs: Fix D to W conversion in opt_combine_constants +- mesa: Add missing display list support for GL_FOG_COORDINATE_SOURCE +- nir: Saturating integer arithmetic is not associative +- Revert "nir: add late opt to turn inot/b2f combos back to bcsel" + +Icenowy Zheng (5): + +- lima: add dummy set_sample_mask function +- lima: make lima_context_framebuffer subtype of pipe_framebuffer_state +- lima: implement blit with util_blitter +- lima: lower bool to float when building shaders +- lima: add Android build + +Ilia Mirkin (14): + +- nv50,nvc0: add explicit settings for recent caps +- nvc0: add support for handling indirect draws with attrib conversion +- nvc0/ir: always use CG mode for loads from atomic-only buffers +- nvc0/ir: fix second tex argument after levelZero optimization +- nvc0: fix 3d images on kepler +- nv50,nvc0: use condition for occlusion queries when already complete +- nvc0: stick zero values for the compute invocation counts +- nvc0: we have 16k-sized framebuffers, fix default scissors +- swr: set PIPE_CAP_MAX_VARYINGS correctly +- mesa: add explicit enable for EXT_float_blend, and error condition +- st/mesa: enable GL_EXT_float_blend when possible +- i965: always enable EXT_float_blend +- nv50: disable compute +- glsl: fix recording of variables for XFB in TCS shaders + +Illia Iorin (1): + +- mesa/main: Fix multisample texture initialize + +James Zhu (12): + +- gallium/auxiliary/vl: Move dirty define to header file +- gallium/auxiliary/vl: Split vl_compositor graphic shaders from + vl_compositor API +- gallium/auxiliary/vl: Rename csc_matrix and increase its size. +- gallium/auxiliary/vl: Add compute shader to support video compositor + render +- gallium/auxiliary/vl: Add video compositor compute shader render +- gallium/auxiliary/vl: Fix transparent issue on compute shader with + rgba +- gallium/auxiliary/vl: Increase shader_params size +- gallium/auxiliary/vl: Change grid setting +- gallium/auxiliary/vl: Change weave compute shader implementation +- gallium/auxiliary/vl: Fixed blur issue with weave compute shader +- gallium/auxiliary/vl: Fixed blank issue with compute shader +- gallium/auxiliary/vl: Add barrier/unbind after compute shader launch. + +Jan Vesely (2): + +- Partially revert "gallium: fix autotools build of pipe_msm.la" +- gallium/aux: Report error if loading of a pipe driver fails. + +Jan Zielinski (1): + +- swr/rast: fix 32-bit compilation on Linux + +Jason Ekstrand (212): + +- spirv: Replace vtn_constant_value with vtn_constant_uint +- spirv: Rework handling of spec constant workgroup size built-ins +- spirv: Handle constants and types before execution modes +- spirv: Handle OpExecutionModeId +- spirv: Support LocalSizeId and LocalSizeHintId execution modes +- intel/nir: Add global support to lower_mem_access_bit_sizes +- intel/fs/cse: Split create_copy_instr into three cases +- intel/fs: Properly handle 64-bit types in LOAD_PAYLOAD +- intel/fs: Do the grf127 hack on SIMD8 instructions in SIMD16 mode +- intel/fs: Implement load/store_global with A64 untyped messages +- intel/fs: Use SENDS for A64 writes on gen9+ +- intel/fs: Implement nir_intrinsic_global_atomic_\* +- anv: Implement VK_EXT_buffer_device_address +- relnotes: Add VK_EXT_buffer_device_address +- nir/deref: Drop zero ptr_as_array derefs +- README: Drop the badges from the readme +- intel/fs: Use enumerated array assignments in fb read TXF setup +- nir/deref: Rematerialize parents in + rematerialize_derefs_in_use_blocks +- nir: Silence a couple of warnings in release builds +- anv/blorp: Delete a pointless assert +- anv: Silence some compiler warnings in release builds +- intel/fs: Silence a compiler warning +- intel/fs: Bail in optimize_extract_to_float if we have modifiers +- nir/dead_cf: Inline cf_node_has_side_effects +- nir/dead_cf: Stop relying on liveness analysis +- compiler/types: Add a contains_64bit helper +- nir/xfb: Properly align 64-bit values +- nir: Rewrite lower_clip_cull_distance_arrays to do a lot less + lowering +- nir/xfb: Work in terms of components rather than slots +- nir/xfb: Handle compact arrays in gather_xfb_info +- nir: Fix a compile warning +- nir/lower_clip_cull: Fix an incorrect assert +- iris: Don't lower image formats for write-only images +- iris/compute: Don't increment the grid size offset +- iris/compute: Zero out the last grid size on indirect dispatches +- iris: Configure the L3$ on the compute context +- iris: Don't set constant read lengths at upload time +- iris: Allocate buffer resources separately +- iris: Copy anv's MI_MATH helpers for multiplication and division +- nir/split_vars: Don't compact vectors unnecessarily +- nir/builder: Don't emit no-op swizzles +- intel/eu: Add an EOT parameter to send_indirect_[split]_message +- intel/fs: Add an enum type for logical sampler inst sources +- intel/fs: Re-order logical surface arguments +- intel/fs: Drop the fs_surface_builder +- intel/vec4: Drop dead code for handling typed surface messages +- intel/fs: Get rid of the IMAGE_SIZE opcode +- intel/compiler: Drop unused surface opcodes +- intel/schedule_instructions: Move some comments +- intel/compiler: Re-prefix non-logical surface opcodes with VEC4 +- anv: Count surfaces for non-YCbCr images in + GetDescriptorSetLayoutSupport +- spirv: OpImageQueryLod requires a sampler +- intel,nir: Lower TXD with min_lod when the sampler index is not < 16 +- anv: Use an actual binding for gl_NumWorkgroups +- anv/pipeline: Drop anv_fill_binding_table +- anv/descriptor_set: Refactor alloc/free of descriptor sets +- anv: Rework arguments to anv_descriptor_set_write_\* +- anv: Stop allocating buffer views for dynamic buffers +- anv: Count image param entries rather than images +- anv: Clean up descriptor set layouts +- anv: drop add_var_binding from anv_nir_apply_pipeline_layout.c +- anv: Refactor descriptor pushing a bit +- anv: Take references to push descriptor set layouts +- anv: Add a concept of a descriptor buffer +- spirv: Pull offset/stride from the pointer for OpArrayLength +- spirv: Use the generic dereference function for OpArrayLength +- spirv: Use the same types for resource indices as pointers +- anv: Implement VK_EXT_inline_uniform_block +- nir: Expose double and int64 op_to_options_mask helpers +- nir: Teach loop unrolling about 64-bit instruction lowering +- i965: Compile the fp64 program based on nir options +- intel/debug: Add a debug flag to force software fp64 +- intel/nir: Drop an unneeded lower_constant_initializers call +- glsl/nir: Add a shared helper for building float64 shaders +- glsl/nir: Inline functions in float64_funcs_to_nir +- nir/inline_functions: Break inlining into a builder helper +- nir/deref: Expose nir_opt_deref_impl +- nir/lower_doubles: Inline functions directly in lower_doubles +- intel/nir: Move 64-bit lowering later +- st/nir: Move 64-bit lowering later +- nir/builder: Emit better code for iadd/imul_imm +- nir/builder: Cast array indices in build_deref_follower +- nir/builder: Add a build_deref_array_imm helper +- intel/nir: Move lower_mem_access_bit_sizes to postprocess_nir +- anv/pipeline: Move lower_explicit_io much later +- nir: Add a pass for lowering IO back to vector when possible +- intel/nir: Vectorize all IO +- anv: Ignore VkRenderPassInputAttachementAspectCreateInfo +- nir/loop_unroll: Fix out-of-bounds access handling +- glsl/list: Add a list variant of insert_after +- glsl/lower_vector_derefs: Don't use a temporary for TCS outputs +- anv: Stop using VK_TRUE/FALSE +- anv/pass: Flag the need for a RT flush for resolve attachments +- anv: Only set 3DSTATE_PS::VectorMaskEnable on gen8+ +- nir/algebraic: Add a couple optimizations for iabs and ishr +- nir/validate: Only require bare types to match for copy_deref +- nir/validate: Allow 32-bit boolean load/store intrinsics +- compiler/types: Add a new is_interface C wrapper +- compiler/types: Add a C wrapper to get full struct field data +- compiler/types: Add helpers to get explicit types for standard + layouts +- nir/deref: Consider COHERENT decorated var derefs as aliasing +- nir: Rename nir_address_format_vk_index_offset to not be vk +- nir/lower_io: Add a new buffer_array_length intrinsic and lowering +- glsl: Don't lower vector derefs for SSBOs, UBOs, and shared +- glsl/nir: Set explicit types on UBO/SSBO variables +- glsl/nir: Handle unlowered SSBO atomic and array_length intrinsics +- glsl/nir: Add a pass to lower UBO and SSBO access +- i965: Stop setting LowerBuferInterfaceBlocks +- st/mesa: Let NIR lower UBO and SSBO access when we have it +- nir/builder: Add a vector extract helper +- nir: Add a new pass to lower array dereferences on vectors +- intel/nir: Lower array-deref-of-vector UBO and SSBO loads +- anv: Implement VK_EXT_host_query_reset +- anv,radv: Implement VK_KHR_surface_capability_protected +- Revert "nir: const \`nir_call_instr::callee`" +- anv: Bump maxComputeWorkgroupInvocations +- nir: Constant values are per-column not per-component +- anv,radv,turnip: Lower TG4 offsets with nir_lower_tex +- spirv: Drop inline tg4 lowering +- nir/lower_io: Add a bounds-checked 64-bit global address format +- nir: Add a lowering pass for non-uniform resource access +- nir: Add texture sources and intrinsics for bindless +- nir: Add access flags to deref and SSBO atomics +- spirv: Handle the NonUniformEXT decoration +- Revert "anv/radv: release memory allocated by glsl types during + spirv_to_nir" +- nir: Lock around validation fail shader dumping +- nir/algebraic: Drop some @bool specifiers +- nir/algebraic: Add some logical OR and AND patterns +- vc4: Prefer nir_src_comp_as_uint over nir_src_as_const_value +- nir/search: Search for all combinations of commutative ops +- nir: Get rid of nir_register::is_packed +- nir: Get rid of global registers +- intel/common: Add a MI command builder +- intel/common: Add unit tests for gen_mi_builder +- anv: Use gen_mi_builder for CmdDrawIndirectByteCount +- anv: Use gen_mi_builder for computing resolve predicates +- anv: Use gen_mi_builder for indirect draw parameters +- anv: Use gen_mi_builder for indirect dispatch +- anv: Use gen_mi_builder for conditional rendering +- anv: Use gen_mi_builder for queries +- anv: Move mi_memcpy and mi_memset to gen_mi_builder +- anv/cmd_buffer: Use gen_mi_sub instead of gen_mi_add with a negative +- intel/common: Support bigger right-shifts with mi_builder +- anv/pipeline: Fix MEDIA_VFE_STATE::PerThreadScratchSpace on gen7 +- nir: Add a pass for selectively lowering variables to scratch space +- intel/nir: Take a nir_tex_instr and src index in brw_texture_offset +- nir/builder: Add a nir_imm_zero helper +- nir/print: Use nir_src_as_int for array indices +- nir/constant_folding: Get rid of a bit size switch statement +- spirv: Drop some unneeded bit size switch statements +- nir/load_const_to_scalar: Get rid of a bit size switch statement +- nir/validate: Require unused bits of nir_const_value to be zero +- vulkan: Update the XML and headers to 1.1.106 +- anv: Update to use the new features struct names +- nir/algebraic: Move the template closer to the render function +- nir/algebraic: Use a cache to avoid re-emitting structs +- intel/mi_builder: Re-order an initializer +- intel/mi_builder: Disable mem_mem tests on IVB +- nir: Drop "struct" from some nir_\* declarations +- nir: Rework nir_src_as_alu_instr to not take a pointer +- nir: Add a nir_src_as_intrinsic() helper +- anv: Re-sort the GetPhysicalDeviceFeatures2 switch statement +- anv: Drop some unneeded ANV_FROM_HANDLE for physical devices +- intel/fs: Account for live range lengths in spill costs +- anv: Make all VkDeviceMemory BOs resident permanently +- anv: Put image params in the descriptor set buffer on gen8 and + earlier +- anv: Add a #define for the max binding table size +- anv/pipeline: Sort bindings by most used first +- anv/pipeline: Add skeleton support for spilling to bindless +- nir/lower_io: Expose some explicit I/O lowering helpers +- intel/nir: Re-run int64 lowering in postprocess_nir +- anv: Add a has_a64_buffer_access to anv_physical_device +- anv: Lower some SSBO operations in apply_pipeline_layout +- anv: Implement SSBOs bindings with GPU addresses in the descriptor BO +- anv: Implement VK_KHR_shader_atomic_int64 +- intel,nir: Lower TXD with a bindless sampler +- intel/fs: Add support for bindless texture ops +- anv: Count the number of planes in each descriptor binding +- anv: Use write_image_view to initialize immutable samplers +- anv: Pass the plane into lower_tex_deref +- anv: Use bindless textures and samplers +- intel/fs: Add support for bindless image load/store/atomic +- anv: Use bindless handles for images +- anv: Put binding flags in descriptor set layouts +- anv: Implement VK_EXT_descriptor_indexing +- nir: Add helpers for getting the type of an address format +- anv/nir: Add a central helper for figuring out SSBO address formats +- anv: Ignore descriptor binding flags if bindingCount == 0 +- anv: Rework the descriptor set layout create loop +- anv,radv: Update release notes for newly implemented extensiosn +- nir: Use the NIR_SRC_AS\_ macro to define nir_src_as_deref +- anv/descriptor_set: Unlink sets from the pool in set_destroy +- anv/descriptor_set: Destroy sets before pool finalization +- anv/descriptor_set: Only vma_heap_finish if we have a descriptor + buffer +- anv/descriptor_set: Properly align descriptor buffer to a page +- anv: Better handle 32-byte alignment of descriptor set buffers +- anv/descriptor_set: Don't fully destroy sets in pool destroy/reset +- nir/algebraic: Optimize integer cast-of-cast +- util/bitset: Return an actual bool from test macros +- anv: Stop including POS in FS input limits +- anv,i965: Stop warning about incomplete gen11 support +- nir: Add a SSA type gathering pass +- intel/fs/ra: Only add dest interference to sources that exist +- intel/fs/ra: Stop adding RA interference to too many SENDS nodes +- anv: Emulate texture swizzle in the shader when needed +- anv: Stop forcing bindless for images +- anv: Only consider minSampleShading when sampleShadingEnable is set +- iris: Don't assume UBO indices are constant +- intel/fs,vec4: Use g0 as the header for MFENCE +- intel/fs: Do a stalling MFENCE in endInvocationInterlock() +- nir/dead_cf: Call instructions aren't dead +- nir/propagate_invariant: Don't add NULL vars to the hash table + +Jian-Hong Pan (1): + +- intel: Fix the description of Coffeelake pci-id 0x3E98 + +Jiang, Sonny (1): + +- va: use a compute shader for the blit + +John Stultz (3): + +- mesa: android: freedreno: Fix build failure due to path change +- mesa: Makefile.sources: Add + ir3_nir_lower_load_barycentric_at_sample/offset to Makefile.sources +- mesa: Makefile.sources: Add nir_lower_fb_read.c to Makefile.sources + list + +Jon Turney (1): + +- meson: Force '.so' extension for DRI drivers + +Jonathan Marek (22): + +- nir: add missing vec opcodes in lower_bool_to_float +- freedreno: a2xx: fix fast clear +- freedreno: a2xx: don't write 4th vertex in mem2gmem +- freedreno: a2xx: add use_hw_binning function +- freedreno: a2xx: fix fast clear for some gmem configurations +- freedreno: a2xx: fix mipmapping for NPOT textures +- freedreno: use renderonly path for buffers allocated with modifiers +- freedreno: catch failing fd_blit and fallback to software blit +- mesa: add GL_AMD_compressed_ATC_texture support +- gallium: add ATC format support +- llvmpipe, softpipe: no support for ATC textures +- st/mesa: add ATC support +- freedreno: a3xx: add GL_AMD_compressed_ATC_texture support +- freedreno: a2xx: add GL_AMD_compressed_ATC_texture support +- svga: add new ATC formats to the format conversion table +- freedreno: a2xx: fix builtin blit program compilation +- freedreno: a2xx: disable PIPE_CAP_PACKED_UNIFORMS +- freedreno: a2xx: use nir_lower_io for TGSI shaders +- freedreno: a2xx: enable batch reordering +- freedreno: a2xx: same gmem2mem sequence for all tiles +- nir: improve convert_yuv_to_rgb +- freedreno/ir3: fix input ncomp for vertex shaders + +Jordan Justen (22): + +- iris: Set num_uniforms in bytes +- iris/compute: Set mask bits on PIPELINE_SELECT +- iris: Add IRIS_DIRTY_CONSTANTS_CS +- iris: Add iris_restore_compute_saved_bos +- iris/compute: Add MEDIA_STATE_FLUSH following WALKER +- iris/compute: Flush compute batches +- iris/compute: Get group counts from grid->grid +- iris/program: Don't try to push ubo ranges for compute +- iris/compute: Wait on compute batch when mapping +- iris/compute: Provide binding table entry for gl_NumWorkGroups +- iris/compute: Flush compute batch on memory-barriers +- iris/compute: Push subgroup-id +- iris/compute: Support indirect compute dispatch +- iris: Emit default L3 config for the render pipeline +- genxml/gen_bits_header.py: Use regex to strip no alphanum chars +- genxml: Remove extra space in gen4/45/5 field name +- iris: Add gitlab-ci build testing +- iris: Always use in-tree i915_drm.h +- nir: Add int64/doubles options into nir_shader_compiler_options +- intel/compiler: Move int64/doubles lowering options +- scons: Generate float64_glsl.h for glsl_to_nir fp64 lowering +- intel/genxml: Support base-16 in value & start fields in + gen_sort_tags.py + +Jose Maria Casanova Crespo (4): + +- iris: Enable ARB_shader_draw_parameters support +- glsl: fix typos in comments "transfor" -> "transform" +- glsl: TCS outputs can not be transform feedback candidates on GLES +- iris: setup EdgeFlag Vertex Element when needed. + +José Fonseca (1): + +- scons: Workaround failures with MSVC when using SCons 3.0.[2-4]. + +Juan A. Suarez Romero (22): + +- anv/cmd_buffer: check for NULL framebuffer +- nir: move ALU instruction before the jump instruction +- nir: remove jump from two merging jump-ending blocks +- genxml: add missing field values for 3DSTATE_SF +- anv: advertise 8 subpixel precision bits +- nir/spirv: return after emitting a branch in block +- anv: destroy descriptor sets when pool gets reset +- nir: deref only for OpTypePointer +- anv: advertise 8 subtexel/mipmap precision bits +- nir/xfb: do not use bare interface type +- meson: Add dependency on genxml to anvil genfiles +- Revert "intel/compiler: split is_partial_write() into two variants" +- spirv: add missing SPV_EXT_descriptor_indexing capabilities +- radv: enable descriptor indexing capabilities +- anv: enable descriptor indexing capabilities +- Update version to 19.1.0-rc1 +- Update version to 19.1.0-rc2 +- cherry-ignore: radeonsi: update buffer descriptors in all contexts + after buffer invalidation +- Update version to 19.1.0-rc3 +- Update version to 19.1.0-rc4 +- Update version to 19.1.0-rc5 +- Update version to 19.1.0 + +Julien Isorce (5): + +- gallium: add resource_get_info to pipe_screen +- radeonsi: implement resource_get_info +- st/va: properly set stride and offset in vlVaDeriveImage +- r600: implement resource_get_info +- st/va: check resource_get_info nullity in vlVaDeriveImage + +Józef Kucia (3): + +- mesa: Fix GL_NUM_DEVICE_UUIDS_EXT +- radv: Fix driverUUID +- radv: clear vertex bindings while resetting command buffer + +Karol Herbst (82): + +- nvc0/ir: replace cvt instructions with add to improve shader + performance +- gk104/ir: Use the new rcp/rsq in library +- gm107/ir: add fp64 rcp +- gm107/ir: add fp64 rsq +- gallium: add PIPE_CAP_MAX_VARYINGS +- st/mesa: require RGBA2, RGB4, and RGBA4 to be renderable +- glsl_type: initialize offset and location to -1 for glsl_struct_field +- nir/opt_if: don't mark progress if nothing changes +- clover: update ICD table to support everything up to 2.2 +- nir: replace magic numbers with M_PI +- nir/spirv: improve parsing of the memory model +- nir: add support for address bit sized system values +- nir/vtn: add support for SpvBuiltInGlobalLinearId +- nir/spirv: initial handling of OpenCL.std extension opcodes +- prog_to_nir: fix write from vps to FOG +- nvc0: print the shader type when dumping headers +- nv50/ir: move common converter code in base class +- nv50/ir: add lowering helper +- nouveau: add support for nir +- nouveau: fix nir and TGSI shader cache collision +- nv50/ir/nir: run some passes to make the conversion easier +- nv50/ir/nir: track defs and provide easy access functions +- nv50/ir/nir: add nir type helper functions +- nv50/ir/nir: run assignSlots +- nv50/ir/nir: add loadFrom and storeTo helpler +- nv50/ir/nir: parse NIR shader info +- nv50/ir/nir: implement nir_load_const_instr +- nv50/ir/nir: add skeleton for nir_intrinsic_instr +- nv50/ir/nir: implement nir_alu_instr handling +- nv50/ir/nir: implement nir_intrinsic_load_uniform +- nv50/ir/nir: implement nir_intrinsic_store_(per_vertex_)output +- nv50/ir/nir: implement load_(interpolated_)input/output +- nv50/ir/nir: implement intrinsic_discard(_if) +- nv50/ir/nir: implement loading system values +- nv50/ir/nir: implement nir_ssa_undef_instr +- nv50/ir/nir: implement nir_instr_type_tex +- nv50/ir/nir: add skeleton getOperation for intrinsics +- nv50/ir/nir: implement vote and ballot +- nv50/ir/nir: implement variable indexing +- nv50/ir/nir: implement geometry shader nir_intrinsics +- nv50/ir/nir: implement nir_intrinsic_load_ubo +- nv50/ir/nir: implement ssbo intrinsics +- nv50/ir/nir: implement images +- nv50/ir/nir: add memory barriers +- nv50/ir/nir: implement load_per_vertex_output +- nv50/ir/nir: implement intrinsic shader_clock +- nv50/ir/nir: handle user clip planes for each emitted vertex +- nv50ir/nir: move immediates before use +- glsl: add packed for struct types +- glsl: add cl_size and cl_alignment +- nir/lower_locals_to_regs: cast array index to 32 bit +- nir/spirv: handle kernel function parameters +- nir/spirv: support physical pointers +- nir: add support for gather offsets +- nv50/ir/nir: support gather offsets +- nir/lower_tex: Add support for tg4 offsets lowering +- nir/print: fix printing the image_array intrinsic index +- nir/validate: validate that tex deref sources are actually derefs +- v3d: prefer using nir_src_comp_as_int over nir_src_as_const_value +- panfrost/midgard: use nir_src_is_const and nir_src_as_uint +- glsl/standalone: add GLES3.1 and GLES3.2 compatibility +- nir: move brw_nir_rewrite_image_intrinsic into common code +- glsl_to_nir: handle bindless textures +- glsl/nir: fetch the type for images from the deref instruction +- glsl/nir: add support for lowering bindless images_derefs +- nv50/ir/nir: handle bindless texture +- nv50/ir/nir: add support for bindless images +- nvc0/nir: enable bindless texture +- lima: add bool parameter to type_size function +- amd/nir: some cleanups +- radv: use nir constant helpers +- intel/nir: use nir_src_is_const and nir_src_as_uint +- freedreno/ir3: use nir_src_as_uint in a few places +- lima: use nir_src_as_float +- nir/builder: Move nir_imm_vec2 from blorp into the builder +- nir/loop_analyze: use nir_const_value.b for boolean results, not u32 +- spirv: reduce array size in vtn_handle_constant +- nir: make nir_const_value scalar +- vtn: handle bitcast with pointer src/dest +- nir: Add a nir_builder_alu variant which takes an array of components +- nir: Add nir_op_vec helper +- spirv/cl: support vload/vstore + +Kasireddy, Vivek (3): + +- nir/lower_tex: Add support for XYUV lowering +- dri: Add XYUV8888 format +- i965: Add support for sampling from XYUV images + +Kenneth Graunke (872): + +- st/mesa: Set pipe_image_view::shader_access in PBO readpixels. +- st/nir: Move varying setup code to a helper function. +- st/nir: Make new helpers for constructing built-in NIR shaders. +- st/mesa: Add a NIR version of the drawpixels/bitmap VS copy shader. +- st/mesa: Add NIR versions of the drawpixels Z/stencil fragment + shaders. +- st/mesa: Add NIR versions of the clear shaders. +- st/mesa: Add a NIR version of the OES_draw_texture built-in shaders. +- st/mesa: Add NIR versions of the PBO upload/download shaders. +- program: Use u_bit_scan64 in prog_to_nir. +- program: Extend prog_to_nir handle system values. +- nir: Record info->fs.pixel_center_integer in lower_system_values +- compiler: Mark clip/cull distance arrays as compact before lowering. +- nir: Bail on clip/cull distance lowering if GLSL IR already did it. +- nir: Avoid clip/cull distance lowering multiple times. +- nir: Avoid splitting compact arrays into per-element variables. +- st/nir: Call nir_lower_clip_cull_distance_arrays(). +- gallium: Add a PIPE_CAP_NIR_COMPACT_ARRAYS capability bit. +- nouveau: Silence unhandled cap warnings +- st/mesa: Limit GL_MAX_[NATIVE_]PROGRAM_PARAMETERS_ARB to 2048 +- glsl: Allow gl_nir_lower_samplers*() without a gl_shader_program +- glsl: Don't look at sampler uniform storage for internal vars +- i965: Call nir_lower_samplers for ARB programs. +- st/nir: Pull sampler lowering into a helper function. +- st/nir: Lower sampler derefs for builtin shaders. +- st/nir: Use sampler derefs in built-in shaders. +- program: Make prog_to_nir create texture/sampler derefs. +- nir: Use sampler derefs in drawpixels and bitmap lowering. +- nir: Gather texture bitmasks in gl_nir_lower_samplers_as_deref. +- i965: Drop unnecessary 'and' with prog->SamplerUnits +- i965: Use info->textures_used instead of prog->SamplersUsed. +- mesa: Advertise EXT_float_blend in ES 3.0+ contexts. +- anv: Put MOCS in the correct location +- spirv: Eliminate dead input/output variables after translation. +- nir: Don't reassociate add/mul chains containing only constants +- compiler: Make is_64bit(GL_*) helper more broadly available +- mesa: Align doubles to a 64-bit starting boundary, even if packing. +- radeonsi: Go back to using llvm.pow intrinsic for nir_op_fpow +- st/mesa: Copy VP TGSI tokens if they exist, even for NIR shaders. +- nir: Don't forget if-uses in new nir_opt_dead_cf liveness check +- iris: Initial commit of a new 'iris' driver for Intel Gen8+ GPUs. +- iris: viewport state, sort of +- iris: port over batchbuffer updates +- iris: initial render state upload +- iris: packing with valgrind. +- iris: merge pack +- iris: initial gpu state, merges +- iris: RASTER + SF + some CLIP, fix DIRTY vs. NEW +- iris: scissors +- iris: SF_CLIP_VIEWPORT +- iris: Surfaces! +- iris: sampler views +- iris: stipples and vertex elements +- iris: framebuffers +- iris: don't segfault on !old_cso +- iris: fix SF_CL length +- iris: a bit of depth +- iris: some draw info, vbs, sample mask +- iris: fix crash - CSO binding can be NULL (when destroying context) +- iris: COLOR_CALC_STATE +- iris: sampler states +- iris: emit 3DSTATE_SAMPLER_STATE_POINTERS +- iris: basic push constant alloc +- iris: some program code +- iris: linear resources +- iris: maps +- iris: shader debug log +- iris: drop unused field +- iris: make an ice->render_batch field +- iris: disable execbuf for now +- iris: delete iris_pipe.c, shuffle code around +- iris: init the batch! +- iris: fix/rework line stipple +- iris: actually save VBs +- iris: msaa sample count packing problems +- iris: fix prim type +- iris: fix bogus index buffer reference +- iris: draw->restart_index is uninitialized if PR is not enabled +- iris: parse INTEL_DEBUG +- iris: reworks, FS compile pieces +- iris: import program cache code +- iris: do the FS...asserts because we don't lower uniforms yet +- iris: lower io +- iris: make iris_batch target a particular ring +- iris: kill iris_new_batch +- iris: move MAX defines to iris_batch.h +- iris: bit of SBA code +- iris: flag SBA updates when instruction BO changes +- iris: try and have an iris address +- iris: so, sba then. +- iris: reference VB BOs +- iris: VB addresses +- iris: DEBUG=bat +- iris: VB fixes +- iris: actually APPEND commands, not stomp over the top and never incr +- iris: actually flush the commands +- iris: actually advance forward when emitting commands +- iris: initialize dirty bits to ~0ull +- iris: hack to stop crashing on samplers for now +- iris: fix indentation +- iris: fix assert +- iris: fix VBs +- iris: vertex packet fixes +- iris: fix VF instancing length so we don't get garbage in batch +- iris: 3DPRIMITIVE fields +- iris: bind_state -> compute state +- iris: scissor slots +- iris: some shader bits +- iris: promote iris_program_cache_item to iris_compiled_shader +- iris: actually save derived state +- iris: emit shader packets +- iris: convert IRIS_DIRTY_\* to #defines +- iris: don't forget about TE +- iris: reorganize commands to match brw +- iris: initial gpu state +- iris: WM. +- iris: index buffer BO +- iris: more comes from bits filled in +- iris: drop const from prog data parameters +- iris: softpin some things +- iris: use vtbl to avoid multiple symbols, fix state base address +- iris: fix SBA +- iris: move key pop to state module +- iris: bits of WM key +- iris: shuffle comments +- iris: no NEW_SBA +- iris: rewrite program cache to use u_upload_mgr +- iris: actually destroy the cache +- iris: actually softpin at an address +- iris: actually set KSP offsets +- iris: URB configs. +- iris: dummy constants +- iris: blend state +- iris: alpha testing in PSB +- iris: basic SBE code +- iris: warning fixes +- iris: fix silly unused batch with addr macro +- iris: render targets! +- iris: don't do samplers for disabled stages +- iris: smaller blend state +- iris: actually pin the instruction cache buffers +- iris: compctrl +- iris: more sketchy SBE +- iris: fix dmabuf retval comparisons +- iris: more SF CL VPs +- iris: catastrophic state pointer mistake +- iris: fix extents +- iris: write DISABLES are not write ENABLES...whoops +- iris: sample mask...not 0. +- iris: uniform bits...badly +- iris: warn if execbuf fails +- iris: NOOP pad batches correctly +- iris: decode batches if they fail to submit +- iris: enable a few more formats +- iris: set strides on transfers +- iris: stop adding 9 to our varyings +- iris: bufmgr updates. +- iris: some thinking about binding tables +- iris: Soft-pin the universe +- iris: fix icache memzone +- iris: dump gtt offset in dump_validation_list +- iris: Also set SUPPORTS_48B? Not sure if necessary. +- iris: more uploaders +- iris: rewrite to use memzones and not relocs +- iris: set EXEC_OBJECT_WRITE +- iris: include p_defines.h in iris_bufmgr.h +- iris: binders +- iris: hook up batch decoder +- iris: binder fixes +- iris: decoder fixes +- iris: update vb BO handling now that we have softpin +- iris: validation dumping improvements +- iris: canonicalize addresses. +- iris: delete more trash +- iris: allocate SURFACE_STATEs up front and stop streaming them +- iris: same treatment for sampler views +- iris: assemble SAMPLER_STATE table at bind time +- iris: fix a scissor bug +- iris: SBA once at context creation, not per batch +- iris: TES stash +- iris: isv freeing fixes +- iris: set sampler views +- iris: decoder fixes +- iris: better BT asserts +- iris: increase allocator alignment +- iris: fix index +- iris: port bug fix from i965 +- iris: fixes from i965 +- iris: fixes +- iris: crazy pipe control code +- iris: bo reuse +- iris: vma fixes - don't free binder address +- iris: vma - fix assert +- iris: better SBE +- iris: fix texturing! +- iris: Move get_command_space to iris_batch.c +- iris: Defines for base addresses rather than numbers everywhere +- iris: pull in newer comments +- iris: copy over i965's cache tracking +- iris: move bo_offset_from_sba +- iris: bits of blorp code +- iris: more blitting code to make readpixels work +- iris: drop bogus binder free +- iris: fix sampler view crashes +- iris: more blorp +- iris: fix blorp prog data crashes +- iris: add INTEL_DEBUG=reemit +- iris: drop the 48b printout, we never use anything else +- iris: hacky flushing for now +- iris: linear staging buffers - fast CPU access... +- iris: make blorp pin the binder +- iris: blorp URB +- iris: no more drawing rectangle in blorp +- iris: assert surf init +- iris: some depth stuff :( +- iris: bump GL version to 4.2 +- iris: uniforms for VS +- iris: proper length for VE packet? +- iris: proper # of uniforms +- iris: properly reject formats, fixes RGB32 rendering with texture + float +- iris: blorp bug fixes +- iris: delete growing code and just die for now +- iris: just turn batch reset_and_clear_caches into reset +- iris: chaining not growing +- iris: caps +- iris: fix batch chaining... +- iris: fix decoding and undo testing code +- iris: Lower the max number of decoded VBO lines +- iris: fix whitespace +- iris: fix 3DSTATE_VERTEX_ELEMENTS length +- iris: more depth stuffs... +- iris: fix VF INSTANCING length +- iris: util_copy_framebuffer_state (ported from Rob's v3d patches) +- iris: transfers +- iris: flush always +- iris: maybe slightly less boats uniforms +- iris: fix constant packet length to match i965 +- iris: better ubo handling +- iris: completely rewrite binder +- iris: have more than one const_offset +- iris: make surface states for cbufs +- iris: fill out pull constant buffers +- iris: fix pull bufs that aren't the first user upload +- iris: use u_transfer helpers for now +- iris: better VFI +- iris: fix release builds +- iris: drop assert for now +- iris: disable \__gen_validate_value in release mode +- iris: allow mapped buffers during execution (faster) +- iris: comment about reemitting and flushing +- iris: state cleaning +- iris: untested index buffer upload +- iris: delete some pointless STATIC_ASSERTS +- iris: untested SAMPLER_STATE pin BO fix +- iris: put back the always flush - fixes some things :( +- iris: save pointers to streamed state resources +- iris: fix the validation list on new batches +- iris: flag DIRTY_WM properly +- iris: bindings dirty tracking +- iris: some dirty fixes +- iris: clear dirty +- iris: plug leaks +- iris: more leak fixes +- iris: pc fixes +- iris: remove 4 bytes of padding in iris_compiled_shader +- iris: rzalloc iris_compiled_shader so memcmp works even if padding + creeps in +- iris: don't leak sampler state table resources +- iris: don't leak keyboxes when searching for an existing program +- iris: indentation +- iris: use pipe resources not direct BOs +- iris: clean up some warnings so I can see through the noise +- iris: print binder utilization in INTEL_DEBUG=submit +- iris: redo VB CSO a bit +- iris: print refcounts in INTEL_DEBUG=submit +- iris: support signed vertex buffer offsets +- iris: fix major refcounting bug with resources +- iris: fix caps so tests run again +- iris: avoid crashing on unbound constant resources +- iris: emit 3DSTATE_SBE_SWIZ +- iris: max VP index +- iris: fix viewport counts and settings +- iris: fix num viewports to be based on programs +- iris: fix VP iteration +- iris: scissor count fixes +- iris: actually init num_viewports +- iris: print second batch size separately +- iris: don't always flush +- iris: Handle batch submission failure "better" +- iris: bad inherited comments +- iris: colorize batchbuffer failures to make them stand out +- iris: iris - fix QWord aligned endings after batch chaining rework +- iris: tidy comments about mirroring modes +- iris: Disable unsupported mirror clamp modes +- iris: fix fragcoord ytransform +- iris: better boxing on maps +- iris: clears +- iris: rework DEBUG_REEMIT +- iris: shader dirty bits +- iris: clear fix +- iris: fall back to u_generate_mipmap +- iris: implement copy image +- iris: lightmodel flat +- iris: maybe-flush before blorp operations +- iris: fix provoking vertex ordering +- iris: larger polygon offset +- iris: TES uniform fixes +- iris: geometry shader support +- iris: don't emit garbage 3DSTATE_VERTEX_BUFFERS when there aren't any +- iris: fix 3DSTATE_VERTEX_ELEMENTS / VF_INSTANCING for 0 elements +- iris: fix GS dispatch mode +- iris: depth clears +- iris: null surface for unbound textures +- iris: state ref tuple +- iris: don't include binder in surface VMA range +- iris: border color memory zone :( +- iris: implement border color, fix other sampler nonsense +- iris: dead pointer +- iris: just malloc one iris_genx_state instead of a bunch of oddball + pieces +- iris: SBE change stash +- iris: fix zoffset asserts with 2DArray/Cube +- iris: rename map->stride +- iris: actually set cube bit properly +- iris: keep DISCARD_RANGE +- iris: actually handle array layers in blits +- iris: comment out l/a/i/la +- iris: fix clip flagging on fb changes +- iris: fix depth bounds clamp enables +- iris: don't crash on shader perf logs +- iris: slab allocate transfers +- iris: rearrange iris_resource.h +- iris: Implement 3DSTATE_SO_DECL_LIST +- iris: SO buffers +- iris: streamout +- iris: set even if no outputs +- iris: bother setting program_string_id... +- iris: fix SO_DECL_LIST +- iris: actually pin the buffers +- iris: fix sample mask for MSAA-off +- iris: disable 6x MSAA support +- iris: multislice transfer maps +- iris: fix CC_VIEWPORT +- iris: draw indirect support? +- iris: save query type +- iris: bits of multisample program key +- iris: s/hwcso/state/g +- iris: bind state helper function +- iris: NOS mechanics +- iris: record FS NOS +- iris: fix crash +- iris: fix sampler views of TBOs +- iris: fix texture buffer stride +- iris: TES program key inputs +- iris: compile a TCS...don't bother with passthrough yet +- iris: don't emit SO_BUFFERS and SO_DECL_LIST unless streamout is + enabled +- iris: vertex ID, instance ID +- iris: fix SGVS when there are no valid vertex elements +- iris: fill out MAX_PATCH_VERTICES +- iris: assert about passthrough shaders to make this easier to detect +- iris: fix EmitNoIndirect +- iris: fix Z24 +- iris: reemit blend state for alpha test function changes +- iris: point sprite enables +- iris: hack around samples confusion +- iris: fix blorp filters +- iris: expose more things that we already support +- iris: fix msaa flipping filters +- iris: export get_shader_info +- iris: implement set_shader_buffers +- iris: emit binding table for atomic counters and SSBOs +- iris: shorten loop +- iris: unbind compiled shaders if none are present +- iris: fix TBO alignment to match 965 +- iris: enable SSBOs +- iris: fix SSBO indexing +- iris: fix for disabling ssbos +- iris: update bindings when changing programs +- iris: drop unused bo parameter +- iris: implement texture/memory barriers +- iris: Don't reserve new binding table section unless things are dirty +- iris: update a todo comment +- iris: BIG OL' HACK for UBO updates +- iris: enable texture gather +- iris: Avoid croaking when trying to create FBO surfaces with bad + formats +- iris: fix GS output component limit +- iris: drop pipe_shader_state +- iris: fix sample mask +- iris: cube arrays are cubes too +- iris: we don't support textureGatherOffsets, need it lowered +- iris: add minor comments +- iris: comment everything +- iris: sync bugfixes from brw_bufmgr +- iris: remember to set bo->userptr +- iris: rename ring to engine +- iris: simplify batch len qword alignment +- iris: get angry about execbuf failures +- iris: fill out more caps +- iris: depth or stencil fixes +- iris: clear stencil +- iris: actually emit stencil packets +- iris: allow S8 as a stencil format +- iris: WTF transfers +- iris: use u_transfer_helper for depth stencil packing/unpacking +- iris: drop stencil handling now that u_transfer_helper does it +- iris: refcounting, who needs it? +- iris: actually do stencil blits +- iris: say no to more formats +- iris: deal with Marek's new MSAA caps +- iris: we can do multisample Z resolves +- iris: Convert RGBX to RGBA for rendering. +- iris: disallow RGB32 formats too +- iris: Fix tiled memcpy for cubes...and for array slices +- iris: blorp blit multiple slices +- iris: assert depth is 1 in resource_copy_region +- iris: call maybe_flush for each blorp operation +- iris: implement ARB_clear_texture +- iris: last VUE map NOS, handle > 16 FS inputs +- iris: drop dead assignments +- iris: drop pwrite +- iris: port non-bucket alignment bugfix +- iris: don't emit SBE all the time +- iris: rename pipe to base +- iris: Drop bogus sampler state saving +- iris: move iris_shader_state from ice->shaders.state to + ice->state.shaders +- iris: Move things to iris_shader_state +- iris: Move iris_sampler_view declaration to iris_resource.h +- iris: track depth/stencil writes enabled +- iris: use consistent copyright formatting +- iris: Move cache tracking to iris_resolve.c +- iris: proper cache tracking +- iris: precompute hashes for cache tracking +- iris: Reduce binder alignment from 64 to 32 +- iris: reenable R32G32B32 texture buffers +- iris: z_res -> s_res +- iris: implement get_sample_position +- iris: fix line-aa-width +- iris: try to hack around binder issue +- iris: fix sampler state setting +- iris: big old hack for tex-miplevel-selection +- iris: use linear for 1D textures +- iris: handle level/layer in direct maps +- iris: fix crash when binding optional shader for the first time +- iris: Skip primitive ID overrides if the shader wrote a custom value +- iris: fix blend state memcpy +- iris: new caps +- iris: use Eric's new caps helper +- iris: Allow inlining of require/get_command_space +- iris: skip over whole function if dirty == 0 +- iris: don't unconditionally emit 3DSTATE_VF / 3DSTATE_VF_TOPOLOGY +- iris: fix constant buffer 0 to be absolute +- iris: set EXEC_OBJECT_CAPTURE on all driver internal buffers +- iris: fix null FB and unbound tex surface state addresses +- iris: Support multiple binder BOs, update Surface State Base Address +- iris: fix SO offset writes for multiple streams +- iris: update comments for multibinder +- iris: move binder pinning outside the dirty == 0 check +- iris: re-pin binding table contents if we didn't re-emit them +- iris: enable ARB_enhanced_layouts +- iris: refactor LRIs in context setup +- iris: initialize "don't suck" bits, as Ben likes to call them +- iris: totally untested icelake support +- iris: refactor program CSO stuff +- iris: silence const warning +- iris: fix context restore of 3DSTATE_CONSTANT ranges +- iris: properly re-pin stencil buffers +- iris: delete bogus comment +- iris: inherit the index buffer properly +- iris: use 0 for TCS passthrough program string ID +- iris: rw_bo for pipe controls +- iris: LRM/SRM/SDI hooks +- iris: initial query code +- iris: gen10+ workarounds and break fix +- iris: results write +- iris: flush batch when asking for result via QBO +- iris: fix random failures via CS stall...but why? +- iris: gpr0 to bool +- iris: play chicken with timer queries for now +- iris: pipeline stats +- iris: primitives generated query support +- iris: drop explicit pinning +- iris: timestamps +- iris: ...and SO prims emitted queries +- iris: glGet timestamps, more correct timestamps +- iris: Need to \| 1 when asking for timestamps +- iris: 36-bit overflow fixes +- iris: early return properly +- iris: better query file comment +- iris: magic number 36 -> #define +- iris: Enable ARB_shader_vote +- iris: just mark snapshots_landed from the CPU +- iris: drop a bunch of pipe_sampler_state stuff we don't need +- iris: vma_free bo->size, not bo_size +- iris: don't mark contains_draw = false when chaining batches +- iris: fix Z32_S8 depth sampling +- iris: stencil texturing +- iris: force persample interp cap +- iris: pipe to scs -> iris_pipe.h +- iris: inline stage_from_pipe to avoid unused warnings +- iris: add gen11 to genX_call +- iris: Allow PIPE_CONTROL with Stall at Scoreboard and RT flush +- iris: rework format translation apis +- iris: Use R/RG instead of I/L/A when sampling +- iris: enable I/L formats +- iris: X32_S8X24 :/ +- iris: set the binding table size +- iris: lower storage image derefs +- iris: implement set_shader_images hook +- iris: bother with BTIs +- iris: set image access correctly +- iris: actually set image access +- iris: null for non-existent cbufs +- iris: move images next to textures in binding table +- iris: advertise GL_ARB_shader_texture_image_samples +- iris: Enable fb fetch +- iris: initial compute caps +- iris: yes +- iris: drop dead format //'s +- iris: drop XXX's about swizzling +- iris: little bits of compute basics +- iris: drop XXX that Jordan handled +- iris: drop unnecessary #ifdefs +- iris: leave XXX about unnecessary binding table uploads +- iris: bail if SLM is needed +- iris: fix whitespace +- iris: XXX for compute state tracking :/ +- iris: rewrite grid surface handling +- iris: better dirty checking +- iris: don't let render/compute contexts stomp each other's dirty bits +- iris: hack to avoid memorybarriers out the wazoo +- iris: do PIPELINE_SELECT for render engine, add flushes, GLK hacks +- iris: fix SBA flushing by refactoring code +- iris: try and avoid pointless compute submissions +- iris: fix UBOs with bindings that have an offset +- iris: flag CC_VIEWPORT when changing num viewports +- iris: fix SF_CLIP_VIEWPORT array indexing with multiple VPs +- iris: Fix texture buffer / image buffer sizes. +- iris: Clamp UBO and SSBO access to the actual BO size, for safety +- iris: Move snapshots_landed to the front. +- iris: Fix off by one in scissoring, empty scissors, default scissors +- iris: Fall back to 1x1x1 null surface if no framebuffer supplied +- iris: SO_DECL_LIST fix +- iris: Fix refcounting of grid surface +- iris: delete dead code +- iris: fix overhead regression from "don't stomp each other's dirty + bits" +- iris: allow binding a null vertex buffer +- iris: Flag constants dirty on program changes +- iris: Disable a PIPE_CONTROL workaround on Icelake +- iris: Enable ARB_shader_stencil_export +- iris: Enable A8/A16_UNORM in an inefficient manner +- iris: Drop B5G5R5X1 support +- iris: Use at least 1x1 size for null FB surface state. +- iris: Cross-link iris_batches so they can potentially flush each + other +- iris: cross batch flushing +- iris: Don't leak the compute batch +- iris: Actually create/destroy HW contexts +- iris: Enable msaa_map transfer helpers +- iris: tidy more warnings +- iris: implement scratch space! +- iris: Fix MSAA smooth points +- iris: Fix TextureBarrier +- iris: Fix multiple RTs with non-independent blending +- iris: partial set_query_active_state +- iris: Print the batch name when decoding +- iris: Clone the NIR +- iris: Defer cbuf0 upload to draw time +- iris: drop unnecessary param[] setup from iris_setup_uniforms +- iris: add param domain defines +- iris: fill out params array with built-ins, like clip planes +- iris: only bother with params if there are any... +- iris: lower user clip planes +- iris: hook up key stuff for clip plane lowering +- iris: fix system value remapping +- iris: dodge backend UCP lowering +- iris: bypass params and do it ourselves +- iris: actually upload clip planes. +- iris: fix num clip plane consts +- iris: fix more uniform setup +- iris: drop iris_setup_push_uniform_range +- iris: enable push constants if we have sysvals but no uniforms +- iris: regather info so we get CLIP_DIST slots, not CLIP_VERTEX +- iris: don't support pull constants. +- iris: don't trip on param asserts +- iris: drop param stuffs +- iris: don't forget to upload CS consts +- iris: fix sysval only binding tables +- iris: only clip lower if there's something to clip against +- iris: leave another TODO +- iris: Fix SourceAlphaBlendFactor +- iris: "Fix" transfer maps of buffers +- iris: Fix independent alpha blending. +- iris: more TODO +- iris: scissored and mirrored blits +- iris: more todo notes +- iris: Fix TCS/TES slot unification +- iris: properly pin stencil buffers +- iris: Fix SLM +- iris: Use iris_use_pinned_bo rather than add_exec_bo directly +- iris: Combine iris_use_pinned_bo and add_exec_bo +- iris: Avoid cross-batch synchronization on read/reads +- iris: Avoid synchronizing due to the workaround BO +- iris: replace vestiges of fence fds with newer exec_fence API +- iris: Drop vestiges of throttling code +- iris: Hang on to the last batch's sync-point, so we can wait on it +- iris: Add wait fences to properly sync between render/compute +- iris: leave a TODO +- iris: flush the compute batch too if border pool is redone +- iris: put render batch first in fence code +- iris: Put batches in an array +- iris: PIPE_CONTROL workarounds for GPGPU mode +- iris: RT flush for memorybarrier with texture bit +- iris: update comment +- iris: Enable ctx->Const.UseSTD430AsDefaultPacking +- iris: Lie about indirects +- iris: Fix buffer -> buffer copy_region +- iris: Fix VIEWPORT/LAYER in stream output info +- iris: Do the 48-bit vertex buffer address invalidation workaround +- iris: drop long dead XXX comment +- iris: Track a binding history for buffer resources +- iris: add iris_flush_and_dirty_for_history +- iris: Flush for history at various moments +- iris: Re-pin even if nothing is dirty +- iris: fix prototype warning +- iris: export iris_upload_shader +- iris: fix comment location +- iris: Use wrappers for create_xs_state rather than a switch statement +- iris: rework program cache interface +- iris: Enable precompiles +- iris: Use program's num textures not the state tracker's bound +- iris: drop pull constant binding table entry +- iris: add assertions about binding table starts +- iris: add an extra BT assert from Chris Wilson +- iris: actually flush for storage images +- iris: fix some SO overflow query bugs and tidy the code a bit +- iris: drop key_size_for_cache +- iris: for BLORP, only use the predicate enable bit when USE_BIT +- iris: check query first +- iris: fix conditional compute, don't stomp predicate for pipelined + queries +- iris: Rework tiling/modifiers handling +- iris: Fix failed to compile TCS message +- iris: Destroy transfer helper on screen teardown +- iris: Destroy the border color pool +- iris: Unref unbound_tex resource +- iris: Fix IRIS_MEMZONE_COUNT to exclude the border color pool +- iris: Destroy the bufmgr +- iris: Stop leaking iris_uncompiled_shaders like mad +- iris: move some non-buffer case code in a bit +- iris: Don't bother considering if the underlying surface is a cube +- iris: fix alpha channel for RGB BC1 formats +- iris: fix dma buf import strides +- iris: CS stall for stream out -> VB +- iris: make clipper statistics dynamic +- iris: reject all clipping when we can't use streamout render disabled +- iris: omask can kill +- iris: reemit SBE when sprite coord origin changes +- iris: re-pin inherited streamout buffers +- iris: Fix NOS mechanism +- iris: fix overhead regression from flushing for storage images +- iris: fix set_sampler_views to not unbind, be better about bounds +- iris: Fix set_sampler_views with start > 0 +- iris: Replace num_textures etc with a bitmask we can scan +- iris: Drop continues in resolve +- iris: Fix clear dimensions +- iris: Clamp viewport extents to the framebuffer dimensions +- iris: Enable guardband clipping +- iris: Fix primitive generated query active flag +- iris: Always do rasterizer discard in clipper +- iris: override alpha to one src1 blend factors +- iris: handle PatchVerticesIn as a system value. +- iris: rewrite set_vertex_buffer and VB handling +- iris: Reorder LRR parameters to have dst first. +- iris: Add \_MI_ALU helpers that don't paste +- iris: Don't bother packing 3DSTATE_SO_BUFFER at create time +- iris: Move iris_stream_output_target def to iris_context.h +- iris: only get space for one offset in stream output targets +- iris: Implement DrawTransformFeedback() +- iris: drop unnecessary genx->streamout field +- iris: Fix for PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET +- iris: Fix the prototype for iris_bo_alloc_tiled +- iris: don't print the pointer in INTEL_DEBUG=submit +- iris: Use a surface state fill helper +- iris: Make a alloc_surface_state helper +- iris: whitespace fixes +- iris: Track blend enables, save outbound for resolve code +- iris: always pin the binder...in the compute context, too. +- iris: delete finished comments +- iris: pin and re-pin the scratch BO +- iris: more dead comments +- iris: only mark depth/stencil as writable if writes are actually + enabled +- iris: better MOCS +- iris: Fix scratch space allocation on Icelake. +- iris: Only resolve inputs for actual shader stages +- iris: Add a more long term TODO about timebase scaling +- iris: Fix compute scratch pinning +- iris: Delete bogus comment about cube array counting. +- iris: Fix framebuffer layer count +- iris: Don't enable push constants just because there are system + values +- iris: Don't make duplicate system values +- iris: Fill out brw_image_params for storage images on Broadwell +- iris: Fix surface states for Gen8 lowered-to-untype images +- iris: Leave a comment about why Broadwell images are broken +- iris: Implement multi-slice copy_region +- iris: Flush the render cache in flush_and_dirty_for_history +- iris: Handle PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE somewhat +- iris: Don't check other batches for our batch BO +- iris: Drop a dead comment +- iris: Delete genx->bound_vertex_buffers +- iris: Fix Broadwell WaDividePSInvocationCountBy4 +- iris: Use new PIPE_STAT_QUERY enums rather than hardcoded numbers. +- iris: Switch to the new PIPELINE_STATISTICS_QUERY_SINGLE capability +- iris: fail to create screen for older unsupported HW +- iris: Allow sample mask of 0 +- iris: Don't enable smooth points when point sprites are enabled +- iris: Assert about blits with color masking +- iris: Pay attention to blit masks +- iris: CS stall on VF cache invalidate workarounds +- iris: Fix SO issue with INTEL_DEBUG=reemit, set fewer bits +- iris: Don't whack SO dirty bits when finishing a BLORP op +- iris: Fix memzone_for_address for the surface and binder zones +- iris: Do binder address allocations per-context, not globally. +- iris: Zero the compute predicate when changing the render condition +- iris: Remap stream output indexes back to VARYING_SLOT_*. +- iris: Enable PIPE_CAP_COMPACT_ARRAYS +- iris: Drop comment about ISP_DIS +- iris: Drop dead state_size hash table +- iris: Unreference some more things on state module teardown +- iris: minor tidying +- iris: Fix bug in bound vertex buffer tracking +- iris: Implement ALT mode for ARB_{vertex,fragment}_shader +- iris: Add a timeout_nsec parameter, rename check_syncpt to + wait_syncpt +- iris: Fix accidental busy-looping in query waits +- iris: Use READ_ONCE and WRITE_ONCE for snapshots_landed +- iris: Make a iris_batch_reference_signal_syncpt helper function. +- iris: Add PIPE_CAP_MAX_VARYINGS +- iris: rework num textures to util_lastbit +- iris: Stop chopping off the first nine characters of the renderer + string +- iris: Drop XXX about alpha testing +- iris: Set 3DSTATE_WM::ForceThreadDispatchEnable +- iris: Set HasWriteableRT correctly +- iris: Drop XXX about checking for swizzling +- iris: Move create and bind driver hooks to the end of iris_program.c +- iris: Make an IRIS_MAX_MIPLEVELS define +- iris: Simplify iris_get_depth_stencil_resources +- iris: Add missing depth cache flushes +- iris: Always emit at least one BLEND_STATE +- iris: Add iris_resource fields for aux surfaces +- iris: Fill out res->aux.possible_usages +- iris: Fill out SURFACE_STATE entries for each possible aux usage +- iris: create aux surface if needed +- iris: Initial import of resolve code +- iris: blorp using resolve hooks +- iris: add some draw resolve hooks +- iris: actually use the multiple surf states for aux modes +- iris: try to fix copyimage vs copybuffers +- iris: be sure to skip buffers in resolve code +- iris: resolve before transfer maps +- iris: pin the buffers +- iris: store modifier info in res +- iris: Make blit code use actual aux usages +- iris: consider framebuffer parameter for aux usages +- iris: Resolves for compute +- iris: disable aux for external things +- iris: some initial HiZ bits +- iris: don't use hiz for MSAA buffers +- iris: Set program key fields for MCS +- iris: make surface states for CCS_D too +- iris: do flush for buffers still +- iris: Allow disabling aux via INTEL_DEBUG options +- iris: Fix aux usage in render resolve code +- iris: Only resolve compute resources for compute shaders +- iris: Enable auxiliary buffer support +- iris: Enable -msse2 and -mstackrealign +- Revert "iris: Enable auxiliary buffer support" +- vulkan: Fix 32-bit build for the new overlay layer +- mesa: Fix RGBBuffers for renderbuffers with sized internal formats +- iris: Drop RGBX -> RGBA for storage image usages +- iris: Properly allow rendering to RGBX formats. +- i965: Implement threaded GL support. +- tgsi_to_nir: use sampler variables and derefs +- iris: Fix MOCS for blits and clears +- isl: Add a swizzle parameter to isl_buffer_fill_state() +- iris: Plumb through ISL_SWIZZLE_IDENTITY in buffer surface emitters +- iris: Defer uploading sampler state tables until draw time +- iris: Properly support alpha and luminance-alpha formats +- iris: Drop PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY +- iris: Spruce up "are we using this engine?" checks for flushing +- iris: Export a copy_region helper that doesn't flush +- iris: Use copy_region and staging resources to avoid transfer stalls +- Revert MR 369 (Fix extract_i8 and extract_u8 for 64-bit integers) +- iris: Fix backface stencil write condition +- iris: Rework default tessellation level uploads +- iris: Fix TES gl_PatchVerticesIn handling. +- iris: Move depth/stencil flushes so they actually do something +- iris: Refactor depth/stencil buffer pinning into a helper. +- iris: Fix write enable in pinning of depth/stencil resources +- i965: Move some genX infrastructure to genX_boilerplate.h. +- i965: Rename ISP_DIS to INDIRECT_STATE_POINTERS_DISABLE. +- i965: Use genxml for emitting PIPE_CONTROL. +- i965: Reimplement all the PIPE_CONTROL rules. +- intel/fs: Fix opt_peephole_csel to not throw away saturates. +- iris: Don't mutate box in transfer map code +- iris: Don't flush the batch for unsynchronized mappings +- iris: Slightly better bounds on buffer sizes +- gallium: Add PIPE_BARRIER_UPDATE_BUFFER and UPDATE_TEXTURE bits. +- nvc0: Skip new update barrier bits +- nir: Record non-vector/scalar varyings as unmovable when compacting +- iris: Fix util_vma_heap_init size for IRIS_MEMZONE_SHADER +- iris: Skip input resolve handling if bindings haven't changed +- iris: Skip framebuffer resolve tracking if framebuffer isn't dirty +- iris: Skip resolves and flushes altogether if unnecessary +- iris: Fix batch chaining map_next increment. +- iris: Actually advertise some modifiers +- st/nir: Free the GLSL IR after linking. +- st/mesa: Fix blitting from GL_DEPTH_STENCIL to GL_STENCIL_INDEX +- iris: Fix blits with S8_UINT destination +- iris: Print the memzone name when allocating BOs with INTEL_DEBUG=buf +- iris: Save/restore MI_PREDICATE_RESULT, not MI_PREDICATE_DATA. +- iris: Silence unused variable warnings in release mode +- gallium/util: Add const to u_range_intersect +- iris: Actually pin the scratch BO. +- glsl: Set location on structure-split sampler uniform variables +- intel: Emit 3DSTATE_VF_STATISTICS dynamically +- iris: Actually mark blorp_copy_buffer destinations as written. +- iris: Preserve all PIPE_TRANSFER flags in xfer->usage +- iris: Fix FLUSH_EXPLICIT handling with staging buffers. +- iris: Make shader_perf_log print to stderr if INTEL_DEBUG=perf is set +- i965: Move program key debugging to the compiler. +- iris: Print the reason for shader recompiles. +- iris: Move iris_debug_recompile calls before uploading. +- iris: Change vendor and renderer strings +- iris: Add texture cache flushing hacks for blit and + resource_copy_region +- iris: Be less aggressive at postdraw work skipping +- iris: Add mechanism for iris-specific driconf options +- iris: Enable the dual_color_blend_by_location driconf option. +- iris: Track bound and writable SSBOs +- Revert "glsl: Set location on structure-split sampler uniform + variables" +- i965: Ignore uniform storage for samplers or images, use binding info +- i965: Tidy bogus indentation left by previous commit +- iris: Mark constants dirty on transfer unmap even if no flushes occur +- iris: Track bound constant buffers +- iris: Rework UBOs and SSBOs to use pipe_shader_buffer +- iris: Rework image views to store pipe_image_view. +- iris: Make a gl_shader_stage -> pipe_shader_stage helper function +- iris: Make memzone_for_address non-static +- iris: Replace buffer backing storage and rebind to update addresses. +- iris: Make a resource_is_busy() helper +- iris: Track valid data range and infer unsynchronized mappings. +- iris: Make some offset math helpers take a const isl_surf pointer +- iris: Fix DrawTransformFeedback math when there's a buffer offset +- iris: Prefer staging blits when destination supports CCS_E. +- iris: Actually put Mesa in GL_RENDERER string +- iris: Split iris_flush_and_dirty_for_history into two helpers. +- iris: Enable GL_AMD_depth_clamp_separate +- iris: Advertise EXT_texture_sRGB_R8 support +- iris: Some tidying for preemption support +- iris: Silence unused function warning +- iris: Fix zeroing of transform feedback offsets in strange cases. +- glsl/list: Add an exec_list_is_singular() helper. +- nir: Add a new nir_cf_list_is_empty_block() helper. +- intel/fs: Don't emit empty ELSE blocks. +- iris: Set XY Clipping correctly. +- iris: Only enable GL_AMD_depth_clamp_separate on Gen9+ +- iris: Fix imageBuffer and PBO download. +- iris: Disable dual source blending when shader doesn't handle it +- iris: Resolve textures used by the program, not merely bound textures +- iris: Fix 4GB memory zone heap sizes. +- iris: leave the top 4Gb of the high heap VMA unused +- iris: Force VMA alignment to be a multiple of the page size. +- iris: Delete bucketing allocators +- i965: Fix BRW_MEMZONE_LOW_4G heap size. +- i965: Force VMA alignment to be a multiple of the page size. +- i965: leave the top 4Gb of the high heap VMA unused +- i965: Fix memory leaks in brw_upload_cs_work_groups_surface(). +- iris: Use full ways for L3 cache setup on Icelake. +- egl/x11: calloc dri2_surf so it's properly zeroed + +Kevin Strasser (1): + +- egl/dri: Avoid out of bounds array access + +Khaled Emara (1): + +- freedreno: PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT unreachable + statement + +Khem Raj (1): + +- winsys/svga/drm: Include sys/types.h + +Kishore Kadiyala (1): + +- android: static link with libexpat with Android O+ + +Konstantin Kharlamov (1): + +- mapi: work around GCC LTO dropping assembly-defined functions + +Kristian Høgsberg (49): + +- st/nir: Use src/ relative include path for autotools +- freedreno/a6xx: Emit blitter dst with OUT_RELOCW +- freedreno/a6xx: Use tiling for all resources +- freedreno/a6xx: regen headers +- freedreno/a6xx: Drop render condition check in blitter +- freedreno: Log number of draw for sysmem passes +- freedreno/a6xx: Use the right resource for separate stencil stride +- freedreno/a6xx: Combine emit_blit and fd6_blit +- freedreno: Consolidate u_blitter functions in freedreno_blitter.c +- freedreno: Don't tell the blitter what it can't do +- freedreno/a6xx: Move blit check so as to restore comment +- freedreno/a6xx: Support some depth/stencil blits on blitter +- freedreno/a6xx: Support y-inverted blits +- freedreno/a6xx: Add format argument to fd6_tex_swiz() +- freedreno/a6xx: Fall back to masked RGBA blits for depth/stencil +- freedreno/a6xx: Clean up mixed use of swap and swizzle for texture + state +- freedreno/a6xx: Update headers +- freedreno/a6xx: Front facing needs UNK3 bit +- freedreno/a6xx: Fix point coord +- .mailmap: Add a few more alises for myself +- freedreno: Update headers +- freedreno/a6xx: Copy stencil as R8_UINT +- freedreno/a6xx: Support MSAA resolve blits on blitter +- freedreno/a6xx: Only output MRT control for used framebuffers +- freedreno/a6xx: Don't zero SO buffer addresses +- freedreno: Fix a couple of warnings +- turnip: Only get bo offset when we need to mmap +- freedreno: Use c_vis_args and no_override_init_args +- freedreno/a6xx: Remove extra parens +- freedreno/ir3: Track whether shader needs derivatives +- freedreno/ir3: Fix operand order for DSX/DSY +- st/glsl_to_nir: Calculate num_uniforms from NumParameterValues +- freedreno/ir3: Enable PIPE_CAP_PACKED_UNIFORMS +- freedreno/ir3: Push UBOs to constant file +- freedreno/ir3: Don't access beyond available regs +- freedreno/ir3: Add workaround for VS samgq +- freedreno/ir3: Mark ir3_context_error() as NORETURN +- freedreno/a2xx: Fix redundant if statement +- freedreno: Use enum values from matching enum +- freedreno/a6xx: Add helper for incrementing regid +- freedreno: Fix format string warning +- .gitignore: Remove autotool artifacts +- tgsi: Mark tgsi_strings_check() unused +- glsl_to_nir: Initialize debug variable +- nir_opcodes.py: Saturate to expression that doesn't overflow +- ralloc: Fully qualify non-virtual destructor call +- egl/dri2: Mark potentially unused 'display' variable with + MAYBE_UNUSED +- gallium/auxiliary/vl: Fix a couple of warnings +- freedreno/drm: Quiet pointer to u64 conversion warning + +Leo Liu (6): + +- st/va: fix the incorrect max profiles report +- st/va/vp9: set max reference as default of VP9 reference number +- vl/dri3: remove the wait before getting back buffer +- radeon/vcn: add H.264 constrained baseline support +- radeon/vcn/vp9: search the render target from the whole list +- winsys/amdgpu: add VCN JPEG to no user fence group + +Lepton Wu (2): + +- virgl: close drm fd when destroying virgl screen. +- virgl: Set bind when creating temp resource. + +Lionel Landwerlin (127): + +- anv: assert that color attachment are valid +- radv: assert that colorAttachment is valid for CmdClearAttachment +- i965: scale factor changes should trigger recompile +- vulkan: Update the XML and headers to 1.1.101 +- anv: implement VK_EXT_depth_clip_enable +- build: move imgui out of src/intel/tools to be reused +- imgui: bump copy +- imgui: make sure our copy of imgui doesn't clash with others in the + same process +- vulkan: add an overlay layer +- intel: fix urb size for CFL GT1 +- anv: add support for INTEL_DEBUG=bat +- Revert "anv: add support for INTEL_DEBUG=bat" +- intel/aub_viewer: printout 48bits addresses +- intel/aub_viewer: silence compiler warning +- intel/aub_viewer: silence more compiler warnings +- vulkan/overlay: fix missing installation of layer +- vulkan/overlay: fix includes +- imgui: update commit +- imgui: update memory editor +- vulkan/overlay: install layer binary in libdir +- intel/compiler: use correct swizzle for replacement +- vulkan/overlay: fix min/max computations +- vulkan/overlay: rework option parsing +- vulkan/overlay: add support for fps output in file +- anv: add support for INTEL_DEBUG=bat +- vulkan: update headers/registry to 1.1.102 +- anv: update supported patch version +- radv: set num_components on vulkan_resource_index intrinsic +- vulkan/util: make header available from c++ +- vulkan/util: generate instance/device dispatch tables +- vulkan/overlay: drop dependency on validation layer headers +- intel/decoders: add address space indicator to get BOs +- intel/decoders: handle decoding MI_BBS from ring +- intel/decoders: limit number of decoded batchbuffers +- intel/aub_read: reuse defines from gen_context +- intel/aub_write: split comment section from HW setup +- intel/aub_write: write header in init +- intel/aub_write: break execlist write in 2 +- intel/aub_write: switch to use i915_drm engine classes +- intel/aub_write: log mmio writes +- intel/aub_write: store the physical page allocator in struct +- intel/aub_write: turn context images arrays into functions +- intel/aub_write: factorize context image/pphwsp/ring creation +- iris: fix decoder call +- iris: fix decode_get_bo callback +- intel/error2aub: build a list of BOs before writing them +- intel/error2aub: identify buffers by engine +- intel/error2aub: strenghten batchbuffer identifier marker +- intel/error2aub: parse other buffer types +- intel/error2aub: annotate buffer with their address space +- intel/error2aub: store engine last ring buffer head/tail pointers +- intel/error2aub: write GGTT buffers into the aub file +- intel/error2aub: add a verbose option +- intel/error2aub: deal with GuC log buffer +- intel/error2aub: support older style engine names +- vulkan: factor out wsi dependencies +- anv: implement VK_EXT_pipeline_creation_feedback +- vulkan/overlay: properly register layer object with loader +- vulkan/overlay: silence validation layer warnings +- vulkan/overlay: check return value of swapchain get images +- vulkan/overlay: improve error reporting +- i965: perf: sklgt2: update a priority for register programming +- i965: perf: sklgt2: update compute metrics config +- i965: perf: sklgt2: update memory write config +- i965: perf: add PMA stall metrics +- i965: perf: chv: fixup counters names +- i965: perf: hsw: drop register programming not needed on HSW +- i965: perf: sklgt2: drop programming of an unused NOA register +- i965: perf: add Icelake metrics +- i965: perf: enable Icelake metrics +- i965: perf: add ring busyness metric for cfl gt2 +- i965: perf: update render basic configs for big core gen9/gen10 +- anv: implement VK_KHR_swapchain revision 70 +- intel: add dependency on genxml generated files +- genxml: add a sorting script +- genxml: sort xml files using new script +- anv: don't use default pipeline cache for hits for + VK_EXT_pipeline_creation_feedback +- anv: store heap address bounds when initializing physical device +- anv: leave the top 4Gb of the high heap VMA unused +- i965: store device revision in gen_device_info +- i965: extract performance query metrics +- i965: move mdapi data structure to intel/perf +- i965: move OA accumulation code to intel/perf +- i965: move brw_timebase_scale to device info +- i965: move mdapi result data format to intel/perf +- i965: move mdapi guid into intel/perf +- intel/perf: stub gen10/11 missing definitions +- i965: perf: add mdapi pipeline statistics queries on gen10/11 +- intel/perf: drop counter size field +- intel/perf: constify accumlator parameter +- iris: implement WaEnableStateCacheRedirectToCS +- i965: implement WaEnableStateCacheRedirectToCS +- anv: implement WaEnableStateCacheRedirectToCS +- anv: fix uninitialized pthread cond clock domain +- intel/devinfo: fix missing num_thread_per_eu on ICL +- intel/devinfo: add basic sanity tests on device database +- anv: limit URB reconfigurations when using blorp +- intel: workaround VS fixed function issue on Gen9 GT1 parts +- anv: fix argument name for vkCmdEndQuery +- i965: fix icelake performance query enabling +- Revert "anv: limit URB reconfigurations when using blorp" +- vulkan/util: generate a helper function to return pNext struct sizes +- vulkan/overlay: update help printout +- vulkan/overlay: record stats in command buffers and accumulate on + exec/submit +- vulkan/overlay: add pipeline statistic & timestamps support +- vulkan/overlay: add no display option +- vulkan/overlay: add a margin to the size of the window +- vulkan/overlay: record all select metrics into output file +- vulkan/overlay: add a frame counter option +- vulkan/overlay: make overlay size configurable +- vulkan/overlay: make overriden functions static +- vulkan/overlay: add TODO list +- anv: fix crash when application does not provide push constants +- anv: rework queries writes to ensure ordering memory writes +- anv: fix use after free +- anv: Use corresponding type from the vector allocation +- vulkan/overlay: keep allocating draw data until it can be reused +- nir: fix lower_non_uniform_access pass +- vulkan/overlay-layer: fix cast errors +- vulkan/overlay: fix truncating error on 32bit platforms +- nir: lower_non_uniform_access: iterate over instructions safely +- vulkan/overlay: fix timestamp query emission with no pipeline stats +- vulkan: fix build dependency issue with generated files +- anv: fix apply_pipeline_layout pass for arrays of YCbCr descriptors +- nir/lower_non_uniform: safely iterate over blocks +- intel/perf: fix EuThreadsCount value in performance equations +- intel/perf: improve dynamic loading config detection + +Lubomir Rintel (3): + +- kmsro: Extend to include armada-drm +- gallivm: guess CPU features also on ARM +- gallivm: disable NEON instructions if they are not supported + +Lucas Stach (3): + +- etnaviv: don't flush own context when updating resource use +- etnaviv: flush all pending contexts when accessing a resource with + the CPU +- etnaviv: only try to construct scanout resource when on KMS winsys + +Marek Olšák (121): + +- radeonsi: enable dithered alpha-to-coverage for better quality +- radeonsi: merge & rename texture BO metadata functions +- radeonsi: unify error paths in si_texture_create_object +- winsys/amdgpu: remove amdgpu_drm.h definitions +- r600: add -Wstrict-overflow=0 to meson to silence the warning +- radeonsi: fix a comment typo in si_fine_fence_set +- gallium: allow more PIPE_RESOURCE\_ driver flags +- meson: drop the xcb-xrandr version requirement +- radeonsi: handle render_condition_enable in + si_compute_clear_render_target +- radeonsi: fix crashing performance counters (division by zero) +- radeonsi: initialize textures using DCC to black when possible +- radeonsi: clear allocator_zeroed_memory with SDMA +- radeonsi: make allocator_zeroed_memory unmappable and use bigger + buffers +- radeonsi: don't leak an index buffer if draw_vbo fails +- radeonsi: use local ws variable in si_need_dma_space +- gallium/u_threaded: fix EXPLICIT_FLUSH for flush offsets > 0 +- radeonsi: fix EXPLICIT_FLUSH for flush offsets > 0 +- winsys/amdgpu: don't drop manually added fence dependencies +- winsys/amdgpu: unify fence list code +- winsys/amdgpu: use a separate fence list for syncobjs +- winsys/amdgpu: remove occurence of INDIRECT_BUFFER_CONST +- winsys/amdgpu: clean up IB buffer size computation +- winsys/amdgpu: cs_check_space sets the minimum IB size for future IBs +- radeonsi: add AMD_DEBUG env var as an alternative to R600_DEBUG +- radeonsi: use MEM instead of MEM_GRBM in COPY_DATA.DST_SEL +- radeonsi: add driconf option radeonsi_enable_nir +- radeonsi: always enable NIR for Civilization 6 to fix corruption +- driconf: add Civ6Sub executable for Civilization 6 +- st/mesa: always unmap the uploader in st_atom_array.c +- gallium/u_threaded: always unmap const_uploader +- gallium/u_upload_mgr: allow use of FLUSH_EXPLICIT with persistent + mappings +- radeonsi: use SDMA for uploading data through const_uploader +- tgsi: don't set tgsi_info::uses_bindless_images for constbufs and hw + atomics +- radeonsi: always use compute rings for clover on CI and newer (v2) +- gallium/u_tests: use a compute-only context to test GCN compute ring +- gallium: add pipe_grid_info::last_block +- omx: clean up enc_LoadImage_common +- omx: add a compute path in enc_LoadImage_common +- radeonsi: fix assertion failure by using the correct type +- mesa: implement ARB/KHR_parallel_shader_compile +- gallium: implement ARB/KHR_parallel_shader_compile +- util/queue: move thread creation into a separate function +- util/queue: add ability to kill a subset of threads +- util/queue: hold a lock when reading num_threads in util_queue_finish +- util/queue: add util_queue_adjust_num_threads +- radeonsi: implement ARB/KHR_parallel_shader_compile callbacks +- radeonsi: don't use PFP_SYNC_ME with compute-only contexts +- docs/relnotes: document parallel_shader_compile changes in 19.1.0, + not 19.0.0 +- amd/addrlib: fix uninitialized values for + Addr2ComputeDccAddrFromCoord +- radeonsi/gfx9: add support for PIPE_ALIGNED=0 +- radeonsi: add ability to bind images as image buffers +- radeonsi: add support for displayable DCC for 1 RB chips +- radeonsi: add support for displayable DCC for multi-RB chips +- radeonsi: enable displayable DCC on Ravens +- gallium: add writable_bitmask parameter into set_shader_buffers +- glsl: remember which SSBOs are not read-only and pass it to gallium +- radeonsi: set exact shader buffer read/write usage in CS +- tegra: fix the build after the set_shader_buffers change +- radeonsi: fix a crash when unbinding sampler states +- glsl: fix shader_storage_blocks_write_access for SSBO block arrays +- Revert "glsl: fix shader_storage_blocks_write_access for SSBO block + arrays" +- glsl: allow the #extension directive within code blocks for the dri + option +- mesa: don't overwrite existing shader files with + MESA_SHADER_CAPTURE_PATH +- radeonsi: set AC_FUNC_ATTR_READNONE for image opcodes where it was + missing +- ac: use the common helper ac_apply_fmask_to_sample +- ac: fix incorrect bindless atomic code in visit_image_atomic +- radeonsi: enable GL_EXT_shader_image_load_formatted +- nir: optimize gl_SampleMaskIn to gl_HelperInvocation for radeonsi + when possible +- winsys/amdgpu: don't set GTT with GDS & OA placements on APUs +- radeonsi/gfx9: use the correct condition for the DPBB + QUANT_MODE + workaround +- radeonsi: use CP DMA for the null const buffer clear on CIK +- tgsi/scan: add uses_drawid +- ac: add radeon_info::marketing_name, replacing the winsys callback +- ac: add radeon_info::is_pro_graphics +- ac: add ac_get_i1_sgpr_mask +- ac: add REWIND and GDS registers to register headers +- winsys/amdgpu: make IBs writable and expose their address +- winsys/amdgpu: reorder chunks, make BO_HANDLES first, IB and FENCE + last +- winsys/amdgpu: enable chaining for compute IBs +- winsys/amdgpu: clean up and remove nonsensical assertion +- radeonsi: add si_cp_copy_data +- radeonsi: add helper si_get_minimum_num_gfx_cs_dwords +- radeonsi: delay adding BOs at the beginning of IBs until the first + draw +- gallium: document conservative rasterization flags +- st/dri: simplify throttling code +- gallium: replace DRM_CONF_THROTTLE with PIPE_CAP_MAX_FRAMES_IN_FLIGHT +- gallium: replace DRM_CONF_SHARE_FD with PIPE_CAP_DMABUF +- gallium: replace drm_driver_descriptor::configuration with + driconf_xml +- gallium: set PIPE_CAP_MAX_FRAMES_IN_FLIGHT to 2 for all drivers +- gallium: add PIPE_CAP_PREFER_COMPUTE_BLIT_FOR_MULTIMEDIA +- util: fix a compile failure in u_compute.c on windows +- mesa: enable glGet for EXT_gpu_shader4 +- glsl: add \`unsigned int\` type for EXT_GPU_shader4 +- glsl: apply some 1.30 and other rules to EXT_gpu_shader4 as well +- glsl: add builtin variables for EXT_gpu_shader4 +- glsl: add arithmetic builtin functions for EXT_gpu_shader4 +- glsl: add texture builtin functions for EXT_gpu_shader4 +- glsl: allow "varying out" for fragment shader outputs with + EXT_gpu_shader4 +- mesa: expose EXT_texture_buffer_object +- mesa: only allow EXT_gpu_shader4 in the compatibility profile +- st/mesa: expose EXT_gpu_shader4 if GLSL 1.40 is supported +- glsl: handle interactions between EXT_gpu_shader4 and texture + extensions +- radeonsi: add BOs after need_cs_space +- radeonsi/gfx9: set that window_rectangles always roll the context +- radeonsi/gfx9: rework the gfx9 scissor bug workaround (v2) +- radeonsi: remove dirty slot masks from scissor and viewport states +- glsl: fix shader_storage_blocks_write_access for SSBO block arrays + (v2) +- radeonsi: don't ignore PIPE_FLUSH_ASYNC +- mesa: rework error handling in glDrawBuffers +- mesa: fix pbuffers because internally they are front buffers +- st/mesa: don't flush the front buffer if it's a pbuffer +- radeonsi: use new atomic LLVM helpers +- radeonsi: set sampler state and view functions for compute-only + contexts +- st/dri: decrease input lag by syncing sooner in SwapBuffers +- glsl: fix and clean up NV_compute_shader_derivatives support +- st/mesa: fix 2 crashes in st_tgsi_lower_yuv +- radeonsi: remove old_va parameter from si_rebind_buffer by + remembering offsets +- radeonsi: update buffer descriptors in all contexts after buffer + invalidation +- radeonsi: fix a regression in si_rebind_buffer +- u_blitter: don't fail mipmap generation for depth formats containing + stencil +- ac: fix a typo in ac_build_wg_scan_bottom + +Mario Kleiner (1): + +- drirc: Add sddm-greeter to adaptive_sync blacklist. + +Mark Janes (5): + +- mesa: properly report the length of truncated log messages +- mesa: rename logging functions to reflect that they format strings +- mesa: add logging function for formatted string +- intel/common: move gen_debug to intel/dev +- intel/tools: Remove redundant definitions of INTEL_DEBUG + +Mateusz Krzak (2): + +- panfrost: cast bo_handles pointer to uintptr_t first +- panfrost: use os_mmap and os_munmap + +Mathias Fröhlich (22): + +- st/mesa: Reduce array updates due to current changes. +- mesa: Track buffer object use also for VAO usage. +- st/mesa: Invalidate the gallium array atom only if needed. +- mesa: Implement helper functions to map and unmap a VAO. +- mesa: Factor out \_mesa_array_element. +- mesa: Use \_mesa_array_element in dlist save. +- mesa: Replace \_ae_{,un}map_vbos with \_mesa_vao_{,un}map_arrays +- mesa: Remove \_ae_{,un}map_vbos and dependencies. +- mesa: Use mapping tools in debug prints. +- vbo: Fix basevertex handling in display list compiles. +- vbo: Fix GL_PRIMITIVE_RESTART_FIXED_INDEX in display list compiles. +- mesa: Add assert to \_mesa_primitive_restart_index. +- mesa: Factor out index function that will have multiple use. +- mesa: Use glVertexAttrib*NV functions for fixed function attribs. +- mesa: Implement \_mesa_array_element by walking enabled arrays. +- mesa: Rip out now unused gl_context::aelt_context. +- mesa: Remove the now unused \_NEW_ARRAY state change flag. +- mesa: Constify static const array in api_arrayelt.c +- mesa: Remove the \_glapi_table argument from \_mesa_array_element. +- mesa: Set CurrentSavePrimitive in vbo_save_NotifyBegin. +- mesa: Correct the is_vertex_position decision for dlists. +- mesa: Leave aliasing of vertex and generic0 attribute to the dlist + code. + +Matt Turner (7): + +- intel/compiler/test: Set devinfo->gen = 7 +- intel/compiler: Avoid propagating inequality cmods if types are + different +- intel/compiler/test: Add unit test for mismatched signedness + comparison +- intel/compiler: Add commas on final values of compaction table arrays +- intel/compiler: Use SIMD16 instructions in fs saturate prop unit test +- intel/compiler: Add unit tests for sat prop for different exec sizes +- intel/compiler: Improve fix_3src_operand() + +Matthias Lorenz (1): + +- vulkan/overlay: Add fps counter + +Mauro Rossi (6): + +- android: intel/isl: remove redundant building rules +- android: anv: fix generated files depedencies (v2) +- android: anv: fix libexpat shared dependency +- android: nouveau: add support for nir +- android: fix LLVM version string related building errors +- draw: fix building error in draw_gs_init() + +Maya Rashish (1): + +- configure: fix test portability + +Michel Dänzer (19): + +- loader/dri3: Use strlen instead of sizeof for creating VRR property + atom +- gitlab-ci: Re-use docker image from the main repo in forked repos +- gitlab-ci: List some longer-running jobs before others of the same + stage +- gitlab-ci: Use 8 CPU cores in autotools job +- gitlab-ci: Make sure clang job actually uses ccache +- gitlab-ci: Only pull/push cache contents in build+test stage jobs +- gitlab-ci: Automatically retry jobs after runner system failure +- gitlab-ci: Run CI pipeline for all branches in the main repository +- gitlab-ci: Use Debian stretch instead of Ubuntu bionic +- gitlab-ci: Use HTTPS for APT repositories +- gitlab-ci: Use Debian packages instead of pip ones for meson and + scons +- gitlab-ci: Install most packages from Debian buster +- gitlab-ci: Remove unneded (stuff from) APT command lines +- gitlab-ci: Remove unused Debian packages from Docker image +- gitlab-ci: Use clang 8 instead of 7 +- gitlab-ci: Drop unused clang 5/6 packages +- gitlab-ci: Do not use subshells for compiling dependencies +- gitlab-ci: Use LLVM 3.4 from Debian jessie for scons-llvm job +- gitlab-ci: Use meson buildtype debug instead of default + debugoptimized + +Mike Blumenkrantz (6): + +- iris: support INTEL_NO_HW environment variable +- gallium: add pipe cap for inner_coverage conservative raster mode +- st/mesa: indicate intel extension support for inner_coverage based on + cap +- iris: add support for INTEL_conservative_rasterization +- iris: add preemption support on gen9 +- iris: enable preemption support for gen10 + +Nanley Chery (3): + +- i965: Rename intel_mipmap_tree::r8stencil_\* -> ::shadow_\* +- anv: Fix some depth buffer sampling cases on ICL+ +- anv/cmd_buffer: Initalize the clear color struct for CNL+ + +Nataraj Deshpande (1): + +- anv: Fix check for isl_fmt in assert + +Neha Bhende (2): + +- st/mesa: Fix topogun-1.06-orc-84k-resize.trace crash +- draw: fix memory leak introduced 7720ce32a + +Nicolai Hähnle (9): + +- amd/surface: provide firstMipIdInTail for metadata surface + calculations +- radeonsi: add si_debug_options for convenient adding/removing of + options +- util/u_log: flush auto loggers before starting a new page +- ddebug: set thread name +- ddebug: log calls to pipe->flush +- ddebug: dump driver state into a separate file +- ddebug: expose some helper functions as non-inline +- radeonsi: add radeonsi_aux_debug option for aux context debug dumps +- radeonsi: add radeonsi_sync_compile option + +Oscar Blumberg (3): + +- intel/fs: Fix memory corruption when compiling a CS +- radeonsi: Fix guardband computation for large render targets +- glsl: Fix function return typechecking + +Patrick Lerda (1): + +- lima/ppir: fix pointer referenced after a free + +Patrick Rudolph (1): + +- d3dadapter9: Support software renderer on any DRI device + +Philipp Zabel (1): + +- etnaviv: fill missing offset in etna_resource_get_handle + +Pierre Moreau (12): + +- include/CL: Update to the latest OpenCL 2.2 headers +- clover: Avoid warnings from new OpenCL headers +- clover: Remove the TGSI backend as unused +- clover: Add an helper for checking if an IR is supported +- clover/api: Rework the validation of devices for building +- clover/api: Fail if trying to build a non-executable binary +- clover: Disallow creating libraries from other libraries +- clover: Validate program and library linking options +- clover: Move device extensions definitions to core/device.cpp +- clover: Move platform extensions definitions to clover/platform.cpp +- clover: Only use devices supporting IR_NATIVE +- clover: Fix indentation issues + +Pierre-Eric Pelloux-Prayer (1): + +- radeonsi: init sctx->dma_copy before using it + +Plamena Manolova (3): + +- i965: Disable ARB_fragment_shader_interlock for platforms prior to + GEN9 +- isl: Set ClearColorConversionEnable. +- i965: Re-enable fast color clears for GEN11. + +Qiang Yu (9): + +- u_math: add ushort_to_float/float_to_ushort +- u_dynarray: add util_dynarray_grow_cap +- gallium/u_vbuf: export u_vbuf_get_minmax_index +- drm-uapi: add lima_drm.h +- gallium: add lima driver +- lima/gpir: fix compile fail when two slot node +- lima/gpir: fix alu check miss last store slot +- lima: fix lima_blit with non-zero level source resource +- lima: fix render to non-zero level texture + +Rafael Antognolli (45): + +- iris: Store internal_format when getting resource from handle. +- iris: Skip msaa16 on gen < 9. +- iris: Flush before hiz_exec. +- iris: Pin HiZ buffers when rendering. +- iris: Avoid leaking if we fail to allocate the aux buffer. +- iris/clear: Pass on render_condition_enabled. +- iris: Skip resolve if there's no context. +- iris: Flag ALL_DIRTY_BINDINGS on aux state change. +- iris: Add resolve on iris_flush_resource. +- iris: Convert RGBX to RGBA always. +- iris: Enable auxiliary buffer support again +- iris: Enable HiZ for multisampled depth surfaces. +- iris: Make intel_hiz_exec public. +- iris: Allocate buffer space for the fast clear color. +- iris: Use the clear depth when emitting 3DSTATE_CLEAR_PARAMS. +- iris: Fast clear depth buffers. +- iris: Add helper to convert fast clear color. +- iris: Add function to update clear color in surface state. +- iris: Bring back check for srgb and fast clear color. +- intel/isl: Add isl_format_has_color_component() function. +- intel/blorp: Make swizzle_color_value public. +- iris: Implement fast clear color. +- iris: Add iris_resolve_conditional_render(). +- iris: Stall on the CPU and resolve predication during fast clears. +- iris: Track fast clear color. +- iris: Let blorp update the clear color for us. +- i965/blorp: Remove unused parameter from blorp_surf_for_miptree. +- iris: Only update clear color for gens 8 and 9. +- iris/gen8: Re-emit the SURFACE_STATE if the clear color changed. +- iris: Manually apply fast clear color channel overrides. +- iris: Do not allocate clear_color_bo for gen8. +- iris: Add aux.sampler_usages. +- iris: Enable fast clears on gen8. +- intel/fs: Only propagate saturation if exec_size is the same. +- intel/fs: Move the scalar-region conversion to the generator. +- intel/fs: Add a lowering pass for linear interpolation. +- intel/fs: Remove fs_generator::generate_linterp from gen11+. +- intel/isl: Resize clear color buffer to full cacheline +- intel/genxml: Update MI_ATOMIC genxml definition. +- intel/blorp: Make blorp update the clear color in gen11. +- iris: Do not advertise multisampled image load/store. +- iris: Support sRGB fast clears even if the colorspaces differ. +- iris: Use the linear version of the surface format during fast + clears. +- iris: Update the surface state clear color address when available. +- iris: Enable fast clear colors on gen11. + +Ray Zhang (1): + +- glx: fix shared memory leak in X11 + +Rhys Kidd (1): + +- iris: Fix assertion in iris_resource_from_handle() tiling usage + +Rhys Perry (28): + +- nvc0: add compute invocation counter +- radv: bitcast 16-bit outputs to integers +- radv: ensure export arguments are always float +- ac/nir: implement 8-bit nir_load_const_instr +- ac/nir: fix 64-bit nir_op_f2f16_rtz +- ac/nir: make ac_build_clamp work on all bit sizes +- ac/nir: make ac_build_isign work on all bit sizes +- ac/nir: make ac_build_fdiv support 16-bit floats +- ac/nir: implement half-float nir_op_frcp +- ac/nir: implement half-float nir_op_frsq +- ac/nir: implement half-float nir_op_ldexp +- ac/nir: fix 16-bit ssbo stores +- ac/nir: implement 8-bit push constant, ssbo and ubo loads +- ac/nir: implement 8-bit ssbo stores +- ac/nir: add 8-bit types to glsl_base_to_llvm_type +- ac/nir: implement 8-bit conversions +- radv: enable VK_KHR_8bit_storage +- ac/nir: implement 16-bit pack/unpack opcodes +- radv: lower 16-bit flrp +- ac: add 16-bit support to ac_build_ddxy() +- nir,ac/nir: fix cube_face_coord +- gallium: add support for formatted image loads +- mesa, glsl: add support for EXT_shader_image_load_formatted +- st/mesa: add support for EXT_shader_image_load_formatted +- vc4: fix build +- ac,ac/nir: use a better sync scope for shared atomics +- radv: fix set_output_usage_mask() with composite and 64-bit types +- ac/nir: mark some texture intrinsics as convergent + +Rob Clark (135): + +- freedreno: fix release tarball +- freedreno: more fixing release tarball +- freedreno/a6xx: small compiler warning fix +- freedreno/ir3: fix varying packing vs. tex sharp edge +- freedreno/a6xx: move stream-out emit to helper +- freedreno/a6xx: clean up some open-coded bits +- freedreno/ir3: split out image helpers +- freedreno/ir3: split out a4xx+ instructions +- freedreno/ir3: fix ncomp for \_store_image() src +- freedreno/ir3: add image/ssbo <-> ibo/tex mapping +- freedreno/ir3: add a6xx instruction encoding +- freedreno/ir3: add a6xx+ SSBO/image support +- freedreno/ir3: HIGH reg w/a for a6xx +- freedreno/a6xx: border-color offset helper +- freedreno/a6xx: image/ssbo state emit +- freedreno/a6xx: compute support +- freedreno/a6xx: cache flush harder +- freedreno/a6xx: fix helper_invocation (sampler mask/id) +- freedreno/ir3: handle quirky atomic dst for a6xx +- freedreno/ir3: fix legalize for vecN inputs +- freedreno/ir3: fix crash in compile fail case +- freedreno/a6xx: 3d and cube image fixes +- freedreno: fix crash w/ masked non-SSA dst +- freedreno/ir3: rename put_dst() +- freedreno/ir3/a6xx: fix load_ssbo barrier type. +- freedreno/ir3: sync instr/disasm and add ldib encoding +- freedreno/ir3/a6xx: use ldib for ssbo reads +- freedreno/a6xx: samplerBuffer fixes +- freedreno/a6xx: enable tiled images +- freedreno: fix race condition +- freedreno/ir3: don't hardcode wrmask +- freedreno/a6xx: fix border-color offset +- freedreno/a6xx: cube image fix +- freedreno/a6xx: fix hangs with large shaders +- freedreno/ir3: use nopN encoding when possible +- freedreno/a6xx: fix ssbo alignment +- freedreno/ir3/a6xx: fix non-ssa atomic dst +- freedreno/a6xx: fix DRAW_IDX_INDIRECT max_indicies +- freedreno/a6xx: vertex_id is not \_zero_based +- freedreno/ir3/a6xx: fix atomic shader outputs +- freedreno/ir3: gsampler2DMSArray fixes +- freedreno/ir3: include nopN in expanded instruction count +- freedreno/ir3: add Sethi–Ullman numbering pass +- freedreno/ir3: track register pressure in sched +- freedreno: fix ir3_cmdline build +- freedreno/a6xx: remove astc_srgb workaround +- freedreno/a6xx: refactor fd6_tex_swiz() +- freedreno/a6xx: fix border-color swizzles +- freedreno/a6xx: perfcntrs +- freedreno/ir3: fix ir3_cmdline harder +- freedreno/ir3: turn on [iu]mul_high +- freedreno/a6xx: more bcolor fixes +- freedreno/ir3/cp: fix ldib bug +- freedreno/ir3/a6xx: fix ssbo comp_swap +- freedreno/ir3 better cat6 encoding detection +- freedreno/ir3/ra: fix half-class conflicts +- freedreno/ir3: fix sam.s2en decoding +- freedreno/ir3: fix sam.s2en encoding +- freedreno/ir3: fix regmask for merged regs +- nir: move gls_type_get_{sampler,image}_count() +- freedreno/ir3: find # of samplers from uniform vars +- freedreno/ir3: enable indirect tex/samp (sam.s2en) +- freedreno/ir3: optimize sam.s2en to sam +- freedreno/ir3: additional lowering +- freedreno/ir3: fix bit_count +- freedreno/ir3: dynamic UBO indexing vs 64b pointers +- freedreno/ir3: rename has_kill to no_earlyz +- freedreno/ir3: disable early-z for SSBO/image writes +- gallium: add PIPE_CAP_ESSL_FEATURE_LEVEL +- mesa/st: use ESSL cap top enable gpu_shader5 +- freedreno: add ESSL cap +- docs: update freedreno status +- freedreno/a6xx: small cleanup +- freedreno/ir3: sched fix +- freedreno/ir3: reads/writes to unrelated arrays are not dependent +- freedreno/ir3: align const size to vec4 +- nir: print var name for load_interpolated_input too +- nir: add lower_all_io_to_elements +- freedreno/ir3: re-indent comment +- freedreno/ir3: rework varying packing +- freedreno/ir3: add pass to move varying loads +- freedreno/ir3: convert to "new style" frag inputs +- gallium/docs: clarify set_sampler_views (v2) +- iris: fix set_sampler_view +- freedreno/ir3: fix const assert +- freedreno/drm: update for robustness +- freedreno: add robustness support +- compiler: rename SYSTEM_VALUE_VARYING_COORD +- freedreno/ir3: fix rgetpos decoding +- freedreno/ir3: more emit-cat5 fixes +- freedreno/ir3: cleanup instruction builder macros +- freedreno: update generated headers +- freedreno/ir3: lower load_barycentric_at_sample +- freedreno/ir3: lower load_barycentric_at_offset +- freedreno/ir3: remove bogus assert +- freedreno/ir3: rename frag_vcoord -> ij_pixel +- freedreno/a6xx: add VALIDREG/CONDREG helper macros +- freedreno/ir3: fix load_interpolated_input slot +- freedreno: wire up core sample-shading support +- freedreno/ir3: sample-shading support +- freedreno/a6xx: sample-shading support +- docs/features: update GL too +- freedreno/ir3: switch fragcoord to sysval +- freedreno/a6xx: small texture emit cleanup +- freedreno/a6xx: pre-bake UBWC flags in texture-view +- freedreno/ir3: fixes for half reg in/out +- freedreno/ir3: fix shader variants vs UBO analysis +- freedreno/ir3: fix lowered ubo region alignment +- freedreno/ir3: add IR3_SHADER_DEBUG flag to disable ubo lowering +- freedreno/ir3: add some ubo range related asserts +- nir: rework tex instruction printing +- nir: fix lower_wpos_ytransform in load_frag_coord case +- nir: add pass to lower fb reads +- freedreno/drm: expose GMEM_BASE address +- freedreno/ir3: fb read support +- freedreno/a6xx: KHR_blend_equation_advanced support +- freedreno/a6xx: smaller hammer for fb barrier +- docs: mark KHR_blend_equation_advanced done on a6xx +- nir: fix nir tex print harder +- freedreno/ir3: remove assert +- freedreno/a6xx: OUT_RELOC vs OUT_RELOCW fixes +- freedreno: update generated headers +- freedreno/a6xx: UBWC fixes +- freedreno/a6xx: UBWC support for images +- freedreno: mark imported resources as valid +- freedreno/a6xx: buffer resources cannot be compressed +- freedreno: move UBWC color offset to fd_resource_offset() +- freedreno: add ubwc_enabled helper +- freedreno/a6xx: deduplicate a few lines +- freedreno: remove unused forward struct declaration +- freedreno/ir3: fix rasterflat/glxgears +- freedreno/ir3: set more barrier bits +- freedreno/a6xx: fix GPU crash on small render targets +- freedreno/a6xx: fix issues with gallium HUD +- freedreno/a6xx: fix hangs with newer sqe fw + +Rob Herring (2): + +- kmsro: Add lima renderonly support +- kmsro: Add platform support for exynos and sun4i + +Rodrigo Vivi (1): + +- intel: Add more PCI Device IDs for Coffee Lake and Ice Lake. + +Roland Scheidegger (2): + +- gallivm: fix bogus assert in get_indirect_index +- gallivm: fix saturated signed add / sub with llvm 9 + +Romain Failliot (1): + +- docs: changed "Done" to "DONE" in features.txt + +Ross Burton (1): + +- Revert "meson: drop GLESv1 .so version back to 1.0.0" + +Ryan Houdek (1): + +- panfrost: Adds Bifrost shader disassembler utility + +Sagar Ghuge (10): + +- iris: Don't allocate a BO per query object +- nir/glsl: Add another way of doing lower_imul64 for gen8+ +- glsl: [u/i]mulExtended optimization for GLSL +- nir/algebraic: Optimize low 32 bit extraction +- spirv: Allow [i/u]mulExtended to use new nir opcode +- iris: Refactor code to share 3DSTATE_URB_\* packet +- iris: Track last VS URB entry size +- iris: Flag fewer dirty bits in BLORP +- intel/fs: Remove unused condition from opt_algebraic case +- intel/compiler: Fix assertions in brw_alu3 + +Samuel Iglesias Gonsálvez (4): + +- isl: remove the cache line size alignment requirement +- isl: the display engine requires 64B alignment for linear surfaces +- radv: don't overwrite results in VkGetQueryPoolResults() when queries + are not available +- radv: write availability status vkGetQueryPoolResults() when the data + is not available + +Samuel Pitoiset (147): + +- radv/winsys: fix hash when adding internal buffers +- radv: fix build +- radv: bail out when no image transitions will be performed +- radv: remove unused radv_render_pass_attachment::view_mask +- radv: remove useless MAYBE_UNUSED in CmdBeginRenderPass() +- radv: add radv_cmd_buffer_begin_subpass() helper +- radv: move subpass image transitions to + radv_cmd_buffer_begin_subpass() +- radv: store the list of attachments for every subpass +- radv: use the new attachments array when starting subpasses +- radv: determine the last subpass id for every attachments +- radv: handle final layouts at end of every subpass and render pass +- radv: move some render pass things to radv_render_pass_compile() +- radv: add radv_render_pass_add_subpass_dep() helper +- radv: track if subpasses have color attachments +- radv: handle subpass dependencies correctly +- radv: accumulate all ingoing external dependencies to the first + subpass +- radv: execute external subpass barriers after ending subpasses +- radv: drop useless checks when resolving subpass color attachments +- radv: do not set preserveAttachments for internal render passes +- radv: don't flush src stages when dstStageMask == BOTTOM_OF_PIPE +- radv: fix compiler issues with GCC 9 +- radv: gather more info about push constants +- radv: gather if shaders load dynamic offsets separately +- radv: keep track of the number of remaining user SGPRs +- radv: add support for push constants inlining when possible +- radv: fix using LOAD_CONTEXT_REG with old GFX ME firmwares on GFX8 +- radv/winsys: fix BO list creation when RADV_DEBUG=allbos is set +- radv: always export gl_SampleMask when the fragment shader uses it +- ac: make use of ac_build_expand_to_vec4() in visit_image_store() +- radv: use MAX_{VBS,VERTEX_ATTRIBS} when defining max vertex input + limits +- radv: store vertex attribute formats as pipeline keys +- radv: reduce the number of loaded channels for vertex input fetches +- radv: fix radv_fixup_vertex_input_fetches() +- radv: fix invalid element type when filling vertex input default + values +- ac: add ac_build_llvm8_tbuffer_load() helper +- ac: use new LLVM 8 intrinsic when loading 16-bit values +- radv: write the alpha channel of MRT0 when alpha coverage is enabled +- radv: remove unused variable in gather_push_constant_info() +- radv: fix writing the alpha channel of MRT0 when alpha coverage is + enabled +- radv: fix clearing attachments in secondary command buffers +- radv: fix out-of-bounds access when copying descriptors BO list +- radv: don't copy buffer descriptors list for samplers +- rav: use 32_AR instead of 32_ABGR when alpha coverage is required +- radv: allocate enough space in cmdbuf when starting a subpass +- radv: properly align the fence and EOP bug VA on GFX9 +- radv: enable lower_mul_2x32_64 +- Revert "radv: execute external subpass barriers after ending + subpasses" +- radv: fix pointSizeRange limits +- radv: set the maximum number of IBs per submit to 192 +- ac: rework typed buffers loads for LLVM 7 +- radv: store more vertex attribute infos as pipeline keys +- radv: use typed buffer loads for vertex input fetches +- ac: add ac_build_{struct,raw}_tbuffer_load() helpers +- ac: use the raw tbuffer version for 16-bit SSBO loads +- radv: always initialize HTILE when the src layout is UNDEFINED +- radv: always load 3 channels for formats that need to be shuffled +- ac: use llvm.amdgcn.fract intrinsic for nir_op_ffract +- radv: fix binding transform feedback buffers +- ac: make use of ac_get_store_intr_attribs() where possible +- ac/nir: set attrib flags for SSBO and image store operations +- ac: add ac_build_buffer_store_format() helper +- ac/nir: remove one useless check in visit_store_ssbo() +- ac/nir: use new LLVM 8 intrinsics for SSBO atomic operations +- ac/nir: use ac_build_buffer_load() for SSBO load operations +- ac/nir: use ac_build_buffer_store_dword() for SSBO store operations +- ac: use new LLVM 8 intrinsics in ac_build_buffer_load() +- ac: add ac_build_{struct,raw}_tbuffer_store() helpers +- ac: use new LLVM 8 intrinsic when storing 16-bit values +- ac: use new LLVM 8 intrinsics in ac_build_buffer_store_dword() +- ac: add various int8 definitions +- ac: add ac_build_tbuffer_load_byte() helper +- ac: add ac_build_tbuffer_store_byte() helper +- radv: add missing initializations since + VK_EXT_pipeline_creation_feedback +- ac: add f16_0 and f16_1 constants +- ac: add 16-bit support fo fsign +- ac: add 16-bit support to fract +- ac: fix 16-bit shifts +- ac: fix incorrect argument type for tbuffer.{load,store} with LLVM 7 +- nir: use generic float types for frexp_exp and frexp_sig +- spirv,nir: lower frexp_exp/frexp_sig inside a new NIR pass +- nir: add nir_{load,store}_deref_with_access() helpers +- spirv: propagate the access flag for store and load derefs +- ac: use llvm.amdgcn.fmed3 intrinsic for nir_op_fmed3 +- ac: add ac_build_frexp_mant() helper and 16-bit/32-bit support +- ac: add ac_build_frex_exp() helper ans 16-bit/32-bit support +- radv: do not lower frexp_exp and frexp_sig +- radv: enable VK_AMD_gpu_shader_int16 +- radv: skip updating depth/color metadata for conditional rendering +- radv: do not always initialize HTILE in compressed state +- ac: fix return type for llvm.amdgcn.frexp.exp.i32.64 +- ac/nir: fix nir_op_b2i16 +- ac: fix ac_build_bit_count() for 16-bit integer type +- ac: fix ac_build_bitfield_reverse() for 16-bit integer type +- ac: fix ac_find_lsb() for 16-bit integer type +- ac: fix ac_build_umsb() for 16-bit integer type +- ac/nir: add support for nir_op_b2i8 +- ac: add 8-bit support to ac_build_bit_count() +- ac: add 8-bit support to ac_find_lsb() +- ac: add 8-bit support to ac_build_umsb() +- ac: add 8-bit and 64-bit support to ac_build_bitfield_reverse() +- radv: partially enable VK_KHR_shader_float16_int8 +- nir: do not pack varying with different types +- ac/nir: fix intrinsic names for atomic operations with LLVM 9+ +- radv: fix getting the vertex strides if the bindings aren't + contiguous +- ac/nir: fix nir_op_b2f16 +- radv: enable VK_AMD_gpu_shader_half_float +- wsi: allow to override the present mode with MESA_VK_WSI_PRESENT_MODE +- ac/nir: make use of ac_build_imax() where possible +- ac/nir: make use of ac_build_imin() where possible +- ac/nir: make use of ac_build_umin() where possible +- ac: add ac_build_umax() and use it where possible +- ac: add ac_build_ddxy_interp() helper +- ac: add ac_build_load_helper_invocation() helper +- ac/nir: remove useles LLVMGetUndef for nir_op_pack_64_2x32_split +- ac/nir: remove useless integer cast in + adjust_sample_index_using_fmask() +- ac/nir: remove useless integer cast in visit_image_load() +- ac/nir: remove some useless integer casts for ALU operations +- spirv: add SpvCapabilityFloat16 support +- radv: enable VK_KHR_shader_float16_int8 +- radv: set ACCESS_NON_READABLE on stores for copy/fill/clear meta + shaders +- radv: enable shaderInt8 on SI and CIK +- radv: sort the shader capabilities alphabetically +- ac/nir: use new LLVM 8 intrinsics for SSBO atomics except cmpswap +- ac/nir: add 64-bit SSBO atomic operations support +- radv: add VK_KHR_shader_atomic_int64 but disable it for now +- ac: add support for more types with struct/raw LLVM intrinsics +- ac: use struct/raw load intrinsics for 8-bit/16-bit int with LLVM 9+ +- ac: use struct/raw store intrinsics for 8-bit/16-bit int with LLVM 9+ +- ac/nir: only use the new raw/struct image atomic intrinsics with LLVM + 9+ +- ac/nir: only use the new raw/struct SSBO atomic intrinsics with LLVM + 9+ +- ac/nir: use the new raw/struct SSBO atomic intrisics for comp_swap +- radv: add VK_NV_compute_shader_derivates support +- radv: add missing VEGA20 chip in radv_get_device_name() +- radv: do not need to force emit the TCS regs on Vega20 +- radv: fix color conversions for normalized uint/sint formats +- radv: implement a workaround for VK_EXT_conditional_rendering +- ac: tidy up ac_build_llvm8_tbuffer_{load,store} +- radv: set WD_SWITCH_ON_EOP=1 when drawing primitives from a stream + output buffer +- radv: only need to force emit the TCS regs on Vega10 and Raven1 +- radv: fix radv_get_aspect_format() for D+S formats +- radv: apply the indexing workaround for atomic buffer operations on + GFX9 +- radv: fix setting the number of rectangles when it's dyanmic +- radv: add a workaround for Monster Hunter World and LLVM 7&8 +- radv: allocate more space in the CS when emitting events +- radv: do not use gfx fast depth clears for layered depth/stencil + images +- radv: fix alpha-to-coverage when there is unused color attachments +- radv: fix setting CB_SHADER_MASK for dual source blending + +Sergii Romantsov (4): + +- dri: meson: do not prefix user provided dri-drivers-path +- d3d: meson: do not prefix user provided d3d-drivers-path +- i965,iris/blorp: do not blit 0-sizes +- glsl: Fix input/output structure matching across shader stages + +Sonny Jiang (1): + +- radeonsi: use compute for clear_render_target when possible + +Tapani Pälli (42): + +- nir: add option to use scaling factor when sampling planes YUV + lowering +- dri: add P010, P012, P016 for 10bit/12bit/16bit YUV420 formats +- intel/compiler: add scale_factors to sampler_prog_key_data +- i965: add P0x formats and propagate required scaling factors +- drirc/i965: add option to disable 565 configs and visuals +- mesa: return NULL if we exceed MaxColorAttachments in + get_fb_attachment +- anv: anv: refactor error handling in anv_shader_bin_write_to_blob() +- iris: add Android build +- nir: initialize value in copy_prop_vars_block +- nir: use nir_variable_create instead of open-coding the logic +- android: add liblog to libmesa_intel_common build +- android: make libbacktrace optional on USE_LIBBACKTRACE +- iris: add libmesa_iris_gen8 library to the build +- util: fix a warning when building against clang7 headers +- anv: retain the is_array state in create_plane_tex_instr_implicit +- anv: toggle on support for VK_EXT_ycbcr_image_arrays +- anv: use anv_gem_munmap in block pool cleanup +- anv: call blob_finish when done with it +- nir: free dead_ctx in case of no progress +- anv: destroy descriptor sets when pool gets destroyed +- anv: release memory allocated by bo_heap when descriptor pool is + destroyed +- anv: release memory allocated by glsl types during spirv_to_nir +- anv: revert "anv: release memory allocated by glsl types during + spirv_to_nir" +- i965: remove scaling factors from P010, P012 +- isl: fix automake build when sse41 is not supported +- android: Build fixes for OMR1 +- iris: initialize num_cbufs +- iris: mark switch case fallthrough +- anv/radv: release memory allocated by glsl types during spirv_to_nir +- st/mesa: fix compilation warning on storage_flags_to_buffer_flags +- st/mesa: fix warnings about implicit conversion on enumeration type +- spirv: fix a compiler warning +- st/nir: run st_nir_opts after 64bit ops lowering +- iris: move variable to the scope where it is being used +- iris: move iris_flush_resource so we can call it from get_handle +- iris: handle aux properly in iris_resource_get_handle +- egl: setup fds array correctly when exporting dmabuf +- compiler/glsl: handle case where we have multiple users for types +- android/iris: fix driinfo header filename +- nir: use braces around subobject in initializer +- glsl: use empty brace initializer +- anv: expose VK_EXT_queue_family_foreign on Android + +Thomas Hellstrom (5): + +- winsys/svga: Add an environment variable to force host-backed + operation +- winsys/svga: Enable the transfer_from_buffer GPU command for vgpu10 +- svga: Avoid bouncing buffer data in malloced buffers +- winsys/svga: Update the drm interface file +- winsys/svga: Don't abort on EBUSY errors from execbuffer + +Timo Aaltonen (1): + +- util/os_misc: Add check for PIPE_OS_HURD + +Timothy Arceri (72): + +- st/glsl_to_nir: remove dead local variables +- ac/radv/radeonsi: add ac_get_num_physical_sgprs() helper +- radv: take LDS into account for compute shader occupancy stats +- util: move BITFIELD macros to util/macros.h +- st/glsl_to_nir: call nir_remove_dead_variables() after lowing local + indirects +- nir: add support for marking used patches when packing varyings +- nir: add glsl_type_is_32bit() helper +- nir: add is_packing_supported_for_type() helper +- nir: rewrite varying component packing +- nir: prehash instruction in nir_instr_set_add_or_rewrite() +- nir: turn ssa check into an assert +- nir: turn an ssa check in nir_search into an assert +- nir: remove simple dead if detection from nir_opt_dead_cf() +- radeonsi/nir: set input_usage_mask properly +- radeonsi/nir: set colors_read properly +- radeonsi/nir: set shader_buffers_declared properly +- st/nir: use NIR for asm programs +- nir: remove non-ssa support from nir_copy_prop() +- nir: clone instruction set rather than removing individual entries +- nir: allow nir_lower_phis_to_scalar() on more src types +- radeonsi: fix query buffer allocation +- glsl: fix shader cache for packed param list +- radeonsi/nir: move si_lower_nir() call into compiler thread +- glsl: rename is_record() -> is_struct() +- glsl: rename get_record_instance() -> get_struct_instance() +- glsl: rename record_location_offset() -> struct_location_offset() +- glsl: rename record_types -> struct_types +- nir: rename glsl_type_is_struct() -> glsl_type_is_struct_or_ifc() +- glsl/freedreno/panfrost: pass gl_context to the standalone compiler +- glsl: use NIR function inlining for drivers that use glsl_to_nir() +- i965: stop calling nir_lower_returns() +- radeonsi/nir: stop calling nir_lower_returns() +- st/glsl: start spilling out common st glsl conversion code +- anv: add support for dumping shader info via VK_EXT_debug_report +- nir: add guess trip count support to loop analysis +- nir: add new partially_unrolled bool to nir_loop +- nir: add partial loop unrolling support +- nir: calculate trip count for more loops +- nir: unroll some loops with a variable limit +- nir: simplify the loop analysis trip count code a little +- nir: add helper to return inversion op of a comparison +- nir: add get_induction_and_limit_vars() helper to loop analysis +- nir: pass nir_op to calculate_iterations() +- nir: find induction/limit vars in iand instructions +- st/glsl_to_nir: fix incorrect arrary access +- radeonsi/nir: call some more var optimisation passes +- ac/nir_to_llvm: add assert to emit_bcsel() +- nir: only override previous alu during loop analysis if supported +- nir: fix opt_if_loop_last_continue() +- nir: add support for user defined loop control +- spirv: make use of the loop control support in nir +- nir: add support for user defined select control +- spirv: make use of the select control support in nir +- Revert "ac/nir: use new LLVM 8 intrinsics for SSBO atomic operations" +- nir: propagate known constant values into the if-then branch +- Revert "nir: propagate known constant values into the if-then branch" +- nir/radv: remove restrictions on opt_if_loop_last_continue() +- nir: initialise some variables in opt_if_loop_last_continue() +- nir/i965/freedreno/vc4: add a bindless bool to type size functions +- ac/nir_to_llvm: make get_sampler_desc() more generic and pass it the + image intrinsic +- ac/nir_to_llvm: add image bindless support +- nir: fix packing components with arrays +- radeonsi/nir: fix scanning of bindless images +- st/mesa/radeonsi: fix race between destruction of types and shader + compilation +- nir: fix nir_remove_unused_varyings() +- radeonsi/nir: create si_nir_opts() helper +- radeonsi/nir: call radeonsi nir opts before the scan pass +- util/drirc: add workarounds for bugs in Doom 3: BFG +- radeonsi: add config entry for Counter-Strike Global Offensive +- Revert "glx: Fix synthetic error generation in \__glXSendError" +- Revert "st/mesa: expose 0 shader binary formats for compat profiles + for Qt" +- st/glsl: make sure to propagate initialisers to driver storage + +Timur Kristóf (19): + +- radeonsi/nir: Use uniform location when calculating const_file_max. +- iris: implement clearing render target and depth stencil +- nir: Add ability for shaders to use window space coordinates. +- tgsi_to_nir: Fix the TGSI ARR translation by converting the result to + int. +- tgsi_to_nir: Fix TGSI LIT translation by using flt. +- tgsi_to_nir: Make the TGSI IF translation code more readable. +- tgsi_to_nir: Split to smaller functions. +- nir: Move nir_lower_uniforms_to_ubo to compiler/nir. +- nir: Add multiplier argument to nir_lower_uniforms_to_ubo. +- freedreno: Plumb pipe_screen through to irX_tgsi_to_nir. +- tgsi_to_nir: Produce optimized NIR for a given pipe_screen. +- tgsi_to_nir: Restructure system value loads. +- tgsi_to_nir: Extract ttn_emulate_tgsi_front_face into its own + function. +- tgsi_to_nir: Support FACE and POSITION properly. +- tgsi_to_nir: Improve interpolation modes. +- tgsi_to_nir: Set correct location for uniforms. +- radeonsi/nir: Only set window_space_position for vertex shaders. +- iris: Face should be a system value. +- gallium: fix autotools build of pipe_msm.la + +Tobias Klausmann (1): + +- vulkan/util: meson build - add wayland client include + +Tomasz Figa (1): + +- llvmpipe: Always return some fence in flush (v2) + +Tomeu Vizoso (19): + +- panfrost: Add gem_handle to panfrost_memory and panfrost_bo +- panfrost: Add backend targeting the DRM driver +- panfrost/midgard: Add support for MIDGARD_MESA_DEBUG +- panfrost: Add support for PAN_MESA_DEBUG +- panfrost: Set bo->size[0] in the DRM backend +- panfrost: Set bo->gem_handle when creating a linear BO +- panfrost: Adapt to uapi changes +- panfrost: Fix sscanf format options +- panfrost: Set the GEM handle for AFBC buffers +- panfrost: Also tell the kernel about the checksum_slab +- panfrost: Pass the context BOs to the kernel so they aren't unmapped + while in use +- panfrost: Wait for last job to finish in force_flush_fragment +- panfrost: split asserts in pandecode +- panfrost: Guard against reading past end of buffer +- panfrost/ci: Initial commit +- panfrost/midgard: Skip register allocation if there's no work to do +- panfrost/midgard: Skip liveness analysis for instructions without + dest +- panfrost: Fix two uninitialized accesses in compiler +- panfrost: Only take the fast paths on buffers aligned to block size + +Toni Lönnberg (8): + +- intel/genxml: Only handle instructions meant for render engine when + generating headers +- intel/genxml: Media instructions and structures for gen6 +- intel/genxml: Media instructions and structures for gen7 +- intel/genxml: Media instructions and structures for gen7.5 +- intel/genxml: Media instructions and structures for gen8 +- intel/genxml: Media instructions and structures for gen9 +- intel/genxml: Media instructions and structures for gen10 +- intel/genxml: Media instructions and structures for gen11 + +Topi Pohjolainen (2): + +- intel/compiler/icl: Use tcs barrier id bits 24:30 instead of 24:27 +- intel/compiler/fs/icl: Use dummy masked urb write for tess eval + +Vasily Khoruzhick (2): + +- lima: use individual tile heap for each GP job. +- lima: add support for depth/stencil fbo attachments and textures + +Vinson Lee (5): + +- gallium/auxiliary/vl: Fix duplicate symbol build errors. +- nir: Fix anonymous union initialization with older GCC. +- swr: Fix build with llvm-9.0. +- gallium: Fix autotools build with libxatracker.la. +- freedreno: Fix GCC build error. + +Vivek Kasireddy (1): + +- drm-uapi: Update headers from drm-next + +Xavier Bouchoux (1): + +- nir/spirv: Fix assert when unsampled OpTypeImage has unknown 'Depth' + +Yevhenii Kolesnikov (1): + +- i965: Fix allow_higher_compat_version workaround limited by OpenGL + 3.0 + +coypu (1): + +- gbm: don't return void + +davidbepo (1): + +- drirc: add Waterfox to adaptive-sync blacklist + +grmat (1): + +- drirc: add Spectacle, Falkon to a-sync blacklist + +pal1000 (1): + +- scons: Compatibility with Scons development version string + +suresh guttula (3): + +- vl: Add cropping flags for H264 +- radeon/vce:Add support for frame_cropping_flag of + VAEncSequenceParameterBufferH264 +- st/va/enc: Add support for frame_cropping_flag of + VAEncSequenceParameterBufferH264 diff --git a/docs/relnotes/19.1.1.html b/docs/relnotes/19.1.1.html deleted file mode 100644 index 9d7426067ac..00000000000 --- a/docs/relnotes/19.1.1.html +++ /dev/null @@ -1,154 +0,0 @@ - - - - - Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

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- - -
- -

Mesa 19.1.1 Release Notes / June 25, 2019

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-Mesa 19.1.1 is a bug fix release which fixes bugs found since the 19.1.0 release. -

-

-Mesa 19.1.1 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- -

SHA256 checksums

-
-72114b16b4a84373b2acda060fe2bb1d45ea2598efab3ef2d44bdeda74f15581  mesa-19.1.1.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 110709 - g_glxglvnddispatchfuncs.c and glxglvnd.c fail to build with clang 8.0
  • - -
  • Bug 110901 - mesa-19.1.0/src/util/futex.h:82: use of out of scope variable ?
  • - -
  • Bug 110902 - mesa-19.1.0/src/broadcom/compiler/vir_opt_redundant_flags.c:104]: (style) Same expression
  • - -
  • Bug 110921 - virgl on OpenGL 3.3 host regressed to OpenGL 2.1
  • - -
- - -

Changes

- -

Alejandro Piñeiro (1):

-
    -
  • v3d: fix checking twice auf flag
  • -
- -

Bas Nieuwenhuizen (5):

-
    -
  • radv: Skip transitions coming from external queue.
  • -
  • radv: Decompress DCC when the image format is not allowed for buffers.
  • -
  • radv: Fix vulkan build in meson.
  • -
  • anv: Fix vulkan build in meson.
  • -
  • meson: Allow building radeonsi with just the android platform.
  • -
- -

Dave Airlie (1):

-
    -
  • nouveau: fix frees in unsupported IR error paths.
  • -
- -

Eduardo Lima Mitev (1):

-
    -
  • freedreno/a5xx: Fix indirect draw max_indices calculation
  • -
- -

Eric Engestrom (3):

-
    -
  • util/futex: fix dangling pointer use
  • -
  • glx: fix glvnd pointer types
  • -
  • util/os_file: resize buffer to what was actually needed
  • -
- -

Gert Wollny (1):

-
    -
  • virgl: Assume sRGB write control for older guest kernels or virglrenderer hosts
  • -
- -

Haihao Xiang (1):

-
    -
  • i965: support UYVY for external import only
  • -
- -

Jason Ekstrand (1):

-
    -
  • anv: Set STATE_BASE_ADDRESS upper bounds on gen7
  • -
- -

Juan A. Suarez Romero (2):

-
    -
  • docs: Add SHA256 sums for 19.1.0
  • -
  • Update version to 19.1.1
  • -
- -

Kenneth Graunke (2):

-
    -
  • glsl: Fix out of bounds read in shader_cache_read_program_metadata
  • -
  • iris: Fix iris_flush_and_dirty_history to actually dirty history.
  • -
- -

Kevin Strasser (2):

-
    -
  • gallium/winsys/kms: Fix dumb buffer bpp
  • -
  • st/mesa: Add rgbx handling for fp formats
  • -
- -

Lionel Landwerlin (2):

-
    -
  • anv: do not parse genxml data without INTEL_DEBUG=bat
  • -
  • intel/dump: fix segfault when the app hasn't accessed the device
  • -
- -

Mathias Fröhlich (1):

-
    -
  • egl: Don't add hardware device if there is no render node v2.
  • -
- -

Richard Thier (1):

-
    -
  • r300g: restore performance after RADEON_FLAG_NO_INTERPROCESS_SHARING was added
  • -
- -

Rob Clark (1):

-
    -
  • freedreno/a6xx: un-swap X24S8_UINT
  • -
- -

Samuel Pitoiset (4):

-
    -
  • radv: fix occlusion queries on VegaM
  • -
  • radv: fix VK_EXT_memory_budget if one heap isn't available
  • -
  • radv: fix FMASK expand with SRGB formats
  • -
  • radv: disable viewport clamping even if FS doesn't write Z
  • -
- - -
- - diff --git a/docs/relnotes/19.1.1.rst b/docs/relnotes/19.1.1.rst new file mode 100644 index 00000000000..5f3d04b15a6 --- /dev/null +++ b/docs/relnotes/19.1.1.rst @@ -0,0 +1,122 @@ +Mesa 19.1.1 Release Notes / June 25, 2019 +========================================= + +Mesa 19.1.1 is a bug fix release which fixes bugs found since the 19.1.0 +release. + +Mesa 19.1.1 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + 72114b16b4a84373b2acda060fe2bb1d45ea2598efab3ef2d44bdeda74f15581 mesa-19.1.1.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 110709 `__ + - g_glxglvnddispatchfuncs.c and glxglvnd.c fail to build with clang + 8.0 +- `Bug 110901 `__ + - mesa-19.1.0/src/util/futex.h:82: use of out of scope variable ? +- `Bug 110902 `__ + - mesa-19.1.0/src/broadcom/compiler/vir_opt_redundant_flags.c:104]: + (style) Same expression +- `Bug 110921 `__ + - virgl on OpenGL 3.3 host regressed to OpenGL 2.1 + +Changes +------- + +Alejandro Piñeiro (1): + +- v3d: fix checking twice auf flag + +Bas Nieuwenhuizen (5): + +- radv: Skip transitions coming from external queue. +- radv: Decompress DCC when the image format is not allowed for + buffers. +- radv: Fix vulkan build in meson. +- anv: Fix vulkan build in meson. +- meson: Allow building radeonsi with just the android platform. + +Dave Airlie (1): + +- nouveau: fix frees in unsupported IR error paths. + +Eduardo Lima Mitev (1): + +- freedreno/a5xx: Fix indirect draw max_indices calculation + +Eric Engestrom (3): + +- util/futex: fix dangling pointer use +- glx: fix glvnd pointer types +- util/os_file: resize buffer to what was actually needed + +Gert Wollny (1): + +- virgl: Assume sRGB write control for older guest kernels or + virglrenderer hosts + +Haihao Xiang (1): + +- i965: support UYVY for external import only + +Jason Ekstrand (1): + +- anv: Set STATE_BASE_ADDRESS upper bounds on gen7 + +Juan A. Suarez Romero (2): + +- docs: Add SHA256 sums for 19.1.0 +- Update version to 19.1.1 + +Kenneth Graunke (2): + +- glsl: Fix out of bounds read in shader_cache_read_program_metadata +- iris: Fix iris_flush_and_dirty_history to actually dirty history. + +Kevin Strasser (2): + +- gallium/winsys/kms: Fix dumb buffer bpp +- st/mesa: Add rgbx handling for fp formats + +Lionel Landwerlin (2): + +- anv: do not parse genxml data without INTEL_DEBUG=bat +- intel/dump: fix segfault when the app hasn't accessed the device + +Mathias Fröhlich (1): + +- egl: Don't add hardware device if there is no render node v2. + +Richard Thier (1): + +- r300g: restore performance after RADEON_FLAG_NO_INTERPROCESS_SHARING + was added + +Rob Clark (1): + +- freedreno/a6xx: un-swap X24S8_UINT + +Samuel Pitoiset (4): + +- radv: fix occlusion queries on VegaM +- radv: fix VK_EXT_memory_budget if one heap isn't available +- radv: fix FMASK expand with SRGB formats +- radv: disable viewport clamping even if FS doesn't write Z diff --git a/docs/relnotes/19.1.2.html b/docs/relnotes/19.1.2.html deleted file mode 100644 index b4ecf1d0e06..00000000000 --- a/docs/relnotes/19.1.2.html +++ /dev/null @@ -1,194 +0,0 @@ - - - - - Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 19.1.2 Release Notes / July 9, 2019

- -

-Mesa 19.1.2 is a bug fix release which fixes bugs found since the 19.1.1 release. -

-

-Mesa 19.1.2 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- -

SHA256 checksums

-
-813a144ea8ebefb7b48b6733f3f603855b0f61268d86cc1cc26a6b4be908fcfd  mesa-19.1.2.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 110702 - segfault in radeonsi HEVC hardware decoding with yuv420p10le
  • - -
  • Bug 110783 - Mesa 19.1 rc crashing MPV with VAAPI
  • - -
  • Bug 110944 - [Bisected] Blender 2.8 crashes when closing certain windows
  • - -
  • Bug 110953 - Adding a redundant single-iteration do-while loop causes different image to be rendered
  • - -
  • Bug 110999 - 19.1.0: assert in vkAllocateDescriptorSets using immutable samplers on Ivy Bridge
  • - -
  • Bug 111019 - radv doesn't handle variable descriptor count properly
  • - -
- - -

Changes

- -

Anuj Phogat (3):

-
    -
  • Revert "i965/icl: Add WA_2204188704 to disable pixel shader panic dispatch"
  • -
  • Revert "anv/icl: Add WA_2204188704 to disable pixel shader panic dispatch"
  • -
  • Revert "iris/icl: Add WA_2204188704 to disable pixel shader panic dispatch"
  • -
- -

Arfrever Frehtes Taifersar Arahesis (1):

-
    -
  • meson: Improve detection of Python when using Meson >=0.50.
  • -
- -

Bas Nieuwenhuizen (2):

-
    -
  • radv: Only allocate supplied number of descriptors when variable.
  • -
  • radv: Fix interactions between variable descriptor count and inline uniform blocks.
  • -
- -

Caio Marcelo de Oliveira Filho (1):

-
    -
  • spirv: Ignore ArrayStride in OpPtrAccessChain for Workgroup
  • -
- -

Dylan Baker (2):

-
    -
  • meson: Add support for using cmake for finding LLVM
  • -
  • Revert "meson: Add support for using cmake for finding LLVM"
  • -
- -

Eric Anholt (2):

-
    -
  • freedreno: Fix UBO load range detection on booleans.
  • -
  • freedreno: Fix up end range of unaligned UBO loads.
  • -
- -

Eric Engestrom (1):

-
    -
  • meson: bump required libdrm version to 2.4.81
  • -
- -

Gert Wollny (2):

-
    -
  • gallium: Add CAP for opcode DIV
  • -
  • vl: Use CS composite shader only if TEX_LZ and DIV are supported
  • -
- -

Ian Romanick (1):

-
    -
  • glsl: Don't increase the iteration count when there are no terminators
  • -
- -

James Clarke (1):

-
    -
  • meson: GNU/kFreeBSD has DRM/KMS and requires -D_GNU_SOURCE
  • -
- -

Jason Ekstrand (2):

-
    -
  • anv/descriptor_set: Only write texture swizzles if we have an image view
  • -
  • iris: Use a uint16_t for key sizes
  • -
- -

Jory Pratt (2):

-
    -
  • util: Heap-allocate 256K zlib buffer
  • -
  • meson: Search for execinfo.h
  • -
- -

Juan A. Suarez Romero (3):

-
    -
  • docs: add sha256 checksums for 19.1.1
  • -
  • intel: fix wrong format usage
  • -
  • Update version to 19.1.2
  • -
- -

Kenneth Graunke (2):

-
    -
  • iris: Enable PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
  • -
  • gallium: Make util_copy_image_view handle shader_access
  • -
- -

Lionel Landwerlin (2):

-
    -
  • intel/compiler: fix derivative on y axis implementation
  • -
  • intel/compiler: don't use byte operands for src1 on ICL
  • -
- -

Nanley Chery (2):

-
    -
  • intel: Add and use helpers for level0 extent
  • -
  • isl: Don't align phys_level0_sa by block dimension
  • -
- -

Nataraj Deshpande (1):

-
    -
  • anv: Add HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED in vk_format
  • -
- -

Pierre-Eric Pelloux-Prayer (2):

-
    -
  • mesa: delete framebuffer texture attachment sampler views
  • -
  • radeon/uvd: fix calc_ctx_size_h265_main10
  • -
- -

Rob Clark (1):

-
    -
  • freedreno/a5xx: fix batch leak in fd5 blitter path
  • -
- -

Sagar Ghuge (1):

-
    -
  • glsl: Fix round64 conversion function
  • -
- -

Samuel Pitoiset (1):

-
    -
  • radv: only enable VK_AMD_gpu_shader_{half_float,int16} on GFX9+
  • -
- -

Sergii Romantsov (1):

-
    -
  • i965: leaking of upload-BO with push constants
  • -
- -

Ville Syrjälä (1):

-
    -
  • anv/cmd_buffer: Reuse gen8 Cmd{Set, Reset}Event on gen7
  • -
- - -
- - diff --git a/docs/relnotes/19.1.2.rst b/docs/relnotes/19.1.2.rst new file mode 100644 index 00000000000..ce0ea78b028 --- /dev/null +++ b/docs/relnotes/19.1.2.rst @@ -0,0 +1,158 @@ +Mesa 19.1.2 Release Notes / July 9, 2019 +======================================== + +Mesa 19.1.2 is a bug fix release which fixes bugs found since the 19.1.1 +release. + +Mesa 19.1.2 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + 813a144ea8ebefb7b48b6733f3f603855b0f61268d86cc1cc26a6b4be908fcfd mesa-19.1.2.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 110702 `__ + - segfault in radeonsi HEVC hardware decoding with yuv420p10le +- `Bug 110783 `__ + - Mesa 19.1 rc crashing MPV with VAAPI +- `Bug 110944 `__ + - [Bisected] Blender 2.8 crashes when closing certain windows +- `Bug 110953 `__ + - Adding a redundant single-iteration do-while loop causes different + image to be rendered +- `Bug 110999 `__ + - 19.1.0: assert in vkAllocateDescriptorSets using immutable samplers + on Ivy Bridge +- `Bug 111019 `__ + - radv doesn't handle variable descriptor count properly + +Changes +------- + +Anuj Phogat (3): + +- Revert "i965/icl: Add WA_2204188704 to disable pixel shader panic + dispatch" +- Revert "anv/icl: Add WA_2204188704 to disable pixel shader panic + dispatch" +- Revert "iris/icl: Add WA_2204188704 to disable pixel shader panic + dispatch" + +Arfrever Frehtes Taifersar Arahesis (1): + +- meson: Improve detection of Python when using Meson >=0.50. + +Bas Nieuwenhuizen (2): + +- radv: Only allocate supplied number of descriptors when variable. +- radv: Fix interactions between variable descriptor count and inline + uniform blocks. + +Caio Marcelo de Oliveira Filho (1): + +- spirv: Ignore ArrayStride in OpPtrAccessChain for Workgroup + +Dylan Baker (2): + +- meson: Add support for using cmake for finding LLVM +- Revert "meson: Add support for using cmake for finding LLVM" + +Eric Anholt (2): + +- freedreno: Fix UBO load range detection on booleans. +- freedreno: Fix up end range of unaligned UBO loads. + +Eric Engestrom (1): + +- meson: bump required libdrm version to 2.4.81 + +Gert Wollny (2): + +- gallium: Add CAP for opcode DIV +- vl: Use CS composite shader only if TEX_LZ and DIV are supported + +Ian Romanick (1): + +- glsl: Don't increase the iteration count when there are no + terminators + +James Clarke (1): + +- meson: GNU/kFreeBSD has DRM/KMS and requires -D_GNU_SOURCE + +Jason Ekstrand (2): + +- anv/descriptor_set: Only write texture swizzles if we have an image + view +- iris: Use a uint16_t for key sizes + +Jory Pratt (2): + +- util: Heap-allocate 256K zlib buffer +- meson: Search for execinfo.h + +Juan A. Suarez Romero (3): + +- docs: add sha256 checksums for 19.1.1 +- intel: fix wrong format usage +- Update version to 19.1.2 + +Kenneth Graunke (2): + +- iris: Enable PIPE_CAP_SURFACE_REINTERPRET_BLOCKS +- gallium: Make util_copy_image_view handle shader_access + +Lionel Landwerlin (2): + +- intel/compiler: fix derivative on y axis implementation +- intel/compiler: don't use byte operands for src1 on ICL + +Nanley Chery (2): + +- intel: Add and use helpers for level0 extent +- isl: Don't align phys_level0_sa by block dimension + +Nataraj Deshpande (1): + +- anv: Add HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED in vk_format + +Pierre-Eric Pelloux-Prayer (2): + +- mesa: delete framebuffer texture attachment sampler views +- radeon/uvd: fix calc_ctx_size_h265_main10 + +Rob Clark (1): + +- freedreno/a5xx: fix batch leak in fd5 blitter path + +Sagar Ghuge (1): + +- glsl: Fix round64 conversion function + +Samuel Pitoiset (1): + +- radv: only enable VK_AMD_gpu_shader_{half_float,int16} on GFX9+ + +Sergii Romantsov (1): + +- i965: leaking of upload-BO with push constants + +Ville Syrjälä (1): + +- anv/cmd_buffer: Reuse gen8 Cmd{Set, Reset}Event on gen7 diff --git a/docs/relnotes/19.1.3.html b/docs/relnotes/19.1.3.html deleted file mode 100644 index abf0a8949c6..00000000000 --- a/docs/relnotes/19.1.3.html +++ /dev/null @@ -1,191 +0,0 @@ - - - - - Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 19.1.3 Release Notes / July 23, 2019

- -

-Mesa 19.1.3 is a bug fix release which fixes bugs found since the 19.1.2 release. -

-

-Mesa 19.1.3 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- -

SHA256 checksums

-
-845460b2225d15c15d4a9743dec798ff0b7396b533011d43e774e67f7825b7e0  mesa-19.1.3.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 109203 - [cfl dxvk] GPU Crash Launching Monopoly Plus (Iris Plus 655 / Wine + DXVK)
  • - -
  • Bug 109524 - "Invalid glsl version in shading_language_version()" when trying to run directX games using wine
  • - -
  • Bug 110309 - [icl][bisected] regression on piglit arb_gpu_shader_int 64.execution.fs-ishl-then-* tests
  • - -
  • Bug 110663 - threads_posix.h:96: undefined reference to `pthread_once'
  • - -
  • Bug 110955 - Mesa 18.2.8 implementation error: Invalid GLSL version in shading_language_version()
  • - -
  • Bug 111010 - Cemu Shader Cache Corruption Displaying Solid Color After commit 11e16ca7ce0
  • - -
  • Bug 111071 - SPIR-V shader processing fails with message about "extra dangling SSA sources"
  • - -
  • Bug 111075 - Processing of SPIR-V shader causes device hang, sometimes leading to system reboot
  • - -
  • Bug 111097 - Can not detect VK_ERROR_OUT_OF_DATE_KHR or VK_SUBOPTIMAL_KHR when window resizing
  • - -
- - -

Changes

- -

Bas Nieuwenhuizen (3):

-
    -
  • radv: Handle cmask being disallowed by addrlib.
  • -
  • anv: Add android dependencies on android.
  • -
  • radv: Only save the descriptor set if we have one.
  • -
- -

Caio Marcelo de Oliveira Filho (2):

-
    -
  • anv: Fix pool allocator when first alloc needs to grow
  • -
  • spirv: Fix stride calculation when lowering Workgroup to offsets
  • -
- -

Chia-I Wu (2):

-
    -
  • anv: fix VkExternalBufferProperties for unsupported handles
  • -
  • anv: fix VkExternalBufferProperties for host allocation
  • -
- -

Connor Abbott (1):

-
    -
  • nir: Add a helper to determine if an intrinsic can be reordered
  • -
- -

Dave Airlie (1):

-
    -
  • radv: fix crash in shader tracing.
  • -
- -

Eric Anholt (1):

-
    -
  • freedreno: Fix assertion failures in context setup in shader-db mode.
  • -
- -

Gert Wollny (1):

-
    -
  • softpipe: Remove unused static function
  • -
- -

Ian Romanick (4):

-
    -
  • intel/vec4: Reswizzle VF immediates too
  • -
  • nir: Add unit tests for nir_opt_comparison_pre
  • -
  • nir: Use nir_src_bit_size instead of alu1->dest.dest.ssa.bit_size
  • -
  • mesa: Set minimum possible GLSL version
  • -
- -

Jason Ekstrand (13):

-
    -
  • nir/instr_set: Expose nir_instrs_equal()
  • -
  • nir/loop_analyze: Fix phi-of-identical-alu detection
  • -
  • nir: Add more helpers for working with const values
  • -
  • nir/loop_analyze: Handle bit sizes correctly in calculate_iterations
  • -
  • nir/loop_analyze: Bail if we encounter swizzles
  • -
  • anv: Set Stateless Data Port Access MOCS
  • -
  • nir/opt_if: Clean up single-src phis in opt_if_loop_terminator
  • -
  • nir,intel: Add support for lowering 64-bit nir_opt_extract_*
  • -
  • anv: Account for dynamic stencil write disables in the PMA fix
  • -
  • nir/regs_to_ssa: Handle regs in phi sources properly
  • -
  • nir/loop_analyze: Refactor detection of limit vars
  • -
  • nir: Add some helpers for chasing SSA values properly
  • -
  • nir/loop_analyze: Properly handle swizzles in loop conditions
  • -
- -

Juan A. Suarez Romero (2):

-
    -
  • docs: add sha256 checksums for 19.1.2
  • -
  • Update version to 19.1.3
  • -
- -

Lepton Wu (1):

-
    -
  • virgl: Set meta data for textures from handle.
  • -
- -

Lionel Landwerlin (6):

-
    -
  • vulkan/overlay: fix command buffer stats
  • -
  • vulkan/overlay: fix crash on freeing NULL command buffer
  • -
  • anv: fix crash in vkCmdClearAttachments with unused attachment
  • -
  • vulkan/wsi: update swapchain status on vkQueuePresent
  • -
  • anv: report timestampComputeAndGraphics true
  • -
  • anv: fix format mapping for depth/stencil formats
  • -
- -

Marek Olšák (1):

-
    -
  • radeonsi: don't set READ_ONLY for const_uploader to fix bindless texture hangs
  • -
- -

Samuel Iglesias Gonsálvez (1):

-
    -
  • anv: fix alphaToCoverage when there is no color attachment
  • -
- -

Samuel Pitoiset (1):

-
    -
  • radv: fix VGT_GS_MODE if VS uses the primitive ID
  • -
- -

Sergii Romantsov (1):

-
    -
  • meta: memory leak of CopyPixels usage
  • -
- -

Timothy Arceri (1):

-
    -
  • mesa: save/restore SSO flag when using ARB_get_program_binary
  • -
- -

Vinson Lee (1):

-
    -
  • meson: Add dep_thread dependency.
  • -
- -

Yevhenii Kolesnikov (1):

-
    -
  • meta: leaking of BO with DrawPixels
  • -
- - -
- - diff --git a/docs/relnotes/19.1.3.rst b/docs/relnotes/19.1.3.rst new file mode 100644 index 00000000000..8a84c6c7224 --- /dev/null +++ b/docs/relnotes/19.1.3.rst @@ -0,0 +1,160 @@ +Mesa 19.1.3 Release Notes / July 23, 2019 +========================================= + +Mesa 19.1.3 is a bug fix release which fixes bugs found since the 19.1.2 +release. + +Mesa 19.1.3 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + 845460b2225d15c15d4a9743dec798ff0b7396b533011d43e774e67f7825b7e0 mesa-19.1.3.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 109203 `__ + - [cfl dxvk] GPU Crash Launching Monopoly Plus (Iris Plus 655 / Wine + + DXVK) +- `Bug 109524 `__ + - "Invalid glsl version in shading_language_version()" when trying to + run directX games using wine +- `Bug 110309 `__ + - [icl][bisected] regression on piglit arb_gpu_shader_int + 64.execution.fs-ishl-then-\* tests +- `Bug 110663 `__ + - threads_posix.h:96: undefined reference to \`pthread_once' +- `Bug 110955 `__ + - Mesa 18.2.8 implementation error: Invalid GLSL version in + shading_language_version() +- `Bug 111010 `__ + - Cemu Shader Cache Corruption Displaying Solid Color After commit + 11e16ca7ce0 +- `Bug 111071 `__ + - SPIR-V shader processing fails with message about "extra dangling + SSA sources" +- `Bug 111075 `__ + - Processing of SPIR-V shader causes device hang, sometimes leading + to system reboot +- `Bug 111097 `__ + - Can not detect VK_ERROR_OUT_OF_DATE_KHR or VK_SUBOPTIMAL_KHR when + window resizing + +Changes +------- + +Bas Nieuwenhuizen (3): + +- radv: Handle cmask being disallowed by addrlib. +- anv: Add android dependencies on android. +- radv: Only save the descriptor set if we have one. + +Caio Marcelo de Oliveira Filho (2): + +- anv: Fix pool allocator when first alloc needs to grow +- spirv: Fix stride calculation when lowering Workgroup to offsets + +Chia-I Wu (2): + +- anv: fix VkExternalBufferProperties for unsupported handles +- anv: fix VkExternalBufferProperties for host allocation + +Connor Abbott (1): + +- nir: Add a helper to determine if an intrinsic can be reordered + +Dave Airlie (1): + +- radv: fix crash in shader tracing. + +Eric Anholt (1): + +- freedreno: Fix assertion failures in context setup in shader-db mode. + +Gert Wollny (1): + +- softpipe: Remove unused static function + +Ian Romanick (4): + +- intel/vec4: Reswizzle VF immediates too +- nir: Add unit tests for nir_opt_comparison_pre +- nir: Use nir_src_bit_size instead of alu1->dest.dest.ssa.bit_size +- mesa: Set minimum possible GLSL version + +Jason Ekstrand (13): + +- nir/instr_set: Expose nir_instrs_equal() +- nir/loop_analyze: Fix phi-of-identical-alu detection +- nir: Add more helpers for working with const values +- nir/loop_analyze: Handle bit sizes correctly in calculate_iterations +- nir/loop_analyze: Bail if we encounter swizzles +- anv: Set Stateless Data Port Access MOCS +- nir/opt_if: Clean up single-src phis in opt_if_loop_terminator +- nir,intel: Add support for lowering 64-bit nir_opt_extract_\* +- anv: Account for dynamic stencil write disables in the PMA fix +- nir/regs_to_ssa: Handle regs in phi sources properly +- nir/loop_analyze: Refactor detection of limit vars +- nir: Add some helpers for chasing SSA values properly +- nir/loop_analyze: Properly handle swizzles in loop conditions + +Juan A. Suarez Romero (2): + +- docs: add sha256 checksums for 19.1.2 +- Update version to 19.1.3 + +Lepton Wu (1): + +- virgl: Set meta data for textures from handle. + +Lionel Landwerlin (6): + +- vulkan/overlay: fix command buffer stats +- vulkan/overlay: fix crash on freeing NULL command buffer +- anv: fix crash in vkCmdClearAttachments with unused attachment +- vulkan/wsi: update swapchain status on vkQueuePresent +- anv: report timestampComputeAndGraphics true +- anv: fix format mapping for depth/stencil formats + +Marek Olšák (1): + +- radeonsi: don't set READ_ONLY for const_uploader to fix bindless + texture hangs + +Samuel Iglesias Gonsálvez (1): + +- anv: fix alphaToCoverage when there is no color attachment + +Samuel Pitoiset (1): + +- radv: fix VGT_GS_MODE if VS uses the primitive ID + +Sergii Romantsov (1): + +- meta: memory leak of CopyPixels usage + +Timothy Arceri (1): + +- mesa: save/restore SSO flag when using ARB_get_program_binary + +Vinson Lee (1): + +- meson: Add dep_thread dependency. + +Yevhenii Kolesnikov (1): + +- meta: leaking of BO with DrawPixels diff --git a/docs/relnotes/19.1.4.html b/docs/relnotes/19.1.4.html deleted file mode 100644 index 690b49e7ee0..00000000000 --- a/docs/relnotes/19.1.4.html +++ /dev/null @@ -1,227 +0,0 @@ - - - - - Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 19.1.4 Release Notes / August 7, 2019

- -

-Mesa 19.1.4 is a bug fix release which fixes bugs found since the 19.1.3 release. -

-

-Mesa 19.1.4 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- -

SHA256 checksums

-
-a6d268a7d9edcfd92b6da80f2e34e6e0a7baaa442efbeba2fc66c404943c6bfb  mesa-19.1.4.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 109203 - [cfl dxvk] GPU Crash Launching Monopoly Plus (Iris Plus 655 / Wine + DXVK)
  • - -
  • Bug 109524 - "Invalid glsl version in shading_language_version()" when trying to run directX games using wine
  • - -
  • Bug 110309 - [icl][bisected] regression on piglit arb_gpu_shader_int 64.execution.fs-ishl-then-* tests
  • - -
  • Bug 110663 - threads_posix.h:96: undefined reference to `pthread_once'
  • - -
  • Bug 110955 - Mesa 18.2.8 implementation error: Invalid GLSL version in shading_language_version()
  • - -
  • Bug 111010 - Cemu Shader Cache Corruption Displaying Solid Color After commit 11e16ca7ce0
  • - -
  • Bug 111071 - SPIR-V shader processing fails with message about "extra dangling SSA sources"
  • - -
  • Bug 111075 - Processing of SPIR-V shader causes device hang, sometimes leading to system reboot
  • - -
  • Bug 111097 - Can not detect VK_ERROR_OUT_OF_DATE_KHR or VK_SUBOPTIMAL_KHR when window resizing
  • - -
- - -

Changes

- -

Andres Rodriguez (1):

-
    -
  • radv: fix queries with WAIT_BIT returning VK_NOT_READY
  • -
- -

Andrii Simiklit (2):

-
    -
  • intel/compiler: don't use a keyword struct for a class fs_reg
  • -
  • meson: add a warning for meson < 0.46.0
  • -
- -

Arcady Goldmints-Orlov (1):

-
    -
  • anv: report HOST_ALLOCATION as supported for images
  • -
- -

Bas Nieuwenhuizen (3):

-
    -
  • radv: Set correct metadata size for GFX9+.
  • -
  • radv: Take variable descriptor counts into account for buffer entries.
  • -
  • radv: Fix descriptor set allocation failure.
  • -
- -

Boyuan Zhang (4):

-
    -
  • radeon/uvd: fix poc for hevc encode
  • -
  • radeon/vcn: fix poc for hevc encode
  • -
  • radeon/uvd: enable rate control for hevc encoding
  • -
  • radeon/vcn: enable rate control for hevc encoding
  • -
- -

Caio Marcelo de Oliveira Filho (1):

-
    -
  • anv: Remove special allocation for anv_push_constants
  • -
- -

Connor Abbott (1):

-
    -
  • nir: Allow qualifiers on copy_deref and image instructions
  • -
- -

Daniel Schürmann (1):

-
    -
  • spirv: Fix order of barriers in SpvOpControlBarrier
  • -
- -

Dave Airlie (1):

-
    -
  • st/nir: fix arb fragment stage conversion
  • -
- -

Dylan Baker (1):

-
    -
  • meson: allow building all glx without any drivers
  • -
- -

Emil Velikov (1):

-
    -
  • egl/drm: ensure the backing gbm is set before using it
  • -
- -

Eric Anholt (1):

-
    -
  • freedreno: Fix data races with allocating/freeing struct ir3.
  • -
- -

Eric Engestrom (5):

-
    -
  • nir: don't return void
  • -
  • util: fix no-op macro (bad number of arguments)
  • -
  • gallium+mesa: fix tgsi_semantic array type
  • -
  • scons+meson: suppress spammy build warning on MacOS
  • -
  • nir: remove explicit nir_intrinsic_index_flag values
  • -
- -

Francisco Jerez (1):

-
    -
  • intel/ir: Fix CFG corruption in opt_predicated_break().
  • -
- -

Ilia Mirkin (4):

-
    -
  • gallium/vl: fix compute tgsi shaders to not process undefined components
  • -
  • nv50,nvc0: update sampler/view bind functions to accept NULL array
  • -
  • nvc0: allow a non-user buffer to be bound at position 0
  • -
  • nv50/ir: handle insn not being there for definition of CVT arg
  • -
- -

Jason Ekstrand (6):

-
    -
  • intel/fs: Stop stack allocating large arrays
  • -
  • anv: Disable transform feedback on gen7
  • -
  • isl/formats: R8G8B8_UNORM_SRGB isn't supported on HSW
  • -
  • anv: Don't claim support for 24 and 48-bit formats on IVB
  • -
  • intel/fs: Use ALIGN16 instructions for all derivatives on gen <= 7
  • -
  • intel/fs: Implement quad_swap_horizontal with a swizzle on gen7
  • -
- -

Juan A. Suarez Romero (2):

-
    -
  • docs: add sha256 checksums for 19.1.3
  • -
  • Update version to 19.1.4
  • -
- -

Kenneth Graunke (4):

-
    -
  • mesa: Fix ReadBuffers with pbuffers
  • -
  • egl: Quiet warning about front buffer rendering for pixmaps/pbuffers
  • -
  • egl: Make the 565 pbuffer-only config single buffered.
  • -
  • egl: Only expose 565 pbuffer configs if X can export them as DRI3 images
  • -
- -

Lionel Landwerlin (5):

-
    -
  • anv: fix use of comma operator
  • -
  • nir: add access to image_deref intrinsics
  • -
  • spirv: wrap push ssa/pointer values
  • -
  • spirv: propagate access qualifiers through ssa & pointer
  • -
  • spirv: don't discard access set by vtn_pointer_dereference
  • -
- -

Mark Menzynski (1):

-
    -
  • nvc0/ir: Fix assert accessing null pointer
  • -
- -

Nataraj Deshpande (1):

-
    -
  • egl/android: Update color_buffers querying for buffer age
  • -
- -

Nicolas Dufresne (1):

-
    -
  • egl: Also query modifiers when exporting DMABuf
  • -
- -

Rhys Perry (1):

-
    -
  • ac/nir: fix txf_ms with an offset
  • -
- -

Samuel Pitoiset (1):

-
    -
  • radv: fix crash in vkCmdClearAttachments with unused attachment
  • -
- -

Tapani Pälli (1):

-
    -
  • mesa: add glsl_type ref to one_time_init and decref to atexit
  • -
- -

Yevhenii Kolesnikov (1):

-
    -
  • main: Fix memleaks in mesa_use_program
  • -
- - -
- - diff --git a/docs/relnotes/19.1.4.rst b/docs/relnotes/19.1.4.rst new file mode 100644 index 00000000000..59149738906 --- /dev/null +++ b/docs/relnotes/19.1.4.rst @@ -0,0 +1,191 @@ +Mesa 19.1.4 Release Notes / August 7, 2019 +========================================== + +Mesa 19.1.4 is a bug fix release which fixes bugs found since the 19.1.3 +release. + +Mesa 19.1.4 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + a6d268a7d9edcfd92b6da80f2e34e6e0a7baaa442efbeba2fc66c404943c6bfb mesa-19.1.4.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 109203 `__ + - [cfl dxvk] GPU Crash Launching Monopoly Plus (Iris Plus 655 / Wine + + DXVK) +- `Bug 109524 `__ + - "Invalid glsl version in shading_language_version()" when trying to + run directX games using wine +- `Bug 110309 `__ + - [icl][bisected] regression on piglit arb_gpu_shader_int + 64.execution.fs-ishl-then-\* tests +- `Bug 110663 `__ + - threads_posix.h:96: undefined reference to \`pthread_once' +- `Bug 110955 `__ + - Mesa 18.2.8 implementation error: Invalid GLSL version in + shading_language_version() +- `Bug 111010 `__ + - Cemu Shader Cache Corruption Displaying Solid Color After commit + 11e16ca7ce0 +- `Bug 111071 `__ + - SPIR-V shader processing fails with message about "extra dangling + SSA sources" +- `Bug 111075 `__ + - Processing of SPIR-V shader causes device hang, sometimes leading + to system reboot +- `Bug 111097 `__ + - Can not detect VK_ERROR_OUT_OF_DATE_KHR or VK_SUBOPTIMAL_KHR when + window resizing + +Changes +------- + +Andres Rodriguez (1): + +- radv: fix queries with WAIT_BIT returning VK_NOT_READY + +Andrii Simiklit (2): + +- intel/compiler: don't use a keyword struct for a class fs_reg +- meson: add a warning for meson < 0.46.0 + +Arcady Goldmints-Orlov (1): + +- anv: report HOST_ALLOCATION as supported for images + +Bas Nieuwenhuizen (3): + +- radv: Set correct metadata size for GFX9+. +- radv: Take variable descriptor counts into account for buffer + entries. +- radv: Fix descriptor set allocation failure. + +Boyuan Zhang (4): + +- radeon/uvd: fix poc for hevc encode +- radeon/vcn: fix poc for hevc encode +- radeon/uvd: enable rate control for hevc encoding +- radeon/vcn: enable rate control for hevc encoding + +Caio Marcelo de Oliveira Filho (1): + +- anv: Remove special allocation for anv_push_constants + +Connor Abbott (1): + +- nir: Allow qualifiers on copy_deref and image instructions + +Daniel Schürmann (1): + +- spirv: Fix order of barriers in SpvOpControlBarrier + +Dave Airlie (1): + +- st/nir: fix arb fragment stage conversion + +Dylan Baker (1): + +- meson: allow building all glx without any drivers + +Emil Velikov (1): + +- egl/drm: ensure the backing gbm is set before using it + +Eric Anholt (1): + +- freedreno: Fix data races with allocating/freeing struct ir3. + +Eric Engestrom (5): + +- nir: don't return void +- util: fix no-op macro (bad number of arguments) +- gallium+mesa: fix tgsi_semantic array type +- scons+meson: suppress spammy build warning on MacOS +- nir: remove explicit nir_intrinsic_index_flag values + +Francisco Jerez (1): + +- intel/ir: Fix CFG corruption in opt_predicated_break(). + +Ilia Mirkin (4): + +- gallium/vl: fix compute tgsi shaders to not process undefined + components +- nv50,nvc0: update sampler/view bind functions to accept NULL array +- nvc0: allow a non-user buffer to be bound at position 0 +- nv50/ir: handle insn not being there for definition of CVT arg + +Jason Ekstrand (6): + +- intel/fs: Stop stack allocating large arrays +- anv: Disable transform feedback on gen7 +- isl/formats: R8G8B8_UNORM_SRGB isn't supported on HSW +- anv: Don't claim support for 24 and 48-bit formats on IVB +- intel/fs: Use ALIGN16 instructions for all derivatives on gen <= 7 +- intel/fs: Implement quad_swap_horizontal with a swizzle on gen7 + +Juan A. Suarez Romero (2): + +- docs: add sha256 checksums for 19.1.3 +- Update version to 19.1.4 + +Kenneth Graunke (4): + +- mesa: Fix ReadBuffers with pbuffers +- egl: Quiet warning about front buffer rendering for pixmaps/pbuffers +- egl: Make the 565 pbuffer-only config single buffered. +- egl: Only expose 565 pbuffer configs if X can export them as DRI3 + images + +Lionel Landwerlin (5): + +- anv: fix use of comma operator +- nir: add access to image_deref intrinsics +- spirv: wrap push ssa/pointer values +- spirv: propagate access qualifiers through ssa & pointer +- spirv: don't discard access set by vtn_pointer_dereference + +Mark Menzynski (1): + +- nvc0/ir: Fix assert accessing null pointer + +Nataraj Deshpande (1): + +- egl/android: Update color_buffers querying for buffer age + +Nicolas Dufresne (1): + +- egl: Also query modifiers when exporting DMABuf + +Rhys Perry (1): + +- ac/nir: fix txf_ms with an offset + +Samuel Pitoiset (1): + +- radv: fix crash in vkCmdClearAttachments with unused attachment + +Tapani Pälli (1): + +- mesa: add glsl_type ref to one_time_init and decref to atexit + +Yevhenii Kolesnikov (1): + +- main: Fix memleaks in mesa_use_program diff --git a/docs/relnotes/19.1.5.html b/docs/relnotes/19.1.5.html deleted file mode 100644 index f83440e7df5..00000000000 --- a/docs/relnotes/19.1.5.html +++ /dev/null @@ -1,119 +0,0 @@ - - - - - Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 19.1.5 Release Notes / August 23, 2019

- -

-Mesa 19.1.5 is a bug fix release which fixes bugs found since the 19.1.4 release. -

-

-Mesa 19.1.5 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- -

SHA256 checksums

-
-7b54e14e35c7251b171b4cf9d84cbc1d760eafe00132117db193454999cd6eb4  mesa-19.1.5.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 109630 - vkQuake flickering geometry under Intel
  • - -
  • Bug 110395 - Shadows are flickering in SuperTuxKart
  • - -
  • Bug 111113 - ANGLE BlitFramebufferTest.MultisampleDepthClear/ES3_OpenGL fails on Intel Ubuntu19.04
  • - -
  • Bug 111267 - [CM246] Flickering with multiple draw calls within the same graphics pipeline if a compute pipeline is present
  • - -
- - -

Changes

- -

Bas Nieuwenhuizen (4):

-
    -
  • radv: Do non-uniform lowering before bool lowering.
  • -
  • ac/nir: Use correct cast for readfirstlane and ptrs.
  • -
  • radv: Avoid binning RAVEN hangs.
  • -
  • radv: Avoid VEGA/RAVEN scissor bug in binning.
  • -
- -

Danylo Piliaiev (1):

-
    -
  • i965: Emit a dummy MEDIA_VFE_STATE before switching from GPGPU to 3D
  • -
- -

Eric Engestrom (1):

-
    -
  • util: fix mem leak of program path
  • -
- -

Erik Faye-Lund (2):

-
    -
  • gallium/dump: add missing query-type to short-list
  • -
  • gallium/dump: add missing query-type to short-list
  • -
- -

Greg V (2):

-
    -
  • anv: remove unused Linux-specific include
  • -
  • intel/perf: use MAJOR_IN_SYSMACROS/MAJOR_IN_MKDEV
  • -
- -

Jason Ekstrand (1):

-
    -
  • anv: Emit a dummy MEDIA_VFE_STATE before switching from GPGPU to 3D
  • -
- -

Juan A. Suarez Romero (3):

-
    -
  • docs: add sha256 checksums for 19.1.4
  • -
  • cherry-ignore: panfrost: Make ctx->job useful
  • -
  • Update version to 19.1.5
  • -
- -

Marek Olšák (2):

-
    -
  • radeonsi: disable SDMA image copies on dGPUs to fix corruption in games
  • -
  • radeonsi: fix an assertion failure: assert(!res->b.is_shared)
  • -
- -

Matt Turner (1):

-
    -
  • meson: Test for program_invocation_name
  • -
- -

Sergii Romantsov (1):

-
    -
  • i965/clear: clear_value better precision
  • -
- - -
- - diff --git a/docs/relnotes/19.1.5.rst b/docs/relnotes/19.1.5.rst new file mode 100644 index 00000000000..67d2ecaa324 --- /dev/null +++ b/docs/relnotes/19.1.5.rst @@ -0,0 +1,91 @@ +Mesa 19.1.5 Release Notes / August 23, 2019 +=========================================== + +Mesa 19.1.5 is a bug fix release which fixes bugs found since the 19.1.4 +release. + +Mesa 19.1.5 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + 7b54e14e35c7251b171b4cf9d84cbc1d760eafe00132117db193454999cd6eb4 mesa-19.1.5.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 109630 `__ + - vkQuake flickering geometry under Intel +- `Bug 110395 `__ + - Shadows are flickering in SuperTuxKart +- `Bug 111113 `__ + - ANGLE BlitFramebufferTest.MultisampleDepthClear/ES3_OpenGL fails on + Intel Ubuntu19.04 +- `Bug 111267 `__ + - [CM246] Flickering with multiple draw calls within the same + graphics pipeline if a compute pipeline is present + +Changes +------- + +Bas Nieuwenhuizen (4): + +- radv: Do non-uniform lowering before bool lowering. +- ac/nir: Use correct cast for readfirstlane and ptrs. +- radv: Avoid binning RAVEN hangs. +- radv: Avoid VEGA/RAVEN scissor bug in binning. + +Danylo Piliaiev (1): + +- i965: Emit a dummy MEDIA_VFE_STATE before switching from GPGPU to 3D + +Eric Engestrom (1): + +- util: fix mem leak of program path + +Erik Faye-Lund (2): + +- gallium/dump: add missing query-type to short-list +- gallium/dump: add missing query-type to short-list + +Greg V (2): + +- anv: remove unused Linux-specific include +- intel/perf: use MAJOR_IN_SYSMACROS/MAJOR_IN_MKDEV + +Jason Ekstrand (1): + +- anv: Emit a dummy MEDIA_VFE_STATE before switching from GPGPU to 3D + +Juan A. Suarez Romero (3): + +- docs: add sha256 checksums for 19.1.4 +- cherry-ignore: panfrost: Make ctx->job useful +- Update version to 19.1.5 + +Marek Olšák (2): + +- radeonsi: disable SDMA image copies on dGPUs to fix corruption in + games +- radeonsi: fix an assertion failure: assert(!res->b.is_shared) + +Matt Turner (1): + +- meson: Test for program_invocation_name + +Sergii Romantsov (1): + +- i965/clear: clear_value better precision diff --git a/docs/relnotes/19.1.6.html b/docs/relnotes/19.1.6.html deleted file mode 100644 index bf86b5a56e1..00000000000 --- a/docs/relnotes/19.1.6.html +++ /dev/null @@ -1,132 +0,0 @@ - - - - - Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 19.1.6 Release Notes / September 3, 2019

- -

-Mesa 19.1.6 is a bug fix release which fixes bugs found since the 19.1.5 release. -

-

-Mesa 19.1.6 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

- -

SHA256 checksums

-
-2a369b7b48545c6486e7e44913ad022daca097c8bd937bf30dcf3f17a94d3496  mesa-19.1.6.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 104395 - [CTS] GTF-GL46.gtf32.GL3Tests.packed_pixels.packed_pixels tests fail on 32bit Mesa
  • - -
  • Bug 111213 - VA-API nouveau SIGSEGV and asserts
  • - -
  • Bug 111241 - Shadertoy shader causing hang
  • - -
  • Bug 111411 - SPIR-V shader leads to GPU hang, sometimes making machine unstable
  • - -
- - -

Changes

- -

Andres Rodriguez (1):

-
    -
  • radv: additional query fixes
  • -
- -

Daniel Schürmann (1):

-
    -
  • nir/lcssa: handle deref instructions properly
  • -
- -

Danylo Piliaiev (1):

-
    -
  • nir/loop_unroll: Prepare loop for unrolling in wrapper_unroll
  • -
- -

Ian Romanick (2):

-
    -
  • nir/algrbraic: Don't optimize open-coded bitfield reverse when lowering is enabled
  • -
  • intel/compiler: Request bitfield_reverse lowering on pre-Gen7 hardware
  • -
- -

Ilia Mirkin (1):

-
    -
  • gallium/vl: use compute preference for all multimedia, not just blit
  • -
- -

Jonas Ådahl (1):

-
    -
  • wayland/egl: Ensure correct buffer size when allocating
  • -
- -

Juan A. Suarez Romero (6):

-
    -
  • docs: add sha256 checksums for 19.1.5
  • -
  • cherry-ignore: add explicit 19.2 only nominations
  • -
  • cherry-ignore: iris: Replace devinfo->gen with GEN_GEN
  • -
  • cherry-ignore: iris: Update fast clear colors on Gen9 with direct immediate writes.
  • -
  • cherry-ignore: iris: Avoid unnecessary resolves on transfer maps
  • -
  • Update version to 19.1.6
  • -
- -

Kenneth Graunke (6):

-
    -
  • iris: Fix broken aux.possible/sampler_usages bitmask handling
  • -
  • iris: Drop copy format hacks from copy region based transfer path.
  • -
  • iris: Fix large timeout handling in rel2abs()
  • -
  • util: Add a _mesa_i64roundevenf() helper.
  • -
  • mesa: Fix _mesa_float_to_unorm() on 32-bit systems.
  • -
  • intel/compiler: Fix src0/desc setter ordering
  • -
- -

Marek Olšák (1):

-
    -
  • radeonsi: fix scratch buffer WAVESIZE setting leading to corruption
  • -
- -

Paulo Zanoni (1):

-
    -
  • intel/fs: grab fail_msg from v32 instead of v16 when v32->run_cs fails
  • -
- -

Pierre-Eric Pelloux-Prayer (1):

-
    -
  • glsl: replace 'x + (-x)' with constant 0
  • -
- -

Tapani Pälli (1):

-
    -
  • egl: reset blob cache set/get functions on terminate
  • -
- - -
- - diff --git a/docs/relnotes/19.1.6.rst b/docs/relnotes/19.1.6.rst new file mode 100644 index 00000000000..c4edfc22525 --- /dev/null +++ b/docs/relnotes/19.1.6.rst @@ -0,0 +1,104 @@ +Mesa 19.1.6 Release Notes / September 3, 2019 +============================================= + +Mesa 19.1.6 is a bug fix release which fixes bugs found since the 19.1.5 +release. + +Mesa 19.1.6 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +SHA256 checksums +---------------- + +:: + + 2a369b7b48545c6486e7e44913ad022daca097c8bd937bf30dcf3f17a94d3496 mesa-19.1.6.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 104395 `__ + - [CTS] GTF-GL46.gtf32.GL3Tests.packed_pixels.packed_pixels tests + fail on 32bit Mesa +- `Bug 111213 `__ + - VA-API nouveau SIGSEGV and asserts +- `Bug 111241 `__ + - Shadertoy shader causing hang +- `Bug 111411 `__ + - SPIR-V shader leads to GPU hang, sometimes making machine unstable + +Changes +------- + +Andres Rodriguez (1): + +- radv: additional query fixes + +Daniel Schürmann (1): + +- nir/lcssa: handle deref instructions properly + +Danylo Piliaiev (1): + +- nir/loop_unroll: Prepare loop for unrolling in wrapper_unroll + +Ian Romanick (2): + +- nir/algrbraic: Don't optimize open-coded bitfield reverse when + lowering is enabled +- intel/compiler: Request bitfield_reverse lowering on pre-Gen7 + hardware + +Ilia Mirkin (1): + +- gallium/vl: use compute preference for all multimedia, not just blit + +Jonas Ådahl (1): + +- wayland/egl: Ensure correct buffer size when allocating + +Juan A. Suarez Romero (6): + +- docs: add sha256 checksums for 19.1.5 +- cherry-ignore: add explicit 19.2 only nominations +- cherry-ignore: iris: Replace devinfo->gen with GEN_GEN +- cherry-ignore: iris: Update fast clear colors on Gen9 with direct + immediate writes. +- cherry-ignore: iris: Avoid unnecessary resolves on transfer maps +- Update version to 19.1.6 + +Kenneth Graunke (6): + +- iris: Fix broken aux.possible/sampler_usages bitmask handling +- iris: Drop copy format hacks from copy region based transfer path. +- iris: Fix large timeout handling in rel2abs() +- util: Add a \_mesa_i64roundevenf() helper. +- mesa: Fix \_mesa_float_to_unorm() on 32-bit systems. +- intel/compiler: Fix src0/desc setter ordering + +Marek Olšák (1): + +- radeonsi: fix scratch buffer WAVESIZE setting leading to corruption + +Paulo Zanoni (1): + +- intel/fs: grab fail_msg from v32 instead of v16 when v32->run_cs + fails + +Pierre-Eric Pelloux-Prayer (1): + +- glsl: replace 'x + (-x)' with constant 0 + +Tapani Pälli (1): + +- egl: reset blob cache set/get functions on terminate diff --git a/docs/relnotes/19.1.7.html b/docs/relnotes/19.1.7.html deleted file mode 100644 index 8b21ae85e3c..00000000000 --- a/docs/relnotes/19.1.7.html +++ /dev/null @@ -1,157 +0,0 @@ - - - - - Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 19.1.7 Release Notes / September 17, 2019

- -

-Mesa 19.1.7 is a bug fix release which fixes bugs found since the 19.1.6 release. -

-

-Mesa 19.1.7 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

-

-Mesa 19.1.7 implements the Vulkan 1.1 API, but the version reported by -the apiVersion property of the VkPhysicalDeviceProperties struct -depends on the particular driver being used. -

- -

SHA256 checksums

-
-e287920fdb38712a9fed448dc90b3ca95048c7face5db52e58361f8b6e0f3cd5  mesa-19.1.7.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 110814 - KWin compositor crashes on launch
  • - -
  • Bug 111069 - Assertion fails in nir_opt_remove_phis.c during compilation of SPIR-V shader
  • - -
  • Bug 111271 - Crash in eglMakeCurrent
  • - -
  • Bug 111401 - Vulkan overlay layer - async compute not supported, making overlay disappear in Doom
  • - -
  • Bug 111405 - Some infinite 'do{}while' loops lead mesa to an infinite compilation
  • - -
  • Bug 111467 - WOLF RPG Editor + Gallium Nine Standalone: Rendering issue when using Iris driver
  • - -
  • Bug 111552 - Geekbench 5.0 Vulkan compute benchmark fails on Anvil
  • - -
- - -

Changes

- -

Caio Marcelo de Oliveira Filho (1):

-
    -
  • glsl/nir: Avoid overflow when setting max_uniform_location
  • -
- -

Connor Abbott (1):

-
    -
  • radv: Call nir_propagate_invariant()
  • -
- -

Danylo Piliaiev (1):

-
    -
  • tgsi_to_nir: Translate TGSI_INTERPOLATE_COLOR as INTERP_MODE_NONE
  • -
- -

Eric Engestrom (10):

-
    -
  • ttn: fix 64-bit shift on 32-bit `1`
  • -
  • egl: fix deadlock in malloc error path
  • -
  • util/os_file: fix double-close()
  • -
  • anv: fix format string in error message
  • -
  • nir: fix memleak in error path
  • -
  • anv: add support for driconf
  • -
  • wsi: add minImageCount override
  • -
  • anv: add support for vk_x11_override_min_image_count
  • -
  • amd: move adaptive sync to performance section, as it is defined in xmlpool
  • -
  • radv: add support for vk_x11_override_min_image_count
  • -
- -

Erik Faye-Lund (2):

-
    -
  • gallium/auxiliary/indices: consistently apply start only to input
  • -
  • util: fix SSE-version needed for double opcodes
  • -
- -

Hal Gentz (1):

-
    -
  • glx: Fix SEGV due to dereferencing a NULL ptr from XCB-GLX.
  • -
- -

Jason Ekstrand (7):

-
    -
  • Revert "intel/fs: Move the scalar-region conversion to the generator."
  • -
  • anv: Bump maxComputeWorkgroupSize
  • -
  • nir: Don't infinitely recurse in lower_ssa_defs_to_regs_block
  • -
  • nir: Add a block_is_unreachable helper
  • -
  • nir/repair_ssa: Repair dominance for unreachable blocks
  • -
  • nir/repair_ssa: Insert deref casts when needed
  • -
  • nir/dead_cf: Repair SSA if the pass makes progress
  • -
- -

Juan A. Suarez Romero (3):

-
    -
  • docs: add sha256 checksums for 19.1.6
  • -
  • cherry-ignore: add explicit 19.2 only nominations
  • -
  • Update version to 19.1.7
  • -
- -

Kenneth Graunke (1):

-
    -
  • gallium: Fix util_format_get_depth_only
  • -
- -

Lionel Landwerlin (1):

-
    -
  • vulkan/overlay: bounce image back to present layout
  • -
- -

Mauro Rossi (3):

-
    -
  • android: radv: fix necessary dependecies
  • -
  • android: amd/common: fix missing include path
  • -
  • android: anv: libmesa_vulkan_common: add libmesa_util static dependency
  • -
- -

Samuel Pitoiset (1):

-
    -
  • radv: fix allocating number of user sgprs if streamout is used
  • -
- -

Sergii Romantsov (1):

-
    -
  • intel/dri: finish proper glthread
  • -
- - -
- - diff --git a/docs/relnotes/19.1.7.rst b/docs/relnotes/19.1.7.rst new file mode 100644 index 00000000000..ff9b103f593 --- /dev/null +++ b/docs/relnotes/19.1.7.rst @@ -0,0 +1,129 @@ +Mesa 19.1.7 Release Notes / September 17, 2019 +============================================== + +Mesa 19.1.7 is a bug fix release which fixes bugs found since the 19.1.6 +release. + +Mesa 19.1.7 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +Mesa 19.1.7 implements the Vulkan 1.1 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct depends +on the particular driver being used. + +SHA256 checksums +---------------- + +:: + + e287920fdb38712a9fed448dc90b3ca95048c7face5db52e58361f8b6e0f3cd5 mesa-19.1.7.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 110814 `__ + - KWin compositor crashes on launch +- `Bug 111069 `__ + - Assertion fails in nir_opt_remove_phis.c during compilation of + SPIR-V shader +- `Bug 111271 `__ + - Crash in eglMakeCurrent +- `Bug 111401 `__ + - Vulkan overlay layer - async compute not supported, making overlay + disappear in Doom +- `Bug 111405 `__ + - Some infinite 'do{}while' loops lead mesa to an infinite + compilation +- `Bug 111467 `__ + - WOLF RPG Editor + Gallium Nine Standalone: Rendering issue when + using Iris driver +- `Bug 111552 `__ + - Geekbench 5.0 Vulkan compute benchmark fails on Anvil + +Changes +------- + +Caio Marcelo de Oliveira Filho (1): + +- glsl/nir: Avoid overflow when setting max_uniform_location + +Connor Abbott (1): + +- radv: Call nir_propagate_invariant() + +Danylo Piliaiev (1): + +- tgsi_to_nir: Translate TGSI_INTERPOLATE_COLOR as INTERP_MODE_NONE + +Eric Engestrom (10): + +- ttn: fix 64-bit shift on 32-bit \`1\` +- egl: fix deadlock in malloc error path +- util/os_file: fix double-close() +- anv: fix format string in error message +- nir: fix memleak in error path +- anv: add support for driconf +- wsi: add minImageCount override +- anv: add support for vk_x11_override_min_image_count +- amd: move adaptive sync to performance section, as it is defined in + xmlpool +- radv: add support for vk_x11_override_min_image_count + +Erik Faye-Lund (2): + +- gallium/auxiliary/indices: consistently apply start only to input +- util: fix SSE-version needed for double opcodes + +Hal Gentz (1): + +- glx: Fix SEGV due to dereferencing a NULL ptr from XCB-GLX. + +Jason Ekstrand (7): + +- Revert "intel/fs: Move the scalar-region conversion to the + generator." +- anv: Bump maxComputeWorkgroupSize +- nir: Don't infinitely recurse in lower_ssa_defs_to_regs_block +- nir: Add a block_is_unreachable helper +- nir/repair_ssa: Repair dominance for unreachable blocks +- nir/repair_ssa: Insert deref casts when needed +- nir/dead_cf: Repair SSA if the pass makes progress + +Juan A. Suarez Romero (3): + +- docs: add sha256 checksums for 19.1.6 +- cherry-ignore: add explicit 19.2 only nominations +- Update version to 19.1.7 + +Kenneth Graunke (1): + +- gallium: Fix util_format_get_depth_only + +Lionel Landwerlin (1): + +- vulkan/overlay: bounce image back to present layout + +Mauro Rossi (3): + +- android: radv: fix necessary dependecies +- android: amd/common: fix missing include path +- android: anv: libmesa_vulkan_common: add libmesa_util static + dependency + +Samuel Pitoiset (1): + +- radv: fix allocating number of user sgprs if streamout is used + +Sergii Romantsov (1): + +- intel/dri: finish proper glthread diff --git a/docs/relnotes/19.1.8.html b/docs/relnotes/19.1.8.html deleted file mode 100644 index 43d10639160..00000000000 --- a/docs/relnotes/19.1.8.html +++ /dev/null @@ -1,267 +0,0 @@ - - - - - Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 19.1.8 Release Notes / October 21, 2019

- -

-Mesa 19.1.8 is a bug fix release which fixes bugs found since the 19.1.7 release. -

-

-Mesa 19.1.8 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

-

-Mesa 19.1.8 implements the Vulkan 1.1 API, but the version reported by -the apiVersion property of the VkPhysicalDeviceProperties struct -depends on the particular driver being used. -

- -

SHA256 checksums

-
-f0fe8289b7d147943bf2fc2147833254881577e8f9ed3d94ddb39e430e711725  mesa-19.1.8.tar.xz
-
- - -

New features

-

None

- - -

Bug fixes

- -
    - -
  • Bug 111236 - VA-API radeonsi SIGSEGV __memmove_avx_unaligned
  • - -
  • Bug 111664 - [Bisected] Segmentation fault on FS shader compilation (mat4x3 * mat4x3)
  • - -
  • Issue #121 - Shared Memeory leakage in XCreateDrawable
  • - -
  • Issue #795 - Xorg does not render with mesa 19.1.7
  • - -
  • Issue #939 - Meson can't find 32-bit libXvMCW in non-standard path
  • - -
  • Issue #944 - Mesa doesn't build with current Scons version (3.1.0)
  • - -
  • Issue #1838 - Mesa installs gl.pc and egl.pc even with libglvnd >= 1.2.0
  • - -
  • Issue #1844 - libXvMC-1.0.12 breaks mesa build
  • - -
  • Issue #1869 - X server does not start with Mesa 19.2.0
  • - -
  • Issue #1872 - [bisected] piglit spec.arb_texture_view.bug-layers-image causes gpu hangs on IVB
  • - -
  • Issue #1878 - meson.build:1447:6: ERROR: Problem encountered: libdrm required for gallium video statetrackers when using x11
  • - -
- - -

Changes

- -

Adam Jackson (1):

-
    -
  • docs: Update bug report URLs for the gitlab migration
  • -
- -

Alan Coopersmith (5):

-
    -
  • c99_compat.h: Don't try to use 'restrict' in C++ code
  • -
  • util: Make Solaris implemention of p_atomic_add work with gcc
  • -
  • util: Workaround lack of flock on Solaris
  • -
  • meson: recognize "sunos" as the system name for Solaris
  • -
  • intel/common: include unistd.h for ioctl() prototype on Solaris
  • -
- -

Andreas Gottschling (1):

-
    -
  • drisw: Fix shared memory leak on drawable resize
  • -
- -

Andres Gomez (3):

-
    -
  • docs: Add the maximum implemented Vulkan API version in 19.1 rel notes
  • -
  • docs/features: Update VK_KHR_display_swapchain status
  • -
  • egl: Remove the 565 pbuffer-only EGL config under X11.
  • -
- -

Andrii Simiklit (1):

-
    -
  • glsl: disallow incompatible matrices multiplication
  • -
- -

Arcady Goldmints-Orlov (1):

-
    -
  • anv: fix descriptor limits on gen8
  • -
- -

Bas Nieuwenhuizen (2):

-
    -
  • tu: Set up glsl types.
  • -
  • radv: Add workaround for hang in The Surge 2.
  • -
- -

Danylo Piliaiev (1):

-
    -
  • st/nine: Ignore D3DSIO_RET if it is the last instruction in a shader
  • -
- -

Dylan Baker (5):

-
    -
  • meson: fix logic for generating .pc files with old glvnd
  • -
  • meson: Try finding libxvmcw via pkg-config before using find_library
  • -
  • meson: Link xvmc with libxv
  • -
  • meson: gallium media state trackers require libdrm with x11
  • -
  • meson: Only error building gallium video without libdrm when the platform is drm
  • -
- -

Eric Engestrom (4):

-
    -
  • gl: drop incorrect pkg-config file for glvnd
  • -
  • meson: re-add incorrect pkg-config files with GLVND for backward compatibility
  • -
  • util/anon_file: add missing #include
  • -
  • util/anon_file: const string param
  • -
- -

Erik Faye-Lund (1):

-
    -
  • glsl: correct bitcast-helpers
  • -
- -

Greg V (1):

-
    -
  • util: add anon_file.h for all memfd/temp file usage
  • -
- -

Haihao Xiang (1):

-
    -
  • i965: support AYUV/XYUV for external import only
  • -
- -

Hal Gentz (1):

-
    -
  • gallium/osmesa: Fix the inability to set no context as current.
  • -
- -

Jason Ekstrand (2):

-
    -
  • nir/repair_ssa: Replace the unreachable check with the phi builder
  • -
  • intel/fs: Fix fs_inst::flags_read for ANY/ALL predicates
  • -
- -

Juan A. Suarez Romero (11):

-
    -
  • docs: add sha256 checksums for 19.1.7
  • -
  • cherry-ignore: add explicit 19.2 only nominations
  • -
  • cherry-ignore: add explicit 19.3 only nominations
  • -
  • Revert "Revert "intel/fs: Move the scalar-region conversion to the generator.""
  • -
  • cherry-ignore: Revert "gallium: remove PIPE_CAP_TEXTURE_SHADOW_MAP"
  • -
  • bin/get-pick-list.sh: sha1 commits can be smaller than 8 chars
  • -
  • cherry-ignore: nir/opt_large_constants: Handle store writemasks
  • -
  • cherry-ignore: util: added missing headers in anon-file
  • -
  • cherry-ignore: radv: Fix condition for skipping the continue CS.
  • -
  • cherry-ignore: Revert "radv: disable viewport clamping even if FS doesn't write Z"
  • -
  • Update version to 19.1.8
  • -
- -

Ken Mays (1):

-
    -
  • haiku: fix Mesa build
  • -
- -

Kenneth Graunke (4):

-
    -
  • iris: Initialize ice->state.prim_mode to an invalid value
  • -
  • intel: Increase Gen11 compute shader scratch IDs to 64.
  • -
  • iris: Disable CCS_E for 32-bit floating point textures.
  • -
  • iris: Fix iris_rebind_buffer() for VBOs with non-zero offsets.
  • -
- -

Lionel Landwerlin (5):

-
    -
  • anv: gem-stubs: return a valid fd got anv_gem_userptr()
  • -
  • intel: use proper label for Comet Lake skus
  • -
  • mesa: don't forget to clear _Layer field on texture unit
  • -
  • intel: fix subslice computation from topology data
  • -
  • intel/isl: Set null surface format to R32_UINT
  • -
- -

Marek Olšák (1):

-
    -
  • gallium/vl: don't set PIPE_HANDLE_USAGE_EXPLICIT_FLUSH
  • -
- -

Matt Turner (1):

-
    -
  • util: Drop preprocessor guards for glibc-2.12
  • -
- -

Michel Dänzer (1):

-
    -
  • radeonsi: fix VAAPI segfault due to various bugs
  • -
- -

Michel Zou (2):

-
    -
  • scons: add py3 support
  • -
  • scons: For MinGW use -posix flag.
  • -
- -

Paulo Zanoni (1):

-
    -
  • intel/fs: fix SHADER_OPCODE_CLUSTER_BROADCAST for SIMD32
  • -
- -

Prodea Alexandru-Liviu (1):

-
    -
  • scons/MSYS2-MinGW-W64: Fix build options defaults Signed-off-by: Prodea Alexandru-Liviu <liviuprodea@yahoo.com> Reviewed-by: Jose Fonseca <jfonseca@vmware.com> Cc: <mesa-stable@lists.freedesktop.org>
  • -
- -

Rhys Perry (2):

-
    -
  • radv: always emit a position export in gs copy shaders
  • -
  • nir/opt_remove_phis: handle phis with no sources
  • -
- -

Samuel Iglesias Gonsálvez (1):

-
    -
  • intel/nir: do not apply the fsin and fcos trig workarounds for consts
  • -
- -

Stephen Barber (1):

-
    -
  • nouveau: add idep_nir_headers as dep for libnouveau
  • -
- -

Tapani Pälli (3):

-
    -
  • iris: close screen fd on iris_destroy_screen
  • -
  • egl: check for NULL value like eglGetSyncAttribKHR does
  • -
  • util: fix os_create_anonymous_file on android
  • -
- -

pal1000 (2):

-
    -
  • scons/windows: Support build with LLVM 9.
  • -
  • scons: Fix MSYS2 Mingw-w64 build.
  • -
- - -
- - diff --git a/docs/relnotes/19.1.8.rst b/docs/relnotes/19.1.8.rst new file mode 100644 index 00000000000..f1d78e01636 --- /dev/null +++ b/docs/relnotes/19.1.8.rst @@ -0,0 +1,234 @@ +Mesa 19.1.8 Release Notes / October 21, 2019 +============================================ + +Mesa 19.1.8 is a bug fix release which fixes bugs found since the 19.1.7 +release. + +Mesa 19.1.8 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +Mesa 19.1.8 implements the Vulkan 1.1 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct depends +on the particular driver being used. + +SHA256 checksums +---------------- + +:: + + f0fe8289b7d147943bf2fc2147833254881577e8f9ed3d94ddb39e430e711725 mesa-19.1.8.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 111236 `__ + - VA-API radeonsi SIGSEGV \__memmove_avx_unaligned +- `Bug 111664 `__ + - [Bisected] Segmentation fault on FS shader compilation (mat4x3 \* + mat4x3) +- `Issue + #121 `__ - + Shared Memeory leakage in XCreateDrawable +- `Issue + #795 `__ - + Xorg does not render with mesa 19.1.7 +- `Issue + #939 `__ - + Meson can't find 32-bit libXvMCW in non-standard path +- `Issue + #944 `__ - + Mesa doesn't build with current Scons version (3.1.0) +- `Issue + #1838 `__ - + Mesa installs gl.pc and egl.pc even with libglvnd >= 1.2.0 +- `Issue + #1844 `__ - + libXvMC-1.0.12 breaks mesa build +- `Issue + #1869 `__ - X + server does not start with Mesa 19.2.0 +- `Issue + #1872 `__ - + [bisected] piglit spec.arb_texture_view.bug-layers-image causes gpu + hangs on IVB +- `Issue + #1878 `__ - + meson.build:1447:6: ERROR: Problem encountered: libdrm required for + gallium video statetrackers when using x11 + +Changes +------- + +Adam Jackson (1): + +- docs: Update bug report URLs for the gitlab migration + +Alan Coopersmith (5): + +- c99_compat.h: Don't try to use 'restrict' in C++ code +- util: Make Solaris implemention of p_atomic_add work with gcc +- util: Workaround lack of flock on Solaris +- meson: recognize "sunos" as the system name for Solaris +- intel/common: include unistd.h for ioctl() prototype on Solaris + +Andreas Gottschling (1): + +- drisw: Fix shared memory leak on drawable resize + +Andres Gomez (3): + +- docs: Add the maximum implemented Vulkan API version in 19.1 rel + notes +- docs/features: Update VK_KHR_display_swapchain status +- egl: Remove the 565 pbuffer-only EGL config under X11. + +Andrii Simiklit (1): + +- glsl: disallow incompatible matrices multiplication + +Arcady Goldmints-Orlov (1): + +- anv: fix descriptor limits on gen8 + +Bas Nieuwenhuizen (2): + +- tu: Set up glsl types. +- radv: Add workaround for hang in The Surge 2. + +Danylo Piliaiev (1): + +- st/nine: Ignore D3DSIO_RET if it is the last instruction in a shader + +Dylan Baker (5): + +- meson: fix logic for generating .pc files with old glvnd +- meson: Try finding libxvmcw via pkg-config before using find_library +- meson: Link xvmc with libxv +- meson: gallium media state trackers require libdrm with x11 +- meson: Only error building gallium video without libdrm when the + platform is drm + +Eric Engestrom (4): + +- gl: drop incorrect pkg-config file for glvnd +- meson: re-add incorrect pkg-config files with GLVND for backward + compatibility +- util/anon_file: add missing #include +- util/anon_file: const string param + +Erik Faye-Lund (1): + +- glsl: correct bitcast-helpers + +Greg V (1): + +- util: add anon_file.h for all memfd/temp file usage + +Haihao Xiang (1): + +- i965: support AYUV/XYUV for external import only + +Hal Gentz (1): + +- gallium/osmesa: Fix the inability to set no context as current. + +Jason Ekstrand (2): + +- nir/repair_ssa: Replace the unreachable check with the phi builder +- intel/fs: Fix fs_inst::flags_read for ANY/ALL predicates + +Juan A. Suarez Romero (11): + +- docs: add sha256 checksums for 19.1.7 +- cherry-ignore: add explicit 19.2 only nominations +- cherry-ignore: add explicit 19.3 only nominations +- Revert "Revert "intel/fs: Move the scalar-region conversion to the + generator."" +- cherry-ignore: Revert "gallium: remove PIPE_CAP_TEXTURE_SHADOW_MAP" +- bin/get-pick-list.sh: sha1 commits can be smaller than 8 chars +- cherry-ignore: nir/opt_large_constants: Handle store writemasks +- cherry-ignore: util: added missing headers in anon-file +- cherry-ignore: radv: Fix condition for skipping the continue CS. +- cherry-ignore: Revert "radv: disable viewport clamping even if FS + doesn't write Z" +- Update version to 19.1.8 + +Ken Mays (1): + +- haiku: fix Mesa build + +Kenneth Graunke (4): + +- iris: Initialize ice->state.prim_mode to an invalid value +- intel: Increase Gen11 compute shader scratch IDs to 64. +- iris: Disable CCS_E for 32-bit floating point textures. +- iris: Fix iris_rebind_buffer() for VBOs with non-zero offsets. + +Lionel Landwerlin (5): + +- anv: gem-stubs: return a valid fd got anv_gem_userptr() +- intel: use proper label for Comet Lake skus +- mesa: don't forget to clear \_Layer field on texture unit +- intel: fix subslice computation from topology data +- intel/isl: Set null surface format to R32_UINT + +Marek Olšák (1): + +- gallium/vl: don't set PIPE_HANDLE_USAGE_EXPLICIT_FLUSH + +Matt Turner (1): + +- util: Drop preprocessor guards for glibc-2.12 + +Michel Dänzer (1): + +- radeonsi: fix VAAPI segfault due to various bugs + +Michel Zou (2): + +- scons: add py3 support +- scons: For MinGW use -posix flag. + +Paulo Zanoni (1): + +- intel/fs: fix SHADER_OPCODE_CLUSTER_BROADCAST for SIMD32 + +Prodea Alexandru-Liviu (1): + +- scons/MSYS2-MinGW-W64: Fix build options defaults Signed-off-by: + Prodea Alexandru-Liviu Reviewed-by: Jose + Fonseca Cc: + +Rhys Perry (2): + +- radv: always emit a position export in gs copy shaders +- nir/opt_remove_phis: handle phis with no sources + +Samuel Iglesias Gonsálvez (1): + +- intel/nir: do not apply the fsin and fcos trig workarounds for consts + +Stephen Barber (1): + +- nouveau: add idep_nir_headers as dep for libnouveau + +Tapani Pälli (3): + +- iris: close screen fd on iris_destroy_screen +- egl: check for NULL value like eglGetSyncAttribKHR does +- util: fix os_create_anonymous_file on android + +pal1000 (2): + +- scons/windows: Support build with LLVM 9. +- scons: Fix MSYS2 Mingw-w64 build. diff --git a/docs/relnotes/19.2.0.html b/docs/relnotes/19.2.0.html deleted file mode 100644 index 4ad4e432e9c..00000000000 --- a/docs/relnotes/19.2.0.html +++ /dev/null @@ -1,444 +0,0 @@ - - - - - Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 19.2.0 Release Notes / 2019.09.25

- -

-Mesa 19.2.0 is a new development release. People who are concerned -with stability and reliability should stick with a previous release or -wait for Mesa 19.2.1. -

-

-Mesa 19.2.0 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

-

-Mesa 19.2.0 implements the Vulkan 1.1 API, but the version reported by -the apiVersion property of the VkPhysicalDeviceProperties struct -depends on the particular driver being used. -

- -

SHA256 checksums

-
-    b060caa2a00f856431160ff7377d0e8f58f2aa48c16ee5a9e265ebdccb10852a  mesa-19.2.0.tar.xz
-
- - -

New features

- -
    -
  • GL_ARB_post_depth_coverage on radeonsi (Navi)
  • -
  • GL_ARB_seamless_cubemap_per_texture on etnaviv (if GPU supports SEAMLESS_CUBE_MAP)
  • -
  • GL_EXT_shader_image_load_store on radeonsi (with LLVM >= 10)
  • -
  • GL_EXT_shader_samples_identical on iris and radeonsi (if using NIR)
  • -
  • GL_EXT_texture_shadow_lod on i965, iris
  • -
  • EGL_EXT_platform_device
  • -
  • VK_AMD_buffer_marker on radv
  • -
  • VK_EXT_index_type_uint8 on radv
  • -
  • VK_EXT_post_depth_coverage on radv
  • -
  • VK_EXT_queue_family_foreign on radv
  • -
  • VK_EXT_sample_locations on radv
  • -
  • VK_EXT_shader_demote_to_helper_invocation on Intel.
  • -
  • VK_KHR_depth_stencil_resolve on radv
  • -
  • VK_KHR_imageless_framebuffer on radv
  • -
  • VK_KHR_shader_atomic_int64 on radv
  • -
  • VK_KHR_uniform_buffer_standard_layout on radv
  • -
- -

Bug fixes

- -
    - -
  • Bug 103674 - u_queue.c:173:7: error: implicit declaration of function 'timespec_get' is invalid in C99
  • - -
  • Bug 104395 - [CTS] GTF-GL46.gtf32.GL3Tests.packed_pixels.packed_pixels tests fail on 32bit Mesa
  • - -
  • Bug 110765 - ANV regression: Assertion `pass->attachment_count == framebuffer->attachment_count' failed
  • - -
  • Bug 110814 - KWin compositor crashes on launch
  • - -
  • Bug 111069 - Assertion fails in nir_opt_remove_phis.c during compilation of SPIR-V shader
  • - -
  • Bug 111213 - VA-API nouveau SIGSEGV and asserts
  • - -
  • Bug 111241 - Shadertoy shader causing hang
  • - -
  • Bug 111248 - Navi10 Font rendering issue in Overwatch
  • - -
  • Bug 111271 - Crash in eglMakeCurrent
  • - -
  • Bug 111308 - [Regression, NIR, bisected] Black squares in Unigine Heaven via DXVK
  • - -
  • Bug 111401 - Vulkan overlay layer - async compute not supported, making overlay disappear in Doom
  • - -
  • Bug 111405 - Some infinite 'do{}while' loops lead mesa to an infinite compilation
  • - -
  • Bug 111411 - SPIR-V shader leads to GPU hang, sometimes making machine unstable
  • - -
  • Bug 111414 - [REGRESSION] [BISECTED] Segmentation fault in si_bind_blend_state after removal of the blend state NULL check
  • - -
  • Bug 111467 - WOLF RPG Editor + Gallium Nine Standalone: Rendering issue when using Iris driver
  • - -
  • Bug 111490 - [REGRESSION] [BISECTED] Shadow Tactics: Blades of the Shogun - problems rendering water
  • - -
  • Bug 111493 - In the game The Surge (378540) - textures disappear then appear again when I change the camera angle view
  • - -
  • Bug 111509 - [regression][bisected] piglit.spec.ext_image_dma_buf_import.ext_image_dma_buf_import-export fails on iris
  • - -
  • Bug 111522 - [bisected] Supraland no longer start
  • - -
  • Bug 111529 - EGL_PLATFORM=drm doesn't expose MESA_query_driver extension
  • - -
  • Bug 111552 - Geekbench 5.0 Vulkan compute benchmark fails on Anvil
  • - -
  • Bug 111566 - [REGRESSION] [BISECTED] Large CS workgroup sizes broken in combination with FP64 on Intel.
  • - -
  • Bug 111576 - [bisected] Performance regression in X4:Foundations in 19.2
  • - -
  • Bug 111676 - Tropico 6 apitrace throws error into logs
  • - -
  • Bug 111734 - Geometry shader with double interpolators fails in LLVM
  • - -
- -

Changes

- -

Adam Jackson (1):

-
    -
  • docs: Update bug report URLs for the gitlab migration
  • -
- -

Alex Smith (1):

-
    -
  • radv: Change memory type order for GPUs without dedicated VRAM
  • -
- -

Alyssa Rosenzweig (1):

-
    -
  • pan/midgard: Fix writeout combining
  • -
- -

Andres Gomez (1):

-
    -
  • docs: Add the maximum implemented Vulkan API version in 19.2 rel notes
  • -
- -

Andres Rodriguez (1):

-
    -
  • radv: additional query fixes
  • -
- -

Arcady Goldmints-Orlov (1):

-
    -
  • anv: fix descriptor limits on gen8
  • -
- -

Bas Nieuwenhuizen (6):

-
    -
  • radv: Use correct vgpr_comp_cnt for VS if both prim_id and instance_id are needed.
  • -
  • radv: Emit VGT_GS_ONCHIP_CNTL for tess on GFX10.
  • -
  • radv: Disable NGG for geometry shaders.
  • -
  • Revert "ac/nir: Lower large indirect variables to scratch"
  • -
  • tu: Set up glsl types.
  • -
  • radv: Add workaround for hang in The Surge 2.
  • -
- -

Caio Marcelo de Oliveira Filho (2):

-
    -
  • nir/lower_explicit_io: Handle 1 bit loads and stores
  • -
  • glsl/nir: Avoid overflow when setting max_uniform_location
  • -
- -

Connor Abbott (1):

-
    -
  • radv: Call nir_propagate_invariant()
  • -
- -

Danylo Piliaiev (3):

-
    -
  • nir/loop_unroll: Prepare loop for unrolling in wrapper_unroll
  • -
  • nir/loop_analyze: Treat do{}while(false) loops as 0 iterations
  • -
  • tgsi_to_nir: Translate TGSI_INTERPOLATE_COLOR as INTERP_MODE_NONE
  • -
- -

Dave Airlie (2):

-
    -
  • virgl: fix format conversion for recent gallium changes.
  • -
  • gallivm: fix atomic compare-and-swap
  • -
- -

Dave Stevenson (1):

-
    -
  • broadcom/v3d: Allow importing linear BOs with arbitrary offset/stride.
  • -
- -

Dylan Baker (9):

-
    -
  • bump version to 19.2-rc2
  • -
  • nir: Add is_not_negative helper function
  • -
  • Bump version for rc3
  • -
  • meson: don't generate file into subdirs
  • -
  • add patches to be ignored
  • -
  • Bump version for 19.2.0-rc4
  • -
  • cherry-ignore: Add patches
  • -
  • rehardcode from origin/master to upstream/master
  • -
  • bin/get-pick-list: use --oneline=pretty instead of --oneline
  • -
- -

Emil Velikov (1):

-
    -
  • Update version to 19.2.0-rc1
  • -
- -

Eric Engestrom (14):

-
    -
  • ttn: fix 64-bit shift on 32-bit `1`
  • -
  • egl: fix deadlock in malloc error path
  • -
  • util/os_file: fix double-close()
  • -
  • anv: fix format string in error message
  • -
  • freedreno/drm-shim: fix mem leak
  • -
  • nir: fix memleak in error path
  • -
  • anv: add support for driconf
  • -
  • wsi: add minImageCount override
  • -
  • anv: add support for vk_x11_override_min_image_count
  • -
  • amd: move adaptive sync to performance section, as it is defined in xmlpool
  • -
  • radv: add support for vk_x11_override_min_image_count
  • -
  • drirc: override minImageCount=2 for gfxbench
  • -
  • gl: drop incorrect pkg-config file for glvnd
  • -
  • meson: re-add incorrect pkg-config files with GLVND for backward compatibility
  • -
- -

Erik Faye-Lund (2):

-
    -
  • gallium/auxiliary/indices: consistently apply start only to input
  • -
  • util: fix SSE-version needed for double opcodes
  • -
- -

Haihao Xiang (1):

-
    -
  • i965: support AYUV/XYUV for external import only
  • -
- -

Hal Gentz (2):

-
    -
  • glx: Fix SEGV due to dereferencing a NULL ptr from XCB-GLX.
  • -
  • gallium/osmesa: Fix the inability to set no context as current.
  • -
- -

Iago Toral Quiroga (1):

-
    -
  • v3d: make sure we have enough space in the CL for the primitive counts packet
  • -
- -

Ian Romanick (8):

-
    -
  • nir/algrbraic: Don't optimize open-coded bitfield reverse when lowering is enabled
  • -
  • intel/compiler: Request bitfield_reverse lowering on pre-Gen7 hardware
  • -
  • nir/algebraic: Mark some value range analysis-based optimizations imprecise
  • -
  • nir/range-analysis: Adjust result range of exp2 to account for flush-to-zero
  • -
  • nir/range-analysis: Adjust result range of multiplication to account for flush-to-zero
  • -
  • nir/range-analysis: Fix incorrect fadd range result for (ne_zero, ne_zero)
  • -
  • nir/range-analysis: Handle constants in nir_op_mov just like nir_op_bcsel
  • -
  • nir/algebraic: Do not apply late DPH optimization in vertex processing stages
  • -
- -

Ilia Mirkin (1):

-
    -
  • gallium/vl: use compute preference for all multimedia, not just blit
  • -
- -

Jason Ekstrand (9):

-
    -
  • anv: Bump maxComputeWorkgroupSize
  • -
  • nir: Handle complex derefs in nir_split_array_vars
  • -
  • nir: Don't infinitely recurse in lower_ssa_defs_to_regs_block
  • -
  • nir: Add a block_is_unreachable helper
  • -
  • nir/repair_ssa: Repair dominance for unreachable blocks
  • -
  • nir/repair_ssa: Insert deref casts when needed
  • -
  • nir/dead_cf: Repair SSA if the pass makes progress
  • -
  • intel/fs: Handle UNDEF in split_virtual_grfs
  • -
  • nir/repair_ssa: Replace the unreachable check with the phi builder
  • -
- -

Jonathan Marek (1):

-
    -
  • freedreno/a2xx: ir2: fix lowering of instructions after float lowering
  • -
- -

Jose Maria Casanova Crespo (1):

-
    -
  • mesa: recover target_check before get_current_tex_objects
  • -
- -

Juan A. Suarez Romero (1):

-
    -
  • bin/get-pick-list.sh: sha1 commits can be smaller than 8 chars
  • -
- -

Kenneth Graunke (20):

-
    -
  • gallium/ddebug: Wrap resource_get_param if available
  • -
  • gallium/trace: Wrap resource_get_param if available
  • -
  • gallium/rbug: Wrap resource_get_param if available
  • -
  • gallium/noop: Implement resource_get_param
  • -
  • iris: Replace devinfo->gen with GEN_GEN
  • -
  • iris: Fix broken aux.possible/sampler_usages bitmask handling
  • -
  • iris: Update fast clear colors on Gen9 with direct immediate writes.
  • -
  • iris: Drop copy format hacks from copy region based transfer path.
  • -
  • iris: Avoid unnecessary resolves on transfer maps
  • -
  • iris: Fix large timeout handling in rel2abs()
  • -
  • isl: Drop UnormPathInColorPipe for buffer surfaces.
  • -
  • isl: Don't set UnormPathInColorPipe for integer surfaces.
  • -
  • util: Add a _mesa_i64roundevenf() helper.
  • -
  • mesa: Fix _mesa_float_to_unorm() on 32-bit systems.
  • -
  • iris: Fix partial fast clear checks to account for miplevel.
  • -
  • iris: Report correct number of planes for planar images
  • -
  • iris: Fix constant buffer sizes for non-UBOs
  • -
  • gallium: Fix util_format_get_depth_only
  • -
  • iris: Initialize ice->state.prim_mode to an invalid value
  • -
  • intel: Increase Gen11 compute shader scratch IDs to 64.
  • -
- -

Lepton Wu (1):

-
    -
  • virgl: Fix pipe_resource leaks under multi-sample.
  • -
- -

Lionel Landwerlin (9):

-
    -
  • util/timespec: use unsigned 64 bit integers for nsec values
  • -
  • util: fix compilation on macos
  • -
  • egl: fix platform selection
  • -
  • vulkan/overlay: bounce image back to present layout
  • -
  • radv: store engine name
  • -
  • driconfig: add a new engine name/version parameter
  • -
  • vulkan: add vk_x11_strict_image_count option
  • -
  • util/xmlconfig: fix regexp compile failure check
  • -
  • drirc: include unreal engine version 0 to 23
  • -
- -

Marek Olšák (23):

-
    -
  • radeonsi/gfx10: fix the legacy pipeline by storing as_ngg in the shader cache
  • -
  • radeonsi: move some global shader cache flags to per-binary flags
  • -
  • radeonsi/gfx10: fix tessellation for the legacy pipeline
  • -
  • radeonsi/gfx10: fix the PRIMITIVES_GENERATED query if using legacy streamout
  • -
  • radeonsi/gfx10: create the GS copy shader if using legacy streamout
  • -
  • radeonsi/gfx10: add as_ngg variant for VS as ES to select Wave32/64
  • -
  • radeonsi/gfx10: fix InstanceID for legacy VS+GS
  • -
  • radeonsi/gfx10: don't initialize VGT_INSTANCE_STEP_RATE_0
  • -
  • radeonsi/gfx10: always use the legacy pipeline for streamout
  • -
  • radeonsi/gfx10: finish up Navi14, add PCI ID
  • -
  • radeonsi/gfx10: add AMD_DEBUG=nongg
  • -
  • winsys/amdgpu+radeon: process AMD_DEBUG in addition to R600_DEBUG
  • -
  • radeonsi: add PKT3_CONTEXT_REG_RMW
  • -
  • radeonsi/gfx10: remove incorrect ngg/pos_writes_edgeflag variables
  • -
  • radeonsi/gfx10: set PA_CL_VS_OUT_CNTL with CONTEXT_REG_RMW to fix edge flags
  • -
  • radeonsi: consolidate determining VGPR_COMP_CNT for API VS
  • -
  • radeonsi: unbind blend/DSA/rasterizer state correctly in delete functions
  • -
  • radeonsi: fix scratch buffer WAVESIZE setting leading to corruption
  • -
  • radeonsi/gfx10: don't call gfx10_destroy_query with compute-only contexts
  • -
  • radeonsi/gfx10: fix wave occupancy computations
  • -
  • radeonsi: add Navi12 PCI ID
  • -
  • amd: add more PCI IDs for Navi14
  • -
  • ac/addrlib: fix chip identification for Vega10, Arcturus, Raven2, Renoir
  • -
- -

Mauro Rossi (2):

-
    -
  • android: mesa: revert "Enable asm unconditionally"
  • -
  • android: anv: libmesa_vulkan_common: add libmesa_util static dependency
  • -
- -

Paulo Zanoni (2):

-
    -
  • intel/fs: grab fail_msg from v32 instead of v16 when v32->run_cs fails
  • -
  • intel/fs: fix SHADER_OPCODE_CLUSTER_BROADCAST for SIMD32
  • -
- -

Pierre-Eric Pelloux-Prayer (1):

-
    -
  • glsl: replace 'x + (-x)' with constant 0
  • -
- -

Rafael Antognolli (1):

-
    -
  • anv: Only re-emit non-dynamic state that has changed.
  • -
- -

Rhys Perry (1):

-
    -
  • radv: always emit a position export in gs copy shaders
  • -
- -

Samuel Iglesias Gonsálvez (1):

-
    -
  • intel/nir: do not apply the fsin and fcos trig workarounds for consts
  • -
- -

Samuel Pitoiset (11):

-
    -
  • radv: allow to enable VK_AMD_shader_ballot only on GFX8+
  • -
  • radv: add a new debug option called RADV_DEBUG=noshaderballot
  • -
  • radv: force enable VK_AMD_shader_ballot for Wolfenstein Youngblood
  • -
  • ac: fix exclusive scans on GFX8-GFX9
  • -
  • radv/gfx10: don't initialize VGT_INSTANCE_STEP_RATE_0
  • -
  • radv/gfx10: do not use NGG with NAVI14
  • -
  • radv: fix getting the index type size for uint8_t
  • -
  • nir: do not assume that the result of fexp2(a) is always an integral
  • -
  • radv: fix allocating number of user sgprs if streamout is used
  • -
  • radv: fix loading 64-bit GS inputs
  • -
  • radv/gfx10: fix VK_KHR_pipeline_executable_properties with NGG GS
  • -
- -

Sergii Romantsov (2):

-
    -
  • intel/dri: finish proper glthread
  • -
  • nir/large_constants: more careful data copying
  • -
- -

Tapani Pälli (5):

-
    -
  • util: fix os_create_anonymous_file on android
  • -
  • iris/android: fix build and link with libmesa_intel_perf
  • -
  • egl: reset blob cache set/get functions on terminate
  • -
  • iris: close screen fd on iris_destroy_screen
  • -
  • egl: check for NULL value like eglGetSyncAttribKHR does
  • -
- -

Thong Thai (1):

-
    -
  • Revert "radeonsi: don't emit PKT3_CONTEXT_CONTROL on amdgpu"
  • -
- -

Timur Kristóf (1):

-
    -
  • st/nine: Properly initialize GLSL types for NIR shaders.
  • -
- -

Vinson Lee (2):

-
    -
  • swr: Fix build with llvm-9.0 again.
  • -
  • travis: Fail build if any command in if statement fails.
  • -
- -
- - diff --git a/docs/relnotes/19.2.0.rst b/docs/relnotes/19.2.0.rst new file mode 100644 index 00000000000..b5c1ec0b48e --- /dev/null +++ b/docs/relnotes/19.2.0.rst @@ -0,0 +1,418 @@ +Mesa 19.2.0 Release Notes / 2019.09.25 +====================================== + +Mesa 19.2.0 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 19.2.1. + +Mesa 19.2.0 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +Mesa 19.2.0 implements the Vulkan 1.1 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct depends +on the particular driver being used. + +SHA256 checksums +---------------- + +:: + + b060caa2a00f856431160ff7377d0e8f58f2aa48c16ee5a9e265ebdccb10852a mesa-19.2.0.tar.xz + +New features +------------ + +- GL_ARB_post_depth_coverage on radeonsi (Navi) +- GL_ARB_seamless_cubemap_per_texture on etnaviv (if GPU supports + SEAMLESS_CUBE_MAP) +- GL_EXT_shader_image_load_store on radeonsi (with LLVM >= 10) +- GL_EXT_shader_samples_identical on iris and radeonsi (if using NIR) +- GL_EXT_texture_shadow_lod on i965, iris +- EGL_EXT_platform_device +- VK_AMD_buffer_marker on radv +- VK_EXT_index_type_uint8 on radv +- VK_EXT_post_depth_coverage on radv +- VK_EXT_queue_family_foreign on radv +- VK_EXT_sample_locations on radv +- VK_EXT_shader_demote_to_helper_invocation on Intel. +- VK_KHR_depth_stencil_resolve on radv +- VK_KHR_imageless_framebuffer on radv +- VK_KHR_shader_atomic_int64 on radv +- VK_KHR_uniform_buffer_standard_layout on radv + +Bug fixes +--------- + +- `Bug 103674 `__ + - u_queue.c:173:7: error: implicit declaration of function + 'timespec_get' is invalid in C99 +- `Bug 104395 `__ + - [CTS] GTF-GL46.gtf32.GL3Tests.packed_pixels.packed_pixels tests + fail on 32bit Mesa +- `Bug 110765 `__ + - ANV regression: Assertion \`pass->attachment_count == + framebuffer->attachment_count' failed +- `Bug 110814 `__ + - KWin compositor crashes on launch +- `Bug 111069 `__ + - Assertion fails in nir_opt_remove_phis.c during compilation of + SPIR-V shader +- `Bug 111213 `__ + - VA-API nouveau SIGSEGV and asserts +- `Bug 111241 `__ + - Shadertoy shader causing hang +- `Bug 111248 `__ + - Navi10 Font rendering issue in Overwatch +- `Bug 111271 `__ + - Crash in eglMakeCurrent +- `Bug 111308 `__ + - [Regression, NIR, bisected] Black squares in Unigine Heaven via + DXVK +- `Bug 111401 `__ + - Vulkan overlay layer - async compute not supported, making overlay + disappear in Doom +- `Bug 111405 `__ + - Some infinite 'do{}while' loops lead mesa to an infinite + compilation +- `Bug 111411 `__ + - SPIR-V shader leads to GPU hang, sometimes making machine unstable +- `Bug 111414 `__ + - [REGRESSION] [BISECTED] Segmentation fault in si_bind_blend_state + after removal of the blend state NULL check +- `Bug 111467 `__ + - WOLF RPG Editor + Gallium Nine Standalone: Rendering issue when + using Iris driver +- `Bug 111490 `__ + - [REGRESSION] [BISECTED] Shadow Tactics: Blades of the Shogun - + problems rendering water +- `Bug 111493 `__ + - In the game The Surge (378540) - textures disappear then appear + again when I change the camera angle view +- `Bug 111509 `__ + - [regression][bisected] + piglit.spec.ext_image_dma_buf_import.ext_image_dma_buf_import-export + fails on iris +- `Bug 111522 `__ + - [bisected] Supraland no longer start +- `Bug 111529 `__ + - EGL_PLATFORM=drm doesn't expose MESA_query_driver extension +- `Bug 111552 `__ + - Geekbench 5.0 Vulkan compute benchmark fails on Anvil +- `Bug 111566 `__ + - [REGRESSION] [BISECTED] Large CS workgroup sizes broken in + combination with FP64 on Intel. +- `Bug 111576 `__ + - [bisected] Performance regression in X4:Foundations in 19.2 +- `Bug 111676 `__ + - Tropico 6 apitrace throws error into logs +- `Bug 111734 `__ + - Geometry shader with double interpolators fails in LLVM + +Changes +------- + +Adam Jackson (1): + +- docs: Update bug report URLs for the gitlab migration + +Alex Smith (1): + +- radv: Change memory type order for GPUs without dedicated VRAM + +Alyssa Rosenzweig (1): + +- pan/midgard: Fix writeout combining + +Andres Gomez (1): + +- docs: Add the maximum implemented Vulkan API version in 19.2 rel + notes + +Andres Rodriguez (1): + +- radv: additional query fixes + +Arcady Goldmints-Orlov (1): + +- anv: fix descriptor limits on gen8 + +Bas Nieuwenhuizen (6): + +- radv: Use correct vgpr_comp_cnt for VS if both prim_id and + instance_id are needed. +- radv: Emit VGT_GS_ONCHIP_CNTL for tess on GFX10. +- radv: Disable NGG for geometry shaders. +- Revert "ac/nir: Lower large indirect variables to scratch" +- tu: Set up glsl types. +- radv: Add workaround for hang in The Surge 2. + +Caio Marcelo de Oliveira Filho (2): + +- nir/lower_explicit_io: Handle 1 bit loads and stores +- glsl/nir: Avoid overflow when setting max_uniform_location + +Connor Abbott (1): + +- radv: Call nir_propagate_invariant() + +Danylo Piliaiev (3): + +- nir/loop_unroll: Prepare loop for unrolling in wrapper_unroll +- nir/loop_analyze: Treat do{}while(false) loops as 0 iterations +- tgsi_to_nir: Translate TGSI_INTERPOLATE_COLOR as INTERP_MODE_NONE + +Dave Airlie (2): + +- virgl: fix format conversion for recent gallium changes. +- gallivm: fix atomic compare-and-swap + +Dave Stevenson (1): + +- broadcom/v3d: Allow importing linear BOs with arbitrary + offset/stride. + +Dylan Baker (9): + +- bump version to 19.2-rc2 +- nir: Add is_not_negative helper function +- Bump version for rc3 +- meson: don't generate file into subdirs +- add patches to be ignored +- Bump version for 19.2.0-rc4 +- cherry-ignore: Add patches +- rehardcode from origin/master to upstream/master +- bin/get-pick-list: use --oneline=pretty instead of --oneline + +Emil Velikov (1): + +- Update version to 19.2.0-rc1 + +Eric Engestrom (14): + +- ttn: fix 64-bit shift on 32-bit \`1\` +- egl: fix deadlock in malloc error path +- util/os_file: fix double-close() +- anv: fix format string in error message +- freedreno/drm-shim: fix mem leak +- nir: fix memleak in error path +- anv: add support for driconf +- wsi: add minImageCount override +- anv: add support for vk_x11_override_min_image_count +- amd: move adaptive sync to performance section, as it is defined in + xmlpool +- radv: add support for vk_x11_override_min_image_count +- drirc: override minImageCount=2 for gfxbench +- gl: drop incorrect pkg-config file for glvnd +- meson: re-add incorrect pkg-config files with GLVND for backward + compatibility + +Erik Faye-Lund (2): + +- gallium/auxiliary/indices: consistently apply start only to input +- util: fix SSE-version needed for double opcodes + +Haihao Xiang (1): + +- i965: support AYUV/XYUV for external import only + +Hal Gentz (2): + +- glx: Fix SEGV due to dereferencing a NULL ptr from XCB-GLX. +- gallium/osmesa: Fix the inability to set no context as current. + +Iago Toral Quiroga (1): + +- v3d: make sure we have enough space in the CL for the primitive + counts packet + +Ian Romanick (8): + +- nir/algrbraic: Don't optimize open-coded bitfield reverse when + lowering is enabled +- intel/compiler: Request bitfield_reverse lowering on pre-Gen7 + hardware +- nir/algebraic: Mark some value range analysis-based optimizations + imprecise +- nir/range-analysis: Adjust result range of exp2 to account for + flush-to-zero +- nir/range-analysis: Adjust result range of multiplication to account + for flush-to-zero +- nir/range-analysis: Fix incorrect fadd range result for (ne_zero, + ne_zero) +- nir/range-analysis: Handle constants in nir_op_mov just like + nir_op_bcsel +- nir/algebraic: Do not apply late DPH optimization in vertex + processing stages + +Ilia Mirkin (1): + +- gallium/vl: use compute preference for all multimedia, not just blit + +Jason Ekstrand (9): + +- anv: Bump maxComputeWorkgroupSize +- nir: Handle complex derefs in nir_split_array_vars +- nir: Don't infinitely recurse in lower_ssa_defs_to_regs_block +- nir: Add a block_is_unreachable helper +- nir/repair_ssa: Repair dominance for unreachable blocks +- nir/repair_ssa: Insert deref casts when needed +- nir/dead_cf: Repair SSA if the pass makes progress +- intel/fs: Handle UNDEF in split_virtual_grfs +- nir/repair_ssa: Replace the unreachable check with the phi builder + +Jonathan Marek (1): + +- freedreno/a2xx: ir2: fix lowering of instructions after float + lowering + +Jose Maria Casanova Crespo (1): + +- mesa: recover target_check before get_current_tex_objects + +Juan A. Suarez Romero (1): + +- bin/get-pick-list.sh: sha1 commits can be smaller than 8 chars + +Kenneth Graunke (20): + +- gallium/ddebug: Wrap resource_get_param if available +- gallium/trace: Wrap resource_get_param if available +- gallium/rbug: Wrap resource_get_param if available +- gallium/noop: Implement resource_get_param +- iris: Replace devinfo->gen with GEN_GEN +- iris: Fix broken aux.possible/sampler_usages bitmask handling +- iris: Update fast clear colors on Gen9 with direct immediate writes. +- iris: Drop copy format hacks from copy region based transfer path. +- iris: Avoid unnecessary resolves on transfer maps +- iris: Fix large timeout handling in rel2abs() +- isl: Drop UnormPathInColorPipe for buffer surfaces. +- isl: Don't set UnormPathInColorPipe for integer surfaces. +- util: Add a \_mesa_i64roundevenf() helper. +- mesa: Fix \_mesa_float_to_unorm() on 32-bit systems. +- iris: Fix partial fast clear checks to account for miplevel. +- iris: Report correct number of planes for planar images +- iris: Fix constant buffer sizes for non-UBOs +- gallium: Fix util_format_get_depth_only +- iris: Initialize ice->state.prim_mode to an invalid value +- intel: Increase Gen11 compute shader scratch IDs to 64. + +Lepton Wu (1): + +- virgl: Fix pipe_resource leaks under multi-sample. + +Lionel Landwerlin (9): + +- util/timespec: use unsigned 64 bit integers for nsec values +- util: fix compilation on macos +- egl: fix platform selection +- vulkan/overlay: bounce image back to present layout +- radv: store engine name +- driconfig: add a new engine name/version parameter +- vulkan: add vk_x11_strict_image_count option +- util/xmlconfig: fix regexp compile failure check +- drirc: include unreal engine version 0 to 23 + +Marek Olšák (23): + +- radeonsi/gfx10: fix the legacy pipeline by storing as_ngg in the + shader cache +- radeonsi: move some global shader cache flags to per-binary flags +- radeonsi/gfx10: fix tessellation for the legacy pipeline +- radeonsi/gfx10: fix the PRIMITIVES_GENERATED query if using legacy + streamout +- radeonsi/gfx10: create the GS copy shader if using legacy streamout +- radeonsi/gfx10: add as_ngg variant for VS as ES to select Wave32/64 +- radeonsi/gfx10: fix InstanceID for legacy VS+GS +- radeonsi/gfx10: don't initialize VGT_INSTANCE_STEP_RATE_0 +- radeonsi/gfx10: always use the legacy pipeline for streamout +- radeonsi/gfx10: finish up Navi14, add PCI ID +- radeonsi/gfx10: add AMD_DEBUG=nongg +- winsys/amdgpu+radeon: process AMD_DEBUG in addition to R600_DEBUG +- radeonsi: add PKT3_CONTEXT_REG_RMW +- radeonsi/gfx10: remove incorrect ngg/pos_writes_edgeflag variables +- radeonsi/gfx10: set PA_CL_VS_OUT_CNTL with CONTEXT_REG_RMW to fix + edge flags +- radeonsi: consolidate determining VGPR_COMP_CNT for API VS +- radeonsi: unbind blend/DSA/rasterizer state correctly in delete + functions +- radeonsi: fix scratch buffer WAVESIZE setting leading to corruption +- radeonsi/gfx10: don't call gfx10_destroy_query with compute-only + contexts +- radeonsi/gfx10: fix wave occupancy computations +- radeonsi: add Navi12 PCI ID +- amd: add more PCI IDs for Navi14 +- ac/addrlib: fix chip identification for Vega10, Arcturus, Raven2, + Renoir + +Mauro Rossi (2): + +- android: mesa: revert "Enable asm unconditionally" +- android: anv: libmesa_vulkan_common: add libmesa_util static + dependency + +Paulo Zanoni (2): + +- intel/fs: grab fail_msg from v32 instead of v16 when v32->run_cs + fails +- intel/fs: fix SHADER_OPCODE_CLUSTER_BROADCAST for SIMD32 + +Pierre-Eric Pelloux-Prayer (1): + +- glsl: replace 'x + (-x)' with constant 0 + +Rafael Antognolli (1): + +- anv: Only re-emit non-dynamic state that has changed. + +Rhys Perry (1): + +- radv: always emit a position export in gs copy shaders + +Samuel Iglesias Gonsálvez (1): + +- intel/nir: do not apply the fsin and fcos trig workarounds for consts + +Samuel Pitoiset (11): + +- radv: allow to enable VK_AMD_shader_ballot only on GFX8+ +- radv: add a new debug option called RADV_DEBUG=noshaderballot +- radv: force enable VK_AMD_shader_ballot for Wolfenstein Youngblood +- ac: fix exclusive scans on GFX8-GFX9 +- radv/gfx10: don't initialize VGT_INSTANCE_STEP_RATE_0 +- radv/gfx10: do not use NGG with NAVI14 +- radv: fix getting the index type size for uint8_t +- nir: do not assume that the result of fexp2(a) is always an integral +- radv: fix allocating number of user sgprs if streamout is used +- radv: fix loading 64-bit GS inputs +- radv/gfx10: fix VK_KHR_pipeline_executable_properties with NGG GS + +Sergii Romantsov (2): + +- intel/dri: finish proper glthread +- nir/large_constants: more careful data copying + +Tapani Pälli (5): + +- util: fix os_create_anonymous_file on android +- iris/android: fix build and link with libmesa_intel_perf +- egl: reset blob cache set/get functions on terminate +- iris: close screen fd on iris_destroy_screen +- egl: check for NULL value like eglGetSyncAttribKHR does + +Thong Thai (1): + +- Revert "radeonsi: don't emit PKT3_CONTEXT_CONTROL on amdgpu" + +Timur Kristóf (1): + +- st/nine: Properly initialize GLSL types for NIR shaders. + +Vinson Lee (2): + +- swr: Fix build with llvm-9.0 again. +- travis: Fail build if any command in if statement fails. diff --git a/docs/relnotes/19.2.1.html b/docs/relnotes/19.2.1.html deleted file mode 100644 index c5b1b237a97..00000000000 --- a/docs/relnotes/19.2.1.html +++ /dev/null @@ -1,159 +0,0 @@ - - - - -Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 19.2.1 Release Notes / 2019-10-09

- -

- Mesa 19.2.1 is a bug fix release which fixes bugs found since the 19.2.0 release. -

-

-Mesa 19.2.1 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

-

-Mesa 19.2.1 implements the Vulkan 1.1 API, but the version reported by -the apiVersion property of the VkPhysicalDeviceProperties struct -depends on the particular driver being used. -

- -

SHA256 checksum

-
-    4cc53ca1a8d12c6ff0e5ea44a5213c05c88447ab50d7e28bb350cd29199f01e9  mesa-19.2.1.tar.xz
-
- - -

New features

- -
    -
  • None
  • -
- -

Bug fixes

- -
    -
  • meson.build:1447:6: ERROR: Problem encountered: libdrm required for gallium video statetrackers when using x11
  • -
  • Mesa doesn't build with current Scons version (3.1.0)
  • -
  • libXvMC-1.0.12 breaks mesa build
  • -
  • Meson can't find 32-bit libXvMCW in non-standard path
  • -
  • Mesa installs gl.pc and egl.pc even with libglvnd >= 1.2.0
  • -
- -

Changes

- -
    -

    Andreas Gottschling (1):

    -
  • drisw: Fix shared memory leak on drawable resize
  • -

    -

    Andres Gomez (1):

    -
  • egl: Remove the 565 pbuffer-only EGL config under X11.
  • -

    -

    Andrii Simiklit (1):

    -
  • glsl: disallow incompatible matrices multiplication
  • -

    -

    Bas Nieuwenhuizen (1):

    -
  • radv: Fix condition for skipping the continue CS.
  • -

    -

    Connor Abbott (1):

    -
  • nir/opt_large_constants: Handle store writemasks
  • -

    -

    Danylo Piliaiev (1):

    -
  • st/nine: Ignore D3DSIO_RET if it is the last instruction in a shader
  • -

    -

    Dylan Baker (9):

    -
  • meson: fix logic for generating .pc files with old glvnd
  • -
  • meson: Try finding libxvmcw via pkg-config before using find_library
  • -
  • meson: Link xvmc with libxv
  • -
  • meson: gallium media state trackers require libdrm with x11
  • -
  • .cherry-ignore: Update for 19.2.1 cycle
  • -
  • meson: Only error building gallium video without libdrm when the platform is drm
  • -
  • scripts: Add a gen_release_notes.py script
  • -
  • release: Add an update_release_calendar.py script
  • -
  • bin: delete unused releasing scripts
  • -

    -

    Eric Engestrom (3):

    -
  • radv: fix s/load/store/ copy-paste typo
  • -
  • meson: drop -Wno-foo bug workaround for Meson < 0.46
  • -
  • meson: add missing idep_nir_headers in iris_gen_libs
  • -

    -

    Erik Faye-Lund (1):

    -
  • glsl: correct bitcast-helpers
  • -

    -

    Ian Romanick (1):

    -
  • nir/range-analysis: Bail if the types don't match
  • -

    -

    Jason Ekstrand (1):

    -
  • intel/fs: Fix fs_inst::flags_read for ANY/ALL predicates
  • -

    -

    Ken Mays (1):

    -
  • haiku: fix Mesa build
  • -

    -

    Kenneth Graunke (2):

    -
  • iris: Disable CCS_E for 32-bit floating point textures.
  • -
  • iris: Fix iris_rebind_buffer() for VBOs with non-zero offsets.
  • -

    -

    Lionel Landwerlin (6):

    -
  • anv: gem-stubs: return a valid fd got anv_gem_userptr()
  • -
  • intel: use proper label for Comet Lake skus
  • -
  • mesa: don't forget to clear _Layer field on texture unit
  • -
  • intel: fix topology query
  • -
  • intel: fix subslice computation from topology data
  • -
  • intel/isl: Set null surface format to R32_UINT
  • -

    -

    Marek Olšák (7):

    -
  • gallium/vl: don't set PIPE_HANDLE_USAGE_EXPLICIT_FLUSH
  • -
  • gallium: extend resource_get_param to be as capable as resource_get_handle
  • -
  • radeonsi/gfx10: fix L2 cache rinse programming
  • -
  • ac: fix incorrect vram_size reported by the kernel
  • -
  • ac: fix num_good_cu_per_sh for harvested chips
  • -
  • ac: add radeon_info::tcc_harvested
  • -
  • radeonsi/gfx10: fix corruption for chips with harvested TCCs
  • -

    -

    Mauro Rossi (1):

    -
  • android: compiler/nir: build nir_divergence_analysis.c
  • -

    -

    Michel Dänzer (1):

    -
  • radeonsi: fix VAAPI segfault due to various bugs
  • -

    -

    Michel Zou (1):

    -
  • scons: add py3 support
  • -

    -

    Prodea Alexandru-Liviu (1):

    -
  • scons/MSYS2-MinGW-W64: Fix build options defaults
  • -

    -

    Rhys Perry (1):

    -
  • nir/opt_remove_phis: handle phis with no sources
  • -

    -

    Stephen Barber (1):

    -
  • nouveau: add idep_nir_headers as dep for libnouveau
  • -

    -

    Tapani Pälli (2):

    -
  • iris: disable aux on first get_param if not created with aux
  • -
  • anv/android: fix images created with external format support
  • -

    -

    pal1000 (2):

    -
  • scons: Fix MSYS2 Mingw-w64 build.
  • -
  • scons/windows: Support build with LLVM 9.
  • -

    -

    -
- -
- - diff --git a/docs/relnotes/19.2.1.rst b/docs/relnotes/19.2.1.rst new file mode 100644 index 00000000000..49202c09e2a --- /dev/null +++ b/docs/relnotes/19.2.1.rst @@ -0,0 +1,92 @@ +Mesa 19.2.1 Release Notes / 2019-10-09 +====================================== + +Mesa 19.2.1 is a bug fix release which fixes bugs found since the 19.2.0 +release. + +Mesa 19.2.1 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +Mesa 19.2.1 implements the Vulkan 1.1 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct depends +on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + 4cc53ca1a8d12c6ff0e5ea44a5213c05c88447ab50d7e28bb350cd29199f01e9 mesa-19.2.1.tar.xz + +New features +------------ + +- None + +Bug fixes +--------- + +- meson.build:1447:6: ERROR: Problem encountered: libdrm required for + gallium video statetrackers when using x11 +- Mesa doesn't build with current Scons version (3.1.0) +- libXvMC-1.0.12 breaks mesa build +- Meson can't find 32-bit libXvMCW in non-standard path +- Mesa installs gl.pc and egl.pc even with libglvnd >= 1.2.0 + +Changes +------- + +- drisw: Fix shared memory leak on drawable resize +- egl: Remove the 565 pbuffer-only EGL config under X11. +- glsl: disallow incompatible matrices multiplication +- radv: Fix condition for skipping the continue CS. +- nir/opt_large_constants: Handle store writemasks +- st/nine: Ignore D3DSIO_RET if it is the last instruction in a shader +- meson: fix logic for generating .pc files with old glvnd +- meson: Try finding libxvmcw via pkg-config before using find_library +- meson: Link xvmc with libxv +- meson: gallium media state trackers require libdrm with x11 +- .cherry-ignore: Update for 19.2.1 cycle +- meson: Only error building gallium video without libdrm when the + platform is drm +- scripts: Add a gen_release_notes.py script +- release: Add an update_release_calendar.py script +- bin: delete unused releasing scripts +- radv: fix s/load/store/ copy-paste typo +- meson: drop -Wno-foo bug workaround for Meson < 0.46 +- meson: add missing idep_nir_headers in iris_gen_libs +- glsl: correct bitcast-helpers +- nir/range-analysis: Bail if the types don't match +- intel/fs: Fix fs_inst::flags_read for ANY/ALL predicates +- haiku: fix Mesa build +- iris: Disable CCS_E for 32-bit floating point textures. +- iris: Fix iris_rebind_buffer() for VBOs with non-zero offsets. +- anv: gem-stubs: return a valid fd got anv_gem_userptr() +- intel: use proper label for Comet Lake skus +- mesa: don't forget to clear \_Layer field on texture unit +- intel: fix topology query +- intel: fix subslice computation from topology data +- intel/isl: Set null surface format to R32_UINT +- gallium/vl: don't set PIPE_HANDLE_USAGE_EXPLICIT_FLUSH +- gallium: extend resource_get_param to be as capable as + resource_get_handle +- radeonsi/gfx10: fix L2 cache rinse programming +- ac: fix incorrect vram_size reported by the kernel +- ac: fix num_good_cu_per_sh for harvested chips +- ac: add radeon_info::tcc_harvested +- radeonsi/gfx10: fix corruption for chips with harvested TCCs +- android: compiler/nir: build nir_divergence_analysis.c +- radeonsi: fix VAAPI segfault due to various bugs +- scons: add py3 support +- scons/MSYS2-MinGW-W64: Fix build options defaults +- nir/opt_remove_phis: handle phis with no sources +- nouveau: add idep_nir_headers as dep for libnouveau +- iris: disable aux on first get_param if not created with aux +- anv/android: fix images created with external format support +- scons: Fix MSYS2 Mingw-w64 build. +- scons/windows: Support build with LLVM 9. diff --git a/docs/relnotes/19.2.2.html b/docs/relnotes/19.2.2.html deleted file mode 100644 index 3d4067b1ea1..00000000000 --- a/docs/relnotes/19.2.2.html +++ /dev/null @@ -1,147 +0,0 @@ - - - - - -Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 19.2.2 Release Notes / 2019-10-23

- -

- Mesa 19.2.2 is a bug fix release which fixes bugs found since the 19.2.1 release. -

-

-Mesa 19.2.2 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

-

-Mesa 19.2.2 implements the Vulkan 1.1 API, but the version reported by -the apiVersion property of the VkPhysicalDeviceProperties struct -depends on the particular driver being used. -

- -

SHA256 checksum

-
-    7e4f0e2678bfcf3b94f533078b514f37943378a4a8604e477c888ec8a2904394  mesa-19.2.2.tar.xz
-
- - -

New features

- -
    -
  • None
  • -
- -

Bug fixes

- -
    -
  • Vulkan version of "Middle-earth: Shadow of Mordor" has graphics glitches on RADV driver (part 2)
  • -
  • Vulkan version of "Middle-earth: Shadow of Mordor" has graphics glitches on RADV driver
  • -
  • [amdgpu][Navi][llvm] Minimap problem in Nier Automata
  • -
  • Black ground in Dirt 4
  • -
  • Superbibles examples crashing Mesa drivers (radeonsi) and causing gpu reset
  • -
  • [CTS] dEQP-VK.graphicsfuzz.write-red-in-loop-nest crashes
  • -
  • mesa and libglvnd install the same headers
  • -
  • Regression: Doom (2016) crashes on Mesa 19.2 and above and Radeon 380 with Vulkan (worked on Mesa 19.1)
  • -
  • Rocket League displays corruption when the game starts
  • -
- -

Changes

- -
    -

    Alan Coopersmith (6):

    -
  • c99_compat.h: Don't try to use 'restrict' in C++ code
  • -
  • util: Make Solaris implemention of p_atomic_add work with gcc
  • -
  • util: Workaround lack of flock on Solaris
  • -
  • util: Solaris has linux-style pthread_setname_np
  • -
  • meson: recognize "sunos" as the system name for Solaris
  • -
  • intel/common: include unistd.h for ioctl() prototype on Solaris
  • -

    -

    Alejandro Piñeiro (1):

    -
  • v3d: take into account prim_counts_offset
  • -

    -

    Bas Nieuwenhuizen (3):

    -
  • radv: Disallow sparse shared images.
  • -
  • nir/dead_cf: Remove dead control flow after infinite loops.
  • -
  • radv: Fix single stage constant flush with merged shaders.
  • -

    -

    Clément Guérin (1):

    -
  • radeonsi: enable zerovram for Rocket League
  • -

    -

    Connor Abbott (2):

    -
  • nir/sink: Rewrite loop handling logic
  • -
  • nir/sink: Don't sink load_ubo to outside of its defining loop
  • -

    -

    Dylan Baker (1):

    -
  • docs: Add SHA256 sum for 19.2.1
  • -

    -

    Eric Engestrom (7):

    -
  • GL: drop symbols mangling support
  • -
  • meson: rename `glvnd_missing_pc_files` to `not glvnd_has_headers_and_pc_files`
  • -
  • meson: move a couple of include installs around
  • -
  • meson: split headers one per line
  • -
  • meson: split Mesa headers as a separate installation
  • -
  • meson: skip installation of GLVND-provided headers
  • -
  • util/u_atomic: fix return type of p_atomic_{inc,dec}_return() and p_atomic_{cmp,}xchg()
  • -

    -

    Ian Romanick (2):

    -
  • nir/search: Fix possible NULL dereference in is_fsign
  • -
  • intel/vec4: Don't try both sources as immediates for DPH
  • -

    -

    James Xiong (1):

    -
  • iris: finish aux import on get_param
  • -

    -

    Kenneth Graunke (2):

    -
  • iris: Properly unreference extra VBOs for draw parameters
  • -
  • iris: Implement the Gen < 9 tessellation quads workaround
  • -

    -

    Lepton Wu (1):

    -
  • egl/android: Remove our own reference to buffers.
  • -

    -

    Lionel Landwerlin (3):

    -
  • etnaviv: remove variable from global namespace
  • -
  • anv: fix vkUpdateDescriptorSets with inline uniform blocks
  • -
  • anv: fix memory leak on device destroy
  • -

    -

    Lucas Stach (3):

    -
  • etnaviv: fix vertex buffer state emission for single stream GPUs
  • -
  • rbug: fix transmitted texture sizes
  • -
  • rbug: unwrap index buffer resource
  • -

    -

    Pierre-Eric Pelloux-Prayer (1):

    -
  • mesa: fix invalid target error handling for teximage
  • -

    -

    Roland Scheidegger (1):

    -
  • gallivm: Fix saturated signed psub/padd intrinsics on llvm 8
  • -

    -

    Samuel Pitoiset (6):

    -
  • drirc: enable vk_x11_override_min_image_count for DOOM
  • -
  • radv: bump minTexelBufferOffsetAlignment to 4
  • -
  • radv: fix DCC fast clear code for intensity formats
  • -
  • Revert "radv: do not emit PKT3_CONTEXT_CONTROL with AMDGPU 3.6.0+"
  • -
  • radv: fix DCC fast clear code for intensity formats (correctly)
  • -
  • radv: fix updating bound fast ds clear values with different aspects
  • -

    -

    Timothy Arceri (1):

    -
  • glsl: fix crash compiling bindless samplers inside unnamed UBOs
  • -

    -

    -
- -
- - diff --git a/docs/relnotes/19.2.2.rst b/docs/relnotes/19.2.2.rst new file mode 100644 index 00000000000..0efb8b17ee4 --- /dev/null +++ b/docs/relnotes/19.2.2.rst @@ -0,0 +1,94 @@ +Mesa 19.2.2 Release Notes / 2019-10-23 +====================================== + +Mesa 19.2.2 is a bug fix release which fixes bugs found since the 19.2.1 +release. + +Mesa 19.2.2 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +Mesa 19.2.2 implements the Vulkan 1.1 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct depends +on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + 7e4f0e2678bfcf3b94f533078b514f37943378a4a8604e477c888ec8a2904394 mesa-19.2.2.tar.xz + +New features +------------ + +- None + +Bug fixes +--------- + +- Vulkan version of "Middle-earth: Shadow of Mordor" has graphics + glitches on RADV driver (part 2) +- Vulkan version of "Middle-earth: Shadow of Mordor" has graphics + glitches on RADV driver +- [amdgpu][Navi][llvm] Minimap problem in Nier Automata +- Black ground in Dirt 4 +- Superbibles examples crashing Mesa drivers (radeonsi) and causing gpu + reset +- [CTS] dEQP-VK.graphicsfuzz.write-red-in-loop-nest crashes +- mesa and libglvnd install the same headers +- Regression: Doom (2016) crashes on Mesa 19.2 and above and Radeon 380 + with Vulkan (worked on Mesa 19.1) +- Rocket League displays corruption when the game starts + +Changes +------- + +- c99_compat.h: Don't try to use 'restrict' in C++ code +- util: Make Solaris implemention of p_atomic_add work with gcc +- util: Workaround lack of flock on Solaris +- util: Solaris has linux-style pthread_setname_np +- meson: recognize "sunos" as the system name for Solaris +- intel/common: include unistd.h for ioctl() prototype on Solaris +- v3d: take into account prim_counts_offset +- radv: Disallow sparse shared images. +- nir/dead_cf: Remove dead control flow after infinite loops. +- radv: Fix single stage constant flush with merged shaders. +- radeonsi: enable zerovram for Rocket League +- nir/sink: Rewrite loop handling logic +- nir/sink: Don't sink load_ubo to outside of its defining loop +- docs: Add SHA256 sum for 19.2.1 +- GL: drop symbols mangling support +- meson: rename \`glvnd_missing_pc_files\` to \`not + glvnd_has_headers_and_pc_files\` +- meson: move a couple of include installs around +- meson: split headers one per line +- meson: split Mesa headers as a separate installation +- meson: skip installation of GLVND-provided headers +- util/u_atomic: fix return type of p_atomic_{inc,dec}_return() and + p_atomic_{cmp,}xchg() +- nir/search: Fix possible NULL dereference in is_fsign +- intel/vec4: Don't try both sources as immediates for DPH +- iris: finish aux import on get_param +- iris: Properly unreference extra VBOs for draw parameters +- iris: Implement the Gen < 9 tessellation quads workaround +- egl/android: Remove our own reference to buffers. +- etnaviv: remove variable from global namespace +- anv: fix vkUpdateDescriptorSets with inline uniform blocks +- anv: fix memory leak on device destroy +- etnaviv: fix vertex buffer state emission for single stream GPUs +- rbug: fix transmitted texture sizes +- rbug: unwrap index buffer resource +- mesa: fix invalid target error handling for teximage +- gallivm: Fix saturated signed psub/padd intrinsics on llvm 8 +- drirc: enable vk_x11_override_min_image_count for DOOM +- radv: bump minTexelBufferOffsetAlignment to 4 +- radv: fix DCC fast clear code for intensity formats +- Revert "radv: do not emit PKT3_CONTEXT_CONTROL with AMDGPU 3.6.0+" +- radv: fix DCC fast clear code for intensity formats (correctly) +- radv: fix updating bound fast ds clear values with different aspects +- glsl: fix crash compiling bindless samplers inside unnamed UBOs diff --git a/docs/relnotes/19.2.3.html b/docs/relnotes/19.2.3.html deleted file mode 100644 index a0081041c2e..00000000000 --- a/docs/relnotes/19.2.3.html +++ /dev/null @@ -1,146 +0,0 @@ - - - - - -Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 19.2.3 Release Notes / 2019-11-06

- -

- Mesa 19.2.3 is a bug fix release which fixes bugs found since the 19.2.2 release. -

-

-Mesa 19.2.3 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

-

-Mesa 19.2.3 implements the Vulkan 1.1 API, but the version reported by -the apiVersion property of the VkPhysicalDeviceProperties struct -depends on the particular driver being used. -

- -

SHA256 checksum

-
-    5ee6e42504fe41dcc9a6eba26982656a675b2550a640946f463927ed7f1c5047  mesa-19.2.3.tar.xz
-
- - -

New features

- -
    -
  • None
  • -
- -

Bug fixes

- -
    -
  • 19.2.2 fails mesa:util / timespec test on x86
  • -
  • Objects leaving trails in Firefox with antialias and preserveDrawingBuffer in three.js WebGLRednerer with mesa 19.2
  • -
  • glLinkProgram crash when using gcc-9 -O3 -flto due to use of uninitialised value
  • -
- -

Changes

- -
    -

    Bas Nieuwenhuizen (4):

    -
  • radv: Fix timeout handling in syncobj wait.
  • -
  • radv: Remove _mesa_locale_init/fini calls.
  • -
  • turnip: Remove _mesa_locale_init/fini calls.
  • -
  • anv: Remove _mesa_locale_init/fini calls.
  • -

    -

    Caio Marcelo de Oliveira Filho (1):

    -
  • anv: Fix output of INTEL_DEBUG=bat for chained batches
  • -

    -

    Danylo Piliaiev (1):

    -
  • glsl: Initialize all fields of ir_variable in constructor
  • -

    -

    Dylan Baker (11):

    -
  • bin/gen_release_notes.py: fix conditional of bugfix
  • -
  • bin/gen_release_notes.py: strip '#' from gitlab bugs
  • -
  • bin/gen_release_notes.py: Return "None" if there are no new features
  • -
  • bin/post_version.py: Pass version as an argument
  • -
  • bin/post_version.py: white space fixes
  • -
  • bin/post_release.py: Add .html to hrefs
  • -
  • bin/gen_release_notes.py: html escape all external data
  • -
  • bin/gen_release_notes.py: Add a warning if new features are introduced in a point release
  • -
  • cherry-ignore: update for 19.2.3 cycle
  • -
  • nir: correct use of identity check in python
  • -
  • meson: Add dep_glvnd to egl deps when building with glvnd
  • -

    -

    Ilia Mirkin (1):

    -
  • nv50/ir: mark STORE destination inputs as used
  • -

    -

    Illia Iorin (1):

    -
  • Revert "mesa/main: Fix multisample texture initialize"
  • -

    -

    Jason Ekstrand (2):

    -
  • anv: Fix a potential BO handle leak
  • -
  • anv/tests: Zero-initialize instances
  • -

    -

    Jon Turney (2):

    -
  • rbug: Fix use of alloca() without #include "c99_alloca.h"
  • -
  • Fix timespec_from_nsec test for 32-bit time_t
  • -

    -

    Jonathan Marek (1):

    -
  • etnaviv: fix depth bias
  • -

    -

    Kenneth Graunke (1):

    -
  • iris: Fix "Force Zero RTA Index Enable" setting again
  • -

    -

    Lionel Landwerlin (2):

    -
  • anv: fix unwind of vkCreateDevice fail
  • -
  • mesa: check draw buffer completeness on glClearBufferfi/glClearBufferiv
  • -

    -

    Marek Olšák (1):

    -
  • util/u_queue: skip util_queue_finish if num_threads is 0
  • -

    -

    Nanley Chery (5):

    -
  • anv: Properly allocate aux-tracking space for CCS_E
  • -
  • intel/blorp: Disable depth testing for slow depth clears
  • -
  • iris: Clear ::has_hiz when disabling aux
  • -
  • iris: Don't leak the resource for unsupported modifier
  • -
  • iris: Disallow incomplete resource creation
  • -

    -

    Paulo Zanoni (1):

    -
  • intel/compiler: remove the operand restriction for src1 on GLK
  • -

    -

    Pierre-Eric Pelloux-Prayer (1):

    -
  • mesa: enable msaa in clear_with_quad if needed
  • -

    -

    Sagar Ghuge (1):

    -
  • intel/blorp: Assign correct view while clearing depth stencil
  • -

    -

    Samuel Pitoiset (4):

    -
  • radv: do not create meta pipelines with 16 samples
  • -
  • radv: do not emit rbplus if attachments are undefined
  • -
  • radv/gfx10: fix 3D images
  • -
  • radv: fix vkUpdateDescriptorSets with inline uniform blocks
  • -

    -

    Tapani Pälli (1):

    -
  • i965: setup sized internalformat for MESA_FORMAT_R10G10B10A2_UNORM
  • -

    -

    Thomas Hellstrom (2):

    -
  • svga: Fix banded DMA upload unmap
  • -
  • winsys/svga: Limit the maximum DMA hardware buffer size
  • -

    -

    -
- -
- - diff --git a/docs/relnotes/19.2.3.rst b/docs/relnotes/19.2.3.rst new file mode 100644 index 00000000000..9ef1aa17981 --- /dev/null +++ b/docs/relnotes/19.2.3.rst @@ -0,0 +1,87 @@ +Mesa 19.2.3 Release Notes / 2019-11-06 +====================================== + +Mesa 19.2.3 is a bug fix release which fixes bugs found since the 19.2.2 +release. + +Mesa 19.2.3 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +Mesa 19.2.3 implements the Vulkan 1.1 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct depends +on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + 5ee6e42504fe41dcc9a6eba26982656a675b2550a640946f463927ed7f1c5047 mesa-19.2.3.tar.xz + +New features +------------ + +- None + +Bug fixes +--------- + +- 19.2.2 fails mesa:util / timespec test on x86 +- Objects leaving trails in Firefox with antialias and + preserveDrawingBuffer in three.js WebGLRednerer with mesa 19.2 +- glLinkProgram crash when using gcc-9 -O3 -flto due to use of + uninitialised value + +Changes +------- + +- radv: Fix timeout handling in syncobj wait. +- radv: Remove \_mesa_locale_init/fini calls. +- turnip: Remove \_mesa_locale_init/fini calls. +- anv: Remove \_mesa_locale_init/fini calls. +- anv: Fix output of INTEL_DEBUG=bat for chained batches +- glsl: Initialize all fields of ir_variable in constructor +- bin/gen_release_notes.py: fix conditional of bugfix +- bin/gen_release_notes.py: strip '#' from gitlab bugs +- bin/gen_release_notes.py: Return "None" if there are no new features +- bin/post_version.py: Pass version as an argument +- bin/post_version.py: white space fixes +- bin/post_release.py: Add .html to hrefs +- bin/gen_release_notes.py: html escape all external data +- bin/gen_release_notes.py: Add a warning if new features are + introduced in a point release +- cherry-ignore: update for 19.2.3 cycle +- nir: correct use of identity check in python +- meson: Add dep_glvnd to egl deps when building with glvnd +- nv50/ir: mark STORE destination inputs as used +- Revert "mesa/main: Fix multisample texture initialize" +- anv: Fix a potential BO handle leak +- anv/tests: Zero-initialize instances +- rbug: Fix use of alloca() without #include "c99_alloca.h" +- Fix timespec_from_nsec test for 32-bit time_t +- etnaviv: fix depth bias +- iris: Fix "Force Zero RTA Index Enable" setting again +- anv: fix unwind of vkCreateDevice fail +- mesa: check draw buffer completeness on + glClearBufferfi/glClearBufferiv +- util/u_queue: skip util_queue_finish if num_threads is 0 +- anv: Properly allocate aux-tracking space for CCS_E +- intel/blorp: Disable depth testing for slow depth clears +- iris: Clear ::has_hiz when disabling aux +- iris: Don't leak the resource for unsupported modifier +- iris: Disallow incomplete resource creation +- intel/compiler: remove the operand restriction for src1 on GLK +- mesa: enable msaa in clear_with_quad if needed +- intel/blorp: Assign correct view while clearing depth stencil +- radv: do not create meta pipelines with 16 samples +- radv: do not emit rbplus if attachments are undefined +- radv/gfx10: fix 3D images +- radv: fix vkUpdateDescriptorSets with inline uniform blocks +- i965: setup sized internalformat for MESA_FORMAT_R10G10B10A2_UNORM +- svga: Fix banded DMA upload unmap +- winsys/svga: Limit the maximum DMA hardware buffer size diff --git a/docs/relnotes/19.2.4.html b/docs/relnotes/19.2.4.html deleted file mode 100644 index b2af7f6181e..00000000000 --- a/docs/relnotes/19.2.4.html +++ /dev/null @@ -1,65 +0,0 @@ - - - - -Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 19.2.4 Release Notes / 2019-11-13

- -

- Mesa 19.2.4 is an emergency bug fix release to fix on ciritcal bug in 19.2.3. -

-

-Mesa 19.2.4 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

-

-Mesa 19.2.4 implements the Vulkan 1.1 API, but the version reported by -the apiVersion property of the VkPhysicalDeviceProperties struct -depends on the particular driver being used. -

- -

SHA256 checksum

-
-    09000a0f7dbbd82e193b81a8f1bf0c118eab7ca975c0329181968596e548e30f  mesa-19.2.4.tar.xz
-
- - -

New features

- -
    -
  • None
  • -
- -

Bug fixes

- -
    -
  • Dirt Rally: Menu system doesn't show up with Mesa 19.2.3
  • -
- -

Changes

- -
    -

    Lionel Landwerlin (1):

    -
  • mesa: check framebuffer completeness only after state update
  • -

    -

    -
- -
- - diff --git a/docs/relnotes/19.2.4.rst b/docs/relnotes/19.2.4.rst new file mode 100644 index 00000000000..ba52b532050 --- /dev/null +++ b/docs/relnotes/19.2.4.rst @@ -0,0 +1,39 @@ +Mesa 19.2.4 Release Notes / 2019-11-13 +====================================== + +Mesa 19.2.4 is an emergency bug fix release to fix on ciritcal bug in +19.2.3. + +Mesa 19.2.4 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +Mesa 19.2.4 implements the Vulkan 1.1 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct depends +on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + 09000a0f7dbbd82e193b81a8f1bf0c118eab7ca975c0329181968596e548e30f mesa-19.2.4.tar.xz + +New features +------------ + +- None + +Bug fixes +--------- + +- Dirt Rally: Menu system doesn't show up with Mesa 19.2.3 + +Changes +------- + +- mesa: check framebuffer completeness only after state update diff --git a/docs/relnotes/19.2.5.html b/docs/relnotes/19.2.5.html deleted file mode 100644 index 6dd6f5b59d3..00000000000 --- a/docs/relnotes/19.2.5.html +++ /dev/null @@ -1,115 +0,0 @@ - - - - - -Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 19.2.5 Release Notes / 2019-11-20

- -

- Mesa 19.2.5 is a bug fix release which fixes bugs found since the 19.2.4 release. -

-

-Mesa 19.2.5 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

-

-Mesa 19.2.5 implements the Vulkan 1.1 API, but the version reported by -the apiVersion property of the VkPhysicalDeviceProperties struct -depends on the particular driver being used. -

- -

SHA256 checksum

-
-    3d010a366b28d10bdd71e32091d8684baf1522e6466c5c5703667091b2108c8b  mesa-19.2.5.tar.xz
-
- - -

New features

- -
    -
  • None
  • -
- -

Bug fixes

- -
    -
  • HSW. Tropico 6 and SuperTuxKart have shadows flickering
  • -
  • glxgears segfaults on POWER / Xvnc
  • -
  • Cannot start Civ6 with AMD GPU on Linux
  • -
- -

Changes

- -
    -

    Ben Crocker (1):

    -
  • llvmpipe: use ppc64le/ppc64 Large code model for JIT-compiled shaders
  • -

    -

    Brian Paul (1):

    -
  • Call shmget() with permission 0600 instead of 0777
  • -

    -

    Caio Marcelo de Oliveira Filho (1):

    -
  • spirv: Don't leak GS initialization to other stages
  • -

    -

    Danylo Piliaiev (1):

    -
  • i965: Unify CC_STATE and BLEND_STATE atoms on Haswell as a workaround
  • -

    -

    Dylan Baker (2):

    -
  • docs: Add SHA256 sum for for 19.2.4
  • -
  • cherry-ignore: Update for 19.2.4 cycle
  • -

    -

    Eric Engestrom (1):

    -
  • egl: fix _EGL_NATIVE_PLATFORM fallback
  • -

    -

    Ian Romanick (2):

    -
  • nir/algebraic: Add the ability to mark a replacement as exact
  • -
  • nir/algebraic: Mark other comparison exact when removing a == a
  • -

    -

    Illia Iorin (1):

    -
  • mesa/main: Ignore filter state for MS texture completeness
  • -

    -

    Jason Ekstrand (1):

    -
  • anv: Stop bounds-checking pushed UBOs
  • -

    -

    Lepton Wu (1):

    -
  • gallium: dri2: Use index as plane number.
  • -

    -

    Lionel Landwerlin (3):

    -
  • anv: invalidate file descriptor of semaphore sync fd at vkQueueSubmit
  • -
  • anv: remove list items on batch fini
  • -
  • anv/wsi: signal the semaphore in the acquireNextImage
  • -

    -

    Marek Olšák (3):

    -
  • st/mesa: fix Sanctuary and Tropics by disabling ARB_gpu_shader5 for them
  • -
  • tgsi_to_nir: fix masked out image loads
  • -
  • tgsi_to_nir: handle PIPE_FORMAT_NONE in image opcodes
  • -

    -

    Paulo Zanoni (1):

    -
  • intel/compiler: fix nir_op_{i,u}*32 on ICL
  • -

    -

    Pierre-Eric Pelloux-Prayer (3):

    -
  • radeonsi: disable sdma for gfx10
  • -
  • radeonsi: tell the shader disk cache what IR is used
  • -
  • radeonsi: fix shader disk cache key
  • -

    -

    -
- -
- - diff --git a/docs/relnotes/19.2.5.rst b/docs/relnotes/19.2.5.rst new file mode 100644 index 00000000000..dcb9d040664 --- /dev/null +++ b/docs/relnotes/19.2.5.rst @@ -0,0 +1,63 @@ +Mesa 19.2.5 Release Notes / 2019-11-20 +====================================== + +Mesa 19.2.5 is a bug fix release which fixes bugs found since the 19.2.4 +release. + +Mesa 19.2.5 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +Mesa 19.2.5 implements the Vulkan 1.1 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct depends +on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + 3d010a366b28d10bdd71e32091d8684baf1522e6466c5c5703667091b2108c8b mesa-19.2.5.tar.xz + +New features +------------ + +- None + +Bug fixes +--------- + +- HSW. Tropico 6 and SuperTuxKart have shadows flickering +- glxgears segfaults on POWER / Xvnc +- Cannot start Civ6 with AMD GPU on Linux + +Changes +------- + +- llvmpipe: use ppc64le/ppc64 Large code model for JIT-compiled shaders +- Call shmget() with permission 0600 instead of 0777 +- spirv: Don't leak GS initialization to other stages +- i965: Unify CC_STATE and BLEND_STATE atoms on Haswell as a workaround +- docs: Add SHA256 sum for for 19.2.4 +- cherry-ignore: Update for 19.2.4 cycle +- egl: fix \_EGL_NATIVE_PLATFORM fallback +- nir/algebraic: Add the ability to mark a replacement as exact +- nir/algebraic: Mark other comparison exact when removing a == a +- mesa/main: Ignore filter state for MS texture completeness +- anv: Stop bounds-checking pushed UBOs +- gallium: dri2: Use index as plane number. +- anv: invalidate file descriptor of semaphore sync fd at vkQueueSubmit +- anv: remove list items on batch fini +- anv/wsi: signal the semaphore in the acquireNextImage +- st/mesa: fix Sanctuary and Tropics by disabling ARB_gpu_shader5 for + them +- tgsi_to_nir: fix masked out image loads +- tgsi_to_nir: handle PIPE_FORMAT_NONE in image opcodes +- intel/compiler: fix nir_op_{i,u}*32 on ICL +- radeonsi: disable sdma for gfx10 +- radeonsi: tell the shader disk cache what IR is used +- radeonsi: fix shader disk cache key diff --git a/docs/relnotes/19.2.6.html b/docs/relnotes/19.2.6.html deleted file mode 100644 index 6dc4e76a8cd..00000000000 --- a/docs/relnotes/19.2.6.html +++ /dev/null @@ -1,87 +0,0 @@ - - - - - -Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 19.2.6 Release Notes / 2019-11-21

- -

- Mesa 19.2.6 is a bug fix release which fixes bugs found since the 19.2.5 release. -

-

-Mesa 19.2.6 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

-

-Mesa 19.2.6 implements the Vulkan 1.1 API, but the version reported by -the apiVersion property of the VkPhysicalDeviceProperties struct -depends on the particular driver being used. -

- -

SHA256 checksum

-
-    9d7b24fa60c82db34788196450042a55ce6cb2d70c7a8d5c31401619b6907797  mesa-19.2.6.tar.xz
-
- - -

New features

- -
    -
  • None
  • -
- -

Bug fixes

- -
    -
  • glesv2.pc is not built since fafd20f67dec9f589
  • -
  • textureSize(samplerExternalOES, int) missing in desktop mesa 19.1.7 implementation
  • -
  • [19.2.5] lp_bld_misc: broken #if PIPE_ARCH_LITTLE_ENDIAN on ppc64l
  • -
- -

Changes

- -
    -

    Alejandro Piñeiro (1):

    -
  • v3d: adds an extra MOV for any sig.ld*
  • -

    -

    Dave Airlie (1):

    -
  • llvmpipe/ppc: fix if/ifdef confusion in backport.
  • -

    -

    Dylan Baker (2):

    -
  • docs/relnotes/19.2.5: Add SHA256 sum
  • -
  • meson: generate .pc files for gles and gles2 with old glvnd
  • -

    -

    Eric Engestrom (1):

    -
  • vulkan: delete typo'd header
  • -

    -

    Hyunjun Ko (1):

    -
  • freedreno/ir3: fix printing output registers of FS.
  • -

    -

    Jose Maria Casanova Crespo (1):

    -
  • v3d: Fix predication with atomic image operations
  • -

    -

    Yevhenii Kolesnikov (1):

    -
  • glsl: Enable textureSize for samplerExternalOES
  • -

    -

    -
- -
- - diff --git a/docs/relnotes/19.2.6.rst b/docs/relnotes/19.2.6.rst new file mode 100644 index 00000000000..944efee630a --- /dev/null +++ b/docs/relnotes/19.2.6.rst @@ -0,0 +1,49 @@ +Mesa 19.2.6 Release Notes / 2019-11-21 +====================================== + +Mesa 19.2.6 is a bug fix release which fixes bugs found since the 19.2.5 +release. + +Mesa 19.2.6 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +Mesa 19.2.6 implements the Vulkan 1.1 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct depends +on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + 9d7b24fa60c82db34788196450042a55ce6cb2d70c7a8d5c31401619b6907797 mesa-19.2.6.tar.xz + +New features +------------ + +- None + +Bug fixes +--------- + +- glesv2.pc is not built since fafd20f67dec9f589 +- textureSize(samplerExternalOES, int) missing in desktop mesa 19.1.7 + implementation +- [19.2.5] lp_bld_misc: broken #if PIPE_ARCH_LITTLE_ENDIAN on ppc64l + +Changes +------- + +- v3d: adds an extra MOV for any sig.ld\* +- llvmpipe/ppc: fix if/ifdef confusion in backport. +- docs/relnotes/19.2.5: Add SHA256 sum +- meson: generate .pc files for gles and gles2 with old glvnd +- vulkan: delete typo'd header +- freedreno/ir3: fix printing output registers of FS. +- v3d: Fix predication with atomic image operations +- glsl: Enable textureSize for samplerExternalOES diff --git a/docs/relnotes/19.2.7.html b/docs/relnotes/19.2.7.html deleted file mode 100644 index 0d5b5051e39..00000000000 --- a/docs/relnotes/19.2.7.html +++ /dev/null @@ -1,96 +0,0 @@ - - - - - -Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 19.2.7 Release Notes / 2019-12-04

- -

- Mesa 19.2.7 is a bug fix release which fixes bugs found since the 19.2.6 release. -

-

-Mesa 19.2.7 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

-

-Mesa 19.2.7 implements the Vulkan 1.1 API, but the version reported by -the apiVersion property of the VkPhysicalDeviceProperties struct -depends on the particular driver being used. -

- -

SHA256 checksum

-
-    e3799fb7896fd9ed2f90f651fb907b95cdebfbd494968ff116e6bf1be143579e  mesa-19.2.7.tar.xz
-
- - -

New features

- -
    -
  • None
  • -
- -

Bug fixes

- -
    -
  • ld.lld: error: duplicate symbol (mesa-19.3.0-rc1)
  • -
  • triangle strip clipping with GL_FIRST_VERTEX_CONVENTION causes wrong vertex's attribute to be broadcasted for flat interpolation
  • -
  • [bisected][regression][g45,g965,ilk] piglit arb_fragment_program kil failures
  • -
- -

Changes

- -
    -

    Bas Nieuwenhuizen (2):

    -
  • radv: Allocate cmdbuffer space for buffer marker write.
  • -
  • radv: Unify max_descriptor_set_size.
  • -

    -

    Boris Brezillon (1):

    -
  • gallium: Fix the ->set_damage_region() implementation
  • -

    -

    Ian Romanick (1):

    -
  • intel/fs: Disable conditional discard optimization on Gen4 and Gen5
  • -

    -

    Jason Ekstrand (1):

    -
  • anv: Set up SBE_SWIZ properly for gl_Viewport
  • -

    -

    Jonathan Gray (2):

    -
  • winsys/amdgpu: avoid double simple_mtx_unlock()
  • -
  • i965: update Makefile.sources for perf changes
  • -

    -

    Rhys Perry (1):

    -
  • radv: set writes_memory for global memory stores/atomics
  • -

    -

    Samuel Pitoiset (3):

    -
  • radv: fix enabling sample shading with SampleID/SamplePosition
  • -
  • radv/gfx10: fix implementation of exclusive scans
  • -
  • radv: fix compute pipeline keys when optimizations are disabled
  • -

    -

    Yevhenii Kolesnikov (1):

    -
  • meson: Fix linkage of libgallium_nine with libgalliumvl
  • -

    -

    Zebediah Figura (1):

    -
  • Revert "draw: revert using correct order for prim decomposition."
  • -

    -

    -
- -
- - diff --git a/docs/relnotes/19.2.7.rst b/docs/relnotes/19.2.7.rst new file mode 100644 index 00000000000..0610e8b4815 --- /dev/null +++ b/docs/relnotes/19.2.7.rst @@ -0,0 +1,55 @@ +Mesa 19.2.7 Release Notes / 2019-12-04 +====================================== + +Mesa 19.2.7 is a bug fix release which fixes bugs found since the 19.2.6 +release. + +Mesa 19.2.7 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +Mesa 19.2.7 implements the Vulkan 1.1 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct depends +on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + e3799fb7896fd9ed2f90f651fb907b95cdebfbd494968ff116e6bf1be143579e mesa-19.2.7.tar.xz + +New features +------------ + +- None + +Bug fixes +--------- + +- ld.lld: error: duplicate symbol (mesa-19.3.0-rc1) +- triangle strip clipping with GL_FIRST_VERTEX_CONVENTION causes wrong + vertex's attribute to be broadcasted for flat interpolation +- [bisected][regression][g45,g965,ilk] piglit arb_fragment_program kil + failures + +Changes +------- + +- radv: Allocate cmdbuffer space for buffer marker write. +- radv: Unify max_descriptor_set_size. +- gallium: Fix the ->set_damage_region() implementation +- intel/fs: Disable conditional discard optimization on Gen4 and Gen5 +- anv: Set up SBE_SWIZ properly for gl_Viewport +- winsys/amdgpu: avoid double simple_mtx_unlock() +- i965: update Makefile.sources for perf changes +- radv: set writes_memory for global memory stores/atomics +- radv: fix enabling sample shading with SampleID/SamplePosition +- radv/gfx10: fix implementation of exclusive scans +- radv: fix compute pipeline keys when optimizations are disabled +- meson: Fix linkage of libgallium_nine with libgalliumvl +- Revert "draw: revert using correct order for prim decomposition." diff --git a/docs/relnotes/19.2.8.html b/docs/relnotes/19.2.8.html deleted file mode 100644 index f25c9849b69..00000000000 --- a/docs/relnotes/19.2.8.html +++ /dev/null @@ -1,108 +0,0 @@ - - - - - -Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 19.2.8 Release Notes / 2019-12-18

- -

- Mesa 19.2.8 is a bug fix release which fixes bugs found since the 19.2.7 release. -

-

-Mesa 19.2.8 implements the OpenGL 4.5 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.5. OpenGL -4.5 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

-

-Mesa 19.2.8 implements the Vulkan 1.1 API, but the version reported by -the apiVersion property of the VkPhysicalDeviceProperties struct -depends on the particular driver being used. -

- -

SHA256 checksum

-
-    cffa8fa755c7422ce014c39ca0b770a092d9e0bbae537ceb2609c106916e5a57  mesa-19.2.8.tar.xz
-
- - -

New features

- -
    -
  • None
  • -
- -

Bug fixes

- -
    -
  • i965/iris: assert when destroy GL context with active query
  • -
- -

Changes

- -
    -

    Alyssa Rosenzweig (1):

    -
  • gallium/util: Support POLYGON in u_stream_outputs_for_vertices
  • -

    -

    Bas Nieuwenhuizen (2):

    -
  • amd/common: Always use addrlib for HTILE tc-compat.
  • -
  • amd/common: Fix tcCompatible degradation on Stoney.
  • -

    -

    Dylan Baker (4):

    -
  • docs: Add SHA256 sums for 19.2.7
  • -
  • meson/broadcom: libbroadcom_cle needs expat headers
  • -
  • meson/broadcom: libbroadcom_cle also needs zlib
  • -
  • cherry-ignore: Update for 19.2.8
  • -

    -

    Gert Wollny (1):

    -
  • virgl: Increase the shader transfer buffer by doubling the size
  • -

    -

    Iván Briano (1):

    -
  • anv: Export filter_minmax support only when it's really supported
  • -

    -

    Jason Ekstrand (2):

    -
  • anv: Re-emit all compute state on pipeline switch
  • -
  • anv: Don't leak when set_tiling fails
  • -

    -

    Kenneth Graunke (1):

    -
  • iris: Default to X-tiling for scanout buffers without modifiers
  • -

    -

    Lionel Landwerlin (7):

    -
  • intel/perf: fix invalid hw_id in query results
  • -
  • intel/perf: set read buffer len to 0 to identify empty buffer
  • -
  • intel/perf: take into account that reports read can be fairly old
  • -
  • intel/perf: simplify the processing of OA reports
  • -
  • intel/perf: fix improper pointer access
  • -
  • anv: fix fence underlying primitive checks
  • -
  • mesa: avoid triggering assert in implementation
  • -

    -

    Nanley Chery (2):

    -
  • gallium/dri2: Fix creation of multi-planar modifier images
  • -
  • gallium: Store the image format in winsys_handle
  • -

    -

    Rob Clark (1):

    -
  • nir/lower_clip: Fix incorrect driver loc for clipdist outputs
  • -

    -

    Timothy Arceri (1):

    -
  • glsl/nir: iterate the system values list when adding varyings
  • -

    -

    -
- -
- - diff --git a/docs/relnotes/19.2.8.rst b/docs/relnotes/19.2.8.rst new file mode 100644 index 00000000000..06547b720ab --- /dev/null +++ b/docs/relnotes/19.2.8.rst @@ -0,0 +1,61 @@ +Mesa 19.2.8 Release Notes / 2019-12-18 +====================================== + +Mesa 19.2.8 is a bug fix release which fixes bugs found since the 19.2.7 +release. + +Mesa 19.2.8 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +Mesa 19.2.8 implements the Vulkan 1.1 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct depends +on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + cffa8fa755c7422ce014c39ca0b770a092d9e0bbae537ceb2609c106916e5a57 mesa-19.2.8.tar.xz + +New features +------------ + +- None + +Bug fixes +--------- + +- i965/iris: assert when destroy GL context with active query + +Changes +------- + +- gallium/util: Support POLYGON in u_stream_outputs_for_vertices +- amd/common: Always use addrlib for HTILE tc-compat. +- amd/common: Fix tcCompatible degradation on Stoney. +- docs: Add SHA256 sums for 19.2.7 +- meson/broadcom: libbroadcom_cle needs expat headers +- meson/broadcom: libbroadcom_cle also needs zlib +- cherry-ignore: Update for 19.2.8 +- virgl: Increase the shader transfer buffer by doubling the size +- anv: Export filter_minmax support only when it's really supported +- anv: Re-emit all compute state on pipeline switch +- anv: Don't leak when set_tiling fails +- iris: Default to X-tiling for scanout buffers without modifiers +- intel/perf: fix invalid hw_id in query results +- intel/perf: set read buffer len to 0 to identify empty buffer +- intel/perf: take into account that reports read can be fairly old +- intel/perf: simplify the processing of OA reports +- intel/perf: fix improper pointer access +- anv: fix fence underlying primitive checks +- mesa: avoid triggering assert in implementation +- gallium/dri2: Fix creation of multi-planar modifier images +- gallium: Store the image format in winsys_handle +- nir/lower_clip: Fix incorrect driver loc for clipdist outputs +- glsl/nir: iterate the system values list when adding varyings diff --git a/docs/relnotes/19.3.0.html b/docs/relnotes/19.3.0.html deleted file mode 100644 index 92d99f0cd96..00000000000 --- a/docs/relnotes/19.3.0.html +++ /dev/null @@ -1,3138 +0,0 @@ - - - - - -Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 19.3.0 Release Notes / 2019-12-12

- -

- Mesa 19.3.0 is a new development release. People who are concerned - with stability and reliability should stick with a previous release or - wait for Mesa 19.3.1. -

-

-Mesa 19.3.0 implements the OpenGL 4.6 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.6. OpenGL -4.6 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

-

-Mesa 19.3.0 implements the Vulkan 1.1 API, but the version reported by -the apiVersion property of the VkPhysicalDeviceProperties struct -depends on the particular driver being used. -

- -

SHA256 checksum

-
-    5fa0e4e9dca79560f6882e362f9db36d81cf96da16cf6a84e0ada7466a99a5d7  mesa-19.3.0.tar.xz
-
- - -

New features

- -
    -
  • GL_ARB_gl_spirv on i965, iris. -
  • -
  • GL_ARB_spirv_extensions on i965, iris. -
  • -
  • GL_EXT_demote_to_helper_invocation on iris, i965. -
  • -
  • OpenGL 4.6 on i965, iris. -
  • -
  • EGL_EXT_image_flush_external -
  • -
  • VK_ANDROID_external_memory_android_hardware_buffer on RADV. -
  • -
  • VK_KHR_shader_clock on Intel, RADV. -
  • -
  • VK_KHR_shader_float_controls on Intel, RADV. -
  • -
  • VK_KHR_spirv_1_4 on Intel, RADV. -
  • -
  • VK_KHR_timeline_semaphore on RADV. -
  • -
  • VK_KHR_vulkan_memory_model on Intel. -
  • -
  • VK_EXT_shader_subgroup_ballot on Intel. -
  • -
  • VK_EXT_shader_subgroup_vote on Intel. -
  • -
  • VK_EXT_texel_buffer_alignment on RADV. -
  • -
  • VK_INTEL_performance_query on Intel. -
  • -
  • Meson support for windows using MSVC and MinGW -
  • -
  • scons has been deprecated for non windows -
  • -
  • Initial Intel gen12 (Tigerlake) support on anvil and iris -
  • -
  • New compiler backend "ACO" for RADV (RADV_PERFTEST=aco) -
  • -
  • VK_EXT_shader_demote_to_helper_invocation on RADV/ACO. -
  • -
- -

Bug fixes

- -
    -
  • [RADV] The Dead Rising 4 is causing a GPU hang with LLVM backend
  • -
  • radeonsi: mpv --vo=vaapi incorrect rendering on gfx9+
  • -
  • NULL resource when playing VP9 video through VDPAU on RX 570
  • -
  • gnome-shell overview mode crash in recent mesa
  • -
  • radv/aco Jedi Fallen Order hair rendering buggy
  • -
  • [RADV] VK_KHR_timeline_semaphore balloons in runtime
  • -
  • Shadow of Mordor has randomly dancing black shadows on Talion's face
  • -
  • ld.lld: error: duplicate symbol (mesa-19.3.0-rc1)
  • -
  • triangle strip clipping with GL_FIRST_VERTEX_CONVENTION causes wrong vertex's attribute to be broadcasted for flat interpolation
  • -
  • [bisected][regression][g45,g965,ilk] piglit arb_fragment_program kil failures
  • -
  • textureSize(samplerExternalOES, int) missing in desktop mesa 19.1.7 implementation
  • -
  • HSW. Tropico 6 and SuperTuxKart have shadows flickering
  • -
  • glxgears segfaults on POWER / Xvnc
  • -
  • Objects leaving trails in Firefox with antialias and preserveDrawingBuffer in three.js WebGLRednerer with mesa 19.2
  • -
  • radv regression after 84d9551b232bdcead017b212cbb3e291486e698c: vk: error: failed to submit CS
  • -
  • Rename ACO README to README.md
  • -
  • Steam crash due to commit e137b3a9b71a2711c1f68c8a8b9c0a7407fbcc4b (bisected)
  • -
  • [Anv regression] SPIR-V abort in Aztec Ruins
  • -
  • FreeBSD does not have _GNU_SOURCE in util/strtod.c
  • -
  • glLinkProgram crash when using gcc-9 -O3 -flto due to use of uninitialised value
  • -
  • KeyError: 'force_scons':
  • -
  • link_shader and deserialize_glsl_program suddenly consume huge amount of RAM
  • -
  • build errors after "meson: add -Werror=empty-body to disallow `if(x);`"
  • -
  • performance regression in Heroes of the Storm with Mesa 19.1.1 & Polaris
  • -
  • Vulkan version of "Middle-earth: Shadow of Mordor" has graphics glitches on RADV driver (part 2)
  • -
  • swr/rasterizer/core/format_types.h:1183: undefined reference to `_mm256_cvtps_ph'
  • -
  • Meson: Building osmesa gallium and tests at the same time results in osmesa gallium build failure
  • -
  • Vulkan version of "Middle-earth: Shadow of Mordor" has graphics glitches on RADV driver
  • -
  • [amdgpu][Navi][llvm] Minimap problem in Nier Automata
  • -
  • [bisected] anon_inode:sync_file file descriptor leak
  • -
  • Cache meson packagecach in appveyor
  • -
  • Piglit tests regression in gallium drivers
  • -
  • Black ground in Dirt 4
  • -
  • Superbibles examples crashing Mesa drivers (radeonsi) and causing gpu reset
  • -
  • [CTS] dEQP-VK.graphicsfuzz.write-red-in-loop-nest crashes
  • -
  • mesa and libglvnd install the same headers
  • -
  • Multiple EGL displays with multiple window systems leads to a crash
  • -
  • Regression: Doom (2016) crashes on Mesa 19.2 and above and Radeon 380 with Vulkan (worked on Mesa 19.1)
  • -
  • Rocket League displays corruption when the game starts
  • -
  • drm.h:50:9: error: unknown type name 'uint8_t'
  • -
  • Mesa build breaks when only building radeonsi due to missing llvm coroutines symbols
  • -
  • radeonsi aborting in LLVM validation test in si_compile_tgsi_shader()
  • -
  • meson.build:1447:6: ERROR: Problem encountered: libdrm required for gallium video statetrackers when using x11
  • -
  • Mesa doesn't build with current Scons version (3.1.0)
  • -
  • libXvMC-1.0.12 breaks mesa build
  • -
  • Meson can't find 32-bit libXvMCW in non-standard path
  • -
  • Mesa installs gl.pc and egl.pc even with libglvnd >= 1.2.0
  • -
- -

Changes

- -
    -

    Adam Jackson (44):

    -
  • glx: Whitespace cleanups
  • -
  • glx: Sync <GL/glxext.h> with Khronos
  • -
  • glx: Make __glXGetDrawableAttribute return true sometimes
  • -
  • glx: Unset the direct_support bit for GLX_EXT_import_context
  • -
  • Revert "glx: Unset the direct_support bit for GLX_EXT_import_context"
  • -
  • egl: Enable 10bpc EGLConfigs for platform_{device,surfaceless}
  • -
  • gallium/xlib: Fix an obvious thinko
  • -
  • mesa: Remove unused gl_config::indexBits
  • -
  • mesa: Eliminate gl_config::have{Accum,Depth,Stencil}Buffer
  • -
  • mesa: Eliminate gl_config::rgbMode
  • -
  • gallium: Require LLVM >= 3.4
  • -
  • gallium: Require LLVM >= 3.5
  • -
  • gallium: Require LLVM >= 3.6
  • -
  • gallium: Require LLVM >= 3.7
  • -
  • gallium: Require LLVM >= 3.8
  • -
  • gallium: Require LLVM >= 3.9
  • -
  • egl/dri2: Refuse to add EGLConfigs with no supported surface types
  • -
  • glx: Remove unused indirection for glx_context->fillImage
  • -
  • gallium: Restore VSX for llvm >= 4
  • -
  • ci: Run tests on i386 cross builds
  • -
  • gallium/xlib: Remove drawable caching from the MakeCurrent path
  • -
  • gallium/xlib: Remove MakeCurrent_PrevContext
  • -
  • gallium/xlib: Fix glXMakeCurrent(dpy, None, None, ctx)
  • -
  • docs: Update bug report URLs for the gitlab migration
  • -
  • glx: Avoid atof() when computing the server's GLX version
  • -
  • glx: Fix drawable lookup bugs in glXUseXFont
  • -
  • egl/wayland: Reindent the format table
  • -
  • egl/wayland: Add FP16 format support
  • -
  • egl/wayland: Implement getCapability for the dri2 and image loaders
  • -
  • egl/surfaceless: Add FP16 format support
  • -
  • libgbm: Wire up getCapability for the image loader
  • -
  • glx: Move vertex array protocol state into the indirect backend
  • -
  • glx: Lift sending the MakeCurrent request to top-level code
  • -
  • glx: Implement GLX_EXT_no_config_context
  • -
  • Revert "glx: Implement GLX_EXT_no_config_context"
  • -
  • Revert "glx: Lift sending the MakeCurrent request to top-level code"
  • -
  • drisw: Simplify GC setup
  • -
  • drisw: Fix and simplify drawable setup
  • -
  • glx: Log the filename of the drm device if we fail to open it
  • -
  • egl/dri2: Don't dlclose() the driver on dri2_load_driver_common failure
  • -
  • surfaceless: Support EGL_WL_bind_wayland_display
  • -
  • egl: Make native display detection work more than once
  • -
  • gallium/xlib: Fix xmesa drawable creation
  • -
  • gallium: Fix a bunch of undefined left-shifts in u_format_*
  • -

    -

    Alan Coopersmith (6):

    -
  • c99_compat.h: Don't try to use 'restrict' in C++ code
  • -
  • util: Make Solaris implemention of p_atomic_add work with gcc
  • -
  • util: Workaround lack of flock on Solaris
  • -
  • util: Solaris has linux-style pthread_setname_np
  • -
  • meson: recognize "sunos" as the system name for Solaris
  • -
  • intel/common: include unistd.h for ioctl() prototype on Solaris
  • -

    -

    Alejandro Piñeiro (5):

    -
  • i965: enable ARB_gl_spirv extension and ARB_spirv_extensions for gen7+
  • -
  • mesa/version: uncomment SPIR-V extensions
  • -
  • i965: Enable OpenGL 4.6 for Gen8+
  • -
  • v3d: take into account prim_counts_offset
  • -
  • v3d: adds an extra MOV for any sig.ld*
  • -

    -

    Alex Smith (1):

    -
  • radv: Change memory type order for GPUs without dedicated VRAM
  • -

    -

    Alexandros Frantzis (1):

    -
  • gitlab-ci: Update required libdrm version
  • -

    -

    Alyssa Rosenzweig (220):

    -
  • pan/decode: Eliminate DYN_MEMORY_PROP
  • -
  • pan/decode: Don't print MALI_DRAW_NONE
  • -
  • panfrost: Move pan_invocation to shared panfrost/
  • -
  • panfrost: Set workgroups z to 32 for non-instanced graphics
  • -
  • pan/decode: Don't print canonical workgroup encoding
  • -
  • panfrost: Implement workgroups_x_shift_2 quirk
  • -
  • pan/decode: Silence workgroups_x_shift_2
  • -
  • pan/decode: Fix missing NULL terminator
  • -
  • pan/decode: Don't print zero exception_status
  • -
  • pan/decode: Express tiler structures as offsets
  • -
  • pan/decode: Allow updating mmaps
  • -
  • pan/decode: Bounds check polygon list and tiler heap
  • -
  • panfrost: Move pan_tiler.c outside of Gallium
  • -
  • pan/decode: Verify and omit polygon size
  • -
  • pan/decode: Print "just right" count of texture pointers
  • -
  • panfrost: Remove DRY_RUN
  • -
  • panfrost: Correct polygon size computations
  • -
  • pan/decode: Check for a number of potential issues
  • -
  • pan/decode: Don't print unreferenced attribute memory
  • -
  • pan/decode: Add static bounds checking utility
  • -
  • pan/decode: Do not print uniform/buffers explicitly
  • -
  • pan/decode: Validate AFBC fields are zero when AFBC is disabled
  • -
  • pan/decode: Check for MFBD preload chicken bit
  • -
  • pan/decode: Mark tripped zeroes with XXX
  • -
  • pan/decode: Normalize case matching XXX format
  • -
  • pan/decode: Normalize final instances of XXX
  • -
  • panfrost: Fix scoreboarding with dependency on job #0
  • -
  • panfrost: Do not expose PIPE_CAP_TEXTURE_MIRROR_CLAMP
  • -
  • panfrost: Don't crash on GL_CLAMP
  • -
  • pan/decode: Guard attribute unknowns
  • -
  • panfrost: Don't trip the prefix magic field
  • -
  • pan/decode: Handle VARYING_DISCARD
  • -
  • pan/decode: Treat RESERVED swizzles as errors
  • -
  • pan/decode: Validate swizzles against format
  • -
  • pan/decode: Don't print the default swizzle
  • -
  • pan/decode: Use GLSL style formats/swizzles
  • -
  • pan/decode: Guard texture unknowns as zero trips
  • -
  • pan/decode: Break out pandecode_texture function
  • -
  • pan/decode: Validate texture dimensionality
  • -
  • panfrost: nr_mipmap_levels -> levels
  • -
  • panfrost: Remove ancient TODO
  • -
  • pan/decode: Pretty-print sRGB format
  • -
  • panfrost: Break up usage2 field
  • -
  • pan/decode: Use concise texture printing
  • -
  • pan/decode: Include address in union mali_attr
  • -
  • pan/decode: Validate attribute/varying buffer pointer
  • -
  • pan/decode: Cleanup mali_attr printing
  • -
  • pan/midgard: Free liveness info
  • -
  • pan/midgard: Allocate `dependencies` on stack
  • -
  • pan/decode: Don't leak FBD pointer
  • -
  • pan/decode: Remove all_zero
  • -
  • pan/bifrost: Avoid buffer overflow in disassembler
  • -
  • pan/midgard: Represent unused nodes by ~0
  • -
  • pan/midgard: Reorder bits check to fix 8-bit masks
  • -
  • pan/midgard: Simplify contradictory check.
  • -
  • panfrost: Don't check reads_point_coord
  • -
  • pan/midgard: Mark fallthrough explicitly
  • -
  • panfrost: Pay attention to framebuffer dimension sign
  • -
  • panfrost: Clarify intention with PIPE_SWIZZLE_X check
  • -
  • panfrost: Prevent potential integer overflow in instancing
  • -
  • panfrost: Hoist job != NULL check
  • -
  • panfrost: Hoist bo != NULL check before dereference
  • -
  • panfrost: Fix missing ret assignment in DRM code
  • -
  • pan/bifrost: Correct file size signedness
  • -
  • panfrost: Guard against NULL rasterizer explicitly
  • -
  • panfrost: Pass stream_output_info by reference
  • -
  • pan/midgard: Breakout texture reg select printer
  • -
  • pan/midgard: Identify and disassemble indirect texture/sampler
  • -
  • panfrost: Don't bail on PIPE_BUFFER
  • -
  • panfrost: Implement depth range clipping
  • -
  • panfrost: Fix PIPE_BUFFER spacing
  • -
  • pan/midgard,bifrost: Expand nir_const_load_to_arr
  • -
  • nir: Remove nir_const_load_to_arr
  • -
  • pan/decode: Hoist shader-db stats to shared decode
  • -
  • pan/midgard: Sketch static analysis to uniform count
  • -
  • pan/midgard: Compute work_count via writes
  • -
  • pan/midgard: Analyze simple loads/store
  • -
  • pan/midgard: Explain ffma
  • -
  • pan/midgard: Disassemble integer constants in hex
  • -
  • pan/decode: Remove mali_attr(_meta) framing
  • -
  • pan/decode: Removing uniform buffer framing
  • -
  • pan/decode: Eliminate non-FBD dumped case
  • -
  • pan/decode: Validate MFBD tags
  • -
  • pan/decode: Validate and simplify FRAGMENT payloads
  • -
  • pan/decode: Validate blend shaders don't access I/O
  • -
  • pan/decode: Fix uniform printing
  • -
  • pan/decode: Promote <no shader> to an error
  • -
  • pan/decode: Disassemble before printing shader descriptor
  • -
  • pan/decode: Validate mali_shader_meta stats
  • -
  • pan/decode: Validate, but do not print, index buffer
  • -
  • pan/decode: Downgrade shader property mismatch to warning
  • -
  • pan/decode: Decode actual varying_meta address
  • -
  • pan/decode: Print stub for uniforms
  • -
  • pan/decode: Decouple attribute/meta printing
  • -
  • pan/decode: Remove size/stride divisibility check
  • -
  • pan/decode: Handle special varyings
  • -
  • panfrost: Remove vertex buffer offset from its size
  • -
  • panfrost: Implement gl_FragCoord correctly
  • -
  • pan/midgard: Fix writeout combining
  • -
  • pan/midgard: Analyze helper invocations
  • -
  • pan/decode: Validate and quiet helper invocation flag
  • -
  • pan/midgard, bifrost: Set lower_fdph = true
  • -
  • pan/midgard: Switch constants to uint32
  • -
  • pan/midgard: Add imov->fmov optimization
  • -
  • pan/midgard: Fold ssa_args into midgard_instruction
  • -
  • pan/midgard: Fix invert fusing with r26
  • -
  • freedreno/ir3: Link directly to Sethi-Ullman paper
  • -
  • pan/midgard: Count shader-db stats by bundled instructions
  • -
  • pan/midgard: Factor out mir_is_scalar
  • -
  • pan/midgard: Extract instruction sizing helper
  • -
  • pan/midgard: Expose mir_get/set_swizzle
  • -
  • pan/midgard: Add OP_IS_CSEL_V helper
  • -
  • pan/midgard: Fix corner case in RA
  • -
  • pan/midgard: Add post-schedule iteration helpers
  • -
  • pan/midgard: Include condition in branch->src[0]
  • -
  • pan/midgard: Document Midgard scheduling requirements
  • -
  • pan/midgard: Ensure fragment writeout is in the final block
  • -
  • pan/midgard: Track csel swizzle
  • -
  • pan/midgard: Add mir_insert_instruction*scheduled helpers
  • -
  • pan/midgard: csel_swizzle with mir get swizzle
  • -
  • pan/midgard: Extend mir_special_index to writeout
  • -
  • pan/midgard: Improve mir_mask_of_read_components
  • -
  • pan/midgard: Allow NULL argument in mir_has_arg
  • -
  • pan/midgard: Track shader quadword count while scheduling
  • -
  • pan/midgard: Add scheduling barriers
  • -
  • pan/midgard: Cleanup fragment writeout branch
  • -
  • pan/midgard: Remove texture_index
  • -
  • pan/midgard: Print branches in MIR
  • -
  • pan/midgard: Print MIR by the bundle
  • -
  • pan/midgard: Fix misc. RA issues
  • -
  • pan/midgard: Do not propagate swizzles into writeout
  • -
  • pan/midgard: Handle fragment writeout in RA
  • -
  • pan/midgard: Schedule before RA
  • -
  • pan/midgard: Remove mir_opt_post_move_eliminate
  • -
  • pan/midgard: Use shared psiz clamp pass
  • -
  • pan/decode: Fix uninitialized variables
  • -
  • pan/decode: Use %zu instead of %d
  • -
  • pan/decode: Use portable format specifier for 64-bit
  • -
  • pan/decode: Add missing format specifier
  • -
  • pan/midgard: Correct issues in disassemble.c
  • -
  • pan/midgard: Fix cppcheck issues
  • -
  • pan/midgard: Remove cppwrap.cpp
  • -
  • pan/midgard: Remove mir_print_bundle
  • -
  • pan/midgard: Remove mir_rewrite_index_*_tag
  • -
  • panfrost: Mark (1 << 31) as unsigned
  • -
  • panfrost: Fix misc. issues flagged by cppcheck
  • -
  • panfrost: Remove panfrost_upload
  • -
  • pan/midgard: Add missing parans in SWIZZLE definition
  • -
  • pan/midgard: Fix component count handling for ldst
  • -
  • pan/midgard: Squeeze indices before scheduling
  • -
  • pan/midgard: Add flatten_mir helper
  • -
  • pan/midgard: Calculate dependency graph
  • -
  • pan/midgard: Initialize worklist
  • -
  • pan/midgard: Add mir_choose_instruction stub
  • -
  • pan/midgard: Add mir_update_worklist helper
  • -
  • pan/midgard: Add mir_choose_bundle helper
  • -
  • pan/midgard: Add mir_schedule_texture/ldst/alu helpers
  • -
  • pan/midgard: Remove csel constant unit force
  • -
  • pan/midgard: Add constant intersection filters
  • -
  • pan/midgard: Add predicate->exclude
  • -
  • pan/midgard: Implement predicate->unit
  • -
  • pan/midgard: Add helpers for scheduling conditionals
  • -
  • pan/midgard: Extend csel_swizzle to branches
  • -
  • pan/midgard: Implement load/store pairing
  • -
  • pan/midgard: Add mir_choose_alu helper
  • -
  • pan/midgard: Add distance metric to choose_instruction
  • -
  • pan/midgard: Use new scheduler
  • -
  • pan/midgard: Don't double check SCALAR units
  • -
  • pan/midgard: Extend choose_instruction for scalar units
  • -
  • pan/midgard: Schedule to smul/sadd
  • -
  • pan/midgard: Only one conditional per bundle allowed
  • -
  • pan/midgard: Allow 6 instructions per bundle
  • -
  • pan/midgard: Allow writeout to see into the future
  • -
  • pan/midgard: Tightly pack 32-bit constants
  • -
  • pan/midgard: Add mir_flip helper
  • -
  • pan/midgard: Add csel invert optimization
  • -
  • pan/midgard: Allow scheduling conditions with constants
  • -
  • pan/midgard: Remove mir_has_multiple_writes
  • -
  • pan/midgard: Add mir_calculate_temp_count helper
  • -
  • pan/midgard: Move RA's liveness analysis into midgard_liveness.c
  • -
  • pan/midgard: Don't try to OR live_in of successors
  • -
  • pan/midgard: Begin tracking liveness metadata
  • -
  • pan/midgard: Invalidate liveness for mir_is_live_after
  • -
  • pan/midgard: Calculate temp_count for liveness
  • -
  • pan/midgard: Replace mir_is_live_after with new pass
  • -
  • pan/midgard: Report read mask for branch arguments
  • -
  • pan/midgard: Allow non-contiguous masks in UBO lowering
  • -
  • pan/midgard: Don't try to propagate swizzles to branches
  • -
  • pan/midgard: Add perspective ops to mir_get_swizzle
  • -
  • pan/midgard: Fix mir_mask_of_read_components with dot products
  • -
  • panfrost: Disable frame throttling
  • -
  • pan/midgard: Use 16-bit liveness masks
  • -
  • pan/midgard: Allow COMPUTE jobs in panfrost_bo_access_for_stage
  • -
  • pan/midgard: Fix memory corruption in register spilling
  • -
  • pan/midgard: Do not repeatedly spill same value
  • -
  • pan/midgard: Debug mir_insert_instruction_after_scheduled
  • -
  • pan/midgard: Identify 64-bit atomic opcodes
  • -
  • pan/midgard/disasm: Fix printing 8-bit/16-bit masks
  • -
  • pan/midgard: Factor out mir_get_alu_src
  • -
  • pan/midgard: Tableize load/store ops
  • -
  • pan/midgard: Implement OP_IS_STORE with table
  • -
  • pan/midgard: Add helpers for manipulating byte masks
  • -
  • pan/midgard: Report byte masks for read components
  • -
  • pan/midgard: Simplify mir_bytemask_of_read_components
  • -
  • pan/midgard: Implement per-byte liveness tracking
  • -
  • pan/midgard: Handle nontrivial masks in texture RA
  • -
  • pan/midgard: Create dependency graph bytewise
  • -
  • pan/midgard: Implement SIMD-aware dead code elimination
  • -
  • panfrost/ci: Update expectations list
  • -
  • pan/midgard: Add mir_set_bytemask helper
  • -
  • pan/midgard: Expose more typesize manipulation routines
  • -
  • pan/midgard: Express allocated registers as offsets
  • -
  • pipe-loader: Add kmsro pipe_loader target
  • -
  • pipe-loader: Default to kmsro if probe fails
  • -
  • panfrost: Expose serialized NIR support
  • -
  • pan/midgard: Disable precise occlusion queries
  • -
  • panfrost: Cleanup _shader_upper -> shader
  • -
  • panfrost: Remove unused definitions in mali-job.h
  • -
  • pipe-loader: Build kmsro loader for with all kmsro targets
  • -
  • gallium/util: Support POLYGON in u_stream_outputs_for_vertices
  • -

    -

    Andreas Baierl (5):

    -
  • lima/ppir: Rename ppir_op_dummy to ppir_op_undef
  • -
  • lima/ppir: Add undef handling
  • -
  • lima/ppir: Add various varying fetch sources to disassembler
  • -
  • lima: Fix compiler warning in standalone compiler
  • -
  • lima: Fix crash when there are no vertex shader attributes
  • -

    -

    Andreas Gottschling (1):

    -
  • drisw: Fix shared memory leak on drawable resize
  • -

    -

    Andres Gomez (12):

    -
  • nir/algebraic: mark float optimizations returning one parameter as inexact
  • -
  • docs: Update to OpenGL 4.6 in the release notes
  • -
  • nir/opcodes: Clear variable names confusion
  • -
  • docs: Add the maximum implemented Vulkan API version in 19.1 rel notes
  • -
  • docs: Add the maximum implemented Vulkan API version in 19.2 rel notes
  • -
  • docs: Add the maximum implemented Vulkan API version in 19.3 rel notes
  • -
  • docs/features: Update status list of Vulkan extensions
  • -
  • docs/features: Update VK_KHR_display_swapchain status
  • -
  • i965/fs: add a comment about how the rounding mode in fmul is set
  • -
  • i965/fs: set rounding mode when emitting the flrp instruction
  • -
  • docs/relnotes: add support for GL_ARB_gl_spirv, GL_ARB_spirv_extensions and OpenGL 4.6 on i965 and iris
  • -
  • egl: Remove the 565 pbuffer-only EGL config under X11.
  • -

    -

    Andres Rodriguez (2):

    -
  • radv: add RADV_DEBUG=allentrypoints
  • -
  • radv: additional query fixes
  • -

    -

    Andrii Simiklit (1):

    -
  • glsl: disallow incompatible matrices multiplication
  • -

    -

    Anuj Phogat (5):

    -
  • intel/gen12: Add L3 configurations
  • -
  • intel: Add few Ice Lake brand strings
  • -
  • genxml/gen11+: Add COMMON_SLICE_CHICKEN4 register
  • -
  • intel/gen11+: Enable Hardware filtering of Semi-Pipelined State in WM
  • -
  • intel/isl/icl: Use halign 8 instead of 4 hw workaround
  • -

    -

    Arcady Goldmints-Orlov (1):

    -
  • anv: fix descriptor limits on gen8
  • -

    -

    Bas Nieuwenhuizen (63):

    -
  • radv: Use correct vgpr_comp_cnt for VS if both prim_id and instance_id are needed.
  • -
  • radv: Emit VGT_GS_ONCHIP_CNTL for tess on GFX10.
  • -
  • radv: Disable NGG for geometry shaders.
  • -
  • tu: Set up glsl types.
  • -
  • radv: Only break batch on framebuffer change with dfsm.
  • -
  • radv: Disable dfsm by default even on Raven.
  • -
  • radv: Add DFSM support.
  • -
  • glx: Remove redundant null check.
  • -
  • amd: Build aco only if radv is enabled
  • -
  • radv: Add workaround for hang in The Surge 2.
  • -
  • turnip: Add image->image blitting.
  • -
  • turnip: Always use UINT formats for copies.
  • -
  • turnip: Disallow NPoT formats.
  • -
  • turnip: Add todo for d24_s8 copies
  • -
  • radv: Fix condition for skipping the continue CS.
  • -
  • radv: Fix warning in 32-bit build.
  • -
  • meson: Always add LLVM coroutines module.
  • -
  • amd/llvm: Fix warning due to asserted-only variable.
  • -
  • radv: Implement & enable VK_EXT_texel_buffer_alignment.
  • -
  • radv: Cleanup buffer_from_fd.
  • -
  • radv: Handle device memory alloc failure with normal free.
  • -
  • radv: Split out layout code from image creation.
  • -
  • radv: Delay patching for imported images until layout time.
  • -
  • radv: Handle slightly different image dimensions.
  • -
  • radv: Unset vk_info in radv_image_create_layout.
  • -
  • radv: Add VK_ANDROID_external_memory_android_hardware_buffer.
  • -
  • radv/android: Add android hardware buffer field to device memory.
  • -
  • radv/android: Add android hardware buffer queries.
  • -
  • radv: Disallow sparse shared images.
  • -
  • radv: Derive android usage from create flags.
  • -
  • radv: Deal with Android external formats.
  • -
  • radv/android: Add android hardware buffer import/export.
  • -
  • radv: Allow Android image binding.
  • -
  • radv: Expose image handle compat types for Android handles.
  • -
  • radv: Check the size of the imported buffer.
  • -
  • radv: Enable VK_ANDROID_external_memory_android_hardware_buffer.
  • -
  • nir/dead_cf: Remove dead control flow after infinite loops.
  • -
  • radv: Fix single stage constant flush with merged shaders.
  • -
  • radv: Compute hashes in secure process for secure compilation.
  • -
  • radv: Add an early exit in the secure compile if we already have the cache entries.
  • -
  • radv: Clean up unused variable.
  • -
  • radv: Split out commandbuffer submission.
  • -
  • radv: Do sparse binding in queue submission.
  • -
  • radv: Improve fence signalling in QueueSubmit.
  • -
  • radv: Always enable syncobj when supported for all fences/semaphores.
  • -
  • radv: Split semaphore into two parts as enum+union.
  • -
  • radv: Add temporary datastructure for submissions.
  • -
  • radv: Add timelines with a VK_KHR_timeline_semaphore impl.
  • -
  • radv: Add wait-before-submit support for timelines.
  • -
  • radv: Enable VK_KHR_timeline_semaphore.
  • -
  • radv: Start signalling semaphores in WSI acquire.
  • -
  • radv: Allocate space for temp. semaphore parts.
  • -
  • radv: Fix timeout handling in syncobj wait.
  • -
  • radv: Remove _mesa_locale_init/fini calls.
  • -
  • turnip: Remove _mesa_locale_init/fini calls.
  • -
  • anv: Remove _mesa_locale_init/fini calls.
  • -
  • radv: Fix disk_cache_get size argument.
  • -
  • radv: Close all unnecessary fds in secure compile.
  • -
  • radv: Do not change scratch settings while shaders are active.
  • -
  • radv: Allocate cmdbuffer space for buffer marker write.
  • -
  • radv: Unify max_descriptor_set_size.
  • -
  • radv: Fix timeline semaphore refcounting.
  • -
  • radv: Fix RGBX Android<->Vulkan format correspondence.
  • -

    -

    Ben Crocker (1):

    -
  • llvmpipe: use ppc64le/ppc64 Large code model for JIT-compiled shaders
  • -

    -

    Boris Brezillon (73):

    -
  • panfrost: Free the instruction object in mir_remove_instruction()
  • -
  • panfrost: Free all block/instruction objects before leaving midgard_compile_shader_nir()
  • -
  • panfrost: Make sure bundle.instructions[] contains valid instructions
  • -
  • Revert "panfrost: Free all block/instruction objects before leaving midgard_compile_shader_nir()"
  • -
  • panfrost: Use ralloc() to allocate instructions to avoid leaking those objs
  • -
  • panfrost: Reset the damage area on imported resources
  • -
  • panfrost: Add transient BOs to job batches
  • -
  • panfrost: s/job/batch/
  • -
  • panfrost: Pass a batch to panfrost_drm_submit_vs_fs_batch()
  • -
  • panfrost: Stop passing a ctx to functions being passed a batch
  • -
  • panfrost: Make transient allocation rely on the BO cache
  • -
  • panfrost: Convert ctx->{scratchpad, tiler_heap, tiler_dummy} to plain BOs
  • -
  • panfrost: Get rid of unused panfrost_context fields
  • -
  • panfrost: Get rid of the now unused SLAB allocator
  • -
  • panfrost: Rename pan_bo_cache.c into pan_bo.c
  • -
  • panfrost: Fix a list_assert() in schedule_block()
  • -
  • panfrost: Rework midgard_pair_load_store() to kill the nested foreach loop
  • -
  • panfrost: Use a pipe_framebuffer_state as the batch key
  • -
  • panfrost: Get rid of the unused 'flush jobs accessing res' infra
  • -
  • panfrost: Allow testing if a specific batch is targeting a scanout FB
  • -
  • panfrost: Pass a batch to panfrost_{allocate,upload}_transient()
  • -
  • panfrost: Pass a batch to functions emitting FB descs
  • -
  • panfrost: Use ctx->wallpaper_batch in panfrost_blit_wallpaper()
  • -
  • panfrost: Pass a batch to panfrost_set_value_job()
  • -
  • panfrost: Prepare things to avoid flushes on FB switch
  • -
  • panfrost: Delay payloads[].offset_start initialization
  • -
  • panfrost: Move the fence creation in panfrost_flush()
  • -
  • panfrost: Move the batch submission logic to panfrost_batch_submit()
  • -
  • panfrost: Stop exposing internal panfrost_*_batch() functions
  • -
  • panfrost: Use the correct type for the bo_handle array
  • -
  • panfrost: Add missing panfrost_batch_add_bo() calls
  • -
  • panfrost: Add polygon_list to the batch BO set at allocation time
  • -
  • panfrost: Kill a useless memset(0) in panfrost_create_context()
  • -
  • panfrost: Stop passing has_draws to panfrost_drm_submit_vs_fs_batch()
  • -
  • panfrost: Get rid of pan_drm.c
  • -
  • panfrost: Move panfrost_bo_{reference,unreference}() to pan_bo.c
  • -
  • panfrost: s/PAN_ALLOCATE_/PAN_BO_/
  • -
  • panfrost: Move the BO API to its own header
  • -
  • panfrost: Stop exposing panfrost_bo_cache_{fetch,put}()
  • -
  • panfrost: Don't check if BO is mmaped before calling panfrost_bo_mmap()
  • -
  • panfrost: Stop passing screen around for BO operations
  • -
  • panfrost: Stop using panfrost_bo_release() outside of pan_bo.c
  • -
  • panfrost: Add panfrost_bo_{alloc,free}()
  • -
  • panfrost: Don't return imported/exported BOs to the cache
  • -
  • panfrost: Add the panfrost_batch_create_bo() helper
  • -
  • panfrost: Add FBO BOs to batch->bos earlier
  • -
  • panfrost: Allocate tiler and scratchpad BOs per-batch
  • -
  • Revert "panfrost: Rework midgard_pair_load_store() to kill the nested foreach loop"
  • -
  • panfrost: Fix indexed draws
  • -
  • dEQP-GLES2.functional.buffer.write.use.index_array.* are passing now.
  • -
  • panfrost: Add the shader BO to the batch in patch_shader_state()
  • -
  • panfrost: Extend the panfrost_batch_add_bo() API to pass access flags
  • -
  • panfrost: Make panfrost_batch->bos a hash table
  • -
  • panfrost: Add a batch fence
  • -
  • panfrost: Use the per-batch fences to wait on the last submitted batch
  • -
  • panfrost: Add a panfrost_freeze_batch() helper
  • -
  • panfrost: Start tracking inter-batch dependencies
  • -
  • panfrost: Prepare panfrost_fence for batch pipelining
  • -
  • panfrost: Add a panfrost_flush_all_batches() helper
  • -
  • panfrost: Add a panfrost_flush_batches_accessing_bo() helper
  • -
  • panfrost: Add flags to reflect the BO imported/exported state
  • -
  • panfrost: Make sure the BO is 'ready' when picked from the cache
  • -
  • panfrost: Do fine-grained flushing when preparing BO for CPU accesses
  • -
  • panfrost: Kill the explicit serialization in panfrost_batch_submit()
  • -
  • panfrost: Get rid of the flush in panfrost_set_framebuffer_state()
  • -
  • Revert "st/dri2: Implement DRI2bufferDamageExtension"
  • -
  • Revert "Revert "st/dri2: Implement DRI2bufferDamageExtension""
  • -
  • panfrost: Make sure a clear does not re-use a pre-existing batch
  • -
  • panfrost: Draw the wallpaper when only depth/stencil bufs are cleared
  • -
  • panfrost: Fix support for packed 24-bit formats
  • -
  • panfrost: Fix the DISCARD_WHOLE_RES case in transfer_map()
  • -
  • gallium: Fix the ->set_damage_region() implementation
  • -
  • panfrost: Make sure we reset the damage region of RTs at flush time
  • -

    -

    Brian Paul (3):

    -
  • st/nir: fix illegal designated initializer in st_glsl_to_nir.cpp
  • -
  • REVIEWERS: add VMware reviewers
  • -
  • Call shmget() with permission 0600 instead of 0777
  • -

    -

    Caio Marcelo de Oliveira Filho (66):

    -
  • intel/compiler: Silence maybe-uninitialized warning in GCC 9.1.1
  • -
  • anv: Drop unused local variable
  • -
  • compiler/glsl: Fix warning about unused function
  • -
  • intel/decoders: Avoid uninitialized variable warnings
  • -
  • iris: Guard GEN9-only function in Iris state to avoid warning
  • -
  • tgsi: Remove unused local
  • -
  • i965: Silence brw_blorp uninitialized warning
  • -
  • nir/lower_explicit_io: Handle 1 bit loads and stores
  • -
  • glsl/nir: Avoid overflow when setting max_uniform_location
  • -
  • mesa/st: Do not rely on name to identify special uniforms
  • -
  • compiler: Add glsl_contains_opaque() helper
  • -
  • mesa: Pack gl_program_parameter struct
  • -
  • glsl/nir: Fill in the Parameters in NIR linker
  • -
  • mesa: Fill Parameter storage indices even when not using SPIR-V
  • -
  • mesa/program: Associate uniform storage without using names
  • -
  • mesa/st: Lookup parameters without using names
  • -
  • mesa/st: Extract preprocessing NIR steps
  • -
  • mesa/st: Add support for SPIR-V shaders
  • -
  • mesa/st: Don't expect prog->nir to already exist
  • -
  • mesa/spirv: Set a few more extensions
  • -
  • gallium: Add ARB_gl_spirv support
  • -
  • glsl/nir: Add and use a gl_nir_link() function
  • -
  • iris: Enable ARB_gl_spirv and ARB_spirv_extensions
  • -
  • mesa/st: Fallback to name lookup when the variable have no Parameter
  • -
  • spirv: Update JSON and headers to 1.5
  • -
  • spirv: Handle ShaderLayer and ShaderViewportIndex capabilities
  • -
  • spirv: Add missing break for capability handling
  • -
  • intel/fs: Add Fall-through comment
  • -
  • mesa: Extension boilerplate for EXT_demote_to_helper_invocation
  • -
  • glsl: Add ir_demote
  • -
  • glsl: Parse `demote` statement
  • -
  • glsl: Add helperInvocationEXT() builtin
  • -
  • gallium: Add PIPE_CAP_DEMOTE_TO_HELPER_INVOCATION
  • -
  • iris: Enable EXT_demote_to_helper_invocation
  • -
  • i965: Enable EXT_demote_to_helper_invocation
  • -
  • docs/relnotes: Add EXT_demote_to_helper_invocation support on iris, i965
  • -
  • docs: Fix GL_EXT_demote_to_helper_invocation name
  • -
  • vulkan: Update the XML and headers to 1.1.124
  • -
  • spirv: Implement SPV_KHR_shader_clock
  • -
  • anv: Implement VK_KHR_shader_clock
  • -
  • anv: Enable VK_EXT_shader_subgroup_{ballot,vote}
  • -
  • docs: Update recently enabled VK extensions on Intel
  • -
  • intel: Add INTEL_DEBUG=nofc for disabling fast clears
  • -
  • anv: Disable fast clears when running with INTEL_DEBUG=nofc
  • -
  • iris: Disable fast clears when running with INTEL_DEBUG=nofc
  • -
  • i965: Disable fast clears when running with INTEL_DEBUG=nofc
  • -
  • vulkan: Update the XML and headers to 1.1.125
  • -
  • anv: Advertise VK_KHR_spirv_1_4
  • -
  • intel/fs/gen12: Add tests for scoreboard pass
  • -
  • nir: Add scoped_memory_barrier intrinsic
  • -
  • nir/tests: Add copy propagation tests with scoped_memory_barrier
  • -
  • intel/fs: Implement scoped_memory_barrier
  • -
  • spirv: Parse memory semantics for atomic operations
  • -
  • spirv: Emit memory barriers for atomic operations
  • -
  • spirv: Add SpvMemoryModelVulkan and related capabilities
  • -
  • spirv: Add option to emit scoped memory barriers
  • -
  • spirv: Handle MakeTexelAvailable/Visible
  • -
  • spirv: Handle MakePointerAvailable/Visible
  • -
  • anv: Implement VK_KHR_vulkan_memory_model
  • -
  • spirv: Add imageoperands_to_string helper
  • -
  • spirv: Check that only one offset is defined as Image Operand
  • -
  • spirv: Add helper to find args of Image Operands
  • -
  • anv: Fix output of INTEL_DEBUG=bat for chained batches
  • -
  • spirv: Don't fail if multiple ordering semantics bits are set
  • -
  • spirv: Don't leak GS initialization to other stages
  • -
  • anv: Initialize depth_bounds_test_enable when not explicitly set
  • -

    -

    Chris Wilson (2):

    -
  • iris: Allow packed RGB pbo uploads
  • -
  • st/mesa: Map MESA_FORMAT_RGB_UNORM8 <-> PIPE_FORMAT_R8G8B8_UNORM
  • -

    -

    Christian Gmeiner (13):

    -
  • gallium: util_set_vertex_buffers_mask(..): make use of u_bit_consecutive(..)
  • -
  • etnaviv: a bit of micro-optimization
  • -
  • Revert "gallium: remove PIPE_CAP_TEXTURE_SHADOW_MAP"
  • -
  • etnaviv: disable ARB_shadow
  • -
  • etnaviv: etna_resource_copy_region(..): drop assert
  • -
  • etnaviv: support ARB_framebuffer_object
  • -
  • etnaviv: nir: start to make use of compile_error(..)
  • -
  • etnaviv: output the same shader-db format as freedreno, v3d and intel
  • -
  • etnaviv: fix compile warnings
  • -
  • etnaviv: fix code style
  • -
  • etnaviv: store updated usage in pipe_transfer object
  • -
  • etnaviv: keep track of buffer valid ranges for PIPE_BUFFER
  • -
  • etnaviv: remove dead code
  • -

    -

    Clément Guérin (1):

    -
  • radeonsi: enable zerovram for Rocket League
  • -

    -

    Connor Abbott (40):

    -
  • st/nir: Fix num_inputs for VS inputs
  • -
  • radeonsi/nir: Don't recompute num_inputs and num_outputs
  • -
  • ac/nir: Handle const array offsets in get_deref_offset()
  • -
  • ac/nir: Assert GS input index is constant
  • -
  • radeonsi/nir: Don't add const offset to indirect
  • -
  • radeonsi/nir: Add const_index when loading GS inputs
  • -
  • radeonsi/nir: Rewrite store intrinsic gathering
  • -
  • radeonsi/nir: Rewrite output scanning
  • -
  • ac/nir: add a workaround for viewing a slice of 3D as a 2D image
  • -
  • ac/nir: Remove gfx9_stride_size_workaround_for_atomic
  • -
  • ac/nir: Rewrite gather4 integer workaround based on radeonsi
  • -
  • ac/nir: Fix gather4 integer wa with unnormalized coordinates
  • -
  • nir: Fix num_ssbos when lowering atomic counters
  • -
  • ttn: Fill out more info fields
  • -
  • radeonsi/nir: Remove uniform variable scanning
  • -
  • radv/radeonsi: Don't count read-only data when reporting code size
  • -
  • ac/nir: Support load_constant intrinsics
  • -
  • ac/nir: Enable nir_opt_large_constants
  • -
  • st/nir: Call nir_remove_unused_variables() in the opt loop
  • -
  • st/nir: Don't lower indirects when linking
  • -
  • gallium: Plumb through a way to disable GLSL const lowering
  • -
  • radeonsi/nir: Don't lower constant arrays to uniforms
  • -
  • radv: Call nir_propagate_invariant()
  • -
  • lima/gpir: Do all lowerings before rsched
  • -
  • lima/gpir: Ignore unscheduled successors in can_use_complex()
  • -
  • lima/gpir: Fix schedule_first insertion logic
  • -
  • lima/gpir: Fix fake dep handling for schedule_first nodes
  • -
  • lima/gpir: Disallow moves for schedule_first nodes
  • -
  • nir/opt_if: Fix undef handling in opt_split_alu_of_phi()
  • -
  • lima/gpir: Fix compiler warning
  • -
  • lima/gpir: Only try to place actual children
  • -
  • lima/gpir: Support branch instructions
  • -
  • lima/gpir: Use registers for values live in multiple blocks
  • -
  • lima/gpir: Fix postlog2 fixup handling
  • -
  • lima/gpir: Don't emit movs when translating from NIR
  • -
  • lima/gpir: Fix 64-bit shift in scheduler spilling
  • -
  • nir/opt_large_constants: Handle store writemasks
  • -
  • nir: Fix overlapping vars in nir_assign_io_var_locations()
  • -
  • nir/sink: Rewrite loop handling logic
  • -
  • nir/sink: Don't sink load_ubo to outside of its defining loop
  • -

    -

    Daniel Kolesa (1):

    -
  • util: add auxv based PowerPC AltiVec/VSX detection
  • -

    -

    Daniel Schürmann (44):

    -
  • nir/algebraic: some subtraction optimizations
  • -
  • aco: Initial commit of independent AMD compiler
  • -
  • radv/aco: Setup alternate path in RADV to support the experimental ACO compiler
  • -
  • radv: enable clustered reductions
  • -
  • radv/aco: enable VK_EXT_shader_demote_to_helper_invocation
  • -
  • radv: remove dead shared variables
  • -
  • aco: only emit waitcnt on loop continues if we there was some load or export
  • -
  • freedreno: Enable the nir_opt_algebraic_late() pass.
  • -
  • nir: recombine nir_op_*sub when lower_sub = false
  • -
  • nir: Remove unnecessary subtraction optimizations
  • -
  • radv/aco: Don't lower subtractions
  • -
  • aco: call nir_opt_algebraic_late() exhaustively
  • -
  • nouveau: set lower_sub = true
  • -
  • aco: re-use existing phi instruction when lowering boolean phis
  • -
  • aco: don't reorder instructions in order to lower boolean phis
  • -
  • aco: don't combine minmax3 if there is a neg or abs modifier in between
  • -
  • aco: ensure that uniform booleans are computed in WQM if their uses happen in WQM
  • -
  • aco: refactor value numbering
  • -
  • aco: restrict scheduling depending on max_waves
  • -
  • aco: only skip RAR dependencies if the variable is killed somewhere
  • -
  • aco: add can_reorder flags to load_ubo and load_constant
  • -
  • aco: don't schedule instructions through depending VMEM instructions
  • -
  • aco: Lower to CSSA
  • -
  • aco: improve live variable analysis
  • -
  • aco: remove potential critical edge on loops.
  • -
  • aco: fix live-range splits of phis
  • -
  • aco: fix transitive affinities of spilled variables
  • -
  • aco: don't insert the exec mask into set of live-out variables when spilling
  • -
  • aco: consider loop_exit blocks like merge blocks, even if they have only one predecessor
  • -
  • aco: don't add interferences between spilled phi operands
  • -
  • aco: simplify calculation of target register pressure when spilling
  • -
  • aco: ensure that spilled VGPR reloads are done after p_logical_start
  • -
  • aco: omit linear VGPRs as spill variables
  • -
  • aco: always set scratch_offset in startpgm
  • -
  • aco: implement VGPR spilling
  • -
  • docs/relnotes/new_features.txt: Add note about ACO
  • -
  • aco: fix immediate offset for spills if scratch is used
  • -
  • aco: only use single-dword loads/stores for spilling
  • -
  • aco: fix accidential reordering of instructions when scheduling
  • -
  • aco: workaround Tonga/Iceland hardware bug
  • -
  • aco: fix invalid access on Pseudo_instructions
  • -
  • aco: preserve kill flag on moved operands during RA
  • -
  • aco: don't split live-ranges of linear VGPRs
  • -
  • aco: fix a couple of value numbering issues
  • -

    -

    Daniel Stone (1):

    -
  • panfrost: Respect offset for imported resources
  • -

    -

    Danilo Spinella (1):

    -
  • egl: Include stddef.h in generated source
  • -

    -

    Danylo Piliaiev (10):

    -
  • nir/loop_unroll: Update the comments for loop_prepare_for_unroll
  • -
  • nir/loop_unroll: Prepare loop for unrolling in wrapper_unroll
  • -
  • nir/loop_analyze: Treat do{}while(false) loops as 0 iterations
  • -
  • glsl: Fix unroll of do{} while(false) like loops
  • -
  • tgsi_to_nir: Translate TGSI_INTERPOLATE_COLOR as INTERP_MODE_NONE
  • -
  • iris: Fix fence leak in iris_fence_flush
  • -
  • st/nine: Ignore D3DSIO_RET if it is the last instruction in a shader
  • -
  • intel/compiler: Fix C++ one definition rule violations
  • -
  • glsl: Initialize all fields of ir_variable in constructor
  • -
  • i965: Unify CC_STATE and BLEND_STATE atoms on Haswell as a workaround
  • -

    -

    Dave Airlie (75):

    -
  • virgl: drop unused format field
  • -
  • virgl: fix format conversion for recent gallium changes.
  • -
  • gallivm: fix atomic compare-and-swap
  • -
  • llvmpipe: refactor jit type creation
  • -
  • gallivm: make lp_build_float_to_r11g11b10 take a const src
  • -
  • gallivm: handle helper invocation (v2)
  • -
  • gallivm: move first/last level jit texture members.
  • -
  • llvmpipe: handle early test property.
  • -
  • gallivm: add a basic image limit
  • -
  • llvmpipe: move the fragment shader variant key to dynamic length.
  • -
  • draw: add jit image type for vs/gs images.
  • -
  • llvmpipe: introduce image jit type to fragment shader jit.
  • -
  • gallivm/tgsi: add image interface to tgsi builder
  • -
  • gallivm: add image load/store/atomic support
  • -
  • draw: add vs/gs images support
  • -
  • llvmpipe: add fragment shader image support
  • -
  • llvmpipe: bind vertex/geometry shader images
  • -
  • gallivm: add support for fences api on older llvm
  • -
  • gallivm: add memory barrier support
  • -
  • llvmpipe: flush on api memorybarrier.
  • -
  • llvmpipe: enable ARB_shader_image_load_store
  • -
  • docs: add shader image extensions for llvmpipe
  • -
  • gallivm: fix appveyor build after images changes
  • -
  • gallivm: disable accurate cube corner for integer textures.
  • -
  • llvmpipe: enable fb no attach
  • -
  • gallivm/flow: add counter reset for loops
  • -
  • gallivm: add coroutine support files to gallivm.
  • -
  • gallivm: add coroutine pass manager support
  • -
  • llvmpipe: reogranise jit pointer ordering
  • -
  • gallivm: add new compute related intrinsics
  • -
  • gallivm: add support for compute shared memory
  • -
  • llvmpipe: add compute threadpool + mutex
  • -
  • gallivm: add barrier support for compute shaders.
  • -
  • llvmpipe: introduce compute shader context
  • -
  • llvmpipe: add initial compute state structs
  • -
  • gallivm: add compute jit interface.
  • -
  • llvmpipe: add compute debug option
  • -
  • llvmpipe: add initial shader create/bind/destroy variants framework.
  • -
  • llvmpipe: introduce new state dirty tracking for compute.
  • -
  • llvmpipe: introduce variant building infrastrucutre.
  • -
  • llvmpipe: add compute shader generation.
  • -
  • llvmpipe: add grid launch
  • -
  • llvmpipe: add compute pipeline statistics support.
  • -
  • llvmpipe: add support for compute constant buffers.
  • -
  • llvmpipe: add compute sampler + sampler view support.
  • -
  • llvmpipe: add ssbo support to compute shaders
  • -
  • llvmpipe: add compute shader images support
  • -
  • llvmpipe: add compute shader parameter fetching support
  • -
  • llvmpipe: add local memory allocation path
  • -
  • llvmpipe: enable compute shaders if LLVM has coroutines
  • -
  • docs: add llvmpipe features for fb_no_attach and compute shaders
  • -
  • st/mesa: Prefer R8 for bitmap textures
  • -
  • st/mesa: fix R8 bitmap texture for TGSI paths.
  • -
  • llvmpipe: make texture buffer offset alignment == 16
  • -
  • llvmpipe/draw: fix image sizes for vertex/geometry shaders.
  • -
  • llvmpipe/draw: handle UBOs that are < 16 bytes.
  • -
  • gallivm/sample: add gather component selection to the key.
  • -
  • gallium: add a a new cap for changing the TGSI TG4 instruction encoding
  • -
  • st/glsl: add support for alternate TG4 encoding.
  • -
  • llvmpipe: add support for tg4 component selection.
  • -
  • gallivm: fix coroutines on aarch64 with llvm 8
  • -
  • gallivm/draw/swr: make the gs_iface not depend on tgsi.
  • -
  • nir: add a pass to lower flat shading.
  • -
  • gallium: add flatshade lowering capability
  • -
  • st/mesa: handling lower flatshading for NIR drivers.
  • -
  • llvmpipe: handle compute shader launch with 0 threads
  • -
  • zink: ask for flatshade lowering
  • -
  • zink: add dri loader
  • -
  • zink: query support (v2)
  • -
  • zink/spirv: store all values as uint.
  • -
  • zink: add support for compressed formats
  • -
  • zink: add sample mask support
  • -
  • zink: add samples to rasterizer
  • -
  • zink: attempt to get multisample resource creation right
  • -
  • llvmpipe/ppc: fix if/ifdef confusion in backport.
  • -

    -

    Dave Stevenson (1):

    -
  • broadcom/v3d: Allow importing linear BOs with arbitrary offset/stride.
  • -

    -

    Duncan Hopkins (7):

    -
  • zink: clamped limits to INT_MAX when stored as uint32_t.
  • -
  • zink: fix line-width calculation
  • -
  • zink: respect ubo buffer alignment requirement
  • -
  • zink: limited uniform buffer size so the limits is not exceeded.
  • -
  • zink: pass line width from rast_state to gfx_pipeline_state.
  • -
  • zink: Use optimal layout instead of general. Reduces valid layer warnings. Fixes RADV image noise.
  • -
  • zink: make sure src image is transfer-src-optimal
  • -

    -

    Dylan Baker (120):

    -
  • docs: Mark 19.2.0-rc2 as done and push back rc3 and rc4/final
  • -
  • glsl/tests: Handle windows \r\n new lines
  • -
  • meson: don't try to generate i18n translations on windows
  • -
  • meson: Make shared-glapi a combo
  • -
  • meson: don't build glapi_static_check_table on windows
  • -
  • add a git ignore for subprojects
  • -
  • meson: add a zlib subproject
  • -
  • meson: add a expat subproject
  • -
  • glapi: export glapi_destroy_multithread when building shared-glapi on windows
  • -
  • meson: fix dl detection on non cygwin windows
  • -
  • meson: build getopt when using msvc
  • -
  • meson: Add a platform for windows
  • -
  • meson: don't build glx or dri by default on windows
  • -
  • meson: don't allow glvnd on windows
  • -
  • meson: don't generate file into subdirs
  • -
  • Docs: mark that 19.2.0-rc3 has been released
  • -
  • scons: Make scons and meson agree about path to glapi generated headers
  • -
  • docs: Add release notes for 19.2.0
  • -
  • docs: add SHA256 sum for 19.2.0
  • -
  • docs: update calendar, add news item, and link release notes for 19.2.0
  • -
  • release: Push 19.3 back two weeks
  • -
  • bin/get-pick-list: use --oneline=pretty instead of --oneline
  • -
  • meson: fix logic for generating .pc files with old glvnd
  • -
  • meson: Try finding libxvmcw via pkg-config before using find_library
  • -
  • meson: Link xvmc with libxv
  • -
  • meson: gallium media state trackers require libdrm with x11
  • -
  • docs: update install docs for meson
  • -
  • docs: use https for mesonbuild.com
  • -
  • docs: remove stray newline
  • -
  • meson: remove -DGALLIUM_SOFTPIPE from st/osmesa
  • -
  • docs: Add use of Closes: tag for closing gitlab issues
  • -
  • docs: add a new_features.text file and remove 19.3.0 release notes
  • -
  • scripts: Add a gen_release_notes.py script
  • -
  • release: Add an update_release_calendar.py script
  • -
  • bin: delete unused releasing scripts
  • -
  • meson: Only error building gallium video without libdrm when the platform is drm
  • -
  • docs: Add relnotes for 19.2.1
  • -
  • docs: Add SHA256 sum for 19.2.1
  • -
  • docs: update calendar, add news item, and link release notes for 19.2.1
  • -
  • util: use _WIN32 instead of WIN32
  • -
  • meson: add windows compiler checks and libraries
  • -
  • meson: Add windows defines to glapi
  • -
  • meson: Add necessary defines for mesa_gallium on windows
  • -
  • meson: build gallium gdi winsys
  • -
  • meson: build wgl state tracker
  • -
  • meson: build libgl-gdi target
  • -
  • meson: build graw-gdi target
  • -
  • meson: fix gallium-osmesa to build for windows
  • -
  • meson: Don't check for posix_memalign on windows
  • -
  • util/xmlconfig: include strndup.h for windows
  • -
  • meson: fix pipe-loader compilation for windows
  • -
  • meson: don't look for rt on windows
  • -
  • meson: Add support for using win_flex and win_bison on windows
  • -
  • meson: force inclusion of inttypes.h for glcpp with msvc
  • -
  • meson: disable sse4.1 optimizations with msvc
  • -
  • meson: add switches for SWR with MSVC
  • -
  • meson: don't define USE_ELF_TLS for windows
  • -
  • meson: Add idep_getopt for tests
  • -
  • meson: Add msvc compat args to util/tests
  • -
  • meson: Set visibility and compat args for graw
  • -
  • meson: don't build gallium trivial tests on windows
  • -
  • meson: disable graw tests on mingw
  • -
  • meson: don't build or run mesa-sha1 test on windows
  • -
  • meson: maintain names of shared API libraries
  • -
  • meson: add msvc compat args to swr
  • -
  • meson: don't error on formaters with mingw
  • -
  • meson: only build timspec test if timespec is available
  • -
  • meson: glcpp tests are expected to fail on windows
  • -
  • meson/util: Don't run string_buffer tests on mingw
  • -
  • glsl/tests: Handle no-exec errors
  • -
  • docs: update meson docs for windows
  • -
  • appveyor: Add support for meson as well as scons on windows
  • -
  • gitlab-ci: Add a mingw x86_64 job
  • -
  • meson: Don't use expat on windows
  • -
  • gitlab-ci: Add a pkg-config for mingw
  • -
  • Revert "gitlab-ci: Disable meson-mingw32-x86_64 job again for now"
  • -
  • gitlab-ci: Set the meson wrapmode to disabled
  • -
  • appveyor: Cache meson's wrap downloads
  • -
  • meson/llvmpipe: Add dep_llvm to driver_swrast
  • -
  • meson: Add support for wrapping llvm
  • -
  • meson: Use cmake to find LLVM when building for windows
  • -
  • docs: update meson docs for windows
  • -
  • appveyor: Add support for building llvmpipe with meson
  • -
  • appveyor: Move appveyor script into .appveyor directory
  • -
  • docs: Add new feature for compiling for windows with meson
  • -
  • meson: Require meson >= 0.49.1 when using icc or icl
  • -
  • scons: Use print_function ins SConstruct
  • -
  • scons: Print a deprecation warning about using scons on not windows
  • -
  • scons: Also print a deprecation warning on windows
  • -
  • docs: Add release not about scons deprecation
  • -
  • docs: Add release notes for 19.2.2
  • -
  • docs: Add sha256 sum for 19.2.2
  • -
  • docs: update calendar, add news item and link release notes for 19.2.2
  • -
  • bin/gen_release_notes.py: fix conditional of bugfix
  • -
  • bin/gen_release_notes.py: strip '#' from gitlab bugs
  • -
  • bin/gen_release_notes.py: Return "None" if there are no new features
  • -
  • bin/post_version.py: Pass version as an argument
  • -
  • bin/post_version.py: white space fixes
  • -
  • bin/post_release.py: Add .html to hrefs
  • -
  • bin/gen_release_notes.py: html escape all external data
  • -
  • bin/gen_release_notes.py: Add a warning if new features are introduced in a point release
  • -
  • docs: update releasing process to use new scripts and gitlab
  • -
  • nir: Fix invalid code for MSVC
  • -
  • gitlab-ci: refactor out some common stuff for Windows and Linux
  • -
  • gitlab-ci: Add a job for meson on windows
  • -
  • VERSION: bump to rc1
  • -
  • nir: correct use of identity check in python
  • -
  • meson: Add dep_glvnd to egl deps when building with glvnd
  • -
  • Bump VERSION to 19.3.0-rc2
  • -
  • cherry-ignore: Update for 19.3-rc3 cycle
  • -
  • Bump version for -rc3
  • -
  • cherry-ignore: update for 19.3.0-rc4 cycle
  • -
  • VERSION: bump for 19.3.0-rc4
  • -
  • VERSION: Bump version for -rc5
  • -
  • VERSION: bump version for 19.3-rc6
  • -
  • cherry-ignore: update for 19.3-rc7
  • -
  • meson/broadcom: libbroadcom_cle needs expat headers
  • -
  • meson/broadcom: libbroadcom_cle also needs zlib
  • -
  • Revert "egl: avoid local modifications for eglext.h Khronos standard header file"
  • -
  • Revert "egl: move #include of local headers out of Khronos headers"
  • -

    -

    Eduardo Lima Mitev (4):

    -
  • nir: Add new texop nir_texop_tex_prefetch
  • -
  • freedreno/ir3: Add a NIR pass to select tex instructions eligible for pre-fetch
  • -
  • nir: Add a new ALU nir_op_imad24_ir3
  • -
  • freedreno/ir3: Handle newly added opcode nir_op_imad24_ir3
  • -

    -

    Emil Velikov (3):

    -
  • mesa: bump version to 19.3.0-devel
  • -
  • docs: add 19.3.0-devel release notes template
  • -
  • docs: update calendar for 19.2.x
  • -

    -

    Eric Anholt (57):

    -
  • gallium: Add a block depth field to the u_formats table.
  • -
  • gallium: Add block depth to the format utils.
  • -
  • gallium: Add the ASTC 3D formats.
  • -
  • gallium: Fix mesa format name in unit test failure path.
  • -
  • gallium: Skip generating the pack/unpack union if we don't use it.
  • -
  • gallium: Drop the useless union wrapper on pack/unpack.
  • -
  • gallium: Drop a bit of dead code from the pack/unpack python.
  • -
  • gallium: Fix big-endian addressing of non-bitmask array formats.
  • -
  • gallium: Don't emit identical endian-dependent pack/unpack code.
  • -
  • freedreno/a6xx: Fix non-mipmap filtering selection.
  • -
  • freedreno: Fix the type of single-component scaled vertex attrs.
  • -
  • gallium/osmesa: Introduce a test.
  • -
  • gallium/osmesa: Fix a race in creating the stmgr.
  • -
  • gallium/osmesa: Move 565 format selection checks where the rest are.
  • -
  • uapi: Update drm_fourcc.h
  • -
  • dri: Use DRM_FORMAT_* instead of defining our own copy.
  • -
  • gitlab-ci: Disable dEQP's watchdog timer.
  • -
  • gitlab-ci: Log the driver version that got tested.
  • -
  • freedreno: Introduce gitlab-based CI.
  • -
  • gitlab-ci/a630: Disable flappy layout_binding.ssbo.fragment_binding_array
  • -
  • egl/android: Fix build since the DRI fourcc removal.
  • -
  • gitlab-ci/a630: Drop remaining dEQP-GLES3.functional.draw.random.* xfails.
  • -
  • gitlab-ci/a630: Drop the MSAA expected failure.
  • -
  • gitlab-ci: Make the test job fail when bugs are unexpectedly fixed.
  • -
  • freedreno: Fix invalid read when a block has no instructions.
  • -
  • freedreno/a3xx: Mostly fix min-vs-mag filtering decisions on non-mipmap tex.
  • -
  • shader_enums: Move MAX_DRAW_BUFFERS to this file.
  • -
  • turnip: Add a .editorconfig and .dir-locals.el
  • -
  • turnip: Silence compiler warning about uninit pipeline.
  • -
  • turnip: Fix failure behavior of vkCreateGraphicsPipelines.
  • -
  • vc4: Enable the nir_opt_algebraic_late() pass.
  • -
  • v3d: Enable the late algebraic optimizations to get real subs.
  • -
  • nir: Make nir_search's dumping go to stderr.
  • -
  • nir: Skip emitting no-op movs from the builder.
  • -
  • nir: Keep the range analysis HT around intra-pass until we make a change.
  • -
  • nir: Factor out most of the algebraic passes C code to .c/.h.
  • -
  • nir: Fix some wonky whitespace in nir_search.h.
  • -
  • turnip: Drop unused tu_pack_clear_value() return.
  • -
  • turnip: Fill in clear color packing for r10g11b11 and rgb9e5.
  • -
  • turnip: Tell spirv_to_nir that we want fragcoord as a sysval.
  • -
  • turnip: Set up the correct tiling mode for small attachments.
  • -
  • turnip: Emit clears of gmem using linear.
  • -
  • freedreno/ci: Ban texsubimage2d_pbo.r16ui_2d, due to two flakes reported.
  • -
  • mesa: Add debug info to _mesa_format_from_format_and_type() error path.
  • -
  • mesa: Fix depth/stencil ordering in _mesa_format_from_format_and_type().
  • -
  • mesa: Add format/type matching for DEPTH/UINT_24_8.
  • -
  • mesa: Add support for array formats of depth and stencil.
  • -
  • mesa: Refactor the entirety of _mesa_format_matches_format_and_type().
  • -
  • v3d: Add Compute Shader support
  • -
  • r100/r200: factor out txformat/txfilter setup from the TFP path.
  • -
  • radeon: Fill in the TXOFFSET field containing the tile bits in our relocs.
  • -
  • radeon: Drop the unused first arg of OUT_BATCH_RELOC.
  • -
  • mesa: Replace the LA16_UNORM packed formats with one array format.
  • -
  • mesa: Replace MESA_FORMAT_L8A8/A8L8 UNORM/SNORM/SRGB with an array format.
  • -
  • gallium: Drop the unused PIPE_FORMAT_A*L* formats.
  • -
  • mesa: Redefine the RG formats as array formats.
  • -
  • ci: Disable lima until its farm can get fixed.
  • -

    -

    Eric Engestrom (104):

    -
  • scons: define MESA_LLVM_VERSION_STRING like the other build systems do
  • -
  • llvmpipe: use LLVM version string instead of re-computing it
  • -
  • swr: use LLVM version string instead of re-computing it
  • -
  • scons: add support for MAJOR_IN_{MKDEV,SYSMACROS}
  • -
  • egl: warn user if they set an invalid EGL_PLATFORM
  • -
  • ttn: fix 64-bit shift on 32-bit `1`
  • -
  • egl: fix deadlock in malloc error path
  • -
  • util/os_file: fix double-close()
  • -
  • anv: fix format string in error message
  • -
  • freedreno/drm-shim: fix mem leak
  • -
  • nir: fix memleak in error path
  • -
  • gallivm: replace `0x` version print with actual version string
  • -
  • meson/scons/android: add LLVM_AVAILABLE binary flag
  • -
  • aux/draw: replace binary HAVE_LLVM checks with LLVM_AVAILABLE
  • -
  • r600: replace binary HAVE_LLVM checks with LLVM_AVAILABLE
  • -
  • svga: replace binary HAVE_LLVM checks with LLVM_AVAILABLE
  • -
  • amd: replace major llvm version checks with LLVM_VERSION_MAJOR
  • -
  • swr: replace major llvm version checks with LLVM_VERSION_MAJOR
  • -
  • gallivm: replace major llvm version checks with LLVM_VERSION_MAJOR
  • -
  • clover: replace major llvm version checks with LLVM_VERSION_MAJOR
  • -
  • gallivm: replace more complex 3.x version check with LLVM_VERSION_MAJOR/MINOR
  • -
  • clover: replace more complex 3.x version check with LLVM_VERSION_MAJOR/MINOR
  • -
  • llvmpipe: replace more complex 3.x version check with LLVM_VERSION_MAJOR/MINOR
  • -
  • meson/scons/android: drop now-unused HAVE_LLVM
  • -
  • gallivm: drop LLVM<3.3 code paths as no build system allows that
  • -
  • anv: add support for driconf
  • -
  • wsi: add minImageCount override
  • -
  • anv: add support for vk_x11_override_min_image_count
  • -
  • amd: move adaptive sync to performance section, as it is defined in xmlpool
  • -
  • radv: add support for vk_x11_override_min_image_count
  • -
  • drirc: override minImageCount=2 for gfxbench
  • -
  • meson/iris: replace partial list of nir dep files with idep_nir_headers
  • -
  • meson/v3d: replace partial list of nir dep files with idep_nir_headers
  • -
  • gitlab-ci: rename stages to something simpler
  • -
  • gl: drop incorrect pkg-config file for glvnd
  • -
  • anv: split instance dispatch table
  • -
  • anv: implement ICD interface v4
  • -
  • meson: split compiler warnings one per line
  • -
  • radv: fix s/load/store/ copy-paste typo
  • -
  • meson: drop -Wno-foo bug workaround for Meson < 0.46
  • -
  • meson: split more compiler options to their own line
  • -
  • meson: re-add incorrect pkg-config files with GLVND for backward compatibility
  • -
  • docs/release-calendar: fix bugfix release numbers
  • -
  • docs/release-calendar: add missing <td> and </td>
  • -
  • glsl: turn runtime asserts of compile-time value into compile-time asserts
  • -
  • etnaviv: fix bitmask typo
  • -
  • docs/install: drop autotools references
  • -
  • git: delete .gitattributes
  • -
  • egl: replace MESA_EGL_NO_X11_HEADERS hack with upstream EGL_NO_X11
  • -
  • loader: replace int/1/0 with bool/true/false
  • -
  • loader: s/int/bool/ for predicate result
  • -
  • loader: use ARRAY_SIZE instead of NULL sentinel
  • -
  • meson/loader: drop unneeded *.h file
  • -
  • script: drop get_reviewer.pl
  • -
  • meson: add missing idep_nir_headers in iris_gen_libs
  • -
  • meson: use idep_nir instead of libnir in libnouveau
  • -
  • meson: use idep_nir instead of libnir in libclnir
  • -
  • meson: use idep_nir instead of libnir in gallium nine
  • -
  • meson: use idep_nir instead of libnir in haiku softpipe
  • -
  • meson: use idep_nir instead of libnir in pipe-loader
  • -
  • meson: rename libnir to _libnir to make it clear it's not meant to be used anywhere else
  • -
  • meson: drop duplicate inc_nir from libiris
  • -
  • meson: drop duplicate inc_nir from libglsl
  • -
  • meson: drop duplicate inc_nir from spirv2nir
  • -
  • meson: drop unused inc_nir
  • -
  • include: update drm-uapi
  • -
  • meson: fix sys/mkdev.h detection on Solaris
  • -
  • GL: drop symbols mangling support
  • -
  • meson: rename `glvnd_missing_pc_files` to `not glvnd_has_headers_and_pc_files`
  • -
  • meson: move a couple of include installs around
  • -
  • meson: split headers one per line
  • -
  • meson: split Mesa headers as a separate installation
  • -
  • meson: skip installation of GLVND-provided headers
  • -
  • symbols-check: ignore exported C++ symbols
  • -
  • anv: add exported symbols check
  • -
  • radv: add exported symbols check
  • -
  • gbm: turn 0/-1 bool into true/false
  • -
  • gbm: replace 1/0 bool with true/false
  • -
  • gbm: replace NULL sentinel with explicit ARRAY_SIZE()
  • -
  • gbm: use size_t for array indexes
  • -
  • gitlab-ci: set a common job parent for container stage
  • -
  • gitlab-ci: set a common job parent for build stage
  • -
  • gitlab-ci: set a common job parent for test stage
  • -
  • mesa/math: delete leftover... from 18 years ago (!)
  • -
  • mesa/math: delete duplicate extern symbol
  • -
  • util/u_atomic: fix return type of p_atomic_{inc,dec}_return() and p_atomic_{cmp,}xchg()
  • -
  • travis: don't (re)install python
  • -
  • travis: test meson install as well
  • -
  • osmesa: add missing #include <stdint.h>
  • -
  • llvmpipe: avoid compiling no-op block on release builds
  • -
  • llvmpipe: avoid generating empty-body blocks
  • -
  • meson: add -Werror=empty-body to disallow `if(x);`
  • -
  • anv: fix error message
  • -
  • anv: fix empty-body instruction
  • -
  • radv: fix empty-body instruction
  • -
  • v3d: fix empty-body instruction
  • -
  • tu: fix empty-body instruction
  • -
  • anv: add a couple printflike() annotations
  • -
  • loader: default to iris for all future PCI IDs
  • -
  • travis: fix scons build after deprecation warning
  • -
  • meson: define _GNU_SOURCE on FreeBSD
  • -
  • egl: fix _EGL_NATIVE_PLATFORM fallback
  • -
  • egl: move #include of local headers out of Khronos headers
  • -
  • vulkan: delete typo'd header
  • -

    -

    Erico Nunes (7):

    -
  • lima: fix ppir spill stack allocation
  • -
  • lima/ppir: lower selects to scalars
  • -
  • lima/ppir: enable vectorize optimization
  • -
  • lima/ppir: mark regalloc created ssa unspillable
  • -
  • lima/ppir: optimizations in regalloc spilling code
  • -
  • lima/ppir: improve regalloc spill cost calculation
  • -
  • lima: remove partial clear support from pipe->clear()
  • -

    -

    Erik Faye-Lund (210):

    -
  • gallium/auxiliary/indices: consistently apply start only to input
  • -
  • mesa/main: remove unused include
  • -
  • util: fix SSE-version needed for double opcodes
  • -
  • util: do not assume MSVC implies SSE
  • -
  • mesa/x86: improve SSE-checks for MSVC
  • -
  • util: only allow _BitScanReverse64 on 64-bit cpus
  • -
  • gallium/gdi: use GALLIUM_FOO rather than HAVE_FOO
  • -
  • st/mesa: remove always-true expression
  • -
  • .mailmap: add an alias for Michel Dänzer
  • -
  • .mailmap: add an alias for Eric Engestrom
  • -
  • .mailmap: add an alias for Bas Nieuwenhuizen
  • -
  • .mailmap: add an alias for Frank Binns
  • -
  • glsl: correct bitcast-helpers
  • -
  • loader/dri3: do not blit outside old/new buffers
  • -
  • .mailmap: specify spelling for Elie Tournier
  • -
  • .mailmap: add an alias for Alexandros Frantzis
  • -
  • .mailmap: add an alias for Gert Wollny
  • -
  • .mailmap: add an alias for Tomeu Vizoso
  • -
  • .mailmap: add a couple of aliases for Jakob Bornecrantz
  • -
  • nir: initialize uses_discard to false
  • -
  • nir: initialize needs_helper_invocations as well
  • -
  • mesa/main: prefer R8-textures instead of A8 for glBitmap in display lists
  • -
  • gallium/u_blitter: set a more sane viewport-state
  • -
  • mesa: expose alpha-ref as a state-variable
  • -
  • nir: allow passing alpha-ref state to lowering-code
  • -
  • mesa/gallium: automatically lower alpha-testing
  • -
  • st/mesa: move point_size_per_vertex-logic to helper
  • -
  • nir: add lowering-pass for point-size mov
  • -
  • mesa/gallium: automatically lower point-size
  • -
  • nir: support derefs in two-sided lighting lowering
  • -
  • mesa/gallium: automatically lower two-sided lighting
  • -
  • nir: support lowering clipdist to arrays
  • -
  • nir: support feeding state to nir_lower_clip_[vg]s
  • -
  • mesa/program: support referencing the clip-space clip-plane state
  • -
  • mesa/st: support lowering user-clip-planes automatically
  • -
  • panfrost: do not report alpha-test as supported
  • -
  • vc4: do not report alpha-test as supported
  • -
  • v3d: do not report alpha-test as supported
  • -
  • nir: drop support for using load_alpha_ref_float
  • -
  • nir: drop unused alpha_ref_float
  • -
  • mesa/st: assert that lowering is supported
  • -
  • Revert "nir: drop unused alpha_ref_float"
  • -
  • Revert "nir: drop support for using load_alpha_ref_float"
  • -
  • Revert "v3d: do not report alpha-test as supported"
  • -
  • Revert "vc4: do not report alpha-test as supported"
  • -
  • zink: introduce opengl over vulkan
  • -
  • zink: detect presence of VK_KHR_maintenance1
  • -
  • zink/spirv: implement point-sprites
  • -
  • zink: transform z-range
  • -
  • zink: remove discard_if
  • -
  • zink/spirv: implement some integer ops
  • -
  • zink/spirv: handle reading registers
  • -
  • zink/spirv: prepare for control-flow
  • -
  • zink/spirv: implement if-statements
  • -
  • zink/spirv: implement discard
  • -
  • zink/spirv: implement loops
  • -
  • zink: prepare for caching of renderpases/framebuffers
  • -
  • zink: move render-pass begin to helper
  • -
  • zink: do not leak image-views
  • -
  • zink: move cmdbuf-resetting into a helper
  • -
  • zink: prepare for multiple cmdbufs
  • -
  • zink: pass zink_render_pass to pipeline-creation
  • -
  • zink: cache programs
  • -
  • zink: move renderpass inside gfx pipeline state
  • -
  • zink: cache those pipelines
  • -
  • zink: reference renderpass and framebuffer from cmdbuf
  • -
  • zink: return old fence from zink_flush
  • -
  • zink: reference vertex and index buffers
  • -
  • zink: reference ubos and textures
  • -
  • zink: wait for idle on context-destroy
  • -
  • zink: whitespace cleanup
  • -
  • zink: reference blit/copy-region resources
  • -
  • zink: add curr_cmdbuf-helper
  • -
  • zink: delete samplers after the current cmdbuf
  • -
  • zink: texture-rects?
  • -
  • zink: store shader_info in zink_shader
  • -
  • zink: implement fmod
  • -
  • zink: track used resources
  • -
  • zink: do not destroy staging-resource, deref it
  • -
  • zink: use uvec for undefs
  • -
  • zink: emit dedicated block for variables
  • -
  • zink: ensure non-fragment shaders use lod-versions of texture
  • -
  • zink: ensure textures are transitioned properly
  • -
  • zink: assign increasing locations to varyings
  • -
  • zink: move primitive-topology stuff into program
  • -
  • zink: tweak state handling
  • -
  • zink: remove unusual alignment
  • -
  • zink: return after blitting
  • -
  • zink: implement batching
  • -
  • zink: simplify renderpass/framebuffer logic a tad
  • -
  • zink: cache render-passes
  • -
  • zink: cache framebuffers
  • -
  • zink: more batch-ism
  • -
  • zink: use helper
  • -
  • zink: fixup parameter name
  • -
  • zink: ensure sampler-views survive a batch
  • -
  • zink: remove hack-comment
  • -
  • zink: clean up render-pass management
  • -
  • zink: rename sampler-view destroy function
  • -
  • zink: pass screen instead of device to program-functions
  • -
  • zink: keep a reference to used render-passes
  • -
  • zink: prepare for shadow-samplers
  • -
  • zink: kill dead code
  • -
  • zink: clamp scissors
  • -
  • zink: do not use hash-table for regs
  • -
  • zink: squashme: forward declare hash_table
  • -
  • zink: squashme: trade cplusplus wrapper for header-guard
  • -
  • zink: fix off-by-one in assert
  • -
  • zink: reuse constants
  • -
  • zink: pool descriptors per batch
  • -
  • zink: request alpha-test lowering
  • -
  • zink/spirv: var -> regs
  • -
  • zink/spirv: rename vec_type
  • -
  • zink: do not lower io
  • -
  • zink: request ucp-lowering
  • -
  • zink: cleanup zink_end_batch
  • -
  • zink: drop unused argument
  • -
  • zink: refactor fence destruction
  • -
  • zink: only consider format-desc if checking details
  • -
  • zink: document end-of-frame hack
  • -
  • zink: use pipe_stencil_ref instead of uint32_t-array
  • -
  • zink: store sampler and image_view counts
  • -
  • zink: save original scissor and viewport
  • -
  • zink: save all supported util_blitter states
  • -
  • zink: process one aspect-mask bit at the time
  • -
  • zink: clean up opcode-emitting a bit
  • -
  • zink: add some opcodes
  • -
  • zink: add division ops
  • -
  • zink: add shift ops
  • -
  • zink: implement ineg
  • -
  • zink: more comparison-ops
  • -
  • zink: more converts
  • -
  • zink: add more compares
  • -
  • zink: crash hard on unknown queries
  • -
  • zink: abort on submit-failure
  • -
  • zink: stub resource_from_handle
  • -
  • zink: make sure imageExtent.depth is 1 for arrays
  • -
  • zink/spirv: correct opcode
  • -
  • zink: support more texturing
  • -
  • zink: wait for transfer when reading
  • -
  • zink/spirv: be a bit more strict with fragment-results
  • -
  • zink/spirv: debug-print unknown varying slots
  • -
  • zink: ensure layout is reasonable before copying
  • -
  • zink: fixup: save rasterizer
  • -
  • zink: set ExecutionModeDepthReplacing when depth is written
  • -
  • zink: avoid texelFetch until it's implemented
  • -
  • zink: remove insecure comment
  • -
  • zink: don't crash when setting rast-state to NULL
  • -
  • zink: add note about enabling PIPE_CAP_CLIP_HALFZ
  • -
  • zink/spirv: always enable Sampled1D for fragment shaders
  • -
  • zink: do not use both depth and stencil aspects for sampler-views
  • -
  • zink/spirv: support vec1 coordinates
  • -
  • zink: fixup boolean queries
  • -
  • zink: disable timestamp-queries
  • -
  • zink: move set_active_query_state-stub to zink_query.c
  • -
  • HACK: zink: suspend / resume queries on batch-boundaries
  • -
  • zink: also accept txl
  • -
  • zink: use primconvert to get rid of 8-bit indices
  • -
  • zink: initialize nr_samples for pipe_surface
  • -
  • zink: fix rendering to 3D-textures
  • -
  • zink: support shadow-samplers
  • -
  • zink: disable PIPE_CAP_QUERY_TIME_ELAPSED for now
  • -
  • zink: add missing sRGB DXT-formats
  • -
  • zink: lower point-size
  • -
  • zink/spirv: use ordered compares
  • -
  • zink/spirv: implement f2b1
  • -
  • zink/spirv: assert bit-size
  • -
  • zink/spirv: implement bcsel
  • -
  • zink/spirv: implement bitwise ops
  • -
  • zink/spirv: implement b2i32
  • -
  • zink/spirv: implement emit_select helper
  • -
  • zink/spirv: implement emit_float_const helper
  • -
  • zink/spirv: use bit_size instead of hard-coding
  • -
  • zink/spirv: add emit_bitcast-helper
  • -
  • zink/spirv: add emit_uint_const-helper
  • -
  • zink/spirv: inline get_uvec_constant into emit_load_const
  • -
  • zink/spirv: clean up get_[fu]vec_constant
  • -
  • zink/spirv: fixup b2i32 and implement b2f32
  • -
  • zink/spirv: prepare for 1-bit booleans
  • -
  • zink: do not lower bools to float
  • -
  • zink/spirv: fixup b2i32
  • -
  • zink/spirv: implement load_front_face
  • -
  • zink/spirv: alias generic varyings on non-generic ones
  • -
  • zink: lower two-sided coloring
  • -
  • zink/spirv: alias var0 on tex0 etc instead
  • -
  • zink: do not set VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT for non-3D textures
  • -
  • zink: use VK_FORMAT_B8G8R8A8_UNORM for PIPE_FORMAT_B8G8R8X8_UNORM
  • -
  • zink: implement resource_from_handle
  • -
  • zink: refactor blitting
  • -
  • zink: fixup return-value
  • -
  • zink: pass screen to zink_create_gfx_pipeline
  • -
  • zink: do not set lineWidth to invalid value
  • -
  • zink: fixup scissoring
  • -
  • zink/spirv: more complete sampler-dim handling
  • -
  • zink: simplify gl-to-vulkan lowering
  • -
  • gitlab-ci: also build Zink on CI
  • -
  • gitlab-ci: fixup debian tags
  • -
  • zink: error if VK_KHR_maintenance1 isn't supported
  • -
  • zink: emulate optional depth-formats
  • -
  • st/mesa: lower global vars to local after lowering clip
  • -
  • zink: use dynamic state for line-width
  • -
  • zink: use bitfield for dirty flagging
  • -
  • zink: drop nop descriptor-updates
  • -
  • zink: only enable KHR_external_memory_fd if supported
  • -
  • zink: emit line-width when using polygon line-mode
  • -
  • zink: use actual format for render-pass
  • -
  • zink: always allow mutating the format
  • -
  • zink: do not advertize coherent mapping
  • -
  • zink: disable fragment-shader texture-lod
  • -
  • zink: correct depth-stencil format
  • -

    -

    Francisco Jerez (56):

    -
  • intel/fs: Teach fs_inst::is_send_from_grf() about some missing send-like instructions.
  • -
  • intel/fs: Define is_payload() method of the IR instruction class.
  • -
  • intel/fs: Define is_send() convenience IR helper.
  • -
  • intel/fs: Fix constness of implied_mrf_writes() argument.
  • -
  • intel/eu: Split brw_inst ex_desc accessors for SEND(C) vs. SENDS(C).
  • -
  • intel/eu: Fix up various type conversions in brw_eu.c that are illegal C++.
  • -
  • intel/eu: Rework opcode description tables to allow efficient look-up by either HW or IR opcode.
  • -
  • intel/eu: Encode and decode native instruction opcodes from/to IR opcodes.
  • -
  • intel/ir: Drop hard-coded correspondence between IR and HW opcodes.
  • -
  • intel/ir: Represent physical and logical subsets of the CFG.
  • -
  • intel/ir: Add helper function to push block onto CFG analysis stack.
  • -
  • intel/ir: Represent logical edge of BREAK instruction.
  • -
  • intel/ir: Represent physical edge of ELSE instruction.
  • -
  • intel/ir: Represent physical edge of unconditional CONTINUE instruction.
  • -
  • intel/eu/gen12: Extend brw_inst.h macros for Gen12 support.
  • -
  • intel/eu/gen12: Add sanity-check asserts to brw_inst_bits() and brw_inst_set_bits().
  • -
  • intel/eu/gen12: Implement basic instruction binary encoding.
  • -
  • intel/eu/gen12: Implement three-source instruction binary encoding.
  • -
  • intel/eu/gen12: Implement control flow instruction binary encoding.
  • -
  • intel/eu/gen12: Implement SEND instruction binary encoding.
  • -
  • intel/eu/gen12: Implement indirect region binary encoding.
  • -
  • intel/eu/gen12: Implement compact instruction binary encoding.
  • -
  • intel/eu/gen12: Implement datatype binary encoding.
  • -
  • intel/eu/gen11+: Mark dot product opcodes as unsupported on opcode_descs table.
  • -
  • intel/eu/gen12: Add Gen12 opcode descriptions to the table.
  • -
  • intel/eu/gen12: Fix codegen of immediate source regions.
  • -
  • intel/eu/gen12: Codegen three-source instruction source and destination regions.
  • -
  • intel/eu/gen12: Codegen control flow instructions correctly.
  • -
  • intel/eu/gen12: Codegen pathological SEND source and destination regions.
  • -
  • intel/eu/gen12: Codegen SEND descriptor regions correctly.
  • -
  • intel/eu/gen12: Use SEND instruction for split sends.
  • -
  • intel/eu/gen12: Don't set DD control, it's gone.
  • -
  • intel/eu/gen12: Don't set thread control, it's gone.
  • -
  • intel/ir/gen12: Add SYNC hardware instruction.
  • -
  • intel/fs/gen12: Add codegen support for the SYNC instruction.
  • -
  • intel/eu/gen12: Add auxiliary type to represent SWSB information during codegen.
  • -
  • intel/eu/gen12: Add tracking of default SWSB state to the current brw_codegen instruction.
  • -
  • intel/eu/gen12: Set SWSB annotations in hand-crafted assembly.
  • -
  • intel/fs/gen12: Add scheduling information to the IR.
  • -
  • intel/fs/gen12: Introduce software scoreboard lowering pass.
  • -
  • intel/fs/gen12: Demodernize software scoreboard lowering pass.
  • -
  • intel/disasm/gen12: Disassemble software scoreboard information.
  • -
  • intel/disasm/gen12: Fix disassembly of some common instruction controls.
  • -
  • intel/disasm/gen12: Disassemble three-source instruction source and destination regions.
  • -
  • intel/disasm/gen12: Disassemble Gen12 SYNC instruction.
  • -
  • intel/disasm/gen12: Disassemble Gen12 SEND instructions.
  • -
  • intel/disasm: Don't disassemble saturate control on SEND instructions.
  • -
  • intel/disasm: Disassemble register file of split SEND sources.
  • -
  • intel/fs/gen12: Don't support source mods for 32x16 integer multiply.
  • -
  • intel/eu/validate/gen12: Implement integer multiply restrictions in EU validator.
  • -
  • intel/eu/validate/gen12: Fix validation of SYNC instruction.
  • -
  • intel/eu/validate/gen12: Validation fixes for SEND instruction.
  • -
  • intel/ir/gen12: Update assert in brw_stage_has_packed_dispatch().
  • -
  • intel/eu: Don't set notify descriptor field of gateway barrier message.
  • -
  • intel/fs/gen12: Fix barrier codegen.
  • -
  • intel/fs/gen11+: Fix CS_OPCODE_CS_TERMINATE codegen.
  • -

    -

    Fritz Koenig (5):

    -
  • include/GLES2: Sync GLES2 headers with Khronos
  • -
  • mesa: GetFramebufferParameteriv spelling
  • -
  • mesa: Allow MESA_framebuffer_flip_y for GLES 3
  • -
  • gallium: Enable MESA_framebuffer_flip_y
  • -
  • freedreno: reorder format check
  • -

    -

    Gert Wollny (4):

    -
  • radeonsi: Release storage for smda_uploads when the context is destroyed
  • -
  • etnaviv: enable triangle strips only when the hardware supports it
  • -
  • r600: Fix interpolateAtCentroid
  • -
  • r600: Disable eight bit three channel formats
  • -

    -

    Greg V (1):

    -
  • clover: use iterator_range in get_kernel_nodes
  • -

    -

    Gurchetan Singh (4):

    -
  • virgl: remove stride from virgl_hw_res
  • -
  • virgl: modify resource_create_from_handle(..) callback
  • -
  • virgl: modify internal structures to track winsys-supplied data
  • -
  • virgl: honor winsys supplied metadata
  • -

    -

    Haihao Xiang (1):

    -
  • i965: support AYUV/XYUV for external import only
  • -

    -

    Hal Gentz (11):

    -
  • glx: Fix SEGV due to dereferencing a NULL ptr from XCB-GLX.
  • -
  • clover: Fix build after clang r370122.
  • -
  • gallium/osmesa: Fix the inability to set no context as current.
  • -
  • egl: Add EGL_CONFIG_SELECT_GROUP_MESA ext.
  • -
  • egl: Fixes transparency with EGL and X11.
  • -
  • egl: Puts RGBA visuals in the second config selection group.
  • -
  • egl: Configs w/o double buffering support have no `EGL_WINDOW_BIT`.
  • -
  • Revert "egl: Configs w/o double buffering support have no `EGL_WINDOW_BIT`."
  • -
  • Revert "egl: Puts RGBA visuals in the second config selection group."
  • -
  • Revert "egl: Fixes transparency with EGL and X11."
  • -
  • Revert "egl: Add EGL_CONFIG_SELECT_GROUP_MESA ext."
  • -

    -

    Heinrich Fink (8):

    -
  • include: sync GL headers with registry
  • -
  • specs: Sync framebuffer_flip_y text with GL registry
  • -
  • headers: remove redundant GL token from GL wrapper
  • -
  • specs: Add GL_MESA_EGL_sync
  • -
  • registry: update gl.xml with GL_MESA_EGL_sync token
  • -
  • headers: Add GL_MESA_EGL_sync token to GL
  • -
  • egl: Add GL_MESA_EGL_sync support
  • -
  • mesa/gl: Sync with Khronos registry
  • -

    -

    Hyunjun Ko (3):

    -
  • freedreno/ir3: Add data structures to support texture pre-fetch
  • -
  • freedreno/ir3: Add support for texture sampling pre-dispatch
  • -
  • freedreno/ir3: fix printing output registers of FS.
  • -

    -

    Iago Toral (1):

    -
  • v3d: drop unused shader_rec_count member from context
  • -

    -

    Iago Toral Quiroga (13):

    -
  • prog_to_nir: VARYING_SLOT_PSIZ is a scalar
  • -
  • gallium/ttn: VARYING_SLOT_PSIZ and VARYING_SLOT_FOGC are scalar
  • -
  • nir/lower_point_size: assume scalar PSIZ
  • -
  • v3d: add missing line break for performance debug message
  • -
  • v3d: make sure we have enough space in the CL for the primitive counts packet
  • -
  • v3d: remove redundant update of queued draw calls
  • -
  • v3d: fix TF primitive counts for resume without draw
  • -
  • mesa/main: GL_GEOMETRY_SHADER_INVOCATIONS exists in GL_OES_geometry_shader
  • -
  • v3d: trivial update to obsolete comment
  • -
  • v3d: add new flag dirty TMU cache at v3d_compiler
  • -
  • broadcom: document known hardware issues for L2T flush command
  • -
  • v3d: request the kernel to flush caches when TMU is dirty
  • -
  • st/mesa: only require ESSL 3.1 for geometry shaders
  • -

    -

    Ian Romanick (22):

    -
  • nir/algrbraic: Don't optimize open-coded bitfield reverse when lowering is enabled
  • -
  • intel/compiler: Request bitfield_reverse lowering on pre-Gen7 hardware
  • -
  • nir/algebraic: Mark some value range analysis-based optimizations imprecise
  • -
  • nir/algebraic: Clean up value range analysis-based optimizations
  • -
  • nir/range-analysis: Adjust result range of exp2 to account for flush-to-zero
  • -
  • nir/range-analysis: Adjust result range of multiplication to account for flush-to-zero
  • -
  • nir/range-analysis: Fix incorrect fadd range result for (ne_zero, ne_zero)
  • -
  • nir/range-analysis: Handle constants in nir_op_mov just like nir_op_bcsel
  • -
  • nir/range-analysis: Range tracking for fpow
  • -
  • nir/range-analysis: Add a lot more assertions about the contents of tables
  • -
  • nir/algebraic: Do not apply late DPH optimization in vertex processing stages
  • -
  • nir/algebraic: Additional D3D Boolean optimization
  • -
  • nir/range-analysis: Bail if the types don't match
  • -
  • nir/range-analysis: Use types in the hash key
  • -
  • nir/range-analysis: Use types to provide better ranges from bcsel and mov
  • -
  • nir/search: Fix possible NULL dereference in is_fsign
  • -
  • intel/vec4: Don't try both sources as immediates for DPH
  • -
  • intel/compiler: Report the number of non-spill/fill SEND messages on vec4 too
  • -
  • nir/algebraic: Add the ability to mark a replacement as exact
  • -
  • nir/algebraic: Mark other comparison exact when removing a == a
  • -
  • intel/fs: Disable conditional discard optimization on Gen4 and Gen5
  • -
  • intel/compiler: Fix 'comparison is always true' warning
  • -

    -

    Icenowy Zheng (4):

    -
  • lima: reset scissor state if scissor test is disabled
  • -
  • lima: fix PLBU viewport configuration
  • -
  • lima: support rectangle texture
  • -
  • lima: do not set the PP uniforms address lowest bits
  • -

    -

    Ilia Mirkin (6):

    -
  • gallium/vl: use compute preference for all multimedia, not just blit
  • -
  • teximage: ensure that Tex*SubImage* checks format
  • -
  • gallium/tgsi: add support for DEMOTE and READ_HELPER opcodes
  • -
  • nvc0: add support for GL_EXT_demote_to_helper_invocation
  • -
  • gm107/ir: fix loading z offset for layered 3d image bindings
  • -
  • nv50/ir: mark STORE destination inputs as used
  • -

    -

    Illia Iorin (2):

    -
  • Revert "mesa/main: Fix multisample texture initialize"
  • -
  • mesa/main: Ignore filter state for MS texture completeness
  • -

    -

    Indrajit Das (1):

    -
  • radeon/vcn: exclude raven2 from vcn 2.0 encode initialization
  • -

    -

    James Xiong (5):

    -
  • gallium: simplify throttle implementation
  • -
  • gallium: rename PIPE_CAP_MAX_FRAMES_IN_FLIGHT to PIPE_CAP_THROTTLE
  • -
  • iris: finish aux import on get_param
  • -
  • gallium: do not increase ref count of the new throttle fence
  • -
  • iris: try to set the specified tiling when importing a dmabuf
  • -

    -

    Jan Beich (6):

    -
  • gallium/hud: add CPU usage support for DragonFly/NetBSD/OpenBSD
  • -
  • util: skip NEON detection if built with -mfpu=neon
  • -
  • util: detect NEON at runtime on FreeBSD
  • -
  • util: skip AltiVec detection if built with -maltivec
  • -
  • util: detect AltiVec at runtime on BSDs
  • -
  • util: simplify BSD includes
  • -

    -

    Jan Zielinski (3):

    -
  • swr/rasterizer: Enable ARB_fragment_layer_viewport
  • -
  • swr/rasterizer: Fix GS attributes processing
  • -
  • gallium/swr: Fix depth values for blit scenario
  • -

    -

    Jason Ekstrand (57):

    -
  • nir: Add explicit signs to image min/max intrinsics
  • -
  • intel/nir: Add a helper for getting BRW_AOP from an intrinsic
  • -
  • v3d: Use the correct opcodes for signed image min/max
  • -
  • intel/fs: Drop the gl_program from fs_visitor
  • -
  • intel/fs: Fix FB write inst groups
  • -
  • Revert "intel/fs: Move the scalar-region conversion to the generator."
  • -
  • anv: Bump maxComputeWorkgroupSize
  • -
  • intel/tools: Decode 3DSTATE_BINDING_TABLE_POINTERS on SNB
  • -
  • intel/tools: Decode PS kernels on SNB
  • -
  • blorp: Memset surface info to zero when initializing it
  • -
  • intel/blorp: Expose surf_retile_w_to_y internally
  • -
  • intel/blorp: Expose surf_fake_interleaved_msaa internally
  • -
  • intel/blorp: Use wide formats for nicely aligned stencil clears
  • -
  • nir: Handle complex derefs in nir_split_array_vars
  • -
  • nir: Don't infinitely recurse in lower_ssa_defs_to_regs_block
  • -
  • nir: Add a block_is_unreachable helper
  • -
  • nir/repair_ssa: Repair dominance for unreachable blocks
  • -
  • nir/repair_ssa: Insert deref casts when needed
  • -
  • nir/dead_cf: Repair SSA if the pass makes progress
  • -
  • intel/fs: Handle UNDEF in split_virtual_grfs
  • -
  • vulkan: Update the XML and headers to 1.1.123
  • -
  • Move blob from compiler/ to util/
  • -
  • util/rb_tree: Add the unit tests
  • -
  • util/rb_tree: Reverse the order of comparison functions
  • -
  • intel/fs: Allow UB, B, and HF types in brw_nir_reduction_op_identity
  • -
  • intel/fs: Allow CLUSTER_BROADCAST to do type conversion
  • -
  • intel/fs: Do 8-bit subgroup scan operations in 16 bits
  • -
  • anv: Advertise VK_KHR_shader_subgroup_extended_types
  • -
  • nir/repair_ssa: Replace the unreachable check with the phi builder
  • -
  • util/rb_tree: Replace useless ifs with asserts
  • -
  • util/rb_tree: Also test _safe iterators
  • -
  • util/rb_tree: Stop relying on &iter->field != NULL
  • -
  • intel/fs: Fix fs_inst::flags_read for ANY/ALL predicates
  • -
  • anv/pipeline: Capture serialized NIR
  • -
  • intel/eu/validate/gen12: Don't blow up on indirect src0.
  • -
  • intel/fs/gen12: Implement gl_FrontFacing on gen12+.
  • -
  • intel/genxml: Remove W-tiling on gen12
  • -
  • intel/isl: Select Y-tiling for stencil on gen12
  • -
  • intel/isl: Add isl_aux_usage_has_ccs
  • -
  • spirv/info: Add a memorymodel_to_string helper
  • -
  • Revert "mapi: Inline call x86_current_tls."
  • -
  • intel/blorp: Use surf instead of aux_surf for image dimensions
  • -
  • intel/isl: Add new aux modes available on gen12
  • -
  • intel/isl/fill_state: Separate aux_mode handling from aux_surf
  • -
  • intel/isl: Update surf_fill_state for gen12
  • -
  • intel/isl: Support HIZ_CCS in emit_depth_stencil_hiz
  • -
  • anv: Delay allocation of relocation lists
  • -
  • anv: Reduce the minimum number of relocations
  • -
  • intel/vec4: Set brw_stage_prog_data::has_ubo_pull
  • -
  • anv: Avoid emitting UBO surface states that won't be used
  • -
  • anv: Fix a potential BO handle leak
  • -
  • anv/tests: Zero-initialize instances
  • -
  • anv: Set the batch allocator for compute pipelines
  • -
  • anv: Stop bounds-checking pushed UBOs
  • -
  • anv: Set up SBE_SWIZ properly for gl_Viewport
  • -
  • anv: Re-emit all compute state on pipeline switch
  • -
  • anv: Don't leak when set_tiling fails
  • -

    -

    Jean Hertel (1):

    -
  • Fix missing dri2_load_driver on platform_drm
  • -

    -

    Jiadong Zhu (1):

    -
  • mesa: fix texStore for FORMAT_Z32_FLOAT_S8X24_UINT
  • -

    -

    Jiang, Sonny (1):

    -
  • loader: always map the "amdgpu" kernel driver name to radeonsi (v2)
  • -

    -

    John Stultz (1):

    -
  • Android.mk: Fix missing \ from recent llvm change
  • -

    -

    Jon Turney (2):

    -
  • Fix timespec_from_nsec test for 32-bit time_t
  • -
  • rbug: Fix use of alloca() without #include "c99_alloca.h"
  • -

    -

    Jonathan Gray (3):

    -
  • mapi: Adapted libglvnd x86 tsd changes
  • -
  • winsys/amdgpu: avoid double simple_mtx_unlock()
  • -
  • i965: update Makefile.sources for perf changes
  • -

    -

    Jonathan Marek (90):

    -
  • freedreno/a2xx: ir2: fix lowering of instructions after float lowering
  • -
  • freedreno/a2xx: ir2: remove pointcoord y invert
  • -
  • freedreno/a2xx: ir2: set lower_fdph
  • -
  • freedreno/a2xx: ir2: fix saturate in cp
  • -
  • freedreno/a2xx: ir2: check opcode on the right instruction in export cp
  • -
  • freedreno/a2xx: ir2: fix incorrect instruction reordering
  • -
  • freedreno/a2xx: ir2: update register state in scalar insert
  • -
  • freedreno/a2xx: fix SRC_ALPHA_SATURATE for alpha blend function
  • -
  • freedreno/a2xx: implement polygon offset
  • -
  • freedreno/a2xx: fix depth gmem restore
  • -
  • freedreno/a2xx: formats update
  • -
  • u_format: add ETC2 to util_format_srgb/util_format_linear
  • -
  • u_format: float type for R11G11B10_FLOAT/R9G9B9E5_FLOAT
  • -
  • etnaviv: fix two-sided stencil
  • -
  • turnip: fix binning shader compilation
  • -
  • turnip: use image tile_mode for gmem configuration
  • -
  • turnip: emit shader immediates
  • -
  • turnip: fix vertex_id
  • -
  • turnip: implement sampler state
  • -
  • turnip: implement image view descriptor
  • -
  • turnip: use linear tiling for scanout image
  • -
  • turnip: align layer_size
  • -
  • turnip: enable linear filtering
  • -
  • turnip: basic descriptor sets (uniform buffer and samplers)
  • -
  • turnip: lower samplers and uniform buffer indices
  • -
  • turnip: use nir_opt_copy_prop_vars
  • -
  • turnip: add some shader information in pipeline state
  • -
  • turnip: emit texture and uniform state
  • -
  • etnaviv: nir: fix gl_FrontFacing
  • -
  • etnaviv: nir: allocate contiguous components for LOAD destination
  • -
  • etnaviv: nir: set num_components for inputs/outputs
  • -
  • qetnaviv: nir: use new immediates when possible
  • -
  • etnaviv: nir: add native integers (HALTI2+)
  • -
  • etnaviv: nir: use store_deref instead of store_output
  • -
  • etnaviv: nir: remove "options" struct
  • -
  • etnaviv: remove extra allocation for shader code
  • -
  • etnaviv: nir: make lower_alu easier to follow
  • -
  • etnaviv: disable earlyZ when shader writes fragment depth
  • -
  • etnaviv: nir: fix gl_FragDepth
  • -
  • etnaviv: update headers from rnndb
  • -
  • etnaviv: implement texture comparator
  • -
  • etnaviv: set texture INT_FILTER bit
  • -
  • etnaviv: clear texture cache and flush ts when texture is modified
  • -
  • etnaviv: get addressing mode from tiling layout
  • -
  • etnaviv: rework compatible render base
  • -
  • etnaviv: rework etna_resource_create tiling choice
  • -
  • freedreno/ir3: remove input ncomp field
  • -
  • freedreno/ir3: increase size of inputs/outputs arrays
  • -
  • freedreno/ir3: implement fdd{x,y}_coarse opcodes
  • -
  • freedreno/ir3: fix GETLOD for negative LODs
  • -
  • freedreno/ir3: implement texop_texture_samples
  • -
  • freedreno/ir3: implement fquantize2f16
  • -
  • freedreno/regs: update a6xx 2d blit bits
  • -
  • turnip: fix triangle strip
  • -
  • turnip: fix 32 vertex attributes case
  • -
  • turnip: fix segmentation fault in events
  • -
  • turnip: fix segmentation fault with compute pipeline
  • -
  • turnip: fix assert failing for 0 color attachments
  • -
  • turnip: add astc format layout
  • -
  • turnip: add format_is_uint/format_is_sint
  • -
  • turnip: format table fixes
  • -
  • turnip: add more 2d_ifmt translations
  • -
  • turnip: improve view descriptor
  • -
  • turnip: improve sampler descriptor
  • -
  • turnip: add black border color
  • -
  • turnip: add VK_KHR_sampler_mirror_clamp_to_edge
  • -
  • turnip: update setup_slices
  • -
  • turnip: disable tiling as necessary
  • -
  • turnip: add anisotropy and compressed formats to device features
  • -
  • turnip: update some shader state bits from GL driver
  • -
  • turnip: fixup consts
  • -
  • turnip: add code to lower indirect samplers
  • -
  • turnip: add missing nir passes
  • -
  • turnip: use nir_assign_io_var_locations instead of nir_assign_var_locations
  • -
  • turnip: improve CmdCopyImage and implement CmdBlitImage
  • -
  • turnip: basic msaa working
  • -
  • turnip: depth/stencil
  • -
  • turnip: push constants
  • -
  • turnip: more descriptor sets
  • -
  • spirv: set correct dest_type for texture query ops
  • -
  • etnaviv: fix linear_nearest / nearest_linear filters on GC7000Lite
  • -
  • etnaviv: fix TS samplers on GC7000L
  • -
  • etnaviv: check NO_ASTC feature bit
  • -
  • freedreno/a2xx: use sysval for pointcoord
  • -
  • freedreno/a2xx: add missing vertex formats (SSCALE/USCALE/FIXED)
  • -
  • etnaviv: fix depth bias
  • -
  • etnaviv: stencil fix
  • -
  • etnaviv: fix non-pointsprite points on GC7000L
  • -
  • freedreno/ir3: disable texture prefetch for 1d array textures
  • -
  • freedreno/registers: fix a6xx_2d_blit_cntl ROTATE
  • -

    -

    Jordan Justen (42):

    -
  • intel/genxml: Handle field names with different spacing/hyphen
  • -
  • intel/genxml/gen11: Add spaces in EnableUnormPathInColorPipe
  • -
  • intel/genxml: Run sort_xml.sh to tidy gen9.xml and gen11.xml
  • -
  • intel/genxml: Add gen12.xml as a copy of gen11.xml
  • -
  • intel/genxml: Build gen12 genxml
  • -
  • intel/isl: Build gen12 using gen11 code paths
  • -
  • intel/compiler: Disable compaction on gen12 for now
  • -
  • intel/l3: Don't assert on gen12 (use gen11 config temporarily)
  • -
  • iris: Build for gen12
  • -
  • anv: Build for gen12
  • -
  • i965: Exit with error if gen12+ is detected
  • -
  • pci_id_driver_map: Support preferring iris over i965
  • -
  • anv,iris: L3ALLOC register replaces L3CNTLREG for gen12
  • -
  • iris/state: Move reg/mem load/store functions earlier in file
  • -
  • intel/ir: Lower fpow on Gen12.
  • -
  • intel/genxml,isl: Add gen12 render surface state changes
  • -
  • intel/genxml,isl: Add gen12 depth buffer changes
  • -
  • intel/genxml,isl: Add gen12 stencil buffer changes
  • -
  • intel/isl: Add gen12 depth/stencil surface alignments
  • -
  • iris: Let isl decide the supported tiling in more situations
  • -
  • intel/isl: Add R10G10B10_FLOAT_A2_UNORM format
  • -
  • iris/resource: Use isl surface alignment during bo allocation
  • -
  • intel/common: Add interface to allocate device buffers
  • -
  • anv: Implement aux-map allocator interface
  • -
  • intel/common: Add surface to aux map translation table support
  • -
  • anv/gen12: Initialize aux map context
  • -
  • genxml/gen12: Add AUX MAP register definitions
  • -
  • anv/gen12: Write GFX_AUX_TABLE base address register
  • -
  • iris/bufmgr: Initialize aux map context for gen12
  • -
  • isl/gen12: 64k surface alignment
  • -
  • iris: Map each surf to it's aux-surf in the aux-map tables
  • -
  • iris/gen12: Write GFX_AUX_TABLE base address register
  • -
  • iris: Mark aux-map BO as used by all batches
  • -
  • intel: Update alignment restrictions for HiZ surfaces.
  • -
  • iris: Set MOCS for external surfaces to uncached
  • -
  • intel/genxml: Add gen12 tile cache flush bit
  • -
  • intel/dev: Add preliminary device info for Tigerlake
  • -
  • intel/eu/validate/gen12: Add TGL to eu_validate tests.
  • -
  • docs/relnotes/new_features.txt: Add note about gen12 support
  • -
  • iris: Add IRIS_DIRTY_RENDER_BUFFER state flag
  • -
  • iris/gen11+: Move flush for render target change
  • -
  • iris: Allow max dynamic pool size of 2GB for gen12
  • -

    -

    Jose Maria Casanova Crespo (5):

    -
  • mesa: recover target_check before get_current_tex_objects
  • -
  • v3d: writes to magic registers aren't RF writes after THREND
  • -
  • v3d: flag dirty state when binding compute states
  • -
  • v3d: Explicitly expose OpenGL ES Shading Language 3.1
  • -
  • v3d: Fix predication with atomic image operations
  • -

    -

    José Fonseca (5):

    -
  • glx: Fix incompatible function pointer types.
  • -
  • util: Prevent implicit declaration of function getenv.
  • -
  • util: Prevent strcasecmp macro redefinion.
  • -
  • scons: Make GCC builds stricter.
  • -
  • scons: Fix force_scons parsing.
  • -

    -

    Juan A. Suarez Romero (14):

    -
  • docs: add release notes for 19.1.5
  • -
  • docs: add sha256 checksums for 19.1.5
  • -
  • docs: update calendar, add news item and link release notes for 19.1.5
  • -
  • docs: add release notes for 19.1.6
  • -
  • docs: add sha256 checksums for 19.1.6
  • -
  • docs: update calendar, add news item and link release notes for 19.1.6
  • -
  • docs: extend 19.1.x releases
  • -
  • docs: add release notes for 19.1.7
  • -
  • docs: add sha256 checksums for 19.1.7
  • -
  • docs: update calendar, add news item and link release notes for 19.1.7
  • -
  • bin/get-pick-list.sh: sha1 commits can be smaller than 8 chars
  • -
  • docs: add release notes for 19.1.8
  • -
  • docs: add release notes for 19.1.8
  • -
  • docs: update calendar, add news item and link release notes for 19.1.8
  • -

    -

    Karol Herbst (15):

    -
  • gallium: add blob field to pipe_llvm_program_header
  • -
  • rename pipe_llvm_program_header to pipe_binary_program_header
  • -
  • clover/functional: add id_equals helper
  • -
  • clover: add support for drivers having no proper binary format
  • -
  • clover: prepare supporting multiple IRs
  • -
  • clover: add support for passing kernels as nir to the driver
  • -
  • nvc0: expose spirv support
  • -
  • clover/nir: fix compilation with g++-5.5 and maybe earlier
  • -
  • nv50/ir: fix unnecessary parentheses warning
  • -
  • nv50/ir/nir: comparison of integer expressions of different signedness warning
  • -
  • clover/llvm: remove harmful std::move call
  • -
  • clover/codegen: remove unused get_symbol_offsets function
  • -
  • clover: eliminate "ignoring attributes on template argument" warning
  • -
  • st/mesa: fix crash for drivers supporting nir defaulting to tgsi
  • -
  • nv50/ir: remove DUMMY edge type
  • -

    -

    Ken Mays (1):

    -
  • haiku: fix Mesa build
  • -

    -

    Kenneth Graunke (86):

    -
  • gallium/ddebug: Wrap resource_get_param if available
  • -
  • gallium/trace: Wrap resource_get_param if available
  • -
  • gallium/rbug: Wrap resource_get_param if available
  • -
  • gallium/noop: Implement resource_get_param
  • -
  • iris: Replace devinfo->gen with GEN_GEN
  • -
  • iris: Fix broken aux.possible/sampler_usages bitmask handling
  • -
  • iris: Update fast clear colors on Gen9 with direct immediate writes.
  • -
  • iris: Drop copy format hacks from copy region based transfer path.
  • -
  • iris: Avoid unnecessary resolves on transfer maps
  • -
  • iris: Set MOCS in all STATE_BASE_ADDRESS commands
  • -
  • iris: Fix large timeout handling in rel2abs()
  • -
  • isl: Drop UnormPathInColorPipe for buffer surfaces.
  • -
  • isl: Don't set UnormPathInColorPipe for integer surfaces.
  • -
  • iris: Delete dead prototype
  • -
  • intel/compiler: Fix src0/desc setter ordering
  • -
  • intel/compiler: Handle bits 15:12 in brw_send_indirect_split_message()
  • -
  • intel/compiler: Refactor FB write message control setup into a helper.
  • -
  • intel/compiler: Use generic SEND for Gen7+ FB writes
  • -
  • intel/compiler: Use new Gen11 headerless RT writes for MRT cases
  • -
  • util: Add a _mesa_i64roundevenf() helper.
  • -
  • mesa: Fix _mesa_float_to_unorm() on 32-bit systems.
  • -
  • iris: Drop swizzling parameter from s8_offset.
  • -
  • iris: Don't auto-flush/dirty on transfer unmap for coherent buffers
  • -
  • iris: Actually describe bo_reuse driconf option
  • -
  • iris: Fix partial fast clear checks to account for miplevel.
  • -
  • iris: Lessen texture cache hack flush for blits/copies on Icelake.
  • -
  • iris: Report correct number of planes for planar images
  • -
  • iris: Invalidate state/texture/constant caches after STATE_BASE_ADDRESS
  • -
  • intel: Stop redirecting state cache to command streamer cache section
  • -
  • iris: Support the disable_throttling=true driconf option.
  • -
  • iris: Ignore line stipple information if it's disabled
  • -
  • iris: Add support for the always_flush_cache=true debug option.
  • -
  • iris: Optimize out redundant sampler state binds
  • -
  • iris: Avoid flushing for cache history on transfer range flushes
  • -
  • iris: Fix constant buffer sizes for non-UBOs
  • -
  • gallium: Fix util_format_get_depth_only
  • -
  • iris: Finish initializing the BO before stuffing it in the hash table
  • -
  • iris: Set bo->reusable = false in iris_bo_make_external_locked
  • -
  • st/mesa: Only pause queries if there are any active queries to pause.
  • -
  • iris: trivial whitespace fixes
  • -
  • iris: Initialize ice->state.prim_mode to an invalid value
  • -
  • st/mesa: Prefer 5551 formats for GL_UNSIGNED_SHORT_5_5_5_1.
  • -
  • st/mesa: Increase GL_POINT_SIZE_RANGE minimum to 1.0
  • -
  • intel/compiler: Set "Null Render Target" ex_desc bit on Gen11
  • -
  • iris: Skip allocating a null surface when there are 0 color regions.
  • -
  • iris: Flag IRIS_DIRTY_BINDINGS_XS on constant buffer rebinds
  • -
  • iris: Explicitly emit 3DSTATE_BTP_XS on Gen9 with DIRTY_CONSTANTS_XS
  • -
  • iris: Don't flag IRIS_DIRTY_BINDINGS for constant usage history
  • -
  • iris: Track per-stage bind history, reduce work accordingly
  • -
  • intel/compiler: Record whether any pull constant loads occur
  • -
  • iris: Avoid uploading SURFACE_STATE descriptors for UBOs if possible
  • -
  • iris: Use state_refs for draw parameters.
  • -
  • iris: Rework iris_update_draw_parameters to be more efficient
  • -
  • iris: Skip double-disabling TCS/TES/GS after BLORP operations
  • -
  • isl: Drop WaDisableSamplerL2BypassForTextureCompressedFormats on Gen11
  • -
  • st/mesa: Bail on incomplete attachments in discard_framebuffer
  • -
  • intel/genxml: Stop manually scrubbing 'α' -> "alpha"
  • -
  • broadcom/genxml: Stop manually scrubbing 'α' -> "alpha"
  • -
  • Revert "intel/gen11+: Enable Hardware filtering of Semi-Pipelined State in WM"
  • -
  • intel: Increase Gen11 compute shader scratch IDs to 64.
  • -
  • iris: Only resolve for image levels/layers which are actually in use.
  • -
  • iris: Disable CCS_E for 32-bit floating point textures.
  • -
  • iris: Fix iris_rebind_buffer() for VBOs with non-zero offsets.
  • -
  • st/dri: Perform MSAA downsampling for __DRI2_THROTTLE_COPYSUBBUFFER
  • -
  • dri: Avoid swapbuffer throttling in glXCopySubBufferMESA
  • -
  • iris: Refactor push constant allocation so we can reuse it
  • -
  • iris: Hack up a SKL/Gen9LP PS push constant fifo depth workaround
  • -
  • Revert "iris: Hack up a SKL/Gen9LP PS push constant fifo depth workaround"
  • -
  • iris: Drop bonus parameters from iris_init_*_context()
  • -
  • iris: Drop vtbl usage for some load_register calls
  • -
  • iris: Update comment about 3-component formats and buffer textures
  • -
  • iris: Properly unreference extra VBOs for draw parameters
  • -
  • st/mesa: Fix inverted polygon stipple condition
  • -
  • iris: Implement the Broadwell NP Z PMA Stall Fix
  • -
  • intel/fs/gen12: Use TCS 8_PATCH mode.
  • -
  • iris: Implement the Gen < 9 tessellation quads workaround
  • -
  • mesa: Use ctx->ReadBuffer in glReadBuffer back-to-front tests
  • -
  • mesa: Make back_to_front_if_single_buffered non-static
  • -
  • mesa: Handle pbuffers in desktop GL framebuffer attachment queries
  • -
  • intel/compiler: Report the number of non-spill/fill SEND messages
  • -
  • st/mesa: Silence chatty debug printf
  • -
  • iris: Rework edgeflag handling
  • -
  • nir: Use VARYING_SLOT_TESS_MAX to size indirect bitmasks
  • -
  • iris: Fix "Force Zero RTA Index Enable" setting again
  • -
  • driconf, glsl: Add a vs_position_always_invariant option
  • -
  • drirc: Set vs_position_always_invariant for Shadow of Mordor on Intel
  • -

    -

    Kevin Strasser (14):

    -
  • drm-uapi: Update headers for fp16 formats
  • -
  • i965: Add helper function for allowed config formats
  • -
  • gallium: Use consistent approach for config format filtering
  • -
  • dri: Add config attributes for color channel shift
  • -
  • util: move bitcount to bitscan.h
  • -
  • egl: Convert configs to use shifts and sizes instead of masks
  • -
  • glx: Add fields for color shifts
  • -
  • dri: Handle configs with floating point pixel data
  • -
  • egl: Handle dri configs with floating point pixel data
  • -
  • dri: Add fp16 formats
  • -
  • gbm: Add buffer handling and visuals for fp16 formats
  • -
  • i965: Add handling for fp16 configs
  • -
  • gallium: Add buffer and configs handling or fp16 formats
  • -
  • egl: Fix implicit declaration of ffs
  • -

    -

    Khaled Emara (2):

    -
  • freedreno/a3xx: fix texture tiling parameters
  • -
  • freedreno/a3xx: fix sysmem <-> gmem tiles transfer
  • -

    -

    Kristian Høgsberg (40):

    -
  • freedreno/a6xx: Let the GPU track streamout offsets
  • -
  • freedreno/a6xx: Implement primitive count queries on GPU
  • -
  • freedreno/a6xx: Track location of gl_Position out as we link it
  • -
  • freedreno/a6xx: Share shader state constructor and destructor
  • -
  • freedreno/a6xx: Turn on vectorize_io
  • -
  • freedreno/a6xx: Write multiple regs for SP_VS_OUT_REG and SP_VS_VPC_DST_REG
  • -
  • freedreno/regs: Fix CP_DRAW_INDX_OFFSET command
  • -
  • freedreno/regs: A couple of tess updates
  • -
  • freedreno/a6xx: Factor out const state setup
  • -
  • freedreno: Rename vp and fp to vs and fs in fd_program_stateobj
  • -
  • freedreno: Add state binding functions for HS/DS/GS
  • -
  • freedreno: Move fs functions after geometry pipeline stages
  • -
  • freedreno/a6xx: Add generic program stateobj support for HS/DS/GS
  • -
  • freedreno/ir3: Add HS/DS/GS to shader key and cache
  • -
  • freedreno/a6xx: Emit const and texture state for HS/DS/GS
  • -
  • freedreno/a6xx: Move instrlen and obj_start writes to fd6_emit_shader
  • -
  • freedreno/registers: Update with GS, HS and DS registers
  • -
  • freedreno/a6xx: Trim a few regs from fd6_emit_restore()
  • -
  • freedreno/ir3: Add support for CHSH and CHMASK instructions
  • -
  • freedreno/ir3: Use third register for offset for LDL and LDLV
  • -
  • freedreno/ir3: Extend RA with mechanism for pre-coloring registers
  • -
  • freedreno/ir3: Add new LDLW/STLW instructions
  • -
  • freedreno/ir3: Add intrinsics that map to LDLW/STLW
  • -
  • freedreno/a6xx: Add missing adjacency primitives to table
  • -
  • freedreno/ir3: Add has_gs flag to shader key
  • -
  • freedreno/ir3: Implement lowering passes for VS and GS
  • -
  • freedreno/ir3: Implement primitive layout intrinsics
  • -
  • freedreno/ir3: Setup ir3 inputs and outputs for GS
  • -
  • freedreno/ir3: Pre-color GS header and primitive ID
  • -
  • freedreno/ir3: Start GS with (ss) and (sy)
  • -
  • freedreno/ir3: End VS with CHMASK and CHSH in GS pipelines
  • -
  • freedreno/a6xx: Emit program state for GS
  • -
  • freedreno/a6xx: Support layered render targets
  • -
  • st/mesa: Also enable GS when ESSLVersion > 320
  • -
  • freedreno/blitter: Save GS state
  • -
  • freedreno/a6xx: Implement PIPE_QUERY_PRIMITIVES_GENERATED for GS
  • -
  • freedreno/ci: Add failing tests to skip list
  • -
  • freedreno/a6xx: Turn on geometry shaders
  • -
  • nir: Use BITSET for tracking varyings in lower_io_arrays
  • -
  • freedreno/a6xx: Disable geometry shaders for release
  • -

    -

    Krzysztof Raszkowski (2):

    -
  • util: Add unreachable() definition for clang compiler.
  • -
  • gallium/swr: Enable GL_ARB_gpu_shader5: multiple streams
  • -

    -

    Laurent Carlier (1):

    -
  • egl: avoid local modifications for eglext.h Khronos standard header file
  • -

    -

    Leo Liu (3):

    -
  • radeon/vcn: add RENOIR VCN decode support
  • -
  • radeon/vcn: Add VP9 8K decode support
  • -
  • radeonsi: enable 8K video decode support for HEVC and VP9
  • -

    -

    Lepton Wu (14):

    -
  • st/mesa: Allow zero as [level|layer]_override
  • -
  • virgl: Fix pipe_resource leaks under multi-sample.
  • -
  • egl/android: Only keep BGRA EGL configs as fallback
  • -
  • virgl: replace fprintf with _debug_printf
  • -
  • virgl: Remove wrong EAGAIN handling for drmIoctl
  • -
  • gbm: Add GBM_MAX_PLANES definition
  • -
  • egl/android: Remove our own reference to buffers.
  • -
  • virgl: Remove formats with unusual sample count.
  • -
  • mapi: Inline call x86_current_tls.
  • -
  • mapi: split entry_generate_or_patch for x86 tls
  • -
  • mapi: Clean up entry_patch_public for x86 tls
  • -
  • mapi: Inline call x86_current_tls.
  • -
  • mapi: Improve the x86 tsd stubs performance.
  • -
  • gallium: dri2: Use index as plane number.
  • -

    -

    Lionel Landwerlin (59):

    -
  • glsl/tests: take refs on glsl types
  • -
  • nir/tests: take reference on glsl types
  • -
  • compiler: ensure glsl types are not created without a reference
  • -
  • mesa/compiler: rework tear down of builtin/types
  • -
  • radeonsi: take reference glsl types for compile threads
  • -
  • i965: honor scanout requirement from DRI
  • -
  • util/timespec: use unsigned 64 bit integers for nsec values
  • -
  • util: fix compilation on macos
  • -
  • egl: fix platform selection
  • -
  • vulkan/overlay: bounce image back to present layout
  • -
  • intel: update product names for WHL
  • -
  • radv: store engine name
  • -
  • driconfig: add a new engine name/version parameter
  • -
  • vulkan: add vk_x11_strict_image_count option
  • -
  • util/xmlconfig: fix regexp compile failure check
  • -
  • drirc: include unreal engine version 0 to 23
  • -
  • anv: gem-stubs: return a valid fd got anv_gem_userptr()
  • -
  • intel: use proper label for Comet Lake skus
  • -
  • intel: Add new Comet Lake PCI-ids
  • -
  • mesa: don't forget to clear _Layer field on texture unit
  • -
  • intel: fix topology query
  • -
  • intel/error2aub: add support for platforms without PPGTT
  • -
  • intel: fix subslice computation from topology data
  • -
  • intel/isl: Set null surface format to R32_UINT
  • -
  • intel/isl: set surface array appropriately
  • -
  • intel/isl: set vertical surface alignment on null surfaces
  • -
  • etnaviv: remove variable from global namespace
  • -
  • anv: fix vkUpdateDescriptorSets with inline uniform blocks
  • -
  • anv: fix memory leak on device destroy
  • -
  • anv: fix unwind of vkCreateDevice fail
  • -
  • intel/perf: add mdapi maker helper
  • -
  • intel/perf: expose some utility functions
  • -
  • intel/perf: extract register configuration
  • -
  • intel/perf: move registers to their own header
  • -
  • drm-uapi: Update headers from drm-next
  • -
  • intel/perf: add support for querying kernel loaded configurations
  • -
  • intel/genxml: add generic perf counters registers
  • -
  • intel/genxml: add RPSTAT register for core frequency
  • -
  • intel/perf: add mdapi writes for register perf counters
  • -
  • anv: implement VK_INTEL_performance_query
  • -
  • docs: Add new Intel extension
  • -
  • intel/dev: store whether the device uses an aux map tables on devinfo
  • -
  • anv: Add aux-map translation for gen12+
  • -
  • intel/perf: update ICL configurations
  • -
  • intel/dump_gpu: handle context create extended ioctl
  • -
  • intel/dev: set default num_eu_per_subslice on gen12
  • -
  • mesa: check draw buffer completeness on glClearBufferfi/glClearBufferiv
  • -
  • anv: Properly handle host query reset of performance queries
  • -
  • mesa: check framebuffer completeness only after state update
  • -
  • anv: invalidate file descriptor of semaphore sync fd at vkQueueSubmit
  • -
  • anv: remove list items on batch fini
  • -
  • anv/wsi: signal the semaphore in the acquireNextImage
  • -
  • intel/perf: fix invalid hw_id in query results
  • -
  • intel/perf: set read buffer len to 0 to identify empty buffer
  • -
  • intel/perf: take into account that reports read can be fairly old
  • -
  • intel/perf: simplify the processing of OA reports
  • -
  • intel/perf: fix improper pointer access
  • -
  • anv: fix missing gen12 handling
  • -
  • anv: fix incorrect VMA alignment for CCS main surfaces
  • -

    -

    Lucas Stach (17):

    -
  • etnaviv: fix vertex buffer state emission for single stream GPUs
  • -
  • gallium/util: don't depend on implementation defined behavior in listen()
  • -
  • rbug: fix transmitted texture sizes
  • -
  • rbug: unwrap index buffer resource
  • -
  • rbug: move flush_resource initialization
  • -
  • rbug: implement missing explicit sync related fence functions
  • -
  • rbug: forward texture_barrier to pipe driver
  • -
  • rbug: forward can_create_resource to pipe driver
  • -
  • rbug: implement resource creation with modifier
  • -
  • rbug: remove superfluous NULL check
  • -
  • etnaviv: keep references to pending resources
  • -
  • etnaviv: drm: remove unused etna_cmd_stream_finish
  • -
  • etnaviv: rework the stream flush to always go through the context flush
  • -
  • etnaviv: drm: add softpin interface
  • -
  • etnaviv: check for softpin availability on Halti5 devices
  • -
  • etnaviv: add linear texture support on GC7000
  • -
  • etnaviv: GC7000: flush TX descriptor and instruction cache
  • -

    -

    Marek Olšák (161):

    -
  • radeonsi/gfx10: fix the legacy pipeline by storing as_ngg in the shader cache
  • -
  • radeonsi: move some global shader cache flags to per-binary flags
  • -
  • radeonsi/gfx10: fix tessellation for the legacy pipeline
  • -
  • radeonsi/gfx10: fix the PRIMITIVES_GENERATED query if using legacy streamout
  • -
  • radeonsi/gfx10: create the GS copy shader if using legacy streamout
  • -
  • radeonsi/gfx10: add as_ngg variant for VS as ES to select Wave32/64
  • -
  • radeonsi/gfx10: fix InstanceID for legacy VS+GS
  • -
  • radeonsi/gfx10: don't initialize VGT_INSTANCE_STEP_RATE_0
  • -
  • radeonsi/gfx10: always use the legacy pipeline for streamout
  • -
  • radeonsi/gfx10: finish up Navi14, add PCI ID
  • -
  • radeonsi/gfx10: add AMD_DEBUG=nongg
  • -
  • winsys/amdgpu+radeon: process AMD_DEBUG in addition to R600_DEBUG
  • -
  • radeonsi: add PKT3_CONTEXT_REG_RMW
  • -
  • radeonsi/gfx10: remove incorrect ngg/pos_writes_edgeflag variables
  • -
  • radeonsi/gfx10: set PA_CL_VS_OUT_CNTL with CONTEXT_REG_RMW to fix edge flags
  • -
  • radeonsi: consolidate determining VGPR_COMP_CNT for API VS
  • -
  • radeonsi: align scratch and ring buffer allocations for faster memory access
  • -
  • radeonsi: unbind blend/DSA/rasterizer state correctly in delete functions
  • -
  • radeonsi: fix scratch buffer WAVESIZE setting leading to corruption
  • -
  • ac: enable LLVM atomic optimizations
  • -
  • ac: use fma on gfx10
  • -
  • radeonsi/gfx10: use fma for TGSI_OPCODE_FMA
  • -
  • radeonsi/gfx10: don't call gfx10_destroy_query with compute-only contexts
  • -
  • radeonsi: disable DCC when importing a texture from an incompatible driver
  • -
  • radeonsi: only support at most 1024 threads per block
  • -
  • radeonsi/gfx10: fix wave occupancy computations
  • -
  • r300,r600,radeonsi: read winsys_handle::stride,offset in drivers, not winsyses
  • -
  • r300,r600,radeonsi: set winsys_handle::stride,offset in drivers, not winsyses
  • -
  • ac/surface: add RADEON_SURF_NO_FMASK
  • -
  • radeonsi: handle NO_DCC early
  • -
  • radeonsi: move HTILE allocation outside of radeonsi
  • -
  • radeonsi: move texture storage allocation outside of radeonsi
  • -
  • radeonsi: remove redundant si_texture offset and size fields
  • -
  • ac: replace HAVE_LLVM with LLVM_VERSION_MAJOR for atomic-optimizations
  • -
  • prog_to_nir, tgsi_to_nir: make sure kill doesn't discard NaNs
  • -
  • radeonsi/gfx9: honor user stride for imported buffers
  • -
  • radeonsi: add Navi12 PCI ID
  • -
  • ac: move PBB MAX_ALLOC_COUNT into radeon_info
  • -
  • ac: move num_sdp_interfaces into radeon_info
  • -
  • ac: move ac_get_max_wave64_per_simd into radeon_info
  • -
  • ac: move ac_get_num_physical_sgprs into radeon_info
  • -
  • ac: move ac_get_num_physical_vgprs into radeon_info
  • -
  • gallium: extend resource_get_param to be as capable as resource_get_handle
  • -
  • radeonsi: implement pipe_screen::resource_get_param
  • -
  • radeonsi: include drm_fourcc.h to fix the build
  • -
  • amd: add more PCI IDs for Navi14
  • -
  • ac/addrlib: fix chip identification for Vega10, Arcturus, Raven2, Renoir
  • -
  • ac: stop using PCI IDs for chip identification
  • -
  • amd: remove all PCI IDs supported by amdgpu
  • -
  • nir: don't add bindless variables to num_textures and num_images
  • -
  • nir: define 8-byte size and alignment for bindless variables
  • -
  • tgsi_to_nir: fix masked out image loads
  • -
  • tgsi_to_nir: fix 2-component system values like tess_level_inner_default
  • -
  • ac/nir: port Z compare value clamping from radeonsi
  • -
  • ac/nir: force unnormalized coordinates for RECT
  • -
  • radeonsi: initialize displayable DCC using the retile blit to prevent hangs
  • -
  • gallium/vl: don't set PIPE_HANDLE_USAGE_EXPLICIT_FLUSH
  • -
  • radeonsi/gfx10: fix L2 cache rinse programming
  • -
  • ac: fix incorrect vram_size reported by the kernel
  • -
  • ac: add radeon_info::tcc_harvested
  • -
  • radeonsi/gfx10: fix corruption for chips with harvested TCCs
  • -
  • ac: fix num_good_cu_per_sh for harvested chips
  • -
  • ac: set the number of SDPs same as the number of TCCs
  • -
  • ac: reorder and print all radeon_info fields
  • -
  • tgsi_to_nir: handle PIPE_FORMAT_NONE in image opcodes
  • -
  • ac/surface: don't allocate FMASK if there is no graphics
  • -
  • ac: add ac_build_image_get_sample_count from radeonsi
  • -
  • ac/nir: fix GLSL imageSamples()
  • -
  • winsys/radeon: initialize SIMD properties in radeon_info
  • -
  • util: use simple_mtx_t for util_range
  • -
  • gallium: add PIPE_RESOURCE_FLAG_SINGLE_THREAD_USE to skip util_range lock
  • -
  • st/mesa: use simple_mtx_t instead of mtx_t
  • -
  • radeonsi: use simple_mtx_t instead of mtx_t
  • -
  • amd: don't use AMD_FAMILY definitions from amdgpu_drm.h
  • -
  • gallium/util: remove enum numbering from util_format_layout
  • -
  • gallium/util: add planar format layouts and helpers
  • -
  • gallium/u_tests: test NV12 allocation and export
  • -
  • vl: use u_format in vl_video_buffer_formats
  • -
  • radeonsi: allocate planar multimedia formats in 1 buffer
  • -
  • radeonsi: remove si_vid_join_surfaces and use combined planar allocations
  • -
  • radeonsi: ignore metadata for non-zero planes
  • -
  • radeonsi: don't set BO metadata for non-zero planes
  • -
  • nir: add shader_info::last_msaa_image
  • -
  • tgsi/scan: add tgsi_shader_info::msaa_images_declared
  • -
  • radeonsi: fix GLSL imageSamples()
  • -
  • radeonsi: set the sample index for shader images correctly
  • -
  • radeonsi: add FMASK slots for shader images (for MSAA images)
  • -
  • radeonsi: clean up image_fetch_rsrc
  • -
  • radeonsi: apply FMASK to MSAA image loads
  • -
  • radeonsi: expand FMASK before MSAA image stores are used
  • -
  • radeonsi: enable MSAA shader images
  • -
  • nir: add a strip parameter to nir_serialize
  • -
  • nir: move gl_nir_opt_access from glsl directory
  • -
  • nir/drawpixels: handle load_color0, load_input, load_interpolated_input
  • -
  • nir/drawpixels: fix what appears to be a copy-paste bug in get_texcoord_const
  • -
  • tgsi_to_nir: add #ifdef header guards
  • -
  • nir: add nir_shader_compiler_options::lower_to_scalar
  • -
  • st/mesa: use nir_shader_compiler_options::lower_to_scalar
  • -
  • tgsi_to_nir: use nir_shader_compiler_options::lower_to_scalar
  • -
  • gallium: remove PIPE_SHADER_CAP_SCALAR_ISA
  • -
  • ac/nir: add back nir_op_fmod
  • -
  • clover: fix the nir_serialize build failure
  • -
  • st/mesa: always allocate pack/unpack buffers as staging
  • -
  • radeonsi/nir: simplify si_lower_nir signature
  • -
  • st/mesa: use *prog at the end of st_link_nir
  • -
  • st/mesa: deduplicate code for ATI fs in st_program_string_notify
  • -
  • st/mesa: simplify the signature of st_release_basic_variants
  • -
  • st/mesa: don't store stream output info to shader cache for tess ctrl shaders
  • -
  • st/mesa: remove st_compute_program in favor of st_common_program
  • -
  • st/mesa: deduplicate cases in st_deserialise_ir_program
  • -
  • st/mesa: sink TCS/TES/GS/CS translate code into st_translate_common_program
  • -
  • st/mesa: deduplicate st_common_program code in st_program_string_notify
  • -
  • st/mesa: clean up more after the removal of st_compute_program
  • -
  • st/mesa: move vertex program preparation code into st_prepare_vertex_program
  • -
  • st/mesa: unify transform feedback info translation code
  • -
  • st/mesa: finalize NIR after shader variant passes for TCS/TES/GS/CS
  • -
  • st/mesa: don't call translate_*_program functions for NIR
  • -
  • st/mesa: call prog_to_nir sooner for ARB_fp
  • -
  • st/mesa: reorder and document code in st_translate_vertex_program
  • -
  • st/mesa: call the reset callback if glGetGraphicsResetStatus returns a failure
  • -
  • radeonsi: call the reset callback if get_device_reset_status returns a failure
  • -
  • radeonsi: recreate aux_context after a GPU reset
  • -
  • gallium/u_blitter: remove an unused variable
  • -
  • st/mesa: silence a warning in st_nir_lower_tex_src_plane
  • -
  • st/mesa: call st_nir_opts for linked shaders only once
  • -
  • st/mesa: lower doubles for NIR after linking
  • -
  • st/mesa: rename st_xxx_program::tgsi to state
  • -
  • st/mesa: rename basic -> common for st_common_program
  • -
  • st/mesa: remove num_tgsi_tokens from st_xx_program
  • -
  • st/mesa: remove st_vp_variant_key in favor of st_common_variant_key
  • -
  • st/mesa: remove unused st_xxx_program::sha1
  • -
  • st/mesa: remove redundant function st_reference_compprog
  • -
  • st/mesa: merge st_fragment_program into st_common_program
  • -
  • st/mesa: don't call variables "tgsi" when they can reference NIR
  • -
  • nir: allow nir_lower_uniforms_to_ubo to be run repeatedly
  • -
  • st/mesa: replace pipe_shader_state with tgsi_token* in st_vp_variant
  • -
  • gallium/noop: implement get_disk_shader_cache and get_compiler_options
  • -
  • util/disk_cache: finish all queue jobs in destroy instead of killing them
  • -
  • util/u_queue: skip util_queue_finish if num_threads is 0
  • -
  • st/mesa: move some NIR lowering before shader caching
  • -
  • st/mesa: don't lower_global_vars_to_local for VS if there are no dead inputs
  • -
  • st/mesa: assign driver locations for VS inputs for NIR before caching
  • -
  • st/mesa: update VS shader_info for NIR after lowering passes
  • -
  • gallium: add pipe_screen::finalize_nir
  • -
  • tgsi_to_nir: use pipe_screen::finalize_nir
  • -
  • st/mesa: use pipe_screen::finalize_nir
  • -
  • radeonsi/nir: implement pipe_screen::finalize_nir
  • -
  • glsl/serialize: restructure remap table code
  • -
  • glsl/serialize: optimize for equal offsets in uniform remap tables
  • -
  • include: add the definition of EGL_EXT_image_flush_external
  • -
  • dri_interface: add interface for EGL_EXT_image_flush_external
  • -
  • st/dri: assume external consumers of back buffers can write to the buffers
  • -
  • st/dri: add support for EGL_EXT_image_flush_external
  • -
  • egl: handle EGL_IMAGE_EXTERNAL_FLUSH_EXT
  • -
  • egl: implement new functions from EGL_EXT_image_flush_external
  • -
  • docs: document new feature EGL_EXT_image_flush_external
  • -
  • radeonsi: don't print diagnostic LLVM remarks and notes
  • -
  • radeonsi: initialize shader compilers in threads on demand
  • -
  • ac: get tcc_harvested from the kernel
  • -
  • winsys/amdgpu: use the new GPU reset query
  • -
  • st/mesa: fix Sanctuary and Tropics by disabling ARB_gpu_shader5 for them
  • -

    -

    Marek Vasut (4):

    -
  • etnaviv: Make contexts track resources
  • -
  • etnaviv: Rework resource status tracking
  • -
  • etnaviv: Command buffer realloc
  • -
  • etnaviv: Rework locking
  • -

    -

    Marijn Suijten (2):

    -
  • freedreno/a5xx: enable a510
  • -
  • freedreno/ir3: Add missing ir3_nir_lower_tex_prefetch.c to Android.mk
  • -

    -

    Matt Turner (6):

    -
  • clover: Remove unused code
  • -
  • intel/compiler: Remove unreachable() from brw_reg_type.c
  • -
  • intel/compiler: Restructure instruction compaction in preparation for Gen12
  • -
  • intel/compiler: Inline get_src_index()
  • -
  • intel/compiler: Make separate src0/src1 index tables
  • -
  • intel/compiler: Add instruction compaction support on Gen12
  • -

    -

    Mauro Rossi (8):

    -
  • android: mesa: revert "Enable asm unconditionally"
  • -
  • android: anv: libmesa_vulkan_common: add libmesa_util static dependency
  • -
  • android: aco: fix undefined template 'std::__1::array' build errors
  • -
  • android: compiler/nir: build nir_divergence_analysis.c
  • -
  • android: aco: add support for libmesa_aco
  • -
  • android: amd/common: export amd/llvm headers
  • -
  • android: aco: fix Lower to CSSA
  • -
  • android: radeonsi: fix build after vl refactoring (v2)
  • -

    -

    Maya Rashish (3):

    -
  • intel/compiler: avoid truncating int64_t to int
  • -
  • meson: Test for -Wl,--build-id=sha1
  • -
  • llvmpipe: avoid left-shifting a negative number.
  • -

    -

    Michael Schellenberger Costa (1):

    -
  • aco: Cleanup insert_before_logical_end
  • -

    -

    Michel Dänzer (48):

    -
  • gitlab-ci: Move up meson-main job definition
  • -
  • gitlab-ci: Use new needs: keyword
  • -
  • gitlab-ci: Explicitly install linux-libc-dev for foreign architectures
  • -
  • gitlab-ci: Keep g++ from stretch when installing foreign toolchains
  • -
  • gitlab-ci: Add needs stanza to arm64_a306_gles2 job definition
  • -
  • gitlab-ci: Use multiple inheritance instead of YAML references
  • -
  • gitlab-ci: Simplify some job definitions by extending more similar jobs
  • -
  • gitlab-ci: Move dependencies/needs for meson-main job to .deqp-test
  • -
  • gitlab-ci: Move up meson-arm64 job definition
  • -
  • gallivm: Limit DEBUG workaround to LLVM < 7
  • -
  • swr: Limit DEBUG workaround to LLVM < 7
  • -
  • ac: Remove DEBUG workaround
  • -
  • gitlab-ci: Reference full ci-templates commit hash
  • -
  • gitlab-ci: Pass --no-remove to apt-get where possible
  • -
  • gitlab-ci: Create separate docker images for Debian stretch & buster
  • -
  • gitlab-ci: Use newer packages from backports by default
  • -
  • gitlab-ci: Use crossbuild-essential-* packages
  • -
  • gitlab-ci: Move scons build/test commands to a separate shell script
  • -
  • gitlab-ci: Test scons with all LLVM versions
  • -
  • gitlab-ci: Merge scons-nollvm and scons-llvm jobs
  • -
  • radeonsi: fix VAAPI segfault due to various bugs
  • -
  • loader: Avoid use-after-free / use of uninitialized local variables
  • -
  • gitlab-ci: Declare needs: for stretch docker image
  • -
  • gitlab-ci: Add needs: for x86 buster docker image
  • -
  • gitlab-ci: Add test-container:arm64 to needs: for arm64 test jobs
  • -
  • gitlab-ci: Set ccache path for cross compilers in meson cross file
  • -
  • gitlab-ci: Use per-job ccache
  • -
  • dri3: Pass __DRI2_THROTTLE_COPYSUBBUFFER from loader_dri3_copy_drawable
  • -
  • loader: Simplify handling of the radeonsi driver
  • -
  • gitlab-ci/lava: Add needs: for container image to test jobs
  • -
  • gitlab-ci: Remove redundant .meson-cross template script
  • -
  • gitlab-ci: Add .use-debian-10 template
  • -
  • gitlab-ci: Disable meson-mingw32-x86_64 job again for now
  • -
  • gitlab-ci: Sort ARM docker image packages in alphabetical order
  • -
  • gitlab-ci: Bring ARM docker image install script in line with x86_64
  • -
  • gitlab-ci: Explicitly list debian-10 in needs: for .deqp-test template
  • -
  • gitlab-ci: Use native aarch64 runner for ARM build jobs
  • -
  • gitlab-ci: Update the meson cross file for LLVM_VERSION as well
  • -
  • gitlab-ci: Enable llvmpipe in ARM build jobs
  • -
  • intel/compiler: Don't left-shift by >= the number of bits of the type
  • -
  • intel/compiler: Cast to target type before shifting left
  • -
  • intel/fs: Check for NULL key in fs_visitor constructor
  • -
  • gallium/util: Cast to target type before shifting left
  • -
  • util: Use uint64_t for shifting left in sign_extend and strunc
  • -
  • util/tests: Avoid int64_t overflow issues in fast_idiv_by_const test
  • -
  • gitlab-ci: Enable UBSan for the meson-vulkan job
  • -
  • gitlab-ci: Only run the pipeline if any files affecting it have changed
  • -
  • gitlab-ci: Disable meson-windows job for the time being
  • -

    -

    Michel Zou (1):

    -
  • scons: add py3 support
  • -

    -

    Nanley Chery (47):

    -
  • anv/blorp: Use BLORP_BATCH_NO_UPDATE_CLEAR_COLOR
  • -
  • anv: Properly allocate aux-tracking space for CCS_E
  • -
  • anv/formats: Disable I915_FORMAT_MOD_Y_TILED_CCS on TGL+
  • -
  • iris: Drop support for I915_FORMAT_MOD_Y_TILED_CCS on TGL+
  • -
  • isl: Disable CCS_D on Gen12+
  • -
  • anv/image: Disable CCS_D on Gen12+
  • -
  • anv/cmd_buffer: Don't assume CCS_E includes CCS_D
  • -
  • iris: Don't assume CCS_E includes CCS_D
  • -
  • isl: Round up some pitches to 512B for Gen12's CCS
  • -
  • intel/blorp: Halve the Gen12 fast-clear/resolve rectangle
  • -
  • intel/blorp: Don't assert aux slices match main slices
  • -
  • anv/private: Modify aux slice helpers for Gen12 CCS
  • -
  • i965/miptree: Avoid -Wswitch for the Gen12 aux modes
  • -
  • isl/drm: Map HiZ and CCS tilings to Y
  • -
  • iris: Allow for non-Y-tiled aux allocation
  • -
  • isl: Add and use isl_tiling_flag_to_enum()
  • -
  • isl: Redefine the CCS layout for Gen12
  • -
  • intel: Enable CCS_E for some formats on Gen12
  • -
  • intel/blorp: Disable depth testing for slow depth clears
  • -
  • iris: Clear ::has_hiz when disabling aux
  • -
  • intel: Use RENDER_SURFACE_STATE::DepthStencilResource
  • -
  • intel: Use 3DSTATE_DEPTH_BUFFER::ControlSurfaceEnable
  • -
  • intel: Enable CCS_E for R24_UNORM_X8_TYPELESS on TGL+
  • -
  • isl: Reduce assertions during aux surf creation
  • -
  • intel: Support HIZ_CCS in isl_surf_get_ccs_surf
  • -
  • intel/blorp: Assert against HiZ in surface states
  • -
  • intel/blorp: Treat HIZ_CCS like HiZ
  • -
  • iris: Don't guess the aux_usage
  • -
  • iris: Create an unusable secondary aux surface
  • -
  • iris: Define initial HIZ_CCS state and transitions
  • -
  • iris: Enable HIZ_CCS in depth buffer instructions
  • -
  • isl: Add isl_surf_supports_hiz_ccs_wt()
  • -
  • intel: Refactor blorp_can_hiz_clear_depth()
  • -
  • intel/blorp: Satisfy HIZ_CCS fast-clear alignments
  • -
  • iris: Start using blorp_can_hiz_clear_depth()
  • -
  • intel: Fix and use HIZ_CCS write through mode
  • -
  • intel/blorp: Satisfy clear color rules for HIZ_CCS
  • -
  • iris: Enable HIZ_CCS sampling
  • -
  • iris: Don't leak the resource for unsupported modifier
  • -
  • iris: Disallow incomplete resource creation
  • -
  • iris: Drop iris_resource::aux::extra_aux::bo
  • -
  • iris: Bail resource creation upon aux creation error
  • -
  • iris: Determine aux offsets within configure_aux
  • -
  • iris: Allocate main and aux surfaces together
  • -
  • gallium/dri2: Fix creation of multi-planar modifier images
  • -
  • gallium: Store the image format in winsys_handle
  • -
  • iris: Fix import of multi-planar surfaces with modifiers
  • -

    -

    Nataraj Deshpande (1):

    -
  • egl/android: Enable HAL_PIXEL_FORMAT_RGBA_FP16 format
  • -

    -

    Neil Armstrong (1):

    -
  • Revert "ci: Disable lima until its farm can get fixed."
  • -

    -

    Neil Roberts (6):

    -
  • glsl: Store the precision for a function return type
  • -
  • nir/builder: Move nir_atan and nir_atan2 from SPIR-V translator
  • -
  • nir/builtin: Add #include u_math.h to the header
  • -
  • nir/builtin: Add extern "C" guards to nir_builtin_builder.h
  • -
  • glsl: Add opcodes for atan and atan2
  • -
  • glsl/builtin: Add alternate versions of atan using new ops
  • -

    -

    OBATA Akio (1):

    -
  • util: fix to detect NetBSD properly
  • -

    -

    Paulo Zanoni (8):

    -
  • intel/fs: grab fail_msg from v32 instead of v16 when v32->run_cs fails
  • -
  • intel/fs: make scan/reduce work with SIMD32 when it fits 2 registers
  • -
  • intel/fs: roll the loop with the <0,1,0> additions in emit_scan()
  • -
  • intel/fs: the maximum supported stride width is 16
  • -
  • intel/fs: fix SHADER_OPCODE_CLUSTER_BROADCAST for SIMD32
  • -
  • intel/fs: don't forget the stride at generate_shuffle
  • -
  • intel/compiler: remove the operand restriction for src1 on GLK
  • -
  • intel/compiler: fix nir_op_{i,u}*32 on ICL
  • -

    -

    Pierre Moreau (5):

    -
  • meson: Check for SPIRV-Tools and llvm-spirv
  • -
  • clover/spirv: Add functions for validating SPIR-V binaries
  • -
  • clover/spirv: Add functions for parsing arguments, linking programs, etc.
  • -
  • clover/llvm: Add options for dumping SPIR-V binaries
  • -
  • clover/llvm: Add functions for compiling from source to SPIR-V
  • -

    -

    Pierre-Eric Pelloux Prayer (1):

    -
  • mesa: implement glTextureStorageNDEXT functions
  • -

    -

    Pierre-Eric Pelloux-Prayer (23):

    -
  • glsl: replace 'x + (-x)' with constant 0
  • -
  • mesa: fix invalid target error handling for teximage
  • -
  • mesa: add EXT_dsa glNamedRenderbufferStorageEXT and glGetNamedRenderbufferParameterivEXT
  • -
  • mesa: add EXT_dsa glClientAttribDefaultEXT / glPushClientAttribDefaultEXT
  • -
  • mesa: add EXT_dsa NamedProgram functions
  • -
  • mesa: add EXT_dsa glProgramUniform*EXT functions
  • -
  • mesa: add EXT_dsa + EXT_texture_buffer_object functions
  • -
  • mesa: add EXT_dsa + EXT_texture_integer functions
  • -
  • mesa: add EXT_dsa + EXT_gpu_shader4 functions
  • -
  • mesa: add EXT_dsa + EXT_gpu_program_parameters functions
  • -
  • mesa: add EXT_dsa glGetFloati_vEXT/glGetDoublei_vEXT
  • -
  • mesa: refactor GenerateTextureMipmap handling
  • -
  • mesa: add EXT_dsa Generate*MipmapEXT functions
  • -
  • mesa: add EXT_dsa NamedRenderbufferStorageMultisampleEXT function
  • -
  • mesa: add EXT_dsa NamedCopyBufferSubDataEXT function
  • -
  • radeonsi: align sdma byte count to dw
  • -
  • radeonsi: sdma misc fixes
  • -
  • radeonsi: disable sdma for gfx10
  • -
  • radeonsi: tell the shader disk cache what IR is used
  • -
  • mesa: enable msaa in clear_with_quad if needed
  • -
  • radeonsi: fix shader disk cache key
  • -
  • radeonsi: fix multi plane buffers creation
  • -
  • radeonsi: use gfx9.surf_offset to compute texture offset
  • -

    -

    Plamena Manolova (8):

    -
  • genxml: Add 3DSTATE_DEPTH_BOUNDS instruction.
  • -
  • iris: Add support for depth bounds testing.
  • -
  • anv: Add support for depth bounds testing.
  • -
  • genxml: Change 3DSTATE_DEPTH_BOUNDS bias.
  • -
  • anv: Set depthBounds to true in anv_GetPhysicalDeviceFeatures.
  • -
  • genxml: Add 3DSTATE_SO_BUFFER_INDEX_* instructions
  • -
  • iris: Implement new way for setting streamout buffers.
  • -
  • anv: Implement new way for setting streamout buffers.
  • -

    -

    Prodea Alexandru-Liviu (4):

    -
  • scons/windows: Fix build with LLVM>=8
  • -
  • scons/MSYS2-MinGW-W64: Fix build options defaults Signed-off-by: Prodea Alexandru-Liviu <liviuprodea@yahoo.com> Reviewed-by: Jose Fonseca <jfonseca@vmware.com> Cc: <mesa-stable@lists.freedesktop.org>
  • -
  • Appveyor/Meson: Add build test of osmesa gallium Signed-off-by: Prodea Alexandru-Liviu <liviuprodea@yahoo.com> Acked-by: Eric Engestrom <eric@engestrom.ch> Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
  • -
  • Meson: Remove lib prefix from graw and osmesa when building with Mingw. Also remove version sufix from osmesa swrast on Windows.
  • -

    -

    Qiang Yu (4):

    -
  • lima: move format handling to unified place
  • -
  • lima: implement EGL_KHR_partial_update
  • -
  • lima: don't use damage system when full damage
  • -
  • lima: move damage bound build to resource
  • -

    -

    Rafael Antognolli (13):

    -
  • anv: Only re-emit non-dynamic state that has changed.
  • -
  • intel/tools: Fix aubinator usage of rb_tree.
  • -
  • anv/block_pool: Align anv_block_pool state to 64 bits.
  • -
  • intel/tools: Factor out GGTT allocation.
  • -
  • intel/tools: Use common code for GGTT address allocation.
  • -
  • intel/tools: Add basic aub_context code and helpers.
  • -
  • intel/tools: Support multiple contexts in intel_dump_gpu.
  • -
  • intel/blorp/gen12: Set FWCC when storing the clear color.
  • -
  • anv: Align fast clear color state buffer to a page.
  • -
  • iris: Align fast clear color state buffer to a page.
  • -
  • iris: Add Tile Cache Flush for Unified Cache.
  • -
  • blorp: Add Tile Cache Flush for Unified Cache.
  • -
  • anv: Add Tile Cache Flush for Unified Cache.
  • -

    -

    Rhys Perry (84):

    -
  • nir/lower_io_to_vector: allow FS outputs to be vectorized
  • -
  • nir/lower_io_to_vector: add flat mode
  • -
  • util: include u_endian.h in u_math.h
  • -
  • nir/lower_io_to_vector: don't merge compact varyings
  • -
  • radv: keep GS threads with excessive emissions which could write to memory
  • -
  • radv: always emit a position export in gs copy shaders
  • -
  • radv: never kill a NGG GS shader
  • -
  • nir/opt_remove_phis: handle phis with no sources
  • -
  • aco: run nir_lower_int64() before nir_lower_idiv()
  • -
  • aco: implement 64-bit ineg
  • -
  • aco: fix GFX9 opcode for v_xad_u32
  • -
  • aco: fix v_subrev_co_u32_e64 opcode
  • -
  • aco: fix opcode for s_mul_hi_i32
  • -
  • aco: check for duplicate opcode numbers
  • -
  • radv/aco: actually disable ACO when unsupported
  • -
  • aco,radv/aco: get dissassembly for release builds if requested
  • -
  • aco: store printed backend IR in binary
  • -
  • radv/aco: return a correct name and description for the backend IR
  • -
  • aco,radv: rename record_llvm_ir/llvm_ir_string to record_ir/ir_string
  • -
  • aco: don't CSE v_readlane_b32/v_readfirstlane_b32
  • -
  • aco: CSE readlane/readfirstlane/permute/reduce with the same exec mask
  • -
  • aco: set loop_info::has_discard for demotes
  • -
  • aco: don't remove the loop exec mask in transition_to_Exact()
  • -
  • radv/aco,aco: set lower_fmod
  • -
  • nir/print: always use the right FILE *
  • -
  • aco: fix load_constant with multiple arrays
  • -
  • nir/constant_folding: add back and use constant_fold_state
  • -
  • nir/constant_folding: fold load_constant intrinsics
  • -
  • aco: move s_andn2_b64 instructions out of the p_discard_if
  • -
  • aco: enable nir_opt_sink
  • -
  • aco: Allow literals on VOP3 instructions.
  • -
  • aco: Assemble opsel in VOP3 instructions.
  • -
  • aco: workaround GFX10 0x3f branch bug
  • -
  • aco: pad code with s_code_end on GFX10
  • -
  • aco: Initial work to avoid GFX10 hazards.
  • -
  • aco: Use the VOP3-only add/sub GFX10 instructions if needed.
  • -
  • aco: Have s_waitcnt_vscnt write to NULL.
  • -
  • radv/aco: disable NGG when ACO is used
  • -
  • aco/gfx10: fix inline uniform blocks
  • -
  • aco/gfx10: disable GFX9 1D texture workarounds
  • -
  • aco: rework scratch resource code
  • -
  • aco: update print_ir
  • -
  • nir/lower_non_uniform: lower image/texture instructions taking derefs
  • -
  • nir/lower_input_attachments: pass on non-uniform access flag
  • -
  • aco: don't apply sgprs/constants to read/write lane instructions
  • -
  • aco: use can_accept_constant in valu_can_accept_literal
  • -
  • aco: readfirstlane vgpr pointers in convert_pointer_to_64_bit()
  • -
  • aco: implement divergent vulkan_resource_index
  • -
  • aco: don't use p_as_uniform for vgpr sampler/image indices
  • -
  • aco: fix scheduling with s_memtime/s_memrealtime
  • -
  • aco: don't CSE s_memtime
  • -
  • aco: emit_split_vector() s_memtime results
  • -
  • nir/lower_idiv: add new llvm-based path
  • -
  • aco: use nir_lower_idiv_precise
  • -
  • aco: run opt_algebraic in a loop
  • -
  • aco: small stage corrections
  • -
  • aco: fix 64-bit p_extract_vector on 32-bit p_create_vector
  • -
  • aco: create load_lds/store_lds helpers
  • -
  • aco: fix sparse store_lds()
  • -
  • aco: properly combine additions into ds_write2_b64/ds_read2_b64
  • -
  • aco: use ds_read2_b64/ds_write2_b64
  • -
  • aco: add a few missing checks in value numbering
  • -
  • aco: keep can_reorder/barrier when combining addition into SMEM
  • -
  • aco: add missing bld.scc()
  • -
  • Revert "aco: only emit waitcnt on loop continues if we there was some load or export"
  • -
  • radv: round vgprs/sgprs before calculating max_waves
  • -
  • aco: increase accuracy of SGPR limits
  • -
  • aco: take LDS into account when calculating num_waves
  • -
  • aco: Fix reductions on GFX10.
  • -
  • aco: Remove dead code in reduction lowering.
  • -
  • aco: try to group together VMEM loads of the same resource
  • -
  • aco: a couple loop handling fixes for GFX10 hazard pass
  • -
  • aco: rename README to README.md
  • -
  • aco: fix new_demand calculation for first instructions
  • -
  • aco: fix shuffle with uniform operands
  • -
  • aco: fix read_invocation with VGPR lane index
  • -
  • aco: don't propagate vgprs into v_readlane/v_writelane
  • -
  • aco: don't combine literals into v_cndmask_b32/v_subb/v_addc
  • -
  • aco: fix 64-bit fsign with 0
  • -
  • aco: propagate p_wqm on an image_sample's coordinate p_create_vector
  • -
  • aco: fix i2i64
  • -
  • aco: add v_nop inbetween exec write and VMEM/DS/FLAT
  • -
  • radv: set writes_memory for global memory stores/atomics
  • -
  • nir/lower_io_to_vector: don't create arrays when not needed
  • -

    -

    Rob Clark (60):

    -
  • freedreno/ir3: convert block->predecessors to set
  • -
  • freedreno/ir3: maintain predecessors/successors
  • -
  • freedreno/ir3: do better job of marking convergence points
  • -
  • nir: remove unused constant_fold_state
  • -
  • freedreno/drm: fix 64b iova shifts
  • -
  • freedreno/ir3: use uniform base
  • -
  • freedreno/ir3: cleanup "partially const" ubo srcs
  • -
  • freedreno/ir3: fix addr/pred spilling
  • -
  • freedreno/ir3: fix mad copy propagation special case
  • -
  • freedreno/ir3: assert that only single address
  • -
  • freedreno/ir3: fix cp cmps.s opt
  • -
  • freedreno/ir3: allow copy propagation for relative
  • -
  • util: android logging support
  • -
  • freedreno/a6xx: don't tile things that are too small
  • -
  • freedreno/a6xx: fix 3d tex layout
  • -
  • freedreno: fix compiler warning
  • -
  • freedreno/a6xx: pre-calculate userconst stateobj size
  • -
  • gitlab-ci/a630: skip dEQP-GLES3.functional.fbo.msaa.2_samples.stencil_index8
  • -
  • freedreno/a6xx: un-open-code PC_PRIMITIVE_CNTL_1.PSIZE
  • -
  • freedreno/a6xx: fix binning pass vs. xfb
  • -
  • freedreno/a6xx: do streamout only in binning pass
  • -
  • freedreno/ir3: drop unused param
  • -
  • freedreno/ir3: handle multi component alu src when propagating shifts
  • -
  • freedreno: update registers
  • -
  • freedreno/ir3: remove unused ir3_instruction::inout
  • -
  • freedreno/ir3: track sysval slot for inputs
  • -
  • freedreno/ir3: don't DCE ij_pix if used for pre-fs-texture-fetch
  • -
  • freedreno/ir3: add meta instruction for pre-fs texture fetch
  • -
  • freedreno/ir3: fixup register footprint to account for prefetch
  • -
  • freedreno/ir3: add dummy bary.f(ei) for pre-fs-fetch
  • -
  • freedreno/ir3: add pre-dispatch tex fetch to disasm
  • -
  • freedreno/ir3: force i/j pixel to r0.x
  • -
  • freedreno/a6xx: add support for pre-fs texture fetch
  • -
  • turnip: add support for pre-fs texture fetch
  • -
  • freedreno/ir3: enable pre-fs texture fetch for a6xx
  • -
  • nir/search: fix the PoT helpers
  • -
  • freedreno/ir3: rename mul.s/mul.u
  • -
  • nir: Add a new ALU nir_op_imul24
  • -
  • nir: add amul instruction
  • -
  • nir: add address calc related opt rules
  • -
  • nir: add nir_lower_amul pass
  • -
  • freedreno/ir3: add rule to generate imad24
  • -
  • freedreno/ir3: optimize immed 2nd src to mad
  • -
  • freedreno/ir3: add imul24 opcode
  • -
  • freedreno/ir3: handle imad24_ir3 case in UBO lowering
  • -
  • freedreno/ir3: handle scalarized varying inputs
  • -
  • freedreno/ir3: fixup register footprint fixup
  • -
  • freedreno/ir3: debug cleanup
  • -
  • freedreno/ir3: make high regs easier to see in IR dumps
  • -
  • freedreno/ir3: propagate dest flags for collect/fanin
  • -
  • freedreno/ir3: treat high vs low reg as conversion
  • -
  • freedreno/ir3: allow copy-propagate out of fanout
  • -
  • freedreno/ir3: remove restrictions on const + (abs)/(neg)
  • -
  • freedreno/ir3: handle the progress case
  • -
  • freedreno/a6xx: remove some left over dead code
  • -
  • freedreno/a6xx: cleanup magic registers
  • -
  • freedreno/a6xx: add a618 support
  • -
  • freedreno/ir3: fix gpu hang with pre-fs-tex-fetch
  • -
  • Revert "freedreno/ir3: enable pre-fs texture fetch for a6xx"
  • -
  • nir/lower_clip: Fix incorrect driver loc for clipdist outputs
  • -

    -

    Robin Murphy (1):

    -
  • egl/gbm: Fix config validation
  • -

    -

    Rohan Garg (3):

    -
  • panfrost: Remove unused argument from panfrost_drm_submit_vs_fs_job()
  • -
  • panfrost: Jobs must be per context, not per screen
  • -
  • panfrost: protect access to shared bo cache and transient pool
  • -

    -

    Roland Scheidegger (4):

    -
  • gallivm: use fallback code for mul_hi with llvm >= 7.0
  • -
  • llvmpipe: fix CALLOC vs. free mismatches
  • -
  • llvmpipe: increase max texture size to 2GB
  • -
  • gallivm: Fix saturated signed psub/padd intrinsics on llvm 8
  • -

    -

    Roman Stratiienko (1):

    -
  • lima: Return fence unconditionally
  • -

    -

    Sagar Ghuge (26):

    -
  • intel/eu/gen12: Implement immediate 64 bit constant encoding.
  • -
  • nir: Add alpha_to_coverage lowering pass
  • -
  • intel/compiler: Remove emit_alpha_to_coverage workaround from backend
  • -
  • intel: Add missing entry for brw_nir_lower_alpha_to_coverage in Makefile
  • -
  • intel/compiler: Add Immediate support for 3 source instruction
  • -
  • intel/compiler: Set bits according to source file
  • -
  • intel/compiler: Don't move immediate in register
  • -
  • intel/compiler: Refactor disassembly of sources in 3src instruction
  • -
  • intel/isl: Don't reconfigure aux surfaces for MCS
  • -
  • iris: Initialize CCS to fast clear while using with MCS
  • -
  • iris: Define MCS_CCS state transitions and usages
  • -
  • intel/blorp: Use isl_aux_usage_has_mcs instead of comparing
  • -
  • iris: Get correct resource aux usage for copy
  • -
  • intel/isl: Support lossless compression with multisamples
  • -
  • iris: Create resource with aux_usage MCS_CCS
  • -
  • genxml/gen12: Add Stencil Buffer Resolve Enable bit
  • -
  • intel/blorp: Assign correct view while clearing depth stencil
  • -
  • intel/blorp: Add helper function for stencil buffer resolve
  • -
  • intel: Track stencil aux usage on Gen12+
  • -
  • intel/blorp: Set stencil resolve enable bit
  • -
  • iris: Resolve stencil buffer lossless compression with WM_HZ_OP packet
  • -
  • iris: Prepare stencil resource before clear depth stencil
  • -
  • iris: Prepare depth resource if clear_depth enable
  • -
  • iris: Prepare resources before stencil blit operation
  • -
  • iris: Resolve stencil resource prior to copy or used by CPU
  • -
  • intel/isl: Allow stencil buffer to support compression on Gen12+
  • -

    -

    Samuel Iglesias Gonsálvez (26):

    -
  • spirv: check support for SPV_KHR_float_controls capabilities
  • -
  • spirv/nir: keep track of SPV_KHR_float_controls execution modes
  • -
  • nir: add auxiliary functions to detect if a mode is enabled
  • -
  • nir: add support for flushing to zero denorm constants
  • -
  • util: add softfloat functions to operate with doubles and floats
  • -
  • util: add float to float16 conversions with RTZ and RTNE
  • -
  • util: add fp64 -> fp32 conversion support for RTNE and RTZ rounding modes
  • -
  • nir: add support for round to zero rounding mode to nir_op_f2f32
  • -
  • nir: mind rounding mode on fadd, fsub, fmul and fma opcodes
  • -
  • nir/opcodes: make sure f2f16_rtz and f2f16_rtne behavior is not overriden by the float controls execution mode
  • -
  • nir/constant_expressions: mind rounding mode converting from float to float16 destinations
  • -
  • nir/algebraic: disable inexact optimizations depending on float controls execution mode
  • -
  • nir: fix denorms in unpack_half_1x16()
  • -
  • nir: fix denorm flush-to-zero in sqrt's lowering at nir_lower_double_ops
  • -
  • nir: fix fmin/fmax support for doubles
  • -
  • intel/nir: do not apply the fsin and fcos trig workarounds for consts
  • -
  • i965/fs/nir: add nir_op_unpack_half_2x16_split_*_flush_to_zero
  • -
  • i965/fs/generator: refactor rounding mode helper in preparation for float controls
  • -
  • i965/fs/generator: add new opcode to set float controls modes in control register
  • -
  • i965/fs: add emit_shader_float_controls_execution_mode() and aux functions
  • -
  • i965/fs: set rounding mode when emitting fadd, fmul and ffma instructions
  • -
  • i965/fs: set rounding mode when emitting nir_op_f2f32 or nir_op_f2f16
  • -
  • i965/fs: add support for shader float control to remove_extra_rounding_modes()
  • -
  • anv: enable VK_KHR_shader_float_controls and SPV_KHR_float_controls
  • -
  • docs/relnotes: add support for VK_KHR_shader_float_controls on Intel
  • -
  • nir/algebraic: refactor inexact opcode restrictions
  • -

    -

    Samuel Pitoiset (136):

    -
  • radv/gfx10: tidy up gfx10_format_table.py
  • -
  • radv/gfx10: hardcode some depth+stencil formats in the format table
  • -
  • radv: allow to enable VK_AMD_shader_ballot only on GFX8+
  • -
  • radv: add a new debug option called RADV_DEBUG=noshaderballot
  • -
  • radv: force enable VK_AMD_shader_ballot for Wolfenstein Youngblood
  • -
  • radv: implement VK_AMD_shader_core_properties2
  • -
  • ac: fix exclusive scans on GFX8-GFX9
  • -
  • ac,radv,radeonsi: remove LLVM 7 support
  • -
  • gitlab-ci: bump LLVM to 8 for meson-vulkan and meson-clover
  • -
  • radv/gfx10: don't initialize VGT_INSTANCE_STEP_RATE_0
  • -
  • radv/gfx10: do not use NGG with NAVI14
  • -
  • radv: fix getting the index type size for uint8_t
  • -
  • radv: add radv_process_depth_image_layer() helper
  • -
  • radv: add mipmaps support for decompress/resummarize
  • -
  • radv: decompress mipmapped depth/stencil images during transitions
  • -
  • radv: allocate metadata space for mipmapped depth/stencil images
  • -
  • radv: add mipmap support for the TC-compat zrange bug
  • -
  • radv: add mipmap support for the clear depth/stencil values
  • -
  • ac: drop llvm8 from some load/store helpers
  • -
  • ac: add has_clear_state to ac_gpu_info
  • -
  • ac: add has_distributed_tess to ac_gpu_info
  • -
  • ac: add has_dcc_constant_encode to ac_gpu_info
  • -
  • ac: add has_rbplus to ac_gpu_info
  • -
  • ac: add has_load_ctx_reg_pkt to ac_gpu_info
  • -
  • ac: add has_out_of_order_rast to ac_gpu_info
  • -
  • ac: add cpdma_prefetch_writes_memory to ac_gpu_info
  • -
  • ac: add has_gfx9_scissor_bug to ac_gpu_info
  • -
  • ac: add has_tc_compat_zrange_bug to ac_gpu_info
  • -
  • ac: add rbplus_allowed to ac_gpu_info
  • -
  • ac: add has_msaa_sample_loc_bug to ac_gpu_info
  • -
  • ac: add has_ls_vgpr_init_bug to ac_gpu_info
  • -
  • radv: make use of has_ls_vgpr_init_bug
  • -
  • radv/gfx10: compute the LDS size for exporting PrimID for VS
  • -
  • ac: import linear/perspective PS input parameters from radv/radeonsi
  • -
  • ac: drop now useless lookup_interp_param from ABI
  • -
  • radv: gather info about PS inputs in the shader info pass
  • -
  • radv: move lowering PS inputs/outputs at the right place
  • -
  • radv: remove some unused fields from radv_shader_context
  • -
  • radv: remove unused shader_info parameter in ac_compile_llvm_module()
  • -
  • radv: remove useless ac_llvm_util.h include from the WSI code
  • -
  • radv: remove radv_init_llvm_target() helper
  • -
  • radv: replace ac_nir_build_if by ac_build_ifcc
  • -
  • radv: move setting can_discard to ac_fill_shader_info()
  • -
  • radv: keep a pointer to a NIR shader into radv_shader_context
  • -
  • nir: do not assume that the result of fexp2(a) is always an integral
  • -
  • radv/gfx10: always set ballot_mask_bits to 64
  • -
  • radv: merge radv_shader_variant_info into radv_shader_info
  • -
  • radv: move ac_fill_shader_info() to radv_nir_shader_info_pass()
  • -
  • radv: gather clip/cull distances in the shader info pass
  • -
  • radv: gather pointsize in the shader info pass
  • -
  • radv: gather viewport in the shader info pass
  • -
  • radv: gather layer in the shader info pass
  • -
  • radv: gather primitive ID in the shader info pass
  • -
  • radv: calculate the GSVS vertex size in the shader info pass
  • -
  • radv: calculate esgs_itemsize in the shader info pass
  • -
  • radv/gfx10: account for the subpass view for the NGG GS storage
  • -
  • radv/gfx10: make use the output usage mask when exporting NGG GS params
  • -
  • radv/gfx10: determine the number of vertices per primitive for TES
  • -
  • radv: do not pass all compiler options to the shader info pass
  • -
  • radv: fill shader info for all stages in the pipeline
  • -
  • radv: store GFX9 GS state as part of the shader info
  • -
  • radv: store GFX10 NGG state as part of the shader info
  • -
  • radv: store the ESGS ring size as part of gfx10_ngg_info
  • -
  • radv: calculate GFX9 GS and GFX10 NGG states before compiling shader variants
  • -
  • radv/gfx10: declare a LDS symbol for the NGG emit space
  • -
  • radv: fix allocating number of user sgprs if streamout is used
  • -
  • radv/winsys: add support for GS and OA domains
  • -
  • radv/gfx10: add an option to switch from legacy to NGG streamout
  • -
  • radv/gfx10: implement NGG streamout begin/end functions
  • -
  • radv/gfx10: allocate GDS/OA buffer objects for NGG streamout
  • -
  • radv/gfx10: adjust the GS NGG scratch size for streamout
  • -
  • radv/gfx10: unconditionally declare scratch space for NGG streamout without GS
  • -
  • radv/gfx10: adjust the LDS size for VS/TES NGG streamout
  • -
  • radv/gfx10: fix unnecessary LDS overallocation for NGG GS
  • -
  • radv/gfx10: compute the correct buffer size for NGG streamout
  • -
  • radv/gfx10: gather GS output for VS as NGG
  • -
  • radv/gfx10: enable NGG_WAVE_ID_EN for NGG streamout
  • -
  • radv/gfx10: make GDS idle when leaving the IB
  • -
  • radv/gfx10: make sure to wait for idle before clearing GDS
  • -
  • radv/gfx10: implement NGG streamout
  • -
  • radv/gfx10: disable unsupported transform feedback features for NGG
  • -
  • radv: fix writing depth/stencil clear values to image
  • -
  • radv: fix loading 64-bit GS inputs
  • -
  • radv/gfx10: fix VK_KHR_pipeline_executable_properties with NGG GS
  • -
  • radv/gfx10: add radv_device::use_ngg
  • -
  • radv/gfx10: add missing counter buffer to the BO list
  • -
  • radv/gfx10: fix storing/loading NGG stream outputs for VS and TES
  • -
  • radv/gfx10: use the component mask when storing/loading NGG stream outputs
  • -
  • radv/gfx10: fix storing/loading NGG stream outputs for GS
  • -
  • radv/gfx10: fix NGG streamout with triangle strips for VS
  • -
  • radv: rework the slow depthstencil clear to write depth from PS
  • -
  • Revert "radv: disable viewport clamping even if FS doesn't write Z"
  • -
  • radv: fix build
  • -
  • radv/gfx10: fix the ESGS ring size symbol
  • -
  • radv: enable lower_fmod for the LLVM path
  • -
  • ac/nir: remove unused code for nir_op_{fmod,frem}
  • -
  • radv: implement VK_KHR_shader_clock
  • -
  • drirc: enable vk_x11_override_min_image_count for DOOM
  • -
  • radv: bump minTexelBufferOffsetAlignment to 4
  • -
  • radv: get the device name from radeon_info::name
  • -
  • radv: sync before resetting query pools if timestamps have been written
  • -
  • radv: use a compute shader for copying timestamp query results
  • -
  • radv: fix DCC fast clear code for intensity formats
  • -
  • radv: rename VK_KHR_shader_float16_int8 structs/constants
  • -
  • Revert "radv: do not emit PKT3_CONTEXT_CONTROL with AMDGPU 3.6.0+"
  • -
  • radv: fix DCC fast clear code for intensity formats (correctly)
  • -
  • ac/llvm: add ac_build_canonicalize() helper
  • -
  • ac/llvm: add AC_FLOAT_MODE_ROUND_TO_ZERO
  • -
  • ac/llvm: force fneg/fabs to flush denorms to zero if requested
  • -
  • radv: implement VK_KHR_shader_float_controls
  • -
  • radv: enable VK_KHR_shader_float_controls on GFX6-GFX7
  • -
  • radv: do not print useless descriptors info in hang reports
  • -
  • radv: print which ring is dumped in hang reports
  • -
  • radv: dump trace files earlier if a GPU hang is detected
  • -
  • radv: do not dump descriptors twice in hang reports
  • -
  • radv: advertise VK_KHR_spirv_1_4
  • -
  • ac/llvm: fix ac_to_integer_type() for 32-bit const addr space pointers
  • -
  • radv: fix updating bound fast ds clear values with different aspects
  • -
  • radv: do not create meta pipelines with 16 samples
  • -
  • radv: add an assertion in radv_gfx10_compute_bin_size()
  • -
  • radv: do not emit rbplus if attachments are undefined
  • -
  • radv/gfx10: re-enable fast depth/stencil clears with separate aspects
  • -
  • radv/gfx10: fix 3D images
  • -
  • radv: fix vkUpdateDescriptorSets with inline uniform blocks
  • -
  • radv: fix a performance regression with graphics depth/stencil clears
  • -
  • radv: compute the number of records correctly for vertex buffers
  • -
  • radv: fix VK_KHR_shader_float_controls dependency on GFX6-7
  • -
  • radv: enable fast depth/stencil clears with separate aspects on GFX8
  • -
  • radv: fix OpQuantizeToF16 for NaN on GFX6-7
  • -
  • radv: fix dumping SPIR-V into hang reports
  • -
  • radv: move nomemorycache debug option at the right palce
  • -
  • radv: fix perftest options
  • -
  • radv: fix compute pipeline keys when optimizations are disabled
  • -
  • radv: fix enabling sample shading with SampleID/SamplePosition
  • -
  • radv/gfx10: fix implementation of exclusive scans
  • -
  • ac/nir: fix out-of-bound access when loading constants from global
  • -

    -

    Sergii Romantsov (4):

    -
  • intel/dri: finish proper glthread
  • -
  • nir/large_constants: more careful data copying
  • -
  • nir/large_constants: pass after lowering copy_deref
  • -
  • meta: leak of shader program when decompressing tex-images
  • -

    -

    Stephen Barber (1):

    -
  • nouveau: add idep_nir_headers as dep for libnouveau
  • -

    -

    Tapani Pälli (23):

    -
  • util: fix os_create_anonymous_file on android
  • -
  • iris/android: fix build and link with libmesa_intel_perf
  • -
  • egl: reset blob cache set/get functions on terminate
  • -
  • intel/genxml: generate pack files for gen12 on android builds
  • -
  • intel/isl: build android libmesa_isl for gen12
  • -
  • iris: build android libmesa_iris for gen12
  • -
  • anv: build libanv for gen12 in android build
  • -
  • i965: initialize bo_reuse when creating brw_bufmgr
  • -
  • iris: use driconf for 'bo_reuse' parameter
  • -
  • android: fix linking issues with liblog
  • -
  • iris: close screen fd on iris_destroy_screen
  • -
  • egl: check for NULL value like eglGetSyncAttribKHR does
  • -
  • iris: disable aux on first get_param if not created with aux
  • -
  • mesa/st: calculate texture size based on EGLImage miplevel
  • -
  • anv/android: fix images created with external format support
  • -
  • i965: setup sized internalformat for MESA_FORMAT_R10G10B10A2_UNORM
  • -
  • mesa: add [Program]Uniform*64ARB display list support
  • -
  • mesa: enable ARB_gpu_shader_int64 in compat profile
  • -
  • Revert "egl: implement new functions from EGL_EXT_image_flush_external"
  • -
  • Revert "egl: handle EGL_IMAGE_EXTERNAL_FLUSH_EXT"
  • -
  • Revert "st/dri: add support for EGL_EXT_image_flush_external"
  • -
  • Revert "st/dri: assume external consumers of back buffers can write to the buffers"
  • -
  • Revert "dri_interface: add interface for EGL_EXT_image_flush_external"
  • -

    -

    Thomas Hellstrom (2):

    -
  • svga: Fix banded DMA upload unmap
  • -
  • winsys/svga: Limit the maximum DMA hardware buffer size
  • -

    -

    Thong Thai (2):

    -
  • Revert "radeonsi: don't emit PKT3_CONTEXT_CONTROL on amdgpu"
  • -
  • radeonsi: add JPEG decode support for VCN 2.0 devices
  • -

    -

    Timothy Arceri (35):

    -
  • radeonsi/nir: fix number of used samplers
  • -
  • util/disk_cache: bump thread count assigned to disk cache queue
  • -
  • util/u_queue: track job size and limit the size of queue growth
  • -
  • util/disk_cache: make use of the total job size limiting feature
  • -
  • radeonsi/nir: lower load constants to scalar
  • -
  • glsl: fix crash compiling bindless samplers inside unnamed UBOs
  • -
  • nir: fix nir_variable_data packing
  • -
  • nir: improve nir_variable packing
  • -
  • glsl: remove propagate_invariance() call from the linker
  • -
  • radv: get topology from pipeline key rather than VkGraphicsPipelineCreateInfo
  • -
  • radv: add debug option to turn off in memory cache
  • -
  • radv: add radv_create_shaders() to radv_shader.h
  • -
  • radv: add radv_secure_compile_type enum
  • -
  • radv: add some new members to radv device and instance for secure compile
  • -
  • radv: add radv_device_use_secure_compile() helper
  • -
  • radv: allow the secure process to read and write from disk cache
  • -
  • radv: for secure compile exit early from radv_shader_variant_create()
  • -
  • radv: add radv_secure_compile()
  • -
  • radv: a support for a secure compile fork at device creation
  • -
  • radv: enable secure compile support
  • -
  • util: remove LIST_INITHEAD macro
  • -
  • util: remove LIST_ADDTAIL macro
  • -
  • util: remove LIST_ADD macro
  • -
  • util: remove LIST_REPLACE macro
  • -
  • util: remove LIST_DELINIT macro
  • -
  • util: remove LIST_DEL macro
  • -
  • util: rename list_empty() to list_is_empty()
  • -
  • util: remove LIST_IS_EMPTY macro
  • -
  • radv: allow select() calls in secure compile
  • -
  • radv: add radv_sc_read() helper
  • -
  • radv: make use of radv_sc_read()
  • -
  • radv: add some infrastructure for fresh forks for each secure compile
  • -
  • radv: add a secure_compile_open_fifo_fds() helper
  • -
  • radv: create a fresh fork for each pipeline compile
  • -
  • glsl/nir: iterate the system values list when adding varyings
  • -

    -

    Timur Kristóf (48):

    -
  • st/nine: Properly initialize GLSL types for NIR shaders.
  • -
  • nir: Carve out nir_lower_samplers from GLSL code.
  • -
  • tgsi_to_nir: Remove dependency on libglsl.
  • -
  • amd/common: Move ac_export_mrt_z to ac_llvm_build.
  • -
  • amd/common: Extract some helper functions to ac_shader_util.
  • -
  • amd/common: Add num_shared_vgprs to ac_shader_config for GFX10.
  • -
  • radv: Set shared VGPR count in radv_postprocess_config.
  • -
  • amd/common: Introduce ac_get_fs_input_vgpr_cnt.
  • -
  • radv: Add debug option to dump meta shaders.
  • -
  • radv: Fix L2 cache rinse programming.
  • -
  • amd: Move all amd/common code that depends on LLVM to amd/llvm.
  • -
  • aco: Set +wavefrontsize64 for LLVM disassembler in GFX10 wave64 mode.
  • -
  • aco: Add missing GFX10 specific fields and some README notes.
  • -
  • aco: Support GFX10 SMEM in aco_assembler.
  • -
  • aco: Support GFX10 VINTRP in aco_assembler.
  • -
  • aco: Support GFX10 DS in aco_assembler.
  • -
  • aco: Support GFX10 MUBUF in aco_assembler.
  • -
  • amd/common: Add extern "C" to some headers that were missing it.
  • -
  • aco: Link ACO with amd/common.
  • -
  • aco: Support GFX10 MTBUF in aco_assembler.
  • -
  • aco: Support GFX10 MIMG and GFX9 D16 in aco_assembler.
  • -
  • aco: Fix GFX9 FLAT, SCRATCH, GLOBAL instructions, add GFX10 support.
  • -
  • aco: Support GFX10 EXP in aco_assembler.
  • -
  • aco: Support GFX10 VOP3 and VOP1 as VOP3 in aco_assembler.
  • -
  • aco: Set GFX10 DLC bit properly.
  • -
  • aco: Use ac_get_sampler_dim, delete duplicate code.
  • -
  • aco: Set GFX10 dimensionality on the instructions that need it.
  • -
  • aco: Support subvector loops in aco_assembler.
  • -
  • aco: Fix VS input VGPRs on GFX10.
  • -
  • aco: Fix s_dcache_wb on GFX10.
  • -
  • aco: Add extra assertion for number of FS input VGPRs.
  • -
  • aco: Clean up usages of PhysReg::reg from aco_assembler.
  • -
  • aco/gfx10: Wait for pending SMEM stores before loads
  • -
  • aco/gfx10: Fix PS exports for SPI_SHADER_32_AR.
  • -
  • aco/gfx10: Update constant addresses in fix_branches_gfx10.
  • -
  • aco/gfx10: Add notes about some GFX10 hazards.
  • -
  • aco/gfx10: Mitigate VcmpxPermlaneHazard.
  • -
  • aco/gfx10: Mitigate VcmpxExecWARHazard.
  • -
  • aco/gfx10: Mitigate SMEMtoVectorWriteHazard.
  • -
  • aco/gfx10: Mitigate LdsBranchVmemWARHazard.
  • -
  • aco/gfx10: Fix mitigation of VMEMtoScalarWriteHazard.
  • -
  • aco: Refactor hazard mitigations, separate pass for GFX10.
  • -
  • st/nine: Fix build with -Werror=empty-body
  • -
  • st/nine: Fix unused variable warnings in release build.
  • -
  • aco: Implement subgroup shuffle in GFX10 wave64 mode.
  • -
  • aco: Introduce vgpr_limit to keep track of available VGPRs.
  • -
  • radv: Enable ACO on Navi.
  • -
  • ac: Handle invalid GFX10 format correctly in ac_get_tbuffer_format.
  • -

    -

    Tomeu Vizoso (19):

    -
  • panfrost/ci: Use Volt-based runner for dEQP tests
  • -
  • panfrost/ci: Print bootstrap log
  • -
  • panfrost/ci: Build kernel with CONFIG_DETECT_HUNG_TASK
  • -
  • panfrost/ci: Install qemu-arm-static into chroot
  • -
  • panfrost/ci: Print load stats
  • -
  • panfrost/ci: Print only regressions
  • -
  • panfrost/ci: Re-add support for armhf
  • -
  • panfrost/ci: Use special runner for LAVA jobs
  • -
  • panfrost/ci: Increase timeouts
  • -
  • panfrost/ci: Run dEQP with the surfaceless platform
  • -
  • panfrost/ci: Update kernel to 5.3-rc8
  • -
  • panfrost/ci: Use releases for Volt dEQP
  • -
  • gitlab-ci: Run dEQP on devices with Panfrost
  • -
  • gitlab-ci: Move LAVA-related files into top-level ci dir
  • -
  • gitlab-ci/lava: Fix image to use in test jobs
  • -
  • gitlab-ci/lava: Use files to list tests to skip
  • -
  • gitlab-ci/lava: Test Lima driver with dEQP
  • -
  • panfrost: Keep track of active BOs
  • -
  • gitlab-ci: Update kernel for LAVA jobs to 5.4-rc4
  • -

    -

    Urja Rannikko (1):

    -
  • panfrost: allocate bo for occlusion query results
  • -

    -

    Vasily Khoruzhick (35):

    -
  • lima/ppir: refactor const lowering
  • -
  • lima/ppir: clone ld_{uni,tex,var} into each block
  • -
  • lima/ppir: add support for unconditional branches and condition negation
  • -
  • lima/ppir: set write mask for texture loads if dest is reg
  • -
  • lima/ppir: fix ordering deps
  • -
  • lima/ppir: add write after read deps for registers
  • -
  • lima/ppir: add dummy op
  • -
  • lima/ppir: create ppir block for each corresponding NIR block
  • -
  • lima/ppir: turn store_color into ALU node
  • -
  • lima/ppir: validate shader outputs
  • -
  • lima/ppir: add better liveness analysis
  • -
  • lima/ppir: add control flow support
  • -
  • lima/ppir: print register index and components number for spilled register
  • -
  • lima: fix texture descriptor issues
  • -
  • lima/ppir: add common helper for creating movs
  • -
  • lima/ppir: don't assume that load coords gets value from register
  • -
  • lima/ppir: clone uniforms and load_coords into each successor
  • -
  • nir: allow specifying filter callback in lower_alu_to_scalar
  • -
  • lima/ppir: don't lower vector {b,f}csel to scalar if condition is scalar
  • -
  • lima/ppir: don't lower phis to scalar
  • -
  • lima/gpir: lower fceil
  • -
  • lima/gpir: fix warning in gpir disassembler
  • -
  • lima: run opt_algebraic between int_to_float and boot_to_float for vs
  • -
  • lima/ppir: drop fge/flt/feq/fne options
  • -
  • lima: set .out_sync field of req in lima_submit_start()
  • -
  • lima: add standalone disassembler with primitive MBS parser
  • -
  • lima: use 0 to poll if BO is busy in lima_bo_wait()
  • -
  • lima: implement BO cache
  • -
  • lima/ppir: don't attempt to clone tex coords if it's not varying
  • -
  • lima/ppir: add node dependency types
  • -
  • lima/ppir: add support for indirect load of uniforms and varyings
  • -
  • lima/ppir: add NIR pass to split varying loads
  • -
  • lima: set uniforms_address lower bits properly
  • -
  • lima/ppir: don't clone texture loads
  • -
  • lima: fix PP stack size
  • -

    -

    Vinson Lee (7):

    -
  • glx: Fix up glXQueryGLXPbufferSGIX on macOS.
  • -
  • swr: Fix build with llvm-9.0 again.
  • -
  • travis: Fail build if any command in if statement fails.
  • -
  • util: Define strchrnul on macOS.
  • -
  • swr: Fix make_unique build error.
  • -
  • scons: Add coroutines component to build.
  • -
  • meson: Add coroutines component to llvmpipe build.
  • -

    -

    Wladimir J. van der Laan (1):

    -
  • etnaviv: GC7000: Texture descriptors
  • -

    -

    Yevhenii Kolesnikov (2):

    -
  • glsl: Enable textureSize for samplerExternalOES
  • -
  • meson: Fix linkage of libgallium_nine with libgalliumvl
  • -

    -

    Zebediah Figura (1):

    -
  • Revert "draw: revert using correct order for prim decomposition."
  • -

    -

    Zhaowei Yuan (1):

    -
  • broadcom/vc4: Expand width of dst surface
  • -

    -

    Zhu, James (1):

    -
  • radeon: Fix mjpeg issue for ARCTURUS
  • -

    -

    nia (1):

    -
  • loader: include limits.h for PATH_MAX
  • -

    -

    pal1000 (3):

    -
  • scons/windows: Support build with LLVM 9.
  • -
  • scons: Fix MSYS2 Mingw-w64 build.
  • -
  • scons/windows: Enable compute shaders when possible.
  • -

    -

    renchenglei (1):

    -
  • egl/android: Enable HAL_PIXEL_FORMAT_RGBA_1010102 format
  • -

    -

    -
- -
- - diff --git a/docs/relnotes/19.3.0.rst b/docs/relnotes/19.3.0.rst new file mode 100644 index 00000000000..4f73bdec028 --- /dev/null +++ b/docs/relnotes/19.3.0.rst @@ -0,0 +1,3039 @@ +Mesa 19.3.0 Release Notes / 2019-12-12 +====================================== + +Mesa 19.3.0 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 19.3.1. + +Mesa 19.3.0 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.6. OpenGL 4.6 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +Mesa 19.3.0 implements the Vulkan 1.1 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct depends +on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + 5fa0e4e9dca79560f6882e362f9db36d81cf96da16cf6a84e0ada7466a99a5d7 mesa-19.3.0.tar.xz + +New features +------------ + +- GL_ARB_gl_spirv on i965, iris. +- GL_ARB_spirv_extensions on i965, iris. +- GL_EXT_demote_to_helper_invocation on iris, i965. +- OpenGL 4.6 on i965, iris. +- EGL_EXT_image_flush_external +- VK_ANDROID_external_memory_android_hardware_buffer on RADV. +- VK_KHR_shader_clock on Intel, RADV. +- VK_KHR_shader_float_controls on Intel, RADV. +- VK_KHR_spirv_1_4 on Intel, RADV. +- VK_KHR_timeline_semaphore on RADV. +- VK_KHR_vulkan_memory_model on Intel. +- VK_EXT_shader_subgroup_ballot on Intel. +- VK_EXT_shader_subgroup_vote on Intel. +- VK_EXT_texel_buffer_alignment on RADV. +- VK_INTEL_performance_query on Intel. +- Meson support for windows using MSVC and MinGW +- scons has been deprecated for non windows +- Initial Intel gen12 (Tigerlake) support on anvil and iris +- New compiler backend "ACO" for RADV (RADV_PERFTEST=aco) +- VK_EXT_shader_demote_to_helper_invocation on RADV/ACO. + +Bug fixes +--------- + +- [RADV] The Dead Rising 4 is causing a GPU hang with LLVM backend +- radeonsi: mpv --vo=vaapi incorrect rendering on gfx9+ +- NULL resource when playing VP9 video through VDPAU on RX 570 +- gnome-shell overview mode crash in recent mesa +- radv/aco Jedi Fallen Order hair rendering buggy +- [RADV] VK_KHR_timeline_semaphore balloons in runtime +- Shadow of Mordor has randomly dancing black shadows on Talion's face +- ld.lld: error: duplicate symbol (mesa-19.3.0-rc1) +- triangle strip clipping with GL_FIRST_VERTEX_CONVENTION causes wrong + vertex's attribute to be broadcasted for flat interpolation +- [bisected][regression][g45,g965,ilk] piglit arb_fragment_program kil + failures +- textureSize(samplerExternalOES, int) missing in desktop mesa 19.1.7 + implementation +- HSW. Tropico 6 and SuperTuxKart have shadows flickering +- glxgears segfaults on POWER / Xvnc +- Objects leaving trails in Firefox with antialias and + preserveDrawingBuffer in three.js WebGLRednerer with mesa 19.2 +- radv regression after 84d9551b232bdcead017b212cbb3e291486e698c: vk: + error: failed to submit CS +- Rename ACO README to README.md +- Steam crash due to commit e137b3a9b71a2711c1f68c8a8b9c0a7407fbcc4b + (bisected) +- [Anv regression] SPIR-V abort in Aztec Ruins +- FreeBSD does not have \_GNU_SOURCE in util/strtod.c +- glLinkProgram crash when using gcc-9 -O3 -flto due to use of + uninitialised value +- KeyError: 'force_scons': +- link_shader and deserialize_glsl_program suddenly consume huge amount + of RAM +- build errors after "meson: add -Werror=empty-body to disallow + \`if(x);`" +- performance regression in Heroes of the Storm with Mesa 19.1.1 & + Polaris +- Vulkan version of "Middle-earth: Shadow of Mordor" has graphics + glitches on RADV driver (part 2) +- swr/rasterizer/core/format_types.h:1183: undefined reference to + \`_mm256_cvtps_ph' +- Meson: Building osmesa gallium and tests at the same time results in + osmesa gallium build failure +- Vulkan version of "Middle-earth: Shadow of Mordor" has graphics + glitches on RADV driver +- [amdgpu][Navi][llvm] Minimap problem in Nier Automata +- [bisected] anon_inode:sync_file file descriptor leak +- Cache meson packagecach in appveyor +- Piglit tests regression in gallium drivers +- Black ground in Dirt 4 +- Superbibles examples crashing Mesa drivers (radeonsi) and causing gpu + reset +- [CTS] dEQP-VK.graphicsfuzz.write-red-in-loop-nest crashes +- mesa and libglvnd install the same headers +- Multiple EGL displays with multiple window systems leads to a crash +- Regression: Doom (2016) crashes on Mesa 19.2 and above and Radeon 380 + with Vulkan (worked on Mesa 19.1) +- Rocket League displays corruption when the game starts +- drm.h:50:9: error: unknown type name 'uint8_t' +- Mesa build breaks when only building radeonsi due to missing llvm + coroutines symbols +- radeonsi aborting in LLVM validation test in si_compile_tgsi_shader() +- meson.build:1447:6: ERROR: Problem encountered: libdrm required for + gallium video statetrackers when using x11 +- Mesa doesn't build with current Scons version (3.1.0) +- libXvMC-1.0.12 breaks mesa build +- Meson can't find 32-bit libXvMCW in non-standard path +- Mesa installs gl.pc and egl.pc even with libglvnd >= 1.2.0 + +Changes +------- + +- glx: Whitespace cleanups +- glx: Sync with Khronos +- glx: Make \__glXGetDrawableAttribute return true sometimes +- glx: Unset the direct_support bit for GLX_EXT_import_context +- Revert "glx: Unset the direct_support bit for GLX_EXT_import_context" +- egl: Enable 10bpc EGLConfigs for platform_{device,surfaceless} +- gallium/xlib: Fix an obvious thinko +- mesa: Remove unused gl_config::indexBits +- mesa: Eliminate gl_config::have{Accum,Depth,Stencil}Buffer +- mesa: Eliminate gl_config::rgbMode +- gallium: Require LLVM >= 3.4 +- gallium: Require LLVM >= 3.5 +- gallium: Require LLVM >= 3.6 +- gallium: Require LLVM >= 3.7 +- gallium: Require LLVM >= 3.8 +- gallium: Require LLVM >= 3.9 +- egl/dri2: Refuse to add EGLConfigs with no supported surface types +- glx: Remove unused indirection for glx_context->fillImage +- gallium: Restore VSX for llvm >= 4 +- ci: Run tests on i386 cross builds +- gallium/xlib: Remove drawable caching from the MakeCurrent path +- gallium/xlib: Remove MakeCurrent_PrevContext +- gallium/xlib: Fix glXMakeCurrent(dpy, None, None, ctx) +- docs: Update bug report URLs for the gitlab migration +- glx: Avoid atof() when computing the server's GLX version +- glx: Fix drawable lookup bugs in glXUseXFont +- egl/wayland: Reindent the format table +- egl/wayland: Add FP16 format support +- egl/wayland: Implement getCapability for the dri2 and image loaders +- egl/surfaceless: Add FP16 format support +- libgbm: Wire up getCapability for the image loader +- glx: Move vertex array protocol state into the indirect backend +- glx: Lift sending the MakeCurrent request to top-level code +- glx: Implement GLX_EXT_no_config_context +- Revert "glx: Implement GLX_EXT_no_config_context" +- Revert "glx: Lift sending the MakeCurrent request to top-level code" +- drisw: Simplify GC setup +- drisw: Fix and simplify drawable setup +- glx: Log the filename of the drm device if we fail to open it +- egl/dri2: Don't dlclose() the driver on dri2_load_driver_common + failure +- surfaceless: Support EGL_WL_bind_wayland_display +- egl: Make native display detection work more than once +- gallium/xlib: Fix xmesa drawable creation +- gallium: Fix a bunch of undefined left-shifts in u_format_\* +- c99_compat.h: Don't try to use 'restrict' in C++ code +- util: Make Solaris implemention of p_atomic_add work with gcc +- util: Workaround lack of flock on Solaris +- util: Solaris has linux-style pthread_setname_np +- meson: recognize "sunos" as the system name for Solaris +- intel/common: include unistd.h for ioctl() prototype on Solaris +- i965: enable ARB_gl_spirv extension and ARB_spirv_extensions for + gen7+ +- mesa/version: uncomment SPIR-V extensions +- i965: Enable OpenGL 4.6 for Gen8+ +- v3d: take into account prim_counts_offset +- v3d: adds an extra MOV for any sig.ld\* +- radv: Change memory type order for GPUs without dedicated VRAM +- gitlab-ci: Update required libdrm version +- pan/decode: Eliminate DYN_MEMORY_PROP +- pan/decode: Don't print MALI_DRAW_NONE +- panfrost: Move pan_invocation to shared panfrost/ +- panfrost: Set workgroups z to 32 for non-instanced graphics +- pan/decode: Don't print canonical workgroup encoding +- panfrost: Implement workgroups_x_shift_2 quirk +- pan/decode: Silence workgroups_x_shift_2 +- pan/decode: Fix missing NULL terminator +- pan/decode: Don't print zero exception_status +- pan/decode: Express tiler structures as offsets +- pan/decode: Allow updating mmaps +- pan/decode: Bounds check polygon list and tiler heap +- panfrost: Move pan_tiler.c outside of Gallium +- pan/decode: Verify and omit polygon size +- pan/decode: Print "just right" count of texture pointers +- panfrost: Remove DRY_RUN +- panfrost: Correct polygon size computations +- pan/decode: Check for a number of potential issues +- pan/decode: Don't print unreferenced attribute memory +- pan/decode: Add static bounds checking utility +- pan/decode: Do not print uniform/buffers explicitly +- pan/decode: Validate AFBC fields are zero when AFBC is disabled +- pan/decode: Check for MFBD preload chicken bit +- pan/decode: Mark tripped zeroes with XXX +- pan/decode: Normalize case matching XXX format +- pan/decode: Normalize final instances of XXX +- panfrost: Fix scoreboarding with dependency on job #0 +- panfrost: Do not expose PIPE_CAP_TEXTURE_MIRROR_CLAMP +- panfrost: Don't crash on GL_CLAMP +- pan/decode: Guard attribute unknowns +- panfrost: Don't trip the prefix magic field +- pan/decode: Handle VARYING_DISCARD +- pan/decode: Treat RESERVED swizzles as errors +- pan/decode: Validate swizzles against format +- pan/decode: Don't print the default swizzle +- pan/decode: Use GLSL style formats/swizzles +- pan/decode: Guard texture unknowns as zero trips +- pan/decode: Break out pandecode_texture function +- pan/decode: Validate texture dimensionality +- panfrost: nr_mipmap_levels -> levels +- panfrost: Remove ancient TODO +- pan/decode: Pretty-print sRGB format +- panfrost: Break up usage2 field +- pan/decode: Use concise texture printing +- pan/decode: Include address in union mali_attr +- pan/decode: Validate attribute/varying buffer pointer +- pan/decode: Cleanup mali_attr printing +- pan/midgard: Free liveness info +- pan/midgard: Allocate \`dependencies\` on stack +- pan/decode: Don't leak FBD pointer +- pan/decode: Remove all_zero +- pan/bifrost: Avoid buffer overflow in disassembler +- pan/midgard: Represent unused nodes by ~0 +- pan/midgard: Reorder bits check to fix 8-bit masks +- pan/midgard: Simplify contradictory check. +- panfrost: Don't check reads_point_coord +- pan/midgard: Mark fallthrough explicitly +- panfrost: Pay attention to framebuffer dimension sign +- panfrost: Clarify intention with PIPE_SWIZZLE_X check +- panfrost: Prevent potential integer overflow in instancing +- panfrost: Hoist job != NULL check +- panfrost: Hoist bo != NULL check before dereference +- panfrost: Fix missing ret assignment in DRM code +- pan/bifrost: Correct file size signedness +- panfrost: Guard against NULL rasterizer explicitly +- panfrost: Pass stream_output_info by reference +- pan/midgard: Breakout texture reg select printer +- pan/midgard: Identify and disassemble indirect texture/sampler +- panfrost: Don't bail on PIPE_BUFFER +- panfrost: Implement depth range clipping +- panfrost: Fix PIPE_BUFFER spacing +- pan/midgard,bifrost: Expand nir_const_load_to_arr +- nir: Remove nir_const_load_to_arr +- pan/decode: Hoist shader-db stats to shared decode +- pan/midgard: Sketch static analysis to uniform count +- pan/midgard: Compute work_count via writes +- pan/midgard: Analyze simple loads/store +- pan/midgard: Explain ffma +- pan/midgard: Disassemble integer constants in hex +- pan/decode: Remove mali_attr(_meta) framing +- pan/decode: Removing uniform buffer framing +- pan/decode: Eliminate non-FBD dumped case +- pan/decode: Validate MFBD tags +- pan/decode: Validate and simplify FRAGMENT payloads +- pan/decode: Validate blend shaders don't access I/O +- pan/decode: Fix uniform printing +- pan/decode: Promote to an error +- pan/decode: Disassemble before printing shader descriptor +- pan/decode: Validate mali_shader_meta stats +- pan/decode: Validate, but do not print, index buffer +- pan/decode: Downgrade shader property mismatch to warning +- pan/decode: Decode actual varying_meta address +- pan/decode: Print stub for uniforms +- pan/decode: Decouple attribute/meta printing +- pan/decode: Remove size/stride divisibility check +- pan/decode: Handle special varyings +- panfrost: Remove vertex buffer offset from its size +- panfrost: Implement gl_FragCoord correctly +- pan/midgard: Fix writeout combining +- pan/midgard: Analyze helper invocations +- pan/decode: Validate and quiet helper invocation flag +- pan/midgard, bifrost: Set lower_fdph = true +- pan/midgard: Switch constants to uint32 +- pan/midgard: Add imov->fmov optimization +- pan/midgard: Fold ssa_args into midgard_instruction +- pan/midgard: Fix invert fusing with r26 +- freedreno/ir3: Link directly to Sethi-Ullman paper +- pan/midgard: Count shader-db stats by bundled instructions +- pan/midgard: Factor out mir_is_scalar +- pan/midgard: Extract instruction sizing helper +- pan/midgard: Expose mir_get/set_swizzle +- pan/midgard: Add OP_IS_CSEL_V helper +- pan/midgard: Fix corner case in RA +- pan/midgard: Add post-schedule iteration helpers +- pan/midgard: Include condition in branch->src[0] +- pan/midgard: Document Midgard scheduling requirements +- pan/midgard: Ensure fragment writeout is in the final block +- pan/midgard: Track csel swizzle +- pan/midgard: Add mir_insert_instruction*scheduled helpers +- pan/midgard: csel_swizzle with mir get swizzle +- pan/midgard: Extend mir_special_index to writeout +- pan/midgard: Improve mir_mask_of_read_components +- pan/midgard: Allow NULL argument in mir_has_arg +- pan/midgard: Track shader quadword count while scheduling +- pan/midgard: Add scheduling barriers +- pan/midgard: Cleanup fragment writeout branch +- pan/midgard: Remove texture_index +- pan/midgard: Print branches in MIR +- pan/midgard: Print MIR by the bundle +- pan/midgard: Fix misc. RA issues +- pan/midgard: Do not propagate swizzles into writeout +- pan/midgard: Handle fragment writeout in RA +- pan/midgard: Schedule before RA +- pan/midgard: Remove mir_opt_post_move_eliminate +- pan/midgard: Use shared psiz clamp pass +- pan/decode: Fix uninitialized variables +- pan/decode: Use %zu instead of %d +- pan/decode: Use portable format specifier for 64-bit +- pan/decode: Add missing format specifier +- pan/midgard: Correct issues in disassemble.c +- pan/midgard: Fix cppcheck issues +- pan/midgard: Remove cppwrap.cpp +- pan/midgard: Remove mir_print_bundle +- pan/midgard: Remove mir_rewrite_index_*_tag +- panfrost: Mark (1 << 31) as unsigned +- panfrost: Fix misc. issues flagged by cppcheck +- panfrost: Remove panfrost_upload +- pan/midgard: Add missing parans in SWIZZLE definition +- pan/midgard: Fix component count handling for ldst +- pan/midgard: Squeeze indices before scheduling +- pan/midgard: Add flatten_mir helper +- pan/midgard: Calculate dependency graph +- pan/midgard: Initialize worklist +- pan/midgard: Add mir_choose_instruction stub +- pan/midgard: Add mir_update_worklist helper +- pan/midgard: Add mir_choose_bundle helper +- pan/midgard: Add mir_schedule_texture/ldst/alu helpers +- pan/midgard: Remove csel constant unit force +- pan/midgard: Add constant intersection filters +- pan/midgard: Add predicate->exclude +- pan/midgard: Implement predicate->unit +- pan/midgard: Add helpers for scheduling conditionals +- pan/midgard: Extend csel_swizzle to branches +- pan/midgard: Implement load/store pairing +- pan/midgard: Add mir_choose_alu helper +- pan/midgard: Add distance metric to choose_instruction +- pan/midgard: Use new scheduler +- pan/midgard: Don't double check SCALAR units +- pan/midgard: Extend choose_instruction for scalar units +- pan/midgard: Schedule to smul/sadd +- pan/midgard: Only one conditional per bundle allowed +- pan/midgard: Allow 6 instructions per bundle +- pan/midgard: Allow writeout to see into the future +- pan/midgard: Tightly pack 32-bit constants +- pan/midgard: Add mir_flip helper +- pan/midgard: Add csel invert optimization +- pan/midgard: Allow scheduling conditions with constants +- pan/midgard: Remove mir_has_multiple_writes +- pan/midgard: Add mir_calculate_temp_count helper +- pan/midgard: Move RA's liveness analysis into midgard_liveness.c +- pan/midgard: Don't try to OR live_in of successors +- pan/midgard: Begin tracking liveness metadata +- pan/midgard: Invalidate liveness for mir_is_live_after +- pan/midgard: Calculate temp_count for liveness +- pan/midgard: Replace mir_is_live_after with new pass +- pan/midgard: Report read mask for branch arguments +- pan/midgard: Allow non-contiguous masks in UBO lowering +- pan/midgard: Don't try to propagate swizzles to branches +- pan/midgard: Add perspective ops to mir_get_swizzle +- pan/midgard: Fix mir_mask_of_read_components with dot products +- panfrost: Disable frame throttling +- pan/midgard: Use 16-bit liveness masks +- pan/midgard: Allow COMPUTE jobs in panfrost_bo_access_for_stage +- pan/midgard: Fix memory corruption in register spilling +- pan/midgard: Do not repeatedly spill same value +- pan/midgard: Debug mir_insert_instruction_after_scheduled +- pan/midgard: Identify 64-bit atomic opcodes +- pan/midgard/disasm: Fix printing 8-bit/16-bit masks +- pan/midgard: Factor out mir_get_alu_src +- pan/midgard: Tableize load/store ops +- pan/midgard: Implement OP_IS_STORE with table +- pan/midgard: Add helpers for manipulating byte masks +- pan/midgard: Report byte masks for read components +- pan/midgard: Simplify mir_bytemask_of_read_components +- pan/midgard: Implement per-byte liveness tracking +- pan/midgard: Handle nontrivial masks in texture RA +- pan/midgard: Create dependency graph bytewise +- pan/midgard: Implement SIMD-aware dead code elimination +- panfrost/ci: Update expectations list +- pan/midgard: Add mir_set_bytemask helper +- pan/midgard: Expose more typesize manipulation routines +- pan/midgard: Express allocated registers as offsets +- pipe-loader: Add kmsro pipe_loader target +- pipe-loader: Default to kmsro if probe fails +- panfrost: Expose serialized NIR support +- pan/midgard: Disable precise occlusion queries +- panfrost: Cleanup \_shader_upper -> shader +- panfrost: Remove unused definitions in mali-job.h +- pipe-loader: Build kmsro loader for with all kmsro targets +- gallium/util: Support POLYGON in u_stream_outputs_for_vertices +- lima/ppir: Rename ppir_op_dummy to ppir_op_undef +- lima/ppir: Add undef handling +- lima/ppir: Add various varying fetch sources to disassembler +- lima: Fix compiler warning in standalone compiler +- lima: Fix crash when there are no vertex shader attributes +- drisw: Fix shared memory leak on drawable resize +- nir/algebraic: mark float optimizations returning one parameter as + inexact +- docs: Update to OpenGL 4.6 in the release notes +- nir/opcodes: Clear variable names confusion +- docs: Add the maximum implemented Vulkan API version in 19.1 rel + notes +- docs: Add the maximum implemented Vulkan API version in 19.2 rel + notes +- docs: Add the maximum implemented Vulkan API version in 19.3 rel + notes +- docs/features: Update status list of Vulkan extensions +- docs/features: Update VK_KHR_display_swapchain status +- i965/fs: add a comment about how the rounding mode in fmul is set +- i965/fs: set rounding mode when emitting the flrp instruction +- docs/relnotes: add support for GL_ARB_gl_spirv, + GL_ARB_spirv_extensions and OpenGL 4.6 on i965 and iris +- egl: Remove the 565 pbuffer-only EGL config under X11. +- radv: add RADV_DEBUG=allentrypoints +- radv: additional query fixes +- glsl: disallow incompatible matrices multiplication +- intel/gen12: Add L3 configurations +- intel: Add few Ice Lake brand strings +- genxml/gen11+: Add COMMON_SLICE_CHICKEN4 register +- intel/gen11+: Enable Hardware filtering of Semi-Pipelined State in WM +- intel/isl/icl: Use halign 8 instead of 4 hw workaround +- anv: fix descriptor limits on gen8 +- radv: Use correct vgpr_comp_cnt for VS if both prim_id and + instance_id are needed. +- radv: Emit VGT_GS_ONCHIP_CNTL for tess on GFX10. +- radv: Disable NGG for geometry shaders. +- tu: Set up glsl types. +- radv: Only break batch on framebuffer change with dfsm. +- radv: Disable dfsm by default even on Raven. +- radv: Add DFSM support. +- glx: Remove redundant null check. +- amd: Build aco only if radv is enabled +- radv: Add workaround for hang in The Surge 2. +- turnip: Add image->image blitting. +- turnip: Always use UINT formats for copies. +- turnip: Disallow NPoT formats. +- turnip: Add todo for d24_s8 copies +- radv: Fix condition for skipping the continue CS. +- radv: Fix warning in 32-bit build. +- meson: Always add LLVM coroutines module. +- amd/llvm: Fix warning due to asserted-only variable. +- radv: Implement & enable VK_EXT_texel_buffer_alignment. +- radv: Cleanup buffer_from_fd. +- radv: Handle device memory alloc failure with normal free. +- radv: Split out layout code from image creation. +- radv: Delay patching for imported images until layout time. +- radv: Handle slightly different image dimensions. +- radv: Unset vk_info in radv_image_create_layout. +- radv: Add VK_ANDROID_external_memory_android_hardware_buffer. +- radv/android: Add android hardware buffer field to device memory. +- radv/android: Add android hardware buffer queries. +- radv: Disallow sparse shared images. +- radv: Derive android usage from create flags. +- radv: Deal with Android external formats. +- radv/android: Add android hardware buffer import/export. +- radv: Allow Android image binding. +- radv: Expose image handle compat types for Android handles. +- radv: Check the size of the imported buffer. +- radv: Enable VK_ANDROID_external_memory_android_hardware_buffer. +- nir/dead_cf: Remove dead control flow after infinite loops. +- radv: Fix single stage constant flush with merged shaders. +- radv: Compute hashes in secure process for secure compilation. +- radv: Add an early exit in the secure compile if we already have the + cache entries. +- radv: Clean up unused variable. +- radv: Split out commandbuffer submission. +- radv: Do sparse binding in queue submission. +- radv: Improve fence signalling in QueueSubmit. +- radv: Always enable syncobj when supported for all fences/semaphores. +- radv: Split semaphore into two parts as enum+union. +- radv: Add temporary datastructure for submissions. +- radv: Add timelines with a VK_KHR_timeline_semaphore impl. +- radv: Add wait-before-submit support for timelines. +- radv: Enable VK_KHR_timeline_semaphore. +- radv: Start signalling semaphores in WSI acquire. +- radv: Allocate space for temp. semaphore parts. +- radv: Fix timeout handling in syncobj wait. +- radv: Remove \_mesa_locale_init/fini calls. +- turnip: Remove \_mesa_locale_init/fini calls. +- anv: Remove \_mesa_locale_init/fini calls. +- radv: Fix disk_cache_get size argument. +- radv: Close all unnecessary fds in secure compile. +- radv: Do not change scratch settings while shaders are active. +- radv: Allocate cmdbuffer space for buffer marker write. +- radv: Unify max_descriptor_set_size. +- radv: Fix timeline semaphore refcounting. +- radv: Fix RGBX Android<->Vulkan format correspondence. +- llvmpipe: use ppc64le/ppc64 Large code model for JIT-compiled shaders +- panfrost: Free the instruction object in mir_remove_instruction() +- panfrost: Free all block/instruction objects before leaving + midgard_compile_shader_nir() +- panfrost: Make sure bundle.instructions[] contains valid instructions +- Revert "panfrost: Free all block/instruction objects before leaving + midgard_compile_shader_nir()" +- panfrost: Use ralloc() to allocate instructions to avoid leaking + those objs +- panfrost: Reset the damage area on imported resources +- panfrost: Add transient BOs to job batches +- panfrost: s/job/batch/ +- panfrost: Pass a batch to panfrost_drm_submit_vs_fs_batch() +- panfrost: Stop passing a ctx to functions being passed a batch +- panfrost: Make transient allocation rely on the BO cache +- panfrost: Convert ctx->{scratchpad, tiler_heap, tiler_dummy} to plain + BOs +- panfrost: Get rid of unused panfrost_context fields +- panfrost: Get rid of the now unused SLAB allocator +- panfrost: Rename pan_bo_cache.c into pan_bo.c +- panfrost: Fix a list_assert() in schedule_block() +- panfrost: Rework midgard_pair_load_store() to kill the nested foreach + loop +- panfrost: Use a pipe_framebuffer_state as the batch key +- panfrost: Get rid of the unused 'flush jobs accessing res' infra +- panfrost: Allow testing if a specific batch is targeting a scanout FB +- panfrost: Pass a batch to panfrost_{allocate,upload}_transient() +- panfrost: Pass a batch to functions emitting FB descs +- panfrost: Use ctx->wallpaper_batch in panfrost_blit_wallpaper() +- panfrost: Pass a batch to panfrost_set_value_job() +- panfrost: Prepare things to avoid flushes on FB switch +- panfrost: Delay payloads[].offset_start initialization +- panfrost: Move the fence creation in panfrost_flush() +- panfrost: Move the batch submission logic to panfrost_batch_submit() +- panfrost: Stop exposing internal panfrost_*_batch() functions +- panfrost: Use the correct type for the bo_handle array +- panfrost: Add missing panfrost_batch_add_bo() calls +- panfrost: Add polygon_list to the batch BO set at allocation time +- panfrost: Kill a useless memset(0) in panfrost_create_context() +- panfrost: Stop passing has_draws to panfrost_drm_submit_vs_fs_batch() +- panfrost: Get rid of pan_drm.c +- panfrost: Move panfrost_bo_{reference,unreference}() to pan_bo.c +- panfrost: s/PAN_ALLOCATE_/PAN_BO_/ +- panfrost: Move the BO API to its own header +- panfrost: Stop exposing panfrost_bo_cache_{fetch,put}() +- panfrost: Don't check if BO is mmaped before calling + panfrost_bo_mmap() +- panfrost: Stop passing screen around for BO operations +- panfrost: Stop using panfrost_bo_release() outside of pan_bo.c +- panfrost: Add panfrost_bo_{alloc,free}() +- panfrost: Don't return imported/exported BOs to the cache +- panfrost: Add the panfrost_batch_create_bo() helper +- panfrost: Add FBO BOs to batch->bos earlier +- panfrost: Allocate tiler and scratchpad BOs per-batch +- Revert "panfrost: Rework midgard_pair_load_store() to kill the nested + foreach loop" +- panfrost: Fix indexed draws +- dEQP-GLES2.functional.buffer.write.use.index_array.\* are passing + now. +- panfrost: Add the shader BO to the batch in patch_shader_state() +- panfrost: Extend the panfrost_batch_add_bo() API to pass access flags +- panfrost: Make panfrost_batch->bos a hash table +- panfrost: Add a batch fence +- panfrost: Use the per-batch fences to wait on the last submitted + batch +- panfrost: Add a panfrost_freeze_batch() helper +- panfrost: Start tracking inter-batch dependencies +- panfrost: Prepare panfrost_fence for batch pipelining +- panfrost: Add a panfrost_flush_all_batches() helper +- panfrost: Add a panfrost_flush_batches_accessing_bo() helper +- panfrost: Add flags to reflect the BO imported/exported state +- panfrost: Make sure the BO is 'ready' when picked from the cache +- panfrost: Do fine-grained flushing when preparing BO for CPU accesses +- panfrost: Kill the explicit serialization in panfrost_batch_submit() +- panfrost: Get rid of the flush in panfrost_set_framebuffer_state() +- Revert "st/dri2: Implement DRI2bufferDamageExtension" +- Revert "Revert "st/dri2: Implement DRI2bufferDamageExtension"" +- panfrost: Make sure a clear does not re-use a pre-existing batch +- panfrost: Draw the wallpaper when only depth/stencil bufs are cleared +- panfrost: Fix support for packed 24-bit formats +- panfrost: Fix the DISCARD_WHOLE_RES case in transfer_map() +- gallium: Fix the ->set_damage_region() implementation +- panfrost: Make sure we reset the damage region of RTs at flush time +- st/nir: fix illegal designated initializer in st_glsl_to_nir.cpp +- REVIEWERS: add VMware reviewers +- Call shmget() with permission 0600 instead of 0777 +- intel/compiler: Silence maybe-uninitialized warning in GCC 9.1.1 +- anv: Drop unused local variable +- compiler/glsl: Fix warning about unused function +- intel/decoders: Avoid uninitialized variable warnings +- iris: Guard GEN9-only function in Iris state to avoid warning +- tgsi: Remove unused local +- i965: Silence brw_blorp uninitialized warning +- nir/lower_explicit_io: Handle 1 bit loads and stores +- glsl/nir: Avoid overflow when setting max_uniform_location +- mesa/st: Do not rely on name to identify special uniforms +- compiler: Add glsl_contains_opaque() helper +- mesa: Pack gl_program_parameter struct +- glsl/nir: Fill in the Parameters in NIR linker +- mesa: Fill Parameter storage indices even when not using SPIR-V +- mesa/program: Associate uniform storage without using names +- mesa/st: Lookup parameters without using names +- mesa/st: Extract preprocessing NIR steps +- mesa/st: Add support for SPIR-V shaders +- mesa/st: Don't expect prog->nir to already exist +- mesa/spirv: Set a few more extensions +- gallium: Add ARB_gl_spirv support +- glsl/nir: Add and use a gl_nir_link() function +- iris: Enable ARB_gl_spirv and ARB_spirv_extensions +- mesa/st: Fallback to name lookup when the variable have no Parameter +- spirv: Update JSON and headers to 1.5 +- spirv: Handle ShaderLayer and ShaderViewportIndex capabilities +- spirv: Add missing break for capability handling +- intel/fs: Add Fall-through comment +- mesa: Extension boilerplate for EXT_demote_to_helper_invocation +- glsl: Add ir_demote +- glsl: Parse \`demote\` statement +- glsl: Add helperInvocationEXT() builtin +- gallium: Add PIPE_CAP_DEMOTE_TO_HELPER_INVOCATION +- iris: Enable EXT_demote_to_helper_invocation +- i965: Enable EXT_demote_to_helper_invocation +- docs/relnotes: Add EXT_demote_to_helper_invocation support on iris, + i965 +- docs: Fix GL_EXT_demote_to_helper_invocation name +- vulkan: Update the XML and headers to 1.1.124 +- spirv: Implement SPV_KHR_shader_clock +- anv: Implement VK_KHR_shader_clock +- anv: Enable VK_EXT_shader_subgroup_{ballot,vote} +- docs: Update recently enabled VK extensions on Intel +- intel: Add INTEL_DEBUG=nofc for disabling fast clears +- anv: Disable fast clears when running with INTEL_DEBUG=nofc +- iris: Disable fast clears when running with INTEL_DEBUG=nofc +- i965: Disable fast clears when running with INTEL_DEBUG=nofc +- vulkan: Update the XML and headers to 1.1.125 +- anv: Advertise VK_KHR_spirv_1_4 +- intel/fs/gen12: Add tests for scoreboard pass +- nir: Add scoped_memory_barrier intrinsic +- nir/tests: Add copy propagation tests with scoped_memory_barrier +- intel/fs: Implement scoped_memory_barrier +- spirv: Parse memory semantics for atomic operations +- spirv: Emit memory barriers for atomic operations +- spirv: Add SpvMemoryModelVulkan and related capabilities +- spirv: Add option to emit scoped memory barriers +- spirv: Handle MakeTexelAvailable/Visible +- spirv: Handle MakePointerAvailable/Visible +- anv: Implement VK_KHR_vulkan_memory_model +- spirv: Add imageoperands_to_string helper +- spirv: Check that only one offset is defined as Image Operand +- spirv: Add helper to find args of Image Operands +- anv: Fix output of INTEL_DEBUG=bat for chained batches +- spirv: Don't fail if multiple ordering semantics bits are set +- spirv: Don't leak GS initialization to other stages +- anv: Initialize depth_bounds_test_enable when not explicitly set +- iris: Allow packed RGB pbo uploads +- st/mesa: Map MESA_FORMAT_RGB_UNORM8 <-> PIPE_FORMAT_R8G8B8_UNORM +- gallium: util_set_vertex_buffers_mask(..): make use of + u_bit_consecutive(..) +- etnaviv: a bit of micro-optimization +- Revert "gallium: remove PIPE_CAP_TEXTURE_SHADOW_MAP" +- etnaviv: disable ARB_shadow +- etnaviv: etna_resource_copy_region(..): drop assert +- etnaviv: support ARB_framebuffer_object +- etnaviv: nir: start to make use of compile_error(..) +- etnaviv: output the same shader-db format as freedreno, v3d and intel +- etnaviv: fix compile warnings +- etnaviv: fix code style +- etnaviv: store updated usage in pipe_transfer object +- etnaviv: keep track of buffer valid ranges for PIPE_BUFFER +- etnaviv: remove dead code +- radeonsi: enable zerovram for Rocket League +- st/nir: Fix num_inputs for VS inputs +- radeonsi/nir: Don't recompute num_inputs and num_outputs +- ac/nir: Handle const array offsets in get_deref_offset() +- ac/nir: Assert GS input index is constant +- radeonsi/nir: Don't add const offset to indirect +- radeonsi/nir: Add const_index when loading GS inputs +- radeonsi/nir: Rewrite store intrinsic gathering +- radeonsi/nir: Rewrite output scanning +- ac/nir: add a workaround for viewing a slice of 3D as a 2D image +- ac/nir: Remove gfx9_stride_size_workaround_for_atomic +- ac/nir: Rewrite gather4 integer workaround based on radeonsi +- ac/nir: Fix gather4 integer wa with unnormalized coordinates +- nir: Fix num_ssbos when lowering atomic counters +- ttn: Fill out more info fields +- radeonsi/nir: Remove uniform variable scanning +- radv/radeonsi: Don't count read-only data when reporting code size +- ac/nir: Support load_constant intrinsics +- ac/nir: Enable nir_opt_large_constants +- st/nir: Call nir_remove_unused_variables() in the opt loop +- st/nir: Don't lower indirects when linking +- gallium: Plumb through a way to disable GLSL const lowering +- radeonsi/nir: Don't lower constant arrays to uniforms +- radv: Call nir_propagate_invariant() +- lima/gpir: Do all lowerings before rsched +- lima/gpir: Ignore unscheduled successors in can_use_complex() +- lima/gpir: Fix schedule_first insertion logic +- lima/gpir: Fix fake dep handling for schedule_first nodes +- lima/gpir: Disallow moves for schedule_first nodes +- nir/opt_if: Fix undef handling in opt_split_alu_of_phi() +- lima/gpir: Fix compiler warning +- lima/gpir: Only try to place actual children +- lima/gpir: Support branch instructions +- lima/gpir: Use registers for values live in multiple blocks +- lima/gpir: Fix postlog2 fixup handling +- lima/gpir: Don't emit movs when translating from NIR +- lima/gpir: Fix 64-bit shift in scheduler spilling +- nir/opt_large_constants: Handle store writemasks +- nir: Fix overlapping vars in nir_assign_io_var_locations() +- nir/sink: Rewrite loop handling logic +- nir/sink: Don't sink load_ubo to outside of its defining loop +- util: add auxv based PowerPC AltiVec/VSX detection +- nir/algebraic: some subtraction optimizations +- aco: Initial commit of independent AMD compiler +- radv/aco: Setup alternate path in RADV to support the experimental + ACO compiler +- radv: enable clustered reductions +- radv/aco: enable VK_EXT_shader_demote_to_helper_invocation +- radv: remove dead shared variables +- aco: only emit waitcnt on loop continues if we there was some load or + export +- freedreno: Enable the nir_opt_algebraic_late() pass. +- nir: recombine nir_op_*sub when lower_sub = false +- nir: Remove unnecessary subtraction optimizations +- radv/aco: Don't lower subtractions +- aco: call nir_opt_algebraic_late() exhaustively +- nouveau: set lower_sub = true +- aco: re-use existing phi instruction when lowering boolean phis +- aco: don't reorder instructions in order to lower boolean phis +- aco: don't combine minmax3 if there is a neg or abs modifier in + between +- aco: ensure that uniform booleans are computed in WQM if their uses + happen in WQM +- aco: refactor value numbering +- aco: restrict scheduling depending on max_waves +- aco: only skip RAR dependencies if the variable is killed somewhere +- aco: add can_reorder flags to load_ubo and load_constant +- aco: don't schedule instructions through depending VMEM instructions +- aco: Lower to CSSA +- aco: improve live variable analysis +- aco: remove potential critical edge on loops. +- aco: fix live-range splits of phis +- aco: fix transitive affinities of spilled variables +- aco: don't insert the exec mask into set of live-out variables when + spilling +- aco: consider loop_exit blocks like merge blocks, even if they have + only one predecessor +- aco: don't add interferences between spilled phi operands +- aco: simplify calculation of target register pressure when spilling +- aco: ensure that spilled VGPR reloads are done after p_logical_start +- aco: omit linear VGPRs as spill variables +- aco: always set scratch_offset in startpgm +- aco: implement VGPR spilling +- docs/relnotes/new_features.txt: Add note about ACO +- aco: fix immediate offset for spills if scratch is used +- aco: only use single-dword loads/stores for spilling +- aco: fix accidential reordering of instructions when scheduling +- aco: workaround Tonga/Iceland hardware bug +- aco: fix invalid access on Pseudo_instructions +- aco: preserve kill flag on moved operands during RA +- aco: don't split live-ranges of linear VGPRs +- aco: fix a couple of value numbering issues +- panfrost: Respect offset for imported resources +- egl: Include stddef.h in generated source +- nir/loop_unroll: Update the comments for loop_prepare_for_unroll +- nir/loop_unroll: Prepare loop for unrolling in wrapper_unroll +- nir/loop_analyze: Treat do{}while(false) loops as 0 iterations +- glsl: Fix unroll of do{} while(false) like loops +- tgsi_to_nir: Translate TGSI_INTERPOLATE_COLOR as INTERP_MODE_NONE +- iris: Fix fence leak in iris_fence_flush +- st/nine: Ignore D3DSIO_RET if it is the last instruction in a shader +- intel/compiler: Fix C++ one definition rule violations +- glsl: Initialize all fields of ir_variable in constructor +- i965: Unify CC_STATE and BLEND_STATE atoms on Haswell as a workaround +- virgl: drop unused format field +- virgl: fix format conversion for recent gallium changes. +- gallivm: fix atomic compare-and-swap +- llvmpipe: refactor jit type creation +- gallivm: make lp_build_float_to_r11g11b10 take a const src +- gallivm: handle helper invocation (v2) +- gallivm: move first/last level jit texture members. +- llvmpipe: handle early test property. +- gallivm: add a basic image limit +- llvmpipe: move the fragment shader variant key to dynamic length. +- draw: add jit image type for vs/gs images. +- llvmpipe: introduce image jit type to fragment shader jit. +- gallivm/tgsi: add image interface to tgsi builder +- gallivm: add image load/store/atomic support +- draw: add vs/gs images support +- llvmpipe: add fragment shader image support +- llvmpipe: bind vertex/geometry shader images +- gallivm: add support for fences api on older llvm +- gallivm: add memory barrier support +- llvmpipe: flush on api memorybarrier. +- llvmpipe: enable ARB_shader_image_load_store +- docs: add shader image extensions for llvmpipe +- gallivm: fix appveyor build after images changes +- gallivm: disable accurate cube corner for integer textures. +- llvmpipe: enable fb no attach +- gallivm/flow: add counter reset for loops +- gallivm: add coroutine support files to gallivm. +- gallivm: add coroutine pass manager support +- llvmpipe: reogranise jit pointer ordering +- gallivm: add new compute related intrinsics +- gallivm: add support for compute shared memory +- llvmpipe: add compute threadpool + mutex +- gallivm: add barrier support for compute shaders. +- llvmpipe: introduce compute shader context +- llvmpipe: add initial compute state structs +- gallivm: add compute jit interface. +- llvmpipe: add compute debug option +- llvmpipe: add initial shader create/bind/destroy variants framework. +- llvmpipe: introduce new state dirty tracking for compute. +- llvmpipe: introduce variant building infrastrucutre. +- llvmpipe: add compute shader generation. +- llvmpipe: add grid launch +- llvmpipe: add compute pipeline statistics support. +- llvmpipe: add support for compute constant buffers. +- llvmpipe: add compute sampler + sampler view support. +- llvmpipe: add ssbo support to compute shaders +- llvmpipe: add compute shader images support +- llvmpipe: add compute shader parameter fetching support +- llvmpipe: add local memory allocation path +- llvmpipe: enable compute shaders if LLVM has coroutines +- docs: add llvmpipe features for fb_no_attach and compute shaders +- st/mesa: Prefer R8 for bitmap textures +- st/mesa: fix R8 bitmap texture for TGSI paths. +- llvmpipe: make texture buffer offset alignment == 16 +- llvmpipe/draw: fix image sizes for vertex/geometry shaders. +- llvmpipe/draw: handle UBOs that are < 16 bytes. +- gallivm/sample: add gather component selection to the key. +- gallium: add a a new cap for changing the TGSI TG4 instruction + encoding +- st/glsl: add support for alternate TG4 encoding. +- llvmpipe: add support for tg4 component selection. +- gallivm: fix coroutines on aarch64 with llvm 8 +- gallivm/draw/swr: make the gs_iface not depend on tgsi. +- nir: add a pass to lower flat shading. +- gallium: add flatshade lowering capability +- st/mesa: handling lower flatshading for NIR drivers. +- llvmpipe: handle compute shader launch with 0 threads +- zink: ask for flatshade lowering +- zink: add dri loader +- zink: query support (v2) +- zink/spirv: store all values as uint. +- zink: add support for compressed formats +- zink: add sample mask support +- zink: add samples to rasterizer +- zink: attempt to get multisample resource creation right +- llvmpipe/ppc: fix if/ifdef confusion in backport. +- broadcom/v3d: Allow importing linear BOs with arbitrary + offset/stride. +- zink: clamped limits to INT_MAX when stored as uint32_t. +- zink: fix line-width calculation +- zink: respect ubo buffer alignment requirement +- zink: limited uniform buffer size so the limits is not exceeded. +- zink: pass line width from rast_state to gfx_pipeline_state. +- zink: Use optimal layout instead of general. Reduces valid layer + warnings. Fixes RADV image noise. +- zink: make sure src image is transfer-src-optimal +- docs: Mark 19.2.0-rc2 as done and push back rc3 and rc4/final +- glsl/tests: Handle windows \\r\n new lines +- meson: don't try to generate i18n translations on windows +- meson: Make shared-glapi a combo +- meson: don't build glapi_static_check_table on windows +- add a git ignore for subprojects +- meson: add a zlib subproject +- meson: add a expat subproject +- glapi: export glapi_destroy_multithread when building shared-glapi on + windows +- meson: fix dl detection on non cygwin windows +- meson: build getopt when using msvc +- meson: Add a platform for windows +- meson: don't build glx or dri by default on windows +- meson: don't allow glvnd on windows +- meson: don't generate file into subdirs +- Docs: mark that 19.2.0-rc3 has been released +- scons: Make scons and meson agree about path to glapi generated + headers +- docs: Add release notes for 19.2.0 +- docs: add SHA256 sum for 19.2.0 +- docs: update calendar, add news item, and link release notes for + 19.2.0 +- release: Push 19.3 back two weeks +- bin/get-pick-list: use --oneline=pretty instead of --oneline +- meson: fix logic for generating .pc files with old glvnd +- meson: Try finding libxvmcw via pkg-config before using find_library +- meson: Link xvmc with libxv +- meson: gallium media state trackers require libdrm with x11 +- docs: update install docs for meson +- docs: use https for mesonbuild.com +- docs: remove stray newline +- meson: remove -DGALLIUM_SOFTPIPE from st/osmesa +- docs: Add use of Closes: tag for closing gitlab issues +- docs: add a new_features.text file and remove 19.3.0 release notes +- scripts: Add a gen_release_notes.py script +- release: Add an update_release_calendar.py script +- bin: delete unused releasing scripts +- meson: Only error building gallium video without libdrm when the + platform is drm +- docs: Add relnotes for 19.2.1 +- docs: Add SHA256 sum for 19.2.1 +- docs: update calendar, add news item, and link release notes for + 19.2.1 +- util: use \_WIN32 instead of WIN32 +- meson: add windows compiler checks and libraries +- meson: Add windows defines to glapi +- meson: Add necessary defines for mesa_gallium on windows +- meson: build gallium gdi winsys +- meson: build wgl state tracker +- meson: build libgl-gdi target +- meson: build graw-gdi target +- meson: fix gallium-osmesa to build for windows +- meson: Don't check for posix_memalign on windows +- util/xmlconfig: include strndup.h for windows +- meson: fix pipe-loader compilation for windows +- meson: don't look for rt on windows +- meson: Add support for using win_flex and win_bison on windows +- meson: force inclusion of inttypes.h for glcpp with msvc +- meson: disable sse4.1 optimizations with msvc +- meson: add switches for SWR with MSVC +- meson: don't define USE_ELF_TLS for windows +- meson: Add idep_getopt for tests +- meson: Add msvc compat args to util/tests +- meson: Set visibility and compat args for graw +- meson: don't build gallium trivial tests on windows +- meson: disable graw tests on mingw +- meson: don't build or run mesa-sha1 test on windows +- meson: maintain names of shared API libraries +- meson: add msvc compat args to swr +- meson: don't error on formaters with mingw +- meson: only build timspec test if timespec is available +- meson: glcpp tests are expected to fail on windows +- meson/util: Don't run string_buffer tests on mingw +- glsl/tests: Handle no-exec errors +- docs: update meson docs for windows +- appveyor: Add support for meson as well as scons on windows +- gitlab-ci: Add a mingw x86_64 job +- meson: Don't use expat on windows +- gitlab-ci: Add a pkg-config for mingw +- Revert "gitlab-ci: Disable meson-mingw32-x86_64 job again for now" +- gitlab-ci: Set the meson wrapmode to disabled +- appveyor: Cache meson's wrap downloads +- meson/llvmpipe: Add dep_llvm to driver_swrast +- meson: Add support for wrapping llvm +- meson: Use cmake to find LLVM when building for windows +- docs: update meson docs for windows +- appveyor: Add support for building llvmpipe with meson +- appveyor: Move appveyor script into .appveyor directory +- docs: Add new feature for compiling for windows with meson +- meson: Require meson >= 0.49.1 when using icc or icl +- scons: Use print_function ins SConstruct +- scons: Print a deprecation warning about using scons on not windows +- scons: Also print a deprecation warning on windows +- docs: Add release not about scons deprecation +- docs: Add release notes for 19.2.2 +- docs: Add sha256 sum for 19.2.2 +- docs: update calendar, add news item and link release notes for + 19.2.2 +- bin/gen_release_notes.py: fix conditional of bugfix +- bin/gen_release_notes.py: strip '#' from gitlab bugs +- bin/gen_release_notes.py: Return "None" if there are no new features +- bin/post_version.py: Pass version as an argument +- bin/post_version.py: white space fixes +- bin/post_release.py: Add .html to hrefs +- bin/gen_release_notes.py: html escape all external data +- bin/gen_release_notes.py: Add a warning if new features are + introduced in a point release +- docs: update releasing process to use new scripts and gitlab +- nir: Fix invalid code for MSVC +- gitlab-ci: refactor out some common stuff for Windows and Linux +- gitlab-ci: Add a job for meson on windows +- VERSION: bump to rc1 +- nir: correct use of identity check in python +- meson: Add dep_glvnd to egl deps when building with glvnd +- Bump VERSION to 19.3.0-rc2 +- cherry-ignore: Update for 19.3-rc3 cycle +- Bump version for -rc3 +- cherry-ignore: update for 19.3.0-rc4 cycle +- VERSION: bump for 19.3.0-rc4 +- VERSION: Bump version for -rc5 +- VERSION: bump version for 19.3-rc6 +- cherry-ignore: update for 19.3-rc7 +- meson/broadcom: libbroadcom_cle needs expat headers +- meson/broadcom: libbroadcom_cle also needs zlib +- Revert "egl: avoid local modifications for eglext.h Khronos standard + header file" +- Revert "egl: move #include of local headers out of Khronos headers" +- nir: Add new texop nir_texop_tex_prefetch +- freedreno/ir3: Add a NIR pass to select tex instructions eligible for + pre-fetch +- nir: Add a new ALU nir_op_imad24_ir3 +- freedreno/ir3: Handle newly added opcode nir_op_imad24_ir3 +- mesa: bump version to 19.3.0-devel +- docs: add 19.3.0-devel release notes template +- docs: update calendar for 19.2.x +- gallium: Add a block depth field to the u_formats table. +- gallium: Add block depth to the format utils. +- gallium: Add the ASTC 3D formats. +- gallium: Fix mesa format name in unit test failure path. +- gallium: Skip generating the pack/unpack union if we don't use it. +- gallium: Drop the useless union wrapper on pack/unpack. +- gallium: Drop a bit of dead code from the pack/unpack python. +- gallium: Fix big-endian addressing of non-bitmask array formats. +- gallium: Don't emit identical endian-dependent pack/unpack code. +- freedreno/a6xx: Fix non-mipmap filtering selection. +- freedreno: Fix the type of single-component scaled vertex attrs. +- gallium/osmesa: Introduce a test. +- gallium/osmesa: Fix a race in creating the stmgr. +- gallium/osmesa: Move 565 format selection checks where the rest are. +- uapi: Update drm_fourcc.h +- dri: Use DRM_FORMAT_\* instead of defining our own copy. +- gitlab-ci: Disable dEQP's watchdog timer. +- gitlab-ci: Log the driver version that got tested. +- freedreno: Introduce gitlab-based CI. +- gitlab-ci/a630: Disable flappy + layout_binding.ssbo.fragment_binding_array +- egl/android: Fix build since the DRI fourcc removal. +- gitlab-ci/a630: Drop remaining dEQP-GLES3.functional.draw.random.\* + xfails. +- gitlab-ci/a630: Drop the MSAA expected failure. +- gitlab-ci: Make the test job fail when bugs are unexpectedly fixed. +- freedreno: Fix invalid read when a block has no instructions. +- freedreno/a3xx: Mostly fix min-vs-mag filtering decisions on + non-mipmap tex. +- shader_enums: Move MAX_DRAW_BUFFERS to this file. +- turnip: Add a .editorconfig and .dir-locals.el +- turnip: Silence compiler warning about uninit pipeline. +- turnip: Fix failure behavior of vkCreateGraphicsPipelines. +- vc4: Enable the nir_opt_algebraic_late() pass. +- v3d: Enable the late algebraic optimizations to get real subs. +- nir: Make nir_search's dumping go to stderr. +- nir: Skip emitting no-op movs from the builder. +- nir: Keep the range analysis HT around intra-pass until we make a + change. +- nir: Factor out most of the algebraic passes C code to .c/.h. +- nir: Fix some wonky whitespace in nir_search.h. +- turnip: Drop unused tu_pack_clear_value() return. +- turnip: Fill in clear color packing for r10g11b11 and rgb9e5. +- turnip: Tell spirv_to_nir that we want fragcoord as a sysval. +- turnip: Set up the correct tiling mode for small attachments. +- turnip: Emit clears of gmem using linear. +- freedreno/ci: Ban texsubimage2d_pbo.r16ui_2d, due to two flakes + reported. +- mesa: Add debug info to \_mesa_format_from_format_and_type() error + path. +- mesa: Fix depth/stencil ordering in + \_mesa_format_from_format_and_type(). +- mesa: Add format/type matching for DEPTH/UINT_24_8. +- mesa: Add support for array formats of depth and stencil. +- mesa: Refactor the entirety of + \_mesa_format_matches_format_and_type(). +- v3d: Add Compute Shader support +- r100/r200: factor out txformat/txfilter setup from the TFP path. +- radeon: Fill in the TXOFFSET field containing the tile bits in our + relocs. +- radeon: Drop the unused first arg of OUT_BATCH_RELOC. +- mesa: Replace the LA16_UNORM packed formats with one array format. +- mesa: Replace MESA_FORMAT_L8A8/A8L8 UNORM/SNORM/SRGB with an array + format. +- gallium: Drop the unused PIPE_FORMAT_A*L\* formats. +- mesa: Redefine the RG formats as array formats. +- ci: Disable lima until its farm can get fixed. +- scons: define MESA_LLVM_VERSION_STRING like the other build systems + do +- llvmpipe: use LLVM version string instead of re-computing it +- swr: use LLVM version string instead of re-computing it +- scons: add support for MAJOR_IN_{MKDEV,SYSMACROS} +- egl: warn user if they set an invalid EGL_PLATFORM +- ttn: fix 64-bit shift on 32-bit \`1\` +- egl: fix deadlock in malloc error path +- util/os_file: fix double-close() +- anv: fix format string in error message +- freedreno/drm-shim: fix mem leak +- nir: fix memleak in error path +- gallivm: replace \`0x\` version print with actual version string +- meson/scons/android: add LLVM_AVAILABLE binary flag +- aux/draw: replace binary HAVE_LLVM checks with LLVM_AVAILABLE +- r600: replace binary HAVE_LLVM checks with LLVM_AVAILABLE +- svga: replace binary HAVE_LLVM checks with LLVM_AVAILABLE +- amd: replace major llvm version checks with LLVM_VERSION_MAJOR +- swr: replace major llvm version checks with LLVM_VERSION_MAJOR +- gallivm: replace major llvm version checks with LLVM_VERSION_MAJOR +- clover: replace major llvm version checks with LLVM_VERSION_MAJOR +- gallivm: replace more complex 3.x version check with + LLVM_VERSION_MAJOR/MINOR +- clover: replace more complex 3.x version check with + LLVM_VERSION_MAJOR/MINOR +- llvmpipe: replace more complex 3.x version check with + LLVM_VERSION_MAJOR/MINOR +- meson/scons/android: drop now-unused HAVE_LLVM +- gallivm: drop LLVM<3.3 code paths as no build system allows that +- anv: add support for driconf +- wsi: add minImageCount override +- anv: add support for vk_x11_override_min_image_count +- amd: move adaptive sync to performance section, as it is defined in + xmlpool +- radv: add support for vk_x11_override_min_image_count +- drirc: override minImageCount=2 for gfxbench +- meson/iris: replace partial list of nir dep files with + idep_nir_headers +- meson/v3d: replace partial list of nir dep files with + idep_nir_headers +- gitlab-ci: rename stages to something simpler +- gl: drop incorrect pkg-config file for glvnd +- anv: split instance dispatch table +- anv: implement ICD interface v4 +- meson: split compiler warnings one per line +- radv: fix s/load/store/ copy-paste typo +- meson: drop -Wno-foo bug workaround for Meson < 0.46 +- meson: split more compiler options to their own line +- meson: re-add incorrect pkg-config files with GLVND for backward + compatibility +- docs/release-calendar: fix bugfix release numbers +- docs/release-calendar: add missing and +- glsl: turn runtime asserts of compile-time value into compile-time + asserts +- etnaviv: fix bitmask typo +- docs/install: drop autotools references +- git: delete .gitattributes +- egl: replace MESA_EGL_NO_X11_HEADERS hack with upstream EGL_NO_X11 +- loader: replace int/1/0 with bool/true/false +- loader: s/int/bool/ for predicate result +- loader: use ARRAY_SIZE instead of NULL sentinel +- meson/loader: drop unneeded \*.h file +- script: drop get_reviewer.pl +- meson: add missing idep_nir_headers in iris_gen_libs +- meson: use idep_nir instead of libnir in libnouveau +- meson: use idep_nir instead of libnir in libclnir +- meson: use idep_nir instead of libnir in gallium nine +- meson: use idep_nir instead of libnir in haiku softpipe +- meson: use idep_nir instead of libnir in pipe-loader +- meson: rename libnir to \_libnir to make it clear it's not meant to + be used anywhere else +- meson: drop duplicate inc_nir from libiris +- meson: drop duplicate inc_nir from libglsl +- meson: drop duplicate inc_nir from spirv2nir +- meson: drop unused inc_nir +- include: update drm-uapi +- meson: fix sys/mkdev.h detection on Solaris +- GL: drop symbols mangling support +- meson: rename \`glvnd_missing_pc_files\` to \`not + glvnd_has_headers_and_pc_files\` +- meson: move a couple of include installs around +- meson: split headers one per line +- meson: split Mesa headers as a separate installation +- meson: skip installation of GLVND-provided headers +- symbols-check: ignore exported C++ symbols +- anv: add exported symbols check +- radv: add exported symbols check +- gbm: turn 0/-1 bool into true/false +- gbm: replace 1/0 bool with true/false +- gbm: replace NULL sentinel with explicit ARRAY_SIZE() +- gbm: use size_t for array indexes +- gitlab-ci: set a common job parent for container stage +- gitlab-ci: set a common job parent for build stage +- gitlab-ci: set a common job parent for test stage +- mesa/math: delete leftover... from 18 years ago (!) +- mesa/math: delete duplicate extern symbol +- util/u_atomic: fix return type of p_atomic_{inc,dec}_return() and + p_atomic_{cmp,}xchg() +- travis: don't (re)install python +- travis: test meson install as well +- osmesa: add missing #include +- llvmpipe: avoid compiling no-op block on release builds +- llvmpipe: avoid generating empty-body blocks +- meson: add -Werror=empty-body to disallow \`if(x);\` +- anv: fix error message +- anv: fix empty-body instruction +- radv: fix empty-body instruction +- v3d: fix empty-body instruction +- tu: fix empty-body instruction +- anv: add a couple printflike() annotations +- loader: default to iris for all future PCI IDs +- travis: fix scons build after deprecation warning +- meson: define \_GNU_SOURCE on FreeBSD +- egl: fix \_EGL_NATIVE_PLATFORM fallback +- egl: move #include of local headers out of Khronos headers +- vulkan: delete typo'd header +- lima: fix ppir spill stack allocation +- lima/ppir: lower selects to scalars +- lima/ppir: enable vectorize optimization +- lima/ppir: mark regalloc created ssa unspillable +- lima/ppir: optimizations in regalloc spilling code +- lima/ppir: improve regalloc spill cost calculation +- lima: remove partial clear support from pipe->clear() +- gallium/auxiliary/indices: consistently apply start only to input +- mesa/main: remove unused include +- util: fix SSE-version needed for double opcodes +- util: do not assume MSVC implies SSE +- mesa/x86: improve SSE-checks for MSVC +- util: only allow \_BitScanReverse64 on 64-bit cpus +- gallium/gdi: use GALLIUM_FOO rather than HAVE_FOO +- st/mesa: remove always-true expression +- .mailmap: add an alias for Michel Dänzer +- .mailmap: add an alias for Eric Engestrom +- .mailmap: add an alias for Bas Nieuwenhuizen +- .mailmap: add an alias for Frank Binns +- glsl: correct bitcast-helpers +- loader/dri3: do not blit outside old/new buffers +- .mailmap: specify spelling for Elie Tournier +- .mailmap: add an alias for Alexandros Frantzis +- .mailmap: add an alias for Gert Wollny +- .mailmap: add an alias for Tomeu Vizoso +- .mailmap: add a couple of aliases for Jakob Bornecrantz +- nir: initialize uses_discard to false +- nir: initialize needs_helper_invocations as well +- mesa/main: prefer R8-textures instead of A8 for glBitmap in display + lists +- gallium/u_blitter: set a more sane viewport-state +- mesa: expose alpha-ref as a state-variable +- nir: allow passing alpha-ref state to lowering-code +- mesa/gallium: automatically lower alpha-testing +- st/mesa: move point_size_per_vertex-logic to helper +- nir: add lowering-pass for point-size mov +- mesa/gallium: automatically lower point-size +- nir: support derefs in two-sided lighting lowering +- mesa/gallium: automatically lower two-sided lighting +- nir: support lowering clipdist to arrays +- nir: support feeding state to nir_lower_clip_[vg]s +- mesa/program: support referencing the clip-space clip-plane state +- mesa/st: support lowering user-clip-planes automatically +- panfrost: do not report alpha-test as supported +- vc4: do not report alpha-test as supported +- v3d: do not report alpha-test as supported +- nir: drop support for using load_alpha_ref_float +- nir: drop unused alpha_ref_float +- mesa/st: assert that lowering is supported +- Revert "nir: drop unused alpha_ref_float" +- Revert "nir: drop support for using load_alpha_ref_float" +- Revert "v3d: do not report alpha-test as supported" +- Revert "vc4: do not report alpha-test as supported" +- zink: introduce opengl over vulkan +- zink: detect presence of VK_KHR_maintenance1 +- zink/spirv: implement point-sprites +- zink: transform z-range +- zink: remove discard_if +- zink/spirv: implement some integer ops +- zink/spirv: handle reading registers +- zink/spirv: prepare for control-flow +- zink/spirv: implement if-statements +- zink/spirv: implement discard +- zink/spirv: implement loops +- zink: prepare for caching of renderpases/framebuffers +- zink: move render-pass begin to helper +- zink: do not leak image-views +- zink: move cmdbuf-resetting into a helper +- zink: prepare for multiple cmdbufs +- zink: pass zink_render_pass to pipeline-creation +- zink: cache programs +- zink: move renderpass inside gfx pipeline state +- zink: cache those pipelines +- zink: reference renderpass and framebuffer from cmdbuf +- zink: return old fence from zink_flush +- zink: reference vertex and index buffers +- zink: reference ubos and textures +- zink: wait for idle on context-destroy +- zink: whitespace cleanup +- zink: reference blit/copy-region resources +- zink: add curr_cmdbuf-helper +- zink: delete samplers after the current cmdbuf +- zink: texture-rects? +- zink: store shader_info in zink_shader +- zink: implement fmod +- zink: track used resources +- zink: do not destroy staging-resource, deref it +- zink: use uvec for undefs +- zink: emit dedicated block for variables +- zink: ensure non-fragment shaders use lod-versions of texture +- zink: ensure textures are transitioned properly +- zink: assign increasing locations to varyings +- zink: move primitive-topology stuff into program +- zink: tweak state handling +- zink: remove unusual alignment +- zink: return after blitting +- zink: implement batching +- zink: simplify renderpass/framebuffer logic a tad +- zink: cache render-passes +- zink: cache framebuffers +- zink: more batch-ism +- zink: use helper +- zink: fixup parameter name +- zink: ensure sampler-views survive a batch +- zink: remove hack-comment +- zink: clean up render-pass management +- zink: rename sampler-view destroy function +- zink: pass screen instead of device to program-functions +- zink: keep a reference to used render-passes +- zink: prepare for shadow-samplers +- zink: kill dead code +- zink: clamp scissors +- zink: do not use hash-table for regs +- zink: squashme: forward declare hash_table +- zink: squashme: trade cplusplus wrapper for header-guard +- zink: fix off-by-one in assert +- zink: reuse constants +- zink: pool descriptors per batch +- zink: request alpha-test lowering +- zink/spirv: var -> regs +- zink/spirv: rename vec_type +- zink: do not lower io +- zink: request ucp-lowering +- zink: cleanup zink_end_batch +- zink: drop unused argument +- zink: refactor fence destruction +- zink: only consider format-desc if checking details +- zink: document end-of-frame hack +- zink: use pipe_stencil_ref instead of uint32_t-array +- zink: store sampler and image_view counts +- zink: save original scissor and viewport +- zink: save all supported util_blitter states +- zink: process one aspect-mask bit at the time +- zink: clean up opcode-emitting a bit +- zink: add some opcodes +- zink: add division ops +- zink: add shift ops +- zink: implement ineg +- zink: more comparison-ops +- zink: more converts +- zink: add more compares +- zink: crash hard on unknown queries +- zink: abort on submit-failure +- zink: stub resource_from_handle +- zink: make sure imageExtent.depth is 1 for arrays +- zink/spirv: correct opcode +- zink: support more texturing +- zink: wait for transfer when reading +- zink/spirv: be a bit more strict with fragment-results +- zink/spirv: debug-print unknown varying slots +- zink: ensure layout is reasonable before copying +- zink: fixup: save rasterizer +- zink: set ExecutionModeDepthReplacing when depth is written +- zink: avoid texelFetch until it's implemented +- zink: remove insecure comment +- zink: don't crash when setting rast-state to NULL +- zink: add note about enabling PIPE_CAP_CLIP_HALFZ +- zink/spirv: always enable Sampled1D for fragment shaders +- zink: do not use both depth and stencil aspects for sampler-views +- zink/spirv: support vec1 coordinates +- zink: fixup boolean queries +- zink: disable timestamp-queries +- zink: move set_active_query_state-stub to zink_query.c +- HACK: zink: suspend / resume queries on batch-boundaries +- zink: also accept txl +- zink: use primconvert to get rid of 8-bit indices +- zink: initialize nr_samples for pipe_surface +- zink: fix rendering to 3D-textures +- zink: support shadow-samplers +- zink: disable PIPE_CAP_QUERY_TIME_ELAPSED for now +- zink: add missing sRGB DXT-formats +- zink: lower point-size +- zink/spirv: use ordered compares +- zink/spirv: implement f2b1 +- zink/spirv: assert bit-size +- zink/spirv: implement bcsel +- zink/spirv: implement bitwise ops +- zink/spirv: implement b2i32 +- zink/spirv: implement emit_select helper +- zink/spirv: implement emit_float_const helper +- zink/spirv: use bit_size instead of hard-coding +- zink/spirv: add emit_bitcast-helper +- zink/spirv: add emit_uint_const-helper +- zink/spirv: inline get_uvec_constant into emit_load_const +- zink/spirv: clean up get_[fu]vec_constant +- zink/spirv: fixup b2i32 and implement b2f32 +- zink/spirv: prepare for 1-bit booleans +- zink: do not lower bools to float +- zink/spirv: fixup b2i32 +- zink/spirv: implement load_front_face +- zink/spirv: alias generic varyings on non-generic ones +- zink: lower two-sided coloring +- zink/spirv: alias var0 on tex0 etc instead +- zink: do not set VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT for non-3D + textures +- zink: use VK_FORMAT_B8G8R8A8_UNORM for PIPE_FORMAT_B8G8R8X8_UNORM +- zink: implement resource_from_handle +- zink: refactor blitting +- zink: fixup return-value +- zink: pass screen to zink_create_gfx_pipeline +- zink: do not set lineWidth to invalid value +- zink: fixup scissoring +- zink/spirv: more complete sampler-dim handling +- zink: simplify gl-to-vulkan lowering +- gitlab-ci: also build Zink on CI +- gitlab-ci: fixup debian tags +- zink: error if VK_KHR_maintenance1 isn't supported +- zink: emulate optional depth-formats +- st/mesa: lower global vars to local after lowering clip +- zink: use dynamic state for line-width +- zink: use bitfield for dirty flagging +- zink: drop nop descriptor-updates +- zink: only enable KHR_external_memory_fd if supported +- zink: emit line-width when using polygon line-mode +- zink: use actual format for render-pass +- zink: always allow mutating the format +- zink: do not advertize coherent mapping +- zink: disable fragment-shader texture-lod +- zink: correct depth-stencil format +- intel/fs: Teach fs_inst::is_send_from_grf() about some missing + send-like instructions. +- intel/fs: Define is_payload() method of the IR instruction class. +- intel/fs: Define is_send() convenience IR helper. +- intel/fs: Fix constness of implied_mrf_writes() argument. +- intel/eu: Split brw_inst ex_desc accessors for SEND(C) vs. SENDS(C). +- intel/eu: Fix up various type conversions in brw_eu.c that are + illegal C++. +- intel/eu: Rework opcode description tables to allow efficient look-up + by either HW or IR opcode. +- intel/eu: Encode and decode native instruction opcodes from/to IR + opcodes. +- intel/ir: Drop hard-coded correspondence between IR and HW opcodes. +- intel/ir: Represent physical and logical subsets of the CFG. +- intel/ir: Add helper function to push block onto CFG analysis stack. +- intel/ir: Represent logical edge of BREAK instruction. +- intel/ir: Represent physical edge of ELSE instruction. +- intel/ir: Represent physical edge of unconditional CONTINUE + instruction. +- intel/eu/gen12: Extend brw_inst.h macros for Gen12 support. +- intel/eu/gen12: Add sanity-check asserts to brw_inst_bits() and + brw_inst_set_bits(). +- intel/eu/gen12: Implement basic instruction binary encoding. +- intel/eu/gen12: Implement three-source instruction binary encoding. +- intel/eu/gen12: Implement control flow instruction binary encoding. +- intel/eu/gen12: Implement SEND instruction binary encoding. +- intel/eu/gen12: Implement indirect region binary encoding. +- intel/eu/gen12: Implement compact instruction binary encoding. +- intel/eu/gen12: Implement datatype binary encoding. +- intel/eu/gen11+: Mark dot product opcodes as unsupported on + opcode_descs table. +- intel/eu/gen12: Add Gen12 opcode descriptions to the table. +- intel/eu/gen12: Fix codegen of immediate source regions. +- intel/eu/gen12: Codegen three-source instruction source and + destination regions. +- intel/eu/gen12: Codegen control flow instructions correctly. +- intel/eu/gen12: Codegen pathological SEND source and destination + regions. +- intel/eu/gen12: Codegen SEND descriptor regions correctly. +- intel/eu/gen12: Use SEND instruction for split sends. +- intel/eu/gen12: Don't set DD control, it's gone. +- intel/eu/gen12: Don't set thread control, it's gone. +- intel/ir/gen12: Add SYNC hardware instruction. +- intel/fs/gen12: Add codegen support for the SYNC instruction. +- intel/eu/gen12: Add auxiliary type to represent SWSB information + during codegen. +- intel/eu/gen12: Add tracking of default SWSB state to the current + brw_codegen instruction. +- intel/eu/gen12: Set SWSB annotations in hand-crafted assembly. +- intel/fs/gen12: Add scheduling information to the IR. +- intel/fs/gen12: Introduce software scoreboard lowering pass. +- intel/fs/gen12: Demodernize software scoreboard lowering pass. +- intel/disasm/gen12: Disassemble software scoreboard information. +- intel/disasm/gen12: Fix disassembly of some common instruction + controls. +- intel/disasm/gen12: Disassemble three-source instruction source and + destination regions. +- intel/disasm/gen12: Disassemble Gen12 SYNC instruction. +- intel/disasm/gen12: Disassemble Gen12 SEND instructions. +- intel/disasm: Don't disassemble saturate control on SEND + instructions. +- intel/disasm: Disassemble register file of split SEND sources. +- intel/fs/gen12: Don't support source mods for 32x16 integer multiply. +- intel/eu/validate/gen12: Implement integer multiply restrictions in + EU validator. +- intel/eu/validate/gen12: Fix validation of SYNC instruction. +- intel/eu/validate/gen12: Validation fixes for SEND instruction. +- intel/ir/gen12: Update assert in brw_stage_has_packed_dispatch(). +- intel/eu: Don't set notify descriptor field of gateway barrier + message. +- intel/fs/gen12: Fix barrier codegen. +- intel/fs/gen11+: Fix CS_OPCODE_CS_TERMINATE codegen. +- include/GLES2: Sync GLES2 headers with Khronos +- mesa: GetFramebufferParameteriv spelling +- mesa: Allow MESA_framebuffer_flip_y for GLES 3 +- gallium: Enable MESA_framebuffer_flip_y +- freedreno: reorder format check +- radeonsi: Release storage for smda_uploads when the context is + destroyed +- etnaviv: enable triangle strips only when the hardware supports it +- r600: Fix interpolateAtCentroid +- r600: Disable eight bit three channel formats +- clover: use iterator_range in get_kernel_nodes +- virgl: remove stride from virgl_hw_res +- virgl: modify resource_create_from_handle(..) callback +- virgl: modify internal structures to track winsys-supplied data +- virgl: honor winsys supplied metadata +- i965: support AYUV/XYUV for external import only +- glx: Fix SEGV due to dereferencing a NULL ptr from XCB-GLX. +- clover: Fix build after clang r370122. +- gallium/osmesa: Fix the inability to set no context as current. +- egl: Add EGL_CONFIG_SELECT_GROUP_MESA ext. +- egl: Fixes transparency with EGL and X11. +- egl: Puts RGBA visuals in the second config selection group. +- egl: Configs w/o double buffering support have no \`EGL_WINDOW_BIT`. +- Revert "egl: Configs w/o double buffering support have no + \`EGL_WINDOW_BIT`." +- Revert "egl: Puts RGBA visuals in the second config selection group." +- Revert "egl: Fixes transparency with EGL and X11." +- Revert "egl: Add EGL_CONFIG_SELECT_GROUP_MESA ext." +- include: sync GL headers with registry +- specs: Sync framebuffer_flip_y text with GL registry +- headers: remove redundant GL token from GL wrapper +- specs: Add GL_MESA_EGL_sync +- registry: update gl.xml with GL_MESA_EGL_sync token +- headers: Add GL_MESA_EGL_sync token to GL +- egl: Add GL_MESA_EGL_sync support +- mesa/gl: Sync with Khronos registry +- freedreno/ir3: Add data structures to support texture pre-fetch +- freedreno/ir3: Add support for texture sampling pre-dispatch +- freedreno/ir3: fix printing output registers of FS. +- v3d: drop unused shader_rec_count member from context +- prog_to_nir: VARYING_SLOT_PSIZ is a scalar +- gallium/ttn: VARYING_SLOT_PSIZ and VARYING_SLOT_FOGC are scalar +- nir/lower_point_size: assume scalar PSIZ +- v3d: add missing line break for performance debug message +- v3d: make sure we have enough space in the CL for the primitive + counts packet +- v3d: remove redundant update of queued draw calls +- v3d: fix TF primitive counts for resume without draw +- mesa/main: GL_GEOMETRY_SHADER_INVOCATIONS exists in + GL_OES_geometry_shader +- v3d: trivial update to obsolete comment +- v3d: add new flag dirty TMU cache at v3d_compiler +- broadcom: document known hardware issues for L2T flush command +- v3d: request the kernel to flush caches when TMU is dirty +- st/mesa: only require ESSL 3.1 for geometry shaders +- nir/algrbraic: Don't optimize open-coded bitfield reverse when + lowering is enabled +- intel/compiler: Request bitfield_reverse lowering on pre-Gen7 + hardware +- nir/algebraic: Mark some value range analysis-based optimizations + imprecise +- nir/algebraic: Clean up value range analysis-based optimizations +- nir/range-analysis: Adjust result range of exp2 to account for + flush-to-zero +- nir/range-analysis: Adjust result range of multiplication to account + for flush-to-zero +- nir/range-analysis: Fix incorrect fadd range result for (ne_zero, + ne_zero) +- nir/range-analysis: Handle constants in nir_op_mov just like + nir_op_bcsel +- nir/range-analysis: Range tracking for fpow +- nir/range-analysis: Add a lot more assertions about the contents of + tables +- nir/algebraic: Do not apply late DPH optimization in vertex + processing stages +- nir/algebraic: Additional D3D Boolean optimization +- nir/range-analysis: Bail if the types don't match +- nir/range-analysis: Use types in the hash key +- nir/range-analysis: Use types to provide better ranges from bcsel and + mov +- nir/search: Fix possible NULL dereference in is_fsign +- intel/vec4: Don't try both sources as immediates for DPH +- intel/compiler: Report the number of non-spill/fill SEND messages on + vec4 too +- nir/algebraic: Add the ability to mark a replacement as exact +- nir/algebraic: Mark other comparison exact when removing a == a +- intel/fs: Disable conditional discard optimization on Gen4 and Gen5 +- intel/compiler: Fix 'comparison is always true' warning +- lima: reset scissor state if scissor test is disabled +- lima: fix PLBU viewport configuration +- lima: support rectangle texture +- lima: do not set the PP uniforms address lowest bits +- gallium/vl: use compute preference for all multimedia, not just blit +- teximage: ensure that Tex*SubImage\* checks format +- gallium/tgsi: add support for DEMOTE and READ_HELPER opcodes +- nvc0: add support for GL_EXT_demote_to_helper_invocation +- gm107/ir: fix loading z offset for layered 3d image bindings +- nv50/ir: mark STORE destination inputs as used +- Revert "mesa/main: Fix multisample texture initialize" +- mesa/main: Ignore filter state for MS texture completeness +- radeon/vcn: exclude raven2 from vcn 2.0 encode initialization +- gallium: simplify throttle implementation +- gallium: rename PIPE_CAP_MAX_FRAMES_IN_FLIGHT to PIPE_CAP_THROTTLE +- iris: finish aux import on get_param +- gallium: do not increase ref count of the new throttle fence +- iris: try to set the specified tiling when importing a dmabuf +- gallium/hud: add CPU usage support for DragonFly/NetBSD/OpenBSD +- util: skip NEON detection if built with -mfpu=neon +- util: detect NEON at runtime on FreeBSD +- util: skip AltiVec detection if built with -maltivec +- util: detect AltiVec at runtime on BSDs +- util: simplify BSD includes +- swr/rasterizer: Enable ARB_fragment_layer_viewport +- swr/rasterizer: Fix GS attributes processing +- gallium/swr: Fix depth values for blit scenario +- nir: Add explicit signs to image min/max intrinsics +- intel/nir: Add a helper for getting BRW_AOP from an intrinsic +- v3d: Use the correct opcodes for signed image min/max +- intel/fs: Drop the gl_program from fs_visitor +- intel/fs: Fix FB write inst groups +- Revert "intel/fs: Move the scalar-region conversion to the + generator." +- anv: Bump maxComputeWorkgroupSize +- intel/tools: Decode 3DSTATE_BINDING_TABLE_POINTERS on SNB +- intel/tools: Decode PS kernels on SNB +- blorp: Memset surface info to zero when initializing it +- intel/blorp: Expose surf_retile_w_to_y internally +- intel/blorp: Expose surf_fake_interleaved_msaa internally +- intel/blorp: Use wide formats for nicely aligned stencil clears +- nir: Handle complex derefs in nir_split_array_vars +- nir: Don't infinitely recurse in lower_ssa_defs_to_regs_block +- nir: Add a block_is_unreachable helper +- nir/repair_ssa: Repair dominance for unreachable blocks +- nir/repair_ssa: Insert deref casts when needed +- nir/dead_cf: Repair SSA if the pass makes progress +- intel/fs: Handle UNDEF in split_virtual_grfs +- vulkan: Update the XML and headers to 1.1.123 +- Move blob from compiler/ to util/ +- util/rb_tree: Add the unit tests +- util/rb_tree: Reverse the order of comparison functions +- intel/fs: Allow UB, B, and HF types in brw_nir_reduction_op_identity +- intel/fs: Allow CLUSTER_BROADCAST to do type conversion +- intel/fs: Do 8-bit subgroup scan operations in 16 bits +- anv: Advertise VK_KHR_shader_subgroup_extended_types +- nir/repair_ssa: Replace the unreachable check with the phi builder +- util/rb_tree: Replace useless ifs with asserts +- util/rb_tree: Also test \_safe iterators +- util/rb_tree: Stop relying on &iter->field != NULL +- intel/fs: Fix fs_inst::flags_read for ANY/ALL predicates +- anv/pipeline: Capture serialized NIR +- intel/eu/validate/gen12: Don't blow up on indirect src0. +- intel/fs/gen12: Implement gl_FrontFacing on gen12+. +- intel/genxml: Remove W-tiling on gen12 +- intel/isl: Select Y-tiling for stencil on gen12 +- intel/isl: Add isl_aux_usage_has_ccs +- spirv/info: Add a memorymodel_to_string helper +- Revert "mapi: Inline call x86_current_tls." +- intel/blorp: Use surf instead of aux_surf for image dimensions +- intel/isl: Add new aux modes available on gen12 +- intel/isl/fill_state: Separate aux_mode handling from aux_surf +- intel/isl: Update surf_fill_state for gen12 +- intel/isl: Support HIZ_CCS in emit_depth_stencil_hiz +- anv: Delay allocation of relocation lists +- anv: Reduce the minimum number of relocations +- intel/vec4: Set brw_stage_prog_data::has_ubo_pull +- anv: Avoid emitting UBO surface states that won't be used +- anv: Fix a potential BO handle leak +- anv/tests: Zero-initialize instances +- anv: Set the batch allocator for compute pipelines +- anv: Stop bounds-checking pushed UBOs +- anv: Set up SBE_SWIZ properly for gl_Viewport +- anv: Re-emit all compute state on pipeline switch +- anv: Don't leak when set_tiling fails +- Fix missing dri2_load_driver on platform_drm +- mesa: fix texStore for FORMAT_Z32_FLOAT_S8X24_UINT +- loader: always map the "amdgpu" kernel driver name to radeonsi (v2) +- Android.mk: Fix missing \\ from recent llvm change +- Fix timespec_from_nsec test for 32-bit time_t +- rbug: Fix use of alloca() without #include "c99_alloca.h" +- mapi: Adapted libglvnd x86 tsd changes +- winsys/amdgpu: avoid double simple_mtx_unlock() +- i965: update Makefile.sources for perf changes +- freedreno/a2xx: ir2: fix lowering of instructions after float + lowering +- freedreno/a2xx: ir2: remove pointcoord y invert +- freedreno/a2xx: ir2: set lower_fdph +- freedreno/a2xx: ir2: fix saturate in cp +- freedreno/a2xx: ir2: check opcode on the right instruction in export + cp +- freedreno/a2xx: ir2: fix incorrect instruction reordering +- freedreno/a2xx: ir2: update register state in scalar insert +- freedreno/a2xx: fix SRC_ALPHA_SATURATE for alpha blend function +- freedreno/a2xx: implement polygon offset +- freedreno/a2xx: fix depth gmem restore +- freedreno/a2xx: formats update +- u_format: add ETC2 to util_format_srgb/util_format_linear +- u_format: float type for R11G11B10_FLOAT/R9G9B9E5_FLOAT +- etnaviv: fix two-sided stencil +- turnip: fix binning shader compilation +- turnip: use image tile_mode for gmem configuration +- turnip: emit shader immediates +- turnip: fix vertex_id +- turnip: implement sampler state +- turnip: implement image view descriptor +- turnip: use linear tiling for scanout image +- turnip: align layer_size +- turnip: enable linear filtering +- turnip: basic descriptor sets (uniform buffer and samplers) +- turnip: lower samplers and uniform buffer indices +- turnip: use nir_opt_copy_prop_vars +- turnip: add some shader information in pipeline state +- turnip: emit texture and uniform state +- etnaviv: nir: fix gl_FrontFacing +- etnaviv: nir: allocate contiguous components for LOAD destination +- etnaviv: nir: set num_components for inputs/outputs +- qetnaviv: nir: use new immediates when possible +- etnaviv: nir: add native integers (HALTI2+) +- etnaviv: nir: use store_deref instead of store_output +- etnaviv: nir: remove "options" struct +- etnaviv: remove extra allocation for shader code +- etnaviv: nir: make lower_alu easier to follow +- etnaviv: disable earlyZ when shader writes fragment depth +- etnaviv: nir: fix gl_FragDepth +- etnaviv: update headers from rnndb +- etnaviv: implement texture comparator +- etnaviv: set texture INT_FILTER bit +- etnaviv: clear texture cache and flush ts when texture is modified +- etnaviv: get addressing mode from tiling layout +- etnaviv: rework compatible render base +- etnaviv: rework etna_resource_create tiling choice +- freedreno/ir3: remove input ncomp field +- freedreno/ir3: increase size of inputs/outputs arrays +- freedreno/ir3: implement fdd{x,y}_coarse opcodes +- freedreno/ir3: fix GETLOD for negative LODs +- freedreno/ir3: implement texop_texture_samples +- freedreno/ir3: implement fquantize2f16 +- freedreno/regs: update a6xx 2d blit bits +- turnip: fix triangle strip +- turnip: fix 32 vertex attributes case +- turnip: fix segmentation fault in events +- turnip: fix segmentation fault with compute pipeline +- turnip: fix assert failing for 0 color attachments +- turnip: add astc format layout +- turnip: add format_is_uint/format_is_sint +- turnip: format table fixes +- turnip: add more 2d_ifmt translations +- turnip: improve view descriptor +- turnip: improve sampler descriptor +- turnip: add black border color +- turnip: add VK_KHR_sampler_mirror_clamp_to_edge +- turnip: update setup_slices +- turnip: disable tiling as necessary +- turnip: add anisotropy and compressed formats to device features +- turnip: update some shader state bits from GL driver +- turnip: fixup consts +- turnip: add code to lower indirect samplers +- turnip: add missing nir passes +- turnip: use nir_assign_io_var_locations instead of + nir_assign_var_locations +- turnip: improve CmdCopyImage and implement CmdBlitImage +- turnip: basic msaa working +- turnip: depth/stencil +- turnip: push constants +- turnip: more descriptor sets +- spirv: set correct dest_type for texture query ops +- etnaviv: fix linear_nearest / nearest_linear filters on GC7000Lite +- etnaviv: fix TS samplers on GC7000L +- etnaviv: check NO_ASTC feature bit +- freedreno/a2xx: use sysval for pointcoord +- freedreno/a2xx: add missing vertex formats (SSCALE/USCALE/FIXED) +- etnaviv: fix depth bias +- etnaviv: stencil fix +- etnaviv: fix non-pointsprite points on GC7000L +- freedreno/ir3: disable texture prefetch for 1d array textures +- freedreno/registers: fix a6xx_2d_blit_cntl ROTATE +- intel/genxml: Handle field names with different spacing/hyphen +- intel/genxml/gen11: Add spaces in EnableUnormPathInColorPipe +- intel/genxml: Run sort_xml.sh to tidy gen9.xml and gen11.xml +- intel/genxml: Add gen12.xml as a copy of gen11.xml +- intel/genxml: Build gen12 genxml +- intel/isl: Build gen12 using gen11 code paths +- intel/compiler: Disable compaction on gen12 for now +- intel/l3: Don't assert on gen12 (use gen11 config temporarily) +- iris: Build for gen12 +- anv: Build for gen12 +- i965: Exit with error if gen12+ is detected +- pci_id_driver_map: Support preferring iris over i965 +- anv,iris: L3ALLOC register replaces L3CNTLREG for gen12 +- iris/state: Move reg/mem load/store functions earlier in file +- intel/ir: Lower fpow on Gen12. +- intel/genxml,isl: Add gen12 render surface state changes +- intel/genxml,isl: Add gen12 depth buffer changes +- intel/genxml,isl: Add gen12 stencil buffer changes +- intel/isl: Add gen12 depth/stencil surface alignments +- iris: Let isl decide the supported tiling in more situations +- intel/isl: Add R10G10B10_FLOAT_A2_UNORM format +- iris/resource: Use isl surface alignment during bo allocation +- intel/common: Add interface to allocate device buffers +- anv: Implement aux-map allocator interface +- intel/common: Add surface to aux map translation table support +- anv/gen12: Initialize aux map context +- genxml/gen12: Add AUX MAP register definitions +- anv/gen12: Write GFX_AUX_TABLE base address register +- iris/bufmgr: Initialize aux map context for gen12 +- isl/gen12: 64k surface alignment +- iris: Map each surf to it's aux-surf in the aux-map tables +- iris/gen12: Write GFX_AUX_TABLE base address register +- iris: Mark aux-map BO as used by all batches +- intel: Update alignment restrictions for HiZ surfaces. +- iris: Set MOCS for external surfaces to uncached +- intel/genxml: Add gen12 tile cache flush bit +- intel/dev: Add preliminary device info for Tigerlake +- intel/eu/validate/gen12: Add TGL to eu_validate tests. +- docs/relnotes/new_features.txt: Add note about gen12 support +- iris: Add IRIS_DIRTY_RENDER_BUFFER state flag +- iris/gen11+: Move flush for render target change +- iris: Allow max dynamic pool size of 2GB for gen12 +- mesa: recover target_check before get_current_tex_objects +- v3d: writes to magic registers aren't RF writes after THREND +- v3d: flag dirty state when binding compute states +- v3d: Explicitly expose OpenGL ES Shading Language 3.1 +- v3d: Fix predication with atomic image operations +- glx: Fix incompatible function pointer types. +- util: Prevent implicit declaration of function getenv. +- util: Prevent strcasecmp macro redefinion. +- scons: Make GCC builds stricter. +- scons: Fix force_scons parsing. +- docs: add release notes for 19.1.5 +- docs: add sha256 checksums for 19.1.5 +- docs: update calendar, add news item and link release notes for + 19.1.5 +- docs: add release notes for 19.1.6 +- docs: add sha256 checksums for 19.1.6 +- docs: update calendar, add news item and link release notes for + 19.1.6 +- docs: extend 19.1.x releases +- docs: add release notes for 19.1.7 +- docs: add sha256 checksums for 19.1.7 +- docs: update calendar, add news item and link release notes for + 19.1.7 +- bin/get-pick-list.sh: sha1 commits can be smaller than 8 chars +- docs: add release notes for 19.1.8 +- docs: add release notes for 19.1.8 +- docs: update calendar, add news item and link release notes for + 19.1.8 +- gallium: add blob field to pipe_llvm_program_header +- rename pipe_llvm_program_header to pipe_binary_program_header +- clover/functional: add id_equals helper +- clover: add support for drivers having no proper binary format +- clover: prepare supporting multiple IRs +- clover: add support for passing kernels as nir to the driver +- nvc0: expose spirv support +- clover/nir: fix compilation with g++-5.5 and maybe earlier +- nv50/ir: fix unnecessary parentheses warning +- nv50/ir/nir: comparison of integer expressions of different + signedness warning +- clover/llvm: remove harmful std::move call +- clover/codegen: remove unused get_symbol_offsets function +- clover: eliminate "ignoring attributes on template argument" warning +- st/mesa: fix crash for drivers supporting nir defaulting to tgsi +- nv50/ir: remove DUMMY edge type +- haiku: fix Mesa build +- gallium/ddebug: Wrap resource_get_param if available +- gallium/trace: Wrap resource_get_param if available +- gallium/rbug: Wrap resource_get_param if available +- gallium/noop: Implement resource_get_param +- iris: Replace devinfo->gen with GEN_GEN +- iris: Fix broken aux.possible/sampler_usages bitmask handling +- iris: Update fast clear colors on Gen9 with direct immediate writes. +- iris: Drop copy format hacks from copy region based transfer path. +- iris: Avoid unnecessary resolves on transfer maps +- iris: Set MOCS in all STATE_BASE_ADDRESS commands +- iris: Fix large timeout handling in rel2abs() +- isl: Drop UnormPathInColorPipe for buffer surfaces. +- isl: Don't set UnormPathInColorPipe for integer surfaces. +- iris: Delete dead prototype +- intel/compiler: Fix src0/desc setter ordering +- intel/compiler: Handle bits 15:12 in + brw_send_indirect_split_message() +- intel/compiler: Refactor FB write message control setup into a + helper. +- intel/compiler: Use generic SEND for Gen7+ FB writes +- intel/compiler: Use new Gen11 headerless RT writes for MRT cases +- util: Add a \_mesa_i64roundevenf() helper. +- mesa: Fix \_mesa_float_to_unorm() on 32-bit systems. +- iris: Drop swizzling parameter from s8_offset. +- iris: Don't auto-flush/dirty on transfer unmap for coherent buffers +- iris: Actually describe bo_reuse driconf option +- iris: Fix partial fast clear checks to account for miplevel. +- iris: Lessen texture cache hack flush for blits/copies on Icelake. +- iris: Report correct number of planes for planar images +- iris: Invalidate state/texture/constant caches after + STATE_BASE_ADDRESS +- intel: Stop redirecting state cache to command streamer cache section +- iris: Support the disable_throttling=true driconf option. +- iris: Ignore line stipple information if it's disabled +- iris: Add support for the always_flush_cache=true debug option. +- iris: Optimize out redundant sampler state binds +- iris: Avoid flushing for cache history on transfer range flushes +- iris: Fix constant buffer sizes for non-UBOs +- gallium: Fix util_format_get_depth_only +- iris: Finish initializing the BO before stuffing it in the hash table +- iris: Set bo->reusable = false in iris_bo_make_external_locked +- st/mesa: Only pause queries if there are any active queries to pause. +- iris: trivial whitespace fixes +- iris: Initialize ice->state.prim_mode to an invalid value +- st/mesa: Prefer 5551 formats for GL_UNSIGNED_SHORT_5_5_5_1. +- st/mesa: Increase GL_POINT_SIZE_RANGE minimum to 1.0 +- intel/compiler: Set "Null Render Target" ex_desc bit on Gen11 +- iris: Skip allocating a null surface when there are 0 color regions. +- iris: Flag IRIS_DIRTY_BINDINGS_XS on constant buffer rebinds +- iris: Explicitly emit 3DSTATE_BTP_XS on Gen9 with DIRTY_CONSTANTS_XS +- iris: Don't flag IRIS_DIRTY_BINDINGS for constant usage history +- iris: Track per-stage bind history, reduce work accordingly +- intel/compiler: Record whether any pull constant loads occur +- iris: Avoid uploading SURFACE_STATE descriptors for UBOs if possible +- iris: Use state_refs for draw parameters. +- iris: Rework iris_update_draw_parameters to be more efficient +- iris: Skip double-disabling TCS/TES/GS after BLORP operations +- isl: Drop WaDisableSamplerL2BypassForTextureCompressedFormats on + Gen11 +- st/mesa: Bail on incomplete attachments in discard_framebuffer +- intel/genxml: Stop manually scrubbing 'α' -> "alpha" +- broadcom/genxml: Stop manually scrubbing 'α' -> "alpha" +- Revert "intel/gen11+: Enable Hardware filtering of Semi-Pipelined + State in WM" +- intel: Increase Gen11 compute shader scratch IDs to 64. +- iris: Only resolve for image levels/layers which are actually in use. +- iris: Disable CCS_E for 32-bit floating point textures. +- iris: Fix iris_rebind_buffer() for VBOs with non-zero offsets. +- st/dri: Perform MSAA downsampling for \__DRI2_THROTTLE_COPYSUBBUFFER +- dri: Avoid swapbuffer throttling in glXCopySubBufferMESA +- iris: Refactor push constant allocation so we can reuse it +- iris: Hack up a SKL/Gen9LP PS push constant fifo depth workaround +- Revert "iris: Hack up a SKL/Gen9LP PS push constant fifo depth + workaround" +- iris: Drop bonus parameters from iris_init_*_context() +- iris: Drop vtbl usage for some load_register calls +- iris: Update comment about 3-component formats and buffer textures +- iris: Properly unreference extra VBOs for draw parameters +- st/mesa: Fix inverted polygon stipple condition +- iris: Implement the Broadwell NP Z PMA Stall Fix +- intel/fs/gen12: Use TCS 8_PATCH mode. +- iris: Implement the Gen < 9 tessellation quads workaround +- mesa: Use ctx->ReadBuffer in glReadBuffer back-to-front tests +- mesa: Make back_to_front_if_single_buffered non-static +- mesa: Handle pbuffers in desktop GL framebuffer attachment queries +- intel/compiler: Report the number of non-spill/fill SEND messages +- st/mesa: Silence chatty debug printf +- iris: Rework edgeflag handling +- nir: Use VARYING_SLOT_TESS_MAX to size indirect bitmasks +- iris: Fix "Force Zero RTA Index Enable" setting again +- driconf, glsl: Add a vs_position_always_invariant option +- drirc: Set vs_position_always_invariant for Shadow of Mordor on Intel +- drm-uapi: Update headers for fp16 formats +- i965: Add helper function for allowed config formats +- gallium: Use consistent approach for config format filtering +- dri: Add config attributes for color channel shift +- util: move bitcount to bitscan.h +- egl: Convert configs to use shifts and sizes instead of masks +- glx: Add fields for color shifts +- dri: Handle configs with floating point pixel data +- egl: Handle dri configs with floating point pixel data +- dri: Add fp16 formats +- gbm: Add buffer handling and visuals for fp16 formats +- i965: Add handling for fp16 configs +- gallium: Add buffer and configs handling or fp16 formats +- egl: Fix implicit declaration of ffs +- freedreno/a3xx: fix texture tiling parameters +- freedreno/a3xx: fix sysmem <-> gmem tiles transfer +- freedreno/a6xx: Let the GPU track streamout offsets +- freedreno/a6xx: Implement primitive count queries on GPU +- freedreno/a6xx: Track location of gl_Position out as we link it +- freedreno/a6xx: Share shader state constructor and destructor +- freedreno/a6xx: Turn on vectorize_io +- freedreno/a6xx: Write multiple regs for SP_VS_OUT_REG and + SP_VS_VPC_DST_REG +- freedreno/regs: Fix CP_DRAW_INDX_OFFSET command +- freedreno/regs: A couple of tess updates +- freedreno/a6xx: Factor out const state setup +- freedreno: Rename vp and fp to vs and fs in fd_program_stateobj +- freedreno: Add state binding functions for HS/DS/GS +- freedreno: Move fs functions after geometry pipeline stages +- freedreno/a6xx: Add generic program stateobj support for HS/DS/GS +- freedreno/ir3: Add HS/DS/GS to shader key and cache +- freedreno/a6xx: Emit const and texture state for HS/DS/GS +- freedreno/a6xx: Move instrlen and obj_start writes to fd6_emit_shader +- freedreno/registers: Update with GS, HS and DS registers +- freedreno/a6xx: Trim a few regs from fd6_emit_restore() +- freedreno/ir3: Add support for CHSH and CHMASK instructions +- freedreno/ir3: Use third register for offset for LDL and LDLV +- freedreno/ir3: Extend RA with mechanism for pre-coloring registers +- freedreno/ir3: Add new LDLW/STLW instructions +- freedreno/ir3: Add intrinsics that map to LDLW/STLW +- freedreno/a6xx: Add missing adjacency primitives to table +- freedreno/ir3: Add has_gs flag to shader key +- freedreno/ir3: Implement lowering passes for VS and GS +- freedreno/ir3: Implement primitive layout intrinsics +- freedreno/ir3: Setup ir3 inputs and outputs for GS +- freedreno/ir3: Pre-color GS header and primitive ID +- freedreno/ir3: Start GS with (ss) and (sy) +- freedreno/ir3: End VS with CHMASK and CHSH in GS pipelines +- freedreno/a6xx: Emit program state for GS +- freedreno/a6xx: Support layered render targets +- st/mesa: Also enable GS when ESSLVersion > 320 +- freedreno/blitter: Save GS state +- freedreno/a6xx: Implement PIPE_QUERY_PRIMITIVES_GENERATED for GS +- freedreno/ci: Add failing tests to skip list +- freedreno/a6xx: Turn on geometry shaders +- nir: Use BITSET for tracking varyings in lower_io_arrays +- freedreno/a6xx: Disable geometry shaders for release +- util: Add unreachable() definition for clang compiler. +- gallium/swr: Enable GL_ARB_gpu_shader5: multiple streams +- egl: avoid local modifications for eglext.h Khronos standard header + file +- radeon/vcn: add RENOIR VCN decode support +- radeon/vcn: Add VP9 8K decode support +- radeonsi: enable 8K video decode support for HEVC and VP9 +- st/mesa: Allow zero as [level|layer]_override +- virgl: Fix pipe_resource leaks under multi-sample. +- egl/android: Only keep BGRA EGL configs as fallback +- virgl: replace fprintf with \_debug_printf +- virgl: Remove wrong EAGAIN handling for drmIoctl +- gbm: Add GBM_MAX_PLANES definition +- egl/android: Remove our own reference to buffers. +- virgl: Remove formats with unusual sample count. +- mapi: Inline call x86_current_tls. +- mapi: split entry_generate_or_patch for x86 tls +- mapi: Clean up entry_patch_public for x86 tls +- mapi: Inline call x86_current_tls. +- mapi: Improve the x86 tsd stubs performance. +- gallium: dri2: Use index as plane number. +- glsl/tests: take refs on glsl types +- nir/tests: take reference on glsl types +- compiler: ensure glsl types are not created without a reference +- mesa/compiler: rework tear down of builtin/types +- radeonsi: take reference glsl types for compile threads +- i965: honor scanout requirement from DRI +- util/timespec: use unsigned 64 bit integers for nsec values +- util: fix compilation on macos +- egl: fix platform selection +- vulkan/overlay: bounce image back to present layout +- intel: update product names for WHL +- radv: store engine name +- driconfig: add a new engine name/version parameter +- vulkan: add vk_x11_strict_image_count option +- util/xmlconfig: fix regexp compile failure check +- drirc: include unreal engine version 0 to 23 +- anv: gem-stubs: return a valid fd got anv_gem_userptr() +- intel: use proper label for Comet Lake skus +- intel: Add new Comet Lake PCI-ids +- mesa: don't forget to clear \_Layer field on texture unit +- intel: fix topology query +- intel/error2aub: add support for platforms without PPGTT +- intel: fix subslice computation from topology data +- intel/isl: Set null surface format to R32_UINT +- intel/isl: set surface array appropriately +- intel/isl: set vertical surface alignment on null surfaces +- etnaviv: remove variable from global namespace +- anv: fix vkUpdateDescriptorSets with inline uniform blocks +- anv: fix memory leak on device destroy +- anv: fix unwind of vkCreateDevice fail +- intel/perf: add mdapi maker helper +- intel/perf: expose some utility functions +- intel/perf: extract register configuration +- intel/perf: move registers to their own header +- drm-uapi: Update headers from drm-next +- intel/perf: add support for querying kernel loaded configurations +- intel/genxml: add generic perf counters registers +- intel/genxml: add RPSTAT register for core frequency +- intel/perf: add mdapi writes for register perf counters +- anv: implement VK_INTEL_performance_query +- docs: Add new Intel extension +- intel/dev: store whether the device uses an aux map tables on devinfo +- anv: Add aux-map translation for gen12+ +- intel/perf: update ICL configurations +- intel/dump_gpu: handle context create extended ioctl +- intel/dev: set default num_eu_per_subslice on gen12 +- mesa: check draw buffer completeness on + glClearBufferfi/glClearBufferiv +- anv: Properly handle host query reset of performance queries +- mesa: check framebuffer completeness only after state update +- anv: invalidate file descriptor of semaphore sync fd at vkQueueSubmit +- anv: remove list items on batch fini +- anv/wsi: signal the semaphore in the acquireNextImage +- intel/perf: fix invalid hw_id in query results +- intel/perf: set read buffer len to 0 to identify empty buffer +- intel/perf: take into account that reports read can be fairly old +- intel/perf: simplify the processing of OA reports +- intel/perf: fix improper pointer access +- anv: fix missing gen12 handling +- anv: fix incorrect VMA alignment for CCS main surfaces +- etnaviv: fix vertex buffer state emission for single stream GPUs +- gallium/util: don't depend on implementation defined behavior in + listen() +- rbug: fix transmitted texture sizes +- rbug: unwrap index buffer resource +- rbug: move flush_resource initialization +- rbug: implement missing explicit sync related fence functions +- rbug: forward texture_barrier to pipe driver +- rbug: forward can_create_resource to pipe driver +- rbug: implement resource creation with modifier +- rbug: remove superfluous NULL check +- etnaviv: keep references to pending resources +- etnaviv: drm: remove unused etna_cmd_stream_finish +- etnaviv: rework the stream flush to always go through the context + flush +- etnaviv: drm: add softpin interface +- etnaviv: check for softpin availability on Halti5 devices +- etnaviv: add linear texture support on GC7000 +- etnaviv: GC7000: flush TX descriptor and instruction cache +- radeonsi/gfx10: fix the legacy pipeline by storing as_ngg in the + shader cache +- radeonsi: move some global shader cache flags to per-binary flags +- radeonsi/gfx10: fix tessellation for the legacy pipeline +- radeonsi/gfx10: fix the PRIMITIVES_GENERATED query if using legacy + streamout +- radeonsi/gfx10: create the GS copy shader if using legacy streamout +- radeonsi/gfx10: add as_ngg variant for VS as ES to select Wave32/64 +- radeonsi/gfx10: fix InstanceID for legacy VS+GS +- radeonsi/gfx10: don't initialize VGT_INSTANCE_STEP_RATE_0 +- radeonsi/gfx10: always use the legacy pipeline for streamout +- radeonsi/gfx10: finish up Navi14, add PCI ID +- radeonsi/gfx10: add AMD_DEBUG=nongg +- winsys/amdgpu+radeon: process AMD_DEBUG in addition to R600_DEBUG +- radeonsi: add PKT3_CONTEXT_REG_RMW +- radeonsi/gfx10: remove incorrect ngg/pos_writes_edgeflag variables +- radeonsi/gfx10: set PA_CL_VS_OUT_CNTL with CONTEXT_REG_RMW to fix + edge flags +- radeonsi: consolidate determining VGPR_COMP_CNT for API VS +- radeonsi: align scratch and ring buffer allocations for faster memory + access +- radeonsi: unbind blend/DSA/rasterizer state correctly in delete + functions +- radeonsi: fix scratch buffer WAVESIZE setting leading to corruption +- ac: enable LLVM atomic optimizations +- ac: use fma on gfx10 +- radeonsi/gfx10: use fma for TGSI_OPCODE_FMA +- radeonsi/gfx10: don't call gfx10_destroy_query with compute-only + contexts +- radeonsi: disable DCC when importing a texture from an incompatible + driver +- radeonsi: only support at most 1024 threads per block +- radeonsi/gfx10: fix wave occupancy computations +- r300,r600,radeonsi: read winsys_handle::stride,offset in drivers, not + winsyses +- r300,r600,radeonsi: set winsys_handle::stride,offset in drivers, not + winsyses +- ac/surface: add RADEON_SURF_NO_FMASK +- radeonsi: handle NO_DCC early +- radeonsi: move HTILE allocation outside of radeonsi +- radeonsi: move texture storage allocation outside of radeonsi +- radeonsi: remove redundant si_texture offset and size fields +- ac: replace HAVE_LLVM with LLVM_VERSION_MAJOR for + atomic-optimizations +- prog_to_nir, tgsi_to_nir: make sure kill doesn't discard NaNs +- radeonsi/gfx9: honor user stride for imported buffers +- radeonsi: add Navi12 PCI ID +- ac: move PBB MAX_ALLOC_COUNT into radeon_info +- ac: move num_sdp_interfaces into radeon_info +- ac: move ac_get_max_wave64_per_simd into radeon_info +- ac: move ac_get_num_physical_sgprs into radeon_info +- ac: move ac_get_num_physical_vgprs into radeon_info +- gallium: extend resource_get_param to be as capable as + resource_get_handle +- radeonsi: implement pipe_screen::resource_get_param +- radeonsi: include drm_fourcc.h to fix the build +- amd: add more PCI IDs for Navi14 +- ac/addrlib: fix chip identification for Vega10, Arcturus, Raven2, + Renoir +- ac: stop using PCI IDs for chip identification +- amd: remove all PCI IDs supported by amdgpu +- nir: don't add bindless variables to num_textures and num_images +- nir: define 8-byte size and alignment for bindless variables +- tgsi_to_nir: fix masked out image loads +- tgsi_to_nir: fix 2-component system values like + tess_level_inner_default +- ac/nir: port Z compare value clamping from radeonsi +- ac/nir: force unnormalized coordinates for RECT +- radeonsi: initialize displayable DCC using the retile blit to prevent + hangs +- gallium/vl: don't set PIPE_HANDLE_USAGE_EXPLICIT_FLUSH +- radeonsi/gfx10: fix L2 cache rinse programming +- ac: fix incorrect vram_size reported by the kernel +- ac: add radeon_info::tcc_harvested +- radeonsi/gfx10: fix corruption for chips with harvested TCCs +- ac: fix num_good_cu_per_sh for harvested chips +- ac: set the number of SDPs same as the number of TCCs +- ac: reorder and print all radeon_info fields +- tgsi_to_nir: handle PIPE_FORMAT_NONE in image opcodes +- ac/surface: don't allocate FMASK if there is no graphics +- ac: add ac_build_image_get_sample_count from radeonsi +- ac/nir: fix GLSL imageSamples() +- winsys/radeon: initialize SIMD properties in radeon_info +- util: use simple_mtx_t for util_range +- gallium: add PIPE_RESOURCE_FLAG_SINGLE_THREAD_USE to skip util_range + lock +- st/mesa: use simple_mtx_t instead of mtx_t +- radeonsi: use simple_mtx_t instead of mtx_t +- amd: don't use AMD_FAMILY definitions from amdgpu_drm.h +- gallium/util: remove enum numbering from util_format_layout +- gallium/util: add planar format layouts and helpers +- gallium/u_tests: test NV12 allocation and export +- vl: use u_format in vl_video_buffer_formats +- radeonsi: allocate planar multimedia formats in 1 buffer +- radeonsi: remove si_vid_join_surfaces and use combined planar + allocations +- radeonsi: ignore metadata for non-zero planes +- radeonsi: don't set BO metadata for non-zero planes +- nir: add shader_info::last_msaa_image +- tgsi/scan: add tgsi_shader_info::msaa_images_declared +- radeonsi: fix GLSL imageSamples() +- radeonsi: set the sample index for shader images correctly +- radeonsi: add FMASK slots for shader images (for MSAA images) +- radeonsi: clean up image_fetch_rsrc +- radeonsi: apply FMASK to MSAA image loads +- radeonsi: expand FMASK before MSAA image stores are used +- radeonsi: enable MSAA shader images +- nir: add a strip parameter to nir_serialize +- nir: move gl_nir_opt_access from glsl directory +- nir/drawpixels: handle load_color0, load_input, + load_interpolated_input +- nir/drawpixels: fix what appears to be a copy-paste bug in + get_texcoord_const +- tgsi_to_nir: add #ifdef header guards +- nir: add nir_shader_compiler_options::lower_to_scalar +- st/mesa: use nir_shader_compiler_options::lower_to_scalar +- tgsi_to_nir: use nir_shader_compiler_options::lower_to_scalar +- gallium: remove PIPE_SHADER_CAP_SCALAR_ISA +- ac/nir: add back nir_op_fmod +- clover: fix the nir_serialize build failure +- st/mesa: always allocate pack/unpack buffers as staging +- radeonsi/nir: simplify si_lower_nir signature +- st/mesa: use \*prog at the end of st_link_nir +- st/mesa: deduplicate code for ATI fs in st_program_string_notify +- st/mesa: simplify the signature of st_release_basic_variants +- st/mesa: don't store stream output info to shader cache for tess ctrl + shaders +- st/mesa: remove st_compute_program in favor of st_common_program +- st/mesa: deduplicate cases in st_deserialise_ir_program +- st/mesa: sink TCS/TES/GS/CS translate code into + st_translate_common_program +- st/mesa: deduplicate st_common_program code in + st_program_string_notify +- st/mesa: clean up more after the removal of st_compute_program +- st/mesa: move vertex program preparation code into + st_prepare_vertex_program +- st/mesa: unify transform feedback info translation code +- st/mesa: finalize NIR after shader variant passes for TCS/TES/GS/CS +- st/mesa: don't call translate_*_program functions for NIR +- st/mesa: call prog_to_nir sooner for ARB_fp +- st/mesa: reorder and document code in st_translate_vertex_program +- st/mesa: call the reset callback if glGetGraphicsResetStatus returns + a failure +- radeonsi: call the reset callback if get_device_reset_status returns + a failure +- radeonsi: recreate aux_context after a GPU reset +- gallium/u_blitter: remove an unused variable +- st/mesa: silence a warning in st_nir_lower_tex_src_plane +- st/mesa: call st_nir_opts for linked shaders only once +- st/mesa: lower doubles for NIR after linking +- st/mesa: rename st_xxx_program::tgsi to state +- st/mesa: rename basic -> common for st_common_program +- st/mesa: remove num_tgsi_tokens from st_xx_program +- st/mesa: remove st_vp_variant_key in favor of st_common_variant_key +- st/mesa: remove unused st_xxx_program::sha1 +- st/mesa: remove redundant function st_reference_compprog +- st/mesa: merge st_fragment_program into st_common_program +- st/mesa: don't call variables "tgsi" when they can reference NIR +- nir: allow nir_lower_uniforms_to_ubo to be run repeatedly +- st/mesa: replace pipe_shader_state with tgsi_token\* in st_vp_variant +- gallium/noop: implement get_disk_shader_cache and + get_compiler_options +- util/disk_cache: finish all queue jobs in destroy instead of killing + them +- util/u_queue: skip util_queue_finish if num_threads is 0 +- st/mesa: move some NIR lowering before shader caching +- st/mesa: don't lower_global_vars_to_local for VS if there are no dead + inputs +- st/mesa: assign driver locations for VS inputs for NIR before caching +- st/mesa: update VS shader_info for NIR after lowering passes +- gallium: add pipe_screen::finalize_nir +- tgsi_to_nir: use pipe_screen::finalize_nir +- st/mesa: use pipe_screen::finalize_nir +- radeonsi/nir: implement pipe_screen::finalize_nir +- glsl/serialize: restructure remap table code +- glsl/serialize: optimize for equal offsets in uniform remap tables +- include: add the definition of EGL_EXT_image_flush_external +- dri_interface: add interface for EGL_EXT_image_flush_external +- st/dri: assume external consumers of back buffers can write to the + buffers +- st/dri: add support for EGL_EXT_image_flush_external +- egl: handle EGL_IMAGE_EXTERNAL_FLUSH_EXT +- egl: implement new functions from EGL_EXT_image_flush_external +- docs: document new feature EGL_EXT_image_flush_external +- radeonsi: don't print diagnostic LLVM remarks and notes +- radeonsi: initialize shader compilers in threads on demand +- ac: get tcc_harvested from the kernel +- winsys/amdgpu: use the new GPU reset query +- st/mesa: fix Sanctuary and Tropics by disabling ARB_gpu_shader5 for + them +- etnaviv: Make contexts track resources +- etnaviv: Rework resource status tracking +- etnaviv: Command buffer realloc +- etnaviv: Rework locking +- freedreno/a5xx: enable a510 +- freedreno/ir3: Add missing ir3_nir_lower_tex_prefetch.c to Android.mk +- clover: Remove unused code +- intel/compiler: Remove unreachable() from brw_reg_type.c +- intel/compiler: Restructure instruction compaction in preparation for + Gen12 +- intel/compiler: Inline get_src_index() +- intel/compiler: Make separate src0/src1 index tables +- intel/compiler: Add instruction compaction support on Gen12 +- android: mesa: revert "Enable asm unconditionally" +- android: anv: libmesa_vulkan_common: add libmesa_util static + dependency +- android: aco: fix undefined template 'std::__1::array' build errors +- android: compiler/nir: build nir_divergence_analysis.c +- android: aco: add support for libmesa_aco +- android: amd/common: export amd/llvm headers +- android: aco: fix Lower to CSSA +- android: radeonsi: fix build after vl refactoring (v2) +- intel/compiler: avoid truncating int64_t to int +- meson: Test for -Wl,--build-id=sha1 +- llvmpipe: avoid left-shifting a negative number. +- aco: Cleanup insert_before_logical_end +- gitlab-ci: Move up meson-main job definition +- gitlab-ci: Use new needs: keyword +- gitlab-ci: Explicitly install linux-libc-dev for foreign + architectures +- gitlab-ci: Keep g++ from stretch when installing foreign toolchains +- gitlab-ci: Add needs stanza to arm64_a306_gles2 job definition +- gitlab-ci: Use multiple inheritance instead of YAML references +- gitlab-ci: Simplify some job definitions by extending more similar + jobs +- gitlab-ci: Move dependencies/needs for meson-main job to .deqp-test +- gitlab-ci: Move up meson-arm64 job definition +- gallivm: Limit DEBUG workaround to LLVM < 7 +- swr: Limit DEBUG workaround to LLVM < 7 +- ac: Remove DEBUG workaround +- gitlab-ci: Reference full ci-templates commit hash +- gitlab-ci: Pass --no-remove to apt-get where possible +- gitlab-ci: Create separate docker images for Debian stretch & buster +- gitlab-ci: Use newer packages from backports by default +- gitlab-ci: Use crossbuild-essential-\* packages +- gitlab-ci: Move scons build/test commands to a separate shell script +- gitlab-ci: Test scons with all LLVM versions +- gitlab-ci: Merge scons-nollvm and scons-llvm jobs +- radeonsi: fix VAAPI segfault due to various bugs +- loader: Avoid use-after-free / use of uninitialized local variables +- gitlab-ci: Declare needs: for stretch docker image +- gitlab-ci: Add needs: for x86 buster docker image +- gitlab-ci: Add test-container:arm64 to needs: for arm64 test jobs +- gitlab-ci: Set ccache path for cross compilers in meson cross file +- gitlab-ci: Use per-job ccache +- dri3: Pass \__DRI2_THROTTLE_COPYSUBBUFFER from + loader_dri3_copy_drawable +- loader: Simplify handling of the radeonsi driver +- gitlab-ci/lava: Add needs: for container image to test jobs +- gitlab-ci: Remove redundant .meson-cross template script +- gitlab-ci: Add .use-debian-10 template +- gitlab-ci: Disable meson-mingw32-x86_64 job again for now +- gitlab-ci: Sort ARM docker image packages in alphabetical order +- gitlab-ci: Bring ARM docker image install script in line with x86_64 +- gitlab-ci: Explicitly list debian-10 in needs: for .deqp-test + template +- gitlab-ci: Use native aarch64 runner for ARM build jobs +- gitlab-ci: Update the meson cross file for LLVM_VERSION as well +- gitlab-ci: Enable llvmpipe in ARM build jobs +- intel/compiler: Don't left-shift by >= the number of bits of the type +- intel/compiler: Cast to target type before shifting left +- intel/fs: Check for NULL key in fs_visitor constructor +- gallium/util: Cast to target type before shifting left +- util: Use uint64_t for shifting left in sign_extend and strunc +- util/tests: Avoid int64_t overflow issues in fast_idiv_by_const test +- gitlab-ci: Enable UBSan for the meson-vulkan job +- gitlab-ci: Only run the pipeline if any files affecting it have + changed +- gitlab-ci: Disable meson-windows job for the time being +- scons: add py3 support +- anv/blorp: Use BLORP_BATCH_NO_UPDATE_CLEAR_COLOR +- anv: Properly allocate aux-tracking space for CCS_E +- anv/formats: Disable I915_FORMAT_MOD_Y_TILED_CCS on TGL+ +- iris: Drop support for I915_FORMAT_MOD_Y_TILED_CCS on TGL+ +- isl: Disable CCS_D on Gen12+ +- anv/image: Disable CCS_D on Gen12+ +- anv/cmd_buffer: Don't assume CCS_E includes CCS_D +- iris: Don't assume CCS_E includes CCS_D +- isl: Round up some pitches to 512B for Gen12's CCS +- intel/blorp: Halve the Gen12 fast-clear/resolve rectangle +- intel/blorp: Don't assert aux slices match main slices +- anv/private: Modify aux slice helpers for Gen12 CCS +- i965/miptree: Avoid -Wswitch for the Gen12 aux modes +- isl/drm: Map HiZ and CCS tilings to Y +- iris: Allow for non-Y-tiled aux allocation +- isl: Add and use isl_tiling_flag_to_enum() +- isl: Redefine the CCS layout for Gen12 +- intel: Enable CCS_E for some formats on Gen12 +- intel/blorp: Disable depth testing for slow depth clears +- iris: Clear ::has_hiz when disabling aux +- intel: Use RENDER_SURFACE_STATE::DepthStencilResource +- intel: Use 3DSTATE_DEPTH_BUFFER::ControlSurfaceEnable +- intel: Enable CCS_E for R24_UNORM_X8_TYPELESS on TGL+ +- isl: Reduce assertions during aux surf creation +- intel: Support HIZ_CCS in isl_surf_get_ccs_surf +- intel/blorp: Assert against HiZ in surface states +- intel/blorp: Treat HIZ_CCS like HiZ +- iris: Don't guess the aux_usage +- iris: Create an unusable secondary aux surface +- iris: Define initial HIZ_CCS state and transitions +- iris: Enable HIZ_CCS in depth buffer instructions +- isl: Add isl_surf_supports_hiz_ccs_wt() +- intel: Refactor blorp_can_hiz_clear_depth() +- intel/blorp: Satisfy HIZ_CCS fast-clear alignments +- iris: Start using blorp_can_hiz_clear_depth() +- intel: Fix and use HIZ_CCS write through mode +- intel/blorp: Satisfy clear color rules for HIZ_CCS +- iris: Enable HIZ_CCS sampling +- iris: Don't leak the resource for unsupported modifier +- iris: Disallow incomplete resource creation +- iris: Drop iris_resource::aux::extra_aux::bo +- iris: Bail resource creation upon aux creation error +- iris: Determine aux offsets within configure_aux +- iris: Allocate main and aux surfaces together +- gallium/dri2: Fix creation of multi-planar modifier images +- gallium: Store the image format in winsys_handle +- iris: Fix import of multi-planar surfaces with modifiers +- egl/android: Enable HAL_PIXEL_FORMAT_RGBA_FP16 format +- Revert "ci: Disable lima until its farm can get fixed." +- glsl: Store the precision for a function return type +- nir/builder: Move nir_atan and nir_atan2 from SPIR-V translator +- nir/builtin: Add #include u_math.h to the header +- nir/builtin: Add extern "C" guards to nir_builtin_builder.h +- glsl: Add opcodes for atan and atan2 +- glsl/builtin: Add alternate versions of atan using new ops +- util: fix to detect NetBSD properly +- intel/fs: grab fail_msg from v32 instead of v16 when v32->run_cs + fails +- intel/fs: make scan/reduce work with SIMD32 when it fits 2 registers +- intel/fs: roll the loop with the <0,1,0> additions in emit_scan() +- intel/fs: the maximum supported stride width is 16 +- intel/fs: fix SHADER_OPCODE_CLUSTER_BROADCAST for SIMD32 +- intel/fs: don't forget the stride at generate_shuffle +- intel/compiler: remove the operand restriction for src1 on GLK +- intel/compiler: fix nir_op_{i,u}*32 on ICL +- meson: Check for SPIRV-Tools and llvm-spirv +- clover/spirv: Add functions for validating SPIR-V binaries +- clover/spirv: Add functions for parsing arguments, linking programs, + etc. +- clover/llvm: Add options for dumping SPIR-V binaries +- clover/llvm: Add functions for compiling from source to SPIR-V +- mesa: implement glTextureStorageNDEXT functions +- glsl: replace 'x + (-x)' with constant 0 +- mesa: fix invalid target error handling for teximage +- mesa: add EXT_dsa glNamedRenderbufferStorageEXT and + glGetNamedRenderbufferParameterivEXT +- mesa: add EXT_dsa glClientAttribDefaultEXT / + glPushClientAttribDefaultEXT +- mesa: add EXT_dsa NamedProgram functions +- mesa: add EXT_dsa glProgramUniform*EXT functions +- mesa: add EXT_dsa + EXT_texture_buffer_object functions +- mesa: add EXT_dsa + EXT_texture_integer functions +- mesa: add EXT_dsa + EXT_gpu_shader4 functions +- mesa: add EXT_dsa + EXT_gpu_program_parameters functions +- mesa: add EXT_dsa glGetFloati_vEXT/glGetDoublei_vEXT +- mesa: refactor GenerateTextureMipmap handling +- mesa: add EXT_dsa Generate*MipmapEXT functions +- mesa: add EXT_dsa NamedRenderbufferStorageMultisampleEXT function +- mesa: add EXT_dsa NamedCopyBufferSubDataEXT function +- radeonsi: align sdma byte count to dw +- radeonsi: sdma misc fixes +- radeonsi: disable sdma for gfx10 +- radeonsi: tell the shader disk cache what IR is used +- mesa: enable msaa in clear_with_quad if needed +- radeonsi: fix shader disk cache key +- radeonsi: fix multi plane buffers creation +- radeonsi: use gfx9.surf_offset to compute texture offset +- genxml: Add 3DSTATE_DEPTH_BOUNDS instruction. +- iris: Add support for depth bounds testing. +- anv: Add support for depth bounds testing. +- genxml: Change 3DSTATE_DEPTH_BOUNDS bias. +- anv: Set depthBounds to true in anv_GetPhysicalDeviceFeatures. +- genxml: Add 3DSTATE_SO_BUFFER_INDEX_\* instructions +- iris: Implement new way for setting streamout buffers. +- anv: Implement new way for setting streamout buffers. +- scons/windows: Fix build with LLVM>=8 +- scons/MSYS2-MinGW-W64: Fix build options defaults Signed-off-by: + Prodea Alexandru-Liviu Reviewed-by: Jose + Fonseca Cc: +- Appveyor/Meson: Add build test of osmesa gallium Signed-off-by: + Prodea Alexandru-Liviu Acked-by: Eric + Engestrom Reviewed-by: Dylan Baker + +- Meson: Remove lib prefix from graw and osmesa when building with + Mingw. Also remove version sufix from osmesa swrast on Windows. +- lima: move format handling to unified place +- lima: implement EGL_KHR_partial_update +- lima: don't use damage system when full damage +- lima: move damage bound build to resource +- anv: Only re-emit non-dynamic state that has changed. +- intel/tools: Fix aubinator usage of rb_tree. +- anv/block_pool: Align anv_block_pool state to 64 bits. +- intel/tools: Factor out GGTT allocation. +- intel/tools: Use common code for GGTT address allocation. +- intel/tools: Add basic aub_context code and helpers. +- intel/tools: Support multiple contexts in intel_dump_gpu. +- intel/blorp/gen12: Set FWCC when storing the clear color. +- anv: Align fast clear color state buffer to a page. +- iris: Align fast clear color state buffer to a page. +- iris: Add Tile Cache Flush for Unified Cache. +- blorp: Add Tile Cache Flush for Unified Cache. +- anv: Add Tile Cache Flush for Unified Cache. +- nir/lower_io_to_vector: allow FS outputs to be vectorized +- nir/lower_io_to_vector: add flat mode +- util: include u_endian.h in u_math.h +- nir/lower_io_to_vector: don't merge compact varyings +- radv: keep GS threads with excessive emissions which could write to + memory +- radv: always emit a position export in gs copy shaders +- radv: never kill a NGG GS shader +- nir/opt_remove_phis: handle phis with no sources +- aco: run nir_lower_int64() before nir_lower_idiv() +- aco: implement 64-bit ineg +- aco: fix GFX9 opcode for v_xad_u32 +- aco: fix v_subrev_co_u32_e64 opcode +- aco: fix opcode for s_mul_hi_i32 +- aco: check for duplicate opcode numbers +- radv/aco: actually disable ACO when unsupported +- aco,radv/aco: get dissassembly for release builds if requested +- aco: store printed backend IR in binary +- radv/aco: return a correct name and description for the backend IR +- aco,radv: rename record_llvm_ir/llvm_ir_string to record_ir/ir_string +- aco: don't CSE v_readlane_b32/v_readfirstlane_b32 +- aco: CSE readlane/readfirstlane/permute/reduce with the same exec + mask +- aco: set loop_info::has_discard for demotes +- aco: don't remove the loop exec mask in transition_to_Exact() +- radv/aco,aco: set lower_fmod +- nir/print: always use the right FILE \* +- aco: fix load_constant with multiple arrays +- nir/constant_folding: add back and use constant_fold_state +- nir/constant_folding: fold load_constant intrinsics +- aco: move s_andn2_b64 instructions out of the p_discard_if +- aco: enable nir_opt_sink +- aco: Allow literals on VOP3 instructions. +- aco: Assemble opsel in VOP3 instructions. +- aco: workaround GFX10 0x3f branch bug +- aco: pad code with s_code_end on GFX10 +- aco: Initial work to avoid GFX10 hazards. +- aco: Use the VOP3-only add/sub GFX10 instructions if needed. +- aco: Have s_waitcnt_vscnt write to NULL. +- radv/aco: disable NGG when ACO is used +- aco/gfx10: fix inline uniform blocks +- aco/gfx10: disable GFX9 1D texture workarounds +- aco: rework scratch resource code +- aco: update print_ir +- nir/lower_non_uniform: lower image/texture instructions taking derefs +- nir/lower_input_attachments: pass on non-uniform access flag +- aco: don't apply sgprs/constants to read/write lane instructions +- aco: use can_accept_constant in valu_can_accept_literal +- aco: readfirstlane vgpr pointers in convert_pointer_to_64_bit() +- aco: implement divergent vulkan_resource_index +- aco: don't use p_as_uniform for vgpr sampler/image indices +- aco: fix scheduling with s_memtime/s_memrealtime +- aco: don't CSE s_memtime +- aco: emit_split_vector() s_memtime results +- nir/lower_idiv: add new llvm-based path +- aco: use nir_lower_idiv_precise +- aco: run opt_algebraic in a loop +- aco: small stage corrections +- aco: fix 64-bit p_extract_vector on 32-bit p_create_vector +- aco: create load_lds/store_lds helpers +- aco: fix sparse store_lds() +- aco: properly combine additions into ds_write2_b64/ds_read2_b64 +- aco: use ds_read2_b64/ds_write2_b64 +- aco: add a few missing checks in value numbering +- aco: keep can_reorder/barrier when combining addition into SMEM +- aco: add missing bld.scc() +- Revert "aco: only emit waitcnt on loop continues if we there was some + load or export" +- radv: round vgprs/sgprs before calculating max_waves +- aco: increase accuracy of SGPR limits +- aco: take LDS into account when calculating num_waves +- aco: Fix reductions on GFX10. +- aco: Remove dead code in reduction lowering. +- aco: try to group together VMEM loads of the same resource +- aco: a couple loop handling fixes for GFX10 hazard pass +- aco: rename README to README.md +- aco: fix new_demand calculation for first instructions +- aco: fix shuffle with uniform operands +- aco: fix read_invocation with VGPR lane index +- aco: don't propagate vgprs into v_readlane/v_writelane +- aco: don't combine literals into v_cndmask_b32/v_subb/v_addc +- aco: fix 64-bit fsign with 0 +- aco: propagate p_wqm on an image_sample's coordinate p_create_vector +- aco: fix i2i64 +- aco: add v_nop inbetween exec write and VMEM/DS/FLAT +- radv: set writes_memory for global memory stores/atomics +- nir/lower_io_to_vector: don't create arrays when not needed +- freedreno/ir3: convert block->predecessors to set +- freedreno/ir3: maintain predecessors/successors +- freedreno/ir3: do better job of marking convergence points +- nir: remove unused constant_fold_state +- freedreno/drm: fix 64b iova shifts +- freedreno/ir3: use uniform base +- freedreno/ir3: cleanup "partially const" ubo srcs +- freedreno/ir3: fix addr/pred spilling +- freedreno/ir3: fix mad copy propagation special case +- freedreno/ir3: assert that only single address +- freedreno/ir3: fix cp cmps.s opt +- freedreno/ir3: allow copy propagation for relative +- util: android logging support +- freedreno/a6xx: don't tile things that are too small +- freedreno/a6xx: fix 3d tex layout +- freedreno: fix compiler warning +- freedreno/a6xx: pre-calculate userconst stateobj size +- gitlab-ci/a630: skip + dEQP-GLES3.functional.fbo.msaa.2_samples.stencil_index8 +- freedreno/a6xx: un-open-code PC_PRIMITIVE_CNTL_1.PSIZE +- freedreno/a6xx: fix binning pass vs. xfb +- freedreno/a6xx: do streamout only in binning pass +- freedreno/ir3: drop unused param +- freedreno/ir3: handle multi component alu src when propagating shifts +- freedreno: update registers +- freedreno/ir3: remove unused ir3_instruction::inout +- freedreno/ir3: track sysval slot for inputs +- freedreno/ir3: don't DCE ij_pix if used for pre-fs-texture-fetch +- freedreno/ir3: add meta instruction for pre-fs texture fetch +- freedreno/ir3: fixup register footprint to account for prefetch +- freedreno/ir3: add dummy bary.f(ei) for pre-fs-fetch +- freedreno/ir3: add pre-dispatch tex fetch to disasm +- freedreno/ir3: force i/j pixel to r0.x +- freedreno/a6xx: add support for pre-fs texture fetch +- turnip: add support for pre-fs texture fetch +- freedreno/ir3: enable pre-fs texture fetch for a6xx +- nir/search: fix the PoT helpers +- freedreno/ir3: rename mul.s/mul.u +- nir: Add a new ALU nir_op_imul24 +- nir: add amul instruction +- nir: add address calc related opt rules +- nir: add nir_lower_amul pass +- freedreno/ir3: add rule to generate imad24 +- freedreno/ir3: optimize immed 2nd src to mad +- freedreno/ir3: add imul24 opcode +- freedreno/ir3: handle imad24_ir3 case in UBO lowering +- freedreno/ir3: handle scalarized varying inputs +- freedreno/ir3: fixup register footprint fixup +- freedreno/ir3: debug cleanup +- freedreno/ir3: make high regs easier to see in IR dumps +- freedreno/ir3: propagate dest flags for collect/fanin +- freedreno/ir3: treat high vs low reg as conversion +- freedreno/ir3: allow copy-propagate out of fanout +- freedreno/ir3: remove restrictions on const + (abs)/(neg) +- freedreno/ir3: handle the progress case +- freedreno/a6xx: remove some left over dead code +- freedreno/a6xx: cleanup magic registers +- freedreno/a6xx: add a618 support +- freedreno/ir3: fix gpu hang with pre-fs-tex-fetch +- Revert "freedreno/ir3: enable pre-fs texture fetch for a6xx" +- nir/lower_clip: Fix incorrect driver loc for clipdist outputs +- egl/gbm: Fix config validation +- panfrost: Remove unused argument from panfrost_drm_submit_vs_fs_job() +- panfrost: Jobs must be per context, not per screen +- panfrost: protect access to shared bo cache and transient pool +- gallivm: use fallback code for mul_hi with llvm >= 7.0 +- llvmpipe: fix CALLOC vs. free mismatches +- llvmpipe: increase max texture size to 2GB +- gallivm: Fix saturated signed psub/padd intrinsics on llvm 8 +- lima: Return fence unconditionally +- intel/eu/gen12: Implement immediate 64 bit constant encoding. +- nir: Add alpha_to_coverage lowering pass +- intel/compiler: Remove emit_alpha_to_coverage workaround from backend +- intel: Add missing entry for brw_nir_lower_alpha_to_coverage in + Makefile +- intel/compiler: Add Immediate support for 3 source instruction +- intel/compiler: Set bits according to source file +- intel/compiler: Don't move immediate in register +- intel/compiler: Refactor disassembly of sources in 3src instruction +- intel/isl: Don't reconfigure aux surfaces for MCS +- iris: Initialize CCS to fast clear while using with MCS +- iris: Define MCS_CCS state transitions and usages +- intel/blorp: Use isl_aux_usage_has_mcs instead of comparing +- iris: Get correct resource aux usage for copy +- intel/isl: Support lossless compression with multisamples +- iris: Create resource with aux_usage MCS_CCS +- genxml/gen12: Add Stencil Buffer Resolve Enable bit +- intel/blorp: Assign correct view while clearing depth stencil +- intel/blorp: Add helper function for stencil buffer resolve +- intel: Track stencil aux usage on Gen12+ +- intel/blorp: Set stencil resolve enable bit +- iris: Resolve stencil buffer lossless compression with WM_HZ_OP + packet +- iris: Prepare stencil resource before clear depth stencil +- iris: Prepare depth resource if clear_depth enable +- iris: Prepare resources before stencil blit operation +- iris: Resolve stencil resource prior to copy or used by CPU +- intel/isl: Allow stencil buffer to support compression on Gen12+ +- spirv: check support for SPV_KHR_float_controls capabilities +- spirv/nir: keep track of SPV_KHR_float_controls execution modes +- nir: add auxiliary functions to detect if a mode is enabled +- nir: add support for flushing to zero denorm constants +- util: add softfloat functions to operate with doubles and floats +- util: add float to float16 conversions with RTZ and RTNE +- util: add fp64 -> fp32 conversion support for RTNE and RTZ rounding + modes +- nir: add support for round to zero rounding mode to nir_op_f2f32 +- nir: mind rounding mode on fadd, fsub, fmul and fma opcodes +- nir/opcodes: make sure f2f16_rtz and f2f16_rtne behavior is not + overriden by the float controls execution mode +- nir/constant_expressions: mind rounding mode converting from float to + float16 destinations +- nir/algebraic: disable inexact optimizations depending on float + controls execution mode +- nir: fix denorms in unpack_half_1x16() +- nir: fix denorm flush-to-zero in sqrt's lowering at + nir_lower_double_ops +- nir: fix fmin/fmax support for doubles +- intel/nir: do not apply the fsin and fcos trig workarounds for consts +- i965/fs/nir: add nir_op_unpack_half_2x16_split_*_flush_to_zero +- i965/fs/generator: refactor rounding mode helper in preparation for + float controls +- i965/fs/generator: add new opcode to set float controls modes in + control register +- i965/fs: add emit_shader_float_controls_execution_mode() and aux + functions +- i965/fs: set rounding mode when emitting fadd, fmul and ffma + instructions +- i965/fs: set rounding mode when emitting nir_op_f2f32 or nir_op_f2f16 +- i965/fs: add support for shader float control to + remove_extra_rounding_modes() +- anv: enable VK_KHR_shader_float_controls and SPV_KHR_float_controls +- docs/relnotes: add support for VK_KHR_shader_float_controls on Intel +- nir/algebraic: refactor inexact opcode restrictions +- radv/gfx10: tidy up gfx10_format_table.py +- radv/gfx10: hardcode some depth+stencil formats in the format table +- radv: allow to enable VK_AMD_shader_ballot only on GFX8+ +- radv: add a new debug option called RADV_DEBUG=noshaderballot +- radv: force enable VK_AMD_shader_ballot for Wolfenstein Youngblood +- radv: implement VK_AMD_shader_core_properties2 +- ac: fix exclusive scans on GFX8-GFX9 +- ac,radv,radeonsi: remove LLVM 7 support +- gitlab-ci: bump LLVM to 8 for meson-vulkan and meson-clover +- radv/gfx10: don't initialize VGT_INSTANCE_STEP_RATE_0 +- radv/gfx10: do not use NGG with NAVI14 +- radv: fix getting the index type size for uint8_t +- radv: add radv_process_depth_image_layer() helper +- radv: add mipmaps support for decompress/resummarize +- radv: decompress mipmapped depth/stencil images during transitions +- radv: allocate metadata space for mipmapped depth/stencil images +- radv: add mipmap support for the TC-compat zrange bug +- radv: add mipmap support for the clear depth/stencil values +- ac: drop llvm8 from some load/store helpers +- ac: add has_clear_state to ac_gpu_info +- ac: add has_distributed_tess to ac_gpu_info +- ac: add has_dcc_constant_encode to ac_gpu_info +- ac: add has_rbplus to ac_gpu_info +- ac: add has_load_ctx_reg_pkt to ac_gpu_info +- ac: add has_out_of_order_rast to ac_gpu_info +- ac: add cpdma_prefetch_writes_memory to ac_gpu_info +- ac: add has_gfx9_scissor_bug to ac_gpu_info +- ac: add has_tc_compat_zrange_bug to ac_gpu_info +- ac: add rbplus_allowed to ac_gpu_info +- ac: add has_msaa_sample_loc_bug to ac_gpu_info +- ac: add has_ls_vgpr_init_bug to ac_gpu_info +- radv: make use of has_ls_vgpr_init_bug +- radv/gfx10: compute the LDS size for exporting PrimID for VS +- ac: import linear/perspective PS input parameters from radv/radeonsi +- ac: drop now useless lookup_interp_param from ABI +- radv: gather info about PS inputs in the shader info pass +- radv: move lowering PS inputs/outputs at the right place +- radv: remove some unused fields from radv_shader_context +- radv: remove unused shader_info parameter in ac_compile_llvm_module() +- radv: remove useless ac_llvm_util.h include from the WSI code +- radv: remove radv_init_llvm_target() helper +- radv: replace ac_nir_build_if by ac_build_ifcc +- radv: move setting can_discard to ac_fill_shader_info() +- radv: keep a pointer to a NIR shader into radv_shader_context +- nir: do not assume that the result of fexp2(a) is always an integral +- radv/gfx10: always set ballot_mask_bits to 64 +- radv: merge radv_shader_variant_info into radv_shader_info +- radv: move ac_fill_shader_info() to radv_nir_shader_info_pass() +- radv: gather clip/cull distances in the shader info pass +- radv: gather pointsize in the shader info pass +- radv: gather viewport in the shader info pass +- radv: gather layer in the shader info pass +- radv: gather primitive ID in the shader info pass +- radv: calculate the GSVS vertex size in the shader info pass +- radv: calculate esgs_itemsize in the shader info pass +- radv/gfx10: account for the subpass view for the NGG GS storage +- radv/gfx10: make use the output usage mask when exporting NGG GS + params +- radv/gfx10: determine the number of vertices per primitive for TES +- radv: do not pass all compiler options to the shader info pass +- radv: fill shader info for all stages in the pipeline +- radv: store GFX9 GS state as part of the shader info +- radv: store GFX10 NGG state as part of the shader info +- radv: store the ESGS ring size as part of gfx10_ngg_info +- radv: calculate GFX9 GS and GFX10 NGG states before compiling shader + variants +- radv/gfx10: declare a LDS symbol for the NGG emit space +- radv: fix allocating number of user sgprs if streamout is used +- radv/winsys: add support for GS and OA domains +- radv/gfx10: add an option to switch from legacy to NGG streamout +- radv/gfx10: implement NGG streamout begin/end functions +- radv/gfx10: allocate GDS/OA buffer objects for NGG streamout +- radv/gfx10: adjust the GS NGG scratch size for streamout +- radv/gfx10: unconditionally declare scratch space for NGG streamout + without GS +- radv/gfx10: adjust the LDS size for VS/TES NGG streamout +- radv/gfx10: fix unnecessary LDS overallocation for NGG GS +- radv/gfx10: compute the correct buffer size for NGG streamout +- radv/gfx10: gather GS output for VS as NGG +- radv/gfx10: enable NGG_WAVE_ID_EN for NGG streamout +- radv/gfx10: make GDS idle when leaving the IB +- radv/gfx10: make sure to wait for idle before clearing GDS +- radv/gfx10: implement NGG streamout +- radv/gfx10: disable unsupported transform feedback features for NGG +- radv: fix writing depth/stencil clear values to image +- radv: fix loading 64-bit GS inputs +- radv/gfx10: fix VK_KHR_pipeline_executable_properties with NGG GS +- radv/gfx10: add radv_device::use_ngg +- radv/gfx10: add missing counter buffer to the BO list +- radv/gfx10: fix storing/loading NGG stream outputs for VS and TES +- radv/gfx10: use the component mask when storing/loading NGG stream + outputs +- radv/gfx10: fix storing/loading NGG stream outputs for GS +- radv/gfx10: fix NGG streamout with triangle strips for VS +- radv: rework the slow depthstencil clear to write depth from PS +- Revert "radv: disable viewport clamping even if FS doesn't write Z" +- radv: fix build +- radv/gfx10: fix the ESGS ring size symbol +- radv: enable lower_fmod for the LLVM path +- ac/nir: remove unused code for nir_op_{fmod,frem} +- radv: implement VK_KHR_shader_clock +- drirc: enable vk_x11_override_min_image_count for DOOM +- radv: bump minTexelBufferOffsetAlignment to 4 +- radv: get the device name from radeon_info::name +- radv: sync before resetting query pools if timestamps have been + written +- radv: use a compute shader for copying timestamp query results +- radv: fix DCC fast clear code for intensity formats +- radv: rename VK_KHR_shader_float16_int8 structs/constants +- Revert "radv: do not emit PKT3_CONTEXT_CONTROL with AMDGPU 3.6.0+" +- radv: fix DCC fast clear code for intensity formats (correctly) +- ac/llvm: add ac_build_canonicalize() helper +- ac/llvm: add AC_FLOAT_MODE_ROUND_TO_ZERO +- ac/llvm: force fneg/fabs to flush denorms to zero if requested +- radv: implement VK_KHR_shader_float_controls +- radv: enable VK_KHR_shader_float_controls on GFX6-GFX7 +- radv: do not print useless descriptors info in hang reports +- radv: print which ring is dumped in hang reports +- radv: dump trace files earlier if a GPU hang is detected +- radv: do not dump descriptors twice in hang reports +- radv: advertise VK_KHR_spirv_1_4 +- ac/llvm: fix ac_to_integer_type() for 32-bit const addr space + pointers +- radv: fix updating bound fast ds clear values with different aspects +- radv: do not create meta pipelines with 16 samples +- radv: add an assertion in radv_gfx10_compute_bin_size() +- radv: do not emit rbplus if attachments are undefined +- radv/gfx10: re-enable fast depth/stencil clears with separate aspects +- radv/gfx10: fix 3D images +- radv: fix vkUpdateDescriptorSets with inline uniform blocks +- radv: fix a performance regression with graphics depth/stencil clears +- radv: compute the number of records correctly for vertex buffers +- radv: fix VK_KHR_shader_float_controls dependency on GFX6-7 +- radv: enable fast depth/stencil clears with separate aspects on GFX8 +- radv: fix OpQuantizeToF16 for NaN on GFX6-7 +- radv: fix dumping SPIR-V into hang reports +- radv: move nomemorycache debug option at the right palce +- radv: fix perftest options +- radv: fix compute pipeline keys when optimizations are disabled +- radv: fix enabling sample shading with SampleID/SamplePosition +- radv/gfx10: fix implementation of exclusive scans +- ac/nir: fix out-of-bound access when loading constants from global +- intel/dri: finish proper glthread +- nir/large_constants: more careful data copying +- nir/large_constants: pass after lowering copy_deref +- meta: leak of shader program when decompressing tex-images +- nouveau: add idep_nir_headers as dep for libnouveau +- util: fix os_create_anonymous_file on android +- iris/android: fix build and link with libmesa_intel_perf +- egl: reset blob cache set/get functions on terminate +- intel/genxml: generate pack files for gen12 on android builds +- intel/isl: build android libmesa_isl for gen12 +- iris: build android libmesa_iris for gen12 +- anv: build libanv for gen12 in android build +- i965: initialize bo_reuse when creating brw_bufmgr +- iris: use driconf for 'bo_reuse' parameter +- android: fix linking issues with liblog +- iris: close screen fd on iris_destroy_screen +- egl: check for NULL value like eglGetSyncAttribKHR does +- iris: disable aux on first get_param if not created with aux +- mesa/st: calculate texture size based on EGLImage miplevel +- anv/android: fix images created with external format support +- i965: setup sized internalformat for MESA_FORMAT_R10G10B10A2_UNORM +- mesa: add [Program]Uniform*64ARB display list support +- mesa: enable ARB_gpu_shader_int64 in compat profile +- Revert "egl: implement new functions from + EGL_EXT_image_flush_external" +- Revert "egl: handle EGL_IMAGE_EXTERNAL_FLUSH_EXT" +- Revert "st/dri: add support for EGL_EXT_image_flush_external" +- Revert "st/dri: assume external consumers of back buffers can write + to the buffers" +- Revert "dri_interface: add interface for + EGL_EXT_image_flush_external" +- svga: Fix banded DMA upload unmap +- winsys/svga: Limit the maximum DMA hardware buffer size +- Revert "radeonsi: don't emit PKT3_CONTEXT_CONTROL on amdgpu" +- radeonsi: add JPEG decode support for VCN 2.0 devices +- radeonsi/nir: fix number of used samplers +- util/disk_cache: bump thread count assigned to disk cache queue +- util/u_queue: track job size and limit the size of queue growth +- util/disk_cache: make use of the total job size limiting feature +- radeonsi/nir: lower load constants to scalar +- glsl: fix crash compiling bindless samplers inside unnamed UBOs +- nir: fix nir_variable_data packing +- nir: improve nir_variable packing +- glsl: remove propagate_invariance() call from the linker +- radv: get topology from pipeline key rather than + VkGraphicsPipelineCreateInfo +- radv: add debug option to turn off in memory cache +- radv: add radv_create_shaders() to radv_shader.h +- radv: add radv_secure_compile_type enum +- radv: add some new members to radv device and instance for secure + compile +- radv: add radv_device_use_secure_compile() helper +- radv: allow the secure process to read and write from disk cache +- radv: for secure compile exit early from radv_shader_variant_create() +- radv: add radv_secure_compile() +- radv: a support for a secure compile fork at device creation +- radv: enable secure compile support +- util: remove LIST_INITHEAD macro +- util: remove LIST_ADDTAIL macro +- util: remove LIST_ADD macro +- util: remove LIST_REPLACE macro +- util: remove LIST_DELINIT macro +- util: remove LIST_DEL macro +- util: rename list_empty() to list_is_empty() +- util: remove LIST_IS_EMPTY macro +- radv: allow select() calls in secure compile +- radv: add radv_sc_read() helper +- radv: make use of radv_sc_read() +- radv: add some infrastructure for fresh forks for each secure compile +- radv: add a secure_compile_open_fifo_fds() helper +- radv: create a fresh fork for each pipeline compile +- glsl/nir: iterate the system values list when adding varyings +- st/nine: Properly initialize GLSL types for NIR shaders. +- nir: Carve out nir_lower_samplers from GLSL code. +- tgsi_to_nir: Remove dependency on libglsl. +- amd/common: Move ac_export_mrt_z to ac_llvm_build. +- amd/common: Extract some helper functions to ac_shader_util. +- amd/common: Add num_shared_vgprs to ac_shader_config for GFX10. +- radv: Set shared VGPR count in radv_postprocess_config. +- amd/common: Introduce ac_get_fs_input_vgpr_cnt. +- radv: Add debug option to dump meta shaders. +- radv: Fix L2 cache rinse programming. +- amd: Move all amd/common code that depends on LLVM to amd/llvm. +- aco: Set +wavefrontsize64 for LLVM disassembler in GFX10 wave64 mode. +- aco: Add missing GFX10 specific fields and some README notes. +- aco: Support GFX10 SMEM in aco_assembler. +- aco: Support GFX10 VINTRP in aco_assembler. +- aco: Support GFX10 DS in aco_assembler. +- aco: Support GFX10 MUBUF in aco_assembler. +- amd/common: Add extern "C" to some headers that were missing it. +- aco: Link ACO with amd/common. +- aco: Support GFX10 MTBUF in aco_assembler. +- aco: Support GFX10 MIMG and GFX9 D16 in aco_assembler. +- aco: Fix GFX9 FLAT, SCRATCH, GLOBAL instructions, add GFX10 support. +- aco: Support GFX10 EXP in aco_assembler. +- aco: Support GFX10 VOP3 and VOP1 as VOP3 in aco_assembler. +- aco: Set GFX10 DLC bit properly. +- aco: Use ac_get_sampler_dim, delete duplicate code. +- aco: Set GFX10 dimensionality on the instructions that need it. +- aco: Support subvector loops in aco_assembler. +- aco: Fix VS input VGPRs on GFX10. +- aco: Fix s_dcache_wb on GFX10. +- aco: Add extra assertion for number of FS input VGPRs. +- aco: Clean up usages of PhysReg::reg from aco_assembler. +- aco/gfx10: Wait for pending SMEM stores before loads +- aco/gfx10: Fix PS exports for SPI_SHADER_32_AR. +- aco/gfx10: Update constant addresses in fix_branches_gfx10. +- aco/gfx10: Add notes about some GFX10 hazards. +- aco/gfx10: Mitigate VcmpxPermlaneHazard. +- aco/gfx10: Mitigate VcmpxExecWARHazard. +- aco/gfx10: Mitigate SMEMtoVectorWriteHazard. +- aco/gfx10: Mitigate LdsBranchVmemWARHazard. +- aco/gfx10: Fix mitigation of VMEMtoScalarWriteHazard. +- aco: Refactor hazard mitigations, separate pass for GFX10. +- st/nine: Fix build with -Werror=empty-body +- st/nine: Fix unused variable warnings in release build. +- aco: Implement subgroup shuffle in GFX10 wave64 mode. +- aco: Introduce vgpr_limit to keep track of available VGPRs. +- radv: Enable ACO on Navi. +- ac: Handle invalid GFX10 format correctly in ac_get_tbuffer_format. +- panfrost/ci: Use Volt-based runner for dEQP tests +- panfrost/ci: Print bootstrap log +- panfrost/ci: Build kernel with CONFIG_DETECT_HUNG_TASK +- panfrost/ci: Install qemu-arm-static into chroot +- panfrost/ci: Print load stats +- panfrost/ci: Print only regressions +- panfrost/ci: Re-add support for armhf +- panfrost/ci: Use special runner for LAVA jobs +- panfrost/ci: Increase timeouts +- panfrost/ci: Run dEQP with the surfaceless platform +- panfrost/ci: Update kernel to 5.3-rc8 +- panfrost/ci: Use releases for Volt dEQP +- gitlab-ci: Run dEQP on devices with Panfrost +- gitlab-ci: Move LAVA-related files into top-level ci dir +- gitlab-ci/lava: Fix image to use in test jobs +- gitlab-ci/lava: Use files to list tests to skip +- gitlab-ci/lava: Test Lima driver with dEQP +- panfrost: Keep track of active BOs +- gitlab-ci: Update kernel for LAVA jobs to 5.4-rc4 +- panfrost: allocate bo for occlusion query results +- lima/ppir: refactor const lowering +- lima/ppir: clone ld_{uni,tex,var} into each block +- lima/ppir: add support for unconditional branches and condition + negation +- lima/ppir: set write mask for texture loads if dest is reg +- lima/ppir: fix ordering deps +- lima/ppir: add write after read deps for registers +- lima/ppir: add dummy op +- lima/ppir: create ppir block for each corresponding NIR block +- lima/ppir: turn store_color into ALU node +- lima/ppir: validate shader outputs +- lima/ppir: add better liveness analysis +- lima/ppir: add control flow support +- lima/ppir: print register index and components number for spilled + register +- lima: fix texture descriptor issues +- lima/ppir: add common helper for creating movs +- lima/ppir: don't assume that load coords gets value from register +- lima/ppir: clone uniforms and load_coords into each successor +- nir: allow specifying filter callback in lower_alu_to_scalar +- lima/ppir: don't lower vector {b,f}csel to scalar if condition is + scalar +- lima/ppir: don't lower phis to scalar +- lima/gpir: lower fceil +- lima/gpir: fix warning in gpir disassembler +- lima: run opt_algebraic between int_to_float and boot_to_float for vs +- lima/ppir: drop fge/flt/feq/fne options +- lima: set .out_sync field of req in lima_submit_start() +- lima: add standalone disassembler with primitive MBS parser +- lima: use 0 to poll if BO is busy in lima_bo_wait() +- lima: implement BO cache +- lima/ppir: don't attempt to clone tex coords if it's not varying +- lima/ppir: add node dependency types +- lima/ppir: add support for indirect load of uniforms and varyings +- lima/ppir: add NIR pass to split varying loads +- lima: set uniforms_address lower bits properly +- lima/ppir: don't clone texture loads +- lima: fix PP stack size +- glx: Fix up glXQueryGLXPbufferSGIX on macOS. +- swr: Fix build with llvm-9.0 again. +- travis: Fail build if any command in if statement fails. +- util: Define strchrnul on macOS. +- swr: Fix make_unique build error. +- scons: Add coroutines component to build. +- meson: Add coroutines component to llvmpipe build. +- etnaviv: GC7000: Texture descriptors +- glsl: Enable textureSize for samplerExternalOES +- meson: Fix linkage of libgallium_nine with libgalliumvl +- Revert "draw: revert using correct order for prim decomposition." +- broadcom/vc4: Expand width of dst surface +- radeon: Fix mjpeg issue for ARCTURUS +- loader: include limits.h for PATH_MAX +- scons/windows: Support build with LLVM 9. +- scons: Fix MSYS2 Mingw-w64 build. +- scons/windows: Enable compute shaders when possible. +- egl/android: Enable HAL_PIXEL_FORMAT_RGBA_1010102 format diff --git a/docs/relnotes/19.3.1.html b/docs/relnotes/19.3.1.html deleted file mode 100644 index 818cc41a859..00000000000 --- a/docs/relnotes/19.3.1.html +++ /dev/null @@ -1,94 +0,0 @@ - - - - - -Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 19.3.1 Release Notes / 2019-12-18

- -

- Mesa 19.3.1 is a bug fix release which fixes bugs found since the 19.3.0 release. -

-

-Mesa 19.3.1 implements the OpenGL 4.6 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.6. OpenGL -4.6 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

-

-Mesa 19.3.1 implements the Vulkan 1.1 API, but the version reported by -the apiVersion property of the VkPhysicalDeviceProperties struct -depends on the particular driver being used. -

- -

SHA256 checksum

-
-    cd951db69c56a97ff0570a7ab2c0e39e6c5323f4cd8f4eb8274723e033beae59  mesa-19.3.1.tar.xz
-
- - -

New features

- -
    -
  • None
  • -
- -

Bug fixes

- -
    -
  • i965/iris: assert when destroy GL context with active query
  • -
  • Visuals without alpha bits are not sRGB-capable
  • -
  • radv secure compile feature breaks compilation of RADV on armhf EABI (19.3-rc1)
  • -
- -

Changes

- -
    -

    Bas Nieuwenhuizen (2):

    -
  • amd/common: Fix tcCompatible degradation on Stoney.
  • -
  • amd/common: Always use addrlib for HTILE tc-compat.
  • -

    -

    Dylan Baker (3):

    -
  • docs/19.3.0: Add SHA256 sums
  • -
  • cherry-ignore: update for the 19.3.1 cycle
  • -
  • docs: remove new_features.txt from stable branch
  • -

    -

    Gert Wollny (1):

    -
  • virgl: Increase the shader transfer buffer by doubling the size
  • -

    -

    Iván Briano (1):

    -
  • anv: Export filter_minmax support only when it's really supported
  • -

    -

    Kenneth Graunke (1):

    -
  • iris: Default to X-tiling for scanout buffers without modifiers
  • -

    -

    Lionel Landwerlin (2):

    -
  • anv: fix fence underlying primitive checks
  • -
  • mesa: avoid triggering assert in implementation
  • -

    -

    Luis Mendes (1):

    -
  • radv: fix radv secure compile feature breaks compilation on armhf EABI and aarch64
  • -

    -

    Tapani Pälli (2):

    -
  • dri: add __DRI_IMAGE_FORMAT_SXRGB8
  • -
  • i965: expose MESA_FORMAT_B8G8R8X8_SRGB visual
  • -

    -

    -
- -
- - diff --git a/docs/relnotes/19.3.1.rst b/docs/relnotes/19.3.1.rst new file mode 100644 index 00000000000..fe1f946ca27 --- /dev/null +++ b/docs/relnotes/19.3.1.rst @@ -0,0 +1,55 @@ +Mesa 19.3.1 Release Notes / 2019-12-18 +====================================== + +Mesa 19.3.1 is a bug fix release which fixes bugs found since the 19.3.0 +release. + +Mesa 19.3.1 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.6. OpenGL 4.6 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +Mesa 19.3.1 implements the Vulkan 1.1 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct depends +on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + cd951db69c56a97ff0570a7ab2c0e39e6c5323f4cd8f4eb8274723e033beae59 mesa-19.3.1.tar.xz + +New features +------------ + +- None + +Bug fixes +--------- + +- i965/iris: assert when destroy GL context with active query +- Visuals without alpha bits are not sRGB-capable +- radv secure compile feature breaks compilation of RADV on armhf EABI + (19.3-rc1) + +Changes +------- + +- amd/common: Fix tcCompatible degradation on Stoney. +- amd/common: Always use addrlib for HTILE tc-compat. +- docs/19.3.0: Add SHA256 sums +- cherry-ignore: update for the 19.3.1 cycle +- docs: remove new_features.txt from stable branch +- virgl: Increase the shader transfer buffer by doubling the size +- anv: Export filter_minmax support only when it's really supported +- iris: Default to X-tiling for scanout buffers without modifiers +- anv: fix fence underlying primitive checks +- mesa: avoid triggering assert in implementation +- radv: fix radv secure compile feature breaks compilation on armhf + EABI and aarch64 +- dri: add \__DRI_IMAGE_FORMAT_SXRGB8 +- i965: expose MESA_FORMAT_B8G8R8X8_SRGB visual diff --git a/docs/relnotes/19.3.2.html b/docs/relnotes/19.3.2.html deleted file mode 100644 index 23f2ea030f7..00000000000 --- a/docs/relnotes/19.3.2.html +++ /dev/null @@ -1,138 +0,0 @@ - - - - - -Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 19.3.2 Release Notes / 2020-01-09

- -

- Mesa 19.3.2 is a bug fix release which fixes bugs found since the 19.3.1 release. -

-

-Mesa 19.3.2 implements the OpenGL 4.6 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.6. OpenGL -4.6 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

-

-Mesa 19.3.2 implements the Vulkan 1.1 API, but the version reported by -the apiVersion property of the VkPhysicalDeviceProperties struct -depends on the particular driver being used. -

- -

SHA256 checksum

-
-    4e3aee324616352bbc7f58d47ab573e10f68cc7719fd045bd6d3abcdd97ee1c1  mesa-19.3.2.tar.xz
-
- - -

New features

- -
    -
  • None
  • -
- -

Bug fixes

- -
    -
  • Rise of the Tomb Raider benchmark crash on Dell XPS 7390 2-in-1 w/ Iris Plus Graphics (Ice Lake 8x8 GT2)
  • -
  • Raven Ridge (2400G): Resident Evil 2 crashes my machine
  • -
  • Rocket League ingame artifacts
  • -
  • [radv] SteamVR direct mode no longer works
  • -
  • [RADV] [Navi] LOD artifacting in Halo - The Master Chief Collection (Halo Reach)
  • -
  • [ANV] unused create parameters not properly ignored
  • -
  • Blocky corruption in The Surge 2
  • -
  • radeonsi: Floating point exception on R9 270 gpu for a set of traces
  • -
  • [CTS] dEQP-VK.api.image_clearing.core.clear_color_image.2d.linear.single_layer.r32g32b32_* fail on GFX6-GFX8
  • -
  • Vulkan: Please consider adding another sample count to sampledImageIntegerSampleCounts
  • -
  • Navi10: Bitrate based encoding with VAAPI/RadeonSI unusable
  • -
  • [GFX10] Glitch rendering Custom Avatars in Beat Saber
  • -
  • intel/fs: Check for 16-bit immediates in fs_visitor::lower_mul_dword_inst is too strict
  • -
- -

Changes

- -
    -

    Andrii Simiklit (3):

    -
  • glsl: fix an incorrect max_array_access after optimization of ssbo/ubo
  • -
  • glsl: fix a binding points assignment for ssbo/ubo arrays
  • -
  • glsl/nir: do not change an element index to have correct block name
  • -

    -

    Bas Nieuwenhuizen (7):

    -
  • radv: Limit workgroup size to 1024.
  • -
  • radv: Expose all sample counts for integer formats as well.
  • -
  • amd/common: Handle alignment of 96-bit formats.
  • -
  • nir: Add clone/hash/serialize support for non-uniform tex instructions.
  • -
  • spirv: Fix glsl type assert in spir2nir.
  • -
  • radv: Only use the gfx mipmap level offset/pitch for linear textures.
  • -
  • radv: Emit a BATCH_BREAK when changing pixel shaders or CB_TARGET_MASK.
  • -

    -

    Caio Marcelo de Oliveira Filho (4):

    -
  • intel/fs: Lower 64-bit MOVs after lower_load_payload()
  • -
  • intel/fs: Fix lowering of dword multiplication by 16-bit constant
  • -
  • intel/vec4: Fix lowering of multiplication by 16-bit constant
  • -
  • anv: Ignore some CreateInfo structs when rasterization is disabled
  • -

    -

    Christian Gmeiner (1):

    -
  • etnaviv: update resource status after flushing
  • -

    -

    Dylan Baker (2):

    -
  • dcos: add releanse notes for 19.3.1
  • -
  • cherry-ignore: update for 19.3.2
  • -

    -

    Eric Engestrom (4):

    -
  • util/format: remove left-over util_format_description_table declaration
  • -
  • amd: fix empty-body issues
  • -
  • nine: fix empty-body-issues
  • -
  • mesa: avoid returning a value in a void function
  • -

    -

    Gert Wollny (1):

    -
  • r600: Fix maximum line width
  • -

    -

    Jason Ekstrand (2):

    -
  • anv: Properly advertise sampledImageIntegerSampleCounts
  • -
  • intel/nir: Add a memory barrier before barrier()
  • -

    -

    Lionel Landwerlin (2):

    -
  • loader: fix close on uninitialized file descriptor value
  • -
  • anv: don't close invalid syncfd semaphore
  • -

    -

    Marek Olšák (2):

    -
  • winsys/radeon: initialize pte_fragment_size
  • -
  • radeonsi: disable SDMA on gfx8 to fix corruption on RX 580
  • -

    -

    Pierre-Eric Pelloux-Prayer (2):

    -
  • radeon/vcn2: enable rate control for hevc encoding
  • -
  • radeonsi: check ctx->sdma_cs before using it
  • -

    -

    Samuel Pitoiset (2):

    -
  • radv/gfx10: fix the out-of-bounds check for vertex descriptors
  • -
  • radv: return the correct pitch for linear mipmaps on GFX10
  • -

    -

    Timur Kristóf (1):

    -
  • aco: Fix uniform i2i64.
  • -

    -

    Yevhenii Kolesnikov (2):

    -
  • meta: Cleanup function for DrawTex
  • -
  • main: allow external textures for BindImageTexture
  • -

    -

    -
- -
- - diff --git a/docs/relnotes/19.3.2.rst b/docs/relnotes/19.3.2.rst new file mode 100644 index 00000000000..6157b8d77d5 --- /dev/null +++ b/docs/relnotes/19.3.2.rst @@ -0,0 +1,95 @@ +Mesa 19.3.2 Release Notes / 2020-01-09 +====================================== + +Mesa 19.3.2 is a bug fix release which fixes bugs found since the 19.3.1 +release. + +Mesa 19.3.2 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.6. OpenGL 4.6 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +Mesa 19.3.2 implements the Vulkan 1.1 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct depends +on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + 4e3aee324616352bbc7f58d47ab573e10f68cc7719fd045bd6d3abcdd97ee1c1 mesa-19.3.2.tar.xz + +New features +------------ + +- None + +Bug fixes +--------- + +- Rise of the Tomb Raider benchmark crash on Dell XPS 7390 2-in-1 w/ + Iris Plus Graphics (Ice Lake 8x8 GT2) +- Raven Ridge (2400G): Resident Evil 2 crashes my machine +- Rocket League ingame artifacts +- [radv] SteamVR direct mode no longer works +- [RADV] [Navi] LOD artifacting in Halo - The Master Chief Collection + (Halo Reach) +- [ANV] unused create parameters not properly ignored +- Blocky corruption in The Surge 2 +- radeonsi: Floating point exception on R9 270 gpu for a set of traces +- [CTS] + dEQP-VK.api.image_clearing.core.clear_color_image.2d.linear.single_layer.r32g32b32_\* + fail on GFX6-GFX8 +- Vulkan: Please consider adding another sample count to + sampledImageIntegerSampleCounts +- Navi10: Bitrate based encoding with VAAPI/RadeonSI unusable +- [GFX10] Glitch rendering Custom Avatars in Beat Saber +- intel/fs: Check for 16-bit immediates in + fs_visitor::lower_mul_dword_inst is too strict + +Changes +------- + +- glsl: fix an incorrect max_array_access after optimization of + ssbo/ubo +- glsl: fix a binding points assignment for ssbo/ubo arrays +- glsl/nir: do not change an element index to have correct block name +- radv: Limit workgroup size to 1024. +- radv: Expose all sample counts for integer formats as well. +- amd/common: Handle alignment of 96-bit formats. +- nir: Add clone/hash/serialize support for non-uniform tex + instructions. +- spirv: Fix glsl type assert in spir2nir. +- radv: Only use the gfx mipmap level offset/pitch for linear textures. +- radv: Emit a BATCH_BREAK when changing pixel shaders or + CB_TARGET_MASK. +- intel/fs: Lower 64-bit MOVs after lower_load_payload() +- intel/fs: Fix lowering of dword multiplication by 16-bit constant +- intel/vec4: Fix lowering of multiplication by 16-bit constant +- anv: Ignore some CreateInfo structs when rasterization is disabled +- etnaviv: update resource status after flushing +- dcos: add releanse notes for 19.3.1 +- cherry-ignore: update for 19.3.2 +- util/format: remove left-over util_format_description_table + declaration +- amd: fix empty-body issues +- nine: fix empty-body-issues +- mesa: avoid returning a value in a void function +- r600: Fix maximum line width +- anv: Properly advertise sampledImageIntegerSampleCounts +- intel/nir: Add a memory barrier before barrier() +- loader: fix close on uninitialized file descriptor value +- anv: don't close invalid syncfd semaphore +- winsys/radeon: initialize pte_fragment_size +- radeonsi: disable SDMA on gfx8 to fix corruption on RX 580 +- radeon/vcn2: enable rate control for hevc encoding +- radeonsi: check ctx->sdma_cs before using it +- radv/gfx10: fix the out-of-bounds check for vertex descriptors +- radv: return the correct pitch for linear mipmaps on GFX10 +- aco: Fix uniform i2i64. +- meta: Cleanup function for DrawTex +- main: allow external textures for BindImageTexture diff --git a/docs/relnotes/19.3.3.html b/docs/relnotes/19.3.3.html deleted file mode 100644 index 01d2154a377..00000000000 --- a/docs/relnotes/19.3.3.html +++ /dev/null @@ -1,193 +0,0 @@ - - - - - -Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 19.3.3 Release Notes / 2020-01-28

- -

- Mesa 19.3.3 is a bug fix release which fixes bugs found since the 19.3.2 release. -

-

-Mesa 19.3.3 implements the OpenGL 4.6 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.6. OpenGL -4.6 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

-

-Mesa 19.3.3 implements the Vulkan 1.1 API, but the version reported by -the apiVersion property of the VkPhysicalDeviceProperties struct -depends on the particular driver being used. -

- -

SHA256 checksum

-
-    81ce4810bb25d61300f8104856461f4d49cf7cb794aa70cb572312e370c39f09  mesa-19.3.3.tar.xz
-
- - -

New features

- -
    -
  • None
  • -
- -

Bug fixes

- -
    -
  • aco: Dead Rising 4 crashes in lower_to_hw_instr() on GFX6-GFX7
  • -
  • libvulkan_radeon.so crash with `free(): double free detected in tcache 2`
  • -
  • Commit be08e6a causes crash in com.android.launcher3 (Launcher)
  • -
  • Mesa no longer compiles with GCC 10
  • -
  • [bisected] [radeonsi] GPU hangs/resets while playing interlaced content on Kodi with VAAPI
  • -
  • [radeonsi] MSAA image not copied properly after image store through texture view
  • -
  • T-Rex and Manhattan onscreen performance issue on Android
  • -
  • VkSamplerCreateInfo compareEnable not respected
  • -
  • VkSamplerCreateInfo compareEnable not respected
  • -
  • Freedreno drm softpin driver implementation leaks memory
  • -
  • [POLARIS10] VRAM leak involving glTexImage2D with non-NULL data argument
  • -
- -

Changes

- -
    -

    Adam Jackson (1):

    -
  • drisw: Cache the depth of the X drawable
  • -

    -

    Andrii Simiklit (1):

    -
  • mesa/st: fix a memory leak in get_version
  • -

    -

    Bas Nieuwenhuizen (2):

    -
  • radv: Disable VK_EXT_sample_locations on GFX10.
  • -
  • radv: Remove syncobj_handle variable in header.
  • -

    -

    Caio Marcelo de Oliveira Filho (1):

    -
  • intel/fs: Only use SLM fence in compute shaders
  • -

    -

    Daniel Schürmann (2):

    -
  • aco: fix unconditional demote_to_helper
  • -
  • aco: rework lower_to_cssa()
  • -

    -

    Dylan Baker (3):

    -
  • docs: add SHA256 sums for 19.3.2
  • -
  • cherry-ignore: Update for 19.3.3
  • -
  • .pick_status.json: Update to c787b8d2a16d5e2950f209b1fcbec6e6c0388845
  • -

    -

    Eric Anholt (1):

    -
  • mesa: Fix detection of invalidating both depth and stencil.
  • -

    -

    Eric Engestrom (1):

    -
  • meson: use github URL for wraps instead of completely unreliable wrapdb
  • -

    -

    Erik Faye-Lund (8):

    -
  • docs: fix typo in html tag name
  • -
  • docs: fix paragraphs
  • -
  • docs: open paragraph before closing it
  • -
  • docs: use code-tag instead of pre-tag
  • -
  • docs: use code-tags instead of pre-tags
  • -
  • docs: use code-tags instead of pre-tags
  • -
  • docs: move paragraph closing tag
  • -
  • docs: remove double-closed definition-list
  • -

    -

    Francisco Jerez (3):

    -
  • glsl: Fix software 64-bit integer to 32-bit float conversions.
  • -
  • intel/fs/gen11+: Handle ROR/ROL in lower_simd_width().
  • -
  • intel/fs/gen8+: Fix r127 dst/src overlap RA workaround for EOT message payload.
  • -

    -

    Hyunjun Ko (1):

    -
  • turnip: fix invalid VK_ERROR_OUT_OF_POOL_MEMORY
  • -

    -

    Jan Vesely (1):

    -
  • clover: Initialize Asm Parsers
  • -

    -

    Jason Ekstrand (8):

    -
  • anv: Flag descriptors dirty when gl_NumWorkgroups is used
  • -
  • intel/vec4: Support scoped_memory_barrier
  • -
  • intel/blorp: Fill out all the dwords of MI_ATOMIC
  • -
  • anv: Don't over-advertise descriptor indexing features
  • -
  • anv: Memset array properties
  • -
  • anv/blorp: Rename buffer image stride parameters
  • -
  • anv: Canonicalize buffer formats for image/buffer copies
  • -
  • anv: Stop allocating WSI event fences off the instance
  • -

    -

    Jonathan Marek (1):

    -
  • st/mesa: don't lower YUV when driver supports it natively
  • -

    -

    Kenneth Graunke (2):

    -
  • intel/compiler: Fix illegal mutation in get_nir_image_intrinsic_image
  • -
  • intel: Fix aux map alignments on 32-bit builds.
  • -

    -

    Lasse Lopperi (1):

    -
  • freedreno/drm: Fix memory leak in softpin implementation
  • -

    -

    Lionel Landwerlin (4):

    -
  • anv: fix intel perf queries availability writes
  • -
  • anv: only use VkSamplerCreateInfo::compareOp if enabled
  • -
  • intel/perf: expose timestamp begin for mdapi
  • -
  • intel/perf: report query split for mdapi
  • -

    -

    Marek Olšák (4):

    -
  • ac/gpu_info: always use distributed tessellation on gfx10
  • -
  • radeonsi: work around an LLVM crash when using llvm.amdgcn.icmp.i64.i1
  • -
  • radeonsi: clean up how internal compute dispatches are handled
  • -
  • radeonsi: don't invoke decompression inside internal launch_grid
  • -

    -

    Nataraj Deshpande (1):

    -
  • egl/android: Restrict minimum triple buffering for android color_buffers
  • -

    -

    Pierre-Eric Pelloux-Prayer (8):

    -
  • radeonsi: release saved resources in si_retile_dcc
  • -
  • radeonsi: release saved resources in si_compute_expand_fmask
  • -
  • radeonsi: release saved resources in si_compute_clear_render_target
  • -
  • radeonsi: release saved resources in si_compute_copy_image
  • -
  • radeonsi: release saved resources in si_compute_do_clear_or_copy
  • -
  • radeonsi: fix fmask expand compute shader
  • -
  • radeonsi: make sure fmask expand is done if needed
  • -
  • util: call bind_sampler_states before setting sampler_views
  • -

    -

    Rhys Perry (8):

    -
  • aco: set vm for pos0 exports on GFX10
  • -
  • aco: fix imageSize()/textureSize() with large buffers on GFX8
  • -
  • aco: fix uninitialized data in the binary
  • -
  • aco: set exec_potentially_empty for demotes
  • -
  • aco: disable add combining for ds_swizzle_b32
  • -
  • aco: don't DCE atomics with return values
  • -
  • aco: check if multiplication/clamp is live when applying output modifier
  • -
  • aco: fix off-by-one error when initializing sgpr_live_in
  • -

    -

    Samuel Pitoiset (2):

    -
  • radv: only use VkSamplerCreateInfo::compareOp if enabled
  • -
  • radv: fix double free corruption in radv_alloc_memory()
  • -

    -

    Samuel Thibault (1):

    -
  • meson: Do not require libdrm for DRI2 on hurd
  • -

    -

    Tapani Pälli (1):

    -
  • egl/android: fix buffer_count for applications setting max count
  • -

    -

    Thong Thai (1):

    -
  • mesa: Prevent _MaxLevel from being less than zero
  • -

    -

    Timur Kristóf (1):

    -
  • aco/gfx10: Fix VcmpxExecWARHazard mitigation.
  • -

    -

    -
- -
- - diff --git a/docs/relnotes/19.3.3.rst b/docs/relnotes/19.3.3.rst new file mode 100644 index 00000000000..e8cb47daf18 --- /dev/null +++ b/docs/relnotes/19.3.3.rst @@ -0,0 +1,125 @@ +Mesa 19.3.3 Release Notes / 2020-01-28 +====================================== + +Mesa 19.3.3 is a bug fix release which fixes bugs found since the 19.3.2 +release. + +Mesa 19.3.3 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.6. OpenGL 4.6 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +Mesa 19.3.3 implements the Vulkan 1.1 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct depends +on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + 81ce4810bb25d61300f8104856461f4d49cf7cb794aa70cb572312e370c39f09 mesa-19.3.3.tar.xz + +New features +------------ + +- None + +Bug fixes +--------- + +- aco: Dead Rising 4 crashes in lower_to_hw_instr() on GFX6-GFX7 +- libvulkan_radeon.so crash with \`free(): double free detected in + tcache 2\` +- Commit be08e6a causes crash in com.android.launcher3 (Launcher) +- Mesa no longer compiles with GCC 10 +- [bisected] [radeonsi] GPU hangs/resets while playing interlaced + content on Kodi with VAAPI +- [radeonsi] MSAA image not copied properly after image store through + texture view +- T-Rex and Manhattan onscreen performance issue on Android +- VkSamplerCreateInfo compareEnable not respected +- VkSamplerCreateInfo compareEnable not respected +- Freedreno drm softpin driver implementation leaks memory +- [POLARIS10] VRAM leak involving glTexImage2D with non-NULL data + argument + +Changes +------- + +- drisw: Cache the depth of the X drawable +- mesa/st: fix a memory leak in get_version +- radv: Disable VK_EXT_sample_locations on GFX10. +- radv: Remove syncobj_handle variable in header. +- intel/fs: Only use SLM fence in compute shaders +- aco: fix unconditional demote_to_helper +- aco: rework lower_to_cssa() +- docs: add SHA256 sums for 19.3.2 +- cherry-ignore: Update for 19.3.3 +- .pick_status.json: Update to c787b8d2a16d5e2950f209b1fcbec6e6c0388845 +- mesa: Fix detection of invalidating both depth and stencil. +- meson: use github URL for wraps instead of completely unreliable + wrapdb +- docs: fix typo in html tag name +- docs: fix paragraphs +- docs: open paragraph before closing it +- docs: use code-tag instead of pre-tag +- docs: use code-tags instead of pre-tags +- docs: use code-tags instead of pre-tags +- docs: move paragraph closing tag +- docs: remove double-closed definition-list +- glsl: Fix software 64-bit integer to 32-bit float conversions. +- intel/fs/gen11+: Handle ROR/ROL in lower_simd_width(). +- intel/fs/gen8+: Fix r127 dst/src overlap RA workaround for EOT + message payload. +- turnip: fix invalid VK_ERROR_OUT_OF_POOL_MEMORY +- clover: Initialize Asm Parsers +- anv: Flag descriptors dirty when gl_NumWorkgroups is used +- intel/vec4: Support scoped_memory_barrier +- intel/blorp: Fill out all the dwords of MI_ATOMIC +- anv: Don't over-advertise descriptor indexing features +- anv: Memset array properties +- anv/blorp: Rename buffer image stride parameters +- anv: Canonicalize buffer formats for image/buffer copies +- anv: Stop allocating WSI event fences off the instance +- st/mesa: don't lower YUV when driver supports it natively +- intel/compiler: Fix illegal mutation in get_nir_image_intrinsic_image +- intel: Fix aux map alignments on 32-bit builds. +- freedreno/drm: Fix memory leak in softpin implementation +- anv: fix intel perf queries availability writes +- anv: only use VkSamplerCreateInfo::compareOp if enabled +- intel/perf: expose timestamp begin for mdapi +- intel/perf: report query split for mdapi +- ac/gpu_info: always use distributed tessellation on gfx10 +- radeonsi: work around an LLVM crash when using + llvm.amdgcn.icmp.i64.i1 +- radeonsi: clean up how internal compute dispatches are handled +- radeonsi: don't invoke decompression inside internal launch_grid +- egl/android: Restrict minimum triple buffering for android + color_buffers +- radeonsi: release saved resources in si_retile_dcc +- radeonsi: release saved resources in si_compute_expand_fmask +- radeonsi: release saved resources in si_compute_clear_render_target +- radeonsi: release saved resources in si_compute_copy_image +- radeonsi: release saved resources in si_compute_do_clear_or_copy +- radeonsi: fix fmask expand compute shader +- radeonsi: make sure fmask expand is done if needed +- util: call bind_sampler_states before setting sampler_views +- aco: set vm for pos0 exports on GFX10 +- aco: fix imageSize()/textureSize() with large buffers on GFX8 +- aco: fix uninitialized data in the binary +- aco: set exec_potentially_empty for demotes +- aco: disable add combining for ds_swizzle_b32 +- aco: don't DCE atomics with return values +- aco: check if multiplication/clamp is live when applying output + modifier +- aco: fix off-by-one error when initializing sgpr_live_in +- radv: only use VkSamplerCreateInfo::compareOp if enabled +- radv: fix double free corruption in radv_alloc_memory() +- meson: Do not require libdrm for DRI2 on hurd +- egl/android: fix buffer_count for applications setting max count +- mesa: Prevent \_MaxLevel from being less than zero +- aco/gfx10: Fix VcmpxExecWARHazard mitigation. diff --git a/docs/relnotes/19.3.4.html b/docs/relnotes/19.3.4.html deleted file mode 100644 index 43b27b5d076..00000000000 --- a/docs/relnotes/19.3.4.html +++ /dev/null @@ -1,187 +0,0 @@ - - - - - -Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 19.3.4 Release Notes / 2020-02-13

- -

- Mesa 19.3.4 is a bug fix release which fixes bugs found since the 19.3.3 release. -

-

-Mesa 19.3.4 implements the OpenGL 4.6 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.6. OpenGL -4.6 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

-

-Mesa 19.3.4 implements the Vulkan 1.1 API, but the version reported by -the apiVersion property of the VkPhysicalDeviceProperties struct -depends on the particular driver being used. -

- -

SHA256 checksum

-
-    1da467e6ae2799a517e242462331eafd29ae77d9872f3a845df81f7c308e8fe4  mesa-19.3.4.tar.xz
-
- - -

New features

- -
    -
  • None
  • -
- -

Bug fixes

- -
    -
  • [RADV] GPU hangs while the cutscene plays in the game Assassin's Creed Origins
  • -
  • Broken rendering of glxgears on S/390 architecture (64bit, BigEndian)
  • -
  • GL_EXT_disjoint_timer_query failing with GL_INVALID_ENUM
  • -
  • GL_EXT_disjoint_timer_query failing with GL_INVALID_ENUM
  • -
  • OSMesa osmesa_choose_format returns a format not supported by st_new_renderbuffer_fb
  • -
  • Using EGL_KHR_surfaceless_context causes spurious "libEGL warning: FIXME: egl/x11 doesn't support front buffer rendering."
  • -
  • [Regression] JavaFX unbounded VRAM+RAM usage
  • -
  • !3460 broke texsubimage test with piglit on zink+anv
  • -
- -

Changes

- -
    -

    Bas Nieuwenhuizen (1):

    -
  • radv: Do not set SX DISABLE bits for RB+ with unused surfaces.
  • -

    -

    Boris Brezillon (1):

    -
  • panfrost: Fix the damage box clamping logic
  • -

    -

    Brian Ho (2):

    -
  • anv: Properly fetch partial results in vkGetQueryPoolResults
  • -
  • anv: Handle unavailable queries in vkCmdCopyQueryPoolResults
  • -

    -

    Danylo Piliaiev (2):

    -
  • i965: Do not set front_buffer_dirty if there is no front buffer
  • -
  • st/mesa: Handle the rest renderbuffer formats from OSMesa
  • -

    -

    Drew Davenport (1):

    -
  • radeonsi: Clear uninitialized variable
  • -

    -

    Dylan Baker (15):

    -
  • docs: Add SHA 256 sums for 19.3.3
  • -
  • .pick_status.json: Mark 58c929be0ddbbd9291d0dadbf11538170178e791 as backported
  • -
  • .pick_status.json: Mark df34fa14bb872447fed9076e06ffc504d85e2d1c as backported
  • -
  • .pick_status.json: Update to 997040e4b8353fe9b71a5e9fde2f933eae09c7a3
  • -
  • .pick_status.json: Update to ca6a22305b275b49fbc88b8f4cba2fefb24c2a5d
  • -
  • .pick_status.json: Mark 552028c013cc1d49a2b61ebe0fc3a3781a9ba826 as denominated
  • -
  • .pick_status.json: Update to f09c466732e4a5b648d7503787777c926dd93c29
  • -
  • bin/pick-ui: Add a new maintainer script for picking patches
  • -
  • .pick_status.json: Update to b550b7ef3b8d12f533b67b1a03159a127a3ff34a
  • -
  • .pick_status.json: Update to 9afdcd64f2c96f3fcc1a28912987f2e8066aa995
  • -
  • .pick_status.json: Update to 7eaf21cb6f67adbe0e79b80b4feb8c816a98a720
  • -
  • .pick_status.json: Mark ca6a22305b275b49fbc88b8f4cba2fefb24c2a5d as backported
  • -
  • .pick_status.json: Update to d8bae10bfe0f487dcaec721743cd51441bcc12f5
  • -
  • .pick_status.json: Update to 689817c9dfde9a0852f2b2489cb0fa93ffbcb215
  • -
  • .pick_status.json: Update to 23037627359e739c42b194dec54875aefbb9d00b
  • -

    -

    Eric Anholt (1):

    -
  • Revert "gallium: Fix big-endian addressing of non-bitmask array formats."
  • -

    -

    Florian Will (1):

    -
  • radv/winsys: set IB flags prior to submit in the sysmem path
  • -

    -

    Georg Lehmann (3):

    -
  • Correctly wait in the fragment stage until all semaphores are signaled
  • -
  • Vulkan Overlay: Don't try to change the image layout to present twice
  • -
  • Vulkan overlay: use the corresponding image index for each swapchain
  • -

    -

    Hyunjun Ko (1):

    -
  • freedreno/ir3: put the conversion back for half const to the right place.
  • -

    -

    Ian Romanick (1):

    -
  • intel/fs: Don't count integer instructions as being possibly coissue
  • -

    -

    Jan Vesely (1):

    -
  • clover: Use explicit conversion from llvm::StringRef to std::string
  • -

    -

    Jason Ekstrand (6):

    -
  • anv: Insert holes for non-existant XFB varyings
  • -
  • anv: Improve BTI change cache flushing
  • -
  • anv,iris: Set 3DSTATE_SF::DerefBlockSize to per-poly on Gen12+
  • -
  • genxml: Add a new 3DSTATE_SF field on gen12
  • -
  • intel/fs: Write the address register with NoMask for MOV_INDIRECT
  • -
  • anv/blorp: Use the correct size for vkCmdCopyBufferToImage
  • -

    -

    Kenneth Graunke (1):

    -
  • i965: Use brw_batch_references in tex_busy check
  • -

    -

    Lionel Landwerlin (1):

    -
  • isl: drop CCS row pitch requirement for linear surfaces
  • -

    -

    Marek Olšák (1):

    -
  • radeonsi: fix the DCC MSAA bug workaround
  • -

    -

    Marek Vasut (1):

    -
  • etnaviv: Destroy rsc->pending_ctx set in etna_resource_destroy()
  • -

    -

    Michel Dänzer (6):

    -
  • winsys/amdgpu: Keep a list of amdgpu_screen_winsyses in amdgpu_winsys
  • -
  • winsys/amdgpu: Keep track of retrieved KMS handles using hash tables
  • -
  • winsys/amdgpu: Only re-export KMS handles for different DRM FDs
  • -
  • util: Add os_same_file_description helper
  • -
  • winsys/amdgpu: Re-use amdgpu_screen_winsys when possible
  • -
  • winsys/amdgpu: Close KMS handles for other DRM file descriptions
  • -

    -

    Neha Bhende (1):

    -
  • svga: fix size of format_conversion_table[]
  • -

    -

    Pierre-Eric Pelloux-Prayer (2):

    -
  • radeonsi: disable display DCC
  • -
  • radeonsi: stop using the VM_ALWAYS_VALID flag
  • -

    -

    Rafael Antognolli (1):

    -
  • intel: Load the driver even if I915_PARAM_REVISION is not found.
  • -

    -

    Rhys Perry (6):

    -
  • aco: fix operand to scc when selecting SGPR ufind_msb/ifind_msb
  • -
  • aco: ensure predecessors' p_logical_end is in WQM when a p_phi is in WQM
  • -
  • aco: run p_wqm instructions in WQM
  • -
  • aco: don't consider loop header blocks branch blocks in add_coupling_code
  • -
  • aco: don't always add logical edges from continue_break blocks to headers
  • -
  • aco: fix target calculation when vgpr spilling introduces sgpr spilling
  • -

    -

    Samuel Pitoiset (2):

    -
  • radv: do not allow sparse resources with multi-planar formats
  • -
  • nir: do not use De Morgan's Law rules for flt and fge
  • -

    -

    Tapani Pälli (2):

    -
  • mapi: add GetInteger64vEXT with EXT_disjoint_timer_query
  • -
  • mesa: allow bit queries for EXT_disjoint_timer_query
  • -

    -

    Thomas Hellstrom (1):

    -
  • svga: Fix banded DMA upload
  • -

    -

    Vasily Khoruzhick (1):

    -
  • lima: ppir: don't delete root ld_tex nodes without successors in current block
  • -

    -

    Vinson Lee (1):

    -
  • swr: Fix GCC 4.9 checks.
  • -

    -

    -
- -
- - diff --git a/docs/relnotes/19.3.4.rst b/docs/relnotes/19.3.4.rst new file mode 100644 index 00000000000..6e7d86f4f04 --- /dev/null +++ b/docs/relnotes/19.3.4.rst @@ -0,0 +1,123 @@ +Mesa 19.3.4 Release Notes / 2020-02-13 +====================================== + +Mesa 19.3.4 is a bug fix release which fixes bugs found since the 19.3.3 +release. + +Mesa 19.3.4 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.6. OpenGL 4.6 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +Mesa 19.3.4 implements the Vulkan 1.1 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct depends +on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + 1da467e6ae2799a517e242462331eafd29ae77d9872f3a845df81f7c308e8fe4 mesa-19.3.4.tar.xz + +New features +------------ + +- None + +Bug fixes +--------- + +- [RADV] GPU hangs while the cutscene plays in the game Assassin's + Creed Origins +- Broken rendering of glxgears on S/390 architecture (64bit, BigEndian) +- GL_EXT_disjoint_timer_query failing with GL_INVALID_ENUM +- GL_EXT_disjoint_timer_query failing with GL_INVALID_ENUM +- OSMesa osmesa_choose_format returns a format not supported by + st_new_renderbuffer_fb +- Using EGL_KHR_surfaceless_context causes spurious "libEGL warning: + FIXME: egl/x11 doesn't support front buffer rendering." +- [Regression] JavaFX unbounded VRAM+RAM usage +- !3460 broke texsubimage test with piglit on zink+anv + +Changes +------- + +- radv: Do not set SX DISABLE bits for RB+ with unused surfaces. +- panfrost: Fix the damage box clamping logic +- anv: Properly fetch partial results in vkGetQueryPoolResults +- anv: Handle unavailable queries in vkCmdCopyQueryPoolResults +- i965: Do not set front_buffer_dirty if there is no front buffer +- st/mesa: Handle the rest renderbuffer formats from OSMesa +- radeonsi: Clear uninitialized variable +- docs: Add SHA 256 sums for 19.3.3 +- .pick_status.json: Mark 58c929be0ddbbd9291d0dadbf11538170178e791 as + backported +- .pick_status.json: Mark df34fa14bb872447fed9076e06ffc504d85e2d1c as + backported +- .pick_status.json: Update to 997040e4b8353fe9b71a5e9fde2f933eae09c7a3 +- .pick_status.json: Update to ca6a22305b275b49fbc88b8f4cba2fefb24c2a5d +- .pick_status.json: Mark 552028c013cc1d49a2b61ebe0fc3a3781a9ba826 as + denominated +- .pick_status.json: Update to f09c466732e4a5b648d7503787777c926dd93c29 +- bin/pick-ui: Add a new maintainer script for picking patches +- .pick_status.json: Update to b550b7ef3b8d12f533b67b1a03159a127a3ff34a +- .pick_status.json: Update to 9afdcd64f2c96f3fcc1a28912987f2e8066aa995 +- .pick_status.json: Update to 7eaf21cb6f67adbe0e79b80b4feb8c816a98a720 +- .pick_status.json: Mark ca6a22305b275b49fbc88b8f4cba2fefb24c2a5d as + backported +- .pick_status.json: Update to d8bae10bfe0f487dcaec721743cd51441bcc12f5 +- .pick_status.json: Update to 689817c9dfde9a0852f2b2489cb0fa93ffbcb215 +- .pick_status.json: Update to 23037627359e739c42b194dec54875aefbb9d00b +- Revert "gallium: Fix big-endian addressing of non-bitmask array + formats." +- radv/winsys: set IB flags prior to submit in the sysmem path +- Correctly wait in the fragment stage until all semaphores are + signaled +- Vulkan Overlay: Don't try to change the image layout to present twice +- Vulkan overlay: use the corresponding image index for each swapchain +- freedreno/ir3: put the conversion back for half const to the right + place. +- intel/fs: Don't count integer instructions as being possibly coissue +- clover: Use explicit conversion from llvm::StringRef to std::string +- anv: Insert holes for non-existant XFB varyings +- anv: Improve BTI change cache flushing +- anv,iris: Set 3DSTATE_SF::DerefBlockSize to per-poly on Gen12+ +- genxml: Add a new 3DSTATE_SF field on gen12 +- intel/fs: Write the address register with NoMask for MOV_INDIRECT +- anv/blorp: Use the correct size for vkCmdCopyBufferToImage +- i965: Use brw_batch_references in tex_busy check +- isl: drop CCS row pitch requirement for linear surfaces +- radeonsi: fix the DCC MSAA bug workaround +- etnaviv: Destroy rsc->pending_ctx set in etna_resource_destroy() +- winsys/amdgpu: Keep a list of amdgpu_screen_winsyses in amdgpu_winsys +- winsys/amdgpu: Keep track of retrieved KMS handles using hash tables +- winsys/amdgpu: Only re-export KMS handles for different DRM FDs +- util: Add os_same_file_description helper +- winsys/amdgpu: Re-use amdgpu_screen_winsys when possible +- winsys/amdgpu: Close KMS handles for other DRM file descriptions +- svga: fix size of format_conversion_table[] +- radeonsi: disable display DCC +- radeonsi: stop using the VM_ALWAYS_VALID flag +- intel: Load the driver even if I915_PARAM_REVISION is not found. +- aco: fix operand to scc when selecting SGPR ufind_msb/ifind_msb +- aco: ensure predecessors' p_logical_end is in WQM when a p_phi is in + WQM +- aco: run p_wqm instructions in WQM +- aco: don't consider loop header blocks branch blocks in + add_coupling_code +- aco: don't always add logical edges from continue_break blocks to + headers +- aco: fix target calculation when vgpr spilling introduces sgpr + spilling +- radv: do not allow sparse resources with multi-planar formats +- nir: do not use De Morgan's Law rules for flt and fge +- mapi: add GetInteger64vEXT with EXT_disjoint_timer_query +- mesa: allow bit queries for EXT_disjoint_timer_query +- svga: Fix banded DMA upload +- lima: ppir: don't delete root ld_tex nodes without successors in + current block +- swr: Fix GCC 4.9 checks. diff --git a/docs/relnotes/19.3.5.html b/docs/relnotes/19.3.5.html deleted file mode 100644 index 9dccdb3c5d3..00000000000 --- a/docs/relnotes/19.3.5.html +++ /dev/null @@ -1,169 +0,0 @@ - - - - - -Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 19.3.5 Release Notes / 2020-03-09

- -

- Mesa 19.3.5 is a bug fix release which fixes bugs found since the 19.3.4 release. -

-

-Mesa 19.3.5 implements the OpenGL 4.6 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.6. OpenGL -4.6 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

-

-Mesa 19.3.5 implements the Vulkan 1.1 API, but the version reported by -the apiVersion property of the VkPhysicalDeviceProperties struct -depends on the particular driver being used. -

- -

SHA256 checksum

-
-009895b055b971c82d7a0cd57227d414d323282605946e94e9b308a9cb49c6b6  mesa-19.3.5.tar.xz
-
- - -

New features

- -
    -
  • None
  • -
- -

Bug fixes

- -
    -
  • V3D/Broadcom (Raspberry Pi 4) - GLES 3.1 - GL_EXT_texture_norm16 advertised, but not usable
  • -
  • i965 assertion failure in fallback_rgbx_to_rgba
  • -
  • drisw crashes on calling NULL putImage on EGL surfaceless platform (pbuffer EGLSurface)
  • -
- -

Changes

- -
    -

    Andrii Simiklit (1):

    -
  • Revert "glx: convert glx_config_create_list to one big calloc"
  • -

    -

    Arcady Goldmints-Orlov (1):

    -
  • spirv: Remove outdated SPIR-V decoration warnings
  • -

    -

    Caio Marcelo de Oliveira Filho (1):

    -
  • intel/gen12: Take into account opcode when decoding SWSB
  • -

    -

    Danylo Piliaiev (1):

    -
  • i965: Do not generate D16 B5G6R5_UNORM configs on gen < 8
  • -

    -

    Dave Airlie (1):

    -
  • gallivm/tgsi: fix stream id regression
  • -

    -

    Dylan Baker (7):

    -
  • docs: Add SHA256 sum for 19.3.4
  • -
  • .pick_status.json: Update to 2a98cf3b2ecea43cea148df7f77d2abadfd1c9db
  • -
  • .pick_status.json: Update to 946eacbafb47c8b94d47e7c9d2a8b02fff5a22fa
  • -
  • .pick_status.json: Update to bee5c9b0dc13dbae0ccf124124eaccebf7f2a435
  • -
  • .pick_status.json: Update to 8291d728dc997e87b4d2e4e451692643a1dba881
  • -
  • .pick_status.json: Update to e4baff90812d799d586296fcad992ddcc553c359
  • -
  • .pick_status.json: Update to 01496e3d1ea0370af03e6645dbd2b864c2ace94c
  • -

    -

    Eric Engestrom (10):

    -
  • .pick_status.json: Update to 74e4cda64b9d114321216eefe536f80644b0f0fd
  • -
  • .pick_status.json: Mark dba71de5c63617677fe44558f995d35fad643413 as denominated
  • -
  • .pick_status.json: Mark 5ea23ba659adc05ff75ca7a4c9d1bd01db889ddd as denominated
  • -
  • .pick_status.json: Mark 34fd894e42ae1ec9d35bf9c4f05364b03dd4a223 as denominated
  • -
  • .pick_status.json: Mark ddd767387f336ed1578f171a2af4ca33c564d7f3 as denominated
  • -
  • .pick_status.json: Mark b9773631d3e79e2310ed0eb274b4dd9426205066 as denominated
  • -
  • .pick_status.json: Mark 9fea90ad5170dd64376d22a14ac88c392813c96c as denominated
  • -
  • bin/gen_release_notes.py: fix commit list command
  • -
  • .pick_status.json: Update to 0103f02acb10dcdea23461ba214307a6827a7772
  • -
  • gitlab-ci: update template to fix container build issues
  • -

    -

    Erik Faye-Lund (2):

    -
  • util: promote u_debug_memory.c to src/util
  • -
  • .pick_status.json: Update to 74e4cda64b9d114321216eefe536f80644b0f0fd
  • -

    -

    Francisco Jerez (1):

    -
  • intel/fs/gen12: Fixup/simplify SWSB annotations of SIMD32 scratch writes.
  • -

    -

    Ian Romanick (1):

    -
  • intel/fs: Correctly handle multiply of fsign with a source modifier
  • -

    -

    Jason Ekstrand (3):

    -
  • isl: Set 3DSTATE_DEPTH_BUFFER::Depth correctly for 3D surfaces
  • -
  • iris: Don't skip fast depth clears if the color changed
  • -
  • anv: Parse VkPhysicalDeviceFeatures2 in CreateDevice
  • -

    -

    Jordan Justen (1):

    -
  • intel/compiler: Restrict cs_threads to 64
  • -

    -

    Jose Maria Casanova Crespo (1):

    -
  • v3d: Sync on last CS when non-compute stage uses resource written by CS
  • -

    -

    Kristian Høgsberg (2):

    -
  • Revert "glsl: Use a simpler formula for tanh"
  • -
  • Revert "spirv: Use a simpler and more correct implementaiton of tanh()"
  • -

    -

    Krzysztof Raszkowski (1):

    -
  • gallium/swr: simplify environmental variabled expansion code
  • -

    -

    Marek Olšák (3):

    -
  • radeonsi: don't wait for shader compilation to finish when destroying a context
  • -
  • mesa: fix immediate mode with tessellation and varying patch vertices
  • -
  • Revert "mesa: check for z=0 in _mesa_Vertex3dv()"
  • -

    -

    Mathias Fröhlich (3):

    -
  • egl: Implement getImage/putImage on pbuffer swrast.
  • -
  • egl: Fix A2RGB10 platform_{device,surfaceless} PBuffer configs.
  • -
  • mesa: Flush vertices before changing the OpenGL state.
  • -

    -

    Michel Dänzer (1):

    -
  • st/vdpau: Only call is_video_format_supported hook if needed
  • -

    -

    Paulo Zanoni (1):

    -
  • intel/device: bdw_gt1 actually has 6 eus per subslice
  • -

    -

    Peng Huang (1):

    -
  • radeonsi: make si_fence_server_signal flush pipe without work
  • -

    -

    Rafael Antognolli (1):

    -
  • intel/gen12+: Disable mid thread preemption.
  • -

    -

    Samuel Pitoiset (3):

    -
  • ac/llvm: fix 64-bit fmed3
  • -
  • ac/llvm: fix 16-bit fmed3 on GFX8 and older gens
  • -
  • ac/llvm: flush denorms for nir_op_fmed3 on GFX8 and older gens
  • -

    -

    Tapani Pälli (5):

    -
  • iris: fix aux buf map failure in 32bits app on Android
  • -
  • mesa: introduce boolean toggle for EXT_texture_norm16
  • -
  • i965: toggle on EXT_texture_norm16
  • -
  • mesa/st: toggle EXT_texture_norm16 based on format support
  • -
  • mesa/st: fix formats required for EXT_texture_norm16
  • -

    -

    Timothy Arceri (1):

    -
  • glsl: fix gl_nir_set_uniform_initializers() for image arrays
  • -

    -

    luc (1):

    -
  • zink: confused compilation macro usage for zink in target helpers.
  • -

    -

    -
- -
- - diff --git a/docs/relnotes/19.3.5.rst b/docs/relnotes/19.3.5.rst new file mode 100644 index 00000000000..0110491325f --- /dev/null +++ b/docs/relnotes/19.3.5.rst @@ -0,0 +1,106 @@ +Mesa 19.3.5 Release Notes / 2020-03-09 +====================================== + +Mesa 19.3.5 is a bug fix release which fixes bugs found since the 19.3.4 +release. + +Mesa 19.3.5 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.6. OpenGL 4.6 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +Mesa 19.3.5 implements the Vulkan 1.1 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct depends +on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + 009895b055b971c82d7a0cd57227d414d323282605946e94e9b308a9cb49c6b6 mesa-19.3.5.tar.xz + +New features +------------ + +- None + +Bug fixes +--------- + +- V3D/Broadcom (Raspberry Pi 4) - GLES 3.1 - GL_EXT_texture_norm16 + advertised, but not usable +- i965 assertion failure in fallback_rgbx_to_rgba +- drisw crashes on calling NULL putImage on EGL surfaceless platform + (pbuffer EGLSurface) + +Changes +------- + +- Revert "glx: convert glx_config_create_list to one big calloc" +- spirv: Remove outdated SPIR-V decoration warnings +- intel/gen12: Take into account opcode when decoding SWSB +- i965: Do not generate D16 B5G6R5_UNORM configs on gen < 8 +- gallivm/tgsi: fix stream id regression +- docs: Add SHA256 sum for 19.3.4 +- .pick_status.json: Update to 2a98cf3b2ecea43cea148df7f77d2abadfd1c9db +- .pick_status.json: Update to 946eacbafb47c8b94d47e7c9d2a8b02fff5a22fa +- .pick_status.json: Update to bee5c9b0dc13dbae0ccf124124eaccebf7f2a435 +- .pick_status.json: Update to 8291d728dc997e87b4d2e4e451692643a1dba881 +- .pick_status.json: Update to e4baff90812d799d586296fcad992ddcc553c359 +- .pick_status.json: Update to 01496e3d1ea0370af03e6645dbd2b864c2ace94c +- .pick_status.json: Update to 74e4cda64b9d114321216eefe536f80644b0f0fd +- .pick_status.json: Mark dba71de5c63617677fe44558f995d35fad643413 as + denominated +- .pick_status.json: Mark 5ea23ba659adc05ff75ca7a4c9d1bd01db889ddd as + denominated +- .pick_status.json: Mark 34fd894e42ae1ec9d35bf9c4f05364b03dd4a223 as + denominated +- .pick_status.json: Mark ddd767387f336ed1578f171a2af4ca33c564d7f3 as + denominated +- .pick_status.json: Mark b9773631d3e79e2310ed0eb274b4dd9426205066 as + denominated +- .pick_status.json: Mark 9fea90ad5170dd64376d22a14ac88c392813c96c as + denominated +- bin/gen_release_notes.py: fix commit list command +- .pick_status.json: Update to 0103f02acb10dcdea23461ba214307a6827a7772 +- gitlab-ci: update template to fix container build issues +- util: promote u_debug_memory.c to src/util +- .pick_status.json: Update to 74e4cda64b9d114321216eefe536f80644b0f0fd +- intel/fs/gen12: Fixup/simplify SWSB annotations of SIMD32 scratch + writes. +- intel/fs: Correctly handle multiply of fsign with a source modifier +- isl: Set 3DSTATE_DEPTH_BUFFER::Depth correctly for 3D surfaces +- iris: Don't skip fast depth clears if the color changed +- anv: Parse VkPhysicalDeviceFeatures2 in CreateDevice +- intel/compiler: Restrict cs_threads to 64 +- v3d: Sync on last CS when non-compute stage uses resource written by + CS +- Revert "glsl: Use a simpler formula for tanh" +- Revert "spirv: Use a simpler and more correct implementaiton of + tanh()" +- gallium/swr: simplify environmental variabled expansion code +- radeonsi: don't wait for shader compilation to finish when destroying + a context +- mesa: fix immediate mode with tessellation and varying patch vertices +- Revert "mesa: check for z=0 in \_mesa_Vertex3dv()" +- egl: Implement getImage/putImage on pbuffer swrast. +- egl: Fix A2RGB10 platform_{device,surfaceless} PBuffer configs. +- mesa: Flush vertices before changing the OpenGL state. +- st/vdpau: Only call is_video_format_supported hook if needed +- intel/device: bdw_gt1 actually has 6 eus per subslice +- radeonsi: make si_fence_server_signal flush pipe without work +- intel/gen12+: Disable mid thread preemption. +- ac/llvm: fix 64-bit fmed3 +- ac/llvm: fix 16-bit fmed3 on GFX8 and older gens +- ac/llvm: flush denorms for nir_op_fmed3 on GFX8 and older gens +- iris: fix aux buf map failure in 32bits app on Android +- mesa: introduce boolean toggle for EXT_texture_norm16 +- i965: toggle on EXT_texture_norm16 +- mesa/st: toggle EXT_texture_norm16 based on format support +- mesa/st: fix formats required for EXT_texture_norm16 +- glsl: fix gl_nir_set_uniform_initializers() for image arrays +- zink: confused compilation macro usage for zink in target helpers. diff --git a/docs/relnotes/20.0.0.html b/docs/relnotes/20.0.0.html deleted file mode 100644 index 6549f2680b2..00000000000 --- a/docs/relnotes/20.0.0.html +++ /dev/null @@ -1,3231 +0,0 @@ - - - - - -Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 20.0.0 Release Notes / 2020-02-19

- -

- Mesa 20.0.0 is a new development release. People who are concerned - with stability and reliability should stick with a previous release or - wait for Mesa 20.0.1. -

-

-Mesa 20.0.0 implements the OpenGL 4.6 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.6. OpenGL -4.6 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

-

-Mesa 20.0.0 implements the Vulkan 1.2 API, but the version reported by -the apiVersion property of the VkPhysicalDeviceProperties struct -depends on the particular driver being used. -

- -

SHA256 checksum

-
-  bb6db3e54b608d2536d4000b3de7dd3ae115fc114e8acbb5afff4b3bbed04b34  mesa-20.0.0.tar.xz
-
- - -

New features

- -
    -
  • OpenGL 4.6 on radeonsi. -
  • -
  • GL_ARB_gl_spirv on radeonsi. -
  • -
  • GL_ARB_spirv_extensions on radeonsi. -
  • -
  • GL_EXT_direct_state_access for compatibility profile. -
  • -
  • VK_AMD_device_coherent_memory on RADV. -
  • -
  • VK_AMD_mixed_attachment_samples on RADV. -
  • -
  • VK_AMD_shader_explicit_vertex_parameter on RADV. -
  • -
  • VK_AMD_shader_image_load_store_lod on RADV. -
  • -
  • VK_AMD_shader_fragment_mask on RADV. -
  • -
  • VK_EXT_subgroup_size_control on RADV/LLVM. -
  • -
  • VK_KHR_separate_depth_stencil_layouts on Intel, RADV. -
  • -
  • VK_KHR_shader_subgroup_extended_types on RADV. -
  • -
  • VK_KHR_swapchain_mutable_format on RADV. -
  • -
  • VK_KHR_shader_float_controls on RADV/ACO. -
  • -
  • GFX6 (Southern Islands) and GFX7 (Sea Islands) support on RADV/ACO. -
  • -
  • Wave32 support for GFX10 (Navi) on RADV/ACO. -
  • -
  • Compilation of Geometry Shaders on RADV/ACO. -
  • -
  • Vulkan 1.2 on Intel, RADV. -
  • -
  • GL_INTEL_shader_integer_functions2 and VK_INTEL_shader_integer_functions2 on Intel. -
  • -
- -

Bug fixes

- -
    -
  • drisw crashes on calling NULL putImage on EGL surfaceless platform (pbuffer EGLSurface)
  • -
  • [radeonsi][vaapi][bisected] invalid VASurfaceID when playing interlaced DVB stream in Kodi
  • -
  • [RADV] GPU hangs while the cutscene plays in the game Assassin's Creed Origins
  • -
  • ACO: The Elder Scrolls Online crashes on startup (Navi)
  • -
  • Broken rendering of glxgears on S/390 architecture (64bit, BigEndian)
  • -
  • aco: sun flickering with Assassins Creeds Origins
  • -
  • !1896 broke ext_image_dma_buf_import piglit tests with radeonsi
  • -
  • aco: wrong geometry with Assassins Creed Origins on GFX6
  • -
  • valgrind errors since commit a8ec4082a41
  • -
  • OSMesa osmesa_choose_format returns a format not supported by st_new_renderbuffer_fb
  • -
  • Build error with VS on WIN
  • -
  • Using EGL_KHR_surfaceless_context causes spurious "libEGL warning: FIXME: egl/x11 doesn't support front buffer rendering."
  • -
  • !3460 broke texsubimage test with piglit on zink+anv
  • -
  • The screen is black when using ACO
  • -
  • [Regression] JavaFX unbounded VRAM+RAM usage
  • -
  • radv: implement VK_AMD_shader_explicit_vertex_parameter
  • -
  • Civilization VI crashes when loading game (AMD Vega Mobile)
  • -
  • [radeonsi] X-Server crashes when trying to start Guild Wars 2 with the commits from !3421
  • -
  • aco: implement GFX6 support
  • -
  • Add support for VK_KHR_swapchain_mutable_format
  • -
  • radv: The Surge 2 crashes in ac_get_elem_bits()
  • -
  • [Regression] JavaFX unbounded VRAM+RAM usage
  • -
  • Use the OpenCL dispatch defnitions from OpenCL_Headers
  • -
  • [regression][ilk,g965,g45] various dEQP-GLES2.functional.shaders.* failures
  • -
  • aco: Dead Rising 4 crashes in lower_to_hw_instr() on GFX6-GFX7
  • -
  • libvulkan_radeon.so crash with `free(): double free detected in tcache 2`
  • -
  • Commit be08e6a causes crash in com.android.launcher3 (Launcher)
  • -
  • anv: Regression causing issues for radv when there are no Intel devices
  • -
  • Mesa no longer compiles with GCC 10
  • -
  • [Navi/aco] Guild Wars 2 - ring gfx timeout with commit 3bca0af2
  • -
  • [radv/aco] Regression is causing a soft crash in The Witcher 3
  • -
  • [bisected] [radeonsi] GPU hangs/resets while playing interlaced content on Kodi with VAAPI
  • -
  • [radeonsi] MSAA image not copied properly after image store through texture view
  • -
  • T-Rex and Manhattan onscreen performance issue on Android
  • -
  • VkSamplerCreateInfo compareEnable not respected
  • -
  • VkSamplerCreateInfo compareEnable not respected
  • -
  • Freedreno drm softpin driver implementation leaks memory
  • -
  • [POLARIS10] VRAM leak involving glTexImage2D with non-NULL data argument
  • -
  • [regression][bisected][ivb/byt] crucible test func.push-constants.basic.q0 causes gpu hang
  • -
  • MR 3096 broke lots of piglit ext_framebuffer_object tests on Raven
  • -
  • Rise of the Tomb Raider benchmark crash on Dell XPS 7390 2-in-1 w/ Iris Plus Graphics (Ice Lake 8x8 GT2)
  • -
  • Raven Ridge (2400G): Resident Evil 2 crashes my machine
  • -
  • Common practice of glGetActiveUniform leads to O(N²) behavior in Mesa
  • -
  • Rocket League ingame artifacts
  • -
  • [radv] SteamVR direct mode no longer works
  • -
  • [ANV] unused create parameters not properly ignored
  • -
  • [Bisected] Mesa fails to start alacritty with the wayland backend (AMD Vega).
  • -
  • [iris] piglit test clip-distance-vs-gs-out fails due to VUE map mismatch between VS <-> GS stages
  • -
  • [radv] SteamVR direct mode no longer works
  • -
  • Blocky corruption in The Surge 2
  • -
  • radeonsi: Floating point exception on R9 270 gpu for a set of traces
  • -
  • [RADV] [Navi] LOD artifacting in Halo - The Master Chief Collection (Halo Reach)
  • -
  • [CTS] dEQP-VK.api.image_clearing.core.clear_color_image.2d.linear.single_layer.r32g32b32_* fail on GFX6-GFX8
  • -
  • Vulkan: Please consider adding another sample count to sampledImageIntegerSampleCounts
  • -
  • Navi10: Bitrate based encoding with VAAPI/RadeonSI unusable
  • -
  • [RADV] create parameters not properly ignored
  • -
  • [regression][bdw,gen9,hsw,icl][iris] gltcs failures on mesa=8172b1fa03f
  • -
  • Bugs in RadeonSI VAAPI implementation
  • -
  • [GFX10] Glitch rendering Custom Avatars in Beat Saber
  • -
  • intel/fs: Check for 16-bit immediates in fs_visitor::lower_mul_dword_inst is too strict
  • -
  • i965/iris: assert when destroy GL context with active query
  • -
  • Visuals without alpha bits are not sRGB-capable
  • -
  • swapchain throttling: wait for fence has 1ns timeout
  • -
  • radeonsi: OpenGL app always produces page fault in gfxhub on Navi 10
  • -
  • [regression] KHR-GLES31.core.geometry_shader.api.program_pipeline_vs_gs_capture fails for various drivers
  • -
  • [CTS] dEQP-VK.spirv_assembly.instruction.spirv1p4.entrypoint.tess_con_pc_entry_point hangs on GFX10
  • -
  • [RADV] SPIR-V warning when compiling shader using storage multisampled image array
  • -
  • [RADV] The Dead Rising 4 is causing a GPU hang with LLVM backend
  • -
  • macOS u_thread.h:156:4: error: implicit declaration of function 'pthread_getcpuclockid'
  • -
  • [Wine / Vulkan] Doom 2016 Hangs on Main Menu
  • -
  • NULL resource when playing VP9 video through VDPAU on RX 570
  • -
  • radeonsi: mpv --vo=vaapi incorrect rendering on gfx9+
  • -
  • [BSW/BDW] skia lcdblendmode & lcdoverlap test failure
  • -
  • Create a way to prefer iris vs i965 via driconf
  • -
  • [Bisected] i965: CS:GO crashes in emit_deref_copy_load_store with debug Mesa
  • -
  • radv/aco Jedi Fallen Order hair rendering buggy
  • -
  • Inaccurate information on https://www.mesa3d.org/repository.html about how to get git write access.
  • -
  • [RADV] VK_KHR_timeline_semaphore balloons in runtime
  • -
  • Shadow of Mordor has randomly dancing black shadows on Talion's face
  • -
  • gen7 crucible failures func.push-constants.basic.q0 and func.shader-subgroup-vote.basic.q0
  • -
  • GL_EXT_disjoint_timer_query failing with GL_INVALID_ENUM
  • -
  • Unreal 4 Elemental and MatineeFightScene demos misrender
  • -
  • gputest gimark has unwanted black liquorice flakes
  • -
  • triangle strip clipping with GL_FIRST_VERTEX_CONVENTION causes wrong vertex's attribute to be broadcasted for flat interpolation
  • -
  • [bisected][regression][g45,g965,ilk] piglit arb_fragment_program kil failures
  • -
  • glcts crashes since the enablement of ARB_shading_language_include
  • -
  • Android build broken
  • -
  • ld.lld: error: duplicate symbol (mesa-19.3.0-rc1)
  • -
  • Divinity: Original Sin Enhanced Edition(Native) crash on start
  • -
  • HSW. Tropico 6 and SuperTuxKart have shadows flickering
  • -
  • GL_EXT_disjoint_timer_query failing with GL_INVALID_ENUM
  • -
  • glxgears segfaults on POWER / Xvnc
  • -
  • [regression][bdw,gen9,icl][iris] piglit failures on mesa f9fd04aca15fd00889caa666ba38007268e67f5c
  • -
  • Redundant builds of libmesa_classic and libmesa_gallium
  • -
  • [IVB,BYT] [Regression] [Bisected] Core dump at launching arb_compute_shader/linker/bug-93840.shader_test
  • -
  • Vulkan drivers need access to format utils of gallium
  • -
  • Disabling lower_fragdata_array causes shader-db to crash for some drivers
  • -
  • GL_EXT_disjoint_timer_query failing with GL_INVALID_ENUM
  • -
  • Android build broken by commit 9020f51 "util/u_endian: Add error checks"
  • -
  • radv secure compile feature breaks compilation of RADV on armhf EABI (19.3-rc1)
  • -
  • radv_debug.c warnings when compiling on 32 bits : cast to pointer from integer of different size
  • -
  • Meson: Mesa3D build failure with standalone Mingw-w64 multilib
  • -
  • [regression][bisected] KHR46 VertexArrayAttribFormat has unexpectedly generated GL_INVALID_OPERATION
  • -
  • textureSize(samplerExternalOES, int) missing in desktop mesa 19.1.7 implementation
  • -
  • zink: implicly casting integers to pointers, warnings on 32-bit compile
  • -
  • Objects leaving trails in Firefox with antialias and preserveDrawingBuffer in three.js WebGLRednerer with mesa 19.2
  • -
- -

Changes

- -
    -

    Aaron Watry (1):

    -
  • clover/llvm: fix build after llvm 10 commit 1dfede3122ee
  • -

    -

    Adam Jackson (1):

    -
  • drisw: Cache the depth of the X drawable
  • -

    -

    Afonso Bordado (4):

    -
  • pan/midgard: Optimize comparisions with similar operations
  • -
  • pan/midgard: Move midgard_is_branch_unit to helpers
  • -
  • pan/midgard: Optimize branches with inverted arguments
  • -
  • pan/midgard: Fix midgard_compile.h includes
  • -

    -

    Alan Coopersmith (1):

    -
  • intel/perf: adapt to platforms like Solaris without d_type in struct dirent
  • -

    -

    Alejandro Piñeiro (4):

    -
  • v3d: adds an extra MOV for any sig.ld*
  • -
  • mesa/main/util: moving gallium u_mm to util, remove main/mm
  • -
  • nir/opt_peephole_select: remove unused variables
  • -
  • turnip: remove unused descriptor state dirty
  • -

    -

    Alexander van der Grinten (1):

    -
  • egl: Fix _eglPointerIsDereferencable w/o mincore()
  • -

    -

    Alexander von Gluck IV (1):

    -
  • haiku/hgl: Fix build via header reordering
  • -

    -

    Alyssa Rosenzweig (223):

    -
  • pipe-loader: Build kmsro loader for with all kmsro targets
  • -
  • pan/midgard: Remove OP_IS_STORE_VARY
  • -
  • pan/midgard: Add a dummy source for loads
  • -
  • pan/midgard: Refactor swizzles
  • -
  • pan/midgard: Eliminate blank_alu_src
  • -
  • pan/midgard: Use fp32 blend shaders
  • -
  • pan/midgard: Validate tags when branching
  • -
  • pan/midgard: Fix quadword_count handling
  • -
  • pan/midgard: Compute bundle interference
  • -
  • pan/midgard: Add bizarre corner case
  • -
  • pan/midgard: offset_swizzle doesn't need dstsize
  • -
  • pan/midgard: Extend offset_swizzle to non-32-bit
  • -
  • pan/midgard: Extend swizzle packing for vec4/16-bit
  • -
  • pan/midgard: Extend default_phys_reg to !32-bit
  • -
  • panfrost/ci: Update T760 expectations
  • -
  • pan/midgard: Fix printing of half-registers in texture ops
  • -
  • pan/midgard: Disassemble half-steps correctly
  • -
  • pan/midgard: Pass shader stage to disassembler
  • -
  • pan/midgard: Switch base for vertex texturing on T720
  • -
  • nir: Add load_output_u8_as_fp16_pan intrinsic
  • -
  • pan/midgard: Identify ld_color_buffer_u8_as_fp16*
  • -
  • pan/midgard: Implement nir_intrinsic_load_output_u8_as_fp16_pan
  • -
  • pan/midgard: Pack load/store masks
  • -
  • panfrost: Select format-specific blending intrinsics
  • -
  • pan/midgard: Add blend shader selection bits for MRT
  • -
  • pan/midgard: Implement linearly-constrained register allocation
  • -
  • pan/midgard: Integrate LCRA
  • -
  • pan/midgard: Remove util/ra support
  • -
  • pan/midgard: Compute spill costs
  • -
  • pan/lcra: Use Chaitin's spilling heuristic
  • -
  • pan/midgard: Copypropagate vector creation
  • -
  • pan/midgard: Fix copypropagation for textures
  • -
  • pan/midgard: Generalize texture registers across GPUs
  • -
  • pan/midgard: Fix vertex texturing on early Midgard
  • -
  • pan/midgard: Use texture, not textureLod, on early Midgard
  • -
  • pan/midgard: Disassemble with old pipeline always on T720
  • -
  • pan/midgard: Prioritize texture registers
  • -
  • pan/midgard: Expand 64-bit writemasks
  • -
  • pan/midgard: Implement i2i64 and u2u64
  • -
  • pan/midgard: Fix mir_round_bytemask_down for !32b
  • -
  • pan/midgard: Pack 64-bit swizzles
  • -
  • pan/midgard: Use generic constant packing for 8/64-bit
  • -
  • pan/midgard: Implement non-aligned UBOs
  • -
  • pan/midgard: Expose more typesize helpers
  • -
  • pan/midgard: Fix masks/alignment for 64-bit loads
  • -
  • pan/midgard: Represent ld/st offset unpacked
  • -
  • pan/midgard: Use shader stage in mir_op_computes_derivative
  • -
  • panfrost: Stub out clover callbacks
  • -
  • panfrost: Pass kernel inputs as uniforms
  • -
  • panfrost: Disable tiling for GLOBAL resources
  • -
  • panfrost: Set PIPE_COMPUTE_CAP_ADDRESS_BITS to 64
  • -
  • pan/midgard: Introduce quirks checks
  • -
  • panfrost: Add the lod_bias field
  • -
  • nir: Add load_sampler_lod_paramaters_pan intrinsic
  • -
  • pan/midgard: Implement load_sampler_lod_paramaters_pan
  • -
  • pan/midgard: Add LOD bias/clamp lowering
  • -
  • pan/midgard: Describe quirk MIDGARD_BROKEN_LOD
  • -
  • pan/midgard: Enable LOD lowering only on buggy chips
  • -
  • panfrost: Add lcra.c to Android.mk
  • -
  • pan/midgard: Use lower_tex_without_implicit_lod
  • -
  • panfrost: Add information about T720 tiling
  • -
  • panfrost: Implement pan_tiler for non-hierarchy GPUs
  • -
  • panfrost: Simplify draw_flags
  • -
  • pan/midgard: Splatter on fragment out
  • -
  • gitlab-ci: Remove non-default skips from Panfrost
  • -
  • panfrost: Remove blend shader hack
  • -
  • panfrost: Update SET_VALUE with information from igt
  • -
  • panfrost: Rename SET_VALUE to WRITE_VALUE
  • -
  • gallium/util: Support POLYGON in u_stream_outputs_for_vertices
  • -
  • pan/midgard: Move spilling code out of scheduler
  • -
  • pan/midgard: Split spill node selection/spilling
  • -
  • pan/midgard: Simplify spillability test
  • -
  • pan/midgard: Remove spill cost heuristic
  • -
  • pan/midgard: Move bounds checking into LCRA
  • -
  • pan/midgard: Remove consecutive_skip code
  • -
  • pan/midgard: Remove code marked "TODO: remove me"
  • -
  • pan/midgard: Dynamically allocate r26/27 for spills
  • -
  • pan/midgard: Use no_spill bitmask
  • -
  • pan/midgard: Don't use no_spill for memory spill src
  • -
  • pan/midgard: Force alignment for csel_v
  • -
  • pan/midgard: Don't try to free NULL in LCRA
  • -
  • pan/midgard: Simplify and fix vector copyprop
  • -
  • pan/midgard: Fix shift for TLS access
  • -
  • panfrost: Describe thread local storage sizing rules
  • -
  • panfrost: Rename unknown_address_0 -> scratchpad
  • -
  • panfrost: Split stack_shift nibble from unk0
  • -
  • panfrost: Add routines to calculate stack size/shift
  • -
  • panfrost: Factor out panfrost_query_raw
  • -
  • panfrost: Query core count and thread tls alloc
  • -
  • panfrost: Route stack_size from compiler
  • -
  • panfrost: Emit SFBD/MFBD after a batch, instead of before
  • -
  • panfrost: Handle minor cppcheck issues
  • -
  • pan/midgard: Remove unused ld/st packing hepers
  • -
  • pan/midgard: Handle misc. cppcheck warnings
  • -
  • panfrost: Calculate maximum stack_size per batch
  • -
  • panfrost: Pass size to panfrost_batch_get_scratchpad
  • -
  • pandecode: Add cast
  • -
  • panfrost: Move nir_undef_to_zero to Midgard compiler
  • -
  • panfrost: Move property queries to _encoder
  • -
  • panfrost: Add panfrost_model_name helper
  • -
  • panfrost: Report GPU name in es2_info
  • -
  • ci: Remove T760/T860 from CI temporarily
  • -
  • panfrost: Pass blend RT number through
  • -
  • pan/midgard: Add schedule barrier after fragment writeout
  • -
  • pan/midgard: Writeout per render target
  • -
  • pan/midgard: Fix liveness analysis with multiple epilogues
  • -
  • pan/midgard: Set r1.w magic
  • -
  • panfrost: Fix FBD issue
  • -
  • ci: Reinstate Panfrost CI
  • -
  • panfrost: Remove fbd_type enum
  • -
  • panfrost: Pack invocation_shifts manually instead of a bit field
  • -
  • panfrost: Remove asserts in panfrost_pack_work_groups_compute
  • -
  • panfrost: Simplify sampler upload condition
  • -
  • panfrost: Don't double-create scratchpad
  • -
  • panfrost: Add PAN_MESA_DEBUG=precompile for shader-db
  • -
  • panfrost: Let precompile imply shaderdb
  • -
  • panfrost: Handle empty shaders
  • -
  • pan/midgard: Use a reg temporary for mutiple writes
  • -
  • pan/midgard: Hoist temporary coordinate for cubemaps
  • -
  • pan/midgard: Set .shadow for shadow samplers
  • -
  • pan/midgard: Set Z to shadow comparator for 2D
  • -
  • pan/midgard: Add uniform/work heuristic
  • -
  • pan/midgard: Implement textureOffset for 2D textures
  • -
  • pan/midgard: Fix crash with txs
  • -
  • pan/midgard: Lower txd with lower_tex
  • -
  • panfrost: Decode shader types in pantrace shader-db
  • -
  • pan/decode: Skip COMPUTE in blobber-db
  • -
  • pan/decode: Prefix blobberdb with MESA_SHADER_*
  • -
  • pan/decode: Append 0:0 spills:fills to blobber-db
  • -
  • pan/midgard: Fix disassembler cycle/quadword counting
  • -
  • pan/midgard: Bounds check lcra_restrict_range
  • -
  • pan/midgard: Extend IS_VEC4_ONLY to arguments
  • -
  • pan/midgard: Clamp LOD register swizzle
  • -
  • pan/midgard: Expand swizzle for texelFetch
  • -
  • pan/midgard: Fix fallthrough from offset to comparator
  • -
  • pan/midgard: Do witchcraft on texture offsets
  • -
  • pan/midgard: Generalize temp coordinate to non-2D
  • -
  • pan/midgard: Implement shadow cubemaps
  • -
  • pan/midgard: Enable lower_(un)pack_* lowering
  • -
  • pan/midgard: Support loads from R11G11B10 in a blend shader
  • -
  • pan/midgard: Add mir_upper_override helper
  • -
  • pan/midgard: Compute destination override
  • -
  • panfrost: Rename pan_instancing.c -> pan_attributes.c
  • -
  • panfrost: Factor batch/resource out of instancing routines
  • -
  • panfrost: Move instancing routines to encoder/
  • -
  • panfrost: Factor out panfrost_compute_magic_divisor
  • -
  • panfrost: Fix off-by-one in pan_invocation.c
  • -
  • pan/decode: Fix reference computation for invocations
  • -
  • panfrost: Slight cleanup of Gallium's pan_attribute.c
  • -
  • panfrost: Remove pan_shift_odd
  • -
  • pan/decode: Handle gl_VertexID/gl_InstanceID
  • -
  • panfrost: Unset vertex_id_zero_based
  • -
  • pan/midgard: Factor out emit_attr_read
  • -
  • pan/midgard: Lower gl_VertexID/gl_InstanceID to attributes
  • -
  • panfrost: Extend attribute_count for vertex builtins
  • -
  • panfrost: Route gl_VertexID through cmdstream
  • -
  • pan/midgard: Fix minor typo
  • -
  • panfrost: Remove MALI_SPECIAL_ATTRIBUTE_BASE defines
  • -
  • panfrost: Update information on fixed attributes/varyings
  • -
  • panfrost: Remove MALI_ATTR_INTERNAL
  • -
  • panfrost: Inline away MALI_NEGATIVE
  • -
  • panfrost: Implement remaining texture wrap modes
  • -
  • panfrost: Add pan_attributes.c to Android.mk
  • -
  • panfrost: Add missing #include in common header
  • -
  • panfrost: Remove mali_alt_func
  • -
  • panfrost; Update comment about work/uniform_count
  • -
  • panfrost: Remove 32-bit next_job path
  • -
  • glsl: Set .flat for gl_FrontFacing
  • -
  • pan/midgard: Promote tilebuffer reads to 32-bit
  • -
  • pan/midgard: Use type-appropriate st_vary
  • -
  • pan/midgard: Implement flat shading
  • -
  • panfrost: Identify glProvokingVertex flag
  • -
  • panfrost: Disable some CAPs we want lowered
  • -
  • panfrost: Implement integer varyings
  • -
  • panfrost: Remove MRT indirection in blend shaders
  • -
  • panfrost: Respect glPointSize()
  • -
  • pan/midgard: Convert fragment writeout to proper branches
  • -
  • pan/midgard: Remove prepacked_branch
  • -
  • panfrost: Handle RGB16F colour clear
  • -
  • panfrost: Pack MRT blend shaders into a single BO
  • -
  • pan/midgard: Fix memory corruption in constant combining
  • -
  • pan/midgard: Use better heuristic for shader termination
  • -
  • pan/midgard: Generalize IS_ALU and quadword_size
  • -
  • pan/midgard: Generate MRT writeout loops
  • -
  • pan/midgard: Remove old comment
  • -
  • pan/midgard: Identity ld_color_buffer as 32-bit
  • -
  • pan/midgard: Use upper ALU tags for MFBD writeout
  • -
  • panfrost: Texture from Z32F_S8 as R32F
  • -
  • panfrost: Support rendering to non-zero Z/S layers
  • -
  • panfrost: Implement sRGB blend shaders
  • -
  • panfrost: Cleanup tiling selection logic
  • -
  • panfrost: Report MSAA 4x supported for dEQP
  • -
  • panfrost: Handle PIPE_FORMAT_R10G10B10A2_USCALED
  • -
  • panfrost: Respect constant buffer_offset
  • -
  • panfrost: Adjust for mismatch between hardware/Gallium in arrays/cube
  • -
  • pan/midgard: Account for z/w flip in texelFetch
  • -
  • panfrost: Don't double-flip Z/W for 2D arrays
  • -
  • pan/midgard: Support indirect UBO offsets
  • -
  • panfrost: Fix linear depth textures
  • -
  • pan/midgard: Bytemasks should round up, not round down
  • -
  • panfrost: Identify un/pack colour opcodes
  • -
  • pan/midgard: Fix recursive csel scheduling
  • -
  • panfrost: Expose some functionality with dEQP flag
  • -
  • panfrost: Compile tiling routines with -O3
  • -
  • panfrost,lima: De-Galliumize tiling routines
  • -
  • panfrost: Rework linear<--->tiled conversions
  • -
  • panfrost: Add pandecode entries for ASTC/ETC formats
  • -
  • panfrost: Fix crash in compute variant allocation
  • -
  • panfrost: Drop mysterious zero=0xFFFF field
  • -
  • panfrost: Don't use implicit mali_exception_status enum
  • -
  • pan/decode: Remove last_size
  • -
  • pan/midgard: Remove pack_color define
  • -
  • pan/decode: Remove SHORT_SLIDE indirection
  • -
  • panfrost: Fix 32-bit warning for `indices`
  • -
  • pan/decode: Drop MFBD compute shader stuff
  • -
  • pan/midgard: Record TEXTURE_OP_BARRIER
  • -
  • pan/midgard: Disassemble barrier instructions
  • -
  • pan/midgard: Validate barriers use a barrier tag
  • -
  • pan/midgard: Handle tag 0x4 as texture
  • -
  • pan/midgard: Remove float_bitcast
  • -
  • pan/midgard: Fix missing prefixes
  • -
  • pan/midgard: Don't crash with constants on unknown ops
  • -
  • pan/midgard: Use fprintf instead of printf for constants
  • -

    -

    Andreas Baierl (14):

    -
  • lima: Beautify stream dumps
  • -
  • lima: Parse VS and PLBU command stream while making a dump
  • -
  • lima/streamparser: Fix typo in vs semaphore parser
  • -
  • lima/streamparser: Add findings introduced with gl_PointSize
  • -
  • lima/parser: Some fixes and cleanups
  • -
  • lima/parser: Add RSW parsing
  • -
  • lima/parser: Add texture descriptor parser
  • -
  • lima: Rotate dump files after each finished pp frame
  • -
  • lima: Fix dump file creation
  • -
  • lima/parser: Fix rsw parser
  • -
  • lima/parser: Fix VS cmd stream parser
  • -
  • lima/parser: Make rsw alpha blend parsing more readable
  • -
  • lima: Add stencil support
  • -
  • lima: Fix alpha blending
  • -

    -

    Andres Rodriguez (1):

    -
  • vulkan/wsi: disable the hardware cursor
  • -

    -

    Andrii Simiklit (5):

    -
  • main: fix several 'may be used uninitialized' warnings
  • -
  • glsl: fix an incorrect max_array_access after optimization of ssbo/ubo
  • -
  • glsl: fix a binding points assignment for ssbo/ubo arrays
  • -
  • glsl/nir: do not change an element index to have correct block name
  • -
  • mesa/st: fix a memory leak in get_version
  • -

    -

    Anthony Pesch (5):

    -
  • util: import xxhash
  • -
  • util: move fnv1a hash implementation into its own header
  • -
  • util/hash_table: replace _mesa_hash_data's fnv1a hash function with xxhash
  • -
  • util/hash_table: added hash functions for integer types
  • -
  • util/hash_table: update users to use new optimal integer hash functions
  • -

    -

    Anuj Phogat (2):

    -
  • intel: Add device info for 1x4x6 Jasper Lake
  • -
  • intel: Add pci-ids for Jasper Lake
  • -

    -

    Arno Messiaen (5):

    -
  • lima: fix stride in texture descriptor
  • -
  • lima: add layer_stride field to lima_resource struct
  • -
  • lima: introduce ppir_op_load_coords_reg to differentiate between loading texture coordinates straight from a varying vs loading them from a register
  • -
  • lima: add cubemap support
  • -
  • lima/ppir: add lod-bias support
  • -

    -

    Bas Nieuwenhuizen (33):

    -
  • radv: Fix timeout handling in syncobj wait.
  • -
  • radv: Remove _mesa_locale_init/fini calls.
  • -
  • turnip: Remove _mesa_locale_init/fini calls.
  • -
  • anv: Remove _mesa_locale_init/fini calls.
  • -
  • radv: Fix disk_cache_get size argument.
  • -
  • radv: Close all unnecessary fds in secure compile.
  • -
  • radv: Do not change scratch settings while shaders are active.
  • -
  • radv: Allocate cmdbuffer space for buffer marker write.
  • -
  • radv: Enable VK_KHR_buffer_device_address.
  • -
  • amd/llvm: Refactor ac_build_scan.
  • -
  • radv: Unify max_descriptor_set_size.
  • -
  • radv: Fix timeline semaphore refcounting.
  • -
  • radv: Fix RGBX Android<->Vulkan format correspondence.
  • -
  • amd/common: Fix tcCompatible degradation on Stoney.
  • -
  • amd/common: Always use addrlib for HTILE tc-compat.
  • -
  • radv: Limit workgroup size to 1024.
  • -
  • radv: Expose all sample counts for integer formats as well.
  • -
  • amd/common: Handle alignment of 96-bit formats.
  • -
  • nir: Add clone/hash/serialize support for non-uniform tex instructions.
  • -
  • nir: print non-uniform tex fields.
  • -
  • amd/common: Always initialize gfx9 mipmap offset/pitch.
  • -
  • turnip: Use VK_NULL_HANDLE instead of NULL.
  • -
  • meson: Enable -Werror=int-conversion.
  • -
  • Revert "amd/common: Always initialize gfx9 mipmap offset/pitch."
  • -
  • radv: Only use the gfx mipmap level offset/pitch for linear textures.
  • -
  • spirv: Fix glsl type assert in spir2nir.
  • -
  • radv: Emit a BATCH_BREAK when changing pixel shaders or CB_TARGET_MASK.
  • -
  • radv: Use new scanout gfx9 metadata flag.
  • -
  • radv: Disable VK_EXT_sample_locations on GFX10.
  • -
  • radv: Remove syncobj_handle variable in header.
  • -
  • radv: Expose VK_KHR_swapchain_mutable_format.
  • -
  • radv: Allow DCC & TC-compat HTILE with VK_IMAGE_CREATE_EXTENDED_USAGE_BIT.
  • -
  • radv: Do not set SX DISABLE bits for RB+ with unused surfaces.
  • -

    -

    Ben Crocker (1):

    -
  • llvmpipe: use ppc64le/ppc64 Large code model for JIT-compiled shaders
  • -

    -

    Bernd Kuhls (1):

    -
  • util/os_socket: Include unistd.h to fix build error
  • -

    -

    Boris Brezillon (21):

    -
  • panfrost: MALI_DEPTH_TEST is actually MALI_DEPTH_WRITEMASK
  • -
  • panfrost: Destroy the upload manager allocated in panfrost_create_context()
  • -
  • panfrost: Release the ctx->pipe_framebuffer ref
  • -
  • panfrost: Move BO cache related fields to a sub-struct
  • -
  • panfrost: Try to evict unused BOs from the cache
  • -
  • gallium: Fix the ->set_damage_region() implementation
  • -
  • panfrost: Make sure we reset the damage region of RTs at flush time
  • -
  • panfrost: Remove unneeded phi nodes
  • -
  • panfrost/midgard: Fix swizzle for store instructions
  • -
  • panfrost/midgard: Print the actual source register for store operations
  • -
  • panfrost/midgard: Use a union to manipulate embedded constants
  • -
  • panfrost/midgard: Rework mir_adjust_constants() to make it type/size agnostic
  • -
  • panfrost/midgard: Make sure promote_fmov() only promotes 32-bit imovs
  • -
  • panfrost/midgard: Factorize f2f and u2u handling
  • -
  • panfrost/midgard: Add f2f64 support
  • -
  • panfrost/midgard: Fix mir_print_instruction() for branch instructions
  • -
  • panfrost/midgard: Add 64 bits float <-> int converters
  • -
  • panfrost/midgard: Add missing lowering passes for type/size conversion ops
  • -
  • panfrost/midgard: Add a condense_writemask() helper
  • -
  • panfrost/midgard: Prettify embedded constant prints
  • -
  • panfrost: Fix the damage box clamping logic
  • -

    -

    Brian Ho (14):

    -
  • turnip: Update tu_query_pool with turnip-specific fields
  • -
  • turnip: Implement vkCreateQueryPool for occlusion queries
  • -
  • turnip: Implement vkCmdBeginQuery for occlusion queries
  • -
  • turnip: Implement vkCmdEndQuery for occlusion queries
  • -
  • turnip: Update query availability on render pass end
  • -
  • turnip: Implement vkGetQueryPoolResults for occlusion queries
  • -
  • turnip: Implement vkCmdResetQueryPool
  • -
  • turnip: Implement vkCmdCopyQueryPoolResults for occlusion queries
  • -
  • anv: Properly fetch partial results in vkGetQueryPoolResults
  • -
  • anv: Handle unavailable queries in vkCmdCopyQueryPoolResults
  • -
  • turnip: Enable occlusionQueryPrecise
  • -
  • turnip: Free event->bo on vkDestroyEvent
  • -
  • turnip: Fix vkGetQueryPoolResults with available flag
  • -
  • turnip: Fix vkCmdCopyQueryPoolResults with available flag
  • -

    -

    Brian Paul (4):

    -
  • s/APIENTRY/GLAPIENTRY/ in teximage.c
  • -
  • nir: fix a couple signed/unsigned comparison warnings in nir_builder.h
  • -
  • Call shmget() with permission 0600 instead of 0777
  • -
  • nir: no-op C99 _Pragma() with MSVC
  • -

    -

    C Stout (1):

    -
  • util/vector: Fix u_vector_foreach when head rolls over
  • -

    -

    Caio Marcelo de Oliveira Filho (24):

    -
  • spirv: Don't leak GS initialization to other stages
  • -
  • glsl: Check earlier for MaxShaderStorageBlocks and MaxUniformBlocks
  • -
  • glsl: Check earlier for MaxTextureImageUnits and MaxImageUniforms
  • -
  • anv: Initialize depth_bounds_test_enable when not explicitly set
  • -
  • spirv: Consider the sampled_image case in wa_glslang_179 workaround
  • -
  • intel/fs: Lower 64-bit MOVs after lower_load_payload()
  • -
  • intel/fs: Fix lowering of dword multiplication by 16-bit constant
  • -
  • intel/vec4: Fix lowering of multiplication by 16-bit constant
  • -
  • anv/gen12: Temporarily disable VK_KHR_buffer_device_address (and EXT)
  • -
  • spirv: Implement SPV_KHR_non_semantic_info
  • -
  • panfrost: Fix Makefile.sources
  • -
  • anv: Drop unused function parameter
  • -
  • anv: Ignore some CreateInfo structs when rasterization is disabled
  • -
  • intel/fs: Only use SLM fence in compute shaders
  • -
  • spirv: Drop EXT for PhysicalStorageBuffer symbols
  • -
  • spirv: Handle PhysicalStorageBuffer in memory barriers
  • -
  • nir: Add missing nir_var_mem_global to various passes
  • -
  • intel/fs: Add FS_OPCODE_SCHEDULING_FENCE
  • -
  • intel/fs: Add workgroup_size() helper
  • -
  • intel/fs: Don't emit fence for shared memory if only one thread is used
  • -
  • intel/fs: Don't emit control barrier if only one thread is used
  • -
  • anv: Always initialize target_stencil_layout
  • -
  • intel/compiler: Add names for SHADER_OPCODE_[IU]SUB_SAT
  • -
  • nir: Make nir_deref_path_init skip trivial casts
  • -

    -

    Chris Wilson (1):

    -
  • egl: Mention if swrast is being forced
  • -

    -

    Christian Gmeiner (24):

    -
  • drm-shim: fix EOF case
  • -
  • etnaviv: rs: upsampling is not supported
  • -
  • etnaviv: add drm-shim
  • -
  • etnaviv: drop not used config_out function param
  • -
  • etnaviv: use a more self-explanatory param name
  • -
  • etnaviv: handle 8 byte block in tiling
  • -
  • etnaviv: add support for extended pe formats
  • -
  • etnaviv: fix integer vertex formats
  • -
  • etnaviv: use NORMALIZE_SIGN_EXTEND
  • -
  • etnaviv: fix R10G10B10A2 vertex format entries
  • -
  • etnaviv: handle integer case for GENERIC_ATTRIB_SCALE
  • -
  • etnaviv: remove dead code
  • -
  • etnaviv: remove not used etna_bits_ones(..)
  • -
  • etnaviv: drop compiled_rs_state forward declaration
  • -
  • etnaviv: update resource status after flushing
  • -
  • gallium: add PIPE_CAP_MAX_VERTEX_BUFFERS
  • -
  • etnaviv: check if MSAA is supported
  • -
  • etnaviv: gc400 does not support any vertex sampler
  • -
  • etnaviv: use a better name for FE_VERTEX_STREAM_UNK14680
  • -
  • etnaviv: move state based texture structs
  • -
  • etnaviv: move descriptor based texture structs
  • -
  • etnaviv: add deqp debug option
  • -
  • etnaviv: drop default state for PE_STENCIL_CONFIG_EXT2
  • -
  • etnaviv: drm-shim: add GC400
  • -

    -

    Connor Abbott (19):

    -
  • nir: Fix non-determinism in lower_global_vars_to_local
  • -
  • radv: Rename ac_arg_regfile
  • -
  • ac: Add a shared interface between radv, radeonsi, LLVM and ACO
  • -
  • ac/nir, radv, radeonsi: Switch to using ac_shader_args
  • -
  • radv: Move argument declaration out of nir_to_llvm
  • -
  • aco: Constify radv_nir_compiler_options in isel
  • -
  • aco: Use radv_shader_args in aco_compile_shader()
  • -
  • aco: Split vector arguments at the beginning
  • -
  • aco: Make num_workgroups and local_invocation_ids one argument each
  • -
  • radv: Replace supports_spill with explict_scratch_args
  • -
  • aco: Use common argument handling
  • -
  • aco: Make unused workgroup id's 0
  • -
  • nir: Maintain the algebraic automaton's state as we work.
  • -
  • a6xx: Add more CP packets
  • -
  • freedreno: Use new macros for CP_WAIT_REG_MEM and CP_WAIT_MEM_GTE
  • -
  • freedreno: Fix CP_MEM_TO_REG flag definitions
  • -
  • freedreno: Document CP_COND_REG_EXEC more
  • -
  • freedreno: Document CP_UNK_A6XX_55
  • -
  • freedreno: Document CP_INDIRECT_BUFFER_CHAIN
  • -

    -

    Daniel Ogorchock (2):

    -
  • panfrost: Fix panfrost_bo_access memory leak
  • -
  • panfrost: Fix headers and gpu_headers memory leak
  • -

    -

    Daniel Schürmann (58):

    -
  • aco: fix immediate offset for spills if scratch is used
  • -
  • aco: only use single-dword loads/stores for spilling
  • -
  • aco: fix accidential reordering of instructions when scheduling
  • -
  • aco: workaround Tonga/Iceland hardware bug
  • -
  • aco: fix invalid access on Pseudo_instructions
  • -
  • aco: preserve kill flag on moved operands during RA
  • -
  • aco: rematerialize s_movk instructions
  • -
  • aco: check if SALU instructions are predeceeded by exec when calculating WQM needs
  • -
  • aco: value number instructions using the execution mask
  • -
  • aco: use s_and_b64 exec to reduce uniform booleans to one bit
  • -
  • amd/llvm: Add Subgroup Scan functions for SI
  • -
  • radv: Enable Subgroup Arithmetic and Clustered for SI
  • -
  • aco: don't value-number instructions from within a loop with ones after the loop.
  • -
  • aco: don't split live-ranges of linear VGPRs
  • -
  • aco: fix a couple of value numbering issues
  • -
  • aco: refactor visit_store_fs_output() to use the Builder
  • -
  • aco: Initial GFX7 Support
  • -
  • aco: SI/CI - fix sampler aniso
  • -
  • aco: fix SMEM offsets for SI/CI
  • -
  • aco: implement nir_op_fquantize2f16 for SI/CI
  • -
  • aco: only use scalar loads for readonly buffers on SI/CI
  • -
  • aco: implement nir_op_isign on SI/CI
  • -
  • aco: move buffer_store data to VGPR if needed
  • -
  • aco: implement quad swizzles for SI/CI
  • -
  • aco: recognize SI/CI SMRD hazards
  • -
  • aco: fix disassembly of writelane instructions.
  • -
  • aco: split read/writelane opcode into VOP2/VOP3 version for SI/CI
  • -
  • aco: implement 64bit VGPR shifts for SI/CI
  • -
  • aco: make 1/2*PI a literal constant on SI/CI
  • -
  • aco: implement 64bit i2b for SI /CI
  • -
  • aco: implement 64bit ine/ieq for SI/CI
  • -
  • aco: disable disassembly for SI/CI due to lack of support by LLVM
  • -
  • radv: only flush scalar cache for SSBO writes with ACO on GFX8+
  • -
  • aco: flush denorms after fmin/fmax on pre-GFX9
  • -
  • aco: don't use a scalar temporary for reductions on GFX10
  • -
  • aco: implement (clustered) reductions for SI/CI
  • -
  • aco: implement inclusive_scan for SI/CI
  • -
  • aco: implement exclusive scan for SI/CI
  • -
  • radv: disable Youngblood app profile if ACO is used
  • -
  • aco: return to loop_active mask at continue_or_break blocks
  • -
  • radv: Enable ACO on GFX7 (Sea Islands)
  • -
  • aco: use soffset for MUBUF instructions on SI/CI
  • -
  • aco: improve readfirstlane after uniform ssbo loads on GFX7
  • -
  • aco: propagate temporaries into expanded vectors
  • -
  • nir: fix printing of var_decl with more than 4 components.
  • -
  • aco: compact various Instruction classes
  • -
  • aco: compact aco::span<T> to use uint16_t offset and size instead of pointer and size_t.
  • -
  • aco: fix unconditional demote_to_helper
  • -
  • aco: rework lower_to_cssa()
  • -
  • aco: handle phi affinities transitively through parallelcopies
  • -
  • aco: ignore parallelcopies to the same register on jump threading
  • -
  • aco: fix combine_salu_not_bitwise() when SCC is used
  • -
  • aco: reorder VMEM operands in ACO IR
  • -
  • aco: fix register allocation with multiple live-range splits
  • -
  • aco: simplify adjust_sample_index_using_fmask() & get_image_coords()
  • -
  • aco: simplify gathering of MIMG address components
  • -
  • docs: add new features for RADV/ACO.
  • -
  • aco: fix image_atomic_cmp_swap
  • -

    -

    Daniel Stone (2):

    -
  • Revert "st/dri: do FLUSH_VERTICES before calling flush_resource"
  • -
  • Revert "gallium: add st_context_iface::flush_resource to call FLUSH_VERTICES"
  • -

    -

    Danylo Piliaiev (12):

    -
  • intel/blorp: Fix usage of uninitialized memory in key hashing
  • -
  • i965/program_cache: Lift restriction on shader key size
  • -
  • intel/blorp: Fix usage of uninitialized memory in key hashing
  • -
  • intel/fs: Do not lower large local arrays to scratch on gen7
  • -
  • i965: Unify CC_STATE and BLEND_STATE atoms on Haswell as a workaround
  • -
  • glsl: Add varyings to "zero-init of uninitialized vars" workaround
  • -
  • drirc: Add glsl_zero_init workaround for GpuTest
  • -
  • iris/query: Implement PIPE_QUERY_GPU_FINISHED
  • -
  • iris: Fix value of out-of-bounds accesses for vertex attributes
  • -
  • i965: Do not set front_buffer_dirty if there is no front buffer
  • -
  • st/mesa: Handle the rest renderbuffer formats from OSMesa
  • -
  • st/nir: Unify inputs_read/outputs_written before serializing NIR
  • -

    -

    Dave Airlie (74):

    -
  • nir/serialize: pack function has name and entry point into flags.
  • -
  • nir/serialize: fix serializing functions with no implementations.
  • -
  • spirv: don't store 0 to cs.ptr_size for non kernel stages.
  • -
  • spirv: get the correct type for function returns.
  • -
  • spirv/nir/opencl: handle some multiply instructions.
  • -
  • nir: add 64-bit ufind_msb lowering support. (v2)
  • -
  • nouveau: request ufind_msb64 lowering in the frontend.
  • -
  • vtn/opencl: add clz support
  • -
  • nir: fix deref offset builder
  • -
  • llvmpipe: initial query buffer object support. (v2)
  • -
  • docs: add llvmpipe to ARB_query_buffer_object.
  • -
  • gallivm: split out the flow control ir to a common file.
  • -
  • gallivm: nir->tgsi info convertor (v2)
  • -
  • gallivm: add popcount intrinsic wrapper
  • -
  • gallivm: add cttz wrapper
  • -
  • gallivm: add selection for non-32 bit types
  • -
  • gallivm: add nir->llvm translation (v2)
  • -
  • draw: add nir info gathering and building support
  • -
  • gallium: add nir lowering passes for the draw pipe stages. (v2)
  • -
  • gallivm: add swizzle support where one channel isn't defined.
  • -
  • llvmpipe: add initial nir support
  • -
  • nir/samplers: don't zero samplers_used/txf.
  • -
  • llvmpipe/images: handle undefined atomic without crashing
  • -
  • gallivm/llvmpipe: add support for front facing in sysval.
  • -
  • llvmpipe: enable texcoord semantics
  • -
  • gallium/scons: fix graw-xlib build on OSX.
  • -
  • llvmpipe: add queries disabled flag
  • -
  • llvmpipe: disable occlusion queries when requested by state tracker
  • -
  • draw: add support for collecting primitives generated outside streamout
  • -
  • llvmpipe: enable support for primitives generated outside streamout
  • -
  • aco: handle gfx7 int8/10 clamping on exports
  • -
  • gallivm: add bitfield reverse and ufind_msb
  • -
  • llvmpipe/nir: handle texcoord requirements
  • -
  • gallivm: fix transpose for when first channel isn't created
  • -
  • gallivm: fix perspective enable if usage_mask doesn't have 0 bit set
  • -
  • gallivm/nir: cleanup code and call cmp wrapper
  • -
  • gallivm/nir: copy compare ordering code from tgsi
  • -
  • gallivm: add base instance sysval support
  • -
  • gallivm/draw: add support for draw_id system value.
  • -
  • gallivm: fixup base_vertex support
  • -
  • llvmpipe: enable ARB_shader_draw_parameters.
  • -
  • vtn: convert vload/store to single value loops
  • -
  • vtn/opencl: add shuffle/shuffle support
  • -
  • gallivm/nir: wrap idiv to avoid divide by 0 (v2)
  • -
  • llvmpipe: switch to NIR by default
  • -
  • nir: sanitize work group intrinsics to always be 32-bit.
  • -
  • gallivm: add 64-bit const int creator.
  • -
  • llvmpipe/gallivm: add kernel inputs
  • -
  • gallivm: add support for 8-bit/16-bit integer builders
  • -
  • gallivm: pick integer builders for alu instructions.
  • -
  • gallivm/nir: allow 8/16-bit conversion and comparison.
  • -
  • tgsi/mesa: handle KERNEL case
  • -
  • gallivm/llvmpipe: add support for work dimension intrinsic.
  • -
  • gallivm/llvmpipe: add support for block size intrinsic
  • -
  • gallivm/llvmpipe: add support for global operations.
  • -
  • llvmpipe: handle serialized nir as a shader type.
  • -
  • llvmpipe: add support for compute shader params
  • -
  • llvmpipe/nir: use nir_max_vec_components in more places
  • -
  • gallivm: handle non-32 bit undefined
  • -
  • llvmpipe: lower hadd/add_sat
  • -
  • gallivm/nir: lower packing
  • -
  • gallivm/nir: add vec8/16 support
  • -
  • llvmpipe: add debug option to enable OpenCL support.
  • -
  • gallivm: fixup const int64 builder.
  • -
  • llvmpipe: enable ARB_shader_group_vote.
  • -
  • gallium/util: add multi_draw_indirect to util_draw_indirect.
  • -
  • llvmpipe: enable driver side multi draw indirect
  • -
  • llvmpipe: add support for ARB_indirect_parameters.
  • -
  • llvmpipe: add ARB_derivative_control support
  • -
  • gallivm: fix gather component handling.
  • -
  • llvmpipe: fix some integer instruction lowering.
  • -
  • galllivm: fix gather offset casting
  • -
  • gallivm: fix find lsb
  • -
  • gallivm/nir: add missing break for isub.
  • -

    -

    David Heidelberg (1):

    -
  • .mailmap: use correct email address
  • -

    -

    David Stevens (1):

    -
  • virgl: support emulating planar image sampling
  • -

    -

    Denis Pauk (2):

    -
  • gallium/swr: Enable support bptc format.
  • -
  • docs/features: mark GL_ARB_texture_compression_bptc as done for llvmpipe, softpipe, swr
  • -

    -

    Dongwon Kim (3):

    -
  • gallium: enable INTEL_PERFORMANCE_QUERY
  • -
  • iris: INTEL performance query implementation
  • -
  • gallium: check all planes' pipe formats in case of multi-samplers
  • -

    -

    Drew Davenport (1):

    -
  • radeonsi: Clear uninitialized variable
  • -

    -

    Drew DeVault (1):

    -
  • st_get_external_sampler_key: improve error message
  • -

    -

    Duncan Hopkins (1):

    -
  • zink: make sure src image is transfer-src-optimal
  • -

    -

    Dylan Baker (69):

    -
  • Bump VERSION to 20.0.0-devel
  • -
  • docs/new_features: Empty the feature list for the 20.0 cycle
  • -
  • nir: correct use of identity check in python
  • -
  • r200: use preprocessor for big vs little endian checks
  • -
  • r100: Use preprocessor to select big vs little endian paths
  • -
  • dri/osmesa: use preprocessor for selecting endian code paths
  • -
  • util/u_endian: Use _WIN32 instead of _MSC_VER
  • -
  • util/u_endian: set PIPE_ARCH_*_ENDIAN to 1
  • -
  • mesa/main: replace uses of _mesa_little_endian with preprocessor
  • -
  • mesa/swrast: replace instances of _mesa_little_endian with preprocessor
  • -
  • mesa/main: delete now unused _mesa_little_endian
  • -
  • gallium/osmesa: Use PIPE_ARCH_*_ENDIAN instead of little_endian function
  • -
  • util: rename PIPE_ARCH_*_ENDIAN to UTIL_ARCH_*_ENDIAN
  • -
  • util/u_endian: Add error checks
  • -
  • meson: Add dep_glvnd to egl deps when building with glvnd
  • -
  • docs: add release notes for 19.2.3
  • -
  • docs: add sha256 sum to 19.2.3 release notes
  • -
  • docs: update calendar, add news item and link release notes for 19.2.2
  • -
  • meson: gtest needs pthreads
  • -
  • gallium/osmesa: Convert osmesa test to gtest
  • -
  • osmesa/tests: Extend render test to cover other working cases
  • -
  • util: Use ZSTD for shader cache if possible
  • -
  • docs: Add release notes for 19.2.4
  • -
  • docs: Add SHA256 sum for for 19.2.4
  • -
  • docs: update calendar, add news item and link release notes for 19.2.4
  • -
  • docs: Add relnotes for 19.2.5
  • -
  • docs/relnotes/19.2.5: Add SHA256 sum
  • -
  • docs: update calendar, add news item and link release notes for 19.2.5
  • -
  • docs/release-calendar: Update for extended 19.3 rc period
  • -
  • docs: Add release notes for 19.2.6
  • -
  • docs: Add SHA256 sum for 19.2.6
  • -
  • docs: update calendar, add news item and link release notes for 19.2.6
  • -
  • gallium/auxiliary: Fix uses of gnu struct = {} extension
  • -
  • meson: Add -Werror=gnu-empty-initializer to MSVC compat args
  • -
  • docs: Add release notes for 19.2.7
  • -
  • docs: Add SHA256 sums for 19.2.7
  • -
  • docs: update calendar, add news item and link release notes for 19.2.7
  • -
  • docs: Update mesa 19.3 release calendar
  • -
  • meson/broadcom: libbroadcom_cle needs expat headers
  • -
  • meson/broadcom: libbroadcom_cle also needs zlib
  • -
  • docs: add release notes for 19.3.0
  • -
  • docs/19.3.0: Add SHA256 sums
  • -
  • docs: Update release notes, index, and calendar for 19.3.0
  • -
  • dcos: add releanse notes for 19.3.1
  • -
  • docs: Add release notes, update calendar, and add news for 19.3.1
  • -
  • docs: add relnotes for 19.2.8
  • -
  • docs/relnotes/19.2.8: Add SHA256 sum
  • -
  • docs: Add release notes, news, and update calendar for 19.2.8
  • -
  • docs: Add release notes for 19.3.2
  • -
  • docs: add SHA256 sums for 19.3.2
  • -
  • docs: Add release notes for 19.3.2, update calendar and home page
  • -
  • docs: Update release calendar for 20.0
  • -
  • docs: Add relnotes for 19.3.3 release
  • -
  • docs: Add SHA 256 sums for 19.3.3
  • -
  • docs: update news, calendar, and link release notes for 19.3.3
  • -
  • VERSION: bump to 20.0.0-rc1
  • -
  • bin/pick-ui: Add a new maintainer script for picking patches
  • -
  • .pick_status.json: Update to 0d14f41625fa00187f690f283c1eb6a22e354a71
  • -
  • .pick_status.json: Update to b550b7ef3b8d12f533b67b1a03159a127a3ff34a
  • -
  • .pick_status.json: Update to 9afdcd64f2c96f3fcc1a28912987f2e8066aa995
  • -
  • .pick_status.json: Update to 7eaf21cb6f67adbe0e79b80b4feb8c816a98a720
  • -
  • VERSION: bump to 20.0-rc2
  • -
  • .pick_status.json: Update to d8bae10bfe0f487dcaec721743cd51441bcc12f5
  • -
  • .pick_status.json: Update to 689817c9dfde9a0852f2b2489cb0fa93ffbcb215
  • -
  • .pick_status.json: Update to 23037627359e739c42b194dec54875aefbb9d00b
  • -
  • VERSION: bump for 20.0.0-rc3
  • -
  • .pick_status.json: Update to 2a98cf3b2ecea43cea148df7f77d2abadfd1c9db
  • -
  • .pick_status.json: Update to 946eacbafb47c8b94d47e7c9d2a8b02fff5a22fa
  • -
  • .pick_status.json: Update to bee5c9b0dc13dbae0ccf124124eaccebf7f2a435
  • -

    -

    Eduardo Lima Mitev (2):

    -
  • turnip: Remove failed command buffer from pool
  • -
  • turnip: Fix issues in tu_compute_pipeline_create() that may lead to crash
  • -

    -

    Elie Tournier (4):

    -
  • Docs: remove duplicate meson docs for windows
  • -
  • docs: fix ascii html representation
  • -
  • nir/algebraic: i2f(f2i()) -> trunc()
  • -
  • nir/algebraic: sqrt(x)*sqrt(x) -> fabs(x)
  • -

    -

    Emmanuel Gil Peyrot (1):

    -
  • intel/compiler: Return early if read() failed
  • -

    -

    Eric Anholt (102):

    -
  • ci: Make lava inherit the ccache setup of the .build script.
  • -
  • ci: Switch over to an autoscaling GKE cluster for builds.
  • -
  • Revert "ci: Switch over to an autoscaling GKE cluster for builds."
  • -
  • mesa/st: Add mapping of MESA_FORMAT_RGB_SNORM16 to gallium.
  • -
  • gallium: Add defines for FXT1 texture compression.
  • -
  • gallium: Add some more channel orderings of packed formats.
  • -
  • gallium: Add an equivalent of MESA_FORMAT_BGR_UNORM8.
  • -
  • gallium: Add equivalents of packed MESA_FORMAT_*UINT formats.
  • -
  • mesa: Stop defining a full separate format for RGBA_UINT8.
  • -
  • mesa/st: Test round-tripping of all compressed formats.
  • -
  • mesa: Prepare for the MESA_FORMAT_* enum to be sparse.
  • -
  • mesa: Redefine MESA_FORMAT_* in terms of PIPE_FORMAT_*.
  • -
  • mesa/st: Gut most of st_mesa_format_to_pipe_format().
  • -
  • mesa/st: Make st_pipe_format_to_mesa_format an effective no-op.
  • -
  • u_format: Fix swizzle of A1R5G5B5.
  • -
  • ci: Use several debian buster packages instead of hand-building.
  • -
  • ci: Make the skip list regexes match the full test name.
  • -
  • ci: Use cts_runner for our dEQP runs.
  • -
  • ci: Enable all of GLES3/3.1 testing for softpipe.
  • -
  • ci: Remove old commented copy of freedreno artifacts.
  • -
  • ci: Disable flappy blit tests on a630.
  • -
  • ci: Expand the freedreno blit skip regex to cover more cases.
  • -
  • util: Move gallium's PIPE_FORMAT utils to /util/format/
  • -
  • mesa: Move compile of common Mesa core files to a static lib.
  • -
  • mesa/st: Simplify st_choose_matching_format().
  • -
  • mesa: Don't put sRGB formats in the array format table.
  • -
  • mesa/st: Reuse st_choose_matching_format from st_choose_format().
  • -
  • util: Add a mapping from VkFormat to PIPE_FORMAT.
  • -
  • turnip: Drop the copy of the formats table.
  • -
  • ci: Move freedreno's parallelism to the runner instead of gitlab-ci jobs.
  • -
  • ci: Use a tag from the parallel-deqp-runner repo.
  • -
  • nir: Add a scheduler pass to reduce maximum register pressure.
  • -
  • nir: Refactor algebraic's block walk
  • -
  • nir: Make algebraic backtrack and reprocess after a replacement.
  • -
  • freedreno: Introduce a fd_resource_layer_stride() helper.
  • -
  • freedreno: Introduce a fd_resource_tile_mode() helper.
  • -
  • freedreno: Introduce a resource layout header.
  • -
  • freedreno: Convert the slice struct to the new resource header.
  • -
  • freedreno/a6xx: Log the tiling mode in resource layout debug.
  • -
  • turnip: Disable timestamp queries for now.
  • -
  • turnip: Fix unused variable warnings.
  • -
  • turnip: Drop redefinition of VALIDREG now that it's in ir3.h.
  • -
  • turnip: Reuse tu6_stage2opcode() more.
  • -
  • turnip: Add basic SSBO support.
  • -
  • turnip: Refactor the graphics pipeline create implementation.
  • -
  • turnip: Add a helper function for getting tu_buffer iovas.
  • -
  • turnip: Sanity check that we're adding valid BOs to the list.
  • -
  • turnip: Move pipeline BO list adding to BindPipeline.
  • -
  • turnip: Add support for compute shaders.
  • -
  • ci: Disable egl_ext_device_drm tests in piglit.
  • -
  • freedreno: Enable texture upload memory throttling.
  • -
  • freedreno: Stop forcing ALLOW_MAPPED_BUFFERS_DURING_EXEC off.
  • -
  • freedreno: Track the set of UBOs to be uploaded in UBO analysis.
  • -
  • freedreno: Drop the extra offset field for mipmap slices.
  • -
  • freedreno: Refactor the UBWC flags registers emission.
  • -
  • freedreno: Move UBWC layout into a slices array like the non-UBWC slices.
  • -
  • tu: Move our image layout into a freedreno_layout struct.
  • -
  • freedreno: Move a6xx's setup_slices() to a shareable helper function.
  • -
  • freedreno: Switch the 16-bit workaround to match what turnip does.
  • -
  • tu: Move UBWC layout into fdl6_layout() and use that function.
  • -
  • turnip: Lower usub_borrow.
  • -
  • turnip: Drop unused variable.
  • -
  • turnip: Add support for descriptor arrays.
  • -
  • turnip: Fix support for immutable samplers.
  • -
  • ci: Fix caselist results archiving after parallel-deqp-runner rename.
  • -
  • mesa: Fix detection of invalidating both depth and stencil.
  • -
  • mesa/st: Deduplicate the NIR uniform lowering code.
  • -
  • mesa/st: Move the vec4 type size function into core GLSL types.
  • -
  • mesa/prog: Reuse count_vec4_slots() from ir_to_mesa.
  • -
  • mesa/st: Move the dword slot counting function to glsl_types as well.
  • -
  • i965: Reuse the new core glsl_count_dword_slots().
  • -
  • nir: Fix printing of ~0 .locations.
  • -
  • turnip: Refactor linkage state setup.
  • -
  • mesa: Make atomic lowering put atomics above SSBOs.
  • -
  • gallium: Pack the atomic counters just above the SSBOs.
  • -
  • nir: Drop the ssbo_offset to atomic lowering.
  • -
  • compiler: Add a note about how num_ssbos works in the program info.
  • -
  • freedreno: Stop scattered remapping of SSBOs/images to IBOs.
  • -
  • radeonsi: Remove a bunch of default handling of pipe caps.
  • -
  • r600: Remove a bunch of default handling of pipe caps.
  • -
  • r300: Remove a bunch of default handling of pipe caps.
  • -
  • radeonsi: Drop PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS.
  • -
  • turnip: Fix some whitespace around binary operators.
  • -
  • turnip: Refactor the intrinsic lowering.
  • -
  • turnip: Add limited support for storage images.
  • -
  • turnip: Disable UBWC on images used as storage images.
  • -
  • turnip: Add support for non-zero (still constant) UBO buffer indices.
  • -
  • turnip: Add support for uniform texel buffers.
  • -
  • freedreno/ir3: Plumb the ir3_shader_variant into legalize.
  • -
  • turnip: Add support for fine derivatives.
  • -
  • turnip: Fix execution of secondary cmd bufs with nothing in primary.
  • -
  • freedreno: Add some missing a6xx address declarations.
  • -
  • freedreno: Fix OUT_REG() on address regs without a .bo supplied.
  • -
  • turnip: Port krh's packing macros from freedreno to tu.
  • -
  • turnip: Convert renderpass setup to the new register packing macros.
  • -
  • turnip: Convert the rest of tu_cmd_buffer.c over to the new pack macros.
  • -
  • vulkan/wsi: Fix compiler warning when no WSI platforms are enabled.
  • -
  • iris: Silence warning about AUX_USAGE_MC.
  • -
  • mesa/st: Fix compiler warnings from INTEL_shader_integer_functions.
  • -
  • ci: Enable -Werror on the meson-i386 build.
  • -
  • tu: Fix binning address setup after pack macros change.
  • -
  • Revert "gallium: Fix big-endian addressing of non-bitmask array formats."
  • -

    -

    Eric Engestrom (58):

    -
  • meson: split out idep_xmlconfig_headers from idep_xmlconfig
  • -
  • anv: add missing xmlconfig headers dependency
  • -
  • radv: drop unnecessary xmlpool_options_h
  • -
  • pipe-loader: drop unnecessary xmlpool_options_h
  • -
  • loader: replace xmlpool_options_h with idep_xmlconfig_headers
  • -
  • targets/omx: replace xmlpool_options_h with idep_xmlconfig_headers
  • -
  • targets/va: replace xmlpool_options_h with idep_xmlconfig_headers
  • -
  • targets/vdpau: replace xmlpool_options_h with idep_xmlconfig_headers
  • -
  • targets/xa: replace xmlpool_options_h with idep_xmlconfig_headers
  • -
  • targets/xvmc: replace xmlpool_options_h with idep_xmlconfig_headers
  • -
  • dri: replace xmlpool_options_h with idep_xmlconfig_headers
  • -
  • i915: replace xmlpool_options_h with idep_xmlconfig_headers
  • -
  • nouveau: replace xmlpool_options_h with idep_xmlconfig_headers
  • -
  • r200: replace xmlpool_options_h with idep_xmlconfig_headers
  • -
  • radeon: replace xmlpool_options_h with idep_xmlconfig_headers
  • -
  • meson: move idep_xmlconfig_headers to xmlpool/
  • -
  • gitlab-ci: build a recent enough version of GLVND (ie. 1.2.0)
  • -
  • meson: require glvnd 1.2.0
  • -
  • meson: revert glvnd workaround
  • -
  • meson: add variable to control the symbols checks
  • -
  • meson: move the generic symbols check arguments to a common variable
  • -
  • meson: add windows support to symbols checks
  • -
  • meson: require `nm` again on Unix systems
  • -
  • mesa/imports: let the build system detect strtok_r()
  • -
  • egl: fix _EGL_NATIVE_PLATFORM fallback
  • -
  • egl: move #include of local headers out of Khronos headers
  • -
  • gitlab-ci: build libdrm using meson instead of autotools
  • -
  • gitlab-ci: auto-cancel CI runs when a newer commit is pushed to the same branch
  • -
  • CL: sync C headers with Khronos
  • -
  • CL: sync C++ headers with Khronos
  • -
  • vulkan: delete typo'd header
  • -
  • egl: use EGL_CAST() macro in eglmesaext.h
  • -
  • anv: add missing "fall-through" annotation
  • -
  • vk_util: drop duplicate formats in vk_format_map[]
  • -
  • meson: drop duplicate `lib` prefix on libiris_gen*
  • -
  • meson: drop `intel_` prefix on imgui_core
  • -
  • docs: reword a bit and list HTTPS before FTP
  • -
  • intel: add mi_builder_test for gen12
  • -
  • intel/compiler: add ASSERTED annotation to avoid "unused variable" warning
  • -
  • intel/compiler: replace `0` pointer with `NULL`
  • -
  • util/simple_mtx: don't set the canary when it can't be checked
  • -
  • anv: drop unused #include
  • -
  • travis: autodetect python version instead of hard-coding it
  • -
  • util/format: remove left-over util_format_description_table declaration
  • -
  • util/format: add PIPE_FORMAT_ASTC_*x*x*_SRGB to util_format_{srgb,linear}()
  • -
  • util/format: add trivial srgb<->linear conversion test
  • -
  • u_format: move format tests to util/tests/
  • -
  • amd: fix empty-body issues
  • -
  • nine: fix empty-body-issues
  • -
  • meson: simplify install_megadrivers.py invocation
  • -
  • mesa: avoid returning a value in a void function
  • -
  • meson: use github URL for wraps instead of completely unreliable wrapdb
  • -
  • egl: drop confusing mincore() error message
  • -
  • llvmpipe: drop LLVM < 3.4 support
  • -
  • util/atomic: fix return type of p_atomic_add_return() fallback
  • -
  • util/os_socket: fix header unavailable on windows
  • -
  • freedreno/perfcntrs: fix fd leak
  • -
  • util/disk_cache: check for write() failure in the zstd path
  • -

    -

    Erico Nunes (17):

    -
  • lima: fix nir shader memory leak
  • -
  • lima: fix bo submit memory leak
  • -
  • lima/ppir: enable lower_fdph
  • -
  • gallium/util: add alignment parameter to util_upload_index_buffer
  • -
  • lima: allocate separate bo to store varyings
  • -
  • lima: refactor indexed draw indices upload
  • -
  • vc4: move the draw splitting routine to shared code
  • -
  • lima: split draw calls on 64k vertices
  • -
  • lima/ppir: fix lod bias src
  • -
  • lima/ppir: remove assert on ppir_emit_tex unsupported feature
  • -
  • lima: set shader caps to optimize control flow
  • -
  • lima/ppir: remove orphan load node after cloning
  • -
  • lima/ppir: implement full liveness analysis for regalloc
  • -
  • lima/ppir: handle write to dead registers in ppir
  • -
  • lima/ppir: fix ssa undef emit
  • -
  • lima/ppir: split ppir_op_undef into undef and dummy again
  • -
  • lima/ppir: fix src read mask swizzling
  • -

    -

    Erik Faye-Lund (82):

    -
  • zink: heap-allocate samplers objects
  • -
  • zink: emit line-width when using polygon line-mode
  • -
  • anv: remove incorrect polygonMode=point early-out
  • -
  • zink: use actual format for render-pass
  • -
  • zink: always allow mutating the format
  • -
  • zink: do not advertize coherent mapping
  • -
  • zink: disable fragment-shader texture-lod
  • -
  • zink: transition resources before resolving
  • -
  • zink: always allow sampling of images
  • -
  • zink: use u_blitter when format-reinterpreting
  • -
  • zink/spirv: drop temp-array for component-count
  • -
  • zink/spirv: support loading bool constants
  • -
  • zink/spirv: implement bany_fnequal[2-4]
  • -
  • zink/spirv: implement bany_inequal[2-4]
  • -
  • zink/spirv: implement ball_iequal[2-4]
  • -
  • zink/spirv: implement ball_fequal[2-4]
  • -
  • zink: do advertize integer support in shaders
  • -
  • zink/spirv: add support for nir_op_flrp
  • -
  • zink: correct depth-stencil format
  • -
  • nir: patch up deref-vars when lowering clip-planes
  • -
  • zink: always allow transfer to/from buffers
  • -
  • zink: implement buffer-to-buffer copies
  • -
  • zink: remove no-longer-needed hack
  • -
  • zink: move format-checking to separate source
  • -
  • zink: move filter-helper to separate helper-header
  • -
  • zink: move blitting to separate source
  • -
  • zink: move drawing separate source
  • -
  • st/mesa: unmap pbo after updating cache
  • -
  • zink: use true/false instead of TRUE/FALSE
  • -
  • zink: reject invalid sample-counts
  • -
  • zink: fix crash when restoring sampler-states
  • -
  • zink: delete query rather than allocating a new one
  • -
  • zink: do not try to destroy NULL-fence
  • -
  • zink: handle calloc-failure
  • -
  • zink: avoid NULL-deref
  • -
  • zink: avoid NULL-deref
  • -
  • zink: avoid NULL-deref
  • -
  • zink: error-check right variable
  • -
  • zink: silence coverity error
  • -
  • zink: enable PIPE_CAP_MIXED_COLORBUFFER_FORMATS
  • -
  • zink: implement nir_texop_txd
  • -
  • zink: implement txf
  • -
  • zink: implement some more trivial opcodes
  • -
  • zink: simplify front-face type
  • -
  • zink: factor out builtin-var creation
  • -
  • zink: implement load_vertex_id
  • -
  • zink: use nir_fmul_imm
  • -
  • zink: remove unused code-path in lower_pos_write
  • -
  • nir/zink: move clip_halfz-lowering to common code
  • -
  • etnaviv: use nir_lower_clip_halfz instead of open-coding
  • -
  • st/mesa: use uint-samplers for sampling stencil buffers
  • -
  • zink: fixup initialization of operand_mask / num_extra_operands
  • -
  • util: initialize float-array with float-literals
  • -
  • st/wgl: eliminate implicit cast warning
  • -
  • gallium: fix a warning
  • -
  • mesa/st: use float literals
  • -
  • docs: fix typo in html tag name
  • -
  • docs: fix paragraphs
  • -
  • docs: open paragraph before closing it
  • -
  • docs: use code-tag instead of pre-tag
  • -
  • docs: use code-tags instead of pre-tags
  • -
  • docs: use code-tags instead of pre-tags
  • -
  • docs: move paragraph closing tag
  • -
  • docs: remove double-closed definition-list
  • -
  • docs: do not double-close link tag
  • -
  • docs: do not use definition-list for sub-topics
  • -
  • docs: use figure/figcaption instead of tables
  • -
  • docs: remove trailing header
  • -
  • docs: remove leading spaces
  • -
  • docs: remove trailing newlines
  • -
  • docs: use [1] instead of asterisk for footnote
  • -
  • docs: remove pointless, stray newline
  • -
  • docs: fixup indentation
  • -
  • zink: implement nir_texop_txs
  • -
  • zink: support offset-variants of texturing
  • -
  • zink: avoid incorrect vector-construction
  • -
  • zink: store image-type per texture
  • -
  • zink: support sampling non-float textures
  • -
  • zink: support arrays of samplers
  • -
  • zink: set compareEnable when setting compareOp
  • -
  • st/mesa: use uint-result for sampling stencil buffers
  • -
  • Revert "nir: Add a couple trivial abs optimizations"
  • -

    -

    Florian Will (1):

    -
  • radv/winsys: set IB flags prior to submit in the sysmem path
  • -

    -

    Francisco Jerez (26):

    -
  • glsl: Fix software 64-bit integer to 32-bit float conversions.
  • -
  • intel/fs/gen11+: Handle ROR/ROL in lower_simd_width().
  • -
  • intel/fs/gen8+: Fix r127 dst/src overlap RA workaround for EOT message payload.
  • -
  • intel/fs: Fix nir_intrinsic_load_barycentric_at_sample for SIMD32.
  • -
  • intel/fs/cse: Fix non-deterministic behavior due to inaccurate liveness calculation.
  • -
  • intel/fs: Make implied_mrf_writes() an fs_inst method.
  • -
  • intel/fs: Try to vectorize header setup in lower_load_payload().
  • -
  • intel/fs: Generalize fs_reg::is_contiguous() to register files other than VGRF.
  • -
  • intel/fs: Rework fs_inst::is_copy_payload() into multiple classification helpers.
  • -
  • intel/fs: Extend copy propagation dataflow analysis to copies with FIXED_GRF source.
  • -
  • intel/fs: Add partial support for copy-propagating FIXED_GRFs.
  • -
  • intel/fs: Add support for copy-propagating a block of multiple FIXED_GRFs.
  • -
  • intel/fs: Allow limited copy propagation of a LOAD_PAYLOAD into another.
  • -
  • intel/fs/gen4-6: Allocate registers from aligned_pairs_class based on LINTERP use.
  • -
  • intel/fs/gen6: Constrain barycentric source of LINTERP during bank conflict mitigation.
  • -
  • intel/fs/gen6: Generalize aligned_pairs_class to SIMD16 aligned barycentrics.
  • -
  • intel/fs/gen6: Use SEL instead of bashing thread payload for unlit centroid workaround.
  • -
  • intel/fs: Split fetch_payload_reg() into separate helper for barycentrics.
  • -
  • intel/fs: Introduce barycentric layout lowering pass.
  • -
  • intel/fs: Switch to standard vector layout for barycentrics at optimization time.
  • -
  • intel/fs/cse: Make HALT instruction act as CSE barrier.
  • -
  • intel/fs/gen7: Fix fs_inst::flags_written() for SHADER_OPCODE_FIND_LIVE_CHANNEL.
  • -
  • intel/fs: Add virtual instruction to load mask of live channels into flag register.
  • -
  • intel/fs/gen12: Workaround unwanted SEND execution due to broken NoMask control flow.
  • -
  • intel/fs/gen12: Fixup/simplify SWSB annotations of SIMD32 scratch writes.
  • -
  • intel/fs/gen12: Workaround data coherency issues due to broken NoMask control flow.
  • -

    -

    Fritz Koenig (1):

    -
  • freedreno: reorder format check
  • -

    -

    Georg Lehmann (3):

    -
  • Correctly wait in the fragment stage until all semaphores are signaled
  • -
  • Vulkan Overlay: Don't try to change the image layout to present twice
  • -
  • Vulkan overlay: use the corresponding image index for each swapchain
  • -

    -

    Gert Wollny (12):

    -
  • r600: Disable eight bit three channel formats
  • -
  • virgl: Increase the shader transfer buffer by doubling the size
  • -
  • gallium/tgsi_from_mesa: Add 'extern "C"' to be able to include from C++
  • -
  • nir: make nir_get_texture_size/lod available outside nir_lower_tex
  • -
  • gallium: tgsi_from_mesa - handle VARYING_SLOT_FACE
  • -
  • r600: Add functions to dump the shader info
  • -
  • r600: Make it possible to include r600_asm.h in a C++ file
  • -
  • r600/sb: Correct SB disassambler for better debugging
  • -
  • r600: Fix maximum line width
  • -
  • r600: Make SID and unsigned value
  • -
  • r600: Delete vertex buffer only if there is actually a shader state
  • -
  • mesa/st: glsl_to_nir: don't lower atomics to SSBOs if driver supports HW atomics
  • -

    -

    Guido Günther (2):

    -
  • etnaviv: drm: Don't miscalculate timeout
  • -
  • freedreno/drm: Don't miscalculate timeout
  • -

    -

    Gurchetan Singh (11):

    -
  • drirc: set allow_higher_compat_version for Faster Than Light
  • -
  • virgl/drm: update UAPI
  • -
  • teximage: split out helper from EGLImageTargetTexture2DOES
  • -
  • glapi / teximage: implement EGLImageTargetTexStorageEXT
  • -
  • dri_util: add driImageFormatToSizedInternalGLFormat function
  • -
  • i965: track if image is created by a dmabuf
  • -
  • i965: refactor intel_image_target_texture_2d
  • -
  • i965: support EXT_EGL_image_storage
  • -
  • st/dri: track if image is created by a dmabuf
  • -
  • st/mesa: refactor egl image binding a bit
  • -
  • st/mesa: implement EGLImageTargetTexStorage
  • -

    -

    Hyunjun Ko (7):

    -
  • freedreno/ir3: cleanup by removing repeated code
  • -
  • freedreno: support 16b for the sampler opcode
  • -
  • freedreno/ir3: fix printing output registers of FS.
  • -
  • freedreno/ir3: fixup when changing to mad.f16
  • -
  • freedreno/ir3: enable half precision for pre-fs texture fetch
  • -
  • turnip: fix invalid VK_ERROR_OUT_OF_POOL_MEMORY
  • -
  • freedreno/ir3: put the conversion back for half const to the right place.
  • -

    -

    Iago Toral Quiroga (32):

    -
  • v3d: rename vertex shader key (num)_fs_inputs fields
  • -
  • mesa/st: make sure we remove dead IO variables before handing NIR to backends
  • -
  • glsl: add missing initialization of the location path field
  • -
  • v3d: fix indirect BO allocation for uniforms
  • -
  • v3d: actually root the first BO in a command list in the job
  • -
  • v3d: add missing plumbing for VPM load instructions
  • -
  • v3d: add debug assert
  • -
  • v3d: enable debug options for geometry shader dumps
  • -
  • v3d: remove unused variable
  • -
  • v3d: add initial compiler plumbing for geometry shaders
  • -
  • v3d: fix packet descriptions for geometry and tessellation shaders
  • -
  • v3d: emit geometry shader state commands
  • -
  • v3d: implement geometry shader instancing
  • -
  • v3d: add 1-way SIMD packing definition
  • -
  • v3d: compute appropriate VPM memory configuration for geometry shader workloads
  • -
  • v3d: we always have at least one output segment
  • -
  • v3d: add support for adjacency primitives
  • -
  • v3d: don't try to render if shaders failed to compile
  • -
  • v3d: predicate geometry shader outputs inside non-uniform control flow
  • -
  • v3d: save geometry shader state for blitting
  • -
  • v3d: support transform feedback with geometry shaders
  • -
  • v3d: remove obsolete assertion
  • -
  • v3d: do not limit new CL space allocations with branch to 4096 bytes
  • -
  • v3d: support rendering to multi-layered framebuffers
  • -
  • v3d: move layer rendering to a separate helper
  • -
  • v3d: handle writes to gl_Layer from geometry shaders
  • -
  • v3d: fix primitive queries for geometry shaders
  • -
  • v3d: disable lowering of indirect inputs
  • -
  • v3d: support precompiling geometry shaders
  • -
  • v3d: expose OES_geometry_shader
  • -
  • u_vbuf: don't try to delete NULL driver CSO
  • -
  • v3d: fix bug when checking result of syncobj fence import
  • -

    -

    Ian Romanick (39):

    -
  • intel/compiler: Report the number of non-spill/fill SEND messages on vec4 too
  • -
  • nir/algebraic: Add the ability to mark a replacement as exact
  • -
  • nir/algebraic: Mark other comparison exact when removing a == a
  • -
  • intel/fs: Disable conditional discard optimization on Gen4 and Gen5
  • -
  • nir/range-analysis: Add pragmas to help loop unrolling
  • -
  • nir/range_analysis: Make sure the table validation only occurs once
  • -
  • nir/opt_peephole_select: Don't count some unary operations
  • -
  • intel/compiler: Increase nir_opt_peephole_select threshold
  • -
  • nir/algebraic: Simplify some Inf and NaN avoidance code
  • -
  • nir/algebraic: Rearrange bcsel sequences generated by nir_opt_peephole_select
  • -
  • intel/compiler: Fix 'comparison is always true' warning
  • -
  • mesa: Silence 'left shift of negative value' warning in BPTC compression code
  • -
  • mesa: Silence unused parameter warning
  • -
  • anv: Fix error message format string
  • -
  • mesa: Extension boilerplate for INTEL_shader_integer_functions2
  • -
  • glsl: Add new expressions for INTEL_shader_integer_functions2
  • -
  • glsl_types: Add function to get an unsigned base type from a signed type
  • -
  • glsl: Add built-in functions for INTEL_shader_integer_functions2
  • -
  • nir: Add new instructions for INTEL_shader_integer_functions2
  • -
  • nir/algebraic: Add lowering for uabs_usub and uabs_isub
  • -
  • nir/algebraic: Add lowering for 64-bit hadd and rhadd
  • -
  • nir/algebraic: Add lowering for 64-bit usub_sat
  • -
  • nir/algebraic: Add lowering for 64-bit uadd_sat
  • -
  • nir/algebraic: Add lowering for 64-bit iadd_sat and isub_sat
  • -
  • compiler: Translate GLSL IR to NIR for new INTEL_shader_integer_functions2 expressions
  • -
  • intel/fs: Don't lower integer multiplies that don't need lowering
  • -
  • intel/fs: Add SHADER_OPCODE_[IU]SUB_SAT pseudo-ops
  • -
  • intel/fs: Implement support for NIR opcodes for INTEL_shader_integer_functions2
  • -
  • nir/spirv: Translate SPIR-V to NIR for new INTEL_shader_integer_functions2 opcodes
  • -
  • spirv: Silence a bunch of unused parameter warnings
  • -
  • spirv: Add support for IntegerFunctions2INTEL capability
  • -
  • i965: Enable INTEL_shader_integer_functions2 on Gen8+
  • -
  • gallium: Add a cap bit for OpenCL-style extended integer functions
  • -
  • gallium: Add a cap bit for integer multiplication between 32-bit and 16-bit
  • -
  • iris: Enable INTEL_shader_integer_functions2
  • -
  • anv: Enable SPV_INTEL_shader_integer_functions2 and VK_INTEL_shader_integer_functions2
  • -
  • nir/algebraic: Optimize some 64-bit integer comparisons involving zero
  • -
  • relnotes: Add GL_INTEL_shader_integer_functions2 and VK_INTEL_shader_integer_functions2
  • -
  • intel/fs: Don't count integer instructions as being possibly coissue
  • -

    -

    Icecream95 (16):

    -
  • gallium/auxiliary: Reduce conversions in u_vbuf_get_minmax_index_mapped
  • -
  • gallium/auxiliary: Handle count == 0 in u_vbuf_get_minmax_index_mapped
  • -
  • panfrost: Add negative lod bias support
  • -
  • panfrost: Compact the bo_access readers array
  • -
  • panfrost: Dynamically allocate shader variants
  • -
  • panfrost: Add ETC1/ETC2 texture formats
  • -
  • panfrost: Add ASTC texture formats
  • -
  • pan/midgard: Fix bundle dynarray leak
  • -
  • pan/midgard: Fix a memory leak in the disassembler
  • -
  • pan/midgard: Support disassembling to a file
  • -
  • pan/bifrost: Support disassembling to a file
  • -
  • pan/decode: Support dumping to a file
  • -
  • pan/decode: Dump to a file
  • -
  • pan/decode: Rotate trace files
  • -
  • panfrost: Don't copy uniforms when the size is zero
  • -
  • pan/midgard: Fix a liveness info leak
  • -

    -

    Icenowy Zheng (2):

    -
  • lima: support indexed draw with bias
  • -
  • lima: fix lima_set_vertex_buffers()
  • -

    -

    Ilia Mirkin (7):

    -
  • gm107/ir: fix loading z offset for layered 3d image bindings
  • -
  • nv50/ir: mark STORE destination inputs as used
  • -
  • nv50,nvc0: fix destination coordinates of blit
  • -
  • nvc0: add dummy reset status support
  • -
  • gm107/ir: avoid combining geometry shader stores at 0x60
  • -
  • nvc0: treat all draws without color0 broadcast as MRT
  • -
  • nvc0: disable xfb's which don't have a stride
  • -

    -

    Italo Nicola (1):

    -
  • intel/compiler: remove old comment
  • -

    -

    Iván Briano (4):

    -
  • intel/compiler: Don't change hstride if not needed
  • -
  • anv: Export filter_minmax support only when it's really supported
  • -
  • anv: Export VK_KHR_buffer_device_address only when really supported
  • -
  • anv: Enable Vulkan 1.2 support
  • -

    -

    James Xiong (3):

    -
  • iris: try to set the specified tiling when importing a dmabuf
  • -
  • gallium: dmabuf support for yuv formats that are not natively supported
  • -
  • gallium: let the pipe drivers decide the supported modifiers
  • -

    -

    Jan Vesely (2):

    -
  • clover: Initialize Asm Parsers
  • -
  • clover: Use explicit conversion from llvm::StringRef to std::string
  • -

    -

    Jan Zielinski (8):

    -
  • gallium/swr: Fix depth values for blit scenario
  • -
  • swr/rasterizer: Add tessellator implementation to the rasterizer
  • -
  • gallium/swr: Fix Windows build
  • -
  • gallium/gallivm/tgsi: enable tessellation shaders
  • -
  • gallium/gallivm: enable linking lp_bld_printf function with C++ code
  • -
  • gallium/swr: implementation of tessellation shaders compilation
  • -
  • gallium/swr: fix tessellation state save/restore
  • -
  • docs: Update SWR tessellation support
  • -

    -

    Jason Ekstrand (212):

    -
  • util: Add a util_sparse_array data structure
  • -
  • anv: Move refcount to anv_bo
  • -
  • anv: Use a util_sparse_array for the GEM handle -> BO map
  • -
  • anv: Fix a relocation race condition
  • -
  • anv: Stop storing the GEM handle in anv_reloc_list_add
  • -
  • anv: Declare the bo in the anv_block_pool_foreach_bo loop
  • -
  • anv: Inline anv_block_pool_get_bo
  • -
  • anv: Replace ANV_BO_EXTERNAL with anv_bo::is_external
  • -
  • anv: Handle state pool relocations using "wrapper" BOs
  • -
  • anv: Fix a potential BO handle leak
  • -
  • anv: Rework anv_block_pool_expand_range
  • -
  • anv: Use anv_block_pool_foreach_bo in get_bo_from_pool
  • -
  • anv: Rework the internal BO allocation API
  • -
  • anv: Choose BO flags internally in anv_block_pool
  • -
  • anv/tests: Zero-initialize instances
  • -
  • anv/tests: Initialize the BO cache and device mutex
  • -
  • anv: Allocate block pool BOs from the cache
  • -
  • anv: Use the query_slot helper in vkResetQueryPoolEXT
  • -
  • anv: Allocate query pool BOs from the cache
  • -
  • anv: Set more flags on descriptor pool buffers
  • -
  • anv: Allocate descriptor buffers from the BO cache
  • -
  • util: Add a free list structure for use with util_sparse_array
  • -
  • anv: Allocate batch and fence buffers from the cache
  • -
  • anv: Allocate scratch BOs from the cache
  • -
  • anv: Allocate misc BOs from the cache
  • -
  • anv: Drop anv_bo_init and anv_bo_init_new
  • -
  • anv: Add a device parameter to anv_execbuf_add_bo
  • -
  • anv: Set the batch allocator for compute pipelines
  • -
  • anv: Use a bitset for tracking residency
  • -
  • anv: Zero released anv_bo structs
  • -
  • anv: Use the new BO alloc API for Android
  • -
  • anv: Don't delete fragment shaders that write sample mask
  • -
  • anv: Don't claim the null RT as a valid color target
  • -
  • anv: Stop compacting render targets in the binding table
  • -
  • anv: Move the RT BTI flush workaround to begin_subpass
  • -
  • spirv: Remove the type from sampled_image
  • -
  • spirv: Add a vtn_decorate_pointer helper
  • -
  • spirv: Sort out the mess that is sampled image
  • -
  • nir/builder: Add a nir_extract_bits helper
  • -
  • nir: Add tests for nir_extract_bits
  • -
  • intel/nir: Use nir_extract_bits in lower_mem_access_bit_sizes
  • -
  • intel/fs: Add DWord scattered read/write opcodes
  • -
  • intel/fs: refactor surface header setup
  • -
  • intel/nir: Plumb devinfo through lower_mem_access_bit_sizes
  • -
  • intel/fs: Implement the new load/store_scratch intrinsics
  • -
  • intel/fs: Lower large local arrays to scratch
  • -
  • anv: Lock around fetching sync file FDs from semaphores
  • -
  • anv: Plumb timeline semaphore signal/wait values through from the API
  • -
  • spirv: Fix the MSVC build
  • -
  • anv/pipeline: Assume layout != NULL
  • -
  • genxml: Mark everything in genX_pack.h always_inline
  • -
  • anv: Input attachments are always single-plane
  • -
  • anv: Flatten descriptor bindings in anv_nir_apply_pipeline_layout
  • -
  • anv: Delete dead shader constant pushing code
  • -
  • anv: Stop bounds-checking pushed UBOs
  • -
  • anv: Pre-compute push ranges for graphics pipelines
  • -
  • intel/compiler: Add a flag to avoid compacting push constants
  • -
  • anv: Re-arrange push constant data a bit
  • -
  • anv: Rework push constant handling
  • -
  • anv: Use a switch statement for binding table setup
  • -
  • anv: More carefully dirty state in BindDescriptorSets
  • -
  • anv: More carefully dirty state in BindPipeline
  • -
  • anv: Use an anv_state for the next binding table
  • -
  • anv: Emit a NULL vertex for zero base_vertex/instance
  • -
  • nir: Validate that variables are in the right lists
  • -
  • iris: Re-enable param compaction
  • -
  • Revert "i965/fs: Merge CMP and SEL into CSEL on Gen8+"
  • -
  • vulkan/enum_to_str: Handle out-of-order aliases
  • -
  • anv/entrypoints: Better handle promoted extensions
  • -
  • vulkan: Update the XML and headers to 1.1.129
  • -
  • anv: Push constants are relative to dynamic state on IVB
  • -
  • anv: Set up SBE_SWIZ properly for gl_Viewport
  • -
  • anv: Respect the always_flush_cache driconf option
  • -
  • iris: Stop setting up fake params
  • -
  • anv: Drop bo_flags from anv_bo_pool
  • -
  • anv: Add a has_softpin boolean
  • -
  • blorp: Pass the VB size to the VF cache workaround
  • -
  • anv: Always invalidate the VF cache in BeginCommandBuffer
  • -
  • anv: Apply cache flushes after setting index/draw VBs
  • -
  • anv: Use PIPE_CONTROL flushes to implement the gen8 VF cache WA
  • -
  • anv: Don't leak when set_tiling fails
  • -
  • util/atomic: Add a _return variant of p_atomic_add
  • -
  • anv: Disallow allocating above heap sizes
  • -
  • anv: Stop tracking VMA allocations
  • -
  • anv: Set up VMA heaps independently from memory heaps
  • -
  • anv: Stop advertising two heaps just for the VF cache WA
  • -
  • anv: Add an explicit_address parameter to anv_device_alloc_bo
  • -
  • util/vma: Factor out the hole splitting part of util_vma_heap_alloc
  • -
  • util/vma: Add a function to allocate a particular address range
  • -
  • anv: Add allocator support for client-visible addresses
  • -
  • anv: Use a pNext loop in AllocateMemory
  • -
  • anv: Implement VK_KHR_buffer_device_address
  • -
  • util/atomic: Add p_atomic_add_return for the unlocked path
  • -
  • vulkan/wsi: Provide the implicitly synchronized BO to vkQueueSubmit
  • -
  • vulkan/wsi: Add a hooks for signaling semaphores and fences
  • -
  • anv: Always add in EXEC_OBJECT_WRITE when specified in extra_flags
  • -
  • anv: Use submit-time implicit sync instead of allocate-time
  • -
  • anv: Add a fence_reset_reset_temporary helper
  • -
  • anv: Use BO fences/semaphores for AcquireNextImage
  • -
  • anv: Return VK_ERROR_OUT_OF_DEVICE_MEMORY for too-large buffers
  • -
  • anv: Re-capture all batch and state buffers
  • -
  • anv: Re-emit all compute state on pipeline switch
  • -
  • ANV: Stop advertising smoothLines support on gen10+
  • -
  • anv: Flush the queue on DeviceWaitIdle
  • -
  • anv: Unconditionally advertise Vulkan 1.1
  • -
  • anv: Bump the advertised patch version to 129
  • -
  • i965: Enable GL_EXT_gpu_shader4 on Gen6+
  • -
  • anv: Properly advertise sampledImageIntegerSampleCounts
  • -
  • anv: Drop unneeded struct keywords
  • -
  • blorp: Stop whacking Z24 depth to BGRA8
  • -
  • blorp: Allow reading with HiZ
  • -
  • i965/blorp: Don't resolve HiZ unless we're reinterpreting
  • -
  • intel/blorp: Use the source format when using blorp_copy with HiZ
  • -
  • anv: Allow HiZ in TRANSFER_SRC_OPTIMAL on Gen8-9
  • -
  • i965: Allow HiZ for glCopyImageSubData sources
  • -
  • intel/nir: Add a memory barrier before barrier()
  • -
  • intel/disasm: Fix decoding of src0 of SENDS
  • -
  • genxml: Remove a non-existant HW bit
  • -
  • anv: Don't add dynamic state base address to push constants on Gen7
  • -
  • anv: Flag descriptors dirty when gl_NumWorkgroups is used
  • -
  • anv: Re-use flush_descriptor_sets in flush_compute_state
  • -
  • intel/vec4: Support scoped_memory_barrier
  • -
  • nir: Handle more barriers in dead_write and copy_prop
  • -
  • nir: Handle barriers with more granularity in combine_stores
  • -
  • llmvpipe: No-op implement more barriers
  • -
  • nir: Add a new memory_barrier_tcs_patch intrinsic
  • -
  • spirv: Add a workaround for OpControlBarrier on old GLSLang
  • -
  • spirv: Add output memory semantics to OpControlBarrier in TCS
  • -
  • nir/glsl: Emit memory barriers as part of barrier()
  • -
  • intel/nir: Stop adding redundant barriers
  • -
  • nir: Rename nir_intrinsic_barrier to control_barrier
  • -
  • nir/lower_atomics_to_ssbo: Also lower barriers
  • -
  • anv: Drop an unused variable
  • -
  • intel/blorp: Fill out all the dwords of MI_ATOMIC
  • -
  • anv: Don't over-advertise descriptor indexing features
  • -
  • anv: Memset array properties
  • -
  • vulkan/wsi: Add a driconf option to force WSI to advertise BGRA8_UNORM first
  • -
  • vulkan: Update the XML and headers to 1.2.131
  • -
  • turnip: Pretend to support Vulkan 1.2
  • -
  • anv: Bump the patch version to 131
  • -
  • anv,nir: Lower quad_broadcast with dynamic index in NIR
  • -
  • anv: Implement the new core version feature queries
  • -
  • anv: Implement the new core version property queries
  • -
  • relnotes: Add Vulkan 1.2
  • -
  • anv: Drop some VK_IMAGE_TILING_OPTIMAL checks
  • -
  • anv: Support modifiers in GetImageFormatProperties2
  • -
  • vulkan/wsi: Move the ImageCreateInfo higher up
  • -
  • vulkan/wsi: Use the interface from the real modifiers extension
  • -
  • vulkan/wsi: Filter modifiers with ImageFormatProperties
  • -
  • vulkan/wsi: Implement VK_KHR_swapchain_mutable_format
  • -
  • anv/blorp: Rename buffer image stride parameters
  • -
  • anv: Canonicalize buffer formats for image/buffer copies
  • -
  • anv: Add an anv_physical_device field to anv_device
  • -
  • anv: Take an anv_device in vk_errorf
  • -
  • anv: Take a device in anv_perf_warn
  • -
  • anv: Stop allocating WSI event fences off the instance
  • -
  • anv: Drop the instance pointer from anv_device
  • -
  • anv: Move the physical device dispatch table to anv_instance
  • -
  • anv: Drop separate chipset_id fields
  • -
  • anv: Re-arrange physical_device_init
  • -
  • anv: Allow enumerating multiple physical devices
  • -
  • anv/apply_pipeline_layout: Initialize the nir_builder before use
  • -
  • intel/blorp: resize src and dst surfaces separately
  • -
  • anv: Use TRANSFER_SRC_OPTIMAL for depth/stencil MSAA resolves
  • -
  • anv: Add a layout_to_aux_state helper
  • -
  • anv: Use isl_aux_state for HiZ resolves
  • -
  • anv: Add a usage parameter to anv_layout_to_aux_usage
  • -
  • anv: Allow HiZ in read-only depth layouts
  • -
  • anv: Improve BTI change cache flushing
  • -
  • intel/fs: Don't unnecessarily fall back to indirect sends on Gen12
  • -
  • intel/disasm: Properly disassemble indirect SENDs
  • -
  • intel/isl: Plumb devinfo into isl_genX(buffer_fill_state_s)
  • -
  • intel/isl: Add a hack for the Gen12 A0 texture buffer bug
  • -
  • anv: Rework the meaning of anv_image::planes[]::aux_usage
  • -
  • anv: Replace aux_surface.isl.size_B checks with aux_usage checks
  • -
  • intel/aux-map: Add some #defines
  • -
  • intel/aux-map: Factor out some useful helpers
  • -
  • anv: Delete a redundant calculation
  • -
  • isl: Add a helper for calculating subimage memory ranges
  • -
  • anv: Add another align_down helper
  • -
  • anv: Make AUX table invalidate a PIPE_* bit
  • -
  • anv: Make anv_vma_alloc/free a lot dumber
  • -
  • anv: Rework CCS memory handling on TGL-LP
  • -
  • intel/blorp: Add support for CCS_E copies with UNORM formats
  • -
  • intel/isl: Allow CCS_E on more formats
  • -
  • intel/genxml: Make SO_DECL::"Hole Flag" a Boolean
  • -
  • anv: Insert holes for non-existant XFB varyings
  • -
  • intel/blorp: Handle bit-casting UNORM and BGRA formats
  • -
  • anv: Replace one more aux_surface.isl.size_B check
  • -
  • intel/mi_builder: Force write completion on Gen12+
  • -
  • anv: Set actual state pool sizes when we have softpin
  • -
  • anv: Re-use one old BT block in reset_batch_bo_chain
  • -
  • anv/block_pool: Ensure allocations have contiguous maps
  • -
  • anv: Rename a variable
  • -
  • genxml: Add a new 3DSTATE_SF field on gen12
  • -
  • anv,iris: Set 3DSTATE_SF::DerefBlockSize to per-poly on Gen12+
  • -
  • intel/genxml: Drop SLMEnable from L3CNTLREG on Gen11
  • -
  • iris: Set SLMEnable based on the L3$ config
  • -
  • iris: Store the L3$ configs in the screen
  • -
  • iris: Use the URB size from the L3$ config
  • -
  • i965: Re-emit l3 state before BLORP executes
  • -
  • intel: Take a gen_l3_config in gen_get_urb_config
  • -
  • intel/blorp: Always emit URB config on Gen7+
  • -
  • iris: Consolodate URB emit
  • -
  • anv: Emit URB setup earlier
  • -
  • intel/common: Return the block size from get_urb_config
  • -
  • intel/blorp: Plumb deref block size through to 3DSTATE_SF
  • -
  • anv: Plumb deref block size through to 3DSTATE_SF
  • -
  • iris: Plumb deref block size through to 3DSTATE_SF
  • -
  • anv: Always fill out the AUX table even if CCS is disabled
  • -
  • intel/fs: Write the address register with NoMask for MOV_INDIRECT
  • -
  • anv/blorp: Use the correct size for vkCmdCopyBufferToImage
  • -

    -

    Jonathan Gray (4):

    -
  • winsys/amdgpu: avoid double simple_mtx_unlock()
  • -
  • i965: update Makefile.sources for perf changes
  • -
  • util/futex: use futex syscall on OpenBSD
  • -
  • util/u_thread: don't restrict u_thread_get_time_nano() to __linux__
  • -

    -

    Jonathan Marek (98):

    -
  • freedreno: add Adreno 640 ID
  • -
  • freedreno/ir3: disable texture prefetch for 1d array textures
  • -
  • freedreno/registers: fix a6xx_2d_blit_cntl ROTATE
  • -
  • etnaviv: blt: use only for tiling, and add missing formats
  • -
  • etnaviv: separate PE and RS formats, use only RS only for tiling
  • -
  • etnaviv: blt: set TS dirty after clear
  • -
  • turnip: add display wsi
  • -
  • turnip: add x11 wsi
  • -
  • turnip: implement CmdClearColorImage/CmdClearDepthStencilImage
  • -
  • turnip: fix sRGB GMEM clear
  • -
  • util: add missing R8G8B8A8_SRGB format to vk_format_map
  • -
  • freedreno/regs: update UBWC related bits
  • -
  • turnip: implement UBWC
  • -
  • etnaviv: avoid using RS for 64bpp formats
  • -
  • etnaviv: implement 64bpp clear
  • -
  • etnaviv: blt: fix partial ZS clears with TS
  • -
  • etnaviv: support 3d/array/integer formats in texture descriptors
  • -
  • turnip: fix integer render targets
  • -
  • freedreno/registers: add missing MH perfcounter enum for a2xx
  • -
  • freedreno/perfcntrs: add a2xx MH counters
  • -
  • freedreno/perfcntrs/fdperf: fix u64 print on 32-bit builds
  • -
  • freedreno/perfcntrs/fdperf: add missing a20x compatible
  • -
  • freedreno/perfcntrs/fdperf: add missing a2xx case in select_counter
  • -
  • turnip: fix display wsi fence timing out
  • -
  • turnip: don't skip unused attachments when setting up tiling config
  • -
  • turnip: implement CmdClearAttachments
  • -
  • turnip: don't set unused BLIT_DST_INFO bits for GMEM clear
  • -
  • turnip: MSAA resolve directly from GMEM
  • -
  • turnip: allow writes to draw_cs outside of render pass
  • -
  • turnip: add function to allocate aligned memory in a substream cs
  • -
  • turnip: improve emit_textures
  • -
  • turnip: implement border color
  • -
  • turnip: add hw binning
  • -
  • turnip: fix incorrectly failing assert
  • -
  • freedreno/ir3: add GLSL_SAMPLER_DIM_SUBPASS to tex_info
  • -
  • freedreno/registers: add a6xx texture format for stencil sampler
  • -
  • turnip: fix hw binning render area
  • -
  • turnip: fix tile layout logic
  • -
  • turnip: update tile_align_w/tile_align_h
  • -
  • turnip: set load_layer_id to zero
  • -
  • turnip: set FRAG_WRITES_SAMPMASK bit
  • -
  • turnip: fix VK_IMAGE_ASPECT_STENCIL_BIT image view
  • -
  • turnip: no 8x msaa on 128bpp formats
  • -
  • turnip: add dirty bit for push constants
  • -
  • turnip: subpass rework
  • -
  • turnip: CmdClearAttachments fixes
  • -
  • turnip: implement subpass input attachments
  • -
  • etnaviv: remove sRGB formats from format table
  • -
  • etnaviv: sRGB render target support
  • -
  • etnaviv: set output mode and saturate bits
  • -
  • etnaviv: update INT_FILTER choice for GLES3 formats
  • -
  • etnaviv: disable integer vertex formats on pre-HALTI2 hardware
  • -
  • etnaviv: remove swizzle from format table
  • -
  • etnaviv: add missing formats
  • -
  • etnaviv: add missing vs_needs_z_div handling to NIR backend
  • -
  • turnip: use single substream cs
  • -
  • turnip: use common blit path for buffer copy
  • -
  • turnip: don't require src image to be set for clear blits
  • -
  • turnip: implement CmdFillBuffer/CmdUpdateBuffer
  • -
  • freedreno/ir3: lower mul_2x32_64
  • -
  • turnip: fix emit_textures for compute shaders
  • -
  • turnip: remove compute emit_border_color
  • -
  • turnip: fix emit_ibo
  • -
  • turnip: change emit_ibo to be like emit_textures
  • -
  • turnip: remove duplicate A6XX_SP_CS_CONFIG_NIBO
  • -
  • nir: add option to lower half packing opcodes
  • -
  • freedreno/ir3: lower pack/unpack ops
  • -
  • turnip: don't set LRZ enable at end of renderpass
  • -
  • freedreno/ir3: update prefetch input_offset when packing inlocs
  • -
  • turnip: add cache invalidate to fix input attachment cases
  • -
  • turnip: don't set SP_FS_CTRL_REG0_VARYING if only fragcoord is used
  • -
  • freedreno/ir3: fix vertex shader sysvals with pre_assign_inputs
  • -
  • freedreno/registers: document vertex/instance id offset bits
  • -
  • freedreno/ir3: support load_base_instance
  • -
  • turnip: emit base instance vs driver param
  • -
  • turnip: emit_compute_driver_params fixes
  • -
  • turnip: compute gmem offsets at renderpass creation time
  • -
  • turnip: implement secondary command buffers
  • -
  • nir: fix assign_io_var_locations for vertex inputs
  • -
  • turnip: minor warning fixes
  • -
  • util/format: add missing vulkan formats
  • -
  • turnip: disable B8G8R8 vertex formats
  • -
  • etnaviv: fix incorrectly failing vertex size assert
  • -
  • etnaviv: update headers from rnndb
  • -
  • etnaviv: HALTI2+ instanced draw
  • -
  • etnaviv: implement gl_VertexID/gl_InstanceID
  • -
  • etnaviv: remove unnecessary vertex_elements_state_create error checking
  • -
  • st/mesa: don't lower YUV when driver supports it natively
  • -
  • st/mesa: run st_nir_lower_tex_src_plane for lowered xyuv/ayuv
  • -
  • freedreno/ir3: allow inputs with the same location
  • -
  • turnip: remove tu_sort_variables_by_location
  • -
  • turnip: fix array/matrix varyings
  • -
  • turnip: hook up GetImageDrmFormatModifierPropertiesEXT
  • -
  • turnip: set linear tiling for scanout images
  • -
  • vulkan/wsi: remove unused image_get_modifier
  • -
  • turnip: simplify tu_physical_device_get_format_properties
  • -
  • etnaviv: implement UBOs
  • -
  • turnip: hook up cmdbuffer event set/wait
  • -

    -

    Jordan Justen (7):

    -
  • iris: Add IRIS_DIRTY_RENDER_BUFFER state flag
  • -
  • iris/gen11+: Move flush for render target change
  • -
  • iris: Allow max dynamic pool size of 2GB for gen12
  • -
  • intel: Remove unused Tigerlake PCI ID
  • -
  • iris: Fix some indentation in iris_init_render_context
  • -
  • iris: Emit CS Stall before Instruction Cache flush for gen12 WA
  • -
  • anv: Emit CS Stall before Instruction Cache flush for gen12 WA
  • -

    -

    Jose Maria Casanova Crespo (1):

    -
  • v3d: Fix predication with atomic image operations
  • -

    -

    Juan A. Suarez Romero (3):

    -
  • nir/lower_double_ops: relax lower mod()
  • -
  • Revert "nir/lower_double_ops: relax lower mod()"
  • -
  • nir/spirv: skip unreachable blocks in Phi second pass
  • -

    -

    Kai Wasserbäch (4):

    -
  • nir: fix unused variable warning in nir_lower_vars_to_explicit_types
  • -
  • nir: fix unused variable warning in find_and_update_previous_uniform_storage
  • -
  • nir: fix unused function warning in src/compiler/nir/nir.c
  • -
  • intel/gen_decoder: Fix unused-but-set-variable warning
  • -

    -

    Karol Herbst (14):

    -
  • nv50/ir: fix crash in isUniform for undefined values
  • -
  • nir/validate: validate num_components on registers and intrinsics
  • -
  • nir/serialize: fix vec8 and vec16
  • -
  • nir/tests: add serializer tests
  • -
  • nir/tests: MSVC build fix
  • -
  • spirv: handle UniformConstant for OpenCL kernels
  • -
  • clover/nir: treat UniformConstant as global memory
  • -
  • clover/nir: set spirv environment to OpenCL
  • -
  • clover/spirv: allow Int64 Atomics for supported devices
  • -
  • nir: handle nir_deref_type_ptr_as_array in rematerialize_deref_in_block
  • -
  • nv50/ir: implement global atomics and handle it for nir
  • -
  • nir/serialize: cast swizzle before shifting
  • -
  • aco: use NIR_MAX_VEC_COMPONENTS instead of 4
  • -
  • nv50ir/nir: support vec8 and vec16
  • -

    -

    Kenneth Graunke (57):

    -
  • iris: Fix "Force Zero RTA Index Enable" setting again
  • -
  • nir: Handle image arrays when setting variable data
  • -
  • Revert "intel/blorp: Fix usage of uninitialized memory in key hashing"
  • -
  • iris: Properly move edgeflag_out from output list to global list
  • -
  • iris: Wrap iris_fix_edge_flags in NIR_PASS
  • -
  • mesa: Handle GL_COLOR_INDEX in _mesa_format_from_format_and_type().
  • -
  • iris: Change keybox parenting
  • -
  • iris: Stop mutating the resource in get_rt_read_isl_surf().
  • -
  • iris: Drop 'old_address' parameter from iris_rebind_buffer
  • -
  • iris: Create an "iris_surface_state" wrapper struct
  • -
  • iris: Maintain CPU-side SURFACE_STATE copies for views and surfaces.
  • -
  • iris: Update SURFACE_STATE addresses when setting sampler views
  • -
  • iris: Disable VF cache partial address workaround on Gen11+
  • -
  • driconf, glsl: Add a vs_position_always_invariant option
  • -
  • drirc: Set vs_position_always_invariant for Shadow of Mordor on Intel
  • -
  • st/mesa: Add GL_TDFX_texture_compression_FXT1 support
  • -
  • iris: Map FXT1 texture formats
  • -
  • meson: Add a "prefer_iris" build option
  • -
  • main: Change u_mmAllocMem align2 from bytes (old API) to bits (new API)
  • -
  • meson: Include iris in default gallium-drivers for x86/x86_64
  • -
  • util: Detect use-after-destroy in simple_mtx
  • -
  • intel/genxml: Add a partial TCCNTLREG definition
  • -
  • iris: Enable Gen11 Color/Z write merging optimization
  • -
  • anv: Enable Gen11 Color/Z write merging optimization
  • -
  • intel/decoder: Make get_state_size take a full 64-bit address and a base
  • -
  • iris: Create smaller program keys without legacy features
  • -
  • iris: Default to X-tiling for scanout buffers without modifiers
  • -
  • iris: Alphabetize source files after iris_perf.c was added
  • -
  • drirc: Final Fantasy VIII: Remastered needs allow_higher_compat_version
  • -
  • iris: Make helper functions to turn iris shader keys into brw keys.
  • -
  • iris: Fix shader recompile debug printing
  • -
  • iris: Avoid replacing backing storage for buffers with no contents
  • -
  • intel: Drop Gen11 WaBTPPrefetchDisable workaround
  • -
  • st/nir: Optionally unify inputs_read/outputs_written when linking.
  • -
  • iris: Set nir_shader_compiler_options::unify_interfaces.
  • -
  • st/mesa: Allow ASTC5x5 fallbacks separately from other ASTC LDR formats.
  • -
  • iris: Disable ASTC 5x5 support on Gen9 for now.
  • -
  • iris: Delete remnants of the unimplemented ASTC 5x5 workaround
  • -
  • iris: Allow HiZ for copy_region sources
  • -
  • anv: Only enable EWA LOD algorithm when doing anisotropic filtering.
  • -
  • Revert "nir: assert that nir_lower_tex runs after lowering derefs"
  • -
  • i965: Simplify brw_get_renderer_string()
  • -
  • iris: Simplify iris_get_renderer_string()
  • -
  • intel: Use similar brand strings to the Windows drivers
  • -
  • intel/compiler: Fix illegal mutation in get_nir_image_intrinsic_image
  • -
  • iris: Fix export of fences that have already completed.
  • -
  • st/mesa: Allocate full miplevels if MaxLevel is explicitly set
  • -
  • iris: Drop some workarounds which are no longer necessary
  • -
  • anv: Drop some workarounds that are no longer necessary
  • -
  • intel: Fix aux map alignments on 32-bit builds.
  • -
  • meson: Prefer 'iris' by default over 'i965'.
  • -
  • loader: Check if the kernel driver is i915 before loading iris
  • -
  • iris: Drop 'engine' from iris_batch.
  • -
  • iris: Make iris_emit_default_l3_config pull devinfo from the batch
  • -
  • iris: Support multiple chained batches.
  • -
  • i965: Use brw_batch_references in tex_busy check
  • -
  • loader: Fix leak of kernel driver name
  • -

    -

    Kristian Høgsberg (62):

    -
  • freedreno/registers: Fix typo
  • -
  • freedreno/registers: Move SP_PRIMITIVE_CNTL and SP_VS_VPC_DST
  • -
  • freedreno/registers: Add comments about primitive counters
  • -
  • freedreno/a6xx: Fix primitive counters again
  • -
  • freedreno/a6xx: Clear sysmem with CP_BLIT
  • -
  • freedreno: Add nogmem debug option to force bypass rendering
  • -
  • freedreno/a6xx: Fix layered texture type enum
  • -
  • freedreno/a6x: Rename z/s formats
  • -
  • freedreno/a6xx: Add register offset for STG/LDG
  • -
  • freedreno/ir3: Emit link map as byte or dwords offsets as needed
  • -
  • freedreno/ir3: Add load and store intrinsics for global io
  • -
  • freedreno: Don't count primitives for patches
  • -
  • freedreno/ir3: Add ir3 intrinsics for tessellation
  • -
  • freedreno/ir3: Use imul24 in offset calculations
  • -
  • freedreno/ir3: Add tessellation field to shader key
  • -
  • freedreno/ir3: Extend geometry lowering pass to handle tessellation
  • -
  • freedreno/ir3: Add new synchronization opcodes
  • -
  • freedreno/ir3: End TES with chsh when using GS
  • -
  • freedreno/ir3: Implement tess coord intrinsic
  • -
  • freedreno/ir3: Implement TCS synchronization intrinsics
  • -
  • freedreno/ir3: Setup inputs and outputs for tessellation stages
  • -
  • freedreno/ir3: Don't assume binning shader is always VS
  • -
  • freedreno/ir3: Pre-color TCS header and primitive ID inputs
  • -
  • freedreno/ir3: Allocate const space for tessellation parameters
  • -
  • freedreno/a6xx: Build the right draw command for tessellation
  • -
  • freedreno/a6xx: Allocate and program tessellation buffer
  • -
  • freedreno/a6xx: Emit constant parameters for tessellation stages
  • -
  • freedreno/a6xx: Program state for tessellation stages
  • -
  • freedreno: Use bypass rendering for tessellation
  • -
  • freedreno/a6xx: Only set emit.hs/ds when we're drawing patches
  • -
  • freedreno/blitter: Save tessellation state
  • -
  • freedreno/a6xx: Only use merged regs and four quads for VS+FS
  • -
  • freedreno/a6xx: Turn on tessellation shaders
  • -
  • freedreno/ir3: Use regid() helper when setting up precolor regs
  • -
  • freedreno/registers: Remove duplicate register definitions
  • -
  • freedreno: New struct packing macros
  • -
  • freedreno/registers: Add 64 bit address registers
  • -
  • freedreno/a6xx: Drop stale include
  • -
  • freedreno/a6xx: Include fd6_pack.h in a few files
  • -
  • freedreno/a6xx: Convert emit_mrt() to OUT_REG()
  • -
  • freedreno/a6xx: Convert emit_zs() to OUT_REG()
  • -
  • freedreno/a6xx: Convert VSC pipe setup to OUT_REG()
  • -
  • freedreno/a6xx: Convert gmem blits to OUT_REG()
  • -
  • freedreno/a6xx: Convert some tile setup to OUT_REG()
  • -
  • freedreno/a6xx: Silence warning for unused perf counters
  • -
  • freedreno/a6xx: Document the CP_SET_DRAW_STATE enable bits
  • -
  • freedreno/a6xx: Make DEBUG_BLIT_FALLBACK only dump fallbacks
  • -
  • freedreno: Add debug flag for forcing linear layouts
  • -
  • freedreno/a6xx: Program sampler swap based on resource tiling
  • -
  • freedreno/a6xx: Pick blitter swap based on resource tiling
  • -
  • freedreno/a6xx: Add fd_resource_swap() helper
  • -
  • freedreno/a6xx: Use blitter for resolve blits
  • -
  • freedreno/a6xx: RB6_R8G8B8 is actually 32 bit RGBX
  • -
  • freedreno/a6xx: Use A6XX_SP_2D_SRC_FORMAT_MASK macro
  • -
  • freedreno/a6xx: Handle srgb blits on the blitter
  • -
  • freedreno/a6xx: Move handle_rgba_blit() up
  • -
  • freedreno/a6xx: Rewrite compressed blits in a helper function
  • -
  • freedreno/a6xx: Set up multisample sysmem MRTs correctly
  • -
  • st/mesa: Lower vars to ssa and constant prop before gl_nir_lower_buffers
  • -
  • ir3: Set up full/half register conflicts correctly
  • -
  • iris: Advertise PIPE_CAP_NATIVE_FENCE_FD
  • -
  • iris: Print warning and return *out = NULL when fd to syncobj fails
  • -

    -

    Krzysztof Raszkowski (10):

    -
  • gallium/swr: Fix GS invocation issues - Fixed proper setting gl_InvocationID. - Fixed GS vertices output memory overflow.
  • -
  • gallium/swr: Enable some ARB_gpu_shader5 extensions Enable / add to features.txt: - Enhanced textureGather. - Geometry shader instancing. - Geometry shader multiple streams.
  • -
  • gallium/swr: Fix crash when use GL_TDFX_texture_compression_FXT1 format.
  • -
  • gallivm: add TGSI bit arithmetic opcodes support
  • -
  • gallium/swr: Fix glVertexPointer race condition.
  • -
  • gallium/swr: Disable showing detected arch message.
  • -
  • docs/GL4: update gallium/swr features
  • -
  • gallium/swr: add option for static link
  • -
  • gallium/swr: Fix gcc 4.8.5 compile error
  • -
  • gallium/swr: simplify environmental variabled expansion code
  • -

    -

    Lasse Lopperi (1):

    -
  • freedreno/drm: Fix memory leak in softpin implementation
  • -

    -

    Laurent Carlier (1):

    -
  • egl: avoid local modifications for eglext.h Khronos standard header file
  • -

    -

    Leo Liu (1):

    -
  • ac: add missing Arcturus to the info of pc lines
  • -

    -

    Lepton Wu (2):

    -
  • gallium: dri2: Use index as plane number.
  • -
  • android: mesa: Revert "android: mesa: revert "Enable asm unconditionally""
  • -

    -

    Lionel Landwerlin (60):

    -
  • intel/dev: set default num_eu_per_subslice on gen12
  • -
  • intel/perf: add TGL support
  • -
  • intel/perf: fix Android build
  • -
  • mesa: check draw buffer completeness on glClearBufferfi/glClearBufferiv
  • -
  • vulkan: bump headers/registry to 1.1.127
  • -
  • anv: Properly handle host query reset of performance queries
  • -
  • anv: implement VK_KHR_separate_depth_stencil_layouts
  • -
  • mesa: check framebuffer completeness only after state update
  • -
  • anv: invalidate file descriptor of semaphore sync fd at vkQueueSubmit
  • -
  • anv: remove list items on batch fini
  • -
  • anv: detach batch emission allocation from device
  • -
  • anv: expose timeout helpers outside of anv_queue.c
  • -
  • anv: move queue init/finish to anv_queue.c
  • -
  • anv: allow NULL batch parameter to anv_queue_submit_simple_batch
  • -
  • anv: prepare driver to report submission error through queues
  • -
  • anv: refcount semaphores
  • -
  • anv: prepare the driver for delayed submissions
  • -
  • anv/wsi: signal the semaphore in the acquireNextImage
  • -
  • anv: implement VK_KHR_timeline_semaphore
  • -
  • intel/dev: flag the Elkhart Lake platform
  • -
  • intel/perf: add EHL performance query support
  • -
  • intel/perf: fix invalid hw_id in query results
  • -
  • intel/perf: set read buffer len to 0 to identify empty buffer
  • -
  • intel/perf: take into account that reports read can be fairly old
  • -
  • intel/perf: simplify the processing of OA reports
  • -
  • intel/perf: fix improper pointer access
  • -
  • anv: fix missing gen12 handling
  • -
  • anv: fix incorrect VMA alignment for CCS main surfaces
  • -
  • anv: fix fence underlying primitive checks
  • -
  • anv: fix assumptions about temporary fence payload
  • -
  • intel/perf: drop batchbuffer flushing at query begin
  • -
  • i965/iris: perf-queries: don't invalidate/flush 3d pipeline
  • -
  • anv: constify pipeline layout in nir passes
  • -
  • anv: drop unused parameter from apply layout pass
  • -
  • vulkan/wsi: error out when image fence doesn't signal
  • -
  • mesa: avoid triggering assert in implementation
  • -
  • i965/iris/perf: factor out frequency register capture
  • -
  • loader: fix close on uninitialized file descriptor value
  • -
  • anv: don't close invalid syncfd semaphore
  • -
  • anv: fix intel perf queries availability writes
  • -
  • anv: set stencil layout for input attachments
  • -
  • iris: Implement Gen12 workaround for non pipelined state
  • -
  • anv: Implement Gen12 workaround for non pipelined state
  • -
  • anv: only use VkSamplerCreateInfo::compareOp if enabled
  • -
  • anv: fix pipeline switch back for non pipelined states
  • -
  • genxml: add new Gen11+ PIPE_CONTROL field
  • -
  • iris: handle new PIPE_CONTROL field
  • -
  • iris: implement another workaround for non pipelined states
  • -
  • anv: implement another workaround for non pipelined states
  • -
  • intel/perf: expose timestamp begin for mdapi
  • -
  • intel/perf: report query split for mdapi
  • -
  • anv: enable VK_KHR_swapchain_mutable_format
  • -
  • anv: don't report error with other vendor DRM devices
  • -
  • anv: ensure prog params are initialized with 0s
  • -
  • anv/iris: warn gen12 3DSTATE_HS restriction
  • -
  • intel: Implement Gen12 workaround for array textures of size 1
  • -
  • isl: drop CCS row pitch requirement for linear surfaces
  • -
  • isl: add gen12 comment about CCS for linear tiling
  • -
  • anv: implement gen9 post sync pipe control workaround
  • -
  • anv: set MOCS on push constants
  • -

    -

    Luis Mendes (1):

    -
  • radv: fix radv secure compile feature breaks compilation on armhf EABI and aarch64
  • -

    -

    Marco Felsch (1):

    -
  • etnaviv: Fix assert when try to accumulate an invalid fd
  • -

    -

    Marek Olšák (245):

    -
  • glsl: encode/decode types using a union with bitfields for readability
  • -
  • glsl: encode vector_elements and matrix_columns better
  • -
  • glsl: encode explicit_stride for basic types better
  • -
  • glsl: encode array types better
  • -
  • glsl: encode struct/interface types better
  • -
  • st/mesa: call nir_opt_access only once
  • -
  • st/mesa: call nir_lower_flrp only once per shader
  • -
  • compiler: make variable::data::binding unsigned
  • -
  • nir: pack nir_variable::data::stream
  • -
  • nir: pack nir_variable::data::xfb_*
  • -
  • radeonsi: use IR SHA1 as the cache key for the in-memory shader cache
  • -
  • radeonsi: don't keep compute shader IR after compilation
  • -
  • radeonsi: keep serialized NIR instead of nir_shader in si_shader_selector
  • -
  • nir: pack the rest of nir_variable::data
  • -
  • nir/serialize: don't expand 16-bit variable state slots to 32 bits
  • -
  • nir/serialize: store 32-bit object IDs instead of 64-bit
  • -
  • nir/serialize: pack nir_variable flags
  • -
  • mesa: expose SPIR-V extensions in the Compatibility profile too
  • -
  • util: add blob_finish_get_buffer
  • -
  • radeonsi/nir: call nir_serialize only once per shader
  • -
  • radeonsi/nir: fix compute shader crash due to nir_binary == NULL
  • -
  • glsl/linker: pass shader_info to analyze_clip_cull_usage directly
  • -
  • compiler: pack shader_info from 160 bytes to 96 bytes
  • -
  • st/mesa: fix Sanctuary and Tropics by disabling ARB_gpu_shader5 for them
  • -
  • st/mesa: rename DEBUG_TGSI -> DEBUG_PRINT_IR
  • -
  • st/mesa: remove \n being only printed in debug builds after printed TGSI
  • -
  • st/mesa: print TCS/TES/GS/CS TGSI in the right place & keep disk cache enabled
  • -
  • st/mesa: add ST_DEBUG=nir to print NIR shaders
  • -
  • st/mesa: remove unused TGSI-only debug printing functions
  • -
  • gallium/noop: call finalize_nir
  • -
  • radeonsi/nir: remove dead function temps
  • -
  • radeonsi/nir: call nir_lower_flrp only once per shader
  • -
  • radeonsi/nir: don't lower fma, instead, fuse fma
  • -
  • mesa: enable glthread for 7 Days To Die
  • -
  • st/mesa: rename delete_basic_variant -> delete_common_variant
  • -
  • st/mesa: decrease the size of st_fp_variant_key from 48 to 40 bytes
  • -
  • st/mesa: start deduplicating some program code
  • -
  • st/mesa: initialize affected_states and uniform storage earlier in deserialize
  • -
  • st/mesa: consolidate and simplify code flagging program::affected_states
  • -
  • st/mesa: trivially merge st_vertex_program into st_common_program
  • -
  • st/mesa: rename st_common_program to st_program
  • -
  • st/mesa: cleanups after unification of st_vertex/common program
  • -
  • st/mesa: rename occurences of stcp to stp to correspond to st_program
  • -
  • st/mesa: more cleanups after unification of st_vertex/common_program
  • -
  • st/mesa: subclass st_vertex_program for VP-specific members
  • -
  • st/mesa: call nir_sweep in st_finalize_nir
  • -
  • st/mesa: keep serialized NIR instead of nir_shader in st_program
  • -
  • st/mesa: call nir_serialize only once per shader
  • -
  • nir: move data.image.access to data.access
  • -
  • nir/print: only print image.format for image variables
  • -
  • glsl_to_nir: rename image_access to mem_access
  • -
  • nir: move data.descriptor_set above data.index for better packing
  • -
  • nir: don't use GLenum16 in nir.h
  • -
  • ac: add radeon_info::num_rings and move ring_type to amd_family.h
  • -
  • ac: fill num_rings for remaining IPs
  • -
  • winsys/amdgpu: detect noop dependencies on the same ring correctly
  • -
  • nir: strip as we serialize to remove the nir_shader_clone call
  • -
  • nir/serialize: do ctx = {0} instead of manual initializations
  • -
  • util/blob: add 8-bit and 16-bit reads and writes
  • -
  • nir/serialize: pack instructions better
  • -
  • nir/serialize: pack src better and limit the object count to 1M from 1G
  • -
  • nir/serialize: don't serialize var->data for temporaries
  • -
  • nir/serialize: deduplicate serialized var types by reusing the last unique one
  • -
  • nir/serialize: try to store a diff in var data locations instead of var data
  • -
  • nir/serialize: pack load_const with non-64-bit constants better
  • -
  • nir/serialize: pack 1-component constants into 20 bits if possible
  • -
  • nir/serialize: pack nir_intrinsic_instr::const_index[] better
  • -
  • nir/serialize: try to pack two alu srcs into 1 uint32
  • -
  • nir/serialize: don't store deref types if not needed
  • -
  • nir/serialize: don't serialize mode for deref non-cast instructions
  • -
  • nir/serialize: try to put deref->var index into the unused bits of the header
  • -
  • nir/serialize: cleanup - fold nir_deref_type_var cases into switches
  • -
  • nir/serialize: try to pack both deref array src into 32 bits
  • -
  • nir/serialize: remove up to 3 consecutive equal ALU instruction headers
  • -
  • nir/serialize: reuse the writemask field for 2 src X swizzles of SSA ALU
  • -
  • nir/serialize: serialize swizzles for vec8 and vec16
  • -
  • nir/serialize: serialize writemask for vec8 and vec16
  • -
  • nir/serialize: don't serialize redundant nir_intrinsic_instr::num_components
  • -
  • nir/serialize: use 3 unused bits in intrinsic for packed_const_indices
  • -
  • nir/serialize: support any num_components for remaining instructions
  • -
  • ac: set swizzled bit in cache policy as a hint not to merge loads/stores
  • -
  • radeonsi: initialize the per-context compiler on demand
  • -
  • radeonsi/nir: don't run si_nir_opts again if there is no change
  • -
  • st/mesa: don't serialize all streamout state if there are no SO outputs
  • -
  • st/mesa: don't use redundant stp->state.ir.nir
  • -
  • st/mesa: don't call ProgramStringNotify in glsl_to_nir
  • -
  • st/mesa: propagate gl_PatchVerticesIn from TCS to TES before linking for NIR
  • -
  • st/mesa: simplify looping over linked shaders when linking NIR
  • -
  • st/mesa: don't use ** in the st_nir_link_shaders signature
  • -
  • st/mesa: add st_variant base class to simplify code for shader variants
  • -
  • ac/nir: don't rely on data.patch for tess factors
  • -
  • radeonsi/nir: implement subgroup system values for SPIR-V
  • -
  • radeonsi: simplify the interface of get_dw_address_from_generic_indices
  • -
  • radeonsi: simplify get_tcs_tes_buffer_address_from_generic_indices
  • -
  • radeonsi/nir: validate is_patch because SPIR-V doesn't set it for tess factors
  • -
  • radeonsi/nir: don't rely on data.patch for tess factors
  • -
  • radeonsi/nir: fix location_frac handling for TCS outputs
  • -
  • radeonsi/nir: support interface output types to fix SPIR-V xfb piglits
  • -
  • radeonsi: enable SPIR-V and GL 4.6 for NIR
  • -
  • util/driconfig: print ATTENTION if MESA_DEBUG=silent is not set
  • -
  • radeonsi/gfx10: simplify some duplicated NGG GS code
  • -
  • radeonsi/gfx10: fix the vertex order for triangle strips emitted by a GS
  • -
  • llvmpipe: implement TEX_LZ and TXF_LZ opcodes
  • -
  • gallivm: implement LOAD with CONSTBUF but don't enable it for llvmpipe
  • -
  • st/mesa: support UBOs for Selection/Feedback/RasterPos
  • -
  • st/mesa: save currently bound vertex samplers and sampler views in st_context
  • -
  • st/mesa: support samplers for Selection/Feedback/RasterPos
  • -
  • st/mesa: support SSBOs for Selection/Feedback/RasterPos
  • -
  • st/mesa: support shader images for Selection/Feedback/RasterPos
  • -
  • st/mesa: use a separate VS variant for the draw module
  • -
  • st/mesa: remove st_vp_variant::num_inputs
  • -
  • st/mesa: remove struct st_vp_variant in favor of st_common_variant
  • -
  • st/mesa: don't generate VS TGSI if NIR is enabled
  • -
  • draw, st/mesa: generate TGSI for ffvp/ARB_vp if draw lacks LLVM
  • -
  • st/mesa: release the draw shader properly to fix driver crashes (iris)
  • -
  • st/dri: assume external consumers of back buffers can write to the buffers
  • -
  • radeonsi: enable NIR by default and document GL 4.6 support
  • -
  • radeonsi/gfx10: disable vertex grouping
  • -
  • radeonsi/gfx10: simplify the tess_turns_off_ngg condition
  • -
  • radeonsi: don't rely on CLEAR_STATE to set PA_SC_GENERIC_SCISSOR_*
  • -
  • ac: fix ac_get_i1_sgpr_mask for Wave32
  • -
  • ac: fix the return value in cull_bbox when bbox culling is disabled
  • -
  • radeonsi: deduplicate ES and GS thread enablement code
  • -
  • radeonsi: disallow compute-based culling if polygon mode is enabled
  • -
  • radeonsi: set is_monolithic for VS prologs when the shader is really monolithic
  • -
  • radeonsi: don't wrap the VS prolog in if (ES thread) .. endif
  • -
  • radeonsi/gfx10: don't insert NGG streamout atomics if they are never used
  • -
  • radeonsi: allow generating VS prologs with 0 inputs
  • -
  • radeonsi: fix determining whether the VS prolog is needed
  • -
  • radeonsi: reset more fields in si_llvm_context_set_ir to fix reusing ctx
  • -
  • radeonsi/gfx10: fix ngg_get_ordered_id
  • -
  • amd/addrlib: update to the latest version
  • -
  • ac/surface: fix an assertion failure on gfx9 in CMASK computation
  • -
  • radeonsi/gfx10: don't declare any LDS for NGG if it's not used
  • -
  • radeonsi/gfx10: enable NGG passthrough for eligible shaders
  • -
  • radeonsi/gfx10: improve performance for TES using PrimID but not exporting it
  • -
  • Revert "u_vbuf: Regard non-constant vbufs with non-instance elements as free"
  • -
  • winsys/radeon: initialize pte_fragment_size
  • -
  • radeonsi: preserve the scanout flag for shared resources on gfx9 and gfx10
  • -
  • radeonsi: ignore PIPE_BIND_SCANOUT for imported textures
  • -
  • radeonsi: remove the "display_dcc_offset == 0" assertion
  • -
  • radeonsi: rename SDMA debug flags
  • -
  • radeonsi: remove broken and unused SI SDMA image copy code
  • -
  • radeonsi: add AMD_DEBUG=nodmaclear for debugging
  • -
  • radeonsi: add AMD_DEBUG=nodmacopyimage for debugging
  • -
  • radeonsi: rename dma_cs -> sdma_cs
  • -
  • radeonsi: move SI and CIK+ SDMA code into 1 common function for cleanups
  • -
  • radeonsi: disable SDMA on gfx8 to fix corruption on RX 580
  • -
  • radeonsi: remove TGSI
  • -
  • gallium: put u_vbuf_get_caps return values into u_vbuf_caps
  • -
  • gallium/cso_context: move non-vbuf vertex buffer and element code into helpers
  • -
  • gallium: bypass u_vbuf if it's not needed (no fallbacks and no user VBOs)
  • -
  • ac/gpu_info: always use distributed tessellation on gfx10
  • -
  • radeonsi: fix monolithic pixel shaders with two-sided colors and SampleMaskIn
  • -
  • radeonsi: fix context roll tracking in si_emit_shader_vs
  • -
  • radeonsi: test polygon mode enablement accurately
  • -
  • radeonsi: determine accurately if line stippling is enabled for performance
  • -
  • radeonsi: clean up messy si_emit_rasterizer_prim_state
  • -
  • ac: unify build_sendmsg_gs_alloc_req
  • -
  • ac: unify primitive export code
  • -
  • ac/gpu_info: add pc_lines and use it in radeonsi
  • -
  • ac: add 128-bit bitcount
  • -
  • ac: add ac_build_s_endpgm
  • -
  • radeonsi/gfx9: force the micro tile mode for MSAA resolve correctly on gfx9
  • -
  • radeonsi: rename desc_list_byte_size -> vb_desc_list_alloc_size
  • -
  • radeonsi: add si_context::num_vertex_elements
  • -
  • radeonsi: don't allow draw calls with uninitialized VS inputs
  • -
  • radeonsi: simplify si_set_vertex_buffers
  • -
  • ac,radeonsi: increase the maximum number of shader args and return values
  • -
  • radeonsi: put up to 5 VBO descriptors into user SGPRs
  • -
  • radeonsi: don't enable VBOs in user SGPRs if compute-based culling can be used
  • -
  • radeonsi: fix assertion and other failures in si_emit_graphics_shader_pointers
  • -
  • radeonsi: actually enable VBOs in user SGPRs
  • -
  • radeonsi: don't adjust depth and stencil PS output locations
  • -
  • radeonsi: rename DBG_NO_TGSI -> DBG_NO_NIR
  • -
  • radeonsi: remove TGSI from comments
  • -
  • radeonsi: rename si_shader_info -> si_shader_binary_info
  • -
  • radeonsi: fork tgsi_shader_info and tgsi_tessctrl_info
  • -
  • radeonsi: merge si_tessctrl_info into si_shader_info
  • -
  • radeonsi: clean up si_shader_info
  • -
  • radeonsi: rename si_compile_tgsi_main -> si_build_main_function
  • -
  • radeonsi: rename si_shader_create -> si_create_shader_variant for clarity
  • -
  • radeonsi: fold si_create_function into si_llvm_create_func
  • -
  • radeonsi: remove always constant ballot_mask_bits from si_llvm_context_init
  • -
  • radeonsi: move PS LLVM code into si_shader_llvm_ps.c
  • -
  • radeonsi: separate code computing info for small primitive culling
  • -
  • ac/cull: don't read Position.Z if it's not needed for culling
  • -
  • radeonsi: make si_insert_input_* functions non-static
  • -
  • radeonsi: move VS_STATE.LS_OUT_PATCH_SIZE a few bits higher to make space there
  • -
  • radeonsi/gfx10: separate code for getting edgeflags from the gs_invocation_id VGPR
  • -
  • radeonsi/gfx10: separate code for determining the number of vertices for NGG
  • -
  • radeonsi: fix si_build_wrapper_function for compute-based primitive culling
  • -
  • radeonsi: work around an LLVM crash when using llvm.amdgcn.icmp.i64.i1
  • -
  • radeonsi: move si_insert_input_* functions
  • -
  • radeonsi: move tessellation shader code into si_shader_llvm_tess.c
  • -
  • radeonsi: remove llvm_type_is_64bit
  • -
  • radeonsi: move geometry shader code into si_shader_llvm_gs.c
  • -
  • radeonsi: move code for shader resources into si_shader_llvm_resources.c
  • -
  • radeonsi: remove useless #includes
  • -
  • radeonsi: merge si_compile_llvm and si_llvm_compile functions
  • -
  • gallium: add st_context_iface::flush_resource to call FLUSH_VERTICES
  • -
  • st/dri: do FLUSH_VERTICES before calling flush_resource
  • -
  • Revert "radeonsi: unbind image before compute clear"
  • -
  • radeonsi: clean up how internal compute dispatches are handled
  • -
  • radeonsi: don't invoke decompression inside internal launch_grid
  • -
  • radeonsi: fix doubles and int64
  • -
  • radeonsi: turn an assertion into return in si_nir_store_output_tcs
  • -
  • ac: add prefix bitcount functions
  • -
  • ac: add ac_build_readlane without optimization barrier
  • -
  • radeonsi/gfx10: update comments and remove invalid TODOs
  • -
  • radeonsi/gfx10: correct VS PrimitiveID implementation for NGG
  • -
  • radeonsi/gfx10: move s_sendmsg gs_alloc_req to the beginning of shaders
  • -
  • radeonsi/gfx10: export primitives at the beginning of VS/TES
  • -
  • radeonsi/gfx10: merge main and pos/param export IF blocks into one if possible
  • -
  • radeonsi/gfx10: don't initialize VGPRs not used by NGG passthrough
  • -
  • radeonsi/gfx10: move GE_PC_ALLOC setting to shader states
  • -
  • radeonsi/gfx10: implement NGG culling for 4x wave32 subgroups
  • -
  • ac: add helper ac_build_triangle_strip_indices_to_triangle
  • -
  • radeonsi/gfx10: rewrite late alloc computation
  • -
  • radeonsi/gfx10: enable GS fast launch for triangles and strips with NGG culling
  • -
  • radeonsi: use ctx->ac. for types and integer constants
  • -
  • radeonsi: move non-LLVM code out of si_shader_llvm.c
  • -
  • radeonsi: move VS shader code into si_shader_llvm_vs.c
  • -
  • radeonsi: move si_shader_llvm_build.c content into si_shader_llvm.c
  • -
  • radeonsi: minor cleanup in si_shader_internal.h
  • -
  • radeonsi: move si_nir_build_llvm into si_shader_llvm.c
  • -
  • radeonsi: fold si_shader_context_set_ir into si_build_main_function
  • -
  • radeonsi: move more LLVM functions into si_shader_llvm.c
  • -
  • radeonsi: make si_compile_llvm return bool
  • -
  • radeonsi: make si_compile_shader return bool
  • -
  • radeonsi: change prototypes of si_is_multi_part_shader & si_is_merged_shader
  • -
  • radeonsi: separate LLVM compilation from non-LLVM code
  • -
  • util/simple_mtx: add a missing include to get ASSERTED
  • -
  • gallium/util: add a cache of live shaders for shader CSO deduplication
  • -
  • radeonsi: use the live shader cache
  • -
  • radeonsi: restructure si_shader_cache_load_shader
  • -
  • radeonsi: print shader cache stats with AMD_DEBUG=cache_stats
  • -
  • radeonsi: expose shader cache stats to the HUD
  • -
  • radeonsi: make screen available to shader part compilation
  • -
  • radeonsi: fix a regression since the addition of si_shader_llvm_vs.c
  • -
  • Revert "winsys/amdgpu: Close KMS handles for other DRM file descriptions"
  • -
  • Revert "winsys/amdgpu: Re-use amdgpu_screen_winsys when possible"
  • -
  • radeonsi: don't report that multi-plane formats are supported
  • -
  • radeonsi: fix the DCC MSAA bug workaround
  • -
  • radeonsi: don't wait for shader compilation to finish when destroying a context
  • -

    -

    Marek Vasut (5):

    -
  • etnaviv: Replace bitwise OR with logical OR
  • -
  • etnaviv: tgsi: Fix gl_FrontFacing support
  • -
  • etnaviv: Report correct number of vertex buffers
  • -
  • etnaviv: Do not filter out PIPE_FORMAT_S8_UINT_Z24_UNORM on pre-HALTI2
  • -
  • etnaviv: Destroy rsc->pending_ctx set in etna_resource_destroy()
  • -

    -

    Mark Janes (3):

    -
  • Revert "st/mesa: call nir_serialize only once per shader"
  • -
  • Revert "st/mesa: keep serialized NIR instead of nir_shader in st_program"
  • -
  • iris: separating out common perf code
  • -

    -

    Markus Wick (3):

    -
  • mapi/glapi: Generate sizeof() helpers instead of fixed sizes.
  • -
  • mesa/glthread: Implement ARB_multi_bind.
  • -
  • drirc: Enable glthread for dolphin/citra/yuzu.
  • -

    -

    Martin Fuzzey (1):

    -
  • etnaviv: update Android build files
  • -

    -

    Mathias Fröhlich (1):

    -
  • egl: Implement getImage/putImage on pbuffer swrast.
  • -

    -

    Matt Turner (19):

    -
  • intel/compiler: Use ARRAY_SIZE()
  • -
  • intel/compiler: Extract GEN_* macros into separate file
  • -
  • intel/compiler: Split has_64bit_types into float/int
  • -
  • intel/compiler: Don't disassemble align1 3-src operands on Gen < 10
  • -
  • intel/compiler: Limit compaction unit tests to specific gens
  • -
  • intel/compiler: Add NF some more places
  • -
  • intel/compiler: Add a INVALID_{,HW_}REG_TYPE macros
  • -
  • intel/compiler: Split hw_type tables
  • -
  • intel/compiler: Handle invalid inputs to brw_reg_type_to_*()
  • -
  • intel/compiler: Handle invalid compacted immediates
  • -
  • intel/compiler: Factor out brw_validate_instruction()
  • -
  • intel/compiler: Validate some instruction word encodings
  • -
  • intel/compiler: Add unit tests for new EU validation checks
  • -
  • intel/compiler: Validate fuzzed instructions
  • -
  • intel/compiler: Test compaction on Gen <= 12
  • -
  • gitlab-ci: Skip ext_timer_query/time-elapsed
  • -
  • intel/compiler: Move Gen4/5 rounding to visitor
  • -
  • util: Explain BITSET_FOREACH_SET params
  • -
  • util: Remove tmp argument from BITSET_FOREACH_SET macro
  • -

    -

    Mauro Rossi (9):

    -
  • android: aco: fix Lower to CSSA
  • -
  • android: radeonsi: fix build error due to wrong u_format.csv file path
  • -
  • android: util/format: fix include path list
  • -
  • android: radeonsi: fix build after vl refactoring (v2)
  • -
  • android: nir: add a load/store vectorization pass
  • -
  • android: util: Add a mapping from VkFormat to PIPE_FORMAT.
  • -
  • android: radv: fix vk_format_table.c generated source build
  • -
  • android: radeonsi,ac: fix building error due to ac changes
  • -
  • android: radv: build radv_shader_args.c
  • -

    -

    Michel Dänzer (36):

    -
  • gitlab-ci: Set arm job CCACHE_DIR properly
  • -
  • gitlab-ci: Use separate arm64 build/test docker images
  • -
  • gitlab-ci: Don't build libdrm for ARM
  • -
  • gitlab-ci: Use ninja -j4 for building dEQP
  • -
  • gitlab-ci: Move artifact preparation to separate script
  • -
  • gitlab-ci: Share dEQP build process between x86 & ARM test image scripts
  • -
  • gitlab-ci: Sort packages in debian-install.sh
  • -
  • gitlab-ci: Run piglit tests with llvmpipe
  • -
  • gitlab-ci: Use separate docker images for x86 build/test jobs
  • -
  • gitlab-ci: Delete install/bin from artifacts as well
  • -
  • gitlab-ci: Document that ci-templates refs must be in sync
  • -
  • gitlab-ci: Use functional container job names
  • -
  • gitlab-ci: Rename container install scripts to match job names (better)
  • -
  • gitlab-ci: Organize images using new REPO_SUFFIX templates feature
  • -
  • gitlab-ci: Directly use host-mapped directory for ccache
  • -
  • gitlab-ci: Stop reporting piglit test results via JUnit
  • -
  • gitlab-ci: Stop storing piglit test results as JUnit
  • -
  • gitlab-ci: Put HTML summary in artifacts for failed piglit jobs
  • -
  • gitlab-ci: Update to current ci-templates master
  • -
  • gitlab-ci: Run piglit glslparser & quick_shader tests separately
  • -
  • glsl/tests: Use splitlines() instead of strip()
  • -
  • gitlab-ci: Use the common run policy for LAVA jobs as well again
  • -
  • gitlab-ci: Overhaul job run policy
  • -
  • gitlab-ci: Don't exclude any piglit quick_shader tests
  • -
  • gitlab-ci: Test against LLVM / clang 9 on x86
  • -
  • gitlab-ci: Stop using manual jobs for merge requests
  • -
  • gitlab-ci: Set GIT_STRATEGY to none for the dummy job
  • -
  • gitlab-ci: Use single if for manual job rules entry
  • -
  • winsys/amdgpu: Keep a list of amdgpu_screen_winsyses in amdgpu_winsys
  • -
  • winsys/amdgpu: Keep track of retrieved KMS handles using hash tables
  • -
  • winsys/amdgpu: Only re-export KMS handles for different DRM FDs
  • -
  • util: Add os_same_file_description helper
  • -
  • winsys/amdgpu: Re-use amdgpu_screen_winsys when possible
  • -
  • winsys/amdgpu: Close KMS handles for other DRM file descriptions
  • -
  • winsys/amdgpu: Re-use amdgpu_screen_winsys when possible
  • -
  • winsys/amdgpu: Close KMS handles for other DRM file descriptions
  • -

    -

    Michel Zou (3):

    -
  • Meson: Check for dladdr with MinGW
  • -
  • disk_cache_get_function_timestamp: check for dladdr
  • -
  • Meson: Add llvm>=9 modules
  • -

    -

    Miguel Casas-Sanchez (1):

    -
  • i965: Ensure that all 2101010 image imports can pass framebuffer completeness.
  • -

    -

    Nanley Chery (3):

    -
  • gallium/dri2: Fix creation of multi-planar modifier images
  • -
  • gallium: Store the image format in winsys_handle
  • -
  • iris: Fix import of multi-planar surfaces with modifiers
  • -

    -

    Nataraj Deshpande (1):

    -
  • egl/android: Restrict minimum triple buffering for android color_buffers
  • -

    -

    Nathan Kidd (1):

    -
  • llvmpipe: Check thread creation errors
  • -

    -

    Neha Bhende (3):

    -
  • st/mesa: release tgsi tokens for shader states
  • -
  • svga: fix size of format_conversion_table[]
  • -
  • svga: Use pipe_shader_state_from_tgsi to set shader state
  • -

    -

    Neil Armstrong (3):

    -
  • Add support for T820 CI Jobs
  • -
  • ci: Remove T820 from CI temporarily
  • -
  • gitlab-ci/lava: add pipeline information in the lava job name
  • -

    -

    Neil Roberts (9):

    -
  • nir/opcodes: Add a helper function to generate the comparison binops
  • -
  • nir/opcodes: Add a helper function to generate reduce opcodes
  • -
  • nir: Add a 16-bit bool type
  • -
  • nir: Add a 8-bit bool type
  • -
  • nir/lower_alu_to_scalar: Support lowering 8- and 16-bit reduce ops
  • -
  • freedreno/ir3: Support 16-bit comparison instructions
  • -
  • freedreno/ir3: Add implementation of nir_op_b16csel
  • -
  • freedreno/ir3: Implement f2b16 and i2b16
  • -
  • freedreno/ir3: Enabling lowering 16-bit flrp
  • -

    -

    Paul Cercueil (5):

    -
  • kmsro: Extend to include ingenic-drm
  • -
  • u_vbuf: Mark vbufs incompatible if more were requested than HW supports
  • -
  • u_vbuf: Only create driver CSO if no incompatible elements
  • -
  • u_vbuf: Regard non-constant vbufs with non-instance elements as free
  • -
  • u_vbuf: Return true in u_vbuf_get_caps if nb of vbufs is below minimum
  • -

    -

    Paul Gofman (1):

    -
  • state_tracker: Handle texture view min level in st_generate_mipmap()
  • -

    -

    Paulo Zanoni (2):

    -
  • intel/compiler: remove the operand restriction for src1 on GLK
  • -
  • intel/compiler: fix nir_op_{i,u}*32 on ICL
  • -

    -

    Peng Huang (1):

    -
  • radeonsi: make si_fence_server_signal flush pipe without work
  • -

    -

    Philipp Sieweck (1):

    -
  • svga: check return value of define_query_vgpu{9,10}
  • -

    -

    Pierre Moreau (4):

    -
  • compiler/spirv: Fix uses of gnu struct = {} extension
  • -
  • include/CL: Update OpenCL headers to latest
  • -
  • clover: Use the dispatch table type from the OpenCL headers
  • -
  • clover/meson: Define OpenCL header macros
  • -

    -

    Pierre-Eric Pelloux-Prayer (54):

    -
  • radeonsi: tell the shader disk cache what IR is used
  • -
  • mesa: enable msaa in clear_with_quad if needed
  • -
  • mesa: pass vao as a function paramter
  • -
  • mesa: add EXT_dsa glVertexArray* functions declarations
  • -
  • mesa: rework _mesa_lookup_vao_err to allow usage from EXT_dsa
  • -
  • mesa: add vao/vbo lookup helper for EXT_dsa
  • -
  • mesa: add EXT_dsa glVertexArray* functions implementation
  • -
  • mesa: add gl_vertex_array_object parameter to client state helpers
  • -
  • mesa: add EXT_dsa glEnableVertexArrayEXT / glDisableVertexArrayEXT
  • -
  • mesa: add EXT_dsa EnableVertexArrayAttribEXT / DisableVertexArrayAttribEXT
  • -
  • mesa: extract helper function from _mesa_GetPointerv
  • -
  • mesa: add EXT_dsa glGetVertexArray* 4 functions
  • -
  • mesa: fix call to _mesa_lookup_vao_err
  • -
  • radeonsi: fix shader disk cache key
  • -
  • radeonsi: enable mesa_glthread for GfxBench
  • -
  • mesa: update features.txt to reflect EXT_dsa status
  • -
  • mesa: add ARB_framebuffer_no_attachments named functions
  • -
  • mesa: add ARB_vertex_attrib_64bit VertexArrayVertexAttribLOffsetEXT
  • -
  • mesa: add ARB_clear_buffer_object named functions
  • -
  • mesa: add ARB_gpu_shader_fp64 selector-less functions
  • -
  • mesa: add ARB_instanced_arrays EXT_dsa function
  • -
  • mesa: add ARB_texture_buffer_range glTextureBufferRangeEXT function
  • -
  • mesa: implement ARB_texture_storage_multisample + EXT_dsa functions
  • -
  • mesa: extend vertex_array_attrib_format to support EXT_dsa
  • -
  • mesa: add ARB_vertex_attrib_binding glVertexArray* functions
  • -
  • mesa: add ARB_sparse_buffer NamedBufferPageCommitmentEXT function
  • -
  • mesa: enable EXT_direct_state_access
  • -
  • mesa: fix warning in 32 bits build
  • -
  • radeonsi: implement sdma for GFX9
  • -
  • radeonsi: display cs blit count for AMD_DEBUG=testdma
  • -
  • radeonsi: use gfx9.surf_offset to compute texture offset
  • -
  • radeonsi: fix multi plane buffers creation
  • -
  • radeonsi: dcc dirty flag
  • -
  • st/mesa: add a notify_before_flush callback param to flush
  • -
  • st/dri: use st->flush callback to flush the backbuffer
  • -
  • radeonsi: disable dcc for 2x MSAA surface and bpe < 4
  • -
  • gallium: refuse to create buffers larger than UINT32_MAX
  • -
  • radeon/vcn2: enable rate control for hevc encoding
  • -
  • radeonsi: check ctx->sdma_cs before using it
  • -
  • radeonsi: release saved resources in si_retile_dcc
  • -
  • radeonsi: release saved resources in si_compute_expand_fmask
  • -
  • radeonsi: release saved resources in si_compute_clear_render_target
  • -
  • radeonsi: release saved resources in si_compute_copy_image
  • -
  • radeonsi: release saved resources in si_compute_clear_12bytes_buffer
  • -
  • radeonsi: release saved resources in si_compute_do_clear_or_copy
  • -
  • radeonsi: fix fmask expand compute shader
  • -
  • radeonsi: make sure fmask expand is done if needed
  • -
  • radeonsi: unbind image before compute clear
  • -
  • radeonsi: drop the negation from fmask_is_not_identity
  • -
  • util: call bind_sampler_states before setting sampler_views
  • -
  • radeonsi: move AMD_DEBUG tests to AMD_TEST
  • -
  • docs: document AMD_DEBUG variable
  • -
  • radeonsi: stop using the VM_ALWAYS_VALID flag
  • -
  • radeonsi/ngg: add VGT_FLUSH when enabling fast launch
  • -

    -

    Prodea Alexandru-Liviu (2):

    -
  • Meson: Remove lib prefix from graw and osmesa when building with Mingw. Also remove version sufix from osmesa swrast on Windows.
  • -
  • Appveyor: Quickly fix meson build. As this required use of Python 3.8, mako module also had to be updated.
  • -

    -

    Qiang Yu (3):

    -
  • lima: sync lima_drm.h with kernel
  • -
  • lima: create heap buffer with new interface if available
  • -
  • lima: add noheap debug option
  • -

    -

    Rafael Antognolli (23):

    -
  • intel/isl: Add MOCS settings to isl_device.
  • -
  • anv: Use mocs settings from isl_dev.
  • -
  • iris: Use mocs from isl_dev.
  • -
  • intel: Add workaround for stencil state.
  • -
  • intel/genxml: Add 3DSTATE_CONSTANT_ALL packet.
  • -
  • intel/aubinator: Decode 3DSTATE_CONSTANT_ALL.
  • -
  • intel/blorp: Use 3DSTATE_CONSTANT_ALL to setup push constants.
  • -
  • iris: Rework push constants emitting code.
  • -
  • iris: Use 3DSTATE_CONSTANT_ALL when possible.
  • -
  • anv: Move gen8+ push constant packet workaround.
  • -
  • anv: Add get_push_range_address() helper.
  • -
  • anv: Move code for emitting push constants into its own function.
  • -
  • anv: Use 3DSTATE_CONSTANT_ALL when possible.
  • -
  • iris: Add restriction to 3DSTATE_CONSTANT_ packets.
  • -
  • util/os_socket: Add socket related functions.
  • -
  • vulkan/overlay: Add a control socket.
  • -
  • vulkan/overlay: Add support for a control socket.
  • -
  • vulkan/overlay: Add a command to start capturing data to a file.
  • -
  • vulkan/overlay: Add basic overlay control script.
  • -
  • vulkan/overlay: Update docs.
  • -
  • iris: Implement WA for push constants.
  • -
  • utils/os_socket: Define ssize_t on windows.
  • -
  • intel: Load the driver even if I915_PARAM_REVISION is not found.
  • -

    -

    Rhys Perry (131):

    -
  • radv: adjust loop unrolling heuristics for int64
  • -
  • aco: add Instruction::usesModifiers() and add more checks in the optimizer
  • -
  • radv: fix radv_nir_get_max_workgroup_size when nir=NULL
  • -
  • aco: use DPP instead of exec modification when lowering GFX10 shuffles
  • -
  • aco: fix shuffle with uniform operands
  • -
  • nir/divergence: improve DA of shuffle
  • -
  • aco: fix read_invocation with VGPR lane index
  • -
  • aco: don't propagate vgprs into v_readlane/v_writelane
  • -
  • aco: combine read_invocation and shuffle implementations
  • -
  • radv: enable FP16/FP64 denormals earlier and only for LLVM
  • -
  • aco: don't combine literals into v_cndmask_b32/v_subb/v_addc
  • -
  • aco: fix 64-bit fsign with 0
  • -
  • aco: implement VK_KHR_shader_float_controls
  • -
  • aco: refactor reduction lowering helpers
  • -
  • aco: implement 64-bit integer reductions
  • -
  • radv/aco: enable VK_KHR_shader_subgroup_extended_types
  • -
  • nir: make nir_variable::{num_members,num_state_slots} a uint16_t
  • -
  • nir: add nir_variable::index and nir_index_vars
  • -
  • nir/large_constants: use nir_index_vars and nir_variable::index
  • -
  • docs: update features.txt for RADV
  • -
  • aco: improve waitcnt insertion around loops
  • -
  • aco: fix copy+paste error
  • -
  • aco: fix waitcnts for barriers at block ends
  • -
  • nir: add nir_num_variable_modes and nir_var_mem_push_const
  • -
  • radv: set alignment for load_ssbo/store_ssbo in meta shaders
  • -
  • nir: add a load/store vectorization pass
  • -
  • nir: add load/store vectorizer tests
  • -
  • aco: enable load/store vectorizer
  • -
  • aco: allow constant offsets for global/scratch instructions on GFX10
  • -
  • aco: set dlc/glc correctly for image loads
  • -
  • aco: propagate p_wqm on an image_sample's coordinate p_create_vector
  • -
  • aco: fix i2i64
  • -
  • aco: fix incorrect cast in parse_wait_instr()
  • -
  • aco: add v_nop inbetween exec write and VMEM/DS/FLAT
  • -
  • aco: improve WAR hazard workaround with >64bit stores
  • -
  • aco: fix GFX10 opcodes for some global/flat atomics
  • -
  • aco: fix assembly of FLAT/GLOBAL atomics
  • -
  • aco: fix SADDR with FLAT on GFX10
  • -
  • aco: don't enable store_global for helper invocations
  • -
  • aco: improve FLAT/GLOBAL scheduling
  • -
  • aco: implement global atomics
  • -
  • ac/llvm: fix pointer type for global atomics
  • -
  • ac/llvm: improve sync scope for global atomics
  • -
  • radv: set writes_memory for global memory stores/atomics
  • -
  • aco: validate the CFG
  • -
  • aco: handle loop exit and IF merge phis with break/discard
  • -
  • aco: fix block_kind_discard s_andn2 definition to exec
  • -
  • nir/lower_io_to_vector: don't create arrays when not needed
  • -
  • nir/load_store_vectorize: fix combining stores with aliasing loads between
  • -
  • aco/wave32: fix comparison optimizations
  • -
  • aco: improve jump threading with wave32
  • -
  • aco: fix vgpr alloc granule with wave32
  • -
  • aco: limit register usage for large work groups
  • -
  • aco: set vm for pos0 exports on GFX10
  • -
  • aco: fix imageSize()/textureSize() with large buffers on GFX8
  • -
  • aco: fix uninitialized data in the binary
  • -
  • aco: handle VOP3 modifiers when combining a constant comparison's NaN test
  • -
  • aco: handle omod successors with the constant in the first operand
  • -
  • aco: check usesModifiers() when identifying a neg/abs
  • -
  • aco: better handle neg/abs of sgprs
  • -
  • aco: set exec_potentially_empty for demotes
  • -
  • aco: don't DCE atomics with return values
  • -
  • aco: disable add combining for ds_swizzle_b32
  • -
  • aco: check if multiplication/clamp is live when applying output modifier
  • -
  • nir/divergence: handle load_primitive_id in GS
  • -
  • nir/lower_gs_intrinsics: add option for per-stream counts
  • -
  • aco: update IR validator
  • -
  • aco: apply literals to split mads
  • -
  • aco: combine two sgprs into a VALU if they're the same
  • -
  • aco: improve can_use_VOP3()
  • -
  • aco: rewrite literal combining
  • -
  • aco: rewrite apply_sgprs()
  • -
  • aco: add check_vop3_operands()
  • -
  • aco: be more careful with literals in combine_salu_{n2,lshl_add}
  • -
  • aco: follow through temporary when merging tests into constant comparisons
  • -
  • aco: allow applying two sgprs to an instruction
  • -
  • aco: allow an extra SGPR with multiple uses to be applied to VOP3
  • -
  • aco: take advantage of GFX10's constant bus limit and VOP3 literals
  • -
  • aco: improve creation of v_madmk_f32/v_madak_f32
  • -
  • aco: fix clamp optimization
  • -
  • aco: improve clamp optimization
  • -
  • aco: add min(-max(), ) and max(-min(), ) optimization
  • -
  • aco: don't move literal to reg when making an instruction VOP3 on GFX10
  • -
  • aco: allow input modifiers on v_cndmask_b32
  • -
  • aco: replace extract_vector with copies
  • -
  • aco: improve readfirstlane after uniform LDS loads
  • -
  • aco: add integer min/max to can_swap_operands
  • -
  • nir/sink,nir/move: move/sink load_per_vertex_input
  • -
  • nir/sink,nir/move: move/sink nir_op_mov
  • -
  • nir/algebraic: a & ~(a >> 31) -> imax(a, 0)
  • -
  • aco: fix stack buffer overflow in apply_sgprs()
  • -
  • aco: fix fall-through test in try_remove_simple_block() with back-edges
  • -
  • aco: fix operand kill flags when a temporary is used more than once
  • -
  • aco: fix off-by-one error when initializing sgpr_live_in
  • -
  • radv: move gs copy shader creation before other variants
  • -
  • aco: improve support for s_sendmsg
  • -
  • radv/aco,aco: implement GS on GFX9+
  • -
  • aco: implement GS on GFX7-8
  • -
  • radv/aco: allow ACO for GS
  • -
  • aco: explicitly mark end blocks for exports
  • -
  • aco: remove needs_instance_id
  • -
  • aco: implement GS copy shaders
  • -
  • radv/aco: use ACO for GS copy shaders
  • -
  • aco: use nir_move_copies
  • -
  • aco: fix WaR check for >64-bit FLAT/GLOBAL instructions
  • -
  • aco: fix operand to scc when selecting SGPR ufind_msb/ifind_msb
  • -
  • aco: always add sgprs to sgpr_ids when choosing literals
  • -
  • aco: fix literal application with v_cndmask_b32/v_addc_co_u32/etc
  • -
  • amd/common,radv: move vertex_format_table to ac_shader_util.{h,c}
  • -
  • aco: rework vertex fetching a bit
  • -
  • aco: skip unused channels at the start when fetching vertices
  • -
  • aco: handle unaligned vertex fetch on GFX10
  • -
  • aco: value-number MUBUF instructions
  • -
  • aco: use MUBUF in some situations instead of splitting vertex fetches
  • -
  • aco: fix rebase error from GS copy shader support
  • -
  • aco: ensure predecessors' p_logical_end is in WQM when a p_phi is in WQM
  • -
  • aco: run p_wqm instructions in WQM
  • -
  • nir/algebraic: add patterns for a >> #b << #b
  • -
  • nir/algebraic: add some half packing optimizations
  • -
  • aco: fix target calculation when vgpr spilling introduces sgpr spilling
  • -
  • aco: don't consider loop header blocks branch blocks in add_coupling_code
  • -
  • aco: don't update demand in add_coupling_code() for loop headers
  • -
  • aco: only create parallelcopy to restore exec at loop exit if needed
  • -
  • aco: don't always add logical edges from continue_break blocks to headers
  • -
  • aco: error when block has no logical preds but VGPRs are live at the start
  • -
  • aco: set exec_potentially_empty after continues/breaks in nested IFs
  • -
  • aco: improve assertion at the end of spiller
  • -
  • aco: fill reg_demand with sensible information in add_coupling_code()
  • -
  • aco: parallelcopy exec mask before s_wqm
  • -
  • aco: fix exec mask consistency issues
  • -
  • aco: fix gfx10_wave64_bpermute
  • -

    -

    Ricardo Garcia (1):

    -
  • anv: Unify GetDeviceQueue and GetDeviceQueue2
  • -

    -

    Rob Clark (89):

    -
  • freedreno/ir3: split pre-coloring to it's own function
  • -
  • freedreno/ir3: use SSA flag on dest register too
  • -
  • freedreno/ir3: ir3_print tweaks
  • -
  • freedreno/ir3/ra: move regs_count==0 check
  • -
  • freedreno/ir3/ra: remove ir print after livein/out
  • -
  • freedreno/ir3: remove obsolete comment
  • -
  • freedreno/a3xx: fix SP_FS_MRT_REG.HALF_PRECISION
  • -
  • freedreno/a4xx: fix SP_FS_MRT_REG.HALF_PRECISION
  • -
  • freedreno/ir3: sync disasm changes from envytools
  • -
  • freedreno/ir3: also track # of nops for shader-db
  • -
  • freedreno: fix eglDupNativeFenceFD error
  • -
  • freedreno/ir3: fix valgrind complaint with STLW
  • -
  • freedreno/ir3: remove half-precision output
  • -
  • freedreno/ir3: rename fanin/fanout to collect/split
  • -
  • freedreno/ir3: remove impossible condition
  • -
  • freedreno/ir3: add input/output iterators
  • -
  • freedreno/ir3: show input/output wrmask's in disasm
  • -
  • freedreno/ir3: helper to print ir if debug enabled
  • -
  • freedreno/ir3: remove first-vertex sysval
  • -
  • freedreno/ir3: simplify creating sysval inputs
  • -
  • freedreno/ir3: re-work shader inputs/outputs
  • -
  • freedreno/ir3: only tex instructions have wrmask
  • -
  • freedreno/ir3: fix gpu hang with pre-fs-tex-fetch
  • -
  • freedreno/ir3: legalize cleanups
  • -
  • freedreno/ir3: remove unused parameter
  • -
  • freedreno/perfcntrs: small cleanup
  • -
  • freedreno/perfcntrs: remove gallium dependencies
  • -
  • freedreno/perfcntrs: move to shared location
  • -
  • freedreno/perfcntrs: add accessor to get per-gen tables
  • -
  • freedreno/perfctrs/a2xx: move CP to be first group
  • -
  • freedreno/perfcntrs/a6xx: remove RBBM counters
  • -
  • freedreno/perfcntrs: add fdperf
  • -
  • freedreno/perfctrs/fdperf: periodically restore counters
  • -
  • gitlab-ci: update deqp build so we can generate xml
  • -
  • gitlab-ci/deqp: preserve full list of unexpected results
  • -
  • gitlab-ci/deqp: preserve caselists for blocks with fails
  • -
  • gitlab-ci/deqp: detect and report flakes
  • -
  • gitlab-ci: bump arm test container
  • -
  • gitlab-ci/deqp: generate xml results for fails/flakes
  • -
  • gitlab-ci/deqp: generate junit results
  • -
  • gitlab-ci/freedreno/a6xx: remove most of the flakes
  • -
  • freedreno: use rsc->slice accessor everywhere
  • -
  • freedreno: switch to layout helper
  • -
  • gitlab-ci: disable junit results for deqp
  • -
  • freedreno/ir3: remove store_output lowered to store_shared_ir3
  • -
  • freedreno/ir3: fix neverball assert in case of unused VS inputs
  • -
  • nir/lower_clip: Fix incorrect driver loc for clipdist outputs
  • -
  • freedreno/fdperf: use drmOpen()
  • -
  • freedreno/a6xx: disable LRZ when blending
  • -
  • freedreno/a5xx+a6xx: split LRZ layout to per-gen
  • -
  • freedreno/a6xx: fix LRZ layout
  • -
  • freedreno/a6xx: fix LRZ logic
  • -
  • freedreno/a6xx: enable LRZ by default
  • -
  • spirv: add OpLifetime*
  • -
  • freedreno/ir3: add last-baryf shaderdb stat
  • -
  • freedreno/ir3: add scheduler traces
  • -
  • freedreno/ir3: add iterator macros
  • -
  • freedreno/a6xx: fix OUT_REG() vs growable cmdstream
  • -
  • nir+vtn: vec8+vec16 support
  • -
  • freedreno/ir3: fix flat shading again
  • -
  • nir: assert that nir_lower_tex runs after lowering derefs
  • -
  • mesa/st: lower samplers before nir_lower_tex
  • -
  • freedreno/ir3: rename instructions
  • -
  • gitlab-ci: fix missing caselist.css/xsl
  • -
  • freedreno/a6xx: limit scratch/debug markers to debug builds
  • -
  • freedreno/a6xx: cleanup rasterizer state
  • -
  • freedreno/a6xx: separate rast stateobj for prim restart
  • -
  • freedreno/a6xx: drop a few more per-draw registers
  • -
  • freedreno/a6xx: move dynamic program state to streaming stateobj
  • -
  • freedreno/a6xx: add PROG_FB_RAST stateobj
  • -
  • freedreno/drm: fix invalid-cmdstream-size with older kernels
  • -
  • freedreno: use PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND
  • -
  • mesa/st: random whitespace cleanup
  • -
  • freedreno/a6xx: remove special handling based on MRT format
  • -
  • freedreno/a6xx: convert blend state to stateobj
  • -
  • freedreno: extract vsc pipe bo from GMEM state
  • -
  • freedreno: consolidate GMEM state
  • -
  • freedreno: constify fd_tile
  • -
  • freedreno: constify fd_vsc_pipe
  • -
  • freedreno/a6xx: constify gmem state
  • -
  • freedreno/a5xx: constify gmem state
  • -
  • freedreno/a4xx: constify gmem state
  • -
  • freedreno/a3xx: constify gmem state
  • -
  • freedreno/a2xx: constify gmem state
  • -
  • freedreno: get GMEM state from batch
  • -
  • freedreno: add gmem state cache
  • -
  • freedreno: add gmem_lock
  • -
  • freedreno: remove flush-queue
  • -
  • freedreno: allow ctx->batch to be NULL
  • -

    -

    Robert Foss (5):

    -
  • nir: Build nir_lower_point_size.c in libmesa_nir
  • -
  • android: Add panfrost support to build scripts
  • -
  • android: Fix u_format_table.c being generated twice
  • -
  • panfrost: Prefix schedule_program to prevent collision
  • -
  • android: Fix whitespace issue
  • -

    -

    Rohan Garg (1):

    -
  • gitlab-ci: Use lavacli from packages
  • -

    -

    Roland Scheidegger (3):

    -
  • gallium/scons: fix graw_gdi build
  • -
  • util/atomic: Fix p_atomic_add for unlocked and msvc paths
  • -
  • winsys/svga: use new ioctl for logging
  • -

    -

    Roman Stratiienko (2):

    -
  • Android: Fix build issue without LLVM
  • -
  • panfrost: Fix Android build
  • -

    -

    Ross Zwisler (1):

    -
  • intel: limit shader geometry on BDW GT1
  • -

    -

    Sagar Ghuge (1):

    -
  • intel/compiler: Clear accumulator register before EOT
  • -

    -

    Samuel Iglesias Gonsálvez (1):

    -
  • main: fix coverity error in _mesa_program_resource_find_name()
  • -

    -

    Samuel Pitoiset (202):

    -
  • radv: declare NGG scratch for VS or TES and only on GFX10
  • -
  • radv: fix compute pipeline keys when optimizations are disabled
  • -
  • docs: document all RADV environment variables
  • -
  • radv: add a note about perftest/debug options
  • -
  • radv: fix 32-bit compiler warnings
  • -
  • nir: fix packing of nir_variable
  • -
  • radv/gfx10: enable wave32 for compute based on shader's wavesize
  • -
  • radv: hardcode the number of waves for the GFX6 LS-HS bug
  • -
  • radv: determine shaders wavesize at pipeline level
  • -
  • radv: rely on shader's wavesize when computing NGG info
  • -
  • radv: implement VK_EXT_subgroup_size_control
  • -
  • radv/gfx10: fix primitive indices orientation for NGG GS
  • -
  • ac: handle pointer types to LDS in ac_get_elem_bits()
  • -
  • gitlab-ci: build a specific libdrm version for ARM64
  • -
  • gitlab-ci: build RADV on ARM64
  • -
  • ac: fix build with recent LLVM
  • -
  • radv: remove useless RADV_DEBUG=unsafemath debug option
  • -
  • radv: make sure to not clear the ds attachment after resolves
  • -
  • ac: add radeon_info::has_l2_uncached
  • -
  • radv: implement VK_AMD_device_coherent_memory
  • -
  • spirv: fix lowering of OpGroupNonUniformAllEqual
  • -
  • ac: remove useless cast in ac_build_set_inactive()
  • -
  • ac: add 8-bit and 16-bit supports to ac_build_shuffle()
  • -
  • ac: add 8-bit and 16-bit supports to ac_build_readlane()
  • -
  • ac: add 8-bit and 16-bit supports to ac_build_set_inactive()
  • -
  • ac: add 8-bit and 16-bit supports to ac_build_dpp()
  • -
  • ac: add 8-bit and 16-bit supports to ac_build_swizzle()
  • -
  • ac: add 8-bit and 16-bit supports to get_reduction_identity()
  • -
  • ac: add 8-bit and 16-bit supports to ac_build_wwm()
  • -
  • ac: add 8-bit and 16-bit supports to ac_build_optimization_barrier()
  • -
  • ac: add 16-bit float support to ac_build_alu_op()
  • -
  • radv: advertise VK_KHR_shader_subgroup_extended_types on GFX8-GFX9
  • -
  • radv: enable VK_KHR_shader_subgroup_extended_types on GFX6-GFX7
  • -
  • docs: add missing new features for RADV
  • -
  • pipe-loader: check that the pointer to driconf_xml isn't NULL
  • -
  • gitlab-ci: move building piglit into a separate script
  • -
  • gitlab-ci: fix ldd check for Vulkan drivers
  • -
  • gitlab-ci: add a job that only build things needed for testing
  • -
  • gitlab-ci: do not build with debugoptimized for meson-main
  • -
  • gitlab-ci: build swr in meson-main
  • -
  • gitlab-ci: build GLVND in meson-clang
  • -
  • gitlab-ci: remove now useless meson-swr-glvnd build job
  • -
  • gitlab-ci: reduce the number of scons build
  • -
  • radv: disable subgroup shuffle operations on GFX10
  • -
  • ac/llvm: fix the local invocation index for wave32
  • -
  • meson: only build imgui when needed
  • -
  • radv: set the image view aspect mask during subpass transitions
  • -
  • radv: set the image view aspect mask before resolves
  • -
  • radv: rework creation of decompress/resummarize meta pipelines
  • -
  • radv: create decompress pipelines for separate depth/stencil layouts
  • -
  • radv: select the depth decompress path based on the aspect mask
  • -
  • ac/llvm: fix warning in ac_build_canonicalize()
  • -
  • radv: fix reporting subgroup size with VK_KHR_pipeline_executable_properties
  • -
  • radv: fix enabling sample shading with SampleID/SamplePosition
  • -
  • radv/gfx10: fix implementation of exclusive scans
  • -
  • ac: add 8-bit and 16-bit supports to ac_build_permlane16()
  • -
  • radv: enable VK_KHR_shader_subgroup_extended_types on GFX10
  • -
  • ac/llvm: convert src operands to pointers if necessary
  • -
  • radv: add more constants to avoid using magic numbers
  • -
  • radv,ac/nir: lower deref operations for shared memory
  • -
  • aco: drop useless lowering of deref operations for shared memory
  • -
  • ac/llvm: fix atomic var operations if source isn't a deref
  • -
  • radv: remove dead shader input/output variables
  • -
  • radv: simplify a check in radv_fixup_vertex_input_fetches()
  • -
  • radv/gfx10: fix the vertex order for triangle strips emitted by a GS
  • -
  • gitlab-ci: rename build-deqp.sh to build-deqp-gl.sh
  • -
  • gitlab-ci: add a gl suffix to the x86 test image and all test jobs
  • -
  • gitlab-ci: add a new job that builds a base test image for VK
  • -
  • gitlab-ci: build cts_runner in the x86 test image for VK
  • -
  • gitlab-ci: build dEQP VK 1.1.6 in the x86 test image for VK
  • -
  • gitlab-ci: add a new base test job for VK
  • -
  • gitlab-ci: allow to run dEQP Vulkan with DEQP_VER
  • -
  • gitlab-ci: configure the Vulkan ICD export with VK_DRIVER
  • -
  • gitlab-ci: build RADV in meson-testing
  • -
  • gitlab-ci: add a job that runs Vulkan CTS with RADV conditionally
  • -
  • radv: do not use VK_TRUE/VK_FALSE
  • -
  • radv: move emission of two PA_SC_* registers to the pipeline CS
  • -
  • radv: fix possibly wrong PA_SC_AA_CONFIG value for conservative rast
  • -
  • radv: synchronize after performing a separate depth/stencil fast clears
  • -
  • radv: do not init HTILE as compressed state when dst layout allows it
  • -
  • radv: initialize HTILE for separate depth/stencil aspects
  • -
  • radv: implement VK_KHR_separate_depth_stencil_layouts
  • -
  • gitlab-ci: set RADV_DEBUG=checkir for RADV test jobs
  • -
  • ac/nir: fix out-of-bound access when loading constants from global
  • -
  • radv: enable SpvCapabilityImageMSArray
  • -
  • radv: handle unaligned vertex fetches on GFX6/GFX10
  • -
  • radv/gfx10: fix ngg_get_ordered_id
  • -
  • radv/gfx10: fix the out-of-bounds check for vertex descriptors
  • -
  • ac: declare an enum for the OOB select field on GFX10
  • -
  • radv: init a default multisample state for the resolve FS path
  • -
  • radv: ignore pMultisampleState if rasterization is disabled
  • -
  • radv: ignore pTessellationState if the pipeline doesn't use tess
  • -
  • radv: ignore pDepthStencilState if rasterization is disabled
  • -
  • radv: tidy up radv_pipeline_init_blend_state()
  • -
  • radv: ignore pColorBlendState if rasterization is disabled
  • -
  • radv: rely on pipeline layout when creating push descriptors with template
  • -
  • radv: return the correct pitch for linear mipmaps on GFX10
  • -
  • radv: record number of color/depth samples for each subpass
  • -
  • radv: implement VK_AMD_mixed_attachment_samples
  • -
  • ac/surface: use uint16_t for mipmap level pitches
  • -
  • radv: do not fill keys from fragment shader twice
  • -
  • spirv: add SpvCapabilityImageReadWriteLodAMD
  • -
  • spirv,nir: add new lod parameter to image_{load,store} intrinsics
  • -
  • amd/llvm: handle nir_intrinsic_image_deref_{load,store} with lod
  • -
  • aco: handle nir_intrinsic_image_deref_{load,store} with lod
  • -
  • radv: advertise VK_AMD_shader_image_load_store_lod
  • -
  • radv/gfx10: disable vertex grouping
  • -
  • radv/gfx10: determine if a pipeline is eligible for NGG passthrough
  • -
  • radv/gfx10: do not declare LDS for NGG if useless
  • -
  • radv/gfx10: add support for NGG passthrough mode
  • -
  • radv/gfx10: improve performance for TES using PrimID but not exporting it
  • -
  • radv: only use VkSamplerCreateInfo::compareOp if enabled
  • -
  • radv/gfx10: enable all CUs if NGG is never used
  • -
  • radv/gfx10: simplify some duplicated NGG GS code
  • -
  • vulkan/overlay: Fix for Vulkan 1.2
  • -
  • radv: update VK_EXT_descriptor_indexing for Vulkan 1.2
  • -
  • radv: update VK_EXT_host_query_reset for Vulkan 1.2
  • -
  • radv: update VK_EXT_sampler_filter_minmax for Vulkan 1.2
  • -
  • radv: update VK_EXT_scalar_block_layout for Vulkan 1.2
  • -
  • radv: update VK_KHR_8bit_storage for Vulkan 1.2
  • -
  • radv: update VK_KHR_buffer_device_address for Vulkan 1.2
  • -
  • radv: update VK_KHR_create_renderpass2 for Vulkan 1.2
  • -
  • radv: update VK_KHR_depth_stencil_resolve for Vulkan 1.2
  • -
  • radv: update VK_KHR_draw_indirect_count for Vulkan 1.2
  • -
  • radv: update VK_KHR_driver_properties for Vulkan 1.2
  • -
  • radv: update VK_KHR_image_format_list for Vulkan 1.2
  • -
  • radv: update VK_KHR_imageless_framebuffer for Vulkan 1.2
  • -
  • radv: update VK_KHR_shader_atomic_int64 for Vulkan 1.2
  • -
  • radv: update VK_KHR_shader_float16_int8 for Vulkan 1.2
  • -
  • radv: update VK_KHR_shader_float_controls for Vulkan 1.2
  • -
  • radv: update VK_KHR_shader_subgroup_extended_types for Vulkan 1.2
  • -
  • radv: update VK_KHR_uniform_buffer_standard_layout for Vulkan 1.2
  • -
  • radv: update VK_KHR_timeline_semaphore for Vulkan 1.2
  • -
  • radv: implement Vulkan 1.1 features and properties
  • -
  • radv: implement Vulkan 1.2 features and properties
  • -
  • radv: enable Vulkan 1.2
  • -
  • aco: fix emitting SMEM instructions with no operands on GFX6-GFX7
  • -
  • aco: do not select 96-bit/128-bit variants for ds_read/ds_write on GFX6
  • -
  • aco: do not combine additions of DS instructions on GFX6
  • -
  • aco: implement stream output with vec3 on GFX6
  • -
  • aco: fix emitting slc for MUBUF instructions on GFX6-GFX7
  • -
  • aco: print assembly with CLRXdisasm for GFX6-GFX7 if found on the system
  • -
  • aco: fix constant folding of SMRD instructions on GFX6
  • -
  • aco: do not use the vec3 variant for stores on GFX6
  • -
  • aco: do not use the vec3 variant for loads on GFX6
  • -
  • aco: add new addr64 bit to MUBUF instructions on GFX6-GFX7
  • -
  • aco: implement nir_intrinsic_load_barycentric_at_sample on GFX6
  • -
  • radv: fix double free corruption in radv_alloc_memory()
  • -
  • radv: add explicit external subpass dependencies to meta operations
  • -
  • radv: handle missing implicit subpass dependencies
  • -
  • spirv: add SpvCapabilityFragmentMaskAMD
  • -
  • nir: add two new texture ops for multisample fragment color/mask fetches
  • -
  • spirv: add support for SpvOpFragment{Mask}FetchAMD operations
  • -
  • nir/lower_input_attachments: lower nir_texop_fragment_{mask}_fetch
  • -
  • ac/nir: add support for nir_texop_fragment_{mask}_fetch
  • -
  • aco: add support for nir_texop_fragment_{mask}_fetch
  • -
  • radv: advertise VK_AMD_shader_fragment_mask
  • -
  • aco: fix printing assembly with CLRXdisasm on GFX6
  • -
  • aco: fix wrong IR in nir_intrinsic_load_barycentric_at_sample
  • -
  • aco: implement nir_intrinsic_store_global on GFX6
  • -
  • aco: implement nir_intrinsic_load_global on GFX6
  • -
  • aco: implement nir_intrinsic_global_atomic_* on GFX6
  • -
  • aco: implement 64-bit nir_op_ftrunc on GFX6
  • -
  • aco: implement 64-bit nir_op_fceil on GFX6
  • -
  • aco: implement 64-bit nir_op_fround_even on GFX6
  • -
  • aco: implement 64-bit nir_op_ffloor on GFX6
  • -
  • aco: implement nir_op_f2i64/nir_op_f2u64 on GFX6
  • -
  • ac/llvm: fix missing casts in ac_build_readlane()
  • -
  • aco: combine MRTZ (depth, stencil, sample mask) exports
  • -
  • aco: fix a hardware bug for MRTZ exports on GFX6
  • -
  • aco: fix a hazard with v_interp_* and v_{read,readfirst}lane_* on GFX6
  • -
  • aco: copy the literal offset of SMEM instructions to a temporary
  • -
  • radv: enable ACO support for GFX6
  • -
  • radv: print NIR shaders after lowering FS inputs/outputs
  • -
  • radv: do not allow sparse resources with multi-planar formats
  • -
  • radv: enable VK_AMD_shader_fragment_mask on GFX6-GFX7
  • -
  • compiler: add a new explicit interpolation mode
  • -
  • spirv: add support for SpvDecorationExplicitInterpAMD
  • -
  • compiler: add PERSP to the existing barycentric system values
  • -
  • compiler: add new SYSTEM_VALUE_BARYCENTRIC_*
  • -
  • spirv: add support for SpvBuiltInBaryCoord*
  • -
  • nir: add nir_intrinsic_load_barycentric_model
  • -
  • nir: lower SYSTEM_VALUE_BARYCENTRIC_* to nir_load_barycentric()
  • -
  • nir: add nir_intrinsic_interp_deref_at_vertex
  • -
  • nir: lower interp_deref_at_vertex to load_input_vertex
  • -
  • spirv: implement SPV_AMD_shader_explicit_vertex_parameter
  • -
  • ac/llvm: implement VK_AMD_shader_explicit_vertex_parameter
  • -
  • aco: implement VK_AMD_shader_explicit_vertex_parameter
  • -
  • radv: gather which input PS variables use an explicit interpolation mode
  • -
  • radv: implement VK_AMD_shader_explicit_vertex_parameter
  • -
  • radv: bump conformance version to 1.2.0.0
  • -
  • radv: remove the non conformant VK implementation warning on GFX10
  • -
  • aco: fix VS input loads with MUBUF on GFX6
  • -
  • radv/gfx10: add a separate flag for creating a GDS OA buffer
  • -
  • radv/gfx10: implement NGG GS queries
  • -
  • radv/gfx10: re-enable NGG GS
  • -
  • radv: refactor physical device properties
  • -
  • aco: fix MUBUF VS input loads when expanding vec3 to vec4 on GFX6
  • -
  • aco: do not use ds_{read,write}2 on GFX6
  • -
  • aco: fix waiting for scalar stores before "writing back" data on GFX8-GFX9
  • -
  • aco: fix creating v_madak if v_mad_f32 has two sgpr literals
  • -
  • nir: do not use De Morgan's Law rules for flt and fge
  • -

    -

    Samuel Thibault (3):

    -
  • loader: #define PATH_MAX when undefined (eg. Hurd)
  • -
  • util: Do not fail to build on unknown pthread_setname_np
  • -
  • meson: Do not require libdrm for DRI2 on hurd
  • -

    -

    Satyajit Sahu (1):

    -
  • radeon/vcn: Handle crop parameters for encoder
  • -

    -

    Sonny Jiang (1):

    -
  • radeonsi: use compute shader for clear 12-byte buffer
  • -

    -

    Stephan Gerhold (1):

    -
  • kmsro: Add "mcde" entry point
  • -

    -

    Tapani Pälli (33):

    -
  • nir: fix couple of compile warnings
  • -
  • util/android: fix android build errors
  • -
  • Revert "egl: implement new functions from EGL_EXT_image_flush_external"
  • -
  • Revert "egl: handle EGL_IMAGE_EXTERNAL_FLUSH_EXT"
  • -
  • Revert "st/dri: add support for EGL_EXT_image_flush_external"
  • -
  • Revert "st/dri: assume external consumers of back buffers can write to the buffers"
  • -
  • Revert "dri_interface: add interface for EGL_EXT_image_flush_external"
  • -
  • mesa: allow bit queries for EXT_disjoint_timer_query
  • -
  • Revert "mesa: allow bit queries for EXT_disjoint_timer_query"
  • -
  • mesa: allow bit queries for EXT_disjoint_timer_query
  • -
  • gitlab-ci: update Piglit commit, update skips
  • -
  • mapi: add GetInteger64vEXT with EXT_disjoint_timer_query
  • -
  • glsl: handle max uniform limits with lower_const_arrays_to_uniforms
  • -
  • gitlab-ci: bump piglit checkout commit
  • -
  • glsl: additional interface redeclaration check for SSO programs
  • -
  • intel/compiler: add newline to limit_dispatch_width message
  • -
  • intel/compiler: force simd8 when dual src blending on gen8
  • -
  • dri: add __DRI_IMAGE_FORMAT_SXRGB8
  • -
  • i965: expose MESA_FORMAT_B8G8R8X8_SRGB visual
  • -
  • mesa/st/i965: add a ProgramResourceHash for quicker resource lookup
  • -
  • mesa: create program resource hash in a single place
  • -
  • iris: set depth stall enabled when depth flush enabled on gen12
  • -
  • anv: set depth stall enabled when depth flush enabled on gen12
  • -
  • isl/gen12: add reminder comment about missing WA with 3D surfaces
  • -
  • anv: fix assert in GetImageDrmFormatModifierPropertiesEXT
  • -
  • anv: add assert for isl_mod_info in choose_isl_tiling_flags
  • -
  • anv: initialize clear_color_is_zero_one
  • -
  • egl/android: fix buffer_count for applications setting max count
  • -
  • anv/android: setup gralloc1 usage from gralloc0 usage manually
  • -
  • anv/android: make format_supported_with_usage static
  • -
  • intel/vec4: fix valgrind errors with vf_values array
  • -
  • glsl: fix a memory leak with resource_set
  • -
  • iris: fix aux buf map failure in 32bits app on Android
  • -

    -

    Thomas Hellstrom (4):

    -
  • winsys/svga: Enable transhuge pages for buffer objects
  • -
  • svga: Avoid discard DMA uploads
  • -
  • gallium/util: Increase the debug_flush map depth
  • -
  • svga: Fix banded DMA upload
  • -

    -

    Thong Thai (8):

    -
  • st/va: Convert interlaced NV12 to progressive
  • -
  • util/format: Add the P010 format used for 10-bit videos
  • -
  • gallium: Add PIPE_FORMAT_P010 support
  • -
  • st/va: Add support for P010, used for 10-bit videos
  • -
  • radeon: Use P010 for decoding of 10-bit videos
  • -
  • r600: Remove HEVC related code since HEVC is not supported
  • -
  • mesa: Prevent _MaxLevel from being less than zero
  • -
  • Revert "st/va: Convert interlaced NV12 to progressive"
  • -

    -

    Timothy Arceri (66):

    -
  • glsl: just use NIR to lower outputs when driver can't read outputs
  • -
  • glsl: disable lower_fragdata_array() for NIR drivers
  • -
  • mesa: add ARB_shading_language_include stubs
  • -
  • glsl: add infrastructure for ARB_shading_language_include
  • -
  • mesa: add ARB_shading_language_include infrastructure to gl_shared_state
  • -
  • mesa: add helper to validate tokenise shader include path
  • -
  • mesa: add _mesa_lookup_shader_include() helper
  • -
  • mesa: add copy_string() helper
  • -
  • mesa: add glNamedStringARB() support
  • -
  • mesa: implement glGetNamedStringARB()
  • -
  • mesa: make error checking optional in _mesa_lookup_shader_include()
  • -
  • mesa: implement glIsNamedStringARB()
  • -
  • mesa: implement glGetNamedStringivARB()
  • -
  • mesa: split _mesa_lookup_shader_include() in two
  • -
  • mesa: implement glDeleteNamedStringARB()
  • -
  • glsl: add ARB_shading_language_include support to #line
  • -
  • glsl: pass gl_context to glcpp_parser_create()
  • -
  • glsl: add preprocessor #include support
  • -
  • glsl: error if #include used while extension is disabled
  • -
  • glsl: add can_skip_compile() helper
  • -
  • glsl: delay compilation skip if shader contains an include
  • -
  • mesa: add support cursor support for relative path shader includes
  • -
  • mesa: add shader include lookup support for relative paths
  • -
  • mesa: implement glCompileShaderIncludeARB()
  • -
  • mesa: enable ARB_shading_language_include
  • -
  • gitlab-ci: bump piglit checkout commit
  • -
  • gitlab-ci: update for arb_shading_language_include
  • -
  • compiler: move build definition of pp_standalone_scaffolding.c
  • -
  • radv: add some infrastructure for fresh forks for each secure compile
  • -
  • radv: add a secure_compile_open_fifo_fds() helper
  • -
  • radv: create a fresh fork for each pipeline compile
  • -
  • docs: update source code repository documentation
  • -
  • glsl: move calculate_array_size_and_stride() to link_uniforms.cpp
  • -
  • glsl: don't set uniform block as used when its not
  • -
  • glsl: make use of active_shader_mask when building resource list
  • -
  • glsl/nir: iterate the system values list when adding varyings
  • -
  • docs: remove mailing list as way of submitting patches
  • -
  • glsl: move nir_remap_dual_slot_attributes() call out of glsl_to_nir()
  • -
  • glsl: copy the how_declared field when converting to nir
  • -
  • nir: add some fields to nir_variable_data
  • -
  • glsl: copy the new data fields when converting to nir
  • -
  • glsl: add support for named varyings in nir_build_program_resource_list()
  • -
  • glsl: add subroutine support to nir_build_program_resource_list()
  • -
  • st/glsl_to_nir: call gl_nir_lower_buffers() a little later
  • -
  • st/glsl_to_nir: use nir based program resource list builder
  • -
  • st/glsl_to_nir: fix SSO validation regression
  • -
  • glsl: rename gl_nir_link() to gl_nir_link_spirv()
  • -
  • glsl: add gl_nir_link_check_atomic_counter_resources()
  • -
  • glsl: add new gl_nir_link_glsl() helper
  • -
  • glsl: reorder link_and_validate_uniforms() calls
  • -
  • mesa: add new UseNIRGLSLLinker constant
  • -
  • glsl: use nir linker to link atomics
  • -
  • glsl: add check_image_resources() for the nir linker
  • -
  • glsl: use nir version of check_image_resources() for nir linker
  • -
  • glsl: move check_subroutine_resources() into the shared util code
  • -
  • glsl: call check_subroutine_resources() from the nir linker
  • -
  • glsl: move uniform resource checks into the common linker code
  • -
  • glsl: call uniform resource checks from the nir linker
  • -
  • glsl: move calculate_subroutine_compat() to shared linker code
  • -
  • glsl: call calculate_subroutine_compat() from the nir linker
  • -
  • glsl: fix potential bug in nir uniform linker
  • -
  • glsl: remove bogus assert in nir uniform linking
  • -
  • glsl: fix check for matrices in blocks when using nir uniform linker
  • -
  • glsl: count uniform components and storage better in nir linking
  • -
  • glsl_to_nir: update interface type properly
  • -
  • glsl: fix gl_nir_set_uniform_initializers() for image arrays
  • -

    -

    Timur Kristóf (39):

    -
  • ac: Handle invalid GFX10 format correctly in ac_get_tbuffer_format.
  • -
  • aco: Make sure not to mistakenly propagate 64-bit constants.
  • -
  • aco: Treat all booleans as per-lane.
  • -
  • aco: Optimize out trivial code from uniform bools.
  • -
  • aco: Fix operand of s_bcnt1_i32_b64 in emit_boolean_reduce.
  • -
  • aco: Remove superfluous argument from emit_boolean_logic.
  • -
  • aco: Remove lower_linear_bool_phi, it is not needed anymore.
  • -
  • aco: Optimize load_subgroup_id to one bit field extract instruction.
  • -
  • aco/wave32: Change uniform bool optimization to work with wave32.
  • -
  • aco/wave32: Replace hardcoded numbers in spiller with wave size.
  • -
  • aco/wave32: Introduce emit_mbcnt which takes wave size into account.
  • -
  • aco/wave32: Add wave size specific opcodes to aco_builder.
  • -
  • aco/wave32: Use lane mask regclass for exec/vcc.
  • -
  • aco/wave32: Fix load_local_invocation_index to support wave32.
  • -
  • aco/wave32: Use wave_size for barrier intrinsic.
  • -
  • aco/wave32: Allow setting the subgroup ballot size to 64-bit.
  • -
  • aco/wave32: Fix reductions.
  • -
  • aco: Fix uniform i2i64.
  • -
  • ac/llvm: Fix ac_build_reduce in wave32 mode.
  • -
  • aco/wave32: Set the definitions of v_cmp instructions to the lane mask.
  • -
  • aco: Implement 64-bit constant propagation.
  • -
  • aco: Allow optimizing vote_all and nir_op_iand.
  • -
  • aco: Don't skip combine_instruction when definitions[1] is used.
  • -
  • aco: Optimize out s_and with exec, when used on uniform bitwise values.
  • -
  • aco: Flip s_cbranch / s_cselect to optimize out an s_not if possible.
  • -
  • nouveau/nvc0: add extern keyword to nvc0_miptree_vtbl.
  • -
  • intel/compiler: Fix array bounds warning on GCC 10.
  • -
  • radeon: Move si_get_pic_param to radeon_vce.c
  • -
  • r600: Move get_pic_param to radeon_vce.c
  • -
  • gallium: Fix a couple of multiple definition warnings.
  • -
  • radeon: Fix multiple definition error with radeon_debug
  • -
  • aco: Fix -Wstringop-overflow warnings in aco_span.
  • -
  • aco: Fix maybe-uninitialized warnings.
  • -
  • aco: Fix signedness compare warning.
  • -
  • aco: Make a better guess at which instructions need the VCC hint.
  • -
  • aco: Transform uniform bitwise instructions to 32-bit if possible.
  • -
  • aco/gfx10: Fix VcmpxExecWARHazard mitigation.
  • -
  • aco: Fix the meaning of is_atomic.
  • -
  • aco/optimizer: Don't combine uniform bool s_and to s_andn2.
  • -

    -

    Tomasz Pyra (1):

    -
  • gallium/swr: Fix arb_transform_feedback2
  • -

    -

    Tomeu Vizoso (38):

    -
  • gitlab-ci: Disable lima jobs
  • -
  • gitlab-ci: Run only LAVA jobs in special-named branches
  • -
  • panfrost: Add checksum fields to SFBD descriptor
  • -
  • panfrost: Set 0x10 bit on mali_shader_meta.unknown2_4 on T720
  • -
  • panfrost: Rework format encoding on SFBD
  • -
  • panfrost: Take into account texture layers in SFBD
  • -
  • panfrost: Decode blend shaders for SFBD
  • -
  • panfrost: Generate polygon list manually for SFBD
  • -
  • panfrost: Print the right zero field
  • -
  • panfrost: Pipe the GPU ID into compiler and disassembler
  • -
  • panfrost: Set depth and stencil for SFBD based on the format
  • -
  • panfrost: Multiply offset_units by 2
  • -
  • panfrost: Make sure the shader descriptor is in sync with the GL state
  • -
  • gitlab-ci: Remove limit on kernel logging
  • -
  • panfrost: Just print tiler fields as-is for Tx20
  • -
  • panfrost: Rework buffers in SFBD
  • -
  • gitlab-ci: Fix dir name for VK-GL-CTS sources
  • -
  • panfrost: Don't print the midgard_blend_rt structs on SFBD
  • -
  • panfrost: Add quirks system to cmdstream
  • -
  • panfrost: Simplify shader patching
  • -
  • panfrost: White list the Mali T720
  • -
  • gitlab-ci: Test Panfrost on T720 GPUs
  • -
  • panfrost: Add PAN_MESA_DEBUG=sync
  • -
  • panfrost: Hold a reference to sampler views
  • -
  • pan/midgard: Remove undefined behavior
  • -
  • nir: Don't copy empty array
  • -
  • util: Don't access members of NULL pointers
  • -
  • panfrost: Don't lose bits!
  • -
  • st/mesa: Don't access members of NULL pointers
  • -
  • panfrost: Handle Z24_UNORM_S8_UINT as MALI_Z32_UNORM
  • -
  • panfrost: Increase PIPE_SHADER_CAP_MAX_OUTPUTS to 16
  • -
  • panfrost: Dynamically allocate array of texture pointers
  • -
  • panfrost: Map with size of first layer for 3D textures
  • -
  • panfrost: Store internal format
  • -
  • gitlab-ci: Update kernel for LAVA to 5.5-rc1 plus fixes
  • -
  • gitlab-ci: Switch LAVA jobs to use shared dEQP runner
  • -
  • gitlab-ci: Upgrade kernel for LAVA jobs to v5.5-rc5
  • -
  • gitlab-ci: Consolidate container and build stages for LAVA
  • -

    -

    Urja Rannikko (4):

    -
  • panfrost: free last_read/write tables in mir_create_dependency_graph
  • -
  • panfrost: free allocations in schedule_block
  • -
  • panfrost: add lcra_free() to free lcra state
  • -
  • panfrost: free spill cost table in mir_spill_register
  • -

    -

    Vasily Khoruzhick (31):

    -
  • lima: add debug prints for BO cache
  • -
  • lima: align size before trying to fetch BO from cache
  • -
  • lima: ignore flags while looking for BO in cache
  • -
  • lima: set dithering flag when necessary
  • -
  • lima: add support for gl_PointSize
  • -
  • lima: enable tiling
  • -
  • lima: handle DRM_FORMAT_MOD_INVALID in resource_from_handle()
  • -
  • lima: expose tiled format modifier in query_dmabuf_modifiers()
  • -
  • lima: use single BO for GP outputs
  • -
  • lima: drop suballocator
  • -
  • lima: fix allocation of GP outputs storage for indexed draw
  • -
  • lima: postpone PP stream generation
  • -
  • lima: don't reload and redraw tiles that were not updated
  • -
  • lima: fix PP stream terminator size
  • -
  • lima: use linear layout for shared buffers if modifier is not specified
  • -
  • lima: add debug flag to disable tiling
  • -
  • lima: drop support for R8G8B8 format
  • -
  • lima: fix PLBU_CMD_PRIMITIVE_SETUP command
  • -
  • lima: fix viewport clipping
  • -
  • lima: implement polygon offset
  • -
  • lima: fix PIPE_CAP_* to mark features that aren't supported yet
  • -
  • lima: add new findings to texture descriptor
  • -
  • lima: fix handling of reverse depth range
  • -
  • ci: lava: pass CI_NODE_INDEX and CI_NODE_TOTAL to lava jobs
  • -
  • ci: Re-enable CI for lima on mali450
  • -
  • lima: implement invalidate_resource()
  • -
  • nir: don't emit ishl in _nir_mul_imm() if backend doesn't support bitops
  • -
  • lima: use imul for calculations with intrinsic src
  • -
  • lima: ppir: don't delete root ld_tex nodes without successors in current block
  • -
  • lima: ppir: always create move and update ld_tex successors for all blocks
  • -
  • lima: disable early-z if fragment shader uses discard
  • -

    -

    Vinson Lee (9):

    -
  • swr: Fix build with llvm-10.0.
  • -
  • panfrost: Fix gnu-empty-initializer build errors.
  • -
  • scons: Bump C standard to gnu11 on macOS 10.15.
  • -
  • util/u_thread: Restrict u_thread_get_time_nano on macOS.
  • -
  • swr: Fix build with llvm-10.0.
  • -
  • swr: Fix build with llvm-10.0.
  • -
  • lima: Fix build with GCC 10.
  • -
  • swr: Fix GCC 4.9 checks.
  • -
  • panfrost: Remove unused anonymous enum variables.
  • -

    -

    Wladimir J. van der Laan (2):

    -
  • u_vbuf: add logic to use a limited number of vbufs
  • -
  • u_vbuf: use single vertex buffer if it's not possible to have multiple
  • -

    -

    X512 (1):

    -
  • util/u_thread: Fix build under Haiku
  • -

    -

    Yevhenii Kolesnikov (5):

    -
  • glsl: Enable textureSize for samplerExternalOES
  • -
  • meson: Fix linkage of libgallium_nine with libgalliumvl
  • -
  • meta: Cleanup function for DrawTex
  • -
  • main: allow external textures for BindImageTexture
  • -
  • meta: Add cleanup function for Bitmap
  • -

    -

    Zebediah Figura (1):

    -
  • Revert "draw: revert using correct order for prim decomposition."
  • -

    -

    luc (1):

    -
  • zink: confused compilation macro usage for zink in target helpers.
  • -

    -

    -
- -
- - diff --git a/docs/relnotes/20.0.0.rst b/docs/relnotes/20.0.0.rst new file mode 100644 index 00000000000..d15f5faef5c --- /dev/null +++ b/docs/relnotes/20.0.0.rst @@ -0,0 +1,3154 @@ +Mesa 20.0.0 Release Notes / 2020-02-19 +====================================== + +Mesa 20.0.0 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 20.0.1. + +Mesa 20.0.0 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.6. OpenGL 4.6 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +Mesa 20.0.0 implements the Vulkan 1.2 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct depends +on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + bb6db3e54b608d2536d4000b3de7dd3ae115fc114e8acbb5afff4b3bbed04b34 mesa-20.0.0.tar.xz + +New features +------------ + +- OpenGL 4.6 on radeonsi. +- GL_ARB_gl_spirv on radeonsi. +- GL_ARB_spirv_extensions on radeonsi. +- GL_EXT_direct_state_access for compatibility profile. +- VK_AMD_device_coherent_memory on RADV. +- VK_AMD_mixed_attachment_samples on RADV. +- VK_AMD_shader_explicit_vertex_parameter on RADV. +- VK_AMD_shader_image_load_store_lod on RADV. +- VK_AMD_shader_fragment_mask on RADV. +- VK_EXT_subgroup_size_control on RADV/LLVM. +- VK_KHR_separate_depth_stencil_layouts on Intel, RADV. +- VK_KHR_shader_subgroup_extended_types on RADV. +- VK_KHR_swapchain_mutable_format on RADV. +- VK_KHR_shader_float_controls on RADV/ACO. +- GFX6 (Southern Islands) and GFX7 (Sea Islands) support on RADV/ACO. +- Wave32 support for GFX10 (Navi) on RADV/ACO. +- Compilation of Geometry Shaders on RADV/ACO. +- Vulkan 1.2 on Intel, RADV. +- GL_INTEL_shader_integer_functions2 and + VK_INTEL_shader_integer_functions2 on Intel. + +Bug fixes +--------- + +- drisw crashes on calling NULL putImage on EGL surfaceless platform + (pbuffer EGLSurface) +- [radeonsi][vaapi][bisected] invalid VASurfaceID when playing + interlaced DVB stream in Kodi +- [RADV] GPU hangs while the cutscene plays in the game Assassin's + Creed Origins +- ACO: The Elder Scrolls Online crashes on startup (Navi) +- Broken rendering of glxgears on S/390 architecture (64bit, BigEndian) +- aco: sun flickering with Assassins Creeds Origins +- !1896 broke ext_image_dma_buf_import piglit tests with radeonsi +- aco: wrong geometry with Assassins Creed Origins on GFX6 +- valgrind errors since commit a8ec4082a41 +- OSMesa osmesa_choose_format returns a format not supported by + st_new_renderbuffer_fb +- Build error with VS on WIN +- Using EGL_KHR_surfaceless_context causes spurious "libEGL warning: + FIXME: egl/x11 doesn't support front buffer rendering." +- !3460 broke texsubimage test with piglit on zink+anv +- The screen is black when using ACO +- [Regression] JavaFX unbounded VRAM+RAM usage +- radv: implement VK_AMD_shader_explicit_vertex_parameter +- Civilization VI crashes when loading game (AMD Vega Mobile) +- [radeonsi] X-Server crashes when trying to start Guild Wars 2 with + the commits from !3421 +- aco: implement GFX6 support +- Add support for VK_KHR_swapchain_mutable_format +- radv: The Surge 2 crashes in ac_get_elem_bits() +- [Regression] JavaFX unbounded VRAM+RAM usage +- Use the OpenCL dispatch defnitions from OpenCL_Headers +- [regression][ilk,g965,g45] various dEQP-GLES2.functional.shaders.\* + failures +- aco: Dead Rising 4 crashes in lower_to_hw_instr() on GFX6-GFX7 +- libvulkan_radeon.so crash with \`free(): double free detected in + tcache 2\` +- Commit be08e6a causes crash in com.android.launcher3 (Launcher) +- anv: Regression causing issues for radv when there are no Intel + devices +- Mesa no longer compiles with GCC 10 +- [Navi/aco] Guild Wars 2 - ring gfx timeout with commit 3bca0af2 +- [radv/aco] Regression is causing a soft crash in The Witcher 3 +- [bisected] [radeonsi] GPU hangs/resets while playing interlaced + content on Kodi with VAAPI +- [radeonsi] MSAA image not copied properly after image store through + texture view +- T-Rex and Manhattan onscreen performance issue on Android +- VkSamplerCreateInfo compareEnable not respected +- VkSamplerCreateInfo compareEnable not respected +- Freedreno drm softpin driver implementation leaks memory +- [POLARIS10] VRAM leak involving glTexImage2D with non-NULL data + argument +- [regression][bisected][ivb/byt] crucible test + func.push-constants.basic.q0 causes gpu hang +- MR 3096 broke lots of piglit ext_framebuffer_object tests on Raven +- Rise of the Tomb Raider benchmark crash on Dell XPS 7390 2-in-1 w/ + Iris Plus Graphics (Ice Lake 8x8 GT2) +- Raven Ridge (2400G): Resident Evil 2 crashes my machine +- Common practice of glGetActiveUniform leads to O(N²) behavior in Mesa +- Rocket League ingame artifacts +- [radv] SteamVR direct mode no longer works +- [ANV] unused create parameters not properly ignored +- [Bisected] Mesa fails to start alacritty with the wayland backend + (AMD Vega). +- [iris] piglit test clip-distance-vs-gs-out fails due to VUE map + mismatch between VS <-> GS stages +- [radv] SteamVR direct mode no longer works +- Blocky corruption in The Surge 2 +- radeonsi: Floating point exception on R9 270 gpu for a set of traces +- [RADV] [Navi] LOD artifacting in Halo - The Master Chief Collection + (Halo Reach) +- [CTS] + dEQP-VK.api.image_clearing.core.clear_color_image.2d.linear.single_layer.r32g32b32_\* + fail on GFX6-GFX8 +- Vulkan: Please consider adding another sample count to + sampledImageIntegerSampleCounts +- Navi10: Bitrate based encoding with VAAPI/RadeonSI unusable +- [RADV] create parameters not properly ignored +- [regression][bdw,gen9,hsw,icl][iris] gltcs failures on + mesa=8172b1fa03f +- Bugs in RadeonSI VAAPI implementation +- [GFX10] Glitch rendering Custom Avatars in Beat Saber +- intel/fs: Check for 16-bit immediates in + fs_visitor::lower_mul_dword_inst is too strict +- i965/iris: assert when destroy GL context with active query +- Visuals without alpha bits are not sRGB-capable +- swapchain throttling: wait for fence has 1ns timeout +- radeonsi: OpenGL app always produces page fault in gfxhub on Navi 10 +- [regression] + KHR-GLES31.core.geometry_shader.api.program_pipeline_vs_gs_capture + fails for various drivers +- [CTS] + dEQP-VK.spirv_assembly.instruction.spirv1p4.entrypoint.tess_con_pc_entry_point + hangs on GFX10 +- [RADV] SPIR-V warning when compiling shader using storage + multisampled image array +- [RADV] The Dead Rising 4 is causing a GPU hang with LLVM backend +- macOS u_thread.h:156:4: error: implicit declaration of function + 'pthread_getcpuclockid' +- [Wine / Vulkan] Doom 2016 Hangs on Main Menu +- NULL resource when playing VP9 video through VDPAU on RX 570 +- radeonsi: mpv --vo=vaapi incorrect rendering on gfx9+ +- [BSW/BDW] skia lcdblendmode & lcdoverlap test failure +- Create a way to prefer iris vs i965 via driconf +- [Bisected] i965: CS:GO crashes in emit_deref_copy_load_store with + debug Mesa +- radv/aco Jedi Fallen Order hair rendering buggy +- Inaccurate information on https://www.mesa3d.org/repository.html + about how to get git write access. +- [RADV] VK_KHR_timeline_semaphore balloons in runtime +- Shadow of Mordor has randomly dancing black shadows on Talion's face +- gen7 crucible failures func.push-constants.basic.q0 and + func.shader-subgroup-vote.basic.q0 +- GL_EXT_disjoint_timer_query failing with GL_INVALID_ENUM +- Unreal 4 Elemental and MatineeFightScene demos misrender +- gputest gimark has unwanted black liquorice flakes +- triangle strip clipping with GL_FIRST_VERTEX_CONVENTION causes wrong + vertex's attribute to be broadcasted for flat interpolation +- [bisected][regression][g45,g965,ilk] piglit arb_fragment_program kil + failures +- glcts crashes since the enablement of ARB_shading_language_include +- Android build broken +- ld.lld: error: duplicate symbol (mesa-19.3.0-rc1) +- Divinity: Original Sin Enhanced Edition(Native) crash on start +- HSW. Tropico 6 and SuperTuxKart have shadows flickering +- GL_EXT_disjoint_timer_query failing with GL_INVALID_ENUM +- glxgears segfaults on POWER / Xvnc +- [regression][bdw,gen9,icl][iris] piglit failures on mesa + f9fd04aca15fd00889caa666ba38007268e67f5c +- Redundant builds of libmesa_classic and libmesa_gallium +- [IVB,BYT] [Regression] [Bisected] Core dump at launching + arb_compute_shader/linker/bug-93840.shader_test +- Vulkan drivers need access to format utils of gallium +- Disabling lower_fragdata_array causes shader-db to crash for some + drivers +- GL_EXT_disjoint_timer_query failing with GL_INVALID_ENUM +- Android build broken by commit 9020f51 "util/u_endian: Add error + checks" +- radv secure compile feature breaks compilation of RADV on armhf EABI + (19.3-rc1) +- radv_debug.c warnings when compiling on 32 bits : cast to pointer + from integer of different size +- Meson: Mesa3D build failure with standalone Mingw-w64 multilib +- [regression][bisected] KHR46 VertexArrayAttribFormat has unexpectedly + generated GL_INVALID_OPERATION +- textureSize(samplerExternalOES, int) missing in desktop mesa 19.1.7 + implementation +- zink: implicly casting integers to pointers, warnings on 32-bit + compile +- Objects leaving trails in Firefox with antialias and + preserveDrawingBuffer in three.js WebGLRednerer with mesa 19.2 + +Changes +------- + +- clover/llvm: fix build after llvm 10 commit 1dfede3122ee +- drisw: Cache the depth of the X drawable +- pan/midgard: Optimize comparisions with similar operations +- pan/midgard: Move midgard_is_branch_unit to helpers +- pan/midgard: Optimize branches with inverted arguments +- pan/midgard: Fix midgard_compile.h includes +- intel/perf: adapt to platforms like Solaris without d_type in struct + dirent +- v3d: adds an extra MOV for any sig.ld\* +- mesa/main/util: moving gallium u_mm to util, remove main/mm +- nir/opt_peephole_select: remove unused variables +- turnip: remove unused descriptor state dirty +- egl: Fix \_eglPointerIsDereferencable w/o mincore() +- haiku/hgl: Fix build via header reordering +- pipe-loader: Build kmsro loader for with all kmsro targets +- pan/midgard: Remove OP_IS_STORE_VARY +- pan/midgard: Add a dummy source for loads +- pan/midgard: Refactor swizzles +- pan/midgard: Eliminate blank_alu_src +- pan/midgard: Use fp32 blend shaders +- pan/midgard: Validate tags when branching +- pan/midgard: Fix quadword_count handling +- pan/midgard: Compute bundle interference +- pan/midgard: Add bizarre corner case +- pan/midgard: offset_swizzle doesn't need dstsize +- pan/midgard: Extend offset_swizzle to non-32-bit +- pan/midgard: Extend swizzle packing for vec4/16-bit +- pan/midgard: Extend default_phys_reg to !32-bit +- panfrost/ci: Update T760 expectations +- pan/midgard: Fix printing of half-registers in texture ops +- pan/midgard: Disassemble half-steps correctly +- pan/midgard: Pass shader stage to disassembler +- pan/midgard: Switch base for vertex texturing on T720 +- nir: Add load_output_u8_as_fp16_pan intrinsic +- pan/midgard: Identify ld_color_buffer_u8_as_fp16\* +- pan/midgard: Implement nir_intrinsic_load_output_u8_as_fp16_pan +- pan/midgard: Pack load/store masks +- panfrost: Select format-specific blending intrinsics +- pan/midgard: Add blend shader selection bits for MRT +- pan/midgard: Implement linearly-constrained register allocation +- pan/midgard: Integrate LCRA +- pan/midgard: Remove util/ra support +- pan/midgard: Compute spill costs +- pan/lcra: Use Chaitin's spilling heuristic +- pan/midgard: Copypropagate vector creation +- pan/midgard: Fix copypropagation for textures +- pan/midgard: Generalize texture registers across GPUs +- pan/midgard: Fix vertex texturing on early Midgard +- pan/midgard: Use texture, not textureLod, on early Midgard +- pan/midgard: Disassemble with old pipeline always on T720 +- pan/midgard: Prioritize texture registers +- pan/midgard: Expand 64-bit writemasks +- pan/midgard: Implement i2i64 and u2u64 +- pan/midgard: Fix mir_round_bytemask_down for !32b +- pan/midgard: Pack 64-bit swizzles +- pan/midgard: Use generic constant packing for 8/64-bit +- pan/midgard: Implement non-aligned UBOs +- pan/midgard: Expose more typesize helpers +- pan/midgard: Fix masks/alignment for 64-bit loads +- pan/midgard: Represent ld/st offset unpacked +- pan/midgard: Use shader stage in mir_op_computes_derivative +- panfrost: Stub out clover callbacks +- panfrost: Pass kernel inputs as uniforms +- panfrost: Disable tiling for GLOBAL resources +- panfrost: Set PIPE_COMPUTE_CAP_ADDRESS_BITS to 64 +- pan/midgard: Introduce quirks checks +- panfrost: Add the lod_bias field +- nir: Add load_sampler_lod_paramaters_pan intrinsic +- pan/midgard: Implement load_sampler_lod_paramaters_pan +- pan/midgard: Add LOD bias/clamp lowering +- pan/midgard: Describe quirk MIDGARD_BROKEN_LOD +- pan/midgard: Enable LOD lowering only on buggy chips +- panfrost: Add lcra.c to Android.mk +- pan/midgard: Use lower_tex_without_implicit_lod +- panfrost: Add information about T720 tiling +- panfrost: Implement pan_tiler for non-hierarchy GPUs +- panfrost: Simplify draw_flags +- pan/midgard: Splatter on fragment out +- gitlab-ci: Remove non-default skips from Panfrost +- panfrost: Remove blend shader hack +- panfrost: Update SET_VALUE with information from igt +- panfrost: Rename SET_VALUE to WRITE_VALUE +- gallium/util: Support POLYGON in u_stream_outputs_for_vertices +- pan/midgard: Move spilling code out of scheduler +- pan/midgard: Split spill node selection/spilling +- pan/midgard: Simplify spillability test +- pan/midgard: Remove spill cost heuristic +- pan/midgard: Move bounds checking into LCRA +- pan/midgard: Remove consecutive_skip code +- pan/midgard: Remove code marked "TODO: remove me" +- pan/midgard: Dynamically allocate r26/27 for spills +- pan/midgard: Use no_spill bitmask +- pan/midgard: Don't use no_spill for memory spill src +- pan/midgard: Force alignment for csel_v +- pan/midgard: Don't try to free NULL in LCRA +- pan/midgard: Simplify and fix vector copyprop +- pan/midgard: Fix shift for TLS access +- panfrost: Describe thread local storage sizing rules +- panfrost: Rename unknown_address_0 -> scratchpad +- panfrost: Split stack_shift nibble from unk0 +- panfrost: Add routines to calculate stack size/shift +- panfrost: Factor out panfrost_query_raw +- panfrost: Query core count and thread tls alloc +- panfrost: Route stack_size from compiler +- panfrost: Emit SFBD/MFBD after a batch, instead of before +- panfrost: Handle minor cppcheck issues +- pan/midgard: Remove unused ld/st packing hepers +- pan/midgard: Handle misc. cppcheck warnings +- panfrost: Calculate maximum stack_size per batch +- panfrost: Pass size to panfrost_batch_get_scratchpad +- pandecode: Add cast +- panfrost: Move nir_undef_to_zero to Midgard compiler +- panfrost: Move property queries to \_encoder +- panfrost: Add panfrost_model_name helper +- panfrost: Report GPU name in es2_info +- ci: Remove T760/T860 from CI temporarily +- panfrost: Pass blend RT number through +- pan/midgard: Add schedule barrier after fragment writeout +- pan/midgard: Writeout per render target +- pan/midgard: Fix liveness analysis with multiple epilogues +- pan/midgard: Set r1.w magic +- panfrost: Fix FBD issue +- ci: Reinstate Panfrost CI +- panfrost: Remove fbd_type enum +- panfrost: Pack invocation_shifts manually instead of a bit field +- panfrost: Remove asserts in panfrost_pack_work_groups_compute +- panfrost: Simplify sampler upload condition +- panfrost: Don't double-create scratchpad +- panfrost: Add PAN_MESA_DEBUG=precompile for shader-db +- panfrost: Let precompile imply shaderdb +- panfrost: Handle empty shaders +- pan/midgard: Use a reg temporary for mutiple writes +- pan/midgard: Hoist temporary coordinate for cubemaps +- pan/midgard: Set .shadow for shadow samplers +- pan/midgard: Set Z to shadow comparator for 2D +- pan/midgard: Add uniform/work heuristic +- pan/midgard: Implement textureOffset for 2D textures +- pan/midgard: Fix crash with txs +- pan/midgard: Lower txd with lower_tex +- panfrost: Decode shader types in pantrace shader-db +- pan/decode: Skip COMPUTE in blobber-db +- pan/decode: Prefix blobberdb with MESA_SHADER_\* +- pan/decode: Append 0:0 spills:fills to blobber-db +- pan/midgard: Fix disassembler cycle/quadword counting +- pan/midgard: Bounds check lcra_restrict_range +- pan/midgard: Extend IS_VEC4_ONLY to arguments +- pan/midgard: Clamp LOD register swizzle +- pan/midgard: Expand swizzle for texelFetch +- pan/midgard: Fix fallthrough from offset to comparator +- pan/midgard: Do witchcraft on texture offsets +- pan/midgard: Generalize temp coordinate to non-2D +- pan/midgard: Implement shadow cubemaps +- pan/midgard: Enable lower_(un)pack_\* lowering +- pan/midgard: Support loads from R11G11B10 in a blend shader +- pan/midgard: Add mir_upper_override helper +- pan/midgard: Compute destination override +- panfrost: Rename pan_instancing.c -> pan_attributes.c +- panfrost: Factor batch/resource out of instancing routines +- panfrost: Move instancing routines to encoder/ +- panfrost: Factor out panfrost_compute_magic_divisor +- panfrost: Fix off-by-one in pan_invocation.c +- pan/decode: Fix reference computation for invocations +- panfrost: Slight cleanup of Gallium's pan_attribute.c +- panfrost: Remove pan_shift_odd +- pan/decode: Handle gl_VertexID/gl_InstanceID +- panfrost: Unset vertex_id_zero_based +- pan/midgard: Factor out emit_attr_read +- pan/midgard: Lower gl_VertexID/gl_InstanceID to attributes +- panfrost: Extend attribute_count for vertex builtins +- panfrost: Route gl_VertexID through cmdstream +- pan/midgard: Fix minor typo +- panfrost: Remove MALI_SPECIAL_ATTRIBUTE_BASE defines +- panfrost: Update information on fixed attributes/varyings +- panfrost: Remove MALI_ATTR_INTERNAL +- panfrost: Inline away MALI_NEGATIVE +- panfrost: Implement remaining texture wrap modes +- panfrost: Add pan_attributes.c to Android.mk +- panfrost: Add missing #include in common header +- panfrost: Remove mali_alt_func +- panfrost; Update comment about work/uniform_count +- panfrost: Remove 32-bit next_job path +- glsl: Set .flat for gl_FrontFacing +- pan/midgard: Promote tilebuffer reads to 32-bit +- pan/midgard: Use type-appropriate st_vary +- pan/midgard: Implement flat shading +- panfrost: Identify glProvokingVertex flag +- panfrost: Disable some CAPs we want lowered +- panfrost: Implement integer varyings +- panfrost: Remove MRT indirection in blend shaders +- panfrost: Respect glPointSize() +- pan/midgard: Convert fragment writeout to proper branches +- pan/midgard: Remove prepacked_branch +- panfrost: Handle RGB16F colour clear +- panfrost: Pack MRT blend shaders into a single BO +- pan/midgard: Fix memory corruption in constant combining +- pan/midgard: Use better heuristic for shader termination +- pan/midgard: Generalize IS_ALU and quadword_size +- pan/midgard: Generate MRT writeout loops +- pan/midgard: Remove old comment +- pan/midgard: Identity ld_color_buffer as 32-bit +- pan/midgard: Use upper ALU tags for MFBD writeout +- panfrost: Texture from Z32F_S8 as R32F +- panfrost: Support rendering to non-zero Z/S layers +- panfrost: Implement sRGB blend shaders +- panfrost: Cleanup tiling selection logic +- panfrost: Report MSAA 4x supported for dEQP +- panfrost: Handle PIPE_FORMAT_R10G10B10A2_USCALED +- panfrost: Respect constant buffer_offset +- panfrost: Adjust for mismatch between hardware/Gallium in arrays/cube +- pan/midgard: Account for z/w flip in texelFetch +- panfrost: Don't double-flip Z/W for 2D arrays +- pan/midgard: Support indirect UBO offsets +- panfrost: Fix linear depth textures +- pan/midgard: Bytemasks should round up, not round down +- panfrost: Identify un/pack colour opcodes +- pan/midgard: Fix recursive csel scheduling +- panfrost: Expose some functionality with dEQP flag +- panfrost: Compile tiling routines with -O3 +- panfrost,lima: De-Galliumize tiling routines +- panfrost: Rework linear<--->tiled conversions +- panfrost: Add pandecode entries for ASTC/ETC formats +- panfrost: Fix crash in compute variant allocation +- panfrost: Drop mysterious zero=0xFFFF field +- panfrost: Don't use implicit mali_exception_status enum +- pan/decode: Remove last_size +- pan/midgard: Remove pack_color define +- pan/decode: Remove SHORT_SLIDE indirection +- panfrost: Fix 32-bit warning for \`indices\` +- pan/decode: Drop MFBD compute shader stuff +- pan/midgard: Record TEXTURE_OP_BARRIER +- pan/midgard: Disassemble barrier instructions +- pan/midgard: Validate barriers use a barrier tag +- pan/midgard: Handle tag 0x4 as texture +- pan/midgard: Remove float_bitcast +- pan/midgard: Fix missing prefixes +- pan/midgard: Don't crash with constants on unknown ops +- pan/midgard: Use fprintf instead of printf for constants +- lima: Beautify stream dumps +- lima: Parse VS and PLBU command stream while making a dump +- lima/streamparser: Fix typo in vs semaphore parser +- lima/streamparser: Add findings introduced with gl_PointSize +- lima/parser: Some fixes and cleanups +- lima/parser: Add RSW parsing +- lima/parser: Add texture descriptor parser +- lima: Rotate dump files after each finished pp frame +- lima: Fix dump file creation +- lima/parser: Fix rsw parser +- lima/parser: Fix VS cmd stream parser +- lima/parser: Make rsw alpha blend parsing more readable +- lima: Add stencil support +- lima: Fix alpha blending +- vulkan/wsi: disable the hardware cursor +- main: fix several 'may be used uninitialized' warnings +- glsl: fix an incorrect max_array_access after optimization of + ssbo/ubo +- glsl: fix a binding points assignment for ssbo/ubo arrays +- glsl/nir: do not change an element index to have correct block name +- mesa/st: fix a memory leak in get_version +- util: import xxhash +- util: move fnv1a hash implementation into its own header +- util/hash_table: replace \_mesa_hash_data's fnv1a hash function with + xxhash +- util/hash_table: added hash functions for integer types +- util/hash_table: update users to use new optimal integer hash + functions +- intel: Add device info for 1x4x6 Jasper Lake +- intel: Add pci-ids for Jasper Lake +- lima: fix stride in texture descriptor +- lima: add layer_stride field to lima_resource struct +- lima: introduce ppir_op_load_coords_reg to differentiate between + loading texture coordinates straight from a varying vs loading them + from a register +- lima: add cubemap support +- lima/ppir: add lod-bias support +- radv: Fix timeout handling in syncobj wait. +- radv: Remove \_mesa_locale_init/fini calls. +- turnip: Remove \_mesa_locale_init/fini calls. +- anv: Remove \_mesa_locale_init/fini calls. +- radv: Fix disk_cache_get size argument. +- radv: Close all unnecessary fds in secure compile. +- radv: Do not change scratch settings while shaders are active. +- radv: Allocate cmdbuffer space for buffer marker write. +- radv: Enable VK_KHR_buffer_device_address. +- amd/llvm: Refactor ac_build_scan. +- radv: Unify max_descriptor_set_size. +- radv: Fix timeline semaphore refcounting. +- radv: Fix RGBX Android<->Vulkan format correspondence. +- amd/common: Fix tcCompatible degradation on Stoney. +- amd/common: Always use addrlib for HTILE tc-compat. +- radv: Limit workgroup size to 1024. +- radv: Expose all sample counts for integer formats as well. +- amd/common: Handle alignment of 96-bit formats. +- nir: Add clone/hash/serialize support for non-uniform tex + instructions. +- nir: print non-uniform tex fields. +- amd/common: Always initialize gfx9 mipmap offset/pitch. +- turnip: Use VK_NULL_HANDLE instead of NULL. +- meson: Enable -Werror=int-conversion. +- Revert "amd/common: Always initialize gfx9 mipmap offset/pitch." +- radv: Only use the gfx mipmap level offset/pitch for linear textures. +- spirv: Fix glsl type assert in spir2nir. +- radv: Emit a BATCH_BREAK when changing pixel shaders or + CB_TARGET_MASK. +- radv: Use new scanout gfx9 metadata flag. +- radv: Disable VK_EXT_sample_locations on GFX10. +- radv: Remove syncobj_handle variable in header. +- radv: Expose VK_KHR_swapchain_mutable_format. +- radv: Allow DCC & TC-compat HTILE with + VK_IMAGE_CREATE_EXTENDED_USAGE_BIT. +- radv: Do not set SX DISABLE bits for RB+ with unused surfaces. +- llvmpipe: use ppc64le/ppc64 Large code model for JIT-compiled shaders +- util/os_socket: Include unistd.h to fix build error +- panfrost: MALI_DEPTH_TEST is actually MALI_DEPTH_WRITEMASK +- panfrost: Destroy the upload manager allocated in + panfrost_create_context() +- panfrost: Release the ctx->pipe_framebuffer ref +- panfrost: Move BO cache related fields to a sub-struct +- panfrost: Try to evict unused BOs from the cache +- gallium: Fix the ->set_damage_region() implementation +- panfrost: Make sure we reset the damage region of RTs at flush time +- panfrost: Remove unneeded phi nodes +- panfrost/midgard: Fix swizzle for store instructions +- panfrost/midgard: Print the actual source register for store + operations +- panfrost/midgard: Use a union to manipulate embedded constants +- panfrost/midgard: Rework mir_adjust_constants() to make it type/size + agnostic +- panfrost/midgard: Make sure promote_fmov() only promotes 32-bit imovs +- panfrost/midgard: Factorize f2f and u2u handling +- panfrost/midgard: Add f2f64 support +- panfrost/midgard: Fix mir_print_instruction() for branch instructions +- panfrost/midgard: Add 64 bits float <-> int converters +- panfrost/midgard: Add missing lowering passes for type/size + conversion ops +- panfrost/midgard: Add a condense_writemask() helper +- panfrost/midgard: Prettify embedded constant prints +- panfrost: Fix the damage box clamping logic +- turnip: Update tu_query_pool with turnip-specific fields +- turnip: Implement vkCreateQueryPool for occlusion queries +- turnip: Implement vkCmdBeginQuery for occlusion queries +- turnip: Implement vkCmdEndQuery for occlusion queries +- turnip: Update query availability on render pass end +- turnip: Implement vkGetQueryPoolResults for occlusion queries +- turnip: Implement vkCmdResetQueryPool +- turnip: Implement vkCmdCopyQueryPoolResults for occlusion queries +- anv: Properly fetch partial results in vkGetQueryPoolResults +- anv: Handle unavailable queries in vkCmdCopyQueryPoolResults +- turnip: Enable occlusionQueryPrecise +- turnip: Free event->bo on vkDestroyEvent +- turnip: Fix vkGetQueryPoolResults with available flag +- turnip: Fix vkCmdCopyQueryPoolResults with available flag +- s/APIENTRY/GLAPIENTRY/ in teximage.c +- nir: fix a couple signed/unsigned comparison warnings in + nir_builder.h +- Call shmget() with permission 0600 instead of 0777 +- nir: no-op C99 \_Pragma() with MSVC +- util/vector: Fix u_vector_foreach when head rolls over +- spirv: Don't leak GS initialization to other stages +- glsl: Check earlier for MaxShaderStorageBlocks and MaxUniformBlocks +- glsl: Check earlier for MaxTextureImageUnits and MaxImageUniforms +- anv: Initialize depth_bounds_test_enable when not explicitly set +- spirv: Consider the sampled_image case in wa_glslang_179 workaround +- intel/fs: Lower 64-bit MOVs after lower_load_payload() +- intel/fs: Fix lowering of dword multiplication by 16-bit constant +- intel/vec4: Fix lowering of multiplication by 16-bit constant +- anv/gen12: Temporarily disable VK_KHR_buffer_device_address (and EXT) +- spirv: Implement SPV_KHR_non_semantic_info +- panfrost: Fix Makefile.sources +- anv: Drop unused function parameter +- anv: Ignore some CreateInfo structs when rasterization is disabled +- intel/fs: Only use SLM fence in compute shaders +- spirv: Drop EXT for PhysicalStorageBuffer symbols +- spirv: Handle PhysicalStorageBuffer in memory barriers +- nir: Add missing nir_var_mem_global to various passes +- intel/fs: Add FS_OPCODE_SCHEDULING_FENCE +- intel/fs: Add workgroup_size() helper +- intel/fs: Don't emit fence for shared memory if only one thread is + used +- intel/fs: Don't emit control barrier if only one thread is used +- anv: Always initialize target_stencil_layout +- intel/compiler: Add names for SHADER_OPCODE_[IU]SUB_SAT +- nir: Make nir_deref_path_init skip trivial casts +- egl: Mention if swrast is being forced +- drm-shim: fix EOF case +- etnaviv: rs: upsampling is not supported +- etnaviv: add drm-shim +- etnaviv: drop not used config_out function param +- etnaviv: use a more self-explanatory param name +- etnaviv: handle 8 byte block in tiling +- etnaviv: add support for extended pe formats +- etnaviv: fix integer vertex formats +- etnaviv: use NORMALIZE_SIGN_EXTEND +- etnaviv: fix R10G10B10A2 vertex format entries +- etnaviv: handle integer case for GENERIC_ATTRIB_SCALE +- etnaviv: remove dead code +- etnaviv: remove not used etna_bits_ones(..) +- etnaviv: drop compiled_rs_state forward declaration +- etnaviv: update resource status after flushing +- gallium: add PIPE_CAP_MAX_VERTEX_BUFFERS +- etnaviv: check if MSAA is supported +- etnaviv: gc400 does not support any vertex sampler +- etnaviv: use a better name for FE_VERTEX_STREAM_UNK14680 +- etnaviv: move state based texture structs +- etnaviv: move descriptor based texture structs +- etnaviv: add deqp debug option +- etnaviv: drop default state for PE_STENCIL_CONFIG_EXT2 +- etnaviv: drm-shim: add GC400 +- nir: Fix non-determinism in lower_global_vars_to_local +- radv: Rename ac_arg_regfile +- ac: Add a shared interface between radv, radeonsi, LLVM and ACO +- ac/nir, radv, radeonsi: Switch to using ac_shader_args +- radv: Move argument declaration out of nir_to_llvm +- aco: Constify radv_nir_compiler_options in isel +- aco: Use radv_shader_args in aco_compile_shader() +- aco: Split vector arguments at the beginning +- aco: Make num_workgroups and local_invocation_ids one argument each +- radv: Replace supports_spill with explict_scratch_args +- aco: Use common argument handling +- aco: Make unused workgroup id's 0 +- nir: Maintain the algebraic automaton's state as we work. +- a6xx: Add more CP packets +- freedreno: Use new macros for CP_WAIT_REG_MEM and CP_WAIT_MEM_GTE +- freedreno: Fix CP_MEM_TO_REG flag definitions +- freedreno: Document CP_COND_REG_EXEC more +- freedreno: Document CP_UNK_A6XX_55 +- freedreno: Document CP_INDIRECT_BUFFER_CHAIN +- panfrost: Fix panfrost_bo_access memory leak +- panfrost: Fix headers and gpu_headers memory leak +- aco: fix immediate offset for spills if scratch is used +- aco: only use single-dword loads/stores for spilling +- aco: fix accidential reordering of instructions when scheduling +- aco: workaround Tonga/Iceland hardware bug +- aco: fix invalid access on Pseudo_instructions +- aco: preserve kill flag on moved operands during RA +- aco: rematerialize s_movk instructions +- aco: check if SALU instructions are predeceeded by exec when + calculating WQM needs +- aco: value number instructions using the execution mask +- aco: use s_and_b64 exec to reduce uniform booleans to one bit +- amd/llvm: Add Subgroup Scan functions for SI +- radv: Enable Subgroup Arithmetic and Clustered for SI +- aco: don't value-number instructions from within a loop with ones + after the loop. +- aco: don't split live-ranges of linear VGPRs +- aco: fix a couple of value numbering issues +- aco: refactor visit_store_fs_output() to use the Builder +- aco: Initial GFX7 Support +- aco: SI/CI - fix sampler aniso +- aco: fix SMEM offsets for SI/CI +- aco: implement nir_op_fquantize2f16 for SI/CI +- aco: only use scalar loads for readonly buffers on SI/CI +- aco: implement nir_op_isign on SI/CI +- aco: move buffer_store data to VGPR if needed +- aco: implement quad swizzles for SI/CI +- aco: recognize SI/CI SMRD hazards +- aco: fix disassembly of writelane instructions. +- aco: split read/writelane opcode into VOP2/VOP3 version for SI/CI +- aco: implement 64bit VGPR shifts for SI/CI +- aco: make 1/2*PI a literal constant on SI/CI +- aco: implement 64bit i2b for SI /CI +- aco: implement 64bit ine/ieq for SI/CI +- aco: disable disassembly for SI/CI due to lack of support by LLVM +- radv: only flush scalar cache for SSBO writes with ACO on GFX8+ +- aco: flush denorms after fmin/fmax on pre-GFX9 +- aco: don't use a scalar temporary for reductions on GFX10 +- aco: implement (clustered) reductions for SI/CI +- aco: implement inclusive_scan for SI/CI +- aco: implement exclusive scan for SI/CI +- radv: disable Youngblood app profile if ACO is used +- aco: return to loop_active mask at continue_or_break blocks +- radv: Enable ACO on GFX7 (Sea Islands) +- aco: use soffset for MUBUF instructions on SI/CI +- aco: improve readfirstlane after uniform ssbo loads on GFX7 +- aco: propagate temporaries into expanded vectors +- nir: fix printing of var_decl with more than 4 components. +- aco: compact various Instruction classes +- aco: compact aco::span to use uint16_t offset and size instead of + pointer and size_t. +- aco: fix unconditional demote_to_helper +- aco: rework lower_to_cssa() +- aco: handle phi affinities transitively through parallelcopies +- aco: ignore parallelcopies to the same register on jump threading +- aco: fix combine_salu_not_bitwise() when SCC is used +- aco: reorder VMEM operands in ACO IR +- aco: fix register allocation with multiple live-range splits +- aco: simplify adjust_sample_index_using_fmask() & get_image_coords() +- aco: simplify gathering of MIMG address components +- docs: add new features for RADV/ACO. +- aco: fix image_atomic_cmp_swap +- Revert "st/dri: do FLUSH_VERTICES before calling flush_resource" +- Revert "gallium: add st_context_iface::flush_resource to call + FLUSH_VERTICES" +- intel/blorp: Fix usage of uninitialized memory in key hashing +- i965/program_cache: Lift restriction on shader key size +- intel/blorp: Fix usage of uninitialized memory in key hashing +- intel/fs: Do not lower large local arrays to scratch on gen7 +- i965: Unify CC_STATE and BLEND_STATE atoms on Haswell as a workaround +- glsl: Add varyings to "zero-init of uninitialized vars" workaround +- drirc: Add glsl_zero_init workaround for GpuTest +- iris/query: Implement PIPE_QUERY_GPU_FINISHED +- iris: Fix value of out-of-bounds accesses for vertex attributes +- i965: Do not set front_buffer_dirty if there is no front buffer +- st/mesa: Handle the rest renderbuffer formats from OSMesa +- st/nir: Unify inputs_read/outputs_written before serializing NIR +- nir/serialize: pack function has name and entry point into flags. +- nir/serialize: fix serializing functions with no implementations. +- spirv: don't store 0 to cs.ptr_size for non kernel stages. +- spirv: get the correct type for function returns. +- spirv/nir/opencl: handle some multiply instructions. +- nir: add 64-bit ufind_msb lowering support. (v2) +- nouveau: request ufind_msb64 lowering in the frontend. +- vtn/opencl: add clz support +- nir: fix deref offset builder +- llvmpipe: initial query buffer object support. (v2) +- docs: add llvmpipe to ARB_query_buffer_object. +- gallivm: split out the flow control ir to a common file. +- gallivm: nir->tgsi info convertor (v2) +- gallivm: add popcount intrinsic wrapper +- gallivm: add cttz wrapper +- gallivm: add selection for non-32 bit types +- gallivm: add nir->llvm translation (v2) +- draw: add nir info gathering and building support +- gallium: add nir lowering passes for the draw pipe stages. (v2) +- gallivm: add swizzle support where one channel isn't defined. +- llvmpipe: add initial nir support +- nir/samplers: don't zero samplers_used/txf. +- llvmpipe/images: handle undefined atomic without crashing +- gallivm/llvmpipe: add support for front facing in sysval. +- llvmpipe: enable texcoord semantics +- gallium/scons: fix graw-xlib build on OSX. +- llvmpipe: add queries disabled flag +- llvmpipe: disable occlusion queries when requested by state tracker +- draw: add support for collecting primitives generated outside + streamout +- llvmpipe: enable support for primitives generated outside streamout +- aco: handle gfx7 int8/10 clamping on exports +- gallivm: add bitfield reverse and ufind_msb +- llvmpipe/nir: handle texcoord requirements +- gallivm: fix transpose for when first channel isn't created +- gallivm: fix perspective enable if usage_mask doesn't have 0 bit set +- gallivm/nir: cleanup code and call cmp wrapper +- gallivm/nir: copy compare ordering code from tgsi +- gallivm: add base instance sysval support +- gallivm/draw: add support for draw_id system value. +- gallivm: fixup base_vertex support +- llvmpipe: enable ARB_shader_draw_parameters. +- vtn: convert vload/store to single value loops +- vtn/opencl: add shuffle/shuffle support +- gallivm/nir: wrap idiv to avoid divide by 0 (v2) +- llvmpipe: switch to NIR by default +- nir: sanitize work group intrinsics to always be 32-bit. +- gallivm: add 64-bit const int creator. +- llvmpipe/gallivm: add kernel inputs +- gallivm: add support for 8-bit/16-bit integer builders +- gallivm: pick integer builders for alu instructions. +- gallivm/nir: allow 8/16-bit conversion and comparison. +- tgsi/mesa: handle KERNEL case +- gallivm/llvmpipe: add support for work dimension intrinsic. +- gallivm/llvmpipe: add support for block size intrinsic +- gallivm/llvmpipe: add support for global operations. +- llvmpipe: handle serialized nir as a shader type. +- llvmpipe: add support for compute shader params +- llvmpipe/nir: use nir_max_vec_components in more places +- gallivm: handle non-32 bit undefined +- llvmpipe: lower hadd/add_sat +- gallivm/nir: lower packing +- gallivm/nir: add vec8/16 support +- llvmpipe: add debug option to enable OpenCL support. +- gallivm: fixup const int64 builder. +- llvmpipe: enable ARB_shader_group_vote. +- gallium/util: add multi_draw_indirect to util_draw_indirect. +- llvmpipe: enable driver side multi draw indirect +- llvmpipe: add support for ARB_indirect_parameters. +- llvmpipe: add ARB_derivative_control support +- gallivm: fix gather component handling. +- llvmpipe: fix some integer instruction lowering. +- galllivm: fix gather offset casting +- gallivm: fix find lsb +- gallivm/nir: add missing break for isub. +- .mailmap: use correct email address +- virgl: support emulating planar image sampling +- gallium/swr: Enable support bptc format. +- docs/features: mark GL_ARB_texture_compression_bptc as done for + llvmpipe, softpipe, swr +- gallium: enable INTEL_PERFORMANCE_QUERY +- iris: INTEL performance query implementation +- gallium: check all planes' pipe formats in case of multi-samplers +- radeonsi: Clear uninitialized variable +- st_get_external_sampler_key: improve error message +- zink: make sure src image is transfer-src-optimal +- Bump VERSION to 20.0.0-devel +- docs/new_features: Empty the feature list for the 20.0 cycle +- nir: correct use of identity check in python +- r200: use preprocessor for big vs little endian checks +- r100: Use preprocessor to select big vs little endian paths +- dri/osmesa: use preprocessor for selecting endian code paths +- util/u_endian: Use \_WIN32 instead of \_MSC_VER +- util/u_endian: set PIPE_ARCH_*_ENDIAN to 1 +- mesa/main: replace uses of \_mesa_little_endian with preprocessor +- mesa/swrast: replace instances of \_mesa_little_endian with + preprocessor +- mesa/main: delete now unused \_mesa_little_endian +- gallium/osmesa: Use PIPE_ARCH_*_ENDIAN instead of little_endian + function +- util: rename PIPE_ARCH_*_ENDIAN to UTIL_ARCH_*_ENDIAN +- util/u_endian: Add error checks +- meson: Add dep_glvnd to egl deps when building with glvnd +- docs: add release notes for 19.2.3 +- docs: add sha256 sum to 19.2.3 release notes +- docs: update calendar, add news item and link release notes for + 19.2.2 +- meson: gtest needs pthreads +- gallium/osmesa: Convert osmesa test to gtest +- osmesa/tests: Extend render test to cover other working cases +- util: Use ZSTD for shader cache if possible +- docs: Add release notes for 19.2.4 +- docs: Add SHA256 sum for for 19.2.4 +- docs: update calendar, add news item and link release notes for + 19.2.4 +- docs: Add relnotes for 19.2.5 +- docs/relnotes/19.2.5: Add SHA256 sum +- docs: update calendar, add news item and link release notes for + 19.2.5 +- docs/release-calendar: Update for extended 19.3 rc period +- docs: Add release notes for 19.2.6 +- docs: Add SHA256 sum for 19.2.6 +- docs: update calendar, add news item and link release notes for + 19.2.6 +- gallium/auxiliary: Fix uses of gnu struct = {} extension +- meson: Add -Werror=gnu-empty-initializer to MSVC compat args +- docs: Add release notes for 19.2.7 +- docs: Add SHA256 sums for 19.2.7 +- docs: update calendar, add news item and link release notes for + 19.2.7 +- docs: Update mesa 19.3 release calendar +- meson/broadcom: libbroadcom_cle needs expat headers +- meson/broadcom: libbroadcom_cle also needs zlib +- docs: add release notes for 19.3.0 +- docs/19.3.0: Add SHA256 sums +- docs: Update release notes, index, and calendar for 19.3.0 +- dcos: add releanse notes for 19.3.1 +- docs: Add release notes, update calendar, and add news for 19.3.1 +- docs: add relnotes for 19.2.8 +- docs/relnotes/19.2.8: Add SHA256 sum +- docs: Add release notes, news, and update calendar for 19.2.8 +- docs: Add release notes for 19.3.2 +- docs: add SHA256 sums for 19.3.2 +- docs: Add release notes for 19.3.2, update calendar and home page +- docs: Update release calendar for 20.0 +- docs: Add relnotes for 19.3.3 release +- docs: Add SHA 256 sums for 19.3.3 +- docs: update news, calendar, and link release notes for 19.3.3 +- VERSION: bump to 20.0.0-rc1 +- bin/pick-ui: Add a new maintainer script for picking patches +- .pick_status.json: Update to 0d14f41625fa00187f690f283c1eb6a22e354a71 +- .pick_status.json: Update to b550b7ef3b8d12f533b67b1a03159a127a3ff34a +- .pick_status.json: Update to 9afdcd64f2c96f3fcc1a28912987f2e8066aa995 +- .pick_status.json: Update to 7eaf21cb6f67adbe0e79b80b4feb8c816a98a720 +- VERSION: bump to 20.0-rc2 +- .pick_status.json: Update to d8bae10bfe0f487dcaec721743cd51441bcc12f5 +- .pick_status.json: Update to 689817c9dfde9a0852f2b2489cb0fa93ffbcb215 +- .pick_status.json: Update to 23037627359e739c42b194dec54875aefbb9d00b +- VERSION: bump for 20.0.0-rc3 +- .pick_status.json: Update to 2a98cf3b2ecea43cea148df7f77d2abadfd1c9db +- .pick_status.json: Update to 946eacbafb47c8b94d47e7c9d2a8b02fff5a22fa +- .pick_status.json: Update to bee5c9b0dc13dbae0ccf124124eaccebf7f2a435 +- turnip: Remove failed command buffer from pool +- turnip: Fix issues in tu_compute_pipeline_create() that may lead to + crash +- Docs: remove duplicate meson docs for windows +- docs: fix ascii html representation +- nir/algebraic: i2f(f2i()) -> trunc() +- nir/algebraic: sqrt(x)*sqrt(x) -> fabs(x) +- intel/compiler: Return early if read() failed +- ci: Make lava inherit the ccache setup of the .build script. +- ci: Switch over to an autoscaling GKE cluster for builds. +- Revert "ci: Switch over to an autoscaling GKE cluster for builds." +- mesa/st: Add mapping of MESA_FORMAT_RGB_SNORM16 to gallium. +- gallium: Add defines for FXT1 texture compression. +- gallium: Add some more channel orderings of packed formats. +- gallium: Add an equivalent of MESA_FORMAT_BGR_UNORM8. +- gallium: Add equivalents of packed MESA_FORMAT_*UINT formats. +- mesa: Stop defining a full separate format for RGBA_UINT8. +- mesa/st: Test round-tripping of all compressed formats. +- mesa: Prepare for the MESA_FORMAT_\* enum to be sparse. +- mesa: Redefine MESA_FORMAT_\* in terms of PIPE_FORMAT_*. +- mesa/st: Gut most of st_mesa_format_to_pipe_format(). +- mesa/st: Make st_pipe_format_to_mesa_format an effective no-op. +- u_format: Fix swizzle of A1R5G5B5. +- ci: Use several debian buster packages instead of hand-building. +- ci: Make the skip list regexes match the full test name. +- ci: Use cts_runner for our dEQP runs. +- ci: Enable all of GLES3/3.1 testing for softpipe. +- ci: Remove old commented copy of freedreno artifacts. +- ci: Disable flappy blit tests on a630. +- ci: Expand the freedreno blit skip regex to cover more cases. +- util: Move gallium's PIPE_FORMAT utils to /util/format/ +- mesa: Move compile of common Mesa core files to a static lib. +- mesa/st: Simplify st_choose_matching_format(). +- mesa: Don't put sRGB formats in the array format table. +- mesa/st: Reuse st_choose_matching_format from st_choose_format(). +- util: Add a mapping from VkFormat to PIPE_FORMAT. +- turnip: Drop the copy of the formats table. +- ci: Move freedreno's parallelism to the runner instead of gitlab-ci + jobs. +- ci: Use a tag from the parallel-deqp-runner repo. +- nir: Add a scheduler pass to reduce maximum register pressure. +- nir: Refactor algebraic's block walk +- nir: Make algebraic backtrack and reprocess after a replacement. +- freedreno: Introduce a fd_resource_layer_stride() helper. +- freedreno: Introduce a fd_resource_tile_mode() helper. +- freedreno: Introduce a resource layout header. +- freedreno: Convert the slice struct to the new resource header. +- freedreno/a6xx: Log the tiling mode in resource layout debug. +- turnip: Disable timestamp queries for now. +- turnip: Fix unused variable warnings. +- turnip: Drop redefinition of VALIDREG now that it's in ir3.h. +- turnip: Reuse tu6_stage2opcode() more. +- turnip: Add basic SSBO support. +- turnip: Refactor the graphics pipeline create implementation. +- turnip: Add a helper function for getting tu_buffer iovas. +- turnip: Sanity check that we're adding valid BOs to the list. +- turnip: Move pipeline BO list adding to BindPipeline. +- turnip: Add support for compute shaders. +- ci: Disable egl_ext_device_drm tests in piglit. +- freedreno: Enable texture upload memory throttling. +- freedreno: Stop forcing ALLOW_MAPPED_BUFFERS_DURING_EXEC off. +- freedreno: Track the set of UBOs to be uploaded in UBO analysis. +- freedreno: Drop the extra offset field for mipmap slices. +- freedreno: Refactor the UBWC flags registers emission. +- freedreno: Move UBWC layout into a slices array like the non-UBWC + slices. +- tu: Move our image layout into a freedreno_layout struct. +- freedreno: Move a6xx's setup_slices() to a shareable helper function. +- freedreno: Switch the 16-bit workaround to match what turnip does. +- tu: Move UBWC layout into fdl6_layout() and use that function. +- turnip: Lower usub_borrow. +- turnip: Drop unused variable. +- turnip: Add support for descriptor arrays. +- turnip: Fix support for immutable samplers. +- ci: Fix caselist results archiving after parallel-deqp-runner rename. +- mesa: Fix detection of invalidating both depth and stencil. +- mesa/st: Deduplicate the NIR uniform lowering code. +- mesa/st: Move the vec4 type size function into core GLSL types. +- mesa/prog: Reuse count_vec4_slots() from ir_to_mesa. +- mesa/st: Move the dword slot counting function to glsl_types as well. +- i965: Reuse the new core glsl_count_dword_slots(). +- nir: Fix printing of ~0 .locations. +- turnip: Refactor linkage state setup. +- mesa: Make atomic lowering put atomics above SSBOs. +- gallium: Pack the atomic counters just above the SSBOs. +- nir: Drop the ssbo_offset to atomic lowering. +- compiler: Add a note about how num_ssbos works in the program info. +- freedreno: Stop scattered remapping of SSBOs/images to IBOs. +- radeonsi: Remove a bunch of default handling of pipe caps. +- r600: Remove a bunch of default handling of pipe caps. +- r300: Remove a bunch of default handling of pipe caps. +- radeonsi: Drop PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS. +- turnip: Fix some whitespace around binary operators. +- turnip: Refactor the intrinsic lowering. +- turnip: Add limited support for storage images. +- turnip: Disable UBWC on images used as storage images. +- turnip: Add support for non-zero (still constant) UBO buffer indices. +- turnip: Add support for uniform texel buffers. +- freedreno/ir3: Plumb the ir3_shader_variant into legalize. +- turnip: Add support for fine derivatives. +- turnip: Fix execution of secondary cmd bufs with nothing in primary. +- freedreno: Add some missing a6xx address declarations. +- freedreno: Fix OUT_REG() on address regs without a .bo supplied. +- turnip: Port krh's packing macros from freedreno to tu. +- turnip: Convert renderpass setup to the new register packing macros. +- turnip: Convert the rest of tu_cmd_buffer.c over to the new pack + macros. +- vulkan/wsi: Fix compiler warning when no WSI platforms are enabled. +- iris: Silence warning about AUX_USAGE_MC. +- mesa/st: Fix compiler warnings from INTEL_shader_integer_functions. +- ci: Enable -Werror on the meson-i386 build. +- tu: Fix binning address setup after pack macros change. +- Revert "gallium: Fix big-endian addressing of non-bitmask array + formats." +- meson: split out idep_xmlconfig_headers from idep_xmlconfig +- anv: add missing xmlconfig headers dependency +- radv: drop unnecessary xmlpool_options_h +- pipe-loader: drop unnecessary xmlpool_options_h +- loader: replace xmlpool_options_h with idep_xmlconfig_headers +- targets/omx: replace xmlpool_options_h with idep_xmlconfig_headers +- targets/va: replace xmlpool_options_h with idep_xmlconfig_headers +- targets/vdpau: replace xmlpool_options_h with idep_xmlconfig_headers +- targets/xa: replace xmlpool_options_h with idep_xmlconfig_headers +- targets/xvmc: replace xmlpool_options_h with idep_xmlconfig_headers +- dri: replace xmlpool_options_h with idep_xmlconfig_headers +- i915: replace xmlpool_options_h with idep_xmlconfig_headers +- nouveau: replace xmlpool_options_h with idep_xmlconfig_headers +- r200: replace xmlpool_options_h with idep_xmlconfig_headers +- radeon: replace xmlpool_options_h with idep_xmlconfig_headers +- meson: move idep_xmlconfig_headers to xmlpool/ +- gitlab-ci: build a recent enough version of GLVND (ie. 1.2.0) +- meson: require glvnd 1.2.0 +- meson: revert glvnd workaround +- meson: add variable to control the symbols checks +- meson: move the generic symbols check arguments to a common variable +- meson: add windows support to symbols checks +- meson: require \`nm\` again on Unix systems +- mesa/imports: let the build system detect strtok_r() +- egl: fix \_EGL_NATIVE_PLATFORM fallback +- egl: move #include of local headers out of Khronos headers +- gitlab-ci: build libdrm using meson instead of autotools +- gitlab-ci: auto-cancel CI runs when a newer commit is pushed to the + same branch +- CL: sync C headers with Khronos +- CL: sync C++ headers with Khronos +- vulkan: delete typo'd header +- egl: use EGL_CAST() macro in eglmesaext.h +- anv: add missing "fall-through" annotation +- vk_util: drop duplicate formats in vk_format_map[] +- meson: drop duplicate \`lib\` prefix on libiris_gen\* +- meson: drop \`intel_\` prefix on imgui_core +- docs: reword a bit and list HTTPS before FTP +- intel: add mi_builder_test for gen12 +- intel/compiler: add ASSERTED annotation to avoid "unused variable" + warning +- intel/compiler: replace \`0\` pointer with \`NULL\` +- util/simple_mtx: don't set the canary when it can't be checked +- anv: drop unused #include +- travis: autodetect python version instead of hard-coding it +- util/format: remove left-over util_format_description_table + declaration +- util/format: add PIPE_FORMAT_ASTC_*x*x*_SRGB to + util_format_{srgb,linear}() +- util/format: add trivial srgb<->linear conversion test +- u_format: move format tests to util/tests/ +- amd: fix empty-body issues +- nine: fix empty-body-issues +- meson: simplify install_megadrivers.py invocation +- mesa: avoid returning a value in a void function +- meson: use github URL for wraps instead of completely unreliable + wrapdb +- egl: drop confusing mincore() error message +- llvmpipe: drop LLVM < 3.4 support +- util/atomic: fix return type of p_atomic_add_return() fallback +- util/os_socket: fix header unavailable on windows +- freedreno/perfcntrs: fix fd leak +- util/disk_cache: check for write() failure in the zstd path +- lima: fix nir shader memory leak +- lima: fix bo submit memory leak +- lima/ppir: enable lower_fdph +- gallium/util: add alignment parameter to util_upload_index_buffer +- lima: allocate separate bo to store varyings +- lima: refactor indexed draw indices upload +- vc4: move the draw splitting routine to shared code +- lima: split draw calls on 64k vertices +- lima/ppir: fix lod bias src +- lima/ppir: remove assert on ppir_emit_tex unsupported feature +- lima: set shader caps to optimize control flow +- lima/ppir: remove orphan load node after cloning +- lima/ppir: implement full liveness analysis for regalloc +- lima/ppir: handle write to dead registers in ppir +- lima/ppir: fix ssa undef emit +- lima/ppir: split ppir_op_undef into undef and dummy again +- lima/ppir: fix src read mask swizzling +- zink: heap-allocate samplers objects +- zink: emit line-width when using polygon line-mode +- anv: remove incorrect polygonMode=point early-out +- zink: use actual format for render-pass +- zink: always allow mutating the format +- zink: do not advertize coherent mapping +- zink: disable fragment-shader texture-lod +- zink: transition resources before resolving +- zink: always allow sampling of images +- zink: use u_blitter when format-reinterpreting +- zink/spirv: drop temp-array for component-count +- zink/spirv: support loading bool constants +- zink/spirv: implement bany_fnequal[2-4] +- zink/spirv: implement bany_inequal[2-4] +- zink/spirv: implement ball_iequal[2-4] +- zink/spirv: implement ball_fequal[2-4] +- zink: do advertize integer support in shaders +- zink/spirv: add support for nir_op_flrp +- zink: correct depth-stencil format +- nir: patch up deref-vars when lowering clip-planes +- zink: always allow transfer to/from buffers +- zink: implement buffer-to-buffer copies +- zink: remove no-longer-needed hack +- zink: move format-checking to separate source +- zink: move filter-helper to separate helper-header +- zink: move blitting to separate source +- zink: move drawing separate source +- st/mesa: unmap pbo after updating cache +- zink: use true/false instead of TRUE/FALSE +- zink: reject invalid sample-counts +- zink: fix crash when restoring sampler-states +- zink: delete query rather than allocating a new one +- zink: do not try to destroy NULL-fence +- zink: handle calloc-failure +- zink: avoid NULL-deref +- zink: avoid NULL-deref +- zink: avoid NULL-deref +- zink: error-check right variable +- zink: silence coverity error +- zink: enable PIPE_CAP_MIXED_COLORBUFFER_FORMATS +- zink: implement nir_texop_txd +- zink: implement txf +- zink: implement some more trivial opcodes +- zink: simplify front-face type +- zink: factor out builtin-var creation +- zink: implement load_vertex_id +- zink: use nir_fmul_imm +- zink: remove unused code-path in lower_pos_write +- nir/zink: move clip_halfz-lowering to common code +- etnaviv: use nir_lower_clip_halfz instead of open-coding +- st/mesa: use uint-samplers for sampling stencil buffers +- zink: fixup initialization of operand_mask / num_extra_operands +- util: initialize float-array with float-literals +- st/wgl: eliminate implicit cast warning +- gallium: fix a warning +- mesa/st: use float literals +- docs: fix typo in html tag name +- docs: fix paragraphs +- docs: open paragraph before closing it +- docs: use code-tag instead of pre-tag +- docs: use code-tags instead of pre-tags +- docs: use code-tags instead of pre-tags +- docs: move paragraph closing tag +- docs: remove double-closed definition-list +- docs: do not double-close link tag +- docs: do not use definition-list for sub-topics +- docs: use figure/figcaption instead of tables +- docs: remove trailing header +- docs: remove leading spaces +- docs: remove trailing newlines +- docs: use [1] instead of asterisk for footnote +- docs: remove pointless, stray newline +- docs: fixup indentation +- zink: implement nir_texop_txs +- zink: support offset-variants of texturing +- zink: avoid incorrect vector-construction +- zink: store image-type per texture +- zink: support sampling non-float textures +- zink: support arrays of samplers +- zink: set compareEnable when setting compareOp +- st/mesa: use uint-result for sampling stencil buffers +- Revert "nir: Add a couple trivial abs optimizations" +- radv/winsys: set IB flags prior to submit in the sysmem path +- glsl: Fix software 64-bit integer to 32-bit float conversions. +- intel/fs/gen11+: Handle ROR/ROL in lower_simd_width(). +- intel/fs/gen8+: Fix r127 dst/src overlap RA workaround for EOT + message payload. +- intel/fs: Fix nir_intrinsic_load_barycentric_at_sample for SIMD32. +- intel/fs/cse: Fix non-deterministic behavior due to inaccurate + liveness calculation. +- intel/fs: Make implied_mrf_writes() an fs_inst method. +- intel/fs: Try to vectorize header setup in lower_load_payload(). +- intel/fs: Generalize fs_reg::is_contiguous() to register files other + than VGRF. +- intel/fs: Rework fs_inst::is_copy_payload() into multiple + classification helpers. +- intel/fs: Extend copy propagation dataflow analysis to copies with + FIXED_GRF source. +- intel/fs: Add partial support for copy-propagating FIXED_GRFs. +- intel/fs: Add support for copy-propagating a block of multiple + FIXED_GRFs. +- intel/fs: Allow limited copy propagation of a LOAD_PAYLOAD into + another. +- intel/fs/gen4-6: Allocate registers from aligned_pairs_class based on + LINTERP use. +- intel/fs/gen6: Constrain barycentric source of LINTERP during bank + conflict mitigation. +- intel/fs/gen6: Generalize aligned_pairs_class to SIMD16 aligned + barycentrics. +- intel/fs/gen6: Use SEL instead of bashing thread payload for unlit + centroid workaround. +- intel/fs: Split fetch_payload_reg() into separate helper for + barycentrics. +- intel/fs: Introduce barycentric layout lowering pass. +- intel/fs: Switch to standard vector layout for barycentrics at + optimization time. +- intel/fs/cse: Make HALT instruction act as CSE barrier. +- intel/fs/gen7: Fix fs_inst::flags_written() for + SHADER_OPCODE_FIND_LIVE_CHANNEL. +- intel/fs: Add virtual instruction to load mask of live channels into + flag register. +- intel/fs/gen12: Workaround unwanted SEND execution due to broken + NoMask control flow. +- intel/fs/gen12: Fixup/simplify SWSB annotations of SIMD32 scratch + writes. +- intel/fs/gen12: Workaround data coherency issues due to broken NoMask + control flow. +- freedreno: reorder format check +- Correctly wait in the fragment stage until all semaphores are + signaled +- Vulkan Overlay: Don't try to change the image layout to present twice +- Vulkan overlay: use the corresponding image index for each swapchain +- r600: Disable eight bit three channel formats +- virgl: Increase the shader transfer buffer by doubling the size +- gallium/tgsi_from_mesa: Add 'extern "C"' to be able to include from + C++ +- nir: make nir_get_texture_size/lod available outside nir_lower_tex +- gallium: tgsi_from_mesa - handle VARYING_SLOT_FACE +- r600: Add functions to dump the shader info +- r600: Make it possible to include r600_asm.h in a C++ file +- r600/sb: Correct SB disassambler for better debugging +- r600: Fix maximum line width +- r600: Make SID and unsigned value +- r600: Delete vertex buffer only if there is actually a shader state +- mesa/st: glsl_to_nir: don't lower atomics to SSBOs if driver supports + HW atomics +- etnaviv: drm: Don't miscalculate timeout +- freedreno/drm: Don't miscalculate timeout +- drirc: set allow_higher_compat_version for Faster Than Light +- virgl/drm: update UAPI +- teximage: split out helper from EGLImageTargetTexture2DOES +- glapi / teximage: implement EGLImageTargetTexStorageEXT +- dri_util: add driImageFormatToSizedInternalGLFormat function +- i965: track if image is created by a dmabuf +- i965: refactor intel_image_target_texture_2d +- i965: support EXT_EGL_image_storage +- st/dri: track if image is created by a dmabuf +- st/mesa: refactor egl image binding a bit +- st/mesa: implement EGLImageTargetTexStorage +- freedreno/ir3: cleanup by removing repeated code +- freedreno: support 16b for the sampler opcode +- freedreno/ir3: fix printing output registers of FS. +- freedreno/ir3: fixup when changing to mad.f16 +- freedreno/ir3: enable half precision for pre-fs texture fetch +- turnip: fix invalid VK_ERROR_OUT_OF_POOL_MEMORY +- freedreno/ir3: put the conversion back for half const to the right + place. +- v3d: rename vertex shader key (num)_fs_inputs fields +- mesa/st: make sure we remove dead IO variables before handing NIR to + backends +- glsl: add missing initialization of the location path field +- v3d: fix indirect BO allocation for uniforms +- v3d: actually root the first BO in a command list in the job +- v3d: add missing plumbing for VPM load instructions +- v3d: add debug assert +- v3d: enable debug options for geometry shader dumps +- v3d: remove unused variable +- v3d: add initial compiler plumbing for geometry shaders +- v3d: fix packet descriptions for geometry and tessellation shaders +- v3d: emit geometry shader state commands +- v3d: implement geometry shader instancing +- v3d: add 1-way SIMD packing definition +- v3d: compute appropriate VPM memory configuration for geometry shader + workloads +- v3d: we always have at least one output segment +- v3d: add support for adjacency primitives +- v3d: don't try to render if shaders failed to compile +- v3d: predicate geometry shader outputs inside non-uniform control + flow +- v3d: save geometry shader state for blitting +- v3d: support transform feedback with geometry shaders +- v3d: remove obsolete assertion +- v3d: do not limit new CL space allocations with branch to 4096 bytes +- v3d: support rendering to multi-layered framebuffers +- v3d: move layer rendering to a separate helper +- v3d: handle writes to gl_Layer from geometry shaders +- v3d: fix primitive queries for geometry shaders +- v3d: disable lowering of indirect inputs +- v3d: support precompiling geometry shaders +- v3d: expose OES_geometry_shader +- u_vbuf: don't try to delete NULL driver CSO +- v3d: fix bug when checking result of syncobj fence import +- intel/compiler: Report the number of non-spill/fill SEND messages on + vec4 too +- nir/algebraic: Add the ability to mark a replacement as exact +- nir/algebraic: Mark other comparison exact when removing a == a +- intel/fs: Disable conditional discard optimization on Gen4 and Gen5 +- nir/range-analysis: Add pragmas to help loop unrolling +- nir/range_analysis: Make sure the table validation only occurs once +- nir/opt_peephole_select: Don't count some unary operations +- intel/compiler: Increase nir_opt_peephole_select threshold +- nir/algebraic: Simplify some Inf and NaN avoidance code +- nir/algebraic: Rearrange bcsel sequences generated by + nir_opt_peephole_select +- intel/compiler: Fix 'comparison is always true' warning +- mesa: Silence 'left shift of negative value' warning in BPTC + compression code +- mesa: Silence unused parameter warning +- anv: Fix error message format string +- mesa: Extension boilerplate for INTEL_shader_integer_functions2 +- glsl: Add new expressions for INTEL_shader_integer_functions2 +- glsl_types: Add function to get an unsigned base type from a signed + type +- glsl: Add built-in functions for INTEL_shader_integer_functions2 +- nir: Add new instructions for INTEL_shader_integer_functions2 +- nir/algebraic: Add lowering for uabs_usub and uabs_isub +- nir/algebraic: Add lowering for 64-bit hadd and rhadd +- nir/algebraic: Add lowering for 64-bit usub_sat +- nir/algebraic: Add lowering for 64-bit uadd_sat +- nir/algebraic: Add lowering for 64-bit iadd_sat and isub_sat +- compiler: Translate GLSL IR to NIR for new + INTEL_shader_integer_functions2 expressions +- intel/fs: Don't lower integer multiplies that don't need lowering +- intel/fs: Add SHADER_OPCODE_[IU]SUB_SAT pseudo-ops +- intel/fs: Implement support for NIR opcodes for + INTEL_shader_integer_functions2 +- nir/spirv: Translate SPIR-V to NIR for new + INTEL_shader_integer_functions2 opcodes +- spirv: Silence a bunch of unused parameter warnings +- spirv: Add support for IntegerFunctions2INTEL capability +- i965: Enable INTEL_shader_integer_functions2 on Gen8+ +- gallium: Add a cap bit for OpenCL-style extended integer functions +- gallium: Add a cap bit for integer multiplication between 32-bit and + 16-bit +- iris: Enable INTEL_shader_integer_functions2 +- anv: Enable SPV_INTEL_shader_integer_functions2 and + VK_INTEL_shader_integer_functions2 +- nir/algebraic: Optimize some 64-bit integer comparisons involving + zero +- relnotes: Add GL_INTEL_shader_integer_functions2 and + VK_INTEL_shader_integer_functions2 +- intel/fs: Don't count integer instructions as being possibly coissue +- gallium/auxiliary: Reduce conversions in + u_vbuf_get_minmax_index_mapped +- gallium/auxiliary: Handle count == 0 in + u_vbuf_get_minmax_index_mapped +- panfrost: Add negative lod bias support +- panfrost: Compact the bo_access readers array +- panfrost: Dynamically allocate shader variants +- panfrost: Add ETC1/ETC2 texture formats +- panfrost: Add ASTC texture formats +- pan/midgard: Fix bundle dynarray leak +- pan/midgard: Fix a memory leak in the disassembler +- pan/midgard: Support disassembling to a file +- pan/bifrost: Support disassembling to a file +- pan/decode: Support dumping to a file +- pan/decode: Dump to a file +- pan/decode: Rotate trace files +- panfrost: Don't copy uniforms when the size is zero +- pan/midgard: Fix a liveness info leak +- lima: support indexed draw with bias +- lima: fix lima_set_vertex_buffers() +- gm107/ir: fix loading z offset for layered 3d image bindings +- nv50/ir: mark STORE destination inputs as used +- nv50,nvc0: fix destination coordinates of blit +- nvc0: add dummy reset status support +- gm107/ir: avoid combining geometry shader stores at 0x60 +- nvc0: treat all draws without color0 broadcast as MRT +- nvc0: disable xfb's which don't have a stride +- intel/compiler: remove old comment +- intel/compiler: Don't change hstride if not needed +- anv: Export filter_minmax support only when it's really supported +- anv: Export VK_KHR_buffer_device_address only when really supported +- anv: Enable Vulkan 1.2 support +- iris: try to set the specified tiling when importing a dmabuf +- gallium: dmabuf support for yuv formats that are not natively + supported +- gallium: let the pipe drivers decide the supported modifiers +- clover: Initialize Asm Parsers +- clover: Use explicit conversion from llvm::StringRef to std::string +- gallium/swr: Fix depth values for blit scenario +- swr/rasterizer: Add tessellator implementation to the rasterizer +- gallium/swr: Fix Windows build +- gallium/gallivm/tgsi: enable tessellation shaders +- gallium/gallivm: enable linking lp_bld_printf function with C++ code +- gallium/swr: implementation of tessellation shaders compilation +- gallium/swr: fix tessellation state save/restore +- docs: Update SWR tessellation support +- util: Add a util_sparse_array data structure +- anv: Move refcount to anv_bo +- anv: Use a util_sparse_array for the GEM handle -> BO map +- anv: Fix a relocation race condition +- anv: Stop storing the GEM handle in anv_reloc_list_add +- anv: Declare the bo in the anv_block_pool_foreach_bo loop +- anv: Inline anv_block_pool_get_bo +- anv: Replace ANV_BO_EXTERNAL with anv_bo::is_external +- anv: Handle state pool relocations using "wrapper" BOs +- anv: Fix a potential BO handle leak +- anv: Rework anv_block_pool_expand_range +- anv: Use anv_block_pool_foreach_bo in get_bo_from_pool +- anv: Rework the internal BO allocation API +- anv: Choose BO flags internally in anv_block_pool +- anv/tests: Zero-initialize instances +- anv/tests: Initialize the BO cache and device mutex +- anv: Allocate block pool BOs from the cache +- anv: Use the query_slot helper in vkResetQueryPoolEXT +- anv: Allocate query pool BOs from the cache +- anv: Set more flags on descriptor pool buffers +- anv: Allocate descriptor buffers from the BO cache +- util: Add a free list structure for use with util_sparse_array +- anv: Allocate batch and fence buffers from the cache +- anv: Allocate scratch BOs from the cache +- anv: Allocate misc BOs from the cache +- anv: Drop anv_bo_init and anv_bo_init_new +- anv: Add a device parameter to anv_execbuf_add_bo +- anv: Set the batch allocator for compute pipelines +- anv: Use a bitset for tracking residency +- anv: Zero released anv_bo structs +- anv: Use the new BO alloc API for Android +- anv: Don't delete fragment shaders that write sample mask +- anv: Don't claim the null RT as a valid color target +- anv: Stop compacting render targets in the binding table +- anv: Move the RT BTI flush workaround to begin_subpass +- spirv: Remove the type from sampled_image +- spirv: Add a vtn_decorate_pointer helper +- spirv: Sort out the mess that is sampled image +- nir/builder: Add a nir_extract_bits helper +- nir: Add tests for nir_extract_bits +- intel/nir: Use nir_extract_bits in lower_mem_access_bit_sizes +- intel/fs: Add DWord scattered read/write opcodes +- intel/fs: refactor surface header setup +- intel/nir: Plumb devinfo through lower_mem_access_bit_sizes +- intel/fs: Implement the new load/store_scratch intrinsics +- intel/fs: Lower large local arrays to scratch +- anv: Lock around fetching sync file FDs from semaphores +- anv: Plumb timeline semaphore signal/wait values through from the API +- spirv: Fix the MSVC build +- anv/pipeline: Assume layout != NULL +- genxml: Mark everything in genX_pack.h always_inline +- anv: Input attachments are always single-plane +- anv: Flatten descriptor bindings in anv_nir_apply_pipeline_layout +- anv: Delete dead shader constant pushing code +- anv: Stop bounds-checking pushed UBOs +- anv: Pre-compute push ranges for graphics pipelines +- intel/compiler: Add a flag to avoid compacting push constants +- anv: Re-arrange push constant data a bit +- anv: Rework push constant handling +- anv: Use a switch statement for binding table setup +- anv: More carefully dirty state in BindDescriptorSets +- anv: More carefully dirty state in BindPipeline +- anv: Use an anv_state for the next binding table +- anv: Emit a NULL vertex for zero base_vertex/instance +- nir: Validate that variables are in the right lists +- iris: Re-enable param compaction +- Revert "i965/fs: Merge CMP and SEL into CSEL on Gen8+" +- vulkan/enum_to_str: Handle out-of-order aliases +- anv/entrypoints: Better handle promoted extensions +- vulkan: Update the XML and headers to 1.1.129 +- anv: Push constants are relative to dynamic state on IVB +- anv: Set up SBE_SWIZ properly for gl_Viewport +- anv: Respect the always_flush_cache driconf option +- iris: Stop setting up fake params +- anv: Drop bo_flags from anv_bo_pool +- anv: Add a has_softpin boolean +- blorp: Pass the VB size to the VF cache workaround +- anv: Always invalidate the VF cache in BeginCommandBuffer +- anv: Apply cache flushes after setting index/draw VBs +- anv: Use PIPE_CONTROL flushes to implement the gen8 VF cache WA +- anv: Don't leak when set_tiling fails +- util/atomic: Add a \_return variant of p_atomic_add +- anv: Disallow allocating above heap sizes +- anv: Stop tracking VMA allocations +- anv: Set up VMA heaps independently from memory heaps +- anv: Stop advertising two heaps just for the VF cache WA +- anv: Add an explicit_address parameter to anv_device_alloc_bo +- util/vma: Factor out the hole splitting part of util_vma_heap_alloc +- util/vma: Add a function to allocate a particular address range +- anv: Add allocator support for client-visible addresses +- anv: Use a pNext loop in AllocateMemory +- anv: Implement VK_KHR_buffer_device_address +- util/atomic: Add p_atomic_add_return for the unlocked path +- vulkan/wsi: Provide the implicitly synchronized BO to vkQueueSubmit +- vulkan/wsi: Add a hooks for signaling semaphores and fences +- anv: Always add in EXEC_OBJECT_WRITE when specified in extra_flags +- anv: Use submit-time implicit sync instead of allocate-time +- anv: Add a fence_reset_reset_temporary helper +- anv: Use BO fences/semaphores for AcquireNextImage +- anv: Return VK_ERROR_OUT_OF_DEVICE_MEMORY for too-large buffers +- anv: Re-capture all batch and state buffers +- anv: Re-emit all compute state on pipeline switch +- ANV: Stop advertising smoothLines support on gen10+ +- anv: Flush the queue on DeviceWaitIdle +- anv: Unconditionally advertise Vulkan 1.1 +- anv: Bump the advertised patch version to 129 +- i965: Enable GL_EXT_gpu_shader4 on Gen6+ +- anv: Properly advertise sampledImageIntegerSampleCounts +- anv: Drop unneeded struct keywords +- blorp: Stop whacking Z24 depth to BGRA8 +- blorp: Allow reading with HiZ +- i965/blorp: Don't resolve HiZ unless we're reinterpreting +- intel/blorp: Use the source format when using blorp_copy with HiZ +- anv: Allow HiZ in TRANSFER_SRC_OPTIMAL on Gen8-9 +- i965: Allow HiZ for glCopyImageSubData sources +- intel/nir: Add a memory barrier before barrier() +- intel/disasm: Fix decoding of src0 of SENDS +- genxml: Remove a non-existant HW bit +- anv: Don't add dynamic state base address to push constants on Gen7 +- anv: Flag descriptors dirty when gl_NumWorkgroups is used +- anv: Re-use flush_descriptor_sets in flush_compute_state +- intel/vec4: Support scoped_memory_barrier +- nir: Handle more barriers in dead_write and copy_prop +- nir: Handle barriers with more granularity in combine_stores +- llmvpipe: No-op implement more barriers +- nir: Add a new memory_barrier_tcs_patch intrinsic +- spirv: Add a workaround for OpControlBarrier on old GLSLang +- spirv: Add output memory semantics to OpControlBarrier in TCS +- nir/glsl: Emit memory barriers as part of barrier() +- intel/nir: Stop adding redundant barriers +- nir: Rename nir_intrinsic_barrier to control_barrier +- nir/lower_atomics_to_ssbo: Also lower barriers +- anv: Drop an unused variable +- intel/blorp: Fill out all the dwords of MI_ATOMIC +- anv: Don't over-advertise descriptor indexing features +- anv: Memset array properties +- vulkan/wsi: Add a driconf option to force WSI to advertise + BGRA8_UNORM first +- vulkan: Update the XML and headers to 1.2.131 +- turnip: Pretend to support Vulkan 1.2 +- anv: Bump the patch version to 131 +- anv,nir: Lower quad_broadcast with dynamic index in NIR +- anv: Implement the new core version feature queries +- anv: Implement the new core version property queries +- relnotes: Add Vulkan 1.2 +- anv: Drop some VK_IMAGE_TILING_OPTIMAL checks +- anv: Support modifiers in GetImageFormatProperties2 +- vulkan/wsi: Move the ImageCreateInfo higher up +- vulkan/wsi: Use the interface from the real modifiers extension +- vulkan/wsi: Filter modifiers with ImageFormatProperties +- vulkan/wsi: Implement VK_KHR_swapchain_mutable_format +- anv/blorp: Rename buffer image stride parameters +- anv: Canonicalize buffer formats for image/buffer copies +- anv: Add an anv_physical_device field to anv_device +- anv: Take an anv_device in vk_errorf +- anv: Take a device in anv_perf_warn +- anv: Stop allocating WSI event fences off the instance +- anv: Drop the instance pointer from anv_device +- anv: Move the physical device dispatch table to anv_instance +- anv: Drop separate chipset_id fields +- anv: Re-arrange physical_device_init +- anv: Allow enumerating multiple physical devices +- anv/apply_pipeline_layout: Initialize the nir_builder before use +- intel/blorp: resize src and dst surfaces separately +- anv: Use TRANSFER_SRC_OPTIMAL for depth/stencil MSAA resolves +- anv: Add a layout_to_aux_state helper +- anv: Use isl_aux_state for HiZ resolves +- anv: Add a usage parameter to anv_layout_to_aux_usage +- anv: Allow HiZ in read-only depth layouts +- anv: Improve BTI change cache flushing +- intel/fs: Don't unnecessarily fall back to indirect sends on Gen12 +- intel/disasm: Properly disassemble indirect SENDs +- intel/isl: Plumb devinfo into isl_genX(buffer_fill_state_s) +- intel/isl: Add a hack for the Gen12 A0 texture buffer bug +- anv: Rework the meaning of anv_image::planes[]::aux_usage +- anv: Replace aux_surface.isl.size_B checks with aux_usage checks +- intel/aux-map: Add some #defines +- intel/aux-map: Factor out some useful helpers +- anv: Delete a redundant calculation +- isl: Add a helper for calculating subimage memory ranges +- anv: Add another align_down helper +- anv: Make AUX table invalidate a PIPE_\* bit +- anv: Make anv_vma_alloc/free a lot dumber +- anv: Rework CCS memory handling on TGL-LP +- intel/blorp: Add support for CCS_E copies with UNORM formats +- intel/isl: Allow CCS_E on more formats +- intel/genxml: Make SO_DECL::"Hole Flag" a Boolean +- anv: Insert holes for non-existant XFB varyings +- intel/blorp: Handle bit-casting UNORM and BGRA formats +- anv: Replace one more aux_surface.isl.size_B check +- intel/mi_builder: Force write completion on Gen12+ +- anv: Set actual state pool sizes when we have softpin +- anv: Re-use one old BT block in reset_batch_bo_chain +- anv/block_pool: Ensure allocations have contiguous maps +- anv: Rename a variable +- genxml: Add a new 3DSTATE_SF field on gen12 +- anv,iris: Set 3DSTATE_SF::DerefBlockSize to per-poly on Gen12+ +- intel/genxml: Drop SLMEnable from L3CNTLREG on Gen11 +- iris: Set SLMEnable based on the L3$ config +- iris: Store the L3$ configs in the screen +- iris: Use the URB size from the L3$ config +- i965: Re-emit l3 state before BLORP executes +- intel: Take a gen_l3_config in gen_get_urb_config +- intel/blorp: Always emit URB config on Gen7+ +- iris: Consolodate URB emit +- anv: Emit URB setup earlier +- intel/common: Return the block size from get_urb_config +- intel/blorp: Plumb deref block size through to 3DSTATE_SF +- anv: Plumb deref block size through to 3DSTATE_SF +- iris: Plumb deref block size through to 3DSTATE_SF +- anv: Always fill out the AUX table even if CCS is disabled +- intel/fs: Write the address register with NoMask for MOV_INDIRECT +- anv/blorp: Use the correct size for vkCmdCopyBufferToImage +- winsys/amdgpu: avoid double simple_mtx_unlock() +- i965: update Makefile.sources for perf changes +- util/futex: use futex syscall on OpenBSD +- util/u_thread: don't restrict u_thread_get_time_nano() to \__linux_\_ +- freedreno: add Adreno 640 ID +- freedreno/ir3: disable texture prefetch for 1d array textures +- freedreno/registers: fix a6xx_2d_blit_cntl ROTATE +- etnaviv: blt: use only for tiling, and add missing formats +- etnaviv: separate PE and RS formats, use only RS only for tiling +- etnaviv: blt: set TS dirty after clear +- turnip: add display wsi +- turnip: add x11 wsi +- turnip: implement CmdClearColorImage/CmdClearDepthStencilImage +- turnip: fix sRGB GMEM clear +- util: add missing R8G8B8A8_SRGB format to vk_format_map +- freedreno/regs: update UBWC related bits +- turnip: implement UBWC +- etnaviv: avoid using RS for 64bpp formats +- etnaviv: implement 64bpp clear +- etnaviv: blt: fix partial ZS clears with TS +- etnaviv: support 3d/array/integer formats in texture descriptors +- turnip: fix integer render targets +- freedreno/registers: add missing MH perfcounter enum for a2xx +- freedreno/perfcntrs: add a2xx MH counters +- freedreno/perfcntrs/fdperf: fix u64 print on 32-bit builds +- freedreno/perfcntrs/fdperf: add missing a20x compatible +- freedreno/perfcntrs/fdperf: add missing a2xx case in select_counter +- turnip: fix display wsi fence timing out +- turnip: don't skip unused attachments when setting up tiling config +- turnip: implement CmdClearAttachments +- turnip: don't set unused BLIT_DST_INFO bits for GMEM clear +- turnip: MSAA resolve directly from GMEM +- turnip: allow writes to draw_cs outside of render pass +- turnip: add function to allocate aligned memory in a substream cs +- turnip: improve emit_textures +- turnip: implement border color +- turnip: add hw binning +- turnip: fix incorrectly failing assert +- freedreno/ir3: add GLSL_SAMPLER_DIM_SUBPASS to tex_info +- freedreno/registers: add a6xx texture format for stencil sampler +- turnip: fix hw binning render area +- turnip: fix tile layout logic +- turnip: update tile_align_w/tile_align_h +- turnip: set load_layer_id to zero +- turnip: set FRAG_WRITES_SAMPMASK bit +- turnip: fix VK_IMAGE_ASPECT_STENCIL_BIT image view +- turnip: no 8x msaa on 128bpp formats +- turnip: add dirty bit for push constants +- turnip: subpass rework +- turnip: CmdClearAttachments fixes +- turnip: implement subpass input attachments +- etnaviv: remove sRGB formats from format table +- etnaviv: sRGB render target support +- etnaviv: set output mode and saturate bits +- etnaviv: update INT_FILTER choice for GLES3 formats +- etnaviv: disable integer vertex formats on pre-HALTI2 hardware +- etnaviv: remove swizzle from format table +- etnaviv: add missing formats +- etnaviv: add missing vs_needs_z_div handling to NIR backend +- turnip: use single substream cs +- turnip: use common blit path for buffer copy +- turnip: don't require src image to be set for clear blits +- turnip: implement CmdFillBuffer/CmdUpdateBuffer +- freedreno/ir3: lower mul_2x32_64 +- turnip: fix emit_textures for compute shaders +- turnip: remove compute emit_border_color +- turnip: fix emit_ibo +- turnip: change emit_ibo to be like emit_textures +- turnip: remove duplicate A6XX_SP_CS_CONFIG_NIBO +- nir: add option to lower half packing opcodes +- freedreno/ir3: lower pack/unpack ops +- turnip: don't set LRZ enable at end of renderpass +- freedreno/ir3: update prefetch input_offset when packing inlocs +- turnip: add cache invalidate to fix input attachment cases +- turnip: don't set SP_FS_CTRL_REG0_VARYING if only fragcoord is used +- freedreno/ir3: fix vertex shader sysvals with pre_assign_inputs +- freedreno/registers: document vertex/instance id offset bits +- freedreno/ir3: support load_base_instance +- turnip: emit base instance vs driver param +- turnip: emit_compute_driver_params fixes +- turnip: compute gmem offsets at renderpass creation time +- turnip: implement secondary command buffers +- nir: fix assign_io_var_locations for vertex inputs +- turnip: minor warning fixes +- util/format: add missing vulkan formats +- turnip: disable B8G8R8 vertex formats +- etnaviv: fix incorrectly failing vertex size assert +- etnaviv: update headers from rnndb +- etnaviv: HALTI2+ instanced draw +- etnaviv: implement gl_VertexID/gl_InstanceID +- etnaviv: remove unnecessary vertex_elements_state_create error + checking +- st/mesa: don't lower YUV when driver supports it natively +- st/mesa: run st_nir_lower_tex_src_plane for lowered xyuv/ayuv +- freedreno/ir3: allow inputs with the same location +- turnip: remove tu_sort_variables_by_location +- turnip: fix array/matrix varyings +- turnip: hook up GetImageDrmFormatModifierPropertiesEXT +- turnip: set linear tiling for scanout images +- vulkan/wsi: remove unused image_get_modifier +- turnip: simplify tu_physical_device_get_format_properties +- etnaviv: implement UBOs +- turnip: hook up cmdbuffer event set/wait +- iris: Add IRIS_DIRTY_RENDER_BUFFER state flag +- iris/gen11+: Move flush for render target change +- iris: Allow max dynamic pool size of 2GB for gen12 +- intel: Remove unused Tigerlake PCI ID +- iris: Fix some indentation in iris_init_render_context +- iris: Emit CS Stall before Instruction Cache flush for gen12 WA +- anv: Emit CS Stall before Instruction Cache flush for gen12 WA +- v3d: Fix predication with atomic image operations +- nir/lower_double_ops: relax lower mod() +- Revert "nir/lower_double_ops: relax lower mod()" +- nir/spirv: skip unreachable blocks in Phi second pass +- nir: fix unused variable warning in nir_lower_vars_to_explicit_types +- nir: fix unused variable warning in + find_and_update_previous_uniform_storage +- nir: fix unused function warning in src/compiler/nir/nir.c +- intel/gen_decoder: Fix unused-but-set-variable warning +- nv50/ir: fix crash in isUniform for undefined values +- nir/validate: validate num_components on registers and intrinsics +- nir/serialize: fix vec8 and vec16 +- nir/tests: add serializer tests +- nir/tests: MSVC build fix +- spirv: handle UniformConstant for OpenCL kernels +- clover/nir: treat UniformConstant as global memory +- clover/nir: set spirv environment to OpenCL +- clover/spirv: allow Int64 Atomics for supported devices +- nir: handle nir_deref_type_ptr_as_array in + rematerialize_deref_in_block +- nv50/ir: implement global atomics and handle it for nir +- nir/serialize: cast swizzle before shifting +- aco: use NIR_MAX_VEC_COMPONENTS instead of 4 +- nv50ir/nir: support vec8 and vec16 +- iris: Fix "Force Zero RTA Index Enable" setting again +- nir: Handle image arrays when setting variable data +- Revert "intel/blorp: Fix usage of uninitialized memory in key + hashing" +- iris: Properly move edgeflag_out from output list to global list +- iris: Wrap iris_fix_edge_flags in NIR_PASS +- mesa: Handle GL_COLOR_INDEX in \_mesa_format_from_format_and_type(). +- iris: Change keybox parenting +- iris: Stop mutating the resource in get_rt_read_isl_surf(). +- iris: Drop 'old_address' parameter from iris_rebind_buffer +- iris: Create an "iris_surface_state" wrapper struct +- iris: Maintain CPU-side SURFACE_STATE copies for views and surfaces. +- iris: Update SURFACE_STATE addresses when setting sampler views +- iris: Disable VF cache partial address workaround on Gen11+ +- driconf, glsl: Add a vs_position_always_invariant option +- drirc: Set vs_position_always_invariant for Shadow of Mordor on Intel +- st/mesa: Add GL_TDFX_texture_compression_FXT1 support +- iris: Map FXT1 texture formats +- meson: Add a "prefer_iris" build option +- main: Change u_mmAllocMem align2 from bytes (old API) to bits (new + API) +- meson: Include iris in default gallium-drivers for x86/x86_64 +- util: Detect use-after-destroy in simple_mtx +- intel/genxml: Add a partial TCCNTLREG definition +- iris: Enable Gen11 Color/Z write merging optimization +- anv: Enable Gen11 Color/Z write merging optimization +- intel/decoder: Make get_state_size take a full 64-bit address and a + base +- iris: Create smaller program keys without legacy features +- iris: Default to X-tiling for scanout buffers without modifiers +- iris: Alphabetize source files after iris_perf.c was added +- drirc: Final Fantasy VIII: Remastered needs + allow_higher_compat_version +- iris: Make helper functions to turn iris shader keys into brw keys. +- iris: Fix shader recompile debug printing +- iris: Avoid replacing backing storage for buffers with no contents +- intel: Drop Gen11 WaBTPPrefetchDisable workaround +- st/nir: Optionally unify inputs_read/outputs_written when linking. +- iris: Set nir_shader_compiler_options::unify_interfaces. +- st/mesa: Allow ASTC5x5 fallbacks separately from other ASTC LDR + formats. +- iris: Disable ASTC 5x5 support on Gen9 for now. +- iris: Delete remnants of the unimplemented ASTC 5x5 workaround +- iris: Allow HiZ for copy_region sources +- anv: Only enable EWA LOD algorithm when doing anisotropic filtering. +- Revert "nir: assert that nir_lower_tex runs after lowering derefs" +- i965: Simplify brw_get_renderer_string() +- iris: Simplify iris_get_renderer_string() +- intel: Use similar brand strings to the Windows drivers +- intel/compiler: Fix illegal mutation in get_nir_image_intrinsic_image +- iris: Fix export of fences that have already completed. +- st/mesa: Allocate full miplevels if MaxLevel is explicitly set +- iris: Drop some workarounds which are no longer necessary +- anv: Drop some workarounds that are no longer necessary +- intel: Fix aux map alignments on 32-bit builds. +- meson: Prefer 'iris' by default over 'i965'. +- loader: Check if the kernel driver is i915 before loading iris +- iris: Drop 'engine' from iris_batch. +- iris: Make iris_emit_default_l3_config pull devinfo from the batch +- iris: Support multiple chained batches. +- i965: Use brw_batch_references in tex_busy check +- loader: Fix leak of kernel driver name +- freedreno/registers: Fix typo +- freedreno/registers: Move SP_PRIMITIVE_CNTL and SP_VS_VPC_DST +- freedreno/registers: Add comments about primitive counters +- freedreno/a6xx: Fix primitive counters again +- freedreno/a6xx: Clear sysmem with CP_BLIT +- freedreno: Add nogmem debug option to force bypass rendering +- freedreno/a6xx: Fix layered texture type enum +- freedreno/a6x: Rename z/s formats +- freedreno/a6xx: Add register offset for STG/LDG +- freedreno/ir3: Emit link map as byte or dwords offsets as needed +- freedreno/ir3: Add load and store intrinsics for global io +- freedreno: Don't count primitives for patches +- freedreno/ir3: Add ir3 intrinsics for tessellation +- freedreno/ir3: Use imul24 in offset calculations +- freedreno/ir3: Add tessellation field to shader key +- freedreno/ir3: Extend geometry lowering pass to handle tessellation +- freedreno/ir3: Add new synchronization opcodes +- freedreno/ir3: End TES with chsh when using GS +- freedreno/ir3: Implement tess coord intrinsic +- freedreno/ir3: Implement TCS synchronization intrinsics +- freedreno/ir3: Setup inputs and outputs for tessellation stages +- freedreno/ir3: Don't assume binning shader is always VS +- freedreno/ir3: Pre-color TCS header and primitive ID inputs +- freedreno/ir3: Allocate const space for tessellation parameters +- freedreno/a6xx: Build the right draw command for tessellation +- freedreno/a6xx: Allocate and program tessellation buffer +- freedreno/a6xx: Emit constant parameters for tessellation stages +- freedreno/a6xx: Program state for tessellation stages +- freedreno: Use bypass rendering for tessellation +- freedreno/a6xx: Only set emit.hs/ds when we're drawing patches +- freedreno/blitter: Save tessellation state +- freedreno/a6xx: Only use merged regs and four quads for VS+FS +- freedreno/a6xx: Turn on tessellation shaders +- freedreno/ir3: Use regid() helper when setting up precolor regs +- freedreno/registers: Remove duplicate register definitions +- freedreno: New struct packing macros +- freedreno/registers: Add 64 bit address registers +- freedreno/a6xx: Drop stale include +- freedreno/a6xx: Include fd6_pack.h in a few files +- freedreno/a6xx: Convert emit_mrt() to OUT_REG() +- freedreno/a6xx: Convert emit_zs() to OUT_REG() +- freedreno/a6xx: Convert VSC pipe setup to OUT_REG() +- freedreno/a6xx: Convert gmem blits to OUT_REG() +- freedreno/a6xx: Convert some tile setup to OUT_REG() +- freedreno/a6xx: Silence warning for unused perf counters +- freedreno/a6xx: Document the CP_SET_DRAW_STATE enable bits +- freedreno/a6xx: Make DEBUG_BLIT_FALLBACK only dump fallbacks +- freedreno: Add debug flag for forcing linear layouts +- freedreno/a6xx: Program sampler swap based on resource tiling +- freedreno/a6xx: Pick blitter swap based on resource tiling +- freedreno/a6xx: Add fd_resource_swap() helper +- freedreno/a6xx: Use blitter for resolve blits +- freedreno/a6xx: RB6_R8G8B8 is actually 32 bit RGBX +- freedreno/a6xx: Use A6XX_SP_2D_SRC_FORMAT_MASK macro +- freedreno/a6xx: Handle srgb blits on the blitter +- freedreno/a6xx: Move handle_rgba_blit() up +- freedreno/a6xx: Rewrite compressed blits in a helper function +- freedreno/a6xx: Set up multisample sysmem MRTs correctly +- st/mesa: Lower vars to ssa and constant prop before + gl_nir_lower_buffers +- ir3: Set up full/half register conflicts correctly +- iris: Advertise PIPE_CAP_NATIVE_FENCE_FD +- iris: Print warning and return \*out = NULL when fd to syncobj fails +- gallium/swr: Fix GS invocation issues - Fixed proper setting + gl_InvocationID. - Fixed GS vertices output memory overflow. +- gallium/swr: Enable some ARB_gpu_shader5 extensions Enable / add to + features.txt: - Enhanced textureGather. - Geometry shader instancing. + - Geometry shader multiple streams. +- gallium/swr: Fix crash when use GL_TDFX_texture_compression_FXT1 + format. +- gallivm: add TGSI bit arithmetic opcodes support +- gallium/swr: Fix glVertexPointer race condition. +- gallium/swr: Disable showing detected arch message. +- docs/GL4: update gallium/swr features +- gallium/swr: add option for static link +- gallium/swr: Fix gcc 4.8.5 compile error +- gallium/swr: simplify environmental variabled expansion code +- freedreno/drm: Fix memory leak in softpin implementation +- egl: avoid local modifications for eglext.h Khronos standard header + file +- ac: add missing Arcturus to the info of pc lines +- gallium: dri2: Use index as plane number. +- android: mesa: Revert "android: mesa: revert "Enable asm + unconditionally"" +- intel/dev: set default num_eu_per_subslice on gen12 +- intel/perf: add TGL support +- intel/perf: fix Android build +- mesa: check draw buffer completeness on + glClearBufferfi/glClearBufferiv +- vulkan: bump headers/registry to 1.1.127 +- anv: Properly handle host query reset of performance queries +- anv: implement VK_KHR_separate_depth_stencil_layouts +- mesa: check framebuffer completeness only after state update +- anv: invalidate file descriptor of semaphore sync fd at vkQueueSubmit +- anv: remove list items on batch fini +- anv: detach batch emission allocation from device +- anv: expose timeout helpers outside of anv_queue.c +- anv: move queue init/finish to anv_queue.c +- anv: allow NULL batch parameter to anv_queue_submit_simple_batch +- anv: prepare driver to report submission error through queues +- anv: refcount semaphores +- anv: prepare the driver for delayed submissions +- anv/wsi: signal the semaphore in the acquireNextImage +- anv: implement VK_KHR_timeline_semaphore +- intel/dev: flag the Elkhart Lake platform +- intel/perf: add EHL performance query support +- intel/perf: fix invalid hw_id in query results +- intel/perf: set read buffer len to 0 to identify empty buffer +- intel/perf: take into account that reports read can be fairly old +- intel/perf: simplify the processing of OA reports +- intel/perf: fix improper pointer access +- anv: fix missing gen12 handling +- anv: fix incorrect VMA alignment for CCS main surfaces +- anv: fix fence underlying primitive checks +- anv: fix assumptions about temporary fence payload +- intel/perf: drop batchbuffer flushing at query begin +- i965/iris: perf-queries: don't invalidate/flush 3d pipeline +- anv: constify pipeline layout in nir passes +- anv: drop unused parameter from apply layout pass +- vulkan/wsi: error out when image fence doesn't signal +- mesa: avoid triggering assert in implementation +- i965/iris/perf: factor out frequency register capture +- loader: fix close on uninitialized file descriptor value +- anv: don't close invalid syncfd semaphore +- anv: fix intel perf queries availability writes +- anv: set stencil layout for input attachments +- iris: Implement Gen12 workaround for non pipelined state +- anv: Implement Gen12 workaround for non pipelined state +- anv: only use VkSamplerCreateInfo::compareOp if enabled +- anv: fix pipeline switch back for non pipelined states +- genxml: add new Gen11+ PIPE_CONTROL field +- iris: handle new PIPE_CONTROL field +- iris: implement another workaround for non pipelined states +- anv: implement another workaround for non pipelined states +- intel/perf: expose timestamp begin for mdapi +- intel/perf: report query split for mdapi +- anv: enable VK_KHR_swapchain_mutable_format +- anv: don't report error with other vendor DRM devices +- anv: ensure prog params are initialized with 0s +- anv/iris: warn gen12 3DSTATE_HS restriction +- intel: Implement Gen12 workaround for array textures of size 1 +- isl: drop CCS row pitch requirement for linear surfaces +- isl: add gen12 comment about CCS for linear tiling +- anv: implement gen9 post sync pipe control workaround +- anv: set MOCS on push constants +- radv: fix radv secure compile feature breaks compilation on armhf + EABI and aarch64 +- etnaviv: Fix assert when try to accumulate an invalid fd +- glsl: encode/decode types using a union with bitfields for + readability +- glsl: encode vector_elements and matrix_columns better +- glsl: encode explicit_stride for basic types better +- glsl: encode array types better +- glsl: encode struct/interface types better +- st/mesa: call nir_opt_access only once +- st/mesa: call nir_lower_flrp only once per shader +- compiler: make variable::data::binding unsigned +- nir: pack nir_variable::data::stream +- nir: pack nir_variable::data::xfb_\* +- radeonsi: use IR SHA1 as the cache key for the in-memory shader cache +- radeonsi: don't keep compute shader IR after compilation +- radeonsi: keep serialized NIR instead of nir_shader in + si_shader_selector +- nir: pack the rest of nir_variable::data +- nir/serialize: don't expand 16-bit variable state slots to 32 bits +- nir/serialize: store 32-bit object IDs instead of 64-bit +- nir/serialize: pack nir_variable flags +- mesa: expose SPIR-V extensions in the Compatibility profile too +- util: add blob_finish_get_buffer +- radeonsi/nir: call nir_serialize only once per shader +- radeonsi/nir: fix compute shader crash due to nir_binary == NULL +- glsl/linker: pass shader_info to analyze_clip_cull_usage directly +- compiler: pack shader_info from 160 bytes to 96 bytes +- st/mesa: fix Sanctuary and Tropics by disabling ARB_gpu_shader5 for + them +- st/mesa: rename DEBUG_TGSI -> DEBUG_PRINT_IR +- st/mesa: remove \\n being only printed in debug builds after printed + TGSI +- st/mesa: print TCS/TES/GS/CS TGSI in the right place & keep disk + cache enabled +- st/mesa: add ST_DEBUG=nir to print NIR shaders +- st/mesa: remove unused TGSI-only debug printing functions +- gallium/noop: call finalize_nir +- radeonsi/nir: remove dead function temps +- radeonsi/nir: call nir_lower_flrp only once per shader +- radeonsi/nir: don't lower fma, instead, fuse fma +- mesa: enable glthread for 7 Days To Die +- st/mesa: rename delete_basic_variant -> delete_common_variant +- st/mesa: decrease the size of st_fp_variant_key from 48 to 40 bytes +- st/mesa: start deduplicating some program code +- st/mesa: initialize affected_states and uniform storage earlier in + deserialize +- st/mesa: consolidate and simplify code flagging + program::affected_states +- st/mesa: trivially merge st_vertex_program into st_common_program +- st/mesa: rename st_common_program to st_program +- st/mesa: cleanups after unification of st_vertex/common program +- st/mesa: rename occurences of stcp to stp to correspond to st_program +- st/mesa: more cleanups after unification of st_vertex/common_program +- st/mesa: subclass st_vertex_program for VP-specific members +- st/mesa: call nir_sweep in st_finalize_nir +- st/mesa: keep serialized NIR instead of nir_shader in st_program +- st/mesa: call nir_serialize only once per shader +- nir: move data.image.access to data.access +- nir/print: only print image.format for image variables +- glsl_to_nir: rename image_access to mem_access +- nir: move data.descriptor_set above data.index for better packing +- nir: don't use GLenum16 in nir.h +- ac: add radeon_info::num_rings and move ring_type to amd_family.h +- ac: fill num_rings for remaining IPs +- winsys/amdgpu: detect noop dependencies on the same ring correctly +- nir: strip as we serialize to remove the nir_shader_clone call +- nir/serialize: do ctx = {0} instead of manual initializations +- util/blob: add 8-bit and 16-bit reads and writes +- nir/serialize: pack instructions better +- nir/serialize: pack src better and limit the object count to 1M from + 1G +- nir/serialize: don't serialize var->data for temporaries +- nir/serialize: deduplicate serialized var types by reusing the last + unique one +- nir/serialize: try to store a diff in var data locations instead of + var data +- nir/serialize: pack load_const with non-64-bit constants better +- nir/serialize: pack 1-component constants into 20 bits if possible +- nir/serialize: pack nir_intrinsic_instr::const_index[] better +- nir/serialize: try to pack two alu srcs into 1 uint32 +- nir/serialize: don't store deref types if not needed +- nir/serialize: don't serialize mode for deref non-cast instructions +- nir/serialize: try to put deref->var index into the unused bits of + the header +- nir/serialize: cleanup - fold nir_deref_type_var cases into switches +- nir/serialize: try to pack both deref array src into 32 bits +- nir/serialize: remove up to 3 consecutive equal ALU instruction + headers +- nir/serialize: reuse the writemask field for 2 src X swizzles of SSA + ALU +- nir/serialize: serialize swizzles for vec8 and vec16 +- nir/serialize: serialize writemask for vec8 and vec16 +- nir/serialize: don't serialize redundant + nir_intrinsic_instr::num_components +- nir/serialize: use 3 unused bits in intrinsic for + packed_const_indices +- nir/serialize: support any num_components for remaining instructions +- ac: set swizzled bit in cache policy as a hint not to merge + loads/stores +- radeonsi: initialize the per-context compiler on demand +- radeonsi/nir: don't run si_nir_opts again if there is no change +- st/mesa: don't serialize all streamout state if there are no SO + outputs +- st/mesa: don't use redundant stp->state.ir.nir +- st/mesa: don't call ProgramStringNotify in glsl_to_nir +- st/mesa: propagate gl_PatchVerticesIn from TCS to TES before linking + for NIR +- st/mesa: simplify looping over linked shaders when linking NIR +- st/mesa: don't use \*\* in the st_nir_link_shaders signature +- st/mesa: add st_variant base class to simplify code for shader + variants +- ac/nir: don't rely on data.patch for tess factors +- radeonsi/nir: implement subgroup system values for SPIR-V +- radeonsi: simplify the interface of + get_dw_address_from_generic_indices +- radeonsi: simplify get_tcs_tes_buffer_address_from_generic_indices +- radeonsi/nir: validate is_patch because SPIR-V doesn't set it for + tess factors +- radeonsi/nir: don't rely on data.patch for tess factors +- radeonsi/nir: fix location_frac handling for TCS outputs +- radeonsi/nir: support interface output types to fix SPIR-V xfb + piglits +- radeonsi: enable SPIR-V and GL 4.6 for NIR +- util/driconfig: print ATTENTION if MESA_DEBUG=silent is not set +- radeonsi/gfx10: simplify some duplicated NGG GS code +- radeonsi/gfx10: fix the vertex order for triangle strips emitted by a + GS +- llvmpipe: implement TEX_LZ and TXF_LZ opcodes +- gallivm: implement LOAD with CONSTBUF but don't enable it for + llvmpipe +- st/mesa: support UBOs for Selection/Feedback/RasterPos +- st/mesa: save currently bound vertex samplers and sampler views in + st_context +- st/mesa: support samplers for Selection/Feedback/RasterPos +- st/mesa: support SSBOs for Selection/Feedback/RasterPos +- st/mesa: support shader images for Selection/Feedback/RasterPos +- st/mesa: use a separate VS variant for the draw module +- st/mesa: remove st_vp_variant::num_inputs +- st/mesa: remove struct st_vp_variant in favor of st_common_variant +- st/mesa: don't generate VS TGSI if NIR is enabled +- draw, st/mesa: generate TGSI for ffvp/ARB_vp if draw lacks LLVM +- st/mesa: release the draw shader properly to fix driver crashes + (iris) +- st/dri: assume external consumers of back buffers can write to the + buffers +- radeonsi: enable NIR by default and document GL 4.6 support +- radeonsi/gfx10: disable vertex grouping +- radeonsi/gfx10: simplify the tess_turns_off_ngg condition +- radeonsi: don't rely on CLEAR_STATE to set PA_SC_GENERIC_SCISSOR_\* +- ac: fix ac_get_i1_sgpr_mask for Wave32 +- ac: fix the return value in cull_bbox when bbox culling is disabled +- radeonsi: deduplicate ES and GS thread enablement code +- radeonsi: disallow compute-based culling if polygon mode is enabled +- radeonsi: set is_monolithic for VS prologs when the shader is really + monolithic +- radeonsi: don't wrap the VS prolog in if (ES thread) .. endif +- radeonsi/gfx10: don't insert NGG streamout atomics if they are never + used +- radeonsi: allow generating VS prologs with 0 inputs +- radeonsi: fix determining whether the VS prolog is needed +- radeonsi: reset more fields in si_llvm_context_set_ir to fix reusing + ctx +- radeonsi/gfx10: fix ngg_get_ordered_id +- amd/addrlib: update to the latest version +- ac/surface: fix an assertion failure on gfx9 in CMASK computation +- radeonsi/gfx10: don't declare any LDS for NGG if it's not used +- radeonsi/gfx10: enable NGG passthrough for eligible shaders +- radeonsi/gfx10: improve performance for TES using PrimID but not + exporting it +- Revert "u_vbuf: Regard non-constant vbufs with non-instance elements + as free" +- winsys/radeon: initialize pte_fragment_size +- radeonsi: preserve the scanout flag for shared resources on gfx9 and + gfx10 +- radeonsi: ignore PIPE_BIND_SCANOUT for imported textures +- radeonsi: remove the "display_dcc_offset == 0" assertion +- radeonsi: rename SDMA debug flags +- radeonsi: remove broken and unused SI SDMA image copy code +- radeonsi: add AMD_DEBUG=nodmaclear for debugging +- radeonsi: add AMD_DEBUG=nodmacopyimage for debugging +- radeonsi: rename dma_cs -> sdma_cs +- radeonsi: move SI and CIK+ SDMA code into 1 common function for + cleanups +- radeonsi: disable SDMA on gfx8 to fix corruption on RX 580 +- radeonsi: remove TGSI +- gallium: put u_vbuf_get_caps return values into u_vbuf_caps +- gallium/cso_context: move non-vbuf vertex buffer and element code + into helpers +- gallium: bypass u_vbuf if it's not needed (no fallbacks and no user + VBOs) +- ac/gpu_info: always use distributed tessellation on gfx10 +- radeonsi: fix monolithic pixel shaders with two-sided colors and + SampleMaskIn +- radeonsi: fix context roll tracking in si_emit_shader_vs +- radeonsi: test polygon mode enablement accurately +- radeonsi: determine accurately if line stippling is enabled for + performance +- radeonsi: clean up messy si_emit_rasterizer_prim_state +- ac: unify build_sendmsg_gs_alloc_req +- ac: unify primitive export code +- ac/gpu_info: add pc_lines and use it in radeonsi +- ac: add 128-bit bitcount +- ac: add ac_build_s_endpgm +- radeonsi/gfx9: force the micro tile mode for MSAA resolve correctly + on gfx9 +- radeonsi: rename desc_list_byte_size -> vb_desc_list_alloc_size +- radeonsi: add si_context::num_vertex_elements +- radeonsi: don't allow draw calls with uninitialized VS inputs +- radeonsi: simplify si_set_vertex_buffers +- ac,radeonsi: increase the maximum number of shader args and return + values +- radeonsi: put up to 5 VBO descriptors into user SGPRs +- radeonsi: don't enable VBOs in user SGPRs if compute-based culling + can be used +- radeonsi: fix assertion and other failures in + si_emit_graphics_shader_pointers +- radeonsi: actually enable VBOs in user SGPRs +- radeonsi: don't adjust depth and stencil PS output locations +- radeonsi: rename DBG_NO_TGSI -> DBG_NO_NIR +- radeonsi: remove TGSI from comments +- radeonsi: rename si_shader_info -> si_shader_binary_info +- radeonsi: fork tgsi_shader_info and tgsi_tessctrl_info +- radeonsi: merge si_tessctrl_info into si_shader_info +- radeonsi: clean up si_shader_info +- radeonsi: rename si_compile_tgsi_main -> si_build_main_function +- radeonsi: rename si_shader_create -> si_create_shader_variant for + clarity +- radeonsi: fold si_create_function into si_llvm_create_func +- radeonsi: remove always constant ballot_mask_bits from + si_llvm_context_init +- radeonsi: move PS LLVM code into si_shader_llvm_ps.c +- radeonsi: separate code computing info for small primitive culling +- ac/cull: don't read Position.Z if it's not needed for culling +- radeonsi: make si_insert_input_\* functions non-static +- radeonsi: move VS_STATE.LS_OUT_PATCH_SIZE a few bits higher to make + space there +- radeonsi/gfx10: separate code for getting edgeflags from the + gs_invocation_id VGPR +- radeonsi/gfx10: separate code for determining the number of vertices + for NGG +- radeonsi: fix si_build_wrapper_function for compute-based primitive + culling +- radeonsi: work around an LLVM crash when using + llvm.amdgcn.icmp.i64.i1 +- radeonsi: move si_insert_input_\* functions +- radeonsi: move tessellation shader code into si_shader_llvm_tess.c +- radeonsi: remove llvm_type_is_64bit +- radeonsi: move geometry shader code into si_shader_llvm_gs.c +- radeonsi: move code for shader resources into + si_shader_llvm_resources.c +- radeonsi: remove useless #includes +- radeonsi: merge si_compile_llvm and si_llvm_compile functions +- gallium: add st_context_iface::flush_resource to call FLUSH_VERTICES +- st/dri: do FLUSH_VERTICES before calling flush_resource +- Revert "radeonsi: unbind image before compute clear" +- radeonsi: clean up how internal compute dispatches are handled +- radeonsi: don't invoke decompression inside internal launch_grid +- radeonsi: fix doubles and int64 +- radeonsi: turn an assertion into return in si_nir_store_output_tcs +- ac: add prefix bitcount functions +- ac: add ac_build_readlane without optimization barrier +- radeonsi/gfx10: update comments and remove invalid TODOs +- radeonsi/gfx10: correct VS PrimitiveID implementation for NGG +- radeonsi/gfx10: move s_sendmsg gs_alloc_req to the beginning of + shaders +- radeonsi/gfx10: export primitives at the beginning of VS/TES +- radeonsi/gfx10: merge main and pos/param export IF blocks into one if + possible +- radeonsi/gfx10: don't initialize VGPRs not used by NGG passthrough +- radeonsi/gfx10: move GE_PC_ALLOC setting to shader states +- radeonsi/gfx10: implement NGG culling for 4x wave32 subgroups +- ac: add helper ac_build_triangle_strip_indices_to_triangle +- radeonsi/gfx10: rewrite late alloc computation +- radeonsi/gfx10: enable GS fast launch for triangles and strips with + NGG culling +- radeonsi: use ctx->ac. for types and integer constants +- radeonsi: move non-LLVM code out of si_shader_llvm.c +- radeonsi: move VS shader code into si_shader_llvm_vs.c +- radeonsi: move si_shader_llvm_build.c content into si_shader_llvm.c +- radeonsi: minor cleanup in si_shader_internal.h +- radeonsi: move si_nir_build_llvm into si_shader_llvm.c +- radeonsi: fold si_shader_context_set_ir into si_build_main_function +- radeonsi: move more LLVM functions into si_shader_llvm.c +- radeonsi: make si_compile_llvm return bool +- radeonsi: make si_compile_shader return bool +- radeonsi: change prototypes of si_is_multi_part_shader & + si_is_merged_shader +- radeonsi: separate LLVM compilation from non-LLVM code +- util/simple_mtx: add a missing include to get ASSERTED +- gallium/util: add a cache of live shaders for shader CSO + deduplication +- radeonsi: use the live shader cache +- radeonsi: restructure si_shader_cache_load_shader +- radeonsi: print shader cache stats with AMD_DEBUG=cache_stats +- radeonsi: expose shader cache stats to the HUD +- radeonsi: make screen available to shader part compilation +- radeonsi: fix a regression since the addition of si_shader_llvm_vs.c +- Revert "winsys/amdgpu: Close KMS handles for other DRM file + descriptions" +- Revert "winsys/amdgpu: Re-use amdgpu_screen_winsys when possible" +- radeonsi: don't report that multi-plane formats are supported +- radeonsi: fix the DCC MSAA bug workaround +- radeonsi: don't wait for shader compilation to finish when destroying + a context +- etnaviv: Replace bitwise OR with logical OR +- etnaviv: tgsi: Fix gl_FrontFacing support +- etnaviv: Report correct number of vertex buffers +- etnaviv: Do not filter out PIPE_FORMAT_S8_UINT_Z24_UNORM on + pre-HALTI2 +- etnaviv: Destroy rsc->pending_ctx set in etna_resource_destroy() +- Revert "st/mesa: call nir_serialize only once per shader" +- Revert "st/mesa: keep serialized NIR instead of nir_shader in + st_program" +- iris: separating out common perf code +- mapi/glapi: Generate sizeof() helpers instead of fixed sizes. +- mesa/glthread: Implement ARB_multi_bind. +- drirc: Enable glthread for dolphin/citra/yuzu. +- etnaviv: update Android build files +- egl: Implement getImage/putImage on pbuffer swrast. +- intel/compiler: Use ARRAY_SIZE() +- intel/compiler: Extract GEN_\* macros into separate file +- intel/compiler: Split has_64bit_types into float/int +- intel/compiler: Don't disassemble align1 3-src operands on Gen < 10 +- intel/compiler: Limit compaction unit tests to specific gens +- intel/compiler: Add NF some more places +- intel/compiler: Add a INVALID_{,HW_}REG_TYPE macros +- intel/compiler: Split hw_type tables +- intel/compiler: Handle invalid inputs to brw_reg_type_to_*() +- intel/compiler: Handle invalid compacted immediates +- intel/compiler: Factor out brw_validate_instruction() +- intel/compiler: Validate some instruction word encodings +- intel/compiler: Add unit tests for new EU validation checks +- intel/compiler: Validate fuzzed instructions +- intel/compiler: Test compaction on Gen <= 12 +- gitlab-ci: Skip ext_timer_query/time-elapsed +- intel/compiler: Move Gen4/5 rounding to visitor +- util: Explain BITSET_FOREACH_SET params +- util: Remove tmp argument from BITSET_FOREACH_SET macro +- android: aco: fix Lower to CSSA +- android: radeonsi: fix build error due to wrong u_format.csv file + path +- android: util/format: fix include path list +- android: radeonsi: fix build after vl refactoring (v2) +- android: nir: add a load/store vectorization pass +- android: util: Add a mapping from VkFormat to PIPE_FORMAT. +- android: radv: fix vk_format_table.c generated source build +- android: radeonsi,ac: fix building error due to ac changes +- android: radv: build radv_shader_args.c +- gitlab-ci: Set arm job CCACHE_DIR properly +- gitlab-ci: Use separate arm64 build/test docker images +- gitlab-ci: Don't build libdrm for ARM +- gitlab-ci: Use ninja -j4 for building dEQP +- gitlab-ci: Move artifact preparation to separate script +- gitlab-ci: Share dEQP build process between x86 & ARM test image + scripts +- gitlab-ci: Sort packages in debian-install.sh +- gitlab-ci: Run piglit tests with llvmpipe +- gitlab-ci: Use separate docker images for x86 build/test jobs +- gitlab-ci: Delete install/bin from artifacts as well +- gitlab-ci: Document that ci-templates refs must be in sync +- gitlab-ci: Use functional container job names +- gitlab-ci: Rename container install scripts to match job names + (better) +- gitlab-ci: Organize images using new REPO_SUFFIX templates feature +- gitlab-ci: Directly use host-mapped directory for ccache +- gitlab-ci: Stop reporting piglit test results via JUnit +- gitlab-ci: Stop storing piglit test results as JUnit +- gitlab-ci: Put HTML summary in artifacts for failed piglit jobs +- gitlab-ci: Update to current ci-templates master +- gitlab-ci: Run piglit glslparser & quick_shader tests separately +- glsl/tests: Use splitlines() instead of strip() +- gitlab-ci: Use the common run policy for LAVA jobs as well again +- gitlab-ci: Overhaul job run policy +- gitlab-ci: Don't exclude any piglit quick_shader tests +- gitlab-ci: Test against LLVM / clang 9 on x86 +- gitlab-ci: Stop using manual jobs for merge requests +- gitlab-ci: Set GIT_STRATEGY to none for the dummy job +- gitlab-ci: Use single if for manual job rules entry +- winsys/amdgpu: Keep a list of amdgpu_screen_winsyses in amdgpu_winsys +- winsys/amdgpu: Keep track of retrieved KMS handles using hash tables +- winsys/amdgpu: Only re-export KMS handles for different DRM FDs +- util: Add os_same_file_description helper +- winsys/amdgpu: Re-use amdgpu_screen_winsys when possible +- winsys/amdgpu: Close KMS handles for other DRM file descriptions +- winsys/amdgpu: Re-use amdgpu_screen_winsys when possible +- winsys/amdgpu: Close KMS handles for other DRM file descriptions +- Meson: Check for dladdr with MinGW +- disk_cache_get_function_timestamp: check for dladdr +- Meson: Add llvm>=9 modules +- i965: Ensure that all 2101010 image imports can pass framebuffer + completeness. +- gallium/dri2: Fix creation of multi-planar modifier images +- gallium: Store the image format in winsys_handle +- iris: Fix import of multi-planar surfaces with modifiers +- egl/android: Restrict minimum triple buffering for android + color_buffers +- llvmpipe: Check thread creation errors +- st/mesa: release tgsi tokens for shader states +- svga: fix size of format_conversion_table[] +- svga: Use pipe_shader_state_from_tgsi to set shader state +- Add support for T820 CI Jobs +- ci: Remove T820 from CI temporarily +- gitlab-ci/lava: add pipeline information in the lava job name +- nir/opcodes: Add a helper function to generate the comparison binops +- nir/opcodes: Add a helper function to generate reduce opcodes +- nir: Add a 16-bit bool type +- nir: Add a 8-bit bool type +- nir/lower_alu_to_scalar: Support lowering 8- and 16-bit reduce ops +- freedreno/ir3: Support 16-bit comparison instructions +- freedreno/ir3: Add implementation of nir_op_b16csel +- freedreno/ir3: Implement f2b16 and i2b16 +- freedreno/ir3: Enabling lowering 16-bit flrp +- kmsro: Extend to include ingenic-drm +- u_vbuf: Mark vbufs incompatible if more were requested than HW + supports +- u_vbuf: Only create driver CSO if no incompatible elements +- u_vbuf: Regard non-constant vbufs with non-instance elements as free +- u_vbuf: Return true in u_vbuf_get_caps if nb of vbufs is below + minimum +- state_tracker: Handle texture view min level in st_generate_mipmap() +- intel/compiler: remove the operand restriction for src1 on GLK +- intel/compiler: fix nir_op_{i,u}*32 on ICL +- radeonsi: make si_fence_server_signal flush pipe without work +- svga: check return value of define_query_vgpu{9,10} +- compiler/spirv: Fix uses of gnu struct = {} extension +- include/CL: Update OpenCL headers to latest +- clover: Use the dispatch table type from the OpenCL headers +- clover/meson: Define OpenCL header macros +- radeonsi: tell the shader disk cache what IR is used +- mesa: enable msaa in clear_with_quad if needed +- mesa: pass vao as a function paramter +- mesa: add EXT_dsa glVertexArray\* functions declarations +- mesa: rework \_mesa_lookup_vao_err to allow usage from EXT_dsa +- mesa: add vao/vbo lookup helper for EXT_dsa +- mesa: add EXT_dsa glVertexArray\* functions implementation +- mesa: add gl_vertex_array_object parameter to client state helpers +- mesa: add EXT_dsa glEnableVertexArrayEXT / glDisableVertexArrayEXT +- mesa: add EXT_dsa EnableVertexArrayAttribEXT / + DisableVertexArrayAttribEXT +- mesa: extract helper function from \_mesa_GetPointerv +- mesa: add EXT_dsa glGetVertexArray\* 4 functions +- mesa: fix call to \_mesa_lookup_vao_err +- radeonsi: fix shader disk cache key +- radeonsi: enable mesa_glthread for GfxBench +- mesa: update features.txt to reflect EXT_dsa status +- mesa: add ARB_framebuffer_no_attachments named functions +- mesa: add ARB_vertex_attrib_64bit VertexArrayVertexAttribLOffsetEXT +- mesa: add ARB_clear_buffer_object named functions +- mesa: add ARB_gpu_shader_fp64 selector-less functions +- mesa: add ARB_instanced_arrays EXT_dsa function +- mesa: add ARB_texture_buffer_range glTextureBufferRangeEXT function +- mesa: implement ARB_texture_storage_multisample + EXT_dsa functions +- mesa: extend vertex_array_attrib_format to support EXT_dsa +- mesa: add ARB_vertex_attrib_binding glVertexArray\* functions +- mesa: add ARB_sparse_buffer NamedBufferPageCommitmentEXT function +- mesa: enable EXT_direct_state_access +- mesa: fix warning in 32 bits build +- radeonsi: implement sdma for GFX9 +- radeonsi: display cs blit count for AMD_DEBUG=testdma +- radeonsi: use gfx9.surf_offset to compute texture offset +- radeonsi: fix multi plane buffers creation +- radeonsi: dcc dirty flag +- st/mesa: add a notify_before_flush callback param to flush +- st/dri: use st->flush callback to flush the backbuffer +- radeonsi: disable dcc for 2x MSAA surface and bpe < 4 +- gallium: refuse to create buffers larger than UINT32_MAX +- radeon/vcn2: enable rate control for hevc encoding +- radeonsi: check ctx->sdma_cs before using it +- radeonsi: release saved resources in si_retile_dcc +- radeonsi: release saved resources in si_compute_expand_fmask +- radeonsi: release saved resources in si_compute_clear_render_target +- radeonsi: release saved resources in si_compute_copy_image +- radeonsi: release saved resources in si_compute_clear_12bytes_buffer +- radeonsi: release saved resources in si_compute_do_clear_or_copy +- radeonsi: fix fmask expand compute shader +- radeonsi: make sure fmask expand is done if needed +- radeonsi: unbind image before compute clear +- radeonsi: drop the negation from fmask_is_not_identity +- util: call bind_sampler_states before setting sampler_views +- radeonsi: move AMD_DEBUG tests to AMD_TEST +- docs: document AMD_DEBUG variable +- radeonsi: stop using the VM_ALWAYS_VALID flag +- radeonsi/ngg: add VGT_FLUSH when enabling fast launch +- Meson: Remove lib prefix from graw and osmesa when building with + Mingw. Also remove version sufix from osmesa swrast on Windows. +- Appveyor: Quickly fix meson build. As this required use of Python + 3.8, mako module also had to be updated. +- lima: sync lima_drm.h with kernel +- lima: create heap buffer with new interface if available +- lima: add noheap debug option +- intel/isl: Add MOCS settings to isl_device. +- anv: Use mocs settings from isl_dev. +- iris: Use mocs from isl_dev. +- intel: Add workaround for stencil state. +- intel/genxml: Add 3DSTATE_CONSTANT_ALL packet. +- intel/aubinator: Decode 3DSTATE_CONSTANT_ALL. +- intel/blorp: Use 3DSTATE_CONSTANT_ALL to setup push constants. +- iris: Rework push constants emitting code. +- iris: Use 3DSTATE_CONSTANT_ALL when possible. +- anv: Move gen8+ push constant packet workaround. +- anv: Add get_push_range_address() helper. +- anv: Move code for emitting push constants into its own function. +- anv: Use 3DSTATE_CONSTANT_ALL when possible. +- iris: Add restriction to 3DSTATE_CONSTANT\_ packets. +- util/os_socket: Add socket related functions. +- vulkan/overlay: Add a control socket. +- vulkan/overlay: Add support for a control socket. +- vulkan/overlay: Add a command to start capturing data to a file. +- vulkan/overlay: Add basic overlay control script. +- vulkan/overlay: Update docs. +- iris: Implement WA for push constants. +- utils/os_socket: Define ssize_t on windows. +- intel: Load the driver even if I915_PARAM_REVISION is not found. +- radv: adjust loop unrolling heuristics for int64 +- aco: add Instruction::usesModifiers() and add more checks in the + optimizer +- radv: fix radv_nir_get_max_workgroup_size when nir=NULL +- aco: use DPP instead of exec modification when lowering GFX10 + shuffles +- aco: fix shuffle with uniform operands +- nir/divergence: improve DA of shuffle +- aco: fix read_invocation with VGPR lane index +- aco: don't propagate vgprs into v_readlane/v_writelane +- aco: combine read_invocation and shuffle implementations +- radv: enable FP16/FP64 denormals earlier and only for LLVM +- aco: don't combine literals into v_cndmask_b32/v_subb/v_addc +- aco: fix 64-bit fsign with 0 +- aco: implement VK_KHR_shader_float_controls +- aco: refactor reduction lowering helpers +- aco: implement 64-bit integer reductions +- radv/aco: enable VK_KHR_shader_subgroup_extended_types +- nir: make nir_variable::{num_members,num_state_slots} a uint16_t +- nir: add nir_variable::index and nir_index_vars +- nir/large_constants: use nir_index_vars and nir_variable::index +- docs: update features.txt for RADV +- aco: improve waitcnt insertion around loops +- aco: fix copy+paste error +- aco: fix waitcnts for barriers at block ends +- nir: add nir_num_variable_modes and nir_var_mem_push_const +- radv: set alignment for load_ssbo/store_ssbo in meta shaders +- nir: add a load/store vectorization pass +- nir: add load/store vectorizer tests +- aco: enable load/store vectorizer +- aco: allow constant offsets for global/scratch instructions on GFX10 +- aco: set dlc/glc correctly for image loads +- aco: propagate p_wqm on an image_sample's coordinate p_create_vector +- aco: fix i2i64 +- aco: fix incorrect cast in parse_wait_instr() +- aco: add v_nop inbetween exec write and VMEM/DS/FLAT +- aco: improve WAR hazard workaround with >64bit stores +- aco: fix GFX10 opcodes for some global/flat atomics +- aco: fix assembly of FLAT/GLOBAL atomics +- aco: fix SADDR with FLAT on GFX10 +- aco: don't enable store_global for helper invocations +- aco: improve FLAT/GLOBAL scheduling +- aco: implement global atomics +- ac/llvm: fix pointer type for global atomics +- ac/llvm: improve sync scope for global atomics +- radv: set writes_memory for global memory stores/atomics +- aco: validate the CFG +- aco: handle loop exit and IF merge phis with break/discard +- aco: fix block_kind_discard s_andn2 definition to exec +- nir/lower_io_to_vector: don't create arrays when not needed +- nir/load_store_vectorize: fix combining stores with aliasing loads + between +- aco/wave32: fix comparison optimizations +- aco: improve jump threading with wave32 +- aco: fix vgpr alloc granule with wave32 +- aco: limit register usage for large work groups +- aco: set vm for pos0 exports on GFX10 +- aco: fix imageSize()/textureSize() with large buffers on GFX8 +- aco: fix uninitialized data in the binary +- aco: handle VOP3 modifiers when combining a constant comparison's NaN + test +- aco: handle omod successors with the constant in the first operand +- aco: check usesModifiers() when identifying a neg/abs +- aco: better handle neg/abs of sgprs +- aco: set exec_potentially_empty for demotes +- aco: don't DCE atomics with return values +- aco: disable add combining for ds_swizzle_b32 +- aco: check if multiplication/clamp is live when applying output + modifier +- nir/divergence: handle load_primitive_id in GS +- nir/lower_gs_intrinsics: add option for per-stream counts +- aco: update IR validator +- aco: apply literals to split mads +- aco: combine two sgprs into a VALU if they're the same +- aco: improve can_use_VOP3() +- aco: rewrite literal combining +- aco: rewrite apply_sgprs() +- aco: add check_vop3_operands() +- aco: be more careful with literals in combine_salu_{n2,lshl_add} +- aco: follow through temporary when merging tests into constant + comparisons +- aco: allow applying two sgprs to an instruction +- aco: allow an extra SGPR with multiple uses to be applied to VOP3 +- aco: take advantage of GFX10's constant bus limit and VOP3 literals +- aco: improve creation of v_madmk_f32/v_madak_f32 +- aco: fix clamp optimization +- aco: improve clamp optimization +- aco: add min(-max(), ) and max(-min(), ) optimization +- aco: don't move literal to reg when making an instruction VOP3 on + GFX10 +- aco: allow input modifiers on v_cndmask_b32 +- aco: replace extract_vector with copies +- aco: improve readfirstlane after uniform LDS loads +- aco: add integer min/max to can_swap_operands +- nir/sink,nir/move: move/sink load_per_vertex_input +- nir/sink,nir/move: move/sink nir_op_mov +- nir/algebraic: a & ~(a >> 31) -> imax(a, 0) +- aco: fix stack buffer overflow in apply_sgprs() +- aco: fix fall-through test in try_remove_simple_block() with + back-edges +- aco: fix operand kill flags when a temporary is used more than once +- aco: fix off-by-one error when initializing sgpr_live_in +- radv: move gs copy shader creation before other variants +- aco: improve support for s_sendmsg +- radv/aco,aco: implement GS on GFX9+ +- aco: implement GS on GFX7-8 +- radv/aco: allow ACO for GS +- aco: explicitly mark end blocks for exports +- aco: remove needs_instance_id +- aco: implement GS copy shaders +- radv/aco: use ACO for GS copy shaders +- aco: use nir_move_copies +- aco: fix WaR check for >64-bit FLAT/GLOBAL instructions +- aco: fix operand to scc when selecting SGPR ufind_msb/ifind_msb +- aco: always add sgprs to sgpr_ids when choosing literals +- aco: fix literal application with v_cndmask_b32/v_addc_co_u32/etc +- amd/common,radv: move vertex_format_table to ac_shader_util.{h,c} +- aco: rework vertex fetching a bit +- aco: skip unused channels at the start when fetching vertices +- aco: handle unaligned vertex fetch on GFX10 +- aco: value-number MUBUF instructions +- aco: use MUBUF in some situations instead of splitting vertex fetches +- aco: fix rebase error from GS copy shader support +- aco: ensure predecessors' p_logical_end is in WQM when a p_phi is in + WQM +- aco: run p_wqm instructions in WQM +- nir/algebraic: add patterns for a >> #b << #b +- nir/algebraic: add some half packing optimizations +- aco: fix target calculation when vgpr spilling introduces sgpr + spilling +- aco: don't consider loop header blocks branch blocks in + add_coupling_code +- aco: don't update demand in add_coupling_code() for loop headers +- aco: only create parallelcopy to restore exec at loop exit if needed +- aco: don't always add logical edges from continue_break blocks to + headers +- aco: error when block has no logical preds but VGPRs are live at the + start +- aco: set exec_potentially_empty after continues/breaks in nested IFs +- aco: improve assertion at the end of spiller +- aco: fill reg_demand with sensible information in add_coupling_code() +- aco: parallelcopy exec mask before s_wqm +- aco: fix exec mask consistency issues +- aco: fix gfx10_wave64_bpermute +- anv: Unify GetDeviceQueue and GetDeviceQueue2 +- freedreno/ir3: split pre-coloring to it's own function +- freedreno/ir3: use SSA flag on dest register too +- freedreno/ir3: ir3_print tweaks +- freedreno/ir3/ra: move regs_count==0 check +- freedreno/ir3/ra: remove ir print after livein/out +- freedreno/ir3: remove obsolete comment +- freedreno/a3xx: fix SP_FS_MRT_REG.HALF_PRECISION +- freedreno/a4xx: fix SP_FS_MRT_REG.HALF_PRECISION +- freedreno/ir3: sync disasm changes from envytools +- freedreno/ir3: also track # of nops for shader-db +- freedreno: fix eglDupNativeFenceFD error +- freedreno/ir3: fix valgrind complaint with STLW +- freedreno/ir3: remove half-precision output +- freedreno/ir3: rename fanin/fanout to collect/split +- freedreno/ir3: remove impossible condition +- freedreno/ir3: add input/output iterators +- freedreno/ir3: show input/output wrmask's in disasm +- freedreno/ir3: helper to print ir if debug enabled +- freedreno/ir3: remove first-vertex sysval +- freedreno/ir3: simplify creating sysval inputs +- freedreno/ir3: re-work shader inputs/outputs +- freedreno/ir3: only tex instructions have wrmask +- freedreno/ir3: fix gpu hang with pre-fs-tex-fetch +- freedreno/ir3: legalize cleanups +- freedreno/ir3: remove unused parameter +- freedreno/perfcntrs: small cleanup +- freedreno/perfcntrs: remove gallium dependencies +- freedreno/perfcntrs: move to shared location +- freedreno/perfcntrs: add accessor to get per-gen tables +- freedreno/perfctrs/a2xx: move CP to be first group +- freedreno/perfcntrs/a6xx: remove RBBM counters +- freedreno/perfcntrs: add fdperf +- freedreno/perfctrs/fdperf: periodically restore counters +- gitlab-ci: update deqp build so we can generate xml +- gitlab-ci/deqp: preserve full list of unexpected results +- gitlab-ci/deqp: preserve caselists for blocks with fails +- gitlab-ci/deqp: detect and report flakes +- gitlab-ci: bump arm test container +- gitlab-ci/deqp: generate xml results for fails/flakes +- gitlab-ci/deqp: generate junit results +- gitlab-ci/freedreno/a6xx: remove most of the flakes +- freedreno: use rsc->slice accessor everywhere +- freedreno: switch to layout helper +- gitlab-ci: disable junit results for deqp +- freedreno/ir3: remove store_output lowered to store_shared_ir3 +- freedreno/ir3: fix neverball assert in case of unused VS inputs +- nir/lower_clip: Fix incorrect driver loc for clipdist outputs +- freedreno/fdperf: use drmOpen() +- freedreno/a6xx: disable LRZ when blending +- freedreno/a5xx+a6xx: split LRZ layout to per-gen +- freedreno/a6xx: fix LRZ layout +- freedreno/a6xx: fix LRZ logic +- freedreno/a6xx: enable LRZ by default +- spirv: add OpLifetime\* +- freedreno/ir3: add last-baryf shaderdb stat +- freedreno/ir3: add scheduler traces +- freedreno/ir3: add iterator macros +- freedreno/a6xx: fix OUT_REG() vs growable cmdstream +- nir+vtn: vec8+vec16 support +- freedreno/ir3: fix flat shading again +- nir: assert that nir_lower_tex runs after lowering derefs +- mesa/st: lower samplers before nir_lower_tex +- freedreno/ir3: rename instructions +- gitlab-ci: fix missing caselist.css/xsl +- freedreno/a6xx: limit scratch/debug markers to debug builds +- freedreno/a6xx: cleanup rasterizer state +- freedreno/a6xx: separate rast stateobj for prim restart +- freedreno/a6xx: drop a few more per-draw registers +- freedreno/a6xx: move dynamic program state to streaming stateobj +- freedreno/a6xx: add PROG_FB_RAST stateobj +- freedreno/drm: fix invalid-cmdstream-size with older kernels +- freedreno: use PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND +- mesa/st: random whitespace cleanup +- freedreno/a6xx: remove special handling based on MRT format +- freedreno/a6xx: convert blend state to stateobj +- freedreno: extract vsc pipe bo from GMEM state +- freedreno: consolidate GMEM state +- freedreno: constify fd_tile +- freedreno: constify fd_vsc_pipe +- freedreno/a6xx: constify gmem state +- freedreno/a5xx: constify gmem state +- freedreno/a4xx: constify gmem state +- freedreno/a3xx: constify gmem state +- freedreno/a2xx: constify gmem state +- freedreno: get GMEM state from batch +- freedreno: add gmem state cache +- freedreno: add gmem_lock +- freedreno: remove flush-queue +- freedreno: allow ctx->batch to be NULL +- nir: Build nir_lower_point_size.c in libmesa_nir +- android: Add panfrost support to build scripts +- android: Fix u_format_table.c being generated twice +- panfrost: Prefix schedule_program to prevent collision +- android: Fix whitespace issue +- gitlab-ci: Use lavacli from packages +- gallium/scons: fix graw_gdi build +- util/atomic: Fix p_atomic_add for unlocked and msvc paths +- winsys/svga: use new ioctl for logging +- Android: Fix build issue without LLVM +- panfrost: Fix Android build +- intel: limit shader geometry on BDW GT1 +- intel/compiler: Clear accumulator register before EOT +- main: fix coverity error in \_mesa_program_resource_find_name() +- radv: declare NGG scratch for VS or TES and only on GFX10 +- radv: fix compute pipeline keys when optimizations are disabled +- docs: document all RADV environment variables +- radv: add a note about perftest/debug options +- radv: fix 32-bit compiler warnings +- nir: fix packing of nir_variable +- radv/gfx10: enable wave32 for compute based on shader's wavesize +- radv: hardcode the number of waves for the GFX6 LS-HS bug +- radv: determine shaders wavesize at pipeline level +- radv: rely on shader's wavesize when computing NGG info +- radv: implement VK_EXT_subgroup_size_control +- radv/gfx10: fix primitive indices orientation for NGG GS +- ac: handle pointer types to LDS in ac_get_elem_bits() +- gitlab-ci: build a specific libdrm version for ARM64 +- gitlab-ci: build RADV on ARM64 +- ac: fix build with recent LLVM +- radv: remove useless RADV_DEBUG=unsafemath debug option +- radv: make sure to not clear the ds attachment after resolves +- ac: add radeon_info::has_l2_uncached +- radv: implement VK_AMD_device_coherent_memory +- spirv: fix lowering of OpGroupNonUniformAllEqual +- ac: remove useless cast in ac_build_set_inactive() +- ac: add 8-bit and 16-bit supports to ac_build_shuffle() +- ac: add 8-bit and 16-bit supports to ac_build_readlane() +- ac: add 8-bit and 16-bit supports to ac_build_set_inactive() +- ac: add 8-bit and 16-bit supports to ac_build_dpp() +- ac: add 8-bit and 16-bit supports to ac_build_swizzle() +- ac: add 8-bit and 16-bit supports to get_reduction_identity() +- ac: add 8-bit and 16-bit supports to ac_build_wwm() +- ac: add 8-bit and 16-bit supports to ac_build_optimization_barrier() +- ac: add 16-bit float support to ac_build_alu_op() +- radv: advertise VK_KHR_shader_subgroup_extended_types on GFX8-GFX9 +- radv: enable VK_KHR_shader_subgroup_extended_types on GFX6-GFX7 +- docs: add missing new features for RADV +- pipe-loader: check that the pointer to driconf_xml isn't NULL +- gitlab-ci: move building piglit into a separate script +- gitlab-ci: fix ldd check for Vulkan drivers +- gitlab-ci: add a job that only build things needed for testing +- gitlab-ci: do not build with debugoptimized for meson-main +- gitlab-ci: build swr in meson-main +- gitlab-ci: build GLVND in meson-clang +- gitlab-ci: remove now useless meson-swr-glvnd build job +- gitlab-ci: reduce the number of scons build +- radv: disable subgroup shuffle operations on GFX10 +- ac/llvm: fix the local invocation index for wave32 +- meson: only build imgui when needed +- radv: set the image view aspect mask during subpass transitions +- radv: set the image view aspect mask before resolves +- radv: rework creation of decompress/resummarize meta pipelines +- radv: create decompress pipelines for separate depth/stencil layouts +- radv: select the depth decompress path based on the aspect mask +- ac/llvm: fix warning in ac_build_canonicalize() +- radv: fix reporting subgroup size with + VK_KHR_pipeline_executable_properties +- radv: fix enabling sample shading with SampleID/SamplePosition +- radv/gfx10: fix implementation of exclusive scans +- ac: add 8-bit and 16-bit supports to ac_build_permlane16() +- radv: enable VK_KHR_shader_subgroup_extended_types on GFX10 +- ac/llvm: convert src operands to pointers if necessary +- radv: add more constants to avoid using magic numbers +- radv,ac/nir: lower deref operations for shared memory +- aco: drop useless lowering of deref operations for shared memory +- ac/llvm: fix atomic var operations if source isn't a deref +- radv: remove dead shader input/output variables +- radv: simplify a check in radv_fixup_vertex_input_fetches() +- radv/gfx10: fix the vertex order for triangle strips emitted by a GS +- gitlab-ci: rename build-deqp.sh to build-deqp-gl.sh +- gitlab-ci: add a gl suffix to the x86 test image and all test jobs +- gitlab-ci: add a new job that builds a base test image for VK +- gitlab-ci: build cts_runner in the x86 test image for VK +- gitlab-ci: build dEQP VK 1.1.6 in the x86 test image for VK +- gitlab-ci: add a new base test job for VK +- gitlab-ci: allow to run dEQP Vulkan with DEQP_VER +- gitlab-ci: configure the Vulkan ICD export with VK_DRIVER +- gitlab-ci: build RADV in meson-testing +- gitlab-ci: add a job that runs Vulkan CTS with RADV conditionally +- radv: do not use VK_TRUE/VK_FALSE +- radv: move emission of two PA_SC_\* registers to the pipeline CS +- radv: fix possibly wrong PA_SC_AA_CONFIG value for conservative rast +- radv: synchronize after performing a separate depth/stencil fast + clears +- radv: do not init HTILE as compressed state when dst layout allows it +- radv: initialize HTILE for separate depth/stencil aspects +- radv: implement VK_KHR_separate_depth_stencil_layouts +- gitlab-ci: set RADV_DEBUG=checkir for RADV test jobs +- ac/nir: fix out-of-bound access when loading constants from global +- radv: enable SpvCapabilityImageMSArray +- radv: handle unaligned vertex fetches on GFX6/GFX10 +- radv/gfx10: fix ngg_get_ordered_id +- radv/gfx10: fix the out-of-bounds check for vertex descriptors +- ac: declare an enum for the OOB select field on GFX10 +- radv: init a default multisample state for the resolve FS path +- radv: ignore pMultisampleState if rasterization is disabled +- radv: ignore pTessellationState if the pipeline doesn't use tess +- radv: ignore pDepthStencilState if rasterization is disabled +- radv: tidy up radv_pipeline_init_blend_state() +- radv: ignore pColorBlendState if rasterization is disabled +- radv: rely on pipeline layout when creating push descriptors with + template +- radv: return the correct pitch for linear mipmaps on GFX10 +- radv: record number of color/depth samples for each subpass +- radv: implement VK_AMD_mixed_attachment_samples +- ac/surface: use uint16_t for mipmap level pitches +- radv: do not fill keys from fragment shader twice +- spirv: add SpvCapabilityImageReadWriteLodAMD +- spirv,nir: add new lod parameter to image_{load,store} intrinsics +- amd/llvm: handle nir_intrinsic_image_deref_{load,store} with lod +- aco: handle nir_intrinsic_image_deref_{load,store} with lod +- radv: advertise VK_AMD_shader_image_load_store_lod +- radv/gfx10: disable vertex grouping +- radv/gfx10: determine if a pipeline is eligible for NGG passthrough +- radv/gfx10: do not declare LDS for NGG if useless +- radv/gfx10: add support for NGG passthrough mode +- radv/gfx10: improve performance for TES using PrimID but not + exporting it +- radv: only use VkSamplerCreateInfo::compareOp if enabled +- radv/gfx10: enable all CUs if NGG is never used +- radv/gfx10: simplify some duplicated NGG GS code +- vulkan/overlay: Fix for Vulkan 1.2 +- radv: update VK_EXT_descriptor_indexing for Vulkan 1.2 +- radv: update VK_EXT_host_query_reset for Vulkan 1.2 +- radv: update VK_EXT_sampler_filter_minmax for Vulkan 1.2 +- radv: update VK_EXT_scalar_block_layout for Vulkan 1.2 +- radv: update VK_KHR_8bit_storage for Vulkan 1.2 +- radv: update VK_KHR_buffer_device_address for Vulkan 1.2 +- radv: update VK_KHR_create_renderpass2 for Vulkan 1.2 +- radv: update VK_KHR_depth_stencil_resolve for Vulkan 1.2 +- radv: update VK_KHR_draw_indirect_count for Vulkan 1.2 +- radv: update VK_KHR_driver_properties for Vulkan 1.2 +- radv: update VK_KHR_image_format_list for Vulkan 1.2 +- radv: update VK_KHR_imageless_framebuffer for Vulkan 1.2 +- radv: update VK_KHR_shader_atomic_int64 for Vulkan 1.2 +- radv: update VK_KHR_shader_float16_int8 for Vulkan 1.2 +- radv: update VK_KHR_shader_float_controls for Vulkan 1.2 +- radv: update VK_KHR_shader_subgroup_extended_types for Vulkan 1.2 +- radv: update VK_KHR_uniform_buffer_standard_layout for Vulkan 1.2 +- radv: update VK_KHR_timeline_semaphore for Vulkan 1.2 +- radv: implement Vulkan 1.1 features and properties +- radv: implement Vulkan 1.2 features and properties +- radv: enable Vulkan 1.2 +- aco: fix emitting SMEM instructions with no operands on GFX6-GFX7 +- aco: do not select 96-bit/128-bit variants for ds_read/ds_write on + GFX6 +- aco: do not combine additions of DS instructions on GFX6 +- aco: implement stream output with vec3 on GFX6 +- aco: fix emitting slc for MUBUF instructions on GFX6-GFX7 +- aco: print assembly with CLRXdisasm for GFX6-GFX7 if found on the + system +- aco: fix constant folding of SMRD instructions on GFX6 +- aco: do not use the vec3 variant for stores on GFX6 +- aco: do not use the vec3 variant for loads on GFX6 +- aco: add new addr64 bit to MUBUF instructions on GFX6-GFX7 +- aco: implement nir_intrinsic_load_barycentric_at_sample on GFX6 +- radv: fix double free corruption in radv_alloc_memory() +- radv: add explicit external subpass dependencies to meta operations +- radv: handle missing implicit subpass dependencies +- spirv: add SpvCapabilityFragmentMaskAMD +- nir: add two new texture ops for multisample fragment color/mask + fetches +- spirv: add support for SpvOpFragment{Mask}FetchAMD operations +- nir/lower_input_attachments: lower nir_texop_fragment_{mask}_fetch +- ac/nir: add support for nir_texop_fragment_{mask}_fetch +- aco: add support for nir_texop_fragment_{mask}_fetch +- radv: advertise VK_AMD_shader_fragment_mask +- aco: fix printing assembly with CLRXdisasm on GFX6 +- aco: fix wrong IR in nir_intrinsic_load_barycentric_at_sample +- aco: implement nir_intrinsic_store_global on GFX6 +- aco: implement nir_intrinsic_load_global on GFX6 +- aco: implement nir_intrinsic_global_atomic_\* on GFX6 +- aco: implement 64-bit nir_op_ftrunc on GFX6 +- aco: implement 64-bit nir_op_fceil on GFX6 +- aco: implement 64-bit nir_op_fround_even on GFX6 +- aco: implement 64-bit nir_op_ffloor on GFX6 +- aco: implement nir_op_f2i64/nir_op_f2u64 on GFX6 +- ac/llvm: fix missing casts in ac_build_readlane() +- aco: combine MRTZ (depth, stencil, sample mask) exports +- aco: fix a hardware bug for MRTZ exports on GFX6 +- aco: fix a hazard with v_interp_\* and v_{read,readfirst}lane_\* on + GFX6 +- aco: copy the literal offset of SMEM instructions to a temporary +- radv: enable ACO support for GFX6 +- radv: print NIR shaders after lowering FS inputs/outputs +- radv: do not allow sparse resources with multi-planar formats +- radv: enable VK_AMD_shader_fragment_mask on GFX6-GFX7 +- compiler: add a new explicit interpolation mode +- spirv: add support for SpvDecorationExplicitInterpAMD +- compiler: add PERSP to the existing barycentric system values +- compiler: add new SYSTEM_VALUE_BARYCENTRIC_\* +- spirv: add support for SpvBuiltInBaryCoord\* +- nir: add nir_intrinsic_load_barycentric_model +- nir: lower SYSTEM_VALUE_BARYCENTRIC_\* to nir_load_barycentric() +- nir: add nir_intrinsic_interp_deref_at_vertex +- nir: lower interp_deref_at_vertex to load_input_vertex +- spirv: implement SPV_AMD_shader_explicit_vertex_parameter +- ac/llvm: implement VK_AMD_shader_explicit_vertex_parameter +- aco: implement VK_AMD_shader_explicit_vertex_parameter +- radv: gather which input PS variables use an explicit interpolation + mode +- radv: implement VK_AMD_shader_explicit_vertex_parameter +- radv: bump conformance version to 1.2.0.0 +- radv: remove the non conformant VK implementation warning on GFX10 +- aco: fix VS input loads with MUBUF on GFX6 +- radv/gfx10: add a separate flag for creating a GDS OA buffer +- radv/gfx10: implement NGG GS queries +- radv/gfx10: re-enable NGG GS +- radv: refactor physical device properties +- aco: fix MUBUF VS input loads when expanding vec3 to vec4 on GFX6 +- aco: do not use ds_{read,write}2 on GFX6 +- aco: fix waiting for scalar stores before "writing back" data on + GFX8-GFX9 +- aco: fix creating v_madak if v_mad_f32 has two sgpr literals +- nir: do not use De Morgan's Law rules for flt and fge +- loader: #define PATH_MAX when undefined (eg. Hurd) +- util: Do not fail to build on unknown pthread_setname_np +- meson: Do not require libdrm for DRI2 on hurd +- radeon/vcn: Handle crop parameters for encoder +- radeonsi: use compute shader for clear 12-byte buffer +- kmsro: Add "mcde" entry point +- nir: fix couple of compile warnings +- util/android: fix android build errors +- Revert "egl: implement new functions from + EGL_EXT_image_flush_external" +- Revert "egl: handle EGL_IMAGE_EXTERNAL_FLUSH_EXT" +- Revert "st/dri: add support for EGL_EXT_image_flush_external" +- Revert "st/dri: assume external consumers of back buffers can write + to the buffers" +- Revert "dri_interface: add interface for + EGL_EXT_image_flush_external" +- mesa: allow bit queries for EXT_disjoint_timer_query +- Revert "mesa: allow bit queries for EXT_disjoint_timer_query" +- mesa: allow bit queries for EXT_disjoint_timer_query +- gitlab-ci: update Piglit commit, update skips +- mapi: add GetInteger64vEXT with EXT_disjoint_timer_query +- glsl: handle max uniform limits with lower_const_arrays_to_uniforms +- gitlab-ci: bump piglit checkout commit +- glsl: additional interface redeclaration check for SSO programs +- intel/compiler: add newline to limit_dispatch_width message +- intel/compiler: force simd8 when dual src blending on gen8 +- dri: add \__DRI_IMAGE_FORMAT_SXRGB8 +- i965: expose MESA_FORMAT_B8G8R8X8_SRGB visual +- mesa/st/i965: add a ProgramResourceHash for quicker resource lookup +- mesa: create program resource hash in a single place +- iris: set depth stall enabled when depth flush enabled on gen12 +- anv: set depth stall enabled when depth flush enabled on gen12 +- isl/gen12: add reminder comment about missing WA with 3D surfaces +- anv: fix assert in GetImageDrmFormatModifierPropertiesEXT +- anv: add assert for isl_mod_info in choose_isl_tiling_flags +- anv: initialize clear_color_is_zero_one +- egl/android: fix buffer_count for applications setting max count +- anv/android: setup gralloc1 usage from gralloc0 usage manually +- anv/android: make format_supported_with_usage static +- intel/vec4: fix valgrind errors with vf_values array +- glsl: fix a memory leak with resource_set +- iris: fix aux buf map failure in 32bits app on Android +- winsys/svga: Enable transhuge pages for buffer objects +- svga: Avoid discard DMA uploads +- gallium/util: Increase the debug_flush map depth +- svga: Fix banded DMA upload +- st/va: Convert interlaced NV12 to progressive +- util/format: Add the P010 format used for 10-bit videos +- gallium: Add PIPE_FORMAT_P010 support +- st/va: Add support for P010, used for 10-bit videos +- radeon: Use P010 for decoding of 10-bit videos +- r600: Remove HEVC related code since HEVC is not supported +- mesa: Prevent \_MaxLevel from being less than zero +- Revert "st/va: Convert interlaced NV12 to progressive" +- glsl: just use NIR to lower outputs when driver can't read outputs +- glsl: disable lower_fragdata_array() for NIR drivers +- mesa: add ARB_shading_language_include stubs +- glsl: add infrastructure for ARB_shading_language_include +- mesa: add ARB_shading_language_include infrastructure to + gl_shared_state +- mesa: add helper to validate tokenise shader include path +- mesa: add \_mesa_lookup_shader_include() helper +- mesa: add copy_string() helper +- mesa: add glNamedStringARB() support +- mesa: implement glGetNamedStringARB() +- mesa: make error checking optional in \_mesa_lookup_shader_include() +- mesa: implement glIsNamedStringARB() +- mesa: implement glGetNamedStringivARB() +- mesa: split \_mesa_lookup_shader_include() in two +- mesa: implement glDeleteNamedStringARB() +- glsl: add ARB_shading_language_include support to #line +- glsl: pass gl_context to glcpp_parser_create() +- glsl: add preprocessor #include support +- glsl: error if #include used while extension is disabled +- glsl: add can_skip_compile() helper +- glsl: delay compilation skip if shader contains an include +- mesa: add support cursor support for relative path shader includes +- mesa: add shader include lookup support for relative paths +- mesa: implement glCompileShaderIncludeARB() +- mesa: enable ARB_shading_language_include +- gitlab-ci: bump piglit checkout commit +- gitlab-ci: update for arb_shading_language_include +- compiler: move build definition of pp_standalone_scaffolding.c +- radv: add some infrastructure for fresh forks for each secure compile +- radv: add a secure_compile_open_fifo_fds() helper +- radv: create a fresh fork for each pipeline compile +- docs: update source code repository documentation +- glsl: move calculate_array_size_and_stride() to link_uniforms.cpp +- glsl: don't set uniform block as used when its not +- glsl: make use of active_shader_mask when building resource list +- glsl/nir: iterate the system values list when adding varyings +- docs: remove mailing list as way of submitting patches +- glsl: move nir_remap_dual_slot_attributes() call out of glsl_to_nir() +- glsl: copy the how_declared field when converting to nir +- nir: add some fields to nir_variable_data +- glsl: copy the new data fields when converting to nir +- glsl: add support for named varyings in + nir_build_program_resource_list() +- glsl: add subroutine support to nir_build_program_resource_list() +- st/glsl_to_nir: call gl_nir_lower_buffers() a little later +- st/glsl_to_nir: use nir based program resource list builder +- st/glsl_to_nir: fix SSO validation regression +- glsl: rename gl_nir_link() to gl_nir_link_spirv() +- glsl: add gl_nir_link_check_atomic_counter_resources() +- glsl: add new gl_nir_link_glsl() helper +- glsl: reorder link_and_validate_uniforms() calls +- mesa: add new UseNIRGLSLLinker constant +- glsl: use nir linker to link atomics +- glsl: add check_image_resources() for the nir linker +- glsl: use nir version of check_image_resources() for nir linker +- glsl: move check_subroutine_resources() into the shared util code +- glsl: call check_subroutine_resources() from the nir linker +- glsl: move uniform resource checks into the common linker code +- glsl: call uniform resource checks from the nir linker +- glsl: move calculate_subroutine_compat() to shared linker code +- glsl: call calculate_subroutine_compat() from the nir linker +- glsl: fix potential bug in nir uniform linker +- glsl: remove bogus assert in nir uniform linking +- glsl: fix check for matrices in blocks when using nir uniform linker +- glsl: count uniform components and storage better in nir linking +- glsl_to_nir: update interface type properly +- glsl: fix gl_nir_set_uniform_initializers() for image arrays +- ac: Handle invalid GFX10 format correctly in ac_get_tbuffer_format. +- aco: Make sure not to mistakenly propagate 64-bit constants. +- aco: Treat all booleans as per-lane. +- aco: Optimize out trivial code from uniform bools. +- aco: Fix operand of s_bcnt1_i32_b64 in emit_boolean_reduce. +- aco: Remove superfluous argument from emit_boolean_logic. +- aco: Remove lower_linear_bool_phi, it is not needed anymore. +- aco: Optimize load_subgroup_id to one bit field extract instruction. +- aco/wave32: Change uniform bool optimization to work with wave32. +- aco/wave32: Replace hardcoded numbers in spiller with wave size. +- aco/wave32: Introduce emit_mbcnt which takes wave size into account. +- aco/wave32: Add wave size specific opcodes to aco_builder. +- aco/wave32: Use lane mask regclass for exec/vcc. +- aco/wave32: Fix load_local_invocation_index to support wave32. +- aco/wave32: Use wave_size for barrier intrinsic. +- aco/wave32: Allow setting the subgroup ballot size to 64-bit. +- aco/wave32: Fix reductions. +- aco: Fix uniform i2i64. +- ac/llvm: Fix ac_build_reduce in wave32 mode. +- aco/wave32: Set the definitions of v_cmp instructions to the lane + mask. +- aco: Implement 64-bit constant propagation. +- aco: Allow optimizing vote_all and nir_op_iand. +- aco: Don't skip combine_instruction when definitions[1] is used. +- aco: Optimize out s_and with exec, when used on uniform bitwise + values. +- aco: Flip s_cbranch / s_cselect to optimize out an s_not if possible. +- nouveau/nvc0: add extern keyword to nvc0_miptree_vtbl. +- intel/compiler: Fix array bounds warning on GCC 10. +- radeon: Move si_get_pic_param to radeon_vce.c +- r600: Move get_pic_param to radeon_vce.c +- gallium: Fix a couple of multiple definition warnings. +- radeon: Fix multiple definition error with radeon_debug +- aco: Fix -Wstringop-overflow warnings in aco_span. +- aco: Fix maybe-uninitialized warnings. +- aco: Fix signedness compare warning. +- aco: Make a better guess at which instructions need the VCC hint. +- aco: Transform uniform bitwise instructions to 32-bit if possible. +- aco/gfx10: Fix VcmpxExecWARHazard mitigation. +- aco: Fix the meaning of is_atomic. +- aco/optimizer: Don't combine uniform bool s_and to s_andn2. +- gallium/swr: Fix arb_transform_feedback2 +- gitlab-ci: Disable lima jobs +- gitlab-ci: Run only LAVA jobs in special-named branches +- panfrost: Add checksum fields to SFBD descriptor +- panfrost: Set 0x10 bit on mali_shader_meta.unknown2_4 on T720 +- panfrost: Rework format encoding on SFBD +- panfrost: Take into account texture layers in SFBD +- panfrost: Decode blend shaders for SFBD +- panfrost: Generate polygon list manually for SFBD +- panfrost: Print the right zero field +- panfrost: Pipe the GPU ID into compiler and disassembler +- panfrost: Set depth and stencil for SFBD based on the format +- panfrost: Multiply offset_units by 2 +- panfrost: Make sure the shader descriptor is in sync with the GL + state +- gitlab-ci: Remove limit on kernel logging +- panfrost: Just print tiler fields as-is for Tx20 +- panfrost: Rework buffers in SFBD +- gitlab-ci: Fix dir name for VK-GL-CTS sources +- panfrost: Don't print the midgard_blend_rt structs on SFBD +- panfrost: Add quirks system to cmdstream +- panfrost: Simplify shader patching +- panfrost: White list the Mali T720 +- gitlab-ci: Test Panfrost on T720 GPUs +- panfrost: Add PAN_MESA_DEBUG=sync +- panfrost: Hold a reference to sampler views +- pan/midgard: Remove undefined behavior +- nir: Don't copy empty array +- util: Don't access members of NULL pointers +- panfrost: Don't lose bits! +- st/mesa: Don't access members of NULL pointers +- panfrost: Handle Z24_UNORM_S8_UINT as MALI_Z32_UNORM +- panfrost: Increase PIPE_SHADER_CAP_MAX_OUTPUTS to 16 +- panfrost: Dynamically allocate array of texture pointers +- panfrost: Map with size of first layer for 3D textures +- panfrost: Store internal format +- gitlab-ci: Update kernel for LAVA to 5.5-rc1 plus fixes +- gitlab-ci: Switch LAVA jobs to use shared dEQP runner +- gitlab-ci: Upgrade kernel for LAVA jobs to v5.5-rc5 +- gitlab-ci: Consolidate container and build stages for LAVA +- panfrost: free last_read/write tables in mir_create_dependency_graph +- panfrost: free allocations in schedule_block +- panfrost: add lcra_free() to free lcra state +- panfrost: free spill cost table in mir_spill_register +- lima: add debug prints for BO cache +- lima: align size before trying to fetch BO from cache +- lima: ignore flags while looking for BO in cache +- lima: set dithering flag when necessary +- lima: add support for gl_PointSize +- lima: enable tiling +- lima: handle DRM_FORMAT_MOD_INVALID in resource_from_handle() +- lima: expose tiled format modifier in query_dmabuf_modifiers() +- lima: use single BO for GP outputs +- lima: drop suballocator +- lima: fix allocation of GP outputs storage for indexed draw +- lima: postpone PP stream generation +- lima: don't reload and redraw tiles that were not updated +- lima: fix PP stream terminator size +- lima: use linear layout for shared buffers if modifier is not + specified +- lima: add debug flag to disable tiling +- lima: drop support for R8G8B8 format +- lima: fix PLBU_CMD_PRIMITIVE_SETUP command +- lima: fix viewport clipping +- lima: implement polygon offset +- lima: fix PIPE_CAP_\* to mark features that aren't supported yet +- lima: add new findings to texture descriptor +- lima: fix handling of reverse depth range +- ci: lava: pass CI_NODE_INDEX and CI_NODE_TOTAL to lava jobs +- ci: Re-enable CI for lima on mali450 +- lima: implement invalidate_resource() +- nir: don't emit ishl in \_nir_mul_imm() if backend doesn't support + bitops +- lima: use imul for calculations with intrinsic src +- lima: ppir: don't delete root ld_tex nodes without successors in + current block +- lima: ppir: always create move and update ld_tex successors for all + blocks +- lima: disable early-z if fragment shader uses discard +- swr: Fix build with llvm-10.0. +- panfrost: Fix gnu-empty-initializer build errors. +- scons: Bump C standard to gnu11 on macOS 10.15. +- util/u_thread: Restrict u_thread_get_time_nano on macOS. +- swr: Fix build with llvm-10.0. +- swr: Fix build with llvm-10.0. +- lima: Fix build with GCC 10. +- swr: Fix GCC 4.9 checks. +- panfrost: Remove unused anonymous enum variables. +- u_vbuf: add logic to use a limited number of vbufs +- u_vbuf: use single vertex buffer if it's not possible to have + multiple +- util/u_thread: Fix build under Haiku +- glsl: Enable textureSize for samplerExternalOES +- meson: Fix linkage of libgallium_nine with libgalliumvl +- meta: Cleanup function for DrawTex +- main: allow external textures for BindImageTexture +- meta: Add cleanup function for Bitmap +- Revert "draw: revert using correct order for prim decomposition." +- zink: confused compilation macro usage for zink in target helpers. diff --git a/docs/relnotes/20.0.1.html b/docs/relnotes/20.0.1.html deleted file mode 100644 index 7ad5a59f248..00000000000 --- a/docs/relnotes/20.0.1.html +++ /dev/null @@ -1,172 +0,0 @@ - - - - - -Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 20.0.1 Release Notes / 2020-03-05

- -

- Mesa 20.0.1 is a bug fix release which fixes bugs found since the 20.0.0 release. -

-

-Mesa 20.0.1 implements the OpenGL 4.6 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.6. OpenGL -4.6 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

-

-Mesa 20.0.1 implements the Vulkan 1.2 API, but the version reported by -the apiVersion property of the VkPhysicalDeviceProperties struct -depends on the particular driver being used. -

- -

SHA256 checksum

-
-  6153ba3f8cb0524bbfc08e4db76b408126b2d1be8f789dffe28d1a0461eedde4  mesa-20.0.1.tar.xz
-
- - -

New features

- -
    -
- -

Bug fixes

- -
    -
  • V3D/Broadcom (Raspberry Pi 4) - GLES 3.1 - GL_EXT_texture_norm16 advertised, but not usable
  • -
  • i965 assertion failure in fallback_rgbx_to_rgba
  • -
  • Compute copies do not handle SUBSAMPLED formats
  • -
- -

Changes

- -
    -

    Andreas Baierl (1):

    -
  • gitlab-ci: lima: Add flaky tests to the skips list
  • -

    -

    Andrii Simiklit (1):

    -
  • Revert "glx: convert glx_config_create_list to one big calloc"
  • -

    -

    Arcady Goldmints-Orlov (1):

    -
  • spirv: Remove outdated SPIR-V decoration warnings
  • -

    -

    Bas Nieuwenhuizen (1):

    -
  • radeonsi: Fix compute copies for subsampled formats.
  • -

    -

    Caio Marcelo de Oliveira Filho (1):

    -
  • intel/gen12: Take into account opcode when decoding SWSB
  • -

    -

    Chris Wilson (1):

    -
  • iris: Fix import sync-file into syncobj
  • -

    -

    Danylo Piliaiev (1):

    -
  • i965: Do not generate D16 B5G6R5_UNORM configs on gen < 8
  • -

    -

    Dave Airlie (7):

    -
  • dri: add another get shm variant.
  • -
  • glx/drisw: add getImageShm2 path
  • -
  • glx/drisw: return false if shmid == -1
  • -
  • glx/drisw: fix shm put image fallback
  • -
  • gallivm/tgsi: fix stream id regression
  • -
  • gallivm/nir: fix integer divide SIGFPE
  • -
  • gallivm/nir: handle mod 0 better.
  • -

    -

    Dylan Baker (7):

    -
  • docs: Add release notes for 20.0.0
  • -
  • .pick_status.json: Update to 8291d728dc997e87b4d2e4e451692643a1dba881
  • -
  • .pick_status.json: Update to e4baff90812d799d586296fcad992ddcc553c359
  • -
  • .pick_status.json: Update to 01496e3d1ea0370af03e6645dbd2b864c2ace94c
  • -
  • .pick_status.json: Update to 09323634898ab3efc0150dc7d756bf36b1b89b76
  • -
  • .pick_status.json: Update to 3503cb4c28e01b34f3a25546c058150709c22348
  • -
  • .pick_status.json: Update to 0ac731b1ff96de46998948aa06081efa5140d50e
  • -

    -

    Eric Anholt (3):

    -
  • llvmpipe: Fix real uninitialized use of "atype" for SEMANTIC_FACE
  • -
  • turnip: Fix compiler warning about casting a nondispatchable handle.
  • -
  • aco: Fix signed-vs-unsigned warning.
  • -

    -

    Erik Faye-Lund (1):

    -
  • util: promote u_debug_memory.c to src/util
  • -

    -

    Ian Romanick (2):

    -
  • nir/search: Use larger type to hold linearized index
  • -
  • intel/fs: Correctly handle multiply of fsign with a source modifier
  • -

    -

    James Xiong (1):

    -
  • iris: handle the failure of converting unsupported yuv formats to isl
  • -

    -

    Jason Ekstrand (1):

    -
  • anv: Always enable the data cache
  • -

    -

    Jonathan Marek (1):

    -
  • turnip: fix srgb MRT
  • -

    -

    Jordan Justen (1):

    -
  • intel/compiler: Restrict cs_threads to 64
  • -

    -

    Jose Maria Casanova Crespo (1):

    -
  • v3d: Sync on last CS when non-compute stage uses resource written by CS
  • -

    -

    Kenneth Graunke (2):

    -
  • iris: Make mocs an inline helper in iris_resource.h
  • -
  • iris: Fix BLORP vertex buffers to respect ISL MOCS settings
  • -

    -

    Marek Olšák (5):

    -
  • mesa: fix immediate mode with tessellation and varying patch vertices
  • -
  • util: remove the dependency on kcmp.h
  • -
  • tgsi_to_nir: set num_images and num_samplers with holes correctly
  • -
  • mesa: call FLUSH_VERTICES before updating CoordReplace
  • -
  • mesa: fix incorrect prim.begin/end for glMultiDrawElements
  • -

    -

    Mathias Fröhlich (2):

    -
  • egl: Fix A2RGB10 platform_{device,surfaceless} PBuffer configs.
  • -
  • mesa: Flush vertices before changing the OpenGL state.
  • -

    -

    Michel Dänzer (1):

    -
  • st/vdpau: Only call is_video_format_supported hook if needed
  • -

    -

    Paulo Zanoni (3):

    -
  • intel: fix the gen 11 compute shader scratch IDs
  • -
  • intel: fix the gen 12 compute shader scratch IDs
  • -
  • intel/device: bdw_gt1 actually has 6 eus per subslice
  • -

    -

    Rafael Antognolli (2):

    -
  • iris: Apply the flushes when switching pipelines.
  • -
  • intel/gen12+: Disable mid thread preemption.
  • -

    -

    Rhys Perry (2):

    -
  • aco: keep track of which events are used in a barrier
  • -
  • aco: fix carry-out size for wave32 v_add_co_u32_e64
  • -

    -

    Samuel Pitoiset (3):

    -
  • ac/llvm: fix 64-bit fmed3
  • -
  • ac/llvm: fix 16-bit fmed3 on GFX8 and older gens
  • -
  • ac/llvm: flush denorms for nir_op_fmed3 on GFX8 and older gens
  • -

    -

    Tapani Pälli (4):

    -
  • mesa: introduce boolean toggle for EXT_texture_norm16
  • -
  • i965: toggle on EXT_texture_norm16
  • -
  • mesa/st: toggle EXT_texture_norm16 based on format support
  • -
  • mesa/st: fix formats required for EXT_texture_norm16
  • -

    -

    -
- -
- - diff --git a/docs/relnotes/20.0.1.rst b/docs/relnotes/20.0.1.rst new file mode 100644 index 00000000000..20398053f7a --- /dev/null +++ b/docs/relnotes/20.0.1.rst @@ -0,0 +1,96 @@ +Mesa 20.0.1 Release Notes / 2020-03-05 +====================================== + +Mesa 20.0.1 is a bug fix release which fixes bugs found since the 20.0.0 +release. + +Mesa 20.0.1 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.6. OpenGL 4.6 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +Mesa 20.0.1 implements the Vulkan 1.2 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct depends +on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + 6153ba3f8cb0524bbfc08e4db76b408126b2d1be8f789dffe28d1a0461eedde4 mesa-20.0.1.tar.xz + +New features +------------ + +Bug fixes +--------- + +- V3D/Broadcom (Raspberry Pi 4) - GLES 3.1 - GL_EXT_texture_norm16 + advertised, but not usable +- i965 assertion failure in fallback_rgbx_to_rgba +- Compute copies do not handle SUBSAMPLED formats + +Changes +------- + +- gitlab-ci: lima: Add flaky tests to the skips list +- Revert "glx: convert glx_config_create_list to one big calloc" +- spirv: Remove outdated SPIR-V decoration warnings +- radeonsi: Fix compute copies for subsampled formats. +- intel/gen12: Take into account opcode when decoding SWSB +- iris: Fix import sync-file into syncobj +- i965: Do not generate D16 B5G6R5_UNORM configs on gen < 8 +- dri: add another get shm variant. +- glx/drisw: add getImageShm2 path +- glx/drisw: return false if shmid == -1 +- glx/drisw: fix shm put image fallback +- gallivm/tgsi: fix stream id regression +- gallivm/nir: fix integer divide SIGFPE +- gallivm/nir: handle mod 0 better. +- docs: Add release notes for 20.0.0 +- .pick_status.json: Update to 8291d728dc997e87b4d2e4e451692643a1dba881 +- .pick_status.json: Update to e4baff90812d799d586296fcad992ddcc553c359 +- .pick_status.json: Update to 01496e3d1ea0370af03e6645dbd2b864c2ace94c +- .pick_status.json: Update to 09323634898ab3efc0150dc7d756bf36b1b89b76 +- .pick_status.json: Update to 3503cb4c28e01b34f3a25546c058150709c22348 +- .pick_status.json: Update to 0ac731b1ff96de46998948aa06081efa5140d50e +- llvmpipe: Fix real uninitialized use of "atype" for SEMANTIC_FACE +- turnip: Fix compiler warning about casting a nondispatchable handle. +- aco: Fix signed-vs-unsigned warning. +- util: promote u_debug_memory.c to src/util +- nir/search: Use larger type to hold linearized index +- intel/fs: Correctly handle multiply of fsign with a source modifier +- iris: handle the failure of converting unsupported yuv formats to isl +- anv: Always enable the data cache +- turnip: fix srgb MRT +- intel/compiler: Restrict cs_threads to 64 +- v3d: Sync on last CS when non-compute stage uses resource written by + CS +- iris: Make mocs an inline helper in iris_resource.h +- iris: Fix BLORP vertex buffers to respect ISL MOCS settings +- mesa: fix immediate mode with tessellation and varying patch vertices +- util: remove the dependency on kcmp.h +- tgsi_to_nir: set num_images and num_samplers with holes correctly +- mesa: call FLUSH_VERTICES before updating CoordReplace +- mesa: fix incorrect prim.begin/end for glMultiDrawElements +- egl: Fix A2RGB10 platform_{device,surfaceless} PBuffer configs. +- mesa: Flush vertices before changing the OpenGL state. +- st/vdpau: Only call is_video_format_supported hook if needed +- intel: fix the gen 11 compute shader scratch IDs +- intel: fix the gen 12 compute shader scratch IDs +- intel/device: bdw_gt1 actually has 6 eus per subslice +- iris: Apply the flushes when switching pipelines. +- intel/gen12+: Disable mid thread preemption. +- aco: keep track of which events are used in a barrier +- aco: fix carry-out size for wave32 v_add_co_u32_e64 +- ac/llvm: fix 64-bit fmed3 +- ac/llvm: fix 16-bit fmed3 on GFX8 and older gens +- ac/llvm: flush denorms for nir_op_fmed3 on GFX8 and older gens +- mesa: introduce boolean toggle for EXT_texture_norm16 +- i965: toggle on EXT_texture_norm16 +- mesa/st: toggle EXT_texture_norm16 based on format support +- mesa/st: fix formats required for EXT_texture_norm16 diff --git a/docs/relnotes/20.0.2.html b/docs/relnotes/20.0.2.html deleted file mode 100644 index 973830b6679..00000000000 --- a/docs/relnotes/20.0.2.html +++ /dev/null @@ -1,159 +0,0 @@ - - - - - -Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 20.0.2 Release Notes / 2020-03-18

- -

- Mesa 20.0.2 is a bug fix release which fixes bugs found since the 20.0.1 release. -

-

-Mesa 20.0.2 implements the OpenGL 4.6 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.6. OpenGL -4.6 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

-

-Mesa 20.0.2 implements the Vulkan 1.2 API, but the version reported by -the apiVersion property of the VkPhysicalDeviceProperties struct -depends on the particular driver being used. -

- -

SHA256 checksum

-
-  aa54f1cb669550606aab8ceb475105d15aeb814fca5a778ce70d0fd10e98e86f  mesa-20.0.2.tar.xz
-
- - -

New features

- -
    -
- -

Bug fixes

- -
    -
  • RPCS3 / Persona 5 - Performance regression [RADV / Navi]
  • -
  • [CTS] dEQP-VK.descriptor_indexing.* fails on RADV/LLVM
  • -
  • [RadeonSI][gfx10/navi] Kerbal Space Program crash: si_draw_vbo: Assertion `0' failed
  • -
  • src/compiler/glsl/glcpp/glcpp-parse.y:1297: _token_print: Assertion `!"Error: Don't know how to print token."' failed.
  • -
  • Budget Cuts hits VK_AMD_shader_fragment_mask assert
  • -
- -

Changes

- -
    -

    Andreas Baierl (1):

    -
  • gitlab-ci: Add add a set of lima flakes
  • -

    -

    Bas Nieuwenhuizen (2):

    -
  • amd/llvm: Fix divergent descriptor indexing. (v3)
  • -
  • amd/llvm: Fix divergent descriptor regressions with radeonsi.
  • -

    -

    Danylo Piliaiev (2):

    -
  • glsl: do not crash if string literal is used outside of #include/#line
  • -
  • st/mesa: Fix signed integer overflow when using util_throttle_memory_usage
  • -

    -

    Dave Airlie (1):

    -
  • gallium: fix build with latest meson and gcc10
  • -

    -

    Dylan Baker (8):

    -
  • docs: Add sha256sums for 20.0.1
  • -
  • .pick_status.json: Update to 07f1ef5656e0721282d01a8421eaca056348137d
  • -
  • .pick_status.json: Update to 70341d7746c177a4cd7377ef633e9f85afd11d54
  • -
  • .pick_status.json: Update to 625d8705f02e211e2733c3fe12845505725c37d4
  • -
  • .pick_status.json: Mark b83c9aca4a5fd02d920c90c1799137fed52dc1d9 as backported
  • -
  • .pick_status.json: Update to ee9e0d1ecae307fa48200d2604d3114070253299
  • -
  • .pick_status.json: Update to 3dd0d12aa5fefa94123269a541c94cdf57599e34
  • -
  • .pick_status.json: Update to 94e37859a96cc56cf0c5418a5af00a3e9f5a1bf5
  • -

    -

    Eric Anholt (1):

    -
  • glsl/tests: Fix waiting for disk_cache_put() to finish.
  • -

    -

    Eric Engestrom (7):

    -
  • bin/gen_release_notes.py: fix commit list command
  • -
  • .pick_status.json: Update to 24db276d11976905b2e8a44965c684bb48c3d49f
  • -
  • gen_release_notes: fix vulkan version reported
  • -
  • docs/relnotes/20.0: fix vulkan version reported
  • -
  • .pick_status.json: Update to ba03e308b66b0b88f60b99d9d47851a5e1522e6e
  • -
  • vulkan/wsi: fix cleanup when dup() fails
  • -
  • gen_release_notes: fix version in "you should wait" message
  • -

    -

    Francisco Jerez (1):

    -
  • intel/fs: Fix workaround for VxH indirect addressing bug under control flow.
  • -

    -

    Jason Ekstrand (9):

    -
  • isl: Set 3DSTATE_DEPTH_BUFFER::Depth correctly for 3D surfaces
  • -
  • iris: Don't skip fast depth clears if the color changed
  • -
  • anv: Parse VkPhysicalDeviceFeatures2 in CreateDevice
  • -
  • vulkan/wsi: Don't leak the FD when GetImageDrmFormatModifierProperties fails
  • -
  • vulkan/wsi: Return an error if dup() fails
  • -
  • anv: Use the PIPE_CONTROL instead of bits for the CS stall W/A
  • -
  • anv: Use a proper end-of-pipe sync instead of just CS stall
  • -
  • anv: Do end-of-pipe sync around MCS/CCS ops instead of CS stall
  • -
  • anv: Do an end-of-pipe sync before updating AUX table entries
  • -

    -

    José Fonseca (1):

    -
  • meson: Avoid duplicate symbols.
  • -

    -

    Kristian Høgsberg (2):

    -
  • Revert "glsl: Use a simpler formula for tanh"
  • -
  • Revert "spirv: Use a simpler and more correct implementaiton of tanh()"
  • -

    -

    Marek Olšák (4):

    -
  • Revert "mesa: check for z=0 in _mesa_Vertex3dv()"
  • -
  • radeonsi: add a bug workaround for NGG - LATE_ALLOC_GS
  • -
  • ac: add a bug workaround for the 100% NGG culling case
  • -
  • gallium/cso_context: remove cso_delete_xxx_shader helpers to fix the live cache
  • -

    -

    Martin Fuzzey (3):

    -
  • freedreno: android: fix build failure on android due to python version
  • -
  • freedreno: android: add a6xx-pack.xml.h generation to android build
  • -
  • freedreno: android: fix build of perfcounters.
  • -

    -

    Michel Dänzer (1):

    -
  • llvmpipe: Use uintptr_t for pointer values
  • -

    -

    Rafael Antognolli (3):

    -
  • anv: Wait for the GPU to be idle before invalidating the aux table.
  • -
  • iris: Split aux map initialization from invalidation.
  • -
  • iris: Wait for the GPU to be idle before invalidating the aux table.
  • -

    -

    Rob Clark (1):

    -
  • freedreno: fix FD_MESA_DEBUG=inorder
  • -

    -

    Samuel Pitoiset (5):

    -
  • aco: fix image load/store with lod and 1D images
  • -
  • nir/lower_input_attachments: remove bogus assert in try_lower_input_texop()
  • -
  • ac/llvm: add missing optimization barrier for 64-bit readlanes
  • -
  • radv: only inject implicit subpass dependencies if necessary
  • -
  • radv: fix random depth range unrestricted failures due to a cache issue
  • -

    -

    Timur Kristóf (2):

    -
  • nir: Add ability to lower non-const quad broadcasts to const ones.
  • -
  • radv: Enable lowering dynamic quad broadcasts.
  • -

    -

    Vinson Lee (1):

    -
  • st/nine: Fix incompatible-pointer-types-discards-qualifiers errors.
  • -

    -

    -
- -
- - diff --git a/docs/relnotes/20.0.2.rst b/docs/relnotes/20.0.2.rst new file mode 100644 index 00000000000..03567bb1dd1 --- /dev/null +++ b/docs/relnotes/20.0.2.rst @@ -0,0 +1,107 @@ +Mesa 20.0.2 Release Notes / 2020-03-18 +====================================== + +Mesa 20.0.2 is a bug fix release which fixes bugs found since the 20.0.1 +release. + +Mesa 20.0.2 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.6. OpenGL 4.6 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +Mesa 20.0.2 implements the Vulkan 1.2 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct depends +on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + aa54f1cb669550606aab8ceb475105d15aeb814fca5a778ce70d0fd10e98e86f mesa-20.0.2.tar.xz + +New features +------------ + +Bug fixes +--------- + +- RPCS3 / Persona 5 - Performance regression [RADV / Navi] +- [CTS] dEQP-VK.descriptor_indexing.\* fails on RADV/LLVM +- [RadeonSI][gfx10/navi] Kerbal Space Program crash: si_draw_vbo: + Assertion \`0' failed +- src/compiler/glsl/glcpp/glcpp-parse.y:1297: \_token_print: Assertion + \`!"Error: Don't know how to print token."' failed. +- Budget Cuts hits VK_AMD_shader_fragment_mask assert + +Changes +------- + +- gitlab-ci: Add add a set of lima flakes +- amd/llvm: Fix divergent descriptor indexing. (v3) +- amd/llvm: Fix divergent descriptor regressions with radeonsi. +- glsl: do not crash if string literal is used outside of + #include/#line +- st/mesa: Fix signed integer overflow when using + util_throttle_memory_usage +- gallium: fix build with latest meson and gcc10 +- docs: Add sha256sums for 20.0.1 +- .pick_status.json: Update to 07f1ef5656e0721282d01a8421eaca056348137d +- .pick_status.json: Update to 70341d7746c177a4cd7377ef633e9f85afd11d54 +- .pick_status.json: Update to 625d8705f02e211e2733c3fe12845505725c37d4 +- .pick_status.json: Mark b83c9aca4a5fd02d920c90c1799137fed52dc1d9 as + backported +- .pick_status.json: Update to ee9e0d1ecae307fa48200d2604d3114070253299 +- .pick_status.json: Update to 3dd0d12aa5fefa94123269a541c94cdf57599e34 +- .pick_status.json: Update to 94e37859a96cc56cf0c5418a5af00a3e9f5a1bf5 +- glsl/tests: Fix waiting for disk_cache_put() to finish. +- bin/gen_release_notes.py: fix commit list command +- .pick_status.json: Update to 24db276d11976905b2e8a44965c684bb48c3d49f +- gen_release_notes: fix vulkan version reported +- docs/relnotes/20.0: fix vulkan version reported +- .pick_status.json: Update to ba03e308b66b0b88f60b99d9d47851a5e1522e6e +- vulkan/wsi: fix cleanup when dup() fails +- gen_release_notes: fix version in "you should wait" message +- intel/fs: Fix workaround for VxH indirect addressing bug under + control flow. +- isl: Set 3DSTATE_DEPTH_BUFFER::Depth correctly for 3D surfaces +- iris: Don't skip fast depth clears if the color changed +- anv: Parse VkPhysicalDeviceFeatures2 in CreateDevice +- vulkan/wsi: Don't leak the FD when + GetImageDrmFormatModifierProperties fails +- vulkan/wsi: Return an error if dup() fails +- anv: Use the PIPE_CONTROL instead of bits for the CS stall W/A +- anv: Use a proper end-of-pipe sync instead of just CS stall +- anv: Do end-of-pipe sync around MCS/CCS ops instead of CS stall +- anv: Do an end-of-pipe sync before updating AUX table entries +- meson: Avoid duplicate symbols. +- Revert "glsl: Use a simpler formula for tanh" +- Revert "spirv: Use a simpler and more correct implementaiton of + tanh()" +- Revert "mesa: check for z=0 in \_mesa_Vertex3dv()" +- radeonsi: add a bug workaround for NGG - LATE_ALLOC_GS +- ac: add a bug workaround for the 100% NGG culling case +- gallium/cso_context: remove cso_delete_xxx_shader helpers to fix the + live cache +- freedreno: android: fix build failure on android due to python + version +- freedreno: android: add a6xx-pack.xml.h generation to android build +- freedreno: android: fix build of perfcounters. +- llvmpipe: Use uintptr_t for pointer values +- anv: Wait for the GPU to be idle before invalidating the aux table. +- iris: Split aux map initialization from invalidation. +- iris: Wait for the GPU to be idle before invalidating the aux table. +- freedreno: fix FD_MESA_DEBUG=inorder +- aco: fix image load/store with lod and 1D images +- nir/lower_input_attachments: remove bogus assert in + try_lower_input_texop() +- ac/llvm: add missing optimization barrier for 64-bit readlanes +- radv: only inject implicit subpass dependencies if necessary +- radv: fix random depth range unrestricted failures due to a cache + issue +- nir: Add ability to lower non-const quad broadcasts to const ones. +- radv: Enable lowering dynamic quad broadcasts. +- st/nine: Fix incompatible-pointer-types-discards-qualifiers errors. diff --git a/docs/relnotes/20.0.3.html b/docs/relnotes/20.0.3.html deleted file mode 100644 index 0a159cd79e4..00000000000 --- a/docs/relnotes/20.0.3.html +++ /dev/null @@ -1,177 +0,0 @@ - - - - - -Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 20.0.3 Release Notes / 2020-04-01

- -

- Mesa 20.0.3 is a bug fix release which fixes bugs found since the 20.0.2 release. -

-

-Mesa 20.0.3 implements the OpenGL 4.6 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.6. OpenGL -4.6 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

-

-Mesa 20.0.3 implements the Vulkan 1.2 API, but the version reported by -the apiVersion property of the VkPhysicalDeviceProperties struct -depends on the particular driver being used. -

- -

SHA256 checksum

-
-d63aaf2c27143eded2f4f376f18f7a766ad997f8eeb96c357e8ade84e8a237af  mesa-20.0.3.tar.xz
-
- - -

New features

- -
    -
- -

Bug fixes

- -
    -
  • RADV: flickering textures in Q.U.B.E. 2 through Proton
  • -
  • src/compiler/glsl/ast_to_hir.cpp:2134: ir_rvalue* ast_expression::do_hir(exec_list*, _mesa_glsl_parse_state*, bool): Assertion `result != NULL || !needs_rvalue' failed.
  • -
  • [ACO] Reliable crash with RPCS3 that is not present with LLVM
  • -
  • [RADV] vkCmdBindTransformFeedbackBuffersEXT pSizes optional parameter not handled
  • -
  • soft-fp64: __fsat64 incorrectly returns NaN for a NaN input. It should return zero.
  • -
  • Hang when using glWaitSync with multithreaded shared GL contexts
  • -
- -

Changes

- -
    -

    Caio Marcelo de Oliveira Filho (1):

    -
  • mesa/main: Fix overflow in validation of DispatchComputeGroupSizeARB
  • -

    -

    Dylan Baker (6):

    -
  • docs/relnotes: Add sha256 sums for 20.0.2
  • -
  • .pick_status.json: Update to cf62c2b2ac69637785f55b790fdd601c17e7e9d5
  • -
  • .pick_status.json: Mark 672d10619980687acec329742f055f7f3796c1b8 as backported
  • -
  • .pick_status.json: Mark c923de68dd0ab10a5a5fb3196f539707d046d897 as backported
  • -
  • .pick_status.json: Mark 56de6f698e3f164d97f132203e8159ef0b8e9bb8 as denominated
  • -
  • .pick_status.json: Update to aee004a7c8900938d1c17f0ac299d40001b383b0
  • -

    -

    Eric Engestrom (6):

    -
  • .pick_status.json: Update to 3252041a7872c49e53bb02ffe8b079b5fc43f15e
  • -
  • .pick_status.json: Update to 12711939320e4fcd3a0d86af22da1042ad92035f
  • -
  • .pick_status.json: Update to 05069e1f0794aadd40ce9269f858e50c64254388
  • -
  • .pick_status.json: Update to 8970b7839aebefa7207c9535ac34ab4e8cc0ae25
  • -
  • .pick_status.json: Update to 5f4d9b419a1c931ad468b8b22b8a95b1216891e4
  • -
  • .pick_status.json: Update to 70ac7f5b0c46370075a35067c9f7dfe78e84b16d
  • -

    -

    Erik Faye-Lund (3):

    -
  • rbug: do not return void-value
  • -
  • pipebuffer: clean up cast-warnings
  • -
  • vtn/opencl: fully enable OpenCLstd_Clz
  • -

    -

    Francisco Jerez (1):

    -
  • intel/fs/gen12: Fix interaction of SWSB dependency combination with EU fusion workaround.
  • -

    -

    Greg V (1):

    -
  • amd/addrlib: fix build on non-x86 platforms
  • -

    -

    Ian Romanick (2):

    -
  • soft-fp64/fsat: Correctly handle NaN
  • -
  • soft-fp64: Split a block that was missing a cast on a comparison
  • -

    -

    Jason Ekstrand (5):

    -
  • intel/blorp: Add support for swizzling fast-clear colors
  • -
  • anv: Swizzle fast-clear values
  • -
  • nir/lower_int64: Lower 8 and 16-bit downcasts with nir_lower_mov64
  • -
  • anv: Account for the header in anv_state_stream_alloc
  • -
  • spirv: Implement OpCopyObject and OpCopyLogical as blind copies
  • -

    -

    John Stultz (2):

    -
  • gallium: hud_context: Fix scalar initializer warning.
  • -
  • vc4_bufmgr: Remove duplicative VC definition
  • -

    -

    Jordan Justen (2):

    -
  • intel: Update TGL PCI strings
  • -
  • intel: Add TGL PCI ID
  • -

    -

    Lionel Landwerlin (5):

    -
  • isl: implement linear tiling row pitch requirement for display
  • -
  • isl: properly filter supported display modifiers on Gen9+
  • -
  • isl: only apply main surface ccs pitch constraint with CCS
  • -
  • isl: drop min row pitch alignment when set by the driver
  • -
  • intel: add new TGL pci ids
  • -

    -

    Marek Olšák (3):

    -
  • nir: fix clip/cull_distance_array_size in nir_lower_clip_cull_distance_arrays
  • -
  • ac: fix fast division
  • -
  • st/mesa: fix use of uninitialized memory due to st_nir_lower_builtin
  • -

    -

    Marek Vasut (1):

    -
  • etnaviv: Emit PE.ALPHA_COLOR_EXT* on GPUs with half-float support
  • -

    -

    Neil Armstrong (1):

    -
  • Revert "ci: Remove T820 from CI temporarily"
  • -

    -

    Pierre-Eric Pelloux-Prayer (1):

    -
  • st/mesa: disallow deferred flush if there are multiple contexts
  • -

    -

    Rhys Perry (11):

    -
  • nir/gather_info: handle emit_vertex_with_counter
  • -
  • aco: set has_divergent_branch for discards in loops
  • -
  • aco: handle missing second predecessors at merge block phis
  • -
  • aco: skip NIR in unreachable merge blocks
  • -
  • aco: improve check for unreachable loop continue blocks
  • -
  • aco: emit IR in IF's merge block instead if the other side ends in a jump
  • -
  • aco: fix boolean undef regclass
  • -
  • nir/gather_info: fix per-vertex handling in try_mask_partial_io
  • -
  • aco: implement 64-bit VGPR constant copies in handle_operands()
  • -
  • glsl: fix race in instance getters
  • -
  • util/u_queue: fix race in total_jobs_size access
  • -

    -

    Rob Clark (2):

    -
  • freedreno/ir3/ra: fix array liveranges
  • -
  • util: fix u_fifo_pop()
  • -

    -

    Samuel Pitoiset (7):

    -
  • radv/gfx10: fix required subgroup size with VK_EXT_subgroup_size_control
  • -
  • radv/gfx10: fix required ballot size with VK_EXT_subgroup_size_control
  • -
  • radv: fix optional pSizes parameter when binding streamout buffers
  • -
  • radv: enable VK_KHR_8bit_storage on GFX6-GFX7
  • -
  • ac/nir: use llvm.amdgcn.rcp for nir_op_frcp
  • -
  • ac/nir: use llvm.amdgcn.rsq for nir_op_frsq
  • -
  • ac/nir: use llvm.amdgcn.rcp in ac_build_fdiv()
  • -

    -

    Tapani Pälli (1):

    -
  • glsl: set error_emitted true if type not ok for assignment
  • -

    -

    Thomas Hellstrom (1):

    -
  • svga, winsys/svga: Fix persistent memory discard maps
  • -

    -

    Timothy Arceri (3):

    -
  • glsl: fix varying packing for 64bit integers
  • -
  • nir: fix packing of TCS varyings not read by the TES
  • -
  • nir: fix crash in varying packing on interface mismatch
  • -

    -

    Timur Kristóf (1):

    -
  • radv/llvm: fix subgroup shuffle for chips without bpermute
  • -

    -

    -
- -
- - diff --git a/docs/relnotes/20.0.3.rst b/docs/relnotes/20.0.3.rst new file mode 100644 index 00000000000..4dc165ff839 --- /dev/null +++ b/docs/relnotes/20.0.3.rst @@ -0,0 +1,119 @@ +Mesa 20.0.3 Release Notes / 2020-04-01 +====================================== + +Mesa 20.0.3 is a bug fix release which fixes bugs found since the 20.0.2 +release. + +Mesa 20.0.3 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.6. OpenGL 4.6 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +Mesa 20.0.3 implements the Vulkan 1.2 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct depends +on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + d63aaf2c27143eded2f4f376f18f7a766ad997f8eeb96c357e8ade84e8a237af mesa-20.0.3.tar.xz + +New features +------------ + +Bug fixes +--------- + +- RADV: flickering textures in Q.U.B.E. 2 through Proton +- src/compiler/glsl/ast_to_hir.cpp:2134: ir_rvalue\* + ast_expression::do_hir(exec_list*, \_mesa_glsl_parse_state*, bool): + Assertion \`result != NULL \|\| !needs_rvalue' failed. +- [ACO] Reliable crash with RPCS3 that is not present with LLVM +- [RADV] vkCmdBindTransformFeedbackBuffersEXT pSizes optional parameter + not handled +- soft-fp64: \__fsat64 incorrectly returns NaN for a NaN input. It + should return zero. +- Hang when using glWaitSync with multithreaded shared GL contexts + +Changes +------- + +- mesa/main: Fix overflow in validation of DispatchComputeGroupSizeARB +- docs/relnotes: Add sha256 sums for 20.0.2 +- .pick_status.json: Update to cf62c2b2ac69637785f55b790fdd601c17e7e9d5 +- .pick_status.json: Mark 672d10619980687acec329742f055f7f3796c1b8 as + backported +- .pick_status.json: Mark c923de68dd0ab10a5a5fb3196f539707d046d897 as + backported +- .pick_status.json: Mark 56de6f698e3f164d97f132203e8159ef0b8e9bb8 as + denominated +- .pick_status.json: Update to aee004a7c8900938d1c17f0ac299d40001b383b0 +- .pick_status.json: Update to 3252041a7872c49e53bb02ffe8b079b5fc43f15e +- .pick_status.json: Update to 12711939320e4fcd3a0d86af22da1042ad92035f +- .pick_status.json: Update to 05069e1f0794aadd40ce9269f858e50c64254388 +- .pick_status.json: Update to 8970b7839aebefa7207c9535ac34ab4e8cc0ae25 +- .pick_status.json: Update to 5f4d9b419a1c931ad468b8b22b8a95b1216891e4 +- .pick_status.json: Update to 70ac7f5b0c46370075a35067c9f7dfe78e84b16d +- rbug: do not return void-value +- pipebuffer: clean up cast-warnings +- vtn/opencl: fully enable OpenCLstd_Clz +- intel/fs/gen12: Fix interaction of SWSB dependency combination with + EU fusion workaround. +- amd/addrlib: fix build on non-x86 platforms +- soft-fp64/fsat: Correctly handle NaN +- soft-fp64: Split a block that was missing a cast on a comparison +- intel/blorp: Add support for swizzling fast-clear colors +- anv: Swizzle fast-clear values +- nir/lower_int64: Lower 8 and 16-bit downcasts with nir_lower_mov64 +- anv: Account for the header in anv_state_stream_alloc +- spirv: Implement OpCopyObject and OpCopyLogical as blind copies +- gallium: hud_context: Fix scalar initializer warning. +- vc4_bufmgr: Remove duplicative VC definition +- intel: Update TGL PCI strings +- intel: Add TGL PCI ID +- isl: implement linear tiling row pitch requirement for display +- isl: properly filter supported display modifiers on Gen9+ +- isl: only apply main surface ccs pitch constraint with CCS +- isl: drop min row pitch alignment when set by the driver +- intel: add new TGL pci ids +- nir: fix clip/cull_distance_array_size in + nir_lower_clip_cull_distance_arrays +- ac: fix fast division +- st/mesa: fix use of uninitialized memory due to st_nir_lower_builtin +- etnaviv: Emit PE.ALPHA_COLOR_EXT\* on GPUs with half-float support +- Revert "ci: Remove T820 from CI temporarily" +- st/mesa: disallow deferred flush if there are multiple contexts +- nir/gather_info: handle emit_vertex_with_counter +- aco: set has_divergent_branch for discards in loops +- aco: handle missing second predecessors at merge block phis +- aco: skip NIR in unreachable merge blocks +- aco: improve check for unreachable loop continue blocks +- aco: emit IR in IF's merge block instead if the other side ends in a + jump +- aco: fix boolean undef regclass +- nir/gather_info: fix per-vertex handling in try_mask_partial_io +- aco: implement 64-bit VGPR constant copies in handle_operands() +- glsl: fix race in instance getters +- util/u_queue: fix race in total_jobs_size access +- freedreno/ir3/ra: fix array liveranges +- util: fix u_fifo_pop() +- radv/gfx10: fix required subgroup size with + VK_EXT_subgroup_size_control +- radv/gfx10: fix required ballot size with + VK_EXT_subgroup_size_control +- radv: fix optional pSizes parameter when binding streamout buffers +- radv: enable VK_KHR_8bit_storage on GFX6-GFX7 +- ac/nir: use llvm.amdgcn.rcp for nir_op_frcp +- ac/nir: use llvm.amdgcn.rsq for nir_op_frsq +- ac/nir: use llvm.amdgcn.rcp in ac_build_fdiv() +- glsl: set error_emitted true if type not ok for assignment +- svga, winsys/svga: Fix persistent memory discard maps +- glsl: fix varying packing for 64bit integers +- nir: fix packing of TCS varyings not read by the TES +- nir: fix crash in varying packing on interface mismatch +- radv/llvm: fix subgroup shuffle for chips without bpermute diff --git a/docs/relnotes/20.0.4.html b/docs/relnotes/20.0.4.html deleted file mode 100644 index 02f9813a883..00000000000 --- a/docs/relnotes/20.0.4.html +++ /dev/null @@ -1,68 +0,0 @@ - - - - - -Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 20.0.4 Release Notes / 2020-04-03

- -

- Mesa 20.0.4 is an emergency release which reverts a serious SPIR-V regression in the 20.0.3 release. -

-

-Mesa 20.0.4 implements the OpenGL 4.6 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.6. OpenGL -4.6 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

-

-Mesa 20.0.4 implements the Vulkan 1.2 API, but the version reported by -the apiVersion property of the VkPhysicalDeviceProperties struct -depends on the particular driver being used. -

- -

SHA256 checksum

-
-c4ed491517a94118a7a611810eeb92645d42ffd82280dcd51be8cc2ba1aabba5  mesa-20.0.4.tar.xz
-
- - -

New features

- -
    -
- -

Bug fixes

- -
    -
- -

Changes

- -
    -

    Eric Engestrom (2):

    -
  • docs/relnotes: add sha256sum for 20.0.3
  • -
  • .pick_status.json: Update to c71c1f44b055c680f073a2608a3bf560b55f8974
  • -

    -

    Jason Ekstrand (1):

    -
  • Revert "spirv: Implement OpCopyObject and OpCopyLogical as blind copies"
  • -

    -

    -
- -
- - diff --git a/docs/relnotes/20.0.4.rst b/docs/relnotes/20.0.4.rst new file mode 100644 index 00000000000..05aa3f3c5ed --- /dev/null +++ b/docs/relnotes/20.0.4.rst @@ -0,0 +1,38 @@ +Mesa 20.0.4 Release Notes / 2020-04-03 +====================================== + +Mesa 20.0.4 is an emergency release which reverts a serious SPIR-V +regression in the 20.0.3 release. + +Mesa 20.0.4 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.6. OpenGL 4.6 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +Mesa 20.0.4 implements the Vulkan 1.2 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct depends +on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + c4ed491517a94118a7a611810eeb92645d42ffd82280dcd51be8cc2ba1aabba5 mesa-20.0.4.tar.xz + +New features +------------ + +Bug fixes +--------- + +Changes +------- + +- docs/relnotes: add sha256sum for 20.0.3 +- .pick_status.json: Update to c71c1f44b055c680f073a2608a3bf560b55f8974 +- Revert "spirv: Implement OpCopyObject and OpCopyLogical as blind + copies" diff --git a/docs/relnotes/20.0.5.html b/docs/relnotes/20.0.5.html deleted file mode 100644 index b613fed306e..00000000000 --- a/docs/relnotes/20.0.5.html +++ /dev/null @@ -1,213 +0,0 @@ - - - - - -Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 20.0.5 Release Notes / 2020-04-22

- -

- Mesa 20.0.5 is a bug fix release which fixes bugs found since the 20.0.4 release. -

-

-Mesa 20.0.5 implements the OpenGL 4.6 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.6. OpenGL -4.6 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

-

-Mesa 20.0.5 implements the Vulkan 1.2 API, but the version reported by -the apiVersion property of the VkPhysicalDeviceProperties struct -depends on the particular driver being used. -

- -

SHA256 checksum

-
-  2c56a82a28cc924e40ea49752abdf1d701c9952481f53cbc7a080271597f572e  mesa-20.0.5.tar.xz
-
- - -

New features

- -
    -
- -

Bug fixes

- -
    -
  • nir: nir_lower_returns can't handle nested loops
  • -
  • Graphic artifacts with Mesa 20.0.4 on intel HD 510 GPU
  • -
  • Mesa 20 regression makes Lightsprint demos crash
  • -
  • Build Fails with Clang Shared Library
  • -
  • dri_common.h:58:8: error: unknown type name '__GLXDRIdrawable'
  • -
  • Graphical glitches on Intel Graphics when Xorg started on Iris driver
  • -
  • SIGSEGV src/compiler/glsl/ast_function.cpp:53
  • -
  • manywin aborts with "i965: Failed to submit batchbuffer: Invalid argument"
  • -
  • manywin aborts with "i965: Failed to submit batchbuffer: Invalid argument"
  • -
  • manywin aborts with "i965: Failed to submit batchbuffer: Invalid argument"
  • -
  • manywin aborts with "i965: Failed to submit batchbuffer: Invalid argument"
  • -
  • v3d: transform feedback issue
  • -
  • radv: dEQP-VK.binding_model.descriptorset_random.sets4.noarray.ubolimitlow.sbolimitlow.imglimitlow.noiub.comp.noia.0 segfault
  • -
  • radv: RAVEN fails dEQP-VK.pipeline.timestamp.misc_tests.reset_query_before_copy
  • -
  • https://gitlab.freedesktop.org/mesa/mesa/-/issues/2727
  • -
  • enable storageBuffer16BitAccess feature in radv for SI and CIK
  • -
  • Weston drm-backend.so seems to fail with Mesa master and LIBGL_ALWAYS_SOFTWARE=1
  • -
  • vaapi bob deinterlacer produces wrong output height on AMD
  • -
- -

Changes

- -
    -

    Arcady Goldmints-Orlov (1):

    -
  • nir: Lower returns correctly inside nested loops
  • -

    -

    Bas Nieuwenhuizen (3):

    -
  • radv: Store 64-bit availability bools if requested.
  • -
  • radv: Consider maximum sample distances for entire grid.
  • -
  • radv: Use correct buffer count with variable descriptor set sizes.
  • -

    -

    D Scott Phillips (1):

    -
  • util/sparse_array: don't stomp head's counter on pop operations
  • -

    -

    Daniel Stone (1):

    -
  • EGL: Add eglSetDamageRegionKHR to GLVND dispatch list
  • -

    -

    Danylo Piliaiev (1):

    -
  • st/mesa: Update shader info of ffvp/ARB_vp after translation to NIR
  • -

    -

    Dave Airlie (2):

    -
  • draw: free the NIR IR.
  • -
  • llvmpipe/nir: free the nir shader
  • -

    -

    Dylan Baker (6):

    -
  • .pick_status.json: Update to 089e1fb287eb9b70c191091128ed5ba7edd2960a
  • -
  • .pick_status.json: Update to 65e2eaa4d3a7095ac438fafb09d1e36a4210966e
  • -
  • .pick_status.json: Update to 28d36d26c2212276e1238fad8f0b12caab97fee8
  • -
  • .pick_status.json: Update to acf7e73be54c7f1cc52fcc9be38a9df26849200e
  • -
  • .pick_status.json: Update to 13ce637f1b28381e72470763ff5e39dd3c562476
  • -
  • .pick_status.json: Update to c3c1f4d6bcc210408f8b180727d269838b38193b
  • -

    -

    Emil Velikov (4):

    -
  • glx: set the loader_logger early and for everyone
  • -
  • egl/drm: reinstate (kms_)swrast support
  • -
  • Revert "egl/dri2: Don't dlclose() the driver on dri2_load_driver_common failure"
  • -
  • glx: omit loader_loader() for macOS
  • -

    -

    Eric Anholt (1):

    -
  • ci: Remove LLVM from ARM test drivers.
  • -

    -

    Eric Engestrom (1):

    -
  • docs/relnotes: add sha256sum for 20.0.4
  • -

    -

    Hyunjun Ko (1):

    -
  • nir: fix wrong assignment to buffer in xfb_varyings_info
  • -

    -

    Ilia Mirkin (1):

    -
  • nv50: don't try to upload MSAA settings for BUFFER textures
  • -

    -

    Jason Ekstrand (5):

    -
  • anv/image: Use align_u64 for image offsets
  • -
  • nir/load_store_vectorize: Fix shared atomic info
  • -
  • spirv: Handle OOB vector extract operations
  • -
  • intel: Add _const versions of prog_data cast helpers
  • -
  • anv: Report correct SLM size
  • -

    -

    Jose Maria Casanova Crespo (1):

    -
  • v3d: Primitive Counts Feedback needs an extra 32-bit padding.
  • -

    -

    Juan A. Suarez Romero (2):

    -
  • intel/compiler: store the FS inputs in WM prog data
  • -
  • anv/pipeline: allow more than 16 FS inputs
  • -

    -

    Karol Herbst (2):

    -
  • clover: fix build with single library clang build
  • -
  • Revert "nvc0: fix line width on GM20x+"
  • -

    -

    Lionel Landwerlin (7):

    -
  • iris: properly free resources on BO allocation failure
  • -
  • iris: share buffer managers accross screens
  • -
  • iris: make resources take a ref on the screen object
  • -
  • i965: store DRM fd on intel_screen
  • -
  • i965: share buffer managers across screens
  • -
  • iris: drop cache coherent cpu mapping for external BO
  • -
  • util/sparse_free_list: manipulate node pointers using atomic primitives
  • -

    -

    Marek Olšák (1):

    -
  • st/mesa: fix a crash due to passing a draw vertex shader into the driver
  • -

    -

    Mathias Fröhlich (1):

    -
  • i965: Move down genX_upload_sbe in profiles.
  • -

    -

    Matt Turner (1):

    -
  • meson: Specify the maximum required libdrm in dri.pc
  • -

    -

    Neil Armstrong (3):

    -
  • gitlab-ci/lava: fix handling of lava tags
  • -
  • gitlab-ci: add FILES_HOST_URL and move FILES_HOST_NAME into jobs
  • -
  • gitlab-ci: re-enable mali400/450 and t820 jobs
  • -

    -

    Rhys Perry (1):

    -
  • aco: fix 1D textureGrad() on GFX9
  • -

    -

    Rob Clark (1):

    -
  • nir: fix definition of imadsh_mix16 for vectors
  • -

    -

    Rohan Garg (1):

    -
  • ci: Split out radv build-testing on arm64
  • -

    -

    Samuel Pitoiset (9):

    -
  • ac/nir: split 8-bit load/store to global memory on GFX6
  • -
  • ac/nir: split 8-bit SSBO stores on GFX6
  • -
  • radv/llvm: enable 8-bit storage features on GFX6-GFX7
  • -
  • ac/nir: split 16-bit load/store to global memory on GFX6
  • -
  • ac/nir: split 16-bit SSBO stores on GFX6
  • -
  • radv/llvm: enable 16-bit storage features on GFX6-GFX7
  • -
  • radv: do not abort with unknown/unimplemented descriptor types
  • -
  • radv/llvm: fix exporting the viewport index if the fragment shader needs it
  • -
  • aco: fix exporting the viewport index if the fragment shader needs it
  • -

    -

    Tapani Pälli (4):

    -
  • mesa/st: unbind shader state before deleting it
  • -
  • mesa/st: release variants for active programs before unref
  • -
  • glsl: stop processing function parameters if error happened
  • -
  • mesa/st: initialize all winsys_handle fields for memory objects
  • -

    -

    Thong Thai (1):

    -
  • gallium/auxiliary/vl: fix bob compute shaders for deint yuv
  • -

    -

    Timothy Arceri (1):

    -
  • radeonsi: don't lower constant arrays to uniforms in GLSL IR
  • -

    -

    Tobias Jakobi (1):

    -
  • meson: Link Gallium Nine with ld_args_build_id
  • -

    -

    Tomeu Vizoso (2):

    -
  • gitlab-ci: Place files from the Mesa repo into the build tarball
  • -
  • gitlab-ci: Serve files for LAVA via separate service
  • -

    -

    Vinson Lee (2):

    -
  • swr/rasterizer: Use private functions for min/max to avoid namespace issues.
  • -
  • swr: Remove Byte Order Mark.
  • -

    -

    pal1000 (1):

    -
  • scons/windows: Support build with LLVM 10.
  • -

    -

    -
- -
- - diff --git a/docs/relnotes/20.0.5.rst b/docs/relnotes/20.0.5.rst new file mode 100644 index 00000000000..bbf8a37d347 --- /dev/null +++ b/docs/relnotes/20.0.5.rst @@ -0,0 +1,136 @@ +Mesa 20.0.5 Release Notes / 2020-04-22 +====================================== + +Mesa 20.0.5 is a bug fix release which fixes bugs found since the 20.0.4 +release. + +Mesa 20.0.5 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.6. OpenGL 4.6 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +Mesa 20.0.5 implements the Vulkan 1.2 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct depends +on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + 2c56a82a28cc924e40ea49752abdf1d701c9952481f53cbc7a080271597f572e mesa-20.0.5.tar.xz + +New features +------------ + +Bug fixes +--------- + +- nir: nir_lower_returns can't handle nested loops +- Graphic artifacts with Mesa 20.0.4 on intel HD 510 GPU +- Mesa 20 regression makes Lightsprint demos crash +- Build Fails with Clang Shared Library +- dri_common.h:58:8: error: unknown type name '__GLXDRIdrawable' +- Graphical glitches on Intel Graphics when Xorg started on Iris driver +- SIGSEGV src/compiler/glsl/ast_function.cpp:53 +- manywin aborts with "i965: Failed to submit batchbuffer: Invalid + argument" +- manywin aborts with "i965: Failed to submit batchbuffer: Invalid + argument" +- manywin aborts with "i965: Failed to submit batchbuffer: Invalid + argument" +- manywin aborts with "i965: Failed to submit batchbuffer: Invalid + argument" +- v3d: transform feedback issue +- radv: + dEQP-VK.binding_model.descriptorset_random.sets4.noarray.ubolimitlow.sbolimitlow.imglimitlow.noiub.comp.noia.0 + segfault +- radv: RAVEN fails + dEQP-VK.pipeline.timestamp.misc_tests.reset_query_before_copy +- https://gitlab.freedesktop.org/mesa/mesa/-/issues/2727 +- enable storageBuffer16BitAccess feature in radv for SI and CIK +- Weston drm-backend.so seems to fail with Mesa master and + LIBGL_ALWAYS_SOFTWARE=1 +- vaapi bob deinterlacer produces wrong output height on AMD + +Changes +------- + +- nir: Lower returns correctly inside nested loops +- radv: Store 64-bit availability bools if requested. +- radv: Consider maximum sample distances for entire grid. +- radv: Use correct buffer count with variable descriptor set sizes. +- util/sparse_array: don't stomp head's counter on pop operations +- EGL: Add eglSetDamageRegionKHR to GLVND dispatch list +- st/mesa: Update shader info of ffvp/ARB_vp after translation to NIR +- draw: free the NIR IR. +- llvmpipe/nir: free the nir shader +- .pick_status.json: Update to 089e1fb287eb9b70c191091128ed5ba7edd2960a +- .pick_status.json: Update to 65e2eaa4d3a7095ac438fafb09d1e36a4210966e +- .pick_status.json: Update to 28d36d26c2212276e1238fad8f0b12caab97fee8 +- .pick_status.json: Update to acf7e73be54c7f1cc52fcc9be38a9df26849200e +- .pick_status.json: Update to 13ce637f1b28381e72470763ff5e39dd3c562476 +- .pick_status.json: Update to c3c1f4d6bcc210408f8b180727d269838b38193b +- glx: set the loader_logger early and for everyone +- egl/drm: reinstate (kms_)swrast support +- Revert "egl/dri2: Don't dlclose() the driver on + dri2_load_driver_common failure" +- glx: omit loader_loader() for macOS +- ci: Remove LLVM from ARM test drivers. +- docs/relnotes: add sha256sum for 20.0.4 +- nir: fix wrong assignment to buffer in xfb_varyings_info +- nv50: don't try to upload MSAA settings for BUFFER textures +- anv/image: Use align_u64 for image offsets +- nir/load_store_vectorize: Fix shared atomic info +- spirv: Handle OOB vector extract operations +- intel: Add \_const versions of prog_data cast helpers +- anv: Report correct SLM size +- v3d: Primitive Counts Feedback needs an extra 32-bit padding. +- intel/compiler: store the FS inputs in WM prog data +- anv/pipeline: allow more than 16 FS inputs +- clover: fix build with single library clang build +- Revert "nvc0: fix line width on GM20x+" +- iris: properly free resources on BO allocation failure +- iris: share buffer managers accross screens +- iris: make resources take a ref on the screen object +- i965: store DRM fd on intel_screen +- i965: share buffer managers across screens +- iris: drop cache coherent cpu mapping for external BO +- util/sparse_free_list: manipulate node pointers using atomic + primitives +- st/mesa: fix a crash due to passing a draw vertex shader into the + driver +- i965: Move down genX_upload_sbe in profiles. +- meson: Specify the maximum required libdrm in dri.pc +- gitlab-ci/lava: fix handling of lava tags +- gitlab-ci: add FILES_HOST_URL and move FILES_HOST_NAME into jobs +- gitlab-ci: re-enable mali400/450 and t820 jobs +- aco: fix 1D textureGrad() on GFX9 +- nir: fix definition of imadsh_mix16 for vectors +- ci: Split out radv build-testing on arm64 +- ac/nir: split 8-bit load/store to global memory on GFX6 +- ac/nir: split 8-bit SSBO stores on GFX6 +- radv/llvm: enable 8-bit storage features on GFX6-GFX7 +- ac/nir: split 16-bit load/store to global memory on GFX6 +- ac/nir: split 16-bit SSBO stores on GFX6 +- radv/llvm: enable 16-bit storage features on GFX6-GFX7 +- radv: do not abort with unknown/unimplemented descriptor types +- radv/llvm: fix exporting the viewport index if the fragment shader + needs it +- aco: fix exporting the viewport index if the fragment shader needs it +- mesa/st: unbind shader state before deleting it +- mesa/st: release variants for active programs before unref +- glsl: stop processing function parameters if error happened +- mesa/st: initialize all winsys_handle fields for memory objects +- gallium/auxiliary/vl: fix bob compute shaders for deint yuv +- radeonsi: don't lower constant arrays to uniforms in GLSL IR +- meson: Link Gallium Nine with ld_args_build_id +- gitlab-ci: Place files from the Mesa repo into the build tarball +- gitlab-ci: Serve files for LAVA via separate service +- swr/rasterizer: Use private functions for min/max to avoid namespace + issues. +- swr: Remove Byte Order Mark. +- scons/windows: Support build with LLVM 10. diff --git a/docs/relnotes/20.0.6.html b/docs/relnotes/20.0.6.html deleted file mode 100644 index 0f888f39c33..00000000000 --- a/docs/relnotes/20.0.6.html +++ /dev/null @@ -1,130 +0,0 @@ - - - - - -Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 20.0.6 Release Notes / 2020-04-29

- -

- Mesa 20.0.6 is a bug fix release which fixes bugs found since the 20.0.5 release. -

-

-Mesa 20.0.6 implements the OpenGL 4.6 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.6. OpenGL -4.6 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

-

-Mesa 20.0.6 implements the Vulkan 1.2 API, but the version reported by -the apiVersion property of the VkPhysicalDeviceProperties struct -depends on the particular driver being used. -

- -

SHA256 checksum

-
-  30b5d8e9201a01a0e88e18bb79850e67b1d28443b34c4c5cacad4bd10f668b96  mesa-20.0.6.tar.xz
-
- - -

New features

- -
    -
- -

Bug fixes

- -
    -
  • dEQP-VK.subgroups.size_control.compute.* crashes on HSW and TGL
  • -
  • piglit spec.!opengl 1.0.gl-1.0-fpexceptions crash on Iris
  • -
  • SPIR-V: OpConvertUToPtr from spec constant fails to compile
  • -
  • radv: Reading ViewportIndex in fragment shader returns garbage
  • -
  • radeonsi: GL_LINES rendering is affected by GL_POINT_SPRITE
  • -
  • [ANV] gfxbench Aztec Ruins misrenders on gen11+
  • -
  • glxinfo cmd crashed
  • -
- -

Changes

- -
    -

    Abhishek Kumar (1):

    -
  • anv/android: fix assert in anv_import_ahw_memory
  • -

    -

    Bas Nieuwenhuizen (1):

    -
  • radv: Use actual memory type count for setting app-visible bitset.
  • -

    -

    Danylo Piliaiev (3):

    -
  • st/mesa: Re-assign vs in locations after updating nir info for ffvp/ARB_vp
  • -
  • spirv: Expand workaround for OpControlBarrier on old GLSLang
  • -
  • st/mesa: Treat vertex inputs absent in inputMapping as zero in mesa_to_tgsi
  • -

    -

    Dylan Baker (9):

    -
  • docs: Add sha256 sums for 20.0.5
  • -
  • .pick_status.json: Update to c552b5fd1d106adc04f62fcbe71d650a9a17f7e0
  • -
  • meson: update llvm dependency logic for meson 0.54.0
  • -
  • .pick_status.json: Mark 0123b8f63415d3d320929e6112da2be2d837b262 as denominated
  • -
  • .pick_status.json: Update to 51c1c4d95a05b6eb6fce74e8d624615e4a1b38ab
  • -
  • .pick_status.json: Update to 51c1c4d95a05b6eb6fce74e8d624615e4a1b38ab
  • -
  • .pick_status.json: Update to efdb7fa9a83b0a216b1837a5912b71669bf3f984
  • -
  • .pick_status.json: Update to 42b1696ef627a5bfee29911a780fa0a4dbf04610
  • -
  • .pick_status.json: Update to 6b551d9f360e45ba4e74867dbe79ae212e4766c5
  • -

    -

    Eric Anholt (1):

    -
  • freedreno: Fix calculation of the const buffer cmdstream size.
  • -

    -

    Erik Faye-Lund (2):

    -
  • mesa/gallium: do not use enum for bit-allocated member
  • -
  • meson: correct windows-version define
  • -

    -

    Jason Ekstrand (12):

    -
  • anv: Move vb_emit setup closer to where it's used in flush_state
  • -
  • anv: Apply any needed PIPE_CONTROLs before emitting state
  • -
  • spirv: Allow constants and NULLs in SpvOpConvertUToPtr
  • -
  • anv: Properly handle all sizes of specialization constants
  • -
  • radv: Properly handle all sizes of specialization constants
  • -
  • turnip: Properly handle all sizes of specialization constants
  • -
  • nir/opt_deref: Remove certain sampler type casts
  • -
  • spirv: Fix passing combined image/samplers through function calls
  • -
  • anv: Drop an assert
  • -
  • nir/lower_subgroups: Mask off unused bits in ballot ops
  • -
  • intel/devinfo: Compute the correct L3$ size for Gen12
  • -
  • anv: Expose CS workgroup sizes based on a maximum of 64 threads
  • -

    -

    Joshua Ashton (1):

    -
  • radv: Use TRUNC_COORD on samplers
  • -

    -

    Lionel Landwerlin (5):

    -
  • iris: fail screen creation when kernel support is not there
  • -
  • intel/perf: move register definition to special file
  • -
  • intel/perf: break GL query stuff away
  • -
  • intel/perf: move mdapi query definitions to their own file
  • -
  • intel/perf: Enable MDAPI queries for Gen12
  • -

    -

    Pierre-Eric Pelloux-Prayer (1):

    -
  • radeonsi: skip vs output optimizations for some outputs
  • -

    -

    Quentin Glidic (1):

    -
  • meson: Use dependency.partial_dependency()
  • -

    -

    Samuel Pitoiset (1):

    -
  • radv: make sure to export the viewport index if FS needs it
  • -

    -

    -
- -
- - diff --git a/docs/relnotes/20.0.6.rst b/docs/relnotes/20.0.6.rst new file mode 100644 index 00000000000..a2a102432ce --- /dev/null +++ b/docs/relnotes/20.0.6.rst @@ -0,0 +1,83 @@ +Mesa 20.0.6 Release Notes / 2020-04-29 +====================================== + +Mesa 20.0.6 is a bug fix release which fixes bugs found since the 20.0.5 +release. + +Mesa 20.0.6 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.6. OpenGL 4.6 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +Mesa 20.0.6 implements the Vulkan 1.2 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct depends +on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + 30b5d8e9201a01a0e88e18bb79850e67b1d28443b34c4c5cacad4bd10f668b96 mesa-20.0.6.tar.xz + +New features +------------ + +Bug fixes +--------- + +- dEQP-VK.subgroups.size_control.compute.\* crashes on HSW and TGL +- piglit spec.!opengl 1.0.gl-1.0-fpexceptions crash on Iris +- SPIR-V: OpConvertUToPtr from spec constant fails to compile +- radv: Reading ViewportIndex in fragment shader returns garbage +- radeonsi: GL_LINES rendering is affected by GL_POINT_SPRITE +- [ANV] gfxbench Aztec Ruins misrenders on gen11+ +- glxinfo cmd crashed + +Changes +------- + +- anv/android: fix assert in anv_import_ahw_memory +- radv: Use actual memory type count for setting app-visible bitset. +- st/mesa: Re-assign vs in locations after updating nir info for + ffvp/ARB_vp +- spirv: Expand workaround for OpControlBarrier on old GLSLang +- st/mesa: Treat vertex inputs absent in inputMapping as zero in + mesa_to_tgsi +- docs: Add sha256 sums for 20.0.5 +- .pick_status.json: Update to c552b5fd1d106adc04f62fcbe71d650a9a17f7e0 +- meson: update llvm dependency logic for meson 0.54.0 +- .pick_status.json: Mark 0123b8f63415d3d320929e6112da2be2d837b262 as + denominated +- .pick_status.json: Update to 51c1c4d95a05b6eb6fce74e8d624615e4a1b38ab +- .pick_status.json: Update to 51c1c4d95a05b6eb6fce74e8d624615e4a1b38ab +- .pick_status.json: Update to efdb7fa9a83b0a216b1837a5912b71669bf3f984 +- .pick_status.json: Update to 42b1696ef627a5bfee29911a780fa0a4dbf04610 +- .pick_status.json: Update to 6b551d9f360e45ba4e74867dbe79ae212e4766c5 +- freedreno: Fix calculation of the const buffer cmdstream size. +- mesa/gallium: do not use enum for bit-allocated member +- meson: correct windows-version define +- anv: Move vb_emit setup closer to where it's used in flush_state +- anv: Apply any needed PIPE_CONTROLs before emitting state +- spirv: Allow constants and NULLs in SpvOpConvertUToPtr +- anv: Properly handle all sizes of specialization constants +- radv: Properly handle all sizes of specialization constants +- turnip: Properly handle all sizes of specialization constants +- nir/opt_deref: Remove certain sampler type casts +- spirv: Fix passing combined image/samplers through function calls +- anv: Drop an assert +- nir/lower_subgroups: Mask off unused bits in ballot ops +- intel/devinfo: Compute the correct L3$ size for Gen12 +- anv: Expose CS workgroup sizes based on a maximum of 64 threads +- radv: Use TRUNC_COORD on samplers +- iris: fail screen creation when kernel support is not there +- intel/perf: move register definition to special file +- intel/perf: break GL query stuff away +- intel/perf: move mdapi query definitions to their own file +- intel/perf: Enable MDAPI queries for Gen12 +- radeonsi: skip vs output optimizations for some outputs +- meson: Use dependency.partial_dependency() +- radv: make sure to export the viewport index if FS needs it diff --git a/docs/relnotes/20.0.7.html b/docs/relnotes/20.0.7.html deleted file mode 100644 index 43272b5f445..00000000000 --- a/docs/relnotes/20.0.7.html +++ /dev/null @@ -1,160 +0,0 @@ - - - - - -Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 20.0.7 Release Notes / 2020-05-14

- -

- Mesa 20.0.7 is a bug fix release which fixes bugs found since the 20.0.6 release. -

-

-Mesa 20.0.7 implements the OpenGL 4.6 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.6. OpenGL -4.6 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

-

-Mesa 20.0.7 implements the Vulkan 1.2 API, but the version reported by -the apiVersion property of the VkPhysicalDeviceProperties struct -depends on the particular driver being used. -

- -

SHA256 checksum

-
-  fe6e258fe772c3cd2ac01741bf7408058c3ac02d66acff9a6e669bd72e3ea178  mesa-20.0.7.tar.xz
-
- - -

New features

- -
    -
- -

Bug fixes

- -
    -
  • radv regression on android
  • -
  • heavy glitches on amd ryzen 5 since version 20.x
  • -
  • [bisected] [iris] mpv under wayland: failed to import supplied dmabufs: Unsupported buffer format 808669784
  • -
  • iris: Crash when trying to capture window in OBS Studio
  • -
  • mesa 20.0.5 causing kitty to crash
  • -
  • radeonsi: "Torchlight II" trace showing regression on mesa-20.0.6 [bisected]
  • -
  • [RADV/LLVM/ACO/Regression] After mesa commit a3dc7fffbb7be0f1b2ac478b16d3acc5662dff66 all games stucks at start
  • -
  • intel/compiler: Register coalesce doesn't move conditional modifiers
  • -
- -

Changes

- -
    -

    Axel Davy (1):

    -
  • gallium/util: Fix leak in the live shader cache
  • -

    -

    Bas Nieuwenhuizen (2):

    -
  • radv: Extend tiling flags to 64-bit.
  • -
  • winsys/amdgpu: Retrieve WC flags from imported buffers.
  • -

    -

    Blaž Tomažič (1):

    -
  • radeonsi: Fix omitted flush when moving suballocated texture
  • -

    -

    Christopher James Halse Rogers (1):

    -
  • egl/wayland: Fix zwp_linux_dmabuf usage
  • -

    -

    D Scott Phillips (2):

    -
  • intel/fs: Update location of Render Target Array Index for gen12
  • -
  • anv,iris: Fix input vertex max for tcs on gen12
  • -

    -

    Danylo Piliaiev (1):

    -
  • i965: Fix out-of-bounds access to brw_stage_state::surf_offset
  • -

    -

    Dave Airlie (1):

    -
  • llvmpipo/nir: free compute shader NIR
  • -

    -

    Dylan Baker (16):

    -
  • docs: Add SHA256 sums for 20.0.6
  • -
  • .pick_status.json: Update to 2efa76f795cb2b2bf00b317c580aeeeddd1e9bc2
  • -
  • .pick_status.json: Update to 3fac55ce0d066d767d6c6c8308f79d0c3e566ec0
  • -
  • .pick_status.json: Mark 3fac55ce0d066d767d6c6c8308f79d0c3e566ec0 as denominated
  • -
  • .pick_status.json: Update to b97cc41aa203fd9fb9f5cf5f5aa7fd40f567917d
  • -
  • radeonsi: Retab si_get.c
  • -
  • .pick_status.json: Mark bdd2f284d90b7f07ac5e878490be8d216d0d23c6 as denominated
  • -
  • .pick_status.json: Update to 6292059662dccd3e151c731a3b108fd0b9e4c606
  • -
  • .pick_status.json: Mark d80fb024302aa6058945826a79ba0caf9611fcc1 as backported
  • -
  • .pick_status.json: Mark 9392ddab4399d796fdf37602f586965ec17f2b2a as backported
  • -
  • .pick_status.json: Update to 6d513eb0db25a272da65822f35907456b544f172
  • -
  • radeonsi: retab si_shader_llvm_ps.c
  • -
  • .pick_status.json: Update to d11e4738a86ecac6bb4cfaf5cad5c1d32169b18f
  • -
  • radeonsi: retab
  • -
  • .pick_status.json: Update to 0bea2a13212be10982e14617002a3ff851b84717
  • -
  • .pick_status.json: Update to d76e722ed63607ecead2c66ef9f3a37a12b62bab
  • -

    -

    Ian Romanick (1):

    -
  • nir/algebraic: Optimize ushr of pack_half, not ishr
  • -

    -

    Ivan Molodetskikh (1):

    -
  • egl: allow INVALID format for linux_dmabuf
  • -

    -

    Jason Ekstrand (3):

    -
  • nir/copy_prop_vars: Report progress when deleting self-copies
  • -
  • intel/fs: Don't delete coalesced MOVs if they have a cmod
  • -
  • vulkan: Allow destroying NULL debug report callbacks
  • -

    -

    Jose Maria Casanova Crespo (2):

    -
  • v3d: Fix swizzle in DXT3 and DXT5 formats
  • -
  • v3d: Include supported DXT formats to enable s3tc/dxt extensions
  • -

    -

    Lionel Landwerlin (3):

    -
  • iris: don't assert on unfinished aux import in copy paths
  • -
  • intel/perf: store the probed i915-perf version
  • -
  • anv: don't expose VK_INTEL_performance_query without kernel support
  • -

    -

    Marek Olšák (3):

    -
  • mesa: report GL_INVALID_OPERATION for invalid glTextureBuffer target
  • -
  • radeonsi: unify and align down the max SSBO/TBO/UBO buffer binding size
  • -
  • radeonsi: fix compilation of monolithic PS
  • -

    -

    Neil Armstrong (1):

    -
  • ci: disable t820/mali4xx tests
  • -

    -

    Pierre Moreau (1):

    -
  • clover/nir: Check the result of spirv_to_nir
  • -

    -

    Pierre-Eric Pelloux-Prayer (1):

    -
  • radeonsi: fix export count
  • -

    -

    Qiang Yu (1):

    -
  • panfrost: don't always build bifrost_compiler
  • -

    -

    Rhys Perry (2):

    -
  • nir: add missing group_memory_barrier handling
  • -
  • aco: consider blocks unreachable if they are in the logical cfg
  • -

    -

    Samuel Pitoiset (4):

    -
  • radv: report INITIALIZATION_FAILED when the amdgpu winsys init failed
  • -
  • radv: don't report error with other vendor DRM devices
  • -
  • aco: fix 64-bit trunc with negative exponents on GFX6
  • -
  • radv: limit the Vulkan version to 1.1 for Android
  • -

    -

    Tapani Pälli (1):

    -
  • st/mesa: destroy only own program variants when program is released
  • -

    -

    -
- -
- - diff --git a/docs/relnotes/20.0.7.rst b/docs/relnotes/20.0.7.rst new file mode 100644 index 00000000000..924f46515df --- /dev/null +++ b/docs/relnotes/20.0.7.rst @@ -0,0 +1,100 @@ +Mesa 20.0.7 Release Notes / 2020-05-14 +====================================== + +Mesa 20.0.7 is a bug fix release which fixes bugs found since the 20.0.6 +release. + +Mesa 20.0.7 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.6. OpenGL 4.6 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +Mesa 20.0.7 implements the Vulkan 1.2 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct depends +on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + fe6e258fe772c3cd2ac01741bf7408058c3ac02d66acff9a6e669bd72e3ea178 mesa-20.0.7.tar.xz + +New features +------------ + +Bug fixes +--------- + +- radv regression on android +- heavy glitches on amd ryzen 5 since version 20.x +- [bisected] [iris] mpv under wayland: failed to import supplied + dmabufs: Unsupported buffer format 808669784 +- iris: Crash when trying to capture window in OBS Studio +- mesa 20.0.5 causing kitty to crash +- radeonsi: "Torchlight II" trace showing regression on mesa-20.0.6 + [bisected] +- [RADV/LLVM/ACO/Regression] After mesa commit + a3dc7fffbb7be0f1b2ac478b16d3acc5662dff66 all games stucks at start +- intel/compiler: Register coalesce doesn't move conditional modifiers + +Changes +------- + +- gallium/util: Fix leak in the live shader cache +- radv: Extend tiling flags to 64-bit. +- winsys/amdgpu: Retrieve WC flags from imported buffers. +- radeonsi: Fix omitted flush when moving suballocated texture +- egl/wayland: Fix zwp_linux_dmabuf usage +- intel/fs: Update location of Render Target Array Index for gen12 +- anv,iris: Fix input vertex max for tcs on gen12 +- i965: Fix out-of-bounds access to brw_stage_state::surf_offset +- llvmpipo/nir: free compute shader NIR +- docs: Add SHA256 sums for 20.0.6 +- .pick_status.json: Update to 2efa76f795cb2b2bf00b317c580aeeeddd1e9bc2 +- .pick_status.json: Update to 3fac55ce0d066d767d6c6c8308f79d0c3e566ec0 +- .pick_status.json: Mark 3fac55ce0d066d767d6c6c8308f79d0c3e566ec0 as + denominated +- .pick_status.json: Update to b97cc41aa203fd9fb9f5cf5f5aa7fd40f567917d +- radeonsi: Retab si_get.c +- .pick_status.json: Mark bdd2f284d90b7f07ac5e878490be8d216d0d23c6 as + denominated +- .pick_status.json: Update to 6292059662dccd3e151c731a3b108fd0b9e4c606 +- .pick_status.json: Mark d80fb024302aa6058945826a79ba0caf9611fcc1 as + backported +- .pick_status.json: Mark 9392ddab4399d796fdf37602f586965ec17f2b2a as + backported +- .pick_status.json: Update to 6d513eb0db25a272da65822f35907456b544f172 +- radeonsi: retab si_shader_llvm_ps.c +- .pick_status.json: Update to d11e4738a86ecac6bb4cfaf5cad5c1d32169b18f +- radeonsi: retab +- .pick_status.json: Update to 0bea2a13212be10982e14617002a3ff851b84717 +- .pick_status.json: Update to d76e722ed63607ecead2c66ef9f3a37a12b62bab +- nir/algebraic: Optimize ushr of pack_half, not ishr +- egl: allow INVALID format for linux_dmabuf +- nir/copy_prop_vars: Report progress when deleting self-copies +- intel/fs: Don't delete coalesced MOVs if they have a cmod +- vulkan: Allow destroying NULL debug report callbacks +- v3d: Fix swizzle in DXT3 and DXT5 formats +- v3d: Include supported DXT formats to enable s3tc/dxt extensions +- iris: don't assert on unfinished aux import in copy paths +- intel/perf: store the probed i915-perf version +- anv: don't expose VK_INTEL_performance_query without kernel support +- mesa: report GL_INVALID_OPERATION for invalid glTextureBuffer target +- radeonsi: unify and align down the max SSBO/TBO/UBO buffer binding + size +- radeonsi: fix compilation of monolithic PS +- ci: disable t820/mali4xx tests +- clover/nir: Check the result of spirv_to_nir +- radeonsi: fix export count +- panfrost: don't always build bifrost_compiler +- nir: add missing group_memory_barrier handling +- aco: consider blocks unreachable if they are in the logical cfg +- radv: report INITIALIZATION_FAILED when the amdgpu winsys init failed +- radv: don't report error with other vendor DRM devices +- aco: fix 64-bit trunc with negative exponents on GFX6 +- radv: limit the Vulkan version to 1.1 for Android +- st/mesa: destroy only own program variants when program is released diff --git a/docs/relnotes/20.0.8.html b/docs/relnotes/20.0.8.html deleted file mode 100644 index ee3cad90570..00000000000 --- a/docs/relnotes/20.0.8.html +++ /dev/null @@ -1,203 +0,0 @@ - - - - - -Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 20.0.8 Release Notes / 2020-06-11

- -

- Mesa 20.0.8 is a bug fix release which fixes bugs found since the 20.0.7 release. -

-

-Mesa 20.0.8 implements the OpenGL 4.6 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.6. OpenGL -4.6 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

-

-Mesa 20.0.8 implements the Vulkan 1.2 API, but the version reported by -the apiVersion property of the VkPhysicalDeviceProperties struct -depends on the particular driver being used. -

- -

SHA256 checksum

-
-  6cf0c010df89680f9b2bc6432ff01400031795e39bceda7535fa00af06740b6c  mesa-20.0.8.tar.xz
-
- - -

New features

- -
    -
  • VK_GOOGLE_user_type on ANV and RADV. -
  • -
- -

Bug fixes

- -
    -
  • iris/i965: possible regression in 20.0.5 due to changes in buffer manager sharing across screens (firefox/mozilla#1634213)
  • -
  • [RADV] - Doom Eternal (782330) & Metro Exodus (412020) - Title requires 'RADV_DEBUG=zerovram' to eliminate colorful graphical aberrations.
  • -
  • [RADV] - Doom Eternal (782330) & Metro Exodus (412020) - Title requires 'RADV_DEBUG=zerovram' to eliminate colorful graphical aberrations.
  • -
  • NIR validation failed after glsl to nir, before function inline, wrong {src,dst}->type ?
  • -
  • Mesa 20.0.7 / 20.1.0-rc4 regression, extremally long shader compilation time in NIR
  • -
  • Mesa-git build fails on Fedora Rawhide
  • -
  • iris/i965: possible regression in 20.0.5 due to changes in buffer manager sharing across screens (firefox/mozilla#1634213)
  • -
  • Incorrect _NetBSD__ macro inside execmem.c
  • -
  • Possible invalid sizeof in device.c
  • -
  • mesa trunk master vulkan overlay-layer meson.build warning empty configuration_data() object
  • -
  • 20.0.7: mesa still is not ready to gcc 10 default settings
  • -
  • [Gen9/icl] [Bisected] [Regression] dEQP-GLES3.functional.shaders.loops.short_circuit.do_while_fragment fail
  • -
  • Reproduceable i915 gpu hang Intel Iris Plus Graphics (Ice Lake 8x8 GT2)
  • -
  • Double lock in fbobject.c
  • -
  • [bisected] Steam crashes when newest Iris built with LTO
  • -
  • freedreno: glamor issue with x11 desktops
  • -
  • Deadlock in anv_timelines_wait()
  • -
- -

Changes

- -
    -

    Bas Nieuwenhuizen (3):

    -
  • radv/winsys: Remove extra sizeof multiply.
  • -
  • radv: Handle failing to create .cache dir.
  • -
  • radv: Provide a better error for permission issues with priorities.
  • -

    -

    D Scott Phillips (1):

    -
  • anv/gen11+: Disable object level preemption
  • -

    -

    Danylo Piliaiev (6):

    -
  • anv: Translate relative timeout to absolute when calling anv_timelines_wait
  • -
  • anv: Fix deadlock in anv_timelines_wait
  • -
  • meson: Disable GCC's dead store elimination for memory zeroing custom new
  • -
  • mesa: Fix double-lock of Shared->FrameBuffers and usage of wrong mutex
  • -
  • intel/fs: Work around dual-source blending hangs in combination with SIMD16
  • -
  • glsl: inline functions with unsupported return type before converting to nir
  • -

    -

    Dave Airlie (1):

    -
  • llvmpipe: compute shaders work better with all the threads.
  • -

    -

    Dylan Baker (10):

    -
  • docs/relnotes Add sha256 sums to 20.0.7
  • -
  • .pick_status.json: Update to ceae09da156309327d7ba6f4a59d3a2e9b8837d9
  • -
  • .pick_status.json: Update to a887ad7c84e14fdad7907037a39e9fee9d504bf3
  • -
  • .pick_status.json: Update to 4504d6374dbe2aa40af519c16765457bcbf81b84
  • -
  • .pick_status.json: Update to f0c102c075f8ac76629bb34619187262ccc3e9d8
  • -
  • tests: Make tests aware of meson test wrapper
  • -
  • .pick_status.json: Update to e58112bc08f99861ac634ede8db0f98cd497fc14
  • -
  • radonsi/si_state.c: retab
  • -
  • .pick_status.json: Update to 0795241dde1507e0c6a3f9ef07c281ad4f2acf7b
  • -
  • vulkan-overlay/meson: use install_data instead of configure_file
  • -

    -

    Eric Engestrom (3):

    -
  • tree-wide: fix deprecated GitLab URLs
  • -
  • glapi: remove deprecated .getchildren() that has been replace with an iterator
  • -
  • intel: fix gen_sort_tags.py
  • -

    -

    Erik Faye-Lund (2):

    -
  • zink: use general-layout when blitting to/from same resource
  • -
  • nir: reuse existing psiz-variable
  • -

    -

    Gert Wollny (1):

    -
  • nir: lower_tex: Don't normalize coordinates for TXF with RECT
  • -

    -

    Ian Romanick (1):

    -
  • anv/tests: Don't rely on assert or changing NDEBUG in tests
  • -

    -

    Ilia Mirkin (1):

    -
  • nouveau: allow invalidating coherent/persistent buffer backings
  • -

    -

    Jan Palus (1):

    -
  • targets/opencl: fix build against LLVM>=10 with Polly support
  • -

    -

    Jason Ekstrand (6):

    -
  • anv:gpu_memcpy: Emit 3DSTATE_VF_INDEXING on Gen8+
  • -
  • nir/lower_double_ops: Rework the if (progress) tree
  • -
  • nir/opt_deref: Report progress if we remove a deref
  • -
  • nir/copy_prop_vars: Record progress in more places
  • -
  • intel/vec4: Stomp the return type of RESINFO to UINT32
  • -
  • intel/fs: Fix unused texture coordinate zeroing on Gen4-5
  • -

    -

    Jonathan Marek (1):

    -
  • freedreno/a6xx: use nonbinning VS when GS is used
  • -

    -

    Joshua Ashton (1):

    -
  • radeonsi: Use TRUNC_COORD on samplers
  • -

    -

    Lionel Landwerlin (4):

    -
  • iris: fix BO destruction in error path
  • -
  • i965: don't forget to set screen on duped image
  • -
  • i965: fix export of GEM handles
  • -
  • iris: fix export of GEM handles
  • -

    -

    Lucas Stach (1):

    -
  • etnaviv: retarget transfer to render resource when necessary
  • -

    -

    Marek Olšák (2):

    -
  • radeonsi: don't expose 16xAA on chips with 1 RB due to an occlusion query issue
  • -
  • radeonsi: add a hack to disable TRUNC_COORD for shadow samplers
  • -

    -

    Marek Vasut (1):

    -
  • etnaviv: Disable seamless cube map on GC880
  • -

    -

    Michel Dänzer (1):

    -
  • util: Change os_same_file_description return type from bool to int
  • -

    -

    Nataraj Deshpande (1):

    -
  • dri_util: Update internal_format to GL_RGB8 for MESA_FORMAT_R8G8B8X8_UNORM
  • -

    -

    Neha Bhende (1):

    -
  • util: Initialize pipe_shader_state for passthrough and transform shaders
  • -

    -

    Pierre-Eric Pelloux-Prayer (1):

    -
  • omx: fix build with gcc 10
  • -

    -

    Rhys Perry (4):

    -
  • nir: fix lowering to scratch with boolean access
  • -
  • aco: fix interaction with 3f branch workaround and p_constaddr
  • -
  • aco: check instruction format before waiting for a previous SMEM store
  • -
  • aco: preserve more fields when combining additions into SMEM
  • -

    -

    Rob Clark (1):

    -
  • freedreno: clear last_fence after resource tracking
  • -

    -

    Samuel Pitoiset (4):

    -
  • spirv,radv,anv: implement no-op VK_GOOGLE_user_type
  • -
  • nir/lower_explicit_io: fix NON_UNIFORM access for UBO loads
  • -
  • radv: enable zero VRAM for Doom Eternal
  • -
  • radv: enable zero VRAM for all VKD3D (DX12->VK) games
  • -

    -

    Timothy Arceri (3):

    -
  • glsl: stop cascading errors if process_parameters() fails
  • -
  • radv: fix regression with builtin cache
  • -
  • glsl: fix potential slow compile times for GLSLOptimizeConservatively
  • -

    -

    Vinson Lee (4):

    -
  • zink: Check fopen result.
  • -
  • r300g: Remove extra printf format specifiers.
  • -
  • vdpau: Fix wrong calloc sizeof argument.
  • -
  • mesa: Fix NetBSD compiler macro.
  • -

    -

    Yevhenii Kolesnikov (1):

    -
  • intel/compiler: fix cmod propagation optimisations
  • -

    -

    -
- -
- - diff --git a/docs/relnotes/20.0.8.rst b/docs/relnotes/20.0.8.rst new file mode 100644 index 00000000000..05b9b680597 --- /dev/null +++ b/docs/relnotes/20.0.8.rst @@ -0,0 +1,143 @@ +Mesa 20.0.8 Release Notes / 2020-06-11 +====================================== + +Mesa 20.0.8 is a bug fix release which fixes bugs found since the 20.0.7 +release. + +Mesa 20.0.8 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.6. OpenGL 4.6 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +Mesa 20.0.8 implements the Vulkan 1.2 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct depends +on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + 6cf0c010df89680f9b2bc6432ff01400031795e39bceda7535fa00af06740b6c mesa-20.0.8.tar.xz + +New features +------------ + +- VK_GOOGLE_user_type on ANV and RADV. + +Bug fixes +--------- + +- iris/i965: possible regression in 20.0.5 due to changes in buffer + manager sharing across screens (firefox/mozilla#1634213) +- [RADV] - Doom Eternal (782330) & Metro Exodus (412020) - Title + requires 'RADV_DEBUG=zerovram' to eliminate colorful graphical + aberrations. +- [RADV] - Doom Eternal (782330) & Metro Exodus (412020) - Title + requires 'RADV_DEBUG=zerovram' to eliminate colorful graphical + aberrations. +- NIR validation failed after glsl to nir, before function inline, + wrong {src,dst}->type ? +- Mesa 20.0.7 / 20.1.0-rc4 regression, extremally long shader + compilation time in NIR +- Mesa-git build fails on Fedora Rawhide +- iris/i965: possible regression in 20.0.5 due to changes in buffer + manager sharing across screens (firefox/mozilla#1634213) +- Incorrect \_NetBSD_\_ macro inside execmem.c +- Possible invalid sizeof in device.c +- mesa trunk master vulkan overlay-layer meson.build warning empty + configuration_data() object +- 20.0.7: mesa still is not ready to gcc 10 default settings +- [Gen9/icl] [Bisected] [Regression] + dEQP-GLES3.functional.shaders.loops.short_circuit.do_while_fragment + fail +- Reproduceable i915 gpu hang Intel Iris Plus Graphics (Ice Lake 8x8 + GT2) +- Double lock in fbobject.c +- [bisected] Steam crashes when newest Iris built with LTO +- freedreno: glamor issue with x11 desktops +- Deadlock in anv_timelines_wait() + +Changes +------- + +- radv/winsys: Remove extra sizeof multiply. +- radv: Handle failing to create .cache dir. +- radv: Provide a better error for permission issues with priorities. +- anv/gen11+: Disable object level preemption +- anv: Translate relative timeout to absolute when calling + anv_timelines_wait +- anv: Fix deadlock in anv_timelines_wait +- meson: Disable GCC's dead store elimination for memory zeroing custom + new +- mesa: Fix double-lock of Shared->FrameBuffers and usage of wrong + mutex +- intel/fs: Work around dual-source blending hangs in combination with + SIMD16 +- glsl: inline functions with unsupported return type before converting + to nir +- llvmpipe: compute shaders work better with all the threads. +- docs/relnotes Add sha256 sums to 20.0.7 +- .pick_status.json: Update to ceae09da156309327d7ba6f4a59d3a2e9b8837d9 +- .pick_status.json: Update to a887ad7c84e14fdad7907037a39e9fee9d504bf3 +- .pick_status.json: Update to 4504d6374dbe2aa40af519c16765457bcbf81b84 +- .pick_status.json: Update to f0c102c075f8ac76629bb34619187262ccc3e9d8 +- tests: Make tests aware of meson test wrapper +- .pick_status.json: Update to e58112bc08f99861ac634ede8db0f98cd497fc14 +- radonsi/si_state.c: retab +- .pick_status.json: Update to 0795241dde1507e0c6a3f9ef07c281ad4f2acf7b +- vulkan-overlay/meson: use install_data instead of configure_file +- tree-wide: fix deprecated GitLab URLs +- glapi: remove deprecated .getchildren() that has been replace with an + iterator +- intel: fix gen_sort_tags.py +- zink: use general-layout when blitting to/from same resource +- nir: reuse existing psiz-variable +- nir: lower_tex: Don't normalize coordinates for TXF with RECT +- anv/tests: Don't rely on assert or changing NDEBUG in tests +- nouveau: allow invalidating coherent/persistent buffer backings +- targets/opencl: fix build against LLVM>=10 with Polly support +- anv:gpu_memcpy: Emit 3DSTATE_VF_INDEXING on Gen8+ +- nir/lower_double_ops: Rework the if (progress) tree +- nir/opt_deref: Report progress if we remove a deref +- nir/copy_prop_vars: Record progress in more places +- intel/vec4: Stomp the return type of RESINFO to UINT32 +- intel/fs: Fix unused texture coordinate zeroing on Gen4-5 +- freedreno/a6xx: use nonbinning VS when GS is used +- radeonsi: Use TRUNC_COORD on samplers +- iris: fix BO destruction in error path +- i965: don't forget to set screen on duped image +- i965: fix export of GEM handles +- iris: fix export of GEM handles +- etnaviv: retarget transfer to render resource when necessary +- radeonsi: don't expose 16xAA on chips with 1 RB due to an occlusion + query issue +- radeonsi: add a hack to disable TRUNC_COORD for shadow samplers +- etnaviv: Disable seamless cube map on GC880 +- util: Change os_same_file_description return type from bool to int +- dri_util: Update internal_format to GL_RGB8 for + MESA_FORMAT_R8G8B8X8_UNORM +- util: Initialize pipe_shader_state for passthrough and transform + shaders +- omx: fix build with gcc 10 +- nir: fix lowering to scratch with boolean access +- aco: fix interaction with 3f branch workaround and p_constaddr +- aco: check instruction format before waiting for a previous SMEM + store +- aco: preserve more fields when combining additions into SMEM +- freedreno: clear last_fence after resource tracking +- spirv,radv,anv: implement no-op VK_GOOGLE_user_type +- nir/lower_explicit_io: fix NON_UNIFORM access for UBO loads +- radv: enable zero VRAM for Doom Eternal +- radv: enable zero VRAM for all VKD3D (DX12->VK) games +- glsl: stop cascading errors if process_parameters() fails +- radv: fix regression with builtin cache +- glsl: fix potential slow compile times for GLSLOptimizeConservatively +- zink: Check fopen result. +- r300g: Remove extra printf format specifiers. +- vdpau: Fix wrong calloc sizeof argument. +- mesa: Fix NetBSD compiler macro. +- intel/compiler: fix cmod propagation optimisations diff --git a/docs/relnotes/20.1.0.html b/docs/relnotes/20.1.0.html deleted file mode 100644 index 778a68314e3..00000000000 --- a/docs/relnotes/20.1.0.html +++ /dev/null @@ -1,3939 +0,0 @@ - - - - - -Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 20.1.0 Release Notes / 2020-05-27

- -

- Mesa 20.1.0 is a new development release. People who are concerned - with stability and reliability should stick with a previous release or - wait for Mesa 20.1.1. -

-

-Mesa 20.1.0 implements the OpenGL 4.6 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.6. OpenGL -4.6 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

-

-Mesa 20.1.0 implements the Vulkan 1.2 API, but the version reported by -the apiVersion property of the VkPhysicalDeviceProperties struct -depends on the particular driver being used. -

- -

SHA256 checksum

-
-2109055d7660514fc4c1bcd861bcba9db00c026119ae222720111732dba27c83  mesa-20.1.0.tar.xz
-
- - -

New features

- -
    -
  • GL_ARB_compute_variable_group_size on i965. -
  • -
  • GL_EXT_depth_bounds_test on Iris. -
  • -
  • GL_EXT_texture_shadow_lod on radeonsi, nvc0. -
  • -
  • GL_NV_alpha_to_coverage_dither_control on radeonsi -
  • -
  • GL_NV_copy_image on all gallium drivers. -
  • -
  • GL_NV_pixel_buffer_object on all gallium drivers, i915, i965, swrast. -
  • -
  • GL_NV_viewport_array2 on nvc0 (GM200+). -
  • -
  • GL_NV_viewport_swizzle on nvc0 (GM200+). -
  • -
  • VK_AMD_memory_overallocation_behavior on RADV. -
  • -
  • VK_KHR_shader_non_semantic_info on Intel, RADV. -
  • -
  • GL_EXT_draw_instanced on gles2 -
  • -
  • VK_KHR_8bit_storage for ACO on GFX8+ -
  • -
  • VK_KHR_16bit_storage for ACO on GFX8+ (storageInputOutput16 is still unsupported) -
  • -
  • shaderInt16 for ACO on GFX9+ -
  • -
  • VK_KHR_shader_float16_int8 for ACO on GFX8+ (shaderFloat16 is still unsupported) -
  • -
  • VK_EXT_robustness2 on Intel, RADV. -
  • -
  • Add Rocket Lake (RKL) support on anvil and iris. -
  • -
- -

Bug fixes

- -
    -
  • Reproduceable i915 gpu hang Intel Iris Plus Graphics (Ice Lake 8x8 GT2)
  • -
  • glsl: regression affecting shader compilation time
  • -
  • freedreno: glamor issue with x11 desktops
  • -
  • [gles3] supertuxkart: some textures are incorrect
  • -
  • Double lock in fbobject.c
  • -
  • [bisected] Steam crashes when newest Iris built with LTO
  • -
  • i965/vec4: opt_cse_local cause the out of bound array access
  • -
  • NIR: Regression on shader using 8/16-bit integers
  • -
  • lp_bld_intr.c:70:16: error: use of undeclared identifier 'LLVMFixedVectorTypeKind'; did you mean 'LLVMVectorTypeKind'?
  • -
  • Deadlock in anv_timelines_wait()
  • -
  • post_version.py does not work with release candidates
  • -
  • post_version.py does not work with release candidates
  • -
  • radv regression on android
  • -
  • src\util\meson.build:294:4: ERROR: Program or command 'winepath' not found or not executable
  • -
  • debug builds are massively broken on Windows
  • -
  • heavy glitches on amd ryzen 5 since version 20.x
  • -
  • zink asserts with 32-bit boolean
  • -
  • Dirt: Showdown bad performance and broken rendering with enabled advanced lightning
  • -
  • gravit & Firefox WebGL broken since 3dc2ccc14c0e035368fea6ae3cce8c481f3c4ad2 "ac/surface: replace RADEON_SURF_OPTIMIZE_FOR_SPACE with !FORCE_SWIZZLE_MODE"
  • -
  • mesa 20.0.5 causing kitty to crash
  • -
  • radeonsi: "Torchlight II" trace showing regression on mesa-20.0.6 [bisected]
  • -
  • [RADV/LLVM/ACO/Regression] After mesa commit a3dc7fffbb7be0f1b2ac478b16d3acc5662dff66 all games stucks at start
  • -
  • Android building error after commit 2ab45f41
  • -
  • iris: Crash when trying to capture window in OBS Studio
  • -
  • Properly annotate control flow convergence points
  • -
  • intel/compiler: Register coalesce doesn't move conditional modifiers
  • -
  • [bisected] [iris] mpv under wayland: failed to import supplied dmabufs: Unsupported buffer format 808669784
  • -
  • [Bisected][Iris] piglit.spec.!opengl 1_1.max-texture-size crashes on x32 platform
  • -
  • anv : android deqp assert dEQP-VK.api.external.memory.android_hardware_buffer.dedicated.image#export_import_bind_bind
  • -
  • GL cts gtf30.GL3Tests.sgis_texture_lod.sgis_texture_lod_basic_getter failure
  • -
  • freedreno/a6xx: texture cache vs realloc_bo()
  • -
  • [Bisected] dEQP-VK.subgroups.ballot_mask.ext_shader_subgroup_ballot.* failures
  • -
  • dEQP-VK.subgroups.size_control.compute.* crashes on HSW and TGL
  • -
  • zink: framebuffer and pipeline caches accumulate due to zink_create_surface()
  • -
  • FTBFS due to LLVM commit 2dea3f129878 (LLVMVectorTypeKind is gone)
  • -
  • [r600/Turks] 20.0.2: modesetting/radeon driver SIGABRT at loading X (kernel 5.5.10, ppc64)
  • -
  • piglit spec.!opengl 1.0.gl-1.0-fpexceptions crash on Iris
  • -
  • ci: Update the Wine version
  • -
  • SPIR-V: Failure in dEQP-VK.graphicsfuzz.control-flow-switch
  • -
  • SPIR-V: OpConvertUToPtr from spec constant fails to compile
  • -
  • ACO: Regression: Texture corruption
  • -
  • radv: Reading ViewportIndex in fragment shader returns garbage
  • -
  • piglit spec.arb_gpu_shader_fp64.execution.arb_gpu_shader_fp64-vs-non-uniform-control-flow-ssbo crash on Iris
  • -
  • piglit spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-sign-neg-abs.shader_test failure on IVB
  • -
  • [ANV] gfxbench Aztec Ruins misrenders on gen11+
  • -
  • glxinfo cmd crashed
  • -
  • radeonsi: GL_LINES rendering is affected by GL_POINT_SPRITE
  • -
  • nir: nir_lower_returns can't handle nested loops
  • -
  • Graphic artifacts with Mesa 20.0.4 on intel HD 510 GPU
  • -
  • [Iris] [Bisected] Some KHR-GL46.arrays_of_arrays_gl. tests are failing
  • -
  • Mesa 20 regression makes Lightsprint demos crash
  • -
  • metro redux games crash upon loading certain levels on amdgpu
  • -
  • dri_common.h:58:8: error: unknown type name '__GLXDRIdrawable'
  • -
  • Graphical glitches on Intel Graphics when Xorg started on Iris driver
  • -
  • GL/GLES test crashes on G33/i915 platforms
  • -
  • GL/GLES test crashes on G33/i915 platforms
  • -
  • GL/GLES test crashes on G33/i915 platforms
  • -
  • SIGSEGV src/compiler/glsl/ast_function.cpp:53
  • -
  • manywin aborts with "i965: Failed to submit batchbuffer: Invalid argument"
  • -
  • manywin aborts with "i965: Failed to submit batchbuffer: Invalid argument"
  • -
  • manywin aborts with "i965: Failed to submit batchbuffer: Invalid argument"
  • -
  • manywin aborts with "i965: Failed to submit batchbuffer: Invalid argument"
  • -
  • v3d: transform feedback issue
  • -
  • radv: Enable TC-compat HTILE in VK_IMAGE_LAYOUT_GENERAL.
  • -
  • radv: dEQP-VK.binding_model.descriptorset_random.sets4.noarray.ubolimitlow.sbolimitlow.imglimitlow.noiub.comp.noia.0 segfault
  • -
  • radv: RAVEN fails dEQP-VK.pipeline.timestamp.misc_tests.reset_query_before_copy
  • -
  • buffer overflow in nouveau driver on mesa 20.0.2
  • -
  • xmlconfig sha1 code has overflow and possible bug
  • -
  • enable storageBuffer16BitAccess feature in radv for SI and CIK
  • -
  • Build Fails with Clang Shared Library
  • -
  • Thousands of 32 bit regressions in VulkanCTS and GL test suites due to handling of cross-invocation
  • -
  • anv: isl assert when running dEQP-VK.geometry.layered.3d.*.readback
  • -
  • Weston drm-backend.so seems to fail with Mesa master and LIBGL_ALWAYS_SOFTWARE=1
  • -
  • freedreno/turnip: Don't request pixlodenable when we don't use it
  • -
  • VulkanCTS uniform_buffer_block_geom spins forever
  • -
  • freedreno: dEQP-GLES3.functional.fbo.msaa.4_samples.r16f flakiness in CI
  • -
  • src\util\meson.build:291:4: ERROR: Program or command 'winepath' not found or not executable
  • -
  • RADV: flickering textures in Q.U.B.E. 2 through Proton
  • -
  • Missing ENDBR in entry_x86-64_tls.h, entry_x86_tls.h and entry_x86_tsd.h
  • -
  • [regression][bisected] Android build test fails: marshal_generated.c', missing and no known rule to make it
  • -
  • Missing ENDBR in rtasm_x86sse.c
  • -
  • src/intel/tools/aubinator_viewer.cpp:383:52: error: format ‘%lx’ expects argument of type ‘long unsigned int’, but argument 5 has type ‘uint64_t {aka long long unsigned int}’ [-Werror=format=]
  • -
  • src/compiler/glsl/ast_to_hir.cpp:2134: ir_rvalue* ast_expression::do_hir(exec_list*, _mesa_glsl_parse_state*, bool): Assertion `result != NULL || !needs_rvalue' failed.
  • -
  • process_test fails on macOS
  • -
  • Vulkan Overlay is blinking
  • -
  • Regression: 9d64ad2fe79 broke Rocket League
  • -
  • GameMaker games (Memoranda and Undertale) + amdgpu — Segmentation fault on launch
  • -
  • Civilization VI - Animated leader characters small black squares artifacts
  • -
  • [ACO] Reliable crash with RPCS3 that is not present with LLVM
  • -
  • [RADV] vkCmdBindTransformFeedbackBuffersEXT pSizes optional parameter not handled
  • -
  • [RadeonSI] - Curse of the Dead Gods (1123770) - Lighting is not rendering correctly.
  • -
  • soft-fp64: __fsat64 incorrectly returns NaN for a NaN input. It should return zero.
  • -
  • Hang when using glWaitSync with multithreaded shared GL contexts
  • -
  • RPCS3 / Persona 5 - Performance regression [RADV / Navi]
  • -
  • [ANV] Rendering corruption in Shadow of the Tomb Raider
  • -
  • src/compiler/glsl/glcpp/glcpp-parse.y:1297: _token_print: Assertion `!"Error: Don't know how to print token."' failed.
  • -
  • [CTS] dEQP-VK.descriptor_indexing.* fails on RADV/LLVM
  • -
  • Unigine Valley failure / assert
  • -
  • [Gen9/icl] [Bisected] [Regression] dEQP-GLES3.functional.shaders.loops.short_circuit.do_while_fragment fail
  • -
  • [RadeonSI][gfx10/navi] Kerbal Space Program crash: si_draw_vbo: Assertion `0' failed
  • -
  • Budget Cuts hits VK_AMD_shader_fragment_mask assert
  • -
  • Follow-up from "i965/blorp: Don't resolve HiZ unless we're reinterpreting"
  • -
  • crash in vc4_write_uniforms with shaders involving YUV textures
  • -
  • Corrupted output with vaapi 10 bit -> 8 bit transcoding on AMD RAVEN
  • -
  • tessellator.cpp:78:7: error: 'fmin' is missing exception specification 'noexcept'
  • -
  • Please add Raspberry Pi 4 to features.txt
  • -
  • Build failure with bison 2.3.
  • -
  • Mesa build fails on 32 bit architecture
  • -
  • Mesa build fails on 32 bit architecture
  • -
  • Incorrect rendering with vaapi + uyvy422
  • -
  • V3D/Broadcom (Raspberry Pi 4) - GLES 3.1 - GL_EXT_texture_norm16 advertised, but not usable
  • -
  • mesa-20.0.0/src/amd/compiler/aco_instruction_selection.cpp:7221:55: style: Same expression on both sides of '&&
  • -
  • i965 assertion failure in fallback_rgbx_to_rgba
  • -
  • vaapi bob deinterlacer produces wrong output height on AMD
  • -
  • Compute copies do not handle SUBSAMPLED formats
  • -
  • Please document RADV_TEX_ANISO variable in envvars.html
  • -
  • unexpected CI failure
  • -
  • Multiple glapi_mapi_tmp.h
  • -
  • drisw crashes on calling NULL putImage on EGL surfaceless platform (pbuffer EGLSurface)
  • -
  • VRAM leak with vuilkan external memory + opengl memory objects
  • -
  • [radeonsi][vaapi][bisected] invalid VASurfaceID when playing interlaced DVB stream in Kodi
  • -
  • [RADV] GPU hangs while the cutscene plays in the game Assassin's Creed Origins
  • -
  • ACO: The Elder Scrolls Online crashes on startup (Navi)
  • -
  • Broken rendering of glxgears on S/390 architecture (64bit, BigEndian)
  • -
  • aco: sun flickering with Assassins Creeds Origins
  • -
  • !1896 broke ext_image_dma_buf_import piglit tests with radeonsi
  • -
  • aco: wrong geometry with Assassins Creed Origins on GFX6
  • -
  • valgrind errors since commit a8ec4082a41
  • -
  • src/broadcom/qpu/qpu_pack.c:962:25: error: implicit declaration of function 'ffs' is invalid in C99 [-Werror,-Wimplicit-function-declaration] mux_b = ffs(desc->mux_b_mask) - 1;
  • -
  • X fails to start with amdgpu and Mesa 20.1 on Fedora
  • -
  • GPU hangs in Factorio on Radeon RX 5700 XT (MSI GAMING X)
  • -
  • OSMesa osmesa_choose_format returns a format not supported by st_new_renderbuffer_fb
  • -
  • Build error with VS on WIN
  • -
  • Using EGL_KHR_surfaceless_context causes spurious "libEGL warning: FIXME: egl/x11 doesn't support front buffer rendering."
  • -
  • !3460 broke texsubimage test with piglit on zink+anv
  • -
  • VERSION needs to be bumped for trunk master
  • -
  • The screen is black when using ACO
  • -
- -

Changes

- -
    -

    Abhishek Kumar (1):

    -
  • anv/android: fix assert in anv_import_ahw_memory
  • -

    -

    Adam Jackson (1):

    -
  • gallium: enable EGL_EXT_image_dma_buf_import_modifiers unconditionally
  • -

    -

    Albert Astals Cid (5):

    -
  • cube_face_coord: Use fabsf instead of fabs since we know it's floats
  • -
  • cube_face_index: Use fabsf instead of fabs since we know it's floats
  • -
  • aco: Minor optimization in spill_ctx constructor
  • -
  • aco: pass vars by const &
  • -
  • Fix promotion of floats to doubles
  • -

    -

    Alejandro Piñeiro (7):

    -
  • docs/features: add v3d driver
  • -
  • nir/linker: remove reference to just SPIR-V linking
  • -
  • v3d/tex: don't configure tmu config 1 if not needed
  • -
  • v3d/tex: Configuration Parameter 1 can be only skipped if P2 can be skipped too
  • -
  • v3d/packet: fixing TMU_Config_Parameter_2 definition
  • -
  • nir: add nir_tex_instr_need_sampler helper
  • -
  • v3d: support for textureQueryLOD
  • -

    -

    Alexandros Frantzis (3):

    -
  • gitlab-ci: Automated testing with OpenGL traces
  • -
  • gitlab-ci: Fix traces caching in tracie
  • -
  • gitlab-ci: Check the Mesa version used for tracie tests
  • -

    -

    Alyssa Rosenzweig (505):

    -
  • pan/midgard: Break out one-src read_components
  • -
  • pan/midgard: Implement mixed-type constant packing
  • -
  • panfrost: Avoid overlapping copy
  • -
  • pan/midgard: Check for null consts
  • -
  • pan/midgard: Remove unused variable
  • -
  • panfrost: Use size0 when calculating the offset to a depth level
  • -
  • pan/midgard: Fix scheduling issue with csel + render target reference
  • -
  • panfrost: Simplify swizzle translation
  • -
  • panfrost: Update comment about magic number relating to barriers
  • -
  • panfrost: Ensure compute shader_meta is zeroed
  • -
  • panfrost: Identify mali_shared_memory structure
  • -
  • panfrost: Unify bifrost_scratchpad with mali_shared_memory
  • -
  • panfrost: Rename bifrost_framebuffer->mali_framebuffer
  • -
  • panfrost: Rename unknown2_8 to padding
  • -
  • panfrost: Allocate RAM backing of shared memory
  • -
  • pan/midgard: Track pressure when scheduling ld/st
  • -
  • pan/midgard: Fix missing prefixes
  • -
  • pan/midgard: Fix swizzles harder
  • -
  • pan/midgard: Implement barriers
  • -
  • pan/midgard: Allow jumping out of a shader
  • -
  • pan/midgard: Fix 32/64 mixed swizzle packing
  • -
  • pan/midgard: Use dummy tag for empty shaders
  • -
  • pan/midgard: Improve barrier disassembly
  • -
  • pan/midgard: Overhaul tag handling
  • -
  • pan/midgard: Imply next tags
  • -
  • pan/midgard: Infer tags entirely
  • -
  • pan/midgard: Set xyzx swizzle for load_compute_arg
  • -
  • pan/midgard: Identify stack barrier flag
  • -
  • pan/midgard: Don't crash with constants on unknown ops
  • -
  • pan/midgard: Use fprintf instead of printf for constants
  • -
  • pan/decode: Remove extraneous newline
  • -
  • pan/decode: Add `minimal` mode
  • -
  • pan/decode: Cleanup pandecode_jc
  • -
  • panfrost: Implement PAN_DBG_SYNC with pandecode/minimal
  • -
  • panfrost: Print synced traces to stderr
  • -
  • panfrost: Rewrite scoreboarding routines
  • -
  • panfrost: Update scoreboarding notes
  • -
  • panfrost: Cleanup transfer_map
  • -
  • panfrost: Avoid reading GPU memory when packing vertices
  • -
  • panfrost: Debitfieldize mali_uniform_buffer_meta
  • -
  • panfrost: Remove enum panfrost_memory_layout
  • -
  • panfrost: Remove dirty tracking
  • -
  • panfrost: Remove old comment
  • -
  • panfrost: Remove old hack
  • -
  • panfrost: Remove flush_frontbuffer
  • -
  • pan/midgard: Identify clamp(x, -1.0, 1.0) flag
  • -
  • panfrost: Move checksum routines to root panfrost
  • -
  • panfrost: Move pan_afbc.c to root
  • -
  • panfrost: Move format translation to root
  • -
  • panfrost: Rewrite texture descriptor creation logic
  • -
  • nir: Add SSBO->global lowering pass
  • -
  • pan/midgard: Lower SSBOs in NIR
  • -
  • pan/midgard: Implement nir_intrinsic_get_buffer_size
  • -
  • pan/midgard: Implement load/store_shared
  • -
  • panfrost: Combine get_index_buffer with bound computation
  • -
  • panfrost: Implement index buffer cache
  • -
  • pan/decode: Dump scratchpad size if present
  • -
  • pan/midgard: Don't spill near a branch
  • -
  • panfrost: Fix gl_VertexID/InstanceID
  • -
  • panfrost: Fix padded_vertex_count generation
  • -
  • panfrost: Update spilling comment framebuffer->shared
  • -
  • panfrost: Don't set shared->unk0
  • -
  • panfrost: Fix param getting
  • -
  • panfrost: Default to 256 threads for TLS
  • -
  • panfrost: Reserve an extra page for spilling
  • -
  • panfrost: Simplify stack shift calculation
  • -
  • panfrost: Expose PIPE_CAP_PRIMITIVE_RESTART
  • -
  • panfrost: Add PAN_MESA_DEBUG=gles3 option
  • -
  • panfrost: Increase SSBO/image limit from 4->8
  • -
  • pan/midgard: Allow inverted inverted ops
  • -
  • pan/midgard: Allow fusing inverted sources for inverted ops
  • -
  • pan/midgard: Partially fix 64-bit swizzle alignment
  • -
  • pan/midgard: Extract nir_ssa_index helper
  • -
  • pan/midgard: Add LDST_ADDRESS property
  • -
  • pan/midgard: Fix load/store argument sizing
  • -
  • pan/midgard: Round up bytemasks when promoting uniforms
  • -
  • pan/midgard: Force address alignment
  • -
  • pan/midgard: Add address analysis framework
  • -
  • pan/midgard: Use address analysis for globals, etc
  • -
  • pan/decode: Calm an assert to a pandecode error
  • -
  • pan/decode: Restore bifrost sample_locations
  • -
  • pan/decode: Fix tiler weights printing
  • -
  • pan/decode: Skip analysis for Bifrost tiler structures
  • -
  • pan/bi: Add discard ops
  • -
  • pan/bi: Add ICMP.GL.NEQ op
  • -
  • pan/bi: Move notes on FMA opcodes from disassembler
  • -
  • pan/bi: Introduce CSEL4 class
  • -
  • pan/bi: Move notes on ADD ops to notes file
  • -
  • pan/bi: Decode FMA_SHIFT properly
  • -
  • pan/bi: Add v4i8 mode to FMA_SHIFT
  • -
  • pan/bi: Identify extended FMA opcodes
  • -
  • pan/bi: Decode ADD_SHIFT properly
  • -
  • pan/bi: Combine LOAD_VARYING_ADDRESS instructions by type
  • -
  • pan/bi: Squash LD_ATTR ops together
  • -
  • pan/bi: Structify FMA_FADD
  • -
  • pan/bi: Move some definitions from disasm to bifrost.h
  • -
  • panfrost: Add note about preloaded varyings
  • -
  • pan/bi: Gut old compiler
  • -
  • pan/bi: Stub out new compiler
  • -
  • pan/bi: Add the control flow graph
  • -
  • pan/bi: Add src/dest fields to bifrost_instruction
  • -
  • pan/bi: Add class properties
  • -
  • pan/bi: Add modifiers to bi_instruction
  • -
  • pan/bi: Add BI_GENERIC property
  • -
  • pan/bi: Factor out enum bifrost_minmax_mode
  • -
  • pan/bi: Add a bifrost_roundmode field
  • -
  • pan/bi: Add bifrost_minmax_mode field
  • -
  • pan/bi: Add bi_load structure
  • -
  • pan/bi: Pull out bifrost_load_var
  • -
  • pan/bi: Add bi_load_vary structure
  • -
  • pan/bi: Add PAN_SCHED_* flags
  • -
  • pan/bi: Add bi_clause, bi_bundle abstractions
  • -
  • pan/bi: Add dest_type field to bifrost_instruction
  • -
  • pan/bi: Add special indices
  • -
  • pan/bi: Add constant field to bi_instruction
  • -
  • pan/bi: Add class-specific ops
  • -
  • pan/bi: Add clause header fields to bi_clause
  • -
  • pan/bi: Clarify special op scheduling
  • -
  • pan/bi: Add swizzles
  • -
  • pan/bi: Add source type for conversions
  • -
  • pan/bi: Add EXTRACT, MAKE_VEC synthetic ops
  • -
  • pan/bi: Add constants to bi_clause
  • -
  • pan/bi: Add pred/successors to build CFG
  • -
  • pan/bi: Extract bifrost_branch structure
  • -
  • pan/bi: Add bi_branch data
  • -
  • pan/bi: Add CSEL condition
  • -
  • pan/bi: Add high-latency property for classes
  • -
  • pan/bi: Add quirks system
  • -
  • pan/bi: Add IR iteration macros
  • -
  • pan/bi: Move some print routines out of the disasm
  • -
  • pan/bi: Add BIR manipulation routines to bir.c
  • -
  • pan/bi: Move bi_interp_mode_name to bi_print
  • -
  • pan/bi: Add bi_instruction printing
  • -
  • pan/bi: Add bi_print_bundle for printing bi_bundle
  • -
  • pan/bi: Add bi_print_clause
  • -
  • pan/bi: Add bi_print_block
  • -
  • pan/bi: Add bi_print_shader
  • -
  • pan/bi: Lower and optimize NIR
  • -
  • pan/bi: Walk through the NIR control flow graph
  • -
  • pan/bi: Improve block printing
  • -
  • pan/bi: Don't print types for unconditional branches
  • -
  • pan/bi: Print branch target
  • -
  • pan/bi: Add instruction emit/remove helpers
  • -
  • pan/bi: Call nir_lower_io_to_temporaries in cmdline
  • -
  • pan/bi: Add support for if-else blocks
  • -
  • pan/bi: Handle loops when ingesting CFG
  • -
  • pan/bi: Handle jumps (breaks, continues)
  • -
  • pan/bi: Fix destination printing
  • -
  • pan/bi: Implement nir_intrsinic_load_interpolated_input
  • -
  • pan/bi: Add blend_location to IR for BI_BLEND
  • -
  • pan/bi: Add bi_schedule_barrier helper
  • -
  • pan/bi: Implement store_output for fragment shaders
  • -
  • pan/bi: Implement load_input for vertex shaders
  • -
  • pan/bi: Add helpers for creating temporaries
  • -
  • pan/bi: Implement store_vary for vertex shaders
  • -
  • pan/bi: Add preliminary LOAD_UNIFORM implementation
  • -
  • pan/bi: Implement load_const
  • -
  • pan/bi: Add dummy scheduler
  • -
  • pan/bi: Rename next-wait to simply 'wait'
  • -
  • pan/bi: Fix Android.mk
  • -
  • panfrost: Move mir_to_bytemask to common code
  • -
  • pan/bi: Generalize swizzles to avoid extracts
  • -
  • pan/bi: Introduce writemasks
  • -
  • pan/bi: Remove bi_load
  • -
  • pan/bi: Lower vec* to writemasks in NIR
  • -
  • pan/bi: Add initial handling of ALU ops
  • -
  • pan/bi: Allow inlining constants
  • -
  • pan/bi: Implement fsat as mov.sat
  • -
  • pan/bi: Add a bunch of ALU ops
  • -
  • pan/bi: Add BI_SPECIAL_* enum
  • -
  • pan/bi: Handle special ops in NIR->BIR
  • -
  • pan/bi: Implement fabs, fneg as fmov with mods
  • -
  • pan/bi: Disable lower_sub
  • -
  • pan/bi: Add isub op
  • -
  • pan/bi: Import algebraic pass from midgard
  • -
  • pan/bi: Implement nir_op_bcsel
  • -
  • pan/bi: Lower b2f to bcsel
  • -
  • pan/bi: Specify comparison op for BI_CMP
  • -
  • pan/bi: Print source types unconditionally
  • -
  • pan/bi: Implement comparison opcodes via BI_CMP
  • -
  • panfrost: Promote midgard_program to panfrost/util
  • -
  • pan/midgard: Remove unused iterators
  • -
  • pan/midgard: Adjust sysval-related prototypes
  • -
  • pan/midgard: Remove indexing dependency of sysvals
  • -
  • pan/midgard: Decontextualize midgard_nir_assign_sysval_body
  • -
  • pan/midgard: Remove dest_override sysval argument
  • -
  • panfrost: Move Midgard sysval code to common Panfrost
  • -
  • pan/bi: Switch to panfrost_program
  • -
  • pan/bi: Implement sysvals
  • -
  • pan/midgard: Localize `visited` tracking
  • -
  • pan/midgard: Decontextualize liveness analysis core
  • -
  • pan/midgard: Sync midgard_block field names with Bifrost
  • -
  • pan/midgard: Subclass midgard_block from pan_block
  • -
  • panfrost: Move liveness analysis to root panfrost/
  • -
  • panfrost: Sync Midgard/Bifrost control flow
  • -
  • pan/bi: Paste over bi_has_arg
  • -
  • pan/bi: Add bi_bytemask_of_read_components helpers
  • -
  • pan/bi: Add bi_next/prev_op helpers
  • -
  • pan/bi: Add bi_max_temp helper
  • -
  • pan/bi: Add liveness analysis pass
  • -
  • pan/bi: Add dead code elimination pass
  • -
  • pan/bi: Implement nir_op_ffma
  • -
  • pan/bi: Fix swizzle for second argument to ST_VARY
  • -
  • panfrost: Move lcra to panfrost/util
  • -
  • pan/midgard: Remove incorrect comment in RA
  • -
  • pan/bi: Minor fixes in iteration macros
  • -
  • pan/bi: Fix vector handling of readmasks
  • -
  • pan/bi: Fix missing src_types
  • -
  • pan/bi: Add register allocator
  • -
  • pan/bi: Interpret register allocation results
  • -
  • pan/bi: Setup initial clause packing
  • -
  • pan/bi: Sketch out instruction word packing
  • -
  • pan/bi: Add packing for register control field
  • -
  • pan/bi: Pack register fields
  • -
  • pan/bi: Add missing __attribute__((packed))
  • -
  • pan/bi: Assign registers to ports
  • -
  • pan/bi: Route through first_instruction field
  • -
  • pan/bi: Model 3-bit Bifrost srcs in IR
  • -
  • pan/bi: Add struct bifrost_fma_fma
  • -
  • pan/bi: Pack BI_FMA ops
  • -
  • pan/bi: Pack fadd32
  • -
  • pan/bi: List ADD classes in bi_pack_add
  • -
  • pan/bi: Generalize bi_get_src a bit
  • -
  • pan/bi: Pass second src for load_vary ops
  • -
  • pan/bi: Emit load_vary ops
  • -
  • pan/bi: Skip over data registers in port assignment
  • -
  • pan/bi: Route through clause header
  • -
  • pan/bi: Pretty-print clause types in disassembler
  • -
  • pan/bi: Don't hide SCHED_ADD inside HI_LATENCY
  • -
  • pan/bi: Track clause types during scheduling
  • -
  • pan/bi: Flesh out ATEST in IR
  • -
  • pan/bi: Add ATEST packing
  • -
  • pan/bi: Flesh out BI_BLEND
  • -
  • pan/bi: Pack BI_BLEND
  • -
  • pan/bi: Implement FMA/MOV without modifiers
  • -
  • pan/bi: Add bi_emit_before helper
  • -
  • pan/bi: Add move lowering pass
  • -
  • pan/bi: Pack a constant quadword
  • -
  • pan/bi: Document constant related errata(?)
  • -
  • pan/bi: Index out constants in instructions
  • -
  • pan/bi: Include UBO index for sysval reads
  • -
  • pan/bi: Add bi_load32_components helper
  • -
  • pan/bi: Pack ld_ubo ops
  • -
  • pan/bi: Pack ld_var_addr
  • -
  • pan/bi: Flesh out st_vary IR
  • -
  • pan/bi: Generalize data register setting
  • -
  • pan/bi: Add store_channels property
  • -
  • pan/bi: Pack st_vary
  • -
  • pan/bi: Pack LD_ATTR
  • -
  • pan/bi: Lower bool to ints
  • -
  • pan/bi: Remove hacks for 1-bit booleans in IR
  • -
  • pan/bi: Add `soft` NIR->BIR condition translation
  • -
  • pan/bi: Implement csel fusing
  • -
  • pan/bi: Respect shift when printing immediates
  • -
  • pan/bi: Use bi_lookup_immediate when packing
  • -
  • pan/bi: Default csel to "!= 0" mode
  • -
  • pan/bi: Pack csel4 opcodes
  • -
  • pan/bi: Ingest vecN directly (again)
  • -
  • pan/bi: Lower combines to rewrites for scalars
  • -
  • pan/bi: Rewrite aligned vectors as well
  • -
  • panfrost: Split panfrost_device from panfrost_screen
  • -
  • panfrost: Isolate panfrost_bo_access_for_stage to pan_cmdstream.c
  • -
  • panfrost: Inline reference counting routines
  • -
  • panfrost: Move pan_bo to root panfrost
  • -
  • pan/bit: Link standalone compiler with en/decoder
  • -
  • panfrost: Move device open/close to root panfrost
  • -
  • pan/bit: Open up the device
  • -
  • panfrost: Stub out G31/G52 quirks
  • -
  • pan/bit: Submit a WRITE_VALUE job as a sanity check
  • -
  • pan/bit: Begin generating a vertex job
  • -
  • pan/bi: Fix overzealous write barriers
  • -
  • pan/bi: Fix off-by-one in scoreboarding packing
  • -
  • pan/bi: Enable precision lowering in standalone compiler
  • -
  • panfrost: Enable PIPE_SHADER_CAP_FP16 on Bifrost
  • -
  • pan/bi: Handle f2f* opcodes
  • -
  • pan/bi: Ignore swizzle in unwritten component
  • -
  • pan/bi: Finish FMA structures
  • -
  • pan/bi: Fix missing type for fmul
  • -
  • pan/bi: Add FMA16 packing
  • -
  • pan/bi: Pack outmod and roundmode with FMA
  • -
  • pan/bi: Expand out FMA conversion opcodes
  • -
  • pan/bi: Enumerate conversions
  • -
  • pan/bi: Handle standard FMA conversions
  • -
  • pan/bi: Add bifrost_fma_2src generic
  • -
  • pan/bi: Add one-source f32->f16 op
  • -
  • pan/bi: Assert out i16 related converts for now
  • -
  • pan/bi: Handle round opcodes in frontend
  • -
  • pan/bi: Add v2f16 versions of rounding ops
  • -
  • pan/bi: Structify fadd/min/max16
  • -
  • pan/bi: Handle core faddminmax16 packing
  • -
  • pan/bi: Handle abs packing for fp16/FMA add/min
  • -
  • pan/bi: Handle fp16/abs scheduling restriction
  • -
  • pan/bi: Fix handling of constants with COMBINE
  • -
  • pan/bit: Add `run` mode to the cmdline
  • -
  • pan/bit: Wire through I/O
  • -
  • pan/bi: Fix writes_component for VECTOR
  • -
  • pan/bi: Use STAGE srcs for scheduler nops
  • -
  • pan/bi: Don't set the back-to-back bit yet
  • -
  • pan/bi: Add cmdline option for verbose disassembly
  • -
  • pan/bi: Fix unused port swapping
  • -
  • pan/bi: Handle fmov class ops
  • -
  • pan/bi: Fix outmod/roundmode flip
  • -
  • pan/bi: Export bi_class_name
  • -
  • pan/bi: Fix duplicated source in ADD.v2f16
  • -
  • pan/bi: Fix negation in ADD.v2f16
  • -
  • pan/bi: Don't gobble zero ports
  • -
  • pan/bi: Allow BI_FMA to take mods
  • -
  • pan/bi: Handle BIFROST_FIRST_WRITE_FMA_P2_READ_P3
  • -
  • pan/bi: Add helper to debug port assignment
  • -
  • pan/bi: Match CSEL argument order with hw
  • -
  • pan/bit: Stub out BIR interpreter
  • -
  • pan/bit: Handle read/write
  • -
  • pan/bit: Add preliminary FMA/ADD/MOV implementations
  • -
  • pan/bit: Implement outmods
  • -
  • pan/bit: Implement floating source mods
  • -
  • pan/bit: Add packing test framework
  • -
  • pan/bit: Add helper for generating floating mod tests
  • -
  • pan/bit: Add verbose printing for tests
  • -
  • pan/bit: Add 16-bit fmod tests
  • -
  • pan/bit: Add FMA tests
  • -
  • pan/bit: Add CSEL to interpreter
  • -
  • pan/bit: Add csel tests
  • -
  • pan/bit: Make run more useful
  • -
  • pan/bit: Add mode to run unit tests
  • -
  • pan/bi: Remove nontrivial SPECIAL ops
  • -
  • pan/bi: Add 32-bit _FAST packing
  • -
  • pan/bi: Add fp16 support for frcp/frsq
  • -
  • pan/bit: Add special op interpreting
  • -
  • pan/bit: Add special unit test
  • -
  • pan/bi: Implement min/max on FMA
  • -
  • pan/bi: Structify ADD unit add/min/max
  • -
  • pan/bi: Add ADD add/min/max fp32 packing
  • -
  • pan/bi: Set BI_MODS for MINMAX
  • -
  • pan/bi: Fix incorrect abs flip in fma/fadd16
  • -
  • pan/bi: Force ADD scheduling for MINMAX
  • -
  • pan/bit: Unify test frontends
  • -
  • pan/bit: Add min/max support to interpreter
  • -
  • pan/bit: Enable more debug for `run`
  • -
  • pan/bit: Add fmin/max16 tests
  • -
  • pan/bit: Wire up add/add op+test
  • -
  • panfrost: Add IS_BIFROST quirk
  • -
  • panfrost: Populate bifrost-specific structs within mali_shader_meta
  • -
  • panfrost: Staticize a few cmdstream functions
  • -
  • panfrost: Unify vertex/tiler structures
  • -
  • panfrost: Set mfbd.msaa.sample_locations on Bifrost
  • -
  • panfrost: Call the Bifrost compiler on bi devices
  • -
  • pan/bi: Fix nondeterministic register packing
  • -
  • pan/midgard: Remove unused max_varying variable
  • -
  • panfrost: Move varying linking to cmdstream
  • -
  • panfrost: Move uniform_count to pan_assemble
  • -
  • panfrost: Pass compiler-appropriate options
  • -
  • pan/bi: Fix backwards registers ports
  • -
  • panfrost: Fix BI_BLEND packing
  • -
  • pan/bi: Let !b2b imply branch_cond
  • -
  • pan/decode: Print Bifrost blend descriptor
  • -
  • panfrost: Drop dependency on nonexistant write_value
  • -
  • pan/bi: Lower fsqrt
  • -
  • pan/midgard: Fix f2u naming confusion
  • -
  • pan/bi: Set BI_ROUNDMODE for BI_CONVERT
  • -
  • pan/bi: Fix incorrect swizzle packing assert
  • -
  • pan/bi: Rewrite conversion packing
  • -
  • pan/bi: ADD packing for CONVERT
  • -
  • pan/bit: Add BI_CONVERT interpretation
  • -
  • pan/bit: Add BI_CONVERT tests
  • -
  • pan/bi: Add disasm for ADD.i8
  • -
  • pan/bi: Disable FMA scheduling for CONVERT
  • -
  • pan/bi: Add BI_TABLE for fast table accesses
  • -
  • pan/bi: Add special op for exp2
  • -
  • pan/bi: Add op for ADD_FREXPM
  • -
  • pan/bi: Add FLOG2_U op to disassembler
  • -
  • pan/bi: Add log_frexpe op to IR
  • -
  • pan/bi: Add frexp_log packing
  • -
  • pan/bi: Add bi_pack_fma_2src helper
  • -
  • pan/bi: Pack ADD_FREXPM
  • -
  • pan/bi: Add log2_help packing
  • -
  • pan/bi: Add _MSCALE flag for FMA/ADD
  • -
  • pan/bi: Structify FMA_MSCALE
  • -
  • pan/bi: Pack FMA_MSCALE
  • -
  • pan/bi: Add fexp2_fast packing
  • -
  • pan/bi: Split src/dest index printing
  • -
  • pan/bi: Ensure CONSTANT srcs have types
  • -
  • pan/bi: Fix bi_get_immediate with multiple imms
  • -
  • pan/bi: Fix packing with multiple constants
  • -
  • pan/bi: Fix packing with low-nibble-set on hi constant
  • -
  • pan/bi: Fix lower_combine swizzle rewrite
  • -
  • pan/bi: Add fexp2 implementation
  • -
  • pan/bi: Implement flog2
  • -
  • pan/bi: Fix vec2/3 handling
  • -
  • pan/bi: Handle st_vary with <4 components
  • -
  • pan/bi: Try to reuse constants in ALU
  • -
  • pan/bi: Workaround constant packing errata
  • -
  • pan/bi: Structify add and min/max fp16 ADD
  • -
  • pan/bi: Pack ADD.v2f16
  • -
  • pan/bi: Pack MAX.v2f16
  • -
  • pan/bi: Dump extra bits for disasm
  • -
  • pan/bi: Round constants to 32-bit
  • -
  • pan/bi: Lower special ops to 32-bit
  • -
  • pan/bit: Add FREXP interp support
  • -
  • pan/bit: Add frexp_log test
  • -
  • pan/bit: Add BI_REDUCE_FMA interp
  • -
  • pan/bit: Add FMA_REDUCE test
  • -
  • pan/bit: Add log2 helper interp
  • -
  • pan/bit: Add BI_TABLE test
  • -
  • pan/bit: _MSCALE interp
  • -
  • pan/bit: Add FMA_MSCALE test
  • -
  • pan/bit: Add fexp2_fast interp
  • -
  • pan/bit: Add fexp2_fast test
  • -
  • pan/bit: Add constants test
  • -
  • pan/bit: Add fp16 min/max tests
  • -
  • pan/bi: Print tex_compact coordinates
  • -
  • pan/bi: Document when dual-tex is triggered
  • -
  • pan/bi: Disassemble f16 dual tex
  • -
  • pan/bi: Structify TEX compact
  • -
  • pan/bi: Include TEX_COMPACT f16 opcode
  • -
  • pan/bi: Feed data register to BI_TEX
  • -
  • pan/bi: Add normal/compact/dual switch to IR
  • -
  • pan/bi: Stub out tex_compact logic
  • -
  • pan/bi: Generate TEX_COMPACT instruction
  • -
  • pan/bi: Pack TEX compact instructions
  • -
  • pan/bi: Assert out multiple textures
  • -
  • panfrost: Fix crashes with small BOs
  • -
  • panfrost: Assert on unimplemented fragcoord etc
  • -
  • panfrost: Set clear_color_[12] in the extra fb desc
  • -
  • panfrost: Add tentative bifrost_texture_descriptor
  • -
  • panfrost: decode textures and samplers on bifrost
  • -
  • pan/decode: Remove is_zs weirdness
  • -
  • panfrost: Identify texture layout field
  • -
  • panfrost: The texture descriptor has a pointer to a trampoline
  • -
  • pan/bi: Pack fp16 ATEST
  • -
  • pan/bi: Passthrough type for ATEST
  • -
  • pan/bi: Passthrough blend types
  • -
  • pan/bi: Assign blend descriptor for BLEND op
  • -
  • pan/bi: Add missing BI_VECTOR
  • -
  • pan/bi: Fix ADD.v4i8 opcode
  • -
  • pan/bi: Eliminate writemasks in the IR
  • -
  • pan/bi: Rename BI_SWIZZLE to BI_SELECT
  • -
  • pan/bi: Pack FMA SEL16
  • -
  • pan/bi: Pack FMA SEL8
  • -
  • pan/bi: Pack ADD SEL16
  • -
  • pan/bi: Force BI_SELECT arguments scalar
  • -
  • pan/bit: Interpret BI_SELECT
  • -
  • pan/bit: Add SELECT tests
  • -
  • pan/bi: Fix RA wrt 16-bit swizzles
  • -
  • pan/bi: Implement 16-bit COMBINE lowering
  • -
  • nir: Move nir_lower_mediump_outputs from ir3
  • -
  • ir3: Use shared mediump output lowering
  • -
  • pan/bi: Add bool->float opcodes
  • -
  • pan/bi: Add CSEL.64 opcode
  • -
  • pan/bi: Add some 8-bit compares
  • -
  • pan/bi: Add 64-bit int compares
  • -
  • pan/bi: Add FCMP.GL.v2f16 on ADD opcode
  • -
  • pan/bi: Add CSEL.8 opcode
  • -
  • pan/bi(t): Fix SELECT tests
  • -
  • pan/bi: Deduplicate csel/cmp cond
  • -
  • pan/bi: Remove bi_round_op
  • -
  • pan/bi: Structify FMA FCMP
  • -
  • pan/bi Strucitfy ADD FCMP 32
  • -
  • pan/bi: Structify FMA FCMP16
  • -
  • pan/bi: Structify ADD FCMP16
  • -
  • pan/bi: Structify FMA ICMP 32
  • -
  • pan/bi: Structify FMA ICMP 16
  • -
  • pan/bi: Structify ADD ICMP 32
  • -
  • pan/bi: Fix source mod testing for CMP
  • -
  • pan/bi: Pack FMA 32 FCMP
  • -
  • pan/bi: Factor out fp16 abs logic
  • -
  • pan/bi: Pack fma.fcmp16
  • -
  • pan/bi: Relax double-abs condition
  • -
  • pan/bit: Prepare condition evaluation for vectors
  • -
  • pan/bit: Interpret CMP
  • -
  • pan/bi: Add initial fcmp test
  • -
  • pan/bi: Add bitwise modifiers
  • -
  • pan/bi: Pack BI_BITWISE
  • -
  • pan/bi: Handle iand/ior/ixor in NIR->BIR
  • -
  • pan/bit: Interpret BI_BITWISE
  • -
  • pan/bit: Add BITWISE test
  • -
  • panfrost: Fix BO reference counting
  • -
  • panfrost: Move Bifrost IR indexing to common
  • -
  • pan/bi: Use common IR indices
  • -
  • pan/mdg: Remove nir_alu_src_index
  • -
  • pan/mdg: Use PAN_IS_REG
  • -
  • pan/mdg: SSA_FIXED_MINIMUM already covered by PAN_IS_REG
  • -
  • pan/mdg: Don't break SSA
  • -
  • pan/mdg: Remove goofy 16-bit comment
  • -
  • pan/mdg: Remove old hack
  • -
  • pan/mdg: Set lower_flrp16
  • -
  • pan/bi: Share ALU type printing
  • -
  • pan/mdg: Add type fields to IR
  • -
  • pan/mdg: Track ALU src types
  • -
  • pan/mdg: Track ALU dest type
  • -
  • pan/mdg: Another goofy comment gone
  • -
  • pan/mdg: Track a primary type for I/O
  • -
  • pan/mdg: Denoise prints
  • -
  • pan/mdg: Track v_mov type (force uint32 for now?)
  • -
  • pan/mdg: Track texture types
  • -
  • pan/mdg: Set texture full fields at pack time
  • -
  • pan/mdg: Move sampler_type emission to pack time
  • -
  • pan/mdg: Lower specials to 32-bit
  • -
  • pan/mdg: Specialize swizzle to type
  • -
  • pan/mdg: Always print the mask
  • -
  • pan/mdg: Make some branch targets more explicit
  • -
  • pan/mdg: Don't crash on unknown branch target
  • -
  • pan/mdg: Pass through some types from scheduling
  • -
  • pan/mdg: Move condense_writemask to disasm
  • -
  • pan/mdg: Ensure fdot is scalar out in disasm
  • -
  • pan/mdg: Replicate 16-bit swizzles
  • -

    -

    Andreas Baierl (8):

    -
  • lima/parser: Fix RSW depth test parsing
  • -
  • lima/parser: Extend AUX0 findings
  • -
  • lima/parser: Change value name in RSW parser
  • -
  • lima/parser: Extend rsw parsing showing strings instead of numbers
  • -
  • gitlab-ci: lima: Add flaky tests to the skips list
  • -
  • gitlab-ci: Enable the lima job again
  • -
  • gitlab-ci: Add add a set of lima flakes
  • -
  • lima: Add etc1 support
  • -

    -

    Andres Gomez (27):

    -
  • tracie: correct typo
  • -
  • gitlab-ci: add missing popd to the build-deqp-vk.sh script
  • -
  • gitlab-ci: build gfxreconstruct into the Vulkan testing container
  • -
  • gitlab-ci: build VulkanTools into the Vulkan testing container
  • -
  • gitlab-ci: Change devices format to <api-vendor-deviceId>
  • -
  • gitlab-ci: Add gfxreconstruct traces support
  • -
  • gitlab-ci: Add jobs to be able to test Vulkan
  • -
  • gitlab-ci: Fix indentation and dangerous "\" in the last multiline line
  • -
  • gitlab-ci: Remove unneeded python3-pilkit dependency
  • -
  • gitlab-ci: Sort packages to install alphabetically
  • -
  • gitlab-ci: add python3-requests to the test-vk container
  • -
  • gitlab-ci/traces: Add Vulkan sample entries for POLARIS10
  • -
  • gitlab-ci: Don't use buster-backports packages by default for x86_test-vk
  • -
  • gitlab-ci: add Wine, win64's apitrace and DXVK to the Vulkan testing container
  • -
  • gitlab-ci: add apitrace's DXGI traces support
  • -
  • gitlab-ci: replay apitrace traces in headless mode
  • -
  • gitlab-ci: add Wine and DXVK env variables to Vulkan's tracie runner
  • -
  • gitlab-ci/traces: Add D3D11 sample entry for POLARIS10
  • -
  • gitlab-ci: Vulkan tracie runner to return last command exit code
  • -
  • gitlab-ci: protect usage of shell variables with double quotes
  • -
  • gitlab-ci: make explicit tracie is gitlab specific
  • -
  • gitlab-ci: adapt query_traces_yaml to gitlab specific changes
  • -
  • gitlab-ci: install winehq-stable to get 5.0 instead of 4.0
  • -
  • Revert "meson,ci: Disable sparse_array tests on windows"
  • -
  • gitlab-ci: update tracie README after changes in main script
  • -
  • gitlab-ci: create always the "results" directory with tracie
  • -
  • gitlab-ci: correct tracie behavior with replay errors
  • -

    -

    Andrii Simiklit (2):

    -
  • Revert "glx: convert glx_config_create_list to one big calloc"
  • -
  • i965/vec4: Ignore swizzle of VGRF for use by var_range_end()
  • -

    -

    Anuj Phogat (2):

    -
  • intel/gen12+: Reserve 4KB of URB space per bank for Compute Engine
  • -
  • intel/gen12+: Set way_size_per_bank to 4
  • -

    -

    Arcady Goldmints-Orlov (7):

    -
  • compiler/nir: Add support for variable initialization from a pointer
  • -
  • compiler/spirv: Add support for non-constant initializers
  • -
  • Rename nir_lower_constant_initializers to nir_lower_variable_initalizers
  • -
  • spirv: Remove outdated SPIR-V decoration warnings
  • -
  • nir: Lower returns correctly inside nested loops
  • -
  • anv: increase minUniformBufferOffsetAlignment to 64
  • -
  • intel/compiler: fix alignment assert in nir_emit_intrinsic
  • -

    -

    Axel Davy (1):

    -
  • gallium/util: Fix leak in the live shader cache
  • -

    -

    Bas Nieuwenhuizen (29):

    -
  • radv: Allow non-dedicated linear images and buffer.
  • -
  • radv: Do not set SX DISABLE bits for RB+ with unused surfaces.
  • -
  • radv: Optimize emitting index buffer changes.
  • -
  • radv: Do not redundantly set the RB+ regs on pipeline switch.
  • -
  • radeonsi: Fix compute copies for subsampled formats.
  • -
  • amd/llvm: Fix divergent descriptor indexing. (v3)
  • -
  • amd/llvm: Fix divergent descriptor regressions with radeonsi.
  • -
  • radv: Store 64-bit availability bools if requested.
  • -
  • radv: Consider maximum sample distances for entire grid.
  • -
  • radv: Whitespace fixup.
  • -
  • radv: Use correct buffer count with variable descriptor set sizes.
  • -
  • winsys/amdgpu: Retrieve WC flags from imported buffers.
  • -
  • drm-uapi,radv,radeonsi: Add amdgpu_drm.h header.
  • -
  • vulkan/wsi: Add callback to set ownership of buffer.
  • -
  • radv: Add WSI buffers to BO list only if they can be used.
  • -
  • st/dri: Set next in template instead of after creation. (v2)
  • -
  • radeonsi: Count planes for imported textures.
  • -
  • radv: Use actual memory type count for setting app-visible bitset.
  • -
  • radv: Stop using memory type indices.
  • -
  • radv/winsys: Add function to get domains/flags from fd.
  • -
  • radv: Determine memory type for import based on fd.
  • -
  • radv: Expose 4G element texel buffers.
  • -
  • radv: Fix implicit sync with recent allocation changes.
  • -
  • radv: Extend tiling flags to 64-bit.
  • -
  • radv: Provide a better error for permission issues with priorities.
  • -
  • radv/winsys: Remove extra sizeof multiply.
  • -
  • radv: Handle failing to create .cache dir.
  • -
  • radv: Do not close fd -1 when NULL-winsys creation fails.
  • -
  • radv: Implement vkGetSwapchainGrallocUsage2ANDROID.
  • -

    -

    Bernd Kuhls (1):

    -
  • util/os_socket: Include unistd.h to fix build error
  • -

    -

    Blaž Tomažič (1):

    -
  • radeonsi: Fix omitted flush when moving suballocated texture
  • -

    -

    Boris Brezillon (45):

    -
  • pan/midgard: Add an enum to describe the render targets
  • -
  • pan/midgard: Make sure we pass the right RT id to emit_fragment_store()
  • -
  • pan/midgard: Lower bitfield extract to shifts
  • -
  • pan/midgard: Don't check 'branch && branch->writeout' twice in mir_schedule_alu()
  • -
  • pan/midgard: Stop leaking instruction objects in mir_schedule_alu()
  • -
  • panfrost: Fix the damage box clamping logic
  • -
  • pan/midgard: Turn Z/S stores into zs_output_pan intrinsics
  • -
  • pan/midgard: Add nir_intrinsic_store_zs_output_pan support
  • -
  • panfrost: Z24 variants should be sampled as R32UI
  • -
  • panfrost: Add the MALI_WRITES_{Z,S} flags
  • -
  • panfrost: Set the MALI_WRITES_{Z,S} flags when needed
  • -
  • Revert "panfrost: Z24 variants should be sampled as R32UI"
  • -
  • panfrost: Pass the sampler view format when creating a tex descriptor
  • -
  • panfrost: Assign primitive_size.pointer only if writes_point_size() returns true
  • -
  • panfrost: Add an helper to retrieve the currently active shader state
  • -
  • panfrost: Move the batch stack size adjustment out of panfrost_queue_draw()
  • -
  • panfrost: Move viewport desc emission out of panfrost_emit_for_draw()
  • -
  • panfrost: Move the const buf emission logic out of panfrost_emit_for_draw()
  • -
  • panfrost: Move shared mem desc emission out of panfrost_launch_grid()
  • -
  • panfrost: Dissociate shader meta patching from the desc emission
  • -
  • panfrost: Move panfrost_attach_vt_framebuffer() to pan_cmdstream.c
  • -
  • panfrost: Stop using panfrost_emit_for_draw() for compute jobs
  • -
  • panfrost: Simplify panfrost_emit_for_draw() and make it private
  • -
  • panfrost: Add an helper to update the occclusion query part of a tiler job desc
  • -
  • panfrost: Add an helper to update the rasterizer part of a tiler job desc
  • -
  • panfrost: Prepare things to get rid of panfrost_shader_state.tripipe
  • -
  • panfrost: Prepare shader_meta descriptors at emission time
  • -
  • panfrost: Add a panfrost_sampler_desc_init() helper
  • -
  • panfrost: Move sampler/tex descs emission helpers to pan_cmdstream.c
  • -
  • panfrost: Add an helper to emit a pair of vertex/tiler jobs
  • -
  • panfrost: Drop initial mali_attr_meta.src_offset assignment
  • -
  • panfrost: Ignore BO start addr when adjusting src_offset
  • -
  • panfrost: Prepare attribute for builtins at state creation time
  • -
  • panfrost: Emit attribute descriptors after patching the templates
  • -
  • panfrost: Move the mali_attr.src_offset adjustment to a sub-function
  • -
  • panfrost: Rename panfrost_stage_attributes()
  • -
  • panfrost: Move streamout offset update out of panfrost_draw_vbo()
  • -
  • panfrost: Move vertex/tiler payload initialization out of panfrost_draw_vbo()
  • -
  • panfrost: Inline panfrost_queue_draw() and panfrost_emit_for_draw()
  • -
  • panfrost: Move panfrost_emit_vertex_data() to pan_cmdstream.c
  • -
  • panfrost: Move panfrost_emit_varying_descriptor() to pan_cmdstream.c
  • -
  • panfrost: Re-init the VT payloads at draw/launch_grid() time
  • -
  • panfrost: Use ctx->active_prim in panfrost_writes_point_size()
  • -
  • panfrost: Get rid of ctx->payloads[]
  • -
  • vtn/opencl: add rint-support
  • -

    -

    Brian Ho (17):

    -
  • turnip: Promote tu_cs_get_size/is_empty to header
  • -
  • turnip: Execute main cs for secondary command buffers
  • -
  • turnip: Advertise 8 bit subpixel precision
  • -
  • ir3: Disable copy prop for immediate ldlw offsets
  • -
  • turnip: Set has_gs in ir3_shader_key
  • -
  • turnip: Emit geometry shader obj and related consts
  • -
  • turnip: Configure VPC for geometry shaders
  • -
  • turnip: Configure VFD_CONTROL with gsheader and primitiveid
  • -
  • turnip: Set up REG_A6XX_SP_GS_CONFIG
  • -
  • turnip: Selectively configure GRAS_LAYER_CNTL
  • -
  • turnip: Update maxGeometryShaderInvocations to match blob
  • -
  • turnip: Populate tu_pipeline.active_stages
  • -
  • turnip: Enable geometry shaders for CP_DRAWs
  • -
  • turnip: Enable geometryShader device feature
  • -
  • turnip: Correctly set layer stride for 3D images
  • -
  • turnip: Emit geometry shader descriptor consts
  • -
  • freedreno/turnip: Update GRAS_LAYER_CNTL to GRAS_MAX_LAYER_INDEX
  • -

    -

    Caio Marcelo de Oliveira Filho (46):

    -
  • anv: Advertise VK_KHR_shader_non_semantic_info
  • -
  • radv: Advertise VK_KHR_shader_non_semantic_info
  • -
  • intel/gen12: Take into account opcode when decoding SWSB
  • -
  • spirv: Be consistent when checking for Shader/Kernel
  • -
  • anv: Use intel_debug_flag_for_shader_stage()
  • -
  • anv: Add pipe_state_for_stage() helper
  • -
  • nir/builder: Add nir_scoped_memory_barrier()
  • -
  • nir: Add the alias NIR_MEMORY_ACQ_REL
  • -
  • nir/tests: Use nir_scoped_memory_barrier() helper
  • -
  • nir, intel: Move use_scoped_memory_barrier to nir_options
  • -
  • anv: Remove unused field xfb_used from anv_pipeline
  • -
  • anv: Remove unused field `urb.total_size`
  • -
  • nir: Don't skip a bit in nir_memory_semantics
  • -
  • nir: Reorder nir_scopes so wider scope has larger numeric value
  • -
  • nir: Add pass to combine adjacent scoped memory barriers
  • -
  • intel/fs: Combine adjacent memory barriers
  • -
  • anv: Add a new enum to identify the pipeline type
  • -
  • anv: Use pipeline type to decide whether or not lower multiview
  • -
  • anv: Use a dynamic array for storing executables in pipeline
  • -
  • anv: Keep the shader stage in anv_shader_bin
  • -
  • anv: Pass the right pipe_state to flush_descriptor_sets()
  • -
  • anv: Remove redundant check in flush_descriptor_sets() helpers
  • -
  • anv: Decouple flush_descriptor_sets() helpers from pipeline struct
  • -
  • anv: Decouple flush_descriptor_sets() from pipeline struct
  • -
  • anv: Use a separate field in the pipeline for compute shader
  • -
  • anv: Split graphics and compute bits from anv_pipeline
  • -
  • anv: Reduce compute pipeline batch_data size
  • -
  • anv: Remove duplicate code in anv_cmd_buffer_bind_descriptor_set
  • -
  • intel/blorp: Plumb the stage through blorp upload_shader
  • -
  • mesa/main: Fix overflow in validation of DispatchComputeGroupSizeARB
  • -
  • nir: Add per_view attribute to nir_variable
  • -
  • intel/gen12: Add XML description for 3DSTATE_PRIMITIVE_REPLICATION
  • -
  • intel/fs: Allow multiple slots for position
  • -
  • anv/gen12: Lower VK_KHR_multiview using Primitive Replication
  • -
  • intel/compiler: Replace cs_prog_data->push.total with a helper
  • -
  • anv: Stop using cs_prog_data->threads
  • -
  • iris: Stop using cs_prog_data->threads
  • -
  • intel/compiler: Remove cs_prog_data->threads
  • -
  • intel/fs,vec4: Properly account SENDs in IVB memory fence
  • -
  • spirv: Fix propagation of OpVariable access flags
  • -
  • spirv: Handle instruction aliases in vtn_gather_types
  • -
  • spirv: Update the headers from latest Khronos master
  • -
  • intel/fs: Allow FS_OPCODE_SCHEDULING_FENCE stall on registers
  • -
  • intel/fs,vec4: Pull stall logic for memory fences up into the IR
  • -
  • intel/fs: Only stall after sending all memory fence messages
  • -
  • i965: Use correct constant for max_variable_local_size
  • -

    -

    Chad Versace (12):

    -
  • anv: Drop unused anv_image_get_surface_for_aspect_mask()
  • -
  • anv: Rename param make_surface::dev to device
  • -
  • anv: Delete anv_image::ccs_e_compatible
  • -
  • anv: Clarify behavior of anv_image_aspect_to_plane()
  • -
  • anv: Respect ISL_SURF_USAGE_DISABLE_AUX_BIT in make_surface()
  • -
  • turnip: Add magic register values to tu_physical_device
  • -
  • turnip: Add a618 support
  • -
  • anv: Drop anv_image.c:get_surface()
  • -
  • anv: Add anv_image_plane_needs_shadow_surface() (v2)
  • -
  • anv: Refactor creation of aux surfaces (v2)
  • -
  • anv: Flatten the logic add_aux_surface_if_supported (v3)
  • -
  • anv: Use isl_drm_modifier_get_default_aux_state()
  • -

    -

    Chia-I Wu (2):

    -
  • egl/android: require ANDROID_native_fence_sync for buffer age
  • -
  • egl/android: enable/disable KHR_partial_update correctly
  • -

    -

    Chris Lord (2):

    -
  • vc4: fix vc4_yuv_blit overwriting fragment constant buffer slot 0
  • -
  • vc4: Fix query_dmabuf_modifiers mis-reporting external_only property
  • -

    -

    Chris Wilson (1):

    -
  • iris: Fix import sync-file into syncobj
  • -

    -

    Christian Gmeiner (44):

    -
  • etnaviv: enable texture upload memory throttling
  • -
  • etnaviv: update headers from rnndb
  • -
  • etnaviv: fix alpha test on GC3000
  • -
  • etnaviv: add etna_constbuf_state object
  • -
  • etnaviv: ask kernel for max number of supported varyings
  • -
  • etnaviv: update headers from rnndb
  • -
  • etnaviv: increase number of supported varyings to 16
  • -
  • etnaviv: implement emit_string_marker
  • -
  • etnaviv: get rid of etna_spec in etna_context
  • -
  • etnaviv: enable shareable shaders
  • -
  • freedreno: calculate modified bit mask only once
  • -
  • freedreno: simplify fd_set_shader_buffers(..)
  • -
  • freedreno: ssbo: keep track if a buffer gets written
  • -
  • freedreno: ssbo: mark resource read or written depending on usage
  • -
  • etnaviv: get rid of SE_CLIP_*
  • -
  • etnaviv: rework clippling calculation to be a derived state
  • -
  • etnaviv: do the left shift by 16 at emit time
  • -
  • etnaviv: get rid of struct compiled_scissor_state
  • -
  • etnaviv: s/scissor_s/scissor
  • -
  • etnaviv: compiled_framebuffer_state: get rid of SE_SCISSOR_*
  • -
  • etnaviv: rename hw queries to acc queries
  • -
  • etnaviv: rework etna_acc_sample_provider
  • -
  • etnaviv: explicitly call resource_written(..)
  • -
  • etnaviv: reset no_wait_cnt after triggered flush
  • -
  • etnaviv: rework wait/flush logic
  • -
  • etnaviv: extend acc query provider with supports(..) function
  • -
  • etnaviv: make use of a fixed size array to track of all acc query provider
  • -
  • etnaviv: extend result(..) to return if data is ready
  • -
  • etnaviv: extend acc sample provide with an allocate(..)
  • -
  • etnaviv: move generic perfmon functionality into own file
  • -
  • etnaviv: convert perfmon queries to acc queries
  • -
  • etnaviv: drop redundant calls to etna_acc_query_suspend(..)
  • -
  • etnaviv: change begin_query(..) to a void function
  • -
  • etnaviv: remove the "active" member of queries
  • -
  • etnaviv: anisotropic filtering is supported starting with HALTI0
  • -
  • etnaviv: update headers from rnndb
  • -
  • etnaviv: add anisotropic filter support
  • -
  • docs/features: mark GL_ARB_texture_filter_anisotropic as done for etnaviv
  • -
  • etnaviv: drop default state for FE_HALTI5_ID_CONFIG
  • -
  • etnaviv: call util_blitter_save_fragment_constant_buffer_slot(..)
  • -
  • etnaviv: support for using generic blit path
  • -
  • ci: bare-metal: power down device after tests
  • -
  • etnaviv: fix SAMP_ANISOTROPY register value
  • -
  • etnaviv: do not use int filter when anisotropic filtering is used
  • -

    -

    Christopher Egert (1):

    -
  • radv: use util_float_to_half_rtz
  • -

    -

    Christopher James Halse Rogers (1):

    -
  • egl/wayland: Fix zwp_linux_dmabuf usage
  • -

    -

    Connor Abbott (55):

    -
  • freedreno: Fix CP_COND_REG_EXEC bit positions
  • -
  • freedreno: Add CP_REG_WRITE documentation
  • -
  • freedreno: Fix CP_COND_EXEC
  • -
  • tu: Move vsc_data and vsc_data2 allocation into the device
  • -
  • tu: Don't emit initial render target state in tile_load_ib
  • -
  • tu: Properly set UBWC flags in RB_RENDER_CNTL
  • -
  • tu/blit: Support blits in secondary cmdstreams
  • -
  • tu: Support multisample image clears
  • -
  • tu: Disable linear depth attachments
  • -
  • tu: Sysmem rendering
  • -
  • tu: Add helper for CP_COND_REG_EXEC
  • -
  • tu: Handle vkCmdClearAttachments() with sysmem
  • -
  • tu: Support resolve ops with sysmem rendering
  • -
  • tu: Support input attachments with sysmem
  • -
  • tu: Force sysmem with mipmapped non-aligned linear stores
  • -
  • tu: Rewrite border color handling
  • -
  • lima/gpir: Make lima_gpir_node_insert_child() useful
  • -
  • lima/gpir: Optimize conditional break/continue
  • -
  • lima/gpir: Optimize nots created from branch lowering
  • -
  • tu: Fix border color with compute shaders
  • -
  • freedreno/fdl: Add base_align
  • -
  • tu: Return the correct alignment for images
  • -
  • freedreno: Cleanup event names
  • -
  • freedreno: Rename RB_DONE_TS
  • -
  • tu: Dump out shader assembly when requested
  • -
  • tu: ir3: Emit push constants directly
  • -
  • freedreno/a6xx: Add UBO size field
  • -
  • freedreno/a6xx: Add registers for the bindless model
  • -
  • ir3: Add bindless instruction encoding
  • -
  • ir3: Plumb through support for a1.x
  • -
  • ir3: Also don't propagate immediate offset with LDC
  • -
  • ir3: LDC also has a destination
  • -
  • ir3: Plumb through bindless support
  • -
  • ir3: Rewrite UBO push analysis to support bindless
  • -
  • tu: Switch to the bindless descriptor model
  • -
  • tu: Emit CP_LOAD_STATE6 for descriptors
  • -
  • tu: Add missing code for immutable samplers
  • -
  • tu: Implement descriptor set update templates
  • -
  • ir3: Fix txs with bindless
  • -
  • ir3: Fix LDC offset units
  • -
  • ir3: Handle load_ubo_ir3 when promoting to constants
  • -
  • tu: Align GMEM resolve blit scissor
  • -
  • tu: Use tu_cs_add_entries() with non-render-pass secondaries
  • -
  • ir3/ra: Fix off-by-one issues with live-range extension
  • -
  • freedreno/a6xx: Expand various varying-count bitfields
  • -
  • tu: Fix the advertised maxFragmentInputComponents
  • -
  • ir3: Don't double-insert the first block
  • -
  • ir3: Fix bug with shaders that only exit via discard
  • -
  • freedreno/a6xx: Document PrimID passthrough registers
  • -
  • ir3: Skip missing VS outputs in VS out map when linking
  • -
  • tu: Implement PrimID passthrough
  • -
  • freedreno/a6xx: Implement PrimID passthrough
  • -
  • st/nir: Fix assigning PointCoord location with !PIPE_CAP_TEXCOORD
  • -
  • ir3: Remove VARYING_SLOT_PNTC remapping hack
  • -
  • tu: Don't invert point coords
  • -

    -

    D Scott Phillips (6):

    -
  • intel/tools/aubinator_error_decode: read HW Context before other batches
  • -
  • intel/tools/aubinator_error_decode: Decode ring buffers from HEAD to TAIL
  • -
  • util/sparse_array: don't stomp head's counter on pop operations
  • -
  • intel/fs: Update location of Render Target Array Index for gen12
  • -
  • anv,iris: Fix input vertex max for tcs on gen12
  • -
  • anv/gen11+: Disable object level preemption
  • -

    -

    Daniel Schürmann (73):

    -
  • aco: fix image_atomic_cmp_swap
  • -
  • nir: gather info whether a shader uses demote_to_helper
  • -
  • nir: add pass to lower discard() to demote()
  • -
  • amd/llvm: implement nir_intrinsic_demote(_if) and nir_intrinsic_is_helper_invocation
  • -
  • radeonsi: lower discard to demote when FS_CORRECT_DERIVS_AFTER_KILL is enabled
  • -
  • radv: use nir_lower_discard_to_demote to work around game bugs
  • -
  • amd: join emit_kill() from radv and radeonsi in ac_nir_to_llvm
  • -
  • nir: fix unpack_64_4x16 in lower_alu_to_scalar()
  • -
  • aco: add comparison operators for PhysReg
  • -
  • aco: add sub-dword regclasses
  • -
  • aco: refactor regClass setup for subdword VGPRs
  • -
  • aco: validate p_create_vector with subdword elements properly
  • -
  • aco: validate register alignment of subdword operands and definitions
  • -
  • aco: validate uninitialized operands
  • -
  • aco: validate RA of subdword assignments
  • -
  • aco: print subdword registers
  • -
  • aco: fix Temp and assignment of renamed operands during RA
  • -
  • aco: remove unnecessary reg_file.fill() operation in get_reg_create_vector()
  • -
  • aco: add notion of subdword registers to register allocator
  • -
  • aco: create helper function to collect variables from register area
  • -
  • aco: adapt register allocation for subdword registers
  • -
  • aco: align subdword registers during RA when necessary
  • -
  • aco: small refactoring of shuffle code lowering
  • -
  • aco: add builder function for subdword copy()
  • -
  • aco: lower subdword shuffles correctly.
  • -
  • aco: don't propagate SGPRs into subdword PSEUDO instructions
  • -
  • aco: don't assume split_vector(create_vector) has the same number of elements when optimizing
  • -
  • aco: don't vectorize 8/16bit load/store_ssbo
  • -
  • aco: add missing conversion operations for small bitsizes
  • -
  • aco: add byte_align_scalar() & trim_subdword_vector() helper functions
  • -
  • aco: prepare helper functions for subdword handling
  • -
  • aco: implement vec2/3/4 with subdword operands
  • -
  • aco: implement storagePushConstant8 & storagePushConstant16
  • -
  • aco: implement 8bit/16bit load_buffer
  • -
  • aco: implement 8bit/16bit store_ssbo
  • -
  • aco: use MUBUF to load subdword SSBO
  • -
  • aco: guarantee that Temp fits in 4 bytes
  • -
  • aco: add explicit padding for all Instruction sub-structs
  • -
  • aco: improve hashing for value numbering
  • -
  • aco: improve register assignment when live-range splits are necessary
  • -
  • aco: replace assignment hashmap by std::vector in register allocation
  • -
  • aco: during RA only insert into renames table if a variable got renamed
  • -
  • aco: improve speed of live_var_analysis
  • -
  • aco: refactor try_remove_trivial_phi() in RA
  • -
  • aco: change some std::map to std::unordered_map in register_allocation
  • -
  • aco: change live_out variables to std::unordered_set
  • -
  • aco: move all needed helper containers to ra_ctx
  • -
  • aco: RA - move all std::function objects into proper functions
  • -
  • aco: setup subdword regclasses for ssa_undef & load_const
  • -
  • aco: ensure correct bit representation of subdword constants
  • -
  • aco: don't constant-propagate into subdword PSEUDO instructions
  • -
  • aco: lower subdword phis with SGPR operands
  • -
  • aco: rename aco_lower_bool_phis() -> aco_lower_phis()
  • -
  • aco: make some reg_file helpers private and fix their uses
  • -
  • aco: fix p_extract_vector optimization in presence of unequally sized vector operands
  • -
  • aco: use v_subrev_f32 for fsub with an sgpr operand in src1
  • -
  • aco: fix 64bit fsub
  • -
  • aco: move src1 to vgpr instead of using VOP3 for VOP2 instructions during isel
  • -
  • aco: simplify operand handling in RA
  • -
  • aco: refactor get_reg() to take Temp instead of RegClass
  • -
  • aco: refactor get_reg() to also handle affinities
  • -
  • aco: create pseudo dummy instruction in RA to be used for live-range splits
  • -
  • aco: create and use DefInfo struct in RA
  • -
  • aco: use DefInfo in more places to simplify RA
  • -
  • aco: move attempt to find strided register into get_reg_simple()
  • -
  • aco: allocate full register for subdword definitions if HW doesn't support it
  • -
  • aco: don't create vector affinities for operands which are not killed or are duplicates
  • -
  • aco: refactor get_reg_simple() to return early on exact matches
  • -
  • aco: stop get_reg_simple after reaching max_used_gpr
  • -
  • aco: try to always find a register with stride for even sizes
  • -
  • aco: use upper part of gap in register file if it is beneficial for striding
  • -
  • aco: coalesce v_mad's accumulator with definition's affinities
  • -
  • aco: either copy-propagate or inline create_vector operands
  • -

    -

    Daniel Stone (15):

    -
  • Revert "gitlab-ci: disable panfrost runners"
  • -
  • egl/wayland: Don't invalidate buffers on no-op resize
  • -
  • util/test: Use MAX_PATH on Windows
  • -
  • CI: Add native Windows VS2019 build
  • -
  • CI: Windows: Fix Docker tag argument inversion
  • -
  • CI: Disable Panfrost Mali-T820 jobs
  • -
  • CI: Avoid htz4 runner for VS2019
  • -
  • meson: Add VS 4624 warning exclusion to remove piles of LLVM warnings
  • -
  • CI: Re-enable Windows VS2019 builds
  • -
  • EGL: Add eglSetDamageRegionKHR to GLVND dispatch list
  • -
  • meson: Make shared-llvm into a tri-state boolean
  • -
  • CI: Disable Windows/VS2019 builds
  • -
  • Revert "CI: Disable Windows/VS2019 builds"
  • -
  • ci/windows: Make Chocolatey installs more reliable
  • -
  • CI: Disable Lima jobs due to lab unhealthiness
  • -

    -

    Danylo Piliaiev (29):

    -
  • i965: Do not set front_buffer_dirty if there is no front buffer
  • -
  • st/mesa: Handle the rest renderbuffer formats from OSMesa
  • -
  • osmesa/tests: Cover OSMESA_RGB GL_UNSIGNED_BYTE case
  • -
  • st/nir: Unify inputs_read/outputs_written before serializing NIR
  • -
  • brw_nir: Cast bitshift to unsigned
  • -
  • brw_fs: Avoid zero size vla
  • -
  • intel/compiler: Do not qsort zero sized array
  • -
  • intel/bufmgr: Cast bitshift to unsigned
  • -
  • glsl/blob: Do not call memcpy if there is nothing to copy
  • -
  • iris: Do not dereference nullptr with pipe_reference
  • -
  • i965: Do not generate D16 B5G6R5_UNORM configs on gen < 8
  • -
  • intel/tools: Fix compilation with UBSan
  • -
  • glsl: do not crash if string literal is used outside of #include/#line
  • -
  • st/mesa: Fix signed integer overflow when using util_throttle_memory_usage
  • -
  • intel/aub_viewer: Fix format specifier for uint64_t
  • -
  • nir: Fix breakage of foreach_list_typed_safe assumptions in loop unrolling
  • -
  • anv: Do not sample from 3d depth image with HiZ
  • -
  • glsl/list: Fix undefined behaviour of foreach_* macros
  • -
  • st/mesa: Update shader info of ffvp/ARB_vp after translation to NIR
  • -
  • st/mesa: Re-assign vs in locations after updating nir info for ffvp/ARB_vp
  • -
  • spirv: Expand workaround for OpControlBarrier on old GLSLang
  • -
  • st/mesa: Treat vertex inputs absent in inputMapping as zero in mesa_to_tgsi
  • -
  • iris/bufmgr: Check if iris_bo_gem_mmap failed
  • -
  • i965: Fix out-of-bounds access to brw_stage_state::surf_offset
  • -
  • anv: Translate relative timeout to absolute when calling anv_timelines_wait
  • -
  • anv: Fix deadlock in anv_timelines_wait
  • -
  • meson: Disable GCC's dead store elimination for memory zeroing custom new
  • -
  • mesa: Fix double-lock of Shared->FrameBuffers and usage of wrong mutex
  • -
  • intel/fs: Work around dual-source blending hangs in combination with SIMD16
  • -

    -

    Dave Airlie (69):

    -
  • llvmpipe/query: add support for indexed queries
  • -
  • gallivm/swr: add stream_id to geom epilogue emit
  • -
  • gallivm/nir: add support for multiple vertex streams
  • -
  • draw: change geom shader output to an array of outputs.
  • -
  • draw/gs: track emitted prims + verts per stream.
  • -
  • draw: emit multiple streams to streamout.
  • -
  • draw: don't emit vertex to streams with no outputs
  • -
  • llvmpipe: advertise 4 vertex streams
  • -
  • gallivm/s390: fix pass init order on s390 with llvm 8 (v2)
  • -
  • ci: bump debian image and change llvm deps to 8
  • -
  • dri: add another get shm variant.
  • -
  • glx/drisw: add getImageShm2 path
  • -
  • glx/drisw: return false if shmid == -1
  • -
  • glx/drisw: fix shm put image fallback
  • -
  • gallivm/tgsi: fix stream id regression
  • -
  • gallivm/nir: fix integer divide SIGFPE
  • -
  • gallivm/nir: handle mod 0 better.
  • -
  • gallium/auxiliary: add the microsoft tessellator and a pipe wrapper.
  • -
  • gallivm/nir: split out 64-bit splitting code
  • -
  • gallivm/nir: add support for tess system values
  • -
  • gallivm/nir: align store_var param order with load_var
  • -
  • gallivm/tgsi/swr: add mask vec to the tcs store
  • -
  • gallivm/nir: add tessellation i/o support.
  • -
  • draw: add JIT context/functions for tess stages.
  • -
  • draw: add main tessellation code
  • -
  • draw: hook up final bits of tessellation
  • -
  • gallium/nir/tgsi: only scan fragment shader inputs for usage_mask
  • -
  • llvmpipe: add support for tessellation shaders
  • -
  • gallivm/tessellator: use private functions for min/max to avoid namespace issues
  • -
  • gallium: fix build with latest meson and gcc10
  • -
  • gallivm/s3tc: split out dxt5 alpha code
  • -
  • gallivm: add support for rgtc/latc fetches.
  • -
  • gallium/llvmpipe: add an optimised 32-bit memset
  • -
  • gallivm/rgtc: fix the truncation to 8-bit
  • -
  • gallivm/rgtc: enable fast path for snorm types.
  • -
  • Revert "gallivm: disable rgtc/latc SNORM accellerated fetches"
  • -
  • llvmpipe: fixup context leaks.
  • -
  • draw: collect tessellation invocations statistics
  • -
  • llvmpipe: report tessellation shader statistics.
  • -
  • llvmpipe/query: fix transform feedback overflow any queries.
  • -
  • gallivm: fix left over shader vote debug
  • -
  • gallivm/nir: lower implicit lod to tex.
  • -
  • gallivm/draw: calloc prim id toavoid undef
  • -
  • llvmpipe: fix no tokens detections.
  • -
  • draw: fix tessellation stats query
  • -
  • llvmpipe/setup: move line stats collection earlier.
  • -
  • draw/cull: run pipeline for culled points.
  • -
  • draw: fix user culling pipeline order. (v2)
  • -
  • u_blitter: fix stencil blitting
  • -
  • draw: free the NIR IR.
  • -
  • draw/tess: free the NIR
  • -
  • llvmpipe/nir: free the nir shader
  • -
  • nir/linking: fix issue with two compact variables in a row. (v2)
  • -
  • gallivm/nir: fix image store conversions
  • -
  • gallivm/nir: add helper invocation support
  • -
  • util/indirect: handle stride less than number of parameters.
  • -
  • llvmpipe: bump max images to 16
  • -
  • llvmpipe: fix ssbo alignment
  • -
  • draw/tess: fix TES patch vertices in.
  • -
  • llvmpipe: fix d32 unorm depth conversions.
  • -
  • llvmpipe/setup: add point size clamping
  • -
  • llvmpipe: enable stencil only formats. (v2)
  • -
  • llvmpipe: clamp color storage for integer types.
  • -
  • gallivm: fix stencil border
  • -
  • vulkan: add initial device selection layer. (v6.1)
  • -
  • ci: add llvmpipe paths to virgl rules
  • -
  • draw/tess: free tessellation control shader i/o memory.
  • -
  • llvmpipo/nir: free compute shader NIR
  • -
  • llvmpipe: compute shaders work better with all the threads.
  • -

    -

    David Stevens (1):

    -
  • egl/android: set window usage flags
  • -

    -

    Denys (1):

    -
  • gitlab: add bug report template
  • -

    -

    Dominik Behr (1):

    -
  • meson: fix debug build on Android
  • -

    -

    Drew Davenport (1):

    -
  • radv: Filter extensions not whitelisted for Android
  • -

    -

    Duncan Hopkins (2):

    -
  • zink. Added storage CISto descriptor pool. Added storage in descriptor pool for combined image samplers as well as uniform buffers. Stops some shaders from running through a pools storage faster than zinks internal tracking.
  • -
  • zink: zero out zink_render_pass_state
  • -

    -

    Dylan Baker (48):

    -
  • docs/release-calendar: 20.0.0-rc1 has been released
  • -
  • docs: Mark 20.0-rc2 as done
  • -
  • docs: Add release notes for 19.3.4
  • -
  • docs: Add SHA256 sum for 19.3.4
  • -
  • docs: Mark 19.3.4 as done
  • -
  • docs: Mark 20.0.0-rc3 as done
  • -
  • Docs: Add 20.0.0 release notes
  • -
  • docs: Update index, relnotes, and release-calendar for 20.0
  • -
  • docs: Update stable process around using fixes: and gitlab
  • -
  • docs/submittingpatches: Fix confusing typo + missing pronoun
  • -
  • docs: Update release notes with current process
  • -
  • bin/post_version.py: Update the release calendar as well
  • -
  • bin/post_version.py: Pretty print the html
  • -
  • bin/post_version.py: Make the git commit as well.
  • -
  • docs: update releasing to cover updated post_version.py
  • -
  • docs: add relnotes for 20.0.1
  • -
  • docs: Add sha256sums for 20.0.1
  • -
  • docs: update news, calendar, and link release notes for 20.0.1
  • -
  • Docs: Add release notes for 20.0.2
  • -
  • docs/relnotes: Add sha256 sums for 20.0.2
  • -
  • docs: update calendar, add news item, and link releases notes for 20.0.2
  • -
  • docs/release-calendar: Add calendar for 20.1 Release candidates
  • -
  • bin/gen_release_notes.py: Fix version detection for .0 release
  • -
  • bin/pick-ui: Add a new maintainer script for picking patches
  • -
  • replace _mesa_is_pow_two with util_is_power_of_two_*
  • -
  • replace _mesa_next_pow_two_* with util_next_power_of_two_*
  • -
  • replace _mesa_logbase2 with util_logbase2
  • -
  • replace LOG2 with util_fast_log2
  • -
  • u_math: add x86 optimized version of ifloor
  • -
  • replace IFLOOR with util_ifloor
  • -
  • Replace IROUND_POS with _mesa_roundevenf
  • -
  • mesa/main: remove unused IROUNDD
  • -
  • replace IROUND with util functions
  • -
  • move windows strtok_r define to u_string
  • -
  • Replace IS_INF_OR_NAN with util_is_inf_or_nan
  • -
  • replace malloc macros in imports.h with u_memory.h versions
  • -
  • util: Add an aligned realloc function
  • -
  • replace imports memory functions with utils memory functions
  • -
  • mesa|mapi: replace _mesa_[v]snprintf with [v]snprintf
  • -
  • mesa: move ADD_POINTERS to macros.h
  • -
  • dri/nouveau: replace assert with unreachable
  • -
  • remove final imports.h and imports.c bits
  • -
  • meson: update llvm dependency logic for meson 0.54.0
  • -
  • docs: Add relnotes for 20.0.5
  • -
  • docs: Add sha256 sums for 20.0.5
  • -
  • docs: update calendar, add news item, and link releases notes for 20.0.5
  • -
  • mesa: Follow OpenGL conversion rules for values that exceed storage size
  • -
  • tests: Make tests aware of meson test wrapper
  • -

    -

    Edmondo Tommasina (1):

    -
  • radv/sqtt: fix RADV_THREAD_TRACE_BUFFER_SIZE spelling
  • -

    -

    Eduardo Lima Mitev (3):

    -
  • turnip/pipeline: Don't assume tu_shader is a valid object
  • -
  • turnip: Instance can be NULL resolving 'GetInstanceProcAddr' entry point
  • -
  • anv/radv: Resolving 'GetInstanceProcAddr' should not require a valid instance
  • -

    -

    Eli Schwartz (1):

    -
  • docs: fix typo in v20 release notes
  • -

    -

    Elie Tournier (3):

    -
  • spirv2nir: print nir shader if translation succed
  • -
  • spirv2nir: Add kernel spirv support
  • -
  • docs/features: Update virgl OpenGL 4.5 features GL_ARB_clip_control and GL_KHR_robustness are now expose in the guest.
  • -

    -

    Emil Velikov (11):

    -
  • meson: glx: drop with_glx == dri check
  • -
  • glx: set the loader_logger early and for everyone
  • -
  • egl/drm: reinstate (kms_)swrast support
  • -
  • Revert "egl/dri2: Don't dlclose() the driver on dri2_load_driver_common failure"
  • -
  • loader: use a maximum of 64 drmDevices
  • -
  • loader: simplify loader_get_user_preferred_fd()
  • -
  • loader: simplify codeflow in drm_get_pci_id_for_fd
  • -
  • loader: move "using driver..." message to loader_get_kernel_driver_name
  • -
  • loader: fallback to kernel name, if PCI fails
  • -
  • glx: omit loader_loader() for macOS
  • -
  • egl: simplify client/platform extension handling
  • -

    -

    Emmanuel Gil Peyrot (1):

    -
  • Expose EGL_KHR_platform_* when EXT is supported
  • -

    -

    Eric Anholt (144):

    -
  • gallium/osmesa: Fix a typo in the unit test's test names.
  • -
  • gallium/osmesa: Fix MakeCurrent of non-8888 contexts.
  • -
  • gallium/osmesa: Fill out other format tests.
  • -
  • gallium/osmesa: Try to fix the test for big-endian.
  • -
  • util: Make helper functions for pack/unpacking pixel rows.
  • -
  • mesa/st: Use direct util_format_pack/unpack instead of u_tile.
  • -
  • gallium/util: Remove pipe_get_tile_z/put_tile_z.
  • -
  • softpipe: Drop the raw_to* part of the tile cache interface.
  • -
  • softpipe: Refactor pipe_get/put_tile_rgba_* paths.
  • -
  • gallium: Add and use a helper for packing uc from a color_union.
  • -
  • gallium: Refactor some single-pixel util_format_read/writes.
  • -
  • util: Drop unpacking from int signed to unsigned and vice versa.
  • -
  • freedreno: Move the layout debug under FD_MESA_DEBUG=layout.
  • -
  • freedreno: Include the layer size in layout debug.
  • -
  • freedreno: Rename the UBWC layer size field and store it as bytes.
  • -
  • freedreno/a6xx: Disable the core layer-size setup.
  • -
  • freedreno: Swap the whole resource layout in shadowing.
  • -
  • freedreno: Blit all array levels when uncompressing UBWC.
  • -
  • freedreno: Disable UBWC on Z24S8 if not TEXTURE_2D.
  • -
  • freedreno: Allow UBWC on textures with multiple mipmap levels.
  • -
  • mesa: Clean up some endianness adapters for shader image formats.
  • -
  • intel/isl: Move iris's pipe-to-isl format function to isl.
  • -
  • glsl,nir: Switch the enum representing shader image formats to PIPE_FORMAT.
  • -
  • mesa/st: Move the SYSTEM_VALUE -> TGSI_SEMANTIC map to tgsi_from_mesa.
  • -
  • nouveau: Reuse tgsi_get_sysval_semantic().
  • -
  • nouveau: reuse tgsi_get_gl_frag_result_semantic().
  • -
  • nouveau: Reuse tgsi_get_gl_varying_semantic().
  • -
  • u_tile: Skip the packed temporary and just store tiles directly.
  • -
  • ci: Disable a bunch of tests on freedreno a630.
  • -
  • ci: Bump the GLES CTS version to 3.2.6.1.
  • -
  • Revert "gallium: Fix big-endian addressing of non-bitmask array formats."
  • -
  • ci: Extend the a630 flake list to reduce spurious failures.
  • -
  • radv: Squelch possibly-undefined warning
  • -
  • llvmpipe: Fix real uninitialized use of "atype" for SEMANTIC_FACE
  • -
  • llvmpipe: Silence "possibly uninitialized value" warning for ssbo_limit.
  • -
  • llvmpipe: Silence uninitialized variable warning about "chan"
  • -
  • llvmpipe: Fix warning about uninitialized "op" in the NIR path.
  • -
  • llvmpipe: Silence uninitialized variable warning about "vals"
  • -
  • llvmpipe: Silence uninitialized variable warning about "scissor"
  • -
  • llvmpipe: Fix another uninitialized value warning, on init_val.
  • -
  • gallium: Only define PIPE_ALIGNSTACK on x86.
  • -
  • ci: prepare-artifacts: Make the indent here match previously in the file
  • -
  • ci: Make sure that we have a proper shell prompt for LAVA.
  • -
  • ci: Make LAVA job fails emit the full list of unexpected test results.
  • -
  • ci: Document how LAVA runners work.
  • -
  • ci: Don't bother generating deqp junit results since we don't present it.
  • -
  • ci: Remove a useless filtering of the lava logs.
  • -
  • nir: Rename gl_nir_lower_bindless_images.c in preparation for extending it.
  • -
  • nir: Make image lowering optionally handle the !bindless case as well.
  • -
  • gallium: Add a cap for enabling lowering of image load/store intrinsics.
  • -
  • v3d: Ask the state tracker to lower image accesses off of derefs.
  • -
  • glsl: Factor out the sampler dim coordinate components switch statement.
  • -
  • spirv_to_nir: Reuse glsl_sampler_dim_coordinate_components().
  • -
  • freedreno/ir3: Reuse glsl_get_sampler_dim_coordinate_components() in tex_info.
  • -
  • tgsi_to_nir: Reuse glsl_get_sampler_dim_coordinate_components().
  • -
  • prog_to_nir: Reuse glsl_get_sampler_dim_coordinate_components().
  • -
  • freedreno/ir3: Fix the arg to ir3_get_num_components_for_image_format()
  • -
  • nir: Move intel's intrinsic_image_coordinate_components() to core nir.
  • -
  • freedreno: Switch to using lowered image intrinsics.
  • -
  • ci: Blacklist another freedreno flaky test.
  • -
  • meson: Disable bison's -Wdeprecated since we still support old bison.
  • -
  • turnip: Fix compiler warning about casting a nondispatchable handle.
  • -
  • freedreno/computerator: Fix defined-but-not-used warnings from lex/yacc.
  • -
  • ci: Remove LLVM from ARM test drivers.
  • -
  • ci: Stop disabling ACPI in the LAVA arm64 kernel build.
  • -
  • ci: Shrink the arm64 kernel build a bit.
  • -
  • ci: Include db410c support in the ARM container.
  • -
  • aco: Fix signed-vs-unsigned warning.
  • -
  • ci: Enable -Werror on meson-vulkan and meson-testing.
  • -
  • ci: Switch testing on db410c over to LAVA.
  • -
  • ci: Add a disabled-by-default job for GLES3 testing on db410c.
  • -
  • ci: Flip db410c back to docker mode.
  • -
  • ci: Print the renderer/version that our dEQP invocation is using.
  • -
  • ci: Fix installation of firmware for db410c's nic.
  • -
  • ci: Make a simple little bare-metal fastboot mode for db410c.
  • -
  • glsl/tests: Catch mkdir errors to help explain when they happen.
  • -
  • glsl/tests: Fix waiting for disk_cache_put() to finish.
  • -
  • ci: Update the ci-templates commit.
  • -
  • ci: Enable ccache in the container builds.
  • -
  • ci: Enable ccaching of CMake builds as well.
  • -
  • ci: Enable testing GLES2-3 on a530 (Dragonboard 820c).
  • -
  • freedreno/a5xx: Fix min-vs-mag filtering decisions on non-mipmap tex.
  • -
  • gallium/util: Switch util_float_to_half to _mesa_float_to_half()'s impl.
  • -
  • ci: Ban the recent popular freedreno a630 flakes.
  • -
  • ci: Disable tests that showed intermittent fails on a530 in day 1.
  • -
  • ci: Only run the freedreno baremetal tests when freedreno/core changes.
  • -
  • freedreno: Switch to exposing only half-integer pixel centers.
  • -
  • ci: Move db820c and db410c's gles3 tests to manual, like radv did.
  • -
  • glsl: Restore the IsES flag on the shader when reading from cache.
  • -
  • ci: Ban the recent popular freedreno a630 intermittent failure.
  • -
  • freedreno: Remove always-true return from per-gen begin_query.
  • -
  • freedreno: Remove the "active" member of queries.
  • -
  • freedreno: Fix acc query handling in the presence of batch reordering.
  • -
  • freedreno: Associate the acc query bo with the batch.
  • -
  • freedreno: Count blits in GL_TIME_ELAPSED and perf counter queries.
  • -
  • freedreno/a6xx: Fix timestamp queries.
  • -
  • freedreno: Rename "is_blit" to "is_discard_blit"
  • -
  • freedreno: Fix detection of being in a blit for acc queries.
  • -
  • freedreno: Work around UBWC flakiness.
  • -
  • freedreno: Drop an unnecessary include marked "this should go away"
  • -
  • freedreno/turnip: Use the NIR info to decide if we need helper invocations.
  • -
  • loader: Warn when we fail to open a device node due to permissions.
  • -
  • ci: Consistently use -j4 across x86 build jobs and -j8 on ARM.
  • -
  • freedreno/a6xx: Sink the per-level size temps inside the loop.
  • -
  • freedreno/a6xx: Remove the "aligned_height" temporary.
  • -
  • freedreno/a6xx: Drop the "alignment" layout temporary.
  • -
  • freedreno: Add the outline of a test for a6xx texture layout.
  • -
  • freedreno/a6xx: Set a level's pitch based on minified level0 pitch, not width0.
  • -
  • freedreno: Fix leak of binning shader variants.
  • -
  • freedreno/ir3: Stop doing b2n on the SEL condition.
  • -
  • freedreno/ir3: CSE the up/downconversion of SEL's cond's size.
  • -
  • freedreno/a5xx+: Skip compiling the old gmem blit programs.
  • -
  • freedreno/drm-shim: Add support for faking other adreno chips.
  • -
  • freedreno/ir3: Drop handling FRAG_RESULT_DEPTH writing to .z
  • -
  • freedreno: Introduce a "cpp_shift" value for cpp divs/muls.
  • -
  • freedreno: Make the slice pitch be bytes, not pixels.
  • -
  • drm-shim: Let the driver choose to overwrite the first render node.
  • -
  • nir/lower_two_sided_color: Fix picking of new driver location.
  • -
  • nir/lower_clip: Fix picking of unused driver locations.
  • -
  • gallium: Fix setup of pstipple frag coord var.
  • -
  • freedreno/ir3: Fix driver_location of the added vertex_flags varying.
  • -
  • freedreno/ir3: Fix sizing of the inputs/outputs array.
  • -
  • vc4: Use NIR shader's num_outputs for generating our new output.
  • -
  • ci: Drop redundant freedreno stage specification.
  • -
  • ci: Enable GLES3 testing on db410c/db820c (freedreno a306 and a530).
  • -
  • freedreno: Fix derivatives without texturing on a3xx-a5xx.
  • -
  • ci: Enable GLES 3.1 testing on db820c (a530).
  • -
  • freedreno/ir3: Fix the disasm of half-float STG dests.
  • -
  • freedreno/ir3: Print a space after nop counts, like qcom's disasm.
  • -
  • freedreno/ir3: Add a unit test for our disassembler.
  • -
  • freedreno/ir3: Convert remaining disasm src prints to reginfo.
  • -
  • freedreno/ir3: Refactor out print_reg_src().
  • -
  • freedreno/ir3: Add support for disasm of cat2 float32 immediates.
  • -
  • ci: Enable --compact-display false on all dEQP runs.
  • -
  • ci: Add sanity checking that dEQP gets the expected GL_RENDERER.
  • -
  • freedreno: Fix calculation of the const buffer cmdstream size.
  • -
  • ci: Allow namespacing of dEQP run results files.
  • -
  • ci: Clean up some excessive use of pipes in dEQP results processing.
  • -
  • ci/freedreno: Add a test run of a few driver options.
  • -
  • util/ra: Sanity check that the driver selected a valid reg.
  • -
  • util/ra: Sanity check that we're adding a valid reg to a class.
  • -
  • util/ra: Use util_dynarray for the adjacency list.
  • -
  • util/ra: Use util_dynarray for handling the conflict lists.
  • -
  • util/ra: Improve ra_set_finalize() performance.
  • -

    -

    Eric Engestrom (58):

    -
  • VERSION: bump after 20.0 branch point
  • -
  • egl: put full path to libEGL_mesa.so in GLVND json
  • -
  • gitlab-ci: disable a630 tests as mesa-cheza is down
  • -
  • util/os_socket: fix header unavailable on windows
  • -
  • freedreno/perfcntrs: fix fd leak
  • -
  • dri: delete gen-symbol-redefs.py
  • -
  • util/disk_cache: check for write() failure in the zstd path
  • -
  • meson: don't bother trying `python2`
  • -
  • Revert "egl: put full path to libEGL_mesa.so in GLVND json"
  • -
  • egl: directly access static members instead of using _egl{Get,Set}ConfigKey()
  • -
  • meson: explicitly disallow unsupported build directory layout
  • -
  • docs: fix typos in the release docs
  • -
  • bin/gen_release_notes.py: fix commit list command
  • -
  • gen_release_notes: fix vulkan version reported
  • -
  • docs/relnotes/19.3: fix vulkan version reported
  • -
  • docs/relnotes/20.0: fix vulkan version reported
  • -
  • Revert "docs/relnotes/19.3: fix vulkan version reported"
  • -
  • docs: trivial fix for html structure
  • -
  • docs/releasing: add missing </li> tags
  • -
  • docs: add release notes for 19.3.5
  • -
  • docs: update calendar, add news item, and link releases notes for 19.3.5
  • -
  • vulkan/wsi: fix cleanup when dup() fails
  • -
  • gen_release_notes: fix version in "you should wait" message
  • -
  • gen_release_notes: resolve ambiguity by renaming `version` to `previous_version` and `next_version` to `this_version`
  • -
  • meson: use existing variables in inc_common
  • -
  • meson: inline `inc_common`
  • -
  • vulkan: drop unused include directories
  • -
  • intel: drop unused include directories
  • -
  • scons: prune unused Makefile.sources
  • -
  • docs: add release notes for 20.0.3
  • -
  • docs/relnotes: add sha256sum for 20.0.3
  • -
  • docs: update calendar, add news item, and link releases notes for 20.0.3
  • -
  • docs: add release notes for 20.0.4
  • -
  • docs/relnotes: add sha256sum for 20.0.4
  • -
  • docs: update calendar, add news item, and link releases notes for 20.0.4
  • -
  • glx: fix 630 times -Wlto-type-mismatch when building with LTO enabled
  • -
  • glx: use anonymous namespace to avoid -Wodr issues when building with LTO enabled
  • -
  • pick-ui: auto-scroll the feedback window
  • -
  • pick-ui: compute .pick_status.json path only once
  • -
  • pick-ui: make .pick_status.json path relative to the git root instead of the script
  • -
  • pick-ui: show commit sha in the pick list
  • -
  • VERSION: bump to 20.1.0-rc1
  • -
  • .pick_status.json: Update to af55bdd05d94eda59ee1c9331a50045000da5db5
  • -
  • .pick_status.json: Update to 57796946985de60204189426ca8eb7bbfa97c396
  • -
  • .pick_status.json: Mark 3fac55ce0d066d767d6c6c8308f79d0c3e566ec0 as denominated
  • -
  • .pick_status.json: Update to 29da52128090a1ef8ef782188c0f67c7f5ec8d19
  • -
  • VERSION: bump to 20.1.0-rc2
  • -
  • .pick_status.json: Update to 772b15ad3227e08bb4e18932ac9ecf4c29271160
  • -
  • .pick_status.json: Update to 56f955e4850035d915a2a87e2ebea7fa66ab5e19
  • -
  • .pick_status.json: Update to c1c0cf7a66905e8d7ad506842a41b0ad0c5b10da
  • -
  • VERSION: bump to 20.1.0-rc3
  • -
  • .pick_status.json: Update to 5a6beb6a24aa084adfd6c57edd0a64f0a044611a
  • -
  • post_version.py: fix branch name construction for release candidates
  • -
  • post_version.py: invert `is_point` into `is_first_release` to make its purpose clearer
  • -
  • post_version.py: stop adding release candidates to the index and relnotes
  • -
  • VERSION: bump to 20.1.0-rc4
  • -
  • .pick_status.json: Update to a91306677c613ba7511b764b3decc9db42b24de1
  • -
  • tree-wide: fix deprecated GitLab URLs
  • -

    -

    Erik Faye-Lund (154):

    -
  • zink: enable texture-buffer objects
  • -
  • zink: implement load_instance_id
  • -
  • zink: implement support for derivative-control
  • -
  • zink: be more careful about the mask-check
  • -
  • zink: disallow depth-stencil blits with format-change
  • -
  • st/mesa: use uint-result for sampling stencil buffers
  • -
  • zink: lower away fdph
  • -
  • zink: fixup sampler-usage
  • -
  • zink: replace unset buffer with a dummy-buffer
  • -
  • zink: emit blend-target index
  • -
  • zink: only inspect dual-src limit if feature enabled
  • -
  • Revert "nir: Add a couple trivial abs optimizations"
  • -
  • zink: do not use SpvDimRect
  • -
  • zink: fix binding-usage
  • -
  • zink: do not report texture-samplers for unsupported stages
  • -
  • zink/spirv: do not reinvent store_dest
  • -
  • zink/spirv: prefer store_dest over store_dest_uint
  • -
  • zink/spirv: rename functions a bit
  • -
  • zink/spirv: unit_value -> raw_value
  • -
  • zink/spirv: uint -> raw
  • -
  • zink: do not convert bools to/from uint
  • -
  • util: promote u_debug_memory.c to src/util
  • -
  • util: move debug_memory_{begin,end} to os_memory_debug.h
  • -
  • gallium/util: do not use debug_print_format
  • -
  • gallium/util: remove unused debug_print_foo helpers
  • -
  • zink/spirv: do not use bitwise operations on booleans
  • -
  • pipebuffer: clean up cast-warnings
  • -
  • rbug: clean up cast-warnings
  • -
  • rbug: do not return void-value
  • -
  • vtn/opencl: fully enable OpenCLstd_Clz
  • -
  • compiler/nir: move build_exp helper into builtin-builder
  • -
  • compiler/nir: move build_log helper into builtin-builder
  • -
  • vtn/opencl: add native exp/log-support
  • -
  • vtn/opencl: add native exp10/log10-support
  • -
  • vtn/opencl: add native exp2/log2-support
  • -
  • nv50: remove unused variable
  • -
  • meson: disable some more warnings on msvc
  • -
  • mesa/main: correct extension-checks for GL_BLACKHOLE_RENDER_INTEL
  • -
  • mesa/main: clean-up extension-checks for point-sprites
  • -
  • mesa/main: clean up extension-check for GL_VERTEX_PROGRAM
  • -
  • mesa/main: clean up extension-check for GL_VERTEX_PROGRAM_TWO_SIDE
  • -
  • mesa/main: clean up extension-check for GL_VERTEX_PROGRAM_POINT_SIZE
  • -
  • mesa/main: clean up extension-check for GL_TEXTURE_RECTANGLE
  • -
  • mesa/main: clean up extension-check for GL_STENCIL_TEST_TWO_SIDE
  • -
  • mesa/main: clean up extension-check for GL_DEPTH_BOUNDS_TEST
  • -
  • mesa/main: clean up extension-check for AMD_depth_clamp_separate
  • -
  • mesa/main: clean up extension-check for GL_FRAGMENT_SHADER_ATI
  • -
  • mesa/main: clean up extension-check for GL_TEXTURE_CUBE_MAP_SEAMLESS
  • -
  • mesa/main: clean up extension-check for GL_RASTERIZER_DISCARD
  • -
  • mesa/main: clean up extension-check for GL_TEXTURE_EXTERNAL
  • -
  • mesa/main: remove unused macro
  • -
  • wgl: drop pointless debug_printf
  • -
  • wgl: drop unused member
  • -
  • wgl: move screen-init to a helper
  • -
  • wgl: do not create screen from DllMain
  • -
  • st/dri: make sure software color-buffers are linear
  • -
  • zink: be less picky about tiled resources
  • -
  • .mailmap: add an alias for Alan Swanson
  • -
  • .mailmap: add an alias for Alyssa Rosenzweig
  • -
  • .mailmap: add an alias for Andrii Simiklit
  • -
  • .mailmap: add an alias for Anuj Phogat
  • -
  • .mailmap: add an alias for Axel Davy
  • -
  • .mailmap: add an alias for Boris Brezillon
  • -
  • .mailmap: add an alias for Bruce Cherniak
  • -
  • .mailmap: update aliases for Carl-Philip Hänsch
  • -
  • .mailmap: add an alias for Chad Versace
  • -
  • .mailmap: add a couple of aliases for Chandu Babu Namburu
  • -
  • .mailmap: add alias for Chenglei Ren
  • -
  • .mailmap: add an alias for Christian Gmeiner
  • -
  • .mailmap: add an alias for Christian Inci
  • -
  • .mailmap: add a few aliases for Christoph Haag
  • -
  • .mailmap: add an alias for Colin McDonald
  • -
  • .mailmap: specify spelling for Constantine Kharlamov
  • -
  • .mailmap: add an alias for Craig Stout
  • -
  • .mailmap: add an alias for Daniel Schürmann
  • -
  • .mailmap: add an alias for Danylo Piliaiev
  • -
  • .mailmap: add an alias for Dave Airlie
  • -
  • .mailmap: add an alias for Dylan Baker
  • -
  • .mailmap: add a couple of aliases for Dylan Noblesmith
  • -
  • .mailmap: add an alias for Emmanuel Gil Peyrot
  • -
  • .mailmap: add an alias for Erik Faye-Lund
  • -
  • .mailmap: specify spelling for Francesco Ansanelli
  • -
  • .mailmap: specify spelling for Gurchetan Singh
  • -
  • .mailmap: add an alias for Haihao Xiang
  • -
  • .mailmap: add an alias for Harish Krupo
  • -
  • .mailmap: specify spelling for Heinrich Fink
  • -
  • .mailmap: specify spelling for Henri Verbeet
  • -
  • .mailmap: add an alias for Igor Gnatenko
  • -
  • .mailmap: add an alias for Illia Iorin
  • -
  • .mailmap: specify spelling for James Zhu
  • -
  • .mailmap: add an alias for Jan Beich
  • -
  • .mailmap: clean up aliases for Jeremy Huddleston
  • -
  • .mailmap: add an alias for Julien Isorce
  • -
  • .mailmap: add a few aliases for Karol Herbst
  • -
  • .mailmap: add a few aliases for Kevin Rogovin
  • -
  • .mailmap: add a few aliases for Kristian Høgsberg
  • -
  • .mailmap: add an alias for Lionel Landwerlin
  • -
  • .mailmap: specify spelling for Liviu Prodea
  • -
  • .mailmap: update aliases for Marc-André Lureau
  • -
  • .mailmap: add alias for Matthias Groß
  • -
  • .mailmap: add an alias for Neha Bhende
  • -
  • .mailmap: add an alias for Neil Roberts
  • -
  • .mailmap: specify spelling for Nian Wu
  • -
  • .mailmap: add an alias for Nicholas Bishop
  • -
  • .mailmap: update aliases for Nicolai Hähnle
  • -
  • .mailmap: add an alias for Philipp Zabel
  • -
  • .mailmap: update aliases for Pierre-Eric Pelloux-Prayer
  • -
  • .mailmap: add an alias for Plamena Manolova
  • -
  • .mailmap: add an alias for Qiang Yu
  • -
  • .mailmap: specify spelling for Randy Xu
  • -
  • .mailmap: add an alias for Renato Caldas
  • -
  • .mailmap: add an alias for Rob Clark
  • -
  • .mailmap: add an alias for Rodrigo Vivi
  • -
  • .mailmap: add an alias for Samuel Li
  • -
  • .mailmap: add an alias for Sergii Romantsov
  • -
  • .mailmap: specify spelling for Sonny Jiang
  • -
  • .mailmap: add a couple of aliases for Steinar H. Gunderson
  • -
  • .mailmap: add a couple of aliases for Suresh Guttula
  • -
  • .mailmap: add an alias for Thierry Reding
  • -
  • .mailmap: add an alias for Timo Aaltonen
  • -
  • .mailmap: add a couple of aliases for Timothy Arceri
  • -
  • .mailmap: add an alias for Tim Wiederhake
  • -
  • .mailmap: add an alias for Tom Stellard
  • -
  • .mailmap: add an alias for Tomasz Figa
  • -
  • .mailmap: add an alias for Topi Pohjolainen
  • -
  • .mailmap: add an alias for Vadym Shovkoplias
  • -
  • .mailmap: add an alias for Varad Gautam
  • -
  • .mailmap: specify spelling for Vivek Kasireddy
  • -
  • .mailmap: specify spelling for Wladimir J. van der Laan
  • -
  • .mailmap: add an alias for Xavier Bouchoux
  • -
  • .mailmap: add an alias for Yaakov Selkowitz
  • -
  • .mailmap: add alias for Zhaowei Yuan
  • -
  • .mailmap: add an alias for Zhongmin Wu
  • -
  • meson: use override_options to change warning-level
  • -
  • wgl: silence some cast-warnings
  • -
  • util/tests: initialize variable
  • -
  • mesa: fixup cast expression
  • -
  • vbo: avoid including wingdi.h on win32
  • -
  • meson: tell flex that we support c99
  • -
  • gtest: Update to 1.10.0
  • -
  • meson: do not disable incremental linking for debug-builds
  • -
  • docs: remove outdated sentence
  • -
  • mesa/gallium: do not use enum for bit-allocated member
  • -
  • meson: correct windows-version define
  • -
  • mesa/main: do not store unrecognized extensions in context
  • -
  • mesa/main: do not pass context to one-time extension init
  • -
  • mesa/main: do not init remap-table per api
  • -
  • mesa/main: Do not pass context to one_time_init
  • -
  • mesa/main: one_time_init() -> _mesa_initialize()
  • -
  • mesa/st: call _mesa_initialize() early
  • -
  • zink: lower b2b to b2i
  • -
  • util/os_memory: never use os_memory_debug.h
  • -
  • zink: implement i2b1
  • -
  • zink: use general-layout when blitting to/from same resource
  • -

    -

    Francisco Jerez (57):

    -
  • intel/fs/cse: Make HALT instruction act as CSE barrier.
  • -
  • intel/fs/gen7: Fix fs_inst::flags_written() for SHADER_OPCODE_FIND_LIVE_CHANNEL.
  • -
  • intel/fs: Add virtual instruction to load mask of live channels into flag register.
  • -
  • intel/fs/gen12: Workaround unwanted SEND execution due to broken NoMask control flow.
  • -
  • intel/fs/gen12: Fixup/simplify SWSB annotations of SIMD32 scratch writes.
  • -
  • intel/fs/gen12: Workaround data coherency issues due to broken NoMask control flow.
  • -
  • intel/fs: Set src0 alpha present bit in header when provided in message payload.
  • -
  • intel/fs/gen11: Work around dual-source blending hangs in combination with SIMD32.
  • -
  • intel/fs: Make sample_mask_reg() local to brw_fs.cpp and use it in more places.
  • -
  • intel/fs: Use helper for discard sample mask flag subregister number.
  • -
  • intel/fs/gen7+: Swap sample mask flag register and FIND_LIVE_CHANNEL temporary.
  • -
  • intel/fs: Refactor predication on sample mask into helper function.
  • -
  • intel/fs: Return consistent UW types from sample_mask_reg() in fragment shaders.
  • -
  • intel/fs/gen7+: Implement discard/demote for SIMD32 programs.
  • -
  • intel/compiler: Move base IR definitions into a separate header file
  • -
  • intel/compiler: Reverse inclusion dependency between brw_cfg.h and brw_shader.h
  • -
  • intel/compiler: Nest definition of live variables block_data structures
  • -
  • intel/compiler: Reverse inclusion dependency between brw_fs_live_variables.h and brw_fs.h
  • -
  • intel/compiler: Reverse inclusion dependency between brw_vec4_live_variables.h and brw_vec4.h
  • -
  • intel/compiler: Introduce simple IR analysis pass framework
  • -
  • intel/compiler: Introduce backend_shader method to propagate IR changes to analysis passes
  • -
  • intel/compiler: Define more detailed analysis dependency classes
  • -
  • intel/compiler: Pass detailed dependency classes to invalidate_analysis()
  • -
  • intel/compiler: Mark virtual_grf_interferes and vars_interfere as const
  • -
  • intel/compiler: Move all live interval analysis results into fs_live_variables
  • -
  • intel/compiler: Move all live interval analysis results into vec4_live_variables
  • -
  • intel/compiler: Restructure live intervals computation code
  • -
  • intel/compiler: Pass single backend_shader argument to the fs_live_variables constructor
  • -
  • intel/compiler: Pass single backend_shader argument to the vec4_live_variables constructor
  • -
  • intel/compiler/fs: Add live interval validation pass
  • -
  • intel/compiler/vec4: Add live interval validation pass
  • -
  • intel/compiler/fs: Switch liveness analysis to IR analysis framework
  • -
  • intel/compiler/vec4: Switch liveness analysis to IR analysis framework
  • -
  • intel/compiler: Drop invalidate_live_intervals()
  • -
  • intel/compiler: Move idom tree calculation and related logic into analysis object
  • -
  • intel/compiler: Move dominance tree data structure into idom_tree object
  • -
  • entel/compiler: Simplify new_idom reduction in dominance tree calculation
  • -
  • intel/compiler: Move register pressure calculation into IR analysis object
  • -
  • intel/compiler: Calculate num_instructions in O(1) during register pressure calculation
  • -
  • intel/fs: Fix workaround for VxH indirect addressing bug under control flow.
  • -
  • intel/fs/gen12: Fix interaction of SWSB dependency combination with EU fusion workaround.
  • -
  • intel/fs/gen12: Fix hangs with per-sample SIMD32 fragment shader dispatch.
  • -
  • intel/fs/gen12: Work around dual-source blending hangs in combination with SIMD32.
  • -
  • intel/fs/gen12: Fix Render Target Read header setup for new thread payload layout.
  • -
  • intel/ir: Add missing initialization of backend_reg::offset during construction.
  • -
  • intel/fs: Rename half() helpers to quarter(), allow index up to 3.
  • -
  • intel/fs: Fix constness of argument of fs_instruction_scheduler::is_compressed().
  • -
  • intel/fs: Replace fs_visitor::bank_conflict_cycles() with stand-alone function.
  • -
  • intel/vec4: Fix constness of vec4_instruction::reads_flag() and ::writes_flag().
  • -
  • intel/ir: Import shader performance analysis pass.
  • -
  • intel/fs: Heap-allocate fs_visitors in brw_compile_fs().
  • -
  • intel/fs: Implement performance analysis-based SIMD32 heuristic for fragment shaders.
  • -
  • intel/fs: Add INTEL_DEBUG=no32 debugging flag.
  • -
  • intel/ir: Use brw::performance object instead of CFG cycle counts for codegen stats.
  • -
  • intel/ir: Pass block cycle count information explicitly to disassembler.
  • -
  • intel/ir: Remove scheduling-based cycle count estimates.
  • -
  • intel/ir: Update performance analysis parameters for memory fence codegen changes.
  • -

    -

    Fritz Koenig (3):

    -
  • Revert "gitlab-ci: disable a630 tests as mesa-cheza is down"
  • -
  • Revert "gitlab-ci: disable a630 tests as mesa-cheza is down (again)"
  • -
  • freedreno: allow FMT6_8_UNORM as a UBWC format
  • -

    -

    Georg Lehmann (3):

    -
  • Correctly wait in the fragment stage until all semaphores are signaled
  • -
  • Vulkan Overlay: Don't try to change the image layout to present twice
  • -
  • Vulkan overlay: use the corresponding image index for each swapchain
  • -

    -

    Gert Wollny (63):

    -
  • r600: force new CF with TEX only if any texture value is written
  • -
  • r600: Increase space for IO values to agree with PIPE_MAX_SHADER_IN/OUTPUTS
  • -
  • r600: Add NIR compiler options
  • -
  • r600: Update state code to accept NIR shaders
  • -
  • r600/sfn: Add a basic nir shader backend
  • -
  • r600: enable NIR backend DEBUG flag for supported architectures
  • -
  • r600/sfn: Add the VS in and FS out vectorization
  • -
  • r600/sfn: Add the WaitAck instruction
  • -
  • r600/sfn: add live range evaluation for the GPR
  • -
  • r600/sfn: add register remapping
  • -
  • r600/sfn: Add lowering arrays to scratch and according instructions
  • -
  • r600/sfn: Add a load GDS result instruction
  • -
  • r600/sfn: Add MemRingOut instructions
  • -
  • r600/sfn: add emitVertex instructions
  • -
  • r600/sfn: Add support for geometry shader
  • -
  • r600/sfn: Add VS for TCS shader skeleton
  • -
  • r600/sfn: Add compute shader skeleton
  • -
  • r600/sfn: Add GDS instructions
  • -
  • r600/sfn: Add lowering UBO access to r600 specific codes
  • -
  • r600: Make sure LLVM is not used for DRAW
  • -
  • r600/sfn: Add support for atomic instructions
  • -
  • r600/sfn: Add support for SSBO load and store
  • -
  • r600/sfn: Add .editorconfig file
  • -
  • r600/sfn: Add some documentation
  • -
  • r600/sfn: Avoid using dynamic_cast to identify type
  • -
  • r600/sfn: Use static_cast when type is already known
  • -
  • r600/sfn: Don't try to catch exceptions, the driver doesn't throw any
  • -
  • gallium/tgsi_to_nir: Set nir_intrinsic_align_mul to 16 and offset to 0
  • -
  • r600: Dump a few more variables when requested
  • -
  • r600/sfn: Reduce array limit for scratch usage
  • -
  • r600/sfn: Fix setting alignments when lowering UBOs
  • -
  • r600/sfn: Implementing instructions blocks
  • -
  • r600/nir: Pin interpolation results to channel
  • -
  • r600/sfn: Fix null pointer deref in live range evalation
  • -
  • r600/sfn: Handle b2b1 like it was a mov
  • -
  • r600/sfn: Fix handling of GS inputs
  • -
  • r600/sfn: Fix using the result of a fetch instruction in next fetch
  • -
  • r600/sfn: Count only literals that are not inline to split instruction groups
  • -
  • r600/sfn: use new temp register allocation when loading single value temporaries
  • -
  • nir: Add r600 specific intrinsics for tesselation shader IO
  • -
  • nir: Add umad24 and umul24 opcodes
  • -
  • r600: Handle texcoord semantics in LDS index evaluation
  • -
  • r600/sfn: simplify UBO lowering pass
  • -
  • r600/sfn: Don't emit inline constants in the r600 IR
  • -
  • r600/sfn: Add LDS IO instructions to r600 IR
  • -
  • r600/sfn: Add LDS instruction to assembly conversion
  • -
  • r600/sfn: Add TF write instruction
  • -
  • r600/sfn: Add IR instruction to fetch the TESS parameters
  • -
  • r600/sfn: Handle umul24 and umad24
  • -
  • r600/sfn: Emit some LDS instructions
  • -
  • r600/sfn: Move emission of barrier from compute shader to shader base
  • -
  • r600/sfn: Add methods to valuepool to get a vector of values
  • -
  • r600/sfn: Move some shader base methods to the public interface
  • -
  • r600/sfn: extract class to handle the VS export to different stages
  • -
  • r600/sfn: derive the GS from the vertex stage for a common interface
  • -
  • r600/sfn: Handle LDS output in VS
  • -
  • r600/sfn: Move removing of unused variables
  • -
  • r600/sfn: Add lowering passes for Tesselation IO
  • -
  • r600/sfn: Add tesselation shaders
  • -
  • r600: Enable tesselation for NIR
  • -
  • r600: Fix nir compiler options, i.e. don't lower IO to temps for TESS
  • -
  • r600/sfn: Fix printing vertex fetch instruction flags
  • -
  • r600: Fix duplicated subexpression in r600_asm.c
  • -

    -

    Greg V (3):

    -
  • amd/addrlib: fix build on non-x86 platforms
  • -
  • r600: add missing <array> include
  • -
  • svga: fix build on FreeBSD
  • -

    -

    H.J. Lu (2):

    -
  • x86_init_func_common: Add ENDBR at function entry
  • -
  • x86: Add ENDBR at function entries
  • -

    -

    Hanno Böck (1):

    -
  • Properly check mmap return value
  • -

    -

    Hyunjun Ko (27):

    -
  • freedreno/ir3: fix printing half constant registers.
  • -
  • freedreno/ir3: Add cat4 mediump opcodes
  • -
  • freedreno/ir3: put the conversion back for half const to the right place.
  • -
  • freedreno/ir3: Fold const only when the type is float
  • -
  • freedreno/ir3: Add new ir3 pass to fold out fp16 conversions
  • -
  • nir: Add optimization for doing removing f16/f32 conversions
  • -
  • freedreno/ir3: handle half registers for arrays during register allocation.
  • -
  • turnip: support indirect draw
  • -
  • glsl: Handle fp16 unary operations when lowering matrix operations
  • -
  • glsl/lower_instructions: Handle fp16 for MOD_TO_FLOOR
  • -
  • turnip: Gather information for transform feedback
  • -
  • turnip: Define structs for transform feedback
  • -
  • turnip: Setup stream-output when linking program
  • -
  • turnip: Implement stream-out emit and vkApis for transform feedback
  • -
  • turnip: Implement an empty function vkCmdDrawIndirectByteCountEXT
  • -
  • turnip: Enable VK_EXT_transform_feedback
  • -
  • turnip: Add tu6_control struct.
  • -
  • turnip: Fix wrong assignment of xfb output's offset.
  • -
  • turnip: Do gathering xfb info after nir_remove_dead_variables
  • -
  • freedreno: Enable mediump lowering
  • -
  • freedreno/ir3: enable nir_opt_loop_unroll on a6xx
  • -
  • nir: fix wrong assignment to buffer in xfb_varyings_info
  • -
  • turnip: make the struct slot_value of queries get 2 values
  • -
  • turnip: Implement and enable VK_QUERY_TYPE_TRANSFORM_FEEDBACK_STREAM_EXT
  • -
  • turnip : Fix wrong offset calculation for xfb buffer.
  • -
  • turnip: Skip unused regs when setting up streamout buffers
  • -
  • turnip: Fix crashes when geometry shader constants aren't used
  • -

    -

    Iago Toral Quiroga (1):

    -
  • nir: add a bool bitsize lowering pass
  • -

    -

    Ian Romanick (62):

    -
  • intel/fs: Don't count integer instructions as being possibly coissue
  • -
  • nir: Mark fmin and fmax as commutative and associative
  • -
  • mesa/draw: Make sure all the unused fields are initialized to zero
  • -
  • nir/search: Use larger type to hold linearized index
  • -
  • intel/fs: Correctly handle multiply of fsign with a source modifier
  • -
  • intel/fs: Do cmod prop again after scheduling
  • -
  • intel/fs: Allow NOT instructions in conditional discard optimization
  • -
  • intel/fs: Fix NULL destinations on 3-source instructions again after late DCE
  • -
  • nir/algebraic: Simplify logic to detect sign of an integer
  • -
  • nir/algebraic: optimize ior(ine(a, 0), ine(b, 0)) to ine(ior(a, b), 0)
  • -
  • nir/algebraic: Generalize some and-of-shift-right patterns [v2]
  • -
  • nir/algebraic: Constant reassociation for bitwise operations too
  • -
  • nir/algebraic: Simplify a contradiction that can occur in __flt64_nonnan
  • -
  • soft-fp64/b2f: Reimplement using bitwise logic ops
  • -
  • soft-fp64: Don't open-code umulExtended
  • -
  • soft-fp64: Simplify __countLeadingZeros32 function
  • -
  • soft-fp64: Pick a single idiom for treating sign value as a Boolean
  • -
  • soft-fp64: Store sign value as 0 or 0x80000000
  • -
  • soft-fp64/fneg: Don't treat NaN specially
  • -
  • soft-fp64/flt: Perform checks in a different order
  • -
  • soft-fp64/fsat: Correctly handle NaN
  • -
  • soft-fp64/fsat: Micro-optimize x < 0 test
  • -
  • soft-fp64/fsat: Micro-optimize x >= 1 test
  • -
  • soft-fp64: Relax the way NaN is propagated
  • -
  • soft-fp64/ffloor: Simplify the >= 0 comparison
  • -
  • soft-fp64: Optimize __fmin64 and __fmax64 by using different evaluation order [v2]
  • -
  • soft-fp64/fadd: Instead of tracking "b < a", track sign of the difference
  • -
  • soft-fp64/fadd: Massively split the live range of zFrac0 and zFrac1
  • -
  • soft-fp64/fadd: Pick zero or non-zero result based on subtraction result
  • -
  • soft-fp64/fadd: Just let the subtraction happen when the result will be zero
  • -
  • soft-fp64/fadd: Delete a redundant condition check
  • -
  • soft-fp64/fadd: Reformat after previous commit
  • -
  • soft-fp64/fadd: Combine an if-statement into the preceeding else-clause
  • -
  • soft-fp64/fadd: Rename aFrac and bFrac variables
  • -
  • soft-fp64/fadd: Use absolute value of expDiff
  • -
  • soft-fp64/fadd: Move common code out of both branches of an if-statement
  • -
  • soft-fp64/fadd: Common code optimization for differing sign case
  • -
  • soft-fp64: Split a block that was missing a cast on a comparison
  • -
  • intel/vec4: Allow late copy propagation on vec4
  • -
  • nir/algebraic: Change the default cursor location when replacing a unary op
  • -
  • nir/algebraic: Distribute source modifiers into instructions
  • -
  • nir/algebraic: Use value range analysis to convert fmax to fsat
  • -
  • nir/algebraic: Remove a redundant fabs pattern
  • -
  • tnl: Don't dereference NULL obj pointer in bind_indices
  • -
  • tnl: Don't dereference NULL obj pointer in replay_init
  • -
  • tnl: Don't dereference NULL obj pointer in t_rebase_prims
  • -
  • tnl: Silence unused parameter 'attrib' warning in convert_half_to_float
  • -
  • tnl: Silence unused parameter warnings in _tnl_draw_prims
  • -
  • tnl: Silence unused parameter warnings in dump_draw_info
  • -
  • tnl: Silence unused parameter warnings in _tnl_split_inplace
  • -
  • tnl: Code formatting in t_draw.c
  • -
  • tnl: Code formatting in t_rebase.c
  • -
  • intel/compiler: Silence unused parameter warnings in vec4_tcs_visitor
  • -
  • intel/compiler: Silence unused parameter warning in fs_live_variables::setup_one_read
  • -
  • intel/compiler: Silence unused parameter warning in update_inst_scoreboard
  • -
  • intel/compiler: Only GE and L modifiers are commutative for SEL
  • -
  • intel/compiler: CSEL can do saturate
  • -
  • intel/compiler: Fixup operands in fs_builder::emit() that takes array
  • -
  • nir/algebraic: Detect some kinds of malformed variable names
  • -
  • nir/algebraic: Require operands to iand be 32-bit
  • -
  • nir/algebraic: Optimize ushr of pack_half, not ishr
  • -
  • anv/tests: Don't rely on assert or changing NDEBUG in tests
  • -

    -

    Icecream95 (16):

    -
  • panfrost: Fix non-debug builds
  • -
  • panfrost: Inline panfrost_get_default_swizzle
  • -
  • panfrost: LogicOp support
  • -
  • nir: Allow nir_format conversions to work on 32-bit values
  • -
  • panfrost: LogicOp fixes and non 8-bit format support
  • -
  • mesa/format_utils: Add a fast-path for RGBA to BGRA
  • -
  • panfrost: Extend the tiled store fast-path to loads
  • -
  • panfrost: Mark 64-bit formats as unsupported
  • -
  • panfrost: Add support for B5G5R5X1
  • -
  • st/mesa: Fall back on R3G3B2 for R3_G3_B2
  • -
  • panfrost: Add support for R3G3B2
  • -
  • panfrost: Correctly identify format 0x4c
  • -
  • pan/midgard: Fix a divide by zero in emit_alu_bundle
  • -
  • panfrost: Fix GL_EXT_vertex_array_bgra
  • -
  • panfrost: Enable PIPE_CAP_VERTEX_COLOR_UNCLAMPED
  • -
  • panfrost: Fix background showing when using discard
  • -

    -

    Icenowy Zheng (3):

    -
  • lima: remove its hash table entry when invalidating a resource
  • -
  • lima: expose fragment shader derivatives capability
  • -
  • lima: implement zsbuf reload
  • -

    -

    Ilia Mirkin (24):

    -
  • nv50: report max lod bias of 15.0
  • -
  • gitlab-ci: disable panfrost runners
  • -
  • mesa: fix _mesa_draw_nonzero_divisor_bits to return nonzero divisors
  • -
  • nv50,nvc0: add newly added PIPE_CAP's to list
  • -
  • st/mesa: allow TXB2/TXL2 to work with cube array shadow textures
  • -
  • nvc0: enable EXT_texture_shadow_lod
  • -
  • st/vdpau: avoid asserting on new VDP_YCBCR_* formats
  • -
  • st/vdpau: make query test for 2D support
  • -
  • nv50: don't try to upload MSAA settings for BUFFER textures
  • -
  • gallium: add viewport swizzling state and cap
  • -
  • mesa: add GL_NV_viewport_swizzle support
  • -
  • st/mesa: add NV_viewport_swizzle support
  • -
  • nvc0: add NV_viewport_swizzle support for GM200+
  • -
  • compiler: add VARYING_SLOT_VIEWPORT_MASK
  • -
  • glsl: add NV_viewport_array2 support
  • -
  • mesa: add NV_viewport_array2 enable, attach to glsl
  • -
  • gallium: add TGSI_SEMANTIC_VIEWPORT_MASK
  • -
  • gallium: add TGSI_PROPERTY_LAYER_VIEWPORT_RELATIVE
  • -
  • gallium: add PIPE_CAP_VIEWPORT_MASK
  • -
  • st/mesa: add support for GL_NV_viewport_array2
  • -
  • nvc0: enable GL_NV_viewport_array2
  • -
  • nv50,nvc0: update with latest caps
  • -
  • docs: update for recently-added nvc0 features
  • -
  • mesa: add interaction between compute derivatives and variable local sizes
  • -

    -

    Indrajit Kumar Das (4):

    -
  • glapi/copyimage: Implement CopyImageSubDataNV
  • -
  • gallium: prepare framework for supporting AlphaToCoverageDitherControlNV
  • -
  • mesa: add support for AlphaToCoverageDitherControlNV
  • -
  • radeonsi: enable support for AlphaToCoverageDitherControlNV
  • -

    -

    Ivan Molodetskikh (1):

    -
  • egl: allow INVALID format for linux_dmabuf
  • -

    -

    James Xiong (2):

    -
  • iris: handle the failure of converting unsupported yuv formats to isl
  • -
  • gallium: let the pipe drivers decide the supported modifiers
  • -

    -

    James Zhu (1):

    -
  • radeonsi: fix Segmentation fault during vaapi enc test
  • -

    -

    Jan Palus (1):

    -
  • targets/opencl: fix build against LLVM>=10 with Polly support
  • -

    -

    Jan Vesely (2):

    -
  • clover: Use explicit conversion from llvm::StringRef to std::string
  • -
  • clover: Check if the detected clang libraries are usable
  • -

    -

    Jan Zielinski (8):

    -
  • gallium/swr: Fix various asserts and security issues
  • -
  • gallium/swr: fix corruptions in Unigine Heaven
  • -
  • gallium/swr: use ElementCount type arguments for getSplat()
  • -
  • gallium/gallivm: Remove workaround disabling AVX code for newer CPUs
  • -
  • gallium/gallivm: fix compilation issues with llvm 11
  • -
  • gallium/gallivm: remove unused header include for newer LLVM
  • -
  • gallium/swr: Fix LLVM 11 compilation issues
  • -
  • gallium/swr: Fix crashes and failures in vertex fetch
  • -

    -

    Jason Ekstrand (202):

    -
  • genxml: Add a new 3DSTATE_SF field on gen12
  • -
  • anv,iris: Set 3DSTATE_SF::DerefBlockSize to per-poly on Gen12+
  • -
  • intel/genxml: Drop SLMEnable from L3CNTLREG on Gen11
  • -
  • iris: Set SLMEnable based on the L3$ config
  • -
  • iris: Store the L3$ configs in the screen
  • -
  • iris: Use the URB size from the L3$ config
  • -
  • i965: Re-emit l3 state before BLORP executes
  • -
  • intel: Take a gen_l3_config in gen_get_urb_config
  • -
  • intel/blorp: Always emit URB config on Gen7+
  • -
  • iris: Consolodate URB emit
  • -
  • anv: Emit URB setup earlier
  • -
  • intel/common: Return the block size from get_urb_config
  • -
  • intel/blorp: Plumb deref block size through to 3DSTATE_SF
  • -
  • anv: Plumb deref block size through to 3DSTATE_SF
  • -
  • iris: Plumb deref block size through to 3DSTATE_SF
  • -
  • anv: Always fill out the AUX table even if CCS is disabled
  • -
  • intel/eu/validate: Don't validate regions of sends
  • -
  • intel/disasm: SEND has two sources on Gen12+
  • -
  • intel/tools: Handle strides better when dumping buffers
  • -
  • intel/fs: Write the address register with NoMask for MOV_INDIRECT
  • -
  • anv/blorp: Use the correct size for vkCmdCopyBufferToImage
  • -
  • anv: No-op submit and wait calls when no_hw is set
  • -
  • anv: Reject modifiers on depth/stencil formats
  • -
  • vulkan: Update the XML and headers to 1.2.133
  • -
  • nir: Fix the nir_builder include path for nir_builtin_builder
  • -
  • nir/builder: Return an integer from nir_get_texture_size
  • -
  • intel/isl: Add isl_aux_info.c to Makefile.sources
  • -
  • anv: Always enable the data cache
  • -
  • nir: Drop nir_tex_instr::texture_array_size
  • -
  • anv: Use the PIPE_CONTROL instead of bits for the CS stall W/A
  • -
  • anv: Use a proper end-of-pipe sync instead of just CS stall
  • -
  • anv: Do end-of-pipe sync around MCS/CCS ops instead of CS stall
  • -
  • nir: Flush to zero with OOB low exponents in ldexp
  • -
  • isl: Set 3DSTATE_DEPTH_BUFFER::Depth correctly for 3D surfaces
  • -
  • iris: Allow HiZ on blit sources
  • -
  • blorp: Write to depth/stencil images as depth/stencil when possible
  • -
  • anv: Enable HiZ for VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
  • -
  • iris: Enable CCS for copies from HiZ+CCS depth buffers
  • -
  • iris: Enable HiZ and stencil CCS for blorp blit destinations
  • -
  • iris: Don't skip fast depth clears if the color changed
  • -
  • anv: Parse VkPhysicalDeviceFeatures2 in CreateDevice
  • -
  • anv: Mark max_push_range UNUSED and simplify the code
  • -
  • anv: Pass buffer addresses into emit_push_constant*
  • -
  • anv: Delete some pointless break statements
  • -
  • anv: Align UBO sizes to 32B
  • -
  • anv: Add an align_down_u32 helper
  • -
  • anv: Bounds-check pushed UBOs when robustBufferAccess = true
  • -
  • vulkan/wsi: Don't leak the FD when GetImageDrmFormatModifierProperties fails
  • -
  • vulkan/wsi: Return an error if dup() fails
  • -
  • intel/isl: Clean up some aux surface logic
  • -
  • intel/isl: Add a separate ISL_AUX_USAGE_HIZ_CCS_WT
  • -
  • intel/blorp: Allow HIZ_CCS_WT in copy sources
  • -
  • iris: Use ISL_AUX_USAGE_HIZ_CCS_WT to indicate write-through HiZ
  • -
  • intel/isl: Require ISL_AUX_USAGE_HIZ_CCS_WT for HZ+CCS WT mode
  • -
  • intel/isl: Add a separate ISL_AUX_USAGE_STC_CCS
  • -
  • intel/blorp: Allow STC_CCS in blit sources
  • -
  • iris: Use ISL_AUX_USAGE_STC_CCS for stencil CCS
  • -
  • intel: Require ISL_AUX_USAGE_STC_CCS for stencil CCS
  • -
  • intel/isl: Set DepthStencilResource based on aux usage
  • -
  • anv: Dump push ranges via VK_KHR_pipeline_executable_properties
  • -
  • anv: Fix the comparison in an assert
  • -
  • anv: Push UBO ranges relative to the start of the binding
  • -
  • anv: Do an end-of-pipe sync before updating AUX table entries
  • -
  • intel/isl: Don't align linear images to 64K on Gen12+
  • -
  • intel/blorp: Add support for swizzling fast-clear colors
  • -
  • anv: Swizzle fast-clear values
  • -
  • intel/iris: Always initialize CCS to 0
  • -
  • anv: Only add END_OF_PIPE_SYNC if we actually have AUX_INVAL
  • -
  • util/sparse_array: Finish the sparse_array in the tests
  • -
  • util/sparse_array: Add a node_size_log2 temporary
  • -
  • meson,ci: Disable sparse_array tests on windows
  • -
  • util/sparse_array: Stash the node level in the node pointer
  • -
  • anv: Stop fetching the timestamp frequency ourselves
  • -
  • intel/dump_gpu: Add an ensure_device_info helper
  • -
  • intel/dump_gpu: Handle a bunch of getparam in the no-HW case
  • -
  • intel/nir: Run copy-prop and DCE after lower_bool_to_int32
  • -
  • nir: Add b2b opcodes
  • -
  • aco: Implement b2b32 and b2b1
  • -
  • nir: Use b2b opcodes for shared and constant memory
  • -
  • nir: Insert b2b1s around booleans in nir_lower_to
  • -
  • anv: Set alignments on descriptor and constant loads
  • -
  • nir: Validate that memory load/store ops work on whole bytes
  • -
  • nir: Set UBO alignments in lower_uniforms_to_ubo
  • -
  • nir/opt_loop_unroll: Fix has_nested_loop handling
  • -
  • nir/lower_int64: Lower 8 and 16-bit downcasts with nir_lower_mov64
  • -
  • nir/algebraic: Add downcast-of-pack opts
  • -
  • nir: Add a nir_op_is_vec helper
  • -
  • nir: Copy propagate through vec8s and vec16s
  • -
  • nir: Handle vec8/16 in bool_to_bitsize
  • -
  • nir: Handle vec8/16 in gather_ssa_types
  • -
  • nir: Handle vec8/16 in lower_phis_to_scalar
  • -
  • nir: Handle vec8/16 in lower_regs_to_ssa
  • -
  • nir: Handle vec8/16 in opt_split_alu_of_phi
  • -
  • nir: Treat vec8/16 as select in opt_peephole_select
  • -
  • nir: Handle vec8/16 in opt_undef_vecN
  • -
  • nir: Handle vec8/16 in nir_shrink_array_vars
  • -
  • anv: Account for the header in anv_state_stream_alloc
  • -
  • anv/allocator: Use util_dynarray for blocks in anv_state_stream
  • -
  • spirv: Implement OpCopyObject and OpCopyLogical as blind copies
  • -
  • Revert "spirv: Implement OpCopyObject and OpCopyLogical as blind copies"
  • -
  • anv/image: Use align_u64 for image offsets
  • -
  • nir/from_ssa: Only chain movs when a src is also a dest
  • -
  • intel/fs: Choose memory message type based on bit size
  • -
  • anv: Improve brw_nir_lower_mem_access_bit_sizes
  • -
  • iris: Set alignments on cbuf0 and constant reads
  • -
  • intel/nir: Lower memory access bit sizes later
  • -
  • nir/load_store_vectorize: Fix shared atomic info
  • -
  • nir/load_store_vectorize: Use nir_iadd_imm for offsets
  • -
  • nir/load_store_vectorize: Add support for nir_var_mem_global
  • -
  • intel/nir: Enable load/store vectorization
  • -
  • spirv: Add a vtn_block() helper
  • -
  • spirv: Add cast and loop helpers for vtn_cf_node
  • -
  • spirv: Make vtn_case a vtn_cf_node
  • -
  • spirv: Make vtn_function a vtn_cf_node
  • -
  • spirv: Add a parent field to vtn_cf_node
  • -
  • spirv: Rewrite CFG construction
  • -
  • Revert "spirv: Rewrite CFG construction"
  • -
  • nir: Assert memory loads are aligned
  • -
  • anv: Advertise SEND count through VK_EXT_pipeline_executable_properties
  • -
  • anv: Fix UBO range detection in anv_nir_compute_push_layout
  • -
  • nir: Add an alignment to nir_intrinsic_load_constant
  • -
  • nir: Add some sanity assertions in opt_large_constants
  • -
  • intel: Add _const versions of prog_data cast helpers
  • -
  • anv: Report correct SLM size
  • -
  • intel/batch_decoder: Stop printing to stdout
  • -
  • intel/cfg: Add first/last_block helpers
  • -
  • anv: Emit pushed UBO bounds checking code in the back-end compiler
  • -
  • intel/blorp: Delete an unused enum
  • -
  • spirv: Handle OOB vector extract operations
  • -
  • spirv,nir: Add a better vector_insert
  • -
  • spirv: Error if OpCompositeInsert/Extract has OOB indices
  • -
  • nir/builder: Handle any bit-size selector in nir_extract
  • -
  • spirv: Call nir_builder directly for vector_extract
  • -
  • spirv,nir: Move the SPIR-V vector insert code to NIR
  • -
  • anv: Move vb_emit setup closer to where it's used in flush_state
  • -
  • anv: Apply any needed PIPE_CONTROLs before emitting state
  • -
  • nir/dominance: Better handle unreachable blocks
  • -
  • nir/gcm: Loop over blocks in pin_instructions
  • -
  • nir/gcm: Use an array for storing the early block
  • -
  • nir/gcm: Move block choosing into a helper function
  • -
  • nir/gcm: Add a real concept of "progress"
  • -
  • nir/gcm: Delete dead instructions
  • -
  • nir/gcm: Prefer the instruction's original block
  • -
  • intel/fs: Rename block to scan_block in can_coalesce_vars
  • -
  • intel/fs: Coalesce when the src live range is contained in the dst
  • -
  • glsl: Hard-code noise to zero in builtin_functions.cpp
  • -
  • nir: Delete the fnoise opcodes
  • -
  • meta,i965: Rip GL_EXT_texture_multisample_blit_scaled support out of meta
  • -
  • spirv: Allow constants and NULLs in SpvOpConvertUToPtr
  • -
  • anv: Properly handle all sizes of specialization constants
  • -
  • radv: Properly handle all sizes of specialization constants
  • -
  • turnip: Properly handle all sizes of specialization constants
  • -
  • spirv: Use nir_const_value for spec constants
  • -
  • nir/opt_deref: Remove certain sampler type casts
  • -
  • spirv: Fix passing combined image/samplers through function calls
  • -
  • anv: Drop an assert
  • -
  • nir/lower_subgroups: Mask off unused bits in ballot ops
  • -
  • anv: Add a vk_image_layout_to_usage_flags helper
  • -
  • anv: Move vk_image_layout_is_read_only higher
  • -
  • anv: Be more conservative about image view usage
  • -
  • anv: Rework anv_layout_to_aux_state
  • -
  • anv/blorp: Do less hard-coding of aux usages
  • -
  • anv: Generalize some aux usage checks
  • -
  • intel/blorp: Allow more HiZ usages in hiz_clear_depth_stencil
  • -
  • anv: Simplify a case in layout_to_aux_usage
  • -
  • anv/cmd_buffer: Move anv_image_init_aux_tt higher
  • -
  • intel/isl: Delete a misleading comment
  • -
  • intel/isl: Refactor isl_surf_get_ccs_surf
  • -
  • anv: Add support for HiZ+CCS
  • -
  • spirv: Rewrite CFG construction
  • -
  • intel/devinfo: Compute the correct L3$ size for Gen12
  • -
  • anv: Expose CS workgroup sizes based on a maximum of 64 threads
  • -
  • anv: Return an error if allocating attachment memory fails
  • -
  • anv: Add TRANSFER_SRC to pass usage not subpass usage
  • -
  • anv: Stop filling out the clear color in compute_aux_usage
  • -
  • anv: Assert surface states are valid
  • -
  • anv: Use ANV_FROM_HANDLE for pInheritanceInfo fields
  • -
  • anv: Mark images written in end_subpass
  • -
  • anv: Split command buffer attachment setup in three
  • -
  • anv: Allocate surface states per-subpass
  • -
  • intel: Move swizzle_color_value from blorp to ISL
  • -
  • anv: Disallow fast-clears which require format-reinterpretation
  • -
  • anv: Stop allowing non-zero clear colors in input attachments
  • -
  • anv: Refactor cmd_buffer_setup_attachments
  • -
  • anv: Rework depth_stencil_attachment_compute_aux_usage
  • -
  • anv: Split color_attachment_compute_aux_usage in two
  • -
  • anv: Use anv_layout_to_aux_usage for color during render passes
  • -
  • anv: Allow all clear colors for texturing on Gen11+
  • -
  • vulkan: Update Vulkan XML and headers to 1.2.139
  • -
  • nir/copy_prop_vars: Handle volatile better
  • -
  • nir/copy_prop_vars: Report progress when deleting self-copies
  • -
  • nir/dead_write_vars: Handle volatile
  • -
  • nir/combine_stores: Handle volatile
  • -
  • anv: Handle NULL descriptors
  • -
  • anv: Handle null vertex buffer bindings
  • -
  • anv: Claim VK_EXT_robustness2 support
  • -
  • intel/fs: Don't delete coalesced MOVs if they have a cmod
  • -
  • vulkan: Allow destroying NULL debug report callbacks
  • -
  • anv:gpu_memcpy: Emit 3DSTATE_VF_INDEXING on Gen8+
  • -
  • nir/lower_double_ops: Rework the if (progress) tree
  • -
  • nir/opt_deref: Report progress if we remove a deref
  • -
  • nir/copy_prop_vars: Record progress in more places
  • -

    -

    Jesse Natalie (3):

    -
  • wgl: add official gldrv.h header-file
  • -
  • wgl: use gldrv.h instead of stw_icd.h
  • -
  • util/ralloc: fix ralloc alignment on Win64
  • -

    -

    John Stultz (7):

    -
  • freedreno: Add ir3_cf.c and ir3_delay.c to Makefile.sources
  • -
  • panfrost: Move pan_afbc.c file to the the right Makefile.source file
  • -
  • gallium: hud_context: Fix scalar initializer warning.
  • -
  • Android.mk: Tweak MESA_ENABLE_LLVM checks
  • -
  • etnaviv: Avoid shift overflow
  • -
  • vc4_bufmgr: Remove duplicative VC definition
  • -
  • r600: Fix build error in sfn_nir_lower_fs_out_to_vector.cpp
  • -

    -

    Jon Turney (1):

    -
  • Fix util/process test on Cygwin
  • -

    -

    Jonathan Marek (79):

    -
  • freedreno/a6xx: use single format enum
  • -
  • freedreno/a6xx: fix Z24_UNORM_S8_UINT_AS_R8G8B8A8
  • -
  • freedreno: name sysmem color/depth flush events
  • -
  • freedreno/a6xx: document some unknown bits
  • -
  • turnip: add option to force use of hw binning
  • -
  • turnip: fix COND_EXEC reserved size in tu_query
  • -
  • turnip: add tu_device pointer to tu_cs
  • -
  • turnip: automatically reserve cmdstream space in emit_pkt4/emit_pkt7
  • -
  • turnip: remove marker seqno
  • -
  • turnip: make cond_exec helper easier to use
  • -
  • turnip: move tile_load_ib/sysmem_clear_ib into draw_cs
  • -
  • hud: add GALLIUM_HUD_SCALE
  • -
  • turnip: enable sampleRateShading feature
  • -
  • turnip: enable fullDrawIndexUint32/independentBlend/dualSrcBlend/logicOp
  • -
  • etnaviv: disable INT_FILTER for ASTC
  • -
  • util/format: add missing BC4/BC5 vulkan formats
  • -
  • turnip: rework format table to support r5g5b5a1_unorm/b5g5r5a1_unorm
  • -
  • turnip: add r5g5b5a1_unorm/b5g5r5a1_unorm formats
  • -
  • turnip: check the right alignment requirement on shader iova
  • -
  • turnip: move some constant state to tu6_init_hw
  • -
  • turnip: remove unecessary MRT_CONTROL fill
  • -
  • turnip: minify image_view extent
  • -
  • turnip: fix hw binning + render_area offset interaction
  • -
  • turnip: fix srgb MRT
  • -
  • turnip: don't hardcode gmem base for input attachment
  • -
  • turnip: remove unnecessary fb size check
  • -
  • turnip: fall back to sysmem when attachments don't fit into gmem
  • -
  • turnip: increase array sizes in tu_descriptor_map
  • -
  • turnip: improve binning pipe layout config
  • -
  • turnip: fix tile->slot calculation
  • -
  • etnaviv: nir: add compile_check_limits
  • -
  • freedreno/registers: more GRAS_CL_CNTL bits, Z_CLAMP
  • -
  • turnip: fix znear clipping
  • -
  • turnip: implement depth clamp
  • -
  • turnip: implement timestamp query
  • -
  • turnip: fix compute shaders crashing after geometry shader change
  • -
  • turnip: improve vertex input handling
  • -
  • turnip: use buffer size instead of bo size for VFD_FETCH_SIZE
  • -
  • freedreno/registers: add RB_CCU_CNTL bitfields
  • -
  • freedreno/a6xx: set bypass RB_CCU_CNTL value for blitter
  • -
  • turnip: RB_CCU_CNTL fixes
  • -
  • turnip: split up gmem/tile alignment
  • -
  • turnip: fix nir validate failure from push constant lowering
  • -
  • turnip: disable 8x msaa
  • -
  • turnip: save attachment samples in renderpass state
  • -
  • turnip: use dirty bits for dynamic viewport/scissor state
  • -
  • turnip: rework format helpers
  • -
  • turnip: add vk_format_is_snorm/is_float
  • -
  • turnip: new clear/blit implementation with shader path fallback
  • -
  • freedreno/computerator: support nop prefix
  • -
  • freedreno/computerator: support bindless sampler instructions
  • -
  • freedreno/ir3: fix emit_tex_info split_dest
  • -
  • freedreno/ir3: don't overwrite wrmask in ir3_SAM
  • -
  • turnip: compute render_components/srgb_cntl at renderpass creation time
  • -
  • turnip: don't limit framebuffer size to image size
  • -
  • turnip: image_view rework
  • -
  • nir: add common convert_ycbcr for vulkan csc
  • -
  • nir: convert_ycbcr: preserve alpha channel
  • -
  • anv: use common nir_convert_ycbcr
  • -
  • radv: use common nir_convert_ycbcr
  • -
  • turnip: fix GMEM resolve in CmdNextSubpass
  • -
  • turnip: disable depth test for S8_UINT attachment
  • -
  • turnip: improve GMEM load/store logic
  • -
  • turnip: enable VK_FORMAT_S8_UINT as stencil format
  • -
  • turnip: set shader key msaa field
  • -
  • turnip: implement VK_EXT_sample_locations
  • -
  • turnip: implement VK_EXT_filter_cubic
  • -
  • turnip: enable cube arrays
  • -
  • turnip: implement VK_EXT_sampler_filter_minmax
  • -
  • turnip: divide cube map depth by 6
  • -
  • freedreno/ir3: fix 16-bit ssbo access
  • -
  • freedreno/ir3: set even bit for f2f16_rtne
  • -
  • freedreno/ir3: fix incorrect conversion folding
  • -
  • turnip: remove unused RB_UNKNOWN_8E04_blit
  • -
  • turnip: use RESOLVE_TS event
  • -
  • turnip: add adreno 650
  • -
  • nir: add pack_32_2x16_split/unpack_32_2x16_split lowering
  • -
  • freedreno/ir3: run nir_lower_pack
  • -
  • turnip: fix wrong substream size in parse_multisample_and_color_blend
  • -

    -

    Jordan Justen (6):

    -
  • intel/compiler: Restrict cs_threads to 64
  • -
  • intel: Update TGL PCI strings
  • -
  • intel: Add TGL PCI ID
  • -
  • intel/dev: Split .num_subslices out of GEN12_FEATURES macro
  • -
  • intel/dev: Add device info for RKL
  • -
  • docs/relnotes/new_features.txt: Add RKL to 20.1 release notes
  • -

    -

    Jose Maria Casanova Crespo (5):

    -
  • broadcom: Fix implicit declaration of ffs for Android build
  • -
  • v3d: Sync on last CS when non-compute stage uses resource written by CS
  • -
  • v3d: Primitive Counts Feedback needs an extra 32-bit padding.
  • -
  • v3d: Fix swizzle in DXT3 and DXT5 formats
  • -
  • v3d: Include supported DXT formats to enable s3tc/dxt extensions
  • -

    -

    Joshua Ashton (3):

    -
  • radv: Use TRUNC_COORD on samplers
  • -
  • radv: Pass logical device to si_emit_graphics
  • -
  • radeonsi: Use TRUNC_COORD on samplers
  • -

    -

    José Fonseca (4):

    -
  • meson: Avoid duplicate symbols.
  • -
  • scons: Prune out unnecessary targets.
  • -
  • gitlab-ci: Prune all SCons jobs except scons-win64, and allows failures.
  • -
  • appveyor: Remove Meson job.
  • -

    -

    Juan A. Suarez Romero (6):

    -
  • nir/lower_double_ops: add note for lowering mod
  • -
  • nir/lower_double_ops: relax lower mod()
  • -
  • nir/algebraic: coalesce fmod lowering
  • -
  • anv: use urb_setup_attribs in SBE
  • -
  • intel/compiler: store the FS inputs in WM prog data
  • -
  • anv/pipeline: allow more than 16 FS inputs
  • -

    -

    Karol Herbst (18):

    -
  • clover: add trivial clCreateCommandQueueWithProperties implementation
  • -
  • nir/lower_ssbo: handle atomics
  • -
  • gallium: make handles of set_global_binding 64 bit
  • -
  • Revert "gallium: make handles of set_global_binding 64 bit"
  • -
  • nv50, nvc0: fix must_check warning of util_dynarray_resize_bytes
  • -
  • clover: fix build with single library clang build
  • -
  • gallium: add PIPE_CAP_SYSTEM_SVM
  • -
  • clover: add stubs for SVM
  • -
  • clover: implement CL_DEVICE_SVM_CAPABILITIES
  • -
  • clover: implement clSetKernelArgSVMPointer
  • -
  • clover: implement SVM functions for devices with fine grained system SVM support
  • -
  • clover: implement cl_arm_shared_virtual_memory
  • -
  • clover: expose cl_arm_shared_virtual_memory for devices with SVM support
  • -
  • nvc0: enable ASTC and ETC on GM20B
  • -
  • mesa: fix enum value of VIEWPORT_SWIZZLE_POSITIVE_W_NV
  • -
  • gallium: initialize viewport swizzle in cso_set_viewport_dims
  • -
  • Revert "nvc0: fix line width on GM20x+"
  • -
  • st/mesa: properly guard fallback_copy_texsubimage aginst failed maps
  • -

    -

    Kenneth Graunke (14):

    -
  • intel/genxml: Drop "reserved" enum
  • -
  • isl: Fix the android build.
  • -
  • iris: Dump frame markers with INTEL_DEBUG=submit
  • -
  • iris: Trim "../../src/gallium/drivers/iris/" out of debug dump filenames
  • -
  • iris: Make mocs an inline helper in iris_resource.h
  • -
  • iris: Fix BLORP vertex buffers to respect ISL MOCS settings
  • -
  • iris: Set MOCS for constant packets on Gen12+
  • -
  • intel/compiler: Drop nir_lower_to_source_mods() and related handling.
  • -
  • intel/compiler: Put back saturate on [iu]add_sat opcodes
  • -
  • intel/compiler: Don't copy prop source mods into PICK_HIGH_32BIT
  • -
  • intel/compiler: Delete abs/neg handling in fsign code
  • -
  • intel/compiler: Don't create 64-bit src1 immediates in opt_peephole_sel
  • -
  • nir: Actually do load/store vectorization beyond vec2
  • -
  • iris: Fix downcast of bound_vertex_buffers from uint64_t to int
  • -

    -

    Konrad Dybcio (1):

    -
  • freedreno/a4xx: enable A405
  • -

    -

    Kristian Høgsberg (39):

    -
  • nir: Delete unused is_var_constant() helper
  • -
  • nir: Make unroll pragma work on clang
  • -
  • freedreno/fdperf: Cast away some ignored return values
  • -
  • spirv/opencl: Cast opcode up front to avoid warnings
  • -
  • glsl: Use 'using' to be explicit about visitor overloads
  • -
  • nir: Remove always-true assert
  • -
  • turnip: Be explicit about converting vk compare func to a6xx
  • -
  • freedreno/a6xx: Add fd6_resource_screen_init()
  • -
  • freedreno: Set up supported modifiers in fd*_resource_screen_init()
  • -
  • freedreno: Add layout_resource_for_modifier screen vfunc
  • -
  • freedreno/a6xx: Implement layout for DRM_FORMAT_MOD_QCOM_COMPRESSED
  • -
  • turnip: Drop explicit configure opt-in for turnip
  • -
  • ci: Drop turnip opt-in option
  • -
  • freedreno/ir3: Set IR3_REG_HALF flag on src as well in immediate MOV
  • -
  • Mark a few static inline helpers with ASSERTED
  • -
  • main/get: Converted type conversion macros to inline functions
  • -
  • nir/types: Add glsl_float16_type() helper
  • -
  • freedreno/ir3: Lower output precision
  • -
  • Revert "glsl: Use a simpler formula for tanh"
  • -
  • Revert "spirv: Use a simpler and more correct implementaiton of tanh()"
  • -
  • freedreno/ir3: Don't fold conversions into sign
  • -
  • glsl: Add ir_constant constructor for fp16
  • -
  • glsl: Add fp16 case for ir_triop_lrp optimization
  • -
  • glsl: Implement constant propagation for fp16
  • -
  • glsl: Expand fp16 to float before constant expression evaluation
  • -
  • glsl: Add type queries for fp16+float and fp16+float+double
  • -
  • glsl/lower_instructions: Handle fp16 for FDIV_TO_MUL_RCP
  • -
  • radeonsi: Stop exposing PIPE_SHADER_CAP_FP16
  • -
  • turnip: Add missing VKAPI_ATTR annotations
  • -
  • turnip: Stub out VK_KHR_external_{fence,semaphore}_fd
  • -
  • turnip: Make Android platform build
  • -
  • turnip: Drop dep_llvm from dependencies
  • -
  • freedreno/ir3: Fix sz vs class confusion
  • -
  • freedreno/computerator: Decouple ir3 assembler
  • -
  • freedreno/ir3: Move ir3 assembler to backend compiler
  • -
  • freedreno/ir3: Parse, but ignore @in, @out and @tex headers
  • -
  • freedreno/ir3: Reset lex line number when we start parsing
  • -
  • freedreno/ir3: Print @tex write mask using 0x%x
  • -
  • freedreno: Use the right amount of &'s
  • -

    -

    Krzysztof Raszkowski (10):

    -
  • gallium/swr: fix gcc warnings
  • -
  • gallium/swr: Fix gcc 4.8.5 compile error
  • -
  • gallium/swr: Fix llvm11 compilation issues
  • -
  • gallium/swr: simplify environmental variabled expansion code
  • -
  • gallium/swr: fix rdtsc debug statistics mechanism
  • -
  • gallium/swr: Fix min/max range index draw
  • -
  • Revert "gallium/swr: Fix min/max range index draw"
  • -
  • gallium/swr: Fix vcvtph2ps llvm intrinsic compile error
  • -
  • gallium/swr: Fix array stride problem.
  • -
  • gallium/swr: Re-enable scratch space for client-memory buffers
  • -

    -

    Leandro Ribeiro (1):

    -
  • i965: remove duplicated comment
  • -

    -

    Leo Liu (1):

    -
  • radeon/jpeg: fix the jpeg dt_pitch with YUYV format
  • -

    -

    Lepton Wu (1):

    -
  • virgl: Use ETC2 formats directly when possible.
  • -

    -

    Lionel Landwerlin (49):

    -
  • iris: implement gen12 post sync pipe control workaround
  • -
  • anv: implement gen9 post sync pipe control workaround
  • -
  • anv: implement gen12 post sync pipe control workaround
  • -
  • anv: set MOCS on push constants
  • -
  • mesa: add INTEL_blackhole_render
  • -
  • i965: enable INTEL_blackhole_render
  • -
  • st: add support for INTEL_blackhole_render
  • -
  • iris: add support INTEL_blackhole_render
  • -
  • intel/tools/aub_dump: move aub file initialization to maybe_init()
  • -
  • intel/tools/aub_dump: fix crash when using the default legacy context
  • -
  • intel/aub_dump: stub the waits when overriding the device
  • -
  • intel/tools/dump_gpu: fix getparam values
  • -
  • anv: stop storing prog param data into shader blobs
  • -
  • intel/decoder: don't consider header fields past dword0
  • -
  • isl: implement linear tiling row pitch requirement for display
  • -
  • isl: properly filter supported display modifiers on Gen9+
  • -
  • isl: only apply main surface ccs pitch constraint with CCS
  • -
  • isl: drop min row pitch alignment when set by the driver
  • -
  • intel: add new TGL pci ids
  • -
  • i965/iris: fix crash when calling GetPerfQueryDataINTEL
  • -
  • vulkan/overlay: Add a workaround semaphore for application presenting without one
  • -
  • intel/perf: move register definition to special file
  • -
  • intel/perf: break GL query stuff away
  • -
  • intel/perf: move mdapi query definitions to their own file
  • -
  • intel/perf: document meaning of query field
  • -
  • intel/perf: store the probed i915-perf version
  • -
  • isl: set bpb for Y8_UNORM
  • -
  • isl: don't warn in physical extent calculation for yuv formats
  • -
  • intel/aub_viewer: fix access to freed memory
  • -
  • drm-shim: return device platform as specified
  • -
  • drm-shim: stub libdrm's use of realpath()
  • -
  • iris: properly free resources on BO allocation failure
  • -
  • iris: share buffer managers accross screens
  • -
  • iris: make resources take a ref on the screen object
  • -
  • i965: store DRM fd on intel_screen
  • -
  • i965: share buffer managers across screens
  • -
  • iris: drop cache coherent cpu mapping for external BO
  • -
  • intel/perf: Enable MDAPI queries for Gen12
  • -
  • anv: skip writing perfcntr in results on Gen12+
  • -
  • util/sparse_free_list: manipulate node pointers using atomic primitives
  • -
  • iris: fail screen creation when kernel support is not there
  • -
  • include/drm-uapi: bump headers
  • -
  • intel/perf: store default sseu configuration
  • -
  • intel/perf: specify sseu configuration when supported
  • -
  • anv: force whole EU array to be powered for perf queries
  • -
  • drm-shim: provide a valid fake syncobj handle at creation
  • -
  • drm-shim: stub syncobj wait ioctl
  • -
  • iris: don't assert on unfinished aux import in copy paths
  • -
  • anv: don't expose VK_INTEL_performance_query without kernel support
  • -

    -

    Liviu Prodea (2):

    -
  • scons/windows: Support build with LLVM 10.
  • -
  • util: Make process_test path compatible with mingw native toolchains
  • -

    -

    Louis-Francis Ratté-Boulianne (7):

    -
  • glsl/linker: add DisableTransformFeedbackPacking workaround
  • -
  • glsl/linker: handle array/struct members for DisableXfbPacking
  • -
  • glsl/linker: add xfb workaround for modified built-in variables
  • -
  • gallium: add PIPE_CAP_PACKED_STREAM_OUTPUT
  • -
  • gallium: add PIPE_CAP_VIEWPORT_TRANSFORM_LOWERED
  • -
  • gallium: add PIPE_CAP_PSIZ_CLAMPED
  • -
  • panfrost: fix transform feedback
  • -

    -

    Lucas Stach (1):

    -
  • etnaviv: retarget transfer to render resource when necessary
  • -

    -

    Marek Olšák (254):

    -
  • vbo: move GLvertexformat initialization into a template header file for reuse
  • -
  • vbo: use the template for noop GLvertexformat initialization
  • -
  • vbo: use the template for save GLvertexformat initialization
  • -
  • vbo: move reusable code from vbo_attrib_tmp.h into vbo_util.h
  • -
  • mesa: implement missing display list functions while switching to the template
  • -
  • radeonsi: don't report that multi-plane formats are supported
  • -
  • radeonsi: fix the DCC MSAA bug workaround
  • -
  • radeonsi: don't update states for the DCC MSAA bug on GFX6-7
  • -
  • glx: print FPS with 2 decimal places
  • -
  • mesa: fix incorrect uses of FLUSH_CURRENT
  • -
  • mesa: remove FLUSH_CURRENT calls that have no effect
  • -
  • mesa: import PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET handling
  • -
  • vbo: create the immediate mode buffer only in vbo_exec_vtx_map
  • -
  • vbo: skip FlushMappedBufferRange for glBegin/End by using a persistent mapping
  • -
  • vbo: don't unmap persistent buffer mappings for glBegin/End
  • -
  • vbo: remove immediate mode code that doesn't do anything and simplify stuff
  • -
  • vbo: interleave attrsz, attrtype, and active_sz in memory
  • -
  • vbo: remove a funky recursive call in glBegin
  • -
  • vbo: don't check ctx->NewState twice in glBegin
  • -
  • vbo: keep the immediate mode buffer always mapped for simplicity
  • -
  • vbo: don't set FLUSH_UPDATE_CURRENT for glVertex
  • -
  • vbo: pass only either uint32_t or uint64_t into ATTR_UNION
  • -
  • vbo: don't store glVertex values temporarily into exec
  • -
  • vbo: optimize resizing vertex attributes during immediate mode
  • -
  • vbo: fix resizing 64-bit vertex attributes
  • -
  • vbo: use FlushVertices flags properly and clear NeedFlush correctly
  • -
  • vbo: increase the size of the immediate mode buffer to decrease draw count
  • -
  • vbo: add/update unlikely statements in ATTR_UNION
  • -
  • vbo: delay flagging FLUSH_STORED_VERTICES until glEnd
  • -
  • vbo: also map the immediate mode buffer for read
  • -
  • vbo: clean up resetting vertex attribs
  • -
  • vbo: merge use_buffer_objects into vbo_CreateContext to skip the big malloc
  • -
  • í965: don't use _mesa_prim::is_indirect
  • -
  • mesa: remove unused _mesa_prim::is_indirect
  • -
  • mesa: don't use bitfields in _mesa_prim
  • -
  • st/mesa: optimize st_update_array with ALWAYSINLINE
  • -
  • radeonsi: don't wait for shader compilation to finish when destroying a context
  • -
  • mesa: translate into gallium vertex formats in mesa/main
  • -
  • mesa: remove unused _mesa_draw_indirect
  • -
  • st/mesa: always inline the code setting non-64bit vertex elements
  • -
  • st/mesa: simplify determination whether a draw has user vertex buffers
  • -
  • st/mesa: simplify determination whether a draw needs min/max index
  • -
  • st/mesa: change some loops from while to do..while in st_atom_array.c
  • -
  • st/mesa: make st_setup_current static
  • -
  • st/mesa: simplify releasing the current attrib buffer
  • -
  • gallium/u_upload_mgr: reduce dereferences by adding buffer_size
  • -
  • gallium/u_upload_mgr: don't do align twice in the u_upload_alloc fast path
  • -
  • gallium/u_vbuf: adjust the heuristic for unrolling indices
  • -
  • gallium/cso_hash: inline a bunch of functions
  • -
  • gallium/cso_hash: make cso_hash declared within structures instead of alloc'd
  • -
  • gallium/cso_hash: remove always constant variable nodeSize
  • -
  • gallium/cso_hash: cosmetic changes, no behavior changes
  • -
  • gallium/cso_hash: remove another layer of pointer indirection
  • -
  • st/mesa: try to fix MSVC build failure due to ALWAYS_INLINE
  • -
  • vbo: remove dead code in vbo_can_merge_prims
  • -
  • vbo: remove redundant code in vbo_exec_fixup_vertex
  • -
  • mesa: document _mesa_prim::begin/end
  • -
  • mesa: don't use memset in glDrawArrays
  • -
  • mesa: fix immediate mode with tessellation and varying patch vertices
  • -
  • gallium/util: remove unused u_surfaces.c/h
  • -
  • util: remove the dependency on kcmp.h
  • -
  • nir: fix gl_nir_lower_images for bindless images
  • -
  • tgsi_to_nir: set num_images and num_samplers with holes correctly
  • -
  • gallium/hash_table: consolidate hash tables with pointer keys
  • -
  • gallium/hash_table: consolidate hash tables with FD keys
  • -
  • gallium/hash_table: use the same callback signatures as util/hash_table
  • -
  • gallium/hash_table: turn it into a wrapper around util/hash_table
  • -
  • gallium/hash_table: remove some function wrappers
  • -
  • mesa: remove leftovers from ARB_shadow_ambient
  • -
  • mesa: call FLUSH_VERTICES before updating CoordReplace
  • -
  • i965: stop using "indirect" parameter from Driver.Draw (non-indirect)
  • -
  • mesa: remove unused "indirect" parameter from Driver.Draw
  • -
  • gallium/cso_hash: pack cso_node better
  • -
  • gallium/cso_hash: inline struct cso_hash_data
  • -
  • gallium: pass cso_velems_state into cso_context instead of pipe_vertex_element
  • -
  • gallium/u_threaded: fix uploading user indices with start != 0
  • -
  • gallium/u_threaded: convert dividing by index_size to a bit shift
  • -
  • mesa/i965: remove _mesa_prim::indirect_offset
  • -
  • mesa: remove redundant _mesa_prim::is_indexed
  • -
  • mesa: move num_instances and base_instance out of _mesa_prim
  • -
  • mesa: clean up glMultiDrawElements code, use alloca for small draw count (v2)
  • -
  • mesa: don't unroll glMultiDrawElements if one count is 0
  • -
  • mesa: optimize glMultiDrawArrays, call Draw only once (v2)
  • -
  • mesa: fix incorrect prim.begin/end for glMultiDrawElements
  • -
  • nir: replace GCC unroll with an option that works on GCC < 8.0
  • -
  • gallivm: fix 5 warnings
  • -
  • nir: fix 5 warnings
  • -
  • mesa: fix 11 warnings
  • -
  • gallium/u_vbuf: silence a warning by using unreachable
  • -
  • mesa: add index_size_shift = log2(index_size) into _mesa_index_buffer
  • -
  • mesa: replace some index_size multiplications and divisions with shifts
  • -
  • vbo: don't look at the second draw's count when merging 2 glBegin/End draws
  • -
  • vbo: deduplicate copy_vertices functions
  • -
  • vbo: clean up vbo_copy_vertices
  • -
  • vbo: handle GS and tess primitive types when splitting Begin/End
  • -
  • vbo: clean up conditional blocks in ATTR_UNION
  • -
  • vbo: fold code from vbo_exec_fixup_vertex to vbo_exec_wrap_upgrade_vertex
  • -
  • Revert "mesa: check for z=0 in _mesa_Vertex3dv()"
  • -
  • mesa: remove _mesa_index_buffer::index_size in favor of index_size_shift
  • -
  • mesa: optimize get_index_size
  • -
  • mesa: deduplicate draw indirect functions
  • -
  • vbo: merge more primitive types for glBegin/End (v2)
  • -
  • vbo: merge draws even when begin==0 or end==0
  • -
  • glthread: don't generate the sync fallback if the call size is not variable
  • -
  • glthread: don't prefix variable_data with const
  • -
  • glthread: inline _mesa_unmarshal_dispatch_cmd and convert the switch to a table
  • -
  • glthread: reduce pointer dereferences in glthread_unmarshal_batch
  • -
  • glthread: use int instead of size_t where it's OK
  • -
  • glthread: simplify repeated function sequences in marshal_generated.c
  • -
  • glthread: don't insert _mesa_post_marshal_hook into every function
  • -
  • glthread: don't increment variable_data if it's the last variable-size param
  • -
  • glthread: add GL_DRAW_INDIRECT_BUFFER tracking and generator support
  • -
  • glthread: add/update count and marshal fields for many GL functions
  • -
  • glthread: handle complex pointer parameters and support GL functions with strings
  • -
  • glthread: check the size of all variable params and clean up the code
  • -
  • glthread: replace custom ClearBuffer marshalling with generated one
  • -
  • glthread: add support for TexParameteri and SamplerParameteri functions
  • -
  • glthread: add support for glFog, glLight, glLightModel, glTexEnv, glTexGen
  • -
  • glthread: add support for glClearNamedFramebuffer, glMaterial, glPointParameter
  • -
  • glthread: add support for glCallLists, glPatchParameterfv
  • -
  • glthread: add support for glMemoryObjectParameteriv, glSemaphoreParameterui64v
  • -
  • glthread: don't insert an empty line after (void) cmd;
  • -
  • glthread: add marshal_call_after and remove custom glFlush and glEnable code
  • -
  • glthread: track for each VAO whether the user has set a user pointer
  • -
  • glthread: sync instead of disabling glthread for non-VBO pointers
  • -
  • glthread: replace custom glBindBuffer marshalling with generated one
  • -
  • glthread: merge glBufferData and glNamedBufferData into 1 set of functions
  • -
  • glthread: merge glBufferSubData and glNamedBufferSubData into 1 set of functions
  • -
  • glthread: add custom marshalling for glNamedBuffer(Sub)DataEXT
  • -
  • glthread: fix a crash with incorrect glShaderSource parameters
  • -
  • glthread: fall back if a param size is non-zero and a pointer param is NULL
  • -
  • radeonsi: add a bug workaround for NGG - LATE_ALLOC_GS
  • -
  • ac: add a bug workaround for the 100% NGG culling case
  • -
  • radeonsi: determine uses_bindless_samplers correctly
  • -
  • st/mesa: flush the bitmap cache before st/dri and vbo flushes
  • -
  • st/mesa: fix a possible crash with selection and feedback modes
  • -
  • gallium/cso_context: remove cso_delete_xxx_shader helpers to fix the live cache
  • -
  • st/mesa: keep serialized NIR instead of nir_shader in st_program
  • -
  • vbo: use vbo_exec_wrap_upgrade_vertex for glVertex in ATTR_UNION
  • -
  • vbo: fix transitions from glVertexN to glVertexM where M < N
  • -
  • vbo: fix vbo_copy_vertices for GL_PATCHES and adjacency primitive types
  • -
  • gallium: add PIPE_CAP_DRAW_INFO_START_WITH_USER_INDICES
  • -
  • mesa: don't unroll glMultiDrawElements with user indices for gallium
  • -
  • radeonsi/gfx10: cache metadata in L2 on small chips
  • -
  • radeonsi: set better tessellation tunables on gfx9 and gfx10
  • -
  • radeonsi: tune primitive binning for small chips
  • -
  • ac: add radeon_info::use_late_alloc to control LATE_ALLOC globally
  • -
  • ac: disable late alloc on small gfx10 chips
  • -
  • gallium/u_threaded: don't sync the thread for all unsychronized mappings
  • -
  • gallium/u_vbuf: simplify the first if statement in u_vbuf_upload_buffers
  • -
  • ac: unify denorm setting enforcement
  • -
  • ac: set new LLVM denormal flags
  • -
  • ac: don't set old denormals flags with LLVM >= 11
  • -
  • nir: fix clip/cull_distance_array_size in nir_lower_clip_cull_distance_arrays
  • -
  • mesa: use vbo_attrib_tmp.h to generate display list vertex attrib functions
  • -
  • mesa: remove redundant api_loopback functions
  • -
  • glthread: align the batch buffer to 8 bytes for pointers and doubles again
  • -
  • glthread: enable display lists
  • -
  • glthread: track VAOs created by CreateVertexArrays
  • -
  • glthread: don't execute any custom VAO and BindBuffer code in the Core profile
  • -
  • glthread: remove debug_print_marshal function
  • -
  • glthread: clean up debug_print_sync code
  • -
  • glthread: don't declare unmarshal functions as inline
  • -
  • winsys/radeon: change to 3-space indentation
  • -
  • driconf: enable glthread for "From The Depths"
  • -
  • glthread: remove _mesa_post_marshal_hook, because it's not very useful
  • -
  • glthread: simplify printing safe_mul in gl_marshal.py
  • -
  • glthread: autogenerate prototypes for custom-marshalled functions
  • -
  • glthread: move buffer functions into glthread_bufferobj.c
  • -
  • glthread: rename marshal.h/c to glthread_marshal.h and glthread_shaderobj.c
  • -
  • mesa: put gl_thread_state inside gl_context to remove pointer indirection
  • -
  • glthread: handle buffer unbinding via glDeleteBuffers
  • -
  • glthread: rename non_vbo helper functions
  • -
  • glthread: track which vertex array attribs are enabled
  • -
  • glthread: ignore vertex arrays with user pointers if they're disabled
  • -
  • glthread: remove the marshal_fail XML attribute
  • -
  • vbo,gallium: make glBegin/End buffer size configurable by drivers
  • -
  • ac: fix fast division
  • -
  • st/mesa: fix use of uninitialized memory due to st_nir_lower_builtin
  • -
  • glthread: inline SET_func and add -O1 to build _mesa_create_marshal_table faster
  • -
  • glthread: declare marshal and unmarshal functions as non-static
  • -
  • glthread: compile marshal_generated.c faster by breaking it up into 8 files
  • -
  • nir: add and gather shader_info::writes_memory
  • -
  • glsl_to_tgsi: set shader_info::writes_memory
  • -
  • mesa: allow out-of-order drawing to optimize immediate mode if it's safe
  • -
  • radeonsi: enable full out-of-order drawing when allow_draw_out_of_order is set
  • -
  • mesa: try to fix the android build
  • -
  • Move compiler.h and imports.h/c from src/mesa/main into src/util
  • -
  • mesa: don't use <> for including internal headers
  • -
  • util: stop including files from mesa/main
  • -
  • radv: stop including files from mesa/main
  • -
  • util: don't include p_defines.h and u_pointer.h from gallium
  • -
  • util: remove duplicated MALLOC_STRUCT and CALLOC_STRUCT
  • -
  • radeonsi: remove obsolete TODO comment related to compute-based culling
  • -
  • radeonsi: fix incorrect ordered_wave_id initilization for compute-based culling
  • -
  • radeonsi: set amdgpu-gds-size for mode == 2 of compute-based culling
  • -
  • radeonsi: always create wait_mem_scratch for compute-based culling
  • -
  • radeonsi: add num_vbos_in_user_sgprs into the shader cache key
  • -
  • radeonsi/gfx10: don't use NGG culling if compute-based culling is used
  • -
  • radeonsi/gfx10: fix ds.ordered.add intrinsic for compute-based culling
  • -
  • radeonsi/gfx10: user correct ACQUIRE_MEM packet for compute-based culling
  • -
  • radeonsi/gfx10: fix the wave size for compute-based culling
  • -
  • radeonsi/gfx10: fix descriptors and compute registers for compute-based culling
  • -
  • gallium/u_threaded: call the driver to pin threads to L3 immediately
  • -
  • st/mesa: add environment variable pin_app_thread for faster glthread on AMD Zen
  • -
  • driconf: whilelist more games for glthread
  • -
  • mesa: optimize initialization of new VAOs
  • -
  • mesa: don't ever set NullBufferObj in gl_vertex_array_binding
  • -
  • mesa: don't ever bind NullBufferObj for glBindBuffer targets
  • -
  • mesa: don't ever bind NullBufferObj to glBindBuffer(Base,Range) slots
  • -
  • mesa: remove NullBufferObj
  • -
  • mesa: remove no longer needed _mesa_is_bufferobj function
  • -
  • mesa: precompute _mesa_primitive_restart_index during state changes
  • -
  • mesa: split _mesa_primitive_restart_index into a function without gl_context
  • -
  • vbo: expose helper function vbo_get_minmax_index_mapped for glthread
  • -
  • util: move and adjust the vertex upload heuristic equation from u_vbuf
  • -
  • st/mesa: fix a crash due to passing a draw vertex shader into the driver
  • -
  • ac: out-of-order rasterization is not supported on gfx10
  • -
  • ac,radeonsi: simplify checking for Navi1x chips
  • -
  • radeonsi: use pipe_blend_state::max_rt to update fewer blend registers
  • -
  • ac: force enable -structurizecfg-skip-uniform-regions for LLVM 11
  • -
  • ac: update and document fast math flags used by radeonsi
  • -
  • ac: generate FMA for inexact instructions for radeonsi
  • -
  • ac: reassociate FP expressions for inexact instructions for radeonsi
  • -
  • mesa: replace _NEW_EVAL with vbo_exec_update_eval_maps
  • -
  • mesa: reset primitive restart state in glClientAttribDefaultEXT
  • -
  • mesa: remove exec="dynamic" from Draw functions that are not really dynamic
  • -
  • glthread: use 32-bit align instead of 64-bit ALIGN
  • -
  • glthread: reduce dereferences of the next batch
  • -
  • glthread: use GLenum16 in batch buffers to save space
  • -
  • glthread: sort variables in marshal structures to pack them optimally
  • -
  • gallium: add PIPE_CAP_MAP_UNSYNCHRONIZED_THREAD_SAFE for glthread
  • -
  • mesa: add Const.BufferCreateMapUnsynchronizedThreadSafe & MESA_MAP_THREAD_SAFE
  • -
  • mesa: add offset_is_int32 param into _mesa_bind_vertex_buffer for glthread
  • -
  • mesa: extend _mesa_bind_vertex_buffer to take ownership of the buffer reference
  • -
  • mesa: replace GLenum target with gl_shader_stage in NewProgram
  • -
  • ac/surface: rename micro tile mode enums like gfx10 uses them
  • -
  • ac/surface: remove RADEON_SURF_TC_COMPATIBLE_HTILE and assume it's always set
  • -
  • ac/surface: replace RADEON_SURF_OPTIMIZE_FOR_SPACE with !FORCE_SWIZZLE_MODE
  • -
  • ac/surface: match get_display_flag() with expectations for is_displayable
  • -
  • ac/surface: don't compute DCC if it's unsupported by DCN on gfx9+
  • -
  • ac/surface: move non-displayable DCC to the end of the buffer
  • -
  • ac/surface: add code for gfx10 displayable DCC
  • -
  • ac/surface: validate that DCC is enabled correctly on gfx9+
  • -
  • ac: enable displayable DCC on Navi12 & Navi14
  • -
  • mesa: report GL_INVALID_OPERATION for invalid glTextureBuffer target
  • -
  • st/mesa: expose more SPIR-V capabilities
  • -
  • radeonsi: unify and align down the max SSBO/TBO/UBO buffer binding size
  • -
  • radeonsi: revert an accidental change in si_clear_buffer
  • -
  • Revert "ac/surface: remove RADEON_SURF_TC_COMPATIBLE_HTILE and assume it's always set"
  • -
  • Revert "ac: reassociate FP expressions for inexact instructions for radeonsi"
  • -
  • ac/surface: fix MSAA crash with FORCE_SWIZZLE_MODE on gfx9
  • -
  • radeonsi: fix compilation of monolithic PS
  • -
  • radeonsi: don't expose 16xAA on chips with 1 RB due to an occlusion query issue
  • -

    -

    Marek Vasut (4):

    -
  • etnaviv: Destroy rsc->pending_ctx set in etna_resource_destroy()
  • -
  • etnaviv: Emit PE.ALPHA_COLOR_EXT* on GPUs with half-float support
  • -
  • etnaviv: Fix depth stencil ops on GC880/GC2000
  • -
  • etnaviv: Disable seamless cube map on GC880
  • -

    -

    Mark Janes (2):

    -
  • nir: check shader type before writing to shaderinfo.tess union
  • -
  • nir: place aligned members after bitfields in shader_info.tess
  • -

    -

    Mark Menzynski (2):

    -
  • util/blob: Add overwrite function for uint8
  • -
  • tgsi/util: Change boolean for bool
  • -

    -

    Martin Fuzzey (3):

    -
  • freedreno: android: fix build failure on android due to python version
  • -
  • freedreno: android: add a6xx-pack.xml.h generation to android build
  • -
  • freedreno: android: fix build of perfcounters.
  • -

    -

    Mathias Fröhlich (19):

    -
  • egl: Implement getImage/putImage on pbuffer swrast.
  • -
  • mesa: Fix FLUSH_VERTICES in SubpixelPrecisionBiasNV.
  • -
  • egl: Fix A2RGB10 platform_{device,surfaceless} PBuffer configs.
  • -
  • egl: Factor out dri2_add_pbuffer_configs_for_visuals {device,surfaceless}.
  • -
  • mesa: Check for OpenGL state change before flushing vertices.
  • -
  • mesa: Flush vertices before changing the OpenGL state.
  • -
  • i965: Move down genX_upload_sbe in profiles.
  • -
  • iris: Move down iris_emit_sbe_swiz in profiles.
  • -
  • i965: Use 32 bit u_bit_scan for vertex attribute setup.
  • -
  • i965: Use the VAOs binding information in array setup.
  • -
  • i965: Test original vertex array pointer to skip array upload.
  • -
  • i965: Split merge_inputs and clear_buffers.
  • -
  • i965: Reorder workaround flags computation.
  • -
  • i965: Remove glbinding from brw_vertex_element.
  • -
  • mesa: Remove now unused _mesa_draw_attrib_and_binding.
  • -
  • mesa: Remove now unused _mesa_draw_attrib.
  • -
  • mesa: Provide gl_vertex_format accessors.
  • -
  • i965: Make use of the vertex format functions in i965.
  • -
  • i965: Use gl_vertex_format in brw_vertex_element.
  • -

    -

    Matt Turner (11):

    -
  • intel/tools: Do not print type/qualifiers/name for c_literal
  • -
  • intel/vec4: Make implied_mrf_writes() a vec4_instruction method
  • -
  • intel/compiler: Remove unnecessary local variables
  • -
  • intel/compiler: Make instructions_to_schedule a local variable
  • -
  • intel/compiler: Mark some methods and parameters const
  • -
  • intel/compiler: Mark visitor parameters to scheduler const
  • -
  • intel/compiler: Pass backend_shader * to cfg_t()
  • -
  • intel/compiler: Pass shader_stats for each SIMD mode
  • -
  • intel/compiler: Discount NOPs from instruction counts
  • -
  • isl: Avoid EXPECT_DEATH in unit tests
  • -
  • meson: Specify the maximum required libdrm in dri.pc
  • -

    -

    Mauro Rossi (5):

    -
  • android: gallium/auxiliary: fix "Unused source files" in tesselator
  • -
  • android: aco: fix PIPE_FORMAT related building errors
  • -
  • android: r600/sfn: fix includes and libmesa_nir dependency
  • -
  • android: r600/sfn: Add GDS instructions
  • -
  • android: aco: add various compiler statistics
  • -

    -

    Michel Dänzer (33):

    -
  • gitlab-ci: Update to latest ci-templates HEAD
  • -
  • gitlab-ci: Pass -j4 to make
  • -
  • gitlab-ci: Merge ccache and libxml2-utils into main apt-get install
  • -
  • gitlab-ci: Add ppc64el and s390x cross-build jobs
  • -
  • gitlab-ci: Build radeonsi & RADV in the ppc64el job
  • -
  • llvmpipe: Bump test timeout to 180 seconds
  • -
  • gitlab-ci: Only use gstreamer runners for the s390x job for now
  • -
  • gitlab-ci: Sort random failure softpipe skips
  • -
  • gitlab-ci: Add three more dEQP-GLES31 tests to softpipe skips
  • -
  • st/vdpau: Only call is_video_format_supported hook if needed
  • -
  • winsys/amdgpu: Make local variable r signed
  • -
  • util: Change os_same_file_description return type from bool to int
  • -
  • gitlab-ci: Drop "test-" prefix from llvmpipe/softpipe job names
  • -
  • gitlab-ci: Distribute jobs across more stages
  • -
  • gitlab-ci: Always name artifacts archive after the job producing it
  • -
  • gitlab-ci: Don't restrict ppc64el/s390x build jobs to gstreamer runners
  • -
  • gitlab-ci: Don't use buster-backports packages by default for x86_build
  • -
  • gitlab-ci: Fold scons-swr job into scons job
  • -
  • gitlab-ci: Move classic driver testing to a new meson-classic job
  • -
  • llvmpipe: Use uintptr_t for pointer values
  • -
  • gitlab-ci: Enable more Gallium drivers in meson-i386 job
  • -
  • gitlab-ci: Restrict s390x/ppc64el jobs to packet runners
  • -
  • gitlab-ci: Update to current templates
  • -
  • gitlab-ci: Rename "paths" YAML anchor to "all_paths"
  • -
  • gitlab-ci/lava: Add needs: for container image to test jobs (again)
  • -
  • gitlab-ci: Don't require triggering build/test jobs manually
  • -
  • gitlab-ci: Run merge request pipelines automatically only for Marge Bot
  • -
  • gitlab-ci: Use all_paths in .test-manual rules
  • -
  • gbm/dri: Propagate queryDmaBufModifiers return value
  • -
  • amd/addrlib: Use enum instead of sparse chars to identify dimensions
  • -
  • mesa: Skip 3-byte array formats in _mesa_array_format_flip_channels
  • -
  • Revert "ac,radeonsi: fix compilations issues with LLVM 11"
  • -
  • Revert "gallium/gallivm: fix compilation issues with llvm 11"
  • -

    -

    Mike Blumenkrantz (6):

    -
  • zink: set UBO alignments in nir_intrinsic_load_uniform lowering
  • -
  • zink: remove framebuffer cache
  • -
  • zink: explicitly unref old fb object when setting new one
  • -
  • iris: move iris_vtable to iris_screen
  • -
  • gallium: add pipe cap for scissored clears and pass scissor state to clear() hook
  • -
  • iris: handle PIPE_CAP_CLEAR_SCISSORED
  • -

    -

    Nanley Chery (6):

    -
  • isl: Add a module which manages aux resolves
  • -
  • iris: Use isl_aux_usage_has_fast_clear()
  • -
  • iris: Use ISL's access preparation functions
  • -
  • iris: Use isl_aux_state_transition_write()
  • -
  • i965: Use ISL's access preparation functions
  • -
  • i965: Use isl_aux_state_transition_write()
  • -

    -

    Nataraj Deshpande (1):

    -
  • dri_util: Update internal_format to GL_RGB8 for MESA_FORMAT_R8G8B8X8_UNORM
  • -

    -

    Neha Bhende (2):

    -
  • svga: fix size of format_conversion_table[]
  • -
  • svga: Use pipe_shader_state_from_tgsi to set shader state
  • -

    -

    Neil Armstrong (4):

    -
  • gitlab-ci/lava: fix handling of lava tags
  • -
  • Revert "ci: Remove T820 from CI temporarily"
  • -
  • gitlab-ci: add FILES_HOST_URL and move FILES_HOST_NAME into jobs
  • -
  • gitlab-ci: re-enable mali400/450 and t820 jobs
  • -

    -

    Neil Roberts (17):

    -
  • nir/opcodes: Add nir_op_f2fmp
  • -
  • glsl: Add support for float16 types in the IR tree
  • -
  • glsl: Add IR conversion ops for 16-bit float types
  • -
  • glsl: Add b2f16 and f162b conversion operations
  • -
  • glsl: Add ir_unop_f2fmp
  • -
  • glsl/validate: Allow float16 in the expression tree
  • -
  • glsl/lower_instructions: Use float16 constants when appropriate
  • -
  • glsl/opt_minmax: Add support for float16
  • -
  • glsl: Add a method to get precision from a deref instruction
  • -
  • glsl/hierarchical_visitor: Call leave_callback on leaf nodes
  • -
  • glsl: Add an IR lowering pass to convert mediump operations to 16-bit
  • -
  • glsl/standalone: Add an option to lower the precision
  • -
  • glsl: Add unit tests for the lower_precision pass
  • -
  • freedreno/ir3: Lower bools to bitsize
  • -
  • glsl: Inline builtins in a separate pass
  • -
  • glsl/lower_precision: Lower builtins depending on arguments
  • -
  • glsl/lower_precision: Use vector.back() instead of vector.end()[-1]
  • -

    -

    Paulo Zanoni (8):

    -
  • intel: fix the gen 11 compute shader scratch IDs
  • -
  • intel: fix the gen 12 compute shader scratch IDs
  • -
  • intel/device: bdw_gt1 actually has 6 eus per subslice
  • -
  • anv: multiply the scratch space by 4 on gen9-10 like iris and i965
  • -
  • iris: remove hole from struct iris_bo
  • -
  • iris: remove unnecessary forward declaration
  • -
  • iris: remove useless bo->gtt_offset assignment
  • -
  • iris: make BATCH_SZ smaller by BATCH_RESERVED bytes
  • -

    -

    Peng Huang (1):

    -
  • radeonsi: make si_fence_server_signal flush pipe without work
  • -

    -

    Pierre Moreau (1):

    -
  • clover/nir: Check the result of spirv_to_nir
  • -

    -

    Pierre-Eric Pelloux-Prayer (44):

    -
  • radeonsi/ngg: add VGT_FLUSH when enabling fast launch
  • -
  • radeonsi: test subsampled format in testdma
  • -
  • format: add format_to_chroma_format
  • -
  • gallium/video: remove pipe_video_buffer.chroma_format
  • -
  • gallium/vl: add 4:2:2 support
  • -
  • radeonsi: fix surf_pitch for subsampled surface
  • -
  • st/va: enable 4:2:2 chroma format
  • -
  • st/va: add support YUY2
  • -
  • radeonsi: remove AMD_DEBUG=sisched option
  • -
  • omx: fix build with gcc 10
  • -
  • meson: enable -fno-common by default
  • -
  • gitlab-ci: rules:changes to test on tested drivers changes
  • -
  • vdpau: remove bogus assert
  • -
  • st/mesa: disallow deferred flush if there are multiple contexts
  • -
  • radeonsi: enable glsl_zero_init for Curse of the Dead Gods
  • -
  • radeonsi: clarify the conditions when FLUSH_AND_INV_DB is needed
  • -
  • util/os_file: extend os_read_file to return the file size
  • -
  • util/u_process: add util_get_process_exec_path
  • -
  • util/xmlconfig: add new sha1 application attribute
  • -
  • radeonsi: enable workarounds for YoYo engine based games
  • -
  • util/u_process: fix Windows build
  • -
  • nir: update uses_demote flag in discard_to_demote pass
  • -
  • ac: fix ac_build_is_helper_invocation when postponed_kill is null
  • -
  • util: fix process_test path
  • -
  • ddebug: add missing forward declaration
  • -
  • radeon: fix includes
  • -
  • radeonsi: switch to 3-spaces style
  • -
  • radeon: switch to 3-spaces style
  • -
  • gallium/util: let shader live cache users know if a hit occured
  • -
  • radeonsi: dump shader stats when hitting the live cache
  • -
  • util/xmlconfig: fix sha1 comparison code
  • -
  • mesa: update pipeline when re-linking a program in use
  • -
  • gallium/u_threaded: flush batch when hitting mapping limit
  • -
  • radeonsi: use thread_context::bytes_mapped_limit
  • -
  • radeonsi: don't assume ctx is always a threaded_context
  • -
  • radeonsi: skip vs output optimizations for some outputs
  • -
  • mesa: fix crash in find_value
  • -
  • gallium/utils: silence strncpy warning
  • -
  • st/omx: fix gcc warnings
  • -
  • radeonsi: fix export count
  • -
  • mesa: add gl_coontext::ForceIntegerTexNearest
  • -
  • driconf: add force_integer_tex_nearest option
  • -
  • radeonsi: don't print gs_copy_shader stats for shaderdb
  • -
  • amd/addrlib: fix forgotten char -> enum conversions
  • -

    -

    Plamena Manolova (2):

    -
  • intel/compiler: Add support for variable workgroup size
  • -
  • i965: Implement ARB_compute_variable_group_size
  • -

    -

    Qiang Yu (35):

    -
  • lima: remove definition of lima_is_scanout
  • -
  • lima: use util_copy_framebuffer_state
  • -
  • lima: always add texture bo to submit
  • -
  • lima: remove lima_ctx_buff_va submit flags (v2)
  • -
  • lima: pass array as parameter to PLBU and VS command macros
  • -
  • lima: delay add plb buffer to submit when flush
  • -
  • lima: delay plbu head command generation to flush stage (v2)
  • -
  • lima: add render target to submit by dirty buffer flags
  • -
  • lima: add missing resolve check for damage and reload
  • -
  • lima: move syncobj from lima_submit to lima_context
  • -
  • lima: merge gp/pp submit
  • -
  • lima: put hardware related info to lima_gpu.h
  • -
  • lima: move flush code to lima_submit.c
  • -
  • lima: pass submit parameter for functions in lima_submic.c (v2)
  • -
  • lima: add lima_submit_create_stream_bo
  • -
  • lima: adjust pp_stream to use lima_submit_create_stream_bo
  • -
  • lima: use lima_submit_create_stream_bo for plbu/vs_cmd and pp_stack
  • -
  • lima: add lima_submit_get
  • -
  • lima: make lima_submit one time use drop data (v3)
  • -
  • lima: track write submits of context (v3)
  • -
  • lima: move plbu/vs_cmd_array into lima_submit
  • -
  • lima: move resolve into lima_submit
  • -
  • lima: move pp_max_stack_size to lima_submit
  • -
  • lima: move damage_rect into lima_submit
  • -
  • lima: move clear into submit (v2)
  • -
  • lima: move framebuffer info to lima_submit
  • -
  • lima: use per submit dump file
  • -
  • lima: optinal flush submit in lima_clear
  • -
  • lima: enable multi submit optimization
  • -
  • lima: move dump check to macro for lima_dump_command_stream_print
  • -
  • lima: rename lima_submit to lima_job
  • -
  • lima: fix buffer import with offset
  • -
  • lima: also check tiled and depth case when import
  • -
  • lima: set offset when export resource
  • -
  • panfrost: don't always build bifrost_compiler
  • -

    -

    Quentin Glidic (1):

    -
  • meson: Use dependency.partial_dependency()
  • -

    -

    Rafael Antognolli (18):

    -
  • intel: Load the driver even if I915_PARAM_REVISION is not found.
  • -
  • intel/tools: Update aubinator_error_decode.
  • -
  • intel/blorp: Implement GEN:BUG:1605967699.
  • -
  • iris: Apply the flushes when switching pipelines.
  • -
  • anv: Wait for the GPU to be idle before invalidating the aux table.
  • -
  • iris: Split aux map initialization from invalidation.
  • -
  • iris: Wait for the GPU to be idle before invalidating the aux table.
  • -
  • intel/isl: Implement D16_UNORM workarounds.
  • -
  • intel/gen12+: Disable mid thread preemption.
  • -
  • iris: Enable EXT_depth_bounds_test extension.
  • -
  • drm-uapi: Update headers from Linux 5.7-rc1.
  • -
  • i965/bufmgr: Factor out GEM_MMAP ioctl from mmap_cpu and mmap_wc.
  • -
  • iris/bufmgr: Factor out GEM_MMAP ioctl from mmap_cpu and mmap_wc.
  • -
  • i965/bufmgr: Add support for MMAP_OFFSET ioctl.
  • -
  • iris/bufmgr: Add support for MMAP_OFFSET ioctl.
  • -
  • anv: Add anv_device parameter to anv_gem_munmap.
  • -
  • anv: Add support for new MMAP_OFFSET ioctl.
  • -
  • anv: Enable HiZ on multi-layer depth buffers.
  • -

    -

    Rhys Perry (118):

    -
  • aco: fix gfx10_wave64_bpermute
  • -
  • aco: gfx10_wave64_bpermute reduce op to print_ir
  • -
  • aco: disable some instruction combining if it could change an exec operand
  • -
  • aco: improve SCC handling in some SALU combines
  • -
  • nir: fix nir_const_value_as_uint bit size in load/store vectorizer tests
  • -
  • gitlab-ci: remove load_store_vectorizer from expected s390x test failures
  • -
  • aco: add RegisterFile
  • -
  • aco: add some helpers for filling/testing register ranges
  • -
  • aco: improve GFX9 1D ddx/ddy assertion
  • -
  • spirv: improve creation of memory_barrier
  • -
  • spirv: fix memory_barrier_tcs_patch emission
  • -
  • aco: keep track of which events are used in a barrier
  • -
  • aco: fix carry-out size for wave32 v_add_co_u32_e64
  • -
  • aco: handle v_add_co_u32_e64 in parse_base_offset()
  • -
  • aco: add new NOP insertion pass for GFX6-9
  • -
  • aco: improve get_wait_states()
  • -
  • aco: consider non-hazard writes in handle_raw_hazard_internal
  • -
  • aco: improve control flow handling in GFX6-9 NOP pass
  • -
  • aco: only reserve sgprs for vcc if it's used
  • -
  • aco: fix uninitialized data error in waitcnt pass
  • -
  • glsl/list: use uintptr_t for exec_node_data()'s subtraction
  • -
  • aco: add helpers for moving instructions for scheduling
  • -
  • aco: add helpers for ensuring correct ordering while scheduling
  • -
  • aco: allow barriers to be skipped during scheduling
  • -
  • aco: don't stop scheduling at exports
  • -
  • aco: move some register demand helpers into aco_live_var_analysis.cpp
  • -
  • aco: add a late kill flag
  • -
  • aco: set late kill for v_interp_p1_f32 for some APUs
  • -
  • aco: fix instruction encoding for LS VGPR init bug workaround
  • -
  • aco: fix operand order for LS VGPR init bug workaround
  • -
  • nir/gather_info: handle emit_vertex_with_counter
  • -
  • radv: call nir_shader_gather_info again
  • -
  • radv/winsys: set has_syncobj_wait_for_submit in the null winsys
  • -
  • aco: set has_divergent_branch for discards in loops
  • -
  • aco: handle missing second predecessors at merge block phis
  • -
  • aco: handle when ACO adds new continue edges
  • -
  • aco: skip NIR in unreachable merge blocks
  • -
  • aco: improve check for unreachable loop continue blocks
  • -
  • aco: emit IR in IF's merge block instead if the other side ends in a jump
  • -
  • aco: fix boolean undef regclass
  • -
  • nir/gather_info: fix per-vertex handling in try_mask_partial_io
  • -
  • aco: remove dead code in handle_operands()
  • -
  • aco: implement 64-bit VGPR constant copies in handle_operands()
  • -
  • aco: look at p_{extract,split}_vector's definitions in pred_by_exec_mask()
  • -
  • glsl: fix race in instance getters
  • -
  • util/u_queue: fix race in total_jobs_size access
  • -
  • radv: add code for exposing compiler statistics
  • -
  • aco: add various compiler statistics
  • -
  • aco: add vmem/smem score statistic
  • -
  • radv, aco: collect statistics if requested but executables are not
  • -
  • radv: fix null winsys gpu_info array
  • -
  • aco: make PhysReg in units of bytes
  • -
  • aco: add SDWA_instruction
  • -
  • aco: print and validate opsel
  • -
  • aco: add emission support for register-allocated sdwa sels
  • -
  • aco: remove divergence check in sanitize_if()
  • -
  • aco: zero-initialize Temp
  • -
  • aco: improve vector optimization with sub-dword vectors
  • -
  • aco: fix p_extract_vector validation
  • -
  • aco: improve p_create_vector RA for sub-dword operands
  • -
  • aco: clear moved operands in get_reg_create_vector()
  • -
  • aco: fix 1D textureGrad() on GFX9
  • -
  • aco: implement various 8/16-bit conversions
  • -
  • aco: add missing scc clobber to nir_op_unpack_32_2x16_split_y
  • -
  • aco: fix copy statistic for 64-bit vgpr constant copy
  • -
  • aco: add VOP3P_instruction
  • -
  • aco: implement sub-dword swaps
  • -
  • aco: implement 64-bit sgpr swaps
  • -
  • nir/lower_bit_size: fix lowering of shifts
  • -
  • nir/lower_bit_size: fix lowering of {imul,umul}_high
  • -
  • nir/algebraic: don't undo lowering of 8/16-bit comparisons to 32-bit
  • -
  • aco: decrease the uses of other copy operations after splitting/removing
  • -
  • aco: copy-propagate p_create_vector copies of vectors
  • -
  • aco: remove copy in load_input_from_temps()
  • -
  • aco: move call to store_output_to_temps in store_ls_or_es_output earlier
  • -
  • aco: combine VALU and SALU into various VOP3 instructions
  • -
  • aco: improve code for 32-bit isign
  • -
  • aco: fix v_or(s_lshl) and v_add(s_lshl) optimizations
  • -
  • aco: fix outdated label_vec from p_create_vector labelling
  • -
  • radv: align buffer descriptor sizes to dword
  • -
  • radv: allocate larger shader memory slabs if needed
  • -
  • aco: be more careful about using SMEM for load_global
  • -
  • aco: add and use RegClass::get() helper
  • -
  • aco: add emit_load helper
  • -
  • aco: refactor load_lds to use new helpers
  • -
  • aco: use emit_load helper for VMEM/SMEM loads
  • -
  • aco: add helpers for splitting stores
  • -
  • aco: refactor store_lds() to use new helpers
  • -
  • aco: refactor store_vmem_mubuf() to use new helpers
  • -
  • aco: refactor visit_store_ssbo() to use new helpers
  • -
  • aco: refactor visit_store_global() to use new helpers
  • -
  • aco: refactor visit_store_scratch() to use new helpers
  • -
  • aco: add and use get_buffer_store_op() helper
  • -
  • aco: allow 8/16-bit shared loads
  • -
  • aco: vectorize global loads/stores
  • -
  • aco: handle undef p_create_vector operands in the optimizer
  • -
  • aco: clobber scc in s_bfe_u32 in get_alu_src()
  • -
  • aco: improve sub-dword emit_split_vector() with sgprs
  • -
  • aco: lower 8/16-bit integer arithmetic
  • -
  • radv/aco: enable 8/16-bit storage and int8/int16 on GFX8+
  • -
  • aco: make RegisterFile::block() take a regclass
  • -
  • aco: check alignment of non-subdword registers in get_reg_specified()
  • -
  • aco: fix neighboring register check in get_reg_simple()
  • -
  • aco: split self-intersecting copies instead of swapping
  • -
  • aco: don't recurse in sub-dword get_reg_simple()
  • -
  • aco: improve RA for uneven p_split_vector
  • -
  • aco: add missing adjust_max_used_regs()
  • -
  • aco: fix sub-dword out-of-bounds check in RA validator
  • -
  • aco: fix sub-dword overwrite check in RA validator
  • -
  • aco: add various GFX10 int16 opcodes
  • -
  • aco: improve clamped integer addition disassembly workaround
  • -
  • aco: fix vgpr nir_op_vecn with sgpr operands
  • -
  • aco: consider blocks unreachable if they are in the logical cfg
  • -
  • aco: remove use of f-strings
  • -
  • aco: add message to static_assert
  • -
  • nir: add missing group_memory_barrier handling
  • -
  • nir/opt_if: run opt_peel_loop_initial_if after all other optimizations
  • -
  • nir: fix lowering to scratch with boolean access
  • -

    -

    Rob Clark (147):

    -
  • freedreno/drm: readonly cmdstream
  • -
  • freedreno/ir3: shuffle a few ir3_register fields
  • -
  • freedreno/ir3: cleanup after lower_locals_to_regs
  • -
  • freedreno/ir3: fix crash when no non-input instructions
  • -
  • freedreno/ir3: split out delay helpers
  • -
  • freedreno/ir3: move nop padding to legalize
  • -
  • freedreno/ir3: move block-scheduling into legalize
  • -
  • freedreno/ir3: move atomic fixup after RA
  • -
  • freedreno/ir3: a bit more optmsgs debug
  • -
  • freedreno/ir3/ra: make use()/def() functions instead of macros
  • -
  • freedreno/ir3: fix kill scheduling
  • -
  • freedreno/ir3: post-RA sched pass
  • -
  • freedreno/ir3: number instructions from one
  • -
  • freedreno/ir3: add is_tex_or_prefetch()
  • -
  • freedreno/ir3: don't precolor unused inputs
  • -
  • freedreno/ir3: two pass register allocation
  • -
  • freedreno/a6xx: fix lrz overflow
  • -
  • freedreno/ir3: add RA sanity check
  • -
  • freedreno/ir3: remove unused tex arg harder
  • -
  • freedreno/ir3: create fragcoord instructions in input block
  • -
  • freedreno/ir3: simplify split from collect
  • -
  • freedreno/ir3: fix a dirty lie
  • -
  • freedreno: allow ctx->batch to be NULL
  • -
  • freedreno/ir3: fold const conversion into consumer
  • -
  • freedreno: allow INVALID modifier
  • -
  • freedreno/registers: teach gen_header.py about a3xx_regid
  • -
  • freedreno/a6xx: few register updates
  • -
  • freedreno: quiet INFO_MSG
  • -
  • freedreno/registers: cleanup CP_SET_MARKER
  • -
  • freedreno/computerator: import parser/lexer from fdre-a3xx
  • -
  • freedreno/computerator: polish out some of the rust
  • -
  • freedreno/computerator: rename prefix asm->ir3
  • -
  • freedreno/ir3: allow block->predecessors to be null
  • -
  • freedreno/computerator: add computerator
  • -
  • freedreno/computerator: fix build dependency
  • -
  • freedreno/ir3: remove from_tgsi
  • -
  • freedreno/a6xx: remove unused param
  • -
  • freedreno/a6xx: emit LRZ clear in sysmem too
  • -
  • freedreno/a6xx: whitespace fix
  • -
  • freedreno/a6xx: don't emit YIELD packet
  • -
  • freedreno/a6xx: enable SKIP_IB2_ENABLE properly
  • -
  • freedreno: honor FD_MESA_DEBUG=nogrow
  • -
  • freedreno/ir3: remove regmask_set_if_not()
  • -
  • freedreno/ir3: rewrite regmask to better support a6xx+
  • -
  • freedreno/ir3: don't hide latency when there is none to hide
  • -
  • freedreno/ir3: track half-precision live values
  • -
  • freedreno/ir3: update SFU delay
  • -
  • freedreno/ir3: fix crash with samgq workaround
  • -
  • freedreno/ir3: don't precolor unassigned inputs
  • -
  • freedreno/ir3: fix assert with getinfo
  • -
  • freedreno/ir3: add assert
  • -
  • nir/print: show variable precision
  • -
  • freedreno/ir3: also lower lowp frag outputs
  • -
  • freedreno/computerator: add hrsq/hlog2/hexp2
  • -
  • freedreno/ir3: remove extra nops inserted in scheduler
  • -
  • freedreno/ir3: add simplified stall estimation
  • -
  • freedreno: fix FD_MESA_DEBUG=inorder
  • -
  • util/ra: spiff out select_reg_callback
  • -
  • util/ra: move NO_REG to header
  • -
  • freedreno/ir3: split out has_latency_to_hide()
  • -
  • freedreno/ir3: fix has_latency_to_hide
  • -
  • freedreno/ir3: track register usage in first RA pass
  • -
  • freedreno/ir3: round-robin RA
  • -
  • freedreno/ir3: try to avoid syncs
  • -
  • freedreno/computerator: add performance counter support
  • -
  • freedreno/fdperf: set locale
  • -
  • freedreno/a6xx: register update
  • -
  • freedreno/ir3: small cleanup and comments
  • -
  • freedreno/ir3: add bary_ij as src for meta:tex_prefetch
  • -
  • freedreno/ir3: remove unused helper
  • -
  • freedreno/ir3: fix bogus register footprint with tess/gs
  • -
  • freedreno/ir3: reformat disasm output
  • -
  • freedreno/ir3: convert debug bitfield to BITFIELD_BIT()
  • -
  • freedreno/ir3/ra: add debug option for RA debug msgs
  • -
  • freedreno/ir3/ra: split-up
  • -
  • freedreno/ir3/ra: add helper to map name to instruction
  • -
  • freedreno/ir3/ra: fix target register calculation
  • -
  • freedreno/ir3/ra: add helper to map name to array
  • -
  • freedreno/ir3/ra: drop extending output live-ranges
  • -
  • freedreno/ir3/ra: add def/use iterators
  • -
  • freedreno/ir3/ra: fix array liveranges
  • -
  • freedreno/ir3/ra: compute register target from liveranges
  • -
  • freedreno/ir3/ra: pick higher numbered scalars in first pass
  • -
  • freedreno/ir3/ra: split building regs/classes and conflicts
  • -
  • freedreno/ir3/ra: re-work a6xx merged register file conflicts
  • -
  • gitlab-ci: disable vs2019 build
  • -
  • freedreno: remove some obsolete debug options
  • -
  • util: fix u_fifo_pop()
  • -
  • freedreno: add logging infrastructure
  • -
  • freedreno/a6xx: timestamp logging support
  • -
  • freedreno: add some initial fd_log tracepoints
  • -
  • freedreno/a6xx: add some more tracepoints
  • -
  • freedreno/log: avoid duplicate ts's
  • -
  • util: move ALIGN/ROUND_DOWN_TO to u_math.h
  • -
  • freedreno/ir3: fix android build
  • -
  • freedreno/log: fix build error
  • -
  • nir: fix definition of imadsh_mix16 for vectors
  • -
  • freedreno/ir3/cf: handle widening too
  • -
  • freedreno/ir3: fixup cat3 32b vs 16b
  • -
  • freedreno/ir3/cf: skip array load/store
  • -
  • freedreno/ir3: add a pass to collect SSA uses
  • -
  • freedreno/ir3/cf: use ssa-uses
  • -
  • freedreno/a6xx: add some compute logging
  • -
  • freedreno: fix missing locking
  • -
  • freedreno/ir3: also precompile compute shaders for shaderdb
  • -
  • freedreno: limit fp16 to frag and compute
  • -
  • glsl: don't limit fp16 lowering to frag
  • -
  • nir: add some swizzle helpers
  • -
  • nir/lower_amul: fix slot calculation
  • -
  • freedreno/log: android support
  • -
  • freedreno/log: spiff out parser some more
  • -
  • freedreno/log: better decoding for multiple chunks per batch
  • -
  • freedreno/ir3: spiff out disasm a bit
  • -
  • freedreno/ir3: make falsedep use's optional
  • -
  • freedreno/ir3: simplify grouping pass
  • -
  • freedreno/ir3: fix location of inserted mov's
  • -
  • freedreno/ir3: new pre-RA scheduler
  • -
  • freedreno/ir3/sched: awareness of partial liveness
  • -
  • freedreno/ir3/postsched: remove some leftovers
  • -
  • freedreno/ir3/postsched: avoid moving tex ahead of kill
  • -
  • freedreno/ir3: add mov/cov stats
  • -
  • freedreno/ir3/ra: handle array case for SFU select_reg opt
  • -
  • freedreno/ir3: better cleanup when removing unused instructions
  • -
  • freedreno/ir3: rename depth->dce
  • -
  • freedreno/ir3/ra: cleanup some leftovers
  • -
  • mesa: avoid redundant VBO updates
  • -
  • mesa/st: avoid u_vbuf for GLES
  • -
  • gallium: add # of MRT to blend state
  • -
  • freedreno/computer: add script to test widening/narrowing
  • -
  • freedreno/ir3/ra: remove unused variable
  • -
  • freedreno/ir3/ra: use ir3_debug_print helper
  • -
  • freedreno/ir3/ra: split out helper for array assignment
  • -
  • freedreno/ir3/ra: only assign array base in first pass
  • -
  • freedreno/a6xx+tu: rename VSC_DATA/VSC_DATA2
  • -
  • freedreno: add helper to estimate # of bins per pipe
  • -
  • freedreno/a6xx: pre-calculate expected vsc stream sizes
  • -
  • freedreno/log-parser: support to read gzip'd logs
  • -
  • freedreno: small whitespace fix
  • -
  • freedreno: don't realloc idle bo's
  • -
  • freedreno: mark more state dirty when rebinding resources
  • -
  • freedreno: optimize rebind_resource()
  • -
  • freedreno: rebind resource in all contexts
  • -
  • freedreno: rebind_resource() *before* bo changes
  • -
  • freedreno/a6xx: invalidate tex state cache entries on rebind
  • -
  • freedreno: fix buffer import
  • -
  • freedreno/ir3: fix indirect cb0 load_ubo lowering
  • -
  • freedreno: clear last_fence after resource tracking
  • -

    -

    Rohan Garg (5):

    -
  • ci: Split out radv build-testing on arm64
  • -
  • ci: Drop the git dependency in tracie
  • -
  • tracie: Switch to using shutil.move for cross filesystem moves
  • -
  • tracie: Print results in a machine readable format
  • -
  • tracie: Reformat code to fix indentation
  • -

    -

    Roland Scheidegger (7):

    -
  • gallivm: fix crash with bptc border color sampling
  • -
  • gallivm: fix crash in emit_get_buffer_size
  • -
  • gallivm: disable rgtc/latc SNORM accellerated fetches
  • -
  • gallium/util: Add back (and rename) util_float_to_half implementation
  • -
  • gallivm: fix rgtc2 format
  • -
  • gallivm: switch the mask6/mask7 cases for signed rgtc formats
  • -
  • gallivm: fix stream id fetch
  • -

    -

    Roman Stratiienko (3):

    -
  • panfrost: Align Android makefiles with recent changes
  • -
  • lima: Add missing source file to Android.mk
  • -
  • panfrost: Align Android makefiles with recent changes
  • -

    -

    Sagar Ghuge (13):

    -
  • intel/isl: Move get_format_encoding function to isl
  • -
  • intel/isl: Switch to R8_UNORM format for compatiblity
  • -
  • intel/tools: Handle illegal instruction
  • -
  • intel/tools: Handle STATE_REG in typed source operand
  • -
  • intel/tools: Set correct address register file and number in i965_asm
  • -
  • intel/tools: Add test for address register as source
  • -
  • intel/tools: Add test for state register as source
  • -
  • intel/tools: Print c_literals 4 byte wide
  • -
  • intel/tools: Allow i965_disasm to disassemble c_literal input type
  • -
  • intel/genxml: Add patch count threshold field on gen12
  • -
  • intel/compiler: Track patch count threshold
  • -
  • anv: Set patch count threshold in 3DSTATE_HS
  • -
  • iris: Set patch count threshold in 3DSTATE_HS
  • -

    -

    Samuel Iglesias Gonsálvez (2):

    -
  • radv: check buffer size in vkCreateBuffer()
  • -
  • radv: set sparseAddressSpaceSize to RADV_MAX_MEMORY_ALLOCATION_SIZE
  • -

    -

    Samuel Pitoiset (197):

    -
  • aco: fix MUBUF VS input loads when expanding vec3 to vec4 on GFX6
  • -
  • aco: do not use ds_{read,write}2 on GFX6
  • -
  • gitlab-ci: disable a630 tests as mesa-cheza is down (again)
  • -
  • aco: fix waiting for scalar stores before "writing back" data on GFX8-GFX9
  • -
  • radv: make sure to not submit any IBs when RADV_FORCE_FAMILY is set
  • -
  • radv: set the chip name to GCN-NOOP when RADV_FORCE_FAMILY is set
  • -
  • aco: fix creating v_madak if v_mad_f32 has two sgpr literals
  • -
  • nir: do not use De Morgan's Law rules for flt and fge
  • -
  • radv: fix line width range and granularity
  • -
  • radv: implement VK_EXT_line_rasterization
  • -
  • radv: remove LLVM sicheduler enable for The Talos Principle
  • -
  • radv: remove RADV_DEBUG=nosisched and RADV_PERFTEST=sisched
  • -
  • radv: remove unused RADV_HASH_SHADER_IS_GEOM_COPY_SHADER
  • -
  • radv: remove unnecessary RADV_DEBUG=nobatchchain option
  • -
  • docs/new_features: empty the feature list for the 20.1 cycle
  • -
  • radv: enable shaderStorageImageMultisample on GFX6-GFX7
  • -
  • radv: enable VK_EXT_sampler_filter_minmax on GFX6
  • -
  • radv: enable VK_NV_compute_shader_derivatives on GFX6-GFX7
  • -
  • radv: add a comment about VK_AMD_mixed_attachment_samples on GFX6-GFX7
  • -
  • docs/envvars: document RADV_TEX_ANISO
  • -
  • radv/winsys: add a new flag that requests zerovram allocations
  • -
  • radv: use RADEON_FLAG_ZERO_VRAM when creating the trace BO
  • -
  • radv: add the trace BO to the BO list at submit time
  • -
  • radv: implement a dummy winsys for creating devices without AMDGPU
  • -
  • ac,radeonsi: add ac_gpu_info::lds_size_per_cu
  • -
  • ac: add more ac_gpu_info related shader fields
  • -
  • radv/gfx10: adjust the number of simd per compute unit
  • -
  • radv/gfx10: adjust SGPRs/VGPRs related info
  • -
  • radv/gfx10: adjust the LDS size used to compute waves
  • -
  • radv/gfx10: adjust the number of VGPRs used to compute waves
  • -
  • radv: make use of ac_gpu_info::max_wave64_per_simd
  • -
  • radv: fix creating null devices if KHR_display is enabled
  • -
  • ac/llvm: fix 64-bit fmed3
  • -
  • ac/llvm: fix 16-bit fmed3 on GFX8 and older gens
  • -
  • ac/llvm: flush denorms for nir_op_fmed3 on GFX8 and older gens
  • -
  • ac: add more fields to ac_gpu_info
  • -
  • ac/registers: add definitions for thread trace
  • -
  • radv: add a small helper that allows to submit internal CS
  • -
  • radv: add initial SQ Thread Trace support for GFX9
  • -
  • radv: emit thread trace markers after every draw/dispatch call
  • -
  • radv: add initial SQTT files generation support
  • -
  • radv: allow to capture SQTT traces with RADV_THREAD_TRACE=<start_frame>
  • -
  • radv: fix 32-bit build failure in radv_queue_internal_submit()
  • -
  • radv: fix size of sqtt_file_chunk_asic_info on 32-bit system
  • -
  • radv/rgp: adjust trace memory/shader clocks to fix frame duration
  • -
  • radv/sqtt: do not assume that the number of shader engines is 4
  • -
  • radv/sqtt: update SPI_CONFIG_CNTL.EXP_PRIORITY_ORDER value
  • -
  • ac/registers: add definitions for thread trace on GFX10
  • -
  • radv/sqtt: add support for GFX10
  • -
  • radv: update entrypoints generation from ANV
  • -
  • ac: rename lds_size_per_cu to lds_size_per_workgroup
  • -
  • ac: rename vgpr_alloc_granularity to wave64_vgpr_alloc_granularity
  • -
  • ac: rename min_vgpr_alloc to min_wave64_vgpr_alloc
  • -
  • aco: fix image load/store with lod and 1D images
  • -
  • gitlab-ci: build Fossilize in the test image for VK
  • -
  • gitlab-ci: add Fossilize support to detect compiler regressions
  • -
  • gitlab-ci: enable building the test image for VK unconditionally
  • -
  • gitlab-ci: add a job that runs Fossilize on RADV/Polaris10
  • -
  • radv/winsys: fix missing initializations of shader info in the null device
  • -
  • radv/sqtt: fix wrong check in radv_is_thread_trace_complete()
  • -
  • radv/sqtt: tidy up radv_emit_thread_trace_{start,stop}
  • -
  • radv/sqtt: add radv_copy_thread_trace_info_regs() helper
  • -
  • ac/registers: adjust some definitions for thread trace on GFX8
  • -
  • radv/sqtt: add support for GFX8
  • -
  • radv/sqtt: abort if SQTT is used on GFX6-GFX7
  • -
  • ac: add ac_gpu_info::cu_mask to store bitmask of compute units
  • -
  • radv/rgp: report correct cu_mask info
  • -
  • radv/rgp: report correct system ram size
  • -
  • nir/lower_input_attachments: remove bogus assert in try_lower_input_texop()
  • -
  • radv/entrypoints: declare a driver internal layer for SQTT
  • -
  • radv: use device entrypoints from the SQTT layer if enabled
  • -
  • radv/sqtt: add a helper that emits thread trace userdata markers
  • -
  • radv: initial implementation of the driver internal layer SQTT
  • -
  • radv/sqtt: describe begin/end command buffers with user markers
  • -
  • radv/sqtt: describe draw/dispatch and emit event markers
  • -
  • radv/sqtt: describe render pass color/depthstencil clears
  • -
  • radv/rgp: bump the instrumentation spec version to 1
  • -
  • radv/sqtt: describe pipeline and wait events barriers
  • -
  • gitlab-ci: add rules:changes for RADV
  • -
  • radv: do not recursively begin/end render pass for meta operations
  • -
  • radv: fix 32-bits build (again)
  • -
  • gitlab-ci: build RADV in meson-i386 to avoid 32-bit build failures
  • -
  • ac/llvm: add missing optimization barrier for 64-bit readlanes
  • -
  • radv/sqtt: describe begin/end subpass barriers with user markers
  • -
  • radv/sqtt: describe layout transitions with user markers
  • -
  • radv/gfx10: cache metadata in L2 on small chips
  • -
  • radv: use better tessellation tunables on GFX9+
  • -
  • radv: tune primitive binning for small chips
  • -
  • radv: rewrite late alloc computation
  • -
  • radv: use ac_gpu_info::use_late_alloc
  • -
  • radv: cleanup occurences of use_aco everywhere
  • -
  • radv: remove radv_shader_variant::aco_used
  • -
  • radv: remove unnecessary LLVM includes
  • -
  • radv: add llvm_compiler_shader() helper
  • -
  • gitlab-ci: remove useless 'patch' package in the VK test image
  • -
  • gitlab-ci: allow deqp-runner to use the maximum number of jobs
  • -
  • gitlab-ci: do not set the number of deqp-parallel jobs for RADV CTS
  • -
  • gitlab-ci: bump Vulkan CTS to 1.2.1.0
  • -
  • radv/sqtt: handle thread trace capture in sqtt_QueuePresentKHR()
  • -
  • radv: only inject implicit subpass dependencies if necessary
  • -
  • radv/gfx10: fix required subgroup size with VK_EXT_subgroup_size_control
  • -
  • radv/gfx10: fix required ballot size with VK_EXT_subgroup_size_control
  • -
  • radv: fix random depth range unrestricted failures due to a cache issue
  • -
  • radv: remove wrong assert that checks compute subgroup size
  • -
  • radv: fix optional pSizes parameter when binding streamout buffers
  • -
  • radv/winsys: fix wrong PCI ID for Vega10 in the null winsys
  • -
  • radv/winsys: spoof some values for num_render_backends in the null winsys
  • -
  • gitlab-ci: compile fossils with both RADV compiler backends (LLVM/ACO)
  • -
  • gitlab-ci: compile fossils with more ASICs
  • -
  • gitlab-ci: add a new stage for RADV CI
  • -
  • gitlab-ci: add a bunch of new fossils from the Sascha Vulkan demos
  • -
  • radv/llvm: fix subgroup shuffle for chips without bpermute
  • -
  • radv: enable VK_KHR_8bit_storage on GFX6-GFX7
  • -
  • ac/nir: use llvm.amdgcn.rcp for nir_op_frcp
  • -
  • ac/nir: use llvm.amdgcn.rsq for nir_op_frsq
  • -
  • ac/nir: use llvm.amdgcn.rcp in ac_build_fdiv()
  • -
  • nir/algebraic: add fexp2(fmul(flog2(a), 0.5) -> fsqrt(a) optimization
  • -
  • aco: only break SMEM clauses if XNACK is enabled (mostly APUs)
  • -
  • aco: always optimize v_mad to v_madak in presence of literals
  • -
  • ac/nir: split 8-bit load/store to global memory on GFX6
  • -
  • ac/nir: split 8-bit SSBO stores on GFX6
  • -
  • radv/llvm: enable 8-bit storage features on GFX6-GFX7
  • -
  • ac/nir: split 16-bit load/store to global memory on GFX6
  • -
  • ac/nir: split 16-bit SSBO stores on GFX6
  • -
  • radv/llvm: enable 16-bit storage features on GFX6-GFX7
  • -
  • radv: rename decompress/resummarize depth/stencil functions
  • -
  • radv: rename extra graphics pipeline decompress/resummarize fields
  • -
  • radv: cleanup creating the decompress/resummarize pipelines
  • -
  • radv: remove radv_layout_has_htile() helper
  • -
  • radv: enable lowering of GS intrinsics for the LLVM backend
  • -
  • ac,radv: add ac_gpu_info::has_double_rate_fp16
  • -
  • radv: only expose shaderFloat16 for chips with double rate fp16
  • -
  • radv: only expose storageInputOutput16 for chips with double rate fp16
  • -
  • radv: only expose fp16 control features for chips with double rate fp16
  • -
  • radv: only enable TC-compat HTILE for images readable by a shader
  • -
  • radv: allow TC-compat HTILE with GENERAL outside of render loops
  • -
  • aco: implement 16-bit nir_op_frexp_sig/nir_op_frexp_exp
  • -
  • aco: implement 16-bit nir_op_ffract
  • -
  • aco: implement 16-bit nir_op_fexp2/nir_op_flog2
  • -
  • aco: implement 16-bit nir_op_ftrunc/nir_op_fround_even
  • -
  • aco: implement 16-bit nir_op_fsqrt/nir_op_frcp/nir_op_frsq
  • -
  • aco: implement 16-bit nir_op_ffloor/nir_op_fceil
  • -
  • aco: implement 16-bit nir_op_fmax/nir_op_fmin
  • -
  • aco: implement 16-bit nir_op_fabs/nir_op_fneg
  • -
  • aco: implement 16-bit nir_op_fsub/nir_op_fadd
  • -
  • aco: implement 16-bit nir_op_fcos/nir_op_fsin
  • -
  • aco: implement 16-bit nir_op_fmul
  • -
  • aco: implement 16-bit nir_op_fsat
  • -
  • aco: implement 16-bit nir_op_fsign
  • -
  • aco: implement 16-bit nir_op_bcsel
  • -
  • aco: implement 16-bit nir_op_f2i32/nir_op_f2u32
  • -
  • aco: implement 16-bit nir_op_ldexp
  • -
  • aco: implement 16-bit nir_op_fmax3/nir_op_fmin3/nir_op_fmed3
  • -
  • aco: implement 16-bit comparisons
  • -
  • aco: implement nir_op_b2f16/nir_op_i2f16/nir_op_u2f16
  • -
  • aco: fix f2i64/f2u64 with sgprs if the exponent computation overflow
  • -
  • aco: implement 16-bit nir_op_f2i64/nir_op_f2u64
  • -
  • aco: fix nir_op_pack_32_2x16_split if one operand is a constant
  • -
  • radv: add radeon_set_context_reg_rmw() helper
  • -
  • radv: use RMW packets for updating the maximum sample distance
  • -
  • aco: fix nir_op_frexp_exp with 16-bit floats and negative exponents
  • -
  • radv/aco: do not advertise VK_KHR_shader_subgroup_extended_types
  • -
  • aco: implement nir_op_f2i8/nir_op_f2u8
  • -
  • aco: fix emitting stream output with tess eval shaders
  • -
  • radv: do not abort with unknown/unimplemented descriptor types
  • -
  • radv: fix geometry shader primitives query with ACO on GFX10
  • -
  • radv: set missing SHARED_VGPR_CNT for NGG VS and ACO
  • -
  • radv/llvm: fix exporting the viewport index if the fragment shader needs it
  • -
  • aco: fix exporting the viewport index if the fragment shader needs it
  • -
  • nir/lower_int64: lower imin3/imax3/umin3/umax3/imed3/umed3
  • -
  • nir/opt_algebraic: lower 64-bit fmin3/fmax3/fmed3
  • -
  • gitlab-ci: add a list of excluded tests for RADV
  • -
  • radv: make sure to export the viewport index if FS needs it
  • -
  • radv: simplify checking for Navi1x chips
  • -
  • radv: adjust the supported subgroup stages
  • -
  • radv: fix robust_buffer_access if enabled via VkPhysicalDeviceFeatures2
  • -
  • gitlab-ci: add lists of expected failures for RADV CI
  • -
  • ac,radeonsi: fix compilations issues with LLVM 11
  • -
  • radv: do not expose GTT as device local memory mostly for APUs
  • -
  • radv: enable FMASK for color attachments only
  • -
  • radv: remove unused radv_device_memory::map_size field
  • -
  • radv: track memory heaps usage if overallocation is explicitly disallowed
  • -
  • radv: advertise VK_AMD_memory_overallocation_behavior
  • -
  • ac/llvm: fix nir_texop_texture_samples with NULL descriptors
  • -
  • aco: fix nir_texop_texture_samples with NULL descriptors
  • -
  • aco: fix adjusting the sample index with FMASK if value is negative
  • -
  • radv: handle NULL descriptors
  • -
  • radv: handle NULL vertex bindings
  • -
  • radv: advertise VK_EXT_robustness2
  • -
  • gitlab-ci: add a list of expected failures for FIJI with ACO
  • -
  • ci: fix reporting the number of unexpected/flakes
  • -
  • radv: report INITIALIZATION_FAILED when the amdgpu winsys init failed
  • -
  • radv: don't report error with other vendor DRM devices
  • -
  • aco: fix 64-bit trunc with negative exponents on GFX6
  • -
  • radv: limit the Vulkan version to 1.1 for Android
  • -
  • radv: handle different Vulkan API versions correctly
  • -
  • radv: update the list of allowed Android extensions
  • -

    -

    Satyajit Sahu (1):

    -
  • st/va: GetConfigAttributes: check profile and entrypoint combination
  • -

    -

    Simon Ser (1):

    -
  • mesa: add support for NV_pixel_buffer_object
  • -

    -

    Simon Zeni (1):

    -
  • mesa: enable GL_EXT_draw_instanced for gles2
  • -

    -

    Sonny Jiang (1):

    -
  • radeonsi: enable EXT_texture_shadow_lod
  • -

    -

    Szymon Andrzejuk (1):

    -
  • virgl: Use align_free for align_malloc allocated buffer
  • -

    -

    Tapani Pälli (27):

    -
  • intel/vec4: fix valgrind errors with vf_values array
  • -
  • glsl: fix a memory leak with resource_set
  • -
  • iris: fix aux buf map failure in 32bits app on Android
  • -
  • mesa: introduce boolean toggle for EXT_texture_norm16
  • -
  • i965: toggle on EXT_texture_norm16
  • -
  • mesa/st: toggle EXT_texture_norm16 based on format support
  • -
  • mesa/st: fix formats required for EXT_texture_norm16
  • -
  • nir: fix compilation warning on glsl_get_internal_ifc_packing
  • -
  • iris: toggle on PIPE_CAP_MIXED_COLOR_DEPTH_BITS
  • -
  • nir/glsl: gather bitmask of images used by program
  • -
  • iris: use the images_used mask in resolve pass
  • -
  • intel/compiler: detect if atomic load store operations are used
  • -
  • iris: provide dummy iris_image_view_aux_usage
  • -
  • iris: move existing image format fallback as a helper function
  • -
  • iris: determine aux usage during predraw and state setup
  • -
  • isl: allow compression for storage images on gen12+
  • -
  • iris: allow compression conditionally for images on gen12
  • -
  • glsl: set error_emitted true if type not ok for assignment
  • -
  • mesa/st: unbind shader state before deleting it
  • -
  • mesa/st: release variants for active programs before unref
  • -
  • mesa: remove redudant check
  • -
  • mesa: remove redudant assignment
  • -
  • glsl: remove redudant assignment
  • -
  • glsl: stop processing function parameters if error happened
  • -
  • mesa/st: initialize all winsys_handle fields for memory objects
  • -
  • anv: remove assert from GetImageMemoryRequirements[2]
  • -
  • st/mesa: destroy only own program variants when program is released
  • -

    -

    Thomas Hellstrom (5):

    -
  • svga: Fix banded DMA upload
  • -
  • svga, winsys/svga: Fix persistent memory discard maps
  • -
  • svga: Treat forced coherent maps as maps of persistent memory
  • -
  • gallium/pipebuffer: Use persistent maps for slabs
  • -
  • winsys/svga: Optionally avoid caching buffer maps
  • -

    -

    Thong Thai (7):

    -
  • Revert "st/va: Convert interlaced NV12 to progressive"
  • -
  • gallium/auxiliary/vl: fix bob compute shaders for deint yuv
  • -
  • st/va: remove unneeded code
  • -
  • st/va/postproc: reallocate interlaced destination buffer
  • -
  • radeonsi: add 10-bit HEVC encode support for VCN2.0 devices
  • -
  • radeon: add support for 10-bit HEVC encoding to VCN 2.0
  • -
  • st/va: add check for P010 and P016 encode/decode support
  • -

    -

    Timothy Arceri (51):

    -
  • glsl: fix gl_nir_set_uniform_initializers() for image arrays
  • -
  • glsl: fix possible memory leak in nir uniform linker
  • -
  • glsl: set the correct number of samplers in a shader
  • -
  • glsl: set the correct number of images in a shader
  • -
  • glsl: fix resizing of the uniform remap table
  • -
  • glsl: reset next_image_index count for each shader stage
  • -
  • glsl: fix sampler index calculation in nir linker
  • -
  • glsl: add some error checks to the nir uniform linker
  • -
  • glsl: move nir link uniforms struct defs earlier
  • -
  • glsl: move add_parameter() earlier in nir link uniforms
  • -
  • glsl: move get_next_index() earlier in nir link uniforms
  • -
  • glsl: add name support to nir uniform linker
  • -
  • glsl: correctly find block index when linking glsl with nir linker
  • -
  • nir: add glsl_get_internal_ifc_packing() helper
  • -
  • nir: add glsl_get_std140_base_alignment() helper
  • -
  • nir: add glsl_get_std140_size() helper
  • -
  • nir: add glsl_get_std430_base_alignment() helper
  • -
  • nir: add glsl_get_std430_size() helper
  • -
  • glsl: add std140 and std430 layouts to nir uniform linker
  • -
  • glsl: correctly set explicit offsets for struct members
  • -
  • glsl: find the base offset for block members from unnamed blocks
  • -
  • glsl: nir linker fix setting of ssbo top level array
  • -
  • glsl: set ShaderStorageBlocksWriteAccess in the nir linker
  • -
  • glsl: add support for builtins to the nir uniform linker
  • -
  • glsl: dont try to assign uniform storage for uniform blocks
  • -
  • glsl: add subroutine support to nir linker
  • -
  • glsl: fix varying packing for 64bit integers
  • -
  • nir: fix packing of TCS varyings not read by the TES
  • -
  • nir: fix crash in varying packing on interface mismatch
  • -
  • glsl_to_nir: remove dead code
  • -
  • radeonsi: don't lower constant arrays to uniforms in GLSL IR
  • -
  • nir: make opt_if_loop_terminator() less strict
  • -
  • nir: add matrix_layout to nir_variable data
  • -
  • glsl: fix struct offsets in the nir uniform linker
  • -
  • glsl: tidy up uniform storage value count code in NIR linker
  • -
  • Revert "glsl: fix resizing of the uniform remap table"
  • -
  • glsl: fix explicit locations for the glsl linker
  • -
  • glsl: error check max user assignable uniform locations
  • -
  • glsl: fix block index in NIR uniform linker
  • -
  • glsl: pull mark_array_elements_referenced() out into common helper
  • -
  • glsl: only set stage ref when uniforms referenced in stage
  • -
  • nir/gcm: allow derivative dependent intrinisics to be moved earlier
  • -
  • nir/gcm: be more conservative about moving instructions from loops
  • -
  • nir/gcm: dont move movs unless we can replace them later with their src
  • -
  • glsl: add bindless support to nir uniform linker
  • -
  • glsl: fix gl_nir_set_uniform_initializers() for bindless textures
  • -
  • st/glsl_to_nir: make use of nir linker for linking uniforms
  • -
  • glsl: some nir uniform linker fixes
  • -
  • glsl: remove some duplicate code from the nir uniform linker
  • -
  • glsl: stop cascading errors if process_parameters() fails
  • -
  • glsl: fix slow linking of uniforms in the nir linker
  • -

    -

    Timur Kristóf (90):

    -
  • aco/optimizer: Don't combine uniform bool s_and to s_andn2.
  • -
  • radv: Move some helper functions to the radv_shader.h header file.
  • -
  • aco: Extract setup_gs_variables into a separate function.
  • -
  • aco: Setup tessellation control shader variables.
  • -
  • aco: Implement load_tess_coord.
  • -
  • aco: Implement load_primitive_id for tessellation shaders.
  • -
  • aco: Implement load_patch_vertices_in.
  • -
  • aco: Implement load_invocation_id for tessellation control shaders.
  • -
  • aco: Implement control_barrier for tessellation control shaders.
  • -
  • aco: Implement memory_barrier_tcs_patch.
  • -
  • aco: Implement load_view_index for TCS and TES.
  • -
  • aco: Setup correct HW stages when tessellation is used.
  • -
  • aco: Use mesa shader stage when loading inputs.
  • -
  • aco: Remove vertex_geometry_gs assertion from merged shaders.
  • -
  • aco: Extract LDS alignment calculation to a separate function.
  • -
  • aco: Remove esgs_itemsize from LDS alignment calculation.
  • -
  • aco: Introduce new VMEM load/store helpers.
  • -
  • aco: Introduce new helpers for calculating address offsets.
  • -
  • aco: Refactor load_per_vertex_input in preparation for tessellation.
  • -
  • aco: Refactor VS output stores in preparation for tessellation.
  • -
  • aco: Slight fix to lds_store and lds_load.
  • -
  • aco: Fix combining DS additions in the optimizer.
  • -
  • aco: Implement tessellation control shader input/output.
  • -
  • aco: Store VS outputs correctly when tessellation is used.
  • -
  • aco: Fix LS VGPR init bug on affected hardware.
  • -
  • radv: Enable ACO for tessellation control shaders.
  • -
  • aco: Setup tessellation evaluation shader variables.
  • -
  • aco: Use TES output info when TES runs on the VS stage.
  • -
  • aco: Store TES outputs when TES runs on the HW VS stage.
  • -
  • aco: Enable streamout when TES runs on the HW VS stage.
  • -
  • aco: Implement loading TES inputs.
  • -
  • radv: Enable ACO for TES when there is no GS.
  • -
  • aco: Enable running TES as ES, including merged TES+GS.
  • -
  • radv: Enable ACO on all stages.
  • -
  • aco: Don't generate an if when the first part of a merged HS or GS is empty.
  • -
  • aco: Store tess factors in VMEM only at the end of the shader.
  • -
  • aco: Only write TCS outputs to LDS when they are read by the TCS.
  • -
  • aco: Don't store TCS outputs to LDS when we're sure that none are read.
  • -
  • nir: Add ability to lower non-const quad broadcasts to const ones.
  • -
  • radv: Enable lowering dynamic quad broadcasts.
  • -
  • radv: Enable subgroup shuffle on GFX10 when ACO is used.
  • -
  • aco: Create null exports in instruction selection instead of assembler.
  • -
  • aco: Extract tcs_driver_location_matches_api_mask to separate function.
  • -
  • aco: Fix handling of tess factors.
  • -
  • aco: Allow combining TCS output VMEM stores.
  • -
  • aco: Allow combining LDS loads when loading tess factors.
  • -
  • aco: Skip 2nd read of merged wave info when TCS in/out vertices are equal.
  • -
  • aco: Use more optimal sequence at the beginning of merged shaders.
  • -
  • nir: Collect if shader uses cross-invocation or indirect I/O.
  • -
  • aco: Treat outputs of the previous stage as inputs of the next stage.
  • -
  • aco: Change isel inputs/outputs to a flat array.
  • -
  • aco: Zero-fill undefined elements in create_vec_from_array.
  • -
  • aco: Extract setup_tcs_info to a separate function.
  • -
  • aco: Fix workgroup size calculation.
  • -
  • aco: Extract store_output_to_temps into a separate function.
  • -
  • aco: When LS and HS invocations are the same, pass LS outputs in temps.
  • -
  • aco: Don't store LS VS outputs to LDS when TCS doesn't need them.
  • -
  • aco: Fix crash in insert_wait_states.
  • -
  • aco: Extract uniform if handling to separate functions.
  • -
  • aco: Print block_kind_export_end.
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  • aco: Extract merged_wave_info_to_mask to its own function.
  • -
  • aco: Treat s_setprio as a scheduling barrier.
  • -
  • aco/ngg: Add new stage for hw_ngg_gs.
  • -
  • aco/ngg: Initialize exec mask for NGG VS and TES.
  • -
  • aco/ngg: Fix exports for NGG VS and TES.
  • -
  • aco/ngg: Setup NGG VS and TES stages.
  • -
  • aco/ngg: Implement NGG VS and TES.
  • -
  • aco/ngg: Schedule position exports of NGG VS/TES.
  • -
  • aco/ngg: Run GS_ALLOC_REQ on priority 3 for NGG VS and TES.
  • -
  • radv: Enable ACO for NGG VS/TES, but disable NGG for ACO GS.
  • -
  • aco: Print shader stage in aco_print_program.
  • -
  • radv: Print shader stage before disassembly.
  • -
  • radv: Add inputs read by TES to radv_shader_info.
  • -
  • aco: Only store TCS outputs to VMEM when they are read by TES.
  • -
  • aco: Increase barrier_count to 7 to include barrier_barrier.
  • -
  • aco: Abort when RA can't find a register.
  • -
  • aco: Const correctness for get_barrier_interaction.
  • -
  • aco: Const correctness for aco_print_ir.
  • -
  • aco: Use 24-bit multiplication in TCS I/O
  • -
  • aco: Use 24-bit multiplication for NGG wave id and thread id.
  • -
  • aco: Move s_setprio to correct place after the gs_alloc_req.
  • -
  • radv: Refactor calculate_tess_lds_size and get_tcs_num_patches.
  • -
  • aco: Use context variables instead of calculating TCS inputs/outputs.
  • -
  • aco: Remember VS/TCS output driver locations.
  • -
  • aco: Calculate workgroup size of legacy GS.
  • -
  • aco: Set config->lds_size when TES or VS is running on HW ESGS.
  • -
  • nir: Add new linking helper to set linked driver locations.
  • -
  • radv: Use new linking helper to set default driver locations.
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  • aco: Use new default driver locations.
  • -
  • radv: Use smaller esgs_itemsize for ACO.
  • -

    -

    Tobias Jakobi (1):

    -
  • meson: Link Gallium Nine with ld_args_build_id
  • -

    -

    Tomasz Pyra (1):

    -
  • gallium/swr: spin-lock performance improvement
  • -

    -

    Tomeu Vizoso (34):

    -
  • panfrost: Print intended field when decoding
  • -
  • panfrost: Add more info to some assertions
  • -
  • pan/midgard: Handle nir_intrinsic_load_barycentric_centroid
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  • panfrost: Use DBG macro to avoid noise in the console
  • -
  • panfrost: Fix decoding of tiled 3D textures
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  • panfrost: Only clamp the LOD to disable mipmapping when needed
  • -
  • gitlab-ci: Switch kernel for LAVA jobs to 5.5
  • -
  • gitlab-ci: Disable the lima job for now
  • -
  • gitlab-ci: Run GLES3 tests in dEQP on Panfrost
  • -
  • panfrost: Remove some more prints to stdout
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  • gitlab-ci: Move to 5.5 kernel plus fixes for Panfrost
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  • gitlab-ci: Use PAN_MESA_DEBUG=gles3 for Panfrost
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  • gitlab-ci: Remove GLES3 test from Panfrost fails list
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  • gitlab-ci: Skip dEQP-GLES3.functional.shaders.derivate.*
  • -
  • gallium: Add forgotten docs for new CAPs related to transform feedback
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  • gitlab-ci: Update renderdoc
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  • gitlab-ci: Use surfaceless platform also for apitrace
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  • gitlab-ci: Place files from the Mesa repo into the build tarball
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  • gitlab-ci: Serve files for LAVA via separate service
  • -
  • gitlab-ci: Disable jobs for Collabora's LAVA lab
  • -
  • Revert "gitlab-ci: Disable jobs for Collabora's LAVA lab"
  • -
  • panfrost: Remove most usage of midgard_payload_vertex_tiler
  • -
  • panfrost: Pass IS_BIFROST to pandecode_jc
  • -
  • panfrost: Don't emit write_value jobs on Bifrost
  • -
  • panfrost: On Bifrost, set the right tiler descriptor
  • -
  • gitlab-ci: Test virgl driver
  • -
  • panfrost: Clean up a bit the tiler structs for Bifrost
  • -
  • panfrost: Emit sampler descriptor on bifrost
  • -
  • panfrost: Emit texture descriptor on bifrost
  • -
  • gitlab-ci: Update virglrenderer in the x86_test-gl image
  • -
  • gitlab-ci: Allow test jobs to add options to the dEQP invocation
  • -
  • gitlab-ci: Test OpenGL ES 3.1 on virgl
  • -
  • gitlab-ci: Test Virgl with traces
  • -
  • panfrost: Add Bifrost texture trampoline BO to batch
  • -

    -

    Uros Bizjak (1):

    -
  • doc: Update features.txt for r600 with misc supported features
  • -

    -

    Vasily Khoruzhick (19):

    -
  • lima: handle early-z and pixel kill better
  • -
  • lima: implement PLB PP stream cache
  • -
  • lima: add RGBA5551 and RGBA4444 formats
  • -
  • lima: don't disable tiling if there's linear modifier in list
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  • lima: gpir: enforce instruction limit earlier
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  • panfrost: split index cache into shared part
  • -
  • lima: enable minmax cache for index buffers
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  • lima: print gp uniforms if gp debug is enabled
  • -
  • lima/gpir: improve disassembler output
  • -
  • lima/gpir: print acc ops even if we have only one source
  • -
  • lima/gpir: kill dead writes to regs in DCE
  • -
  • lima/gpir: add better lowering for ftrunc
  • -
  • lima/gpir: fix crash in schedule_insert_ready_list()
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  • lima: disable Z16 format
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  • lima: decode depth/stencil write bits in RSW
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  • lima: split pixel and texel format tables
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  • lima: add support for R and RG formats
  • -
  • lima: Implement lima_texture_subdata
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  • lima: avoid situations when scissor minx > maxx or miny > maxy
  • -

    -

    Veerabadhran (1):

    -
  • radeon/vce: Move global function pointer si_get_pic_param to local encoder structure Multi gpu use case broken when the function was global
  • -

    -

    Vilya Harvey (1):

    -
  • zink. Don't set incorrect sType in VkImportMemoryFdInfoKHR struct
  • -

    -

    Vinson Lee (16):

    -
  • swr: Fix build with GCC 10.
  • -
  • lima: Fix build with GCC 10.
  • -
  • swr: Fix GCC 4.9 checks.
  • -
  • panfrost: Remove unused anonymous enum variables.
  • -
  • meson: Enable -Wno-deprecated only for bison > 2.3.
  • -
  • swr: Fix non-pod-varargs error.
  • -
  • st/nine: Fix incompatible-pointer-types-discards-qualifiers errors.
  • -
  • panfrost: Fix gnu-empty-initializer error.
  • -
  • util/u_process: Add util_get_process_exec_path for macOS.
  • -
  • mesa: Change _mesa_exec_malloc argument type.
  • -
  • gallivm: Add missing header for powf.
  • -
  • swr/rasterizer: Use private functions for min/max to avoid namespace issues.
  • -
  • swr: Remove Byte Order Mark.
  • -
  • r600/sfn: Initialize VertexStageExportForGS m_num_clip_dist member variable.
  • -
  • r600/sfn: Use correct setter method.
  • -
  • freedreno: Add missing va_end.
  • -

    -

    Yevhenii Kolesnikov (1):

    -
  • intel/compiler: fix cmod propagation optimisations
  • -

    -

    Zhang, Boyuan (1):

    -
  • radeonsi: Add support for midstream bitrate change in encoder
  • -

    -

    luc (1):

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  • zink: confused compilation macro usage for zink in target helpers.
  • -

    -

    -
- -
- - diff --git a/docs/relnotes/20.1.0.rst b/docs/relnotes/20.1.0.rst new file mode 100644 index 00000000000..4d5fe55206d --- /dev/null +++ b/docs/relnotes/20.1.0.rst @@ -0,0 +1,3945 @@ +Mesa 20.1.0 Release Notes / 2020-05-27 +====================================== + +Mesa 20.1.0 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 20.1.1. + +Mesa 20.1.0 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.6. OpenGL 4.6 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +Mesa 20.1.0 implements the Vulkan 1.2 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct depends +on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + 2109055d7660514fc4c1bcd861bcba9db00c026119ae222720111732dba27c83 mesa-20.1.0.tar.xz + +New features +------------ + +- GL_ARB_compute_variable_group_size on i965. +- GL_EXT_depth_bounds_test on Iris. +- GL_EXT_texture_shadow_lod on radeonsi, nvc0. +- GL_NV_alpha_to_coverage_dither_control on radeonsi +- GL_NV_copy_image on all gallium drivers. +- GL_NV_pixel_buffer_object on all gallium drivers, i915, i965, swrast. +- GL_NV_viewport_array2 on nvc0 (GM200+). +- GL_NV_viewport_swizzle on nvc0 (GM200+). +- VK_AMD_memory_overallocation_behavior on RADV. +- VK_KHR_shader_non_semantic_info on Intel, RADV. +- GL_EXT_draw_instanced on gles2 +- VK_KHR_8bit_storage for ACO on GFX8+ +- VK_KHR_16bit_storage for ACO on GFX8+ (storageInputOutput16 is still + unsupported) +- shaderInt16 for ACO on GFX9+ +- VK_KHR_shader_float16_int8 for ACO on GFX8+ (shaderFloat16 is still + unsupported) +- VK_EXT_robustness2 on Intel, RADV. +- Add Rocket Lake (RKL) support on anvil and iris. + +Bug fixes +--------- + +- Reproduceable i915 gpu hang Intel Iris Plus Graphics (Ice Lake 8x8 + GT2) +- glsl: regression affecting shader compilation time +- freedreno: glamor issue with x11 desktops +- [gles3] supertuxkart: some textures are incorrect +- Double lock in fbobject.c +- [bisected] Steam crashes when newest Iris built with LTO +- i965/vec4: opt_cse_local cause the out of bound array access +- NIR: Regression on shader using 8/16-bit integers +- lp_bld_intr.c:70:16: error: use of undeclared identifier + 'LLVMFixedVectorTypeKind'; did you mean 'LLVMVectorTypeKind'? +- Deadlock in anv_timelines_wait() +- post_version.py does not work with release candidates +- post_version.py does not work with release candidates +- radv regression on android +- src\util\meson.build:294:4: ERROR: Program or command 'winepath' not + found or not executable +- debug builds are massively broken on Windows +- heavy glitches on amd ryzen 5 since version 20.x +- zink asserts with 32-bit boolean +- Dirt: Showdown bad performance and broken rendering with enabled + advanced lightning +- gravit & Firefox WebGL broken since + 3dc2ccc14c0e035368fea6ae3cce8c481f3c4ad2 "ac/surface: replace + RADEON_SURF_OPTIMIZE_FOR_SPACE with !FORCE_SWIZZLE_MODE" +- mesa 20.0.5 causing kitty to crash +- radeonsi: "Torchlight II" trace showing regression on mesa-20.0.6 + [bisected] +- [RADV/LLVM/ACO/Regression] After mesa commit + a3dc7fffbb7be0f1b2ac478b16d3acc5662dff66 all games stucks at start +- Android building error after commit 2ab45f41 +- iris: Crash when trying to capture window in OBS Studio +- Properly annotate control flow convergence points +- intel/compiler: Register coalesce doesn't move conditional modifiers +- [bisected] [iris] mpv under wayland: failed to import supplied + dmabufs: Unsupported buffer format 808669784 +- [Bisected][Iris] piglit.spec.!opengl 1_1.max-texture-size crashes on + x32 platform +- anv : android deqp assert + dEQP-VK.api.external.memory.android_hardware_buffer.dedicated.image#export_import_bind_bind +- GL cts gtf30.GL3Tests.sgis_texture_lod.sgis_texture_lod_basic_getter + failure +- freedreno/a6xx: texture cache vs realloc_bo() +- [Bisected] + dEQP-VK.subgroups.ballot_mask.ext_shader_subgroup_ballot.\* failures +- dEQP-VK.subgroups.size_control.compute.\* crashes on HSW and TGL +- zink: framebuffer and pipeline caches accumulate due to + zink_create_surface() +- FTBFS due to LLVM commit 2dea3f129878 (LLVMVectorTypeKind is gone) +- [r600/Turks] 20.0.2: modesetting/radeon driver SIGABRT at loading X + (kernel 5.5.10, ppc64) +- piglit spec.!opengl 1.0.gl-1.0-fpexceptions crash on Iris +- ci: Update the Wine version +- SPIR-V: Failure in dEQP-VK.graphicsfuzz.control-flow-switch +- SPIR-V: OpConvertUToPtr from spec constant fails to compile +- ACO: Regression: Texture corruption +- radv: Reading ViewportIndex in fragment shader returns garbage +- piglit + spec.arb_gpu_shader_fp64.execution.arb_gpu_shader_fp64-vs-non-uniform-control-flow-ssbo + crash on Iris +- piglit + spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-sign-neg-abs.shader_test + failure on IVB +- [ANV] gfxbench Aztec Ruins misrenders on gen11+ +- glxinfo cmd crashed +- radeonsi: GL_LINES rendering is affected by GL_POINT_SPRITE +- nir: nir_lower_returns can't handle nested loops +- Graphic artifacts with Mesa 20.0.4 on intel HD 510 GPU +- [Iris] [Bisected] Some KHR-GL46.arrays_of_arrays_gl. tests are + failing +- Mesa 20 regression makes Lightsprint demos crash +- metro redux games crash upon loading certain levels on amdgpu +- dri_common.h:58:8: error: unknown type name '__GLXDRIdrawable' +- Graphical glitches on Intel Graphics when Xorg started on Iris driver +- GL/GLES test crashes on G33/i915 platforms +- GL/GLES test crashes on G33/i915 platforms +- GL/GLES test crashes on G33/i915 platforms +- SIGSEGV src/compiler/glsl/ast_function.cpp:53 +- manywin aborts with "i965: Failed to submit batchbuffer: Invalid + argument" +- manywin aborts with "i965: Failed to submit batchbuffer: Invalid + argument" +- manywin aborts with "i965: Failed to submit batchbuffer: Invalid + argument" +- manywin aborts with "i965: Failed to submit batchbuffer: Invalid + argument" +- v3d: transform feedback issue +- radv: Enable TC-compat HTILE in VK_IMAGE_LAYOUT_GENERAL. +- radv: + dEQP-VK.binding_model.descriptorset_random.sets4.noarray.ubolimitlow.sbolimitlow.imglimitlow.noiub.comp.noia.0 + segfault +- radv: RAVEN fails + dEQP-VK.pipeline.timestamp.misc_tests.reset_query_before_copy +- buffer overflow in nouveau driver on mesa 20.0.2 +- xmlconfig sha1 code has overflow and possible bug +- enable storageBuffer16BitAccess feature in radv for SI and CIK +- Build Fails with Clang Shared Library +- Thousands of 32 bit regressions in VulkanCTS and GL test suites due + to handling of cross-invocation +- anv: isl assert when running dEQP-VK.geometry.layered.3d.*.readback +- Weston drm-backend.so seems to fail with Mesa master and + LIBGL_ALWAYS_SOFTWARE=1 +- freedreno/turnip: Don't request pixlodenable when we don't use it +- VulkanCTS uniform_buffer_block_geom spins forever +- freedreno: dEQP-GLES3.functional.fbo.msaa.4_samples.r16f flakiness in + CI +- src\util\meson.build:291:4: ERROR: Program or command 'winepath' not + found or not executable +- RADV: flickering textures in Q.U.B.E. 2 through Proton +- Missing ENDBR in entry_x86-64_tls.h, entry_x86_tls.h and + entry_x86_tsd.h +- [regression][bisected] Android build test fails: + marshal_generated.c', missing and no known rule to make it +- Missing ENDBR in rtasm_x86sse.c +- src/intel/tools/aubinator_viewer.cpp:383:52: error: format ‘%lx’ + expects argument of type ‘long unsigned int’, but argument 5 has type + ‘uint64_t {aka long long unsigned int}’ [-Werror=format=] +- src/compiler/glsl/ast_to_hir.cpp:2134: ir_rvalue\* + ast_expression::do_hir(exec_list*, \_mesa_glsl_parse_state*, bool): + Assertion \`result != NULL \|\| !needs_rvalue' failed. +- process_test fails on macOS +- Vulkan Overlay is blinking +- Regression: 9d64ad2fe79 broke Rocket League +- GameMaker games (Memoranda and Undertale) + amdgpu — Segmentation + fault on launch +- Civilization VI - Animated leader characters small black squares + artifacts +- [ACO] Reliable crash with RPCS3 that is not present with LLVM +- [RADV] vkCmdBindTransformFeedbackBuffersEXT pSizes optional parameter + not handled +- [RadeonSI] - Curse of the Dead Gods (1123770) - Lighting is not + rendering correctly. +- soft-fp64: \__fsat64 incorrectly returns NaN for a NaN input. It + should return zero. +- Hang when using glWaitSync with multithreaded shared GL contexts +- RPCS3 / Persona 5 - Performance regression [RADV / Navi] +- [ANV] Rendering corruption in Shadow of the Tomb Raider +- src/compiler/glsl/glcpp/glcpp-parse.y:1297: \_token_print: Assertion + \`!"Error: Don't know how to print token."' failed. +- [CTS] dEQP-VK.descriptor_indexing.\* fails on RADV/LLVM +- Unigine Valley failure / assert +- [Gen9/icl] [Bisected] [Regression] + dEQP-GLES3.functional.shaders.loops.short_circuit.do_while_fragment + fail +- [RadeonSI][gfx10/navi] Kerbal Space Program crash: si_draw_vbo: + Assertion \`0' failed +- Budget Cuts hits VK_AMD_shader_fragment_mask assert +- Follow-up from "i965/blorp: Don't resolve HiZ unless we're + reinterpreting" +- crash in vc4_write_uniforms with shaders involving YUV textures +- Corrupted output with vaapi 10 bit -> 8 bit transcoding on AMD RAVEN +- tessellator.cpp:78:7: error: 'fmin' is missing exception + specification 'noexcept' +- Please add Raspberry Pi 4 to features.txt +- Build failure with bison 2.3. +- Mesa build fails on 32 bit architecture +- Mesa build fails on 32 bit architecture +- Incorrect rendering with vaapi + uyvy422 +- V3D/Broadcom (Raspberry Pi 4) - GLES 3.1 - GL_EXT_texture_norm16 + advertised, but not usable +- mesa-20.0.0/src/amd/compiler/aco_instruction_selection.cpp:7221:55: + style: Same expression on both sides of '&& +- i965 assertion failure in fallback_rgbx_to_rgba +- vaapi bob deinterlacer produces wrong output height on AMD +- Compute copies do not handle SUBSAMPLED formats +- Please document RADV_TEX_ANISO variable in envvars.html +- unexpected CI failure +- Multiple glapi_mapi_tmp.h +- drisw crashes on calling NULL putImage on EGL surfaceless platform + (pbuffer EGLSurface) +- VRAM leak with vuilkan external memory + opengl memory objects +- [radeonsi][vaapi][bisected] invalid VASurfaceID when playing + interlaced DVB stream in Kodi +- [RADV] GPU hangs while the cutscene plays in the game Assassin's + Creed Origins +- ACO: The Elder Scrolls Online crashes on startup (Navi) +- Broken rendering of glxgears on S/390 architecture (64bit, BigEndian) +- aco: sun flickering with Assassins Creeds Origins +- !1896 broke ext_image_dma_buf_import piglit tests with radeonsi +- aco: wrong geometry with Assassins Creed Origins on GFX6 +- valgrind errors since commit a8ec4082a41 +- src/broadcom/qpu/qpu_pack.c:962:25: error: implicit declaration of + function 'ffs' is invalid in C99 + [-Werror,-Wimplicit-function-declaration] mux_b = + ffs(desc->mux_b_mask) - 1; +- X fails to start with amdgpu and Mesa 20.1 on Fedora +- GPU hangs in Factorio on Radeon RX 5700 XT (MSI GAMING X) +- OSMesa osmesa_choose_format returns a format not supported by + st_new_renderbuffer_fb +- Build error with VS on WIN +- Using EGL_KHR_surfaceless_context causes spurious "libEGL warning: + FIXME: egl/x11 doesn't support front buffer rendering." +- !3460 broke texsubimage test with piglit on zink+anv +- VERSION needs to be bumped for trunk master +- The screen is black when using ACO + +Changes +------- + +- anv/android: fix assert in anv_import_ahw_memory +- gallium: enable EGL_EXT_image_dma_buf_import_modifiers + unconditionally +- cube_face_coord: Use fabsf instead of fabs since we know it's floats +- cube_face_index: Use fabsf instead of fabs since we know it's floats +- aco: Minor optimization in spill_ctx constructor +- aco: pass vars by const & +- Fix promotion of floats to doubles +- docs/features: add v3d driver +- nir/linker: remove reference to just SPIR-V linking +- v3d/tex: don't configure tmu config 1 if not needed +- v3d/tex: Configuration Parameter 1 can be only skipped if P2 can be + skipped too +- v3d/packet: fixing TMU_Config_Parameter_2 definition +- nir: add nir_tex_instr_need_sampler helper +- v3d: support for textureQueryLOD +- gitlab-ci: Automated testing with OpenGL traces +- gitlab-ci: Fix traces caching in tracie +- gitlab-ci: Check the Mesa version used for tracie tests +- pan/midgard: Break out one-src read_components +- pan/midgard: Implement mixed-type constant packing +- panfrost: Avoid overlapping copy +- pan/midgard: Check for null consts +- pan/midgard: Remove unused variable +- panfrost: Use size0 when calculating the offset to a depth level +- pan/midgard: Fix scheduling issue with csel + render target reference +- panfrost: Simplify swizzle translation +- panfrost: Update comment about magic number relating to barriers +- panfrost: Ensure compute shader_meta is zeroed +- panfrost: Identify mali_shared_memory structure +- panfrost: Unify bifrost_scratchpad with mali_shared_memory +- panfrost: Rename bifrost_framebuffer->mali_framebuffer +- panfrost: Rename unknown2_8 to padding +- panfrost: Allocate RAM backing of shared memory +- pan/midgard: Track pressure when scheduling ld/st +- pan/midgard: Fix missing prefixes +- pan/midgard: Fix swizzles harder +- pan/midgard: Implement barriers +- pan/midgard: Allow jumping out of a shader +- pan/midgard: Fix 32/64 mixed swizzle packing +- pan/midgard: Use dummy tag for empty shaders +- pan/midgard: Improve barrier disassembly +- pan/midgard: Overhaul tag handling +- pan/midgard: Imply next tags +- pan/midgard: Infer tags entirely +- pan/midgard: Set xyzx swizzle for load_compute_arg +- pan/midgard: Identify stack barrier flag +- pan/midgard: Don't crash with constants on unknown ops +- pan/midgard: Use fprintf instead of printf for constants +- pan/decode: Remove extraneous newline +- pan/decode: Add \`minimal\` mode +- pan/decode: Cleanup pandecode_jc +- panfrost: Implement PAN_DBG_SYNC with pandecode/minimal +- panfrost: Print synced traces to stderr +- panfrost: Rewrite scoreboarding routines +- panfrost: Update scoreboarding notes +- panfrost: Cleanup transfer_map +- panfrost: Avoid reading GPU memory when packing vertices +- panfrost: Debitfieldize mali_uniform_buffer_meta +- panfrost: Remove enum panfrost_memory_layout +- panfrost: Remove dirty tracking +- panfrost: Remove old comment +- panfrost: Remove old hack +- panfrost: Remove flush_frontbuffer +- pan/midgard: Identify clamp(x, -1.0, 1.0) flag +- panfrost: Move checksum routines to root panfrost +- panfrost: Move pan_afbc.c to root +- panfrost: Move format translation to root +- panfrost: Rewrite texture descriptor creation logic +- nir: Add SSBO->global lowering pass +- pan/midgard: Lower SSBOs in NIR +- pan/midgard: Implement nir_intrinsic_get_buffer_size +- pan/midgard: Implement load/store_shared +- panfrost: Combine get_index_buffer with bound computation +- panfrost: Implement index buffer cache +- pan/decode: Dump scratchpad size if present +- pan/midgard: Don't spill near a branch +- panfrost: Fix gl_VertexID/InstanceID +- panfrost: Fix padded_vertex_count generation +- panfrost: Update spilling comment framebuffer->shared +- panfrost: Don't set shared->unk0 +- panfrost: Fix param getting +- panfrost: Default to 256 threads for TLS +- panfrost: Reserve an extra page for spilling +- panfrost: Simplify stack shift calculation +- panfrost: Expose PIPE_CAP_PRIMITIVE_RESTART +- panfrost: Add PAN_MESA_DEBUG=gles3 option +- panfrost: Increase SSBO/image limit from 4->8 +- pan/midgard: Allow inverted inverted ops +- pan/midgard: Allow fusing inverted sources for inverted ops +- pan/midgard: Partially fix 64-bit swizzle alignment +- pan/midgard: Extract nir_ssa_index helper +- pan/midgard: Add LDST_ADDRESS property +- pan/midgard: Fix load/store argument sizing +- pan/midgard: Round up bytemasks when promoting uniforms +- pan/midgard: Force address alignment +- pan/midgard: Add address analysis framework +- pan/midgard: Use address analysis for globals, etc +- pan/decode: Calm an assert to a pandecode error +- pan/decode: Restore bifrost sample_locations +- pan/decode: Fix tiler weights printing +- pan/decode: Skip analysis for Bifrost tiler structures +- pan/bi: Add discard ops +- pan/bi: Add ICMP.GL.NEQ op +- pan/bi: Move notes on FMA opcodes from disassembler +- pan/bi: Introduce CSEL4 class +- pan/bi: Move notes on ADD ops to notes file +- pan/bi: Decode FMA_SHIFT properly +- pan/bi: Add v4i8 mode to FMA_SHIFT +- pan/bi: Identify extended FMA opcodes +- pan/bi: Decode ADD_SHIFT properly +- pan/bi: Combine LOAD_VARYING_ADDRESS instructions by type +- pan/bi: Squash LD_ATTR ops together +- pan/bi: Structify FMA_FADD +- pan/bi: Move some definitions from disasm to bifrost.h +- panfrost: Add note about preloaded varyings +- pan/bi: Gut old compiler +- pan/bi: Stub out new compiler +- pan/bi: Add the control flow graph +- pan/bi: Add src/dest fields to bifrost_instruction +- pan/bi: Add class properties +- pan/bi: Add modifiers to bi_instruction +- pan/bi: Add BI_GENERIC property +- pan/bi: Factor out enum bifrost_minmax_mode +- pan/bi: Add a bifrost_roundmode field +- pan/bi: Add bifrost_minmax_mode field +- pan/bi: Add bi_load structure +- pan/bi: Pull out bifrost_load_var +- pan/bi: Add bi_load_vary structure +- pan/bi: Add PAN_SCHED_\* flags +- pan/bi: Add bi_clause, bi_bundle abstractions +- pan/bi: Add dest_type field to bifrost_instruction +- pan/bi: Add special indices +- pan/bi: Add constant field to bi_instruction +- pan/bi: Add class-specific ops +- pan/bi: Add clause header fields to bi_clause +- pan/bi: Clarify special op scheduling +- pan/bi: Add swizzles +- pan/bi: Add source type for conversions +- pan/bi: Add EXTRACT, MAKE_VEC synthetic ops +- pan/bi: Add constants to bi_clause +- pan/bi: Add pred/successors to build CFG +- pan/bi: Extract bifrost_branch structure +- pan/bi: Add bi_branch data +- pan/bi: Add CSEL condition +- pan/bi: Add high-latency property for classes +- pan/bi: Add quirks system +- pan/bi: Add IR iteration macros +- pan/bi: Move some print routines out of the disasm +- pan/bi: Add BIR manipulation routines to bir.c +- pan/bi: Move bi_interp_mode_name to bi_print +- pan/bi: Add bi_instruction printing +- pan/bi: Add bi_print_bundle for printing bi_bundle +- pan/bi: Add bi_print_clause +- pan/bi: Add bi_print_block +- pan/bi: Add bi_print_shader +- pan/bi: Lower and optimize NIR +- pan/bi: Walk through the NIR control flow graph +- pan/bi: Improve block printing +- pan/bi: Don't print types for unconditional branches +- pan/bi: Print branch target +- pan/bi: Add instruction emit/remove helpers +- pan/bi: Call nir_lower_io_to_temporaries in cmdline +- pan/bi: Add support for if-else blocks +- pan/bi: Handle loops when ingesting CFG +- pan/bi: Handle jumps (breaks, continues) +- pan/bi: Fix destination printing +- pan/bi: Implement nir_intrsinic_load_interpolated_input +- pan/bi: Add blend_location to IR for BI_BLEND +- pan/bi: Add bi_schedule_barrier helper +- pan/bi: Implement store_output for fragment shaders +- pan/bi: Implement load_input for vertex shaders +- pan/bi: Add helpers for creating temporaries +- pan/bi: Implement store_vary for vertex shaders +- pan/bi: Add preliminary LOAD_UNIFORM implementation +- pan/bi: Implement load_const +- pan/bi: Add dummy scheduler +- pan/bi: Rename next-wait to simply 'wait' +- pan/bi: Fix Android.mk +- panfrost: Move mir_to_bytemask to common code +- pan/bi: Generalize swizzles to avoid extracts +- pan/bi: Introduce writemasks +- pan/bi: Remove bi_load +- pan/bi: Lower vec\* to writemasks in NIR +- pan/bi: Add initial handling of ALU ops +- pan/bi: Allow inlining constants +- pan/bi: Implement fsat as mov.sat +- pan/bi: Add a bunch of ALU ops +- pan/bi: Add BI_SPECIAL_\* enum +- pan/bi: Handle special ops in NIR->BIR +- pan/bi: Implement fabs, fneg as fmov with mods +- pan/bi: Disable lower_sub +- pan/bi: Add isub op +- pan/bi: Import algebraic pass from midgard +- pan/bi: Implement nir_op_bcsel +- pan/bi: Lower b2f to bcsel +- pan/bi: Specify comparison op for BI_CMP +- pan/bi: Print source types unconditionally +- pan/bi: Implement comparison opcodes via BI_CMP +- panfrost: Promote midgard_program to panfrost/util +- pan/midgard: Remove unused iterators +- pan/midgard: Adjust sysval-related prototypes +- pan/midgard: Remove indexing dependency of sysvals +- pan/midgard: Decontextualize midgard_nir_assign_sysval_body +- pan/midgard: Remove dest_override sysval argument +- panfrost: Move Midgard sysval code to common Panfrost +- pan/bi: Switch to panfrost_program +- pan/bi: Implement sysvals +- pan/midgard: Localize \`visited\` tracking +- pan/midgard: Decontextualize liveness analysis core +- pan/midgard: Sync midgard_block field names with Bifrost +- pan/midgard: Subclass midgard_block from pan_block +- panfrost: Move liveness analysis to root panfrost/ +- panfrost: Sync Midgard/Bifrost control flow +- pan/bi: Paste over bi_has_arg +- pan/bi: Add bi_bytemask_of_read_components helpers +- pan/bi: Add bi_next/prev_op helpers +- pan/bi: Add bi_max_temp helper +- pan/bi: Add liveness analysis pass +- pan/bi: Add dead code elimination pass +- pan/bi: Implement nir_op_ffma +- pan/bi: Fix swizzle for second argument to ST_VARY +- panfrost: Move lcra to panfrost/util +- pan/midgard: Remove incorrect comment in RA +- pan/bi: Minor fixes in iteration macros +- pan/bi: Fix vector handling of readmasks +- pan/bi: Fix missing src_types +- pan/bi: Add register allocator +- pan/bi: Interpret register allocation results +- pan/bi: Setup initial clause packing +- pan/bi: Sketch out instruction word packing +- pan/bi: Add packing for register control field +- pan/bi: Pack register fields +- pan/bi: Add missing \__attribute__((packed)) +- pan/bi: Assign registers to ports +- pan/bi: Route through first_instruction field +- pan/bi: Model 3-bit Bifrost srcs in IR +- pan/bi: Add struct bifrost_fma_fma +- pan/bi: Pack BI_FMA ops +- pan/bi: Pack fadd32 +- pan/bi: List ADD classes in bi_pack_add +- pan/bi: Generalize bi_get_src a bit +- pan/bi: Pass second src for load_vary ops +- pan/bi: Emit load_vary ops +- pan/bi: Skip over data registers in port assignment +- pan/bi: Route through clause header +- pan/bi: Pretty-print clause types in disassembler +- pan/bi: Don't hide SCHED_ADD inside HI_LATENCY +- pan/bi: Track clause types during scheduling +- pan/bi: Flesh out ATEST in IR +- pan/bi: Add ATEST packing +- pan/bi: Flesh out BI_BLEND +- pan/bi: Pack BI_BLEND +- pan/bi: Implement FMA/MOV without modifiers +- pan/bi: Add bi_emit_before helper +- pan/bi: Add move lowering pass +- pan/bi: Pack a constant quadword +- pan/bi: Document constant related errata(?) +- pan/bi: Index out constants in instructions +- pan/bi: Include UBO index for sysval reads +- pan/bi: Add bi_load32_components helper +- pan/bi: Pack ld_ubo ops +- pan/bi: Pack ld_var_addr +- pan/bi: Flesh out st_vary IR +- pan/bi: Generalize data register setting +- pan/bi: Add store_channels property +- pan/bi: Pack st_vary +- pan/bi: Pack LD_ATTR +- pan/bi: Lower bool to ints +- pan/bi: Remove hacks for 1-bit booleans in IR +- pan/bi: Add \`soft\` NIR->BIR condition translation +- pan/bi: Implement csel fusing +- pan/bi: Respect shift when printing immediates +- pan/bi: Use bi_lookup_immediate when packing +- pan/bi: Default csel to "!= 0" mode +- pan/bi: Pack csel4 opcodes +- pan/bi: Ingest vecN directly (again) +- pan/bi: Lower combines to rewrites for scalars +- pan/bi: Rewrite aligned vectors as well +- panfrost: Split panfrost_device from panfrost_screen +- panfrost: Isolate panfrost_bo_access_for_stage to pan_cmdstream.c +- panfrost: Inline reference counting routines +- panfrost: Move pan_bo to root panfrost +- pan/bit: Link standalone compiler with en/decoder +- panfrost: Move device open/close to root panfrost +- pan/bit: Open up the device +- panfrost: Stub out G31/G52 quirks +- pan/bit: Submit a WRITE_VALUE job as a sanity check +- pan/bit: Begin generating a vertex job +- pan/bi: Fix overzealous write barriers +- pan/bi: Fix off-by-one in scoreboarding packing +- pan/bi: Enable precision lowering in standalone compiler +- panfrost: Enable PIPE_SHADER_CAP_FP16 on Bifrost +- pan/bi: Handle f2f\* opcodes +- pan/bi: Ignore swizzle in unwritten component +- pan/bi: Finish FMA structures +- pan/bi: Fix missing type for fmul +- pan/bi: Add FMA16 packing +- pan/bi: Pack outmod and roundmode with FMA +- pan/bi: Expand out FMA conversion opcodes +- pan/bi: Enumerate conversions +- pan/bi: Handle standard FMA conversions +- pan/bi: Add bifrost_fma_2src generic +- pan/bi: Add one-source f32->f16 op +- pan/bi: Assert out i16 related converts for now +- pan/bi: Handle round opcodes in frontend +- pan/bi: Add v2f16 versions of rounding ops +- pan/bi: Structify fadd/min/max16 +- pan/bi: Handle core faddminmax16 packing +- pan/bi: Handle abs packing for fp16/FMA add/min +- pan/bi: Handle fp16/abs scheduling restriction +- pan/bi: Fix handling of constants with COMBINE +- pan/bit: Add \`run\` mode to the cmdline +- pan/bit: Wire through I/O +- pan/bi: Fix writes_component for VECTOR +- pan/bi: Use STAGE srcs for scheduler nops +- pan/bi: Don't set the back-to-back bit yet +- pan/bi: Add cmdline option for verbose disassembly +- pan/bi: Fix unused port swapping +- pan/bi: Handle fmov class ops +- pan/bi: Fix outmod/roundmode flip +- pan/bi: Export bi_class_name +- pan/bi: Fix duplicated source in ADD.v2f16 +- pan/bi: Fix negation in ADD.v2f16 +- pan/bi: Don't gobble zero ports +- pan/bi: Allow BI_FMA to take mods +- pan/bi: Handle BIFROST_FIRST_WRITE_FMA_P2_READ_P3 +- pan/bi: Add helper to debug port assignment +- pan/bi: Match CSEL argument order with hw +- pan/bit: Stub out BIR interpreter +- pan/bit: Handle read/write +- pan/bit: Add preliminary FMA/ADD/MOV implementations +- pan/bit: Implement outmods +- pan/bit: Implement floating source mods +- pan/bit: Add packing test framework +- pan/bit: Add helper for generating floating mod tests +- pan/bit: Add verbose printing for tests +- pan/bit: Add 16-bit fmod tests +- pan/bit: Add FMA tests +- pan/bit: Add CSEL to interpreter +- pan/bit: Add csel tests +- pan/bit: Make run more useful +- pan/bit: Add mode to run unit tests +- pan/bi: Remove nontrivial SPECIAL ops +- pan/bi: Add 32-bit \_FAST packing +- pan/bi: Add fp16 support for frcp/frsq +- pan/bit: Add special op interpreting +- pan/bit: Add special unit test +- pan/bi: Implement min/max on FMA +- pan/bi: Structify ADD unit add/min/max +- pan/bi: Add ADD add/min/max fp32 packing +- pan/bi: Set BI_MODS for MINMAX +- pan/bi: Fix incorrect abs flip in fma/fadd16 +- pan/bi: Force ADD scheduling for MINMAX +- pan/bit: Unify test frontends +- pan/bit: Add min/max support to interpreter +- pan/bit: Enable more debug for \`run\` +- pan/bit: Add fmin/max16 tests +- pan/bit: Wire up add/add op+test +- panfrost: Add IS_BIFROST quirk +- panfrost: Populate bifrost-specific structs within mali_shader_meta +- panfrost: Staticize a few cmdstream functions +- panfrost: Unify vertex/tiler structures +- panfrost: Set mfbd.msaa.sample_locations on Bifrost +- panfrost: Call the Bifrost compiler on bi devices +- pan/bi: Fix nondeterministic register packing +- pan/midgard: Remove unused max_varying variable +- panfrost: Move varying linking to cmdstream +- panfrost: Move uniform_count to pan_assemble +- panfrost: Pass compiler-appropriate options +- pan/bi: Fix backwards registers ports +- panfrost: Fix BI_BLEND packing +- pan/bi: Let !b2b imply branch_cond +- pan/decode: Print Bifrost blend descriptor +- panfrost: Drop dependency on nonexistant write_value +- pan/bi: Lower fsqrt +- pan/midgard: Fix f2u naming confusion +- pan/bi: Set BI_ROUNDMODE for BI_CONVERT +- pan/bi: Fix incorrect swizzle packing assert +- pan/bi: Rewrite conversion packing +- pan/bi: ADD packing for CONVERT +- pan/bit: Add BI_CONVERT interpretation +- pan/bit: Add BI_CONVERT tests +- pan/bi: Add disasm for ADD.i8 +- pan/bi: Disable FMA scheduling for CONVERT +- pan/bi: Add BI_TABLE for fast table accesses +- pan/bi: Add special op for exp2 +- pan/bi: Add op for ADD_FREXPM +- pan/bi: Add FLOG2_U op to disassembler +- pan/bi: Add log_frexpe op to IR +- pan/bi: Add frexp_log packing +- pan/bi: Add bi_pack_fma_2src helper +- pan/bi: Pack ADD_FREXPM +- pan/bi: Add log2_help packing +- pan/bi: Add \_MSCALE flag for FMA/ADD +- pan/bi: Structify FMA_MSCALE +- pan/bi: Pack FMA_MSCALE +- pan/bi: Add fexp2_fast packing +- pan/bi: Split src/dest index printing +- pan/bi: Ensure CONSTANT srcs have types +- pan/bi: Fix bi_get_immediate with multiple imms +- pan/bi: Fix packing with multiple constants +- pan/bi: Fix packing with low-nibble-set on hi constant +- pan/bi: Fix lower_combine swizzle rewrite +- pan/bi: Add fexp2 implementation +- pan/bi: Implement flog2 +- pan/bi: Fix vec2/3 handling +- pan/bi: Handle st_vary with <4 components +- pan/bi: Try to reuse constants in ALU +- pan/bi: Workaround constant packing errata +- pan/bi: Structify add and min/max fp16 ADD +- pan/bi: Pack ADD.v2f16 +- pan/bi: Pack MAX.v2f16 +- pan/bi: Dump extra bits for disasm +- pan/bi: Round constants to 32-bit +- pan/bi: Lower special ops to 32-bit +- pan/bit: Add FREXP interp support +- pan/bit: Add frexp_log test +- pan/bit: Add BI_REDUCE_FMA interp +- pan/bit: Add FMA_REDUCE test +- pan/bit: Add log2 helper interp +- pan/bit: Add BI_TABLE test +- pan/bit: \_MSCALE interp +- pan/bit: Add FMA_MSCALE test +- pan/bit: Add fexp2_fast interp +- pan/bit: Add fexp2_fast test +- pan/bit: Add constants test +- pan/bit: Add fp16 min/max tests +- pan/bi: Print tex_compact coordinates +- pan/bi: Document when dual-tex is triggered +- pan/bi: Disassemble f16 dual tex +- pan/bi: Structify TEX compact +- pan/bi: Include TEX_COMPACT f16 opcode +- pan/bi: Feed data register to BI_TEX +- pan/bi: Add normal/compact/dual switch to IR +- pan/bi: Stub out tex_compact logic +- pan/bi: Generate TEX_COMPACT instruction +- pan/bi: Pack TEX compact instructions +- pan/bi: Assert out multiple textures +- panfrost: Fix crashes with small BOs +- panfrost: Assert on unimplemented fragcoord etc +- panfrost: Set clear_color_[12] in the extra fb desc +- panfrost: Add tentative bifrost_texture_descriptor +- panfrost: decode textures and samplers on bifrost +- pan/decode: Remove is_zs weirdness +- panfrost: Identify texture layout field +- panfrost: The texture descriptor has a pointer to a trampoline +- pan/bi: Pack fp16 ATEST +- pan/bi: Passthrough type for ATEST +- pan/bi: Passthrough blend types +- pan/bi: Assign blend descriptor for BLEND op +- pan/bi: Add missing BI_VECTOR +- pan/bi: Fix ADD.v4i8 opcode +- pan/bi: Eliminate writemasks in the IR +- pan/bi: Rename BI_SWIZZLE to BI_SELECT +- pan/bi: Pack FMA SEL16 +- pan/bi: Pack FMA SEL8 +- pan/bi: Pack ADD SEL16 +- pan/bi: Force BI_SELECT arguments scalar +- pan/bit: Interpret BI_SELECT +- pan/bit: Add SELECT tests +- pan/bi: Fix RA wrt 16-bit swizzles +- pan/bi: Implement 16-bit COMBINE lowering +- nir: Move nir_lower_mediump_outputs from ir3 +- ir3: Use shared mediump output lowering +- pan/bi: Add bool->float opcodes +- pan/bi: Add CSEL.64 opcode +- pan/bi: Add some 8-bit compares +- pan/bi: Add 64-bit int compares +- pan/bi: Add FCMP.GL.v2f16 on ADD opcode +- pan/bi: Add CSEL.8 opcode +- pan/bi(t): Fix SELECT tests +- pan/bi: Deduplicate csel/cmp cond +- pan/bi: Remove bi_round_op +- pan/bi: Structify FMA FCMP +- pan/bi Strucitfy ADD FCMP 32 +- pan/bi: Structify FMA FCMP16 +- pan/bi: Structify ADD FCMP16 +- pan/bi: Structify FMA ICMP 32 +- pan/bi: Structify FMA ICMP 16 +- pan/bi: Structify ADD ICMP 32 +- pan/bi: Fix source mod testing for CMP +- pan/bi: Pack FMA 32 FCMP +- pan/bi: Factor out fp16 abs logic +- pan/bi: Pack fma.fcmp16 +- pan/bi: Relax double-abs condition +- pan/bit: Prepare condition evaluation for vectors +- pan/bit: Interpret CMP +- pan/bi: Add initial fcmp test +- pan/bi: Add bitwise modifiers +- pan/bi: Pack BI_BITWISE +- pan/bi: Handle iand/ior/ixor in NIR->BIR +- pan/bit: Interpret BI_BITWISE +- pan/bit: Add BITWISE test +- panfrost: Fix BO reference counting +- panfrost: Move Bifrost IR indexing to common +- pan/bi: Use common IR indices +- pan/mdg: Remove nir_alu_src_index +- pan/mdg: Use PAN_IS_REG +- pan/mdg: SSA_FIXED_MINIMUM already covered by PAN_IS_REG +- pan/mdg: Don't break SSA +- pan/mdg: Remove goofy 16-bit comment +- pan/mdg: Remove old hack +- pan/mdg: Set lower_flrp16 +- pan/bi: Share ALU type printing +- pan/mdg: Add type fields to IR +- pan/mdg: Track ALU src types +- pan/mdg: Track ALU dest type +- pan/mdg: Another goofy comment gone +- pan/mdg: Track a primary type for I/O +- pan/mdg: Denoise prints +- pan/mdg: Track v_mov type (force uint32 for now?) +- pan/mdg: Track texture types +- pan/mdg: Set texture full fields at pack time +- pan/mdg: Move sampler_type emission to pack time +- pan/mdg: Lower specials to 32-bit +- pan/mdg: Specialize swizzle to type +- pan/mdg: Always print the mask +- pan/mdg: Make some branch targets more explicit +- pan/mdg: Don't crash on unknown branch target +- pan/mdg: Pass through some types from scheduling +- pan/mdg: Move condense_writemask to disasm +- pan/mdg: Ensure fdot is scalar out in disasm +- pan/mdg: Replicate 16-bit swizzles +- lima/parser: Fix RSW depth test parsing +- lima/parser: Extend AUX0 findings +- lima/parser: Change value name in RSW parser +- lima/parser: Extend rsw parsing showing strings instead of numbers +- gitlab-ci: lima: Add flaky tests to the skips list +- gitlab-ci: Enable the lima job again +- gitlab-ci: Add add a set of lima flakes +- lima: Add etc1 support +- tracie: correct typo +- gitlab-ci: add missing popd to the build-deqp-vk.sh script +- gitlab-ci: build gfxreconstruct into the Vulkan testing container +- gitlab-ci: build VulkanTools into the Vulkan testing container +- gitlab-ci: Change devices format to +- gitlab-ci: Add gfxreconstruct traces support +- gitlab-ci: Add jobs to be able to test Vulkan +- gitlab-ci: Fix indentation and dangerous "\" in the last multiline + line +- gitlab-ci: Remove unneeded python3-pilkit dependency +- gitlab-ci: Sort packages to install alphabetically +- gitlab-ci: add python3-requests to the test-vk container +- gitlab-ci/traces: Add Vulkan sample entries for POLARIS10 +- gitlab-ci: Don't use buster-backports packages by default for + x86_test-vk +- gitlab-ci: add Wine, win64's apitrace and DXVK to the Vulkan testing + container +- gitlab-ci: add apitrace's DXGI traces support +- gitlab-ci: replay apitrace traces in headless mode +- gitlab-ci: add Wine and DXVK env variables to Vulkan's tracie runner +- gitlab-ci/traces: Add D3D11 sample entry for POLARIS10 +- gitlab-ci: Vulkan tracie runner to return last command exit code +- gitlab-ci: protect usage of shell variables with double quotes +- gitlab-ci: make explicit tracie is gitlab specific +- gitlab-ci: adapt query_traces_yaml to gitlab specific changes +- gitlab-ci: install winehq-stable to get 5.0 instead of 4.0 +- Revert "meson,ci: Disable sparse_array tests on windows" +- gitlab-ci: update tracie README after changes in main script +- gitlab-ci: create always the "results" directory with tracie +- gitlab-ci: correct tracie behavior with replay errors +- Revert "glx: convert glx_config_create_list to one big calloc" +- i965/vec4: Ignore swizzle of VGRF for use by var_range_end() +- intel/gen12+: Reserve 4KB of URB space per bank for Compute Engine +- intel/gen12+: Set way_size_per_bank to 4 +- compiler/nir: Add support for variable initialization from a pointer +- compiler/spirv: Add support for non-constant initializers +- Rename nir_lower_constant_initializers to + nir_lower_variable_initalizers +- spirv: Remove outdated SPIR-V decoration warnings +- nir: Lower returns correctly inside nested loops +- anv: increase minUniformBufferOffsetAlignment to 64 +- intel/compiler: fix alignment assert in nir_emit_intrinsic +- gallium/util: Fix leak in the live shader cache +- radv: Allow non-dedicated linear images and buffer. +- radv: Do not set SX DISABLE bits for RB+ with unused surfaces. +- radv: Optimize emitting index buffer changes. +- radv: Do not redundantly set the RB+ regs on pipeline switch. +- radeonsi: Fix compute copies for subsampled formats. +- amd/llvm: Fix divergent descriptor indexing. (v3) +- amd/llvm: Fix divergent descriptor regressions with radeonsi. +- radv: Store 64-bit availability bools if requested. +- radv: Consider maximum sample distances for entire grid. +- radv: Whitespace fixup. +- radv: Use correct buffer count with variable descriptor set sizes. +- winsys/amdgpu: Retrieve WC flags from imported buffers. +- drm-uapi,radv,radeonsi: Add amdgpu_drm.h header. +- vulkan/wsi: Add callback to set ownership of buffer. +- radv: Add WSI buffers to BO list only if they can be used. +- st/dri: Set next in template instead of after creation. (v2) +- radeonsi: Count planes for imported textures. +- radv: Use actual memory type count for setting app-visible bitset. +- radv: Stop using memory type indices. +- radv/winsys: Add function to get domains/flags from fd. +- radv: Determine memory type for import based on fd. +- radv: Expose 4G element texel buffers. +- radv: Fix implicit sync with recent allocation changes. +- radv: Extend tiling flags to 64-bit. +- radv: Provide a better error for permission issues with priorities. +- radv/winsys: Remove extra sizeof multiply. +- radv: Handle failing to create .cache dir. +- radv: Do not close fd -1 when NULL-winsys creation fails. +- radv: Implement vkGetSwapchainGrallocUsage2ANDROID. +- util/os_socket: Include unistd.h to fix build error +- radeonsi: Fix omitted flush when moving suballocated texture +- pan/midgard: Add an enum to describe the render targets +- pan/midgard: Make sure we pass the right RT id to + emit_fragment_store() +- pan/midgard: Lower bitfield extract to shifts +- pan/midgard: Don't check 'branch && branch->writeout' twice in + mir_schedule_alu() +- pan/midgard: Stop leaking instruction objects in mir_schedule_alu() +- panfrost: Fix the damage box clamping logic +- pan/midgard: Turn Z/S stores into zs_output_pan intrinsics +- pan/midgard: Add nir_intrinsic_store_zs_output_pan support +- panfrost: Z24 variants should be sampled as R32UI +- panfrost: Add the MALI_WRITES_{Z,S} flags +- panfrost: Set the MALI_WRITES_{Z,S} flags when needed +- Revert "panfrost: Z24 variants should be sampled as R32UI" +- panfrost: Pass the sampler view format when creating a tex descriptor +- panfrost: Assign primitive_size.pointer only if writes_point_size() + returns true +- panfrost: Add an helper to retrieve the currently active shader state +- panfrost: Move the batch stack size adjustment out of + panfrost_queue_draw() +- panfrost: Move viewport desc emission out of panfrost_emit_for_draw() +- panfrost: Move the const buf emission logic out of + panfrost_emit_for_draw() +- panfrost: Move shared mem desc emission out of panfrost_launch_grid() +- panfrost: Dissociate shader meta patching from the desc emission +- panfrost: Move panfrost_attach_vt_framebuffer() to pan_cmdstream.c +- panfrost: Stop using panfrost_emit_for_draw() for compute jobs +- panfrost: Simplify panfrost_emit_for_draw() and make it private +- panfrost: Add an helper to update the occclusion query part of a + tiler job desc +- panfrost: Add an helper to update the rasterizer part of a tiler job + desc +- panfrost: Prepare things to get rid of panfrost_shader_state.tripipe +- panfrost: Prepare shader_meta descriptors at emission time +- panfrost: Add a panfrost_sampler_desc_init() helper +- panfrost: Move sampler/tex descs emission helpers to pan_cmdstream.c +- panfrost: Add an helper to emit a pair of vertex/tiler jobs +- panfrost: Drop initial mali_attr_meta.src_offset assignment +- panfrost: Ignore BO start addr when adjusting src_offset +- panfrost: Prepare attribute for builtins at state creation time +- panfrost: Emit attribute descriptors after patching the templates +- panfrost: Move the mali_attr.src_offset adjustment to a sub-function +- panfrost: Rename panfrost_stage_attributes() +- panfrost: Move streamout offset update out of panfrost_draw_vbo() +- panfrost: Move vertex/tiler payload initialization out of + panfrost_draw_vbo() +- panfrost: Inline panfrost_queue_draw() and panfrost_emit_for_draw() +- panfrost: Move panfrost_emit_vertex_data() to pan_cmdstream.c +- panfrost: Move panfrost_emit_varying_descriptor() to pan_cmdstream.c +- panfrost: Re-init the VT payloads at draw/launch_grid() time +- panfrost: Use ctx->active_prim in panfrost_writes_point_size() +- panfrost: Get rid of ctx->payloads[] +- vtn/opencl: add rint-support +- turnip: Promote tu_cs_get_size/is_empty to header +- turnip: Execute main cs for secondary command buffers +- turnip: Advertise 8 bit subpixel precision +- ir3: Disable copy prop for immediate ldlw offsets +- turnip: Set has_gs in ir3_shader_key +- turnip: Emit geometry shader obj and related consts +- turnip: Configure VPC for geometry shaders +- turnip: Configure VFD_CONTROL with gsheader and primitiveid +- turnip: Set up REG_A6XX_SP_GS_CONFIG +- turnip: Selectively configure GRAS_LAYER_CNTL +- turnip: Update maxGeometryShaderInvocations to match blob +- turnip: Populate tu_pipeline.active_stages +- turnip: Enable geometry shaders for CP_DRAWs +- turnip: Enable geometryShader device feature +- turnip: Correctly set layer stride for 3D images +- turnip: Emit geometry shader descriptor consts +- freedreno/turnip: Update GRAS_LAYER_CNTL to GRAS_MAX_LAYER_INDEX +- anv: Advertise VK_KHR_shader_non_semantic_info +- radv: Advertise VK_KHR_shader_non_semantic_info +- intel/gen12: Take into account opcode when decoding SWSB +- spirv: Be consistent when checking for Shader/Kernel +- anv: Use intel_debug_flag_for_shader_stage() +- anv: Add pipe_state_for_stage() helper +- nir/builder: Add nir_scoped_memory_barrier() +- nir: Add the alias NIR_MEMORY_ACQ_REL +- nir/tests: Use nir_scoped_memory_barrier() helper +- nir, intel: Move use_scoped_memory_barrier to nir_options +- anv: Remove unused field xfb_used from anv_pipeline +- anv: Remove unused field \`urb.total_size\` +- nir: Don't skip a bit in nir_memory_semantics +- nir: Reorder nir_scopes so wider scope has larger numeric value +- nir: Add pass to combine adjacent scoped memory barriers +- intel/fs: Combine adjacent memory barriers +- anv: Add a new enum to identify the pipeline type +- anv: Use pipeline type to decide whether or not lower multiview +- anv: Use a dynamic array for storing executables in pipeline +- anv: Keep the shader stage in anv_shader_bin +- anv: Pass the right pipe_state to flush_descriptor_sets() +- anv: Remove redundant check in flush_descriptor_sets() helpers +- anv: Decouple flush_descriptor_sets() helpers from pipeline struct +- anv: Decouple flush_descriptor_sets() from pipeline struct +- anv: Use a separate field in the pipeline for compute shader +- anv: Split graphics and compute bits from anv_pipeline +- anv: Reduce compute pipeline batch_data size +- anv: Remove duplicate code in anv_cmd_buffer_bind_descriptor_set +- intel/blorp: Plumb the stage through blorp upload_shader +- mesa/main: Fix overflow in validation of DispatchComputeGroupSizeARB +- nir: Add per_view attribute to nir_variable +- intel/gen12: Add XML description for 3DSTATE_PRIMITIVE_REPLICATION +- intel/fs: Allow multiple slots for position +- anv/gen12: Lower VK_KHR_multiview using Primitive Replication +- intel/compiler: Replace cs_prog_data->push.total with a helper +- anv: Stop using cs_prog_data->threads +- iris: Stop using cs_prog_data->threads +- intel/compiler: Remove cs_prog_data->threads +- intel/fs,vec4: Properly account SENDs in IVB memory fence +- spirv: Fix propagation of OpVariable access flags +- spirv: Handle instruction aliases in vtn_gather_types +- spirv: Update the headers from latest Khronos master +- intel/fs: Allow FS_OPCODE_SCHEDULING_FENCE stall on registers +- intel/fs,vec4: Pull stall logic for memory fences up into the IR +- intel/fs: Only stall after sending all memory fence messages +- i965: Use correct constant for max_variable_local_size +- anv: Drop unused anv_image_get_surface_for_aspect_mask() +- anv: Rename param make_surface::dev to device +- anv: Delete anv_image::ccs_e_compatible +- anv: Clarify behavior of anv_image_aspect_to_plane() +- anv: Respect ISL_SURF_USAGE_DISABLE_AUX_BIT in make_surface() +- turnip: Add magic register values to tu_physical_device +- turnip: Add a618 support +- anv: Drop anv_image.c:get_surface() +- anv: Add anv_image_plane_needs_shadow_surface() (v2) +- anv: Refactor creation of aux surfaces (v2) +- anv: Flatten the logic add_aux_surface_if_supported (v3) +- anv: Use isl_drm_modifier_get_default_aux_state() +- egl/android: require ANDROID_native_fence_sync for buffer age +- egl/android: enable/disable KHR_partial_update correctly +- vc4: fix vc4_yuv_blit overwriting fragment constant buffer slot 0 +- vc4: Fix query_dmabuf_modifiers mis-reporting external_only property +- iris: Fix import sync-file into syncobj +- etnaviv: enable texture upload memory throttling +- etnaviv: update headers from rnndb +- etnaviv: fix alpha test on GC3000 +- etnaviv: add etna_constbuf_state object +- etnaviv: ask kernel for max number of supported varyings +- etnaviv: update headers from rnndb +- etnaviv: increase number of supported varyings to 16 +- etnaviv: implement emit_string_marker +- etnaviv: get rid of etna_spec in etna_context +- etnaviv: enable shareable shaders +- freedreno: calculate modified bit mask only once +- freedreno: simplify fd_set_shader_buffers(..) +- freedreno: ssbo: keep track if a buffer gets written +- freedreno: ssbo: mark resource read or written depending on usage +- etnaviv: get rid of SE_CLIP_\* +- etnaviv: rework clippling calculation to be a derived state +- etnaviv: do the left shift by 16 at emit time +- etnaviv: get rid of struct compiled_scissor_state +- etnaviv: s/scissor_s/scissor +- etnaviv: compiled_framebuffer_state: get rid of SE_SCISSOR_\* +- etnaviv: rename hw queries to acc queries +- etnaviv: rework etna_acc_sample_provider +- etnaviv: explicitly call resource_written(..) +- etnaviv: reset no_wait_cnt after triggered flush +- etnaviv: rework wait/flush logic +- etnaviv: extend acc query provider with supports(..) function +- etnaviv: make use of a fixed size array to track of all acc query + provider +- etnaviv: extend result(..) to return if data is ready +- etnaviv: extend acc sample provide with an allocate(..) +- etnaviv: move generic perfmon functionality into own file +- etnaviv: convert perfmon queries to acc queries +- etnaviv: drop redundant calls to etna_acc_query_suspend(..) +- etnaviv: change begin_query(..) to a void function +- etnaviv: remove the "active" member of queries +- etnaviv: anisotropic filtering is supported starting with HALTI0 +- etnaviv: update headers from rnndb +- etnaviv: add anisotropic filter support +- docs/features: mark GL_ARB_texture_filter_anisotropic as done for + etnaviv +- etnaviv: drop default state for FE_HALTI5_ID_CONFIG +- etnaviv: call util_blitter_save_fragment_constant_buffer_slot(..) +- etnaviv: support for using generic blit path +- ci: bare-metal: power down device after tests +- etnaviv: fix SAMP_ANISOTROPY register value +- etnaviv: do not use int filter when anisotropic filtering is used +- radv: use util_float_to_half_rtz +- egl/wayland: Fix zwp_linux_dmabuf usage +- freedreno: Fix CP_COND_REG_EXEC bit positions +- freedreno: Add CP_REG_WRITE documentation +- freedreno: Fix CP_COND_EXEC +- tu: Move vsc_data and vsc_data2 allocation into the device +- tu: Don't emit initial render target state in tile_load_ib +- tu: Properly set UBWC flags in RB_RENDER_CNTL +- tu/blit: Support blits in secondary cmdstreams +- tu: Support multisample image clears +- tu: Disable linear depth attachments +- tu: Sysmem rendering +- tu: Add helper for CP_COND_REG_EXEC +- tu: Handle vkCmdClearAttachments() with sysmem +- tu: Support resolve ops with sysmem rendering +- tu: Support input attachments with sysmem +- tu: Force sysmem with mipmapped non-aligned linear stores +- tu: Rewrite border color handling +- lima/gpir: Make lima_gpir_node_insert_child() useful +- lima/gpir: Optimize conditional break/continue +- lima/gpir: Optimize nots created from branch lowering +- tu: Fix border color with compute shaders +- freedreno/fdl: Add base_align +- tu: Return the correct alignment for images +- freedreno: Cleanup event names +- freedreno: Rename RB_DONE_TS +- tu: Dump out shader assembly when requested +- tu: ir3: Emit push constants directly +- freedreno/a6xx: Add UBO size field +- freedreno/a6xx: Add registers for the bindless model +- ir3: Add bindless instruction encoding +- ir3: Plumb through support for a1.x +- ir3: Also don't propagate immediate offset with LDC +- ir3: LDC also has a destination +- ir3: Plumb through bindless support +- ir3: Rewrite UBO push analysis to support bindless +- tu: Switch to the bindless descriptor model +- tu: Emit CP_LOAD_STATE6 for descriptors +- tu: Add missing code for immutable samplers +- tu: Implement descriptor set update templates +- ir3: Fix txs with bindless +- ir3: Fix LDC offset units +- ir3: Handle load_ubo_ir3 when promoting to constants +- tu: Align GMEM resolve blit scissor +- tu: Use tu_cs_add_entries() with non-render-pass secondaries +- ir3/ra: Fix off-by-one issues with live-range extension +- freedreno/a6xx: Expand various varying-count bitfields +- tu: Fix the advertised maxFragmentInputComponents +- ir3: Don't double-insert the first block +- ir3: Fix bug with shaders that only exit via discard +- freedreno/a6xx: Document PrimID passthrough registers +- ir3: Skip missing VS outputs in VS out map when linking +- tu: Implement PrimID passthrough +- freedreno/a6xx: Implement PrimID passthrough +- st/nir: Fix assigning PointCoord location with !PIPE_CAP_TEXCOORD +- ir3: Remove VARYING_SLOT_PNTC remapping hack +- tu: Don't invert point coords +- intel/tools/aubinator_error_decode: read HW Context before other + batches +- intel/tools/aubinator_error_decode: Decode ring buffers from HEAD to + TAIL +- util/sparse_array: don't stomp head's counter on pop operations +- intel/fs: Update location of Render Target Array Index for gen12 +- anv,iris: Fix input vertex max for tcs on gen12 +- anv/gen11+: Disable object level preemption +- aco: fix image_atomic_cmp_swap +- nir: gather info whether a shader uses demote_to_helper +- nir: add pass to lower discard() to demote() +- amd/llvm: implement nir_intrinsic_demote(_if) and + nir_intrinsic_is_helper_invocation +- radeonsi: lower discard to demote when FS_CORRECT_DERIVS_AFTER_KILL + is enabled +- radv: use nir_lower_discard_to_demote to work around game bugs +- amd: join emit_kill() from radv and radeonsi in ac_nir_to_llvm +- nir: fix unpack_64_4x16 in lower_alu_to_scalar() +- aco: add comparison operators for PhysReg +- aco: add sub-dword regclasses +- aco: refactor regClass setup for subdword VGPRs +- aco: validate p_create_vector with subdword elements properly +- aco: validate register alignment of subdword operands and definitions +- aco: validate uninitialized operands +- aco: validate RA of subdword assignments +- aco: print subdword registers +- aco: fix Temp and assignment of renamed operands during RA +- aco: remove unnecessary reg_file.fill() operation in + get_reg_create_vector() +- aco: add notion of subdword registers to register allocator +- aco: create helper function to collect variables from register area +- aco: adapt register allocation for subdword registers +- aco: align subdword registers during RA when necessary +- aco: small refactoring of shuffle code lowering +- aco: add builder function for subdword copy() +- aco: lower subdword shuffles correctly. +- aco: don't propagate SGPRs into subdword PSEUDO instructions +- aco: don't assume split_vector(create_vector) has the same number of + elements when optimizing +- aco: don't vectorize 8/16bit load/store_ssbo +- aco: add missing conversion operations for small bitsizes +- aco: add byte_align_scalar() & trim_subdword_vector() helper + functions +- aco: prepare helper functions for subdword handling +- aco: implement vec2/3/4 with subdword operands +- aco: implement storagePushConstant8 & storagePushConstant16 +- aco: implement 8bit/16bit load_buffer +- aco: implement 8bit/16bit store_ssbo +- aco: use MUBUF to load subdword SSBO +- aco: guarantee that Temp fits in 4 bytes +- aco: add explicit padding for all Instruction sub-structs +- aco: improve hashing for value numbering +- aco: improve register assignment when live-range splits are necessary +- aco: replace assignment hashmap by std::vector in register allocation +- aco: during RA only insert into renames table if a variable got + renamed +- aco: improve speed of live_var_analysis +- aco: refactor try_remove_trivial_phi() in RA +- aco: change some std::map to std::unordered_map in + register_allocation +- aco: change live_out variables to std::unordered_set +- aco: move all needed helper containers to ra_ctx +- aco: RA - move all std::function objects into proper functions +- aco: setup subdword regclasses for ssa_undef & load_const +- aco: ensure correct bit representation of subdword constants +- aco: don't constant-propagate into subdword PSEUDO instructions +- aco: lower subdword phis with SGPR operands +- aco: rename aco_lower_bool_phis() -> aco_lower_phis() +- aco: make some reg_file helpers private and fix their uses +- aco: fix p_extract_vector optimization in presence of unequally sized + vector operands +- aco: use v_subrev_f32 for fsub with an sgpr operand in src1 +- aco: fix 64bit fsub +- aco: move src1 to vgpr instead of using VOP3 for VOP2 instructions + during isel +- aco: simplify operand handling in RA +- aco: refactor get_reg() to take Temp instead of RegClass +- aco: refactor get_reg() to also handle affinities +- aco: create pseudo dummy instruction in RA to be used for live-range + splits +- aco: create and use DefInfo struct in RA +- aco: use DefInfo in more places to simplify RA +- aco: move attempt to find strided register into get_reg_simple() +- aco: allocate full register for subdword definitions if HW doesn't + support it +- aco: don't create vector affinities for operands which are not killed + or are duplicates +- aco: refactor get_reg_simple() to return early on exact matches +- aco: stop get_reg_simple after reaching max_used_gpr +- aco: try to always find a register with stride for even sizes +- aco: use upper part of gap in register file if it is beneficial for + striding +- aco: coalesce v_mad's accumulator with definition's affinities +- aco: either copy-propagate or inline create_vector operands +- Revert "gitlab-ci: disable panfrost runners" +- egl/wayland: Don't invalidate buffers on no-op resize +- util/test: Use MAX_PATH on Windows +- CI: Add native Windows VS2019 build +- CI: Windows: Fix Docker tag argument inversion +- CI: Disable Panfrost Mali-T820 jobs +- CI: Avoid htz4 runner for VS2019 +- meson: Add VS 4624 warning exclusion to remove piles of LLVM warnings +- CI: Re-enable Windows VS2019 builds +- EGL: Add eglSetDamageRegionKHR to GLVND dispatch list +- meson: Make shared-llvm into a tri-state boolean +- CI: Disable Windows/VS2019 builds +- Revert "CI: Disable Windows/VS2019 builds" +- ci/windows: Make Chocolatey installs more reliable +- CI: Disable Lima jobs due to lab unhealthiness +- i965: Do not set front_buffer_dirty if there is no front buffer +- st/mesa: Handle the rest renderbuffer formats from OSMesa +- osmesa/tests: Cover OSMESA_RGB GL_UNSIGNED_BYTE case +- st/nir: Unify inputs_read/outputs_written before serializing NIR +- brw_nir: Cast bitshift to unsigned +- brw_fs: Avoid zero size vla +- intel/compiler: Do not qsort zero sized array +- intel/bufmgr: Cast bitshift to unsigned +- glsl/blob: Do not call memcpy if there is nothing to copy +- iris: Do not dereference nullptr with pipe_reference +- i965: Do not generate D16 B5G6R5_UNORM configs on gen < 8 +- intel/tools: Fix compilation with UBSan +- glsl: do not crash if string literal is used outside of + #include/#line +- st/mesa: Fix signed integer overflow when using + util_throttle_memory_usage +- intel/aub_viewer: Fix format specifier for uint64_t +- nir: Fix breakage of foreach_list_typed_safe assumptions in loop + unrolling +- anv: Do not sample from 3d depth image with HiZ +- glsl/list: Fix undefined behaviour of foreach_\* macros +- st/mesa: Update shader info of ffvp/ARB_vp after translation to NIR +- st/mesa: Re-assign vs in locations after updating nir info for + ffvp/ARB_vp +- spirv: Expand workaround for OpControlBarrier on old GLSLang +- st/mesa: Treat vertex inputs absent in inputMapping as zero in + mesa_to_tgsi +- iris/bufmgr: Check if iris_bo_gem_mmap failed +- i965: Fix out-of-bounds access to brw_stage_state::surf_offset +- anv: Translate relative timeout to absolute when calling + anv_timelines_wait +- anv: Fix deadlock in anv_timelines_wait +- meson: Disable GCC's dead store elimination for memory zeroing custom + new +- mesa: Fix double-lock of Shared->FrameBuffers and usage of wrong + mutex +- intel/fs: Work around dual-source blending hangs in combination with + SIMD16 +- llvmpipe/query: add support for indexed queries +- gallivm/swr: add stream_id to geom epilogue emit +- gallivm/nir: add support for multiple vertex streams +- draw: change geom shader output to an array of outputs. +- draw/gs: track emitted prims + verts per stream. +- draw: emit multiple streams to streamout. +- draw: don't emit vertex to streams with no outputs +- llvmpipe: advertise 4 vertex streams +- gallivm/s390: fix pass init order on s390 with llvm 8 (v2) +- ci: bump debian image and change llvm deps to 8 +- dri: add another get shm variant. +- glx/drisw: add getImageShm2 path +- glx/drisw: return false if shmid == -1 +- glx/drisw: fix shm put image fallback +- gallivm/tgsi: fix stream id regression +- gallivm/nir: fix integer divide SIGFPE +- gallivm/nir: handle mod 0 better. +- gallium/auxiliary: add the microsoft tessellator and a pipe wrapper. +- gallivm/nir: split out 64-bit splitting code +- gallivm/nir: add support for tess system values +- gallivm/nir: align store_var param order with load_var +- gallivm/tgsi/swr: add mask vec to the tcs store +- gallivm/nir: add tessellation i/o support. +- draw: add JIT context/functions for tess stages. +- draw: add main tessellation code +- draw: hook up final bits of tessellation +- gallium/nir/tgsi: only scan fragment shader inputs for usage_mask +- llvmpipe: add support for tessellation shaders +- gallivm/tessellator: use private functions for min/max to avoid + namespace issues +- gallium: fix build with latest meson and gcc10 +- gallivm/s3tc: split out dxt5 alpha code +- gallivm: add support for rgtc/latc fetches. +- gallium/llvmpipe: add an optimised 32-bit memset +- gallivm/rgtc: fix the truncation to 8-bit +- gallivm/rgtc: enable fast path for snorm types. +- Revert "gallivm: disable rgtc/latc SNORM accellerated fetches" +- llvmpipe: fixup context leaks. +- draw: collect tessellation invocations statistics +- llvmpipe: report tessellation shader statistics. +- llvmpipe/query: fix transform feedback overflow any queries. +- gallivm: fix left over shader vote debug +- gallivm/nir: lower implicit lod to tex. +- gallivm/draw: calloc prim id toavoid undef +- llvmpipe: fix no tokens detections. +- draw: fix tessellation stats query +- llvmpipe/setup: move line stats collection earlier. +- draw/cull: run pipeline for culled points. +- draw: fix user culling pipeline order. (v2) +- u_blitter: fix stencil blitting +- draw: free the NIR IR. +- draw/tess: free the NIR +- llvmpipe/nir: free the nir shader +- nir/linking: fix issue with two compact variables in a row. (v2) +- gallivm/nir: fix image store conversions +- gallivm/nir: add helper invocation support +- util/indirect: handle stride less than number of parameters. +- llvmpipe: bump max images to 16 +- llvmpipe: fix ssbo alignment +- draw/tess: fix TES patch vertices in. +- llvmpipe: fix d32 unorm depth conversions. +- llvmpipe/setup: add point size clamping +- llvmpipe: enable stencil only formats. (v2) +- llvmpipe: clamp color storage for integer types. +- gallivm: fix stencil border +- vulkan: add initial device selection layer. (v6.1) +- ci: add llvmpipe paths to virgl rules +- draw/tess: free tessellation control shader i/o memory. +- llvmpipo/nir: free compute shader NIR +- llvmpipe: compute shaders work better with all the threads. +- egl/android: set window usage flags +- gitlab: add bug report template +- meson: fix debug build on Android +- radv: Filter extensions not whitelisted for Android +- zink. Added storage CISto descriptor pool. Added storage in + descriptor pool for combined image samplers as well as uniform + buffers. Stops some shaders from running through a pools storage + faster than zinks internal tracking. +- zink: zero out zink_render_pass_state +- docs/release-calendar: 20.0.0-rc1 has been released +- docs: Mark 20.0-rc2 as done +- docs: Add release notes for 19.3.4 +- docs: Add SHA256 sum for 19.3.4 +- docs: Mark 19.3.4 as done +- docs: Mark 20.0.0-rc3 as done +- Docs: Add 20.0.0 release notes +- docs: Update index, relnotes, and release-calendar for 20.0 +- docs: Update stable process around using fixes: and gitlab +- docs/submittingpatches: Fix confusing typo + missing pronoun +- docs: Update release notes with current process +- bin/post_version.py: Update the release calendar as well +- bin/post_version.py: Pretty print the html +- bin/post_version.py: Make the git commit as well. +- docs: update releasing to cover updated post_version.py +- docs: add relnotes for 20.0.1 +- docs: Add sha256sums for 20.0.1 +- docs: update news, calendar, and link release notes for 20.0.1 +- Docs: Add release notes for 20.0.2 +- docs/relnotes: Add sha256 sums for 20.0.2 +- docs: update calendar, add news item, and link releases notes for + 20.0.2 +- docs/release-calendar: Add calendar for 20.1 Release candidates +- bin/gen_release_notes.py: Fix version detection for .0 release +- bin/pick-ui: Add a new maintainer script for picking patches +- replace \_mesa_is_pow_two with util_is_power_of_two_\* +- replace \_mesa_next_pow_two_\* with util_next_power_of_two_\* +- replace \_mesa_logbase2 with util_logbase2 +- replace LOG2 with util_fast_log2 +- u_math: add x86 optimized version of ifloor +- replace IFLOOR with util_ifloor +- Replace IROUND_POS with \_mesa_roundevenf +- mesa/main: remove unused IROUNDD +- replace IROUND with util functions +- move windows strtok_r define to u_string +- Replace IS_INF_OR_NAN with util_is_inf_or_nan +- replace malloc macros in imports.h with u_memory.h versions +- util: Add an aligned realloc function +- replace imports memory functions with utils memory functions +- mesa|mapi: replace \_mesa_[v]snprintf with [v]snprintf +- mesa: move ADD_POINTERS to macros.h +- dri/nouveau: replace assert with unreachable +- remove final imports.h and imports.c bits +- meson: update llvm dependency logic for meson 0.54.0 +- docs: Add relnotes for 20.0.5 +- docs: Add sha256 sums for 20.0.5 +- docs: update calendar, add news item, and link releases notes for + 20.0.5 +- mesa: Follow OpenGL conversion rules for values that exceed storage + size +- tests: Make tests aware of meson test wrapper +- radv/sqtt: fix RADV_THREAD_TRACE_BUFFER_SIZE spelling +- turnip/pipeline: Don't assume tu_shader is a valid object +- turnip: Instance can be NULL resolving 'GetInstanceProcAddr' entry + point +- anv/radv: Resolving 'GetInstanceProcAddr' should not require a valid + instance +- docs: fix typo in v20 release notes +- spirv2nir: print nir shader if translation succed +- spirv2nir: Add kernel spirv support +- docs/features: Update virgl OpenGL 4.5 features GL_ARB_clip_control + and GL_KHR_robustness are now expose in the guest. +- meson: glx: drop with_glx == dri check +- glx: set the loader_logger early and for everyone +- egl/drm: reinstate (kms_)swrast support +- Revert "egl/dri2: Don't dlclose() the driver on + dri2_load_driver_common failure" +- loader: use a maximum of 64 drmDevices +- loader: simplify loader_get_user_preferred_fd() +- loader: simplify codeflow in drm_get_pci_id_for_fd +- loader: move "using driver..." message to + loader_get_kernel_driver_name +- loader: fallback to kernel name, if PCI fails +- glx: omit loader_loader() for macOS +- egl: simplify client/platform extension handling +- Expose EGL_KHR_platform_\* when EXT is supported +- gallium/osmesa: Fix a typo in the unit test's test names. +- gallium/osmesa: Fix MakeCurrent of non-8888 contexts. +- gallium/osmesa: Fill out other format tests. +- gallium/osmesa: Try to fix the test for big-endian. +- util: Make helper functions for pack/unpacking pixel rows. +- mesa/st: Use direct util_format_pack/unpack instead of u_tile. +- gallium/util: Remove pipe_get_tile_z/put_tile_z. +- softpipe: Drop the raw_to\* part of the tile cache interface. +- softpipe: Refactor pipe_get/put_tile_rgba_\* paths. +- gallium: Add and use a helper for packing uc from a color_union. +- gallium: Refactor some single-pixel util_format_read/writes. +- util: Drop unpacking from int signed to unsigned and vice versa. +- freedreno: Move the layout debug under FD_MESA_DEBUG=layout. +- freedreno: Include the layer size in layout debug. +- freedreno: Rename the UBWC layer size field and store it as bytes. +- freedreno/a6xx: Disable the core layer-size setup. +- freedreno: Swap the whole resource layout in shadowing. +- freedreno: Blit all array levels when uncompressing UBWC. +- freedreno: Disable UBWC on Z24S8 if not TEXTURE_2D. +- freedreno: Allow UBWC on textures with multiple mipmap levels. +- mesa: Clean up some endianness adapters for shader image formats. +- intel/isl: Move iris's pipe-to-isl format function to isl. +- glsl,nir: Switch the enum representing shader image formats to + PIPE_FORMAT. +- mesa/st: Move the SYSTEM_VALUE -> TGSI_SEMANTIC map to + tgsi_from_mesa. +- nouveau: Reuse tgsi_get_sysval_semantic(). +- nouveau: reuse tgsi_get_gl_frag_result_semantic(). +- nouveau: Reuse tgsi_get_gl_varying_semantic(). +- u_tile: Skip the packed temporary and just store tiles directly. +- ci: Disable a bunch of tests on freedreno a630. +- ci: Bump the GLES CTS version to 3.2.6.1. +- Revert "gallium: Fix big-endian addressing of non-bitmask array + formats." +- ci: Extend the a630 flake list to reduce spurious failures. +- radv: Squelch possibly-undefined warning +- llvmpipe: Fix real uninitialized use of "atype" for SEMANTIC_FACE +- llvmpipe: Silence "possibly uninitialized value" warning for + ssbo_limit. +- llvmpipe: Silence uninitialized variable warning about "chan" +- llvmpipe: Fix warning about uninitialized "op" in the NIR path. +- llvmpipe: Silence uninitialized variable warning about "vals" +- llvmpipe: Silence uninitialized variable warning about "scissor" +- llvmpipe: Fix another uninitialized value warning, on init_val. +- gallium: Only define PIPE_ALIGNSTACK on x86. +- ci: prepare-artifacts: Make the indent here match previously in the + file +- ci: Make sure that we have a proper shell prompt for LAVA. +- ci: Make LAVA job fails emit the full list of unexpected test + results. +- ci: Document how LAVA runners work. +- ci: Don't bother generating deqp junit results since we don't present + it. +- ci: Remove a useless filtering of the lava logs. +- nir: Rename gl_nir_lower_bindless_images.c in preparation for + extending it. +- nir: Make image lowering optionally handle the !bindless case as + well. +- gallium: Add a cap for enabling lowering of image load/store + intrinsics. +- v3d: Ask the state tracker to lower image accesses off of derefs. +- glsl: Factor out the sampler dim coordinate components switch + statement. +- spirv_to_nir: Reuse glsl_sampler_dim_coordinate_components(). +- freedreno/ir3: Reuse glsl_get_sampler_dim_coordinate_components() in + tex_info. +- tgsi_to_nir: Reuse glsl_get_sampler_dim_coordinate_components(). +- prog_to_nir: Reuse glsl_get_sampler_dim_coordinate_components(). +- freedreno/ir3: Fix the arg to + ir3_get_num_components_for_image_format() +- nir: Move intel's intrinsic_image_coordinate_components() to core + nir. +- freedreno: Switch to using lowered image intrinsics. +- ci: Blacklist another freedreno flaky test. +- meson: Disable bison's -Wdeprecated since we still support old bison. +- turnip: Fix compiler warning about casting a nondispatchable handle. +- freedreno/computerator: Fix defined-but-not-used warnings from + lex/yacc. +- ci: Remove LLVM from ARM test drivers. +- ci: Stop disabling ACPI in the LAVA arm64 kernel build. +- ci: Shrink the arm64 kernel build a bit. +- ci: Include db410c support in the ARM container. +- aco: Fix signed-vs-unsigned warning. +- ci: Enable -Werror on meson-vulkan and meson-testing. +- ci: Switch testing on db410c over to LAVA. +- ci: Add a disabled-by-default job for GLES3 testing on db410c. +- ci: Flip db410c back to docker mode. +- ci: Print the renderer/version that our dEQP invocation is using. +- ci: Fix installation of firmware for db410c's nic. +- ci: Make a simple little bare-metal fastboot mode for db410c. +- glsl/tests: Catch mkdir errors to help explain when they happen. +- glsl/tests: Fix waiting for disk_cache_put() to finish. +- ci: Update the ci-templates commit. +- ci: Enable ccache in the container builds. +- ci: Enable ccaching of CMake builds as well. +- ci: Enable testing GLES2-3 on a530 (Dragonboard 820c). +- freedreno/a5xx: Fix min-vs-mag filtering decisions on non-mipmap tex. +- gallium/util: Switch util_float_to_half to \_mesa_float_to_half()'s + impl. +- ci: Ban the recent popular freedreno a630 flakes. +- ci: Disable tests that showed intermittent fails on a530 in day 1. +- ci: Only run the freedreno baremetal tests when freedreno/core + changes. +- freedreno: Switch to exposing only half-integer pixel centers. +- ci: Move db820c and db410c's gles3 tests to manual, like radv did. +- glsl: Restore the IsES flag on the shader when reading from cache. +- ci: Ban the recent popular freedreno a630 intermittent failure. +- freedreno: Remove always-true return from per-gen begin_query. +- freedreno: Remove the "active" member of queries. +- freedreno: Fix acc query handling in the presence of batch + reordering. +- freedreno: Associate the acc query bo with the batch. +- freedreno: Count blits in GL_TIME_ELAPSED and perf counter queries. +- freedreno/a6xx: Fix timestamp queries. +- freedreno: Rename "is_blit" to "is_discard_blit" +- freedreno: Fix detection of being in a blit for acc queries. +- freedreno: Work around UBWC flakiness. +- freedreno: Drop an unnecessary include marked "this should go away" +- freedreno/turnip: Use the NIR info to decide if we need helper + invocations. +- loader: Warn when we fail to open a device node due to permissions. +- ci: Consistently use -j4 across x86 build jobs and -j8 on ARM. +- freedreno/a6xx: Sink the per-level size temps inside the loop. +- freedreno/a6xx: Remove the "aligned_height" temporary. +- freedreno/a6xx: Drop the "alignment" layout temporary. +- freedreno: Add the outline of a test for a6xx texture layout. +- freedreno/a6xx: Set a level's pitch based on minified level0 pitch, + not width0. +- freedreno: Fix leak of binning shader variants. +- freedreno/ir3: Stop doing b2n on the SEL condition. +- freedreno/ir3: CSE the up/downconversion of SEL's cond's size. +- freedreno/a5xx+: Skip compiling the old gmem blit programs. +- freedreno/drm-shim: Add support for faking other adreno chips. +- freedreno/ir3: Drop handling FRAG_RESULT_DEPTH writing to .z +- freedreno: Introduce a "cpp_shift" value for cpp divs/muls. +- freedreno: Make the slice pitch be bytes, not pixels. +- drm-shim: Let the driver choose to overwrite the first render node. +- nir/lower_two_sided_color: Fix picking of new driver location. +- nir/lower_clip: Fix picking of unused driver locations. +- gallium: Fix setup of pstipple frag coord var. +- freedreno/ir3: Fix driver_location of the added vertex_flags varying. +- freedreno/ir3: Fix sizing of the inputs/outputs array. +- vc4: Use NIR shader's num_outputs for generating our new output. +- ci: Drop redundant freedreno stage specification. +- ci: Enable GLES3 testing on db410c/db820c (freedreno a306 and a530). +- freedreno: Fix derivatives without texturing on a3xx-a5xx. +- ci: Enable GLES 3.1 testing on db820c (a530). +- freedreno/ir3: Fix the disasm of half-float STG dests. +- freedreno/ir3: Print a space after nop counts, like qcom's disasm. +- freedreno/ir3: Add a unit test for our disassembler. +- freedreno/ir3: Convert remaining disasm src prints to reginfo. +- freedreno/ir3: Refactor out print_reg_src(). +- freedreno/ir3: Add support for disasm of cat2 float32 immediates. +- ci: Enable --compact-display false on all dEQP runs. +- ci: Add sanity checking that dEQP gets the expected GL_RENDERER. +- freedreno: Fix calculation of the const buffer cmdstream size. +- ci: Allow namespacing of dEQP run results files. +- ci: Clean up some excessive use of pipes in dEQP results processing. +- ci/freedreno: Add a test run of a few driver options. +- util/ra: Sanity check that the driver selected a valid reg. +- util/ra: Sanity check that we're adding a valid reg to a class. +- util/ra: Use util_dynarray for the adjacency list. +- util/ra: Use util_dynarray for handling the conflict lists. +- util/ra: Improve ra_set_finalize() performance. +- VERSION: bump after 20.0 branch point +- egl: put full path to libEGL_mesa.so in GLVND json +- gitlab-ci: disable a630 tests as mesa-cheza is down +- util/os_socket: fix header unavailable on windows +- freedreno/perfcntrs: fix fd leak +- dri: delete gen-symbol-redefs.py +- util/disk_cache: check for write() failure in the zstd path +- meson: don't bother trying \`python2\` +- Revert "egl: put full path to libEGL_mesa.so in GLVND json" +- egl: directly access static members instead of using + \_egl{Get,Set}ConfigKey() +- meson: explicitly disallow unsupported build directory layout +- docs: fix typos in the release docs +- bin/gen_release_notes.py: fix commit list command +- gen_release_notes: fix vulkan version reported +- docs/relnotes/19.3: fix vulkan version reported +- docs/relnotes/20.0: fix vulkan version reported +- Revert "docs/relnotes/19.3: fix vulkan version reported" +- docs: trivial fix for html structure +- docs/releasing: add missing tags +- docs: add release notes for 19.3.5 +- docs: update calendar, add news item, and link releases notes for + 19.3.5 +- vulkan/wsi: fix cleanup when dup() fails +- gen_release_notes: fix version in "you should wait" message +- gen_release_notes: resolve ambiguity by renaming \`version\` to + \`previous_version\` and \`next_version\` to \`this_version\` +- meson: use existing variables in inc_common +- meson: inline \`inc_common\` +- vulkan: drop unused include directories +- intel: drop unused include directories +- scons: prune unused Makefile.sources +- docs: add release notes for 20.0.3 +- docs/relnotes: add sha256sum for 20.0.3 +- docs: update calendar, add news item, and link releases notes for + 20.0.3 +- docs: add release notes for 20.0.4 +- docs/relnotes: add sha256sum for 20.0.4 +- docs: update calendar, add news item, and link releases notes for + 20.0.4 +- glx: fix 630 times -Wlto-type-mismatch when building with LTO enabled +- glx: use anonymous namespace to avoid -Wodr issues when building with + LTO enabled +- pick-ui: auto-scroll the feedback window +- pick-ui: compute .pick_status.json path only once +- pick-ui: make .pick_status.json path relative to the git root instead + of the script +- pick-ui: show commit sha in the pick list +- VERSION: bump to 20.1.0-rc1 +- .pick_status.json: Update to af55bdd05d94eda59ee1c9331a50045000da5db5 +- .pick_status.json: Update to 57796946985de60204189426ca8eb7bbfa97c396 +- .pick_status.json: Mark 3fac55ce0d066d767d6c6c8308f79d0c3e566ec0 as + denominated +- .pick_status.json: Update to 29da52128090a1ef8ef782188c0f67c7f5ec8d19 +- VERSION: bump to 20.1.0-rc2 +- .pick_status.json: Update to 772b15ad3227e08bb4e18932ac9ecf4c29271160 +- .pick_status.json: Update to 56f955e4850035d915a2a87e2ebea7fa66ab5e19 +- .pick_status.json: Update to c1c0cf7a66905e8d7ad506842a41b0ad0c5b10da +- VERSION: bump to 20.1.0-rc3 +- .pick_status.json: Update to 5a6beb6a24aa084adfd6c57edd0a64f0a044611a +- post_version.py: fix branch name construction for release candidates +- post_version.py: invert \`is_point\` into \`is_first_release\` to + make its purpose clearer +- post_version.py: stop adding release candidates to the index and + relnotes +- VERSION: bump to 20.1.0-rc4 +- .pick_status.json: Update to a91306677c613ba7511b764b3decc9db42b24de1 +- tree-wide: fix deprecated GitLab URLs +- zink: enable texture-buffer objects +- zink: implement load_instance_id +- zink: implement support for derivative-control +- zink: be more careful about the mask-check +- zink: disallow depth-stencil blits with format-change +- st/mesa: use uint-result for sampling stencil buffers +- zink: lower away fdph +- zink: fixup sampler-usage +- zink: replace unset buffer with a dummy-buffer +- zink: emit blend-target index +- zink: only inspect dual-src limit if feature enabled +- Revert "nir: Add a couple trivial abs optimizations" +- zink: do not use SpvDimRect +- zink: fix binding-usage +- zink: do not report texture-samplers for unsupported stages +- zink/spirv: do not reinvent store_dest +- zink/spirv: prefer store_dest over store_dest_uint +- zink/spirv: rename functions a bit +- zink/spirv: unit_value -> raw_value +- zink/spirv: uint -> raw +- zink: do not convert bools to/from uint +- util: promote u_debug_memory.c to src/util +- util: move debug_memory_{begin,end} to os_memory_debug.h +- gallium/util: do not use debug_print_format +- gallium/util: remove unused debug_print_foo helpers +- zink/spirv: do not use bitwise operations on booleans +- pipebuffer: clean up cast-warnings +- rbug: clean up cast-warnings +- rbug: do not return void-value +- vtn/opencl: fully enable OpenCLstd_Clz +- compiler/nir: move build_exp helper into builtin-builder +- compiler/nir: move build_log helper into builtin-builder +- vtn/opencl: add native exp/log-support +- vtn/opencl: add native exp10/log10-support +- vtn/opencl: add native exp2/log2-support +- nv50: remove unused variable +- meson: disable some more warnings on msvc +- mesa/main: correct extension-checks for GL_BLACKHOLE_RENDER_INTEL +- mesa/main: clean-up extension-checks for point-sprites +- mesa/main: clean up extension-check for GL_VERTEX_PROGRAM +- mesa/main: clean up extension-check for GL_VERTEX_PROGRAM_TWO_SIDE +- mesa/main: clean up extension-check for GL_VERTEX_PROGRAM_POINT_SIZE +- mesa/main: clean up extension-check for GL_TEXTURE_RECTANGLE +- mesa/main: clean up extension-check for GL_STENCIL_TEST_TWO_SIDE +- mesa/main: clean up extension-check for GL_DEPTH_BOUNDS_TEST +- mesa/main: clean up extension-check for AMD_depth_clamp_separate +- mesa/main: clean up extension-check for GL_FRAGMENT_SHADER_ATI +- mesa/main: clean up extension-check for GL_TEXTURE_CUBE_MAP_SEAMLESS +- mesa/main: clean up extension-check for GL_RASTERIZER_DISCARD +- mesa/main: clean up extension-check for GL_TEXTURE_EXTERNAL +- mesa/main: remove unused macro +- wgl: drop pointless debug_printf +- wgl: drop unused member +- wgl: move screen-init to a helper +- wgl: do not create screen from DllMain +- st/dri: make sure software color-buffers are linear +- zink: be less picky about tiled resources +- .mailmap: add an alias for Alan Swanson +- .mailmap: add an alias for Alyssa Rosenzweig +- .mailmap: add an alias for Andrii Simiklit +- .mailmap: add an alias for Anuj Phogat +- .mailmap: add an alias for Axel Davy +- .mailmap: add an alias for Boris Brezillon +- .mailmap: add an alias for Bruce Cherniak +- .mailmap: update aliases for Carl-Philip Hänsch +- .mailmap: add an alias for Chad Versace +- .mailmap: add a couple of aliases for Chandu Babu Namburu +- .mailmap: add alias for Chenglei Ren +- .mailmap: add an alias for Christian Gmeiner +- .mailmap: add an alias for Christian Inci +- .mailmap: add a few aliases for Christoph Haag +- .mailmap: add an alias for Colin McDonald +- .mailmap: specify spelling for Constantine Kharlamov +- .mailmap: add an alias for Craig Stout +- .mailmap: add an alias for Daniel Schürmann +- .mailmap: add an alias for Danylo Piliaiev +- .mailmap: add an alias for Dave Airlie +- .mailmap: add an alias for Dylan Baker +- .mailmap: add a couple of aliases for Dylan Noblesmith +- .mailmap: add an alias for Emmanuel Gil Peyrot +- .mailmap: add an alias for Erik Faye-Lund +- .mailmap: specify spelling for Francesco Ansanelli +- .mailmap: specify spelling for Gurchetan Singh +- .mailmap: add an alias for Haihao Xiang +- .mailmap: add an alias for Harish Krupo +- .mailmap: specify spelling for Heinrich Fink +- .mailmap: specify spelling for Henri Verbeet +- .mailmap: add an alias for Igor Gnatenko +- .mailmap: add an alias for Illia Iorin +- .mailmap: specify spelling for James Zhu +- .mailmap: add an alias for Jan Beich +- .mailmap: clean up aliases for Jeremy Huddleston +- .mailmap: add an alias for Julien Isorce +- .mailmap: add a few aliases for Karol Herbst +- .mailmap: add a few aliases for Kevin Rogovin +- .mailmap: add a few aliases for Kristian Høgsberg +- .mailmap: add an alias for Lionel Landwerlin +- .mailmap: specify spelling for Liviu Prodea +- .mailmap: update aliases for Marc-André Lureau +- .mailmap: add alias for Matthias Groß +- .mailmap: add an alias for Neha Bhende +- .mailmap: add an alias for Neil Roberts +- .mailmap: specify spelling for Nian Wu +- .mailmap: add an alias for Nicholas Bishop +- .mailmap: update aliases for Nicolai Hähnle +- .mailmap: add an alias for Philipp Zabel +- .mailmap: update aliases for Pierre-Eric Pelloux-Prayer +- .mailmap: add an alias for Plamena Manolova +- .mailmap: add an alias for Qiang Yu +- .mailmap: specify spelling for Randy Xu +- .mailmap: add an alias for Renato Caldas +- .mailmap: add an alias for Rob Clark +- .mailmap: add an alias for Rodrigo Vivi +- .mailmap: add an alias for Samuel Li +- .mailmap: add an alias for Sergii Romantsov +- .mailmap: specify spelling for Sonny Jiang +- .mailmap: add a couple of aliases for Steinar H. Gunderson +- .mailmap: add a couple of aliases for Suresh Guttula +- .mailmap: add an alias for Thierry Reding +- .mailmap: add an alias for Timo Aaltonen +- .mailmap: add a couple of aliases for Timothy Arceri +- .mailmap: add an alias for Tim Wiederhake +- .mailmap: add an alias for Tom Stellard +- .mailmap: add an alias for Tomasz Figa +- .mailmap: add an alias for Topi Pohjolainen +- .mailmap: add an alias for Vadym Shovkoplias +- .mailmap: add an alias for Varad Gautam +- .mailmap: specify spelling for Vivek Kasireddy +- .mailmap: specify spelling for Wladimir J. van der Laan +- .mailmap: add an alias for Xavier Bouchoux +- .mailmap: add an alias for Yaakov Selkowitz +- .mailmap: add alias for Zhaowei Yuan +- .mailmap: add an alias for Zhongmin Wu +- meson: use override_options to change warning-level +- wgl: silence some cast-warnings +- util/tests: initialize variable +- mesa: fixup cast expression +- vbo: avoid including wingdi.h on win32 +- meson: tell flex that we support c99 +- gtest: Update to 1.10.0 +- meson: do not disable incremental linking for debug-builds +- docs: remove outdated sentence +- mesa/gallium: do not use enum for bit-allocated member +- meson: correct windows-version define +- mesa/main: do not store unrecognized extensions in context +- mesa/main: do not pass context to one-time extension init +- mesa/main: do not init remap-table per api +- mesa/main: Do not pass context to one_time_init +- mesa/main: one_time_init() -> \_mesa_initialize() +- mesa/st: call \_mesa_initialize() early +- zink: lower b2b to b2i +- util/os_memory: never use os_memory_debug.h +- zink: implement i2b1 +- zink: use general-layout when blitting to/from same resource +- intel/fs/cse: Make HALT instruction act as CSE barrier. +- intel/fs/gen7: Fix fs_inst::flags_written() for + SHADER_OPCODE_FIND_LIVE_CHANNEL. +- intel/fs: Add virtual instruction to load mask of live channels into + flag register. +- intel/fs/gen12: Workaround unwanted SEND execution due to broken + NoMask control flow. +- intel/fs/gen12: Fixup/simplify SWSB annotations of SIMD32 scratch + writes. +- intel/fs/gen12: Workaround data coherency issues due to broken NoMask + control flow. +- intel/fs: Set src0 alpha present bit in header when provided in + message payload. +- intel/fs/gen11: Work around dual-source blending hangs in combination + with SIMD32. +- intel/fs: Make sample_mask_reg() local to brw_fs.cpp and use it in + more places. +- intel/fs: Use helper for discard sample mask flag subregister number. +- intel/fs/gen7+: Swap sample mask flag register and FIND_LIVE_CHANNEL + temporary. +- intel/fs: Refactor predication on sample mask into helper function. +- intel/fs: Return consistent UW types from sample_mask_reg() in + fragment shaders. +- intel/fs/gen7+: Implement discard/demote for SIMD32 programs. +- intel/compiler: Move base IR definitions into a separate header file +- intel/compiler: Reverse inclusion dependency between brw_cfg.h and + brw_shader.h +- intel/compiler: Nest definition of live variables block_data + structures +- intel/compiler: Reverse inclusion dependency between + brw_fs_live_variables.h and brw_fs.h +- intel/compiler: Reverse inclusion dependency between + brw_vec4_live_variables.h and brw_vec4.h +- intel/compiler: Introduce simple IR analysis pass framework +- intel/compiler: Introduce backend_shader method to propagate IR + changes to analysis passes +- intel/compiler: Define more detailed analysis dependency classes +- intel/compiler: Pass detailed dependency classes to + invalidate_analysis() +- intel/compiler: Mark virtual_grf_interferes and vars_interfere as + const +- intel/compiler: Move all live interval analysis results into + fs_live_variables +- intel/compiler: Move all live interval analysis results into + vec4_live_variables +- intel/compiler: Restructure live intervals computation code +- intel/compiler: Pass single backend_shader argument to the + fs_live_variables constructor +- intel/compiler: Pass single backend_shader argument to the + vec4_live_variables constructor +- intel/compiler/fs: Add live interval validation pass +- intel/compiler/vec4: Add live interval validation pass +- intel/compiler/fs: Switch liveness analysis to IR analysis framework +- intel/compiler/vec4: Switch liveness analysis to IR analysis + framework +- intel/compiler: Drop invalidate_live_intervals() +- intel/compiler: Move idom tree calculation and related logic into + analysis object +- intel/compiler: Move dominance tree data structure into idom_tree + object +- entel/compiler: Simplify new_idom reduction in dominance tree + calculation +- intel/compiler: Move register pressure calculation into IR analysis + object +- intel/compiler: Calculate num_instructions in O(1) during register + pressure calculation +- intel/fs: Fix workaround for VxH indirect addressing bug under + control flow. +- intel/fs/gen12: Fix interaction of SWSB dependency combination with + EU fusion workaround. +- intel/fs/gen12: Fix hangs with per-sample SIMD32 fragment shader + dispatch. +- intel/fs/gen12: Work around dual-source blending hangs in combination + with SIMD32. +- intel/fs/gen12: Fix Render Target Read header setup for new thread + payload layout. +- intel/ir: Add missing initialization of backend_reg::offset during + construction. +- intel/fs: Rename half() helpers to quarter(), allow index up to 3. +- intel/fs: Fix constness of argument of + fs_instruction_scheduler::is_compressed(). +- intel/fs: Replace fs_visitor::bank_conflict_cycles() with stand-alone + function. +- intel/vec4: Fix constness of vec4_instruction::reads_flag() and + ::writes_flag(). +- intel/ir: Import shader performance analysis pass. +- intel/fs: Heap-allocate fs_visitors in brw_compile_fs(). +- intel/fs: Implement performance analysis-based SIMD32 heuristic for + fragment shaders. +- intel/fs: Add INTEL_DEBUG=no32 debugging flag. +- intel/ir: Use brw::performance object instead of CFG cycle counts for + codegen stats. +- intel/ir: Pass block cycle count information explicitly to + disassembler. +- intel/ir: Remove scheduling-based cycle count estimates. +- intel/ir: Update performance analysis parameters for memory fence + codegen changes. +- Revert "gitlab-ci: disable a630 tests as mesa-cheza is down" +- Revert "gitlab-ci: disable a630 tests as mesa-cheza is down (again)" +- freedreno: allow FMT6_8_UNORM as a UBWC format +- Correctly wait in the fragment stage until all semaphores are + signaled +- Vulkan Overlay: Don't try to change the image layout to present twice +- Vulkan overlay: use the corresponding image index for each swapchain +- r600: force new CF with TEX only if any texture value is written +- r600: Increase space for IO values to agree with + PIPE_MAX_SHADER_IN/OUTPUTS +- r600: Add NIR compiler options +- r600: Update state code to accept NIR shaders +- r600/sfn: Add a basic nir shader backend +- r600: enable NIR backend DEBUG flag for supported architectures +- r600/sfn: Add the VS in and FS out vectorization +- r600/sfn: Add the WaitAck instruction +- r600/sfn: add live range evaluation for the GPR +- r600/sfn: add register remapping +- r600/sfn: Add lowering arrays to scratch and according instructions +- r600/sfn: Add a load GDS result instruction +- r600/sfn: Add MemRingOut instructions +- r600/sfn: add emitVertex instructions +- r600/sfn: Add support for geometry shader +- r600/sfn: Add VS for TCS shader skeleton +- r600/sfn: Add compute shader skeleton +- r600/sfn: Add GDS instructions +- r600/sfn: Add lowering UBO access to r600 specific codes +- r600: Make sure LLVM is not used for DRAW +- r600/sfn: Add support for atomic instructions +- r600/sfn: Add support for SSBO load and store +- r600/sfn: Add .editorconfig file +- r600/sfn: Add some documentation +- r600/sfn: Avoid using dynamic_cast to identify type +- r600/sfn: Use static_cast when type is already known +- r600/sfn: Don't try to catch exceptions, the driver doesn't throw any +- gallium/tgsi_to_nir: Set nir_intrinsic_align_mul to 16 and offset to + 0 +- r600: Dump a few more variables when requested +- r600/sfn: Reduce array limit for scratch usage +- r600/sfn: Fix setting alignments when lowering UBOs +- r600/sfn: Implementing instructions blocks +- r600/nir: Pin interpolation results to channel +- r600/sfn: Fix null pointer deref in live range evalation +- r600/sfn: Handle b2b1 like it was a mov +- r600/sfn: Fix handling of GS inputs +- r600/sfn: Fix using the result of a fetch instruction in next fetch +- r600/sfn: Count only literals that are not inline to split + instruction groups +- r600/sfn: use new temp register allocation when loading single value + temporaries +- nir: Add r600 specific intrinsics for tesselation shader IO +- nir: Add umad24 and umul24 opcodes +- r600: Handle texcoord semantics in LDS index evaluation +- r600/sfn: simplify UBO lowering pass +- r600/sfn: Don't emit inline constants in the r600 IR +- r600/sfn: Add LDS IO instructions to r600 IR +- r600/sfn: Add LDS instruction to assembly conversion +- r600/sfn: Add TF write instruction +- r600/sfn: Add IR instruction to fetch the TESS parameters +- r600/sfn: Handle umul24 and umad24 +- r600/sfn: Emit some LDS instructions +- r600/sfn: Move emission of barrier from compute shader to shader base +- r600/sfn: Add methods to valuepool to get a vector of values +- r600/sfn: Move some shader base methods to the public interface +- r600/sfn: extract class to handle the VS export to different stages +- r600/sfn: derive the GS from the vertex stage for a common interface +- r600/sfn: Handle LDS output in VS +- r600/sfn: Move removing of unused variables +- r600/sfn: Add lowering passes for Tesselation IO +- r600/sfn: Add tesselation shaders +- r600: Enable tesselation for NIR +- r600: Fix nir compiler options, i.e. don't lower IO to temps for TESS +- r600/sfn: Fix printing vertex fetch instruction flags +- r600: Fix duplicated subexpression in r600_asm.c +- amd/addrlib: fix build on non-x86 platforms +- r600: add missing include +- svga: fix build on FreeBSD +- x86_init_func_common: Add ENDBR at function entry +- x86: Add ENDBR at function entries +- Properly check mmap return value +- freedreno/ir3: fix printing half constant registers. +- freedreno/ir3: Add cat4 mediump opcodes +- freedreno/ir3: put the conversion back for half const to the right + place. +- freedreno/ir3: Fold const only when the type is float +- freedreno/ir3: Add new ir3 pass to fold out fp16 conversions +- nir: Add optimization for doing removing f16/f32 conversions +- freedreno/ir3: handle half registers for arrays during register + allocation. +- turnip: support indirect draw +- glsl: Handle fp16 unary operations when lowering matrix operations +- glsl/lower_instructions: Handle fp16 for MOD_TO_FLOOR +- turnip: Gather information for transform feedback +- turnip: Define structs for transform feedback +- turnip: Setup stream-output when linking program +- turnip: Implement stream-out emit and vkApis for transform feedback +- turnip: Implement an empty function vkCmdDrawIndirectByteCountEXT +- turnip: Enable VK_EXT_transform_feedback +- turnip: Add tu6_control struct. +- turnip: Fix wrong assignment of xfb output's offset. +- turnip: Do gathering xfb info after nir_remove_dead_variables +- freedreno: Enable mediump lowering +- freedreno/ir3: enable nir_opt_loop_unroll on a6xx +- nir: fix wrong assignment to buffer in xfb_varyings_info +- turnip: make the struct slot_value of queries get 2 values +- turnip: Implement and enable + VK_QUERY_TYPE_TRANSFORM_FEEDBACK_STREAM_EXT +- turnip : Fix wrong offset calculation for xfb buffer. +- turnip: Skip unused regs when setting up streamout buffers +- turnip: Fix crashes when geometry shader constants aren't used +- nir: add a bool bitsize lowering pass +- intel/fs: Don't count integer instructions as being possibly coissue +- nir: Mark fmin and fmax as commutative and associative +- mesa/draw: Make sure all the unused fields are initialized to zero +- nir/search: Use larger type to hold linearized index +- intel/fs: Correctly handle multiply of fsign with a source modifier +- intel/fs: Do cmod prop again after scheduling +- intel/fs: Allow NOT instructions in conditional discard optimization +- intel/fs: Fix NULL destinations on 3-source instructions again after + late DCE +- nir/algebraic: Simplify logic to detect sign of an integer +- nir/algebraic: optimize ior(ine(a, 0), ine(b, 0)) to ine(ior(a, b), + 0) +- nir/algebraic: Generalize some and-of-shift-right patterns [v2] +- nir/algebraic: Constant reassociation for bitwise operations too +- nir/algebraic: Simplify a contradiction that can occur in + \__flt64_nonnan +- soft-fp64/b2f: Reimplement using bitwise logic ops +- soft-fp64: Don't open-code umulExtended +- soft-fp64: Simplify \__countLeadingZeros32 function +- soft-fp64: Pick a single idiom for treating sign value as a Boolean +- soft-fp64: Store sign value as 0 or 0x80000000 +- soft-fp64/fneg: Don't treat NaN specially +- soft-fp64/flt: Perform checks in a different order +- soft-fp64/fsat: Correctly handle NaN +- soft-fp64/fsat: Micro-optimize x < 0 test +- soft-fp64/fsat: Micro-optimize x >= 1 test +- soft-fp64: Relax the way NaN is propagated +- soft-fp64/ffloor: Simplify the >= 0 comparison +- soft-fp64: Optimize \__fmin64 and \__fmax64 by using different + evaluation order [v2] +- soft-fp64/fadd: Instead of tracking "b < a", track sign of the + difference +- soft-fp64/fadd: Massively split the live range of zFrac0 and zFrac1 +- soft-fp64/fadd: Pick zero or non-zero result based on subtraction + result +- soft-fp64/fadd: Just let the subtraction happen when the result will + be zero +- soft-fp64/fadd: Delete a redundant condition check +- soft-fp64/fadd: Reformat after previous commit +- soft-fp64/fadd: Combine an if-statement into the preceeding + else-clause +- soft-fp64/fadd: Rename aFrac and bFrac variables +- soft-fp64/fadd: Use absolute value of expDiff +- soft-fp64/fadd: Move common code out of both branches of an + if-statement +- soft-fp64/fadd: Common code optimization for differing sign case +- soft-fp64: Split a block that was missing a cast on a comparison +- intel/vec4: Allow late copy propagation on vec4 +- nir/algebraic: Change the default cursor location when replacing a + unary op +- nir/algebraic: Distribute source modifiers into instructions +- nir/algebraic: Use value range analysis to convert fmax to fsat +- nir/algebraic: Remove a redundant fabs pattern +- tnl: Don't dereference NULL obj pointer in bind_indices +- tnl: Don't dereference NULL obj pointer in replay_init +- tnl: Don't dereference NULL obj pointer in t_rebase_prims +- tnl: Silence unused parameter 'attrib' warning in + convert_half_to_float +- tnl: Silence unused parameter warnings in \_tnl_draw_prims +- tnl: Silence unused parameter warnings in dump_draw_info +- tnl: Silence unused parameter warnings in \_tnl_split_inplace +- tnl: Code formatting in t_draw.c +- tnl: Code formatting in t_rebase.c +- intel/compiler: Silence unused parameter warnings in vec4_tcs_visitor +- intel/compiler: Silence unused parameter warning in + fs_live_variables::setup_one_read +- intel/compiler: Silence unused parameter warning in + update_inst_scoreboard +- intel/compiler: Only GE and L modifiers are commutative for SEL +- intel/compiler: CSEL can do saturate +- intel/compiler: Fixup operands in fs_builder::emit() that takes array +- nir/algebraic: Detect some kinds of malformed variable names +- nir/algebraic: Require operands to iand be 32-bit +- nir/algebraic: Optimize ushr of pack_half, not ishr +- anv/tests: Don't rely on assert or changing NDEBUG in tests +- panfrost: Fix non-debug builds +- panfrost: Inline panfrost_get_default_swizzle +- panfrost: LogicOp support +- nir: Allow nir_format conversions to work on 32-bit values +- panfrost: LogicOp fixes and non 8-bit format support +- mesa/format_utils: Add a fast-path for RGBA to BGRA +- panfrost: Extend the tiled store fast-path to loads +- panfrost: Mark 64-bit formats as unsupported +- panfrost: Add support for B5G5R5X1 +- st/mesa: Fall back on R3G3B2 for R3_G3_B2 +- panfrost: Add support for R3G3B2 +- panfrost: Correctly identify format 0x4c +- pan/midgard: Fix a divide by zero in emit_alu_bundle +- panfrost: Fix GL_EXT_vertex_array_bgra +- panfrost: Enable PIPE_CAP_VERTEX_COLOR_UNCLAMPED +- panfrost: Fix background showing when using discard +- lima: remove its hash table entry when invalidating a resource +- lima: expose fragment shader derivatives capability +- lima: implement zsbuf reload +- nv50: report max lod bias of 15.0 +- gitlab-ci: disable panfrost runners +- mesa: fix \_mesa_draw_nonzero_divisor_bits to return nonzero divisors +- nv50,nvc0: add newly added PIPE_CAP's to list +- st/mesa: allow TXB2/TXL2 to work with cube array shadow textures +- nvc0: enable EXT_texture_shadow_lod +- st/vdpau: avoid asserting on new VDP_YCBCR_\* formats +- st/vdpau: make query test for 2D support +- nv50: don't try to upload MSAA settings for BUFFER textures +- gallium: add viewport swizzling state and cap +- mesa: add GL_NV_viewport_swizzle support +- st/mesa: add NV_viewport_swizzle support +- nvc0: add NV_viewport_swizzle support for GM200+ +- compiler: add VARYING_SLOT_VIEWPORT_MASK +- glsl: add NV_viewport_array2 support +- mesa: add NV_viewport_array2 enable, attach to glsl +- gallium: add TGSI_SEMANTIC_VIEWPORT_MASK +- gallium: add TGSI_PROPERTY_LAYER_VIEWPORT_RELATIVE +- gallium: add PIPE_CAP_VIEWPORT_MASK +- st/mesa: add support for GL_NV_viewport_array2 +- nvc0: enable GL_NV_viewport_array2 +- nv50,nvc0: update with latest caps +- docs: update for recently-added nvc0 features +- mesa: add interaction between compute derivatives and variable local + sizes +- glapi/copyimage: Implement CopyImageSubDataNV +- gallium: prepare framework for supporting + AlphaToCoverageDitherControlNV +- mesa: add support for AlphaToCoverageDitherControlNV +- radeonsi: enable support for AlphaToCoverageDitherControlNV +- egl: allow INVALID format for linux_dmabuf +- iris: handle the failure of converting unsupported yuv formats to isl +- gallium: let the pipe drivers decide the supported modifiers +- radeonsi: fix Segmentation fault during vaapi enc test +- targets/opencl: fix build against LLVM>=10 with Polly support +- clover: Use explicit conversion from llvm::StringRef to std::string +- clover: Check if the detected clang libraries are usable +- gallium/swr: Fix various asserts and security issues +- gallium/swr: fix corruptions in Unigine Heaven +- gallium/swr: use ElementCount type arguments for getSplat() +- gallium/gallivm: Remove workaround disabling AVX code for newer CPUs +- gallium/gallivm: fix compilation issues with llvm 11 +- gallium/gallivm: remove unused header include for newer LLVM +- gallium/swr: Fix LLVM 11 compilation issues +- gallium/swr: Fix crashes and failures in vertex fetch +- genxml: Add a new 3DSTATE_SF field on gen12 +- anv,iris: Set 3DSTATE_SF::DerefBlockSize to per-poly on Gen12+ +- intel/genxml: Drop SLMEnable from L3CNTLREG on Gen11 +- iris: Set SLMEnable based on the L3$ config +- iris: Store the L3$ configs in the screen +- iris: Use the URB size from the L3$ config +- i965: Re-emit l3 state before BLORP executes +- intel: Take a gen_l3_config in gen_get_urb_config +- intel/blorp: Always emit URB config on Gen7+ +- iris: Consolodate URB emit +- anv: Emit URB setup earlier +- intel/common: Return the block size from get_urb_config +- intel/blorp: Plumb deref block size through to 3DSTATE_SF +- anv: Plumb deref block size through to 3DSTATE_SF +- iris: Plumb deref block size through to 3DSTATE_SF +- anv: Always fill out the AUX table even if CCS is disabled +- intel/eu/validate: Don't validate regions of sends +- intel/disasm: SEND has two sources on Gen12+ +- intel/tools: Handle strides better when dumping buffers +- intel/fs: Write the address register with NoMask for MOV_INDIRECT +- anv/blorp: Use the correct size for vkCmdCopyBufferToImage +- anv: No-op submit and wait calls when no_hw is set +- anv: Reject modifiers on depth/stencil formats +- vulkan: Update the XML and headers to 1.2.133 +- nir: Fix the nir_builder include path for nir_builtin_builder +- nir/builder: Return an integer from nir_get_texture_size +- intel/isl: Add isl_aux_info.c to Makefile.sources +- anv: Always enable the data cache +- nir: Drop nir_tex_instr::texture_array_size +- anv: Use the PIPE_CONTROL instead of bits for the CS stall W/A +- anv: Use a proper end-of-pipe sync instead of just CS stall +- anv: Do end-of-pipe sync around MCS/CCS ops instead of CS stall +- nir: Flush to zero with OOB low exponents in ldexp +- isl: Set 3DSTATE_DEPTH_BUFFER::Depth correctly for 3D surfaces +- iris: Allow HiZ on blit sources +- blorp: Write to depth/stencil images as depth/stencil when possible +- anv: Enable HiZ for VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL +- iris: Enable CCS for copies from HiZ+CCS depth buffers +- iris: Enable HiZ and stencil CCS for blorp blit destinations +- iris: Don't skip fast depth clears if the color changed +- anv: Parse VkPhysicalDeviceFeatures2 in CreateDevice +- anv: Mark max_push_range UNUSED and simplify the code +- anv: Pass buffer addresses into emit_push_constant\* +- anv: Delete some pointless break statements +- anv: Align UBO sizes to 32B +- anv: Add an align_down_u32 helper +- anv: Bounds-check pushed UBOs when robustBufferAccess = true +- vulkan/wsi: Don't leak the FD when + GetImageDrmFormatModifierProperties fails +- vulkan/wsi: Return an error if dup() fails +- intel/isl: Clean up some aux surface logic +- intel/isl: Add a separate ISL_AUX_USAGE_HIZ_CCS_WT +- intel/blorp: Allow HIZ_CCS_WT in copy sources +- iris: Use ISL_AUX_USAGE_HIZ_CCS_WT to indicate write-through HiZ +- intel/isl: Require ISL_AUX_USAGE_HIZ_CCS_WT for HZ+CCS WT mode +- intel/isl: Add a separate ISL_AUX_USAGE_STC_CCS +- intel/blorp: Allow STC_CCS in blit sources +- iris: Use ISL_AUX_USAGE_STC_CCS for stencil CCS +- intel: Require ISL_AUX_USAGE_STC_CCS for stencil CCS +- intel/isl: Set DepthStencilResource based on aux usage +- anv: Dump push ranges via VK_KHR_pipeline_executable_properties +- anv: Fix the comparison in an assert +- anv: Push UBO ranges relative to the start of the binding +- anv: Do an end-of-pipe sync before updating AUX table entries +- intel/isl: Don't align linear images to 64K on Gen12+ +- intel/blorp: Add support for swizzling fast-clear colors +- anv: Swizzle fast-clear values +- intel/iris: Always initialize CCS to 0 +- anv: Only add END_OF_PIPE_SYNC if we actually have AUX_INVAL +- util/sparse_array: Finish the sparse_array in the tests +- util/sparse_array: Add a node_size_log2 temporary +- meson,ci: Disable sparse_array tests on windows +- util/sparse_array: Stash the node level in the node pointer +- anv: Stop fetching the timestamp frequency ourselves +- intel/dump_gpu: Add an ensure_device_info helper +- intel/dump_gpu: Handle a bunch of getparam in the no-HW case +- intel/nir: Run copy-prop and DCE after lower_bool_to_int32 +- nir: Add b2b opcodes +- aco: Implement b2b32 and b2b1 +- nir: Use b2b opcodes for shared and constant memory +- nir: Insert b2b1s around booleans in nir_lower_to +- anv: Set alignments on descriptor and constant loads +- nir: Validate that memory load/store ops work on whole bytes +- nir: Set UBO alignments in lower_uniforms_to_ubo +- nir/opt_loop_unroll: Fix has_nested_loop handling +- nir/lower_int64: Lower 8 and 16-bit downcasts with nir_lower_mov64 +- nir/algebraic: Add downcast-of-pack opts +- nir: Add a nir_op_is_vec helper +- nir: Copy propagate through vec8s and vec16s +- nir: Handle vec8/16 in bool_to_bitsize +- nir: Handle vec8/16 in gather_ssa_types +- nir: Handle vec8/16 in lower_phis_to_scalar +- nir: Handle vec8/16 in lower_regs_to_ssa +- nir: Handle vec8/16 in opt_split_alu_of_phi +- nir: Treat vec8/16 as select in opt_peephole_select +- nir: Handle vec8/16 in opt_undef_vecN +- nir: Handle vec8/16 in nir_shrink_array_vars +- anv: Account for the header in anv_state_stream_alloc +- anv/allocator: Use util_dynarray for blocks in anv_state_stream +- spirv: Implement OpCopyObject and OpCopyLogical as blind copies +- Revert "spirv: Implement OpCopyObject and OpCopyLogical as blind + copies" +- anv/image: Use align_u64 for image offsets +- nir/from_ssa: Only chain movs when a src is also a dest +- intel/fs: Choose memory message type based on bit size +- anv: Improve brw_nir_lower_mem_access_bit_sizes +- iris: Set alignments on cbuf0 and constant reads +- intel/nir: Lower memory access bit sizes later +- nir/load_store_vectorize: Fix shared atomic info +- nir/load_store_vectorize: Use nir_iadd_imm for offsets +- nir/load_store_vectorize: Add support for nir_var_mem_global +- intel/nir: Enable load/store vectorization +- spirv: Add a vtn_block() helper +- spirv: Add cast and loop helpers for vtn_cf_node +- spirv: Make vtn_case a vtn_cf_node +- spirv: Make vtn_function a vtn_cf_node +- spirv: Add a parent field to vtn_cf_node +- spirv: Rewrite CFG construction +- Revert "spirv: Rewrite CFG construction" +- nir: Assert memory loads are aligned +- anv: Advertise SEND count through + VK_EXT_pipeline_executable_properties +- anv: Fix UBO range detection in anv_nir_compute_push_layout +- nir: Add an alignment to nir_intrinsic_load_constant +- nir: Add some sanity assertions in opt_large_constants +- intel: Add \_const versions of prog_data cast helpers +- anv: Report correct SLM size +- intel/batch_decoder: Stop printing to stdout +- intel/cfg: Add first/last_block helpers +- anv: Emit pushed UBO bounds checking code in the back-end compiler +- intel/blorp: Delete an unused enum +- spirv: Handle OOB vector extract operations +- spirv,nir: Add a better vector_insert +- spirv: Error if OpCompositeInsert/Extract has OOB indices +- nir/builder: Handle any bit-size selector in nir_extract +- spirv: Call nir_builder directly for vector_extract +- spirv,nir: Move the SPIR-V vector insert code to NIR +- anv: Move vb_emit setup closer to where it's used in flush_state +- anv: Apply any needed PIPE_CONTROLs before emitting state +- nir/dominance: Better handle unreachable blocks +- nir/gcm: Loop over blocks in pin_instructions +- nir/gcm: Use an array for storing the early block +- nir/gcm: Move block choosing into a helper function +- nir/gcm: Add a real concept of "progress" +- nir/gcm: Delete dead instructions +- nir/gcm: Prefer the instruction's original block +- intel/fs: Rename block to scan_block in can_coalesce_vars +- intel/fs: Coalesce when the src live range is contained in the dst +- glsl: Hard-code noise to zero in builtin_functions.cpp +- nir: Delete the fnoise opcodes +- meta,i965: Rip GL_EXT_texture_multisample_blit_scaled support out of + meta +- spirv: Allow constants and NULLs in SpvOpConvertUToPtr +- anv: Properly handle all sizes of specialization constants +- radv: Properly handle all sizes of specialization constants +- turnip: Properly handle all sizes of specialization constants +- spirv: Use nir_const_value for spec constants +- nir/opt_deref: Remove certain sampler type casts +- spirv: Fix passing combined image/samplers through function calls +- anv: Drop an assert +- nir/lower_subgroups: Mask off unused bits in ballot ops +- anv: Add a vk_image_layout_to_usage_flags helper +- anv: Move vk_image_layout_is_read_only higher +- anv: Be more conservative about image view usage +- anv: Rework anv_layout_to_aux_state +- anv/blorp: Do less hard-coding of aux usages +- anv: Generalize some aux usage checks +- intel/blorp: Allow more HiZ usages in hiz_clear_depth_stencil +- anv: Simplify a case in layout_to_aux_usage +- anv/cmd_buffer: Move anv_image_init_aux_tt higher +- intel/isl: Delete a misleading comment +- intel/isl: Refactor isl_surf_get_ccs_surf +- anv: Add support for HiZ+CCS +- spirv: Rewrite CFG construction +- intel/devinfo: Compute the correct L3$ size for Gen12 +- anv: Expose CS workgroup sizes based on a maximum of 64 threads +- anv: Return an error if allocating attachment memory fails +- anv: Add TRANSFER_SRC to pass usage not subpass usage +- anv: Stop filling out the clear color in compute_aux_usage +- anv: Assert surface states are valid +- anv: Use ANV_FROM_HANDLE for pInheritanceInfo fields +- anv: Mark images written in end_subpass +- anv: Split command buffer attachment setup in three +- anv: Allocate surface states per-subpass +- intel: Move swizzle_color_value from blorp to ISL +- anv: Disallow fast-clears which require format-reinterpretation +- anv: Stop allowing non-zero clear colors in input attachments +- anv: Refactor cmd_buffer_setup_attachments +- anv: Rework depth_stencil_attachment_compute_aux_usage +- anv: Split color_attachment_compute_aux_usage in two +- anv: Use anv_layout_to_aux_usage for color during render passes +- anv: Allow all clear colors for texturing on Gen11+ +- vulkan: Update Vulkan XML and headers to 1.2.139 +- nir/copy_prop_vars: Handle volatile better +- nir/copy_prop_vars: Report progress when deleting self-copies +- nir/dead_write_vars: Handle volatile +- nir/combine_stores: Handle volatile +- anv: Handle NULL descriptors +- anv: Handle null vertex buffer bindings +- anv: Claim VK_EXT_robustness2 support +- intel/fs: Don't delete coalesced MOVs if they have a cmod +- vulkan: Allow destroying NULL debug report callbacks +- anv:gpu_memcpy: Emit 3DSTATE_VF_INDEXING on Gen8+ +- nir/lower_double_ops: Rework the if (progress) tree +- nir/opt_deref: Report progress if we remove a deref +- nir/copy_prop_vars: Record progress in more places +- wgl: add official gldrv.h header-file +- wgl: use gldrv.h instead of stw_icd.h +- util/ralloc: fix ralloc alignment on Win64 +- freedreno: Add ir3_cf.c and ir3_delay.c to Makefile.sources +- panfrost: Move pan_afbc.c file to the the right Makefile.source file +- gallium: hud_context: Fix scalar initializer warning. +- Android.mk: Tweak MESA_ENABLE_LLVM checks +- etnaviv: Avoid shift overflow +- vc4_bufmgr: Remove duplicative VC definition +- r600: Fix build error in sfn_nir_lower_fs_out_to_vector.cpp +- Fix util/process test on Cygwin +- freedreno/a6xx: use single format enum +- freedreno/a6xx: fix Z24_UNORM_S8_UINT_AS_R8G8B8A8 +- freedreno: name sysmem color/depth flush events +- freedreno/a6xx: document some unknown bits +- turnip: add option to force use of hw binning +- turnip: fix COND_EXEC reserved size in tu_query +- turnip: add tu_device pointer to tu_cs +- turnip: automatically reserve cmdstream space in emit_pkt4/emit_pkt7 +- turnip: remove marker seqno +- turnip: make cond_exec helper easier to use +- turnip: move tile_load_ib/sysmem_clear_ib into draw_cs +- hud: add GALLIUM_HUD_SCALE +- turnip: enable sampleRateShading feature +- turnip: enable + fullDrawIndexUint32/independentBlend/dualSrcBlend/logicOp +- etnaviv: disable INT_FILTER for ASTC +- util/format: add missing BC4/BC5 vulkan formats +- turnip: rework format table to support r5g5b5a1_unorm/b5g5r5a1_unorm +- turnip: add r5g5b5a1_unorm/b5g5r5a1_unorm formats +- turnip: check the right alignment requirement on shader iova +- turnip: move some constant state to tu6_init_hw +- turnip: remove unecessary MRT_CONTROL fill +- turnip: minify image_view extent +- turnip: fix hw binning + render_area offset interaction +- turnip: fix srgb MRT +- turnip: don't hardcode gmem base for input attachment +- turnip: remove unnecessary fb size check +- turnip: fall back to sysmem when attachments don't fit into gmem +- turnip: increase array sizes in tu_descriptor_map +- turnip: improve binning pipe layout config +- turnip: fix tile->slot calculation +- etnaviv: nir: add compile_check_limits +- freedreno/registers: more GRAS_CL_CNTL bits, Z_CLAMP +- turnip: fix znear clipping +- turnip: implement depth clamp +- turnip: implement timestamp query +- turnip: fix compute shaders crashing after geometry shader change +- turnip: improve vertex input handling +- turnip: use buffer size instead of bo size for VFD_FETCH_SIZE +- freedreno/registers: add RB_CCU_CNTL bitfields +- freedreno/a6xx: set bypass RB_CCU_CNTL value for blitter +- turnip: RB_CCU_CNTL fixes +- turnip: split up gmem/tile alignment +- turnip: fix nir validate failure from push constant lowering +- turnip: disable 8x msaa +- turnip: save attachment samples in renderpass state +- turnip: use dirty bits for dynamic viewport/scissor state +- turnip: rework format helpers +- turnip: add vk_format_is_snorm/is_float +- turnip: new clear/blit implementation with shader path fallback +- freedreno/computerator: support nop prefix +- freedreno/computerator: support bindless sampler instructions +- freedreno/ir3: fix emit_tex_info split_dest +- freedreno/ir3: don't overwrite wrmask in ir3_SAM +- turnip: compute render_components/srgb_cntl at renderpass creation + time +- turnip: don't limit framebuffer size to image size +- turnip: image_view rework +- nir: add common convert_ycbcr for vulkan csc +- nir: convert_ycbcr: preserve alpha channel +- anv: use common nir_convert_ycbcr +- radv: use common nir_convert_ycbcr +- turnip: fix GMEM resolve in CmdNextSubpass +- turnip: disable depth test for S8_UINT attachment +- turnip: improve GMEM load/store logic +- turnip: enable VK_FORMAT_S8_UINT as stencil format +- turnip: set shader key msaa field +- turnip: implement VK_EXT_sample_locations +- turnip: implement VK_EXT_filter_cubic +- turnip: enable cube arrays +- turnip: implement VK_EXT_sampler_filter_minmax +- turnip: divide cube map depth by 6 +- freedreno/ir3: fix 16-bit ssbo access +- freedreno/ir3: set even bit for f2f16_rtne +- freedreno/ir3: fix incorrect conversion folding +- turnip: remove unused RB_UNKNOWN_8E04_blit +- turnip: use RESOLVE_TS event +- turnip: add adreno 650 +- nir: add pack_32_2x16_split/unpack_32_2x16_split lowering +- freedreno/ir3: run nir_lower_pack +- turnip: fix wrong substream size in parse_multisample_and_color_blend +- intel/compiler: Restrict cs_threads to 64 +- intel: Update TGL PCI strings +- intel: Add TGL PCI ID +- intel/dev: Split .num_subslices out of GEN12_FEATURES macro +- intel/dev: Add device info for RKL +- docs/relnotes/new_features.txt: Add RKL to 20.1 release notes +- broadcom: Fix implicit declaration of ffs for Android build +- v3d: Sync on last CS when non-compute stage uses resource written by + CS +- v3d: Primitive Counts Feedback needs an extra 32-bit padding. +- v3d: Fix swizzle in DXT3 and DXT5 formats +- v3d: Include supported DXT formats to enable s3tc/dxt extensions +- radv: Use TRUNC_COORD on samplers +- radv: Pass logical device to si_emit_graphics +- radeonsi: Use TRUNC_COORD on samplers +- meson: Avoid duplicate symbols. +- scons: Prune out unnecessary targets. +- gitlab-ci: Prune all SCons jobs except scons-win64, and allows + failures. +- appveyor: Remove Meson job. +- nir/lower_double_ops: add note for lowering mod +- nir/lower_double_ops: relax lower mod() +- nir/algebraic: coalesce fmod lowering +- anv: use urb_setup_attribs in SBE +- intel/compiler: store the FS inputs in WM prog data +- anv/pipeline: allow more than 16 FS inputs +- clover: add trivial clCreateCommandQueueWithProperties implementation +- nir/lower_ssbo: handle atomics +- gallium: make handles of set_global_binding 64 bit +- Revert "gallium: make handles of set_global_binding 64 bit" +- nv50, nvc0: fix must_check warning of util_dynarray_resize_bytes +- clover: fix build with single library clang build +- gallium: add PIPE_CAP_SYSTEM_SVM +- clover: add stubs for SVM +- clover: implement CL_DEVICE_SVM_CAPABILITIES +- clover: implement clSetKernelArgSVMPointer +- clover: implement SVM functions for devices with fine grained system + SVM support +- clover: implement cl_arm_shared_virtual_memory +- clover: expose cl_arm_shared_virtual_memory for devices with SVM + support +- nvc0: enable ASTC and ETC on GM20B +- mesa: fix enum value of VIEWPORT_SWIZZLE_POSITIVE_W_NV +- gallium: initialize viewport swizzle in cso_set_viewport_dims +- Revert "nvc0: fix line width on GM20x+" +- st/mesa: properly guard fallback_copy_texsubimage aginst failed maps +- intel/genxml: Drop "reserved" enum +- isl: Fix the android build. +- iris: Dump frame markers with INTEL_DEBUG=submit +- iris: Trim "../../src/gallium/drivers/iris/" out of debug dump + filenames +- iris: Make mocs an inline helper in iris_resource.h +- iris: Fix BLORP vertex buffers to respect ISL MOCS settings +- iris: Set MOCS for constant packets on Gen12+ +- intel/compiler: Drop nir_lower_to_source_mods() and related handling. +- intel/compiler: Put back saturate on [iu]add_sat opcodes +- intel/compiler: Don't copy prop source mods into PICK_HIGH_32BIT +- intel/compiler: Delete abs/neg handling in fsign code +- intel/compiler: Don't create 64-bit src1 immediates in + opt_peephole_sel +- nir: Actually do load/store vectorization beyond vec2 +- iris: Fix downcast of bound_vertex_buffers from uint64_t to int +- freedreno/a4xx: enable A405 +- nir: Delete unused is_var_constant() helper +- nir: Make unroll pragma work on clang +- freedreno/fdperf: Cast away some ignored return values +- spirv/opencl: Cast opcode up front to avoid warnings +- glsl: Use 'using' to be explicit about visitor overloads +- nir: Remove always-true assert +- turnip: Be explicit about converting vk compare func to a6xx +- freedreno/a6xx: Add fd6_resource_screen_init() +- freedreno: Set up supported modifiers in fd*_resource_screen_init() +- freedreno: Add layout_resource_for_modifier screen vfunc +- freedreno/a6xx: Implement layout for DRM_FORMAT_MOD_QCOM_COMPRESSED +- turnip: Drop explicit configure opt-in for turnip +- ci: Drop turnip opt-in option +- freedreno/ir3: Set IR3_REG_HALF flag on src as well in immediate MOV +- Mark a few static inline helpers with ASSERTED +- main/get: Converted type conversion macros to inline functions +- nir/types: Add glsl_float16_type() helper +- freedreno/ir3: Lower output precision +- Revert "glsl: Use a simpler formula for tanh" +- Revert "spirv: Use a simpler and more correct implementaiton of + tanh()" +- freedreno/ir3: Don't fold conversions into sign +- glsl: Add ir_constant constructor for fp16 +- glsl: Add fp16 case for ir_triop_lrp optimization +- glsl: Implement constant propagation for fp16 +- glsl: Expand fp16 to float before constant expression evaluation +- glsl: Add type queries for fp16+float and fp16+float+double +- glsl/lower_instructions: Handle fp16 for FDIV_TO_MUL_RCP +- radeonsi: Stop exposing PIPE_SHADER_CAP_FP16 +- turnip: Add missing VKAPI_ATTR annotations +- turnip: Stub out VK_KHR_external_{fence,semaphore}_fd +- turnip: Make Android platform build +- turnip: Drop dep_llvm from dependencies +- freedreno/ir3: Fix sz vs class confusion +- freedreno/computerator: Decouple ir3 assembler +- freedreno/ir3: Move ir3 assembler to backend compiler +- freedreno/ir3: Parse, but ignore @in, @out and @tex headers +- freedreno/ir3: Reset lex line number when we start parsing +- freedreno/ir3: Print @tex write mask using 0x%x +- freedreno: Use the right amount of &'s +- gallium/swr: fix gcc warnings +- gallium/swr: Fix gcc 4.8.5 compile error +- gallium/swr: Fix llvm11 compilation issues +- gallium/swr: simplify environmental variabled expansion code +- gallium/swr: fix rdtsc debug statistics mechanism +- gallium/swr: Fix min/max range index draw +- Revert "gallium/swr: Fix min/max range index draw" +- gallium/swr: Fix vcvtph2ps llvm intrinsic compile error +- gallium/swr: Fix array stride problem. +- gallium/swr: Re-enable scratch space for client-memory buffers +- i965: remove duplicated comment +- radeon/jpeg: fix the jpeg dt_pitch with YUYV format +- virgl: Use ETC2 formats directly when possible. +- iris: implement gen12 post sync pipe control workaround +- anv: implement gen9 post sync pipe control workaround +- anv: implement gen12 post sync pipe control workaround +- anv: set MOCS on push constants +- mesa: add INTEL_blackhole_render +- i965: enable INTEL_blackhole_render +- st: add support for INTEL_blackhole_render +- iris: add support INTEL_blackhole_render +- intel/tools/aub_dump: move aub file initialization to maybe_init() +- intel/tools/aub_dump: fix crash when using the default legacy context +- intel/aub_dump: stub the waits when overriding the device +- intel/tools/dump_gpu: fix getparam values +- anv: stop storing prog param data into shader blobs +- intel/decoder: don't consider header fields past dword0 +- isl: implement linear tiling row pitch requirement for display +- isl: properly filter supported display modifiers on Gen9+ +- isl: only apply main surface ccs pitch constraint with CCS +- isl: drop min row pitch alignment when set by the driver +- intel: add new TGL pci ids +- i965/iris: fix crash when calling GetPerfQueryDataINTEL +- vulkan/overlay: Add a workaround semaphore for application presenting + without one +- intel/perf: move register definition to special file +- intel/perf: break GL query stuff away +- intel/perf: move mdapi query definitions to their own file +- intel/perf: document meaning of query field +- intel/perf: store the probed i915-perf version +- isl: set bpb for Y8_UNORM +- isl: don't warn in physical extent calculation for yuv formats +- intel/aub_viewer: fix access to freed memory +- drm-shim: return device platform as specified +- drm-shim: stub libdrm's use of realpath() +- iris: properly free resources on BO allocation failure +- iris: share buffer managers accross screens +- iris: make resources take a ref on the screen object +- i965: store DRM fd on intel_screen +- i965: share buffer managers across screens +- iris: drop cache coherent cpu mapping for external BO +- intel/perf: Enable MDAPI queries for Gen12 +- anv: skip writing perfcntr in results on Gen12+ +- util/sparse_free_list: manipulate node pointers using atomic + primitives +- iris: fail screen creation when kernel support is not there +- include/drm-uapi: bump headers +- intel/perf: store default sseu configuration +- intel/perf: specify sseu configuration when supported +- anv: force whole EU array to be powered for perf queries +- drm-shim: provide a valid fake syncobj handle at creation +- drm-shim: stub syncobj wait ioctl +- iris: don't assert on unfinished aux import in copy paths +- anv: don't expose VK_INTEL_performance_query without kernel support +- scons/windows: Support build with LLVM 10. +- util: Make process_test path compatible with mingw native toolchains +- glsl/linker: add DisableTransformFeedbackPacking workaround +- glsl/linker: handle array/struct members for DisableXfbPacking +- glsl/linker: add xfb workaround for modified built-in variables +- gallium: add PIPE_CAP_PACKED_STREAM_OUTPUT +- gallium: add PIPE_CAP_VIEWPORT_TRANSFORM_LOWERED +- gallium: add PIPE_CAP_PSIZ_CLAMPED +- panfrost: fix transform feedback +- etnaviv: retarget transfer to render resource when necessary +- vbo: move GLvertexformat initialization into a template header file + for reuse +- vbo: use the template for noop GLvertexformat initialization +- vbo: use the template for save GLvertexformat initialization +- vbo: move reusable code from vbo_attrib_tmp.h into vbo_util.h +- mesa: implement missing display list functions while switching to the + template +- radeonsi: don't report that multi-plane formats are supported +- radeonsi: fix the DCC MSAA bug workaround +- radeonsi: don't update states for the DCC MSAA bug on GFX6-7 +- glx: print FPS with 2 decimal places +- mesa: fix incorrect uses of FLUSH_CURRENT +- mesa: remove FLUSH_CURRENT calls that have no effect +- mesa: import PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET handling +- vbo: create the immediate mode buffer only in vbo_exec_vtx_map +- vbo: skip FlushMappedBufferRange for glBegin/End by using a + persistent mapping +- vbo: don't unmap persistent buffer mappings for glBegin/End +- vbo: remove immediate mode code that doesn't do anything and simplify + stuff +- vbo: interleave attrsz, attrtype, and active_sz in memory +- vbo: remove a funky recursive call in glBegin +- vbo: don't check ctx->NewState twice in glBegin +- vbo: keep the immediate mode buffer always mapped for simplicity +- vbo: don't set FLUSH_UPDATE_CURRENT for glVertex +- vbo: pass only either uint32_t or uint64_t into ATTR_UNION +- vbo: don't store glVertex values temporarily into exec +- vbo: optimize resizing vertex attributes during immediate mode +- vbo: fix resizing 64-bit vertex attributes +- vbo: use FlushVertices flags properly and clear NeedFlush correctly +- vbo: increase the size of the immediate mode buffer to decrease draw + count +- vbo: add/update unlikely statements in ATTR_UNION +- vbo: delay flagging FLUSH_STORED_VERTICES until glEnd +- vbo: also map the immediate mode buffer for read +- vbo: clean up resetting vertex attribs +- vbo: merge use_buffer_objects into vbo_CreateContext to skip the big + malloc +- í965: don't use \_mesa_prim::is_indirect +- mesa: remove unused \_mesa_prim::is_indirect +- mesa: don't use bitfields in \_mesa_prim +- st/mesa: optimize st_update_array with ALWAYSINLINE +- radeonsi: don't wait for shader compilation to finish when destroying + a context +- mesa: translate into gallium vertex formats in mesa/main +- mesa: remove unused \_mesa_draw_indirect +- st/mesa: always inline the code setting non-64bit vertex elements +- st/mesa: simplify determination whether a draw has user vertex + buffers +- st/mesa: simplify determination whether a draw needs min/max index +- st/mesa: change some loops from while to do..while in st_atom_array.c +- st/mesa: make st_setup_current static +- st/mesa: simplify releasing the current attrib buffer +- gallium/u_upload_mgr: reduce dereferences by adding buffer_size +- gallium/u_upload_mgr: don't do align twice in the u_upload_alloc fast + path +- gallium/u_vbuf: adjust the heuristic for unrolling indices +- gallium/cso_hash: inline a bunch of functions +- gallium/cso_hash: make cso_hash declared within structures instead of + alloc'd +- gallium/cso_hash: remove always constant variable nodeSize +- gallium/cso_hash: cosmetic changes, no behavior changes +- gallium/cso_hash: remove another layer of pointer indirection +- st/mesa: try to fix MSVC build failure due to ALWAYS_INLINE +- vbo: remove dead code in vbo_can_merge_prims +- vbo: remove redundant code in vbo_exec_fixup_vertex +- mesa: document \_mesa_prim::begin/end +- mesa: don't use memset in glDrawArrays +- mesa: fix immediate mode with tessellation and varying patch vertices +- gallium/util: remove unused u_surfaces.c/h +- util: remove the dependency on kcmp.h +- nir: fix gl_nir_lower_images for bindless images +- tgsi_to_nir: set num_images and num_samplers with holes correctly +- gallium/hash_table: consolidate hash tables with pointer keys +- gallium/hash_table: consolidate hash tables with FD keys +- gallium/hash_table: use the same callback signatures as + util/hash_table +- gallium/hash_table: turn it into a wrapper around util/hash_table +- gallium/hash_table: remove some function wrappers +- mesa: remove leftovers from ARB_shadow_ambient +- mesa: call FLUSH_VERTICES before updating CoordReplace +- i965: stop using "indirect" parameter from Driver.Draw (non-indirect) +- mesa: remove unused "indirect" parameter from Driver.Draw +- gallium/cso_hash: pack cso_node better +- gallium/cso_hash: inline struct cso_hash_data +- gallium: pass cso_velems_state into cso_context instead of + pipe_vertex_element +- gallium/u_threaded: fix uploading user indices with start != 0 +- gallium/u_threaded: convert dividing by index_size to a bit shift +- mesa/i965: remove \_mesa_prim::indirect_offset +- mesa: remove redundant \_mesa_prim::is_indexed +- mesa: move num_instances and base_instance out of \_mesa_prim +- mesa: clean up glMultiDrawElements code, use alloca for small draw + count (v2) +- mesa: don't unroll glMultiDrawElements if one count is 0 +- mesa: optimize glMultiDrawArrays, call Draw only once (v2) +- mesa: fix incorrect prim.begin/end for glMultiDrawElements +- nir: replace GCC unroll with an option that works on GCC < 8.0 +- gallivm: fix 5 warnings +- nir: fix 5 warnings +- mesa: fix 11 warnings +- gallium/u_vbuf: silence a warning by using unreachable +- mesa: add index_size_shift = log2(index_size) into + \_mesa_index_buffer +- mesa: replace some index_size multiplications and divisions with + shifts +- vbo: don't look at the second draw's count when merging 2 glBegin/End + draws +- vbo: deduplicate copy_vertices functions +- vbo: clean up vbo_copy_vertices +- vbo: handle GS and tess primitive types when splitting Begin/End +- vbo: clean up conditional blocks in ATTR_UNION +- vbo: fold code from vbo_exec_fixup_vertex to + vbo_exec_wrap_upgrade_vertex +- Revert "mesa: check for z=0 in \_mesa_Vertex3dv()" +- mesa: remove \_mesa_index_buffer::index_size in favor of + index_size_shift +- mesa: optimize get_index_size +- mesa: deduplicate draw indirect functions +- vbo: merge more primitive types for glBegin/End (v2) +- vbo: merge draws even when begin==0 or end==0 +- glthread: don't generate the sync fallback if the call size is not + variable +- glthread: don't prefix variable_data with const +- glthread: inline \_mesa_unmarshal_dispatch_cmd and convert the switch + to a table +- glthread: reduce pointer dereferences in glthread_unmarshal_batch +- glthread: use int instead of size_t where it's OK +- glthread: simplify repeated function sequences in marshal_generated.c +- glthread: don't insert \_mesa_post_marshal_hook into every function +- glthread: don't increment variable_data if it's the last + variable-size param +- glthread: add GL_DRAW_INDIRECT_BUFFER tracking and generator support +- glthread: add/update count and marshal fields for many GL functions +- glthread: handle complex pointer parameters and support GL functions + with strings +- glthread: check the size of all variable params and clean up the code +- glthread: replace custom ClearBuffer marshalling with generated one +- glthread: add support for TexParameteri and SamplerParameteri + functions +- glthread: add support for glFog, glLight, glLightModel, glTexEnv, + glTexGen +- glthread: add support for glClearNamedFramebuffer, glMaterial, + glPointParameter +- glthread: add support for glCallLists, glPatchParameterfv +- glthread: add support for glMemoryObjectParameteriv, + glSemaphoreParameterui64v +- glthread: don't insert an empty line after (void) cmd; +- glthread: add marshal_call_after and remove custom glFlush and + glEnable code +- glthread: track for each VAO whether the user has set a user pointer +- glthread: sync instead of disabling glthread for non-VBO pointers +- glthread: replace custom glBindBuffer marshalling with generated one +- glthread: merge glBufferData and glNamedBufferData into 1 set of + functions +- glthread: merge glBufferSubData and glNamedBufferSubData into 1 set + of functions +- glthread: add custom marshalling for glNamedBuffer(Sub)DataEXT +- glthread: fix a crash with incorrect glShaderSource parameters +- glthread: fall back if a param size is non-zero and a pointer param + is NULL +- radeonsi: add a bug workaround for NGG - LATE_ALLOC_GS +- ac: add a bug workaround for the 100% NGG culling case +- radeonsi: determine uses_bindless_samplers correctly +- st/mesa: flush the bitmap cache before st/dri and vbo flushes +- st/mesa: fix a possible crash with selection and feedback modes +- gallium/cso_context: remove cso_delete_xxx_shader helpers to fix the + live cache +- st/mesa: keep serialized NIR instead of nir_shader in st_program +- vbo: use vbo_exec_wrap_upgrade_vertex for glVertex in ATTR_UNION +- vbo: fix transitions from glVertexN to glVertexM where M < N +- vbo: fix vbo_copy_vertices for GL_PATCHES and adjacency primitive + types +- gallium: add PIPE_CAP_DRAW_INFO_START_WITH_USER_INDICES +- mesa: don't unroll glMultiDrawElements with user indices for gallium +- radeonsi/gfx10: cache metadata in L2 on small chips +- radeonsi: set better tessellation tunables on gfx9 and gfx10 +- radeonsi: tune primitive binning for small chips +- ac: add radeon_info::use_late_alloc to control LATE_ALLOC globally +- ac: disable late alloc on small gfx10 chips +- gallium/u_threaded: don't sync the thread for all unsychronized + mappings +- gallium/u_vbuf: simplify the first if statement in + u_vbuf_upload_buffers +- ac: unify denorm setting enforcement +- ac: set new LLVM denormal flags +- ac: don't set old denormals flags with LLVM >= 11 +- nir: fix clip/cull_distance_array_size in + nir_lower_clip_cull_distance_arrays +- mesa: use vbo_attrib_tmp.h to generate display list vertex attrib + functions +- mesa: remove redundant api_loopback functions +- glthread: align the batch buffer to 8 bytes for pointers and doubles + again +- glthread: enable display lists +- glthread: track VAOs created by CreateVertexArrays +- glthread: don't execute any custom VAO and BindBuffer code in the + Core profile +- glthread: remove debug_print_marshal function +- glthread: clean up debug_print_sync code +- glthread: don't declare unmarshal functions as inline +- winsys/radeon: change to 3-space indentation +- driconf: enable glthread for "From The Depths" +- glthread: remove \_mesa_post_marshal_hook, because it's not very + useful +- glthread: simplify printing safe_mul in gl_marshal.py +- glthread: autogenerate prototypes for custom-marshalled functions +- glthread: move buffer functions into glthread_bufferobj.c +- glthread: rename marshal.h/c to glthread_marshal.h and + glthread_shaderobj.c +- mesa: put gl_thread_state inside gl_context to remove pointer + indirection +- glthread: handle buffer unbinding via glDeleteBuffers +- glthread: rename non_vbo helper functions +- glthread: track which vertex array attribs are enabled +- glthread: ignore vertex arrays with user pointers if they're disabled +- glthread: remove the marshal_fail XML attribute +- vbo,gallium: make glBegin/End buffer size configurable by drivers +- ac: fix fast division +- st/mesa: fix use of uninitialized memory due to st_nir_lower_builtin +- glthread: inline SET_func and add -O1 to build + \_mesa_create_marshal_table faster +- glthread: declare marshal and unmarshal functions as non-static +- glthread: compile marshal_generated.c faster by breaking it up into 8 + files +- nir: add and gather shader_info::writes_memory +- glsl_to_tgsi: set shader_info::writes_memory +- mesa: allow out-of-order drawing to optimize immediate mode if it's + safe +- radeonsi: enable full out-of-order drawing when + allow_draw_out_of_order is set +- mesa: try to fix the android build +- Move compiler.h and imports.h/c from src/mesa/main into src/util +- mesa: don't use <> for including internal headers +- util: stop including files from mesa/main +- radv: stop including files from mesa/main +- util: don't include p_defines.h and u_pointer.h from gallium +- util: remove duplicated MALLOC_STRUCT and CALLOC_STRUCT +- radeonsi: remove obsolete TODO comment related to compute-based + culling +- radeonsi: fix incorrect ordered_wave_id initilization for + compute-based culling +- radeonsi: set amdgpu-gds-size for mode == 2 of compute-based culling +- radeonsi: always create wait_mem_scratch for compute-based culling +- radeonsi: add num_vbos_in_user_sgprs into the shader cache key +- radeonsi/gfx10: don't use NGG culling if compute-based culling is + used +- radeonsi/gfx10: fix ds.ordered.add intrinsic for compute-based + culling +- radeonsi/gfx10: user correct ACQUIRE_MEM packet for compute-based + culling +- radeonsi/gfx10: fix the wave size for compute-based culling +- radeonsi/gfx10: fix descriptors and compute registers for + compute-based culling +- gallium/u_threaded: call the driver to pin threads to L3 immediately +- st/mesa: add environment variable pin_app_thread for faster glthread + on AMD Zen +- driconf: whilelist more games for glthread +- mesa: optimize initialization of new VAOs +- mesa: don't ever set NullBufferObj in gl_vertex_array_binding +- mesa: don't ever bind NullBufferObj for glBindBuffer targets +- mesa: don't ever bind NullBufferObj to glBindBuffer(Base,Range) slots +- mesa: remove NullBufferObj +- mesa: remove no longer needed \_mesa_is_bufferobj function +- mesa: precompute \_mesa_primitive_restart_index during state changes +- mesa: split \_mesa_primitive_restart_index into a function without + gl_context +- vbo: expose helper function vbo_get_minmax_index_mapped for glthread +- util: move and adjust the vertex upload heuristic equation from + u_vbuf +- st/mesa: fix a crash due to passing a draw vertex shader into the + driver +- ac: out-of-order rasterization is not supported on gfx10 +- ac,radeonsi: simplify checking for Navi1x chips +- radeonsi: use pipe_blend_state::max_rt to update fewer blend + registers +- ac: force enable -structurizecfg-skip-uniform-regions for LLVM 11 +- ac: update and document fast math flags used by radeonsi +- ac: generate FMA for inexact instructions for radeonsi +- ac: reassociate FP expressions for inexact instructions for radeonsi +- mesa: replace \_NEW_EVAL with vbo_exec_update_eval_maps +- mesa: reset primitive restart state in glClientAttribDefaultEXT +- mesa: remove exec="dynamic" from Draw functions that are not really + dynamic +- glthread: use 32-bit align instead of 64-bit ALIGN +- glthread: reduce dereferences of the next batch +- glthread: use GLenum16 in batch buffers to save space +- glthread: sort variables in marshal structures to pack them optimally +- gallium: add PIPE_CAP_MAP_UNSYNCHRONIZED_THREAD_SAFE for glthread +- mesa: add Const.BufferCreateMapUnsynchronizedThreadSafe & + MESA_MAP_THREAD_SAFE +- mesa: add offset_is_int32 param into \_mesa_bind_vertex_buffer for + glthread +- mesa: extend \_mesa_bind_vertex_buffer to take ownership of the + buffer reference +- mesa: replace GLenum target with gl_shader_stage in NewProgram +- ac/surface: rename micro tile mode enums like gfx10 uses them +- ac/surface: remove RADEON_SURF_TC_COMPATIBLE_HTILE and assume it's + always set +- ac/surface: replace RADEON_SURF_OPTIMIZE_FOR_SPACE with + !FORCE_SWIZZLE_MODE +- ac/surface: match get_display_flag() with expectations for + is_displayable +- ac/surface: don't compute DCC if it's unsupported by DCN on gfx9+ +- ac/surface: move non-displayable DCC to the end of the buffer +- ac/surface: add code for gfx10 displayable DCC +- ac/surface: validate that DCC is enabled correctly on gfx9+ +- ac: enable displayable DCC on Navi12 & Navi14 +- mesa: report GL_INVALID_OPERATION for invalid glTextureBuffer target +- st/mesa: expose more SPIR-V capabilities +- radeonsi: unify and align down the max SSBO/TBO/UBO buffer binding + size +- radeonsi: revert an accidental change in si_clear_buffer +- Revert "ac/surface: remove RADEON_SURF_TC_COMPATIBLE_HTILE and assume + it's always set" +- Revert "ac: reassociate FP expressions for inexact instructions for + radeonsi" +- ac/surface: fix MSAA crash with FORCE_SWIZZLE_MODE on gfx9 +- radeonsi: fix compilation of monolithic PS +- radeonsi: don't expose 16xAA on chips with 1 RB due to an occlusion + query issue +- etnaviv: Destroy rsc->pending_ctx set in etna_resource_destroy() +- etnaviv: Emit PE.ALPHA_COLOR_EXT\* on GPUs with half-float support +- etnaviv: Fix depth stencil ops on GC880/GC2000 +- etnaviv: Disable seamless cube map on GC880 +- nir: check shader type before writing to shaderinfo.tess union +- nir: place aligned members after bitfields in shader_info.tess +- util/blob: Add overwrite function for uint8 +- tgsi/util: Change boolean for bool +- freedreno: android: fix build failure on android due to python + version +- freedreno: android: add a6xx-pack.xml.h generation to android build +- freedreno: android: fix build of perfcounters. +- egl: Implement getImage/putImage on pbuffer swrast. +- mesa: Fix FLUSH_VERTICES in SubpixelPrecisionBiasNV. +- egl: Fix A2RGB10 platform_{device,surfaceless} PBuffer configs. +- egl: Factor out dri2_add_pbuffer_configs_for_visuals + {device,surfaceless}. +- mesa: Check for OpenGL state change before flushing vertices. +- mesa: Flush vertices before changing the OpenGL state. +- i965: Move down genX_upload_sbe in profiles. +- iris: Move down iris_emit_sbe_swiz in profiles. +- i965: Use 32 bit u_bit_scan for vertex attribute setup. +- i965: Use the VAOs binding information in array setup. +- i965: Test original vertex array pointer to skip array upload. +- i965: Split merge_inputs and clear_buffers. +- i965: Reorder workaround flags computation. +- i965: Remove glbinding from brw_vertex_element. +- mesa: Remove now unused \_mesa_draw_attrib_and_binding. +- mesa: Remove now unused \_mesa_draw_attrib. +- mesa: Provide gl_vertex_format accessors. +- i965: Make use of the vertex format functions in i965. +- i965: Use gl_vertex_format in brw_vertex_element. +- intel/tools: Do not print type/qualifiers/name for c_literal +- intel/vec4: Make implied_mrf_writes() a vec4_instruction method +- intel/compiler: Remove unnecessary local variables +- intel/compiler: Make instructions_to_schedule a local variable +- intel/compiler: Mark some methods and parameters const +- intel/compiler: Mark visitor parameters to scheduler const +- intel/compiler: Pass backend_shader \* to cfg_t() +- intel/compiler: Pass shader_stats for each SIMD mode +- intel/compiler: Discount NOPs from instruction counts +- isl: Avoid EXPECT_DEATH in unit tests +- meson: Specify the maximum required libdrm in dri.pc +- android: gallium/auxiliary: fix "Unused source files" in tesselator +- android: aco: fix PIPE_FORMAT related building errors +- android: r600/sfn: fix includes and libmesa_nir dependency +- android: r600/sfn: Add GDS instructions +- android: aco: add various compiler statistics +- gitlab-ci: Update to latest ci-templates HEAD +- gitlab-ci: Pass -j4 to make +- gitlab-ci: Merge ccache and libxml2-utils into main apt-get install +- gitlab-ci: Add ppc64el and s390x cross-build jobs +- gitlab-ci: Build radeonsi & RADV in the ppc64el job +- llvmpipe: Bump test timeout to 180 seconds +- gitlab-ci: Only use gstreamer runners for the s390x job for now +- gitlab-ci: Sort random failure softpipe skips +- gitlab-ci: Add three more dEQP-GLES31 tests to softpipe skips +- st/vdpau: Only call is_video_format_supported hook if needed +- winsys/amdgpu: Make local variable r signed +- util: Change os_same_file_description return type from bool to int +- gitlab-ci: Drop "test-" prefix from llvmpipe/softpipe job names +- gitlab-ci: Distribute jobs across more stages +- gitlab-ci: Always name artifacts archive after the job producing it +- gitlab-ci: Don't restrict ppc64el/s390x build jobs to gstreamer + runners +- gitlab-ci: Don't use buster-backports packages by default for + x86_build +- gitlab-ci: Fold scons-swr job into scons job +- gitlab-ci: Move classic driver testing to a new meson-classic job +- llvmpipe: Use uintptr_t for pointer values +- gitlab-ci: Enable more Gallium drivers in meson-i386 job +- gitlab-ci: Restrict s390x/ppc64el jobs to packet runners +- gitlab-ci: Update to current templates +- gitlab-ci: Rename "paths" YAML anchor to "all_paths" +- gitlab-ci/lava: Add needs: for container image to test jobs (again) +- gitlab-ci: Don't require triggering build/test jobs manually +- gitlab-ci: Run merge request pipelines automatically only for Marge + Bot +- gitlab-ci: Use all_paths in .test-manual rules +- gbm/dri: Propagate queryDmaBufModifiers return value +- amd/addrlib: Use enum instead of sparse chars to identify dimensions +- mesa: Skip 3-byte array formats in \_mesa_array_format_flip_channels +- Revert "ac,radeonsi: fix compilations issues with LLVM 11" +- Revert "gallium/gallivm: fix compilation issues with llvm 11" +- zink: set UBO alignments in nir_intrinsic_load_uniform lowering +- zink: remove framebuffer cache +- zink: explicitly unref old fb object when setting new one +- iris: move iris_vtable to iris_screen +- gallium: add pipe cap for scissored clears and pass scissor state to + clear() hook +- iris: handle PIPE_CAP_CLEAR_SCISSORED +- isl: Add a module which manages aux resolves +- iris: Use isl_aux_usage_has_fast_clear() +- iris: Use ISL's access preparation functions +- iris: Use isl_aux_state_transition_write() +- i965: Use ISL's access preparation functions +- i965: Use isl_aux_state_transition_write() +- dri_util: Update internal_format to GL_RGB8 for + MESA_FORMAT_R8G8B8X8_UNORM +- svga: fix size of format_conversion_table[] +- svga: Use pipe_shader_state_from_tgsi to set shader state +- gitlab-ci/lava: fix handling of lava tags +- Revert "ci: Remove T820 from CI temporarily" +- gitlab-ci: add FILES_HOST_URL and move FILES_HOST_NAME into jobs +- gitlab-ci: re-enable mali400/450 and t820 jobs +- nir/opcodes: Add nir_op_f2fmp +- glsl: Add support for float16 types in the IR tree +- glsl: Add IR conversion ops for 16-bit float types +- glsl: Add b2f16 and f162b conversion operations +- glsl: Add ir_unop_f2fmp +- glsl/validate: Allow float16 in the expression tree +- glsl/lower_instructions: Use float16 constants when appropriate +- glsl/opt_minmax: Add support for float16 +- glsl: Add a method to get precision from a deref instruction +- glsl/hierarchical_visitor: Call leave_callback on leaf nodes +- glsl: Add an IR lowering pass to convert mediump operations to 16-bit +- glsl/standalone: Add an option to lower the precision +- glsl: Add unit tests for the lower_precision pass +- freedreno/ir3: Lower bools to bitsize +- glsl: Inline builtins in a separate pass +- glsl/lower_precision: Lower builtins depending on arguments +- glsl/lower_precision: Use vector.back() instead of vector.end()[-1] +- intel: fix the gen 11 compute shader scratch IDs +- intel: fix the gen 12 compute shader scratch IDs +- intel/device: bdw_gt1 actually has 6 eus per subslice +- anv: multiply the scratch space by 4 on gen9-10 like iris and i965 +- iris: remove hole from struct iris_bo +- iris: remove unnecessary forward declaration +- iris: remove useless bo->gtt_offset assignment +- iris: make BATCH_SZ smaller by BATCH_RESERVED bytes +- radeonsi: make si_fence_server_signal flush pipe without work +- clover/nir: Check the result of spirv_to_nir +- radeonsi/ngg: add VGT_FLUSH when enabling fast launch +- radeonsi: test subsampled format in testdma +- format: add format_to_chroma_format +- gallium/video: remove pipe_video_buffer.chroma_format +- gallium/vl: add 4:2:2 support +- radeonsi: fix surf_pitch for subsampled surface +- st/va: enable 4:2:2 chroma format +- st/va: add support YUY2 +- radeonsi: remove AMD_DEBUG=sisched option +- omx: fix build with gcc 10 +- meson: enable -fno-common by default +- gitlab-ci: rules:changes to test on tested drivers changes +- vdpau: remove bogus assert +- st/mesa: disallow deferred flush if there are multiple contexts +- radeonsi: enable glsl_zero_init for Curse of the Dead Gods +- radeonsi: clarify the conditions when FLUSH_AND_INV_DB is needed +- util/os_file: extend os_read_file to return the file size +- util/u_process: add util_get_process_exec_path +- util/xmlconfig: add new sha1 application attribute +- radeonsi: enable workarounds for YoYo engine based games +- util/u_process: fix Windows build +- nir: update uses_demote flag in discard_to_demote pass +- ac: fix ac_build_is_helper_invocation when postponed_kill is null +- util: fix process_test path +- ddebug: add missing forward declaration +- radeon: fix includes +- radeonsi: switch to 3-spaces style +- radeon: switch to 3-spaces style +- gallium/util: let shader live cache users know if a hit occured +- radeonsi: dump shader stats when hitting the live cache +- util/xmlconfig: fix sha1 comparison code +- mesa: update pipeline when re-linking a program in use +- gallium/u_threaded: flush batch when hitting mapping limit +- radeonsi: use thread_context::bytes_mapped_limit +- radeonsi: don't assume ctx is always a threaded_context +- radeonsi: skip vs output optimizations for some outputs +- mesa: fix crash in find_value +- gallium/utils: silence strncpy warning +- st/omx: fix gcc warnings +- radeonsi: fix export count +- mesa: add gl_coontext::ForceIntegerTexNearest +- driconf: add force_integer_tex_nearest option +- radeonsi: don't print gs_copy_shader stats for shaderdb +- amd/addrlib: fix forgotten char -> enum conversions +- intel/compiler: Add support for variable workgroup size +- i965: Implement ARB_compute_variable_group_size +- lima: remove definition of lima_is_scanout +- lima: use util_copy_framebuffer_state +- lima: always add texture bo to submit +- lima: remove lima_ctx_buff_va submit flags (v2) +- lima: pass array as parameter to PLBU and VS command macros +- lima: delay add plb buffer to submit when flush +- lima: delay plbu head command generation to flush stage (v2) +- lima: add render target to submit by dirty buffer flags +- lima: add missing resolve check for damage and reload +- lima: move syncobj from lima_submit to lima_context +- lima: merge gp/pp submit +- lima: put hardware related info to lima_gpu.h +- lima: move flush code to lima_submit.c +- lima: pass submit parameter for functions in lima_submic.c (v2) +- lima: add lima_submit_create_stream_bo +- lima: adjust pp_stream to use lima_submit_create_stream_bo +- lima: use lima_submit_create_stream_bo for plbu/vs_cmd and pp_stack +- lima: add lima_submit_get +- lima: make lima_submit one time use drop data (v3) +- lima: track write submits of context (v3) +- lima: move plbu/vs_cmd_array into lima_submit +- lima: move resolve into lima_submit +- lima: move pp_max_stack_size to lima_submit +- lima: move damage_rect into lima_submit +- lima: move clear into submit (v2) +- lima: move framebuffer info to lima_submit +- lima: use per submit dump file +- lima: optinal flush submit in lima_clear +- lima: enable multi submit optimization +- lima: move dump check to macro for lima_dump_command_stream_print +- lima: rename lima_submit to lima_job +- lima: fix buffer import with offset +- lima: also check tiled and depth case when import +- lima: set offset when export resource +- panfrost: don't always build bifrost_compiler +- meson: Use dependency.partial_dependency() +- intel: Load the driver even if I915_PARAM_REVISION is not found. +- intel/tools: Update aubinator_error_decode. +- intel/blorp: Implement GEN:BUG:1605967699. +- iris: Apply the flushes when switching pipelines. +- anv: Wait for the GPU to be idle before invalidating the aux table. +- iris: Split aux map initialization from invalidation. +- iris: Wait for the GPU to be idle before invalidating the aux table. +- intel/isl: Implement D16_UNORM workarounds. +- intel/gen12+: Disable mid thread preemption. +- iris: Enable EXT_depth_bounds_test extension. +- drm-uapi: Update headers from Linux 5.7-rc1. +- i965/bufmgr: Factor out GEM_MMAP ioctl from mmap_cpu and mmap_wc. +- iris/bufmgr: Factor out GEM_MMAP ioctl from mmap_cpu and mmap_wc. +- i965/bufmgr: Add support for MMAP_OFFSET ioctl. +- iris/bufmgr: Add support for MMAP_OFFSET ioctl. +- anv: Add anv_device parameter to anv_gem_munmap. +- anv: Add support for new MMAP_OFFSET ioctl. +- anv: Enable HiZ on multi-layer depth buffers. +- aco: fix gfx10_wave64_bpermute +- aco: gfx10_wave64_bpermute reduce op to print_ir +- aco: disable some instruction combining if it could change an exec + operand +- aco: improve SCC handling in some SALU combines +- nir: fix nir_const_value_as_uint bit size in load/store vectorizer + tests +- gitlab-ci: remove load_store_vectorizer from expected s390x test + failures +- aco: add RegisterFile +- aco: add some helpers for filling/testing register ranges +- aco: improve GFX9 1D ddx/ddy assertion +- spirv: improve creation of memory_barrier +- spirv: fix memory_barrier_tcs_patch emission +- aco: keep track of which events are used in a barrier +- aco: fix carry-out size for wave32 v_add_co_u32_e64 +- aco: handle v_add_co_u32_e64 in parse_base_offset() +- aco: add new NOP insertion pass for GFX6-9 +- aco: improve get_wait_states() +- aco: consider non-hazard writes in handle_raw_hazard_internal +- aco: improve control flow handling in GFX6-9 NOP pass +- aco: only reserve sgprs for vcc if it's used +- aco: fix uninitialized data error in waitcnt pass +- glsl/list: use uintptr_t for exec_node_data()'s subtraction +- aco: add helpers for moving instructions for scheduling +- aco: add helpers for ensuring correct ordering while scheduling +- aco: allow barriers to be skipped during scheduling +- aco: don't stop scheduling at exports +- aco: move some register demand helpers into aco_live_var_analysis.cpp +- aco: add a late kill flag +- aco: set late kill for v_interp_p1_f32 for some APUs +- aco: fix instruction encoding for LS VGPR init bug workaround +- aco: fix operand order for LS VGPR init bug workaround +- nir/gather_info: handle emit_vertex_with_counter +- radv: call nir_shader_gather_info again +- radv/winsys: set has_syncobj_wait_for_submit in the null winsys +- aco: set has_divergent_branch for discards in loops +- aco: handle missing second predecessors at merge block phis +- aco: handle when ACO adds new continue edges +- aco: skip NIR in unreachable merge blocks +- aco: improve check for unreachable loop continue blocks +- aco: emit IR in IF's merge block instead if the other side ends in a + jump +- aco: fix boolean undef regclass +- nir/gather_info: fix per-vertex handling in try_mask_partial_io +- aco: remove dead code in handle_operands() +- aco: implement 64-bit VGPR constant copies in handle_operands() +- aco: look at p_{extract,split}_vector's definitions in + pred_by_exec_mask() +- glsl: fix race in instance getters +- util/u_queue: fix race in total_jobs_size access +- radv: add code for exposing compiler statistics +- aco: add various compiler statistics +- aco: add vmem/smem score statistic +- radv, aco: collect statistics if requested but executables are not +- radv: fix null winsys gpu_info array +- aco: make PhysReg in units of bytes +- aco: add SDWA_instruction +- aco: print and validate opsel +- aco: add emission support for register-allocated sdwa sels +- aco: remove divergence check in sanitize_if() +- aco: zero-initialize Temp +- aco: improve vector optimization with sub-dword vectors +- aco: fix p_extract_vector validation +- aco: improve p_create_vector RA for sub-dword operands +- aco: clear moved operands in get_reg_create_vector() +- aco: fix 1D textureGrad() on GFX9 +- aco: implement various 8/16-bit conversions +- aco: add missing scc clobber to nir_op_unpack_32_2x16_split_y +- aco: fix copy statistic for 64-bit vgpr constant copy +- aco: add VOP3P_instruction +- aco: implement sub-dword swaps +- aco: implement 64-bit sgpr swaps +- nir/lower_bit_size: fix lowering of shifts +- nir/lower_bit_size: fix lowering of {imul,umul}_high +- nir/algebraic: don't undo lowering of 8/16-bit comparisons to 32-bit +- aco: decrease the uses of other copy operations after + splitting/removing +- aco: copy-propagate p_create_vector copies of vectors +- aco: remove copy in load_input_from_temps() +- aco: move call to store_output_to_temps in store_ls_or_es_output + earlier +- aco: combine VALU and SALU into various VOP3 instructions +- aco: improve code for 32-bit isign +- aco: fix v_or(s_lshl) and v_add(s_lshl) optimizations +- aco: fix outdated label_vec from p_create_vector labelling +- radv: align buffer descriptor sizes to dword +- radv: allocate larger shader memory slabs if needed +- aco: be more careful about using SMEM for load_global +- aco: add and use RegClass::get() helper +- aco: add emit_load helper +- aco: refactor load_lds to use new helpers +- aco: use emit_load helper for VMEM/SMEM loads +- aco: add helpers for splitting stores +- aco: refactor store_lds() to use new helpers +- aco: refactor store_vmem_mubuf() to use new helpers +- aco: refactor visit_store_ssbo() to use new helpers +- aco: refactor visit_store_global() to use new helpers +- aco: refactor visit_store_scratch() to use new helpers +- aco: add and use get_buffer_store_op() helper +- aco: allow 8/16-bit shared loads +- aco: vectorize global loads/stores +- aco: handle undef p_create_vector operands in the optimizer +- aco: clobber scc in s_bfe_u32 in get_alu_src() +- aco: improve sub-dword emit_split_vector() with sgprs +- aco: lower 8/16-bit integer arithmetic +- radv/aco: enable 8/16-bit storage and int8/int16 on GFX8+ +- aco: make RegisterFile::block() take a regclass +- aco: check alignment of non-subdword registers in get_reg_specified() +- aco: fix neighboring register check in get_reg_simple() +- aco: split self-intersecting copies instead of swapping +- aco: don't recurse in sub-dword get_reg_simple() +- aco: improve RA for uneven p_split_vector +- aco: add missing adjust_max_used_regs() +- aco: fix sub-dword out-of-bounds check in RA validator +- aco: fix sub-dword overwrite check in RA validator +- aco: add various GFX10 int16 opcodes +- aco: improve clamped integer addition disassembly workaround +- aco: fix vgpr nir_op_vecn with sgpr operands +- aco: consider blocks unreachable if they are in the logical cfg +- aco: remove use of f-strings +- aco: add message to static_assert +- nir: add missing group_memory_barrier handling +- nir/opt_if: run opt_peel_loop_initial_if after all other + optimizations +- nir: fix lowering to scratch with boolean access +- freedreno/drm: readonly cmdstream +- freedreno/ir3: shuffle a few ir3_register fields +- freedreno/ir3: cleanup after lower_locals_to_regs +- freedreno/ir3: fix crash when no non-input instructions +- freedreno/ir3: split out delay helpers +- freedreno/ir3: move nop padding to legalize +- freedreno/ir3: move block-scheduling into legalize +- freedreno/ir3: move atomic fixup after RA +- freedreno/ir3: a bit more optmsgs debug +- freedreno/ir3/ra: make use()/def() functions instead of macros +- freedreno/ir3: fix kill scheduling +- freedreno/ir3: post-RA sched pass +- freedreno/ir3: number instructions from one +- freedreno/ir3: add is_tex_or_prefetch() +- freedreno/ir3: don't precolor unused inputs +- freedreno/ir3: two pass register allocation +- freedreno/a6xx: fix lrz overflow +- freedreno/ir3: add RA sanity check +- freedreno/ir3: remove unused tex arg harder +- freedreno/ir3: create fragcoord instructions in input block +- freedreno/ir3: simplify split from collect +- freedreno/ir3: fix a dirty lie +- freedreno: allow ctx->batch to be NULL +- freedreno/ir3: fold const conversion into consumer +- freedreno: allow INVALID modifier +- freedreno/registers: teach gen_header.py about a3xx_regid +- freedreno/a6xx: few register updates +- freedreno: quiet INFO_MSG +- freedreno/registers: cleanup CP_SET_MARKER +- freedreno/computerator: import parser/lexer from fdre-a3xx +- freedreno/computerator: polish out some of the rust +- freedreno/computerator: rename prefix asm->ir3 +- freedreno/ir3: allow block->predecessors to be null +- freedreno/computerator: add computerator +- freedreno/computerator: fix build dependency +- freedreno/ir3: remove from_tgsi +- freedreno/a6xx: remove unused param +- freedreno/a6xx: emit LRZ clear in sysmem too +- freedreno/a6xx: whitespace fix +- freedreno/a6xx: don't emit YIELD packet +- freedreno/a6xx: enable SKIP_IB2_ENABLE properly +- freedreno: honor FD_MESA_DEBUG=nogrow +- freedreno/ir3: remove regmask_set_if_not() +- freedreno/ir3: rewrite regmask to better support a6xx+ +- freedreno/ir3: don't hide latency when there is none to hide +- freedreno/ir3: track half-precision live values +- freedreno/ir3: update SFU delay +- freedreno/ir3: fix crash with samgq workaround +- freedreno/ir3: don't precolor unassigned inputs +- freedreno/ir3: fix assert with getinfo +- freedreno/ir3: add assert +- nir/print: show variable precision +- freedreno/ir3: also lower lowp frag outputs +- freedreno/computerator: add hrsq/hlog2/hexp2 +- freedreno/ir3: remove extra nops inserted in scheduler +- freedreno/ir3: add simplified stall estimation +- freedreno: fix FD_MESA_DEBUG=inorder +- util/ra: spiff out select_reg_callback +- util/ra: move NO_REG to header +- freedreno/ir3: split out has_latency_to_hide() +- freedreno/ir3: fix has_latency_to_hide +- freedreno/ir3: track register usage in first RA pass +- freedreno/ir3: round-robin RA +- freedreno/ir3: try to avoid syncs +- freedreno/computerator: add performance counter support +- freedreno/fdperf: set locale +- freedreno/a6xx: register update +- freedreno/ir3: small cleanup and comments +- freedreno/ir3: add bary_ij as src for meta:tex_prefetch +- freedreno/ir3: remove unused helper +- freedreno/ir3: fix bogus register footprint with tess/gs +- freedreno/ir3: reformat disasm output +- freedreno/ir3: convert debug bitfield to BITFIELD_BIT() +- freedreno/ir3/ra: add debug option for RA debug msgs +- freedreno/ir3/ra: split-up +- freedreno/ir3/ra: add helper to map name to instruction +- freedreno/ir3/ra: fix target register calculation +- freedreno/ir3/ra: add helper to map name to array +- freedreno/ir3/ra: drop extending output live-ranges +- freedreno/ir3/ra: add def/use iterators +- freedreno/ir3/ra: fix array liveranges +- freedreno/ir3/ra: compute register target from liveranges +- freedreno/ir3/ra: pick higher numbered scalars in first pass +- freedreno/ir3/ra: split building regs/classes and conflicts +- freedreno/ir3/ra: re-work a6xx merged register file conflicts +- gitlab-ci: disable vs2019 build +- freedreno: remove some obsolete debug options +- util: fix u_fifo_pop() +- freedreno: add logging infrastructure +- freedreno/a6xx: timestamp logging support +- freedreno: add some initial fd_log tracepoints +- freedreno/a6xx: add some more tracepoints +- freedreno/log: avoid duplicate ts's +- util: move ALIGN/ROUND_DOWN_TO to u_math.h +- freedreno/ir3: fix android build +- freedreno/log: fix build error +- nir: fix definition of imadsh_mix16 for vectors +- freedreno/ir3/cf: handle widening too +- freedreno/ir3: fixup cat3 32b vs 16b +- freedreno/ir3/cf: skip array load/store +- freedreno/ir3: add a pass to collect SSA uses +- freedreno/ir3/cf: use ssa-uses +- freedreno/a6xx: add some compute logging +- freedreno: fix missing locking +- freedreno/ir3: also precompile compute shaders for shaderdb +- freedreno: limit fp16 to frag and compute +- glsl: don't limit fp16 lowering to frag +- nir: add some swizzle helpers +- nir/lower_amul: fix slot calculation +- freedreno/log: android support +- freedreno/log: spiff out parser some more +- freedreno/log: better decoding for multiple chunks per batch +- freedreno/ir3: spiff out disasm a bit +- freedreno/ir3: make falsedep use's optional +- freedreno/ir3: simplify grouping pass +- freedreno/ir3: fix location of inserted mov's +- freedreno/ir3: new pre-RA scheduler +- freedreno/ir3/sched: awareness of partial liveness +- freedreno/ir3/postsched: remove some leftovers +- freedreno/ir3/postsched: avoid moving tex ahead of kill +- freedreno/ir3: add mov/cov stats +- freedreno/ir3/ra: handle array case for SFU select_reg opt +- freedreno/ir3: better cleanup when removing unused instructions +- freedreno/ir3: rename depth->dce +- freedreno/ir3/ra: cleanup some leftovers +- mesa: avoid redundant VBO updates +- mesa/st: avoid u_vbuf for GLES +- gallium: add # of MRT to blend state +- freedreno/computer: add script to test widening/narrowing +- freedreno/ir3/ra: remove unused variable +- freedreno/ir3/ra: use ir3_debug_print helper +- freedreno/ir3/ra: split out helper for array assignment +- freedreno/ir3/ra: only assign array base in first pass +- freedreno/a6xx+tu: rename VSC_DATA/VSC_DATA2 +- freedreno: add helper to estimate # of bins per pipe +- freedreno/a6xx: pre-calculate expected vsc stream sizes +- freedreno/log-parser: support to read gzip'd logs +- freedreno: small whitespace fix +- freedreno: don't realloc idle bo's +- freedreno: mark more state dirty when rebinding resources +- freedreno: optimize rebind_resource() +- freedreno: rebind resource in all contexts +- freedreno: rebind_resource() \*before\* bo changes +- freedreno/a6xx: invalidate tex state cache entries on rebind +- freedreno: fix buffer import +- freedreno/ir3: fix indirect cb0 load_ubo lowering +- freedreno: clear last_fence after resource tracking +- ci: Split out radv build-testing on arm64 +- ci: Drop the git dependency in tracie +- tracie: Switch to using shutil.move for cross filesystem moves +- tracie: Print results in a machine readable format +- tracie: Reformat code to fix indentation +- gallivm: fix crash with bptc border color sampling +- gallivm: fix crash in emit_get_buffer_size +- gallivm: disable rgtc/latc SNORM accellerated fetches +- gallium/util: Add back (and rename) util_float_to_half implementation +- gallivm: fix rgtc2 format +- gallivm: switch the mask6/mask7 cases for signed rgtc formats +- gallivm: fix stream id fetch +- panfrost: Align Android makefiles with recent changes +- lima: Add missing source file to Android.mk +- panfrost: Align Android makefiles with recent changes +- intel/isl: Move get_format_encoding function to isl +- intel/isl: Switch to R8_UNORM format for compatiblity +- intel/tools: Handle illegal instruction +- intel/tools: Handle STATE_REG in typed source operand +- intel/tools: Set correct address register file and number in i965_asm +- intel/tools: Add test for address register as source +- intel/tools: Add test for state register as source +- intel/tools: Print c_literals 4 byte wide +- intel/tools: Allow i965_disasm to disassemble c_literal input type +- intel/genxml: Add patch count threshold field on gen12 +- intel/compiler: Track patch count threshold +- anv: Set patch count threshold in 3DSTATE_HS +- iris: Set patch count threshold in 3DSTATE_HS +- radv: check buffer size in vkCreateBuffer() +- radv: set sparseAddressSpaceSize to RADV_MAX_MEMORY_ALLOCATION_SIZE +- aco: fix MUBUF VS input loads when expanding vec3 to vec4 on GFX6 +- aco: do not use ds_{read,write}2 on GFX6 +- gitlab-ci: disable a630 tests as mesa-cheza is down (again) +- aco: fix waiting for scalar stores before "writing back" data on + GFX8-GFX9 +- radv: make sure to not submit any IBs when RADV_FORCE_FAMILY is set +- radv: set the chip name to GCN-NOOP when RADV_FORCE_FAMILY is set +- aco: fix creating v_madak if v_mad_f32 has two sgpr literals +- nir: do not use De Morgan's Law rules for flt and fge +- radv: fix line width range and granularity +- radv: implement VK_EXT_line_rasterization +- radv: remove LLVM sicheduler enable for The Talos Principle +- radv: remove RADV_DEBUG=nosisched and RADV_PERFTEST=sisched +- radv: remove unused RADV_HASH_SHADER_IS_GEOM_COPY_SHADER +- radv: remove unnecessary RADV_DEBUG=nobatchchain option +- docs/new_features: empty the feature list for the 20.1 cycle +- radv: enable shaderStorageImageMultisample on GFX6-GFX7 +- radv: enable VK_EXT_sampler_filter_minmax on GFX6 +- radv: enable VK_NV_compute_shader_derivatives on GFX6-GFX7 +- radv: add a comment about VK_AMD_mixed_attachment_samples on + GFX6-GFX7 +- docs/envvars: document RADV_TEX_ANISO +- radv/winsys: add a new flag that requests zerovram allocations +- radv: use RADEON_FLAG_ZERO_VRAM when creating the trace BO +- radv: add the trace BO to the BO list at submit time +- radv: implement a dummy winsys for creating devices without AMDGPU +- ac,radeonsi: add ac_gpu_info::lds_size_per_cu +- ac: add more ac_gpu_info related shader fields +- radv/gfx10: adjust the number of simd per compute unit +- radv/gfx10: adjust SGPRs/VGPRs related info +- radv/gfx10: adjust the LDS size used to compute waves +- radv/gfx10: adjust the number of VGPRs used to compute waves +- radv: make use of ac_gpu_info::max_wave64_per_simd +- radv: fix creating null devices if KHR_display is enabled +- ac/llvm: fix 64-bit fmed3 +- ac/llvm: fix 16-bit fmed3 on GFX8 and older gens +- ac/llvm: flush denorms for nir_op_fmed3 on GFX8 and older gens +- ac: add more fields to ac_gpu_info +- ac/registers: add definitions for thread trace +- radv: add a small helper that allows to submit internal CS +- radv: add initial SQ Thread Trace support for GFX9 +- radv: emit thread trace markers after every draw/dispatch call +- radv: add initial SQTT files generation support +- radv: allow to capture SQTT traces with + RADV_THREAD_TRACE= +- radv: fix 32-bit build failure in radv_queue_internal_submit() +- radv: fix size of sqtt_file_chunk_asic_info on 32-bit system +- radv/rgp: adjust trace memory/shader clocks to fix frame duration +- radv/sqtt: do not assume that the number of shader engines is 4 +- radv/sqtt: update SPI_CONFIG_CNTL.EXP_PRIORITY_ORDER value +- ac/registers: add definitions for thread trace on GFX10 +- radv/sqtt: add support for GFX10 +- radv: update entrypoints generation from ANV +- ac: rename lds_size_per_cu to lds_size_per_workgroup +- ac: rename vgpr_alloc_granularity to wave64_vgpr_alloc_granularity +- ac: rename min_vgpr_alloc to min_wave64_vgpr_alloc +- aco: fix image load/store with lod and 1D images +- gitlab-ci: build Fossilize in the test image for VK +- gitlab-ci: add Fossilize support to detect compiler regressions +- gitlab-ci: enable building the test image for VK unconditionally +- gitlab-ci: add a job that runs Fossilize on RADV/Polaris10 +- radv/winsys: fix missing initializations of shader info in the null + device +- radv/sqtt: fix wrong check in radv_is_thread_trace_complete() +- radv/sqtt: tidy up radv_emit_thread_trace_{start,stop} +- radv/sqtt: add radv_copy_thread_trace_info_regs() helper +- ac/registers: adjust some definitions for thread trace on GFX8 +- radv/sqtt: add support for GFX8 +- radv/sqtt: abort if SQTT is used on GFX6-GFX7 +- ac: add ac_gpu_info::cu_mask to store bitmask of compute units +- radv/rgp: report correct cu_mask info +- radv/rgp: report correct system ram size +- nir/lower_input_attachments: remove bogus assert in + try_lower_input_texop() +- radv/entrypoints: declare a driver internal layer for SQTT +- radv: use device entrypoints from the SQTT layer if enabled +- radv/sqtt: add a helper that emits thread trace userdata markers +- radv: initial implementation of the driver internal layer SQTT +- radv/sqtt: describe begin/end command buffers with user markers +- radv/sqtt: describe draw/dispatch and emit event markers +- radv/sqtt: describe render pass color/depthstencil clears +- radv/rgp: bump the instrumentation spec version to 1 +- radv/sqtt: describe pipeline and wait events barriers +- gitlab-ci: add rules:changes for RADV +- radv: do not recursively begin/end render pass for meta operations +- radv: fix 32-bits build (again) +- gitlab-ci: build RADV in meson-i386 to avoid 32-bit build failures +- ac/llvm: add missing optimization barrier for 64-bit readlanes +- radv/sqtt: describe begin/end subpass barriers with user markers +- radv/sqtt: describe layout transitions with user markers +- radv/gfx10: cache metadata in L2 on small chips +- radv: use better tessellation tunables on GFX9+ +- radv: tune primitive binning for small chips +- radv: rewrite late alloc computation +- radv: use ac_gpu_info::use_late_alloc +- radv: cleanup occurences of use_aco everywhere +- radv: remove radv_shader_variant::aco_used +- radv: remove unnecessary LLVM includes +- radv: add llvm_compiler_shader() helper +- gitlab-ci: remove useless 'patch' package in the VK test image +- gitlab-ci: allow deqp-runner to use the maximum number of jobs +- gitlab-ci: do not set the number of deqp-parallel jobs for RADV CTS +- gitlab-ci: bump Vulkan CTS to 1.2.1.0 +- radv/sqtt: handle thread trace capture in sqtt_QueuePresentKHR() +- radv: only inject implicit subpass dependencies if necessary +- radv/gfx10: fix required subgroup size with + VK_EXT_subgroup_size_control +- radv/gfx10: fix required ballot size with + VK_EXT_subgroup_size_control +- radv: fix random depth range unrestricted failures due to a cache + issue +- radv: remove wrong assert that checks compute subgroup size +- radv: fix optional pSizes parameter when binding streamout buffers +- radv/winsys: fix wrong PCI ID for Vega10 in the null winsys +- radv/winsys: spoof some values for num_render_backends in the null + winsys +- gitlab-ci: compile fossils with both RADV compiler backends + (LLVM/ACO) +- gitlab-ci: compile fossils with more ASICs +- gitlab-ci: add a new stage for RADV CI +- gitlab-ci: add a bunch of new fossils from the Sascha Vulkan demos +- radv/llvm: fix subgroup shuffle for chips without bpermute +- radv: enable VK_KHR_8bit_storage on GFX6-GFX7 +- ac/nir: use llvm.amdgcn.rcp for nir_op_frcp +- ac/nir: use llvm.amdgcn.rsq for nir_op_frsq +- ac/nir: use llvm.amdgcn.rcp in ac_build_fdiv() +- nir/algebraic: add fexp2(fmul(flog2(a), 0.5) -> fsqrt(a) optimization +- aco: only break SMEM clauses if XNACK is enabled (mostly APUs) +- aco: always optimize v_mad to v_madak in presence of literals +- ac/nir: split 8-bit load/store to global memory on GFX6 +- ac/nir: split 8-bit SSBO stores on GFX6 +- radv/llvm: enable 8-bit storage features on GFX6-GFX7 +- ac/nir: split 16-bit load/store to global memory on GFX6 +- ac/nir: split 16-bit SSBO stores on GFX6 +- radv/llvm: enable 16-bit storage features on GFX6-GFX7 +- radv: rename decompress/resummarize depth/stencil functions +- radv: rename extra graphics pipeline decompress/resummarize fields +- radv: cleanup creating the decompress/resummarize pipelines +- radv: remove radv_layout_has_htile() helper +- radv: enable lowering of GS intrinsics for the LLVM backend +- ac,radv: add ac_gpu_info::has_double_rate_fp16 +- radv: only expose shaderFloat16 for chips with double rate fp16 +- radv: only expose storageInputOutput16 for chips with double rate + fp16 +- radv: only expose fp16 control features for chips with double rate + fp16 +- radv: only enable TC-compat HTILE for images readable by a shader +- radv: allow TC-compat HTILE with GENERAL outside of render loops +- aco: implement 16-bit nir_op_frexp_sig/nir_op_frexp_exp +- aco: implement 16-bit nir_op_ffract +- aco: implement 16-bit nir_op_fexp2/nir_op_flog2 +- aco: implement 16-bit nir_op_ftrunc/nir_op_fround_even +- aco: implement 16-bit nir_op_fsqrt/nir_op_frcp/nir_op_frsq +- aco: implement 16-bit nir_op_ffloor/nir_op_fceil +- aco: implement 16-bit nir_op_fmax/nir_op_fmin +- aco: implement 16-bit nir_op_fabs/nir_op_fneg +- aco: implement 16-bit nir_op_fsub/nir_op_fadd +- aco: implement 16-bit nir_op_fcos/nir_op_fsin +- aco: implement 16-bit nir_op_fmul +- aco: implement 16-bit nir_op_fsat +- aco: implement 16-bit nir_op_fsign +- aco: implement 16-bit nir_op_bcsel +- aco: implement 16-bit nir_op_f2i32/nir_op_f2u32 +- aco: implement 16-bit nir_op_ldexp +- aco: implement 16-bit nir_op_fmax3/nir_op_fmin3/nir_op_fmed3 +- aco: implement 16-bit comparisons +- aco: implement nir_op_b2f16/nir_op_i2f16/nir_op_u2f16 +- aco: fix f2i64/f2u64 with sgprs if the exponent computation overflow +- aco: implement 16-bit nir_op_f2i64/nir_op_f2u64 +- aco: fix nir_op_pack_32_2x16_split if one operand is a constant +- radv: add radeon_set_context_reg_rmw() helper +- radv: use RMW packets for updating the maximum sample distance +- aco: fix nir_op_frexp_exp with 16-bit floats and negative exponents +- radv/aco: do not advertise VK_KHR_shader_subgroup_extended_types +- aco: implement nir_op_f2i8/nir_op_f2u8 +- aco: fix emitting stream output with tess eval shaders +- radv: do not abort with unknown/unimplemented descriptor types +- radv: fix geometry shader primitives query with ACO on GFX10 +- radv: set missing SHARED_VGPR_CNT for NGG VS and ACO +- radv/llvm: fix exporting the viewport index if the fragment shader + needs it +- aco: fix exporting the viewport index if the fragment shader needs it +- nir/lower_int64: lower imin3/imax3/umin3/umax3/imed3/umed3 +- nir/opt_algebraic: lower 64-bit fmin3/fmax3/fmed3 +- gitlab-ci: add a list of excluded tests for RADV +- radv: make sure to export the viewport index if FS needs it +- radv: simplify checking for Navi1x chips +- radv: adjust the supported subgroup stages +- radv: fix robust_buffer_access if enabled via + VkPhysicalDeviceFeatures2 +- gitlab-ci: add lists of expected failures for RADV CI +- ac,radeonsi: fix compilations issues with LLVM 11 +- radv: do not expose GTT as device local memory mostly for APUs +- radv: enable FMASK for color attachments only +- radv: remove unused radv_device_memory::map_size field +- radv: track memory heaps usage if overallocation is explicitly + disallowed +- radv: advertise VK_AMD_memory_overallocation_behavior +- ac/llvm: fix nir_texop_texture_samples with NULL descriptors +- aco: fix nir_texop_texture_samples with NULL descriptors +- aco: fix adjusting the sample index with FMASK if value is negative +- radv: handle NULL descriptors +- radv: handle NULL vertex bindings +- radv: advertise VK_EXT_robustness2 +- gitlab-ci: add a list of expected failures for FIJI with ACO +- ci: fix reporting the number of unexpected/flakes +- radv: report INITIALIZATION_FAILED when the amdgpu winsys init failed +- radv: don't report error with other vendor DRM devices +- aco: fix 64-bit trunc with negative exponents on GFX6 +- radv: limit the Vulkan version to 1.1 for Android +- radv: handle different Vulkan API versions correctly +- radv: update the list of allowed Android extensions +- st/va: GetConfigAttributes: check profile and entrypoint combination +- mesa: add support for NV_pixel_buffer_object +- mesa: enable GL_EXT_draw_instanced for gles2 +- radeonsi: enable EXT_texture_shadow_lod +- virgl: Use align_free for align_malloc allocated buffer +- intel/vec4: fix valgrind errors with vf_values array +- glsl: fix a memory leak with resource_set +- iris: fix aux buf map failure in 32bits app on Android +- mesa: introduce boolean toggle for EXT_texture_norm16 +- i965: toggle on EXT_texture_norm16 +- mesa/st: toggle EXT_texture_norm16 based on format support +- mesa/st: fix formats required for EXT_texture_norm16 +- nir: fix compilation warning on glsl_get_internal_ifc_packing +- iris: toggle on PIPE_CAP_MIXED_COLOR_DEPTH_BITS +- nir/glsl: gather bitmask of images used by program +- iris: use the images_used mask in resolve pass +- intel/compiler: detect if atomic load store operations are used +- iris: provide dummy iris_image_view_aux_usage +- iris: move existing image format fallback as a helper function +- iris: determine aux usage during predraw and state setup +- isl: allow compression for storage images on gen12+ +- iris: allow compression conditionally for images on gen12 +- glsl: set error_emitted true if type not ok for assignment +- mesa/st: unbind shader state before deleting it +- mesa/st: release variants for active programs before unref +- mesa: remove redudant check +- mesa: remove redudant assignment +- glsl: remove redudant assignment +- glsl: stop processing function parameters if error happened +- mesa/st: initialize all winsys_handle fields for memory objects +- anv: remove assert from GetImageMemoryRequirements[2] +- st/mesa: destroy only own program variants when program is released +- svga: Fix banded DMA upload +- svga, winsys/svga: Fix persistent memory discard maps +- svga: Treat forced coherent maps as maps of persistent memory +- gallium/pipebuffer: Use persistent maps for slabs +- winsys/svga: Optionally avoid caching buffer maps +- Revert "st/va: Convert interlaced NV12 to progressive" +- gallium/auxiliary/vl: fix bob compute shaders for deint yuv +- st/va: remove unneeded code +- st/va/postproc: reallocate interlaced destination buffer +- radeonsi: add 10-bit HEVC encode support for VCN2.0 devices +- radeon: add support for 10-bit HEVC encoding to VCN 2.0 +- st/va: add check for P010 and P016 encode/decode support +- glsl: fix gl_nir_set_uniform_initializers() for image arrays +- glsl: fix possible memory leak in nir uniform linker +- glsl: set the correct number of samplers in a shader +- glsl: set the correct number of images in a shader +- glsl: fix resizing of the uniform remap table +- glsl: reset next_image_index count for each shader stage +- glsl: fix sampler index calculation in nir linker +- glsl: add some error checks to the nir uniform linker +- glsl: move nir link uniforms struct defs earlier +- glsl: move add_parameter() earlier in nir link uniforms +- glsl: move get_next_index() earlier in nir link uniforms +- glsl: add name support to nir uniform linker +- glsl: correctly find block index when linking glsl with nir linker +- nir: add glsl_get_internal_ifc_packing() helper +- nir: add glsl_get_std140_base_alignment() helper +- nir: add glsl_get_std140_size() helper +- nir: add glsl_get_std430_base_alignment() helper +- nir: add glsl_get_std430_size() helper +- glsl: add std140 and std430 layouts to nir uniform linker +- glsl: correctly set explicit offsets for struct members +- glsl: find the base offset for block members from unnamed blocks +- glsl: nir linker fix setting of ssbo top level array +- glsl: set ShaderStorageBlocksWriteAccess in the nir linker +- glsl: add support for builtins to the nir uniform linker +- glsl: dont try to assign uniform storage for uniform blocks +- glsl: add subroutine support to nir linker +- glsl: fix varying packing for 64bit integers +- nir: fix packing of TCS varyings not read by the TES +- nir: fix crash in varying packing on interface mismatch +- glsl_to_nir: remove dead code +- radeonsi: don't lower constant arrays to uniforms in GLSL IR +- nir: make opt_if_loop_terminator() less strict +- nir: add matrix_layout to nir_variable data +- glsl: fix struct offsets in the nir uniform linker +- glsl: tidy up uniform storage value count code in NIR linker +- Revert "glsl: fix resizing of the uniform remap table" +- glsl: fix explicit locations for the glsl linker +- glsl: error check max user assignable uniform locations +- glsl: fix block index in NIR uniform linker +- glsl: pull mark_array_elements_referenced() out into common helper +- glsl: only set stage ref when uniforms referenced in stage +- nir/gcm: allow derivative dependent intrinisics to be moved earlier +- nir/gcm: be more conservative about moving instructions from loops +- nir/gcm: dont move movs unless we can replace them later with their + src +- glsl: add bindless support to nir uniform linker +- glsl: fix gl_nir_set_uniform_initializers() for bindless textures +- st/glsl_to_nir: make use of nir linker for linking uniforms +- glsl: some nir uniform linker fixes +- glsl: remove some duplicate code from the nir uniform linker +- glsl: stop cascading errors if process_parameters() fails +- glsl: fix slow linking of uniforms in the nir linker +- aco/optimizer: Don't combine uniform bool s_and to s_andn2. +- radv: Move some helper functions to the radv_shader.h header file. +- aco: Extract setup_gs_variables into a separate function. +- aco: Setup tessellation control shader variables. +- aco: Implement load_tess_coord. +- aco: Implement load_primitive_id for tessellation shaders. +- aco: Implement load_patch_vertices_in. +- aco: Implement load_invocation_id for tessellation control shaders. +- aco: Implement control_barrier for tessellation control shaders. +- aco: Implement memory_barrier_tcs_patch. +- aco: Implement load_view_index for TCS and TES. +- aco: Setup correct HW stages when tessellation is used. +- aco: Use mesa shader stage when loading inputs. +- aco: Remove vertex_geometry_gs assertion from merged shaders. +- aco: Extract LDS alignment calculation to a separate function. +- aco: Remove esgs_itemsize from LDS alignment calculation. +- aco: Introduce new VMEM load/store helpers. +- aco: Introduce new helpers for calculating address offsets. +- aco: Refactor load_per_vertex_input in preparation for tessellation. +- aco: Refactor VS output stores in preparation for tessellation. +- aco: Slight fix to lds_store and lds_load. +- aco: Fix combining DS additions in the optimizer. +- aco: Implement tessellation control shader input/output. +- aco: Store VS outputs correctly when tessellation is used. +- aco: Fix LS VGPR init bug on affected hardware. +- radv: Enable ACO for tessellation control shaders. +- aco: Setup tessellation evaluation shader variables. +- aco: Use TES output info when TES runs on the VS stage. +- aco: Store TES outputs when TES runs on the HW VS stage. +- aco: Enable streamout when TES runs on the HW VS stage. +- aco: Implement loading TES inputs. +- radv: Enable ACO for TES when there is no GS. +- aco: Enable running TES as ES, including merged TES+GS. +- radv: Enable ACO on all stages. +- aco: Don't generate an if when the first part of a merged HS or GS is + empty. +- aco: Store tess factors in VMEM only at the end of the shader. +- aco: Only write TCS outputs to LDS when they are read by the TCS. +- aco: Don't store TCS outputs to LDS when we're sure that none are + read. +- nir: Add ability to lower non-const quad broadcasts to const ones. +- radv: Enable lowering dynamic quad broadcasts. +- radv: Enable subgroup shuffle on GFX10 when ACO is used. +- aco: Create null exports in instruction selection instead of + assembler. +- aco: Extract tcs_driver_location_matches_api_mask to separate + function. +- aco: Fix handling of tess factors. +- aco: Allow combining TCS output VMEM stores. +- aco: Allow combining LDS loads when loading tess factors. +- aco: Skip 2nd read of merged wave info when TCS in/out vertices are + equal. +- aco: Use more optimal sequence at the beginning of merged shaders. +- nir: Collect if shader uses cross-invocation or indirect I/O. +- aco: Treat outputs of the previous stage as inputs of the next stage. +- aco: Change isel inputs/outputs to a flat array. +- aco: Zero-fill undefined elements in create_vec_from_array. +- aco: Extract setup_tcs_info to a separate function. +- aco: Fix workgroup size calculation. +- aco: Extract store_output_to_temps into a separate function. +- aco: When LS and HS invocations are the same, pass LS outputs in + temps. +- aco: Don't store LS VS outputs to LDS when TCS doesn't need them. +- aco: Fix crash in insert_wait_states. +- aco: Extract uniform if handling to separate functions. +- aco: Print block_kind_export_end. +- aco: Extract merged_wave_info_to_mask to its own function. +- aco: Treat s_setprio as a scheduling barrier. +- aco/ngg: Add new stage for hw_ngg_gs. +- aco/ngg: Initialize exec mask for NGG VS and TES. +- aco/ngg: Fix exports for NGG VS and TES. +- aco/ngg: Setup NGG VS and TES stages. +- aco/ngg: Implement NGG VS and TES. +- aco/ngg: Schedule position exports of NGG VS/TES. +- aco/ngg: Run GS_ALLOC_REQ on priority 3 for NGG VS and TES. +- radv: Enable ACO for NGG VS/TES, but disable NGG for ACO GS. +- aco: Print shader stage in aco_print_program. +- radv: Print shader stage before disassembly. +- radv: Add inputs read by TES to radv_shader_info. +- aco: Only store TCS outputs to VMEM when they are read by TES. +- aco: Increase barrier_count to 7 to include barrier_barrier. +- aco: Abort when RA can't find a register. +- aco: Const correctness for get_barrier_interaction. +- aco: Const correctness for aco_print_ir. +- aco: Use 24-bit multiplication in TCS I/O +- aco: Use 24-bit multiplication for NGG wave id and thread id. +- aco: Move s_setprio to correct place after the gs_alloc_req. +- radv: Refactor calculate_tess_lds_size and get_tcs_num_patches. +- aco: Use context variables instead of calculating TCS inputs/outputs. +- aco: Remember VS/TCS output driver locations. +- aco: Calculate workgroup size of legacy GS. +- aco: Set config->lds_size when TES or VS is running on HW ESGS. +- nir: Add new linking helper to set linked driver locations. +- radv: Use new linking helper to set default driver locations. +- aco: Use new default driver locations. +- radv: Use smaller esgs_itemsize for ACO. +- meson: Link Gallium Nine with ld_args_build_id +- gallium/swr: spin-lock performance improvement +- panfrost: Print intended field when decoding +- panfrost: Add more info to some assertions +- pan/midgard: Handle nir_intrinsic_load_barycentric_centroid +- panfrost: Use DBG macro to avoid noise in the console +- panfrost: Fix decoding of tiled 3D textures +- panfrost: Only clamp the LOD to disable mipmapping when needed +- gitlab-ci: Switch kernel for LAVA jobs to 5.5 +- gitlab-ci: Disable the lima job for now +- gitlab-ci: Run GLES3 tests in dEQP on Panfrost +- panfrost: Remove some more prints to stdout +- gitlab-ci: Move to 5.5 kernel plus fixes for Panfrost +- gitlab-ci: Use PAN_MESA_DEBUG=gles3 for Panfrost +- gitlab-ci: Remove GLES3 test from Panfrost fails list +- gitlab-ci: Skip dEQP-GLES3.functional.shaders.derivate.\* +- gallium: Add forgotten docs for new CAPs related to transform + feedback +- gitlab-ci: Update renderdoc +- gitlab-ci: Use surfaceless platform also for apitrace +- gitlab-ci: Place files from the Mesa repo into the build tarball +- gitlab-ci: Serve files for LAVA via separate service +- gitlab-ci: Disable jobs for Collabora's LAVA lab +- Revert "gitlab-ci: Disable jobs for Collabora's LAVA lab" +- panfrost: Remove most usage of midgard_payload_vertex_tiler +- panfrost: Pass IS_BIFROST to pandecode_jc +- panfrost: Don't emit write_value jobs on Bifrost +- panfrost: On Bifrost, set the right tiler descriptor +- gitlab-ci: Test virgl driver +- panfrost: Clean up a bit the tiler structs for Bifrost +- panfrost: Emit sampler descriptor on bifrost +- panfrost: Emit texture descriptor on bifrost +- gitlab-ci: Update virglrenderer in the x86_test-gl image +- gitlab-ci: Allow test jobs to add options to the dEQP invocation +- gitlab-ci: Test OpenGL ES 3.1 on virgl +- gitlab-ci: Test Virgl with traces +- panfrost: Add Bifrost texture trampoline BO to batch +- doc: Update features.txt for r600 with misc supported features +- lima: handle early-z and pixel kill better +- lima: implement PLB PP stream cache +- lima: add RGBA5551 and RGBA4444 formats +- lima: don't disable tiling if there's linear modifier in list +- lima: gpir: enforce instruction limit earlier +- panfrost: split index cache into shared part +- lima: enable minmax cache for index buffers +- lima: print gp uniforms if gp debug is enabled +- lima/gpir: improve disassembler output +- lima/gpir: print acc ops even if we have only one source +- lima/gpir: kill dead writes to regs in DCE +- lima/gpir: add better lowering for ftrunc +- lima/gpir: fix crash in schedule_insert_ready_list() +- lima: disable Z16 format +- lima: decode depth/stencil write bits in RSW +- lima: split pixel and texel format tables +- lima: add support for R and RG formats +- lima: Implement lima_texture_subdata +- lima: avoid situations when scissor minx > maxx or miny > maxy +- radeon/vce: Move global function pointer si_get_pic_param to local + encoder structure Multi gpu use case broken when the function was + global +- zink. Don't set incorrect sType in VkImportMemoryFdInfoKHR struct +- swr: Fix build with GCC 10. +- lima: Fix build with GCC 10. +- swr: Fix GCC 4.9 checks. +- panfrost: Remove unused anonymous enum variables. +- meson: Enable -Wno-deprecated only for bison > 2.3. +- swr: Fix non-pod-varargs error. +- st/nine: Fix incompatible-pointer-types-discards-qualifiers errors. +- panfrost: Fix gnu-empty-initializer error. +- util/u_process: Add util_get_process_exec_path for macOS. +- mesa: Change \_mesa_exec_malloc argument type. +- gallivm: Add missing header for powf. +- swr/rasterizer: Use private functions for min/max to avoid namespace + issues. +- swr: Remove Byte Order Mark. +- r600/sfn: Initialize VertexStageExportForGS m_num_clip_dist member + variable. +- r600/sfn: Use correct setter method. +- freedreno: Add missing va_end. +- intel/compiler: fix cmod propagation optimisations +- radeonsi: Add support for midstream bitrate change in encoder +- zink: confused compilation macro usage for zink in target helpers. diff --git a/docs/relnotes/20.1.1.html b/docs/relnotes/20.1.1.html deleted file mode 100644 index 9aab853194f..00000000000 --- a/docs/relnotes/20.1.1.html +++ /dev/null @@ -1,178 +0,0 @@ - - - - - -Mesa Release Notes - - - - -
-

The Mesa 3D Graphics Library

-
- - -
- -

Mesa 20.1.1 Release Notes / 2020-06-10

- -

- Mesa 20.1.1 is a bug fix release which fixes bugs found since the 20.1.0 release. -

-

-Mesa 20.1.1 implements the OpenGL 4.6 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.6. OpenGL -4.6 is only available if requested at context creation. -Compatibility contexts may report a lower version depending on each driver. -

-

-Mesa 20.1.1 implements the Vulkan 1.2 API, but the version reported by -the apiVersion property of the VkPhysicalDeviceProperties struct -depends on the particular driver being used. -

- -

SHA256 checksum

-
-3ea6e46ea7881c656f7b4724639eaa4672d4e0e0b70869651e8f955ebae3d476  mesa-20.1.1.tar.xz
-
- - -

New features

- -
    -
  • None
  • -
- -

Bug fixes

- -
    -
  • i965: Rendering problems replaying a trace of "Refunct" after mesa-20.1.0-rc1 release [bisected]
  • -
  • gallium/winsys/radeon/drm fails assertion on 32bit
  • -
  • NIR validation failed after glsl to nir, before function inline, wrong {src,dst}->type ?
  • -
  • Mesa 20.0.7 / 20.1.0-rc4 regression, extremally long shader compilation time in NIR
  • -
  • Mesa-git build fails on Fedora Rawhide
  • -
  • Doom Eternal 1.1 performs very poorly on RADV
  • -
  • iris/i965: possible regression in 20.0.5 due to changes in buffer manager sharing across screens (firefox/mozilla#1634213)
  • -
  • iris/i965: possible regression in 20.0.5 due to changes in buffer manager sharing across screens (firefox/mozilla#1634213)
  • -
  • Incorrect _NetBSD__ macro inside execmem.c
  • -
  • Possible invalid sizeof in device.c
  • -
  • GLSL compiler assertion is_float() failed in glsl/ir_validate.cpp, visit_leave on specific WebGL shader
  • -
  • [RADV] - Doom Eternal (782330) & Metro Exodus (412020) - Title requires 'RADV_DEBUG=zerovram' to eliminate colorful graphical aberrations.
  • -
  • [RADV] - Doom Eternal (782330) & Metro Exodus (412020) - Title requires 'RADV_DEBUG=zerovram' to eliminate colorful graphical aberrations.
  • -
  • mesa trunk master vulkan overlay-layer meson.build warning empty configuration_data() object
  • -
- -

Changes

- -
    -

    Alyssa Rosenzweig (1):

    -
  • pan/bi: Fix emit_if successor assignment
  • -

    -

    Andrii Simiklit (1):

    -
  • glsl: fix crash on glsl macro redefinition
  • -

    -

    Charmaine Lee (1):

    -
  • llvmpipe: do not enable tessellation shader without llvm coroutines support
  • -

    -

    Clément Guérin (1):

    -
  • radv: Always expose non-visible local memory type on dedicated GPUs
  • -

    -

    Danylo Piliaiev (3):

    -
  • glsl: Don't replace lrp pattern with lrp if arguments are not floats
  • -
  • glsl: inline functions with unsupported return type before converting to nir
  • -
  • i965: Work around incorrect usage of glDrawRangeElements in UE4
  • -

    -

    Dave Airlie (1):

    -
  • llvmpipe: move coroutines out of noopt case
  • -

    -

    Dylan Baker (1):

    -
  • vulkan-overlay/meson: use install_data instead of configure_file
  • -

    -

    Eric Engestrom (5):

    -
  • docs/relnotes add sha256 sums to 20.1.0
  • -
  • docs: drop new_features.txt
  • -
  • .pick_status.json: Update to 3a1a40b4431d505fa6487cd012ddb4b64387aee5
  • -
  • glapi: remove deprecated .getchildren() that has been replace with an iterator
  • -
  • intel: fix gen_sort_tags.py
  • -

    -

    Erik Faye-Lund (2):

    -
  • zink: Use store_dest_raw instead of storing an uint
  • -
  • nir: reuse existing psiz-variable
  • -

    -

    Gert Wollny (1):

    -
  • nir: lower_tex: Don't normalize coordinates for TXF with RECT
  • -

    -

    Ilia Mirkin (1):

    -
  • nouveau: allow invalidating coherent/persistent buffer backings
  • -

    -

    Jason Ekstrand (2):

    -
  • intel/vec4: Stomp the return type of RESINFO to UINT32
  • -
  • intel/fs: Fix unused texture coordinate zeroing on Gen4-5
  • -

    -

    Jonathan Marek (1):

    -
  • freedreno/a6xx: use nonbinning VS when GS is used
  • -

    -

    Lionel Landwerlin (4):

    -
  • iris: fix BO destruction in error path
  • -
  • i965: don't forget to set screen on duped image
  • -
  • i965: fix export of GEM handles
  • -
  • iris: fix export of GEM handles
  • -

    -

    Marek Olšák (1):

    -
  • radeonsi: add a hack to disable TRUNC_COORD for shadow samplers
  • -

    -

    Neha Bhende (1):

    -
  • util: Initialize pipe_shader_state for passthrough and transform shaders
  • -

    -

    Peter Seiderer (3):

    -
  • vc4_bufmgr: fix time_t printf
  • -
  • pan_bo.h: add time.h include for time_t
  • -
  • v3d_bufmgr: fix time_t printf
  • -

    -

    Pierre-Eric Pelloux-Prayer (3):

    -
  • winsys/radeon: do not cast bo->va as void*
  • -
  • ac/surface: set SCANOUT if surf->is_displayable
  • -
  • ac/surface: fix epitch when modifying surf_pitch
  • -

    -

    Rhys Perry (4):

    -
  • aco: fix interaction with 3f branch workaround and p_constaddr
  • -
  • aco: consider SDWA during value numbering
  • -
  • aco: check instruction format before waiting for a previous SMEM store
  • -
  • aco: preserve more fields when combining additions into SMEM
  • -

    -

    Rob Clark (1):

    -
  • freedreno/computerator: fix missing dependency on generated header
  • -

    -

    Samuel Pitoiset (5):

    -
  • spirv,radv,anv: implement no-op VK_GOOGLE_user_type
  • -
  • aco: fix register allocation for subdword instructions on GFX10
  • -
  • radv: enable zero VRAM for Doom Eternal
  • -
  • radv: enable zero VRAM for all VKD3D (DX12->VK) games
  • -
  • nir/lower_explicit_io: fix NON_UNIFORM access for UBO loads
  • -

    -

    Satyeshwar Singh (1):

    -
  • intel/dev: Don't consider all TGL SKUs as GT1 only
  • -

    -

    Timothy Arceri (2):

    -
  • radv: fix regression with builtin cache
  • -
  • glsl: fix potential slow compile times for GLSLOptimizeConservatively
  • -

    -

    Vinson Lee (8):

    -
  • pan/bi: Initialize struct fma_op_info member extended.
  • -
  • zink: Check fopen result.
  • -
  • etnaviv: Fix memory leak on error path.
  • -
  • r300g: Remove extra printf format specifiers.
  • -
  • vdpau: Fix wrong calloc sizeof argument.
  • -
  • mesa: Fix NetBSD compiler macro.
  • -
  • intel/genxml: Migrate from deprecated xml.etree.ElementTree getchildren.
  • -
  • Switch from cElementTree to ElementTree.
  • -

    -

    -
- -
- - diff --git a/docs/relnotes/20.1.1.rst b/docs/relnotes/20.1.1.rst new file mode 100644 index 00000000000..89151d1015f --- /dev/null +++ b/docs/relnotes/20.1.1.rst @@ -0,0 +1,122 @@ +Mesa 20.1.1 Release Notes / 2020-06-10 +====================================== + +Mesa 20.1.1 is a bug fix release which fixes bugs found since the 20.1.0 +release. + +Mesa 20.1.1 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.6. OpenGL 4.6 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each +driver. + +Mesa 20.1.1 implements the Vulkan 1.2 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct depends +on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + 3ea6e46ea7881c656f7b4724639eaa4672d4e0e0b70869651e8f955ebae3d476 mesa-20.1.1.tar.xz + +New features +------------ + +- None + +Bug fixes +--------- + +- i965: Rendering problems replaying a trace of "Refunct" after + mesa-20.1.0-rc1 release [bisected] +- gallium/winsys/radeon/drm fails assertion on 32bit +- NIR validation failed after glsl to nir, before function inline, + wrong {src,dst}->type ? +- Mesa 20.0.7 / 20.1.0-rc4 regression, extremally long shader + compilation time in NIR +- Mesa-git build fails on Fedora Rawhide +- Doom Eternal 1.1 performs very poorly on RADV +- iris/i965: possible regression in 20.0.5 due to changes in buffer + manager sharing across screens (firefox/mozilla#1634213) +- iris/i965: possible regression in 20.0.5 due to changes in buffer + manager sharing across screens (firefox/mozilla#1634213) +- Incorrect \_NetBSD_\_ macro inside execmem.c +- Possible invalid sizeof in device.c +- GLSL compiler assertion is_float() failed in glsl/ir_validate.cpp, + visit_leave on specific WebGL shader +- [RADV] - Doom Eternal (782330) & Metro Exodus (412020) - Title + requires 'RADV_DEBUG=zerovram' to eliminate colorful graphical + aberrations. +- [RADV] - Doom Eternal (782330) & Metro Exodus (412020) - Title + requires 'RADV_DEBUG=zerovram' to eliminate colorful graphical + aberrations. +- mesa trunk master vulkan overlay-layer meson.build warning empty + configuration_data() object + +Changes +------- + +- pan/bi: Fix emit_if successor assignment +- glsl: fix crash on glsl macro redefinition +- llvmpipe: do not enable tessellation shader without llvm coroutines + support +- radv: Always expose non-visible local memory type on dedicated GPUs +- glsl: Don't replace lrp pattern with lrp if arguments are not floats +- glsl: inline functions with unsupported return type before converting + to nir +- i965: Work around incorrect usage of glDrawRangeElements in UE4 +- llvmpipe: move coroutines out of noopt case +- vulkan-overlay/meson: use install_data instead of configure_file +- docs/relnotes add sha256 sums to 20.1.0 +- docs: drop new_features.txt +- .pick_status.json: Update to 3a1a40b4431d505fa6487cd012ddb4b64387aee5 +- glapi: remove deprecated .getchildren() that has been replace with an + iterator +- intel: fix gen_sort_tags.py +- zink: Use store_dest_raw instead of storing an uint +- nir: reuse existing psiz-variable +- nir: lower_tex: Don't normalize coordinates for TXF with RECT +- nouveau: allow invalidating coherent/persistent buffer backings +- intel/vec4: Stomp the return type of RESINFO to UINT32 +- intel/fs: Fix unused texture coordinate zeroing on Gen4-5 +- freedreno/a6xx: use nonbinning VS when GS is used +- iris: fix BO destruction in error path +- i965: don't forget to set screen on duped image +- i965: fix export of GEM handles +- iris: fix export of GEM handles +- radeonsi: add a hack to disable TRUNC_COORD for shadow samplers +- util: Initialize pipe_shader_state for passthrough and transform + shaders +- vc4_bufmgr: fix time_t printf +- pan_bo.h: add time.h include for time_t +- v3d_bufmgr: fix time_t printf +- winsys/radeon: do not cast bo->va as void\* +- ac/surface: set SCANOUT if surf->is_displayable +- ac/surface: fix epitch when modifying surf_pitch +- aco: fix interaction with 3f branch workaround and p_constaddr +- aco: consider SDWA during value numbering +- aco: check instruction format before waiting for a previous SMEM + store +- aco: preserve more fields when combining additions into SMEM +- freedreno/computerator: fix missing dependency on generated header +- spirv,radv,anv: implement no-op VK_GOOGLE_user_type +- aco: fix register allocation for subdword instructions on GFX10 +- radv: enable zero VRAM for Doom Eternal +- radv: enable zero VRAM for all VKD3D (DX12->VK) games +- nir/lower_explicit_io: fix NON_UNIFORM access for UBO loads +- intel/dev: Don't consider all TGL SKUs as GT1 only +- radv: fix regression with builtin cache +- glsl: fix potential slow compile times for GLSLOptimizeConservatively +- pan/bi: Initialize struct fma_op_info member extended. +- zink: Check fopen result. +- etnaviv: Fix memory leak on error path. +- r300g: Remove extra printf format specifiers. +- vdpau: Fix wrong calloc sizeof argument. +- mesa: Fix NetBSD compiler macro. +- intel/genxml: Migrate from deprecated xml.etree.ElementTree + getchildren. +- Switch from cElementTree to ElementTree. diff --git a/docs/relnotes/6.4.1.html b/docs/relnotes/6.4.1.html deleted file mode 100644 index aed653f86f0..00000000000 --- a/docs/relnotes/6.4.1.html +++ /dev/null @@ -1,75 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 6.4.1 / November 29, 2006

- -

-Mesa 6.4.1 is a stable, bug-fix release. -

- - -

MD5 checksums

-
-698ceb574cf882b0226761f5913c0da9  MesaLib-6.4.1.tar.gz
-ea148c828ec6f645526451db1b8556f1  MesaLib-6.4.1.tar.bz2
-42e93279468975ed2bf3111b8721e5d9  MesaLib-6.4.1.zip
-e3b0d50807fd2bdcd1a95aaddd786f13  MesaDemos-6.4.1.tar.gz
-99df1fdcb98d391666b476ca6f1dda8a  MesaDemos-6.4.1.tar.bz2
-b999d2c6d92fb4b7740a3dbd889348e3  MesaDemos-6.4.1.zip
-eadfe01fe5ddfb1eb8227dd567b31635  MesaGLUT-6.4.1.tar.gz
-bd003bb4f981a4f91dee4c38644d4f3f  MesaGLUT-6.4.1.tar.bz2
-71c401c037088bf688a88afdaeb3420f  MesaGLUT-6.4.1.zip
-
- - -

Bug fixes

-
    -
  • redefining a vertex program string didn't take effect in TNL module -
  • fixed occasional segfault upon vertex/fragment parsing error -
  • vertex program LIT instruction didn't handle 0^0=1 correctly -
  • fragment program fog option didn't work with glDrawPixels, glBitmap -
  • USE_MGL_NAMESPACE didn't work for x86-64 -
  • OSMesa demos were missing from previous release tarballs -
  • fixed problem with float->ushort conversion in glClear (bug 4992) -
  • popping of GL_EYE_PLANE texgen state was broken (bug 4996) -
  • popping of GL_SPOT_DIRECTION light state was broken (bug 5005) -
  • fixed occasional triangle color interpolation problem on VMS -
  • work around invalid free() call (bug 5131) -
  • fixed BSD X server compilation problem by including stdint.h -
- - -

Driver Status

- -
-Driver			Status
-----------------------	----------------------
-DRI drivers		varies with the driver
-XMesa (Xlib)		implements OpenGL 1.5
-OSMesa (off-screen)	implements OpenGL 1.5
-Windows/Win32		implements OpenGL 1.5
-Glide (3dfx Voodoo1/2)  requires updates
-SVGA			requires updates
-DJGPP			requires updates
-GGI			requires updates
-BeOS			requires updates
-Allegro			requires updates
-D3D			requires updates
-
- -
- - diff --git a/docs/relnotes/6.4.1.rst b/docs/relnotes/6.4.1.rst new file mode 100644 index 00000000000..874301cd160 --- /dev/null +++ b/docs/relnotes/6.4.1.rst @@ -0,0 +1,54 @@ +Mesa 6.4.1 / November 29, 2006 +============================== + +Mesa 6.4.1 is a stable, bug-fix release. + +MD5 checksums +------------- + +:: + + 698ceb574cf882b0226761f5913c0da9 MesaLib-6.4.1.tar.gz + ea148c828ec6f645526451db1b8556f1 MesaLib-6.4.1.tar.bz2 + 42e93279468975ed2bf3111b8721e5d9 MesaLib-6.4.1.zip + e3b0d50807fd2bdcd1a95aaddd786f13 MesaDemos-6.4.1.tar.gz + 99df1fdcb98d391666b476ca6f1dda8a MesaDemos-6.4.1.tar.bz2 + b999d2c6d92fb4b7740a3dbd889348e3 MesaDemos-6.4.1.zip + eadfe01fe5ddfb1eb8227dd567b31635 MesaGLUT-6.4.1.tar.gz + bd003bb4f981a4f91dee4c38644d4f3f MesaGLUT-6.4.1.tar.bz2 + 71c401c037088bf688a88afdaeb3420f MesaGLUT-6.4.1.zip + +Bug fixes +--------- + +- redefining a vertex program string didn't take effect in TNL module +- fixed occasional segfault upon vertex/fragment parsing error +- vertex program LIT instruction didn't handle 0^0=1 correctly +- fragment program fog option didn't work with glDrawPixels, glBitmap +- USE_MGL_NAMESPACE didn't work for x86-64 +- OSMesa demos were missing from previous release tarballs +- fixed problem with float->ushort conversion in glClear (bug 4992) +- popping of GL_EYE_PLANE texgen state was broken (bug 4996) +- popping of GL_SPOT_DIRECTION light state was broken (bug 5005) +- fixed occasional triangle color interpolation problem on VMS +- work around invalid free() call (bug 5131) +- fixed BSD X server compilation problem by including stdint.h + +Driver Status +------------- + +:: + + Driver Status + ---------------------- ---------------------- + DRI drivers varies with the driver + XMesa (Xlib) implements OpenGL 1.5 + OSMesa (off-screen) implements OpenGL 1.5 + Windows/Win32 implements OpenGL 1.5 + Glide (3dfx Voodoo1/2) requires updates + SVGA requires updates + DJGPP requires updates + GGI requires updates + BeOS requires updates + Allegro requires updates + D3D requires updates diff --git a/docs/relnotes/6.4.2.html b/docs/relnotes/6.4.2.html deleted file mode 100644 index 1aa48979bce..00000000000 --- a/docs/relnotes/6.4.2.html +++ /dev/null @@ -1,81 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 6.4.2 / February 2, 2006

- -

-Mesa 6.4.2 is a stable, bug-fix release. -

- - -

MD5 checksums

-
-cb0d745d520fa7c2bb9178058b763544  MesaLib-6.4.2.tar.gz
-7674d2c603b5834259e4e5a820cefd5b  MesaLib-6.4.2.tar.bz2
-d224e1325b33ff71a0f3893fc6b4d594  MesaLib-6.4.2.zip
-d4b345d4588fc750cd3d34f3ac26673e  MesaDemos-6.4.2.tar.gz
-9cae1ab874af533ce356bd7dfe2e0bb0  MesaDemos-6.4.2.tar.bz2
-2da6e1d1245e441d27813595c6ba50de  MesaDemos-6.4.2.zip
-84427d18c3453f0ea52388eeba7169b5  MesaGLUT-6.4.2.tar.gz
-b157ba8ad1ea63260cf5339132e7aac6  MesaGLUT-6.4.2.tar.bz2
-fe1523744fc05edc3811dfc6a1bf4181  MesaGLUT-6.4.2.zip
-
- - -

New features

-
    -
  • added OSMesaColorClamp() function/feature -
  • added wglGetExtensionStringARB() function -
- -

Changes

-
    -
  • GLUT tarball: -Starting with 6.4, the GLUT library sources are distributed in a separate -tarball. This was done at the request of Linux distro vendors who prefer -to use freeglut. -
- -

Bug fixes

-
    -
  • fixed some problems when building on Windows -
  • GLw header files weren't installed by installmesa script (bug 5396) -
  • GL/glfbdev.h file was missing from tarballs -
  • fixed TNL initialization bug which could lead to crash (bug 5791) -
- - -

Driver Status

- -
-Driver			Status
-----------------------	----------------------
-DRI drivers		varies with the driver
-XMesa (Xlib)		implements OpenGL 1.5
-OSMesa (off-screen)	implements OpenGL 1.5
-Windows/Win32		implements OpenGL 1.5
-Glide (3dfx Voodoo1/2)  requires updates	
-SVGA			requires updates
-DJGPP			requires updates
-GGI			requires updates
-BeOS			requires updates
-Allegro			requires updates
-D3D			requires updates
-
- -
- - diff --git a/docs/relnotes/6.4.2.rst b/docs/relnotes/6.4.2.rst new file mode 100644 index 00000000000..83f233a5ab0 --- /dev/null +++ b/docs/relnotes/6.4.2.rst @@ -0,0 +1,59 @@ +Mesa 6.4.2 / February 2, 2006 +============================= + +Mesa 6.4.2 is a stable, bug-fix release. + +MD5 checksums +------------- + +:: + + cb0d745d520fa7c2bb9178058b763544 MesaLib-6.4.2.tar.gz + 7674d2c603b5834259e4e5a820cefd5b MesaLib-6.4.2.tar.bz2 + d224e1325b33ff71a0f3893fc6b4d594 MesaLib-6.4.2.zip + d4b345d4588fc750cd3d34f3ac26673e MesaDemos-6.4.2.tar.gz + 9cae1ab874af533ce356bd7dfe2e0bb0 MesaDemos-6.4.2.tar.bz2 + 2da6e1d1245e441d27813595c6ba50de MesaDemos-6.4.2.zip + 84427d18c3453f0ea52388eeba7169b5 MesaGLUT-6.4.2.tar.gz + b157ba8ad1ea63260cf5339132e7aac6 MesaGLUT-6.4.2.tar.bz2 + fe1523744fc05edc3811dfc6a1bf4181 MesaGLUT-6.4.2.zip + +New features +------------ + +- added OSMesaColorClamp() function/feature +- added wglGetExtensionStringARB() function + +Changes +------- + +- GLUT tarball: Starting with 6.4, the GLUT library sources are + distributed in a separate tarball. This was done at the request of + Linux distro vendors who prefer to use freeglut. + +Bug fixes +--------- + +- fixed some problems when building on Windows +- GLw header files weren't installed by installmesa script (bug 5396) +- GL/glfbdev.h file was missing from tarballs +- fixed TNL initialization bug which could lead to crash (bug 5791) + +Driver Status +------------- + +:: + + Driver Status + ---------------------- ---------------------- + DRI drivers varies with the driver + XMesa (Xlib) implements OpenGL 1.5 + OSMesa (off-screen) implements OpenGL 1.5 + Windows/Win32 implements OpenGL 1.5 + Glide (3dfx Voodoo1/2) requires updates + SVGA requires updates + DJGPP requires updates + GGI requires updates + BeOS requires updates + Allegro requires updates + D3D requires updates diff --git a/docs/relnotes/6.4.html b/docs/relnotes/6.4.html deleted file mode 100644 index 68ddf69e20d..00000000000 --- a/docs/relnotes/6.4.html +++ /dev/null @@ -1,97 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 6.4 / October 24, 2005

- -

-Mesa 6.4 is a stable, bug-fix release. -

- - -

MD5 checksums

-
-1cce0c1eb4fd15e9dfe837a1ce0c9812  MesaLib-6.4.tar.gz
-85a84e47a3f718f752f306b9e0954ef6  MesaLib-6.4.tar.bz2
-b976fea4f3ee06354c53f91b6e3f2ffc  MesaLib-6.4.zip
-d8734f2c69bcf7ef9f5ae454a85743ba  MesaDemos-6.4.tar.gz
-1a8c4d4fc699233f5fdb902b8753099e  MesaDemos-6.4.tar.bz2
-607ab7c7a7de0cc5febbdde2bfa03098  MesaDemos-6.4.zip
-3260156f66174322a092be0767962d34  MesaGLUT-6.4.tar.gz
-0465d053f83775f44a12dec4050dfd78  MesaGLUT-6.4.tar.bz2
-02abfcdcdf72ba938ae00f6e3b70fbe0  MesaGLUT-6.4.zip
-
- - -

New

-
    -
  • Added a fast XOR line drawing function in Xlib driver -
  • Added support for GL_ARB_texture_mirrored_repeat to savage driver (supported only on Savage4 hardware). -
- -

Changes

-
    -
  • Mesa now packaged in three parts: Library, Demos and GLUT -
- -

Bug fixes

-
    -
  • GLX_X_RENDERABLE token wasn't accepted by glXChooseFBConfig -
  • Some files were present multiple times in the 6.3.2 tarballs -
  • r200_vtxtmp_x86.S file was missing from 6.3.2 tarball (bug 4207) -
  • glxgears_fbconfig demo didn't work (bug 4237) -
  • fixed bug when bilinear sampling 2d textures with borders -
  • glXCreatePbuffer() could segfault instead of returning 0 (bug 4235) -
  • fixed undefined frexp and rand in X.org libGLcore.a (bug 4242) -
  • fixed a few problems with proxy color tables (bug 4270) -
  • fixed precision problem in Z clearing (bug 4395) -
  • glBitmap, glDraw/CopyPixels mistakenly generated selection hits -
  • fixed potential segfault caused by reading pixels outside - of renderbuffer bounds -
  • glGetTexLevelParameter didn't accept GL_TEXTURE_DEPTH_SIZE_ARB -
  • fixed memory corruption bug involving software alpha buffers -
  • glReadPixels clipped by window bounds was sometimes broken -
  • glDraw/CopyPixels of stencil data ignored the stencil write mask -
  • glReadPixels from a texture bound to a framebuffer object didn't work -
  • glIsRender/FramebufferEXT weren't totally correct -
  • fixed a number of point size attenuation/fade bugs -
  • fixed glFogCoord bug 4729 -
  • GLX encoding for transpose matrix functions was broken -
  • fixed broken fragment program KIL and SWZ instructions -
  • fragment programs that wrote result.depth.z didn't work -
- - -

Driver Status

- -
-Driver			Status
-----------------------	----------------------
-DRI drivers		varies with the driver
-XMesa (Xlib)		implements OpenGL 1.5
-OSMesa (off-screen)	implements OpenGL 1.5
-Windows/Win32		implements OpenGL 1.5
-Glide (3dfx Voodoo1/2)  requires updates
-SVGA			requires updates
-DJGPP			requires updates
-GGI			requires updates
-BeOS			requires updates
-Allegro			requires updates
-D3D			requires updates
-
- -
- - diff --git a/docs/relnotes/6.4.rst b/docs/relnotes/6.4.rst new file mode 100644 index 00000000000..e59f7604337 --- /dev/null +++ b/docs/relnotes/6.4.rst @@ -0,0 +1,77 @@ +Mesa 6.4 / October 24, 2005 +=========================== + +Mesa 6.4 is a stable, bug-fix release. + +MD5 checksums +------------- + +:: + + 1cce0c1eb4fd15e9dfe837a1ce0c9812 MesaLib-6.4.tar.gz + 85a84e47a3f718f752f306b9e0954ef6 MesaLib-6.4.tar.bz2 + b976fea4f3ee06354c53f91b6e3f2ffc MesaLib-6.4.zip + d8734f2c69bcf7ef9f5ae454a85743ba MesaDemos-6.4.tar.gz + 1a8c4d4fc699233f5fdb902b8753099e MesaDemos-6.4.tar.bz2 + 607ab7c7a7de0cc5febbdde2bfa03098 MesaDemos-6.4.zip + 3260156f66174322a092be0767962d34 MesaGLUT-6.4.tar.gz + 0465d053f83775f44a12dec4050dfd78 MesaGLUT-6.4.tar.bz2 + 02abfcdcdf72ba938ae00f6e3b70fbe0 MesaGLUT-6.4.zip + +New +--- + +- Added a fast XOR line drawing function in Xlib driver +- Added support for GL_ARB_texture_mirrored_repeat to savage driver + (supported only on Savage4 hardware). + +Changes +------- + +- Mesa now packaged in three parts: Library, Demos and GLUT + +Bug fixes +--------- + +- GLX_X_RENDERABLE token wasn't accepted by glXChooseFBConfig +- Some files were present multiple times in the 6.3.2 tarballs +- r200_vtxtmp_x86.S file was missing from 6.3.2 tarball (bug 4207) +- glxgears_fbconfig demo didn't work (bug 4237) +- fixed bug when bilinear sampling 2d textures with borders +- glXCreatePbuffer() could segfault instead of returning 0 (bug 4235) +- fixed undefined frexp and rand in X.org libGLcore.a (bug 4242) +- fixed a few problems with proxy color tables (bug 4270) +- fixed precision problem in Z clearing (bug 4395) +- glBitmap, glDraw/CopyPixels mistakenly generated selection hits +- fixed potential segfault caused by reading pixels outside of + renderbuffer bounds +- glGetTexLevelParameter didn't accept GL_TEXTURE_DEPTH_SIZE_ARB +- fixed memory corruption bug involving software alpha buffers +- glReadPixels clipped by window bounds was sometimes broken +- glDraw/CopyPixels of stencil data ignored the stencil write mask +- glReadPixels from a texture bound to a framebuffer object didn't work +- glIsRender/FramebufferEXT weren't totally correct +- fixed a number of point size attenuation/fade bugs +- fixed glFogCoord bug 4729 +- GLX encoding for transpose matrix functions was broken +- fixed broken fragment program KIL and SWZ instructions +- fragment programs that wrote result.depth.z didn't work + +Driver Status +------------- + +:: + + Driver Status + ---------------------- ---------------------- + DRI drivers varies with the driver + XMesa (Xlib) implements OpenGL 1.5 + OSMesa (off-screen) implements OpenGL 1.5 + Windows/Win32 implements OpenGL 1.5 + Glide (3dfx Voodoo1/2) requires updates + SVGA requires updates + DJGPP requires updates + GGI requires updates + BeOS requires updates + Allegro requires updates + D3D requires updates diff --git a/docs/relnotes/6.5.1.html b/docs/relnotes/6.5.1.html deleted file mode 100644 index 3e8e688c770..00000000000 --- a/docs/relnotes/6.5.1.html +++ /dev/null @@ -1,146 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 6.5.1 Release Notes / September 15, 2006

- -

-Mesa 6.5.1 is a 6.5 follow-on development release mostly consisting of -bug fixes. -

- - -

MD5 checksums

-
-d9a555297319bb932a3192952d53d073  MesaLib-6.5.1.tar.gz
-c46f2c6646a270911b791dd8e1c2d977  MesaLib-6.5.1.tar.bz2
-939eaaff33322bfeafac784402b45f4f  MesaLib-6.5.1.zip
-9e4bbe83c007bfbaa67449a81cc3d36a  MesaDemos-6.5.1.tar.gz
-0f2794baf7a9d98b22caea9f78c6942d  MesaDemos-6.5.1.tar.bz2
-14c77eab9cc7a265c331abf239927c1c  MesaDemos-6.5.1.zip
-c5f87c23aaf4eaf1bda0d007ea98366c  MesaGLUT-6.5.1.tar.gz
-2525642fe7f454e3e1a1aad01359b406  MesaGLUT-6.5.1.tar.bz2
-e33b165c22551e23b58ede8767378543  MesaGLUT-6.5.1.zip
-
- - -

New Features

-
    -
  • Intel i965 "broadwater" DRI driver - -
  • GL_APPLE_vertex_array_object - allows encapsulation of a set of vertex - arrays in an object. - -
  • GL_EXT_texture_sRGB - non-linearly mapped texture formats - -
  • GL_EXT_gpu_program_parameters - addes a few new functions for setting - multiple vertex/fragment program parameters with one call. -
  • "engine" demo -
  • updated fbdev driver and GLUT for fbdev (Sean D'Epagnier) -
  • many updates to the DRI drivers -
- -

Changes

-
    -
  • The glVertexAttribARB functions no longer alias the conventional - vertex attributes. -
  • glxinfo program prints more info with -l option -
  • GL_FRAGMENT_PROGRAM_NV and GL_FRAGMENT_PROGRAM_ARB are now - compatible, in terms of glBindProgramARB() -
  • The GL_ARB_vertex_program attribute vertex.weight is now - accepted by the parser, even though the GL_ARB_vertex_blend and - GL_EXT_vertex_weighting extensions aren't supported. - Allows Warcraft to run. -
- -

Bug fixes

-
    -
  • fixed broken texture border handling for depth textures (bug 6498) -
  • removed the test for duplicated framebuffer attachments, per - version 117 of the GL_EXT_framebuffer_object specification -
  • fixed a few render-to-texture bugs, including render to depth texture -
  • clipping of lines against user-defined clip planes was broken (6512) -
  • assembly language dispatch for SPARC was broken (bug 6484) -
  • assorted compilation fixes on various Unix platforms (Dan Schikore) -
  • glPopAttrib could restore an invalid value for GL_DRAW_BUFFER -
  • assorted minor fixes for 16 and 32 bit/channel modes -
  • fixed assorted bugs in texture compression paths -
  • fixed indirect rendering vertex array crashes (bug 6863) -
  • glDrawPixels GL_INDEX_OFFSET didn't always work -
  • fixed convolution memory leak (bug 7077) -
  • rectangular depth textures didn't work -
  • invalid mode to glBegin didn't generate an error (bug 7142) -
  • 'normalized' parameter to glVertexAttribPointerARB didn't work -
  • disable bogus GLX_SGI_video_sync extension in xlib driver -
  • fixed R128 driver locking bug (Martijn van Oosterhout) -
  • using evaluators with vertex programs caused crashes (bug 7564) -
  • fragment.position wasn't set correctly for point/line primitives -
  • fixed parser bug for scalar sources for GL_NV_fragment_program -
  • max fragment program length was incorrectly 128, now 1024 -
  • writes to result.depth in fragment programs weren't clamped to [0,1] -
  • fixed potential dangling pointer bug in glBindProgram() -
  • fixed some memory leaks (and potential crashes) in Xlib driver -
  • fixed a number of build issues on HP-UX (Christopher Bell) -
  • accum buffer didn't work with OSMesa interface -
- - -

Internal code changes

- -

-A number of Mesa program-related structs were renamed. -For example struct vertex_program is now struct gl_vertex_program. -All the effected drivers have been updated. -

- -

Ian Romanick updated the GL API dispatch code in a number of ways. -First, many old/unused extensions were removed. -Second, the static entrypoints for some extensions were removed. -This means GL function pointers will have to be used more often -(e.g. use glXGetProcAddressARB()). -

- - -

To Do (someday) items

-
    -
  • Switch to freeglut -
  • Increase MAX_DRAWBUFFERS -
  • Fix linux-glide target/driver. -
  • Fix lambda calculation for frag progs. -
- - -

Driver Status

- -
-Driver			Status
-----------------------	----------------------
-DRI drivers		varies with the driver
-XMesa/GLX (on Xlib)	implements OpenGL 1.5
-OSMesa (off-screen)	implements OpenGL 1.5
-Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
-SVGA			implements OpenGL 1.3
-Wind River UGL		implements OpenGL 1.3
-Windows/Win32		implements OpenGL 1.5
-DJGPP			implements OpenGL 1.5
-GGI			implements OpenGL 1.3
-BeOS			implements OpenGL 1.5
-Allegro			needs updating
-D3D			needs updating
-
- -
- - diff --git a/docs/relnotes/6.5.1.rst b/docs/relnotes/6.5.1.rst new file mode 100644 index 00000000000..2dd66d856da --- /dev/null +++ b/docs/relnotes/6.5.1.rst @@ -0,0 +1,118 @@ +Mesa 6.5.1 Release Notes / September 15, 2006 +============================================= + +Mesa 6.5.1 is a 6.5 follow-on development release mostly consisting of +bug fixes. + +MD5 checksums +------------- + +:: + + d9a555297319bb932a3192952d53d073 MesaLib-6.5.1.tar.gz + c46f2c6646a270911b791dd8e1c2d977 MesaLib-6.5.1.tar.bz2 + 939eaaff33322bfeafac784402b45f4f MesaLib-6.5.1.zip + 9e4bbe83c007bfbaa67449a81cc3d36a MesaDemos-6.5.1.tar.gz + 0f2794baf7a9d98b22caea9f78c6942d MesaDemos-6.5.1.tar.bz2 + 14c77eab9cc7a265c331abf239927c1c MesaDemos-6.5.1.zip + c5f87c23aaf4eaf1bda0d007ea98366c MesaGLUT-6.5.1.tar.gz + 2525642fe7f454e3e1a1aad01359b406 MesaGLUT-6.5.1.tar.bz2 + e33b165c22551e23b58ede8767378543 MesaGLUT-6.5.1.zip + +New Features +------------ + +- Intel i965 "broadwater" DRI driver +- GL_APPLE_vertex_array_object - allows encapsulation of a set of + vertex arrays in an object. +- GL_EXT_texture_sRGB - non-linearly mapped texture formats +- GL_EXT_gpu_program_parameters - addes a few new functions for setting + multiple vertex/fragment program parameters with one call. +- "engine" demo +- updated fbdev driver and GLUT for fbdev (Sean D'Epagnier) +- many updates to the DRI drivers + +Changes +------- + +- The glVertexAttribARB functions no longer alias the conventional + vertex attributes. +- glxinfo program prints more info with -l option +- GL_FRAGMENT_PROGRAM_NV and GL_FRAGMENT_PROGRAM_ARB are now + compatible, in terms of glBindProgramARB() +- The GL_ARB_vertex_program attribute ``vertex.weight`` is now accepted + by the parser, even though the GL_ARB_vertex_blend and + GL_EXT_vertex_weighting extensions aren't supported. Allows Warcraft + to run. + +Bug fixes +--------- + +- fixed broken texture border handling for depth textures (bug 6498) +- removed the test for duplicated framebuffer attachments, per version + 117 of the GL_EXT_framebuffer_object specification +- fixed a few render-to-texture bugs, including render to depth texture +- clipping of lines against user-defined clip planes was broken (6512) +- assembly language dispatch for SPARC was broken (bug 6484) +- assorted compilation fixes on various Unix platforms (Dan Schikore) +- glPopAttrib could restore an invalid value for GL_DRAW_BUFFER +- assorted minor fixes for 16 and 32 bit/channel modes +- fixed assorted bugs in texture compression paths +- fixed indirect rendering vertex array crashes (bug 6863) +- glDrawPixels GL_INDEX_OFFSET didn't always work +- fixed convolution memory leak (bug 7077) +- rectangular depth textures didn't work +- invalid mode to glBegin didn't generate an error (bug 7142) +- 'normalized' parameter to glVertexAttribPointerARB didn't work +- disable bogus GLX_SGI_video_sync extension in xlib driver +- fixed R128 driver locking bug (Martijn van Oosterhout) +- using evaluators with vertex programs caused crashes (bug 7564) +- fragment.position wasn't set correctly for point/line primitives +- fixed parser bug for scalar sources for GL_NV_fragment_program +- max fragment program length was incorrectly 128, now 1024 +- writes to result.depth in fragment programs weren't clamped to [0,1] +- fixed potential dangling pointer bug in glBindProgram() +- fixed some memory leaks (and potential crashes) in Xlib driver +- fixed a number of build issues on HP-UX (Christopher Bell) +- accum buffer didn't work with OSMesa interface + +Internal code changes +--------------------- + +A number of Mesa program-related structs were renamed. For example +*struct vertex_program* is now *struct gl_vertex_program*. All the +effected drivers have been updated. + +Ian Romanick updated the GL API dispatch code in a number of ways. +First, many old/unused extensions were removed. Second, the static +entrypoints for some extensions were removed. This means GL function +pointers will have to be used more often (e.g. use +glXGetProcAddressARB()). + +To Do (someday) items +--------------------- + +- Switch to freeglut +- Increase MAX_DRAWBUFFERS +- Fix linux-glide target/driver. +- Fix lambda calculation for frag progs. + +Driver Status +------------- + +:: + + Driver Status + ---------------------- ---------------------- + DRI drivers varies with the driver + XMesa/GLX (on Xlib) implements OpenGL 1.5 + OSMesa (off-screen) implements OpenGL 1.5 + Glide (3dfx Voodoo1/2) implements OpenGL 1.3 + SVGA implements OpenGL 1.3 + Wind River UGL implements OpenGL 1.3 + Windows/Win32 implements OpenGL 1.5 + DJGPP implements OpenGL 1.5 + GGI implements OpenGL 1.3 + BeOS implements OpenGL 1.5 + Allegro needs updating + D3D needs updating diff --git a/docs/relnotes/6.5.2.html b/docs/relnotes/6.5.2.html deleted file mode 100644 index 3af3ce73bba..00000000000 --- a/docs/relnotes/6.5.2.html +++ /dev/null @@ -1,133 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 6.5.2 Release Notes / December 2, 2006

- -

-Mesa 6.5.2 is a 6.5 follow-on development release with a few new features -but mostly consisting of bug fixes. -

- - -

MD5 checksums

-
-11a033b078e090b3caaeb467234fe299  MesaLib-6.5.2.tar.gz
-e4d894181f1859651658b3704633e10d  MesaLib-6.5.2.tar.bz2
-63bf1d444fa738cca52ce1043e284021  MesaLib-6.5.2.zip
-2b8f1375d16bda5f5a2304174cd5bcf7  MesaDemos-6.5.2.tar.gz
-e870efe98d3a50be01ab211b9b2e25d9  MesaDemos-6.5.2.tar.bz2
-d92cc6f5fee5ca75af0be04f9f4908f0  MesaDemos-6.5.2.zip
-8d4d77e3a7132f4217bbc7c1ab157030  MesaGLUT-6.5.2.tar.gz
-e84edbb11c69c8e408dfadd2ed08e95b  MesaGLUT-6.5.2.tar.bz2
-c6d7134843ed5faf11f6686ecb5d2a2e  MesaGLUT-6.5.2.zip
-
- - -

New features

-
    -
  • New DRI memory manager system. Currently used by the i915tex driver. -Other DRI drivers will be updated to use the new memory manager in coming -months. -

    -To use the new driver you'll need the most recent DRM library and drivers -(version 2.2 or later) and a recent xf86-video-intel driver module from X.org. -

    -New features resulting from this work include: -
      -
    • EXT_framebuffer_objects, render to texture -
    • ARB_pixel_buffer_objects -
    • Accelerated CopyTexSubimage, DrawPixels, ReadPixels, CopyPixels -
    • Accelerated texture uploads from pixel buffer objects -
    • Potentially texturing directly from the pixel buffer object (zero -copy texturing). -
    -
  • New Intel i965 DRI driver -
  • New minstall script to replace normal install program -
  • Faster fragment program execution in software -
  • Added (or fixed) support for - GLX_SGI_make_current_read to the following drivers: -
      -
    • radeon
    • -
    • savage
    • -
    • mga
    • -
    • tdfx
    • -
    -
  • Added support for ARB_occlusion_query to the tdfx driver (Ian -Romanick).
  • -
- -

Bug fixes

-
    -
  • fixed invalid memory read while rendering textured points (bug 8320) -
  • fixed problems with freebsd-dri configuration (bug 8344) -
  • Mesa's fake glxGetCurrentContext() wasn't thread-aware -
  • OPTION NV_position_invariant didn't work in NV vertex programs -
  • glDrawPixels into a user-created framebuffer object could crash Xlib driver -
  • Line clipping was broken in some circumstances -
  • fragment.fogcoord register didn't always contain the correct value -
  • RGBA logicops didn't work reliably in some DRI drivers -
  • Fixed broken RGBA LogicOps in Intel DRI drivers -
  • Fixed some fragment program bugs in Intel i915 DRI driver -
  • Fixed glGetVertexAttribfvARB bug 8883 -
  • Implemented glGetUniform[fi]vARB() functions -
  • Fixed glDrawPixels(GL_COLOR_INDEX, GL_BITMAP) segfault (bug 9044) -
  • Fixed some gluBuild2DMipmaps() bugs (Greg McGarragh) -
  • Fixed broken "mgl" name mangling -
  • Indirect rending was broken for glMap* functions (bug 8899) -
- - -

Internal code changes

- -
    -
  • The device driver functions ResizeBuffers and GetBufferSize have been -decprecated. -
  • OpenGL 2.0 and 2.1 support is nearly done. We need to do quite a bit -more testing of the shading language functions. -
- - -

To Do (someday) items

-
    -
  • Switch to freeglut -
  • Increase MAX_DRAWBUFFERS -
  • Fix linux-glide target/driver. -
  • Improved lambda and derivative calculation for frag progs. -
- - -

Driver Status

- -
-Driver			Status
-----------------------	----------------------
-DRI drivers		varies with the driver
-XMesa/GLX (on Xlib)	implements OpenGL 1.5
-OSMesa (off-screen)	implements OpenGL 1.5
-Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
-SVGA			implements OpenGL 1.3
-Wind River UGL		implements OpenGL 1.3
-Windows/Win32		implements OpenGL 1.5
-DJGPP			implements OpenGL 1.5
-GGI			implements OpenGL 1.3
-BeOS			implements OpenGL 1.5
-Allegro			needs updating
-D3D			needs updating
-
- -
- - diff --git a/docs/relnotes/6.5.2.rst b/docs/relnotes/6.5.2.rst new file mode 100644 index 00000000000..35a0d341b79 --- /dev/null +++ b/docs/relnotes/6.5.2.rst @@ -0,0 +1,112 @@ +Mesa 6.5.2 Release Notes / December 2, 2006 +=========================================== + +Mesa 6.5.2 is a 6.5 follow-on development release with a few new +features but mostly consisting of bug fixes. + +MD5 checksums +------------- + +:: + + 11a033b078e090b3caaeb467234fe299 MesaLib-6.5.2.tar.gz + e4d894181f1859651658b3704633e10d MesaLib-6.5.2.tar.bz2 + 63bf1d444fa738cca52ce1043e284021 MesaLib-6.5.2.zip + 2b8f1375d16bda5f5a2304174cd5bcf7 MesaDemos-6.5.2.tar.gz + e870efe98d3a50be01ab211b9b2e25d9 MesaDemos-6.5.2.tar.bz2 + d92cc6f5fee5ca75af0be04f9f4908f0 MesaDemos-6.5.2.zip + 8d4d77e3a7132f4217bbc7c1ab157030 MesaGLUT-6.5.2.tar.gz + e84edbb11c69c8e408dfadd2ed08e95b MesaGLUT-6.5.2.tar.bz2 + c6d7134843ed5faf11f6686ecb5d2a2e MesaGLUT-6.5.2.zip + +New features +------------ + +- New DRI memory manager system. Currently used by the i915tex driver. + Other DRI drivers will be updated to use the new memory manager in + coming months. + + To use the new driver you'll need the most recent DRM library and + drivers (version 2.2 or later) and a recent xf86-video-intel driver + module from X.org. + + New features resulting from this work include: + + - EXT_framebuffer_objects, render to texture + - ARB_pixel_buffer_objects + - Accelerated CopyTexSubimage, DrawPixels, ReadPixels, CopyPixels + - Accelerated texture uploads from pixel buffer objects + - Potentially texturing directly from the pixel buffer object (zero + copy texturing). + +- New Intel i965 DRI driver +- New ``minstall`` script to replace normal install program +- Faster fragment program execution in software +- Added (or fixed) support for + `GLX_SGI_make_current_read `__ + to the following drivers: + + - radeon + - savage + - mga + - tdfx + +- Added support for ARB_occlusion_query to the tdfx driver (Ian + Romanick). + +Bug fixes +--------- + +- fixed invalid memory read while rendering textured points (bug 8320) +- fixed problems with freebsd-dri configuration (bug 8344) +- Mesa's fake glxGetCurrentContext() wasn't thread-aware +- OPTION NV_position_invariant didn't work in NV vertex programs +- glDrawPixels into a user-created framebuffer object could crash Xlib + driver +- Line clipping was broken in some circumstances +- fragment.fogcoord register didn't always contain the correct value +- RGBA logicops didn't work reliably in some DRI drivers +- Fixed broken RGBA LogicOps in Intel DRI drivers +- Fixed some fragment program bugs in Intel i915 DRI driver +- Fixed glGetVertexAttribfvARB bug 8883 +- Implemented glGetUniform[fi]vARB() functions +- Fixed glDrawPixels(GL_COLOR_INDEX, GL_BITMAP) segfault (bug 9044) +- Fixed some gluBuild2DMipmaps() bugs (Greg McGarragh) +- Fixed broken "mgl" name mangling +- Indirect rending was broken for glMap\* functions (bug 8899) + +Internal code changes +--------------------- + +- The device driver functions ResizeBuffers and GetBufferSize have been + decprecated. +- OpenGL 2.0 and 2.1 support is nearly done. We need to do quite a bit + more testing of the shading language functions. + +To Do (someday) items +--------------------- + +- Switch to freeglut +- Increase MAX_DRAWBUFFERS +- Fix linux-glide target/driver. +- Improved lambda and derivative calculation for frag progs. + +Driver Status +------------- + +:: + + Driver Status + ---------------------- ---------------------- + DRI drivers varies with the driver + XMesa/GLX (on Xlib) implements OpenGL 1.5 + OSMesa (off-screen) implements OpenGL 1.5 + Glide (3dfx Voodoo1/2) implements OpenGL 1.3 + SVGA implements OpenGL 1.3 + Wind River UGL implements OpenGL 1.3 + Windows/Win32 implements OpenGL 1.5 + DJGPP implements OpenGL 1.5 + GGI implements OpenGL 1.3 + BeOS implements OpenGL 1.5 + Allegro needs updating + D3D needs updating diff --git a/docs/relnotes/6.5.3.html b/docs/relnotes/6.5.3.html deleted file mode 100644 index 3f54bcbed11..00000000000 --- a/docs/relnotes/6.5.3.html +++ /dev/null @@ -1,126 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 6.5.3 Release Notes / April 27, 2007

- -

-Mesa 6.5.3 is a development release with many changes and new features. -Mesa 7.0 is expected to follow shortly. -

- - -

MD5 checksums

-
-39f33ea64e34e2d5b20640b008b57649  MesaLib-6.5.3.tar.gz
-46359457147c469745f24b5074a186f0  MesaLib-6.5.3.tar.bz2
-a8946fa861634ce15971396f47992c41  MesaLib-6.5.3.zip
-08e26948d57eaca74d02a530b2d8106e  MesaDemos-6.5.3.tar.gz
-8af91773ab2653fe537499676b05f2e8  MesaDemos-6.5.3.tar.bz2
-783f81b171bf89b0929abc894efd25a6  MesaDemos-6.5.3.zip
-9467d415388fe1ad82991fb20704b812  MesaGLUT-6.5.3.tar.gz
-360843e46b7ebb6909290b023f9b26fa  MesaGLUT-6.5.3.tar.bz2
-7686065e5c15a30de08a1610860b6840  MesaGLUT-6.5.3.zip
-
- - -

Shared library numbering

-

-Mesa 6.5.3 supports the OpenGL 2.0/2.1 API. However, the (unix) -shared library version is still 1.5 (i.e. libGL.so.1.5.xxxxxx). -Bumping the shared library version to 2.x would cause linking problems -with existing OpenGL applications. Since OpenGL 2.x is backward -compatible with OpenGL 1.x the shared library version number doesn't -have to be incremented (which would indicate an incompatible ABI). -

-

-Other OpenGL vendors name their OpenGL 2.x libraries libGL.so.1.0.xxxxx -for the same reason. -

- - - -

New features

-
    -
  • OpenGL 2.0 and 2.1 API support. -
  • Entirely new Shading Language code generator. See the -Shading Language page for more information. -
  • Much faster software execution of vertex, fragment shaders. -
  • New vertex buffer object (vbo) infrastructure -
  • Updated glext.h file (version 39) -
  • Updated glxext.h file (version 19) -
  • GL_MAX_DRAWBUFFERS is now 4 (software rendering) so - "multiple render targets" are really supported. -
- -

Bug fixes

-
    -
  • Fog was errantly applied when a fragment shader was enabled (bug 9346) -
  • glPush/PopClientAttrib didn't handle VBO bindings correctly (bug 9445) -
  • With 32-bit Z buffer, the fragment Z of lines and points was sometimes wrong. -
  • GL_POST_CONVOLUTION_ALPHA_BIAS/SCALE was broken. -
  • 1D convolution state could effect 2D image transfers -
  • Overlapping glCopyPixels with negative Y zoom didn't work (bug 10521) -
  • Fixed a number of framebuffer/renderbuffer reference counting bugs -
  • Fixed a few bugs in software-emulated alpha planes -
  • Assorted minor bug fixes in glCopy/DrawPixels, glPixelZoom, etc. -
  • Assorted DRI driver bug fixes. -
  • Fixed a number of bugs that prevented "depth-peeling" rendering from working. -
- - -

Internal code changes

-
    -
  • Old array_cache module replaced by new vbo module. All geometry -rendering is now cast in the form of vertex buffer objects. -
  • Massive changes to the Shading Language compiler and related state. -
  • Vertex/fragment shaders are compiled into GPU instructions and -programs very similar to GL_ARB_vertex/fragment_program. -
  • Vertex and fragment programs are executed with the same code now. -
  • The SSE-optimized vertex program path has been removed since it didn't -support more than 12 temp registers, didn't support branching/looping, etc. -
- - -

To Do (someday) items

-
    -
  • Switch to freeglut -
  • Fix linux-glide target/driver. -
  • Improved lambda and derivative calculation for frag progs. -
- - -

Driver Status

- -
-Driver			Status
-----------------------	----------------------
-DRI drivers		varies with the driver
-XMesa/GLX (on Xlib)	implements OpenGL 2.1
-OSMesa (off-screen)	implements OpenGL 2.1
-Windows/Win32		implements OpenGL 2.1
-Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
-SVGA			unsupported
-Wind River UGL		unsupported
-DJGPP			unsupported
-GGI			unsupported
-BeOS			unsupported
-Allegro			unsupported
-D3D			unsupported
-
- -
- - diff --git a/docs/relnotes/6.5.3.rst b/docs/relnotes/6.5.3.rst new file mode 100644 index 00000000000..8c090b4f2b8 --- /dev/null +++ b/docs/relnotes/6.5.3.rst @@ -0,0 +1,105 @@ +Mesa 6.5.3 Release Notes / April 27, 2007 +========================================= + +Mesa 6.5.3 is a development release with many changes and new features. +Mesa 7.0 is expected to follow shortly. + +MD5 checksums +------------- + +:: + + 39f33ea64e34e2d5b20640b008b57649 MesaLib-6.5.3.tar.gz + 46359457147c469745f24b5074a186f0 MesaLib-6.5.3.tar.bz2 + a8946fa861634ce15971396f47992c41 MesaLib-6.5.3.zip + 08e26948d57eaca74d02a530b2d8106e MesaDemos-6.5.3.tar.gz + 8af91773ab2653fe537499676b05f2e8 MesaDemos-6.5.3.tar.bz2 + 783f81b171bf89b0929abc894efd25a6 MesaDemos-6.5.3.zip + 9467d415388fe1ad82991fb20704b812 MesaGLUT-6.5.3.tar.gz + 360843e46b7ebb6909290b023f9b26fa MesaGLUT-6.5.3.tar.bz2 + 7686065e5c15a30de08a1610860b6840 MesaGLUT-6.5.3.zip + +Shared library numbering +------------------------ + +Mesa 6.5.3 supports the OpenGL 2.0/2.1 API. However, the (unix) shared +library version is still 1.5 (i.e. libGL.so.1.5.xxxxxx). Bumping the +shared library version to 2.x would cause linking problems with existing +OpenGL applications. Since OpenGL 2.x is backward compatible with OpenGL +1.x the shared library version number doesn't have to be incremented +(which would indicate an incompatible ABI). + +Other OpenGL vendors name their OpenGL 2.x libraries libGL.so.1.0.xxxxx +for the same reason. + +New features +------------ + +- OpenGL 2.0 and 2.1 API support. +- Entirely new Shading Language code generator. See the `Shading + Language <../shading.html>`__ page for more information. +- Much faster software execution of vertex, fragment shaders. +- New vertex buffer object (vbo) infrastructure +- Updated glext.h file (version 39) +- Updated glxext.h file (version 19) +- GL_MAX_DRAWBUFFERS is now 4 (software rendering) so "multiple render + targets" are really supported. + +Bug fixes +--------- + +- Fog was errantly applied when a fragment shader was enabled (bug + 9346) +- glPush/PopClientAttrib didn't handle VBO bindings correctly (bug + 9445) +- With 32-bit Z buffer, the fragment Z of lines and points was + sometimes wrong. +- GL_POST_CONVOLUTION_ALPHA_BIAS/SCALE was broken. +- 1D convolution state could effect 2D image transfers +- Overlapping glCopyPixels with negative Y zoom didn't work (bug 10521) +- Fixed a number of framebuffer/renderbuffer reference counting bugs +- Fixed a few bugs in software-emulated alpha planes +- Assorted minor bug fixes in glCopy/DrawPixels, glPixelZoom, etc. +- Assorted DRI driver bug fixes. +- Fixed a number of bugs that prevented "depth-peeling" rendering from + working. + +Internal code changes +--------------------- + +- Old array_cache module replaced by new vbo module. All geometry + rendering is now cast in the form of vertex buffer objects. +- Massive changes to the Shading Language compiler and related state. +- Vertex/fragment shaders are compiled into GPU instructions and + programs very similar to GL_ARB_vertex/fragment_program. +- Vertex and fragment programs are executed with the same code now. +- The SSE-optimized vertex program path has been removed since it + didn't support more than 12 temp registers, didn't support + branching/looping, etc. + +To Do (someday) items +--------------------- + +- Switch to freeglut +- Fix linux-glide target/driver. +- Improved lambda and derivative calculation for frag progs. + +Driver Status +------------- + +:: + + Driver Status + ---------------------- ---------------------- + DRI drivers varies with the driver + XMesa/GLX (on Xlib) implements OpenGL 2.1 + OSMesa (off-screen) implements OpenGL 2.1 + Windows/Win32 implements OpenGL 2.1 + Glide (3dfx Voodoo1/2) implements OpenGL 1.3 + SVGA unsupported + Wind River UGL unsupported + DJGPP unsupported + GGI unsupported + BeOS unsupported + Allegro unsupported + D3D unsupported diff --git a/docs/relnotes/6.5.html b/docs/relnotes/6.5.html deleted file mode 100644 index 25f4440c325..00000000000 --- a/docs/relnotes/6.5.html +++ /dev/null @@ -1,141 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 6.5 Release Notes / March 31, 2006

- -

-Mesa 6.5 is a new development release. -

- - -

MD5 checksums

-
-657be3b92f6dabc78a67ed9cb8d67813  MesaLib-6.5.tar.gz
-61beda590bfc5b4a12e979d5f2d70d7a  MesaLib-6.5.tar.bz2
-19d48b872d579d4f91466060804a59ac  MesaLib-6.5.zip
-694ad3a7007010c7418a9c72d1cba5b7  MesaDemos-6.5.tar.gz
-ab95b590dcd640726a2d89e62068c66e  MesaDemos-6.5.tar.bz2
-b792c303fefd87294488e2b7eab976e5  MesaDemos-6.5.zip
-ac1d585483617db0c91e5c15cb5ec3a3  MesaGLUT-6.5.tar.gz
-59f0bf2b2ffb67fe23ee479f9b044f31  MesaGLUT-6.5.tar.bz2
-005decb2136718e22222ac1c4805cd15  MesaGLUT-6.5.zip
-
- - - -

New Features

-
    -
  • OpenGL Shading language support -

    - This includes the GL_ARB_shader_objects, GL_ARB_shading_language_100, - GL_ARB_vertex_shader and GL_ARB_fragment_shader extensions. Most of - the work was done by Michal Krol. - There's probably a fair number of bugs since this is a pretty large, - complicated body of code. -

    -

    - The OpenGL 2.0 interface to these features will be implemented in a - future version of Mesa, -

    - -
  • GL_EXT_timer_query -

    - Used to measure the time of OpenGL operations at high precision. - Only supported in the software/Xlib driver at this time. -

    -
  • GL_EXT_packed_depth_stencil -

    - Defines a new GL_DEPTH_STENCIL_EXT pixel format. -

    -
  • GL_EXT_framebuffer_blit -

    - A simplified glCopyPixels-like feature for copying pixel rectangles. -

    -
  • GL_ARB_half_float_pixel -

    - Adds a new half-precision floating point format for image transfers, - such as for glDrawPixels, glReadPixels, glTexImage, etc. -

    -
- -

Changes

-
    -
  • removed GL_HP_occlusion_test (use GL_ARB_occlusion_query instead) -
  • removed GL_SGIX/SGIS_pixel_texture extensions -
-

Bug fixes

-
    -
  • fixed glxcontextmodes.c datatype problem (bug 5835) -
  • fixed aix-gcc build/install bugs (bug 5874) -
  • fixed some bugs in texture env program generation -
  • glXCopyContext() didn't handle texture object bindings properly -
  • glXCopyContext() didn't copy all lighting state -
  • fixed FreeBSD config (Pedro Giffuni) -
  • fixed some minor framebuffer object bugs -
  • replaced dprintf() with _glu_printf() in GLU (bug 6244) -
  • fixed a number of thread safety bugs/regressions -
  • fixed a number of GLU tesselator bugs (John Shell, bug 6339) -
  • paletted texturing was broken w/ floating point palettes (K. Schultz) -
  • lots of assorted framebuffer object bug fixes -
- - -

Known Issues

-
    -
  • Rendering to depth textures will not work. Rendering to GL_DEPTH_STENCIL -textures should work. -
- - -

Driver Interface Changes

-
    -
  • Stencil: The Driver.StencilOp/Func/Mask() functions have been replaced by -the two-sided versions: Driver.Stencil*Separate(). -
  • Render-to-texture: The functions for rendering to textures have changed. -
- - -

To Do (someday) items

-
    -
  • Switch to freeglut -
  • Increase MAX_DRAWBUFFERS -
  • Fix linux-glide target/driver. -
  • Fix lambda calculation for frag progs. -
- - -

Driver Status

- -
-Driver			Status
-----------------------	----------------------
-DRI drivers		varies with the driver
-XMesa/GLX (on Xlib)	implements OpenGL 1.5
-OSMesa (off-screen)	implements OpenGL 1.5
-Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
-SVGA			implements OpenGL 1.3
-Wind River UGL		implements OpenGL 1.3
-Windows/Win32		implements OpenGL 1.5
-DJGPP			implements OpenGL 1.5
-GGI			implements OpenGL 1.3
-BeOS			implements OpenGL 1.5
-Allegro			needs updating
-D3D			needs updating
-
- -
- - diff --git a/docs/relnotes/6.5.rst b/docs/relnotes/6.5.rst new file mode 100644 index 00000000000..37573de366f --- /dev/null +++ b/docs/relnotes/6.5.rst @@ -0,0 +1,114 @@ +Mesa 6.5 Release Notes / March 31, 2006 +======================================= + +Mesa 6.5 is a new development release. + +MD5 checksums +------------- + +:: + + 657be3b92f6dabc78a67ed9cb8d67813 MesaLib-6.5.tar.gz + 61beda590bfc5b4a12e979d5f2d70d7a MesaLib-6.5.tar.bz2 + 19d48b872d579d4f91466060804a59ac MesaLib-6.5.zip + 694ad3a7007010c7418a9c72d1cba5b7 MesaDemos-6.5.tar.gz + ab95b590dcd640726a2d89e62068c66e MesaDemos-6.5.tar.bz2 + b792c303fefd87294488e2b7eab976e5 MesaDemos-6.5.zip + ac1d585483617db0c91e5c15cb5ec3a3 MesaGLUT-6.5.tar.gz + 59f0bf2b2ffb67fe23ee479f9b044f31 MesaGLUT-6.5.tar.bz2 + 005decb2136718e22222ac1c4805cd15 MesaGLUT-6.5.zip + +New Features +------------ + +- OpenGL Shading language support + + This includes the GL_ARB_shader_objects, GL_ARB_shading_language_100, + GL_ARB_vertex_shader and GL_ARB_fragment_shader extensions. Most of + the work was done by Michal Krol. There's probably a fair number of + bugs since this is a pretty large, complicated body of code. + + The OpenGL 2.0 interface to these features will be implemented in a + future version of Mesa, + +- GL_EXT_timer_query + + Used to measure the time of OpenGL operations at high precision. Only + supported in the software/Xlib driver at this time. + +- GL_EXT_packed_depth_stencil + + Defines a new GL_DEPTH_STENCIL_EXT pixel format. + +- GL_EXT_framebuffer_blit + + A simplified glCopyPixels-like feature for copying pixel rectangles. + +- GL_ARB_half_float_pixel + + Adds a new half-precision floating point format for image transfers, + such as for glDrawPixels, glReadPixels, glTexImage, etc. + +Changes +------- + +- removed GL_HP_occlusion_test (use GL_ARB_occlusion_query instead) +- removed GL_SGIX/SGIS_pixel_texture extensions + +Bug fixes +--------- + +- fixed glxcontextmodes.c datatype problem (bug 5835) +- fixed aix-gcc build/install bugs (bug 5874) +- fixed some bugs in texture env program generation +- glXCopyContext() didn't handle texture object bindings properly +- glXCopyContext() didn't copy all lighting state +- fixed FreeBSD config (Pedro Giffuni) +- fixed some minor framebuffer object bugs +- replaced dprintf() with \_glu_printf() in GLU (bug 6244) +- fixed a number of thread safety bugs/regressions +- fixed a number of GLU tesselator bugs (John Shell, bug 6339) +- paletted texturing was broken w/ floating point palettes (K. Schultz) +- lots of assorted framebuffer object bug fixes + +Known Issues +------------ + +- Rendering to depth textures will not work. Rendering to + GL_DEPTH_STENCIL textures should work. + +Driver Interface Changes +------------------------ + +- Stencil: The Driver.StencilOp/Func/Mask() functions have been + replaced by the two-sided versions: Driver.Stencil*Separate(). +- Render-to-texture: The functions for rendering to textures have + changed. + +To Do (someday) items +--------------------- + +- Switch to freeglut +- Increase MAX_DRAWBUFFERS +- Fix linux-glide target/driver. +- Fix lambda calculation for frag progs. + +Driver Status +------------- + +:: + + Driver Status + ---------------------- ---------------------- + DRI drivers varies with the driver + XMesa/GLX (on Xlib) implements OpenGL 1.5 + OSMesa (off-screen) implements OpenGL 1.5 + Glide (3dfx Voodoo1/2) implements OpenGL 1.3 + SVGA implements OpenGL 1.3 + Wind River UGL implements OpenGL 1.3 + Windows/Win32 implements OpenGL 1.5 + DJGPP implements OpenGL 1.5 + GGI implements OpenGL 1.3 + BeOS implements OpenGL 1.5 + Allegro needs updating + D3D needs updating diff --git a/docs/relnotes/7.0.1.html b/docs/relnotes/7.0.1.html deleted file mode 100644 index eadb1f0ac6f..00000000000 --- a/docs/relnotes/7.0.1.html +++ /dev/null @@ -1,108 +0,0 @@ - - - - Mesa Release Notes - - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.0.1 Release Notes / August 3, 2007

- -

-Mesa 7.0.1 is a stable release with bug fixes since version 7.0. -

- - -

MD5 checksums

-
-db55141a44b902fcc61d9265b7862c06  MesaLib-7.0.1.tar.gz
-c056abd763e899114bf745c9eedbf9ad  MesaLib-7.0.1.tar.bz2
-ecc2637547fae2b38271ae362d013afa  MesaLib-7.0.1.zip
-b85a4a5be4e829f4a1165e4514b13183  MesaDemos-7.0.1.tar.gz
-3b66b3268df12ca8a6c4e0c4c457912c  MesaDemos-7.0.1.tar.bz2
-b1c18006f16e44e80fea66774c59b391  MesaDemos-7.0.1.zip
-b87a69986839ae43ce12fc8e3dc1ebb4  MesaGLUT-7.0.1.tar.gz
-25f30d0c1651997b4412366ba0572f7f  MesaGLUT-7.0.1.tar.bz2
-676ee6682a6ce78a5540554fd975c03e  MesaGLUT-7.0.1.zip
-
- - -

New features

-
    -
  • Added a bluegene-osmesa build config -
- -

Bug fixes

-
    -
  • Fixed some MingW build issues -
  • Added a few missing OpenGL 2.0 API entrypoints: -
      -
    • glVertexAttrib4bv -
    • glVertexAttrib4iv -
    • glVertexAttrib4ubv -
    • glVertexAttrib4uiv -
    • glVertexAttrib4usv -
    -
  • Fixed glDrawPixels(GL_STENCIL_INDEX) pixel transfer bug 11457 -
  • GLSL bug fix: added vec2(vec4) constructor -
  • GLSL bug fix: .strq and .rgba writemasks didn't always work -
  • Stencil pixel map didn't always work for glDrawPixels (bug 11475) -
  • Fixed polygon stipple bug in i915 driver -
  • Binding a zero-sized texture didn't disable texturing (bug 11309) -
  • Queries of GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH didn't include -the terminating zero (bug 11588) -
  • glXChooseFBConfig() in Xlib driver didn't handle GLX_STEREO flag properly -
  • Fixed a GLSL function call bug (#11731) -
  • glPointParameteriv(GL_DISTANCE_ATTENUATION_EXT) didn't work (bug 11754) -
  • glGetAttribLocation() always returned 1 (bug 11774) -
  • Fixed a few memory-related bugs in GLU library -
- - -

Changes

-
    -
  • The libOSMesa library version has been reverted to 6.5.3 (soname=6) -in order to avoid application linking issues. Otherwise, applications -previously linked with libOSMesa.so.6 would no longer link with libOSMesa.so.7 -
  • Dropped obsolete, unmaintained Windows project files for VC6 and VC7. -
- - -

To Do (someday) items

-
    -
  • Switch to freeglut -
  • Fix linux-glide target/driver. -
  • Improved lambda and derivative calculation for frag progs. -
- - -

Driver Status

- -
-Driver			Status
-----------------------	----------------------
-DRI drivers		varies with the driver
-XMesa/GLX (on Xlib)	implements OpenGL 2.1
-OSMesa (off-screen)	implements OpenGL 2.1
-Windows/Win32		implements OpenGL 2.1
-Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
-SVGA			unsupported
-Wind River UGL		unsupported
-DJGPP			unsupported
-GGI			unsupported
-BeOS			unsupported
-Allegro			unsupported
-D3D			unsupported
-
- -
- - diff --git a/docs/relnotes/7.0.1.rst b/docs/relnotes/7.0.1.rst new file mode 100644 index 00000000000..87857d7bde4 --- /dev/null +++ b/docs/relnotes/7.0.1.rst @@ -0,0 +1,88 @@ +Mesa 7.0.1 Release Notes / August 3, 2007 +========================================= + +Mesa 7.0.1 is a stable release with bug fixes since version 7.0. + +MD5 checksums +------------- + +:: + + db55141a44b902fcc61d9265b7862c06 MesaLib-7.0.1.tar.gz + c056abd763e899114bf745c9eedbf9ad MesaLib-7.0.1.tar.bz2 + ecc2637547fae2b38271ae362d013afa MesaLib-7.0.1.zip + b85a4a5be4e829f4a1165e4514b13183 MesaDemos-7.0.1.tar.gz + 3b66b3268df12ca8a6c4e0c4c457912c MesaDemos-7.0.1.tar.bz2 + b1c18006f16e44e80fea66774c59b391 MesaDemos-7.0.1.zip + b87a69986839ae43ce12fc8e3dc1ebb4 MesaGLUT-7.0.1.tar.gz + 25f30d0c1651997b4412366ba0572f7f MesaGLUT-7.0.1.tar.bz2 + 676ee6682a6ce78a5540554fd975c03e MesaGLUT-7.0.1.zip + +New features +------------ + +- Added a bluegene-osmesa build config + +Bug fixes +--------- + +- Fixed some MingW build issues +- Added a few missing OpenGL 2.0 API entrypoints: + + - glVertexAttrib4bv + - glVertexAttrib4iv + - glVertexAttrib4ubv + - glVertexAttrib4uiv + - glVertexAttrib4usv + +- Fixed glDrawPixels(GL_STENCIL_INDEX) pixel transfer bug 11457 +- GLSL bug fix: added vec2(vec4) constructor +- GLSL bug fix: .strq and .rgba writemasks didn't always work +- Stencil pixel map didn't always work for glDrawPixels (bug 11475) +- Fixed polygon stipple bug in i915 driver +- Binding a zero-sized texture didn't disable texturing (bug 11309) +- Queries of GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH didn't include + the terminating zero (bug 11588) +- glXChooseFBConfig() in Xlib driver didn't handle GLX_STEREO flag + properly +- Fixed a GLSL function call bug (#11731) +- glPointParameteriv(GL_DISTANCE_ATTENUATION_EXT) didn't work (bug + 11754) +- glGetAttribLocation() always returned 1 (bug 11774) +- Fixed a few memory-related bugs in GLU library + +Changes +------- + +- The libOSMesa library version has been reverted to 6.5.3 (soname=6) + in order to avoid application linking issues. Otherwise, applications + previously linked with libOSMesa.so.6 would no longer link with + libOSMesa.so.7 +- Dropped obsolete, unmaintained Windows project files for VC6 and VC7. + +To Do (someday) items +--------------------- + +- Switch to freeglut +- Fix linux-glide target/driver. +- Improved lambda and derivative calculation for frag progs. + +Driver Status +------------- + +:: + + Driver Status + ---------------------- ---------------------- + DRI drivers varies with the driver + XMesa/GLX (on Xlib) implements OpenGL 2.1 + OSMesa (off-screen) implements OpenGL 2.1 + Windows/Win32 implements OpenGL 2.1 + Glide (3dfx Voodoo1/2) implements OpenGL 1.3 + SVGA unsupported + Wind River UGL unsupported + DJGPP unsupported + GGI unsupported + BeOS unsupported + Allegro unsupported + D3D unsupported diff --git a/docs/relnotes/7.0.2.html b/docs/relnotes/7.0.2.html deleted file mode 100644 index a84fca62362..00000000000 --- a/docs/relnotes/7.0.2.html +++ /dev/null @@ -1,95 +0,0 @@ - - - - Mesa Release Notes - - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.0.2 Release Notes / November 10, 2007

- -

-Mesa 7.0.2 is a stable release with bug fixes since version 7.0. -

- - -

MD5 checksums

-
-c9cf607f36e7e50172f5f9c7d552c34e  MesaLib-7.0.2.tar.gz
-93e6ed7924ff069a4f883b4fce5349dc  MesaLib-7.0.2.tar.bz2
-10c324c3613f90f059cb8429f700f300  MesaLib-7.0.2.zip
-aa8b1244a5de1d23e5814bf9b67f1435  MesaDemos-7.0.2.tar.gz
-11a10410bae7be85cf25bc7119966468  MesaDemos-7.0.2.tar.bz2
-1dd0b5fd6d69430a2fd76a6adbfd8fff  MesaDemos-7.0.2.zip
-a7dbf25c025955858bd2d89a6eb6db4c  MesaGLUT-7.0.2.tar.gz
-3a33f8efc8c58a592a854cfc7a643286  MesaGLUT-7.0.2.tar.bz2
-eba4ef2aa8c362ead81b54357f1903a3  MesaGLUT-7.0.2.zip
-
- - -

New features

-
    -
  • Updated Windows VC7 project files -
  • Added DESTDIR variable for 'make install' -
  • Added pkg-config files for gl, glu, glut and glw libraries -
  • Added bluegene-xlc-osmesa and catamount-osmesa-pgi configs -
  • Support for Intel G33/Q33/Q35 graphics chipsets -
- -

Bug fixes

-
    -
  • Fixed a vertex buffer wrapping issue (bug 9962) -
  • Added mutex protection around texture object reference counters -
  • Added checking/support for additional chips in the i915/i945 family -(see 11978) -
  • Fixed a blending/banding issue (bug 11931) -
  • Fixed a GLU matrix inversion bug (#6748) -
  • Fixed problem with large glDrawArrays calls and indirect rendering (bug 12141) -
  • Fixed an assortment of i965 driver bugs -
  • Fixed x86-64 vertex transformation bug (12216) -
  • Fixed X server crash caused by multiple indirect rendering clients -
  • Parsing of state.texgen in ARB vertex/fragment programs didn't work (bug 12313) -
  • Fixed a glCopyPixels/glPixelZoom bug (12417) -
  • Fixed a bug when using glMaterial in display lists (bug 10604) -
  • Fixed a few GLUT/Fortran issues (Bill Mitchell) -
  • Fixed Blender crash bug (12164) -
  • Fixed some issues preventing cross-compiling -
  • Fixed up broken GL_ATI_separate_stencil extension -
  • glDrawArrays(count=0) led to a crash -
  • Fix SSE code gen memory leak, possible crash -
  • Fixed MMX 565 rgb conversion problem (bug 12614) -
  • Added -fno-strict-aliasing and -fPIC flags for gcc -
  • Fixed Blender crash in Unichrome driver (bug 13142) -
- - -

Driver Status

- -
-Driver			Status
-----------------------	----------------------
-DRI drivers		varies with the driver
-XMesa/GLX (on Xlib)	implements OpenGL 2.1
-OSMesa (off-screen)	implements OpenGL 2.1
-Windows/Win32		implements OpenGL 2.1
-Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
-SVGA			unsupported
-Wind River UGL		unsupported
-DJGPP			unsupported
-GGI			unsupported
-BeOS			unsupported
-Allegro			unsupported
-D3D			unsupported
-
- -
- - diff --git a/docs/relnotes/7.0.2.rst b/docs/relnotes/7.0.2.rst new file mode 100644 index 00000000000..0bd19ced72c --- /dev/null +++ b/docs/relnotes/7.0.2.rst @@ -0,0 +1,76 @@ +Mesa 7.0.2 Release Notes / November 10, 2007 +============================================ + +Mesa 7.0.2 is a stable release with bug fixes since version 7.0. + +MD5 checksums +------------- + +:: + + c9cf607f36e7e50172f5f9c7d552c34e MesaLib-7.0.2.tar.gz + 93e6ed7924ff069a4f883b4fce5349dc MesaLib-7.0.2.tar.bz2 + 10c324c3613f90f059cb8429f700f300 MesaLib-7.0.2.zip + aa8b1244a5de1d23e5814bf9b67f1435 MesaDemos-7.0.2.tar.gz + 11a10410bae7be85cf25bc7119966468 MesaDemos-7.0.2.tar.bz2 + 1dd0b5fd6d69430a2fd76a6adbfd8fff MesaDemos-7.0.2.zip + a7dbf25c025955858bd2d89a6eb6db4c MesaGLUT-7.0.2.tar.gz + 3a33f8efc8c58a592a854cfc7a643286 MesaGLUT-7.0.2.tar.bz2 + eba4ef2aa8c362ead81b54357f1903a3 MesaGLUT-7.0.2.zip + +New features +------------ + +- Updated Windows VC7 project files +- Added DESTDIR variable for 'make install' +- Added pkg-config files for gl, glu, glut and glw libraries +- Added bluegene-xlc-osmesa and catamount-osmesa-pgi configs +- Support for Intel G33/Q33/Q35 graphics chipsets + +Bug fixes +--------- + +- Fixed a vertex buffer wrapping issue (bug 9962) +- Added mutex protection around texture object reference counters +- Added checking/support for additional chips in the i915/i945 family + (see 11978) +- Fixed a blending/banding issue (bug 11931) +- Fixed a GLU matrix inversion bug (#6748) +- Fixed problem with large glDrawArrays calls and indirect rendering + (bug 12141) +- Fixed an assortment of i965 driver bugs +- Fixed x86-64 vertex transformation bug (12216) +- Fixed X server crash caused by multiple indirect rendering clients +- Parsing of state.texgen in ARB vertex/fragment programs didn't work + (bug 12313) +- Fixed a glCopyPixels/glPixelZoom bug (12417) +- Fixed a bug when using glMaterial in display lists (bug 10604) +- Fixed a few GLUT/Fortran issues (Bill Mitchell) +- Fixed Blender crash bug (12164) +- Fixed some issues preventing cross-compiling +- Fixed up broken GL_ATI_separate_stencil extension +- glDrawArrays(count=0) led to a crash +- Fix SSE code gen memory leak, possible crash +- Fixed MMX 565 rgb conversion problem (bug 12614) +- Added -fno-strict-aliasing and -fPIC flags for gcc +- Fixed Blender crash in Unichrome driver (bug 13142) + +Driver Status +------------- + +:: + + Driver Status + ---------------------- ---------------------- + DRI drivers varies with the driver + XMesa/GLX (on Xlib) implements OpenGL 2.1 + OSMesa (off-screen) implements OpenGL 2.1 + Windows/Win32 implements OpenGL 2.1 + Glide (3dfx Voodoo1/2) implements OpenGL 1.3 + SVGA unsupported + Wind River UGL unsupported + DJGPP unsupported + GGI unsupported + BeOS unsupported + Allegro unsupported + D3D unsupported diff --git a/docs/relnotes/7.0.3.html b/docs/relnotes/7.0.3.html deleted file mode 100644 index b0965fce4d0..00000000000 --- a/docs/relnotes/7.0.3.html +++ /dev/null @@ -1,91 +0,0 @@ - - - - Mesa Release Notes - - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.0.3 Release Notes / April 4, 2008

- -

-Mesa 7.0.3 is a stable release with bug fixes since version 7.0.2. -

- - -

MD5 checksums

-
-3fd1cb76531b2515ef7db92d9a93dbf8  MesaLib-7.0.3.tar.gz
-e6e6379d7793af40a6bc3ce1bace572e  MesaLib-7.0.3.tar.bz2
-97882bac195229ee0b78cab82e0e3be1  MesaLib-7.0.3.zip
-8abf6bbcb1661e7dd4ce73b3fbb85898  MesaDemos-7.0.3.tar.gz
-47fd6863621d3c9c7dbb870ab7f0c303  MesaDemos-7.0.3.tar.bz2
-99e442e14da1928f76a7297bb421a3af  MesaDemos-7.0.3.zip
-2b50fe9fadc4709b57c52adef09fce3c  MesaGLUT-7.0.3.tar.gz
-0ff23c4e91b238abae63a5fc9fa003e7  MesaGLUT-7.0.3.tar.bz2
-70e83554a4462dad28e0d6e20f79aada  MesaGLUT-7.0.3.zip
-
- - -

Bug fixes

-
    -
  • Added missing glw.pc.in file to release tarball -
  • Fix GLUT/Fortran issues -
  • GLSL gl_FrontLightModelProduct.sceneColor variable wasn't defined -
  • Fix crash upon GLSL variable array indexes (not yet supported) -
  • Two-sided stencil test didn't work in software rendering -
  • Fix two-sided lighting bugs/crashes (bug 13368) -
  • GLSL gl_FrontFacing didn't work properly -
  • glGetActiveUniform returned incorrect sizes (bug 13751) -
  • Fix several bugs relating to uniforms and attributes in GLSL API (Bruce Merry, bug 13753) -
  • glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field -
  • Fixed GLX indirect vertex array rendering bug (14197) -
  • Fixed crash when deleting framebuffer objects (bugs 13507, 14293) -
  • User-defined clip planes enabled for R300 (bug 9871) -
  • Fixed glBindTexture() crash upon bad target (bug 14514) -
  • Fixed potential crash in glDrawPixels(GL_DEPTH_COMPONENT) (bug 13915) -
  • Bad strings given to glProgramStringARB() didn't generate GL_INVALID_OPERATION -
  • Fixed minor point rasterization regression (bug 11016) -
  • state.texenv.color state var didn't work in GL_ARB_fragment_program (bug 14931) -
  • glBitmap from a PBO didn't always work -
  • glGetTexImage into a PBO didn't always work -
  • Comments at the end of ARB vertex/fragment programs crashed the parser -
- -

Changes

-
    -
  • Updated glext.h to version 40 -
- - - -

Driver Status

- -
-Driver			Status
-----------------------	----------------------
-DRI drivers		varies with the driver
-XMesa/GLX (on Xlib)	implements OpenGL 2.1
-OSMesa (off-screen)	implements OpenGL 2.1
-Windows/Win32		implements OpenGL 2.1
-Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
-SVGA			unsupported
-Wind River UGL		unsupported
-DJGPP			unsupported
-GGI			unsupported
-BeOS			unsupported
-Allegro			unsupported
-D3D			unsupported
-
- -
- - diff --git a/docs/relnotes/7.0.3.rst b/docs/relnotes/7.0.3.rst new file mode 100644 index 00000000000..97ff341c118 --- /dev/null +++ b/docs/relnotes/7.0.3.rst @@ -0,0 +1,73 @@ +Mesa 7.0.3 Release Notes / April 4, 2008 +======================================== + +Mesa 7.0.3 is a stable release with bug fixes since version 7.0.2. + +MD5 checksums +------------- + +:: + + 3fd1cb76531b2515ef7db92d9a93dbf8 MesaLib-7.0.3.tar.gz + e6e6379d7793af40a6bc3ce1bace572e MesaLib-7.0.3.tar.bz2 + 97882bac195229ee0b78cab82e0e3be1 MesaLib-7.0.3.zip + 8abf6bbcb1661e7dd4ce73b3fbb85898 MesaDemos-7.0.3.tar.gz + 47fd6863621d3c9c7dbb870ab7f0c303 MesaDemos-7.0.3.tar.bz2 + 99e442e14da1928f76a7297bb421a3af MesaDemos-7.0.3.zip + 2b50fe9fadc4709b57c52adef09fce3c MesaGLUT-7.0.3.tar.gz + 0ff23c4e91b238abae63a5fc9fa003e7 MesaGLUT-7.0.3.tar.bz2 + 70e83554a4462dad28e0d6e20f79aada MesaGLUT-7.0.3.zip + +Bug fixes +--------- + +- Added missing glw.pc.in file to release tarball +- Fix GLUT/Fortran issues +- GLSL gl_FrontLightModelProduct.sceneColor variable wasn't defined +- Fix crash upon GLSL variable array indexes (not yet supported) +- Two-sided stencil test didn't work in software rendering +- Fix two-sided lighting bugs/crashes (bug 13368) +- GLSL gl_FrontFacing didn't work properly +- glGetActiveUniform returned incorrect sizes (bug 13751) +- Fix several bugs relating to uniforms and attributes in GLSL API + (Bruce Merry, bug 13753) +- glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field +- Fixed GLX indirect vertex array rendering bug (14197) +- Fixed crash when deleting framebuffer objects (bugs 13507, 14293) +- User-defined clip planes enabled for R300 (bug 9871) +- Fixed glBindTexture() crash upon bad target (bug 14514) +- Fixed potential crash in glDrawPixels(GL_DEPTH_COMPONENT) (bug 13915) +- Bad strings given to glProgramStringARB() didn't generate + GL_INVALID_OPERATION +- Fixed minor point rasterization regression (bug 11016) +- state.texenv.color state var didn't work in GL_ARB_fragment_program + (bug 14931) +- glBitmap from a PBO didn't always work +- glGetTexImage into a PBO didn't always work +- Comments at the end of ARB vertex/fragment programs crashed the + parser + +Changes +------- + +- Updated glext.h to version 40 + +Driver Status +------------- + +:: + + Driver Status + ---------------------- ---------------------- + DRI drivers varies with the driver + XMesa/GLX (on Xlib) implements OpenGL 2.1 + OSMesa (off-screen) implements OpenGL 2.1 + Windows/Win32 implements OpenGL 2.1 + Glide (3dfx Voodoo1/2) implements OpenGL 1.3 + SVGA unsupported + Wind River UGL unsupported + DJGPP unsupported + GGI unsupported + BeOS unsupported + Allegro unsupported + D3D unsupported diff --git a/docs/relnotes/7.0.4.html b/docs/relnotes/7.0.4.html deleted file mode 100644 index 2bb2a5d058e..00000000000 --- a/docs/relnotes/7.0.4.html +++ /dev/null @@ -1,87 +0,0 @@ - - - - Mesa Release Notes - - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.0.4 Release Notes / August 16, 2008

- -

-Mesa 7.0.4 is a stable release with bug fixes since version 7.0.3. -

- - -

MD5 checksums

-
-909afa3a01ae31478d363837681415ac  MesaLib-7.0.4.tar.gz
-8d7bacbe0234742a5d08c8088c4619e9  MesaLib-7.0.4.tar.bz2
-5e44261ef85b049a868e1785d9adc276  MesaLib-7.0.4.zip
-53dcd77d37a819feaf50b5fcdd0a6e0f  MesaDemos-7.0.4.tar.gz
-c1215b31c5f7b85f81eed3bfba07d556  MesaDemos-7.0.4.tar.bz2
-b1825a7361f116b28d82d328077630b4  MesaDemos-7.0.4.zip
-d7677d015f52602d1bf8b837fb717848  MesaGLUT-7.0.4.tar.gz
-f5f8b46f7e763d9f7b7d1d115c1c44ee  MesaGLUT-7.0.4.tar.bz2
-a786775271a02c62a3370b13b26bf48d  MesaGLUT-7.0.4.zip
-
- - -

Bug fixes

-
    -
  • define #extension GL_ARB_texture_rectangle in shading language -
  • fixed WIN32 compile problem in libGLU -
  • Fixed a per-vertex glMaterial bug which could cause bad lighting -
  • Fixed potential crash in AA/smoothed triangle rendering when using a fragment shader -
  • Fixed glDrawElement + VBO segfault (bug 16156) -
  • Fixed GLSL linker bug causing generic vertex attributes to get aliased -
  • Fixed stack overflow when using glPixelZoom on Windows -
  • Fixed broken all(bvec2) GLSL function, added misc missing bvec constructors -
  • ARB program "state.clip[n].plane" didn't parse correctly -
  • Fixed broken glGetUniformiv() (bug 13774) -
- -

Changes

-
    -
  • Including the latest glext.h and glxext.h header files from Khronos -
  • Added support for DragonFly OS -
  • Added a build config for FreeBSD static libs (Anatolij Shkodin) -
  • Enabled GL_EXT_multi_draw_arrays extension in R200/R300 drivers -
  • Enabled GL_ARB_point_sprite extension in I965 driver -
  • Enabled GL_EXT_texture_sRGB extension in I965 driver -
  • Added support for GL shading language in I965 driver -
- - - - -

Driver Status

- -
-Driver			Status
-----------------------	----------------------
-DRI drivers		varies with the driver
-XMesa/GLX (on Xlib)	implements OpenGL 2.1
-OSMesa (off-screen)	implements OpenGL 2.1
-Windows/Win32		implements OpenGL 2.1
-Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
-SVGA			unsupported
-Wind River UGL		unsupported
-DJGPP			unsupported
-GGI			unsupported
-BeOS			unsupported
-Allegro			unsupported
-D3D			unsupported
-
- -
- - diff --git a/docs/relnotes/7.0.4.rst b/docs/relnotes/7.0.4.rst new file mode 100644 index 00000000000..d98f177427a --- /dev/null +++ b/docs/relnotes/7.0.4.rst @@ -0,0 +1,67 @@ +Mesa 7.0.4 Release Notes / August 16, 2008 +========================================== + +Mesa 7.0.4 is a stable release with bug fixes since version 7.0.3. + +MD5 checksums +------------- + +:: + + 909afa3a01ae31478d363837681415ac MesaLib-7.0.4.tar.gz + 8d7bacbe0234742a5d08c8088c4619e9 MesaLib-7.0.4.tar.bz2 + 5e44261ef85b049a868e1785d9adc276 MesaLib-7.0.4.zip + 53dcd77d37a819feaf50b5fcdd0a6e0f MesaDemos-7.0.4.tar.gz + c1215b31c5f7b85f81eed3bfba07d556 MesaDemos-7.0.4.tar.bz2 + b1825a7361f116b28d82d328077630b4 MesaDemos-7.0.4.zip + d7677d015f52602d1bf8b837fb717848 MesaGLUT-7.0.4.tar.gz + f5f8b46f7e763d9f7b7d1d115c1c44ee MesaGLUT-7.0.4.tar.bz2 + a786775271a02c62a3370b13b26bf48d MesaGLUT-7.0.4.zip + +Bug fixes +--------- + +- define #extension GL_ARB_texture_rectangle in shading language +- fixed WIN32 compile problem in libGLU +- Fixed a per-vertex glMaterial bug which could cause bad lighting +- Fixed potential crash in AA/smoothed triangle rendering when using a + fragment shader +- Fixed glDrawElement + VBO segfault (bug 16156) +- Fixed GLSL linker bug causing generic vertex attributes to get + aliased +- Fixed stack overflow when using glPixelZoom on Windows +- Fixed broken all(bvec2) GLSL function, added misc missing bvec + constructors +- ARB program "state.clip[n].plane" didn't parse correctly +- Fixed broken glGetUniformiv() (bug 13774) + +Changes +------- + +- Including the latest glext.h and glxext.h header files from Khronos +- Added support for DragonFly OS +- Added a build config for FreeBSD static libs (Anatolij Shkodin) +- Enabled GL_EXT_multi_draw_arrays extension in R200/R300 drivers +- Enabled GL_ARB_point_sprite extension in I965 driver +- Enabled GL_EXT_texture_sRGB extension in I965 driver +- Added support for GL shading language in I965 driver + +Driver Status +------------- + +:: + + Driver Status + ---------------------- ---------------------- + DRI drivers varies with the driver + XMesa/GLX (on Xlib) implements OpenGL 2.1 + OSMesa (off-screen) implements OpenGL 2.1 + Windows/Win32 implements OpenGL 2.1 + Glide (3dfx Voodoo1/2) implements OpenGL 1.3 + SVGA unsupported + Wind River UGL unsupported + DJGPP unsupported + GGI unsupported + BeOS unsupported + Allegro unsupported + D3D unsupported diff --git a/docs/relnotes/7.0.html b/docs/relnotes/7.0.html deleted file mode 100644 index a90eb1d0273..00000000000 --- a/docs/relnotes/7.0.html +++ /dev/null @@ -1,100 +0,0 @@ - - - - Mesa Release Notes - - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.0 Release Notes / June 22, 2007

- -

-Mesa 7.0 is a stable release, featuring OpenGL 2.1 API support. -A number of bugs have been fixed since the 6.5.3 release. -

- - -

MD5 checksums

-
-35a1698986f7ac8dc435624ee9256cda  MesaLib-7.0.tar.gz
-50c371455fa7532c04aa0a970f9bc51f  MesaLib-7.0.tar.bz2
-bcedb6f43c97c1bc49e5cc7f12835722  MesaLib-7.0.zip
-9bad332c7b74f59be96556135212ca9e  MesaDemos-7.0.tar.gz
-fada2bc1f29da513e015fda1e3abd0c0  MesaDemos-7.0.tar.bz2
-84e3bbe470d983ae32f1f0c779faf99e  MesaDemos-7.0.zip
-76c7bb54f9850c689eba844f6daed332  MesaGLUT-7.0.tar.gz
-4af28296e02772ef1de00e4e79bf3d12  MesaGLUT-7.0.tar.bz2
-9043cb0b54cc03d1874728d74b12188c  MesaGLUT-7.0.zip
-
- - -

New features

-
    -
  • OpenGL 2.0 and 2.1 API support. -
- -

Bug fixes

-
    -
  • Fixed a few fog-related bugs. -
  • Fixed broken GLSL mix() function. -
  • Fixed broken GLSL exp() functions. -
  • Fixed GLSL mod4(vec4, vec4) bug. -
  • Implemented GLSL asin(), acos(), atan() functions. -
  • Fixed an R300 driver bug that caused Xorg composite manager to crash -
  • Fixed R300 vertex program/matrix bug (10848) -
  • GLSL dFdx() and dFdy() work for fragment program inputs now (texcoords) -
  • Specifying an invalid texture unit as a sampler could lead to a crash -
  • The GLX protocol request for glXDestroyPBuffer() was incorrect (bug 10983) -
  • ARB vp state.light[n].half value was incorrect (bug 10987) -
  • Fixed a positional light source bug (bug 11009) -
  • Fixed point size attenuation problem (bug 11042) -
  • glPopAttrib didn't restore texture object's LOD bias (bug 11049) -
  • Fixed a TLS / TEXTREL problem (bug 7459) -
- - -

Internal code changes

-
    -
  • Some texture code consolidation and simplifiction (Ian Romanick) -
  • R300 driver clean-ups. -
- - -

To Do (someday) items

-
    -
  • Switch to freeglut -
  • Fix linux-glide target/driver. -
  • Improved lambda and derivative calculation for frag progs. -
- - -

Driver Status

- -
-Driver			Status
-----------------------	----------------------
-DRI drivers		varies with the driver
-XMesa/GLX (on Xlib)	implements OpenGL 2.1
-OSMesa (off-screen)	implements OpenGL 2.1
-Windows/Win32		implements OpenGL 2.1
-Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
-SVGA			unsupported
-Wind River UGL		unsupported
-DJGPP			unsupported
-GGI			unsupported
-BeOS			unsupported
-Allegro			unsupported
-D3D			unsupported
-
- -
- - diff --git a/docs/relnotes/7.0.rst b/docs/relnotes/7.0.rst new file mode 100644 index 00000000000..ffcb6e1e4ba --- /dev/null +++ b/docs/relnotes/7.0.rst @@ -0,0 +1,79 @@ +Mesa 7.0 Release Notes / June 22, 2007 +====================================== + +Mesa 7.0 is a stable release, featuring OpenGL 2.1 API support. A number +of bugs have been fixed since the 6.5.3 release. + +MD5 checksums +------------- + +:: + + 35a1698986f7ac8dc435624ee9256cda MesaLib-7.0.tar.gz + 50c371455fa7532c04aa0a970f9bc51f MesaLib-7.0.tar.bz2 + bcedb6f43c97c1bc49e5cc7f12835722 MesaLib-7.0.zip + 9bad332c7b74f59be96556135212ca9e MesaDemos-7.0.tar.gz + fada2bc1f29da513e015fda1e3abd0c0 MesaDemos-7.0.tar.bz2 + 84e3bbe470d983ae32f1f0c779faf99e MesaDemos-7.0.zip + 76c7bb54f9850c689eba844f6daed332 MesaGLUT-7.0.tar.gz + 4af28296e02772ef1de00e4e79bf3d12 MesaGLUT-7.0.tar.bz2 + 9043cb0b54cc03d1874728d74b12188c MesaGLUT-7.0.zip + +New features +------------ + +- OpenGL 2.0 and 2.1 API support. + +Bug fixes +--------- + +- Fixed a few fog-related bugs. +- Fixed broken GLSL mix() function. +- Fixed broken GLSL exp() functions. +- Fixed GLSL mod4(vec4, vec4) bug. +- Implemented GLSL asin(), acos(), atan() functions. +- Fixed an R300 driver bug that caused Xorg composite manager to crash +- Fixed R300 vertex program/matrix bug (10848) +- GLSL dFdx() and dFdy() work for fragment program inputs now + (texcoords) +- Specifying an invalid texture unit as a sampler could lead to a crash +- The GLX protocol request for glXDestroyPBuffer() was incorrect (bug + 10983) +- ARB vp state.light[n].half value was incorrect (bug 10987) +- Fixed a positional light source bug (bug 11009) +- Fixed point size attenuation problem (bug 11042) +- glPopAttrib didn't restore texture object's LOD bias (bug 11049) +- Fixed a TLS / TEXTREL problem (bug 7459) + +Internal code changes +--------------------- + +- Some texture code consolidation and simplifiction (Ian Romanick) +- R300 driver clean-ups. + +To Do (someday) items +--------------------- + +- Switch to freeglut +- Fix linux-glide target/driver. +- Improved lambda and derivative calculation for frag progs. + +Driver Status +------------- + +:: + + Driver Status + ---------------------- ---------------------- + DRI drivers varies with the driver + XMesa/GLX (on Xlib) implements OpenGL 2.1 + OSMesa (off-screen) implements OpenGL 2.1 + Windows/Win32 implements OpenGL 2.1 + Glide (3dfx Voodoo1/2) implements OpenGL 1.3 + SVGA unsupported + Wind River UGL unsupported + DJGPP unsupported + GGI unsupported + BeOS unsupported + Allegro unsupported + D3D unsupported diff --git a/docs/relnotes/7.1.html b/docs/relnotes/7.1.html deleted file mode 100644 index a1554cccd50..00000000000 --- a/docs/relnotes/7.1.html +++ /dev/null @@ -1,101 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.1 Release Notes / August 26, 2008

- -

-Mesa 7.1 is a new development release. -There have been many internal code changes since Mesa 7.0.x. -It should be relatively stable, but those who are especially concerned about -stability should wait for Mesa 7.2 or use Mesa 7.0.4 (the previous stable -release). -

-

-Note that this version of Mesa does not use the GEM memory manager. -The master branch of git uses GEM. -

-

-DRM version 2.3.1 should be used with Mesa 7.1 -

- - -

MD5 checksums

-
-971c2fe6e6949dc5ba200a6f97a6dc81  MesaLib-7.1.tar.gz
-6bff7f532d16f90f944a400c8bd7074d  MesaLib-7.1.tar.bz2
-d48224bf9d54c3da6776adb4869ba024  MesaLib-7.1.zip
-3de268420efca43e9a19ab506cdfc993  MesaDemos-7.1.tar.gz
-abfc9775e1462363af8ec160d1feb01f  MesaDemos-7.1.tar.bz2
-f7b3623387c4036e9895cd9ac0dfad99  MesaDemos-7.1.zip
-fdf348f78cd09304b6ff801ef8acc8eb  MesaGLUT-7.1.tar.gz
-f6d88a4eeb02e98c7e92f1c895d3c76b  MesaGLUT-7.1.tar.bz2
-4dc102a5ca51e1c41dde87d3f8c7b22a  MesaGLUT-7.1.zip
-
- - -

New features

-
    -
  • autoconf-based configuration (and clean-up of Makefiles) -
  • Assorted DRI driver enhancements -
  • Reduced dependencies between X server and Mesa -
  • GL_EXT_texture_from_pixmap extension for Xlib driver -
  • Support for the GL shading language with i965 driver (implemented by Intel) -
  • ATI R500 series support (Radeon X1300–X1950) in r300 DRI driver -
- - -

Bug fixes

-
    -
  • Numerous GLSL fixes -
  • Fixed some error code/detection bugs in the GLSL-related API functions -
  • Lots of DRI driver fixes. -
- - -

To Do (someday) items

-
    -
  • Remove the MEMCPY() and _mesa_memcpy() wrappers and just use memcpy(). -Probably do the same for malloc, calloc, etc. -The wrappers were useful in the past for memory debugging but now we -have valgrind. Not worried about SunOS 4 support anymore either... -
  • Switch to freeglut -
  • Fix linux-glide target/driver. -
  • Improved lambda and derivative calculation for frag progs. -
- - -

Driver Status

- -
-Driver			Status
-----------------------	----------------------
-DRI drivers		varies with the driver
-XMesa/GLX (on Xlib)	implements OpenGL 2.1
-OSMesa (off-screen)	implements OpenGL 2.1
-Windows/Win32		implements OpenGL 2.1
-Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
-SVGA			unsupported
-Wind River UGL		unsupported
-DJGPP			unsupported
-GGI			unsupported
-BeOS			unsupported
-Allegro			unsupported
-D3D			unsupported
-
- -
- - diff --git a/docs/relnotes/7.1.rst b/docs/relnotes/7.1.rst new file mode 100644 index 00000000000..d21c5c3da0b --- /dev/null +++ b/docs/relnotes/7.1.rst @@ -0,0 +1,77 @@ +Mesa 7.1 Release Notes / August 26, 2008 +======================================== + +Mesa 7.1 is a new development release. There have been many internal +code changes since Mesa 7.0.x. It should be relatively stable, but those +who are especially concerned about stability should wait for Mesa 7.2 or +use Mesa 7.0.4 (the previous stable release). + +Note that this version of Mesa does not use the GEM memory manager. The +master branch of git uses GEM. + +DRM version 2.3.1 should be used with Mesa 7.1 + +MD5 checksums +------------- + +:: + + 971c2fe6e6949dc5ba200a6f97a6dc81 MesaLib-7.1.tar.gz + 6bff7f532d16f90f944a400c8bd7074d MesaLib-7.1.tar.bz2 + d48224bf9d54c3da6776adb4869ba024 MesaLib-7.1.zip + 3de268420efca43e9a19ab506cdfc993 MesaDemos-7.1.tar.gz + abfc9775e1462363af8ec160d1feb01f MesaDemos-7.1.tar.bz2 + f7b3623387c4036e9895cd9ac0dfad99 MesaDemos-7.1.zip + fdf348f78cd09304b6ff801ef8acc8eb MesaGLUT-7.1.tar.gz + f6d88a4eeb02e98c7e92f1c895d3c76b MesaGLUT-7.1.tar.bz2 + 4dc102a5ca51e1c41dde87d3f8c7b22a MesaGLUT-7.1.zip + +New features +------------ + +- autoconf-based configuration (and clean-up of Makefiles) +- Assorted DRI driver enhancements +- Reduced dependencies between X server and Mesa +- GL_EXT_texture_from_pixmap extension for Xlib driver +- Support for the GL shading language with i965 driver (implemented by + Intel) +- ATI R500 series support (Radeon X1300–X1950) in r300 DRI driver + +Bug fixes +--------- + +- Numerous GLSL fixes +- Fixed some error code/detection bugs in the GLSL-related API + functions +- Lots of DRI driver fixes. + +To Do (someday) items +--------------------- + +- Remove the MEMCPY() and \_mesa_memcpy() wrappers and just use + memcpy(). Probably do the same for malloc, calloc, etc. The wrappers + were useful in the past for memory debugging but now we have + valgrind. Not worried about SunOS 4 support anymore either... +- Switch to freeglut +- Fix linux-glide target/driver. +- Improved lambda and derivative calculation for frag progs. + +Driver Status +------------- + +:: + + Driver Status + ---------------------- ---------------------- + DRI drivers varies with the driver + XMesa/GLX (on Xlib) implements OpenGL 2.1 + OSMesa (off-screen) implements OpenGL 2.1 + Windows/Win32 implements OpenGL 2.1 + Glide (3dfx Voodoo1/2) implements OpenGL 1.3 + SVGA unsupported + Wind River UGL unsupported + DJGPP unsupported + GGI unsupported + BeOS unsupported + Allegro unsupported + D3D unsupported diff --git a/docs/relnotes/7.10.1.html b/docs/relnotes/7.10.1.html deleted file mode 100644 index ffd9b0537e3..00000000000 --- a/docs/relnotes/7.10.1.html +++ /dev/null @@ -1,383 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.10.1 Release Notes / March 2, 2011

- -

-Mesa 7.10.1 is a bug fix release which fixes bugs found since the 7.10 release. -

-

-Mesa 7.10.1 implements the OpenGL 2.1 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 2.1. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-4b4cee19f3bf16eb78bd4cc278ccf812  MesaLib-7.10.1.tar.gz
-efe8da4d80c2a5d32a800770b8ce5dfa  MesaLib-7.10.1.tar.bz2
-0fd2b1a025934de3f8cecf9fb9b57f4c  MesaLib-7.10.1.zip
-42beb0f5188d544476c19496f725fa67  MesaGLUT-7.10.1.tar.gz
-637bb8a20fdad89f7382b4ea83f896e3  MesaGLUT-7.10.1.tar.bz2
-bdbf3ffb2606d6aa8afabb6c6243b91b  MesaGLUT-7.10.1.zip
-
- - -

New features

-

None.

- -

Bug fixes

-

This list is likely incomplete.

-
    -
  • Fix an off-by-one bug in a vsplit assertion.
  • -
  • Fix incorrect handling of layout qualifier -with in, out, attribute, and varying.
  • - -
  • Fix an i965 shader bug where the negative absolute value was generated instead of the absolute value of a negation.
  • - -
  • Fix numerous issues handling precision qualifiers in GLSL ES.
  • - -
  • Fixed a few GLX protocol encoder bugs (Julien Cristau)
  • - -
  • Assorted Gallium llvmpipe driver bug fixes
  • - -
  • Assorted Mesa/Gallium state tracker bug fixes
  • - -
  • Bug 26795 - gl_FragCoord off by one in Gallium drivers.
  • - -
  • Bug 29164 - [GLSL 1.20] invariant variable shouldn't be used before declaration
  • - -
  • Bug 29823 - GetUniform[if]v busted
  • - -
  • Bug 29927 - [glsl2] fail to compile shader with constructor for array of struct type
  • - -
  • Bug 30156 - [i965] After updating to Mesa 7.9, Civilization IV starts to show garbage
  • - -
  • Bug 31923 - [GLSL 1.20] allowing inconsistent centroid declaration between two vertex shaders
  • - -
  • Bug 31925 - [GLSL 1.20] "#pragma STDGL invariant(all)" fail
  • - -
  • Bug 32214 - [gles2]no link error happens when missing vertex shader or frag shader
  • - -
  • Bug 32375 - [gl gles2] Not able to get the attribute by function glGetVertexAttribfv
  • - -
  • Bug 32541 - Segmentation Fault while running an HDR (high dynamic range) rendering demo
  • - -
  • Bug 32569 - [gles2] glGetShaderPrecisionFormat not implemented yet
  • - -
  • Bug 32695 - [glsl] SIGSEGV glcpp/glcpp-parse.y:833
  • - -
  • Bug 32831 - [glsl] division by zero crashes GLSL compiler
  • - -
  • Bug 32910 - Keywords 'in' and 'out' not handled properly for GLSL 1.20 shaders
  • - -
  • Bug 33219 -[GLSL bisected] implicit sized array triggers segfault in ir_to_mesa_visitor::copy_propagate
  • - -
  • Bug 33306 - GLSL integer division by zero crashes GLSL compiler
  • - -
  • Bug 33308 -[glsl] ast_to_hir.cpp:3016: virtual ir_rvalue* ast_jump_statement::hir(exec_list*, _mesa_glsl_parse_state*): Assertion `ret != __null' failed.
  • - -
  • Bug 33316 - uniform array will be allocate one line more and initialize it when it was freed will abort
  • - -
  • Bug 33386 - Dubious assembler in read_rgba_span_x86.S
  • - -
  • Bug 33388 - Dubious assembler in xform4.S
  • - -
  • Bug 33433 - Error in x86-64 API dispatch code.
  • - -
  • Bug 33507 - [glsl] GLSL preprocessor modulus by zero crash
  • - -
  • Bug 33508 - [glsl] GLSL compiler modulus by zero crash
  • - -
  • Bug 33916 - Compiler accepts reserved operators % and %=
  • - -
  • Bug 34030 - [bisected] Starcraft 2: some effects are corrupted or too big
  • - -
  • Bug 34047 - Assert in _tnl_import_array() when using GLfixed vertex datatypes with GLESv2
  • - -
  • Bug 34114 - Sun Studio build fails due to standard library functions not being in global namespace
  • - -
  • Bug 34179 - Nouveau 3D driver: nv50_pc_emit.c:863 assertion error kills Compiz
  • - -
  • Bug 34198 - [GLSL] implicit sized array with index 0 used gets assertion
  • - -
  • Ubuntu bug 691653 - compiz crashes when using alt-tab (the radeon driver kills it)
  • - -
  • Meego bug 13005 - Graphics GLSL issue lead to camera preview fail on Pinetrail
  • - - - -
- - -

Changes

-

The full set of changes can be viewed by using the following GIT command:

- -
-  git log mesa-7.10..mesa-7.10.1
-
- -

Alberto Milone (1):

-
    -
  • r600c: add evergreen ARL support.
  • -
- -

Brian Paul (21):

-
    -
  • draw: Fix an off-by-one bug in a vsplit assertion.
  • -
  • docs: add links to 7.9.1 and 7.10 release notes
  • -
  • docs: added news item for 7.9.1 and 7.10 release
  • -
  • gallivm: work around LLVM 2.6 bug when calling C functions
  • -
  • gallivm: fix copy&paste error from previous commit
  • -
  • mesa: fix a few format table mistakes, assertions
  • -
  • mesa: fix num_draw_buffers==0 in fixed-function fragment program generation
  • -
  • mesa: don't assert in GetIntegerIndexed, etc
  • -
  • mesa: check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()
  • -
  • llvmpipe: make sure binning is active when we begin/end a query
  • -
  • st/mesa: fix incorrect fragcoord.x translation
  • -
  • softpipe: fix off-by-one error in setup_fragcoord_coeff()
  • -
  • cso: fix loop bound in cso_set_vertex_samplers()
  • -
  • st/mesa: fix incorrect glCopyPixels position on fallback path
  • -
  • st/mesa: set renderbuffer _BaseFormat in a few places
  • -
  • st/mesa: fix the default case in st_format_datatype()
  • -
  • st/mesa: need to translate clear color according to surface's base format
  • -
  • docs: update 7.9.2 release notes with Brian's cherry-picks
  • -
  • docs: add link to 7.10.1 release notes
  • -
  • mesa: implement glGetShaderPrecisionFormat()
  • -
  • docs: updated environment variable list
  • -
- -

Bryce Harrington (1):

-
    -
  • r300g: Null pointer check for buffer deref in gallium winsys
  • -
- -

Chad Versace (20):

-
    -
  • glsl: At link-time, check that globals have matching centroid qualifiers
  • -
  • glcpp: Fix segfault when validating macro redefinitions
  • -
  • glsl: Fix parser rule for type_specifier
  • -
  • glsl: Change default value of ast_type_specifier::precision
  • -
  • glsl: Add semantic checks for precision qualifiers
  • -
  • glsl: Add support for default precision statements
  • -
  • glsl: Remove redundant semantic check in parser
  • -
  • glsl: Fix semantic checks on precision qualifiers
  • -
  • glsl: Fix segfault due to missing printf argument
  • -
  • glsl: Mark 'in' variables at global scope as read-only
  • -
  • mesa: Refactor handling of extension strings
  • -
  • mesa: Add/remove extensions in extension string
  • -
  • mesa: Change dependencies of some OES extension strings
  • -
  • mesa: Change OES_point_sprite to depend on ARB_point_sprite
  • -
  • mesa: Change OES_standard_derivatives to be stand-alone extension
  • -
  • i915: Disable extension OES_standard_derivatives
  • -
  • glcpp: Raise error when modulus is zero
  • -
  • glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30
  • -
  • glsl: Reinstate constant-folding for division by zero
  • -
  • tnl: Add support for datatype GL_FIXED in vertex arrays
  • -
- -

Chia-I Wu (1):

-
    -
  • mesa: Add glDepthRangef and glClearDepthf to APIspec.xml.
  • -
- -

Christoph Bumiller (1):

-
    -
  • nv50,nvc0: do not forget to apply sign mode to saved TGSI inputs
  • -
- -

Cyril Brulebois (1):

-
    -
  • Point to bugs.freedesktop.org rather than bugzilla.freedesktop.org
  • -
- -

Dave Airlie (3):

-
    -
  • radeon/r200: fix fbo-clearmipmap + gen-teximage
  • -
  • radeon: calculate complete texture state inside TFP function
  • -
  • radeon: avoid segfault on 3D textures.
  • -
- -

Dimitry Andric (4):

-
    -
  • mesa: s/movzx/movzbl/
  • -
  • mesa: s/movzxw/movzwl/ in read_rgba_span_x86.S
  • -
  • glapi: adding @ char before type specifier in glapi_x86.S
  • -
  • glapi: add @GOTPCREL relocation type
  • -
- -

Eric Anholt (16):

-
    -
  • glsl: Fix the lowering of variable array indexing to not lose write_masks.
  • -
  • i965/fs: When producing ir_unop_abs of an operand, strip negate.
  • -
  • i965/vs: When MOVing to produce ABS, strip negate of the operand.
  • -
  • i965/fs: Do flat shading when appropriate.
  • -
  • i965: Avoid double-negation of immediate values in the VS.
  • -
  • intel: Make renderbuffer tiling choice match texture tiling choice.
  • -
  • i965: Fix dead pointers to fp->Parameters->ParameterValues[] after realloc.
  • -
  • docs: Add a relnote for the Civ IV on i965.
  • -
  • glapi: Add entrypoints and enums for GL_ARB_ES2_compatibility.
  • -
  • mesa: Add extension enable bit for GL_ARB_ES2_compatibility.
  • -
  • mesa: Add actual support for glReleaseShaderCompiler from ES2.
  • -
  • mesa: Add support for glDepthRangef and glClearDepthf.
  • -
  • mesa: Add getters for ARB_ES2_compatibility MAX_*_VECTORS.
  • -
  • mesa: Add getter for GL_SHADER_COMPILER with ARB_ES2_compatibility.
  • -
  • i965: Fix a bug in i965 compute-to-MRF.
  • -
  • i965/fs: Add a helper function for detecting math opcodes.
  • -
- -

Fredrik Höglund (1):

-
    -
  • st/mesa: fix a regression from cae2bb76
  • -
- -

Ian Romanick (42):

-
    -
  • docs: Add 7.10 md5sums
  • -
  • glsl: Support the 'invariant(all)' pragma
  • -
  • glcpp: Generate an error for division by zero
  • -
  • glsl: Add version_string containing properly formatted GLSL version
  • -
  • glsl & glcpp: Refresh autogenerated lexer and parser files.
  • -
  • glsl: Disallow 'in' and 'out' on globals in GLSL 1.20
  • -
  • glsl: Track variable usage, use that to enforce semantics
  • -
  • glsl: Allow 'in' and 'out' when 'layout' is also available
  • -
  • docs: Initial bits of 7.10.1 release notes
  • -
  • mesa: bump version to 7.10.1-devel
  • -
  • doc: Update 7.10.1 release notes
  • -
  • glsl: Emit errors or warnings when 'layout' is used with 'attribute' or 'varying'
  • -
  • docs: Update 7.10.1 release notes
  • -
  • glsl: Refresh autogenerated lexer and parser files.
  • -
  • glsl: Don't assert when the value returned by a function has no rvalue
  • -
  • linker: Set sizes for non-global arrays as well
  • -
  • linker: Propagate max_array_access while linking functions
  • -
  • docs: Update 7.10.1 release notes
  • -
  • mesa: glGetUniform only returns a single element of an array
  • -
  • linker: Generate link errors when ES shaders are missing stages
  • -
  • mesa: Fix error checks in GetVertexAttrib functions
  • -
  • Use C-style system headers in C++ code to avoid issues with std:: namespace
  • -
  • docs: Update 7.10.1 release notes
  • -
  • glapi: Regenerate for GL_ARB_ES2_compatibility.
  • -
  • mesa: Connect glGetShaderPrecisionFormat into the dispatch table
  • -
  • i965: Set correct values for range/precision of fragment shader types
  • -
  • i915: Set correct values for range/precision of fragment shader types
  • -
  • intel: Fix typeos from 3d028024 and 790ff232
  • -
  • glsl: Ensure that all GLSL versions are supported in the stand-alone compiler
  • -
  • glsl: Reject shader versions not supported by the implementation
  • -
  • mesa: Initial size for secondary color array is 3
  • -
  • glsl: Finish out the reduce/reduce error fixes
  • -
  • glsl: Regenerate compiler and glcpp files from cherry picks
  • -
  • linker: Fix off-by-one error implicit array sizing
  • -
  • docs: update 7.10.1 release notes with Ian's recent cherry picks
  • -
  • i915: Only mark a register as available if all components are written
  • -
  • i915: Calculate partial result to temp register first
  • -
  • i915: Force lowering of all types of indirect array accesses in the FS
  • -
  • docs: Update 7.10.1 with (hopefully) the last of the cherry picks
  • -
  • docs: Clean up bug fixes list
  • -
  • intel: Remove driver date and related bits from renderer string
  • -
  • mesa: set version string to 7.10.1 (final)
  • -
- -

Jian Zhao (1):

-
    -
  • mesa: fix an error in uniform arrays in row calculating.
  • -
- -

Julien Cristau (3):

-
    -
  • glx: fix request lengths
  • -
  • glx: fix GLXChangeDrawableAttributesSGIX request
  • -
  • glx: fix length of GLXGetFBConfigsSGIX
  • -
- -

Keith Packard (1):

-
    -
  • glsl: Eliminate reduce/reduce conflicts in glsl grammar
  • -
- -

Kenneth Graunke (20):

-
    -
  • glsl: Expose a public glsl_type::void_type const pointer.
  • -
  • glsl: Don't bother unsetting a destructor that was never set.
  • -
  • glsl, i965: Remove unnecessary talloc includes.
  • -
  • glcpp: Remove use of talloc reference counting.
  • -
  • ralloc: Add a fake implementation of ralloc based on talloc.
  • -
  • Convert everything from the talloc API to the ralloc API.
  • -
  • ralloc: a new MIT-licensed recursive memory allocator.
  • -
  • Remove talloc from the make and automake build systems.
  • -
  • Remove talloc from the SCons build system.
  • -
  • Remove the talloc sources from the Mesa repository.
  • -
  • glsl: Fix use of uninitialized values in _mesa_glsl_parse_state ctor.
  • -
  • i965/fs: Apply source modifier workarounds to POW as well.
  • -
  • i965: Fix shaders that write to gl_PointSize on Sandybridge.
  • -
  • i965/fs: Avoid register coalescing away gen6 MATH workarounds.
  • -
  • i965/fs: Correctly set up gl_FragCoord.w on Sandybridge.
  • -
  • i965: Increase Sandybridge point size clamp.
  • -
  • i965/fs: Refactor control flow stack handling.
  • -
  • i965: Increase Sandybridge point size clamp in the clip state.
  • -
  • glsl: Use reralloc instead of plain realloc.
  • -
  • Revert "i965/fs: Correctly set up gl_FragCoord.w on Sandybridge."
  • -
- -

Marek Olšák (4):

-
    -
  • docs: fix messed up names with special characters in relnotes-7.10
  • -
  • docs: fix messed up names with special characters in relnotes-7.9.1
  • -
  • mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2
  • -
  • st/dri: Track drawable context bindings
  • -
- -

Paulo Zanoni (1):

-
    -
  • dri_util: fail driCreateNewScreen if InitScreen is NULL
  • -
- -

Sam Hocevar (2):

-
    -
  • docs: add glsl info
  • -
  • docs: fix glsl_compiler name
  • -
- -

Tom Fogal (1):

-
    -
  • Regenerate gl_mangle.h.
  • -
- -

Tom Stellard (2):

-
    -
  • r300/compiler: Disable register rename pass on r500
  • -
  • r300/compiler: Don't erase sources when converting RGB->Alpha
  • -
- -

Vinson Lee (3):

-
    -
  • ralloc: Add missing va_end following va_copy.
  • -
  • mesa: Move declaration before code in extensions.c.
  • -
  • mesa: Move loop variable declarations outside for loop in extensions.c.
  • -
- -

nobled (1):

-
    -
  • glx: Put null check before use
  • -
- -
- - diff --git a/docs/relnotes/7.10.1.rst b/docs/relnotes/7.10.1.rst new file mode 100644 index 00000000000..e6059cb374e --- /dev/null +++ b/docs/relnotes/7.10.1.rst @@ -0,0 +1,362 @@ +Mesa 7.10.1 Release Notes / March 2, 2011 +========================================= + +Mesa 7.10.1 is a bug fix release which fixes bugs found since the 7.10 +release. + +Mesa 7.10.1 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + 4b4cee19f3bf16eb78bd4cc278ccf812 MesaLib-7.10.1.tar.gz + efe8da4d80c2a5d32a800770b8ce5dfa MesaLib-7.10.1.tar.bz2 + 0fd2b1a025934de3f8cecf9fb9b57f4c MesaLib-7.10.1.zip + 42beb0f5188d544476c19496f725fa67 MesaGLUT-7.10.1.tar.gz + 637bb8a20fdad89f7382b4ea83f896e3 MesaGLUT-7.10.1.tar.bz2 + bdbf3ffb2606d6aa8afabb6c6243b91b MesaGLUT-7.10.1.zip + +New features +------------ + +None. + +Bug fixes +--------- + +This list is likely incomplete. + +- Fix an off-by-one bug in a vsplit assertion. +- Fix incorrect handling of ``layout`` qualifier with ``in``, ``out``, + ``attribute``, and ``varying``. +- Fix an i965 shader bug where the negative absolute value was + generated instead of the absolute value of a negation. +- Fix numerous issues handling precision qualifiers in GLSL ES. +- Fixed a few GLX protocol encoder bugs (Julien Cristau) +- Assorted Gallium llvmpipe driver bug fixes +- Assorted Mesa/Gallium state tracker bug fixes +- `Bug 26795 `__ - + gl_FragCoord off by one in Gallium drivers. +- `Bug 29164 `__ - + [GLSL 1.20] invariant variable shouldn't be used before declaration +- `Bug 29823 `__ - + GetUniform[if]v busted +- `Bug 29927 `__ - + [glsl2] fail to compile shader with constructor for array of struct + type +- `Bug 30156 `__ - + [i965] After updating to Mesa 7.9, Civilization IV starts to show + garbage +- `Bug 31923 `__ - + [GLSL 1.20] allowing inconsistent centroid declaration between two + vertex shaders +- `Bug 31925 `__ - + [GLSL 1.20] "#pragma STDGL invariant(all)" fail +- `Bug 32214 `__ - + [gles2]no link error happens when missing vertex shader or frag + shader +- `Bug 32375 `__ - + [gl gles2] Not able to get the attribute by function + glGetVertexAttribfv +- `Bug 32541 `__ - + Segmentation Fault while running an HDR (high dynamic range) + rendering demo +- `Bug 32569 `__ - + [gles2] glGetShaderPrecisionFormat not implemented yet +- `Bug 32695 `__ - + [glsl] SIGSEGV glcpp/glcpp-parse.y:833 +- `Bug 32831 `__ - + [glsl] division by zero crashes GLSL compiler +- `Bug 32910 `__ - + Keywords 'in' and 'out' not handled properly for GLSL 1.20 shaders +- `Bug 33219 `__ + -[GLSL bisected] implicit sized array triggers segfault in + ir_to_mesa_visitor::copy_propagate +- `Bug 33306 `__ - + GLSL integer division by zero crashes GLSL compiler +- `Bug 33308 `__ + -[glsl] ast_to_hir.cpp:3016: virtual ir_rvalue\* + ast_jump_statement::hir(exec_list*, \_mesa_glsl_parse_state*): + Assertion \`ret != \__null' failed. +- `Bug 33316 `__ - + uniform array will be allocate one line more and initialize it when + it was freed will abort +- `Bug 33386 `__ - + Dubious assembler in read_rgba_span_x86.S +- `Bug 33388 `__ - + Dubious assembler in xform4.S +- `Bug 33433 `__ - + Error in x86-64 API dispatch code. +- `Bug 33507 `__ - + [glsl] GLSL preprocessor modulus by zero crash +- `Bug 33508 `__ - + [glsl] GLSL compiler modulus by zero crash +- `Bug 33916 `__ - + Compiler accepts reserved operators % and %= +- `Bug 34030 `__ - + [bisected] Starcraft 2: some effects are corrupted or too big +- `Bug 34047 `__ - + Assert in \_tnl_import_array() when using GLfixed vertex datatypes + with GLESv2 +- `Bug 34114 `__ - + Sun Studio build fails due to standard library functions not being in + global namespace +- `Bug 34179 `__ - + Nouveau 3D driver: nv50_pc_emit.c:863 assertion error kills Compiz +- `Bug 34198 `__ - + [GLSL] implicit sized array with index 0 used gets assertion +- `Ubuntu bug + 691653 `__ + - compiz crashes when using alt-tab (the radeon driver kills it) +- `Meego bug 13005 `__ - + Graphics GLSL issue lead to camera preview fail on Pinetrail + +Changes +------- + +The full set of changes can be viewed by using the following GIT +command: + +:: + + git log mesa-7.10..mesa-7.10.1 + +Alberto Milone (1): + +- r600c: add evergreen ARL support. + +Brian Paul (21): + +- draw: Fix an off-by-one bug in a vsplit assertion. +- docs: add links to 7.9.1 and 7.10 release notes +- docs: added news item for 7.9.1 and 7.10 release +- gallivm: work around LLVM 2.6 bug when calling C functions +- gallivm: fix copy&paste error from previous commit +- mesa: fix a few format table mistakes, assertions +- mesa: fix num_draw_buffers==0 in fixed-function fragment program + generation +- mesa: don't assert in GetIntegerIndexed, etc +- mesa: check for dummy renderbuffer in + \_mesa_FramebufferRenderbufferEXT() +- llvmpipe: make sure binning is active when we begin/end a query +- st/mesa: fix incorrect fragcoord.x translation +- softpipe: fix off-by-one error in setup_fragcoord_coeff() +- cso: fix loop bound in cso_set_vertex_samplers() +- st/mesa: fix incorrect glCopyPixels position on fallback path +- st/mesa: set renderbuffer \_BaseFormat in a few places +- st/mesa: fix the default case in st_format_datatype() +- st/mesa: need to translate clear color according to surface's base + format +- docs: update 7.9.2 release notes with Brian's cherry-picks +- docs: add link to 7.10.1 release notes +- mesa: implement glGetShaderPrecisionFormat() +- docs: updated environment variable list + +Bryce Harrington (1): + +- r300g: Null pointer check for buffer deref in gallium winsys + +Chad Versace (20): + +- glsl: At link-time, check that globals have matching centroid + qualifiers +- glcpp: Fix segfault when validating macro redefinitions +- glsl: Fix parser rule for type_specifier +- glsl: Change default value of ast_type_specifier::precision +- glsl: Add semantic checks for precision qualifiers +- glsl: Add support for default precision statements +- glsl: Remove redundant semantic check in parser +- glsl: Fix semantic checks on precision qualifiers +- glsl: Fix segfault due to missing printf argument +- glsl: Mark 'in' variables at global scope as read-only +- mesa: Refactor handling of extension strings +- mesa: Add/remove extensions in extension string +- mesa: Change dependencies of some OES extension strings +- mesa: Change OES_point_sprite to depend on ARB_point_sprite +- mesa: Change OES_standard_derivatives to be stand-alone extension +- i915: Disable extension OES_standard_derivatives +- glcpp: Raise error when modulus is zero +- glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30 +- glsl: Reinstate constant-folding for division by zero +- tnl: Add support for datatype GL_FIXED in vertex arrays + +Chia-I Wu (1): + +- mesa: Add glDepthRangef and glClearDepthf to APIspec.xml. + +Christoph Bumiller (1): + +- nv50,nvc0: do not forget to apply sign mode to saved TGSI inputs + +Cyril Brulebois (1): + +- Point to bugs.freedesktop.org rather than bugzilla.freedesktop.org + +Dave Airlie (3): + +- radeon/r200: fix fbo-clearmipmap + gen-teximage +- radeon: calculate complete texture state inside TFP function +- radeon: avoid segfault on 3D textures. + +Dimitry Andric (4): + +- mesa: s/movzx/movzbl/ +- mesa: s/movzxw/movzwl/ in read_rgba_span_x86.S +- glapi: adding @ char before type specifier in glapi_x86.S +- glapi: add @GOTPCREL relocation type + +Eric Anholt (16): + +- glsl: Fix the lowering of variable array indexing to not lose + write_masks. +- i965/fs: When producing ir_unop_abs of an operand, strip negate. +- i965/vs: When MOVing to produce ABS, strip negate of the operand. +- i965/fs: Do flat shading when appropriate. +- i965: Avoid double-negation of immediate values in the VS. +- intel: Make renderbuffer tiling choice match texture tiling choice. +- i965: Fix dead pointers to fp->Parameters->ParameterValues[] after + realloc. +- docs: Add a relnote for the Civ IV on i965. +- glapi: Add entrypoints and enums for GL_ARB_ES2_compatibility. +- mesa: Add extension enable bit for GL_ARB_ES2_compatibility. +- mesa: Add actual support for glReleaseShaderCompiler from ES2. +- mesa: Add support for glDepthRangef and glClearDepthf. +- mesa: Add getters for ARB_ES2_compatibility MAX_*_VECTORS. +- mesa: Add getter for GL_SHADER_COMPILER with ARB_ES2_compatibility. +- i965: Fix a bug in i965 compute-to-MRF. +- i965/fs: Add a helper function for detecting math opcodes. + +Fredrik Höglund (1): + +- st/mesa: fix a regression from cae2bb76 + +Ian Romanick (42): + +- docs: Add 7.10 md5sums +- glsl: Support the 'invariant(all)' pragma +- glcpp: Generate an error for division by zero +- glsl: Add version_string containing properly formatted GLSL version +- glsl & glcpp: Refresh autogenerated lexer and parser files. +- glsl: Disallow 'in' and 'out' on globals in GLSL 1.20 +- glsl: Track variable usage, use that to enforce semantics +- glsl: Allow 'in' and 'out' when 'layout' is also available +- docs: Initial bits of 7.10.1 release notes +- mesa: bump version to 7.10.1-devel +- doc: Update 7.10.1 release notes +- glsl: Emit errors or warnings when 'layout' is used with 'attribute' + or 'varying' +- docs: Update 7.10.1 release notes +- glsl: Refresh autogenerated lexer and parser files. +- glsl: Don't assert when the value returned by a function has no + rvalue +- linker: Set sizes for non-global arrays as well +- linker: Propagate max_array_access while linking functions +- docs: Update 7.10.1 release notes +- mesa: glGetUniform only returns a single element of an array +- linker: Generate link errors when ES shaders are missing stages +- mesa: Fix error checks in GetVertexAttrib functions +- Use C-style system headers in C++ code to avoid issues with std:: + namespace +- docs: Update 7.10.1 release notes +- glapi: Regenerate for GL_ARB_ES2_compatibility. +- mesa: Connect glGetShaderPrecisionFormat into the dispatch table +- i965: Set correct values for range/precision of fragment shader types +- i915: Set correct values for range/precision of fragment shader types +- intel: Fix typeos from 3d028024 and 790ff232 +- glsl: Ensure that all GLSL versions are supported in the stand-alone + compiler +- glsl: Reject shader versions not supported by the implementation +- mesa: Initial size for secondary color array is 3 +- glsl: Finish out the reduce/reduce error fixes +- glsl: Regenerate compiler and glcpp files from cherry picks +- linker: Fix off-by-one error implicit array sizing +- docs: update 7.10.1 release notes with Ian's recent cherry picks +- i915: Only mark a register as available if all components are written +- i915: Calculate partial result to temp register first +- i915: Force lowering of all types of indirect array accesses in the + FS +- docs: Update 7.10.1 with (hopefully) the last of the cherry picks +- docs: Clean up bug fixes list +- intel: Remove driver date and related bits from renderer string +- mesa: set version string to 7.10.1 (final) + +Jian Zhao (1): + +- mesa: fix an error in uniform arrays in row calculating. + +Julien Cristau (3): + +- glx: fix request lengths +- glx: fix GLXChangeDrawableAttributesSGIX request +- glx: fix length of GLXGetFBConfigsSGIX + +Keith Packard (1): + +- glsl: Eliminate reduce/reduce conflicts in glsl grammar + +Kenneth Graunke (20): + +- glsl: Expose a public glsl_type::void_type const pointer. +- glsl: Don't bother unsetting a destructor that was never set. +- glsl, i965: Remove unnecessary talloc includes. +- glcpp: Remove use of talloc reference counting. +- ralloc: Add a fake implementation of ralloc based on talloc. +- Convert everything from the talloc API to the ralloc API. +- ralloc: a new MIT-licensed recursive memory allocator. +- Remove talloc from the make and automake build systems. +- Remove talloc from the SCons build system. +- Remove the talloc sources from the Mesa repository. +- glsl: Fix use of uninitialized values in \_mesa_glsl_parse_state + ctor. +- i965/fs: Apply source modifier workarounds to POW as well. +- i965: Fix shaders that write to gl_PointSize on Sandybridge. +- i965/fs: Avoid register coalescing away gen6 MATH workarounds. +- i965/fs: Correctly set up gl_FragCoord.w on Sandybridge. +- i965: Increase Sandybridge point size clamp. +- i965/fs: Refactor control flow stack handling. +- i965: Increase Sandybridge point size clamp in the clip state. +- glsl: Use reralloc instead of plain realloc. +- Revert "i965/fs: Correctly set up gl_FragCoord.w on Sandybridge." + +Marek Olšák (4): + +- docs: fix messed up names with special characters in relnotes-7.10 +- docs: fix messed up names with special characters in relnotes-7.9.1 +- mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2 +- st/dri: Track drawable context bindings + +Paulo Zanoni (1): + +- dri_util: fail driCreateNewScreen if InitScreen is NULL + +Sam Hocevar (2): + +- docs: add glsl info +- docs: fix glsl_compiler name + +Tom Fogal (1): + +- Regenerate gl_mangle.h. + +Tom Stellard (2): + +- r300/compiler: Disable register rename pass on r500 +- r300/compiler: Don't erase sources when converting RGB->Alpha + +Vinson Lee (3): + +- ralloc: Add missing va_end following va_copy. +- mesa: Move declaration before code in extensions.c. +- mesa: Move loop variable declarations outside for loop in + extensions.c. + +nobled (1): + +- glx: Put null check before use diff --git a/docs/relnotes/7.10.2.html b/docs/relnotes/7.10.2.html deleted file mode 100644 index f81ac6793f7..00000000000 --- a/docs/relnotes/7.10.2.html +++ /dev/null @@ -1,211 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.10.2 Release Notes / April 6, 2011

- -

-Mesa 7.10.2 is a bug fix release which fixes bugs found since the 7.10 release. -

-

-Mesa 7.10.2 implements the OpenGL 2.1 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 2.1. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-2f9f444265534a2cfd9a99d1a8291089  MesaLib-7.10.2.tar.gz
-f5de82852f1243f42cc004039e10b771  MesaLib-7.10.2.tar.bz2
-47836e37bab6fcafe3ac90c9544ba0e9  MesaLib-7.10.2.zip
-175120325828f313621cc5bc6c504803  MesaGLUT-7.10.2.tar.gz
-8c71d273f5f8d6c5eda4ffc39e0fe03e  MesaGLUT-7.10.2.tar.bz2
-03036c8efe7b791a90fa0f2c41b43f43  MesaGLUT-7.10.2.zip
-
- - -

New features

-

None.

- -

Bug fixes

-

This list is likely incomplete.

-
    - -
  • Bug 29172 - Arrandale - Pill Popper Pops Pills
  • - -
  • Bug 31159 - shadow problem in 0ad game
  • - -
  • Bug 32688 - [RADEON:KMS:R300G] some games have a wireframe or outline visible
  • - -
  • Bug 32949 - [glsl wine] Need for Speed renders incorrectly with GLSL enabled
  • - -
  • Bug 34203 - [GLSL] fail to call long chains across shaders
  • - -
  • Bug 34376 - [GLSL] allowing assignment to unsized array -
      -
    • The commit message incorrectly - lists bug - 34367.
    • -
    -
  • - -
  • Bug 34370 - [GLSL] "i<5 && i<4" in for loop fails
  • - -
  • Bug 34374 - [GLSL] fail to redeclare an array using initializer
  • - -
  • Bug 35073 - [GM45] Alpha test is broken when rendering to FBO with no color attachment
  • - -
  • Bug 35483 - util_blit_pixels_writemask: crash in line 322 of src/gallium/auxiliary/util/u_blit.c
  • - - - -
- - -

Changes

-

The full set of changes can be viewed by using the following GIT command:

- -
-  git log mesa-7.10.1..mesa-7.10.2
-
- -

Note: Reverted commits and the reverts are not included in this list.

- -

Alex Deucher (2):

-
    -
  • r600c: add new ontario pci ids
  • -
  • r600g: add some additional ontario pci ids
  • -
- -

Benjamin Franzke (1):

-
    -
  • st/dri: Fix surfaceless gl using contexts with previous bound surfaces
  • -
- -

Brian Paul (9):

-
    -
  • docs: pull 7.9.2 release notes into 7.10 branch
  • -
  • docs: update news.html with 7.10.1 and 7.9.2 releases
  • -
  • docs: fill in 7.10.1 release data
  • -
  • docs: add, fix release notes links
  • -
  • docs: update info about Mesa packaging/contents
  • -
  • docs: update prerequisites, remove old demo info
  • -
  • mesa: Guard against null pointer deref in fbo validation
  • -
  • st/mesa: Apply LOD bias from correct texture unit
  • -
  • glsl: silence warning in printf() with a cast
  • -
- -

Chad Versace (1):

-
    -
  • i965: Fix tex_swizzle when depth mode is GL_RED
  • -
- -

Dave Airlie (1):

-
    -
  • r600: don't close fd on failed load
  • -
- -

Eric Anholt (2):

-
    -
  • i965: Apply a workaround for the Ironlake "vertex flashing".
  • -
  • i965: Fix alpha testing when there is no color buffer in the FBO.
  • -
- -

Fabian Bieler (1):

-
    -
  • st/mesa: Apply LOD from texture object
  • -
- -

Henri Verbeet (1):

-
    -
  • st/mesa: Validate state before doing blits.
  • -
- -

Ian Romanick (13):

-
    -
  • docs: Add 7.10.1 md5sums
  • -
  • glsl: Refactor AST-to-HIR code handling variable initializers
  • -
  • glsl: Refactor AST-to-HIR code handling variable redeclarations
  • -
  • glsl: Process redeclarations before initializers
  • -
  • glsl: Function signatures cannot have NULL return type
  • -
  • glsl: Add several function / call related validations
  • -
  • linker: Add imported functions to the linked IR
  • -
  • glsl: Use insert_before for lists instead of open coding it
  • -
  • glsl: Only allow unsized array assignment in an initializer
  • -
  • glcpp: Refresh autogenerated lexer files
  • -
  • docs: Initial bits of 7.10.2 release notes
  • -
  • mesa: set version string to 7.10.2
  • -
  • mesa: Remove nonexistant files from _FILES lists
  • -
- -

Jerome Glisse (1):

-
    -
  • r600g: move user fence into base radeon structure
  • -
- -

José Fonseca (2):

-
    -
  • mesa: Fix typo glGet*v(GL_TEXTURE_COORD_ARRAY_*).
  • -
  • mesa: More glGet* fixes.
  • -
- -

Kenneth Graunke (4):

-
    -
  • glcpp: Rework lexer to use a SKIP state rather than REJECT.
  • -
  • glcpp: Remove trailing contexts from #if rules.
  • -
  • i965/fs: Fix linear gl_Color interpolation on pre-gen6 hardware.
  • -
  • glsl: Accept precision qualifiers on sampler types, but only in ES.
  • -
- -

Marek Olšák (15):

-
    -
  • st/mesa: fix crash when DrawBuffer->_ColorDrawBuffers[0] is NULL
  • -
  • st/mesa: fail to alloc a renderbuffer if st_choose_renderbuffer_format fails
  • -
  • r300/compiler: fix the saturate modifier when applied to TEX instructions
  • -
  • r300/compiler: fix translating the src negate bits in pair_translate
  • -
  • r300/compiler: Abs doesn't cancel Negate (in the conversion to native swizzles)
  • -
  • r300/compiler: TEX instructions don't support negation on source arguments
  • -
  • r300/compiler: do not set TEX_IGNORE_UNCOVERED on r500
  • -
  • r300/compiler: saturate Z before the shadow comparison
  • -
  • r300/compiler: fix equal and notequal shadow compare functions
  • -
  • r300/compiler: remove unused variables
  • -
  • st/mesa: fix crash when using both user and vbo buffers with the same stride
  • -
  • r300g: fix alpha-test with no colorbuffer
  • -
  • r300g: tell the GLSL compiler to lower the continue opcode
  • -
  • r300/compiler: propagate SaturateMode down to the result of shadow comparison
  • -
  • r300/compiler: apply the texture swizzle to shadow pass and fail values too
  • -
- -

Michel Dänzer (1):

-
    -
  • Use proper source row stride when getting depth/stencil texels.
  • -
- -

Tom Stellard (4):

-
    -
  • r300/compiler: Use a 4-bit writemask in pair instructions
  • -
  • prog_optimize: Fix reallocating registers for shaders with loops
  • -
  • r300/compiler: Fix vertex shader MAD instructions with constant swizzles
  • -
  • r300/compiler: Don't try to convert RGB to Alpha in full instructions
  • -
- -
- - diff --git a/docs/relnotes/7.10.2.rst b/docs/relnotes/7.10.2.rst new file mode 100644 index 00000000000..70db062147d --- /dev/null +++ b/docs/relnotes/7.10.2.rst @@ -0,0 +1,185 @@ +Mesa 7.10.2 Release Notes / April 6, 2011 +========================================= + +Mesa 7.10.2 is a bug fix release which fixes bugs found since the 7.10 +release. + +Mesa 7.10.2 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + 2f9f444265534a2cfd9a99d1a8291089 MesaLib-7.10.2.tar.gz + f5de82852f1243f42cc004039e10b771 MesaLib-7.10.2.tar.bz2 + 47836e37bab6fcafe3ac90c9544ba0e9 MesaLib-7.10.2.zip + 175120325828f313621cc5bc6c504803 MesaGLUT-7.10.2.tar.gz + 8c71d273f5f8d6c5eda4ffc39e0fe03e MesaGLUT-7.10.2.tar.bz2 + 03036c8efe7b791a90fa0f2c41b43f43 MesaGLUT-7.10.2.zip + +New features +------------ + +None. + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 29172 `__ - + Arrandale - Pill Popper Pops Pills +- `Bug 31159 `__ - + shadow problem in 0ad game +- `Bug 32688 `__ - + [RADEON:KMS:R300G] some games have a wireframe or outline visible +- `Bug 32949 `__ - + [glsl wine] Need for Speed renders incorrectly with GLSL enabled +- `Bug 34203 `__ - + [GLSL] fail to call long chains across shaders +- `Bug 34376 `__ - + [GLSL] allowing assignment to unsized array + + - The commit message incorrectly lists `bug + 34367 `__. + +- `Bug 34370 `__ - + [GLSL] "i<5 && i<4" in for loop fails +- `Bug 34374 `__ - + [GLSL] fail to redeclare an array using initializer +- `Bug 35073 `__ - + [GM45] Alpha test is broken when rendering to FBO with no color + attachment +- `Bug 35483 `__ - + util_blit_pixels_writemask: crash in line 322 of + src/gallium/auxiliary/util/u_blit.c + +Changes +------- + +The full set of changes can be viewed by using the following GIT +command: + +:: + + git log mesa-7.10.1..mesa-7.10.2 + +*Note:* Reverted commits and the reverts are not included in this list. + +Alex Deucher (2): + +- r600c: add new ontario pci ids +- r600g: add some additional ontario pci ids + +Benjamin Franzke (1): + +- st/dri: Fix surfaceless gl using contexts with previous bound + surfaces + +Brian Paul (9): + +- docs: pull 7.9.2 release notes into 7.10 branch +- docs: update news.html with 7.10.1 and 7.9.2 releases +- docs: fill in 7.10.1 release data +- docs: add, fix release notes links +- docs: update info about Mesa packaging/contents +- docs: update prerequisites, remove old demo info +- mesa: Guard against null pointer deref in fbo validation +- st/mesa: Apply LOD bias from correct texture unit +- glsl: silence warning in printf() with a cast + +Chad Versace (1): + +- i965: Fix tex_swizzle when depth mode is GL_RED + +Dave Airlie (1): + +- r600: don't close fd on failed load + +Eric Anholt (2): + +- i965: Apply a workaround for the Ironlake "vertex flashing". +- i965: Fix alpha testing when there is no color buffer in the FBO. + +Fabian Bieler (1): + +- st/mesa: Apply LOD from texture object + +Henri Verbeet (1): + +- st/mesa: Validate state before doing blits. + +Ian Romanick (13): + +- docs: Add 7.10.1 md5sums +- glsl: Refactor AST-to-HIR code handling variable initializers +- glsl: Refactor AST-to-HIR code handling variable redeclarations +- glsl: Process redeclarations before initializers +- glsl: Function signatures cannot have NULL return type +- glsl: Add several function / call related validations +- linker: Add imported functions to the linked IR +- glsl: Use insert_before for lists instead of open coding it +- glsl: Only allow unsized array assignment in an initializer +- glcpp: Refresh autogenerated lexer files +- docs: Initial bits of 7.10.2 release notes +- mesa: set version string to 7.10.2 +- mesa: Remove nonexistant files from \_FILES lists + +Jerome Glisse (1): + +- r600g: move user fence into base radeon structure + +José Fonseca (2): + +- mesa: Fix typo glGet*v(GL_TEXTURE_COORD_ARRAY_*). +- mesa: More glGet\* fixes. + +Kenneth Graunke (4): + +- glcpp: Rework lexer to use a SKIP state rather than REJECT. +- glcpp: Remove trailing contexts from #if rules. +- i965/fs: Fix linear gl_Color interpolation on pre-gen6 hardware. +- glsl: Accept precision qualifiers on sampler types, but only in ES. + +Marek Olšák (15): + +- st/mesa: fix crash when DrawBuffer->_ColorDrawBuffers[0] is NULL +- st/mesa: fail to alloc a renderbuffer if + st_choose_renderbuffer_format fails +- r300/compiler: fix the saturate modifier when applied to TEX + instructions +- r300/compiler: fix translating the src negate bits in pair_translate +- r300/compiler: Abs doesn't cancel Negate (in the conversion to native + swizzles) +- r300/compiler: TEX instructions don't support negation on source + arguments +- r300/compiler: do not set TEX_IGNORE_UNCOVERED on r500 +- r300/compiler: saturate Z before the shadow comparison +- r300/compiler: fix equal and notequal shadow compare functions +- r300/compiler: remove unused variables +- st/mesa: fix crash when using both user and vbo buffers with the same + stride +- r300g: fix alpha-test with no colorbuffer +- r300g: tell the GLSL compiler to lower the continue opcode +- r300/compiler: propagate SaturateMode down to the result of shadow + comparison +- r300/compiler: apply the texture swizzle to shadow pass and fail + values too + +Michel Dänzer (1): + +- Use proper source row stride when getting depth/stencil texels. + +Tom Stellard (4): + +- r300/compiler: Use a 4-bit writemask in pair instructions +- prog_optimize: Fix reallocating registers for shaders with loops +- r300/compiler: Fix vertex shader MAD instructions with constant + swizzles +- r300/compiler: Don't try to convert RGB to Alpha in full instructions diff --git a/docs/relnotes/7.10.3.html b/docs/relnotes/7.10.3.html deleted file mode 100644 index a0951b4c34a..00000000000 --- a/docs/relnotes/7.10.3.html +++ /dev/null @@ -1,308 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.10.3 Release Notes / June 13, 2011

- -

-Mesa 7.10.3 is a bug fix release which fixes bugs found since the 7.10.2 release. -

-

-Mesa 7.10.3 implements the OpenGL 2.1 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 2.1. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-d77b02034c11d6c2a55c07f82367d780  MesaLib-7.10.3.tar.gz
-8c38fe8266be8e1ed1d84076ba5a703b  MesaLib-7.10.3.tar.bz2
-614d063ecd170940d9ae7b355d365d59  MesaLib-7.10.3.zip
-8768fd562ede7ed763d92b2d22232d7a  MesaGLUT-7.10.3.tar.gz
-1496415b89da9549f0f3b34d9622e2e2  MesaGLUT-7.10.3.tar.bz2
-1f29d0e7398fd3bf9f36f5db02941198  MesaGLUT-7.10.3.zip
-
- - -

New features

-

None.

- - -

Bug fixes

-

This list is likely incomplete.

-
    - -
  • Bug 29162 - mesa/darwin is severly broken
  • - -
  • Bug 31590 - Black space between colors on mole hill example
  • - -
  • Bug 32395 - [glsl] Incorrect code generation for shadow2DProj() with bias
  • - -
  • Bug 32564 - [llvmpipe] prog: Unknown command line argument '-disable-mmx'. Try: 'prog -help' with llvm-2.9svn
  • - -
  • Bug 32835 - [glsl] recursive #define results in infinite stack recursion
  • - -
  • Bug 33303 - [glsl] ir_constant_expression.cpp:72: virtual ir_constant* ir_expression::constant_expression_value(): Assertion `op[0]->type->base_type == op[1]->type->base_type' failed.
  • - -
  • Bug 33314 - [glsl] ir_constant_expression.cpp:122: virtual ir_constant* ir_expression::constant_expression_value(): Assertion `op[0]->type->base_type == GLSL_TYPE_BOOL' failed.
  • - -
  • Bug 33512 - [SNB] case ogles2conform/GL/gl_FragCoord/gl_FragCoord_xy_frag.test and gl_FragCoord_w_frag.test fail
  • - -
  • Bug 34280 - r200 mesa-7.10 font distortion
  • - -
  • Bug 34321 - The ARB_fragment_program subset of ARB_draw_buffers not implemented
  • - -
  • Bug 35603 - GLSL compiler freezes compiling shaders
  • - -
  • Bug 36173 - struct renderbuffer's 'format' field never set when using FBO
  • - -
  • Bug 36238 - Mesa release files don't contain scons control files
  • - -
  • Bug 36410 - [SNB] Rendering errors in 3DMMES subtest taiji
  • - -
  • Bug 36527 - [wine] Wolfenstein: Failed to translate rgb instruction.
  • - -
  • Bug 36651 - mesa requires bison and flex to build but configure does not check for them
  • - -
  • Bug 36738 - Openarena crash with r300g, swrastg + llvm > 2.8
  • - -
  • Bug 37648 - Logic error in mesa/main/teximage.c:texsubimage
  • - -
  • Bug 37739 - Color clear of FBO without color buffer crashes
  • - - -
- - -

Changes

-

The full set of changes can be viewed by using the following GIT command:

- -
-  git log mesa-7.10.2..mesa-7.10.3
-
- -

Alan Hourihane (1):

-
    -
  • Check for out of memory when creating fence
  • -
- -

Alex Buell (1):

-
    -
  • configure: bump LIBDRM_REQUIRED to 2.4.24
  • -
- -

Alex Deucher (2):

-
    -
  • r600c: add new pci ids
  • -
  • r600g: add new pci ids
  • -
- -

Brian Paul (19):

-
    -
  • docs: add link to 7.10.2 release notes
  • -
  • scons: remove dangling reference to state_trackers/python/SConscript
  • -
  • Makefile: add missing Scons files
  • -
  • llvmpipe: document issue with LLVM 2.8 and earlier with AVX
  • -
  • docs: replace llvmpipe/README with docs/llvmpipe.html
  • -
  • glsl: add static qualifier to silence warning
  • -
  • glsl: add cast to silence signed/unsigned comparison warning
  • -
  • mesa: s/height/depth/ in texsubimage()
  • -
  • mesa: fix void pointer arithmetic warnings
  • -
  • mesa: add some missing GLAPIENTRY keywords
  • -
  • mesa: check that flex/bison are installed
  • -
  • st/mesa: fix incorrect texture level/face/slice accesses
  • -
  • draw: fix edge flag handling in clipper (for unfilled tris/quads/polygons)
  • -
  • vbo: check array indexes to prevent negative indexing
  • -
  • vbo: remove node->count > 0 test in vbo_save_playback_vertex_list()
  • -
  • st/mesa: fix software accum buffer format bug
  • -
  • mesa: add include/c99/inttypes.h include/c99/stdbool.h include/c99/stdint.h files to tarballs
  • -
  • docs: 7.10.3 release notes skeleton file, links
  • -
  • mesa: bump version to 7.10.3
  • -
- -

Carl Worth (2):

-
    -
  • glcpp: Simplify calling convention of parser's active_list functions
  • -
  • glcpp: Fix attempts to expand recursive macros infinitely (bug #32835).
  • -
- -

Dave Airlie (1):

-
    -
  • st/mesa: fix compressed mipmap generation.
  • -
- -

Eric Anholt (19):

-
    -
  • i965: Fix the VS thread limits for GT1, and clarify the WM limits on both.
  • -
  • glsl: Avoid cascading errors when looking for a scalar boolean and failing.
  • -
  • glsl: Semantically check the RHS of `&&' even when short-circuiting.
  • -
  • glsl: Semantically check the RHS of `||' even when short-circuiting.
  • -
  • glsl: When we've emitted a semantic error for ==, return a bool constant.
  • -
  • glsl: Perform type checking on "^^" operands.
  • -
  • intel: Use _mesa_base_tex_format for FBO texture attachments.
  • -
  • swrast: Don't assert against glReadPixels of GL_RED and GL_RG.
  • -
  • mesa: Add a gl_renderbuffer.RowStride field like textures have.
  • -
  • mesa: Add a function to set up the default renderbuffer accessors.
  • -
  • intel: Use Mesa core's renderbuffer accessors for depth.
  • -
  • mesa: Use _mesa_get_format_bytes to refactor out the RB get_pointer_*
  • -
  • mesa: Use _mesa_get_format_bytes to refactor out the RB get_row_*
  • -
  • mesa: Add renderbuffer accessors for R8/RG88/R16/RG1616.
  • -
  • swrast: Don't try to adjust_colors for <8bpc when handling R16, RG1616.
  • -
  • intel: Use mesa core's R8, RG88, R16, RG1616 RB accessors.
  • -
  • Revert "intel: Add spans code for the ARB_texture_rg support."
  • -
  • mesa: Add support for the ARB_fragment_program part of ARB_draw_buffers.
  • -
  • mesa: Add support for OPTION ATI_draw_buffers to ARB_fp.
  • -
- -

Hans de Goede (1):

-
    -
  • texstore: fix regression stricter check for memcpy path for unorm88 and unorm1616
  • -
- -

Henri Verbeet (3):

-
    -
  • mesa: Also update the color draw buffer if it's explicitly set to GL_NONE.
  • -
  • glx: Destroy dri2Hash on DRI2 display destruction.
  • -
  • glx: Only remove the glx_display from the list after it's destroyed.
  • -
- -

Ian Romanick (9):

-
    -
  • docs: Add 7.10.2 md5sums
  • -
  • glsl: Fix off-by-one error setting max_array_access for non-constant indexing
  • -
  • ir_to_mesa: Handle shadow compare w/projection and LOD bias correctly
  • -
  • intel: Fix ROUND_DOWN_TO macro
  • -
  • glsl: Regenerate compiler and glcpp files from cherry picks
  • -
  • i965: Remove hint_gs_always and resulting dead code
  • -
  • mesa: Don't try to clear a NULL renderbuffer
  • -
  • mesa: Ignore blits to/from missing buffers
  • -
  • docs: Add list of bugs fixed in 7.10.3 release
  • -
- -

Jeremy Huddleston (18):

-
    -
  • apple: Update GL specs
  • -
  • apple: Rename glcontextmodes.[ch] to glxconfig.[ch]
  • -
  • apple: Rename __GLcontextModes to struct glx_config
  • -
  • apple: Rename GLXcontext
  • -
  • apple: Re-add driContext and do_destroy
  • -
  • apple: Rename _gl_context_modes_find_visual to glx_config_find_visual
  • -
  • apple: Rename GLXcontext
  • -
  • apple: Change from XExtDisplayInfo to struct glx_display
  • -
  • apple: ifdef out come glapi-foo on darwin
  • -
  • glx: Dead code removal
  • -
  • apple: Build darwin using applegl rather than indirect
  • -
  • apple: Fix build failures in applegl_glx.c
  • -
  • darwin: Define GALLIUM_DRIVERS_DIRS in darwin config
  • -
  • apple: Package applegl source into MesaLib tarball
  • -
  • darwin: Set VG_LIB_{NAME,GLOB} to fix make install
  • -
  • darwin: Don't link against libGL when building libOSMesa
  • -
  • darwin: Fix VG_LIB_GLOB to also match the unversioned symlink
  • -
  • osmesa: Fix missing symbols when GLX_INDIRECT_RENDERING is defined.
  • -
- -

José Fonseca (13):

-
    -
  • llvmpipe: Update readme.
  • -
  • mesa: GL_PROVOKING_VERTEX_EXT is a GLenum, not GLboolean.
  • -
  • mesa: Fix GetVertexAttrib* inside display lists.
  • -
  • draw: Fix draw_variant_output::format's type.
  • -
  • gallivm: Tell LLVM to not assume a 16-byte aligned stack on x86.
  • -
  • gallivm: Fix for dynamically linked LLVM 2.8 library.
  • -
  • st/wgl: Adjust the pbuffer invisible window size.
  • -
  • st/wgl: Fix debug output format specifiers of stw_framebuffer_get_size().
  • -
  • st/wgl: Prevent spurious framebuffer sizes when the window is minimized.
  • -
  • st/wgl: Cope with zero width/height windows.
  • -
  • st/wgl: Allow to create pbuffers bigger than the desktop.
  • -
  • st/wgl: Remove buggy assertion.
  • -
  • wgl: Don't hold on to user supplied HDC.
  • -
- -

Kenneth Graunke (10):

-
    -
  • i965/fs: Switch W and 1/W in Sandybridge interpolation setup.
  • -
  • i965: Refactor Sandybridge implied move handling.
  • -
  • i965: Resolve implied moves in brw_dp_READ_4_vs_relative.
  • -
  • intel: Add IS_GT2 macro for recognizing Sandybridge GT2 systems.
  • -
  • i965: Allocate the whole URB to the VS and fix calculations for Gen6.
  • -
  • intel: Support glCopyTexImage() from ARGB8888 to XRGB8888.
  • -
  • glsl: Fix memory error when creating the supported version string.
  • -
  • glsl: Regenerate autogenerated file builtin_function.cpp.
  • -
  • i965: Rename various gen6 #defines to match the documentation.
  • -
  • i965: Never enable the GS on Gen6.
  • -
- -

Kostas Georgiou (1):

-
    -
  • r600c/g: Add pci id for FirePro 2270
  • -
- -

Marek Olšák (18):

-
    -
  • tgsi/ureg: bump the limit of immediates
  • -
  • st/mesa: fix changing internal format via RenderbufferStorage
  • -
  • st/mesa: GenerateMipmap should not be killed by conditional rendering
  • -
  • swrast: BlitFramebuffer should not be killed by conditional rendering
  • -
  • st/mesa: BlitFramebuffer should not be killed by conditional rendering
  • -
  • st/mesa: CopyTex(Sub)Image should not be killed by conditional rendering
  • -
  • st/mesa: conditional rendering should not kill texture decompression via blit
  • -
  • mesa: forbid UseProgram to be called inside Begin/End
  • -
  • mesa: UseShaderProgramEXT and Uniform* shouldn't be allowed inside Begin/End
  • -
  • mesa: queries of non-existent FBO attachments should return INVALID_OPERATION
  • -
  • r300g: fix draw_vbo splitting on r3xx-r4xx
  • -
  • r300g: fix texturing with non-3D textures and wrap R mode set to sample border
  • -
  • r300g: fix occlusion queries when depth test is disabled or zbuffer is missing
  • -
  • r300g: clear can be killed by render condition
  • -
  • st/mesa: remove asserts in st_texture_image_copy
  • -
  • mesa: fix up assertion in _mesa_source_buffer_exists
  • -
  • mesa: invalidate framebuffer if internal format of renderbuffer is changed
  • -
  • mesa: return after invalidating renderbuffer
  • -
- -

Matt Turner (1):

-
    -
  • r300/compiler: align memory allocations to 8-bytes
  • -
- -

Tom Stellard (3):

-
    -
  • r300/compiler: Fix incorrect presubtract conversion
  • -
  • r300/compiler: Fix dataflow analysis bug with ELSE blocks
  • -
  • r300/compiler: Limit instructions to 3 source selects
  • -
- -

Vinson Lee (1):

-
    -
  • gallivm: Disable MMX-disabling code on llvm-2.9.
  • -
- -

Zou Nan hai (1):

-
    -
  • i965: Align interleaved URB write length to 2
  • -
- -

pepp (1):

-
    -
  • st/mesa: assign renderbuffer's format field when allocating storage
  • -
- -
- - diff --git a/docs/relnotes/7.10.3.rst b/docs/relnotes/7.10.3.rst new file mode 100644 index 00000000000..68821c7cd9b --- /dev/null +++ b/docs/relnotes/7.10.3.rst @@ -0,0 +1,298 @@ +Mesa 7.10.3 Release Notes / June 13, 2011 +========================================= + +Mesa 7.10.3 is a bug fix release which fixes bugs found since the 7.10.2 +release. + +Mesa 7.10.3 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + d77b02034c11d6c2a55c07f82367d780 MesaLib-7.10.3.tar.gz + 8c38fe8266be8e1ed1d84076ba5a703b MesaLib-7.10.3.tar.bz2 + 614d063ecd170940d9ae7b355d365d59 MesaLib-7.10.3.zip + 8768fd562ede7ed763d92b2d22232d7a MesaGLUT-7.10.3.tar.gz + 1496415b89da9549f0f3b34d9622e2e2 MesaGLUT-7.10.3.tar.bz2 + 1f29d0e7398fd3bf9f36f5db02941198 MesaGLUT-7.10.3.zip + +New features +------------ + +None. + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 29162 `__ - + mesa/darwin is severly broken +- `Bug 31590 `__ - + Black space between colors on mole hill example +- `Bug 32395 `__ - + [glsl] Incorrect code generation for shadow2DProj() with bias +- `Bug 32564 `__ - + [llvmpipe] prog: Unknown command line argument '-disable-mmx'. Try: + 'prog -help' with llvm-2.9svn +- `Bug 32835 `__ - + [glsl] recursive #define results in infinite stack recursion +- `Bug 33303 `__ - + [glsl] ir_constant_expression.cpp:72: virtual ir_constant\* + ir_expression::constant_expression_value(): Assertion + \`op[0]->type->base_type == op[1]->type->base_type' failed. +- `Bug 33314 `__ - + [glsl] ir_constant_expression.cpp:122: virtual ir_constant\* + ir_expression::constant_expression_value(): Assertion + \`op[0]->type->base_type == GLSL_TYPE_BOOL' failed. +- `Bug 33512 `__ - + [SNB] case ogles2conform/GL/gl_FragCoord/gl_FragCoord_xy_frag.test + and gl_FragCoord_w_frag.test fail +- `Bug 34280 `__ - + r200 mesa-7.10 font distortion +- `Bug 34321 `__ - + The ARB_fragment_program subset of ARB_draw_buffers not implemented +- `Bug 35603 `__ - + GLSL compiler freezes compiling shaders +- `Bug 36173 `__ - + struct renderbuffer's 'format' field never set when using FBO +- `Bug 36238 `__ - + Mesa release files don't contain scons control files +- `Bug 36410 `__ - + [SNB] Rendering errors in 3DMMES subtest taiji +- `Bug 36527 `__ - + [wine] Wolfenstein: Failed to translate rgb instruction. +- `Bug 36651 `__ - + mesa requires bison and flex to build but configure does not check + for them +- `Bug 36738 `__ - + Openarena crash with r300g, swrastg + llvm > 2.8 +- `Bug 37648 `__ - + Logic error in mesa/main/teximage.c:texsubimage +- `Bug 37739 `__ - + Color clear of FBO without color buffer crashes + +Changes +------- + +The full set of changes can be viewed by using the following GIT +command: + +:: + + git log mesa-7.10.2..mesa-7.10.3 + +Alan Hourihane (1): + +- Check for out of memory when creating fence + +Alex Buell (1): + +- configure: bump LIBDRM_REQUIRED to 2.4.24 + +Alex Deucher (2): + +- r600c: add new pci ids +- r600g: add new pci ids + +Brian Paul (19): + +- docs: add link to 7.10.2 release notes +- scons: remove dangling reference to state_trackers/python/SConscript +- Makefile: add missing Scons files +- llvmpipe: document issue with LLVM 2.8 and earlier with AVX +- docs: replace llvmpipe/README with docs/llvmpipe.html +- glsl: add static qualifier to silence warning +- glsl: add cast to silence signed/unsigned comparison warning +- mesa: s/height/depth/ in texsubimage() +- mesa: fix void pointer arithmetic warnings +- mesa: add some missing GLAPIENTRY keywords +- mesa: check that flex/bison are installed +- st/mesa: fix incorrect texture level/face/slice accesses +- draw: fix edge flag handling in clipper (for unfilled + tris/quads/polygons) +- vbo: check array indexes to prevent negative indexing +- vbo: remove node->count > 0 test in vbo_save_playback_vertex_list() +- st/mesa: fix software accum buffer format bug +- mesa: add include/c99/inttypes.h include/c99/stdbool.h + include/c99/stdint.h files to tarballs +- docs: 7.10.3 release notes skeleton file, links +- mesa: bump version to 7.10.3 + +Carl Worth (2): + +- glcpp: Simplify calling convention of parser's active_list functions +- glcpp: Fix attempts to expand recursive macros infinitely (bug + #32835). + +Dave Airlie (1): + +- st/mesa: fix compressed mipmap generation. + +Eric Anholt (19): + +- i965: Fix the VS thread limits for GT1, and clarify the WM limits on + both. +- glsl: Avoid cascading errors when looking for a scalar boolean and + failing. +- glsl: Semantically check the RHS of \`&&' even when short-circuiting. +- glsl: Semantically check the RHS of \`||' even when short-circuiting. +- glsl: When we've emitted a semantic error for ==, return a bool + constant. +- glsl: Perform type checking on "^^" operands. +- intel: Use \_mesa_base_tex_format for FBO texture attachments. +- swrast: Don't assert against glReadPixels of GL_RED and GL_RG. +- mesa: Add a gl_renderbuffer.RowStride field like textures have. +- mesa: Add a function to set up the default renderbuffer accessors. +- intel: Use Mesa core's renderbuffer accessors for depth. +- mesa: Use \_mesa_get_format_bytes to refactor out the RB + get_pointer_\* +- mesa: Use \_mesa_get_format_bytes to refactor out the RB get_row_\* +- mesa: Add renderbuffer accessors for R8/RG88/R16/RG1616. +- swrast: Don't try to adjust_colors for <8bpc when handling R16, + RG1616. +- intel: Use mesa core's R8, RG88, R16, RG1616 RB accessors. +- Revert "intel: Add spans code for the ARB_texture_rg support." +- mesa: Add support for the ARB_fragment_program part of + ARB_draw_buffers. +- mesa: Add support for OPTION ATI_draw_buffers to ARB_fp. + +Hans de Goede (1): + +- texstore: fix regression stricter check for memcpy path for unorm88 + and unorm1616 + +Henri Verbeet (3): + +- mesa: Also update the color draw buffer if it's explicitly set to + GL_NONE. +- glx: Destroy dri2Hash on DRI2 display destruction. +- glx: Only remove the glx_display from the list after it's destroyed. + +Ian Romanick (9): + +- docs: Add 7.10.2 md5sums +- glsl: Fix off-by-one error setting max_array_access for non-constant + indexing +- ir_to_mesa: Handle shadow compare w/projection and LOD bias correctly +- intel: Fix ROUND_DOWN_TO macro +- glsl: Regenerate compiler and glcpp files from cherry picks +- i965: Remove hint_gs_always and resulting dead code +- mesa: Don't try to clear a NULL renderbuffer +- mesa: Ignore blits to/from missing buffers +- docs: Add list of bugs fixed in 7.10.3 release + +Jeremy Huddleston (18): + +- apple: Update GL specs +- apple: Rename glcontextmodes.[ch] to glxconfig.[ch] +- apple: Rename \__GLcontextModes to struct glx_config +- apple: Rename GLXcontext +- apple: Re-add driContext and do_destroy +- apple: Rename \_gl_context_modes_find_visual to + glx_config_find_visual +- apple: Rename GLXcontext +- apple: Change from XExtDisplayInfo to struct glx_display +- apple: ifdef out come glapi-foo on darwin +- glx: Dead code removal +- apple: Build darwin using applegl rather than indirect +- apple: Fix build failures in applegl_glx.c +- darwin: Define GALLIUM_DRIVERS_DIRS in darwin config +- apple: Package applegl source into MesaLib tarball +- darwin: Set VG_LIB_{NAME,GLOB} to fix make install +- darwin: Don't link against libGL when building libOSMesa +- darwin: Fix VG_LIB_GLOB to also match the unversioned symlink +- osmesa: Fix missing symbols when GLX_INDIRECT_RENDERING is defined. + +José Fonseca (13): + +- llvmpipe: Update readme. +- mesa: GL_PROVOKING_VERTEX_EXT is a GLenum, not GLboolean. +- mesa: Fix GetVertexAttrib\* inside display lists. +- draw: Fix draw_variant_output::format's type. +- gallivm: Tell LLVM to not assume a 16-byte aligned stack on x86. +- gallivm: Fix for dynamically linked LLVM 2.8 library. +- st/wgl: Adjust the pbuffer invisible window size. +- st/wgl: Fix debug output format specifiers of + stw_framebuffer_get_size(). +- st/wgl: Prevent spurious framebuffer sizes when the window is + minimized. +- st/wgl: Cope with zero width/height windows. +- st/wgl: Allow to create pbuffers bigger than the desktop. +- st/wgl: Remove buggy assertion. +- wgl: Don't hold on to user supplied HDC. + +Kenneth Graunke (10): + +- i965/fs: Switch W and 1/W in Sandybridge interpolation setup. +- i965: Refactor Sandybridge implied move handling. +- i965: Resolve implied moves in brw_dp_READ_4_vs_relative. +- intel: Add IS_GT2 macro for recognizing Sandybridge GT2 systems. +- i965: Allocate the whole URB to the VS and fix calculations for Gen6. +- intel: Support glCopyTexImage() from ARGB8888 to XRGB8888. +- glsl: Fix memory error when creating the supported version string. +- glsl: Regenerate autogenerated file builtin_function.cpp. +- i965: Rename various gen6 #defines to match the documentation. +- i965: Never enable the GS on Gen6. + +Kostas Georgiou (1): + +- r600c/g: Add pci id for FirePro 2270 + +Marek Olšák (18): + +- tgsi/ureg: bump the limit of immediates +- st/mesa: fix changing internal format via RenderbufferStorage +- st/mesa: GenerateMipmap should not be killed by conditional rendering +- swrast: BlitFramebuffer should not be killed by conditional rendering +- st/mesa: BlitFramebuffer should not be killed by conditional + rendering +- st/mesa: CopyTex(Sub)Image should not be killed by conditional + rendering +- st/mesa: conditional rendering should not kill texture decompression + via blit +- mesa: forbid UseProgram to be called inside Begin/End +- mesa: UseShaderProgramEXT and Uniform\* shouldn't be allowed inside + Begin/End +- mesa: queries of non-existent FBO attachments should return + INVALID_OPERATION +- r300g: fix draw_vbo splitting on r3xx-r4xx +- r300g: fix texturing with non-3D textures and wrap R mode set to + sample border +- r300g: fix occlusion queries when depth test is disabled or zbuffer + is missing +- r300g: clear can be killed by render condition +- st/mesa: remove asserts in st_texture_image_copy +- mesa: fix up assertion in \_mesa_source_buffer_exists +- mesa: invalidate framebuffer if internal format of renderbuffer is + changed +- mesa: return after invalidating renderbuffer + +Matt Turner (1): + +- r300/compiler: align memory allocations to 8-bytes + +Tom Stellard (3): + +- r300/compiler: Fix incorrect presubtract conversion +- r300/compiler: Fix dataflow analysis bug with ELSE blocks +- r300/compiler: Limit instructions to 3 source selects + +Vinson Lee (1): + +- gallivm: Disable MMX-disabling code on llvm-2.9. + +Zou Nan hai (1): + +- i965: Align interleaved URB write length to 2 + +pepp (1): + +- st/mesa: assign renderbuffer's format field when allocating storage diff --git a/docs/relnotes/7.10.html b/docs/relnotes/7.10.html deleted file mode 100644 index 7d4ef513ab5..00000000000 --- a/docs/relnotes/7.10.html +++ /dev/null @@ -1,2798 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.10 Release Notes / January 7, 2011

- -

-Mesa 7.10 is a new development release. -People who are concerned with stability and reliability should stick -with a previous release or wait for Mesa 7.10.1. -

-

-Mesa 7.10 implements the OpenGL 2.1 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 2.1. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-0a70c15c135561824bdcae92bf232e43  MesaLib-7.10.tar.gz
-33fb94eccc02cbb4d8d1365615e38e46  MesaLib-7.10.tar.bz2
-5cafdc0eda0f9bf370b95c98df3338fa  MesaLib-7.10.zip
-bc644be551ed585fc4f66c16b64a91c9  MesaGLUT-7.10.tar.gz
-5c2677a155672352d62b177e4f0f92e8  MesaGLUT-7.10.tar.bz2
-2ce5001f74496d1ba719ef74d910a5cf  MesaGLUT-7.10.zip
-
- - -

New features

-
    -
  • GL_ARB_explicit_attrib_location extension (Intel and software drivers). -
  • GL_ARB_texture_rg (Intel, software drivers, gallium drivers). -
  • GL_EXT_separate_shader_objects extension (Intel and software drivers). -
  • GL_NV_primitive_restart extension (Gallium softpipe, llvmpipe). -
  • New fragment shader back-end for i965-class hardware. -
  • Support for Sandybridge chipset in i965 DRI driver. -
- - -

Bug fixes

-

This list is likely incomplete.

-
    -
  • Bug 28800 - [r300c, r300g] Texture corruption with World of Warcraft
  • - -
  • Bug 29420 - Amnesia / HPL2 RendererFeatTest - not rendering correctly
  • - -
  • Bug 29946 - [swrast] piglit valgrind glsl-array-bounds-04 fails
  • - -
  • Bug 30261 - [GLSL 1.20] allowing inconsistent invariant declaration between two vertex shaders
  • - -
  • Bug 30632 - [softpipe] state_tracker/st_manager.c:489: st_context_notify_invalid_framebuffer: Assertion `stfb && stfb->iface == stfbi' failed.
  • - -
  • Bug 30694 - wincopy will crash on Gallium drivers when going to front buffer
  • - -
  • Bug 30771 - [r600g] vert-tex glsl demo
  • - -
  • Bug 30787 - Invalid asm shader does not generate draw-time error when used with GLSL shader
  • - -
  • Bug 30974 - [llvmpipe] SIGABRT src/gallium/drivers/llvmpipe/lp_state_fs.c:779
  • - -
  • Bug 30993 - getFramebufferAttachmentParameteriv wrongly generates error
  • - -
  • Bug 31101 - [glsl2] abort() in ir_validate::visit_enter(ir_assignment *ir)
  • - -
  • Bug 31193 - [regression] aa43176e break water reflections
  • - -
  • Bug 31194 - The mesa meta save/restore code doesn't ref the current GLSL program
  • - -
  • Bug 31371 - glslparsertest: ir.cpp:358: ir_constant::ir_constant(const glsl_type*, const ir_constant_data*): Assertion `(type->base_type >= 0) && (type->base_type <= 3)' failed.
  • - -
  • Bug 31439 - Crash in glBufferSubData() with size == 0
  • - -
  • Bug 31495 - [i965 gles2c bisected] OpenGL ES 2.0 conformance GL2Tests_GetBIFD_input.run regressed
  • - -
  • Bug 31514 - isBuffer returns true for unbound buffers
  • - -
  • Bug 31560 - [tdfx] tdfx_tex.c:702: error: ‘const struct gl_color_table’ has no member named ‘Format’
  • - -
  • Bug 31617 - Radeon/Compiz: 'failed to attach dri2 front buffer', error case not handled
  • - -
  • Bug 31648 - [GLSL] array-struct-array gets assertion: `(size >= 1) && (size <= 4)' failed.
  • - -
  • Bug 31650 - [GLSL] varying gl_TexCoord fails to be re-declared to different size in the second shader
  • - -
  • Bug 31673 - GL_FRAGMENT_PRECISION_HIGH preprocessor macro undefined in GLSL ES
  • - -
  • Bug 31690 - i915 shader compiler fails to flatten if in Aquarium webgl demo.
  • - -
  • Bug 31832 - [i915] Bad renderbuffer format: 21
  • - -
  • Bug 31841 - [drm:radeon_cs_ioctl] *ERROR* Invalid command stream !
  • - -
  • Bug 31894 - Writing to gl_PointSize with GLES2 corrupts other varyings
  • - -
  • Bug 31909 - [i965] brw_fs.cpp:1461: void fs_visitor::emit_bool_to_cond_code(ir_rvalue*): Assertion `expr->operands[i]->type->is_scalar()' failed.
  • - -
  • Bug 31934 - [gallium] Mapping empty buffer object causes SIGSEGV
  • - -
  • Bug 31983 - [i915 gles2] "if (expression with builtin/varying variables) discard" breaks linkage
  • - -
  • Bug 31985 - [GLSL 1.20] initialized uniform array considered as "unsized"
  • - -
  • Bug 31987 - [gles2] if input a wrong pname(GL_NONE) to glGetBoolean, it will not case GL_INVALID_ENUM
  • - -
  • Bug 32035 - [GLSL bisected] comparing unsized array gets segfault
  • - -
  • Bug 32070 - llvmpipe renders stencil demo incorrectly
  • - -
  • Bug 32273 - assertion fails when starting vdrift 2010 release with shaders enabled
  • - -
  • Bug 32287 - [bisected GLSL] float-int failure
  • - -
  • Bug 32311 - [965 bisected] Array look-ups broken on GM45
  • - -
  • Bug 32520 - [gles2] glBlendFunc(GL_ZERO, GL_DST_COLOR) will result in GL_INVALID_ENUM
  • - -
  • Bug 32825 - egl_glx driver completely broken in 7.9 branch [fix in master]
  • - - - -
- - -

Changes

-

Adam Jackson (2):

-
    -
  • i965: Update renderer strings for sandybridge
  • -
  • drivers/x11: unifdef XFree86Server
  • -
- -

Alex Deucher (30):

-
    -
  • r600c: fix mipmap stride on evergreen
  • -
  • r600c: add reloc for CB_COLOR0_ATTRIB
  • -
  • r600c: pull over 6xx/7xx vertex fixes for evergreen
  • -
  • r600c: fix segfault in evergreen stencil code
  • -
  • r100: revalidate after radeon_update_renderbuffers
  • -
  • r600c: add missing radeon_prepare_render() call on evergreen
  • -
  • r600c: properly align mipmaps to group size
  • -
  • egl_dri2: Add radeon chip ids
  • -
  • r600c/evergreen: texture align is group_bytes just like 6xx/7xx
  • -
  • r600g: fix buffer alignment
  • -
  • r600g: All EVENT_WRITE packets need the EVENT_INDEX field
  • -
  • r600g: translate ARR instruction for evergreen
  • -
  • r600g: use meaningful defines for chiprev
  • -
  • r600g: use full range of VS resources for vertex samplers
  • -
  • r600g: fix additional EVENT_WRITE packet
  • -
  • r600g: fix some winsys functions to deal properly with evergreen
  • -
  • r600c: add Ontario Fusion APU support
  • -
  • r600g: add support for ontario APUs
  • -
  • r600c: fix VC flush on cedar and palm
  • -
  • gallium/egl: fix r300 vs r600 loading
  • -
  • r600c: fix some opcodes on evergreen
  • -
  • r600c: bump texture limits to hw limits
  • -
  • r600g: bump texture/cb limits appropriately for evergreen
  • -
  • radeon: bump mip tree levels to 15
  • -
  • r600g: fix rendering with a vertex attrib having a zero stride
  • -
  • r600g: remove useless switch statements
  • -
  • r600g: add support for NI (northern islands) asics
  • -
  • r600c: add support for NI asics
  • -
  • r600g: support up to 64 shader constants
  • -
  • r600c: fix up SQ setup in blit code for Ontario/NI
  • -
- -

Andre Maasikas (3):

-
    -
  • r600c: fix buffer height setting in dri2 case
  • -
  • r600g: break alu clause earlier
  • -
  • r600g: fix evergreen interpolation setup
  • -
- -

Andrew Randrianasulu (2):

-
    -
  • dri/nv04: Don't expose ARB_texture_env_combine/dot3.
  • -
  • dri/nv04: Enable eng3dm for A8/L8 textures.
  • -
- -

Aras Pranckevicius (2):

-
    -
  • glsl: fix crash in loop analysis when some controls can't be determined
  • -
  • glsl: fix matrix type check in ir_algebraic
  • -
- -

Bas Nieuwenhuizen (3):

-
    -
  • r600g: set ENABLE_KILL in the shader state in the new design
  • -
  • r600g: set ENABLE_KILL on evergreen too
  • -
  • r600g: use dirty list to track dirty blocks
  • -
- -

Ben Skeggs (3):

-
    -
  • nv50: DST
  • -
  • nv50: DPH
  • -
  • nv50: silence some unknown get_param warnings
  • -
- -

Benjamin Franzke (2):

-
    -
  • st/egl image: multiply drm buf-stride with blocksize
  • -
  • r600g: implement texture_get_handle (needed for eglExportDRMImageMESA)
  • -
- -

Brian Paul (296):

-
    -
  • glx: add const qualifiers to __indirect_glMultiDrawArraysEXT()
  • -
  • glsl2: fix signed/unsigned comparison warning
  • -
  • llvmpipe: cast to silence warning
  • -
  • llvmpipe: s/boolean/unsigned/ in bitfield to silence warning
  • -
  • nv50: use unsigned int for bitfields to silence warnings
  • -
  • tgsi: fix incorrect usage_mask for shadow tex instructions
  • -
  • gallivm: expand AoS sampling to cover all filtering modes
  • -
  • gallivm: fix incorrect vector shuffle datatype
  • -
  • gallivm: move i32_vec_type inside the #ifdef
  • -
  • mesa: include mfeatures.h in formats.c
  • -
  • gallivm: fix wrong return value in bitwise functions
  • -
  • tgsi/sse: fix aos_to_soa() loop to handle num_inputs==0
  • -
  • gallivm: added missing case for PIPE_TEXTURE_RECT
  • -
  • gallium: better docs for pipe_rasterizer_state::sprite_coord_enable
  • -
  • gallium: rework handling of sprite_coord_enable state
  • -
  • gallium/docs: added new pipeline.txt diagram
  • -
  • mesa: don't call valid_texture_object() in non-debug builds
  • -
  • glsl2: silence compiler warnings in printf() calls
  • -
  • docs: remove old broken link
  • -
  • docs: mark as obsolete, remove dead links
  • -
  • llvmpipe: fix query bug when no there's no scene
  • -
  • gallivm: remove debug code
  • -
  • llvmpipe: maintain fragment shader state for draw module
  • -
  • llvmpipe: indentation fix
  • -
  • llvmpipe: reformatting, remove trailing whitespace, etc
  • -
  • llvmpipe: clean-up, comments in setup_point_coefficient()
  • -
  • llvmpipe: rename sprite field, add sprite_coord_origin
  • -
  • llvmpipe: implement sprite coord origin modes
  • -
  • draw: fix test for using the wide-point stage
  • -
  • llvmpipe: check bitshift against PIPE_MAX_SHADER_OUTPUTS
  • -
  • draw: check bitshift against PIPE_MAX_SHADER_OUTPUS
  • -
  • Merge branch 'sprite-coord'
  • -
  • draw: new draw_fs.[ch] files
  • -
  • glsl2: fix typo in error msg
  • -
  • gallivm: fix lp_build_sample_compare()
  • -
  • softpipe: add missing calls to set draw vertex samplers/views
  • -
  • mesa: don't advertise bogus GL_ARB_shading_language_120 extension
  • -
  • configs: remove egl-swrast target from linux-dri config
  • -
  • llvmpipe: fix sprite texcoord setup for non-projective texturing
  • -
  • mesa: fix assertions to handle srgb formats
  • -
  • st/mesa: add missing MESA_FORMAT_S8 case in st_mesa_format_to_pipe_format()
  • -
  • st/mesa: use the wrapped renderbuffer in CopyPixels()
  • -
  • llvmpipe: make min/max lod and lod bias dynamic state
  • -
  • llvmpipe: make texture border_color dynamic state
  • -
  • softpipe: fix repeat() function for NPOT textures
  • -
  • gallivm: fix repeat() function for NPOT textures
  • -
  • swrast: update comments for REMAINDER() macro
  • -
  • softpipe: rename sp_state_fs.c -> sp_state_shader.c
  • -
  • softpipe: make shader-related functions static
  • -
  • softpipe: make blend/stencil/depth functions static
  • -
  • softpipe: make sampler state functions static
  • -
  • softpipe: make vertex state functions static
  • -
  • softpipe: make rasterizer state functions static
  • -
  • softpipe: make stream out state functions static
  • -
  • softpipe: make clip state functions static
  • -
  • softpipe: minor asst. clean-ups
  • -
  • softpipe: allocate tile data on demand
  • -
  • llvmpipe: fix swizzling of texture border color
  • -
  • softpipe: fix swizzling of texture border color
  • -
  • draw: pass sampler state down to llvm jit state
  • -
  • gallivm: check for level=0 case in lp_build_minify()
  • -
  • gallivm: added some comments
  • -
  • draw: check for null sampler pointers
  • -
  • swrast: fix choose_depth_texture_level() to respect mipmap filtering state
  • -
  • st/mesa: replace assertion w/ conditional in framebuffer invalidation
  • -
  • glsl2: fix signed/unsigned comparison warning
  • -
  • st/xlib: add some comments
  • -
  • ir_to_mesa: assorted clean-ups, const qualifiers, new comments
  • -
  • mesa: remove assertion w/ undeclared variable texelBytes
  • -
  • gallivm: remove newlines
  • -
  • draw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with PIPE_MAX_TEXTURE_LEVELS
  • -
  • mesa: reformatting, comments, code movement
  • -
  • x11: fix breakage from gl_config::visualType removal
  • -
  • gallivm: work-around trilinear mipmap filtering regression with LLVM 2.8
  • -
  • mesa: remove post-convolution width/height vars
  • -
  • gallivm: add compile-time option to emit inst addrs and/or line numbers
  • -
  • llvmpipe: code to dump bytecode to file (disabled)
  • -
  • gallivm: added lp_build_print_vec4()
  • -
  • gallivm: added lp_build_load_volatile()
  • -
  • glsl: add ir_unop_round_even case to silence unhandled enum warning
  • -
  • st/mesa: fix regressions in glDrawPixels(GL_STENCIL_INDEX)
  • -
  • st/mesa: reformatting in st_cb_drawpixels.c
  • -
  • st/mesa: use GLuint to avoid problem w/ uint not defined on mingw32
  • -
  • st/mesa: update function name, comments
  • -
  • gallivm: use util_snprintf()
  • -
  • llvmpipe: remove lp_setup_coef*.c files from Makefile
  • -
  • mesa: fix mesa version string construction
  • -
  • gallivm: fix incorrect type for zero vector in emit_kilp()
  • -
  • llvmpipe/draw: always enable LLVMAddInstructionCombiningPass()
  • -
  • draw: use float version of LLVM Mul/Add instructions
  • -
  • draw: fix typo in comment
  • -
  • mesa: add GL_RG case to _mesa_source_buffer_exists()
  • -
  • mesa: add missing cases for packing red/green images
  • -
  • st/mesa: added cases for GL_COMPRESSED_RED/RG in st_choose_format()
  • -
  • docs: update texture red/green support in GL3.txt
  • -
  • docs: add GL_ARB_texture_rg to release notes
  • -
  • mesa: driver hook for primitive restart
  • -
  • mesa: set/get primitive restart state
  • -
  • mesa: API spec for primitive restart
  • -
  • mesa: regenerated files with primitive restart
  • -
  • mesa: plug in primitive restart function
  • -
  • vbo: support for primitive restart
  • -
  • gallium: new CAP, state for primitive restart
  • -
  • st/mesa: support for primitive restart
  • -
  • draw: implement primitive splitting for primitive restart
  • -
  • softpipe: enable primitive restart
  • -
  • llvmpipe: enable primitive restart
  • -
  • docs: added GL_NV_primitive_restart extension
  • -
  • Merge branch 'primitive-restart-cleanup'
  • -
  • winsys/xlib: formatting fixes
  • -
  • winsys/xlib: use Bool type for shm field
  • -
  • winsys/xlib: fix up allocation/dealloction of XImage
  • -
  • winsys/xlib: rename xm->xlib
  • -
  • galahad: silence warnings
  • -
  • mesa: move declaration before code
  • -
  • docs: updated GL3 status for primitive restart
  • -
  • mesa: 80-column wrapping
  • -
  • mesa: simplify fbo format checking code
  • -
  • mesa: split up the image.c file
  • -
  • mesa: add pixel packing for unscaled integer types
  • -
  • mesa: _mesa_ClearColorIuiEXT() and _mesa_ClearColorIiEXT()
  • -
  • mesa: _mesa_is_format_integer() function
  • -
  • mesa: minor reformatting, clean-ups
  • -
  • mesa: added _mesa_is_fragment_shader_active() helper
  • -
  • mesa: new glDrawPixels error check for integer formats
  • -
  • softpipe: added some texture sample debug code (disabled)
  • -
  • mesa: added new gl_extensions::EXT_gpu_shader4 field
  • -
  • mesa: added new gl_framebuffer::_IntegerColor field
  • -
  • mesa: added glGet query for GL_RGBA_INTEGER_MODE_EXT
  • -
  • mesa: compute _IntegerColor field in _mesa_test_framebuffer_completeness()
  • -
  • mesa: added cases for GL_EXT_texture_integer formats
  • -
  • mesa: added cases for GL_EXT_texture_integer
  • -
  • st/mesa: add format selection for signed/unsigned integer formats
  • -
  • mesa: simplify target_can_be_compressed() function
  • -
  • glapi: GL_EXT_texture_integer API
  • -
  • glapi: include/build EXT_texture_integer.xml
  • -
  • mesa: regenerated API files for GL_EXT_texture_integer
  • -
  • mesa: plug in GL_EXT_texture_integer functions
  • -
  • mesa: display list support for GL_EXT_texture_integer
  • -
  • st/mesa: be smarter choosing texture format for glDrawPixels()
  • -
  • softpipe: remove >32bpp color restriction
  • -
  • mesa: silence enum comparison warning
  • -
  • mesa: fix uninitialized var warning
  • -
  • xlib: silence unused var warning
  • -
  • util: use pointer_to_func() to silence warning
  • -
  • rtasm: use pointer_to_func() to silence warning
  • -
  • translate: use function typedefs, casts to silence warnings
  • -
  • translate: remove unused prototypes
  • -
  • mesa: additional glReadPixels error checks for GL_EXT_texture_integer
  • -
  • mesa: additional switch cases for GL_EXT_texture_integer
  • -
  • mesa: additional teximage error checks for GL_EXT_texture_integer
  • -
  • mesa: do integer FB / shader validation check in _mesa_valid_to_render()
  • -
  • mesa: call _mesa_valid_to_render() in glDrawPixels, glCopyPixels, glBitmap
  • -
  • mesa: remove the unused _mesa_is_fragment_shader_active() function
  • -
  • mesa: fix bug in _mesa_is_format_integer()
  • -
  • mesa: rename function to _mesa_is_format_integer_color()
  • -
  • mesa: remove 'normalized' parameter from _mesa_VertexAttribIPointer()
  • -
  • vbo: re-indent file
  • -
  • glapi: xml spec file for GL_EXT_gpu_shader4
  • -
  • glapi: include EXT_gpu_shader4.xml
  • -
  • glapi: regenerated API files
  • -
  • mesa: plug in stubs for glBindFragDataLocation(), glGetFragDataLocation()
  • -
  • mesa: add glGetUniformuiv(), plug in uint glUniform funcs
  • -
  • mesa: plug in more GL_EXT_gpu_shader4 functions
  • -
  • mesa: add new GLvertexformat entries for integer-valued attributes
  • -
  • mesa: implement integer-valued vertex attribute functions
  • -
  • mesa: add gl_client_array::Integer field and related vertex array state code
  • -
  • mesa: consolidate glVertex/Color/etcPointer() code
  • -
  • mesa: state/queries for GL_MIN/MAX_PROGRAM_TEXEL_OFFSET_EXT
  • -
  • mesa: glArrayElement support for integer-valued arrays
  • -
  • mesa: clean-up array element code
  • -
  • mesa: add extension table entry for GL_EXT_gpu_shader4
  • -
  • mesa: remove obsolete comment
  • -
  • mesa: fix incorrect type in _mesa_texstore_rgba_int16()
  • -
  • mesa: fix integer cases in _mesa_is_legal_format_and_type()
  • -
  • mesa: add const qualifier to _mesa_is_legal_format_and_type()
  • -
  • mesa: additional integer formats in _mesa_bytes_per_pixel()
  • -
  • mesa: pixel transfer ops do not apply to integer-valued textures
  • -
  • mesa: remove dead code
  • -
  • osmesa: fix renderbuffer memleak in OSMesaMakeCurrent()
  • -
  • mesa: use GLubyte for edge flag arrays
  • -
  • mesa: move the gl_config struct declaration
  • -
  • dri/util: add a bunch of comments
  • -
  • mesa: remove always-false conditional in check_compatible()
  • -
  • mesa: fix aux/accum comment and error message mixups
  • -
  • llvmpipe: assign context's frag shader pointer before using it
  • -
  • llvmpipe: add a cast
  • -
  • mesa: silence new warnings in texobj.c
  • -
  • egl/gdi: fix typo: xsurf->gsurf
  • -
  • mesa: code to unpack RGBA as uints
  • -
  • gallivm: implement scatter stores into temp register file
  • -
  • gallivm: add some LLVM var labels
  • -
  • gallivm: added debug code to dump temp registers
  • -
  • gallivm: add pixel offsets in scatter stores
  • -
  • gallivm: added lp_elem_type()
  • -
  • gallivm: implement execution mask for scatter stores
  • -
  • tgsi: remove unused function
  • -
  • llvmpipe: added some debug assertions, but disabled
  • -
  • gallivm: alloca() was called too often for temporary arrays
  • -
  • gallivm: add const qualifiers, fix comment string
  • -
  • softpipe: disable vertex texturing with draw/llvm
  • -
  • mesa: consolidate pixel packing/unpacking code
  • -
  • mesa: rename vars in pixel pack/unpack code
  • -
  • mesa: implement uint texstore code
  • -
  • mesa: remove stray GL_FLOAT case in _mesa_is_legal_format_and_type()
  • -
  • mesa: make fixed-pt and byte-valued arrays a runtime feature
  • -
  • softpipe: can't no-op depth test stage when occlusion query is enabled
  • -
  • mesa: no-op glBufferSubData() on size==0
  • -
  • mesa: #include mfeatures.h in enums.h
  • -
  • mesa: improve error message
  • -
  • mesa: add missing formats in _mesa_format_to_type_and_comps()
  • -
  • mesa: handle more pixel types in mipmap generation code
  • -
  • mesa: make glIsBuffer() return false for never bound buffers
  • -
  • mesa: fix glDeleteBuffers() regression
  • -
  • tdfx: s/Format/_BaseFormat/
  • -
  • mesa: consolidate assertions in teximage code
  • -
  • radeon: set gl_texture_image::TexFormat field in radeonSetTexBuffer2()
  • -
  • r600: set gl_texture_image::TexFormat field in r600SetTexBuffer2()
  • -
  • r200: set gl_texture_image::TexFormat field in r200SetTexBuffer2()
  • -
  • r300: set gl_texture_image::TexFormat field in r300SetTexBuffer2()
  • -
  • evergreen: set gl_texture_image::TexFormat field in evergreenSetTexBuffer()
  • -
  • st/mesa: fix glDrawPixels(depth/stencil) bugs
  • -
  • glsl: fix assorted MSVC warnings
  • -
  • mesa: add more work-arounds for acoshf(), asinhf(), atahf()
  • -
  • glsl: remove opt_constant_expression.cpp from SConscript
  • -
  • mesa: fix error messages and minor reindenting
  • -
  • mesa: whitespace cleanups
  • -
  • mesa: 80-column wrapping
  • -
  • mesa: reorder texture_error_check() params
  • -
  • mesa: minor clean-ups in context code
  • -
  • mesa: upgrade to glext.h version 66
  • -
  • mesa: pass gl_format to _mesa_init_teximage_fields()
  • -
  • mesa: fix error msg typo
  • -
  • glapi: rename GL3.xml to GL3x.xml as it covers all GL 3.x versions
  • -
  • mesa: hook up GL 3.x entrypoints
  • -
  • docs: update some GL 3.0 status
  • -
  • mesa: fix get_texture_dimensions() for texture array targets
  • -
  • swrast: init alpha value to 1.0 in opt_sample_rgb_2d()
  • -
  • glsl: fix off by one in register index assertion
  • -
  • glsl: use gl_register_file in a few places
  • -
  • mesa: rename, make _mesa_register_file_name() non-static
  • -
  • mesa: _mesa_valid_register_index() to validate register indexes
  • -
  • mesa: replace #defines with new gl_shader_type enum
  • -
  • mesa: use gl_shader_type enum
  • -
  • glsl: better handling of linker failures
  • -
  • glsl: start restoring some geometry shader code
  • -
  • mesa: add assertion and update comment in _mesa_format_image_size()
  • -
  • mesa: added _mesa_format_image_size64()
  • -
  • x11: remove test_proxy_teximage() function
  • -
  • st/mesa: fix mapping of zero-sized buffer objects
  • -
  • gallivm/llvmpipe: squash merge of the llvm-context branch
  • -
  • mesa: raise max texture sizes to 16K
  • -
  • softpipe: increase max texture size to 16K
  • -
  • mesa: replace large/MAX_WIDTH stack allocations with heap allocations
  • -
  • mesa: replace large/MAX_WIDTH stack allocations with heap allocations
  • -
  • swrast: avoid large stack allocations in blend code
  • -
  • swrast: avoid large stack allocations in tex combine code
  • -
  • st/mesa: avoid large stack allocations in readpixels code
  • -
  • mesa: replace more MAX_WIDTH stack allocations with heap allocations
  • -
  • gallivm/llvmpipe: remove lp_build_context::builder
  • -
  • gallivm: fix null builder pointers
  • -
  • mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME query
  • -
  • mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment type
  • -
  • llvmpipe: fix broken stencil writemask
  • -
  • mesa: consolidate some compiler -D flags
  • -
  • swrast: allow GL_RG format in glDrawPixels()
  • -
  • swrast: fix indentation
  • -
  • swrast: accept GL_RG in glReadPixels()
  • -
  • swrast: restructure some glReadPixels() code
  • -
  • mesa: make glGet*(GL_NONE) generate GL_INVALID_ENUM
  • -
  • mesa: remove unneeded cast
  • -
  • mesa: update comments, remove dead code
  • -
  • st/mesa: new comment about updating state vars
  • -
  • mesa: add error margin to clip mask debug/check code
  • -
  • gallium/util: minor formatting fixes
  • -
  • mesa/llvm: use llvm-config --cppflags
  • -
  • st/mesa: fix mipmap generation bug
  • -
  • mesa: test for cube map completeness in glGenerateMipmap()
  • -
  • mesa: set gl_texture_object::_Complete=FALSE in incomplete()
  • -
  • mesa: consolidate glTexImage1/2/3D() code
  • -
  • mesa: simplify proxy texture code in texture_error_check()
  • -
  • mesa: consolidate the glTexSubImage1/2/3D() functions
  • -
  • mesa: consolidate glCopyTexImage1/2D() code
  • -
  • mesa: consolidate glCopyTexSubImage1/2/3D() functions
  • -
  • mesa: consolidate glCompressedTexImage1/2/3D() functions
  • -
  • mesa: make _mesa_test_proxy_teximage() easier to read
  • -
  • configure: use llvm-config --cppflags instead of --cflags
  • -
  • mesa: revamp error checking for compressed texture images
  • -
  • mesa: simplify target checking for TexImage functions
  • -
  • draw/llvm: don't flush in vs_llvm_delete()
  • -
  • tnl: Initialize gl_program_machine memory in run_vp.
  • -
  • tnl: a better way to initialize the gl_program_machine memory
  • -
  • mesa, st/mesa: disable GL_ARB_geometry_shader4
  • -
  • mesa/meta: fix broken assertion, rename stack depth var
  • -
  • glsl: new glsl_strtod() wrapper to fix decimal point interpretation
  • -
  • st/mesa: fix renderbuffer pointer check in st_Clear()
  • -
- -

Brian Rogers (1):

-
    -
  • mesa: Add missing else in do_row_3D
  • -
- -

Chad Versace (25):

-
    -
  • intel_extensions: Add ability to set GLSL version via environment
  • -
  • glsl: Add glsl_type::uvecN_type for N=2,3
  • -
  • glsl: Add lexer rules for uint and uvecN (N=2..4)
  • -
  • glsl: Changes in generated file glsl_lexer.cpp
  • -
  • glsl: Add lexer rules for << and >> in GLSL 1.30
  • -
  • glsl: Change generated file glsl_lexer.cpp
  • -
  • glsl: Implement ast-to-hir for binary shifts in GLSL 1.30
  • -
  • glsl: Implement constant expr evaluation for bitwise-not
  • -
  • glsl: Implement constant expr evaluation for bit-shift ops
  • -
  • glsl: Implement constant expr evaluation for bitwise logic ops
  • -
  • glsl: Fix ir validation for bit logic ops
  • -
  • glsl: Define shift_result_type() in ast_to_hir.cpp
  • -
  • glsl: Implement ast-to-hir for bit-shift-assignment
  • -
  • glsl: Define bit_logic_result_type() in ast_to_hir.cpp
  • -
  • glsl: Implement ast-to-hir for bit-logic ops
  • -
  • glsl: Fix lexer rule for ^=
  • -
  • glsl: Commit generated file glsl_lexer.cpp
  • -
  • glsl: Fix ast-to-hir for ARB_fragment_coord_conventions
  • -
  • mesa: Fix C++ includes in sampler.cpp
  • -
  • glsl: Fix ir_expression::constant_expression_value()
  • -
  • glsl: Fix erroneous cast in ast_jump_statement::hir()
  • -
  • glsl: Fix Doxygen tag file in recently renamed files
  • -
  • glsl: Improve usage message for glsl_compiler
  • -
  • glsl: Fix linker bug in cross_validate_globals()
  • -
  • glsl: In ast_to_hir, check sampler array indexing
  • -
- -

Chia-I Wu (149):

-
    -
  • glapi: Fix build errors for ES.
  • -
  • glapi: Fix ES build errors again.
  • -
  • mesa: Update ES APIspec.xml.
  • -
  • st/xlib: Notify the context when the front/back buffers are swapped.
  • -
  • targets/egl: Use C++ compiler to link GL/ES state trackers.
  • -
  • libgl-xlib: Remove unused st_api_create_OpenGL.
  • -
  • st/egl: Split modeset code support to modeset.c.
  • -
  • st/egl: Rename kms backend to drm.
  • -
  • st/egl: s/kms/drm/ on the drm backend.
  • -
  • egl: Enable drm platform by default.
  • -
  • egl: Check extensions.
  • -
  • st/egl: Skip single-buffered configs in EGL.
  • -
  • mapi: Fix compiler warnings.
  • -
  • st/egl: Drop context argument from egl_g3d_get_egl_image.
  • -
  • targets/egl: Fix linking with libdrm.
  • -
  • st/vega: Fix version check in context creation.
  • -
  • egl: Use attribute names as the _EGLConfig member names.
  • -
  • egl: Access config attributes directly.
  • -
  • st/egl: Access _EGLConfig directly.
  • -
  • st/egl: Do not finish a fence that is NULL.
  • -
  • mesa: Remove unused vtxfmt_tmp.h.
  • -
  • egl_dri2: Drop the use of _egl[SG]etConfigKey.
  • -
  • egl_glx: Drop the use of [SG]ET_CONFIG_ATTRIB.
  • -
  • egl_glx: Fix borken driver.
  • -
  • egl: Move attributes in _EGLImage to _EGLImageAttribs.
  • -
  • egl: Parse image attributes with _eglParseImageAttribList.
  • -
  • egl: Move fallback routines to eglfallbacks.c.
  • -
  • egl: Drop dpy argument from the link functions.
  • -
  • egl: Minor changes to the _EGLConfig interface.
  • -
  • egl: Minor changes to the _EGLScreen interface.
  • -
  • egl: Fix _eglModeLookup.
  • -
  • st/egl: Fix native_mode refresh mode.
  • -
  • egl: Add reference count for resources.
  • -
  • egl: Use reference counting to replace IsLinked or IsBound.
  • -
  • egl: Fix a false negative check in _eglCheckMakeCurrent.
  • -
  • st/egl: Use resource reference count for egl_g3d_sync.
  • -
  • egl_dri2: Fix a typo that make glFlush be called at wrong time.
  • -
  • glapi: Do not use glapidispatch.h.
  • -
  • glapi: Move glapidispatch.h to core mesa.
  • -
  • glapi: Do not use glapioffsets.h.
  • -
  • glapi: Merge glapioffsets.h into glapidispath.h.
  • -
  • vbo: Use CALL_* macros.
  • -
  • mesa: Remove unnecessary glapitable.h includes.
  • -
  • autoconf: Better client API selection.
  • -
  • docs: Update egl and openvg docs.
  • -
  • autoconf: Update configuration info.
  • -
  • Merge branch 'glapi-reorg'
  • -
  • targets: Add missing quotes to Makefile.xorg.
  • -
  • autoconf: st/vega requires --enable-openvg.
  • -
  • st/mesa: Unreference the sampler view in st_bind_surface.
  • -
  • autoconf: Tidy configure output for EGL.
  • -
  • targets/egl: Fix a warning with --disable-opengl build.
  • -
  • egl: Rework _eglGetSearchPath.
  • -
  • mesa: Select FEATURE_remap_table when multiple APIs are enabled.
  • -
  • mesa: Allow contexts of different APIs to coexist.
  • -
  • egl: Set up the pthread key even TLS is used.
  • -
  • st/egl: Add native_surface::present callback.
  • -
  • st/egl: Use native_surface::present callback.
  • -
  • d3d1x: Use native_surface::present.
  • -
  • st/egl: Remove flush_frontbuffer and swap_buffers.
  • -
  • st/egl: Add support for swap interval and swap behavior.
  • -
  • st/egl: Add support for EGL_MATCH_NATIVE_PIXMAP.
  • -
  • st/egl: Add extern "C" wrapper to native.h.
  • -
  • st/egl: Add native_display_buffer interface.
  • -
  • st/egl: Use native_display_buffer for EGL_MESA_drm_image.
  • -
  • autoconf: Add --enable-gallium-egl.
  • -
  • docs: Update egl docs.
  • -
  • st/dri: Add support for surfaceless current contexts.
  • -
  • egl_dri2: Fix __DRI_DRI2 version 1 support.
  • -
  • st/vega: Do not wait NULL fences.
  • -
  • gallium: Add st_api::name.
  • -
  • gallium: Add st_context_iface::share to st_api.
  • -
  • st/wgl: Use st_context_iface::share for DrvShareLists.
  • -
  • st/glx: Replace MESA_VERSION_STRING by xmesa_get_name.
  • -
  • mesa: Clean up core.h.
  • -
  • scons: Define IN_DRI_DRIVER.
  • -
  • tgsi: Add STENCIL to text parser.
  • -
  • st/vega: vegaLookupSingle should validate the state.
  • -
  • st/vega: Set wrap_r for mask and blend samplers.
  • -
  • st/vega: Fix vgReadPixels with a subrectangle.
  • -
  • egl_dri2: Fix one context, multiple surfaces.
  • -
  • auxiliary: util_blit_pixels_tex should restore the viewport.
  • -
  • st/vega: Fix a crash with empty paths.
  • -
  • st/vega: Masks and surfaces should share orientation.
  • -
  • st/vega: No flipping in vg_prepare_blend_surface.
  • -
  • st/vega: Fix a typo in EXTENDED_BLENDER_OVER_FUNC.
  • -
  • llvmpipe: Fix build errors on x86.
  • -
  • st/vega: Overhaul renderer with renderer states.
  • -
  • st/vega: Add DRAWTEX renderer state.
  • -
  • st/vega: Add SCISSOR renderer state.
  • -
  • st/vega: Add CLEAR renderer state for vgClear.
  • -
  • st/vega: Add FILTER renderer state for image filtering.
  • -
  • st/vega: Use the renderer for vgMask.
  • -
  • st/vega: Add POLYGON_STENCIL and POLYGON_FILL renderer state.
  • -
  • st/vega: Delay fb state update to vg_validate_state.
  • -
  • st/vega: Use st_framebuffer for fb width/height.
  • -
  • st/vega: Move g3d states to renderer.
  • -
  • st/vega: Make shader_bind call into the renderer.
  • -
  • st/vega: vg_manager should care about only the color buffer.
  • -
  • st/vega: Clean up vg_context fields and functions.
  • -
  • st/vega: Clean up renderer fields and functions.
  • -
  • st/vega: vg_copy_texture and vg_copy_surface should share code.
  • -
  • st/vega: Get rid of renderer_copy_texture.
  • -
  • st/vega: Update to latest headers.
  • -
  • st/vega: Fix image sampler views for alpha-only formats.
  • -
  • st/vega: Make path_render and path_stroke take a matrix.
  • -
  • st/vega: Make image_draw take a matrix.
  • -
  • st/vega: Add primitive text support.
  • -
  • st/vega: Revive mask layer support.
  • -
  • st/vega: More flexible shader selection.
  • -
  • st/vega: Add color transformation support.
  • -
  • st/vega: Bump version to 1.1.
  • -
  • st/vega: Fix paint coordinates transformations.
  • -
  • st/vega: Fix negated logic in image_draw.
  • -
  • st/vega: Fix degenerate paints.
  • -
  • st/vega: Simplify radial gradient.
  • -
  • st/vega: Remove st_inlines.h.
  • -
  • st/vega: Delay blend texture creation until needed.
  • -
  • st/vega: Create drawing surface mask as needed.
  • -
  • st/vega: Initialize pipe states with renderer.
  • -
  • st/vega: Avoid unnecessary constant bufer upload.
  • -
  • st/vega: Destroy the pipe context with vg_context.
  • -
  • st/vega: polygon_array requires a deep free.
  • -
  • st/egl: Set pipe_resource::array_size to 1.
  • -
  • st/vega: Set pipe_resource::array_size to 1.
  • -
  • st/vega: Move vertex transformation to shader.
  • -
  • st/vega: Add a missing break.
  • -
  • st/vega: Add some comments to pipeline shaders.
  • -
  • st/vega: Refactor blend shaders.
  • -
  • st/vega: Move masking after blending.
  • -
  • st/vega: Add support for per-channel alpha.
  • -
  • st/vega: Blending should use premultiplied alpha.
  • -
  • st/vega: Fix VG_BLEND_MULTIPLY.
  • -
  • st/vega: Add blend shaders for all blend modes.
  • -
  • st/vega: Fix pipe blend state for various blend modes.
  • -
  • egl: _eglFilterArray should not allocate.
  • -
  • mapi: Rewrite mapi_abi.py to get rid of preprocessor magic.
  • -
  • vbo: Drop second ATTR macro.
  • -
  • vbo: Fix GLES2 glVertexAttrib.
  • -
  • mesa: Do not advertise GL_OES_texture_3D.
  • -
  • mesa: Fix GL_FIXED arrays.
  • -
  • mesa: Fix glTexCoordPointer with type GL_FIXED.
  • -
  • st/egl: Plug pbuffer leaks.
  • -
  • st/egl: Fix eglCopyBuffers.
  • -
  • st/egl: Assorted fixes for dri2_display_get_configs.
  • -
  • docs/egl: Update ../egl.html.
  • -
  • st/egl: Fix eglChooseConfig when configs is NULL.
  • -
  • docs: Add an example for EGL_DRIVERS_PATH.
  • -
  • autoconf: Fix --with-driver=xlib --enable-openvg.
  • -
- -

Chris Wilson (2):

-
    -
  • i915g: Fix closure of full batch buffers
  • -
  • intel: Check for unsupported texture when finishing using as a render target
  • -
- -

Christoph Bumiller (80):

-
    -
  • nv50: import new compiler
  • -
  • nouveau: update nouveau_class.h
  • -
  • nv50: introduce the big formats table
  • -
  • nv50: don't produce MOV immediate to output reg in store opt
  • -
  • nv50: change back accidentally swapped UNORM,SNORM vertex type
  • -
  • nv50: add/fix some license headers
  • -
  • nv50: simple reload elimination and local CSE
  • -
  • nv50: fix constant_operand opt mul by 2 case
  • -
  • nv50: permit usage of undefined TGSI TEMPs
  • -
  • nv50: add missing 2nd source for POW multiplication
  • -
  • nv50: add signed RGTC1 to format table, allow 2_10_10_10 for vbufs
  • -
  • nv50: fix for empty BBs
  • -
  • nv50: insert MOVs also for PHI sources from dominating block
  • -
  • nv50: explicitly set src type for SET ops
  • -
  • nv50: fixes for nested IFs
  • -
  • nv50: don't eliminate loads to dedicated values
  • -
  • nv50: fix constbuf validation
  • -
  • nv50: build proper phi functions in the first place
  • -
  • nv50: fix reg count
  • -
  • nv50: begin implementing loops
  • -
  • nv50: more constant folding
  • -
  • nv50: loops part 2
  • -
  • nv50: flatten simple IF/ELSE/ENDIF constructs
  • -
  • nv50: fix thinko in store to output reg possible check
  • -
  • nv50: generate JOINs for outermost IF clauses
  • -
  • nv50: more TGSI opcodes (SIN, SCS, ARL, RET, KILP)
  • -
  • nv50: fix PSIZ and PRIMID mapping
  • -
  • nv50: check dst compatibility in CSE
  • -
  • nv50: initialize edgeflag input index
  • -
  • nv50: emit predicate for interp
  • -
  • Merge remote branch 'origin/master' into nv50-compiler
  • -
  • nv50: DP2, fix ARL
  • -
  • nv50: yet another case we need a nop.exit
  • -
  • nv50: fix check for sprite/point coord enable
  • -
  • nv50: handle TEXTURE_SWIZZLE and GEOMETRY_SHADER4 caps
  • -
  • nv50: set the FragDepth output index
  • -
  • nv50: turn off verbose debug output by default
  • -
  • nv50: attempt at making more complicated loops work
  • -
  • nv50: SSG
  • -
  • nv50: make FrontFacing -1 or +1
  • -
  • nv50: re-add proper TEXBIAS sequence
  • -
  • nv50: make use of TGSI immediate type
  • -
  • nv50: must join SELECT inputs before MOV inputs
  • -
  • nv50: fix XPD, was negated
  • -
  • nv50: fix find_dom_frontier
  • -
  • nv50: fix build-predicate function
  • -
  • Merge remote branch 'origin/master' into nv50-compiler
  • -
  • nv50: load address register before using it, not after
  • -
  • nv50: save tgsi instructions
  • -
  • nv50: prepare for having multiple functions
  • -
  • nv50: don't parse again in tgsi_2_nc
  • -
  • nv50: use actual loads/stores if TEMPs are accessed indirectly
  • -
  • nv50: create value references with the right type
  • -
  • nv50: duplicate interps in load_proj_tex_coords
  • -
  • nv50: address regs are 16 bit
  • -
  • nv50: fix can_load check for 3rd source
  • -
  • nv50: reduce bb_reachable_by runtime from pot to linear
  • -
  • nv50: minor compiler fixes and cleanups
  • -
  • nv50: cannot move from local mem to output reg directly
  • -
  • nv50: newlines in shader bincode printing
  • -
  • nv50: match TEMP limit with nv50 ir builder
  • -
  • nv50: handle TGSI EXP and LOG again
  • -
  • nv50: check for immediates when turning MUL ADD into MAD
  • -
  • nv50: interp cannot write flags reg
  • -
  • nv50: MOV TEMP[0], -CONST[0] must be float32 negation
  • -
  • nv50: fix indirect CONST access with large or negative offsets
  • -
  • nv50: fix TXP depth comparison value
  • -
  • nv50: consider address register in reload elimination
  • -
  • nv50: improve and fix modifier folding optimization
  • -
  • nv50: put low limit on REG_ALLOC_TEMP and FP_RESULT_COUNT
  • -
  • Merge remote branch 'origin/nv50-compiler'
  • -
  • nv50: don't segfault on shaders with 0 instructions
  • -
  • nv50: get shader fixups/relocations into working state
  • -
  • nv50: add relocs for stack and local mem buffers
  • -
  • nv50: emit constbuf relocs before uploading constants
  • -
  • nv50: fix typo in fifo packet length limit
  • -
  • nv50: use formats table in nv50_surface.c
  • -
  • nv50: use CLEAR_BUFFERS for surface fills
  • -
  • nv50: fix/handle a few more PIPE_CAPs
  • -
  • nv50: fix GP state bind and validate
  • -
- -

Corbin Simpson (8):

-
    -
  • r600g: Use align() instead of handrolled code.
  • -
  • r600g: Trivially deobfuscate r600_hw_states.
  • -
  • r600g: Deobfuscate and comment a few more functions in r600_hw_states.
  • -
  • r600g: Clean up some indentation and |= vs. | usage.
  • -
  • r600g: Fix false and true.
  • -
  • r600g: "tmp" is such a bad name for a texture.
  • -
  • r600g: Clean up PS setup.
  • -
  • r600g: Cleanup viewport floats.
  • -
- -

Daniel Lichtenberger (1):

-
    -
  • radeon: fix potential segfault in renderbuffer update
  • -
- -

Daniel Vetter (21):

-
    -
  • r200: revalidate after radeon_update_renderbuffers
  • -
  • i915g: rip out ->sw_tiled
  • -
  • i915g: s/hw_tiled/tiling
  • -
  • i915g: add pineview pci ids
  • -
  • i915g: kill RGBA/X formats
  • -
  • i915g: kill buf->map_gtt
  • -
  • i915g: kill idws->pool
  • -
  • i915g: drop alignment parameter from iws->buffer_create
  • -
  • i915g: add winsys function to create tiled buffers
  • -
  • i915g: switch to tiled allocations, kill set_fence
  • -
  • i915g: prepare winsys/batchbuffer for execbuf2
  • -
  • i915g: return tiling in iws->buffer_from_handle
  • -
  • i915g: implement unfenced color&depth buffer using tiling bits
  • -
  • i915g: implement unfenced relocs for textures using tiling bits
  • -
  • i915g: postpone mipmap/face offset calculation
  • -
  • i915g: don't pot-align stride for tiled buffers
  • -
  • i915g: enable X-tiling for textures
  • -
  • i915g: switch rendering to mipmapped textures to (x,y) offsets
  • -
  • i915g: enable x-tiling for render targets
  • -
  • i915g: assert(depth_surface->offset == 0)
  • -
  • i915g: track TODO items
  • -
- -

Dave Airlie (182):

-
    -
  • r300g: fix buffer reuse issue caused by previous commit
  • -
  • r600g: pull r600_draw struct out into header
  • -
  • r600g: use index min/max + index buffer offset.
  • -
  • r600g: add vgt dma src defines
  • -
  • r600g: fixup texture state on evergreen.
  • -
  • r600g: fix texture bos and avoid doing depth blit on evergreen
  • -
  • r600g: hide radeon_ctx inside winsys.
  • -
  • r600g: attempt to abstract kernel bos from pipe driver.
  • -
  • r600g: move constant buffer creation behind winsys abstraction.
  • -
  • r600g: use malloc bufmgr for constant buffers
  • -
  • r600g: add support for kernel bo
  • -
  • r600g: add winsys bo caching.
  • -
  • r600g: add upload manager support.
  • -
  • r600g: fixup map flushing.
  • -
  • r600g: use calloc for ctx bo allocations
  • -
  • r600g: oops got the use_mem_constant the wrong way around.
  • -
  • r600g; add uses waterfall to asm cf for r6xx.
  • -
  • r600g: only emit uses waterfall on r6xx hw.
  • -
  • util/r300g: split the r300 index buffer modifier functions out to util
  • -
  • r600g: modify index buffers for sizes the hw can't deal with.
  • -
  • r600g: send correct surface base update for multi-cbufs
  • -
  • r600g: fix fbo-drawbuffers-maxtargets
  • -
  • r600g: clean up valgrind issues on maxtargets test.
  • -
  • r600g: drop debugging that snuck in
  • -
  • r600g: fix tiling support for ddx supplied buffers
  • -
  • r600g: add z16 to color setup
  • -
  • r600g: add color/texture support for more depth formats.
  • -
  • r600g: fix r700 cube map sizing.
  • -
  • r600g: fixup r700 CB_SHADER_CONTROL register.
  • -
  • r600g: add missing BC_INST wrapper for evergreen
  • -
  • r600g: only flush for the correct colorbuffer, not all of them.
  • -
  • r600g: deal with overflow of VTX/TEX CF clauses.
  • -
  • r600g: set back to correct codepaths.
  • -
  • r600g: fixup evergreen miptree setup.
  • -
  • r600g: fix eg texture borders.
  • -
  • r600g: fix typo in struct member name
  • -
  • r600g: cleanup some of the DB blit code
  • -
  • r600g: make stencil readback work
  • -
  • r600g: disable dirty handling on texture from depth code.
  • -
  • r600g: use floats instead of hex for blit vbo
  • -
  • r600g: fix depth readback on rv610 and other quirky variants.
  • -
  • r600g: fix typo in evergreen register list
  • -
  • u_blitter: add a custom blitter call passing a dsa cso
  • -
  • r600g: use blitter to do db->cb flushing.
  • -
  • r600g: fix warnings since last commit.
  • -
  • egl: fix build since 17eace581d25a626a7d75d9d1205d012cbb14a6e
  • -
  • r300g: fix point sprite coord.
  • -
  • r600g: add vert support for 16/16 and 16/16/16 floats.
  • -
  • r600g: add some more vertex format support.
  • -
  • r600g: some more vertex formats
  • -
  • r600g: fix draw-elements and draw-elements-base-vertex
  • -
  • r600g: drop index_offset parameter to index buffer translate.
  • -
  • r600g: fixup tex wrapping.
  • -
  • r600g: fixup VP->FP output->input routing.
  • -
  • r600g: fix typo in r700 alu emit
  • -
  • r600g: fixup sprite coord enable.
  • -
  • r600g: fix polygon mode
  • -
  • mesa/mipmap: fix warning since 1acadebd6270d3604b026842b8a21360968618a0
  • -
  • r600g: add eg poly mode code.
  • -
  • r600g: make index bias fix for evergreen
  • -
  • r600g: add eg db count control register.
  • -
  • r300g: fix glsl-fs-pointcoord
  • -
  • r600g: add evergreen texture resource properly.
  • -
  • r600g: fix db flush breaking config state
  • -
  • r600g: on evergreen the centroid isn't set in this register.
  • -
  • r600g: add back evergreen name.
  • -
  • r600g: add evergreen texture border support to new path
  • -
  • r600g: move radeon.h members around to add back map flushing.
  • -
  • r600g: add initial vertex translate support.
  • -
  • r600g: remove old assert from new codepath
  • -
  • Revert "r600g: add initial vertex translate support."
  • -
  • r600g: port r300g fix for X* formats in texformat code
  • -
  • r600g: add L8A8 unorm.
  • -
  • r600g: clean up some code from move to new paths.
  • -
  • r600g: return string for chip family
  • -
  • r600g: use Elements macro instead of manual sizeofs
  • -
  • r600g: fix evergreen depth flushing.
  • -
  • r600g: add winsys support for CTL constants.
  • -
  • r600g: drop depth quirk on evergreen
  • -
  • r600g: add reloc for evergreen color attrib
  • -
  • r600g: realign evergreen code with r600 code.
  • -
  • r600g: add assembler support for other vtx fetch fields.
  • -
  • r600g: fixup vertex format picking.
  • -
  • r600g: sync vertex/texture cache on resources on evergreen
  • -
  • r600g: add cb flushing for extra buffers + depth buffer on r600/evergreen
  • -
  • r600g: fix evergreen draw-buffers
  • -
  • r600g: flush SH cache on constant change on evergreen
  • -
  • r600g: only set the Z export if shader exports it.
  • -
  • r600g: setup basic loop consts on r600 + evergreen.
  • -
  • mesa/st: initial attempt at RG support for gallium drivers
  • -
  • r600g: break out of search for reloc bo after finding it.
  • -
  • r600g: the code to check whether a new vertex shader is needed was wrong
  • -
  • r600g: fix wwarning in bo_map function
  • -
  • r600g: TODO domain management
  • -
  • r600g: add bo fenced list.
  • -
  • pb: don't keep checking buffers after first busy
  • -
  • r600g: add bo busy backoff.
  • -
  • r600g: drop mman allocator
  • -
  • r600g: drop use_mem_constant.
  • -
  • r600g: avoid unneeded bo wait
  • -
  • pb: fix numDelayed accounting
  • -
  • r600g: add evergreen stencil support.
  • -
  • r600g: use format from the sampler view not from the texture.
  • -
  • r600g: fix Z export enable bits.
  • -
  • r600g: add some RG texture format support.
  • -
  • r600g: drop width/height per level storage.
  • -
  • r600g: fix input/output Z export mixup for evergreen.
  • -
  • r600g: evergreen has no request size bit in texture word4
  • -
  • r600g: enable vertex samplers.
  • -
  • r600g: add TXL opcode support.
  • -
  • r600g: don't run with scissors.
  • -
  • r600g: fix typo in vertex sampling on r600
  • -
  • gallium/tgsi: add support for stencil writes.
  • -
  • gallium/format: add support for X24S8 and S8X24 formats.
  • -
  • gallium/format: add X32_S8X24_USCALED format.
  • -
  • gallium/util: add S8 tile sampling support.
  • -
  • mesa: add support for FRAG_RESULT_STENCIL.
  • -
  • mesa: improve texstore for 8/24 formats and add texstore for S8.
  • -
  • softpipe: add support for shader stencil export capability
  • -
  • st/mesa: add option to choose a texture format that we won't render to.
  • -
  • st/mesa: use shader stencil export to accelerate shader drawpixels.
  • -
  • r600g: add support for S8, X24S8 and S8X24 sampler formats.
  • -
  • r600g: add shader stencil export support.
  • -
  • glsl: add support for shader stencil export
  • -
  • st/mesa: enable stencil shader export extension if supported
  • -
  • r600g: fix depth0 setting
  • -
  • r600g: fix scissor/cliprect confusion
  • -
  • r600g: store samplers/views across blit when we need to modify them
  • -
  • r600g: reduce size of context structure.
  • -
  • r600g: the vs/ps const arrays weren't actually being used.
  • -
  • r600g: add copy into tiled texture
  • -
  • r600g: split out miptree setup like r300g
  • -
  • r600g: use common texture object create function
  • -
  • r600g: rename pitch in texture to pitch_in_bytes
  • -
  • r600g: remove bpt and start using pitch_in_bytes/pixels.
  • -
  • r600g: fix transfer stride.
  • -
  • r600g: drop all use of unsigned long
  • -
  • r600g: use blitter for hw copy region
  • -
  • r600g: evergreen add stencil export bit
  • -
  • r600g: add missing eg reg definition
  • -
  • r600g: fix stencil export for evergreen harder
  • -
  • r600g: drop unused context members
  • -
  • r600g: only pick centroid coordinate when asked.
  • -
  • r600g: fixup pos/face ena/address properly
  • -
  • r600g: fixup typo in macro name
  • -
  • r600g: select linear interpolate if tgsi input requests it
  • -
  • r300g: clean up warning due to unknown cap.
  • -
  • tgsi: add scanner support for centroid inputs
  • -
  • r600g: evergreen interpolation support.
  • -
  • r600g: add evergreen ARL support.
  • -
  • r600g: switch to a common formats.h file since they are in different regs
  • -
  • r600g: add defines for tiling
  • -
  • r600g: get tiling info from kernel
  • -
  • r600g: set tiling bits in hw state
  • -
  • r600g: do proper tracking of views/samplers.
  • -
  • r600g: fix typo in tiling setup cb code.
  • -
  • r600g: depth needs to bound to ds
  • -
  • r600g: attempt to cleanup depth blit
  • -
  • r600g: fix transfer function for tiling.
  • -
  • r600g: retrieve tiling info from kernel for shared buffers.
  • -
  • r600g: all non-0 mipmap levels need to be w/h aligned to POT.
  • -
  • r600g: move to per-miplevel array mode.
  • -
  • r600g: start adding hooks for aligning width/height for tiles.
  • -
  • r600g: add r600 surface to store the aligned height.
  • -
  • r600g: introduce a per-driver resource flag for transfers.
  • -
  • r600g: add texture tiling alignment support.
  • -
  • r600g: add texture tiling enable under a debug option.
  • -
  • r600g: initial translate state support
  • -
  • r600g: start splitting out common code from eg/r600.
  • -
  • r600g: not fatal if we can't get tiling info from kernel
  • -
  • r600g: merge more of the common r600/evergreen state handling
  • -
  • r600g: drop more common state handling code
  • -
  • r600g: fix magic 0x1 ->flat shade ena
  • -
  • r600g: add assembler support for all the kcache fields.
  • -
  • gallium/noop: report GL 2.1
  • -
  • r600g: pick correct color swap for A8 fbos.
  • -
  • r300g/r600g: bump cache manager timeouts to 1s
  • -
  • r600g: it looks like r600 can handle dword offsets in the indices.
  • -
  • r300g: try and use all of vertex constant space
  • -
  • r300g: fixup rs690 tiling stride alignment calculations.
  • -
  • r600g: fix evergreen segfaults.
  • -
  • r600g: hack around property unknown issues.
  • -
- -

Eric Anholt (300):

-
    -
  • glsl: Add definition of gl_TextureMatrix inverse/transpose builtins.
  • -
  • i965: Share the KIL_NV implementation between glsl and non-glsl.
  • -
  • i965: Also enable CC statistics when doing OQs.
  • -
  • i965: Track the windowizer's dispatch for kill pixel, promoted, and OQ
  • -
  • glsl: Rework assignments with write_masks to have LHS chan count match RHS.
  • -
  • glsl: Fix copy'n'wasted ir_noop_swizzle conditions.
  • -
  • ir_to_mesa: Only compare vector_elements present for any_nequal/all_equal
  • -
  • i965: Fix the vector/expression splitting for the write_mask change.
  • -
  • i965: When splitting vector variable assignment, ignore unset channels.
  • -
  • i965: Update expression splitting for the vector-result change to compares.
  • -
  • i965: Warning fix for vector result any_nequal/all_equal change.
  • -
  • mesa: Remove the non-required ARB_imaging extension.
  • -
  • mesa: Remove EXT_histogram.
  • -
  • mesa: Remove SGI_color_table.
  • -
  • mesa: Remove SGI_color_matrix.
  • -
  • mesa: Remove EXT_convolution.
  • -
  • intel: Remove disabled stencil drawpixels acceleration.
  • -
  • intel: Remove unnecessary minimum pitch alignment to 32 bytes.
  • -
  • intel: Replace my intel_texture_bitmap code with _mesa_meta_Bitmap.
  • -
  • radeon: Remove copied minimum pitch alignment code.
  • -
  • unichrome: Mostly revert my convolution removal changes.
  • -
  • intel: Remove dead intelIsTextureResident().
  • -
  • i915: Remove a dead if (0) block.
  • -
  • intel: Dead comment removal.
  • -
  • intel: Corresponding FinishRenderTexture debug to BeginRenderTexture.
  • -
  • i965: Add support for rendering to SARGB8 FBOs.
  • -
  • intel: Fix segfault on INTEL_DEBUG=fbo with unsupported framebuffers.
  • -
  • intel: Add fallback debug to glGenerateMipmap.
  • -
  • intel: More reverting of the sw fallback for depth texture border color.
  • -
  • intel: Improve some of the miptree debugging.
  • -
  • mesa: Fix type typo in glGenerateMipmap handling of GL_UNSIGNED_INT data.
  • -
  • glsl: Fix broadcast_index of lower_variable_index_to_cond_assign.
  • -
  • glsl: Add validation that a swizzle only references valid channels.
  • -
  • i965: Fix up writemasked assignments in the new FS.
  • -
  • i965: Remove swizzling of assignment to vector-splitting single-channel LHS.
  • -
  • i965: Handle all_equal/any_nequal in the new FS.
  • -
  • i965: Fix vector splitting RHS channel selection with sparse writemasks.
  • -
  • i965: Add support for dFdx()/dFdy() to the FS backend.
  • -
  • i965: Add support for attribute interpolation on Sandybridge.
  • -
  • i965: Set up inputs to the fragment shader according to FP InputsRead.
  • -
  • i965: Add support for POW in gen6 FS.
  • -
  • i965: Fix negation in the new FS backend.
  • -
  • i965: Actually track the "if" depth in loop in the new FS backend.
  • -
  • i965: Apply the same set of lowering passes to new FS as to Mesa IR.
  • -
  • i965: Fix valgrind complaint about base_ir for new FS debugging.
  • -
  • i965: Fix up the FS backend for the variable array indexing pass.
  • -
  • i965: Set the variable type when dereferencing an array.
  • -
  • i965: Add support for dereferencing structs to the new FS backend.
  • -
  • i965: Add support for struct, array, and matrix uniforms to FS backend.
  • -
  • i965: Fix all non-snb regression in the snb attribute interpolation commit.
  • -
  • i965: Fix up part of my Sandybridge attributes support patch.
  • -
  • i965: Add support for gl_FrontFacing to the new FS backend.
  • -
  • i965: Subtract instead of adding when computing y delta in new FS backend.
  • -
  • mesa: Pull ir_to_mesa's sampler number fetcher out to shared code.
  • -
  • i965: Set up sampler numbers in the FS backend.
  • -
  • i965: Add support for non-color render target write data to new FS backend.
  • -
  • i965: Add support for MRT to the new FS backend.
  • -
  • i965: Add support for ir_loop counters to the new FS backend.
  • -
  • i965: Add support for ARB_fragment_coord_conventions to the new FS backend.
  • -
  • glsl: Also update implicit sizes of varyings at link time.
  • -
  • i965: Do interpolation for varying matrices and arrays in the FS backend.
  • -
  • i965: Don't try to emit interpolation for unused varying slots.
  • -
  • i965: Fix array indexing of arrays of matrices.
  • -
  • i965: Clean up obsolete FINISHME comment.
  • -
  • mesa: Move the list of builtin uniform info from ir_to_mesa to shared code.
  • -
  • i965: Add support for builtin uniforms to the new FS backend.
  • -
  • i965: Fix use of undefined mem_ctx in vector splitting.
  • -
  • i956: Make new FS discard do its work in a temp, not the null reg!
  • -
  • i965: Clean up the virtual GRF handling.
  • -
  • ra: First cut at a graph-coloring register allocator for mesa.
  • -
  • i965: First cut at register allocation using graph coloring.
  • -
  • i965: Add live interval analysis and hook it up to the register allocator.
  • -
  • i965: Remove my "safety counter" code from loops.
  • -
  • i965: Fix whole-structure/array assignment in new FS.
  • -
  • mesa: Don't reference a W component in setting up a vec3 uniform component.
  • -
  • i965: Fix new FS handling of builtin uniforms with packed scalars in structs.
  • -
  • glsl: Add a lowering pass for texture projection.
  • -
  • i965: Use the lowering pass for texture projection.
  • -
  • i965: Split the gen4 and gen5 sampler handling apart.
  • -
  • i965: Add gen6 attribute interpolation to new FS backend.
  • -
  • i965: Fix the gen6 jump size for BREAK/CONT in new FS.
  • -
  • i965: Also increment attribute location when skipping unused slots.
  • -
  • i965: Pre-gen6, map VS outputs (not FS inputs) to URB setup in the new FS.
  • -
  • i965: Add real support for pre-gen5 texture sampling to the new FS.
  • -
  • i965: Fix up copy'n'pasteo from moving coordinate setup around for gen4.
  • -
  • i965: Restore the forcing of aligned pairs for delta_xy on chips with PLN.
  • -
  • i965: When producing a single channel swizzle, don't make a temporary.
  • -
  • i965: Add a sanity check for register allocation sizes.
  • -
  • i965: Fix off-by-ones in handling the last members of register classes.
  • -
  • i965: Don't try to emit code if we failed register allocation.
  • -
  • i965: Add support for EXT_texture_swizzle to the new FS backend.
  • -
  • i965: Set up swizzling of shadow compare results for GL_DEPTH_TEXTURE_MODE.
  • -
  • i965: Fix glean/texSwizzle regression in previous commit.
  • -
  • i965: Be more conservative on live interval calculation.
  • -
  • i965: Add trivial dead code elimination in the new FS backend.
  • -
  • i965: Add initial folding of constants into operand immediate slots.
  • -
  • i965: In disasm, gen6 fb writes don't put msg reg # in destreg_conditionalmod.
  • -
  • i965: Add support for gen6 FB writes to the new FS.
  • -
  • i965: Enable the constant propagation code.
  • -
  • i965: Also do constant propagation for the second operand of CMP.
  • -
  • i965: Add back gen6 headerless FB writes to the new FS backend.
  • -
  • i965: Gen6 no longer has the IFF instruction; always use IF.
  • -
  • i965: Fix up IF/ELSE/ENDIF for gen6.
  • -
  • i965: Fix botch in the header_present case in the new FS.
  • -
  • i965: Add some clarification of the WECtrl field.
  • -
  • i965: Don't do 1/w multiplication in new FS for gen6
  • -
  • i965: Gen6's sampler messages are the same as Ironlake.
  • -
  • i965: Refactor gl_FrontFacing setup out of general variable setup.
  • -
  • i965: Add support for gl_FrontFacing on gen6.
  • -
  • i965: Don't assume that WPOS is always provided on gen6 in the new FS.
  • -
  • i965: Fix gen6 pointsize handling to match pre-gen6.
  • -
  • i965: Disable emitting if () statements on gen6 until we really fix them.
  • -
  • i965: Normalize cubemap coordinates like is done in the Mesa IR path.
  • -
  • mesa: Simplify a bit of _mesa_add_state_reference using memcmp.
  • -
  • i965: Drop the check for duplicate _mesa_add_state_reference.
  • -
  • i965: Drop the check for YUV constants in the param list.
  • -
  • i965: Handle swizzles in the addition of YUV texture constants.
  • -
  • i965: Fix gen6 WM push constants updates.
  • -
  • i965: Fix new FS gen6 interpolation for sparsely-populated arrays.
  • -
  • i965: Enable attribute swizzling (repositioning) in the gen6 SF.
  • -
  • i965: Add register coalescing to the new FS backend.
  • -
  • i965: Split FS_OPCODE_DISCARD into two steps.
  • -
  • i965: Reduce register interference checks for changed FS_OPCODE_DISCARD.
  • -
  • i965: Move FS backend structures to a header.
  • -
  • i965: Give the math opcodes information on base mrf/mrf len.
  • -
  • i965: Give the FB write and texture opcodes the info on base MRF, like math.
  • -
  • i965: Compute to MRF in the new FS backend.
  • -
  • i965: Don't consider gen6 math instructions to write to MRFs.
  • -
  • i965: Add a couple of checks for gen6 math instruction limits.
  • -
  • i965: Don't compute-to-MRF in gen6 math instructions.
  • -
  • i965: Expand uniform args to gen6 math to full registers to get hstride == 1.
  • -
  • i965: Don't compute-to-MRF in gen6 VS math.
  • -
  • i965: Fix gen6 pixel_[xy] setup to avoid mixing int and float src operands.
  • -
  • i965: Always use the new FS backend on gen6.
  • -
  • i965: Fix missing "break;" in i2b/f2b, and missing AND of CMP result.
  • -
  • intel: Allow CopyTexSubImage to InternalFormat 3/4 textures, like RGB/RGBA.
  • -
  • i965: Don't rebase the index buffer to min 0 if any arrays are in VBOs.
  • -
  • i965: Add support for rescaling GL_TEXTURE_RECTANGLE coords to new FS.
  • -
  • i965: Set class_sizes[] for the aligned reg pair class.
  • -
  • i965: Update the live interval when coalescing regs.
  • -
  • i965: Add a pass to the FS to split virtual GRFs to float channels.
  • -
  • i965: Add a function for handling the move of boolean values to flag regs.
  • -
  • i965: Add peepholing of conditional mod generation from expressions.
  • -
  • i965: Enable the new FS backend on pre-gen6 as well.
  • -
  • i965: Fix texturing on pre-gen5.
  • -
  • i965: Set the type of the null register to fix gen6 FS comparisons.
  • -
  • i965: Disable the debug printf I added for FS disasm.
  • -
  • i965: Fix a weirdness in NOT handling.
  • -
  • i965: Fix assertion failure on gen6 BufferSubData to busy BO.
  • -
  • i965: Assert out on gen6 VS constant buffer reads that hang the GPU for now.
  • -
  • i965: Fix scissor-offscreen on gen6 like we did pre-gen6.
  • -
  • i965: Avoid blits in BufferCopySubdata on gen6.
  • -
  • i965: Tell the shader compiler when we expect depth writes for gen6.
  • -
  • i965: Remove the gen6 emit_mi_flushes I sprinkled around the driver.
  • -
  • i965: Disable thread dispatch when the FS doesn't do any work.
  • -
  • i965: Add EU emit support for gen6's new IF instruction with comparison.
  • -
  • i965: Set the source operand types for gen6 if/else/endif to integer.
  • -
  • i965: Use the new style of IF statement with embedded comparison on gen6.
  • -
  • i965: Split register allocation out of the ever-growing brw_fs.cpp.
  • -
  • i965: Fix gl_FrontFacing emit on pre-gen6.
  • -
  • i965: Add support for register spilling.
  • -
  • i965: Don't emit register spill offsets directly into g0.
  • -
  • i965: Correct scratch space allocation.
  • -
  • i965: Be more aggressive in tracking live/dead intervals within loops.
  • -
  • i965: Move the FS disasm/annotation printout to codegen time.
  • -
  • i965: Add support for pull constants to the new FS backend.
  • -
  • i965: Add EU code for dword scattered reads (constant buffer array indexing).
  • -
  • i965: Clarify an XXX comment in FB writes with real info.
  • -
  • i965: Use SENDC on the first render target write on gen6.
  • -
  • i965: Clear some undefined fields of g0 when using them for gen6 FB writes.
  • -
  • i965: Add disasm for the flag register.
  • -
  • i965: Add support for discard instructions on gen6.
  • -
  • i965: Handle new ir_unop_round_even in channel expression splitting.
  • -
  • i965: Fix typo in comment about state flags.
  • -
  • i965: Set up the constant buffer on gen6 when it's needed.
  • -
  • i965: Add support for constant buffer loads on gen6.
  • -
  • i965: Drop the eot argument to read messages, which can never be set.
  • -
  • i965: Fix VS URB entry sizing.
  • -
  • i965: Disable register spilling on gen6 until it's fixed.
  • -
  • i965: Make FS uniforms be the actual type of the uniform at upload time.
  • -
  • i965: Add user clip planes support to gen6.
  • -
  • i965: Update gen6 SF state when point state (sprite or attenuation) changes.
  • -
  • i965: Upload required gen6 VS push constants even when using pull constants.
  • -
  • i965: Update the gen6 stencil ref state when stencil state changes.
  • -
  • mesa: Make metaops use program refcounts instead of names.
  • -
  • mesa: Don't compute an unused texture completeness debug string.
  • -
  • intel: For batch, use GTT mapping instead of writing to a malloc and copying.
  • -
  • intel: Annotate debug printout checks with unlikely().
  • -
  • intel: Remove the magic unaligned memcpy code.
  • -
  • i965: Remove dead intel_structs.h file.
  • -
  • intel: Avoid taking logbase2 of several things that we max.
  • -
  • intel: Remove duplicated teximage miptree to object miptree promotion.
  • -
  • intel: Remove leftover dri1 locking fields in the context.
  • -
  • mesa: Fix delayed state flagging for EXT_sso-related program changes.
  • -
  • intel: Fix the client-side swapbuffers throttling.
  • -
  • Revert "intel: Fix the client-side swapbuffers throttling."
  • -
  • i965: Allow OPCODE_SWZ to put immediates in the first arg.
  • -
  • i965: Add support for math on constants in gen6 brw_wm_glsl.c path.
  • -
  • i965: Work around strangeness in swizzling/masking of gen6 math.
  • -
  • i965: re-enable gen6 IF statements in the fragment shader.
  • -
  • glsl: Free the loop state context when we free the loop state.
  • -
  • i965: Fix gl_FragCoord inversion when drawing to an FBO.
  • -
  • i965: Shut up spurious gcc warning about GLSL_TYPE enums.
  • -
  • mesa: Don't spam the console in a debug build unless some spam is requested.
  • -
  • i965: Add state dumping for sampler state.
  • -
  • i965: Add dumping of the sampler default color.
  • -
  • i965: Fail on loops on gen6 for now until we write the EU emit code for it.
  • -
  • i965: Eliminate dead code more aggressively.
  • -
  • mesa: Include C++ files in the makedepend of DRI drivers.
  • -
  • i965: Fix compute_to_mrf to not move a MRF write up into another live range.
  • -
  • i965: Just use memset() to clear most members in FS constructors.
  • -
  • i965: Remove extra n at the end of every instruction in INTEL_DEBUG=wm.
  • -
  • i965: Fold constants into the second arg of BRW_SEL as well.
  • -
  • glsl: Add a helper function for determining if an rvalue could be a saturate.
  • -
  • i965: Recognize saturates and turn them into a saturated mov.
  • -
  • ir_to_mesa: Detect and emit MOV_SATs for saturate constructs.
  • -
  • i965: Improve compute-to-mrf.
  • -
  • i965: Remove duplicate MRF writes in the FS backend.
  • -
  • i965: Move gen4 blend constant color to the gen4 blending file.
  • -
  • i965: Don't upload polygon stipple unless required.
  • -
  • i965: Don't upload line stipple pattern unless we're stippling.
  • -
  • i965: Don't upload line smooth params unless we're line smoothing.
  • -
  • i965: Use the new embedded compare in SEL on gen6 for VS MIN and MAX opcodes.
  • -
  • i965: Fix type of gl_FragData[] dereference for FB write.
  • -
  • glsl: Make the symbol table's add_function just use the function's name.
  • -
  • glsl: Make the symbol table's add_variable just use the variable's name.
  • -
  • glsl: Add a helper constructor for expressions that works out result type.
  • -
  • glsl: Fix structure and array comparisions.
  • -
  • glsl: Quiet unreachable no-return-from-function warning.
  • -
  • i965: Dump the WHILE jump distance on gen6.
  • -
  • i965: Add support for gen6 DO/WHILE ISA emit.
  • -
  • i965: Add support for gen6 BREAK ISA emit.
  • -
  • i965: Add support for gen6 CONTINUE instruction emit.
  • -
  • i965: Enable IF statements in the VS.
  • -
  • i965: Add support for loops in the VS.
  • -
  • glsl: Mark the array access for whole-array comparisons.
  • -
  • glsl: Fix flipped return of has_value() for array constants.
  • -
  • mesa: Add getters for the rest of the supported draw buffers.
  • -
  • mesa: Add getters for ARB_copy_buffer's attachment points.
  • -
  • intel: Add an env var override to execute for a different GPU revision.
  • -
  • i965: Update gen6 WM state on compiled program change, not just FP change.
  • -
  • i965: Update gen6 SF state on fragment program change too.
  • -
  • i965: Fix compile warning about missing opcodes.
  • -
  • i965: Move payload reg setup to compile, not lookup time.
  • -
  • i965: Provide delta_xy reg to gen6 non-GLSL path PINTERP.
  • -
  • i965: Fix up 16-wide gen6 FB writes after various refactoring.
  • -
  • i965: Don't smash a group of coordinates doing gen6 16-wide sampler headers.
  • -
  • i965: Fix gen6 interpolation setup for 16-wide.
  • -
  • i965: Fix up gen6 samplers for their usage by brw_wm_emit.c
  • -
  • i965: Make the sampler's implied move on gen6 be a raw move.
  • -
  • i965: Align gen6 push constant size to dispatch width.
  • -
  • i965: Add support for the instruction compression bits on gen6.
  • -
  • i965: Nuke brw_wm_glsl.c.
  • -
  • i965: Remove INTEL_DEBUG=glsl_force now that there's no brw_wm_glsl.c
  • -
  • i965: Fix comment about gen6_wm_constants.
  • -
  • i965: Handle saturates on gen6 math instructions.
  • -
  • i965: Always hand the absolute value to RSQ.
  • -
  • i965: Add disabled debug code for dumping out the WM constant payload.
  • -
  • i965: Work around gen6 ignoring source modifiers on math instructions.
  • -
  • i965: Fix flipped value of the not-embedded-in-if on gen6.
  • -
  • i965: Don't try to store gen6 (float) blend constant color in bytes.
  • -
  • i965: Set up the color masking for the first drawbuffer on gen6.
  • -
  • i965: Set up the per-render-target blend state on gen6.
  • -
  • i965: Set the render target index in gen6 fixed-function/ARB_fp path.
  • -
  • i965: Use the new pixel mask location for gen6 ARB_fp KIL instructions.
  • -
  • i965: Drop KIL_NV from the ff/ARB_fp path since it was only used for GLSL.
  • -
  • i965: Drop push-mode reladdr constant loading and always use constant_map.
  • -
  • i965: Fix VS constants regression pre-gen6.
  • -
  • i965: Clean up VS constant buffer location setup.
  • -
  • i965: Set up the correct texture border color state struct for Ironlake.
  • -
  • i965: Set render_cache_read_write surface state bit on gen6 constant surfs.
  • -
  • i965: remove unused variable since brw_wm_glsl.c removal.
  • -
  • intel: Use plain R8 and RG8 for COMPRESSED_RED and COMPRESSED_RG.
  • -
  • intel: Set the swizzling for depth textures using the GL_RED depth mode.
  • -
  • glsl: Correct the marking of InputsRead/OutputsWritten on in/out matrices.
  • -
  • i965: Correct the dp_read message descriptor setup on g4x.
  • -
  • intel: Include stdbool so we can stop using GLboolean when we want to.
  • -
  • i965: Fix ARL to work on gen6.
  • -
  • i956: Fix the old FP path fragment position setup on gen6.
  • -
  • i965: Fix gl_FragCoord.z setup on gen6.
  • -
  • i965: Add support for using the BLT ring on gen6.
  • -
  • intel: Update renderbuffers before looking up CopyTexImage's read buffer.
  • -
  • intel: Drop commented intel_flush from copy_teximage.
  • -
  • intel: Try to sanely check that formats match for CopyTexImage.
  • -
  • intel: Support glCopyTexImage() from XRGB8888 to ARGB8888.
  • -
  • i965: Avoid using float type for raw moves, to work around SNB issue.
  • -
  • i965: Set the alternative floating point mode on gen6 VS and WM.
  • -
  • i965: Add support for gen6 constant-index constant loading.
  • -
  • i965: Add support for gen6 reladdr VS constant loading.
  • -
  • i965: Improve the hacks for ARB_fp scalar^scalar POW on gen6.
  • -
  • i965: Factor out the ir comparision to BRW_CONDITIONAL_* code.
  • -
  • i965: Fix regression in FS comparisons on original gen4 due to gen6 changes.
  • -
  • i965: Do lowering of array indexing of a vector in the FS.
  • -
  • intel: Only do frame throttling at glFlush time when using frontbuffer.
  • -
  • intel: Handle forced swrast clears before other clear bits.
  • -
  • intel: Use tri clears when we don't know how to blit clear the format.
  • -
  • intel: Add spans code for the ARB_texture_rg support.
  • -
  • intel: Add a couple of helper functions to reduce rb code duplication.
  • -
  • intel: Fix segfaults from trying to use _ColorDrawBuffers in FBO validation.
  • -
  • intel: When validating an FBO's combined depth/stencil, use the given FBO.
  • -
- -

Fabian Bieler (2):

-
    -
  • r600g: set address of pop instructions to next instruction
  • -
  • glsl: fix lowering conditional returns in subroutines
  • -
- -

Francisco Jerez (51):

-
    -
  • dri/nv04: Fix PGRAPH_ERRORs when running OA.
  • -
  • dri/nv04: Mipmapping fixes.
  • -
  • dri/nv04: Align SIFM transfer dimensions.
  • -
  • dri/nv04: Fix up color mask.
  • -
  • dri/nv04: Fix maximum texture size.
  • -
  • dri/nv04: Fix provoking vertex.
  • -
  • dri/nouveau: Update nouveau_class.h.
  • -
  • dri/nouveau: Add some more extensions.
  • -
  • dri/nouveau: Fix glRenderbufferStorage with DEPTH_COMPONENT as internal format.
  • -
  • dri/nouveau: Don't request a fake front unnecessarily.
  • -
  • dri/nouveau: Don't reemit the BO state in nouveau_state_emit().
  • -
  • dri/nouveau: Cleanup references to the old FBOs on glMakeCurrent().
  • -
  • meta: Don't bind the created texture object in init_temp_texture().
  • -
  • dri/nv10: Fix the CLAMP texture wrap mode.
  • -
  • dri/nv04: Use nvgl_wrap_mode().
  • -
  • dri/nouveau: Remove unnecessary assertion.
  • -
  • dri/nouveau: Cleanup more references to old FBOs and VBOs.
  • -
  • dri/nv10-nv20: Fix texturing in some cases after a base level change.
  • -
  • dri/nouveau: Fix software mipmap generation on 1x1 textures.
  • -
  • dri/nouveau: Have a smaller amount of larger scratch buffers.
  • -
  • dri/nouveau: Remove unnecessary flush.
  • -
  • dri/nv10: Use fast Z clears.
  • -
  • dri/nouveau: Minor cleanup.
  • -
  • dri/nv10: Fake fast Z clears for pre-nv17 cards.
  • -
  • dri/nouveau: Initialize tile_flags when allocating a render target.
  • -
  • nouveau: Get larger push buffers.
  • -
  • dri/nouveau: Force a "slow" Z clear if we're getting a new depth buffer.
  • -
  • dri/nv20: Clear with the 3D engine.
  • -
  • dri/nouveau: Don't assert(0) on compressed internal formats.
  • -
  • dri/nv25: Bind a hierarchical depth buffer.
  • -
  • dri/nouveau: Call _mesa_update_state() after framebuffer invalidation.
  • -
  • dri/nouveau: Honor the access flags in nouveau_bufferobj_map_range.
  • -
  • dri/nouveau: Tell the vbo module we want real hardware BOs.
  • -
  • dri/nouveau: Split out the scratch helpers to a separate file.
  • -
  • dri/nouveau: Avoid recursion in nouveau_bo_context_reset().
  • -
  • dri/nouveau: Use a macro to iterate over the bound vertex attributes.
  • -
  • dri/nouveau: Split out array handling to its own file.
  • -
  • dri/nouveau: Optimize VBO binding re-emission.
  • -
  • dri/nouveau: Keep small DYNAMIC_DRAW vertex buffers in system ram.
  • -
  • dri/nouveau: Pipeline glTexSubImage texture transfers.
  • -
  • dri/nouveau: Fix type promotion issue on 32bit platforms.
  • -
  • dri/nouveau: Validate the framebuffer state on read buffer changes.
  • -
  • dri/nouveau: Re-emit the BO state when coming back from a software fallback.
  • -
  • meta: Don't leak alpha function/reference value changes.
  • -
  • meta: Fix incorrect rendering of the bitmap alpha component.
  • -
  • vbo: Avoid unnecessary copy to/from current in vertex format upgrade.
  • -
  • meta: Don't try to disable cube maps if the driver doesn't expose the extension.
  • -
  • meta: Handle bitmaps with alpha test enabled.
  • -
  • dri/nouveau: Split hardware/software TNL instantiation more cleanly.
  • -
  • dri/nouveau: Fix typo.
  • -
  • dri/nouveau: Kill a bunch of ternary operators.
  • -
- -

Fredrik Höglund (2):

-
    -
  • r600g: Fix texture sampling with swizzled coords
  • -
  • r600g: fix pow(0, 0) evaluating to NaN
  • -
- -

Guillermo S. Romero (1):

-
    -
  • r300g: Do not use buf param before checking for NULL.
  • -
- -

Henri Verbeet (19):

-
    -
  • r600g: Flush upload buffers before draws instead of before flushes.
  • -
  • r600g: Check for other references before checking for existing mappings in radeon_bo_pb_map_internal().
  • -
  • r600g: Remove a redundant flush in r600_texture_transfer_map().
  • -
  • r600g: Buffer object maps imply a wait.
  • -
  • r600g: Respect PB_USAGE_UNSYNCHRONIZED in radeon_bo_pb_map_internal().
  • -
  • Revert "r600g: Flush upload buffers before draws instead of before flushes."
  • -
  • r600g: fix exports_ps to export a number not a mask.
  • -
  • r600g: Mention AMD in the renderer string.
  • -
  • r600g: Cleanup the fenced_bo list in r600_context_fini().
  • -
  • r600g: Evergreen has two extra frac_bits for the sampler LOD state.
  • -
  • r600: Evergreen has two extra frac_bits for the sampler LOD state.
  • -
  • r600g: Add PIPE_FORMAT_L8A8_UNORM for Evergreen as well.
  • -
  • r600g: Swizzle vertex data only once.
  • -
  • r600g: Synchronize supported color formats between Evergreen and r600/r700.
  • -
  • r600g: Fix the PIPE_FORMAT_L8A8_UNORM color swaps.
  • -
  • r600g: Fix the PIPE_FORMAT_A8_UNORM color swap for Evergreen as well.
  • -
  • r600g: Cleanup block bo references in r600_context_fini().
  • -
  • r600g: Cleanup fetch shader resources in r600_pipe_shader_destroy().
  • -
  • st/mesa: Handle wrapped depth buffers in st_copy_texsubimage().
  • -
- -

Hui Qi Tay (10):

-
    -
  • llvmpipe: minor changes in llvm coefficient calcs
  • -
  • draw: cliptest and viewport done in a single loop in vertex shader
  • -
  • draw: added viewport and cliptest flags
  • -
  • draw: sanitize llvm variant key
  • -
  • draw: corrections for w coordinate
  • -
  • draw: corrections to allow for different cliptest cases
  • -
  • llvmpipe: Moved draw pipeline twoside function to llvm setup code
  • -
  • llvmpipe: added llvm offset setup code
  • -
  • llvmpipe: clean up polygon offset function in lp setup code
  • -
  • llvmpipe: fix such that offset/twoside function only does in-place modification
  • -
- -

Ian Romanick (102):

-
    -
  • glsl2: Refactor testing for whether a deref is of a matrix or array
  • -
  • glsl2: Add flags to enable variable index lowering
  • -
  • glsl: Add doxygen comments
  • -
  • EGL DRI2: Silence piles of 'unused variable' warnings
  • -
  • EGL DRI2: Silence 'missing initializer' warnings
  • -
  • egl_glx: Silence piles of 'unused variable' warnings
  • -
  • egl: Fix several 'comparison between signed and unsigned integer' warnings
  • -
  • dri: Ensure that DRI driver cpp files are in tarballs
  • -
  • mesa: Force GL_ARB_copy_buffer to always be enabled
  • -
  • mesa: Force GL_SGIS_generate_mipmap to always be enabled
  • -
  • Remove GL_MESA_packed_depth_stencil
  • -
  • Remove GL_EXT_cull_vertex
  • -
  • Regenerate files changed by previous commit
  • -
  • Remove unnescessary initializations of UpdateTexturePalette
  • -
  • ARB_texture_rg: Add GLX protocol support
  • -
  • ARB_texture_rg: Correct some errors in RED / RG internal format handling
  • -
  • ARB_texture_rg: Add GL_TEXTURE_{RED,GREEN}_SIZE query support
  • -
  • ARB_texture_rg: Add GL_RED as a valid GL_DEPTH_TEXTURE_MODE
  • -
  • ARB_texture_rg: Handle RED and RG the same as RGB for tex env
  • -
  • ARB_texture_rg: Add R8, R16, RG88, and RG1616 internal formats
  • -
  • ARB_texture_rg: Allow RED and RG textures as FBO color buffer attachments
  • -
  • mesa: Enable GL_ARB_texture_rg in software paths
  • -
  • i965: Enable GL_ARB_texture_rg
  • -
  • mesa: Add ARB_texture_compression_rgtc as an alias for EXT_texture_compression_rgtc
  • -
  • ARB_texture_rg: Add GL_COMPRESSED_{RED,RG} cases in _mesa_is_color_format
  • -
  • mesa: Fix misplaced #endif
  • -
  • mesa: Trivial correction to comment
  • -
  • rgtc: Detect RGTC formats as color formats and as compressed formats
  • -
  • docs: Add list of bugs fixed in 7.9
  • -
  • docs: Import 7.9 release notes from 7.9 branch.
  • -
  • docs: Import 7.8.x release notes from 7.8 branch.
  • -
  • docs: download.html does not need to be updated for each release
  • -
  • docs: Update mailing lines from sf.net to freedesktop.org
  • -
  • docs: Import news updates from 7.9 branch
  • -
  • docs: added news item for 7.9 release
  • -
  • glsl: Fail linking if assign_attribute_locations fails
  • -
  • glsl: Refactor 'layout' grammar to match GLSL 1.60 spec grammar
  • -
  • glsl: Slight refactor of error / warning checking for ARB_fcc layout
  • -
  • glsl: Clear type_qualifier using memset
  • -
  • glsl: Wrap ast_type_qualifier contents in a struct in a union
  • -
  • glsl: Regenerate files modified by previous commits
  • -
  • glcpp: Add the define for ARB_explicit_attrib_location when present
  • -
  • glcpp: Regenerate files changes by previous commit
  • -
  • glsl: Add parser support for GL_ARB_explicit_attrib_location layouts
  • -
  • glsl: Regenerate files changes by previous commit
  • -
  • glsl: Track explicit location in AST to IR translation
  • -
  • glsl: Add linker support for explicit attribute locations
  • -
  • main: Enable GL_ARB_explicit_attrib_location for swrast
  • -
  • intel: Enable GL_ARB_explicit_attrib_location
  • -
  • glsl: Remove const decoration from inlined function parameters
  • -
  • docs: skeleton for 7.10 release notes
  • -
  • docs: Update status of GL 3.x related extensions
  • -
  • mesa: Validate assembly shaders when GLSL shaders are used
  • -
  • glsl: Fix incorrect assertion
  • -
  • linker: Reject shaders that have unresolved function calls
  • -
  • mesa: Silence unused variable warning
  • -
  • mesa: Refactor validation of shader targets
  • -
  • mesa: Clean up two 'comparison between signed and unsigned' warnings
  • -
  • mesa: Clean up various 'unused parameter' warnings in shaderapi
  • -
  • glsl: Slightly change the semantic of _LinkedShaders
  • -
  • linker: Trivial indention fix
  • -
  • i965: Fix indentation after commit 3322fbaf
  • -
  • linker: Improve handling of unread/unwritten shader inputs/outputs
  • -
  • glapi: Add GL_EXT_separate_shader_objects
  • -
  • glapi: Commit files changed by previous commit
  • -
  • mesa: Add infrastructure to track GL_EXT_separate_shader_objects
  • -
  • mesa: Skeletal support for GL_EXT_separate_shader_objects
  • -
  • mesa: Add display list support for GL_EXT_separate_shader_objects functions
  • -
  • mesa: Track an ActiveProgram distinct from CurrentProgram
  • -
  • Track separate programs for each stage
  • -
  • swrast: Enable GL_EXT_separate_shader_objects in software paths
  • -
  • intel: Enable GL_EXT_separate_shader_objects in Intel drivers
  • -
  • docs: add GL_EXT_separate_shader_objects to release notes
  • -
  • glsl: Fix incorrect gl_type of sampler2DArray and sampler1DArrayShadow
  • -
  • ir_to_mesa: Refactor code for emitting DP instructions
  • -
  • mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisample
  • -
  • glsl: Refactor is_vec_{zero,one} to be methods of ir_constant
  • -
  • glsl: Simplify generation of swizzle for vector constructors
  • -
  • glsl: Make is_zero and is_one virtual methods of ir_rvalue
  • -
  • ir_to_mesa: Generate smarter code for some conditional moves
  • -
  • glsl: Add ir_unop_sin_reduced and ir_unop_cos_reduced
  • -
  • glsl: Eliminate assumptions about size of ir_expression::operands
  • -
  • glsl: Add ir_rvalue::is_negative_one predicate
  • -
  • glsl: Add unary ir_expression constructor
  • -
  • glsl: Add ir_quadop_vector expression
  • -
  • glsl: Fix matrix constructors with vector parameters
  • -
  • i915: Disallow alpha, red, RG, and sRGB as render targets
  • -
  • glsl: Use M_LOG2E constant instead of calling log2
  • -
  • glsl: Lower ir_binop_pow to a sequence of EXP2 and LOG2
  • -
  • i915: Request that POW instructions be lowered
  • -
  • i915: Correctly generate unconditional KIL instructions
  • -
  • glsl: Ensure that equality comparisons don't return a NULL IR tree
  • -
  • i965: Correctly emit constants for aggregate types (array, matrix, struct)
  • -
  • glsl: Inherrit type of declared variable from initializer
  • -
  • linker: Ensure that unsized arrays have a size after linking
  • -
  • linker: Fix regressions caused by previous commit
  • -
  • glsl: Inherrit type of declared variable from initializer after processing assignment
  • -
  • linker: Allow built-in arrays to have different sizes between shader stages
  • -
  • ir_to_mesa: Don't generate swizzles for record derefs of non-scalar/vectors
  • -
  • Refresh autogenerated file builtin_function.cpp.
  • -
  • glsl: Allow less restrictive uses of sampler array indexing in GLSL <= 1.20
  • -
  • docs: Import 7.9.1 release notes from 7.9 branch
  • -
- -

Jakob Bornecrantz (27):

-
    -
  • rbug: Cast opcode to corrent int size
  • -
  • rbug: Add function to get opcode name string
  • -
  • scons: Link against talloc in the Gallium DRI drivers
  • -
  • i915g: Link with wrapper sw winsys with scons
  • -
  • tgsi: Actually care what check_soa_dependencies says
  • -
  • tgsi: Fix missing test before check
  • -
  • llvmpipe: Move makefile include to before targets
  • -
  • wrapper: Fix spelling
  • -
  • wrapper: Add a way to dewrap a pipe screen without destroying it
  • -
  • egl: Remove unnecessary headers
  • -
  • target-helpers: Remove per target software wrapper check
  • -
  • graw: Tidy graw xlib scons file a bit
  • -
  • scons: Remove old pipebuffer SConscript
  • -
  • scons: Detabify
  • -
  • scons: Check for pkg-config before trying to use it
  • -
  • scons: Check for libdrm_[intel|radeon] as well
  • -
  • scons: Move dependancy checks to the main gallium scons file
  • -
  • scons: Unify state tracker SConscripts
  • -
  • galahad: Correct the name of the scons library
  • -
  • graw: Use inline sw helper instead of roll your own loader
  • -
  • libgl-xlib: Use sw helper instead of roll your own
  • -
  • libgl-xlib: Use inline debug helper instead of non-inline version
  • -
  • graw: Use inline debug helper instead of non-inline version
  • -
  • gallium: Remove redundant sw and debug target helpers
  • -
  • i915g: Improve debug printing for textures
  • -
  • i915g: Make sure that new vbo gets updated
  • -
  • st/mesa: Unbind all constant buffers
  • -
- -

Jerome Glisse (75):

-
    -
  • r600g: alternative command stream building from context
  • -
  • r600g: move chip class to radeon common structure
  • -
  • r600g: use pipe context for flushing inside map
  • -
  • r600g: add back reference check when mapping buffer
  • -
  • r600g: directly allocate bo for user buffer
  • -
  • r600g: fix multi buffer rendering
  • -
  • r600g: occlusion query for new design
  • -
  • r600g: flush color buffer after draw command
  • -
  • r600g: disable shader rebuild optimization & account cb flush packet
  • -
  • r600g: fix multiple occlusion query on same id
  • -
  • r600g: initial evergreen support in new path
  • -
  • r600g: fix typo in evergreen define (resource are in x range)
  • -
  • r600g: move use_mem_constants flags for new designs structure alignment
  • -
  • r600g: evergreen fix for new design
  • -
  • r600g: fix compilation after change to evergreend.h
  • -
  • r600g: fixup some evergreen register definitions
  • -
  • r600g: fix evergreen new path
  • -
  • r600g: fix reg definition
  • -
  • r600g: fix evergreen new path
  • -
  • r600g: bring over fix from old path to new path
  • -
  • r600g: fix vertex resource & polygon offset
  • -
  • r600g: disable early cull optimization when occlusion query running
  • -
  • r600g: move around variables to share depth uncompression code
  • -
  • r600g: use depth decompression in new path
  • -
  • r600g: fix index buffer drawing
  • -
  • r600g: build packet header once
  • -
  • r600g: fix pointsprite & resource unbinding
  • -
  • r600g: fix routing btw vertex & pixel shader
  • -
  • r600g: fix occlusion query after change to block structure
  • -
  • r600g: use ptr for blit depth uncompress function
  • -
  • r600g: fix remaining piglit issue in new design
  • -
  • r600g: switch to new design
  • -
  • r600g: suspend/resume occlusion query around clear/copy
  • -
  • r600g: avoid rebuilding the vertex shader if no change to input format
  • -
  • r600g: use a hash table instead of group
  • -
  • r600g: delete old path
  • -
  • r600g: cleanup
  • -
  • r600g: more cleanup
  • -
  • r600g: use constant buffer instead of register for constant
  • -
  • r600g: fix constant & literal src splitting, also fix mplayer gl2 shader
  • -
  • evergreeng: avoid overlapping border color btw VS & PS
  • -
  • r600g: indentation fixes
  • -
  • r600g: rename radeon_ws_bo to r600_bo
  • -
  • r600g: allow r600_bo to be a sub allocation of a big bo
  • -
  • r600g: use r600_bo for relocation argument, simplify code
  • -
  • r600g: rename radeon_ws_bo to r600_bo
  • -
  • r600g: remove dead label & fix indentation
  • -
  • r600g: store reloc information in bo structure
  • -
  • r600g: improve bo flushing
  • -
  • r600g: simplify block relocation
  • -
  • r600g: userspace fence to avoid kernel call for testing bo busy status
  • -
  • r600g: avoid segfault due to unintialized list pointer
  • -
  • r600g: fix dirty state handling
  • -
  • r600g: allow driver to work without submitting cmd to GPU
  • -
  • gallium/noop: no operation gallium driver
  • -
  • r600g: code cleanup (indent, trailing space, empty line ...)
  • -
  • r600g: fix occlusion query on evergreen (avoid lockup)
  • -
  • r600g: add fetch shader capabilities
  • -
  • r600g: dump raw shader output for debugging
  • -
  • r600g: update polygon offset only when rasterizer or zbuffer change
  • -
  • r600g: indentation fix
  • -
  • r600g: more indentation fix + warning silencing + dead code removal
  • -
  • r600g: build fetch shader from vertex elements
  • -
  • r600g: avoid useless shader rebuild at draw call
  • -
  • r600g: remove useless flush map
  • -
  • r600g: remove dead code
  • -
  • r600g: fix userspace fence against lastest kernel
  • -
  • r600g: avoid using pb* helper we are loosing previous cpu cycle with it
  • -
  • r600g: specialized upload manager
  • -
  • r600g: indentation cleanup
  • -
  • r600g: fix bo size when creating bo from handle
  • -
  • r600g: fix segfault when translating vertex buffer
  • -
  • r600g: need to reference upload buffer as the might still live accross flush
  • -
  • r600g: properly unset vertex buffer
  • -
  • r600g: avoid segfault
  • -
- -

Joakim Sindholt (3):

-
    -
  • util/u_blitter: fix leak
  • -
  • radeong: fix leaks
  • -
  • r300g: silence guard band cap errors
  • -
- -

Johann Rudloff (3):

-
    -
  • radeon: Implement EGL_MESA_no_surface_extension
  • -
  • radeon: Implement __DRI_IMAGE and EGL_MESA_image_drm
  • -
  • radeon: Implement GL_OES_EGL_image
  • -
- -

John Doe (3):

-
    -
  • r600g: misc cleanup
  • -
  • r600g: don't double count dirty block
  • -
  • r600g: keep a mapping around for each bo
  • -
- -

Jon TURNEY (1):

-
    -
  • Ensure -L$(TOP)/$(LIB_DIR) appears in link line before any -L in $LDFLAGS
  • -
- -

José Fonseca (128):

-
    -
  • gallivm: Fix address register swizzle.
  • -
  • gallivm: Start collecting bitwise arithmetic helpers in a new module.
  • -
  • gallivm: Clamp indirect register indices to file_max.
  • -
  • util: linearized sRGB values don't fit into 8bits
  • -
  • llvmpipe: Default to no threading on single processor systems.
  • -
  • tgsi: Don't ignore indirect registers in tgsi_check_soa_dependencies
  • -
  • llvmpipe: Describe how to profile llvmpipe.
  • -
  • llvmpipe: When failing free fs shader too.
  • -
  • util: Flush stdout on util_format.
  • -
  • gallivm: Add unorm support to lp_build_lerp()
  • -
  • llvmpipe: Special case complementary and identify blend factors in SoA.
  • -
  • llvmpipe: Make rgb/alpha bland func/factors match, when there is no alpha.
  • -
  • draw: Prevent clipped vertices overflow.
  • -
  • draw: Fulfil the new min_lod/max_lod/lod_bias/border_color dynamic state
  • -
  • gallivm: Fetch the lod from the dynamic state when min_lod == max_lod.
  • -
  • gallivm: Remove dead experimental code.
  • -
  • llvmpipe: Decouple sampler view and sampler state updates.
  • -
  • scons: New build= option, with support for checked builds.
  • -
  • scons: New build= option, with support for checked builds.
  • -
  • trace: Fix set_index_buffer and draw_vbo tracing.
  • -
  • python/retrace: Handle set_index_buffer and draw_vbo.
  • -
  • gallivm: Use SSE4.1's ROUNDSS/ROUNDSD for scalar rounding.
  • -
  • gallivm: More comprehensive border usage logic.
  • -
  • retrace: Handle clear_render_target and clear_depth_stencil.
  • -
  • llvmpipe: Dump a few missing shader key flags.
  • -
  • llvmpipe: Fix perspective interpolation for point sprites.
  • -
  • llvmpipe: Fix sprite coord perspective interpolation of Q.
  • -
  • gallivm: Take the type signedness in consideration in round/ceil/floor.
  • -
  • gallivm: Use a faster (and less accurate) log2 in lod computation.
  • -
  • gallivm: Fast implementation of iround(log2(x))
  • -
  • gallivm: Combined ifloor & fract helper.
  • -
  • gallivm: Only apply min/max_lod when necessary.
  • -
  • gallivm: Compute lod as integer whenever possible.
  • -
  • util: Cleanup util_pack_z_stencil and friends.
  • -
  • llvmpipe: Cleanup depth-stencil clears.
  • -
  • gallivm: Vectorize the rho computation.
  • -
  • gallivm: Do not do mipfiltering when magnifying.
  • -
  • gallivm: Simplify lp_build_mipmap_level_sizes' interface.
  • -
  • gallivm: Don't compute the second mipmap level when frac(lod) == 0
  • -
  • gallivm: Use lp_build_ifloor_fract for lod computation.
  • -
  • gallivm: Clamp mipmap level and zero mip weight simultaneously.
  • -
  • gallivm: Fix copy'n'paste typo in previous commit.
  • -
  • gallivm: Implement brilinear filtering.
  • -
  • gallivm: Use the wrappers for SSE pack intrinsics.
  • -
  • gallivm: Avoid control flow for two-sided stencil test.
  • -
  • gallivm: Warn when doing inefficient integer comparisons.
  • -
  • gallivm: Move into the as much of the second level code as possible.
  • -
  • llvmpipe: First minify the texture size, then broadcast.
  • -
  • gallivm: Help for combined extraction and broadcasting.
  • -
  • gallivm: Do size computations simultanously for all dimensions (AoS).
  • -
  • llvmpipe: Prevent z > 1.0
  • -
  • llvmpipe: Fix MSVC build. Enable the new SSE2 code on non SSE3 systems.
  • -
  • gallivm: Handle code have ret correctly.
  • -
  • util: Defined M_SQRT2 when not available.
  • -
  • gallivm: Less code duplication in log computation.
  • -
  • gallivm: Special bri-linear computation path for unmodified rho.
  • -
  • gallivm: Don't generate Phis for execution mask.
  • -
  • gallivm: Use varilables instead of Phis for cubemap selection.
  • -
  • gallivm: Remove support for Phi generation.
  • -
  • gallivm: Factor out the SI->FP texture size conversion for SoA path too
  • -
  • gallivm: Simplify if/then/else implementation.
  • -
  • gallivm: Cleanup the rest of the flow module.
  • -
  • gallivm: Fix a long standing bug with nested if-then-else emission.
  • -
  • gallivm: Allow to disable bri-linear filtering with GALLIVM_DEBUG=no_brilinear runtime option
  • -
  • gallivm: Use variables instead of Phis in loops.
  • -
  • gallivm: Pass texture coords derivates as scalars.
  • -
  • llvmpipe: Remove outdated comment about stencil testing.
  • -
  • gallivm: Eliminate unsigned integer arithmetic from texture coordinates.
  • -
  • gallium: Define C99 restrict keyword where absent.
  • -
  • tgsi: Export some names for some tgsi enums.
  • -
  • gallivm: More detailed analysis of tgsi shaders.
  • -
  • llvmpipe: Use lp_tgsi_info.
  • -
  • llvmpipe: Do not dispose the execution engine.
  • -
  • llvmpipe: Fix MSVC build.
  • -
  • llmvpipe: improve mm_mullo_epi32
  • -
  • gallivm: Name anonymous union.
  • -
  • llvmpipe: Unbreak Z32_FLOAT.
  • -
  • gallivm: More accurate float -> 24bit & 32bit unorm conversion.
  • -
  • llvmpipe: Generalize the x8z24 fast path to all depth formats.
  • -
  • llvmpipe: Fix depth-stencil regression.
  • -
  • llvmpipe: Ensure z_shift and z_width is initialized.
  • -
  • gallivm: Fix SoA cubemap derivative computation.
  • -
  • llvmpipe: Fix bad refactoring.
  • -
  • llvmpipe: Initialize bld ctx via lp_build_context_init instead of ad-hoc and broken code.
  • -
  • gallivm: Comment lp_build_insert_new_block().
  • -
  • gallivm: Add a note about SSE4.1's nearest mode rounding.
  • -
  • llvmpipe: Don't test rounding of x.5 numbers.
  • -
  • gallium: Avoid using __doc__ in python scripts.
  • -
  • gallivm: always enable LLVMAddInstructionCombiningPass()
  • -
  • gallivm: Remove the EMMS opcodes.
  • -
  • mesa: Fix windows build (uint -> GLuint).
  • -
  • scons: Revamp how to specify targets to build.
  • -
  • scons: Fix MinGW cross-compilation.
  • -
  • scons: Some pipe drivers are not portable for MSVC
  • -
  • scons: Restore x11 tool behavior for backwards compatability.
  • -
  • scons: Disable python state tracker when swig is not present.
  • -
  • r600g: List recently added files in SConscript.
  • -
  • scons: Add aliases for several pipe drivers.
  • -
  • scons: i915 can't build on MSVC either.
  • -
  • scons: Propagate installation targets.
  • -
  • xorg/vmwgfx: Add missing source file to SConscript.
  • -
  • st/xorg: Add missing n to error message.
  • -
  • st/xorg: Detect libkms with scons too.
  • -
  • xorg/vmwgfx: Link libkms when available.
  • -
  • r600g: Swap the util_blitter_destroy call order.
  • -
  • gallivm: Allocate TEMP/OUT arrays only once.
  • -
  • libgl-gdi: Allow to pick softpipe/llvmpipe on runtime.
  • -
  • scons: Use inline wrap helpers more consistently.
  • -
  • svga: Use consistent hexadecimal representation on debug output.
  • -
  • scons: Alias for svga
  • -
  • wgl: Stub WGL_ARB_pbuffer support.
  • -
  • wgl: More complete WGL_ARB_pbuffer support.
  • -
  • svga: Silence debug printf.
  • -
  • scons: Move MSVS_VERSION option to common module.
  • -
  • vega: Remove extraneous ;
  • -
  • retrace: Some fixes.
  • -
  • util: C++ safe.
  • -
  • wgl: Fix double free. Remove dead code.
  • -
  • util: Plug leaks in util_destroy_gen_mipmap.
  • -
  • util: __builtin_frame_address() doesn't work on mingw.
  • -
  • util: Don't try to use imagehlp on mingw.
  • -
  • wgl: Unreference the current framebuffer after the make_current call.
  • -
  • WIN32_THREADS -> WIN32
  • -
  • mapi: Hack to avoid vgCreateFont being generated as vgCreateFontA.
  • -
  • wgl: Fix visual's buffer_mask configuration.
  • -
  • mesa: Temporary hack to prevent stack overflow on windows
  • -
  • mesa: Bump the number of bits in the register index.
  • -
  • llvmpipe: Plug fence leaks.
  • -
- -

Julien Cristau (1):

-
    -
  • Makefile: don't include the same files twice in the tarball
  • -
- -

Keith Whitwell (89):

-
    -
  • llvmpipe: brackets around macro arg
  • -
  • llvmpipe: remove duplicate code
  • -
  • llvmpipe: return zero from floor_pot(zero)
  • -
  • gallivm: make lp_build_sample_nop public
  • -
  • llvmpipe: add LP_PERF flag to disable various aspects of rasterization
  • -
  • llvmpipe: add DEBUG_FS to dump variant information
  • -
  • llvmpipe: use llvm for attribute interpolant calculation
  • -
  • graw: add frag-face shader
  • -
  • llvmpipe: fix flatshading in new line code
  • -
  • draw: don't apply flatshading to clipped tris with <3 verts
  • -
  • llvmpipe: handle FACING interpolants in line and point setup
  • -
  • llvmpipe: handle up to 8 planes in triangle binner
  • -
  • llvmpipe: make debug_fs_variant respect variant->nr_samplers
  • -
  • gallivm: don't apply zero lod_bias
  • -
  • llvmpipe: fail gracefully on oom in scene creation
  • -
  • llvmpipe: avoid overflow in triangle culling
  • -
  • gallivm: special case conversion 4x4f to 1x16ub
  • -
  • gallivm: round rather than truncate in new 4x4f->1x16ub conversion path
  • -
  • llvmpipe: clean up setup_tri a little
  • -
  • llvmpipe: add rast_tri_4_16 for small lines and points
  • -
  • llvmpipe: fix off-by-one in tri_16
  • -
  • llvmpipe: defer attribute interpolation until after mask and ztest
  • -
  • llvmpipe: use alloca for fs color outputs
  • -
  • llvmpipe: store zero into all alloca'd values
  • -
  • llvmpipe: dump fragment shader ir and asm when LP_DEBUG=fs
  • -
  • gallivm: specialized x8z24 depthtest path
  • -
  • gallivm: prefer blendvb for integer arguments
  • -
  • gallivm: simpler uint8->float conversions
  • -
  • llvmpipe: try to be sensible about whether to branch after mask updates
  • -
  • llvmpipe: clean up shader pre/postamble, try to catch more early-z
  • -
  • llvmpipe: simplified SSE2 swz/unswz routines
  • -
  • llvmpipe: try to do more of rast_tri_3_16 with intrinsics
  • -
  • llvmpipe: add debug helpers for epi32 etc
  • -
  • llvmpipe: try to keep plane c values small
  • -
  • llvmpipe: fix typo in last commit
  • -
  • gallium: move sse intrinsics debug helpers to u_sse.h
  • -
  • r600g: add missing file to sconscript
  • -
  • gallivm: don't branch on KILLs near end of shader
  • -
  • Revert "llvmpipe: try to keep plane c values small"
  • -
  • llvmpipe: make sure intrinsics code is guarded with PIPE_ARCH_SSE
  • -
  • llvmpipe: don't try to emit non-existent color outputs
  • -
  • r600/drm: fix segfaults in winsys create failure path
  • -
  • r600g: emit hardware linewidth
  • -
  • r600g: handle absolute modifier in shader translator
  • -
  • llvmpipe: reintroduce SET_STATE binner command
  • -
  • llvmpipe: don't pass frontfacing as a float
  • -
  • llvmpipe: slightly shrink the size of a binned triangle
  • -
  • llvmpipe: don't store plane.ei value in binned data
  • -
  • gallium: move some intrinsics helpers to u_sse.h
  • -
  • llvmpipe: do plane calculations with intrinsics
  • -
  • llvmpipe: use aligned loads/stores for plane values
  • -
  • llvmpipe: fix non-sse build after recent changes
  • -
  • llvmpipe: check shader outputs are non-null before using
  • -
  • llvmpipe: validate color outputs against key->nr_cbufs
  • -
  • llvmpipe: clean up fields in draw_llvm_variant_key
  • -
  • llvmpipe: remove setup fallback path
  • -
  • llvmpipe: fail cleanly on malloc failure in lp_setup_alloc_triangle
  • -
  • Merge remote branch 'origin/master' into lp-setup-llvm
  • -
  • llvmpipe: remove unused file
  • -
  • llvmpipe: remove unused arg from jit_setup_tri function
  • -
  • Merge branch 'llvm-cliptest-viewport'
  • -
  • draw: make sure viewport gets updated in draw llvm shader
  • -
  • llvmpipe: turn off draw offset/twoside when we can handle it
  • -
  • llvmpipe: avoid generating tri_16 for tris which extend past tile bounds
  • -
  • llvmpipe: guard against NULL task->query pointer
  • -
  • st/mesa: unbind constant buffer when not in use
  • -
  • r600g: propagate usage flags in texture transfers
  • -
  • r600g: propogate resource usage flags to winsys, use to choose bo domains
  • -
  • r600g: use a buffer in GTT as intermediate on texture up and downloads
  • -
  • r600g: remove unused flink, domain fields from r600_resource
  • -
  • r600g: set hardware pixel centers according to gl_rasterization_rules
  • -
  • evergreeng: protect against null constant buffers
  • -
  • r600g: don't call debug_get_bool_option for tiling more than once
  • -
  • evergreeng: respect linewidth state, use integer widths only
  • -
  • evergreeng: set hardware pixelcenters according to gl_rasterization_rules
  • -
  • r600g: avoid recursion with staged uploads
  • -
  • r600g: attempt to turn on DXTn formats
  • -
  • r600g: translate ARR instruction
  • -
  • r600: fix my pessimism about PIPE_TRANSFER_x flags
  • -
  • ws/r600: match bo_busy shared/fence logic in bo_wait
  • -
  • r600g: guard experimental s3tc code with R600_ENABLE_S3TC
  • -
  • r600g: do not try to use staging resource for depth textures
  • -
  • r600g: enforce minimum stride on render target texture images
  • -
  • llvmpipe: fix up twoside after recent changes
  • -
  • llvmpipe: twoside for specular color also
  • -
  • Merge branch 'lp-offset-twoside'
  • -
  • llvmpipe: raise dirty flag on transfers to bound constbuf
  • -
  • llvmpipe: remove misleading debug string
  • -
  • llvmpipe: shortcircuit some calls to set_scene_state
  • -
- -

Kenneth Graunke (94):

-
    -
  • glsl: Change from has_builtin_signature to has_user_signature.
  • -
  • glsl: Don't print blank (function ...) headers for built-ins.
  • -
  • glsl: Properly handle nested structure types.
  • -
  • glsl/builtins: Fix equal and notEqual builtins.
  • -
  • glsl/builtins: Switch comparison functions to just return an expression.
  • -
  • glsl: Add comments to clarify the types of comparison binops.
  • -
  • glsl: Fix broken handling of ir_binop_equal and ir_binop_nequal.
  • -
  • glsl: "Copyright", not "Constantright"
  • -
  • i965: Fix incorrect batchbuffer size in gen6 clip state command.
  • -
  • i965: Use logical-not when emitting ir_unop_ceil.
  • -
  • glsl: Add front-end support for the "trunc" built-in.
  • -
  • glsl: Refresh autogenerated file builtin_function.cpp.
  • -
  • i965: Use RNDZ for ir_unop_trunc in the new FS.
  • -
  • i965: Correctly emit the RNDZ instruction.
  • -
  • i965: Clean up a warning in the old fragment backend.
  • -
  • glsl: Add a new ir_unop_round_even opcode for GLSL 1.30's roundEven.
  • -
  • glsl: Add front-end support for GLSL 1.30's roundEven built-in.
  • -
  • i965: Add support for ir_unop_round_even via the RNDE instruction.
  • -
  • glsl: Add support for the 1.30 round() built-in.
  • -
  • glsl: Refresh autogenerated file builtin_function.cpp.
  • -
  • glsl: Don't return NULL IR for erroneous bit-shift operators.
  • -
  • i965: Add missing "break" statement.
  • -
  • glsl: Fix copy and paste error in ast_bit_and node creation.
  • -
  • glsl: Regenerate parser files.
  • -
  • i965: Remove unused variable.
  • -
  • glsl: Remove useless ir_shader enumeration value.
  • -
  • mesa: Remove FEATURE_ARB_shading_language_120 macro.
  • -
  • glcpp: Return NEWLINE token for newlines inside multi-line comments.
  • -
  • glcpp: Refresh autogenerated lexer file.
  • -
  • glsl: Add support for GLSL 1.30's modf built-in.
  • -
  • glsl: Refresh autogenerated file builtin_function.cpp.
  • -
  • generate_builtins.py: Output large strings as arrays of characters.
  • -
  • Refresh autogenerated file builtin_function.cpp.
  • -
  • glsl: Fix constant component count in vector constructor emitting.
  • -
  • Fix build on systems where "python" is python 3.
  • -
  • i965: Add bit operation support to the fragment shader backend.
  • -
  • glsl: Remove unused ARRAY_SIZE macro.
  • -
  • glsl/builtins: Rename 'x' to 'y_over_x' in atan(float) implementation.
  • -
  • glsl/builtins: Clean up some ugly autogenerated code in atan.
  • -
  • Refresh autogenerated file builtin_function.cpp.
  • -
  • glsl: Don't print a useless space at the end of an S-Expression list.
  • -
  • ir_reader: Return a specific ir_dereference variant.
  • -
  • ir_reader: Remove useless error check.
  • -
  • ir_reader: Fix some potential NULL pointer dereferences.
  • -
  • ir_dead_functions: Actually free dead functions and signatures.
  • -
  • glsl: Remove unnecessary "unused variable" warning suppression.
  • -
  • glsl: Remove GLSL_TYPE_FUNCTION define.
  • -
  • glsl: Convert glsl_type::base_type from #define'd constants to an enum.
  • -
  • glsl: Rework reserved word/keyword handling in the lexer.
  • -
  • glsl: Add new keywords and reserved words for GLSL 1.30.
  • -
  • glsl: Add support for the 'u' and 'U' unsigned integer suffixes.
  • -
  • glsl: Refresh autogenerated lexer and parser files.
  • -
  • generate_builtins.py: Fix inconsistent use of tabs and spaces warning.
  • -
  • glsl: Implement the asinh, acosh, and atanh built-in functions.
  • -
  • glsl: Refresh autogenerated file builtin_function.cpp.
  • -
  • glsl: Add constant expression handling for asinh, acosh, and atanh.
  • -
  • glsl: Remove unused and out of date Makefile.am.
  • -
  • glsl: Rename various ir_* files to lower_* and opt_*.
  • -
  • glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30.
  • -
  • Refresh autogenerated glcpp parser.
  • -
  • glsl: Fix constant expression handling for <, >, <=, >= on vectors.
  • -
  • glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 shaders.
  • -
  • Regenerate glcpp parser.
  • -
  • glsl: Reimplement the "cross" built-in without ir_binop_cross.
  • -
  • Refresh autogenerated file builtin_function.cpp.
  • -
  • glsl: Remove the ir_binop_cross opcode.
  • -
  • glsl: Refactor get_num_operands.
  • -
  • glsl: Simplify a type check by using type->is_integer().
  • -
  • glsl: Combine many instruction lowering passes into one.
  • -
  • mesa: Fix glGet of ES2's GL_MAX_*_VECTORS properties.
  • -
  • glsl: Don't inline function prototypes.
  • -
  • glsl: Use do_common_optimization in the standalone compiler.
  • -
  • glsl: Add a virtual as_discard() method.
  • -
  • glsl: Refactor out cloning of function prototypes.
  • -
  • glsl: Lazily import built-in function prototypes.
  • -
  • glsl: Remove anti-built-in hacks from the print visitor.
  • -
  • glsl/linker: Free any IR discarded by optimization passes.
  • -
  • glsl: Add an optimization pass to simplify discards.
  • -
  • glsl: Add a lowering pass to move discards out of if-statements.
  • -
  • glsl: Remove "discard" support from lower_jumps.
  • -
  • glsl: Add comments to lower_jumps (from the commit message).
  • -
  • ir_print_visitor: Print out constant structure values.
  • -
  • glsl: Factor out code which emits a new function into the IR stream.
  • -
  • symbol_table: Add support for adding a symbol at top-level/global scope.
  • -
  • glsl: Properly add functions during lazy built-in prototype importing.
  • -
  • glcpp: Don't emit SPACE tokens in conditional_tokens production.
  • -
  • Refresh autogenerated glcpp parser.
  • -
  • glsl: Clean up code by adding a new is_break() function.
  • -
  • glsl: Consider the "else" branch when looking for loop breaks.
  • -
  • Remove OES_compressed_paletted_texture from the ES2 extension list.
  • -
  • glsl/builtins: Compute the correct value for smoothstep(vec, vec, vec).
  • -
  • glsl: Support if-flattening beyond a given maximum nesting depth.
  • -
  • i965: Flatten if-statements beyond depth 16 on pre-gen6.
  • -
  • i965: Internally enable GL_NV_blend_square on ES2.
  • -
- -

Kristian Høgsberg (16):

-
    -
  • glx: Hold on to drawables if we're just switching to another context
  • -
  • intel: Fix GL_ARB_shading_language_120 commit
  • -
  • dri2: Make createImageFromName() take a __DRIscreen instead of __DRIcontext
  • -
  • glx: Invalidate buffers after binding a drawable
  • -
  • dri: Pass the __DRIscreen and the __DRIscreen private back to image lookup
  • -
  • glx: Only remove drawables from the hash when we actually delete them
  • -
  • gles2: Add GL_EXT_texture_format_BGRA8888 support
  • -
  • Get rid of GL/internal/glcore.h
  • -
  • gl: Remove unused GLcontextModes fields
  • -
  • Rename GLvisual and __GLcontextModes to struct gl_config
  • -
  • Drop GLframebuffer typedef and just use struct gl_framebuffer
  • -
  • Drop GLcontext typedef and use struct gl_context instead
  • -
  • Drop the "neutral" tnl module
  • -
  • Only install vtxfmt tables for OpenGL
  • -
  • i965: Don't write mrf assignment for pointsize output
  • -
  • docs: Fix MESA_drm_image typo
  • -
- -

Krzysztof Smiechowicz (1):

-
    -
  • nvfx: Pair os_malloc_aligned() with os_free_aligned().
  • -
- -

Luca Barbieri (84):

-
    -
  • auxiliary: fix unintended fallthrough
  • -
  • glsl: add pass to lower variable array indexing to conditional assignments
  • -
  • auxiliary: fix depth-only and stencil-only clears
  • -
  • gallium: avoid the C++ keyword "template" in sw_winsys.h
  • -
  • softpipe: make z/s test always pass if no zsbuf, instead of crashing
  • -
  • tgsi: add switch/case opcodes to tgsi_opcode_tmp.h
  • -
  • softpipe: fix whitespace
  • -
  • d3d1x: add new Direct3D 10/11 COM state tracker for Gallium
  • -
  • d3d1x: add blob and signature extraction APIs
  • -
  • d3d1x: fix compilation with recent Wine versions installed
  • -
  • d3d1x: add missing file
  • -
  • d3d1x: actually enable and fix blob apis
  • -
  • d3d1x: fix build with compilers other than GCC 4.5
  • -
  • d3d1x: add template parameters to base class ctor calls for GCC 4.4
  • -
  • d3d1x: fix GCC 4.1/4.2 build
  • -
  • d3d1x: ignore errors while building docs
  • -
  • d3d1x: attempt to fix/workaround bug #30322
  • -
  • nvfx: remove gl_PointCoord hack
  • -
  • glx: decouple dri2.c and GLX, fixing Gallium EGL and d3d1x build
  • -
  • winsys: automatically build sw winsys needed by EGL and d3d1x
  • -
  • d3d1x: don't build progs automatically
  • -
  • d3d1x: add missing memory barrier
  • -
  • d3d1x: link with CXXFLAGS
  • -
  • d3d1x: fix cf analysis
  • -
  • d3d1x: fix warning
  • -
  • d3d1x: fix segfault when hashing
  • -
  • d3d1x: destroy native_display on adapter destruction
  • -
  • d3d1x: fix GUID declarations
  • -
  • d3d1x: redesign the HWND resolver interface
  • -
  • d3d1x: fix API name
  • -
  • d3d1x: define GUIDs in the normal way
  • -
  • d3d1x: add Wine dlls (tri, tex working, but no other testing)
  • -
  • d3d1x: properly reference count the backend
  • -
  • d3d1x: fix deadlocks on non-recursive mutex
  • -
  • d3d1x: bind NULL CSOs before destroying default CSOs on context dtor
  • -
  • d3d1x: initialize the mutex
  • -
  • d3d1x: autogenerate shader enums and text from def files
  • -
  • d3d1x: s/tpf/sm4/g
  • -
  • d3d1x: normalize whitespace
  • -
  • d3d1x: remove specstrings
  • -
  • d3d1x: minifix
  • -
  • d3d1x: rename context params
  • -
  • d3d11: rename screen params
  • -
  • d3d1x: rename params in misc and objects
  • -
  • d3d1x: rename parameters in dxgi
  • -
  • d3d11: obliterate IDL parameter names
  • -
  • d3d1x: remove specstrings.h include
  • -
  • d3d1x: flush the pipe context when presenting
  • -
  • d3d1x: remove another include specstrings.h
  • -
  • d3d1x: flush properly
  • -
  • d3d1x: add missing guid.cpp
  • -
  • d3d1x: fix build without system EGL/egl.h
  • -
  • d3d1x: add autogenerated files as prerequisites, so make builds them
  • -
  • d3d1x: obliterate IDL parameter names from d3d10.idl from Wine too
  • -
  • d3d1x: add shader dumping
  • -
  • d3d1x: add untested support for geometry shader translation
  • -
  • d3d1x: don't assert on unsupported resource types
  • -
  • d3d1x: fix CheckMultisampleQualityLevels
  • -
  • d3d1x: draw to the correct buffer
  • -
  • d3d1x: fix linking of dxbc2tgsi
  • -
  • nvfx: allow setting NULL constant buffers
  • -
  • nvfx: add RGB framebuffer format support in addition to BGR
  • -
  • d3d1x: don't crash on drivers not supporting vertex or geometry sampling
  • -
  • d3d1x: assert if X visual is not among enumerated visuals
  • -
  • d3d1x: stop using GLX in demos, just use the default visual
  • -
  • d3d1x: CRLF -> LF in progs
  • -
  • mesa: make makedepend an hard requirement
  • -
  • gallium: add $(PROGS_DEPS) as dependencies for $(PROGS)
  • -
  • d3d1x: fix parallel build
  • -
  • d3d1x: add private gitignore file
  • -
  • d3d1x: fix progs linking if not all EGL platforms are enabled
  • -
  • d3d1x: link progs with CXXFLAGS
  • -
  • d3d11: advertise IDXGIDevice1, not just IDXGIDevice
  • -
  • d3d11: ignore StructureByteStride
  • -
  • d3d1x: link to libdrm for X11 platform too
  • -
  • ureg: support centroid interpolation
  • -
  • d3d1x: support centroid interpolation
  • -
  • d3d1x: properly support specifying MipLevels as 0
  • -
  • d3d1x: put proper calling convention in headers, fixes 64-bit builds
  • -
  • d3d1x: rework DXGI for occlusion testing and default width/height
  • -
  • d3d1x: fix Map
  • -
  • d3d11: fix reference counting so devices get freed
  • -
  • d3d1x: work around crash in widl
  • -
  • glsl: Unroll loops with conditional breaks anywhere (not just the end)
  • -
- -

Lucas Stach (1):

-
    -
  • nvfx: fill PIPE_CAP_PRIMITIVE_RESTART and PIPE_CAP_SHADER_STENCIL_EXPORT
  • -
- -

Marek Olšák (100):

-
    -
  • r300g: prevent creating multiple winsys BOs for the same handle
  • -
  • r300g/swtcl: fix CS overrun
  • -
  • st/mesa: fix assertion failure in GetTexImage for cubemaps
  • -
  • util: make calling remove_from_list multiple times in a row safe
  • -
  • r300g: fixup long-lived BO maps being incorrectly unmapped when flushing
  • -
  • r300g: make accessing map_list and buffer_handles thread-safe
  • -
  • r300g: fix a copy-paste typo for logging
  • -
  • r300g: fix the border color for every format other than PIPE_FORMAT_B8G8R8A8
  • -
  • Build r300g by default
  • -
  • util: fix util_pack_color for B4G4R4A4
  • -
  • r300g: fix macrotiling on R350
  • -
  • r300g: code cleanups
  • -
  • r300/compiler: fix projective mapping of 2D NPOT textures
  • -
  • r300/compiler: do not use copy propagation if SaturateMode is used
  • -
  • r300/compiler: fix shadow sampling with swizzled coords
  • -
  • r300g: add support for 3D NPOT textures without mipmapping
  • -
  • r300g: fix swizzling of texture border color
  • -
  • configure.ac: look for libdrm_radeon before building gallium/r300,r600
  • -
  • configure.ac: do not build xorg-r300g by default
  • -
  • Makefile: ensure Gallium's Makefile.xorg and SConscript.dri are in the tarball
  • -
  • r300g: add support for formats beginning with X, like X8R8G8B8
  • -
  • r300g: fix conditional rendering in non-wait path
  • -
  • r300g: add support for R8G8 colorbuffers
  • -
  • r300g: add support for L8A8 colorbuffers
  • -
  • update release notes for Gallium
  • -
  • r300g: fix microtiling for 16-bits-per-channel formats
  • -
  • r300g: do not print get_param errors in non-debug build
  • -
  • r300g: say no to PIPE_CAP_STREAM_OUTPUT and PIPE_CAP_PRIMITIVE_RESTART
  • -
  • mesa: allow FBO attachments of formats LUMINANCE, LUMINANCE_ALPHA, and INTENSITY
  • -
  • r300g: fix texture border for 16-bits-per-channel formats
  • -
  • st/mesa: support RGBA16 and use it for RGBA12 as well
  • -
  • r300g: add a default channel ordering of texture border for unhandled formats
  • -
  • r300g: mention ATI in the renderer string
  • -
  • r300g: rename has_hyperz -> can_hyperz
  • -
  • r300g: turn magic numbers into names in the hyperz code
  • -
  • gallium: add CAPs for indirect addressing and lower it in st/mesa when needed
  • -
  • tgsi: fill out CAPs for indirect addressing
  • -
  • i915g: fill out CAPs for indirect addressing
  • -
  • i965g: fill out CAPs for indirect addressing
  • -
  • nv50: fill out CAPs for indirect addressing
  • -
  • nvfx: fill out CAPs for indirect addressing
  • -
  • r300g: fill out CAPs for indirect addressing
  • -
  • r600g: fill out CAPs for indirect addressing
  • -
  • svga: fill out CAPs for indirect addressing
  • -
  • r300g: fix texture border color for all texture formats
  • -
  • r300g: clean up redundancy in draw functions
  • -
  • r300g: return shader caps from Draw for SWTCL vertex shaders
  • -
  • r300g: remove the hack with OPCODE_RET
  • -
  • r300g: print FS inputs uninitialized due to hardware limits to stderr
  • -
  • r300g: fix rendering with no vertex elements
  • -
  • st/mesa: enable ARB_explicit_attrib_location and EXT_separate_shader_objects
  • -
  • docs: add GL 4.1 status
  • -
  • gallium: add PIPE_SHADER_CAP_SUBROUTINES
  • -
  • st/mesa: set MaxUniformComponents
  • -
  • u_blitter: use PIPE_TRANSFER_DISCARD to prevent cpu/gpu stall
  • -
  • r300/compiler: fix rc_rewrite_depth_out for it to work with any instruction
  • -
  • r300/compiler: remove duplicate function rc_mask_to_swz
  • -
  • r300/compiler: add a function for swizzling a mask
  • -
  • r300/compiler: move util functions to radeon_compiler_util
  • -
  • u_blitter: interpolate clear color using a GENERIC varying instead of COLOR
  • -
  • st/mesa: fix texture border color for RED and RG base formats
  • -
  • util: rename u_mempool -> u_slab
  • -
  • r300g: fix texture border color once again
  • -
  • r300/compiler: implement and lower OPCODE_CLAMP
  • -
  • ir_to_mesa: Add support for conditional discards.
  • -
  • r300g: fix texture swizzling with compressed textures on r400-r500
  • -
  • r300g: disable ARB_texture_swizzle if S3TC is enabled on r3xx-only
  • -
  • r300g: fix up cubemap texture offset computation
  • -
  • r300/compiler: disable the swizzle lowering pass in vertex shaders
  • -
  • r300g: fix build
  • -
  • r300g: use internal BO handle for add_buffer and write_reloc
  • -
  • r300g: implement simple transfer_inline_write for buffers
  • -
  • mesa, st/mesa: fix gl_FragCoord with FBOs in Gallium
  • -
  • r300g: fix pointer arithmetic with void* in transfer_inline_write
  • -
  • r300g: do not remove unused constants if we are not near the limit
  • -
  • r300g: add capability bit index_bias_supported
  • -
  • r300g: one more r500_index_bias_supported leftover
  • -
  • r300g: do not use the index parameter in set_constant_buffer
  • -
  • r300g: cleanup winsys
  • -
  • r300g: optimize looping over atoms
  • -
  • st/mesa: initialize key in st_vp_varient
  • -
  • u_blitter: use util_is_format_compatible in the assert
  • -
  • r300g: cache packet dwords of 3D_LOAD_VBPNTR in a command buffer if possible
  • -
  • r300g: validate buffers only if any of bound buffers is changed
  • -
  • r300g: also revalidate the SWTCL vertex buffer after its reallocation
  • -
  • r300/compiler: don't terminate regalloc if we surpass max temps limit
  • -
  • r300/compiler: add a function to query program stats (alu, tex, temps..)
  • -
  • r300/compiler: cleanup rc_run_compiler
  • -
  • r300/compiler: do not print pair/tex/presub program stats for vertex shaders
  • -
  • r300/compiler: handle DPH and XPD in rc_compute_sources_for_writemask
  • -
  • r300/compiler: make lowering passes possibly use up to two less temps
  • -
  • r300/compiler: remove at least unused immediates if externals cannot be removed
  • -
  • r300/compiler: fix LIT in VS
  • -
  • r300/compiler: fix swizzle lowering with a presubtract source operand
  • -
  • r300g: fix rendering with a vertex attrib having a zero stride
  • -
  • r300g: finally fix the texture corruption on r3xx-r4xx
  • -
  • r300g/swtcl: re-enable LLVM
  • -
  • r300g: mark vertex arrays as dirty after a buffer_offset change
  • -
  • mesa: fix texel store functions for some float formats
  • -
  • r300/compiler: disable the rename_regs pass for loops
  • -
- -

Mario Kleiner (1):

-
    -
  • mesa/r300classic: Fix dri2Invalidate/radeon_prepare_render for page flipping.
  • -
- -

Mathias Fröhlich (3):

-
    -
  • r300g: Avoid returning values in a static array, fixing a potential race
  • -
  • r600g: Only compare active vertex elements
  • -
  • st/mesa: Set PIPE_TRANSFER_DISCARD for GL_MAP_INVALIDATE_RANGE/BUFFFER_BIT
  • -
- -

Michal Krol (10):

-
    -
  • svga: Fix relative addressing translation for pixel shaders.
  • -
  • svga: Integer constant register file has a separate namespace.
  • -
  • tgsi/exec: Cleanup the remaining arithmetic instructions.
  • -
  • tgsi/exec: Get rid of obsolete condition codes.
  • -
  • tgsi/build: Reduce interface clutter.
  • -
  • graw/gdi: Initial commit.
  • -
  • scons: Hook-up graw-gdi target.
  • -
  • graw/gdi: Fix window dimensions.
  • -
  • os: Open file streams in binary mode.
  • -
  • graw: Export graw_save_surface_to_file().
  • -
- -

Nicolas Kaiser (26):

-
    -
  • swrast: remove duplicated include
  • -
  • egl: remove duplicated include
  • -
  • gallium/rtasm: remove duplicated include
  • -
  • gallium/util: remove duplicated include
  • -
  • gallium/i915: remove duplicated include
  • -
  • gallium/llvmpipe: remove duplicated include
  • -
  • gallium/softpipe: remove duplicated include
  • -
  • gallium/st: remove duplicated includes
  • -
  • gallium/winsys: remove duplicated include
  • -
  • glx: remove duplicated include
  • -
  • dri/common: remove duplicated include
  • -
  • dri/i810: remove duplicated include
  • -
  • dri/i915: remove duplicated include
  • -
  • dri/i965: remove duplicated include
  • -
  • dri/intel: remove duplicated include
  • -
  • dri/mga: remove duplicated include
  • -
  • dri/r128: remove duplicated include
  • -
  • dri/r300: remove duplicated include
  • -
  • dri/r600: remove duplicated include
  • -
  • dri/radeon: remove duplicated includes
  • -
  • dri/savage: remove duplicated include
  • -
  • main: remove duplicated includes
  • -
  • math: remove duplicated includes
  • -
  • st: remove duplicated include
  • -
  • i965g: use Elements macro instead of manual sizeofs
  • -
  • nv50: fix always true conditional in shader optimization
  • -
- -

Orion Poplawski (1):

-
    -
  • osmesa: link against libtalloc
  • -
- -

Owen W. Taylor (1):

-
    -
  • r600g: Fix location for clip plane registers
  • -
- -

Peter Clifton (3):

-
    -
  • intel: Fix emit_linear_blit to use DWORD aligned width blits
  • -
  • intel: Add assert check for blitting alignment.
  • -
  • meta: Mask Stencil.Clear against stencilMax in _mesa_meta_Clear
  • -
- -

Robert Hooker (2):

-
    -
  • intel: Add a new B43 pci id.
  • -
  • egl_dri2: Add missing intel chip ids.
  • -
- -

Roland Scheidegger (16):

-
    -
  • gallivm: fix copy&paste bug
  • -
  • gallivm: don't use URem/UDiv when calculating offsets for blocks
  • -
  • gallivm: optimize yuv decoding
  • -
  • gallivm: fix trunc/itrunc comment
  • -
  • gallivm: faster iround implementation for sse2
  • -
  • gallivm: replace sub/floor/ifloor combo with ifloor_fract
  • -
  • gallivm: optimize some tex wrap mode calculations a bit
  • -
  • gallivm: more linear tex wrap mode calculation simplification
  • -
  • gallivm: avoid unnecessary URem in linear wrap repeat case
  • -
  • gallivm: optimize soa linear clamp to edge wrap mode a bit
  • -
  • gallivm: make use of new iround code in lp_bld_conv.
  • -
  • gallivm: fix different handling of [non]normalized coords in linear soa path
  • -
  • gallivm: only use lp_build_conv 4x4f -> 1x16 ub fastpath with sse2
  • -
  • r200: fix r200 large points
  • -
  • mesa: remove unneeded DD_POINT_SIZE and DD_LINE_WIDTH tricaps
  • -
  • gallium: support for array textures and related changes
  • -
- -

Shuang He (1):

-
    -
  • mesa: allow GLfixed arrays for OpenGL ES 2.0
  • -
- -

Stephan Schmid (1):

-
    -
  • r600g: fix relative addressing when splitting constant accesses
  • -
- -

Thomas Hellstrom (21):

-
    -
  • st/xorg: Don't try to use option values before processing options
  • -
  • xorg/vmwgfx: Make vmwarectrl work also on 64-bit servers
  • -
  • st/xorg: Add a customizer option to get rid of annoying cursor update flicker
  • -
  • xorg/vmwgfx: Don't hide HW cursors when updating them
  • -
  • st/xorg: Don't try to remove invalid fbs
  • -
  • st/xorg: Fix typo
  • -
  • st/xorg, xorg/vmwgfx: Be a bit more frendly towards cross-compiling environments
  • -
  • st/xorg: Fix compilation errors for Xservers compiled without Composite
  • -
  • st/xorg: Don't use deprecated x*alloc / xfree functions
  • -
  • xorg/vmwgfx: Don't use deprecated x*alloc / xfree functions
  • -
  • st/xorg: Fix compilation for Xservers >= 1.10
  • -
  • mesa: Make sure we have the talloc cflags when using the talloc headers
  • -
  • egl: Add an include for size_t
  • -
  • mesa: Add talloc includes for gles
  • -
  • st/egl: Fix build for include files in nonstandard places
  • -
  • svga/drm: Optionally resolve calls to powf during link-time
  • -
  • gallium/targets: Trivial crosscompiling fix
  • -
  • st/xorg: Add a function to flush pending rendering and damage
  • -
  • gallium/targets/xorg-vmwgfx: Xv fixes
  • -
  • xorg/vmwgfx: Flush even if we don't autopaint the color key
  • -
  • xorg/vmwgfx: Don't clip video to viewport
  • -
- -

Tilman Sauerbeck (35):

-
    -
  • r600g: Fixed a bo leak in r600_blit_state_ps_shader().
  • -
  • r600g: Use clamped math for RCP and RSQ.
  • -
  • r600g: Formatting fixes.
  • -
  • r600g: Added DB_SHADER_CONTROL defines.
  • -
  • r600g: Only set PA_SC_EDGERULE on rv770 and greater.
  • -
  • r600g: Enable PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED.
  • -
  • r600g: Fixed the shift in S_02880C_KILL_ENABLE.
  • -
  • glsl2: Empty functions can be inlined.
  • -
  • glsl2: Fixed cloning of ir_call error instructions.
  • -
  • r600g: Added support for TGSI_SEMANTIC_FACE.
  • -
  • gallium/docs: Fixed a typo in the SCS opcode description.
  • -
  • r600g: Honour destination operand's writemask in the SCS implementation.
  • -
  • r600g: Implemented the Z and W component write for the SCS opcode.
  • -
  • python/tests: Fixed tri.py for API and TGSI syntax changes.
  • -
  • r600g: Removed debug code.
  • -
  • gallium/docs: The RET opcode may appear anywhere in a subroutine.
  • -
  • r600g: Destroy the blitter.
  • -
  • r600g: Fixed two texture surface leaks in r600_blit_uncompress_depth().
  • -
  • r600g: Cleaned up index buffer reference handling in the draw module.
  • -
  • r600g: Fixed r600_vertex_element leak.
  • -
  • r600g: Added r600_pipe_shader_destroy().
  • -
  • r600g: Also clear bc data when we're destroying a shader.
  • -
  • r600g: In radeon_bo(), call LIST_INITHEAD early.
  • -
  • r600g: Destroy the blitter.
  • -
  • r600g: Removed unused 'ptr' argument from radeon_bo().
  • -
  • r600g: Made radeon_bo_pb_map_internal() actually call radeon_bo_map().
  • -
  • r600g: Fixed unmap condition in radeon_bo_pb_destroy().
  • -
  • r600g: Made radeon_bo::map_count signed.
  • -
  • r600g: We don't support PIPE_CAP_PRIMITIVE_RESTART.
  • -
  • r600g: Delete custom_dsa_flush on shutdown.
  • -
  • r600g: Fixed two memory leaks in winsys.
  • -
  • r600g: Destroy the winsys in r600_destroy_screen().
  • -
  • st/mesa: Reset the index buffer before destroying the pipe context.
  • -
  • st/mesa: Reset the constant buffers before destroying the pipe context.
  • -
  • r600g: Removed duplicated call to tgsi_split_literal_constant().
  • -
- -

Timo Wiren (1):

-
    -
  • Fix typos in comments and debug output strings.
  • -
- -

Tom Fogal (3):

-
    -
  • Implement x86_64 atomics for compilers w/o intrinsics.
  • -
  • Prefer intrinsics to handrolled atomic ops.
  • -
  • Revert "Prefer intrinsics to handrolled atomic ops."
  • -
- -

Tom Stellard (32):

-
    -
  • r300/compiler: Refactor the pair instruction data structures
  • -
  • r300g: Always try to build libr300compiler.a
  • -
  • r300/compiler: Fix two mistakes in the presubtract optimization pass.
  • -
  • r300/compiler: Add more helper functions for iterating through sources
  • -
  • r300/compiler: Print immediate values after "dead constants" pass
  • -
  • r300/compiler: radeon_remove_constants.c: fix indentation
  • -
  • r300/compiler: Use rc_for_all_reads_src() in "dead constants" pass
  • -
  • r300/compiler: Fix segfault in error path
  • -
  • r300/compiler: Don't use rc_error() unless the error is unrecoverable
  • -
  • r300/compiler: Don't merge instructions that write output regs and ALU result
  • -
  • r300/compiler: Create a helper function for merging presubtract sources
  • -
  • r300/compiler: Fix incorrect assumption
  • -
  • r300/compiler: Clear empty registers after constant folding
  • -
  • r300/compiler: Add a new function for more efficient dataflow analysis
  • -
  • r300g: Add new debug option for logging vertex/fragment program stats
  • -
  • r300/compiler: Use rc_get_readers_normal() for presubtract optimizations
  • -
  • r300/compiler: Don't clobber presubtract sources during optimizations
  • -
  • r300/compiler: Don't track readers into an IF block.
  • -
  • r300/compiler: Make sure presubtract sources use supported swizzles
  • -
  • r300/compiler: Fix register allocator's handling of loops
  • -
  • r300/compiler: Fix instruction scheduling within IF blocks
  • -
  • r300/compiler: Use zero as the register index for unused sources
  • -
  • r300/compiler: Ignore alpha dest register when replicating the result
  • -
  • r300/compiler: Add rc_get_readers()
  • -
  • r300/compiler: Handle BREAK and CONTINUE in rc_get_readers()
  • -
  • r300/compiler: Track readers through branches in rc_get_readers()
  • -
  • r300/compiler: Convert RGB to alpha in the scheduler
  • -
  • r300/compiler: Use presubtract operations as much as possible
  • -
  • r300/compiler: Enable rename_reg pass for r500 cards
  • -
  • r300/compiler: Add a more efficient version of rc_find_free_temporary()
  • -
  • r300/compiler: Don't allow presubtract sources to be remapped twice
  • -
  • r300/compiler: Fix black terrain in Civ4
  • -
- -

Victor Tseng (1):

-
    -
  • egl/i965: include inline_wrapper_sw_helper.h
  • -
- -

Viktor Novotný (6):

-
    -
  • dri/nouveau: Import headers from rules-ng-ng
  • -
  • dri/nouveau: nv04: Use rules-ng-ng headers
  • -
  • dri/nouveau: nv10: Use rules-ng-ng headers
  • -
  • dri/nouveau nv20: Use rules-ng-ng headers
  • -
  • dri/nouveau: Remove nouveau_class.h, finishing switch to rules-ng-ng headers
  • -
  • dri/nouveau: Clean up magic numbers in get_rt_format
  • -
- -

Vinson Lee (214):

-
    -
  • llvmpipe: Remove unnecessary header.
  • -
  • r600g: Remove unnecessary headers.
  • -
  • mesa: Include missing header in program.h.
  • -
  • glsl: Fix 'format not a string literal and no format arguments' warning.
  • -
  • r600g: Silence uninitialized variable warning.
  • -
  • r600g: Silence uninitialized variable warning.
  • -
  • nvfx: Silence uninitialized variable warnings.
  • -
  • r600g: Silence uninitialized variable warning.
  • -
  • r600g: Silence uninitialized variable warning.
  • -
  • r600g: Silence uninitialized variable warning.
  • -
  • r600g: Silence unused variable warning.
  • -
  • nv50: Update files in SConscript to match Makefile.
  • -
  • nv50: Remove unnecessary headers.
  • -
  • nv50: Silence uninitialized variable warning.
  • -
  • nv50: Silence uninitialized variable warning.
  • -
  • nv50: Silence uninitialized variable warning.
  • -
  • gallivm: Remove unnecessary headers.
  • -
  • draw: Remove unnecessary header.
  • -
  • nv50: Silence uninitialized variable warnings.
  • -
  • nv50: Fix 'control reaches end of non-void function' warning.
  • -
  • mesa/st: Silence uninitialized variable warning.
  • -
  • gallivm: Remove unnecessary header.
  • -
  • r600g: Remove unnecessary header.
  • -
  • r600g: Remove unnecessary headers.
  • -
  • r600g: Fix implicit declaration warning.
  • -
  • r600g: Fix memory leak on error path.
  • -
  • r600g: Silence uninitialized variable warning.
  • -
  • r600g: Silence unused variable warnings.
  • -
  • mesa: bump version to 7.10
  • -
  • ir_to_mesa: Remove unused member array_indexed from struct statevar_element.
  • -
  • mesa: Silence "'valid_texture_object' defined but not used" warning.
  • -
  • x86: Silence unused variable warning on Mac OS X.
  • -
  • glsl: Fix 'control reaches end of non-void function' warning.
  • -
  • nvfx: Remove const qualifer from nvfx_vertprog_translate.
  • -
  • nvfx: Silence uninitialized variable warnings.
  • -
  • r600g: Remove unused variable.
  • -
  • nv50: Silence missing initializer warning.
  • -
  • nv50: Remove dead initialization.
  • -
  • nv50: Remove dead initialization.
  • -
  • tgsi: Remove duplicate case value.
  • -
  • glut: Define markWindowHidden for non-Windows only.
  • -
  • glut: Define eventParser for non-Windows only.
  • -
  • r300g: Silence uninitialized variable warning.
  • -
  • intel: Fix implicit declaration of function '_mesa_meta_Bitmap' warning.
  • -
  • mesa: Remove unnecessary headers.
  • -
  • r600g: Remove unnecessary header.
  • -
  • unichrome: Remove unnecessary header.
  • -
  • intel: Remove unnecessary headers.
  • -
  • r600g: Remove unused variable.
  • -
  • r600g: Disable unused variables.
  • -
  • r600g: Remove unused variable.
  • -
  • r600g: Silence 'control reaches end of non-void function' warning.
  • -
  • r600g: Remove unused variable.
  • -
  • r600g: Remove unused variable.
  • -
  • r600g: Disable unused variables.
  • -
  • intel: Remove unnecessary header.
  • -
  • st/dri: Remove unnecessary header.
  • -
  • r600g: Remove unused variable.
  • -
  • r300g: Remove unused variable.
  • -
  • r600g: Don't return a value in function returning void.
  • -
  • r600g: Remove unused variables.
  • -
  • r600g: Include p_compiler.h instead of malloc.h.
  • -
  • r600g: Silence uninitialized variable warnings.
  • -
  • scons: Add MinGW-w64 prefixes for MinGW build.
  • -
  • dri: Add GET_PROGRAM_NAME definition for Mac OS X.
  • -
  • scons: Add program/sampler.cpp to SCons build.
  • -
  • mesa: Fix printf format warning.
  • -
  • mesa: Fix printf format warning.
  • -
  • mesa: Fix printf format warning.
  • -
  • r300/compiler: Move declaration before code.
  • -
  • r300/compiler: Move declaration before code.
  • -
  • r300/compiler: Move declaration before code.
  • -
  • r300/compiler: Move declaration before code.
  • -
  • r600g: Update SConscript.
  • -
  • r300/compiler: Move declaration before code.
  • -
  • r600g: Update SConscript.
  • -
  • r300/compiler: Move declaration before code.
  • -
  • r600g: Update SConscript.
  • -
  • r300/compiler: Move declaration before code.
  • -
  • r600g: Fix SCons build.
  • -
  • r300/compiler: Move declaration before code.
  • -
  • r300/compiler: Move declaration before code.
  • -
  • r300/compiler: Move declaration before code.
  • -
  • r300/compiler: Remove declaration before code.
  • -
  • r300/compiler: Move declaration before code.
  • -
  • r300/compiler: Move declaration before code.
  • -
  • r300/compiler: Move declaration before code.
  • -
  • r300/compiler: Move declaration before code.
  • -
  • glsl: Remove unnecessary header.
  • -
  • savage: Remove unnecessary header.
  • -
  • r600g: Remove unused variable.
  • -
  • r600g: Remove unnecessary headers.
  • -
  • r600g: Fix SCons build.
  • -
  • r600g: Remove unnecessary header.
  • -
  • gallivm: Remove unnecessary header.
  • -
  • r600g: Silence uninitialized variable warning.
  • -
  • r600g: Silence uninitialized variable warning.
  • -
  • r600g: Silence uninitialized variable warning.
  • -
  • i915: Silence unused variable warning in non-debug builds.
  • -
  • i915: Silence unused variable warning in non-debug builds.
  • -
  • i965: Silence unused variable warning on non-debug builds.
  • -
  • i965: Silence unused variable warning on non-debug builds.
  • -
  • i965: Initialize member variables.
  • -
  • r300: Silence uninitialized variable warning.
  • -
  • tdfx: Silence unused variable warning on non-debug builds.
  • -
  • gallivm: Remove unnecessary header.
  • -
  • glsl: Initialize variable in ir_derefence_array::constant_expression_value
  • -
  • mesa: Add missing header to shaderobj.h.
  • -
  • llvmpipe: Return non-zero exit code for lp_test_round failures.
  • -
  • r300/compiler: Remove unused variable.
  • -
  • st/xorg: Fix memory leak on error path.
  • -
  • llvmpipe: Initialize state variable in debug_bin function.
  • -
  • llvmpipe: Initialize variable.
  • -
  • draw: Move loop variable declaration outside for loop.
  • -
  • r600g: Ensure r600_src is initialized in tgsi_exp function.
  • -
  • glsl: Add assert for unhandled ir_shader case.
  • -
  • swrast: Print out format on unexpected failure in _swrast_DrawPixels.
  • -
  • llvmpipe: Remove unnecessary header.
  • -
  • draw: Remove unnecessary header.
  • -
  • gallivm: Silence uninitialized variable warnings.
  • -
  • gallivm: Silence uninitialized variable warnings.
  • -
  • gallivm: Silence uninitialized variable warning.
  • -
  • r300g: Silence uninitialized variable warning.
  • -
  • mesa: Remove unnecessary headers.
  • -
  • r600g: Silence uninitialized variable warnings.
  • -
  • st/mesa: Remove unnecessary header.
  • -
  • mesa: Remove unnecessary header.
  • -
  • egl: Remove unnecessary headers.
  • -
  • swrast: Print out format on unexpected failure in _swrast_ReadPixels.
  • -
  • st/mesa: Silence uninitialized variable warning.
  • -
  • savage: Remove unnecessary header.
  • -
  • st/vega: Remove unnecessary headers.
  • -
  • dri/nouveau: Silence uninitialized variable warning.
  • -
  • r300/compiler: Move declaration before code.
  • -
  • r300/compiler: Move declaration before code.
  • -
  • i965: Silence uninitialized variable warning.
  • -
  • i965: Silence uninitialized variable warning.
  • -
  • mesa: Clean up header file inclusion in accum.h.
  • -
  • mesa: Clean up header file inclusion in version.h.
  • -
  • mesa: Clean up header file inclusion in api_loopback.h.
  • -
  • mesa: Clean up header file inclusion in api_validate.h.
  • -
  • mesa: Include mfeatures.h in api_loopback for FEATURE_beginend.
  • -
  • mesa: Include mfeatures.h in api_validate.c for FEATURE_* symbols.
  • -
  • mesa: Clean up header file inclusion in arrayobj.h.
  • -
  • mesa: Clean up header file inclusion in atifragshader.h.
  • -
  • mesa: Clean up header file inclusion in attrib.h.
  • -
  • mesa: Clean up header file inclusion in blend.h.
  • -
  • mesa: Clean up header file inclusion in buffers.h.
  • -
  • mesa: Clean up header file inclusion in colortab.h.
  • -
  • mesa: Clean up header file inclusion in convolve.h.
  • -
  • mesa: Clean up header file inclusion in debug.h.
  • -
  • mesa: Clean up header file inclusion in depth.h.
  • -
  • mesa: Clean up header file inclusion in depthstencil.h.
  • -
  • mesa: Clean up header file inclusion in drawpix.h.
  • -
  • mesa: Clean up header file inclusion in drawtex.h.
  • -
  • mesa: Clean up header file inclusion in enable.h.
  • -
  • mesa: Clean up header file inclusion in extensions.h.
  • -
  • graw: Add struct pipe_surface forward declaration.
  • -
  • mesa: Clean up header file inclusion in fbobject.h.
  • -
  • mesa: Clean up header file inclusion in ffvertex_prog.h.
  • -
  • mesa: Clean up header file inclusion in fog.h.
  • -
  • mesa: Clean up header file inclusion in framebuffer.h.
  • -
  • mesa: Clean up header file inclusion in hint.h.
  • -
  • mesa: Clean up header file inclusion in histogram.h.
  • -
  • mesa: Clean up header file inclusion in image.h.
  • -
  • mesa: Add missing header and forward declarations in dd.h.
  • -
  • mesa: Clean up header file inclusion in light.h.
  • -
  • mesa: Clean up header file inclusion in lines.h.
  • -
  • mesa: Clean up header file inclusion in matrix.h.
  • -
  • mesa: Clean up header file inclusion in multisample.h.
  • -
  • mesa: Clean up header file inclusion in nvprogram.h.
  • -
  • winsys/xlib: Add cygwin to SConscript.
  • -
  • mesa: Clean up header file inclusion in pixel.h.
  • -
  • mesa: Clean up header file inclusion in pixelstore.h.
  • -
  • mesa: Fix printf format warnings.
  • -
  • mesa: Clean up header file inclusion in points.h.
  • -
  • i965: Silence uninitialized variable warning.
  • -
  • glsl: Add ir_constant_expression.cpp to SConscript.
  • -
  • mesa: Add definitions for inverse hyperbolic function on MSVC.
  • -
  • glsl: Fix 'control reaches end of non-void function' warning.
  • -
  • glsl: Add lower_vector.cpp to SConscript.
  • -
  • glsl: Fix type of label 'default' in switch statement.
  • -
  • st/mesa: Remove unnecessary headers.
  • -
  • swrast: Remove unnecessary header.
  • -
  • r600: Remove unnecesary header.
  • -
  • intel: Remove unnecessary header.
  • -
  • mesa: Clean up header file inclusion in polygon.h.
  • -
  • mesa: Clean up header file inclusion in rastpos.h.
  • -
  • mesa: Clean up header file inclusion in readpix.h.
  • -
  • mesa: Clean up header file inclusion in renderbuffer.h.
  • -
  • mesa: Clean up header file inclusion in scissor.h.
  • -
  • mesa: Clean up header file inclusion in shaderapi.h.
  • -
  • mesa: Clean up header file inclusion in shared.h.
  • -
  • mesa: Clean up header file inclusion in stencil.h.
  • -
  • r600: Remove unnecessary header.
  • -
  • llvmpipe: Remove unnecessary headers.
  • -
  • mesa: Clean up header file inclusion in syncobj.h.
  • -
  • r300/compiler: Move declaration before code.
  • -
  • r300/compiler: Move declaration before code.
  • -
  • mesa: Clean up header file inclusion in texcompress.h.
  • -
  • st/vega: Silence uninitialized variable warning.
  • -
  • mesa: Clean up header file inclusion in texcompress_s3tc.h.
  • -
  • mesa: Clean up header file inclusion in texenvprogram.h.
  • -
  • mesa: Clean up header file inclusion in texformat.h.
  • -
  • mesa: Clean up header file inclusion in texgetimage.h.
  • -
  • mesa: Clean up header file inclusion in texobj.h.
  • -
  • gallium/noop: Add prototype for noop_init_state_functions.
  • -
  • mesa: Clean up header file inclusion in texrender.h.
  • -
  • mesa: Clean up header file inclusion in transformfeedback.h.
  • -
  • mesa: Clean up header file inclusion in varray.h.
  • -
  • mesa: Clean up header file inclusion in viewport.h.
  • -
  • r200: Silence uninitialized variable warning.
  • -
  • r600g: Fix SCons build.
  • -
  • i965: Silence uninitialized variable warning.
  • -
- -

Xavier Chantry (8):

-
    -
  • nv50: fix size of outputs_written array
  • -
  • nv50: apply layout_mask to tile_flags
  • -
  • nvfx: only expose one rt on nv30
  • -
  • nvfx: fb->nr_cbufs <= 1 on nv30
  • -
  • nvfx: reset nvfx->hw_zeta
  • -
  • nvfx: fixes after array textures merge
  • -
  • init ps->context with util_surfaces_get and do_get
  • -
  • gallium/trace: check bind_vertex_sampler_states and set_vertex_sampler_views
  • -
- -

Xiang, Haihao (10):

-
    -
  • mesa: fix regression from b4bb6680200b5a898583392f4c831c02f41e63f7
  • -
  • i965: add support for polygon mode on Sandybridge.
  • -
  • i965: fix for flat shading on Sandybridge
  • -
  • i965: set minimum/maximum Point Width on Sandybridge
  • -
  • meta: allow nested meta operations
  • -
  • i965: support for two-sided lighting on Sandybridge
  • -
  • i965: fix register region description
  • -
  • i965: use align1 access mode for instructions with execSize=1 in VS
  • -
  • i965: don't spawn GS thread for LINELOOP on Sandybridge
  • -
  • i965: use BLT to clear buffer if possible on Sandybridge
  • -
- -

Zack Rusin (8):

-
    -
  • rbug: fix rbug when contexts are being destroyed
  • -
  • llvmpipe: fix rasterization of vertical lines on pixel boundaries
  • -
  • scons: build the xorg state trackers only when env includes drm
  • -
  • gallivm: implement indirect addressing of the output registers
  • -
  • gallivm: implement indirect addressing over inputs
  • -
  • gallivm: fix storing of the addr register
  • -
  • scons: add alias for identity
  • -
  • gallium/util: add states relevant to geometry shaders
  • -
- -

Zhenyu Wang (40):

-
    -
  • i965: disasm quarter and write enable instruction control on sandybridge
  • -
  • i965: new state dump for sandybridge
  • -
  • i965: enable accumulator update in PS kernel too on sandybridge
  • -
  • i965: Fix color interpolation on sandybridge
  • -
  • i965: force zero in clipper to ignore RTAIndex on sandybridge
  • -
  • i965: fix point size setting in header on sandybridge
  • -
  • i965: ff sync message change for sandybridge
  • -
  • i965: ignore quads for GS kernel on sandybridge
  • -
  • i965: add sandybridge viewport state bo into validation list
  • -
  • i965: VS use SPF mode on sandybridge for now
  • -
  • i965: fix jump count on sandybridge
  • -
  • i965: Fix sampler on sandybridge
  • -
  • i965: fix const register count for sandybridge
  • -
  • i965: Add all device ids for sandybridge
  • -
  • i965: sandybridge pipe control workaround before write cache flush
  • -
  • i965: only allow SIMD8 kernel on sandybridge now
  • -
  • i965: don't do calculation for delta_xy on sandybridge
  • -
  • i965: fix pixel w interpolation on sandybridge
  • -
  • i965: enable polygon offset on sandybridge
  • -
  • i965: fix scissor state on sandybridge
  • -
  • i965: fix point sprite on sandybridge
  • -
  • i965: fix occlusion query on sandybridge
  • -
  • i965: fallback bitmap operation on sandybridge
  • -
  • i965: Always set tiling for depth buffer on sandybridge
  • -
  • i965: fallback lineloop on sandybridge for now
  • -
  • Revert "i965: Always set tiling for depth buffer on sandybridge"
  • -
  • i965: always set tiling for fbo depth buffer on sandybridge
  • -
  • i965: Fix GS hang on Sandybridge
  • -
  • Revert "i965: fallback lineloop on sandybridge for now"
  • -
  • i965: refresh wm push constant also for BRW_NEW_FRAMENT_PROGRAM on gen6
  • -
  • i965: fix dest type of 'endif' on sandybridge
  • -
  • Revert "i965: VS use SPF mode on sandybridge for now"
  • -
  • i965: also using align1 mode for math2 on sandybridge
  • -
  • i965: Fix GS state uploading on Sandybridge
  • -
  • i965: upload WM state for _NEW_POLYGON on sandybridge
  • -
  • i965: Use MI_FLUSH_DW for blt ring flush on sandybridge
  • -
  • i965: explicit tell header present for fb write on sandybridge
  • -
  • i965: Fix occlusion query on sandybridge
  • -
  • i965: Use last vertex convention for quad provoking vertex on sandybridge
  • -
  • i965: Fix provoking vertex select in clip state for sandybridge
  • -
- -

Zou Nan hai (1):

-
    -
  • i965: skip too small size mipmap
  • -
- -

delphi (2):

-
    -
  • draw: added userclip planes and updated variant_key
  • -
  • draw: some changes to allow for runtime changes to userclip planes
  • -
- -

nobled (3):

-
    -
  • r300g: Abort if atom allocations fail
  • -
  • r300g: Abort if draw_create() fails
  • -
  • r300g: Drop unnecessary cast
  • -
- -

pontus lidman (1):

-
    -
  • mesa: check for posix_memalign() errors
  • -
- -

richard (2):

-
    -
  • evergreen : fix z format setting, enable stencil.
  • -
  • r600c : inline vertex format is not updated in an app, switch to use vfetch constants. For the 7.9 and 7.10 branches as well.
  • -
- -
- - diff --git a/docs/relnotes/7.10.rst b/docs/relnotes/7.10.rst new file mode 100644 index 00000000000..59cfb669745 --- /dev/null +++ b/docs/relnotes/7.10.rst @@ -0,0 +1,2930 @@ +Mesa 7.10 Release Notes / January 7, 2011 +========================================= + +Mesa 7.10 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 7.10.1. + +Mesa 7.10 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + 0a70c15c135561824bdcae92bf232e43 MesaLib-7.10.tar.gz + 33fb94eccc02cbb4d8d1365615e38e46 MesaLib-7.10.tar.bz2 + 5cafdc0eda0f9bf370b95c98df3338fa MesaLib-7.10.zip + bc644be551ed585fc4f66c16b64a91c9 MesaGLUT-7.10.tar.gz + 5c2677a155672352d62b177e4f0f92e8 MesaGLUT-7.10.tar.bz2 + 2ce5001f74496d1ba719ef74d910a5cf MesaGLUT-7.10.zip + +New features +------------ + +- GL_ARB_explicit_attrib_location extension (Intel and software + drivers). +- GL_ARB_texture_rg (Intel, software drivers, gallium drivers). +- GL_EXT_separate_shader_objects extension (Intel and software + drivers). +- GL_NV_primitive_restart extension (Gallium softpipe, llvmpipe). +- New fragment shader back-end for i965-class hardware. +- Support for Sandybridge chipset in i965 DRI driver. + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 28800 `__ - + [r300c, r300g] Texture corruption with World of Warcraft +- `Bug 29420 `__ - + Amnesia / HPL2 RendererFeatTest - not rendering correctly +- `Bug 29946 `__ - + [swrast] piglit valgrind glsl-array-bounds-04 fails +- `Bug 30261 `__ - + [GLSL 1.20] allowing inconsistent invariant declaration between two + vertex shaders +- `Bug 30632 `__ - + [softpipe] state_tracker/st_manager.c:489: + st_context_notify_invalid_framebuffer: Assertion \`stfb && + stfb->iface == stfbi' failed. +- `Bug 30694 `__ - + wincopy will crash on Gallium drivers when going to front buffer +- `Bug 30771 `__ - + [r600g] vert-tex glsl demo +- `Bug 30787 `__ - + Invalid asm shader does not generate draw-time error when used with + GLSL shader +- `Bug 30974 `__ - + [llvmpipe] SIGABRT src/gallium/drivers/llvmpipe/lp_state_fs.c:779 +- `Bug 30993 `__ - + getFramebufferAttachmentParameteriv wrongly generates error +- `Bug 31101 `__ - + [glsl2] abort() in ir_validate::visit_enter(ir_assignment \*ir) +- `Bug 31193 `__ - + [regression] aa43176e break water reflections +- `Bug 31194 `__ - + The mesa meta save/restore code doesn't ref the current GLSL program +- `Bug 31371 `__ - + glslparsertest: ir.cpp:358: ir_constant::ir_constant(const + glsl_type*, const ir_constant_data*): Assertion \`(type->base_type >= + 0) && (type->base_type <= 3)' failed. +- `Bug 31439 `__ - + Crash in glBufferSubData() with size == 0 +- `Bug 31495 `__ - + [i965 gles2c bisected] OpenGL ES 2.0 conformance + GL2Tests_GetBIFD_input.run regressed +- `Bug 31514 `__ - + isBuffer returns true for unbound buffers +- `Bug 31560 `__ - + [tdfx] tdfx_tex.c:702: error: ‘const struct gl_color_table’ has no + member named ‘Format’ +- `Bug 31617 `__ - + Radeon/Compiz: 'failed to attach dri2 front buffer', error case not + handled +- `Bug 31648 `__ - + [GLSL] array-struct-array gets assertion: \`(size >= 1) && (size <= + 4)' failed. +- `Bug 31650 `__ - + [GLSL] varying gl_TexCoord fails to be re-declared to different size + in the second shader +- `Bug 31673 `__ - + GL_FRAGMENT_PRECISION_HIGH preprocessor macro undefined in GLSL ES +- `Bug 31690 `__ - + i915 shader compiler fails to flatten if in Aquarium webgl demo. +- `Bug 31832 `__ - + [i915] Bad renderbuffer format: 21 +- `Bug 31841 `__ - + [drm:radeon_cs_ioctl] \*ERROR\* Invalid command stream ! +- `Bug 31894 `__ - + Writing to gl_PointSize with GLES2 corrupts other varyings +- `Bug 31909 `__ - + [i965] brw_fs.cpp:1461: void + fs_visitor::emit_bool_to_cond_code(ir_rvalue*): Assertion + \`expr->operands[i]->type->is_scalar()' failed. +- `Bug 31934 `__ - + [gallium] Mapping empty buffer object causes SIGSEGV +- `Bug 31983 `__ - + [i915 gles2] "if (expression with builtin/varying variables) discard" + breaks linkage +- `Bug 31985 `__ - + [GLSL 1.20] initialized uniform array considered as "unsized" +- `Bug 31987 `__ - + [gles2] if input a wrong pname(GL_NONE) to glGetBoolean, it will not + case GL_INVALID_ENUM +- `Bug 32035 `__ - + [GLSL bisected] comparing unsized array gets segfault +- `Bug 32070 `__ - + llvmpipe renders stencil demo incorrectly +- `Bug 32273 `__ - + assertion fails when starting vdrift 2010 release with shaders + enabled +- `Bug 32287 `__ - + [bisected GLSL] float-int failure +- `Bug 32311 `__ - + [965 bisected] Array look-ups broken on GM45 +- `Bug 32520 `__ - + [gles2] glBlendFunc(GL_ZERO, GL_DST_COLOR) will result in + GL_INVALID_ENUM +- `Bug 32825 `__ - + egl_glx driver completely broken in 7.9 branch [fix in master] + +Changes +------- + +Adam Jackson (2): + +- i965: Update renderer strings for sandybridge +- drivers/x11: unifdef XFree86Server + +Alex Deucher (30): + +- r600c: fix mipmap stride on evergreen +- r600c: add reloc for CB_COLOR0_ATTRIB +- r600c: pull over 6xx/7xx vertex fixes for evergreen +- r600c: fix segfault in evergreen stencil code +- r100: revalidate after radeon_update_renderbuffers +- r600c: add missing radeon_prepare_render() call on evergreen +- r600c: properly align mipmaps to group size +- egl_dri2: Add radeon chip ids +- r600c/evergreen: texture align is group_bytes just like 6xx/7xx +- r600g: fix buffer alignment +- r600g: All EVENT_WRITE packets need the EVENT_INDEX field +- r600g: translate ARR instruction for evergreen +- r600g: use meaningful defines for chiprev +- r600g: use full range of VS resources for vertex samplers +- r600g: fix additional EVENT_WRITE packet +- r600g: fix some winsys functions to deal properly with evergreen +- r600c: add Ontario Fusion APU support +- r600g: add support for ontario APUs +- r600c: fix VC flush on cedar and palm +- gallium/egl: fix r300 vs r600 loading +- r600c: fix some opcodes on evergreen +- r600c: bump texture limits to hw limits +- r600g: bump texture/cb limits appropriately for evergreen +- radeon: bump mip tree levels to 15 +- r600g: fix rendering with a vertex attrib having a zero stride +- r600g: remove useless switch statements +- r600g: add support for NI (northern islands) asics +- r600c: add support for NI asics +- r600g: support up to 64 shader constants +- r600c: fix up SQ setup in blit code for Ontario/NI + +Andre Maasikas (3): + +- r600c: fix buffer height setting in dri2 case +- r600g: break alu clause earlier +- r600g: fix evergreen interpolation setup + +Andrew Randrianasulu (2): + +- dri/nv04: Don't expose ARB_texture_env_combine/dot3. +- dri/nv04: Enable eng3dm for A8/L8 textures. + +Aras Pranckevicius (2): + +- glsl: fix crash in loop analysis when some controls can't be + determined +- glsl: fix matrix type check in ir_algebraic + +Bas Nieuwenhuizen (3): + +- r600g: set ENABLE_KILL in the shader state in the new design +- r600g: set ENABLE_KILL on evergreen too +- r600g: use dirty list to track dirty blocks + +Ben Skeggs (3): + +- nv50: DST +- nv50: DPH +- nv50: silence some unknown get_param warnings + +Benjamin Franzke (2): + +- st/egl image: multiply drm buf-stride with blocksize +- r600g: implement texture_get_handle (needed for + eglExportDRMImageMESA) + +Brian Paul (296): + +- glx: add const qualifiers to \__indirect_glMultiDrawArraysEXT() +- glsl2: fix signed/unsigned comparison warning +- llvmpipe: cast to silence warning +- llvmpipe: s/boolean/unsigned/ in bitfield to silence warning +- nv50: use unsigned int for bitfields to silence warnings +- tgsi: fix incorrect usage_mask for shadow tex instructions +- gallivm: expand AoS sampling to cover all filtering modes +- gallivm: fix incorrect vector shuffle datatype +- gallivm: move i32_vec_type inside the #ifdef +- mesa: include mfeatures.h in formats.c +- gallivm: fix wrong return value in bitwise functions +- tgsi/sse: fix aos_to_soa() loop to handle num_inputs==0 +- gallivm: added missing case for PIPE_TEXTURE_RECT +- gallium: better docs for pipe_rasterizer_state::sprite_coord_enable +- gallium: rework handling of sprite_coord_enable state +- gallium/docs: added new pipeline.txt diagram +- mesa: don't call valid_texture_object() in non-debug builds +- glsl2: silence compiler warnings in printf() calls +- docs: remove old broken link +- docs: mark as obsolete, remove dead links +- llvmpipe: fix query bug when no there's no scene +- gallivm: remove debug code +- llvmpipe: maintain fragment shader state for draw module +- llvmpipe: indentation fix +- llvmpipe: reformatting, remove trailing whitespace, etc +- llvmpipe: clean-up, comments in setup_point_coefficient() +- llvmpipe: rename sprite field, add sprite_coord_origin +- llvmpipe: implement sprite coord origin modes +- draw: fix test for using the wide-point stage +- llvmpipe: check bitshift against PIPE_MAX_SHADER_OUTPUTS +- draw: check bitshift against PIPE_MAX_SHADER_OUTPUS +- Merge branch 'sprite-coord' +- draw: new draw_fs.[ch] files +- glsl2: fix typo in error msg +- gallivm: fix lp_build_sample_compare() +- softpipe: add missing calls to set draw vertex samplers/views +- mesa: don't advertise bogus GL_ARB_shading_language_120 extension +- configs: remove egl-swrast target from linux-dri config +- llvmpipe: fix sprite texcoord setup for non-projective texturing +- mesa: fix assertions to handle srgb formats +- st/mesa: add missing MESA_FORMAT_S8 case in + st_mesa_format_to_pipe_format() +- st/mesa: use the wrapped renderbuffer in CopyPixels() +- llvmpipe: make min/max lod and lod bias dynamic state +- llvmpipe: make texture border_color dynamic state +- softpipe: fix repeat() function for NPOT textures +- gallivm: fix repeat() function for NPOT textures +- swrast: update comments for REMAINDER() macro +- softpipe: rename sp_state_fs.c -> sp_state_shader.c +- softpipe: make shader-related functions static +- softpipe: make blend/stencil/depth functions static +- softpipe: make sampler state functions static +- softpipe: make vertex state functions static +- softpipe: make rasterizer state functions static +- softpipe: make stream out state functions static +- softpipe: make clip state functions static +- softpipe: minor asst. clean-ups +- softpipe: allocate tile data on demand +- llvmpipe: fix swizzling of texture border color +- softpipe: fix swizzling of texture border color +- draw: pass sampler state down to llvm jit state +- gallivm: check for level=0 case in lp_build_minify() +- gallivm: added some comments +- draw: check for null sampler pointers +- swrast: fix choose_depth_texture_level() to respect mipmap filtering + state +- st/mesa: replace assertion w/ conditional in framebuffer invalidation +- glsl2: fix signed/unsigned comparison warning +- st/xlib: add some comments +- ir_to_mesa: assorted clean-ups, const qualifiers, new comments +- mesa: remove assertion w/ undeclared variable texelBytes +- gallivm: remove newlines +- draw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with + PIPE_MAX_TEXTURE_LEVELS +- mesa: reformatting, comments, code movement +- x11: fix breakage from gl_config::visualType removal +- gallivm: work-around trilinear mipmap filtering regression with LLVM + 2.8 +- mesa: remove post-convolution width/height vars +- gallivm: add compile-time option to emit inst addrs and/or line + numbers +- llvmpipe: code to dump bytecode to file (disabled) +- gallivm: added lp_build_print_vec4() +- gallivm: added lp_build_load_volatile() +- glsl: add ir_unop_round_even case to silence unhandled enum warning +- st/mesa: fix regressions in glDrawPixels(GL_STENCIL_INDEX) +- st/mesa: reformatting in st_cb_drawpixels.c +- st/mesa: use GLuint to avoid problem w/ uint not defined on mingw32 +- st/mesa: update function name, comments +- gallivm: use util_snprintf() +- llvmpipe: remove lp_setup_coef*.c files from Makefile +- mesa: fix mesa version string construction +- gallivm: fix incorrect type for zero vector in emit_kilp() +- llvmpipe/draw: always enable LLVMAddInstructionCombiningPass() +- draw: use float version of LLVM Mul/Add instructions +- draw: fix typo in comment +- mesa: add GL_RG case to \_mesa_source_buffer_exists() +- mesa: add missing cases for packing red/green images +- st/mesa: added cases for GL_COMPRESSED_RED/RG in st_choose_format() +- docs: update texture red/green support in GL3.txt +- docs: add GL_ARB_texture_rg to release notes +- mesa: driver hook for primitive restart +- mesa: set/get primitive restart state +- mesa: API spec for primitive restart +- mesa: regenerated files with primitive restart +- mesa: plug in primitive restart function +- vbo: support for primitive restart +- gallium: new CAP, state for primitive restart +- st/mesa: support for primitive restart +- draw: implement primitive splitting for primitive restart +- softpipe: enable primitive restart +- llvmpipe: enable primitive restart +- docs: added GL_NV_primitive_restart extension +- Merge branch 'primitive-restart-cleanup' +- winsys/xlib: formatting fixes +- winsys/xlib: use Bool type for shm field +- winsys/xlib: fix up allocation/dealloction of XImage +- winsys/xlib: rename xm->xlib +- galahad: silence warnings +- mesa: move declaration before code +- docs: updated GL3 status for primitive restart +- mesa: 80-column wrapping +- mesa: simplify fbo format checking code +- mesa: split up the image.c file +- mesa: add pixel packing for unscaled integer types +- mesa: \_mesa_ClearColorIuiEXT() and \_mesa_ClearColorIiEXT() +- mesa: \_mesa_is_format_integer() function +- mesa: minor reformatting, clean-ups +- mesa: added \_mesa_is_fragment_shader_active() helper +- mesa: new glDrawPixels error check for integer formats +- softpipe: added some texture sample debug code (disabled) +- mesa: added new gl_extensions::EXT_gpu_shader4 field +- mesa: added new gl_framebuffer::_IntegerColor field +- mesa: added glGet query for GL_RGBA_INTEGER_MODE_EXT +- mesa: compute \_IntegerColor field in + \_mesa_test_framebuffer_completeness() +- mesa: added cases for GL_EXT_texture_integer formats +- mesa: added cases for GL_EXT_texture_integer +- st/mesa: add format selection for signed/unsigned integer formats +- mesa: simplify target_can_be_compressed() function +- glapi: GL_EXT_texture_integer API +- glapi: include/build EXT_texture_integer.xml +- mesa: regenerated API files for GL_EXT_texture_integer +- mesa: plug in GL_EXT_texture_integer functions +- mesa: display list support for GL_EXT_texture_integer +- st/mesa: be smarter choosing texture format for glDrawPixels() +- softpipe: remove >32bpp color restriction +- mesa: silence enum comparison warning +- mesa: fix uninitialized var warning +- xlib: silence unused var warning +- util: use pointer_to_func() to silence warning +- rtasm: use pointer_to_func() to silence warning +- translate: use function typedefs, casts to silence warnings +- translate: remove unused prototypes +- mesa: additional glReadPixels error checks for GL_EXT_texture_integer +- mesa: additional switch cases for GL_EXT_texture_integer +- mesa: additional teximage error checks for GL_EXT_texture_integer +- mesa: do integer FB / shader validation check in + \_mesa_valid_to_render() +- mesa: call \_mesa_valid_to_render() in glDrawPixels, glCopyPixels, + glBitmap +- mesa: remove the unused \_mesa_is_fragment_shader_active() function +- mesa: fix bug in \_mesa_is_format_integer() +- mesa: rename function to \_mesa_is_format_integer_color() +- mesa: remove 'normalized' parameter from + \_mesa_VertexAttribIPointer() +- vbo: re-indent file +- glapi: xml spec file for GL_EXT_gpu_shader4 +- glapi: include EXT_gpu_shader4.xml +- glapi: regenerated API files +- mesa: plug in stubs for glBindFragDataLocation(), + glGetFragDataLocation() +- mesa: add glGetUniformuiv(), plug in uint glUniform funcs +- mesa: plug in more GL_EXT_gpu_shader4 functions +- mesa: add new GLvertexformat entries for integer-valued attributes +- mesa: implement integer-valued vertex attribute functions +- mesa: add gl_client_array::Integer field and related vertex array + state code +- mesa: consolidate glVertex/Color/etcPointer() code +- mesa: state/queries for GL_MIN/MAX_PROGRAM_TEXEL_OFFSET_EXT +- mesa: glArrayElement support for integer-valued arrays +- mesa: clean-up array element code +- mesa: add extension table entry for GL_EXT_gpu_shader4 +- mesa: remove obsolete comment +- mesa: fix incorrect type in \_mesa_texstore_rgba_int16() +- mesa: fix integer cases in \_mesa_is_legal_format_and_type() +- mesa: add const qualifier to \_mesa_is_legal_format_and_type() +- mesa: additional integer formats in \_mesa_bytes_per_pixel() +- mesa: pixel transfer ops do not apply to integer-valued textures +- mesa: remove dead code +- osmesa: fix renderbuffer memleak in OSMesaMakeCurrent() +- mesa: use GLubyte for edge flag arrays +- mesa: move the gl_config struct declaration +- dri/util: add a bunch of comments +- mesa: remove always-false conditional in check_compatible() +- mesa: fix aux/accum comment and error message mixups +- llvmpipe: assign context's frag shader pointer before using it +- llvmpipe: add a cast +- mesa: silence new warnings in texobj.c +- egl/gdi: fix typo: xsurf->gsurf +- mesa: code to unpack RGBA as uints +- gallivm: implement scatter stores into temp register file +- gallivm: add some LLVM var labels +- gallivm: added debug code to dump temp registers +- gallivm: add pixel offsets in scatter stores +- gallivm: added lp_elem_type() +- gallivm: implement execution mask for scatter stores +- tgsi: remove unused function +- llvmpipe: added some debug assertions, but disabled +- gallivm: alloca() was called too often for temporary arrays +- gallivm: add const qualifiers, fix comment string +- softpipe: disable vertex texturing with draw/llvm +- mesa: consolidate pixel packing/unpacking code +- mesa: rename vars in pixel pack/unpack code +- mesa: implement uint texstore code +- mesa: remove stray GL_FLOAT case in \_mesa_is_legal_format_and_type() +- mesa: make fixed-pt and byte-valued arrays a runtime feature +- softpipe: can't no-op depth test stage when occlusion query is + enabled +- mesa: no-op glBufferSubData() on size==0 +- mesa: #include mfeatures.h in enums.h +- mesa: improve error message +- mesa: add missing formats in \_mesa_format_to_type_and_comps() +- mesa: handle more pixel types in mipmap generation code +- mesa: make glIsBuffer() return false for never bound buffers +- mesa: fix glDeleteBuffers() regression +- tdfx: s/Format/_BaseFormat/ +- mesa: consolidate assertions in teximage code +- radeon: set gl_texture_image::TexFormat field in + radeonSetTexBuffer2() +- r600: set gl_texture_image::TexFormat field in r600SetTexBuffer2() +- r200: set gl_texture_image::TexFormat field in r200SetTexBuffer2() +- r300: set gl_texture_image::TexFormat field in r300SetTexBuffer2() +- evergreen: set gl_texture_image::TexFormat field in + evergreenSetTexBuffer() +- st/mesa: fix glDrawPixels(depth/stencil) bugs +- glsl: fix assorted MSVC warnings +- mesa: add more work-arounds for acoshf(), asinhf(), atahf() +- glsl: remove opt_constant_expression.cpp from SConscript +- mesa: fix error messages and minor reindenting +- mesa: whitespace cleanups +- mesa: 80-column wrapping +- mesa: reorder texture_error_check() params +- mesa: minor clean-ups in context code +- mesa: upgrade to glext.h version 66 +- mesa: pass gl_format to \_mesa_init_teximage_fields() +- mesa: fix error msg typo +- glapi: rename GL3.xml to GL3x.xml as it covers all GL 3.x versions +- mesa: hook up GL 3.x entrypoints +- docs: update some GL 3.0 status +- mesa: fix get_texture_dimensions() for texture array targets +- swrast: init alpha value to 1.0 in opt_sample_rgb_2d() +- glsl: fix off by one in register index assertion +- glsl: use gl_register_file in a few places +- mesa: rename, make \_mesa_register_file_name() non-static +- mesa: \_mesa_valid_register_index() to validate register indexes +- mesa: replace #defines with new gl_shader_type enum +- mesa: use gl_shader_type enum +- glsl: better handling of linker failures +- glsl: start restoring some geometry shader code +- mesa: add assertion and update comment in \_mesa_format_image_size() +- mesa: added \_mesa_format_image_size64() +- x11: remove test_proxy_teximage() function +- st/mesa: fix mapping of zero-sized buffer objects +- gallivm/llvmpipe: squash merge of the llvm-context branch +- mesa: raise max texture sizes to 16K +- softpipe: increase max texture size to 16K +- mesa: replace large/MAX_WIDTH stack allocations with heap allocations +- mesa: replace large/MAX_WIDTH stack allocations with heap allocations +- swrast: avoid large stack allocations in blend code +- swrast: avoid large stack allocations in tex combine code +- st/mesa: avoid large stack allocations in readpixels code +- mesa: replace more MAX_WIDTH stack allocations with heap allocations +- gallivm/llvmpipe: remove lp_build_context::builder +- gallivm: fix null builder pointers +- mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME query +- mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment type +- llvmpipe: fix broken stencil writemask +- mesa: consolidate some compiler -D flags +- swrast: allow GL_RG format in glDrawPixels() +- swrast: fix indentation +- swrast: accept GL_RG in glReadPixels() +- swrast: restructure some glReadPixels() code +- mesa: make glGet*(GL_NONE) generate GL_INVALID_ENUM +- mesa: remove unneeded cast +- mesa: update comments, remove dead code +- st/mesa: new comment about updating state vars +- mesa: add error margin to clip mask debug/check code +- gallium/util: minor formatting fixes +- mesa/llvm: use llvm-config --cppflags +- st/mesa: fix mipmap generation bug +- mesa: test for cube map completeness in glGenerateMipmap() +- mesa: set gl_texture_object::_Complete=FALSE in incomplete() +- mesa: consolidate glTexImage1/2/3D() code +- mesa: simplify proxy texture code in texture_error_check() +- mesa: consolidate the glTexSubImage1/2/3D() functions +- mesa: consolidate glCopyTexImage1/2D() code +- mesa: consolidate glCopyTexSubImage1/2/3D() functions +- mesa: consolidate glCompressedTexImage1/2/3D() functions +- mesa: make \_mesa_test_proxy_teximage() easier to read +- configure: use llvm-config --cppflags instead of --cflags +- mesa: revamp error checking for compressed texture images +- mesa: simplify target checking for TexImage functions +- draw/llvm: don't flush in vs_llvm_delete() +- tnl: Initialize gl_program_machine memory in run_vp. +- tnl: a better way to initialize the gl_program_machine memory +- mesa, st/mesa: disable GL_ARB_geometry_shader4 +- mesa/meta: fix broken assertion, rename stack depth var +- glsl: new glsl_strtod() wrapper to fix decimal point interpretation +- st/mesa: fix renderbuffer pointer check in st_Clear() + +Brian Rogers (1): + +- mesa: Add missing else in do_row_3D + +Chad Versace (25): + +- intel_extensions: Add ability to set GLSL version via environment +- glsl: Add glsl_type::uvecN_type for N=2,3 +- glsl: Add lexer rules for uint and uvecN (N=2..4) +- glsl: Changes in generated file glsl_lexer.cpp +- glsl: Add lexer rules for << and >> in GLSL 1.30 +- glsl: Change generated file glsl_lexer.cpp +- glsl: Implement ast-to-hir for binary shifts in GLSL 1.30 +- glsl: Implement constant expr evaluation for bitwise-not +- glsl: Implement constant expr evaluation for bit-shift ops +- glsl: Implement constant expr evaluation for bitwise logic ops +- glsl: Fix ir validation for bit logic ops +- glsl: Define shift_result_type() in ast_to_hir.cpp +- glsl: Implement ast-to-hir for bit-shift-assignment +- glsl: Define bit_logic_result_type() in ast_to_hir.cpp +- glsl: Implement ast-to-hir for bit-logic ops +- glsl: Fix lexer rule for ^= +- glsl: Commit generated file glsl_lexer.cpp +- glsl: Fix ast-to-hir for ARB_fragment_coord_conventions +- mesa: Fix C++ includes in sampler.cpp +- glsl: Fix ir_expression::constant_expression_value() +- glsl: Fix erroneous cast in ast_jump_statement::hir() +- glsl: Fix Doxygen tag file in recently renamed files +- glsl: Improve usage message for glsl_compiler +- glsl: Fix linker bug in cross_validate_globals() +- glsl: In ast_to_hir, check sampler array indexing + +Chia-I Wu (149): + +- glapi: Fix build errors for ES. +- glapi: Fix ES build errors again. +- mesa: Update ES APIspec.xml. +- st/xlib: Notify the context when the front/back buffers are swapped. +- targets/egl: Use C++ compiler to link GL/ES state trackers. +- libgl-xlib: Remove unused st_api_create_OpenGL. +- st/egl: Split modeset code support to modeset.c. +- st/egl: Rename kms backend to drm. +- st/egl: s/kms/drm/ on the drm backend. +- egl: Enable drm platform by default. +- egl: Check extensions. +- st/egl: Skip single-buffered configs in EGL. +- mapi: Fix compiler warnings. +- st/egl: Drop context argument from egl_g3d_get_egl_image. +- targets/egl: Fix linking with libdrm. +- st/vega: Fix version check in context creation. +- egl: Use attribute names as the \_EGLConfig member names. +- egl: Access config attributes directly. +- st/egl: Access \_EGLConfig directly. +- st/egl: Do not finish a fence that is NULL. +- mesa: Remove unused vtxfmt_tmp.h. +- egl_dri2: Drop the use of \_egl[SG]etConfigKey. +- egl_glx: Drop the use of [SG]ET_CONFIG_ATTRIB. +- egl_glx: Fix borken driver. +- egl: Move attributes in \_EGLImage to \_EGLImageAttribs. +- egl: Parse image attributes with \_eglParseImageAttribList. +- egl: Move fallback routines to eglfallbacks.c. +- egl: Drop dpy argument from the link functions. +- egl: Minor changes to the \_EGLConfig interface. +- egl: Minor changes to the \_EGLScreen interface. +- egl: Fix \_eglModeLookup. +- st/egl: Fix native_mode refresh mode. +- egl: Add reference count for resources. +- egl: Use reference counting to replace IsLinked or IsBound. +- egl: Fix a false negative check in \_eglCheckMakeCurrent. +- st/egl: Use resource reference count for egl_g3d_sync. +- egl_dri2: Fix a typo that make glFlush be called at wrong time. +- glapi: Do not use glapidispatch.h. +- glapi: Move glapidispatch.h to core mesa. +- glapi: Do not use glapioffsets.h. +- glapi: Merge glapioffsets.h into glapidispath.h. +- vbo: Use CALL_\* macros. +- mesa: Remove unnecessary glapitable.h includes. +- autoconf: Better client API selection. +- docs: Update egl and openvg docs. +- autoconf: Update configuration info. +- Merge branch 'glapi-reorg' +- targets: Add missing quotes to Makefile.xorg. +- autoconf: st/vega requires --enable-openvg. +- st/mesa: Unreference the sampler view in st_bind_surface. +- autoconf: Tidy configure output for EGL. +- targets/egl: Fix a warning with --disable-opengl build. +- egl: Rework \_eglGetSearchPath. +- mesa: Select FEATURE_remap_table when multiple APIs are enabled. +- mesa: Allow contexts of different APIs to coexist. +- egl: Set up the pthread key even TLS is used. +- st/egl: Add native_surface::present callback. +- st/egl: Use native_surface::present callback. +- d3d1x: Use native_surface::present. +- st/egl: Remove flush_frontbuffer and swap_buffers. +- st/egl: Add support for swap interval and swap behavior. +- st/egl: Add support for EGL_MATCH_NATIVE_PIXMAP. +- st/egl: Add extern "C" wrapper to native.h. +- st/egl: Add native_display_buffer interface. +- st/egl: Use native_display_buffer for EGL_MESA_drm_image. +- autoconf: Add --enable-gallium-egl. +- docs: Update egl docs. +- st/dri: Add support for surfaceless current contexts. +- egl_dri2: Fix \__DRI_DRI2 version 1 support. +- st/vega: Do not wait NULL fences. +- gallium: Add st_api::name. +- gallium: Add st_context_iface::share to st_api. +- st/wgl: Use st_context_iface::share for DrvShareLists. +- st/glx: Replace MESA_VERSION_STRING by xmesa_get_name. +- mesa: Clean up core.h. +- scons: Define IN_DRI_DRIVER. +- tgsi: Add STENCIL to text parser. +- st/vega: vegaLookupSingle should validate the state. +- st/vega: Set wrap_r for mask and blend samplers. +- st/vega: Fix vgReadPixels with a subrectangle. +- egl_dri2: Fix one context, multiple surfaces. +- auxiliary: util_blit_pixels_tex should restore the viewport. +- st/vega: Fix a crash with empty paths. +- st/vega: Masks and surfaces should share orientation. +- st/vega: No flipping in vg_prepare_blend_surface. +- st/vega: Fix a typo in EXTENDED_BLENDER_OVER_FUNC. +- llvmpipe: Fix build errors on x86. +- st/vega: Overhaul renderer with renderer states. +- st/vega: Add DRAWTEX renderer state. +- st/vega: Add SCISSOR renderer state. +- st/vega: Add CLEAR renderer state for vgClear. +- st/vega: Add FILTER renderer state for image filtering. +- st/vega: Use the renderer for vgMask. +- st/vega: Add POLYGON_STENCIL and POLYGON_FILL renderer state. +- st/vega: Delay fb state update to vg_validate_state. +- st/vega: Use st_framebuffer for fb width/height. +- st/vega: Move g3d states to renderer. +- st/vega: Make shader_bind call into the renderer. +- st/vega: vg_manager should care about only the color buffer. +- st/vega: Clean up vg_context fields and functions. +- st/vega: Clean up renderer fields and functions. +- st/vega: vg_copy_texture and vg_copy_surface should share code. +- st/vega: Get rid of renderer_copy_texture. +- st/vega: Update to latest headers. +- st/vega: Fix image sampler views for alpha-only formats. +- st/vega: Make path_render and path_stroke take a matrix. +- st/vega: Make image_draw take a matrix. +- st/vega: Add primitive text support. +- st/vega: Revive mask layer support. +- st/vega: More flexible shader selection. +- st/vega: Add color transformation support. +- st/vega: Bump version to 1.1. +- st/vega: Fix paint coordinates transformations. +- st/vega: Fix negated logic in image_draw. +- st/vega: Fix degenerate paints. +- st/vega: Simplify radial gradient. +- st/vega: Remove st_inlines.h. +- st/vega: Delay blend texture creation until needed. +- st/vega: Create drawing surface mask as needed. +- st/vega: Initialize pipe states with renderer. +- st/vega: Avoid unnecessary constant bufer upload. +- st/vega: Destroy the pipe context with vg_context. +- st/vega: polygon_array requires a deep free. +- st/egl: Set pipe_resource::array_size to 1. +- st/vega: Set pipe_resource::array_size to 1. +- st/vega: Move vertex transformation to shader. +- st/vega: Add a missing break. +- st/vega: Add some comments to pipeline shaders. +- st/vega: Refactor blend shaders. +- st/vega: Move masking after blending. +- st/vega: Add support for per-channel alpha. +- st/vega: Blending should use premultiplied alpha. +- st/vega: Fix VG_BLEND_MULTIPLY. +- st/vega: Add blend shaders for all blend modes. +- st/vega: Fix pipe blend state for various blend modes. +- egl: \_eglFilterArray should not allocate. +- mapi: Rewrite mapi_abi.py to get rid of preprocessor magic. +- vbo: Drop second ATTR macro. +- vbo: Fix GLES2 glVertexAttrib. +- mesa: Do not advertise GL_OES_texture_3D. +- mesa: Fix GL_FIXED arrays. +- mesa: Fix glTexCoordPointer with type GL_FIXED. +- st/egl: Plug pbuffer leaks. +- st/egl: Fix eglCopyBuffers. +- st/egl: Assorted fixes for dri2_display_get_configs. +- docs/egl: Update ../egl.html. +- st/egl: Fix eglChooseConfig when configs is NULL. +- docs: Add an example for EGL_DRIVERS_PATH. +- autoconf: Fix --with-driver=xlib --enable-openvg. + +Chris Wilson (2): + +- i915g: Fix closure of full batch buffers +- intel: Check for unsupported texture when finishing using as a render + target + +Christoph Bumiller (80): + +- nv50: import new compiler +- nouveau: update nouveau_class.h +- nv50: introduce the big formats table +- nv50: don't produce MOV immediate to output reg in store opt +- nv50: change back accidentally swapped UNORM,SNORM vertex type +- nv50: add/fix some license headers +- nv50: simple reload elimination and local CSE +- nv50: fix constant_operand opt mul by 2 case +- nv50: permit usage of undefined TGSI TEMPs +- nv50: add missing 2nd source for POW multiplication +- nv50: add signed RGTC1 to format table, allow 2_10_10_10 for vbufs +- nv50: fix for empty BBs +- nv50: insert MOVs also for PHI sources from dominating block +- nv50: explicitly set src type for SET ops +- nv50: fixes for nested IFs +- nv50: don't eliminate loads to dedicated values +- nv50: fix constbuf validation +- nv50: build proper phi functions in the first place +- nv50: fix reg count +- nv50: begin implementing loops +- nv50: more constant folding +- nv50: loops part 2 +- nv50: flatten simple IF/ELSE/ENDIF constructs +- nv50: fix thinko in store to output reg possible check +- nv50: generate JOINs for outermost IF clauses +- nv50: more TGSI opcodes (SIN, SCS, ARL, RET, KILP) +- nv50: fix PSIZ and PRIMID mapping +- nv50: check dst compatibility in CSE +- nv50: initialize edgeflag input index +- nv50: emit predicate for interp +- Merge remote branch 'origin/master' into nv50-compiler +- nv50: DP2, fix ARL +- nv50: yet another case we need a nop.exit +- nv50: fix check for sprite/point coord enable +- nv50: handle TEXTURE_SWIZZLE and GEOMETRY_SHADER4 caps +- nv50: set the FragDepth output index +- nv50: turn off verbose debug output by default +- nv50: attempt at making more complicated loops work +- nv50: SSG +- nv50: make FrontFacing -1 or +1 +- nv50: re-add proper TEXBIAS sequence +- nv50: make use of TGSI immediate type +- nv50: must join SELECT inputs before MOV inputs +- nv50: fix XPD, was negated +- nv50: fix find_dom_frontier +- nv50: fix build-predicate function +- Merge remote branch 'origin/master' into nv50-compiler +- nv50: load address register before using it, not after +- nv50: save tgsi instructions +- nv50: prepare for having multiple functions +- nv50: don't parse again in tgsi_2_nc +- nv50: use actual loads/stores if TEMPs are accessed indirectly +- nv50: create value references with the right type +- nv50: duplicate interps in load_proj_tex_coords +- nv50: address regs are 16 bit +- nv50: fix can_load check for 3rd source +- nv50: reduce bb_reachable_by runtime from pot to linear +- nv50: minor compiler fixes and cleanups +- nv50: cannot move from local mem to output reg directly +- nv50: newlines in shader bincode printing +- nv50: match TEMP limit with nv50 ir builder +- nv50: handle TGSI EXP and LOG again +- nv50: check for immediates when turning MUL ADD into MAD +- nv50: interp cannot write flags reg +- nv50: MOV TEMP[0], -CONST[0] must be float32 negation +- nv50: fix indirect CONST access with large or negative offsets +- nv50: fix TXP depth comparison value +- nv50: consider address register in reload elimination +- nv50: improve and fix modifier folding optimization +- nv50: put low limit on REG_ALLOC_TEMP and FP_RESULT_COUNT +- Merge remote branch 'origin/nv50-compiler' +- nv50: don't segfault on shaders with 0 instructions +- nv50: get shader fixups/relocations into working state +- nv50: add relocs for stack and local mem buffers +- nv50: emit constbuf relocs before uploading constants +- nv50: fix typo in fifo packet length limit +- nv50: use formats table in nv50_surface.c +- nv50: use CLEAR_BUFFERS for surface fills +- nv50: fix/handle a few more PIPE_CAPs +- nv50: fix GP state bind and validate + +Corbin Simpson (8): + +- r600g: Use align() instead of handrolled code. +- r600g: Trivially deobfuscate r600_hw_states. +- r600g: Deobfuscate and comment a few more functions in + r600_hw_states. +- r600g: Clean up some indentation and \|= vs. \| usage. +- r600g: Fix false and true. +- r600g: "tmp" is such a bad name for a texture. +- r600g: Clean up PS setup. +- r600g: Cleanup viewport floats. + +Daniel Lichtenberger (1): + +- radeon: fix potential segfault in renderbuffer update + +Daniel Vetter (21): + +- r200: revalidate after radeon_update_renderbuffers +- i915g: rip out ->sw_tiled +- i915g: s/hw_tiled/tiling +- i915g: add pineview pci ids +- i915g: kill RGBA/X formats +- i915g: kill buf->map_gtt +- i915g: kill idws->pool +- i915g: drop alignment parameter from iws->buffer_create +- i915g: add winsys function to create tiled buffers +- i915g: switch to tiled allocations, kill set_fence +- i915g: prepare winsys/batchbuffer for execbuf2 +- i915g: return tiling in iws->buffer_from_handle +- i915g: implement unfenced color&depth buffer using tiling bits +- i915g: implement unfenced relocs for textures using tiling bits +- i915g: postpone mipmap/face offset calculation +- i915g: don't pot-align stride for tiled buffers +- i915g: enable X-tiling for textures +- i915g: switch rendering to mipmapped textures to (x,y) offsets +- i915g: enable x-tiling for render targets +- i915g: assert(depth_surface->offset == 0) +- i915g: track TODO items + +Dave Airlie (182): + +- r300g: fix buffer reuse issue caused by previous commit +- r600g: pull r600_draw struct out into header +- r600g: use index min/max + index buffer offset. +- r600g: add vgt dma src defines +- r600g: fixup texture state on evergreen. +- r600g: fix texture bos and avoid doing depth blit on evergreen +- r600g: hide radeon_ctx inside winsys. +- r600g: attempt to abstract kernel bos from pipe driver. +- r600g: move constant buffer creation behind winsys abstraction. +- r600g: use malloc bufmgr for constant buffers +- r600g: add support for kernel bo +- r600g: add winsys bo caching. +- r600g: add upload manager support. +- r600g: fixup map flushing. +- r600g: use calloc for ctx bo allocations +- r600g: oops got the use_mem_constant the wrong way around. +- r600g; add uses waterfall to asm cf for r6xx. +- r600g: only emit uses waterfall on r6xx hw. +- util/r300g: split the r300 index buffer modifier functions out to + util +- r600g: modify index buffers for sizes the hw can't deal with. +- r600g: send correct surface base update for multi-cbufs +- r600g: fix fbo-drawbuffers-maxtargets +- r600g: clean up valgrind issues on maxtargets test. +- r600g: drop debugging that snuck in +- r600g: fix tiling support for ddx supplied buffers +- r600g: add z16 to color setup +- r600g: add color/texture support for more depth formats. +- r600g: fix r700 cube map sizing. +- r600g: fixup r700 CB_SHADER_CONTROL register. +- r600g: add missing BC_INST wrapper for evergreen +- r600g: only flush for the correct colorbuffer, not all of them. +- r600g: deal with overflow of VTX/TEX CF clauses. +- r600g: set back to correct codepaths. +- r600g: fixup evergreen miptree setup. +- r600g: fix eg texture borders. +- r600g: fix typo in struct member name +- r600g: cleanup some of the DB blit code +- r600g: make stencil readback work +- r600g: disable dirty handling on texture from depth code. +- r600g: use floats instead of hex for blit vbo +- r600g: fix depth readback on rv610 and other quirky variants. +- r600g: fix typo in evergreen register list +- u_blitter: add a custom blitter call passing a dsa cso +- r600g: use blitter to do db->cb flushing. +- r600g: fix warnings since last commit. +- egl: fix build since 17eace581d25a626a7d75d9d1205d012cbb14a6e +- r300g: fix point sprite coord. +- r600g: add vert support for 16/16 and 16/16/16 floats. +- r600g: add some more vertex format support. +- r600g: some more vertex formats +- r600g: fix draw-elements and draw-elements-base-vertex +- r600g: drop index_offset parameter to index buffer translate. +- r600g: fixup tex wrapping. +- r600g: fixup VP->FP output->input routing. +- r600g: fix typo in r700 alu emit +- r600g: fixup sprite coord enable. +- r600g: fix polygon mode +- mesa/mipmap: fix warning since + 1acadebd6270d3604b026842b8a21360968618a0 +- r600g: add eg poly mode code. +- r600g: make index bias fix for evergreen +- r600g: add eg db count control register. +- r300g: fix glsl-fs-pointcoord +- r600g: add evergreen texture resource properly. +- r600g: fix db flush breaking config state +- r600g: on evergreen the centroid isn't set in this register. +- r600g: add back evergreen name. +- r600g: add evergreen texture border support to new path +- r600g: move radeon.h members around to add back map flushing. +- r600g: add initial vertex translate support. +- r600g: remove old assert from new codepath +- Revert "r600g: add initial vertex translate support." +- r600g: port r300g fix for X\* formats in texformat code +- r600g: add L8A8 unorm. +- r600g: clean up some code from move to new paths. +- r600g: return string for chip family +- r600g: use Elements macro instead of manual sizeofs +- r600g: fix evergreen depth flushing. +- r600g: add winsys support for CTL constants. +- r600g: drop depth quirk on evergreen +- r600g: add reloc for evergreen color attrib +- r600g: realign evergreen code with r600 code. +- r600g: add assembler support for other vtx fetch fields. +- r600g: fixup vertex format picking. +- r600g: sync vertex/texture cache on resources on evergreen +- r600g: add cb flushing for extra buffers + depth buffer on + r600/evergreen +- r600g: fix evergreen draw-buffers +- r600g: flush SH cache on constant change on evergreen +- r600g: only set the Z export if shader exports it. +- r600g: setup basic loop consts on r600 + evergreen. +- mesa/st: initial attempt at RG support for gallium drivers +- r600g: break out of search for reloc bo after finding it. +- r600g: the code to check whether a new vertex shader is needed was + wrong +- r600g: fix wwarning in bo_map function +- r600g: TODO domain management +- r600g: add bo fenced list. +- pb: don't keep checking buffers after first busy +- r600g: add bo busy backoff. +- r600g: drop mman allocator +- r600g: drop use_mem_constant. +- r600g: avoid unneeded bo wait +- pb: fix numDelayed accounting +- r600g: add evergreen stencil support. +- r600g: use format from the sampler view not from the texture. +- r600g: fix Z export enable bits. +- r600g: add some RG texture format support. +- r600g: drop width/height per level storage. +- r600g: fix input/output Z export mixup for evergreen. +- r600g: evergreen has no request size bit in texture word4 +- r600g: enable vertex samplers. +- r600g: add TXL opcode support. +- r600g: don't run with scissors. +- r600g: fix typo in vertex sampling on r600 +- gallium/tgsi: add support for stencil writes. +- gallium/format: add support for X24S8 and S8X24 formats. +- gallium/format: add X32_S8X24_USCALED format. +- gallium/util: add S8 tile sampling support. +- mesa: add support for FRAG_RESULT_STENCIL. +- mesa: improve texstore for 8/24 formats and add texstore for S8. +- softpipe: add support for shader stencil export capability +- st/mesa: add option to choose a texture format that we won't render + to. +- st/mesa: use shader stencil export to accelerate shader drawpixels. +- r600g: add support for S8, X24S8 and S8X24 sampler formats. +- r600g: add shader stencil export support. +- glsl: add support for shader stencil export +- st/mesa: enable stencil shader export extension if supported +- r600g: fix depth0 setting +- r600g: fix scissor/cliprect confusion +- r600g: store samplers/views across blit when we need to modify them +- r600g: reduce size of context structure. +- r600g: the vs/ps const arrays weren't actually being used. +- r600g: add copy into tiled texture +- r600g: split out miptree setup like r300g +- r600g: use common texture object create function +- r600g: rename pitch in texture to pitch_in_bytes +- r600g: remove bpt and start using pitch_in_bytes/pixels. +- r600g: fix transfer stride. +- r600g: drop all use of unsigned long +- r600g: use blitter for hw copy region +- r600g: evergreen add stencil export bit +- r600g: add missing eg reg definition +- r600g: fix stencil export for evergreen harder +- r600g: drop unused context members +- r600g: only pick centroid coordinate when asked. +- r600g: fixup pos/face ena/address properly +- r600g: fixup typo in macro name +- r600g: select linear interpolate if tgsi input requests it +- r300g: clean up warning due to unknown cap. +- tgsi: add scanner support for centroid inputs +- r600g: evergreen interpolation support. +- r600g: add evergreen ARL support. +- r600g: switch to a common formats.h file since they are in different + regs +- r600g: add defines for tiling +- r600g: get tiling info from kernel +- r600g: set tiling bits in hw state +- r600g: do proper tracking of views/samplers. +- r600g: fix typo in tiling setup cb code. +- r600g: depth needs to bound to ds +- r600g: attempt to cleanup depth blit +- r600g: fix transfer function for tiling. +- r600g: retrieve tiling info from kernel for shared buffers. +- r600g: all non-0 mipmap levels need to be w/h aligned to POT. +- r600g: move to per-miplevel array mode. +- r600g: start adding hooks for aligning width/height for tiles. +- r600g: add r600 surface to store the aligned height. +- r600g: introduce a per-driver resource flag for transfers. +- r600g: add texture tiling alignment support. +- r600g: add texture tiling enable under a debug option. +- r600g: initial translate state support +- r600g: start splitting out common code from eg/r600. +- r600g: not fatal if we can't get tiling info from kernel +- r600g: merge more of the common r600/evergreen state handling +- r600g: drop more common state handling code +- r600g: fix magic 0x1 ->flat shade ena +- r600g: add assembler support for all the kcache fields. +- gallium/noop: report GL 2.1 +- r600g: pick correct color swap for A8 fbos. +- r300g/r600g: bump cache manager timeouts to 1s +- r600g: it looks like r600 can handle dword offsets in the indices. +- r300g: try and use all of vertex constant space +- r300g: fixup rs690 tiling stride alignment calculations. +- r600g: fix evergreen segfaults. +- r600g: hack around property unknown issues. + +Eric Anholt (300): + +- glsl: Add definition of gl_TextureMatrix inverse/transpose builtins. +- i965: Share the KIL_NV implementation between glsl and non-glsl. +- i965: Also enable CC statistics when doing OQs. +- i965: Track the windowizer's dispatch for kill pixel, promoted, and + OQ +- glsl: Rework assignments with write_masks to have LHS chan count + match RHS. +- glsl: Fix copy'n'wasted ir_noop_swizzle conditions. +- ir_to_mesa: Only compare vector_elements present for + any_nequal/all_equal +- i965: Fix the vector/expression splitting for the write_mask change. +- i965: When splitting vector variable assignment, ignore unset + channels. +- i965: Update expression splitting for the vector-result change to + compares. +- i965: Warning fix for vector result any_nequal/all_equal change. +- mesa: Remove the non-required ARB_imaging extension. +- mesa: Remove EXT_histogram. +- mesa: Remove SGI_color_table. +- mesa: Remove SGI_color_matrix. +- mesa: Remove EXT_convolution. +- intel: Remove disabled stencil drawpixels acceleration. +- intel: Remove unnecessary minimum pitch alignment to 32 bytes. +- intel: Replace my intel_texture_bitmap code with \_mesa_meta_Bitmap. +- radeon: Remove copied minimum pitch alignment code. +- unichrome: Mostly revert my convolution removal changes. +- intel: Remove dead intelIsTextureResident(). +- i915: Remove a dead if (0) block. +- intel: Dead comment removal. +- intel: Corresponding FinishRenderTexture debug to BeginRenderTexture. +- i965: Add support for rendering to SARGB8 FBOs. +- intel: Fix segfault on INTEL_DEBUG=fbo with unsupported framebuffers. +- intel: Add fallback debug to glGenerateMipmap. +- intel: More reverting of the sw fallback for depth texture border + color. +- intel: Improve some of the miptree debugging. +- mesa: Fix type typo in glGenerateMipmap handling of GL_UNSIGNED_INT + data. +- glsl: Fix broadcast_index of lower_variable_index_to_cond_assign. +- glsl: Add validation that a swizzle only references valid channels. +- i965: Fix up writemasked assignments in the new FS. +- i965: Remove swizzling of assignment to vector-splitting + single-channel LHS. +- i965: Handle all_equal/any_nequal in the new FS. +- i965: Fix vector splitting RHS channel selection with sparse + writemasks. +- i965: Add support for dFdx()/dFdy() to the FS backend. +- i965: Add support for attribute interpolation on Sandybridge. +- i965: Set up inputs to the fragment shader according to FP + InputsRead. +- i965: Add support for POW in gen6 FS. +- i965: Fix negation in the new FS backend. +- i965: Actually track the "if" depth in loop in the new FS backend. +- i965: Apply the same set of lowering passes to new FS as to Mesa IR. +- i965: Fix valgrind complaint about base_ir for new FS debugging. +- i965: Fix up the FS backend for the variable array indexing pass. +- i965: Set the variable type when dereferencing an array. +- i965: Add support for dereferencing structs to the new FS backend. +- i965: Add support for struct, array, and matrix uniforms to FS + backend. +- i965: Fix all non-snb regression in the snb attribute interpolation + commit. +- i965: Fix up part of my Sandybridge attributes support patch. +- i965: Add support for gl_FrontFacing to the new FS backend. +- i965: Subtract instead of adding when computing y delta in new FS + backend. +- mesa: Pull ir_to_mesa's sampler number fetcher out to shared code. +- i965: Set up sampler numbers in the FS backend. +- i965: Add support for non-color render target write data to new FS + backend. +- i965: Add support for MRT to the new FS backend. +- i965: Add support for ir_loop counters to the new FS backend. +- i965: Add support for ARB_fragment_coord_conventions to the new FS + backend. +- glsl: Also update implicit sizes of varyings at link time. +- i965: Do interpolation for varying matrices and arrays in the FS + backend. +- i965: Don't try to emit interpolation for unused varying slots. +- i965: Fix array indexing of arrays of matrices. +- i965: Clean up obsolete FINISHME comment. +- mesa: Move the list of builtin uniform info from ir_to_mesa to shared + code. +- i965: Add support for builtin uniforms to the new FS backend. +- i965: Fix use of undefined mem_ctx in vector splitting. +- i956: Make new FS discard do its work in a temp, not the null reg! +- i965: Clean up the virtual GRF handling. +- ra: First cut at a graph-coloring register allocator for mesa. +- i965: First cut at register allocation using graph coloring. +- i965: Add live interval analysis and hook it up to the register + allocator. +- i965: Remove my "safety counter" code from loops. +- i965: Fix whole-structure/array assignment in new FS. +- mesa: Don't reference a W component in setting up a vec3 uniform + component. +- i965: Fix new FS handling of builtin uniforms with packed scalars in + structs. +- glsl: Add a lowering pass for texture projection. +- i965: Use the lowering pass for texture projection. +- i965: Split the gen4 and gen5 sampler handling apart. +- i965: Add gen6 attribute interpolation to new FS backend. +- i965: Fix the gen6 jump size for BREAK/CONT in new FS. +- i965: Also increment attribute location when skipping unused slots. +- i965: Pre-gen6, map VS outputs (not FS inputs) to URB setup in the + new FS. +- i965: Add real support for pre-gen5 texture sampling to the new FS. +- i965: Fix up copy'n'pasteo from moving coordinate setup around for + gen4. +- i965: Restore the forcing of aligned pairs for delta_xy on chips with + PLN. +- i965: When producing a single channel swizzle, don't make a + temporary. +- i965: Add a sanity check for register allocation sizes. +- i965: Fix off-by-ones in handling the last members of register + classes. +- i965: Don't try to emit code if we failed register allocation. +- i965: Add support for EXT_texture_swizzle to the new FS backend. +- i965: Set up swizzling of shadow compare results for + GL_DEPTH_TEXTURE_MODE. +- i965: Fix glean/texSwizzle regression in previous commit. +- i965: Be more conservative on live interval calculation. +- i965: Add trivial dead code elimination in the new FS backend. +- i965: Add initial folding of constants into operand immediate slots. +- i965: In disasm, gen6 fb writes don't put msg reg # in + destreg_conditionalmod. +- i965: Add support for gen6 FB writes to the new FS. +- i965: Enable the constant propagation code. +- i965: Also do constant propagation for the second operand of CMP. +- i965: Add back gen6 headerless FB writes to the new FS backend. +- i965: Gen6 no longer has the IFF instruction; always use IF. +- i965: Fix up IF/ELSE/ENDIF for gen6. +- i965: Fix botch in the header_present case in the new FS. +- i965: Add some clarification of the WECtrl field. +- i965: Don't do 1/w multiplication in new FS for gen6 +- i965: Gen6's sampler messages are the same as Ironlake. +- i965: Refactor gl_FrontFacing setup out of general variable setup. +- i965: Add support for gl_FrontFacing on gen6. +- i965: Don't assume that WPOS is always provided on gen6 in the new + FS. +- i965: Fix gen6 pointsize handling to match pre-gen6. +- i965: Disable emitting if () statements on gen6 until we really fix + them. +- i965: Normalize cubemap coordinates like is done in the Mesa IR path. +- mesa: Simplify a bit of \_mesa_add_state_reference using memcmp. +- i965: Drop the check for duplicate \_mesa_add_state_reference. +- i965: Drop the check for YUV constants in the param list. +- i965: Handle swizzles in the addition of YUV texture constants. +- i965: Fix gen6 WM push constants updates. +- i965: Fix new FS gen6 interpolation for sparsely-populated arrays. +- i965: Enable attribute swizzling (repositioning) in the gen6 SF. +- i965: Add register coalescing to the new FS backend. +- i965: Split FS_OPCODE_DISCARD into two steps. +- i965: Reduce register interference checks for changed + FS_OPCODE_DISCARD. +- i965: Move FS backend structures to a header. +- i965: Give the math opcodes information on base mrf/mrf len. +- i965: Give the FB write and texture opcodes the info on base MRF, + like math. +- i965: Compute to MRF in the new FS backend. +- i965: Don't consider gen6 math instructions to write to MRFs. +- i965: Add a couple of checks for gen6 math instruction limits. +- i965: Don't compute-to-MRF in gen6 math instructions. +- i965: Expand uniform args to gen6 math to full registers to get + hstride == 1. +- i965: Don't compute-to-MRF in gen6 VS math. +- i965: Fix gen6 pixel_[xy] setup to avoid mixing int and float src + operands. +- i965: Always use the new FS backend on gen6. +- i965: Fix missing "break;" in i2b/f2b, and missing AND of CMP result. +- intel: Allow CopyTexSubImage to InternalFormat 3/4 textures, like + RGB/RGBA. +- i965: Don't rebase the index buffer to min 0 if any arrays are in + VBOs. +- i965: Add support for rescaling GL_TEXTURE_RECTANGLE coords to new + FS. +- i965: Set class_sizes[] for the aligned reg pair class. +- i965: Update the live interval when coalescing regs. +- i965: Add a pass to the FS to split virtual GRFs to float channels. +- i965: Add a function for handling the move of boolean values to flag + regs. +- i965: Add peepholing of conditional mod generation from expressions. +- i965: Enable the new FS backend on pre-gen6 as well. +- i965: Fix texturing on pre-gen5. +- i965: Set the type of the null register to fix gen6 FS comparisons. +- i965: Disable the debug printf I added for FS disasm. +- i965: Fix a weirdness in NOT handling. +- i965: Fix assertion failure on gen6 BufferSubData to busy BO. +- i965: Assert out on gen6 VS constant buffer reads that hang the GPU + for now. +- i965: Fix scissor-offscreen on gen6 like we did pre-gen6. +- i965: Avoid blits in BufferCopySubdata on gen6. +- i965: Tell the shader compiler when we expect depth writes for gen6. +- i965: Remove the gen6 emit_mi_flushes I sprinkled around the driver. +- i965: Disable thread dispatch when the FS doesn't do any work. +- i965: Add EU emit support for gen6's new IF instruction with + comparison. +- i965: Set the source operand types for gen6 if/else/endif to integer. +- i965: Use the new style of IF statement with embedded comparison on + gen6. +- i965: Split register allocation out of the ever-growing brw_fs.cpp. +- i965: Fix gl_FrontFacing emit on pre-gen6. +- i965: Add support for register spilling. +- i965: Don't emit register spill offsets directly into g0. +- i965: Correct scratch space allocation. +- i965: Be more aggressive in tracking live/dead intervals within + loops. +- i965: Move the FS disasm/annotation printout to codegen time. +- i965: Add support for pull constants to the new FS backend. +- i965: Add EU code for dword scattered reads (constant buffer array + indexing). +- i965: Clarify an XXX comment in FB writes with real info. +- i965: Use SENDC on the first render target write on gen6. +- i965: Clear some undefined fields of g0 when using them for gen6 FB + writes. +- i965: Add disasm for the flag register. +- i965: Add support for discard instructions on gen6. +- i965: Handle new ir_unop_round_even in channel expression splitting. +- i965: Fix typo in comment about state flags. +- i965: Set up the constant buffer on gen6 when it's needed. +- i965: Add support for constant buffer loads on gen6. +- i965: Drop the eot argument to read messages, which can never be set. +- i965: Fix VS URB entry sizing. +- i965: Disable register spilling on gen6 until it's fixed. +- i965: Make FS uniforms be the actual type of the uniform at upload + time. +- i965: Add user clip planes support to gen6. +- i965: Update gen6 SF state when point state (sprite or attenuation) + changes. +- i965: Upload required gen6 VS push constants even when using pull + constants. +- i965: Update the gen6 stencil ref state when stencil state changes. +- mesa: Make metaops use program refcounts instead of names. +- mesa: Don't compute an unused texture completeness debug string. +- intel: For batch, use GTT mapping instead of writing to a malloc and + copying. +- intel: Annotate debug printout checks with unlikely(). +- intel: Remove the magic unaligned memcpy code. +- i965: Remove dead intel_structs.h file. +- intel: Avoid taking logbase2 of several things that we max. +- intel: Remove duplicated teximage miptree to object miptree + promotion. +- intel: Remove leftover dri1 locking fields in the context. +- mesa: Fix delayed state flagging for EXT_sso-related program changes. +- intel: Fix the client-side swapbuffers throttling. +- Revert "intel: Fix the client-side swapbuffers throttling." +- i965: Allow OPCODE_SWZ to put immediates in the first arg. +- i965: Add support for math on constants in gen6 brw_wm_glsl.c path. +- i965: Work around strangeness in swizzling/masking of gen6 math. +- i965: re-enable gen6 IF statements in the fragment shader. +- glsl: Free the loop state context when we free the loop state. +- i965: Fix gl_FragCoord inversion when drawing to an FBO. +- i965: Shut up spurious gcc warning about GLSL_TYPE enums. +- mesa: Don't spam the console in a debug build unless some spam is + requested. +- i965: Add state dumping for sampler state. +- i965: Add dumping of the sampler default color. +- i965: Fail on loops on gen6 for now until we write the EU emit code + for it. +- i965: Eliminate dead code more aggressively. +- mesa: Include C++ files in the makedepend of DRI drivers. +- i965: Fix compute_to_mrf to not move a MRF write up into another live + range. +- i965: Just use memset() to clear most members in FS constructors. +- i965: Remove extra n at the end of every instruction in + INTEL_DEBUG=wm. +- i965: Fold constants into the second arg of BRW_SEL as well. +- glsl: Add a helper function for determining if an rvalue could be a + saturate. +- i965: Recognize saturates and turn them into a saturated mov. +- ir_to_mesa: Detect and emit MOV_SATs for saturate constructs. +- i965: Improve compute-to-mrf. +- i965: Remove duplicate MRF writes in the FS backend. +- i965: Move gen4 blend constant color to the gen4 blending file. +- i965: Don't upload polygon stipple unless required. +- i965: Don't upload line stipple pattern unless we're stippling. +- i965: Don't upload line smooth params unless we're line smoothing. +- i965: Use the new embedded compare in SEL on gen6 for VS MIN and MAX + opcodes. +- i965: Fix type of gl_FragData[] dereference for FB write. +- glsl: Make the symbol table's add_function just use the function's + name. +- glsl: Make the symbol table's add_variable just use the variable's + name. +- glsl: Add a helper constructor for expressions that works out result + type. +- glsl: Fix structure and array comparisions. +- glsl: Quiet unreachable no-return-from-function warning. +- i965: Dump the WHILE jump distance on gen6. +- i965: Add support for gen6 DO/WHILE ISA emit. +- i965: Add support for gen6 BREAK ISA emit. +- i965: Add support for gen6 CONTINUE instruction emit. +- i965: Enable IF statements in the VS. +- i965: Add support for loops in the VS. +- glsl: Mark the array access for whole-array comparisons. +- glsl: Fix flipped return of has_value() for array constants. +- mesa: Add getters for the rest of the supported draw buffers. +- mesa: Add getters for ARB_copy_buffer's attachment points. +- intel: Add an env var override to execute for a different GPU + revision. +- i965: Update gen6 WM state on compiled program change, not just FP + change. +- i965: Update gen6 SF state on fragment program change too. +- i965: Fix compile warning about missing opcodes. +- i965: Move payload reg setup to compile, not lookup time. +- i965: Provide delta_xy reg to gen6 non-GLSL path PINTERP. +- i965: Fix up 16-wide gen6 FB writes after various refactoring. +- i965: Don't smash a group of coordinates doing gen6 16-wide sampler + headers. +- i965: Fix gen6 interpolation setup for 16-wide. +- i965: Fix up gen6 samplers for their usage by brw_wm_emit.c +- i965: Make the sampler's implied move on gen6 be a raw move. +- i965: Align gen6 push constant size to dispatch width. +- i965: Add support for the instruction compression bits on gen6. +- i965: Nuke brw_wm_glsl.c. +- i965: Remove INTEL_DEBUG=glsl_force now that there's no brw_wm_glsl.c +- i965: Fix comment about gen6_wm_constants. +- i965: Handle saturates on gen6 math instructions. +- i965: Always hand the absolute value to RSQ. +- i965: Add disabled debug code for dumping out the WM constant + payload. +- i965: Work around gen6 ignoring source modifiers on math + instructions. +- i965: Fix flipped value of the not-embedded-in-if on gen6. +- i965: Don't try to store gen6 (float) blend constant color in bytes. +- i965: Set up the color masking for the first drawbuffer on gen6. +- i965: Set up the per-render-target blend state on gen6. +- i965: Set the render target index in gen6 fixed-function/ARB_fp path. +- i965: Use the new pixel mask location for gen6 ARB_fp KIL + instructions. +- i965: Drop KIL_NV from the ff/ARB_fp path since it was only used for + GLSL. +- i965: Drop push-mode reladdr constant loading and always use + constant_map. +- i965: Fix VS constants regression pre-gen6. +- i965: Clean up VS constant buffer location setup. +- i965: Set up the correct texture border color state struct for + Ironlake. +- i965: Set render_cache_read_write surface state bit on gen6 constant + surfs. +- i965: remove unused variable since brw_wm_glsl.c removal. +- intel: Use plain R8 and RG8 for COMPRESSED_RED and COMPRESSED_RG. +- intel: Set the swizzling for depth textures using the GL_RED depth + mode. +- glsl: Correct the marking of InputsRead/OutputsWritten on in/out + matrices. +- i965: Correct the dp_read message descriptor setup on g4x. +- intel: Include stdbool so we can stop using GLboolean when we want + to. +- i965: Fix ARL to work on gen6. +- i956: Fix the old FP path fragment position setup on gen6. +- i965: Fix gl_FragCoord.z setup on gen6. +- i965: Add support for using the BLT ring on gen6. +- intel: Update renderbuffers before looking up CopyTexImage's read + buffer. +- intel: Drop commented intel_flush from copy_teximage. +- intel: Try to sanely check that formats match for CopyTexImage. +- intel: Support glCopyTexImage() from XRGB8888 to ARGB8888. +- i965: Avoid using float type for raw moves, to work around SNB issue. +- i965: Set the alternative floating point mode on gen6 VS and WM. +- i965: Add support for gen6 constant-index constant loading. +- i965: Add support for gen6 reladdr VS constant loading. +- i965: Improve the hacks for ARB_fp scalar^scalar POW on gen6. +- i965: Factor out the ir comparision to BRW_CONDITIONAL_\* code. +- i965: Fix regression in FS comparisons on original gen4 due to gen6 + changes. +- i965: Do lowering of array indexing of a vector in the FS. +- intel: Only do frame throttling at glFlush time when using + frontbuffer. +- intel: Handle forced swrast clears before other clear bits. +- intel: Use tri clears when we don't know how to blit clear the + format. +- intel: Add spans code for the ARB_texture_rg support. +- intel: Add a couple of helper functions to reduce rb code + duplication. +- intel: Fix segfaults from trying to use \_ColorDrawBuffers in FBO + validation. +- intel: When validating an FBO's combined depth/stencil, use the given + FBO. + +Fabian Bieler (2): + +- r600g: set address of pop instructions to next instruction +- glsl: fix lowering conditional returns in subroutines + +Francisco Jerez (51): + +- dri/nv04: Fix PGRAPH_ERRORs when running OA. +- dri/nv04: Mipmapping fixes. +- dri/nv04: Align SIFM transfer dimensions. +- dri/nv04: Fix up color mask. +- dri/nv04: Fix maximum texture size. +- dri/nv04: Fix provoking vertex. +- dri/nouveau: Update nouveau_class.h. +- dri/nouveau: Add some more extensions. +- dri/nouveau: Fix glRenderbufferStorage with DEPTH_COMPONENT as + internal format. +- dri/nouveau: Don't request a fake front unnecessarily. +- dri/nouveau: Don't reemit the BO state in nouveau_state_emit(). +- dri/nouveau: Cleanup references to the old FBOs on glMakeCurrent(). +- meta: Don't bind the created texture object in init_temp_texture(). +- dri/nv10: Fix the CLAMP texture wrap mode. +- dri/nv04: Use nvgl_wrap_mode(). +- dri/nouveau: Remove unnecessary assertion. +- dri/nouveau: Cleanup more references to old FBOs and VBOs. +- dri/nv10-nv20: Fix texturing in some cases after a base level change. +- dri/nouveau: Fix software mipmap generation on 1x1 textures. +- dri/nouveau: Have a smaller amount of larger scratch buffers. +- dri/nouveau: Remove unnecessary flush. +- dri/nv10: Use fast Z clears. +- dri/nouveau: Minor cleanup. +- dri/nv10: Fake fast Z clears for pre-nv17 cards. +- dri/nouveau: Initialize tile_flags when allocating a render target. +- nouveau: Get larger push buffers. +- dri/nouveau: Force a "slow" Z clear if we're getting a new depth + buffer. +- dri/nv20: Clear with the 3D engine. +- dri/nouveau: Don't assert(0) on compressed internal formats. +- dri/nv25: Bind a hierarchical depth buffer. +- dri/nouveau: Call \_mesa_update_state() after framebuffer + invalidation. +- dri/nouveau: Honor the access flags in nouveau_bufferobj_map_range. +- dri/nouveau: Tell the vbo module we want real hardware BOs. +- dri/nouveau: Split out the scratch helpers to a separate file. +- dri/nouveau: Avoid recursion in nouveau_bo_context_reset(). +- dri/nouveau: Use a macro to iterate over the bound vertex attributes. +- dri/nouveau: Split out array handling to its own file. +- dri/nouveau: Optimize VBO binding re-emission. +- dri/nouveau: Keep small DYNAMIC_DRAW vertex buffers in system ram. +- dri/nouveau: Pipeline glTexSubImage texture transfers. +- dri/nouveau: Fix type promotion issue on 32bit platforms. +- dri/nouveau: Validate the framebuffer state on read buffer changes. +- dri/nouveau: Re-emit the BO state when coming back from a software + fallback. +- meta: Don't leak alpha function/reference value changes. +- meta: Fix incorrect rendering of the bitmap alpha component. +- vbo: Avoid unnecessary copy to/from current in vertex format upgrade. +- meta: Don't try to disable cube maps if the driver doesn't expose the + extension. +- meta: Handle bitmaps with alpha test enabled. +- dri/nouveau: Split hardware/software TNL instantiation more cleanly. +- dri/nouveau: Fix typo. +- dri/nouveau: Kill a bunch of ternary operators. + +Fredrik Höglund (2): + +- r600g: Fix texture sampling with swizzled coords +- r600g: fix pow(0, 0) evaluating to NaN + +Guillermo S. Romero (1): + +- r300g: Do not use buf param before checking for NULL. + +Henri Verbeet (19): + +- r600g: Flush upload buffers before draws instead of before flushes. +- r600g: Check for other references before checking for existing + mappings in radeon_bo_pb_map_internal(). +- r600g: Remove a redundant flush in r600_texture_transfer_map(). +- r600g: Buffer object maps imply a wait. +- r600g: Respect PB_USAGE_UNSYNCHRONIZED in + radeon_bo_pb_map_internal(). +- Revert "r600g: Flush upload buffers before draws instead of before + flushes." +- r600g: fix exports_ps to export a number not a mask. +- r600g: Mention AMD in the renderer string. +- r600g: Cleanup the fenced_bo list in r600_context_fini(). +- r600g: Evergreen has two extra frac_bits for the sampler LOD state. +- r600: Evergreen has two extra frac_bits for the sampler LOD state. +- r600g: Add PIPE_FORMAT_L8A8_UNORM for Evergreen as well. +- r600g: Swizzle vertex data only once. +- r600g: Synchronize supported color formats between Evergreen and + r600/r700. +- r600g: Fix the PIPE_FORMAT_L8A8_UNORM color swaps. +- r600g: Fix the PIPE_FORMAT_A8_UNORM color swap for Evergreen as well. +- r600g: Cleanup block bo references in r600_context_fini(). +- r600g: Cleanup fetch shader resources in r600_pipe_shader_destroy(). +- st/mesa: Handle wrapped depth buffers in st_copy_texsubimage(). + +Hui Qi Tay (10): + +- llvmpipe: minor changes in llvm coefficient calcs +- draw: cliptest and viewport done in a single loop in vertex shader +- draw: added viewport and cliptest flags +- draw: sanitize llvm variant key +- draw: corrections for w coordinate +- draw: corrections to allow for different cliptest cases +- llvmpipe: Moved draw pipeline twoside function to llvm setup code +- llvmpipe: added llvm offset setup code +- llvmpipe: clean up polygon offset function in lp setup code +- llvmpipe: fix such that offset/twoside function only does in-place + modification + +Ian Romanick (102): + +- glsl2: Refactor testing for whether a deref is of a matrix or array +- glsl2: Add flags to enable variable index lowering +- glsl: Add doxygen comments +- EGL DRI2: Silence piles of 'unused variable' warnings +- EGL DRI2: Silence 'missing initializer' warnings +- egl_glx: Silence piles of 'unused variable' warnings +- egl: Fix several 'comparison between signed and unsigned integer' + warnings +- dri: Ensure that DRI driver cpp files are in tarballs +- mesa: Force GL_ARB_copy_buffer to always be enabled +- mesa: Force GL_SGIS_generate_mipmap to always be enabled +- Remove GL_MESA_packed_depth_stencil +- Remove GL_EXT_cull_vertex +- Regenerate files changed by previous commit +- Remove unnescessary initializations of UpdateTexturePalette +- ARB_texture_rg: Add GLX protocol support +- ARB_texture_rg: Correct some errors in RED / RG internal format + handling +- ARB_texture_rg: Add GL_TEXTURE_{RED,GREEN}_SIZE query support +- ARB_texture_rg: Add GL_RED as a valid GL_DEPTH_TEXTURE_MODE +- ARB_texture_rg: Handle RED and RG the same as RGB for tex env +- ARB_texture_rg: Add R8, R16, RG88, and RG1616 internal formats +- ARB_texture_rg: Allow RED and RG textures as FBO color buffer + attachments +- mesa: Enable GL_ARB_texture_rg in software paths +- i965: Enable GL_ARB_texture_rg +- mesa: Add ARB_texture_compression_rgtc as an alias for + EXT_texture_compression_rgtc +- ARB_texture_rg: Add GL_COMPRESSED_{RED,RG} cases in + \_mesa_is_color_format +- mesa: Fix misplaced #endif +- mesa: Trivial correction to comment +- rgtc: Detect RGTC formats as color formats and as compressed formats +- docs: Add list of bugs fixed in 7.9 +- docs: Import 7.9 release notes from 7.9 branch. +- docs: Import 7.8.x release notes from 7.8 branch. +- docs: download.html does not need to be updated for each release +- docs: Update mailing lines from sf.net to freedesktop.org +- docs: Import news updates from 7.9 branch +- docs: added news item for 7.9 release +- glsl: Fail linking if assign_attribute_locations fails +- glsl: Refactor 'layout' grammar to match GLSL 1.60 spec grammar +- glsl: Slight refactor of error / warning checking for ARB_fcc layout +- glsl: Clear type_qualifier using memset +- glsl: Wrap ast_type_qualifier contents in a struct in a union +- glsl: Regenerate files modified by previous commits +- glcpp: Add the define for ARB_explicit_attrib_location when present +- glcpp: Regenerate files changes by previous commit +- glsl: Add parser support for GL_ARB_explicit_attrib_location layouts +- glsl: Regenerate files changes by previous commit +- glsl: Track explicit location in AST to IR translation +- glsl: Add linker support for explicit attribute locations +- main: Enable GL_ARB_explicit_attrib_location for swrast +- intel: Enable GL_ARB_explicit_attrib_location +- glsl: Remove const decoration from inlined function parameters +- docs: skeleton for 7.10 release notes +- docs: Update status of GL 3.x related extensions +- mesa: Validate assembly shaders when GLSL shaders are used +- glsl: Fix incorrect assertion +- linker: Reject shaders that have unresolved function calls +- mesa: Silence unused variable warning +- mesa: Refactor validation of shader targets +- mesa: Clean up two 'comparison between signed and unsigned' warnings +- mesa: Clean up various 'unused parameter' warnings in shaderapi +- glsl: Slightly change the semantic of \_LinkedShaders +- linker: Trivial indention fix +- i965: Fix indentation after commit 3322fbaf +- linker: Improve handling of unread/unwritten shader inputs/outputs +- glapi: Add GL_EXT_separate_shader_objects +- glapi: Commit files changed by previous commit +- mesa: Add infrastructure to track GL_EXT_separate_shader_objects +- mesa: Skeletal support for GL_EXT_separate_shader_objects +- mesa: Add display list support for GL_EXT_separate_shader_objects + functions +- mesa: Track an ActiveProgram distinct from CurrentProgram +- Track separate programs for each stage +- swrast: Enable GL_EXT_separate_shader_objects in software paths +- intel: Enable GL_EXT_separate_shader_objects in Intel drivers +- docs: add GL_EXT_separate_shader_objects to release notes +- glsl: Fix incorrect gl_type of sampler2DArray and + sampler1DArrayShadow +- ir_to_mesa: Refactor code for emitting DP instructions +- mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisample +- glsl: Refactor is_vec_{zero,one} to be methods of ir_constant +- glsl: Simplify generation of swizzle for vector constructors +- glsl: Make is_zero and is_one virtual methods of ir_rvalue +- ir_to_mesa: Generate smarter code for some conditional moves +- glsl: Add ir_unop_sin_reduced and ir_unop_cos_reduced +- glsl: Eliminate assumptions about size of ir_expression::operands +- glsl: Add ir_rvalue::is_negative_one predicate +- glsl: Add unary ir_expression constructor +- glsl: Add ir_quadop_vector expression +- glsl: Fix matrix constructors with vector parameters +- i915: Disallow alpha, red, RG, and sRGB as render targets +- glsl: Use M_LOG2E constant instead of calling log2 +- glsl: Lower ir_binop_pow to a sequence of EXP2 and LOG2 +- i915: Request that POW instructions be lowered +- i915: Correctly generate unconditional KIL instructions +- glsl: Ensure that equality comparisons don't return a NULL IR tree +- i965: Correctly emit constants for aggregate types (array, matrix, + struct) +- glsl: Inherrit type of declared variable from initializer +- linker: Ensure that unsized arrays have a size after linking +- linker: Fix regressions caused by previous commit +- glsl: Inherrit type of declared variable from initializer after + processing assignment +- linker: Allow built-in arrays to have different sizes between shader + stages +- ir_to_mesa: Don't generate swizzles for record derefs of + non-scalar/vectors +- Refresh autogenerated file builtin_function.cpp. +- glsl: Allow less restrictive uses of sampler array indexing in GLSL + <= 1.20 +- docs: Import 7.9.1 release notes from 7.9 branch + +Jakob Bornecrantz (27): + +- rbug: Cast opcode to corrent int size +- rbug: Add function to get opcode name string +- scons: Link against talloc in the Gallium DRI drivers +- i915g: Link with wrapper sw winsys with scons +- tgsi: Actually care what check_soa_dependencies says +- tgsi: Fix missing test before check +- llvmpipe: Move makefile include to before targets +- wrapper: Fix spelling +- wrapper: Add a way to dewrap a pipe screen without destroying it +- egl: Remove unnecessary headers +- target-helpers: Remove per target software wrapper check +- graw: Tidy graw xlib scons file a bit +- scons: Remove old pipebuffer SConscript +- scons: Detabify +- scons: Check for pkg-config before trying to use it +- scons: Check for libdrm_[intel|radeon] as well +- scons: Move dependancy checks to the main gallium scons file +- scons: Unify state tracker SConscripts +- galahad: Correct the name of the scons library +- graw: Use inline sw helper instead of roll your own loader +- libgl-xlib: Use sw helper instead of roll your own +- libgl-xlib: Use inline debug helper instead of non-inline version +- graw: Use inline debug helper instead of non-inline version +- gallium: Remove redundant sw and debug target helpers +- i915g: Improve debug printing for textures +- i915g: Make sure that new vbo gets updated +- st/mesa: Unbind all constant buffers + +Jerome Glisse (75): + +- r600g: alternative command stream building from context +- r600g: move chip class to radeon common structure +- r600g: use pipe context for flushing inside map +- r600g: add back reference check when mapping buffer +- r600g: directly allocate bo for user buffer +- r600g: fix multi buffer rendering +- r600g: occlusion query for new design +- r600g: flush color buffer after draw command +- r600g: disable shader rebuild optimization & account cb flush packet +- r600g: fix multiple occlusion query on same id +- r600g: initial evergreen support in new path +- r600g: fix typo in evergreen define (resource are in x range) +- r600g: move use_mem_constants flags for new designs structure + alignment +- r600g: evergreen fix for new design +- r600g: fix compilation after change to evergreend.h +- r600g: fixup some evergreen register definitions +- r600g: fix evergreen new path +- r600g: fix reg definition +- r600g: fix evergreen new path +- r600g: bring over fix from old path to new path +- r600g: fix vertex resource & polygon offset +- r600g: disable early cull optimization when occlusion query running +- r600g: move around variables to share depth uncompression code +- r600g: use depth decompression in new path +- r600g: fix index buffer drawing +- r600g: build packet header once +- r600g: fix pointsprite & resource unbinding +- r600g: fix routing btw vertex & pixel shader +- r600g: fix occlusion query after change to block structure +- r600g: use ptr for blit depth uncompress function +- r600g: fix remaining piglit issue in new design +- r600g: switch to new design +- r600g: suspend/resume occlusion query around clear/copy +- r600g: avoid rebuilding the vertex shader if no change to input + format +- r600g: use a hash table instead of group +- r600g: delete old path +- r600g: cleanup +- r600g: more cleanup +- r600g: use constant buffer instead of register for constant +- r600g: fix constant & literal src splitting, also fix mplayer gl2 + shader +- evergreeng: avoid overlapping border color btw VS & PS +- r600g: indentation fixes +- r600g: rename radeon_ws_bo to r600_bo +- r600g: allow r600_bo to be a sub allocation of a big bo +- r600g: use r600_bo for relocation argument, simplify code +- r600g: rename radeon_ws_bo to r600_bo +- r600g: remove dead label & fix indentation +- r600g: store reloc information in bo structure +- r600g: improve bo flushing +- r600g: simplify block relocation +- r600g: userspace fence to avoid kernel call for testing bo busy + status +- r600g: avoid segfault due to unintialized list pointer +- r600g: fix dirty state handling +- r600g: allow driver to work without submitting cmd to GPU +- gallium/noop: no operation gallium driver +- r600g: code cleanup (indent, trailing space, empty line ...) +- r600g: fix occlusion query on evergreen (avoid lockup) +- r600g: add fetch shader capabilities +- r600g: dump raw shader output for debugging +- r600g: update polygon offset only when rasterizer or zbuffer change +- r600g: indentation fix +- r600g: more indentation fix + warning silencing + dead code removal +- r600g: build fetch shader from vertex elements +- r600g: avoid useless shader rebuild at draw call +- r600g: remove useless flush map +- r600g: remove dead code +- r600g: fix userspace fence against lastest kernel +- r600g: avoid using pb\* helper we are loosing previous cpu cycle with + it +- r600g: specialized upload manager +- r600g: indentation cleanup +- r600g: fix bo size when creating bo from handle +- r600g: fix segfault when translating vertex buffer +- r600g: need to reference upload buffer as the might still live + accross flush +- r600g: properly unset vertex buffer +- r600g: avoid segfault + +Joakim Sindholt (3): + +- util/u_blitter: fix leak +- radeong: fix leaks +- r300g: silence guard band cap errors + +Johann Rudloff (3): + +- radeon: Implement EGL_MESA_no_surface_extension +- radeon: Implement \__DRI_IMAGE and EGL_MESA_image_drm +- radeon: Implement GL_OES_EGL_image + +John Doe (3): + +- r600g: misc cleanup +- r600g: don't double count dirty block +- r600g: keep a mapping around for each bo + +Jon TURNEY (1): + +- Ensure -L$(TOP)/$(LIB_DIR) appears in link line before any -L in + $LDFLAGS + +José Fonseca (128): + +- gallivm: Fix address register swizzle. +- gallivm: Start collecting bitwise arithmetic helpers in a new module. +- gallivm: Clamp indirect register indices to file_max. +- util: linearized sRGB values don't fit into 8bits +- llvmpipe: Default to no threading on single processor systems. +- tgsi: Don't ignore indirect registers in tgsi_check_soa_dependencies +- llvmpipe: Describe how to profile llvmpipe. +- llvmpipe: When failing free fs shader too. +- util: Flush stdout on util_format. +- gallivm: Add unorm support to lp_build_lerp() +- llvmpipe: Special case complementary and identify blend factors in + SoA. +- llvmpipe: Make rgb/alpha bland func/factors match, when there is no + alpha. +- draw: Prevent clipped vertices overflow. +- draw: Fulfil the new min_lod/max_lod/lod_bias/border_color dynamic + state +- gallivm: Fetch the lod from the dynamic state when min_lod == + max_lod. +- gallivm: Remove dead experimental code. +- llvmpipe: Decouple sampler view and sampler state updates. +- scons: New build= option, with support for checked builds. +- scons: New build= option, with support for checked builds. +- trace: Fix set_index_buffer and draw_vbo tracing. +- python/retrace: Handle set_index_buffer and draw_vbo. +- gallivm: Use SSE4.1's ROUNDSS/ROUNDSD for scalar rounding. +- gallivm: More comprehensive border usage logic. +- retrace: Handle clear_render_target and clear_depth_stencil. +- llvmpipe: Dump a few missing shader key flags. +- llvmpipe: Fix perspective interpolation for point sprites. +- llvmpipe: Fix sprite coord perspective interpolation of Q. +- gallivm: Take the type signedness in consideration in + round/ceil/floor. +- gallivm: Use a faster (and less accurate) log2 in lod computation. +- gallivm: Fast implementation of iround(log2(x)) +- gallivm: Combined ifloor & fract helper. +- gallivm: Only apply min/max_lod when necessary. +- gallivm: Compute lod as integer whenever possible. +- util: Cleanup util_pack_z_stencil and friends. +- llvmpipe: Cleanup depth-stencil clears. +- gallivm: Vectorize the rho computation. +- gallivm: Do not do mipfiltering when magnifying. +- gallivm: Simplify lp_build_mipmap_level_sizes' interface. +- gallivm: Don't compute the second mipmap level when frac(lod) == 0 +- gallivm: Use lp_build_ifloor_fract for lod computation. +- gallivm: Clamp mipmap level and zero mip weight simultaneously. +- gallivm: Fix copy'n'paste typo in previous commit. +- gallivm: Implement brilinear filtering. +- gallivm: Use the wrappers for SSE pack intrinsics. +- gallivm: Avoid control flow for two-sided stencil test. +- gallivm: Warn when doing inefficient integer comparisons. +- gallivm: Move into the as much of the second level code as possible. +- llvmpipe: First minify the texture size, then broadcast. +- gallivm: Help for combined extraction and broadcasting. +- gallivm: Do size computations simultanously for all dimensions (AoS). +- llvmpipe: Prevent z > 1.0 +- llvmpipe: Fix MSVC build. Enable the new SSE2 code on non SSE3 + systems. +- gallivm: Handle code have ret correctly. +- util: Defined M_SQRT2 when not available. +- gallivm: Less code duplication in log computation. +- gallivm: Special bri-linear computation path for unmodified rho. +- gallivm: Don't generate Phis for execution mask. +- gallivm: Use varilables instead of Phis for cubemap selection. +- gallivm: Remove support for Phi generation. +- gallivm: Factor out the SI->FP texture size conversion for SoA path + too +- gallivm: Simplify if/then/else implementation. +- gallivm: Cleanup the rest of the flow module. +- gallivm: Fix a long standing bug with nested if-then-else emission. +- gallivm: Allow to disable bri-linear filtering with + GALLIVM_DEBUG=no_brilinear runtime option +- gallivm: Use variables instead of Phis in loops. +- gallivm: Pass texture coords derivates as scalars. +- llvmpipe: Remove outdated comment about stencil testing. +- gallivm: Eliminate unsigned integer arithmetic from texture + coordinates. +- gallium: Define C99 restrict keyword where absent. +- tgsi: Export some names for some tgsi enums. +- gallivm: More detailed analysis of tgsi shaders. +- llvmpipe: Use lp_tgsi_info. +- llvmpipe: Do not dispose the execution engine. +- llvmpipe: Fix MSVC build. +- llmvpipe: improve mm_mullo_epi32 +- gallivm: Name anonymous union. +- llvmpipe: Unbreak Z32_FLOAT. +- gallivm: More accurate float -> 24bit & 32bit unorm conversion. +- llvmpipe: Generalize the x8z24 fast path to all depth formats. +- llvmpipe: Fix depth-stencil regression. +- llvmpipe: Ensure z_shift and z_width is initialized. +- gallivm: Fix SoA cubemap derivative computation. +- llvmpipe: Fix bad refactoring. +- llvmpipe: Initialize bld ctx via lp_build_context_init instead of + ad-hoc and broken code. +- gallivm: Comment lp_build_insert_new_block(). +- gallivm: Add a note about SSE4.1's nearest mode rounding. +- llvmpipe: Don't test rounding of x.5 numbers. +- gallium: Avoid using \__doc_\_ in python scripts. +- gallivm: always enable LLVMAddInstructionCombiningPass() +- gallivm: Remove the EMMS opcodes. +- mesa: Fix windows build (uint -> GLuint). +- scons: Revamp how to specify targets to build. +- scons: Fix MinGW cross-compilation. +- scons: Some pipe drivers are not portable for MSVC +- scons: Restore x11 tool behavior for backwards compatability. +- scons: Disable python state tracker when swig is not present. +- r600g: List recently added files in SConscript. +- scons: Add aliases for several pipe drivers. +- scons: i915 can't build on MSVC either. +- scons: Propagate installation targets. +- xorg/vmwgfx: Add missing source file to SConscript. +- st/xorg: Add missing n to error message. +- st/xorg: Detect libkms with scons too. +- xorg/vmwgfx: Link libkms when available. +- r600g: Swap the util_blitter_destroy call order. +- gallivm: Allocate TEMP/OUT arrays only once. +- libgl-gdi: Allow to pick softpipe/llvmpipe on runtime. +- scons: Use inline wrap helpers more consistently. +- svga: Use consistent hexadecimal representation on debug output. +- scons: Alias for svga +- wgl: Stub WGL_ARB_pbuffer support. +- wgl: More complete WGL_ARB_pbuffer support. +- svga: Silence debug printf. +- scons: Move MSVS_VERSION option to common module. +- vega: Remove extraneous ; +- retrace: Some fixes. +- util: C++ safe. +- wgl: Fix double free. Remove dead code. +- util: Plug leaks in util_destroy_gen_mipmap. +- util: \__builtin_frame_address() doesn't work on mingw. +- util: Don't try to use imagehlp on mingw. +- wgl: Unreference the current framebuffer after the make_current call. +- WIN32_THREADS -> WIN32 +- mapi: Hack to avoid vgCreateFont being generated as vgCreateFontA. +- wgl: Fix visual's buffer_mask configuration. +- mesa: Temporary hack to prevent stack overflow on windows +- mesa: Bump the number of bits in the register index. +- llvmpipe: Plug fence leaks. + +Julien Cristau (1): + +- Makefile: don't include the same files twice in the tarball + +Keith Whitwell (89): + +- llvmpipe: brackets around macro arg +- llvmpipe: remove duplicate code +- llvmpipe: return zero from floor_pot(zero) +- gallivm: make lp_build_sample_nop public +- llvmpipe: add LP_PERF flag to disable various aspects of + rasterization +- llvmpipe: add DEBUG_FS to dump variant information +- llvmpipe: use llvm for attribute interpolant calculation +- graw: add frag-face shader +- llvmpipe: fix flatshading in new line code +- draw: don't apply flatshading to clipped tris with <3 verts +- llvmpipe: handle FACING interpolants in line and point setup +- llvmpipe: handle up to 8 planes in triangle binner +- llvmpipe: make debug_fs_variant respect variant->nr_samplers +- gallivm: don't apply zero lod_bias +- llvmpipe: fail gracefully on oom in scene creation +- llvmpipe: avoid overflow in triangle culling +- gallivm: special case conversion 4x4f to 1x16ub +- gallivm: round rather than truncate in new 4x4f->1x16ub conversion + path +- llvmpipe: clean up setup_tri a little +- llvmpipe: add rast_tri_4_16 for small lines and points +- llvmpipe: fix off-by-one in tri_16 +- llvmpipe: defer attribute interpolation until after mask and ztest +- llvmpipe: use alloca for fs color outputs +- llvmpipe: store zero into all alloca'd values +- llvmpipe: dump fragment shader ir and asm when LP_DEBUG=fs +- gallivm: specialized x8z24 depthtest path +- gallivm: prefer blendvb for integer arguments +- gallivm: simpler uint8->float conversions +- llvmpipe: try to be sensible about whether to branch after mask + updates +- llvmpipe: clean up shader pre/postamble, try to catch more early-z +- llvmpipe: simplified SSE2 swz/unswz routines +- llvmpipe: try to do more of rast_tri_3_16 with intrinsics +- llvmpipe: add debug helpers for epi32 etc +- llvmpipe: try to keep plane c values small +- llvmpipe: fix typo in last commit +- gallium: move sse intrinsics debug helpers to u_sse.h +- r600g: add missing file to sconscript +- gallivm: don't branch on KILLs near end of shader +- Revert "llvmpipe: try to keep plane c values small" +- llvmpipe: make sure intrinsics code is guarded with PIPE_ARCH_SSE +- llvmpipe: don't try to emit non-existent color outputs +- r600/drm: fix segfaults in winsys create failure path +- r600g: emit hardware linewidth +- r600g: handle absolute modifier in shader translator +- llvmpipe: reintroduce SET_STATE binner command +- llvmpipe: don't pass frontfacing as a float +- llvmpipe: slightly shrink the size of a binned triangle +- llvmpipe: don't store plane.ei value in binned data +- gallium: move some intrinsics helpers to u_sse.h +- llvmpipe: do plane calculations with intrinsics +- llvmpipe: use aligned loads/stores for plane values +- llvmpipe: fix non-sse build after recent changes +- llvmpipe: check shader outputs are non-null before using +- llvmpipe: validate color outputs against key->nr_cbufs +- llvmpipe: clean up fields in draw_llvm_variant_key +- llvmpipe: remove setup fallback path +- llvmpipe: fail cleanly on malloc failure in lp_setup_alloc_triangle +- Merge remote branch 'origin/master' into lp-setup-llvm +- llvmpipe: remove unused file +- llvmpipe: remove unused arg from jit_setup_tri function +- Merge branch 'llvm-cliptest-viewport' +- draw: make sure viewport gets updated in draw llvm shader +- llvmpipe: turn off draw offset/twoside when we can handle it +- llvmpipe: avoid generating tri_16 for tris which extend past tile + bounds +- llvmpipe: guard against NULL task->query pointer +- st/mesa: unbind constant buffer when not in use +- r600g: propagate usage flags in texture transfers +- r600g: propogate resource usage flags to winsys, use to choose bo + domains +- r600g: use a buffer in GTT as intermediate on texture up and + downloads +- r600g: remove unused flink, domain fields from r600_resource +- r600g: set hardware pixel centers according to gl_rasterization_rules +- evergreeng: protect against null constant buffers +- r600g: don't call debug_get_bool_option for tiling more than once +- evergreeng: respect linewidth state, use integer widths only +- evergreeng: set hardware pixelcenters according to + gl_rasterization_rules +- r600g: avoid recursion with staged uploads +- r600g: attempt to turn on DXTn formats +- r600g: translate ARR instruction +- r600: fix my pessimism about PIPE_TRANSFER_x flags +- ws/r600: match bo_busy shared/fence logic in bo_wait +- r600g: guard experimental s3tc code with R600_ENABLE_S3TC +- r600g: do not try to use staging resource for depth textures +- r600g: enforce minimum stride on render target texture images +- llvmpipe: fix up twoside after recent changes +- llvmpipe: twoside for specular color also +- Merge branch 'lp-offset-twoside' +- llvmpipe: raise dirty flag on transfers to bound constbuf +- llvmpipe: remove misleading debug string +- llvmpipe: shortcircuit some calls to set_scene_state + +Kenneth Graunke (94): + +- glsl: Change from has_builtin_signature to has_user_signature. +- glsl: Don't print blank (function ...) headers for built-ins. +- glsl: Properly handle nested structure types. +- glsl/builtins: Fix equal and notEqual builtins. +- glsl/builtins: Switch comparison functions to just return an + expression. +- glsl: Add comments to clarify the types of comparison binops. +- glsl: Fix broken handling of ir_binop_equal and ir_binop_nequal. +- glsl: "Copyright", not "Constantright" +- i965: Fix incorrect batchbuffer size in gen6 clip state command. +- i965: Use logical-not when emitting ir_unop_ceil. +- glsl: Add front-end support for the "trunc" built-in. +- glsl: Refresh autogenerated file builtin_function.cpp. +- i965: Use RNDZ for ir_unop_trunc in the new FS. +- i965: Correctly emit the RNDZ instruction. +- i965: Clean up a warning in the old fragment backend. +- glsl: Add a new ir_unop_round_even opcode for GLSL 1.30's roundEven. +- glsl: Add front-end support for GLSL 1.30's roundEven built-in. +- i965: Add support for ir_unop_round_even via the RNDE instruction. +- glsl: Add support for the 1.30 round() built-in. +- glsl: Refresh autogenerated file builtin_function.cpp. +- glsl: Don't return NULL IR for erroneous bit-shift operators. +- i965: Add missing "break" statement. +- glsl: Fix copy and paste error in ast_bit_and node creation. +- glsl: Regenerate parser files. +- i965: Remove unused variable. +- glsl: Remove useless ir_shader enumeration value. +- mesa: Remove FEATURE_ARB_shading_language_120 macro. +- glcpp: Return NEWLINE token for newlines inside multi-line comments. +- glcpp: Refresh autogenerated lexer file. +- glsl: Add support for GLSL 1.30's modf built-in. +- glsl: Refresh autogenerated file builtin_function.cpp. +- generate_builtins.py: Output large strings as arrays of characters. +- Refresh autogenerated file builtin_function.cpp. +- glsl: Fix constant component count in vector constructor emitting. +- Fix build on systems where "python" is python 3. +- i965: Add bit operation support to the fragment shader backend. +- glsl: Remove unused ARRAY_SIZE macro. +- glsl/builtins: Rename 'x' to 'y_over_x' in atan(float) + implementation. +- glsl/builtins: Clean up some ugly autogenerated code in atan. +- Refresh autogenerated file builtin_function.cpp. +- glsl: Don't print a useless space at the end of an S-Expression list. +- ir_reader: Return a specific ir_dereference variant. +- ir_reader: Remove useless error check. +- ir_reader: Fix some potential NULL pointer dereferences. +- ir_dead_functions: Actually free dead functions and signatures. +- glsl: Remove unnecessary "unused variable" warning suppression. +- glsl: Remove GLSL_TYPE_FUNCTION define. +- glsl: Convert glsl_type::base_type from #define'd constants to an + enum. +- glsl: Rework reserved word/keyword handling in the lexer. +- glsl: Add new keywords and reserved words for GLSL 1.30. +- glsl: Add support for the 'u' and 'U' unsigned integer suffixes. +- glsl: Refresh autogenerated lexer and parser files. +- generate_builtins.py: Fix inconsistent use of tabs and spaces + warning. +- glsl: Implement the asinh, acosh, and atanh built-in functions. +- glsl: Refresh autogenerated file builtin_function.cpp. +- glsl: Add constant expression handling for asinh, acosh, and atanh. +- glsl: Remove unused and out of date Makefile.am. +- glsl: Rename various ir_\* files to lower_\* and opt_*. +- glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30. +- Refresh autogenerated glcpp parser. +- glsl: Fix constant expression handling for <, >, <=, >= on vectors. +- glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 + shaders. +- Regenerate glcpp parser. +- glsl: Reimplement the "cross" built-in without ir_binop_cross. +- Refresh autogenerated file builtin_function.cpp. +- glsl: Remove the ir_binop_cross opcode. +- glsl: Refactor get_num_operands. +- glsl: Simplify a type check by using type->is_integer(). +- glsl: Combine many instruction lowering passes into one. +- mesa: Fix glGet of ES2's GL_MAX_*_VECTORS properties. +- glsl: Don't inline function prototypes. +- glsl: Use do_common_optimization in the standalone compiler. +- glsl: Add a virtual as_discard() method. +- glsl: Refactor out cloning of function prototypes. +- glsl: Lazily import built-in function prototypes. +- glsl: Remove anti-built-in hacks from the print visitor. +- glsl/linker: Free any IR discarded by optimization passes. +- glsl: Add an optimization pass to simplify discards. +- glsl: Add a lowering pass to move discards out of if-statements. +- glsl: Remove "discard" support from lower_jumps. +- glsl: Add comments to lower_jumps (from the commit message). +- ir_print_visitor: Print out constant structure values. +- glsl: Factor out code which emits a new function into the IR stream. +- symbol_table: Add support for adding a symbol at top-level/global + scope. +- glsl: Properly add functions during lazy built-in prototype + importing. +- glcpp: Don't emit SPACE tokens in conditional_tokens production. +- Refresh autogenerated glcpp parser. +- glsl: Clean up code by adding a new is_break() function. +- glsl: Consider the "else" branch when looking for loop breaks. +- Remove OES_compressed_paletted_texture from the ES2 extension list. +- glsl/builtins: Compute the correct value for smoothstep(vec, vec, + vec). +- glsl: Support if-flattening beyond a given maximum nesting depth. +- i965: Flatten if-statements beyond depth 16 on pre-gen6. +- i965: Internally enable GL_NV_blend_square on ES2. + +Kristian Høgsberg (16): + +- glx: Hold on to drawables if we're just switching to another context +- intel: Fix GL_ARB_shading_language_120 commit +- dri2: Make createImageFromName() take a \__DRIscreen instead of + \__DRIcontext +- glx: Invalidate buffers after binding a drawable +- dri: Pass the \__DRIscreen and the \__DRIscreen private back to image + lookup +- glx: Only remove drawables from the hash when we actually delete them +- gles2: Add GL_EXT_texture_format_BGRA8888 support +- Get rid of GL/internal/glcore.h +- gl: Remove unused GLcontextModes fields +- Rename GLvisual and \__GLcontextModes to struct gl_config +- Drop GLframebuffer typedef and just use struct gl_framebuffer +- Drop GLcontext typedef and use struct gl_context instead +- Drop the "neutral" tnl module +- Only install vtxfmt tables for OpenGL +- i965: Don't write mrf assignment for pointsize output +- docs: Fix MESA_drm_image typo + +Krzysztof Smiechowicz (1): + +- nvfx: Pair os_malloc_aligned() with os_free_aligned(). + +Luca Barbieri (84): + +- auxiliary: fix unintended fallthrough +- glsl: add pass to lower variable array indexing to conditional + assignments +- auxiliary: fix depth-only and stencil-only clears +- gallium: avoid the C++ keyword "template" in sw_winsys.h +- softpipe: make z/s test always pass if no zsbuf, instead of crashing +- tgsi: add switch/case opcodes to tgsi_opcode_tmp.h +- softpipe: fix whitespace +- d3d1x: add new Direct3D 10/11 COM state tracker for Gallium +- d3d1x: add blob and signature extraction APIs +- d3d1x: fix compilation with recent Wine versions installed +- d3d1x: add missing file +- d3d1x: actually enable and fix blob apis +- d3d1x: fix build with compilers other than GCC 4.5 +- d3d1x: add template parameters to base class ctor calls for GCC 4.4 +- d3d1x: fix GCC 4.1/4.2 build +- d3d1x: ignore errors while building docs +- d3d1x: attempt to fix/workaround bug #30322 +- nvfx: remove gl_PointCoord hack +- glx: decouple dri2.c and GLX, fixing Gallium EGL and d3d1x build +- winsys: automatically build sw winsys needed by EGL and d3d1x +- d3d1x: don't build progs automatically +- d3d1x: add missing memory barrier +- d3d1x: link with CXXFLAGS +- d3d1x: fix cf analysis +- d3d1x: fix warning +- d3d1x: fix segfault when hashing +- d3d1x: destroy native_display on adapter destruction +- d3d1x: fix GUID declarations +- d3d1x: redesign the HWND resolver interface +- d3d1x: fix API name +- d3d1x: define GUIDs in the normal way +- d3d1x: add Wine dlls (tri, tex working, but no other testing) +- d3d1x: properly reference count the backend +- d3d1x: fix deadlocks on non-recursive mutex +- d3d1x: bind NULL CSOs before destroying default CSOs on context dtor +- d3d1x: initialize the mutex +- d3d1x: autogenerate shader enums and text from def files +- d3d1x: s/tpf/sm4/g +- d3d1x: normalize whitespace +- d3d1x: remove specstrings +- d3d1x: minifix +- d3d1x: rename context params +- d3d11: rename screen params +- d3d1x: rename params in misc and objects +- d3d1x: rename parameters in dxgi +- d3d11: obliterate IDL parameter names +- d3d1x: remove specstrings.h include +- d3d1x: flush the pipe context when presenting +- d3d1x: remove another include specstrings.h +- d3d1x: flush properly +- d3d1x: add missing guid.cpp +- d3d1x: fix build without system EGL/egl.h +- d3d1x: add autogenerated files as prerequisites, so make builds them +- d3d1x: obliterate IDL parameter names from d3d10.idl from Wine too +- d3d1x: add shader dumping +- d3d1x: add untested support for geometry shader translation +- d3d1x: don't assert on unsupported resource types +- d3d1x: fix CheckMultisampleQualityLevels +- d3d1x: draw to the correct buffer +- d3d1x: fix linking of dxbc2tgsi +- nvfx: allow setting NULL constant buffers +- nvfx: add RGB framebuffer format support in addition to BGR +- d3d1x: don't crash on drivers not supporting vertex or geometry + sampling +- d3d1x: assert if X visual is not among enumerated visuals +- d3d1x: stop using GLX in demos, just use the default visual +- d3d1x: CRLF -> LF in progs +- mesa: make makedepend an hard requirement +- gallium: add $(PROGS_DEPS) as dependencies for $(PROGS) +- d3d1x: fix parallel build +- d3d1x: add private gitignore file +- d3d1x: fix progs linking if not all EGL platforms are enabled +- d3d1x: link progs with CXXFLAGS +- d3d11: advertise IDXGIDevice1, not just IDXGIDevice +- d3d11: ignore StructureByteStride +- d3d1x: link to libdrm for X11 platform too +- ureg: support centroid interpolation +- d3d1x: support centroid interpolation +- d3d1x: properly support specifying MipLevels as 0 +- d3d1x: put proper calling convention in headers, fixes 64-bit builds +- d3d1x: rework DXGI for occlusion testing and default width/height +- d3d1x: fix Map +- d3d11: fix reference counting so devices get freed +- d3d1x: work around crash in widl +- glsl: Unroll loops with conditional breaks anywhere (not just the + end) + +Lucas Stach (1): + +- nvfx: fill PIPE_CAP_PRIMITIVE_RESTART and + PIPE_CAP_SHADER_STENCIL_EXPORT + +Marek Olšák (100): + +- r300g: prevent creating multiple winsys BOs for the same handle +- r300g/swtcl: fix CS overrun +- st/mesa: fix assertion failure in GetTexImage for cubemaps +- util: make calling remove_from_list multiple times in a row safe +- r300g: fixup long-lived BO maps being incorrectly unmapped when + flushing +- r300g: make accessing map_list and buffer_handles thread-safe +- r300g: fix a copy-paste typo for logging +- r300g: fix the border color for every format other than + PIPE_FORMAT_B8G8R8A8 +- Build r300g by default +- util: fix util_pack_color for B4G4R4A4 +- r300g: fix macrotiling on R350 +- r300g: code cleanups +- r300/compiler: fix projective mapping of 2D NPOT textures +- r300/compiler: do not use copy propagation if SaturateMode is used +- r300/compiler: fix shadow sampling with swizzled coords +- r300g: add support for 3D NPOT textures without mipmapping +- r300g: fix swizzling of texture border color +- configure.ac: look for libdrm_radeon before building + gallium/r300,r600 +- configure.ac: do not build xorg-r300g by default +- Makefile: ensure Gallium's Makefile.xorg and SConscript.dri are in + the tarball +- r300g: add support for formats beginning with X, like X8R8G8B8 +- r300g: fix conditional rendering in non-wait path +- r300g: add support for R8G8 colorbuffers +- r300g: add support for L8A8 colorbuffers +- update release notes for Gallium +- r300g: fix microtiling for 16-bits-per-channel formats +- r300g: do not print get_param errors in non-debug build +- r300g: say no to PIPE_CAP_STREAM_OUTPUT and + PIPE_CAP_PRIMITIVE_RESTART +- mesa: allow FBO attachments of formats LUMINANCE, LUMINANCE_ALPHA, + and INTENSITY +- r300g: fix texture border for 16-bits-per-channel formats +- st/mesa: support RGBA16 and use it for RGBA12 as well +- r300g: add a default channel ordering of texture border for unhandled + formats +- r300g: mention ATI in the renderer string +- r300g: rename has_hyperz -> can_hyperz +- r300g: turn magic numbers into names in the hyperz code +- gallium: add CAPs for indirect addressing and lower it in st/mesa + when needed +- tgsi: fill out CAPs for indirect addressing +- i915g: fill out CAPs for indirect addressing +- i965g: fill out CAPs for indirect addressing +- nv50: fill out CAPs for indirect addressing +- nvfx: fill out CAPs for indirect addressing +- r300g: fill out CAPs for indirect addressing +- r600g: fill out CAPs for indirect addressing +- svga: fill out CAPs for indirect addressing +- r300g: fix texture border color for all texture formats +- r300g: clean up redundancy in draw functions +- r300g: return shader caps from Draw for SWTCL vertex shaders +- r300g: remove the hack with OPCODE_RET +- r300g: print FS inputs uninitialized due to hardware limits to stderr +- r300g: fix rendering with no vertex elements +- st/mesa: enable ARB_explicit_attrib_location and + EXT_separate_shader_objects +- docs: add GL 4.1 status +- gallium: add PIPE_SHADER_CAP_SUBROUTINES +- st/mesa: set MaxUniformComponents +- u_blitter: use PIPE_TRANSFER_DISCARD to prevent cpu/gpu stall +- r300/compiler: fix rc_rewrite_depth_out for it to work with any + instruction +- r300/compiler: remove duplicate function rc_mask_to_swz +- r300/compiler: add a function for swizzling a mask +- r300/compiler: move util functions to radeon_compiler_util +- u_blitter: interpolate clear color using a GENERIC varying instead of + COLOR +- st/mesa: fix texture border color for RED and RG base formats +- util: rename u_mempool -> u_slab +- r300g: fix texture border color once again +- r300/compiler: implement and lower OPCODE_CLAMP +- ir_to_mesa: Add support for conditional discards. +- r300g: fix texture swizzling with compressed textures on r400-r500 +- r300g: disable ARB_texture_swizzle if S3TC is enabled on r3xx-only +- r300g: fix up cubemap texture offset computation +- r300/compiler: disable the swizzle lowering pass in vertex shaders +- r300g: fix build +- r300g: use internal BO handle for add_buffer and write_reloc +- r300g: implement simple transfer_inline_write for buffers +- mesa, st/mesa: fix gl_FragCoord with FBOs in Gallium +- r300g: fix pointer arithmetic with void\* in transfer_inline_write +- r300g: do not remove unused constants if we are not near the limit +- r300g: add capability bit index_bias_supported +- r300g: one more r500_index_bias_supported leftover +- r300g: do not use the index parameter in set_constant_buffer +- r300g: cleanup winsys +- r300g: optimize looping over atoms +- st/mesa: initialize key in st_vp_varient +- u_blitter: use util_is_format_compatible in the assert +- r300g: cache packet dwords of 3D_LOAD_VBPNTR in a command buffer if + possible +- r300g: validate buffers only if any of bound buffers is changed +- r300g: also revalidate the SWTCL vertex buffer after its reallocation +- r300/compiler: don't terminate regalloc if we surpass max temps limit +- r300/compiler: add a function to query program stats (alu, tex, + temps..) +- r300/compiler: cleanup rc_run_compiler +- r300/compiler: do not print pair/tex/presub program stats for vertex + shaders +- r300/compiler: handle DPH and XPD in rc_compute_sources_for_writemask +- r300/compiler: make lowering passes possibly use up to two less temps +- r300/compiler: remove at least unused immediates if externals cannot + be removed +- r300/compiler: fix LIT in VS +- r300/compiler: fix swizzle lowering with a presubtract source operand +- r300g: fix rendering with a vertex attrib having a zero stride +- r300g: finally fix the texture corruption on r3xx-r4xx +- r300g/swtcl: re-enable LLVM +- r300g: mark vertex arrays as dirty after a buffer_offset change +- mesa: fix texel store functions for some float formats +- r300/compiler: disable the rename_regs pass for loops + +Mario Kleiner (1): + +- mesa/r300classic: Fix dri2Invalidate/radeon_prepare_render for page + flipping. + +Mathias Fröhlich (3): + +- r300g: Avoid returning values in a static array, fixing a potential + race +- r600g: Only compare active vertex elements +- st/mesa: Set PIPE_TRANSFER_DISCARD for + GL_MAP_INVALIDATE_RANGE/BUFFFER_BIT + +Michal Krol (10): + +- svga: Fix relative addressing translation for pixel shaders. +- svga: Integer constant register file has a separate namespace. +- tgsi/exec: Cleanup the remaining arithmetic instructions. +- tgsi/exec: Get rid of obsolete condition codes. +- tgsi/build: Reduce interface clutter. +- graw/gdi: Initial commit. +- scons: Hook-up graw-gdi target. +- graw/gdi: Fix window dimensions. +- os: Open file streams in binary mode. +- graw: Export graw_save_surface_to_file(). + +Nicolas Kaiser (26): + +- swrast: remove duplicated include +- egl: remove duplicated include +- gallium/rtasm: remove duplicated include +- gallium/util: remove duplicated include +- gallium/i915: remove duplicated include +- gallium/llvmpipe: remove duplicated include +- gallium/softpipe: remove duplicated include +- gallium/st: remove duplicated includes +- gallium/winsys: remove duplicated include +- glx: remove duplicated include +- dri/common: remove duplicated include +- dri/i810: remove duplicated include +- dri/i915: remove duplicated include +- dri/i965: remove duplicated include +- dri/intel: remove duplicated include +- dri/mga: remove duplicated include +- dri/r128: remove duplicated include +- dri/r300: remove duplicated include +- dri/r600: remove duplicated include +- dri/radeon: remove duplicated includes +- dri/savage: remove duplicated include +- main: remove duplicated includes +- math: remove duplicated includes +- st: remove duplicated include +- i965g: use Elements macro instead of manual sizeofs +- nv50: fix always true conditional in shader optimization + +Orion Poplawski (1): + +- osmesa: link against libtalloc + +Owen W. Taylor (1): + +- r600g: Fix location for clip plane registers + +Peter Clifton (3): + +- intel: Fix emit_linear_blit to use DWORD aligned width blits +- intel: Add assert check for blitting alignment. +- meta: Mask Stencil.Clear against stencilMax in \_mesa_meta_Clear + +Robert Hooker (2): + +- intel: Add a new B43 pci id. +- egl_dri2: Add missing intel chip ids. + +Roland Scheidegger (16): + +- gallivm: fix copy&paste bug +- gallivm: don't use URem/UDiv when calculating offsets for blocks +- gallivm: optimize yuv decoding +- gallivm: fix trunc/itrunc comment +- gallivm: faster iround implementation for sse2 +- gallivm: replace sub/floor/ifloor combo with ifloor_fract +- gallivm: optimize some tex wrap mode calculations a bit +- gallivm: more linear tex wrap mode calculation simplification +- gallivm: avoid unnecessary URem in linear wrap repeat case +- gallivm: optimize soa linear clamp to edge wrap mode a bit +- gallivm: make use of new iround code in lp_bld_conv. +- gallivm: fix different handling of [non]normalized coords in linear + soa path +- gallivm: only use lp_build_conv 4x4f -> 1x16 ub fastpath with sse2 +- r200: fix r200 large points +- mesa: remove unneeded DD_POINT_SIZE and DD_LINE_WIDTH tricaps +- gallium: support for array textures and related changes + +Shuang He (1): + +- mesa: allow GLfixed arrays for OpenGL ES 2.0 + +Stephan Schmid (1): + +- r600g: fix relative addressing when splitting constant accesses + +Thomas Hellstrom (21): + +- st/xorg: Don't try to use option values before processing options +- xorg/vmwgfx: Make vmwarectrl work also on 64-bit servers +- st/xorg: Add a customizer option to get rid of annoying cursor update + flicker +- xorg/vmwgfx: Don't hide HW cursors when updating them +- st/xorg: Don't try to remove invalid fbs +- st/xorg: Fix typo +- st/xorg, xorg/vmwgfx: Be a bit more frendly towards cross-compiling + environments +- st/xorg: Fix compilation errors for Xservers compiled without + Composite +- st/xorg: Don't use deprecated x*alloc / xfree functions +- xorg/vmwgfx: Don't use deprecated x*alloc / xfree functions +- st/xorg: Fix compilation for Xservers >= 1.10 +- mesa: Make sure we have the talloc cflags when using the talloc + headers +- egl: Add an include for size_t +- mesa: Add talloc includes for gles +- st/egl: Fix build for include files in nonstandard places +- svga/drm: Optionally resolve calls to powf during link-time +- gallium/targets: Trivial crosscompiling fix +- st/xorg: Add a function to flush pending rendering and damage +- gallium/targets/xorg-vmwgfx: Xv fixes +- xorg/vmwgfx: Flush even if we don't autopaint the color key +- xorg/vmwgfx: Don't clip video to viewport + +Tilman Sauerbeck (35): + +- r600g: Fixed a bo leak in r600_blit_state_ps_shader(). +- r600g: Use clamped math for RCP and RSQ. +- r600g: Formatting fixes. +- r600g: Added DB_SHADER_CONTROL defines. +- r600g: Only set PA_SC_EDGERULE on rv770 and greater. +- r600g: Enable PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED. +- r600g: Fixed the shift in S_02880C_KILL_ENABLE. +- glsl2: Empty functions can be inlined. +- glsl2: Fixed cloning of ir_call error instructions. +- r600g: Added support for TGSI_SEMANTIC_FACE. +- gallium/docs: Fixed a typo in the SCS opcode description. +- r600g: Honour destination operand's writemask in the SCS + implementation. +- r600g: Implemented the Z and W component write for the SCS opcode. +- python/tests: Fixed tri.py for API and TGSI syntax changes. +- r600g: Removed debug code. +- gallium/docs: The RET opcode may appear anywhere in a subroutine. +- r600g: Destroy the blitter. +- r600g: Fixed two texture surface leaks in + r600_blit_uncompress_depth(). +- r600g: Cleaned up index buffer reference handling in the draw module. +- r600g: Fixed r600_vertex_element leak. +- r600g: Added r600_pipe_shader_destroy(). +- r600g: Also clear bc data when we're destroying a shader. +- r600g: In radeon_bo(), call LIST_INITHEAD early. +- r600g: Destroy the blitter. +- r600g: Removed unused 'ptr' argument from radeon_bo(). +- r600g: Made radeon_bo_pb_map_internal() actually call + radeon_bo_map(). +- r600g: Fixed unmap condition in radeon_bo_pb_destroy(). +- r600g: Made radeon_bo::map_count signed. +- r600g: We don't support PIPE_CAP_PRIMITIVE_RESTART. +- r600g: Delete custom_dsa_flush on shutdown. +- r600g: Fixed two memory leaks in winsys. +- r600g: Destroy the winsys in r600_destroy_screen(). +- st/mesa: Reset the index buffer before destroying the pipe context. +- st/mesa: Reset the constant buffers before destroying the pipe + context. +- r600g: Removed duplicated call to tgsi_split_literal_constant(). + +Timo Wiren (1): + +- Fix typos in comments and debug output strings. + +Tom Fogal (3): + +- Implement x86_64 atomics for compilers w/o intrinsics. +- Prefer intrinsics to handrolled atomic ops. +- Revert "Prefer intrinsics to handrolled atomic ops." + +Tom Stellard (32): + +- r300/compiler: Refactor the pair instruction data structures +- r300g: Always try to build libr300compiler.a +- r300/compiler: Fix two mistakes in the presubtract optimization pass. +- r300/compiler: Add more helper functions for iterating through + sources +- r300/compiler: Print immediate values after "dead constants" pass +- r300/compiler: radeon_remove_constants.c: fix indentation +- r300/compiler: Use rc_for_all_reads_src() in "dead constants" pass +- r300/compiler: Fix segfault in error path +- r300/compiler: Don't use rc_error() unless the error is unrecoverable +- r300/compiler: Don't merge instructions that write output regs and + ALU result +- r300/compiler: Create a helper function for merging presubtract + sources +- r300/compiler: Fix incorrect assumption +- r300/compiler: Clear empty registers after constant folding +- r300/compiler: Add a new function for more efficient dataflow + analysis +- r300g: Add new debug option for logging vertex/fragment program stats +- r300/compiler: Use rc_get_readers_normal() for presubtract + optimizations +- r300/compiler: Don't clobber presubtract sources during optimizations +- r300/compiler: Don't track readers into an IF block. +- r300/compiler: Make sure presubtract sources use supported swizzles +- r300/compiler: Fix register allocator's handling of loops +- r300/compiler: Fix instruction scheduling within IF blocks +- r300/compiler: Use zero as the register index for unused sources +- r300/compiler: Ignore alpha dest register when replicating the result +- r300/compiler: Add rc_get_readers() +- r300/compiler: Handle BREAK and CONTINUE in rc_get_readers() +- r300/compiler: Track readers through branches in rc_get_readers() +- r300/compiler: Convert RGB to alpha in the scheduler +- r300/compiler: Use presubtract operations as much as possible +- r300/compiler: Enable rename_reg pass for r500 cards +- r300/compiler: Add a more efficient version of + rc_find_free_temporary() +- r300/compiler: Don't allow presubtract sources to be remapped twice +- r300/compiler: Fix black terrain in Civ4 + +Victor Tseng (1): + +- egl/i965: include inline_wrapper_sw_helper.h + +Viktor Novotný (6): + +- dri/nouveau: Import headers from rules-ng-ng +- dri/nouveau: nv04: Use rules-ng-ng headers +- dri/nouveau: nv10: Use rules-ng-ng headers +- dri/nouveau nv20: Use rules-ng-ng headers +- dri/nouveau: Remove nouveau_class.h, finishing switch to rules-ng-ng + headers +- dri/nouveau: Clean up magic numbers in get_rt_format + +Vinson Lee (214): + +- llvmpipe: Remove unnecessary header. +- r600g: Remove unnecessary headers. +- mesa: Include missing header in program.h. +- glsl: Fix 'format not a string literal and no format arguments' + warning. +- r600g: Silence uninitialized variable warning. +- r600g: Silence uninitialized variable warning. +- nvfx: Silence uninitialized variable warnings. +- r600g: Silence uninitialized variable warning. +- r600g: Silence uninitialized variable warning. +- r600g: Silence uninitialized variable warning. +- r600g: Silence unused variable warning. +- nv50: Update files in SConscript to match Makefile. +- nv50: Remove unnecessary headers. +- nv50: Silence uninitialized variable warning. +- nv50: Silence uninitialized variable warning. +- nv50: Silence uninitialized variable warning. +- gallivm: Remove unnecessary headers. +- draw: Remove unnecessary header. +- nv50: Silence uninitialized variable warnings. +- nv50: Fix 'control reaches end of non-void function' warning. +- mesa/st: Silence uninitialized variable warning. +- gallivm: Remove unnecessary header. +- r600g: Remove unnecessary header. +- r600g: Remove unnecessary headers. +- r600g: Fix implicit declaration warning. +- r600g: Fix memory leak on error path. +- r600g: Silence uninitialized variable warning. +- r600g: Silence unused variable warnings. +- mesa: bump version to 7.10 +- ir_to_mesa: Remove unused member array_indexed from struct + statevar_element. +- mesa: Silence "'valid_texture_object' defined but not used" warning. +- x86: Silence unused variable warning on Mac OS X. +- glsl: Fix 'control reaches end of non-void function' warning. +- nvfx: Remove const qualifer from nvfx_vertprog_translate. +- nvfx: Silence uninitialized variable warnings. +- r600g: Remove unused variable. +- nv50: Silence missing initializer warning. +- nv50: Remove dead initialization. +- nv50: Remove dead initialization. +- tgsi: Remove duplicate case value. +- glut: Define markWindowHidden for non-Windows only. +- glut: Define eventParser for non-Windows only. +- r300g: Silence uninitialized variable warning. +- intel: Fix implicit declaration of function '_mesa_meta_Bitmap' + warning. +- mesa: Remove unnecessary headers. +- r600g: Remove unnecessary header. +- unichrome: Remove unnecessary header. +- intel: Remove unnecessary headers. +- r600g: Remove unused variable. +- r600g: Disable unused variables. +- r600g: Remove unused variable. +- r600g: Silence 'control reaches end of non-void function' warning. +- r600g: Remove unused variable. +- r600g: Remove unused variable. +- r600g: Disable unused variables. +- intel: Remove unnecessary header. +- st/dri: Remove unnecessary header. +- r600g: Remove unused variable. +- r300g: Remove unused variable. +- r600g: Don't return a value in function returning void. +- r600g: Remove unused variables. +- r600g: Include p_compiler.h instead of malloc.h. +- r600g: Silence uninitialized variable warnings. +- scons: Add MinGW-w64 prefixes for MinGW build. +- dri: Add GET_PROGRAM_NAME definition for Mac OS X. +- scons: Add program/sampler.cpp to SCons build. +- mesa: Fix printf format warning. +- mesa: Fix printf format warning. +- mesa: Fix printf format warning. +- r300/compiler: Move declaration before code. +- r300/compiler: Move declaration before code. +- r300/compiler: Move declaration before code. +- r300/compiler: Move declaration before code. +- r600g: Update SConscript. +- r300/compiler: Move declaration before code. +- r600g: Update SConscript. +- r300/compiler: Move declaration before code. +- r600g: Update SConscript. +- r300/compiler: Move declaration before code. +- r600g: Fix SCons build. +- r300/compiler: Move declaration before code. +- r300/compiler: Move declaration before code. +- r300/compiler: Move declaration before code. +- r300/compiler: Remove declaration before code. +- r300/compiler: Move declaration before code. +- r300/compiler: Move declaration before code. +- r300/compiler: Move declaration before code. +- r300/compiler: Move declaration before code. +- glsl: Remove unnecessary header. +- savage: Remove unnecessary header. +- r600g: Remove unused variable. +- r600g: Remove unnecessary headers. +- r600g: Fix SCons build. +- r600g: Remove unnecessary header. +- gallivm: Remove unnecessary header. +- r600g: Silence uninitialized variable warning. +- r600g: Silence uninitialized variable warning. +- r600g: Silence uninitialized variable warning. +- i915: Silence unused variable warning in non-debug builds. +- i915: Silence unused variable warning in non-debug builds. +- i965: Silence unused variable warning on non-debug builds. +- i965: Silence unused variable warning on non-debug builds. +- i965: Initialize member variables. +- r300: Silence uninitialized variable warning. +- tdfx: Silence unused variable warning on non-debug builds. +- gallivm: Remove unnecessary header. +- glsl: Initialize variable in + ir_derefence_array::constant_expression_value +- mesa: Add missing header to shaderobj.h. +- llvmpipe: Return non-zero exit code for lp_test_round failures. +- r300/compiler: Remove unused variable. +- st/xorg: Fix memory leak on error path. +- llvmpipe: Initialize state variable in debug_bin function. +- llvmpipe: Initialize variable. +- draw: Move loop variable declaration outside for loop. +- r600g: Ensure r600_src is initialized in tgsi_exp function. +- glsl: Add assert for unhandled ir_shader case. +- swrast: Print out format on unexpected failure in + \_swrast_DrawPixels. +- llvmpipe: Remove unnecessary header. +- draw: Remove unnecessary header. +- gallivm: Silence uninitialized variable warnings. +- gallivm: Silence uninitialized variable warnings. +- gallivm: Silence uninitialized variable warning. +- r300g: Silence uninitialized variable warning. +- mesa: Remove unnecessary headers. +- r600g: Silence uninitialized variable warnings. +- st/mesa: Remove unnecessary header. +- mesa: Remove unnecessary header. +- egl: Remove unnecessary headers. +- swrast: Print out format on unexpected failure in + \_swrast_ReadPixels. +- st/mesa: Silence uninitialized variable warning. +- savage: Remove unnecessary header. +- st/vega: Remove unnecessary headers. +- dri/nouveau: Silence uninitialized variable warning. +- r300/compiler: Move declaration before code. +- r300/compiler: Move declaration before code. +- i965: Silence uninitialized variable warning. +- i965: Silence uninitialized variable warning. +- mesa: Clean up header file inclusion in accum.h. +- mesa: Clean up header file inclusion in version.h. +- mesa: Clean up header file inclusion in api_loopback.h. +- mesa: Clean up header file inclusion in api_validate.h. +- mesa: Include mfeatures.h in api_loopback for FEATURE_beginend. +- mesa: Include mfeatures.h in api_validate.c for FEATURE_\* symbols. +- mesa: Clean up header file inclusion in arrayobj.h. +- mesa: Clean up header file inclusion in atifragshader.h. +- mesa: Clean up header file inclusion in attrib.h. +- mesa: Clean up header file inclusion in blend.h. +- mesa: Clean up header file inclusion in buffers.h. +- mesa: Clean up header file inclusion in colortab.h. +- mesa: Clean up header file inclusion in convolve.h. +- mesa: Clean up header file inclusion in debug.h. +- mesa: Clean up header file inclusion in depth.h. +- mesa: Clean up header file inclusion in depthstencil.h. +- mesa: Clean up header file inclusion in drawpix.h. +- mesa: Clean up header file inclusion in drawtex.h. +- mesa: Clean up header file inclusion in enable.h. +- mesa: Clean up header file inclusion in extensions.h. +- graw: Add struct pipe_surface forward declaration. +- mesa: Clean up header file inclusion in fbobject.h. +- mesa: Clean up header file inclusion in ffvertex_prog.h. +- mesa: Clean up header file inclusion in fog.h. +- mesa: Clean up header file inclusion in framebuffer.h. +- mesa: Clean up header file inclusion in hint.h. +- mesa: Clean up header file inclusion in histogram.h. +- mesa: Clean up header file inclusion in image.h. +- mesa: Add missing header and forward declarations in dd.h. +- mesa: Clean up header file inclusion in light.h. +- mesa: Clean up header file inclusion in lines.h. +- mesa: Clean up header file inclusion in matrix.h. +- mesa: Clean up header file inclusion in multisample.h. +- mesa: Clean up header file inclusion in nvprogram.h. +- winsys/xlib: Add cygwin to SConscript. +- mesa: Clean up header file inclusion in pixel.h. +- mesa: Clean up header file inclusion in pixelstore.h. +- mesa: Fix printf format warnings. +- mesa: Clean up header file inclusion in points.h. +- i965: Silence uninitialized variable warning. +- glsl: Add ir_constant_expression.cpp to SConscript. +- mesa: Add definitions for inverse hyperbolic function on MSVC. +- glsl: Fix 'control reaches end of non-void function' warning. +- glsl: Add lower_vector.cpp to SConscript. +- glsl: Fix type of label 'default' in switch statement. +- st/mesa: Remove unnecessary headers. +- swrast: Remove unnecessary header. +- r600: Remove unnecesary header. +- intel: Remove unnecessary header. +- mesa: Clean up header file inclusion in polygon.h. +- mesa: Clean up header file inclusion in rastpos.h. +- mesa: Clean up header file inclusion in readpix.h. +- mesa: Clean up header file inclusion in renderbuffer.h. +- mesa: Clean up header file inclusion in scissor.h. +- mesa: Clean up header file inclusion in shaderapi.h. +- mesa: Clean up header file inclusion in shared.h. +- mesa: Clean up header file inclusion in stencil.h. +- r600: Remove unnecessary header. +- llvmpipe: Remove unnecessary headers. +- mesa: Clean up header file inclusion in syncobj.h. +- r300/compiler: Move declaration before code. +- r300/compiler: Move declaration before code. +- mesa: Clean up header file inclusion in texcompress.h. +- st/vega: Silence uninitialized variable warning. +- mesa: Clean up header file inclusion in texcompress_s3tc.h. +- mesa: Clean up header file inclusion in texenvprogram.h. +- mesa: Clean up header file inclusion in texformat.h. +- mesa: Clean up header file inclusion in texgetimage.h. +- mesa: Clean up header file inclusion in texobj.h. +- gallium/noop: Add prototype for noop_init_state_functions. +- mesa: Clean up header file inclusion in texrender.h. +- mesa: Clean up header file inclusion in transformfeedback.h. +- mesa: Clean up header file inclusion in varray.h. +- mesa: Clean up header file inclusion in viewport.h. +- r200: Silence uninitialized variable warning. +- r600g: Fix SCons build. +- i965: Silence uninitialized variable warning. + +Xavier Chantry (8): + +- nv50: fix size of outputs_written array +- nv50: apply layout_mask to tile_flags +- nvfx: only expose one rt on nv30 +- nvfx: fb->nr_cbufs <= 1 on nv30 +- nvfx: reset nvfx->hw_zeta +- nvfx: fixes after array textures merge +- init ps->context with util_surfaces_get and do_get +- gallium/trace: check bind_vertex_sampler_states and + set_vertex_sampler_views + +Xiang, Haihao (10): + +- mesa: fix regression from b4bb6680200b5a898583392f4c831c02f41e63f7 +- i965: add support for polygon mode on Sandybridge. +- i965: fix for flat shading on Sandybridge +- i965: set minimum/maximum Point Width on Sandybridge +- meta: allow nested meta operations +- i965: support for two-sided lighting on Sandybridge +- i965: fix register region description +- i965: use align1 access mode for instructions with execSize=1 in VS +- i965: don't spawn GS thread for LINELOOP on Sandybridge +- i965: use BLT to clear buffer if possible on Sandybridge + +Zack Rusin (8): + +- rbug: fix rbug when contexts are being destroyed +- llvmpipe: fix rasterization of vertical lines on pixel boundaries +- scons: build the xorg state trackers only when env includes drm +- gallivm: implement indirect addressing of the output registers +- gallivm: implement indirect addressing over inputs +- gallivm: fix storing of the addr register +- scons: add alias for identity +- gallium/util: add states relevant to geometry shaders + +Zhenyu Wang (40): + +- i965: disasm quarter and write enable instruction control on + sandybridge +- i965: new state dump for sandybridge +- i965: enable accumulator update in PS kernel too on sandybridge +- i965: Fix color interpolation on sandybridge +- i965: force zero in clipper to ignore RTAIndex on sandybridge +- i965: fix point size setting in header on sandybridge +- i965: ff sync message change for sandybridge +- i965: ignore quads for GS kernel on sandybridge +- i965: add sandybridge viewport state bo into validation list +- i965: VS use SPF mode on sandybridge for now +- i965: fix jump count on sandybridge +- i965: Fix sampler on sandybridge +- i965: fix const register count for sandybridge +- i965: Add all device ids for sandybridge +- i965: sandybridge pipe control workaround before write cache flush +- i965: only allow SIMD8 kernel on sandybridge now +- i965: don't do calculation for delta_xy on sandybridge +- i965: fix pixel w interpolation on sandybridge +- i965: enable polygon offset on sandybridge +- i965: fix scissor state on sandybridge +- i965: fix point sprite on sandybridge +- i965: fix occlusion query on sandybridge +- i965: fallback bitmap operation on sandybridge +- i965: Always set tiling for depth buffer on sandybridge +- i965: fallback lineloop on sandybridge for now +- Revert "i965: Always set tiling for depth buffer on sandybridge" +- i965: always set tiling for fbo depth buffer on sandybridge +- i965: Fix GS hang on Sandybridge +- Revert "i965: fallback lineloop on sandybridge for now" +- i965: refresh wm push constant also for BRW_NEW_FRAMENT_PROGRAM on + gen6 +- i965: fix dest type of 'endif' on sandybridge +- Revert "i965: VS use SPF mode on sandybridge for now" +- i965: also using align1 mode for math2 on sandybridge +- i965: Fix GS state uploading on Sandybridge +- i965: upload WM state for \_NEW_POLYGON on sandybridge +- i965: Use MI_FLUSH_DW for blt ring flush on sandybridge +- i965: explicit tell header present for fb write on sandybridge +- i965: Fix occlusion query on sandybridge +- i965: Use last vertex convention for quad provoking vertex on + sandybridge +- i965: Fix provoking vertex select in clip state for sandybridge + +Zou Nan hai (1): + +- i965: skip too small size mipmap + +delphi (2): + +- draw: added userclip planes and updated variant_key +- draw: some changes to allow for runtime changes to userclip planes + +nobled (3): + +- r300g: Abort if atom allocations fail +- r300g: Abort if draw_create() fails +- r300g: Drop unnecessary cast + +pontus lidman (1): + +- mesa: check for posix_memalign() errors + +richard (2): + +- evergreen : fix z format setting, enable stencil. +- r600c : inline vertex format is not updated in an app, switch to use + vfetch constants. For the 7.9 and 7.10 branches as well. diff --git a/docs/relnotes/7.11.1.html b/docs/relnotes/7.11.1.html deleted file mode 100644 index b8c40b7f573..00000000000 --- a/docs/relnotes/7.11.1.html +++ /dev/null @@ -1,396 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.11.1 Release Notes / November 17, 2011

- -

-Mesa 7.11.1 is a bug fix release which fixes bugs found since the 7.11 release. -

-

-Mesa 7.11 implements the OpenGL 2.1 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 2.1. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-ac0181a4076770fb657c1169af43aa09  MesaLib-7.11.1.tar.gz
-a77307102cee844ff6544ffa8fafeac1  MesaLib-7.11.1.tar.bz2
-dfcb11516c1730f3981b55a65a835623  MesaLib-7.11.1.zip
-2cb2b9ecb4fb7d1a6be69346ee886952  MesaGLUT-7.11.1.tar.gz
-3f54e314290d4dacbab089839197080b  MesaGLUT-7.11.1.tar.bz2
-5d66c7ee8c5cc2f27e1ffb037ad4172c  MesaGLUT-7.11.1.zip
-
- -

New features

-

None.

- -

Bug fixes

- -

This list is likely incomplete.

- -
    -
  • Bug 3165 - texImage.IsCompressed and texImage.CompressedSize issues
  • - -
  • Bug 23525 - Software rendering on QEMU guests badly broken
  • - -
  • Bug 28125 - DRI2 prevents indirect glx
  • - -
  • Bug 34628 - [ilk] skybox errors in quake4
  • - -
  • Bug 36371 - r200: piglit readPixSanity failure
  • - -
  • Bug 36669 - EmitNoMainReturn set to 1 doesn't make the GLSL compiler lower all the RET opcodes
  • - -
  • Bug 36939 - multitexturing is messed up in quake wars (regression)
  • - -
  • Bug 37907 - [swrast] SIGSEGV swrast/s_depth.c:569
  • - -
  • Bug 38163 - Gnome Shell Display Bug
  • - -
  • Bug 38625 - ast_to_hir.cpp:1761: const glsl_type* process_array_type(YYLTYPE*, const glsl_type*, ast_node*, _mesa_glsl_parse_state*): Assertion `dummy_instructions.is_empty()' failed.
  • - -
  • Bug 38729 - [softpipe] sp_quad_depth_test.c:215:convert_quad_stencil: Assertion `0' failed.
  • - -
  • Bug 38863 - [IVB]GPU hang when running 3D games like openarena
  • - -
  • Bug 39193 - [llvmpipe and r600g] glCheckFramebufferStatusEXT segfaults in Gallium when checking status on a framebuffer bound to a texture that's bound to a pixmap
  • - -
  • Bug 39651 - [glsl] Assertion failure when implicitly converting out parameters
  • - -
  • Bug 39991 - [regression]GL_PALETTE8_RGBA8_OES format of glCompressedTexImage2D will cause err GL_INVALID_ENUM with GLES1.x
  • - -
  • Bug 40022 - [i915] out-of-bounds write src/mesa/drivers/dri/i915/i915_fragprog.c:321
  • - -
  • Bug 40062 - in etqw the strogg radar is black (regression)
  • - -
  • Bug 40324 - [SNB] gpu hang in mesa 7.11
  • - -
  • Bug 40533 - i915: piglit glean/readPixSanity: DRI2SwapBuffers: BadDrawable (invalid Pixmap or Window parameter)
  • - -
  • Bug 41096 - [sandybridge-m-gt2+] GPU lockup render.IPEHR: 0x7a000002
  • - -
  • Bug 41969 - The Mesa meta save/restore code doesn't always save the active program
  • - -
  • Bug 42175 - RV730: Display errors in glxgears & WebGL
  • - -
  • Bug 42268 - [bisected] oglc pbo(negative.invalidOffsetValue) aborts on 7.11 branch
  • - - - -
- - -

Changes

-

The full set of changes can be viewed by using the following GIT command:

- -
-  git log mesa-7.11..mesa-7.11.1
-
- -

Adam Jackson (2):

-
    -
  • drisw: Remove cargo culting that breaks GLX 1.3 ctors
  • -
  • glx: Don't enable INTEL_swap_event unconditionally
  • -
- -

Alex Deucher (1):

-
    -
  • r600g: fix up vs export handling
  • -
- -

Ben Widawsky (1):

-
    -
  • intel: GetBuffer fix
  • -
- -

Brian Paul (15):

-
    -
  • docs: add 7.11 md5 sums
  • -
  • docs: news item for 7.11 release
  • -
  • st/mesa: Convert size assertions to conditionals in st_texture_image_copy.
  • -
  • softpipe: add missing stencil format case in convert_quad_stencil()
  • -
  • mesa: fix texstore addressing bugs for depth/stencil formats
  • -
  • mesa: add missing breaks for GL_TEXTURE_CUBE_MAP_SEAMLESS queries
  • -
  • swrast: don't try to do depth testing if there's no depth buffer
  • -
  • meta: fix/add checks for GL_EXT_framebuffer_sRGB
  • -
  • mesa: fix PACK_COLOR_5551(), PACK_COLOR_1555() macros
  • -
  • meta: fix broken sRGB mipmap generation
  • -
  • mesa: add _NEW_CURRENT_ATTRIB in _mesa_program_state_flags()
  • -
  • mesa: fix error handling for dlist image unpacking
  • -
  • mesa: generate GL_INVALID_OPERATION in glIsEnabledIndex() between Begin/End
  • -
  • mesa: fix incorrect error code in _mesa_FramebufferTexture1D/3DEXT()
  • -
  • mesa: fix format/type check in unpack_image() for bitmaps
  • -
- -

Carl Simonson (1):

-
    -
  • i830: Add missing vtable entry for i830 from the hiz work.
  • -
- -

Carl Worth (5):

-
    -
  • glcpp: Fix two (or more) successive applications of token pasting
  • -
  • glcpp: Test a non-function-like macro using the token paste operator
  • -
  • glcpp: Implement token pasting for non-function-like macros
  • -
  • glcpp: Raise error if defining any macro containing two consecutive underscores
  • -
  • glcpp: Add a test for #elif with an undefined macro.
  • -
- -

Chad Versace (5):

-
    -
  • glsl: Add method glsl_type::can_implicitly_convert_to()
  • -
  • glsl: Fix implicit conversions in non-constructor function calls
  • -
  • glsl: Remove ir_function.cpp:type_compare()
  • -
  • glsl: Fix conversions in array constructors
  • -
  • x86-64: Fix compile error with clang
  • -
- -

Chia-I Wu (3):

-
    -
  • glsl: empty declarations should be valid
  • -
  • intel: rename intel_extensions_es2.c to intel_extensions_es.c
  • -
  • intel: fix GLESv1 support
  • -
- -

Chris Wilson (1):

-
    -
  • i915: out-of-bounds write in calc_live_regs()
  • -
- -

Christopher James Halse Rogers (1):

-
    -
  • glx/dri2: Paper over errors in DRI2Connect when indirect
  • -
- -

David Reveman (1):

-
    -
  • i915g: Fix off-by-one in scissors.
  • -
- -

Eric Anholt (16):

-
    -
  • mesa: Don't skip glGetProgramEnvParam4dvARB if there was already an error.
  • -
  • mesa: Fix glGetUniform() type conversions.
  • -
  • mesa: Add support for Begin/EndConditionalRender in display lists.
  • -
  • mesa: Throw an error instead of asserting for condrender with query == 0.
  • -
  • mesa: Throw an error when starting conditional render on an active query.
  • -
  • mesa: Don't skip glGetProgramLocalParam4dvARB if there was already an error.
  • -
  • glsl: Allow ir_assignment() constructor to not specify condition.
  • -
  • glsl: Clarify error message about whole-array assignment in GLSL 1.10.
  • -
  • glsl: When assigning to a whole array, mark the array as accessed.
  • -
  • glsl: When assiging from a whole array, mark it as used.
  • -
  • i965/fs: Respect ARB_color_buffer_float clamping.
  • -
  • i965: Add missing _NEW_POLYGON flag to polygon stipple upload.
  • -
  • i965: Fix polygon stipple offset state flagging.
  • -
  • intel: Mark MESA_FORMAT_X8_Z24 as always supported.
  • -
  • mesa: Don't error on glFeedbackBuffer(size = 0, buffer = NULL)
  • -
  • glsl: Fix gl_NormalMatrix swizzle setup to match i965's invariants.
  • -
- -

Henri Verbeet (6):

-
    -
  • mesa: Also set the remaining draw buffers to GL_NONE when updating just the first buffer in _mesa_drawbuffers().
  • -
  • r600g: Support the PIPE_FORMAT_R16_FLOAT colorformat.
  • -
  • mesa: Check the texture against all units in unbind_texobj_from_texunits().
  • -
  • mesa: Allow sampling from units >= MAX_TEXTURE_UNITS in shaders.
  • -
  • mesa: Use the Elements macro for the sampler index assert in validate_samplers().
  • -
  • mesa: Fix a couple of TexEnv unit limits.
  • -
- -

Ian Romanick (17):

-
    -
  • mesa: Add utility function to get base format from a GL compressed format
  • -
  • mesa: Return the correct internal fmt when a generic compressed fmt was used
  • -
  • mesa: Make _mesa_get_compressed_formats match the texture compression specs
  • -
  • linker: Make linker_error set LinkStatus to false
  • -
  • linker: Make linker_{error,warning} generally available
  • -
  • mesa: Ensure that gl_shader_program::InfoLog is never NULL
  • -
  • ir_to_mesa: Use Add linker_error instead of fail_link
  • -
  • ir_to_mesa: Emit warnings instead of errors for IR that can't be lowered
  • -
  • i915: Fail without crashing if a Mesa IR program uses too many registers
  • -
  • i915: Only emit program errors when INTEL_DEBUG=wm or INTEL_DEBUG=fallbacks
  • -
  • mesa: Add GL_OES_compressed_paletted_texture formats to _mesa_is_compressed_format
  • -
  • mesa: Add GL_OES_compressed_paletted_texture formats to _mesa_base_tex_format
  • -
  • mesa: Refactor expected texture size check in cpal_get_info
  • -
  • mesa: Add _mesa_cpal_compressed_format_type
  • -
  • mesa: Refactor compressed texture error checks to work with paletted textures
  • -
  • mesa: Remove redundant compressed paletted texture error checks
  • -
  • mesa: Advertise GL_OES_compressed_paletted_texture in OpenGL ES1.x
  • -
- -

Jeremy Huddleston (3):

-
    -
  • apple: Silence some debug spew
  • -
  • apple: Use the correct (OpenGL.framework) glViewport and glScissor during init
  • -
  • apple: Implement applegl_unbind_context
  • -
- -

José Fonseca (1):

-
    -
  • docs: Update llvmpipe docs.
  • -
- -

Kenneth Graunke (12):

-
    -
  • glsl: Avoid massive ralloc_strndup overhead in S-Expression parsing.
  • -
  • mesa: In validate_program(), initialize errMsg for safety.
  • -
  • i965/gen5+: Fix incorrect miptree layout for non-power-of-two cubemaps.
  • -
  • i965: Use proper texture alignment units for cubemaps on Gen5+.
  • -
  • i965: Fix incorrect maximum PS thread count shift on Ivybridge.
  • -
  • i965: Emit depth stalls and flushes before changing depth state on Gen6+.
  • -
  • i965/fs: Allow SIMD16 with control flow on Ivybridge.
  • -
  • i965: Allow SIMD16 color writes on Ivybridge.
  • -
  • i965: Fix inconsistent indentation in brw_eu_emit.c.
  • -
  • intel: Depth format fixes
  • -
  • i965: Apply post-sync non-zero workaround to homebrew workaround.
  • -
  • mesa/get: Move MAX_LIGHTS from GL/ES2 to GL/ES1.
  • -
- -

Kristian Høgsberg (1):

-
    -
  • glx: Don't flush twice if we fallback to dri2CopySubBuffer
  • -
- -

Marc Pignat (1):

-
    -
  • drisw: Fix 24bpp software rendering, take 2
  • -
- -

Marcin Baczyński (2):

-
    -
  • configure: fix gcc version check
  • -
  • configure: allow C{,XX}FLAGS override
  • -
- -

Marcin Slusarz (3):

-
    -
  • nouveau: fix nouveau_fence leak
  • -
  • nouveau: fix crash during fence emission
  • -
  • nouveau: fix fence hang
  • -
- -

Marek Olšák (19):

-
    -
  • vbo: do not call _mesa_max_buffer_index in debug builds
  • -
  • winsys/radeon: fix space checking
  • -
  • r300/compiler: fix a warning that a variable may be uninitialized
  • -
  • r300/compiler: remove an unused-but-set variable and simplify the code
  • -
  • u_vbuf_mgr: cleanup original vs real vertex buffer arrays
  • -
  • u_vbuf_mgr: don't take per-instance attribs into acc. when computing max index
  • -
  • u_vbuf_mgr: fix max_index computation for large src_offset
  • -
  • u_vbuf_mgr: s/u_vbuf_mgr_/u_vbuf_
  • -
  • u_vbuf_mgr: remove unused flag U_VBUF_UPLOAD_FLUSHED
  • -
  • u_vbuf_mgr: rework user buffer uploads
  • -
  • u_vbuf_mgr: fix uploading with a non-zero index bias
  • -
  • configure.ac: fix xlib-based softpipe build
  • -
  • r600g: add index_bias to index buffer bounds
  • -
  • r300g: fix rendering with a non-zero index bias in draw_elements_immediate
  • -
  • Revert "r300g: fix rendering with a non-zero index bias in draw_elements_immediate"
  • -
  • pb_bufmgr_cache: flush cache when create_buffer fails and try again
  • -
  • r300g: don't return NULL in resource_from_handle if the resource is too small
  • -
  • r600g: set correct tiling flags in depth info
  • -
  • r300g: don't call u_trim_pipe_prim in r300_swtcl_draw_vbo
  • -
- -

Michel Dänzer (4):

-
    -
  • st/mesa: Finalize texture on render-to-texture.
  • -
  • glx/dri2: Don't call X server for SwapBuffers when there's no back buffer.
  • -
  • gallium/util: Add macros for converting from little endian to CPU byte order.
  • -
  • r300g: Fix queries on big endian hosts.
  • -
- -

Neil Roberts (1):

-
    -
  • meta: Fix saving the active program
  • -
- -

Paul Berry (18):

-
    -
  • glsl: Lower unconditional return statements.
  • -
  • glsl: Refactor logic for determining whether to lower return statements.
  • -
  • glsl: lower unconditional returns and continues in loops.
  • -
  • glsl: Use foreach_list in lower_jumps.cpp
  • -
  • glsl: In lower_jumps.cpp, lower both branches of a conditional.
  • -
  • glsl: Lower break instructions when necessary at the end of a loop.
  • -
  • glsl: improve the accuracy of the radians() builtin function
  • -
  • glsl: improve the accuracy of the atan(x,y) builtin function.
  • -
  • Revert "glsl: Skip processing the first function's body in do_dead_functions()."
  • -
  • glsl: Emit function signatures at toplevel, even for built-ins.
  • -
  • glsl: Constant-fold built-in functions before outputting IR
  • -
  • glsl: Check array size is const before asserting that no IR was generated.
  • -
  • glsl: Perform implicit type conversions on function call out parameters.
  • -
  • glsl: Fix type error when lowering integer divisions
  • -
  • glsl: Rework oversize array check for gl_TexCoord.
  • -
  • glsl: Remove field array_lvalue from ir_variable.
  • -
  • glsl hierarchical visitor: Do not overwrite base_ir for parameter lists.
  • -
  • glsl: improve the accuracy of the asin() builtin function.
  • -
- -

Tobias Droste (1):

-
    -
  • r300/compiler: simplify code in peephole_add_presub_add
  • -
- -

Tom Fogal (1):

-
    -
  • Only use gcc visibility support with gcc4+.
  • -
- -

Tom Stellard (1):

-
    -
  • r300/compiler: Fix regalloc for values with multiple writers
  • -
- -

Vadim Girlin (5):

-
    -
  • st/mesa: flush bitmap cache on query and conditional render boundaries
  • -
  • r600g: use backend mask for occlusion queries
  • -
  • r600g: take into account force_add_cf in pops
  • -
  • r600g: fix check_and_set_bank_swizzle
  • -
  • r600g: fix replace_gpr_with_pv_ps
  • -
- -

Yuanhan Liu (17):

-
    -
  • i965: fix the constant interp bitmask for flat mode
  • -
  • mesa: fix error handling for glEvalMesh1/2D
  • -
  • mesa: fix error handling for some glGet* functions
  • -
  • mesa: fix error handling for glTexEnv
  • -
  • mesa: fix error handling for glIsEnabled
  • -
  • mesa: fix error handling for glPixelZoom
  • -
  • mesa: fix error handling for glSelectBuffer
  • -
  • mesa: fix error handling for glMapBufferRange
  • -
  • mesa: fix error handling for glMaterial*
  • -
  • intel: fix the wrong code to detect null texture.
  • -
  • mesa: add a function to do the image data copy stuff for save_CompressedTex(Sub)Image
  • -
  • i965: setup address rounding enable bits
  • -
  • mesa: generate error if pbo offset is not aligned with the size of specified type
  • -
  • mesa: fix inverted pbo test error at _mesa_GetnCompressedTexImageARB
  • -
  • mesa: handle the pbo case for save_Bitmap
  • -
  • mesa: handle PBO access error in display list mode
  • -
  • intel: don't call unmap pbo if pbo is not mapped
  • -
- -
- - diff --git a/docs/relnotes/7.11.1.rst b/docs/relnotes/7.11.1.rst new file mode 100644 index 00000000000..c4414bc2747 --- /dev/null +++ b/docs/relnotes/7.11.1.rst @@ -0,0 +1,395 @@ +Mesa 7.11.1 Release Notes / November 17, 2011 +============================================= + +Mesa 7.11.1 is a bug fix release which fixes bugs found since the 7.11 +release. + +Mesa 7.11 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + ac0181a4076770fb657c1169af43aa09 MesaLib-7.11.1.tar.gz + a77307102cee844ff6544ffa8fafeac1 MesaLib-7.11.1.tar.bz2 + dfcb11516c1730f3981b55a65a835623 MesaLib-7.11.1.zip + 2cb2b9ecb4fb7d1a6be69346ee886952 MesaGLUT-7.11.1.tar.gz + 3f54e314290d4dacbab089839197080b MesaGLUT-7.11.1.tar.bz2 + 5d66c7ee8c5cc2f27e1ffb037ad4172c MesaGLUT-7.11.1.zip + +New features +------------ + +None. + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 3165 `__ - + texImage.IsCompressed and texImage.CompressedSize issues +- `Bug 23525 `__ - + Software rendering on QEMU guests badly broken +- `Bug 28125 `__ - + DRI2 prevents indirect glx +- `Bug 34628 `__ - + [ilk] skybox errors in quake4 +- `Bug 36371 `__ - + r200: piglit readPixSanity failure +- `Bug 36669 `__ - + EmitNoMainReturn set to 1 doesn't make the GLSL compiler lower all + the RET opcodes +- `Bug 36939 `__ - + multitexturing is messed up in quake wars (regression) +- `Bug 37907 `__ - + [swrast] SIGSEGV swrast/s_depth.c:569 +- `Bug 38163 `__ - + Gnome Shell Display Bug +- `Bug 38625 `__ - + ast_to_hir.cpp:1761: const glsl_type\* process_array_type(YYLTYPE*, + const glsl_type*, ast_node*, \_mesa_glsl_parse_state*): Assertion + \`dummy_instructions.is_empty()' failed. +- `Bug 38729 `__ - + [softpipe] sp_quad_depth_test.c:215:convert_quad_stencil: Assertion + \`0' failed. +- `Bug 38863 `__ - + [IVB]GPU hang when running 3D games like openarena +- `Bug 39193 `__ - + [llvmpipe and r600g] glCheckFramebufferStatusEXT segfaults in Gallium + when checking status on a framebuffer bound to a texture that's bound + to a pixmap +- `Bug 39651 `__ - + [glsl] Assertion failure when implicitly converting out parameters +- `Bug 39991 `__ - + [regression]GL_PALETTE8_RGBA8_OES format of glCompressedTexImage2D + will cause err GL_INVALID_ENUM with GLES1.x +- `Bug 40022 `__ - + [i915] out-of-bounds write + src/mesa/drivers/dri/i915/i915_fragprog.c:321 +- `Bug 40062 `__ - + in etqw the strogg radar is black (regression) +- `Bug 40324 `__ - + [SNB] gpu hang in mesa 7.11 +- `Bug 40533 `__ - + i915: piglit glean/readPixSanity: DRI2SwapBuffers: BadDrawable + (invalid Pixmap or Window parameter) +- `Bug 41096 `__ - + [sandybridge-m-gt2+] GPU lockup render.IPEHR: 0x7a000002 +- `Bug 41969 `__ - + The Mesa meta save/restore code doesn't always save the active + program +- `Bug 42175 `__ - + RV730: Display errors in glxgears & WebGL +- `Bug 42268 `__ - + [bisected] oglc pbo(negative.invalidOffsetValue) aborts on 7.11 + branch + +Changes +------- + +The full set of changes can be viewed by using the following GIT +command: + +:: + + git log mesa-7.11..mesa-7.11.1 + +Adam Jackson (2): + +- drisw: Remove cargo culting that breaks GLX 1.3 ctors +- glx: Don't enable INTEL_swap_event unconditionally + +Alex Deucher (1): + +- r600g: fix up vs export handling + +Ben Widawsky (1): + +- intel: GetBuffer fix + +Brian Paul (15): + +- docs: add 7.11 md5 sums +- docs: news item for 7.11 release +- st/mesa: Convert size assertions to conditionals in + st_texture_image_copy. +- softpipe: add missing stencil format case in convert_quad_stencil() +- mesa: fix texstore addressing bugs for depth/stencil formats +- mesa: add missing breaks for GL_TEXTURE_CUBE_MAP_SEAMLESS queries +- swrast: don't try to do depth testing if there's no depth buffer +- meta: fix/add checks for GL_EXT_framebuffer_sRGB +- mesa: fix PACK_COLOR_5551(), PACK_COLOR_1555() macros +- meta: fix broken sRGB mipmap generation +- mesa: add \_NEW_CURRENT_ATTRIB in \_mesa_program_state_flags() +- mesa: fix error handling for dlist image unpacking +- mesa: generate GL_INVALID_OPERATION in glIsEnabledIndex() between + Begin/End +- mesa: fix incorrect error code in \_mesa_FramebufferTexture1D/3DEXT() +- mesa: fix format/type check in unpack_image() for bitmaps + +Carl Simonson (1): + +- i830: Add missing vtable entry for i830 from the hiz work. + +Carl Worth (5): + +- glcpp: Fix two (or more) successive applications of token pasting +- glcpp: Test a non-function-like macro using the token paste operator +- glcpp: Implement token pasting for non-function-like macros +- glcpp: Raise error if defining any macro containing two consecutive + underscores +- glcpp: Add a test for #elif with an undefined macro. + +Chad Versace (5): + +- glsl: Add method glsl_type::can_implicitly_convert_to() +- glsl: Fix implicit conversions in non-constructor function calls +- glsl: Remove ir_function.cpp:type_compare() +- glsl: Fix conversions in array constructors +- x86-64: Fix compile error with clang + +Chia-I Wu (3): + +- glsl: empty declarations should be valid +- intel: rename intel_extensions_es2.c to intel_extensions_es.c +- intel: fix GLESv1 support + +Chris Wilson (1): + +- i915: out-of-bounds write in calc_live_regs() + +Christopher James Halse Rogers (1): + +- glx/dri2: Paper over errors in DRI2Connect when indirect + +David Reveman (1): + +- i915g: Fix off-by-one in scissors. + +Eric Anholt (16): + +- mesa: Don't skip glGetProgramEnvParam4dvARB if there was already an + error. +- mesa: Fix glGetUniform() type conversions. +- mesa: Add support for Begin/EndConditionalRender in display lists. +- mesa: Throw an error instead of asserting for condrender with query + == 0. +- mesa: Throw an error when starting conditional render on an active + query. +- mesa: Don't skip glGetProgramLocalParam4dvARB if there was already an + error. +- glsl: Allow ir_assignment() constructor to not specify condition. +- glsl: Clarify error message about whole-array assignment in GLSL + 1.10. +- glsl: When assigning to a whole array, mark the array as accessed. +- glsl: When assiging from a whole array, mark it as used. +- i965/fs: Respect ARB_color_buffer_float clamping. +- i965: Add missing \_NEW_POLYGON flag to polygon stipple upload. +- i965: Fix polygon stipple offset state flagging. +- intel: Mark MESA_FORMAT_X8_Z24 as always supported. +- mesa: Don't error on glFeedbackBuffer(size = 0, buffer = NULL) +- glsl: Fix gl_NormalMatrix swizzle setup to match i965's invariants. + +Henri Verbeet (6): + +- mesa: Also set the remaining draw buffers to GL_NONE when updating + just the first buffer in \_mesa_drawbuffers(). +- r600g: Support the PIPE_FORMAT_R16_FLOAT colorformat. +- mesa: Check the texture against all units in + unbind_texobj_from_texunits(). +- mesa: Allow sampling from units >= MAX_TEXTURE_UNITS in shaders. +- mesa: Use the Elements macro for the sampler index assert in + validate_samplers(). +- mesa: Fix a couple of TexEnv unit limits. + +Ian Romanick (17): + +- mesa: Add utility function to get base format from a GL compressed + format +- mesa: Return the correct internal fmt when a generic compressed fmt + was used +- mesa: Make \_mesa_get_compressed_formats match the texture + compression specs +- linker: Make linker_error set LinkStatus to false +- linker: Make linker_{error,warning} generally available +- mesa: Ensure that gl_shader_program::InfoLog is never NULL +- ir_to_mesa: Use Add linker_error instead of fail_link +- ir_to_mesa: Emit warnings instead of errors for IR that can't be + lowered +- i915: Fail without crashing if a Mesa IR program uses too many + registers +- i915: Only emit program errors when INTEL_DEBUG=wm or + INTEL_DEBUG=fallbacks +- mesa: Add GL_OES_compressed_paletted_texture formats to + \_mesa_is_compressed_format +- mesa: Add GL_OES_compressed_paletted_texture formats to + \_mesa_base_tex_format +- mesa: Refactor expected texture size check in cpal_get_info +- mesa: Add \_mesa_cpal_compressed_format_type +- mesa: Refactor compressed texture error checks to work with paletted + textures +- mesa: Remove redundant compressed paletted texture error checks +- mesa: Advertise GL_OES_compressed_paletted_texture in OpenGL ES1.x + +Jeremy Huddleston (3): + +- apple: Silence some debug spew +- apple: Use the correct (OpenGL.framework) glViewport and glScissor + during init +- apple: Implement applegl_unbind_context + +José Fonseca (1): + +- docs: Update llvmpipe docs. + +Kenneth Graunke (12): + +- glsl: Avoid massive ralloc_strndup overhead in S-Expression parsing. +- mesa: In validate_program(), initialize errMsg for safety. +- i965/gen5+: Fix incorrect miptree layout for non-power-of-two + cubemaps. +- i965: Use proper texture alignment units for cubemaps on Gen5+. +- i965: Fix incorrect maximum PS thread count shift on Ivybridge. +- i965: Emit depth stalls and flushes before changing depth state on + Gen6+. +- i965/fs: Allow SIMD16 with control flow on Ivybridge. +- i965: Allow SIMD16 color writes on Ivybridge. +- i965: Fix inconsistent indentation in brw_eu_emit.c. +- intel: Depth format fixes +- i965: Apply post-sync non-zero workaround to homebrew workaround. +- mesa/get: Move MAX_LIGHTS from GL/ES2 to GL/ES1. + +Kristian Høgsberg (1): + +- glx: Don't flush twice if we fallback to dri2CopySubBuffer + +Marc Pignat (1): + +- drisw: Fix 24bpp software rendering, take 2 + +Marcin Baczyński (2): + +- configure: fix gcc version check +- configure: allow C{,XX}FLAGS override + +Marcin Slusarz (3): + +- nouveau: fix nouveau_fence leak +- nouveau: fix crash during fence emission +- nouveau: fix fence hang + +Marek Olšák (19): + +- vbo: do not call \_mesa_max_buffer_index in debug builds +- winsys/radeon: fix space checking +- r300/compiler: fix a warning that a variable may be uninitialized +- r300/compiler: remove an unused-but-set variable and simplify the + code +- u_vbuf_mgr: cleanup original vs real vertex buffer arrays +- u_vbuf_mgr: don't take per-instance attribs into acc. when computing + max index +- u_vbuf_mgr: fix max_index computation for large src_offset +- u_vbuf_mgr: s/u_vbuf_mgr_/u_vbuf\_ +- u_vbuf_mgr: remove unused flag U_VBUF_UPLOAD_FLUSHED +- u_vbuf_mgr: rework user buffer uploads +- u_vbuf_mgr: fix uploading with a non-zero index bias +- configure.ac: fix xlib-based softpipe build +- r600g: add index_bias to index buffer bounds +- r300g: fix rendering with a non-zero index bias in + draw_elements_immediate +- Revert "r300g: fix rendering with a non-zero index bias in + draw_elements_immediate" +- pb_bufmgr_cache: flush cache when create_buffer fails and try again +- r300g: don't return NULL in resource_from_handle if the resource is + too small +- r600g: set correct tiling flags in depth info +- r300g: don't call u_trim_pipe_prim in r300_swtcl_draw_vbo + +Michel Dänzer (4): + +- st/mesa: Finalize texture on render-to-texture. +- glx/dri2: Don't call X server for SwapBuffers when there's no back + buffer. +- gallium/util: Add macros for converting from little endian to CPU + byte order. +- r300g: Fix queries on big endian hosts. + +Neil Roberts (1): + +- meta: Fix saving the active program + +Paul Berry (18): + +- glsl: Lower unconditional return statements. +- glsl: Refactor logic for determining whether to lower return + statements. +- glsl: lower unconditional returns and continues in loops. +- glsl: Use foreach_list in lower_jumps.cpp +- glsl: In lower_jumps.cpp, lower both branches of a conditional. +- glsl: Lower break instructions when necessary at the end of a loop. +- glsl: improve the accuracy of the radians() builtin function +- glsl: improve the accuracy of the atan(x,y) builtin function. +- Revert "glsl: Skip processing the first function's body in + do_dead_functions()." +- glsl: Emit function signatures at toplevel, even for built-ins. +- glsl: Constant-fold built-in functions before outputting IR +- glsl: Check array size is const before asserting that no IR was + generated. +- glsl: Perform implicit type conversions on function call out + parameters. +- glsl: Fix type error when lowering integer divisions +- glsl: Rework oversize array check for gl_TexCoord. +- glsl: Remove field array_lvalue from ir_variable. +- glsl hierarchical visitor: Do not overwrite base_ir for parameter + lists. +- glsl: improve the accuracy of the asin() builtin function. + +Tobias Droste (1): + +- r300/compiler: simplify code in peephole_add_presub_add + +Tom Fogal (1): + +- Only use gcc visibility support with gcc4+. + +Tom Stellard (1): + +- r300/compiler: Fix regalloc for values with multiple writers + +Vadim Girlin (5): + +- st/mesa: flush bitmap cache on query and conditional render + boundaries +- r600g: use backend mask for occlusion queries +- r600g: take into account force_add_cf in pops +- r600g: fix check_and_set_bank_swizzle +- r600g: fix replace_gpr_with_pv_ps + +Yuanhan Liu (17): + +- i965: fix the constant interp bitmask for flat mode +- mesa: fix error handling for glEvalMesh1/2D +- mesa: fix error handling for some glGet\* functions +- mesa: fix error handling for glTexEnv +- mesa: fix error handling for glIsEnabled +- mesa: fix error handling for glPixelZoom +- mesa: fix error handling for glSelectBuffer +- mesa: fix error handling for glMapBufferRange +- mesa: fix error handling for glMaterial\* +- intel: fix the wrong code to detect null texture. +- mesa: add a function to do the image data copy stuff for + save_CompressedTex(Sub)Image +- i965: setup address rounding enable bits +- mesa: generate error if pbo offset is not aligned with the size of + specified type +- mesa: fix inverted pbo test error at \_mesa_GetnCompressedTexImageARB +- mesa: handle the pbo case for save_Bitmap +- mesa: handle PBO access error in display list mode +- intel: don't call unmap pbo if pbo is not mapped diff --git a/docs/relnotes/7.11.2.html b/docs/relnotes/7.11.2.html deleted file mode 100644 index b9dbff604da..00000000000 --- a/docs/relnotes/7.11.2.html +++ /dev/null @@ -1,90 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.11.2 Release Notes / November 27, 2011

- -

-Mesa 7.11.2 is a bug fix release which fixes bugs found since the 7.11 release. -

-

-Mesa 7.11 implements the OpenGL 2.1 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 2.1. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-b9e84efee3931c0acbccd1bb5a860554  MesaLib-7.11.2.tar.gz
-0837c52698fe3252369c3fdb5195afcc  MesaLib-7.11.2.tar.bz2
-141273c274d12e0d2bafb497fe937da3  MesaLib-7.11.2.zip
-39ae9926794794503815ffdc069521eb  MesaGLUT-7.11.2.tar.gz
-35ca3a0b54cb6f9d2e0e4eae8f6bb95e  MesaGLUT-7.11.2.tar.bz2
-f8705fcff2510b6c39cd27b575c05dba  MesaGLUT-7.11.2.zip
-
- -

New features

-

None.

- -

Bug fixes

- -

This list is likely incomplete.

- -
    -
  • Bug 43143 - Mesa 7.11.1 fails to build at main/dlist.c:4532 with error message: "format not a string literal and no format arguments"
  • - -
  • Incorrect handling of CopyTexImage from RGBA window to LA texture.
  • - - -
- - -

Changes

-

The full set of changes can be viewed by using the following GIT command:

- -
-  git log mesa-7.11.1..mesa-7.11.2
-
- -

Brian Paul (4):

-
    -
  • mesa: stop using ctx->Driver.CopyTexImage1D/2D() hooks
  • -
  • mesa: fix format selection for meta CopyTexSubImage()
  • -
  • docs: update news.html and relnotes.html for 7.11.1 release
  • -
  • mesa: use format string in _mesa_error() call to silence warning
  • -
- -

Chad Versace (3):

-
    -
  • intel: Simplify stencil detiling arithmetic
  • -
  • intel: Fix region dimensions for stencil buffers received from DDX
  • -
  • intel: Fix separate stencil in builtin DRI2 backend
  • -
- -

Ian Romanick (3):

-
    -
  • docs: Add 7.11.1 release md5sums
  • -
  • mesa: set version string to 7.11.2-devel
  • -
  • mesa: Bump version to 7.11.2 (final)
  • -
- -
- - diff --git a/docs/relnotes/7.11.2.rst b/docs/relnotes/7.11.2.rst new file mode 100644 index 00000000000..bcd3a39fd36 --- /dev/null +++ b/docs/relnotes/7.11.2.rst @@ -0,0 +1,68 @@ +Mesa 7.11.2 Release Notes / November 27, 2011 +============================================= + +Mesa 7.11.2 is a bug fix release which fixes bugs found since the 7.11 +release. + +Mesa 7.11 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + b9e84efee3931c0acbccd1bb5a860554 MesaLib-7.11.2.tar.gz + 0837c52698fe3252369c3fdb5195afcc MesaLib-7.11.2.tar.bz2 + 141273c274d12e0d2bafb497fe937da3 MesaLib-7.11.2.zip + 39ae9926794794503815ffdc069521eb MesaGLUT-7.11.2.tar.gz + 35ca3a0b54cb6f9d2e0e4eae8f6bb95e MesaGLUT-7.11.2.tar.bz2 + f8705fcff2510b6c39cd27b575c05dba MesaGLUT-7.11.2.zip + +New features +------------ + +None. + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 43143 `__ - + Mesa 7.11.1 fails to build at main/dlist.c:4532 with error message: + "format not a string literal and no format arguments" +- Incorrect handling of CopyTexImage from RGBA window to LA texture. + +Changes +------- + +The full set of changes can be viewed by using the following GIT +command: + +:: + + git log mesa-7.11.1..mesa-7.11.2 + +Brian Paul (4): + +- mesa: stop using ctx->Driver.CopyTexImage1D/2D() hooks +- mesa: fix format selection for meta CopyTexSubImage() +- docs: update news.html and relnotes.html for 7.11.1 release +- mesa: use format string in \_mesa_error() call to silence warning + +Chad Versace (3): + +- intel: Simplify stencil detiling arithmetic +- intel: Fix region dimensions for stencil buffers received from DDX +- intel: Fix separate stencil in builtin DRI2 backend + +Ian Romanick (3): + +- docs: Add 7.11.1 release md5sums +- mesa: set version string to 7.11.2-devel +- mesa: Bump version to 7.11.2 (final) diff --git a/docs/relnotes/7.11.html b/docs/relnotes/7.11.html deleted file mode 100644 index 7effd9739ff..00000000000 --- a/docs/relnotes/7.11.html +++ /dev/null @@ -1,353 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.11 Release Notes / July 31, 2011

- -

-Mesa 7.11 is a new development release. -People who are concerned with stability and reliability should stick -with a previous release or wait for Mesa 7.11.1. -

-

-Mesa 7.11 implements the OpenGL 2.1 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 2.1. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-fa2c7068503133fb2453244cda11cb2a  MesaLib-7.11.tar.gz
-ff03aca82d0560009a076a87c888cf13  MesaLib-7.11.tar.bz2
-ede1ac0976f6f05df586093fc17d63ed  MesaLib-7.11.zip
-b4fb81a47c5caedaefad49af7702c23d  MesaGLUT-7.11.tar.gz
-77a9a0bbd7f8bca882aa5709b88cb071  MesaGLUT-7.11.tar.bz2
-c19ef0c6eb61188c96ed4ccedd70717c  MesaGLUT-7.11.zip
-
- - -

New features

-
    -
  • GL_ARB_ES2_compatibility (gallium drivers) -
  • GL_ARB_color_buffer_float (gallium drivers, i965) -
  • GL_ARB_draw_buffers_blend (gallium) -
  • GL_ARB_draw_instanced extension (gallium drivers, swrast) -
  • GL_ARB_instanced_arrays extension (gallium drivers) -
  • GL_ARB_occlusion_query2 (gallium drivers, swrast) -
  • GL_ARB_robustness (all drivers) -
  • GL_ARB_sampler_objects (gallium drivers) -
  • GL_ARB_seamless_cube_map (gallium r600) -
  • GL_ARB_shader_texture_lod (gallium drivers, i965) -
  • GL_ARB_sync (gallium drivers only, intel support was in 7.6) -
  • GL_ARB_texture_compression_rgtc (gallium drivers, swrast, i965) -
  • GL_ARB_texture_float (gallium, i965) -
  • GL_EXT_packed_float (gallium r600) -
  • GL_EXT_texture_compression_latc (gallium drivers, swrast) -
  • GL_EXT_texture_compression_rgtc (gallium drivers, swrast, i965) -
  • GL_EXT_texture_filter_anisotropic (swrast) -
  • GL_EXT_texture_shared_exponent (gallium drivers, swrast) -
  • GL_EXT_texture_sRGB_decode (gallium drivers, swrast, i965) -
  • GL_EXT_texture_snorm (gallium drivers) -
  • GL_AMD_draw_buffers_blend (alias of the ARB variant) -
  • GL_AMD_seamless_cubemap_per_texture (gallium r600) -
  • GL_AMD_shader_stencil_export (alias of the ARB variant) -
  • GL_ATI_draw_buffers (all drivers) -
  • GL_ATI_texture_compression_3dc (gallium drivers, swrast) -
  • GL_ATI_texture_float (gallium, i965) -
  • GL_NV_conditional_render (i965) -
  • GL_NV_texture_barrier (gallium drivers) -
  • Enable 16-wide fragment shader execution in i965 driver. This should improve performance in many applications. -
  • Initial alpha-level support for Intel "Ivybridge" chipsets in the i965 driver. -
- - -

Bug fixes

- -

This list is likely incomplete. This list only includes bug fixes not -included in the previous release (7.10.3). Many of these are regressions that -did not exist in the 7.10 release series at all.

- -
    -
  • Bug 25871 - nearest neighbour samples wrong texel (precision/rounding problem)
  • - -
  • Bug 29162 - mesa/darwin is severly broken
  • - -
  • Bug 30080 - [i915] piglit nodepth-test fails
  • - -
  • Bug 30217 - Possible sources of memory leaks reported by valgrind
  • - -
  • Bug 30266 - Regression, segfault in libdrm_intel when calling glBitmap
  • - -
  • Bug 31561 - [i915] intel_regions.c:289: intel_region_release: Assertion `region->map_refcount == 0' failed.
  • - -
  • Bug 31744 - [GLSL] overriding built-in function impacts another shader
  • - -
  • Bug 32308 - [llvmpipe] src/gallium/auxiliary/gallivm/lp_bld_init.c:319:gallivm_register_garbage_collector_callback: Assertion `NumCallbacks < 32' failed.
  • - -
  • Bug 32309 - [softpipe] SIGSEGV sp_state_derived.c:204
  • - -
  • Bug 32459 - [softpipe] glean depthStencil regression
  • - -
  • Bug 32460 - [softpipe] piglit texwrap 1D regression
  • - -
  • Bug 32534 - [arrandale/sandybridge] Mesa swallowing GEM ioctl failures
  • - -
  • Bug 32560 - To fix: 64-bit-portabilty-issue state_tracker/st_program.c:427
  • - -
  • Bug 32634 - [r300g, bisected] Massive corruption in Unigine Sanctuary
  • - -
  • Bug 32768 - VBO rendering using glDrawArrays causes program termination and "cs IB too big" message
  • - -
  • Bug 32804 - [swrast] glean pixelFormats regression
  • - -
  • Bug 32814 - Build error in osmesa.c due to change in _mesa_update_framebuffer_visual() signature
  • - -
  • Bug 32859 - Mesa doesn't compile under NetBSD
  • - -
  • Bug 32912 - [bisected, r300g] Unigine Sanctuary: r300_emit.c:902:r300_emit_vertex_arrays: Assertion `&buf->b.b' failed with RADEON_HYPERZ=1
  • - -
  • Bug 32945 - [RADEON:KMS:R300G] HiZ: Weird behavior with 3 pipes
  • - -
  • Bug 33046 - [bisected]glean/pixelFormats and 3 oglc cases segfault
  • - -
  • Bug 33185 - [RADEON:KMS:R300G] X crashes when kwin effects are turned on
  • - -
  • Bug 33215 - [llvmpipe] piglit fbo-drawbuffers2-blend regression
  • - -
  • Bug 33247 - [swrast] tnl/t_draw.c:471: _tnl_draw_prims: Assertion `prim[i].num_instances > 0' failed
  • - -
  • Bug 33284 - [llvmpipe] piglit fbo-drawbuffers-fragcolor fails
  • - -
  • Bug 33306 - [glsl] GLSL integer division by zero crashes GLSL compiler
  • - -
  • Bug 33353 - [softpipe] piglit fbo-srgb looks incorrect
  • - -
  • Bug 33360 - inclusion of $(TALLOC_LIBS) in src/mesa/drivers/osmesa/Makefile causes a build failure
  • - -
  • Bug 33374 - [bisect] FTBFS on commit 9767d3b5 (glapi: Fix OpenGL ES 1.1 and 2.0 interop)
  • - -
  • Bug 33508 - [glsl] GLSL compiler modulus by zero crash
  • - -
  • Bug 33555 - [softpipe] tgsi/tgsi_sse2.c:1527:emit_tex: Assertion `0' failed.
  • - -
  • Bug 33885 - [glsl] GLSL compiler allows recursion
  • - -
  • Bug 33823 - [glsl] ralloc.c:78: get_header: Assertion `info->canary == 0x5A1106' failed.
  • - -
  • Bug 33934 - 3D blitting is orders of magnitude slower than equivalent 2D blitting.
  • - -
  • Bug 33946 - Crash: Mesa checks for invalid pointer, then uses it anyway.
  • - -
  • Bug 34008 - r600g: piglit failure (regression)
  • - -
  • Bug 34009 - Automatic Mipmap Generation produces very blurry image.
  • -
  • Bug 34042 - Surfaceless eglMakeCurrent() fails if the supplied EGLContext is not a dummy context
  • - -
  • Bug 34049 - r600g: assertion failure (regression)
  • - -
  • Bug 34119 - [glsl] piglit glsl-texcoord-array regression
  • - -
  • Bug 34323 - [i915 GLSL gles2] gl_FragCoord.w not correct
  • - -
  • Bug 34346 - src/glsl relies on $PWD which can be unset
  • - -
  • Bug 34378 - st/mesa: 2a904fd6a0cb80eec6dec2bae07fd8778b04caf3 breaks sauerbraten
  • - -
  • Bug 34419 - Kwin crashes screensaver exits
  • - -
  • Bug 34463 - state_tracker/st_texture.c:370:st_texture_image_copy: Assertion `u_minify(src->width0, srcLevel) == width' failed.
  • - -
  • Bug 34468 - src/glsl/Makefile fix
  • - -
  • Bug 34541 - [ilk, wine] massive render corruption after recent patchset
  • - -
  • Bug 34589 - [pineview bisected]many cases regression
  • - -
  • Bug 34595 - [bisected piketon]oglc half_float_vertex(misc.fillmode.wireframe) regressed
  • - -
  • Bug 34597 - [bisected piketon]oglc blend-constcolor and 7 draw-buffers2 subcases regressed
  • - -
  • Bug 34603 - [bisected piketon]oglc vbo subcase basic.bufferdata regressed
  • - -
  • Bug 34604 - [bisected piketon]piglit fbo/fbo-depth-sample-compare regressed
  • - -
  • Bug 34646 - [bisected piketon]ogles2conform GL2Tests/GL/gl_FragCoord/gl_FragCoord_w_frag.test
  • - -
  • Bug 34656 - i965: Crash when running WebGL Conformance Test in firefox-4 nightly build
  • - -
  • Bug 34691 - [GLSL] matrix array member assignment with a complex subscript fails
  • - -
  • Bug 34906 - [Pineview] Some WebGL conformance tests will crash firefox
  • - -
  • Bug 34968 - Bad fps in Lightsmark benchmark
  • - -
  • Bug 35025 - [Patch] Serious compiler warnings
  • - -
  • Bug 35312 - r600g: Automatic mipmap generation doesn't work properly
  • - -
  • Bug 35373 - [[GM45] OpenGL] GL_EXT_texture_sRGB_decode broken
  • - -
  • Bug 35434 - [RADEON:KMS:R600G] etqw: broken ground textures
  • - -
  • Bug 35441 - [PATCH] Mesa does not find nouveau include files with --enable-shared-dricore
  • - -
  • Bug 35614 - [SNB] random hang on piglit case shaders/glsl-max-varyings
  • - -
  • Bug 35820 - [bisected SNB] System hangs when Gnome with compiz start up
  • - -
  • Bug 35822 - [bisected pineview] many cases related to depth and stencil failed
  • - -
  • Bug 35849 - when sampling textures from both fragment and vertex shaders the vertex texture has the incorrect texture bound
  • - -
  • Bug 35852 - [bisected pineview] oglc case pxconv-read failed
  • - -
  • Bug 35961 - src/gallium/auxiliary/util/u_draw.c:77:util_draw_max_index: Assertion `buffer_size - format_size <= buffer_size' failed.
  • - -
  • Bug 36032 - piglit fdo9833 regression
  • - -
  • Bug 36033 - main/shaderapi.c:1044: validate_samplers: Assertion `(sizeof(targetName)/sizeof(*(targetName))) == NUM_TEXTURE_TARGETS' failed.
  • - -
  • Bug 36086 - [wine] Segfault r300_resource_copy_region with some wine apps and RADEON_HYPERZ
  • - -
  • Bug 36182 - Game Trine from https://www.humblebundle.com/ needs ATI_draw_buffers
  • - -
  • Bug 36268 - [r300g, bisected] minor flickering in Unigine Sanctuary
  • - -
  • Bug 36282 - 34a5d3b9f4740601708c82093e2114356d749e65: glxgears segfaults when compiled with shared glapi
  • - -
  • Bug 36333 - can't build demos if mesa build with --enable-selinux
  • - -
  • Bug 36473 - [bisected] piglit bugs/fdo23670-depth_test failed
  • - -
  • Bug 36572 - [bisected]oglc case texenv segfaults
  • - -
  • Bug 36609 - 45920d2ecb38b14fdda5253fecce996570c22863 breaks sauerbraten on r300g
  • - -
  • Bug 36648 - [bisected SNB]piglit fbo/fbo-alphatest-nocolor failed
  • - -
  • Bug 36649 - [bisected SNB]oglc draw-buffers2 failed with 16-wide
  • - -
  • Bug 36753 - Some textures now rendered as completely black after register allocator rewrite.
  • - -
  • Bug 36821 - [bisected SNB]oglc api-texcoord causes GPU hang
  • - -
  • Bug 36914 - r600g: add rv670 flushing workaround. Causes games and some mesa demos to segfault.
  • - -
  • Bug 36917 - Rendering glitches in ETQW
  • - -
  • Bug 36939 - multitexturing is messed up in quake wars (regression)
  • - -
  • Bug 36987 - Intel GMA 4500 ARB_shader_texture_lod support
  • - -
  • Bug 37028 - Amnesia/HPL2 Demo: Strange graphical bugs on r600g
  • - -
  • Bug 37150 - sRGB textures are too bright in Starcraft 2
  • - -
  • Bug 37154 - main/texstore.c:4187: _mesa_texstore_rgb9_e5: Assertion `baseInternalFormat == 0x1907' failed.
  • - -
  • Bug 37157 - [bisected] KDE KWin crashes on start with delayed BO mapping
  • - -
  • Bug 37168 - Regression: Severe memory leak when running Second Life
  • - -
  • Bug 37366 - [i965 bisected ILK] Fragment shader discard tests occasionally fail
  • - -
  • Bug 37383 - incorrect GLSL optimization
  • - -
  • Bug 37476 - [wine] Devil May Cry 4: TXD tgsi opcode unsupported / translation from TGSI failed / missing vertex shader
  • - -
  • Bug 37743 - [bisected i965]oglc GLSLlinker subcase negative.varying.beyondMaxVaryingFloats aborted
  • - -
  • Bug 37766 - Crash in dri2InvalidateBuffers when resizing Java window with OpenGL pipeline enabled
  • - -
  • Bug 37839 - main/teximage.c:2393: _mesa_choose_texture_format: Assertion `f != MESA_FORMAT_NONE' failed.
  • - -
  • Bug 37934 - Corruption with topogun trace
  • - -
  • Bug 38015 - Some extensions enabled even when not supported by the underlying driver
  • - -
  • Bug 38134 - [bisected i965]piglit fbo/fbo-blit-d24s8 crashed
  • - -
  • Bug 38145 - r600g/evergreen: Incorrect rendering of some effects in doom3
  • - -
  • Bug 38440 - ETQW: Model in team select rendering too bright
  • - -
  • Bug 38566 - [regression] ETQW crashes with 21972c85ea734dbfcf69629c6b0b940efb42d4ba
  • - -
  • Bug 38584 - MESA_GLSL=dump causes SEGV in ir_print_visitor::unique_name
  • - -
  • Bug 38599 - THe value of WGL_PBUFFER_HEIGHT_ARB is returned as width in wglQueryPbufferARB
  • - -
  • Bug 38602 - [bisected] Wrong display after "prefer native texture formats when possible" commit
  • - -
  • Bug 38624 - program/ir_to_mesa.cpp:1440: virtual void ir_to_mesa_visitor::visit(ir_dereference_variable*): Assertion `var->location != -1' failed.
  • - -
  • Bug 38626 - vbo: Don't discount stride breaks piglit on softpipe/r600g
  • - -
  • Bug 38649 - piglit fbo-copyteximage regression
  • - -
  • Bug 38762 - [IVB bisected]3D demos like glxgears abort
  • - -
  • Bug 38771 - [[GM45] DRI] GPU hangs with current Mesa GIT when running certain OpenGL applications
  • - -
  • Bug 38842 - Various valid GLX attributes are rejected by MESA glxChooseFBConfig
  • - -
  • Bug 38971 - [bisected]oglc glsl-autointconv subcase negative.function.ambiguousMatch failed
  • - -
  • Bug 38987 - sampler allowed as non-uniform / non-function parameters
  • - -
  • Bug 39024 - [Pineview webgl] many webgl conformance cases crash the browser
  • - -
  • Bug 39083 - [regression, bisected, r600g] Wrong rendering of Bubbles3D screensaver
  • - -
  • Bug 39119 - setting SQ_LDS_RESOURCE_MGMT register to zero in other applications muddles up font rendering permanently
  • - -
  • Bug 39209 - [bisected] Wrong display after "prefer native texture formats when possible" commit - part2
  • - -
  • Bug 39219 - libgl conflict with xbmc causes lock up on xbmc exit
  • - -
  • Bug 39257 - [bisected SNB]Mesa demos engine causes GPU hang
  • - -
  • Bug 39487 - [i965] brw_wm_surface_state.c:495: brw_update_renderbuffer_surface: Assertion `brw->has_surface_tile_offset || (tile_x == 0 && tile_y == 0)' failed.
  • - -
  • Bug 39515 - FTBFS: libEGL depends on libgbm, but libEGL builds first
  • - -
  • Bug 39572 - Cogs: GPU hang
  • - -
- - -

Changes

-
    -
  • The Windows MSVC project files have been removed. -They haven't been maintained in quite a while. -Building with SCons is an alternative. -
  • Removed GL_SGI_texture_color_table support from swrast driver - the only -driver that implemented it. -
- -

The full set of changes can be viewed by using the following GIT command:

- -
-  git log mesa-7.10..mesa-7.11
-
- -
- - diff --git a/docs/relnotes/7.11.rst b/docs/relnotes/7.11.rst new file mode 100644 index 00000000000..1dc440f6c73 --- /dev/null +++ b/docs/relnotes/7.11.rst @@ -0,0 +1,375 @@ +Mesa 7.11 Release Notes / July 31, 2011 +======================================= + +Mesa 7.11 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 7.11.1. + +Mesa 7.11 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + fa2c7068503133fb2453244cda11cb2a MesaLib-7.11.tar.gz + ff03aca82d0560009a076a87c888cf13 MesaLib-7.11.tar.bz2 + ede1ac0976f6f05df586093fc17d63ed MesaLib-7.11.zip + b4fb81a47c5caedaefad49af7702c23d MesaGLUT-7.11.tar.gz + 77a9a0bbd7f8bca882aa5709b88cb071 MesaGLUT-7.11.tar.bz2 + c19ef0c6eb61188c96ed4ccedd70717c MesaGLUT-7.11.zip + +New features +------------ + +- GL_ARB_ES2_compatibility (gallium drivers) +- GL_ARB_color_buffer_float (gallium drivers, i965) +- GL_ARB_draw_buffers_blend (gallium) +- GL_ARB_draw_instanced extension (gallium drivers, swrast) +- GL_ARB_instanced_arrays extension (gallium drivers) +- GL_ARB_occlusion_query2 (gallium drivers, swrast) +- GL_ARB_robustness (all drivers) +- GL_ARB_sampler_objects (gallium drivers) +- GL_ARB_seamless_cube_map (gallium r600) +- GL_ARB_shader_texture_lod (gallium drivers, i965) +- GL_ARB_sync (gallium drivers only, intel support was in 7.6) +- GL_ARB_texture_compression_rgtc (gallium drivers, swrast, i965) +- GL_ARB_texture_float (gallium, i965) +- GL_EXT_packed_float (gallium r600) +- GL_EXT_texture_compression_latc (gallium drivers, swrast) +- GL_EXT_texture_compression_rgtc (gallium drivers, swrast, i965) +- GL_EXT_texture_filter_anisotropic (swrast) +- GL_EXT_texture_shared_exponent (gallium drivers, swrast) +- GL_EXT_texture_sRGB_decode (gallium drivers, swrast, i965) +- GL_EXT_texture_snorm (gallium drivers) +- GL_AMD_draw_buffers_blend (alias of the ARB variant) +- GL_AMD_seamless_cubemap_per_texture (gallium r600) +- GL_AMD_shader_stencil_export (alias of the ARB variant) +- GL_ATI_draw_buffers (all drivers) +- GL_ATI_texture_compression_3dc (gallium drivers, swrast) +- GL_ATI_texture_float (gallium, i965) +- GL_NV_conditional_render (i965) +- GL_NV_texture_barrier (gallium drivers) +- Enable 16-wide fragment shader execution in i965 driver. This should + improve performance in many applications. +- Initial alpha-level support for Intel "Ivybridge" chipsets in the + i965 driver. + +Bug fixes +--------- + +This list is likely incomplete. This list only includes bug fixes not +included in the previous release (7.10.3). Many of these are regressions +that did not exist in the 7.10 release series at all. + +- `Bug 25871 `__ - + nearest neighbour samples wrong texel (precision/rounding problem) +- `Bug 29162 `__ - + mesa/darwin is severly broken +- `Bug 30080 `__ - + [i915] piglit nodepth-test fails +- `Bug 30217 `__ - + Possible sources of memory leaks reported by valgrind +- `Bug 30266 `__ - + Regression, segfault in libdrm_intel when calling glBitmap +- `Bug 31561 `__ - + [i915] intel_regions.c:289: intel_region_release: Assertion + \`region->map_refcount == 0' failed. +- `Bug 31744 `__ - + [GLSL] overriding built-in function impacts another shader +- `Bug 32308 `__ - + [llvmpipe] + src/gallium/auxiliary/gallivm/lp_bld_init.c:319:gallivm_register_garbage_collector_callback: + Assertion \`NumCallbacks < 32' failed. +- `Bug 32309 `__ - + [softpipe] SIGSEGV sp_state_derived.c:204 +- `Bug 32459 `__ - + [softpipe] glean depthStencil regression +- `Bug 32460 `__ - + [softpipe] piglit texwrap 1D regression +- `Bug 32534 `__ - + [arrandale/sandybridge] Mesa swallowing GEM ioctl failures +- `Bug 32560 `__ - + To fix: 64-bit-portabilty-issue state_tracker/st_program.c:427 +- `Bug 32634 `__ - + [r300g, bisected] Massive corruption in Unigine Sanctuary +- `Bug 32768 `__ - + VBO rendering using glDrawArrays causes program termination and "cs + IB too big" message +- `Bug 32804 `__ - + [swrast] glean pixelFormats regression +- `Bug 32814 `__ - + Build error in osmesa.c due to change in + \_mesa_update_framebuffer_visual() signature +- `Bug 32859 `__ - + Mesa doesn't compile under NetBSD +- `Bug 32912 `__ - + [bisected, r300g] Unigine Sanctuary: + r300_emit.c:902:r300_emit_vertex_arrays: Assertion \`&buf->b.b' + failed with RADEON_HYPERZ=1 +- `Bug 32945 `__ - + [RADEON:KMS:R300G] HiZ: Weird behavior with 3 pipes +- `Bug 33046 `__ - + [bisected]glean/pixelFormats and 3 oglc cases segfault +- `Bug 33185 `__ - + [RADEON:KMS:R300G] X crashes when kwin effects are turned on +- `Bug 33215 `__ - + [llvmpipe] piglit fbo-drawbuffers2-blend regression +- `Bug 33247 `__ - + [swrast] tnl/t_draw.c:471: \_tnl_draw_prims: Assertion + \`prim[i].num_instances > 0' failed +- `Bug 33284 `__ - + [llvmpipe] piglit fbo-drawbuffers-fragcolor fails +- `Bug 33306 `__ - + [glsl] GLSL integer division by zero crashes GLSL compiler +- `Bug 33353 `__ - + [softpipe] piglit fbo-srgb looks incorrect +- `Bug 33360 `__ - + inclusion of $(TALLOC_LIBS) in src/mesa/drivers/osmesa/Makefile + causes a build failure +- `Bug 33374 `__ - + [bisect] FTBFS on commit 9767d3b5 (glapi: Fix OpenGL ES 1.1 and 2.0 + interop) +- `Bug 33508 `__ - + [glsl] GLSL compiler modulus by zero crash +- `Bug 33555 `__ - + [softpipe] tgsi/tgsi_sse2.c:1527:emit_tex: Assertion \`0' failed. +- `Bug 33885 `__ - + [glsl] GLSL compiler allows recursion +- `Bug 33823 `__ - + [glsl] ralloc.c:78: get_header: Assertion \`info->canary == 0x5A1106' + failed. +- `Bug 33934 `__ - + 3D blitting is orders of magnitude slower than equivalent 2D + blitting. +- `Bug 33946 `__ - + Crash: Mesa checks for invalid pointer, then uses it anyway. +- `Bug 34008 `__ - + r600g: piglit failure (regression) +- `Bug 34009 `__ - + Automatic Mipmap Generation produces very blurry image. +- `Bug 34042 `__ - + Surfaceless eglMakeCurrent() fails if the supplied EGLContext is not + a dummy context +- `Bug 34049 `__ - + r600g: assertion failure (regression) +- `Bug 34119 `__ - + [glsl] piglit glsl-texcoord-array regression +- `Bug 34323 `__ - + [i915 GLSL gles2] gl_FragCoord.w not correct +- `Bug 34346 `__ - + src/glsl relies on $PWD which can be unset +- `Bug 34378 `__ - + st/mesa: 2a904fd6a0cb80eec6dec2bae07fd8778b04caf3 breaks sauerbraten +- `Bug 34419 `__ - + Kwin crashes screensaver exits +- `Bug 34463 `__ - + state_tracker/st_texture.c:370:st_texture_image_copy: Assertion + \`u_minify(src->width0, srcLevel) == width' failed. +- `Bug 34468 `__ - + src/glsl/Makefile fix +- `Bug 34541 `__ - + [ilk, wine] massive render corruption after recent patchset +- `Bug 34589 `__ - + [pineview bisected]many cases regression +- `Bug 34595 `__ - + [bisected piketon]oglc half_float_vertex(misc.fillmode.wireframe) + regressed +- `Bug 34597 `__ - + [bisected piketon]oglc blend-constcolor and 7 draw-buffers2 subcases + regressed +- `Bug 34603 `__ - + [bisected piketon]oglc vbo subcase basic.bufferdata regressed +- `Bug 34604 `__ - + [bisected piketon]piglit fbo/fbo-depth-sample-compare regressed +- `Bug 34646 `__ - + [bisected piketon]ogles2conform + GL2Tests/GL/gl_FragCoord/gl_FragCoord_w_frag.test +- `Bug 34656 `__ - + i965: Crash when running WebGL Conformance Test in firefox-4 nightly + build +- `Bug 34691 `__ - + [GLSL] matrix array member assignment with a complex subscript fails +- `Bug 34906 `__ - + [Pineview] Some WebGL conformance tests will crash firefox +- `Bug 34968 `__ - + Bad fps in Lightsmark benchmark +- `Bug 35025 `__ - + [Patch] Serious compiler warnings +- `Bug 35312 `__ - + r600g: Automatic mipmap generation doesn't work properly +- `Bug 35373 `__ - + [[GM45] OpenGL] GL_EXT_texture_sRGB_decode broken +- `Bug 35434 `__ - + [RADEON:KMS:R600G] etqw: broken ground textures +- `Bug 35441 `__ - + [PATCH] Mesa does not find nouveau include files with + --enable-shared-dricore +- `Bug 35614 `__ - + [SNB] random hang on piglit case shaders/glsl-max-varyings +- `Bug 35820 `__ - + [bisected SNB] System hangs when Gnome with compiz start up +- `Bug 35822 `__ - + [bisected pineview] many cases related to depth and stencil failed +- `Bug 35849 `__ - + when sampling textures from both fragment and vertex shaders the + vertex texture has the incorrect texture bound +- `Bug 35852 `__ - + [bisected pineview] oglc case pxconv-read failed +- `Bug 35961 `__ - + src/gallium/auxiliary/util/u_draw.c:77:util_draw_max_index: Assertion + \`buffer_size - format_size <= buffer_size' failed. +- `Bug 36032 `__ - + piglit fdo9833 regression +- `Bug 36033 `__ - + main/shaderapi.c:1044: validate_samplers: Assertion + \`(sizeof(targetName)/sizeof(*(targetName))) == NUM_TEXTURE_TARGETS' + failed. +- `Bug 36086 `__ - + [wine] Segfault r300_resource_copy_region with some wine apps and + RADEON_HYPERZ +- `Bug 36182 `__ - + Game Trine from https://www.humblebundle.com/ needs ATI_draw_buffers +- `Bug 36268 `__ - + [r300g, bisected] minor flickering in Unigine Sanctuary +- `Bug 36282 `__ - + 34a5d3b9f4740601708c82093e2114356d749e65: glxgears segfaults when + compiled with shared glapi +- `Bug 36333 `__ - + can't build demos if mesa build with --enable-selinux +- `Bug 36473 `__ - + [bisected] piglit bugs/fdo23670-depth_test failed +- `Bug 36572 `__ - + [bisected]oglc case texenv segfaults +- `Bug 36609 `__ - + 45920d2ecb38b14fdda5253fecce996570c22863 breaks sauerbraten on r300g +- `Bug 36648 `__ - + [bisected SNB]piglit fbo/fbo-alphatest-nocolor failed +- `Bug 36649 `__ - + [bisected SNB]oglc draw-buffers2 failed with 16-wide +- `Bug 36753 `__ - + Some textures now rendered as completely black after register + allocator rewrite. +- `Bug 36821 `__ - + [bisected SNB]oglc api-texcoord causes GPU hang +- `Bug 36914 `__ - + r600g: add rv670 flushing workaround. Causes games and some mesa + demos to segfault. +- `Bug 36917 `__ - + Rendering glitches in ETQW +- `Bug 36939 `__ - + multitexturing is messed up in quake wars (regression) +- `Bug 36987 `__ - + Intel GMA 4500 ARB_shader_texture_lod support +- `Bug 37028 `__ - + Amnesia/HPL2 Demo: Strange graphical bugs on r600g +- `Bug 37150 `__ - + sRGB textures are too bright in Starcraft 2 +- `Bug 37154 `__ - + main/texstore.c:4187: \_mesa_texstore_rgb9_e5: Assertion + \`baseInternalFormat == 0x1907' failed. +- `Bug 37157 `__ - + [bisected] KDE KWin crashes on start with delayed BO mapping +- `Bug 37168 `__ - + Regression: Severe memory leak when running Second Life +- `Bug 37366 `__ - + [i965 bisected ILK] Fragment shader discard tests occasionally fail +- `Bug 37383 `__ - + incorrect GLSL optimization +- `Bug 37476 `__ - + [wine] Devil May Cry 4: TXD tgsi opcode unsupported / translation + from TGSI failed / missing vertex shader +- `Bug 37743 `__ - + [bisected i965]oglc GLSLlinker subcase + negative.varying.beyondMaxVaryingFloats aborted +- `Bug 37766 `__ - + Crash in dri2InvalidateBuffers when resizing Java window with OpenGL + pipeline enabled +- `Bug 37839 `__ - + main/teximage.c:2393: \_mesa_choose_texture_format: Assertion \`f != + MESA_FORMAT_NONE' failed. +- `Bug 37934 `__ - + Corruption with topogun trace +- `Bug 38015 `__ - + Some extensions enabled even when not supported by the underlying + driver +- `Bug 38134 `__ - + [bisected i965]piglit fbo/fbo-blit-d24s8 crashed +- `Bug 38145 `__ - + r600g/evergreen: Incorrect rendering of some effects in doom3 +- `Bug 38440 `__ - + ETQW: Model in team select rendering too bright +- `Bug 38566 `__ - + [regression] ETQW crashes with + 21972c85ea734dbfcf69629c6b0b940efb42d4ba +- `Bug 38584 `__ - + MESA_GLSL=dump causes SEGV in ir_print_visitor::unique_name +- `Bug 38599 `__ - + THe value of WGL_PBUFFER_HEIGHT_ARB is returned as width in + wglQueryPbufferARB +- `Bug 38602 `__ - + [bisected] Wrong display after "prefer native texture formats when + possible" commit +- `Bug 38624 `__ - + program/ir_to_mesa.cpp:1440: virtual void + ir_to_mesa_visitor::visit(ir_dereference_variable*): Assertion + \`var->location != -1' failed. +- `Bug 38626 `__ - + vbo: Don't discount stride breaks piglit on softpipe/r600g +- `Bug 38649 `__ - + piglit fbo-copyteximage regression +- `Bug 38762 `__ - + [IVB bisected]3D demos like glxgears abort +- `Bug 38771 `__ - + [[GM45] DRI] GPU hangs with current Mesa GIT when running certain + OpenGL applications +- `Bug 38842 `__ - + Various valid GLX attributes are rejected by MESA glxChooseFBConfig +- `Bug 38971 `__ - + [bisected]oglc glsl-autointconv subcase + negative.function.ambiguousMatch failed +- `Bug 38987 `__ - + sampler allowed as non-uniform / non-function parameters +- `Bug 39024 `__ - + [Pineview webgl] many webgl conformance cases crash the browser +- `Bug 39083 `__ - + [regression, bisected, r600g] Wrong rendering of Bubbles3D + screensaver +- `Bug 39119 `__ - + setting SQ_LDS_RESOURCE_MGMT register to zero in other applications + muddles up font rendering permanently +- `Bug 39209 `__ - + [bisected] Wrong display after "prefer native texture formats when + possible" commit - part2 +- `Bug 39219 `__ - + libgl conflict with xbmc causes lock up on xbmc exit +- `Bug 39257 `__ - + [bisected SNB]Mesa demos engine causes GPU hang +- `Bug 39487 `__ - + [i965] brw_wm_surface_state.c:495: brw_update_renderbuffer_surface: + Assertion \`brw->has_surface_tile_offset \|\| (tile_x == 0 && tile_y + == 0)' failed. +- `Bug 39515 `__ - + FTBFS: libEGL depends on libgbm, but libEGL builds first +- `Bug 39572 `__ - + Cogs: GPU hang + +Changes +------- + +- The Windows MSVC project files have been removed. They haven't been + maintained in quite a while. Building with SCons is an alternative. +- Removed GL_SGI_texture_color_table support from swrast driver - the + only driver that implemented it. + +The full set of changes can be viewed by using the following GIT +command: + +:: + + git log mesa-7.10..mesa-7.11 diff --git a/docs/relnotes/7.2.html b/docs/relnotes/7.2.html deleted file mode 100644 index 04f8d413c65..00000000000 --- a/docs/relnotes/7.2.html +++ /dev/null @@ -1,111 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.2 Release Notes / 20 September 2008

- -

-Mesa 7.2 is a stable release fixing bugs found in 7.1, which was a -new development release. -

-

-Mesa 7.2 implements the OpenGL 2.1 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 2.1. -

-

-Note that this version of Mesa does not use the GEM memory manager. -The master branch of git uses GEM. -The prototype DRI2 code that was in 7.1 has also been removed. -

-

-DRM version 2.3.1 should be used with Mesa 7.2 -

- - -

MD5 checksums

-
-81a2a4b7cbfce7553f7ad8d924edbe2f  MesaLib-7.2.tar.gz
-04d379292e023df0b0266825cb0dbde5  MesaLib-7.2.tar.bz2
-8bc497a37977a55e987a4d1fabc3d882  MesaLib-7.2.zip
-10c762e39486df395838af1d7b57e69c  MesaDemos-7.2.tar.gz
-22e03dc4038cd63f32c21eb60994892b  MesaDemos-7.2.tar.bz2
-1197bc4eb3bf44e291c14d4eb2e19381  MesaDemos-7.2.zip
-42e3c6c6d156cd9dc545dbef72407354  MesaGLUT-7.2.tar.gz
-f67daf93e12c4a459703bbf3e4004e31  MesaGLUT-7.2.tar.bz2
-0390567eb2c2d12fbf82e8523fd77e2b  MesaGLUT-7.2.zip
-
- - -

New features

-
    -
  • i965 driver: added support for G41 chipset (Intel) -
- - -

Bug fixes

-
    -
  • Fixed display list bug involving primitives split across lists (bug 17564) -
  • Fixed some issues with glBindAttribLocation() -
  • Fixed crash in _tnl_InvalidateState() found with Amira (bug 15834) -
  • Assorted bug fixes for Ming build -
  • Fixed some vertex/pixel buffer object reference counting bugs -
  • Fixed depth/stencil bug in i915/945 driver -
  • Fixed some shader flow control bugs in i965 driver -
  • Fixed a few tdfx driver bugs which prevented driver from working -
  • Fixed multisample enable/disable bug -
- -

Changes

-
    -
  • Updated SGI header files with new license terms. -
- - - -

To Do (someday) items

-
    -
  • Remove the MEMCPY() and _mesa_memcpy() wrappers and just use memcpy(). -Probably do the same for malloc, calloc, etc. -The wrappers were useful in the past for memory debugging but now we -have valgrind. Not worried about SunOS 4 support anymore either... -
  • Switch to freeglut -
  • Fix linux-glide target/driver. -
  • Improved lambda and derivative calculation for frag progs. -
- - -

Driver Status

- -
-Driver			Status
-----------------------	----------------------
-DRI drivers		varies with the driver
-XMesa/GLX (on Xlib)	implements OpenGL 2.1
-OSMesa (off-screen)	implements OpenGL 2.1
-Windows/Win32		implements OpenGL 2.1
-Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
-SVGA			unsupported
-Wind River UGL		unsupported
-DJGPP			unsupported
-GGI			unsupported
-BeOS			unsupported
-Allegro			unsupported
-D3D			unsupported
-
- -
- - diff --git a/docs/relnotes/7.2.rst b/docs/relnotes/7.2.rst new file mode 100644 index 00000000000..467e3315c20 --- /dev/null +++ b/docs/relnotes/7.2.rst @@ -0,0 +1,85 @@ +Mesa 7.2 Release Notes / 20 September 2008 +========================================== + +Mesa 7.2 is a stable release fixing bugs found in 7.1, which was a new +development release. + +Mesa 7.2 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. + +Note that this version of Mesa does not use the GEM memory manager. The +master branch of git uses GEM. The prototype DRI2 code that was in 7.1 +has also been removed. + +DRM version 2.3.1 should be used with Mesa 7.2 + +MD5 checksums +------------- + +:: + + 81a2a4b7cbfce7553f7ad8d924edbe2f MesaLib-7.2.tar.gz + 04d379292e023df0b0266825cb0dbde5 MesaLib-7.2.tar.bz2 + 8bc497a37977a55e987a4d1fabc3d882 MesaLib-7.2.zip + 10c762e39486df395838af1d7b57e69c MesaDemos-7.2.tar.gz + 22e03dc4038cd63f32c21eb60994892b MesaDemos-7.2.tar.bz2 + 1197bc4eb3bf44e291c14d4eb2e19381 MesaDemos-7.2.zip + 42e3c6c6d156cd9dc545dbef72407354 MesaGLUT-7.2.tar.gz + f67daf93e12c4a459703bbf3e4004e31 MesaGLUT-7.2.tar.bz2 + 0390567eb2c2d12fbf82e8523fd77e2b MesaGLUT-7.2.zip + +New features +------------ + +- i965 driver: added support for G41 chipset (Intel) + +Bug fixes +--------- + +- Fixed display list bug involving primitives split across lists (bug + 17564) +- Fixed some issues with glBindAttribLocation() +- Fixed crash in \_tnl_InvalidateState() found with Amira (bug 15834) +- Assorted bug fixes for Ming build +- Fixed some vertex/pixel buffer object reference counting bugs +- Fixed depth/stencil bug in i915/945 driver +- Fixed some shader flow control bugs in i965 driver +- Fixed a few tdfx driver bugs which prevented driver from working +- Fixed multisample enable/disable bug + +Changes +------- + +- Updated SGI header files with new license terms. + +To Do (someday) items +--------------------- + +- Remove the MEMCPY() and \_mesa_memcpy() wrappers and just use + memcpy(). Probably do the same for malloc, calloc, etc. The wrappers + were useful in the past for memory debugging but now we have + valgrind. Not worried about SunOS 4 support anymore either... +- Switch to freeglut +- Fix linux-glide target/driver. +- Improved lambda and derivative calculation for frag progs. + +Driver Status +------------- + +:: + + Driver Status + ---------------------- ---------------------- + DRI drivers varies with the driver + XMesa/GLX (on Xlib) implements OpenGL 2.1 + OSMesa (off-screen) implements OpenGL 2.1 + Windows/Win32 implements OpenGL 2.1 + Glide (3dfx Voodoo1/2) implements OpenGL 1.3 + SVGA unsupported + Wind River UGL unsupported + DJGPP unsupported + GGI unsupported + BeOS unsupported + Allegro unsupported + D3D unsupported diff --git a/docs/relnotes/7.3.html b/docs/relnotes/7.3.html deleted file mode 100644 index 349b6c52652..00000000000 --- a/docs/relnotes/7.3.html +++ /dev/null @@ -1,100 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.3 Release Notes / 22 January 2009

- -

-Mesa 7.3 is a new development release. -Users especially concerned with stability should stick with latest -stable release: version 7.2. -

-

-Mesa 7.3 implements the OpenGL 2.1 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 2.1. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-8ed03191432b22d118d88d6db497f304  MesaLib-7.3.tar.gz
-781e7811a6ed5c97b2b8defefc8ffbc9  MesaLib-7.3.tar.bz2
-3ccba9a1734ed6d4b3389e1535d90fbf  MesaLib-7.3.zip
-d312e974b31043b13b61bac5fbf00b87  MesaDemos-7.3.tar.gz
-3f0741394069bdf2329565a387396cda  MesaDemos-7.3.tar.bz2
-4d0887fd4c66a824295cdd619f6d34cb  MesaDemos-7.3.zip
-2d7661b66022bcb8878728f3d5bd33ab  MesaGLUT-7.3.tar.gz
-abe8036a724c1a483bdad6b5a55ddc1a  MesaGLUT-7.3.tar.bz2
-5f247819b47e2a7c62d07a6afe5262fb  MesaGLUT-7.3.zip
-
- - -

New features

-
    -
  • Support for GLSL 1.20 -
  • Intel DRI drivers now use GEM and DRI2 -
- - -

Bug fixes

-
    -
  • Assorted GLSL bug fixes -
  • Assorted i965 driver fixes -
  • Fix for wglCreateLayerContext() in WGL/Windows driver -
  • Build fixes for OpenBSD and gcc 2.95 -
  • GLSL preprocessor handles #pragma now -
  • Fix incorrect transformation of GL_SPOT_DIRECTION -
  • Fixed several bugs (#18367 and #19625) in glXMakeContextCurrent() -
  • Assorted Windows build fixes -
- -

Changes

-
    -
  • Deprecated the "XMesa" interface (include/GL/xmesa*.h files) -
  • Deprecated the "FXMesa" interface (include/GL/fxmesa.h file) -
  • Deprecated the "Allegro" interface (include/GL/amesa.h file) -
  • Removed include/GL/uglmesa.h header -
  • Removed include/GLView.h header for BeOS -
- - - -

Driver Status

- -
-Driver			Status
-----------------------	----------------------
-DRI drivers		varies with the driver
-XMesa/GLX (on Xlib)	implements OpenGL 2.1
-OSMesa (off-screen)	implements OpenGL 2.1
-Windows/Win32		implements OpenGL 2.1
-Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
-SVGA			unsupported
-Wind River UGL		unsupported
-DJGPP			unsupported
-GGI			unsupported
-BeOS			unsupported
-Allegro			unsupported
-D3D			unsupported
-
- -
- - diff --git a/docs/relnotes/7.3.rst b/docs/relnotes/7.3.rst new file mode 100644 index 00000000000..328c130a219 --- /dev/null +++ b/docs/relnotes/7.3.rst @@ -0,0 +1,74 @@ +Mesa 7.3 Release Notes / 22 January 2009 +======================================== + +Mesa 7.3 is a new development release. Users especially concerned with +stability should stick with latest stable release: version 7.2. + +Mesa 7.3 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + 8ed03191432b22d118d88d6db497f304 MesaLib-7.3.tar.gz + 781e7811a6ed5c97b2b8defefc8ffbc9 MesaLib-7.3.tar.bz2 + 3ccba9a1734ed6d4b3389e1535d90fbf MesaLib-7.3.zip + d312e974b31043b13b61bac5fbf00b87 MesaDemos-7.3.tar.gz + 3f0741394069bdf2329565a387396cda MesaDemos-7.3.tar.bz2 + 4d0887fd4c66a824295cdd619f6d34cb MesaDemos-7.3.zip + 2d7661b66022bcb8878728f3d5bd33ab MesaGLUT-7.3.tar.gz + abe8036a724c1a483bdad6b5a55ddc1a MesaGLUT-7.3.tar.bz2 + 5f247819b47e2a7c62d07a6afe5262fb MesaGLUT-7.3.zip + +New features +------------ + +- Support for GLSL 1.20 +- Intel DRI drivers now use GEM and DRI2 + +Bug fixes +--------- + +- Assorted GLSL bug fixes +- Assorted i965 driver fixes +- Fix for wglCreateLayerContext() in WGL/Windows driver +- Build fixes for OpenBSD and gcc 2.95 +- GLSL preprocessor handles #pragma now +- Fix incorrect transformation of GL_SPOT_DIRECTION +- Fixed several bugs (#18367 and #19625) in glXMakeContextCurrent() +- Assorted Windows build fixes + +Changes +------- + +- Deprecated the "XMesa" interface (include/GL/xmesa*.h files) +- Deprecated the "FXMesa" interface (include/GL/fxmesa.h file) +- Deprecated the "Allegro" interface (include/GL/amesa.h file) +- Removed include/GL/uglmesa.h header +- Removed include/GLView.h header for BeOS + +Driver Status +------------- + +:: + + Driver Status + ---------------------- ---------------------- + DRI drivers varies with the driver + XMesa/GLX (on Xlib) implements OpenGL 2.1 + OSMesa (off-screen) implements OpenGL 2.1 + Windows/Win32 implements OpenGL 2.1 + Glide (3dfx Voodoo1/2) implements OpenGL 1.3 + SVGA unsupported + Wind River UGL unsupported + DJGPP unsupported + GGI unsupported + BeOS unsupported + Allegro unsupported + D3D unsupported diff --git a/docs/relnotes/7.4.1.html b/docs/relnotes/7.4.1.html deleted file mode 100644 index eb0543efbde..00000000000 --- a/docs/relnotes/7.4.1.html +++ /dev/null @@ -1,86 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.4.1 Release Notes / 18 April 2009

- -

-Mesa 7.4.1 is a stable development release fixing bugs since the 7.4 release. -

-

-Mesa 7.4.1 implements the OpenGL 2.1 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 2.1. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-0c3a72f3295a53a134c04bd7d209ea62  MesaLib-7.4.1.tar.gz
-423260578b653818ba66c2fcbde6d7ad  MesaLib-7.4.1.tar.bz2
-84f78b154d4bd5c3ecc42eeff2e56676  MesaLib-7.4.1.zip
-aa0ad323e59d6d10ff33ac0dde462a60  MesaDemos-7.4.1.tar.gz
-1e169fb6abc2b45613f1c98a82dfe690  MesaDemos-7.4.1.tar.bz2
-294e42be2d74176596c994ec23322fcf  MesaDemos-7.4.1.zip
-92373bfa48e7b68dddf356e86b0e5699  MesaGLUT-7.4.1.tar.gz
-336f3824b578b072211e0beecf4f04f4  MesaGLUT-7.4.1.tar.bz2
-20751388d8ef16b42d25d9e3d705d101  MesaGLUT-7.4.1.zip
-
- - -

Bug fixes

-
    -
  • Fixed a two-sided lighting bug in fixed-function-to-GPU code generation -
  • Fixed some Darwin issues (Jeremy Huddleston) -
  • Indexing the GLSL gl_EyePlane[] or gl_ObjectPlane[] arrays with a variable - was broken, bug 20986 -
  • Fixed incorrect texture unit bias in TXB instruction -
  • glTexParameter settings weren't always propogated to drivers -
  • Assorted vertex/fragment program bug fixes -
  • Fixed point rendering in software rasterizer -
  • Fixed potential deadlock in object hash functions -
  • Fix a couple bugs surrounding front-buffer rendering with DRI2, but this - is not quite complete. -
  • Fixed glPopAttrib() bug when restoring user clip planes -
- - - -

Driver Status

- -
-Driver			Status
-----------------------	----------------------
-DRI drivers		varies with the driver
-XMesa/GLX (on Xlib)	implements OpenGL 2.1
-OSMesa (off-screen)	implements OpenGL 2.1
-Windows/Win32		implements OpenGL 2.1
-Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
-SVGA			unsupported
-Wind River UGL		unsupported
-DJGPP			unsupported
-GGI			unsupported
-BeOS			unsupported
-Allegro			unsupported
-D3D			unsupported
-
- -
- - diff --git a/docs/relnotes/7.4.1.rst b/docs/relnotes/7.4.1.rst new file mode 100644 index 00000000000..5323c169c31 --- /dev/null +++ b/docs/relnotes/7.4.1.rst @@ -0,0 +1,64 @@ +Mesa 7.4.1 Release Notes / 18 April 2009 +======================================== + +Mesa 7.4.1 is a stable development release fixing bugs since the 7.4 +release. + +Mesa 7.4.1 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + 0c3a72f3295a53a134c04bd7d209ea62 MesaLib-7.4.1.tar.gz + 423260578b653818ba66c2fcbde6d7ad MesaLib-7.4.1.tar.bz2 + 84f78b154d4bd5c3ecc42eeff2e56676 MesaLib-7.4.1.zip + aa0ad323e59d6d10ff33ac0dde462a60 MesaDemos-7.4.1.tar.gz + 1e169fb6abc2b45613f1c98a82dfe690 MesaDemos-7.4.1.tar.bz2 + 294e42be2d74176596c994ec23322fcf MesaDemos-7.4.1.zip + 92373bfa48e7b68dddf356e86b0e5699 MesaGLUT-7.4.1.tar.gz + 336f3824b578b072211e0beecf4f04f4 MesaGLUT-7.4.1.tar.bz2 + 20751388d8ef16b42d25d9e3d705d101 MesaGLUT-7.4.1.zip + +Bug fixes +--------- + +- Fixed a two-sided lighting bug in fixed-function-to-GPU code + generation +- Fixed some Darwin issues (Jeremy Huddleston) +- Indexing the GLSL gl_EyePlane[] or gl_ObjectPlane[] arrays with a + variable was broken, bug 20986 +- Fixed incorrect texture unit bias in TXB instruction +- glTexParameter settings weren't always propogated to drivers +- Assorted vertex/fragment program bug fixes +- Fixed point rendering in software rasterizer +- Fixed potential deadlock in object hash functions +- Fix a couple bugs surrounding front-buffer rendering with DRI2, but + this is not quite complete. +- Fixed glPopAttrib() bug when restoring user clip planes + +Driver Status +------------- + +:: + + Driver Status + ---------------------- ---------------------- + DRI drivers varies with the driver + XMesa/GLX (on Xlib) implements OpenGL 2.1 + OSMesa (off-screen) implements OpenGL 2.1 + Windows/Win32 implements OpenGL 2.1 + Glide (3dfx Voodoo1/2) implements OpenGL 1.3 + SVGA unsupported + Wind River UGL unsupported + DJGPP unsupported + GGI unsupported + BeOS unsupported + Allegro unsupported + D3D unsupported diff --git a/docs/relnotes/7.4.2.html b/docs/relnotes/7.4.2.html deleted file mode 100644 index 33a330d0654..00000000000 --- a/docs/relnotes/7.4.2.html +++ /dev/null @@ -1,81 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.4.2 Release Notes / May 15, 2009

- -

-Mesa 7.4.2 is a stable development release fixing bugs since the 7.4.1 release. -

-

-Mesa 7.4.2 implements the OpenGL 2.1 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 2.1. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-172f5193154dad731387f97bd44ab68f  MesaLib-7.4.2.tar.gz
-b10a76e32bde4645cfc34ea0416d7d8b  MesaLib-7.4.2.tar.bz2
-cc6dfc2efd424cc342b84e6bcd78ce5d  MesaLib-7.4.2.zip
-182a7e78aa7a480b3650a5c956dbddd1  MesaDemos-7.4.2.tar.gz
-bf559a0485667a3bfa4513a23501579b  MesaDemos-7.4.2.tar.bz2
-5379e622b65e8c22022dba34aeb6f4f9  MesaDemos-7.4.2.zip
-7cc43c1c35bf6a279a16e063dea3b8c5  MesaGLUT-7.4.2.tar.gz
-e0dfc44d537904a030861e5b3c760c11  MesaGLUT-7.4.2.tar.bz2
-4a6cf5bbbac190d6ba97448b3098b7f4  MesaGLUT-7.4.2.zip
-
- - -

Bug fixes

-
    -
  • Fixed segfault when rendering to front buffer with DRI 1. -
  • Fixed swrast texture rectangle bug when wrap mode = GL_CLAMP_TO_BORDER and - filter mode = GL_LINEAR. (bug 21461) -
  • Fixed texture object mem leak during context destruction. -
  • Fixed a state validation bug in glCopyTex[Sub]Image() -
  • Fixed some i965 GLSL bugs. -
  • Fixed an R300 driver texture object bad memory reference. -
- - - -

Driver Status

- -
-Driver			Status
-----------------------	----------------------
-DRI drivers		varies with the driver
-XMesa/GLX (on Xlib)	implements OpenGL 2.1
-OSMesa (off-screen)	implements OpenGL 2.1
-Windows/Win32		implements OpenGL 2.1
-Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
-SVGA			unsupported
-Wind River UGL		unsupported
-DJGPP			unsupported
-GGI			unsupported
-BeOS			unsupported
-Allegro			unsupported
-D3D			unsupported
-
- -
- - diff --git a/docs/relnotes/7.4.2.rst b/docs/relnotes/7.4.2.rst new file mode 100644 index 00000000000..c41f719e074 --- /dev/null +++ b/docs/relnotes/7.4.2.rst @@ -0,0 +1,58 @@ +Mesa 7.4.2 Release Notes / May 15, 2009 +======================================= + +Mesa 7.4.2 is a stable development release fixing bugs since the 7.4.1 +release. + +Mesa 7.4.2 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + 172f5193154dad731387f97bd44ab68f MesaLib-7.4.2.tar.gz + b10a76e32bde4645cfc34ea0416d7d8b MesaLib-7.4.2.tar.bz2 + cc6dfc2efd424cc342b84e6bcd78ce5d MesaLib-7.4.2.zip + 182a7e78aa7a480b3650a5c956dbddd1 MesaDemos-7.4.2.tar.gz + bf559a0485667a3bfa4513a23501579b MesaDemos-7.4.2.tar.bz2 + 5379e622b65e8c22022dba34aeb6f4f9 MesaDemos-7.4.2.zip + 7cc43c1c35bf6a279a16e063dea3b8c5 MesaGLUT-7.4.2.tar.gz + e0dfc44d537904a030861e5b3c760c11 MesaGLUT-7.4.2.tar.bz2 + 4a6cf5bbbac190d6ba97448b3098b7f4 MesaGLUT-7.4.2.zip + +Bug fixes +--------- + +- Fixed segfault when rendering to front buffer with DRI 1. +- Fixed swrast texture rectangle bug when wrap mode = + GL_CLAMP_TO_BORDER and filter mode = GL_LINEAR. (bug 21461) +- Fixed texture object mem leak during context destruction. +- Fixed a state validation bug in glCopyTex[Sub]Image() +- Fixed some i965 GLSL bugs. +- Fixed an R300 driver texture object bad memory reference. + +Driver Status +------------- + +:: + + Driver Status + ---------------------- ---------------------- + DRI drivers varies with the driver + XMesa/GLX (on Xlib) implements OpenGL 2.1 + OSMesa (off-screen) implements OpenGL 2.1 + Windows/Win32 implements OpenGL 2.1 + Glide (3dfx Voodoo1/2) implements OpenGL 1.3 + SVGA unsupported + Wind River UGL unsupported + DJGPP unsupported + GGI unsupported + BeOS unsupported + Allegro unsupported + D3D unsupported diff --git a/docs/relnotes/7.4.3.html b/docs/relnotes/7.4.3.html deleted file mode 100644 index 393d5ea1963..00000000000 --- a/docs/relnotes/7.4.3.html +++ /dev/null @@ -1,86 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.4.3 Release Notes / 19 June 2009

- -

-Mesa 7.4.3 is a stable development release fixing bugs since the 7.4.2 release. -

-

-Mesa 7.4.3 implements the OpenGL 2.1 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 2.1. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-34c5a6c47ed51f31c4fa36e269831352  MesaLib-7.4.3.tar.gz
-70a983ba3deaa8bd63b18bbab283f698  MesaLib-7.4.3.tar.bz2
-34f21b3205b271d575030aa98a2dda51  MesaLib-7.4.3.zip
-56752b7adede212e6097afb10d0c0d59  MesaDemos-7.4.3.tar.gz
-8ffa51c4833b1e298300a005e2d7ca2a  MesaDemos-7.4.3.tar.bz2
-0037d24d41400d6fb9800ae55b8c863f  MesaDemos-7.4.3.zip
-20e24f6692c0c90e7e3b220f79c4108d  MesaGLUT-7.4.3.tar.gz
-03a4beeef74fc5ef0b1d6d04710e5a8a  MesaGLUT-7.4.3.tar.bz2
-273788230adbdb9d57371309adedcf5f  MesaGLUT-7.4.3.zip
-
- - -

Bug fixes

-
    -
  • Fixed texture object reference counting bug (bug 21756) -
  • Allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENT point - (SF bug 2793846) -
  • Added missing glGet case for GL_VERTEX_ARRAY_BINDING_APPLE -
  • Fixed some OSMesa build issues -
  • Fixed a vertex buffer object crash -
  • Fixed broken glTexImage3D() when image type = GL_BITMAP -
  • Fixed some GLSL preprocessor bugs -
  • Fixed framebuffer mem leak in i945/i965 DRI drivers -
  • Fixed texture coordinate repeat bug in swrast (bug 21872) -
  • Fixed incorrect viewport clamping (lower bound is zero, not one) -
  • GLX fix for glean's makeCurrent test case -
- - - -

Driver Status

- -
-Driver			Status
-----------------------	----------------------
-DRI drivers		varies with the driver
-XMesa/GLX (on Xlib)	implements OpenGL 2.1
-OSMesa (off-screen)	implements OpenGL 2.1
-Windows/Win32		implements OpenGL 2.1
-Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
-SVGA			unsupported
-Wind River UGL		unsupported
-DJGPP			unsupported
-GGI			unsupported
-BeOS			unsupported
-Allegro			unsupported
-D3D			unsupported
-
- -
- - diff --git a/docs/relnotes/7.4.3.rst b/docs/relnotes/7.4.3.rst new file mode 100644 index 00000000000..2c7d30de39a --- /dev/null +++ b/docs/relnotes/7.4.3.rst @@ -0,0 +1,63 @@ +Mesa 7.4.3 Release Notes / 19 June 2009 +======================================= + +Mesa 7.4.3 is a stable development release fixing bugs since the 7.4.2 +release. + +Mesa 7.4.3 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + 34c5a6c47ed51f31c4fa36e269831352 MesaLib-7.4.3.tar.gz + 70a983ba3deaa8bd63b18bbab283f698 MesaLib-7.4.3.tar.bz2 + 34f21b3205b271d575030aa98a2dda51 MesaLib-7.4.3.zip + 56752b7adede212e6097afb10d0c0d59 MesaDemos-7.4.3.tar.gz + 8ffa51c4833b1e298300a005e2d7ca2a MesaDemos-7.4.3.tar.bz2 + 0037d24d41400d6fb9800ae55b8c863f MesaDemos-7.4.3.zip + 20e24f6692c0c90e7e3b220f79c4108d MesaGLUT-7.4.3.tar.gz + 03a4beeef74fc5ef0b1d6d04710e5a8a MesaGLUT-7.4.3.tar.bz2 + 273788230adbdb9d57371309adedcf5f MesaGLUT-7.4.3.zip + +Bug fixes +--------- + +- Fixed texture object reference counting bug (bug 21756) +- Allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENT + point (SF bug 2793846) +- Added missing glGet case for GL_VERTEX_ARRAY_BINDING_APPLE +- Fixed some OSMesa build issues +- Fixed a vertex buffer object crash +- Fixed broken glTexImage3D() when image type = GL_BITMAP +- Fixed some GLSL preprocessor bugs +- Fixed framebuffer mem leak in i945/i965 DRI drivers +- Fixed texture coordinate repeat bug in swrast (bug 21872) +- Fixed incorrect viewport clamping (lower bound is zero, not one) +- GLX fix for glean's makeCurrent test case + +Driver Status +------------- + +:: + + Driver Status + ---------------------- ---------------------- + DRI drivers varies with the driver + XMesa/GLX (on Xlib) implements OpenGL 2.1 + OSMesa (off-screen) implements OpenGL 2.1 + Windows/Win32 implements OpenGL 2.1 + Glide (3dfx Voodoo1/2) implements OpenGL 1.3 + SVGA unsupported + Wind River UGL unsupported + DJGPP unsupported + GGI unsupported + BeOS unsupported + Allegro unsupported + D3D unsupported diff --git a/docs/relnotes/7.4.4.html b/docs/relnotes/7.4.4.html deleted file mode 100644 index c2e175f8829..00000000000 --- a/docs/relnotes/7.4.4.html +++ /dev/null @@ -1,75 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.4.4 Release Notes / 23 June 2009

- -

-Mesa 7.4.4 is a stable development release fixing bugs since the 7.4.3 release. -

-

-Mesa 7.4.4 implements the OpenGL 2.1 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 2.1. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-0b56fe5a88ab0c3c5b2da5068f63f416  MesaLib-7.4.4.tar.gz
-b66528d314c574dccbe0ed963cac5e93  MesaLib-7.4.4.tar.bz2
-2818076f3ba23fa87fdfe4602a637a18  MesaLib-7.4.4.zip
-3e77b208386c47b18165bce5ae317e2c  MesaDemos-7.4.4.tar.gz
-628142ec9a54cd28cc027e6ce26cff47  MesaDemos-7.4.4.tar.bz2
-d08a30d30ab7174859aa709cba6c726d  MesaDemos-7.4.4.zip
-e6e91ba16e274d40cf3a97ad3218af01  MesaGLUT-7.4.4.tar.gz
-e14bbb52517e8121b31f1387515365ab  MesaGLUT-7.4.4.tar.bz2
-f10ed20469753c2b3d68c99854f80fd4  MesaGLUT-7.4.4.zip
-
- - -

Bug fixes

-
    -
  • Fixed i965/i915 segfault in screen destruction (bug 22408) -
- - - -

Driver Status

- -
-Driver			Status
-----------------------	----------------------
-DRI drivers		varies with the driver
-XMesa/GLX (on Xlib)	implements OpenGL 2.1
-OSMesa (off-screen)	implements OpenGL 2.1
-Windows/Win32		implements OpenGL 2.1
-Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
-SVGA			unsupported
-Wind River UGL		unsupported
-DJGPP			unsupported
-GGI			unsupported
-BeOS			unsupported
-Allegro			unsupported
-D3D			unsupported
-
- -
- - diff --git a/docs/relnotes/7.4.4.rst b/docs/relnotes/7.4.4.rst new file mode 100644 index 00000000000..1c974f57121 --- /dev/null +++ b/docs/relnotes/7.4.4.rst @@ -0,0 +1,52 @@ +Mesa 7.4.4 Release Notes / 23 June 2009 +======================================= + +Mesa 7.4.4 is a stable development release fixing bugs since the 7.4.3 +release. + +Mesa 7.4.4 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + 0b56fe5a88ab0c3c5b2da5068f63f416 MesaLib-7.4.4.tar.gz + b66528d314c574dccbe0ed963cac5e93 MesaLib-7.4.4.tar.bz2 + 2818076f3ba23fa87fdfe4602a637a18 MesaLib-7.4.4.zip + 3e77b208386c47b18165bce5ae317e2c MesaDemos-7.4.4.tar.gz + 628142ec9a54cd28cc027e6ce26cff47 MesaDemos-7.4.4.tar.bz2 + d08a30d30ab7174859aa709cba6c726d MesaDemos-7.4.4.zip + e6e91ba16e274d40cf3a97ad3218af01 MesaGLUT-7.4.4.tar.gz + e14bbb52517e8121b31f1387515365ab MesaGLUT-7.4.4.tar.bz2 + f10ed20469753c2b3d68c99854f80fd4 MesaGLUT-7.4.4.zip + +Bug fixes +--------- + +- Fixed i965/i915 segfault in screen destruction (bug 22408) + +Driver Status +------------- + +:: + + Driver Status + ---------------------- ---------------------- + DRI drivers varies with the driver + XMesa/GLX (on Xlib) implements OpenGL 2.1 + OSMesa (off-screen) implements OpenGL 2.1 + Windows/Win32 implements OpenGL 2.1 + Glide (3dfx Voodoo1/2) implements OpenGL 1.3 + SVGA unsupported + Wind River UGL unsupported + DJGPP unsupported + GGI unsupported + BeOS unsupported + Allegro unsupported + D3D unsupported diff --git a/docs/relnotes/7.4.html b/docs/relnotes/7.4.html deleted file mode 100644 index 6f1aaaf9498..00000000000 --- a/docs/relnotes/7.4.html +++ /dev/null @@ -1,96 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.4 Release Notes / 27 March 2009

- -

-Mesa 7.4 is a stable development release fixing bugs since the 7.3 release. -

-

-Mesa 7.4 implements the OpenGL 2.1 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 2.1. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-ed6bd7437177307e51e16d0c7c381dfa  MesaLib-7.4.tar.gz
-7ecddb341a2691e0dfdb02f697109834  MesaLib-7.4.tar.bz2
-433e823f8245f9fd5f397e7b719a8e47  MesaLib-7.4.zip
-656eee6128016fb237e01aa8dabbc703  MesaDemos-7.4.tar.gz
-02816f10f30b1dc5e069e0f68c177c98  MesaDemos-7.4.tar.bz2
-44a70d6db4aa4c64ecc47871b6aceee8  MesaDemos-7.4.zip
-25f80db4f8645cd3e58e2c9af53ec341  MesaGLUT-7.4.tar.gz
-04ec01caebde44f5b0d619f00716b368  MesaGLUT-7.4.tar.bz2
-019dc213baecaa3cb1278847d41b8591  MesaGLUT-7.4.zip
-
- - -

New features

-
    -
  • Added MESA_GLX_FORCE_DIRECT env var for Xlib/software driver -
  • GLSL version 1.20 is returnd by the GL_SHADING_LANGUAGE_VERSION query -
- - -

Bug fixes

-
    -
  • glGetActiveUniform() returned wrong size for some array types -
  • Fixed some error checking in glUniform() -
  • Fixed a potential glTexImage('proxy target') segfault -
  • Fixed bad reference counting for 1D/2D texture arrays -
  • Fixed VBO + glPush/PopClientAttrib() bug #19835 -
  • Assorted i965 driver bug fixes -
  • Fixed a Windows compilation failure in s_triangle.c -
  • Fixed a GLSL array indexing bug -
  • Fixes for building on Haiku -
- -

Changes

-
    -
  • Updated GL/glxext.h to version 48 -
  • Assorted updates for building on Solaris -
- - - -

Driver Status

- -
-Driver			Status
-----------------------	----------------------
-DRI drivers		varies with the driver
-XMesa/GLX (on Xlib)	implements OpenGL 2.1
-OSMesa (off-screen)	implements OpenGL 2.1
-Windows/Win32		implements OpenGL 2.1
-Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
-SVGA			unsupported
-Wind River UGL		unsupported
-DJGPP			unsupported
-GGI			unsupported
-BeOS			unsupported
-Allegro			unsupported
-D3D			unsupported
-
- -
- - diff --git a/docs/relnotes/7.4.rst b/docs/relnotes/7.4.rst new file mode 100644 index 00000000000..df7d85ce637 --- /dev/null +++ b/docs/relnotes/7.4.rst @@ -0,0 +1,72 @@ +Mesa 7.4 Release Notes / 27 March 2009 +====================================== + +Mesa 7.4 is a stable development release fixing bugs since the 7.3 +release. + +Mesa 7.4 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + ed6bd7437177307e51e16d0c7c381dfa MesaLib-7.4.tar.gz + 7ecddb341a2691e0dfdb02f697109834 MesaLib-7.4.tar.bz2 + 433e823f8245f9fd5f397e7b719a8e47 MesaLib-7.4.zip + 656eee6128016fb237e01aa8dabbc703 MesaDemos-7.4.tar.gz + 02816f10f30b1dc5e069e0f68c177c98 MesaDemos-7.4.tar.bz2 + 44a70d6db4aa4c64ecc47871b6aceee8 MesaDemos-7.4.zip + 25f80db4f8645cd3e58e2c9af53ec341 MesaGLUT-7.4.tar.gz + 04ec01caebde44f5b0d619f00716b368 MesaGLUT-7.4.tar.bz2 + 019dc213baecaa3cb1278847d41b8591 MesaGLUT-7.4.zip + +New features +------------ + +- Added MESA_GLX_FORCE_DIRECT env var for Xlib/software driver +- GLSL version 1.20 is returnd by the GL_SHADING_LANGUAGE_VERSION query + +Bug fixes +--------- + +- glGetActiveUniform() returned wrong size for some array types +- Fixed some error checking in glUniform() +- Fixed a potential glTexImage('proxy target') segfault +- Fixed bad reference counting for 1D/2D texture arrays +- Fixed VBO + glPush/PopClientAttrib() bug #19835 +- Assorted i965 driver bug fixes +- Fixed a Windows compilation failure in s_triangle.c +- Fixed a GLSL array indexing bug +- Fixes for building on Haiku + +Changes +------- + +- Updated GL/glxext.h to version 48 +- Assorted updates for building on Solaris + +Driver Status +------------- + +:: + + Driver Status + ---------------------- ---------------------- + DRI drivers varies with the driver + XMesa/GLX (on Xlib) implements OpenGL 2.1 + OSMesa (off-screen) implements OpenGL 2.1 + Windows/Win32 implements OpenGL 2.1 + Glide (3dfx Voodoo1/2) implements OpenGL 1.3 + SVGA unsupported + Wind River UGL unsupported + DJGPP unsupported + GGI unsupported + BeOS unsupported + Allegro unsupported + D3D unsupported diff --git a/docs/relnotes/7.5.1.html b/docs/relnotes/7.5.1.html deleted file mode 100644 index eb98e041097..00000000000 --- a/docs/relnotes/7.5.1.html +++ /dev/null @@ -1,77 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.5.1 Release Notes, 3 September 2009

- -

-Mesa 7.5.1 is a bug-fix release fixing issues found since the 7.5 release. -

-

-The main new feature of Mesa 7.5.x is the -Gallium3D infrastructure. -

-

-Mesa 7.5.1 implements the OpenGL 2.1 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 2.1. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-d7269e93bc7484430637d54ced250876  MesaLib-7.5.1.tar.gz
-877d6a4b24efc2b1d02aa553f262cba8  MesaLib-7.5.1.tar.bz2
-23f4fb757a05c8396425681234ae20e5  MesaLib-7.5.1.zip
-5af4bd113652108f5cec5113dad813f2  MesaDemos-7.5.1.tar.gz
-785402e3b9f0e335538fcc6bf19f6987  MesaDemos-7.5.1.tar.bz2
-950058cc6d6106e9c7d5876a03789fe9  MesaDemos-7.5.1.zip
-cb52ce2c93389c2711cbe8d857ec5303  MesaGLUT-7.5.1.tar.gz
-e3a9892e056d625c5353617a7c5b7e9c  MesaGLUT-7.5.1.tar.bz2
-da1de364df148c94b4994006191a1e69  MesaGLUT-7.5.1.zip
-
- - -

New features

-
    -
  • Added configure --with-max-width=W, --with-max-height=H options to specify - max framebuffer, viewport size. -
- - -

Bug fixes

-
    -
  • Added missing GLEW library to MesaDemos tarballs. -
  • Fixed swapbuffers jerkiness in Doom3/etc in Intel drivers. -
  • Fixed front buffer rendering bug in Intel drivers. -
  • Fixed minor GLX memory leaks. -
  • Fixed some texture env / fragment program state bugs. -
  • Fixed some Gallium glBlitFramebuffer() bugs -
  • Empty glBegin/glEnd() pair could cause divide by zero (bug 23489) -
  • Fixed Gallium glBitmap() Z position bug -
  • Setting arrays of sampler uniforms did not work -
  • Selection/Feedback mode didn't handle polygon culling correctly (bug 16866) -
  • Fixed 32/64-bit cross compilation issue in gen_matypes.c -
  • Fixed glXCreateGLXPixmap() for direct rendering. -
  • Fixed Gallium glCopyPixels(GL_STENCIL_INDEX) mispositioned image bug. -
- -
- - diff --git a/docs/relnotes/7.5.1.rst b/docs/relnotes/7.5.1.rst new file mode 100644 index 00000000000..becdca5625b --- /dev/null +++ b/docs/relnotes/7.5.1.rst @@ -0,0 +1,55 @@ +Mesa 7.5.1 Release Notes, 3 September 2009 +========================================== + +Mesa 7.5.1 is a bug-fix release fixing issues found since the 7.5 +release. + +The main new feature of Mesa 7.5.x is the +`Gallium3D `__ +infrastructure. + +Mesa 7.5.1 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + d7269e93bc7484430637d54ced250876 MesaLib-7.5.1.tar.gz + 877d6a4b24efc2b1d02aa553f262cba8 MesaLib-7.5.1.tar.bz2 + 23f4fb757a05c8396425681234ae20e5 MesaLib-7.5.1.zip + 5af4bd113652108f5cec5113dad813f2 MesaDemos-7.5.1.tar.gz + 785402e3b9f0e335538fcc6bf19f6987 MesaDemos-7.5.1.tar.bz2 + 950058cc6d6106e9c7d5876a03789fe9 MesaDemos-7.5.1.zip + cb52ce2c93389c2711cbe8d857ec5303 MesaGLUT-7.5.1.tar.gz + e3a9892e056d625c5353617a7c5b7e9c MesaGLUT-7.5.1.tar.bz2 + da1de364df148c94b4994006191a1e69 MesaGLUT-7.5.1.zip + +New features +------------ + +- Added configure --with-max-width=W, --with-max-height=H options to + specify max framebuffer, viewport size. + +Bug fixes +--------- + +- Added missing GLEW library to MesaDemos tarballs. +- Fixed swapbuffers jerkiness in Doom3/etc in Intel drivers. +- Fixed front buffer rendering bug in Intel drivers. +- Fixed minor GLX memory leaks. +- Fixed some texture env / fragment program state bugs. +- Fixed some Gallium glBlitFramebuffer() bugs +- Empty glBegin/glEnd() pair could cause divide by zero (bug 23489) +- Fixed Gallium glBitmap() Z position bug +- Setting arrays of sampler uniforms did not work +- Selection/Feedback mode didn't handle polygon culling correctly (bug + 16866) +- Fixed 32/64-bit cross compilation issue in gen_matypes.c +- Fixed glXCreateGLXPixmap() for direct rendering. +- Fixed Gallium glCopyPixels(GL_STENCIL_INDEX) mispositioned image bug. diff --git a/docs/relnotes/7.5.2.html b/docs/relnotes/7.5.2.html deleted file mode 100644 index d2111b1704e..00000000000 --- a/docs/relnotes/7.5.2.html +++ /dev/null @@ -1,73 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.5.2 Release Notes, 28 September 2009

- -

-Mesa 7.5.2 is a bug-fix release fixing issues found since the 7.5.1 release. -

-

-The main new feature of Mesa 7.5.x is the -Gallium3D infrastructure. -

-

-Mesa 7.5.2 implements the OpenGL 2.1 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 2.1. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-43a90191dd9f76cd65dcc1ac91f3be70  MesaLib-7.5.2.tar.gz
-94e47a499f1226803869c2e37a6a8e3a  MesaLib-7.5.2.tar.bz2
-1ecb822b567ad67a0617361d45206b67  MesaLib-7.5.2.zip
-2718fdce7e075911d6147beb8f27104b  MesaDemos-7.5.2.tar.gz
-4e0f5ccd58afe21eddcd94327d926e86  MesaDemos-7.5.2.tar.bz2
-f621f8c223b278d7c8e49a012d56ca25  MesaDemos-7.5.2.zip
-83c16c1d6bcfcc3f97aab5d2fe430b4c  MesaGLUT-7.5.2.tar.gz
-e5d03bedae369ea3705783573bb33813  MesaGLUT-7.5.2.tar.bz2
-e82ba28e00d653e6f437d32be8ca8481  MesaGLUT-7.5.2.zip
-
- - -

New features

-
    -
  • Detect B43 chipset in Intel driver -
- - -

Bug fixes

-
    -
  • Assorted bug fixes for i965/i945 drivers -
  • Fixed Gallium glDrawPixels(GL_STENCIL_INDEX) failure. -
  • Fixed GLSL linker/preprocessor version directive issue seen in Wine - (such as bug 23946) -
  • glUseProgram() is now compiled into display lists (bug 23746). -
  • glUniform functions are now compiled into display lists -
  • Auto mipmap generation didn't work reliably with Gallium. -
  • Fixed random number usage in GLX code. -
  • Fixed invalid GL_OUT_OF_MEMORY error sometimes raised by glTexSubImage2D - when using Gallium. -
- -
- - diff --git a/docs/relnotes/7.5.2.rst b/docs/relnotes/7.5.2.rst new file mode 100644 index 00000000000..dcc33c84813 --- /dev/null +++ b/docs/relnotes/7.5.2.rst @@ -0,0 +1,50 @@ +Mesa 7.5.2 Release Notes, 28 September 2009 +=========================================== + +Mesa 7.5.2 is a bug-fix release fixing issues found since the 7.5.1 +release. + +The main new feature of Mesa 7.5.x is the +`Gallium3D `__ +infrastructure. + +Mesa 7.5.2 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + 43a90191dd9f76cd65dcc1ac91f3be70 MesaLib-7.5.2.tar.gz + 94e47a499f1226803869c2e37a6a8e3a MesaLib-7.5.2.tar.bz2 + 1ecb822b567ad67a0617361d45206b67 MesaLib-7.5.2.zip + 2718fdce7e075911d6147beb8f27104b MesaDemos-7.5.2.tar.gz + 4e0f5ccd58afe21eddcd94327d926e86 MesaDemos-7.5.2.tar.bz2 + f621f8c223b278d7c8e49a012d56ca25 MesaDemos-7.5.2.zip + 83c16c1d6bcfcc3f97aab5d2fe430b4c MesaGLUT-7.5.2.tar.gz + e5d03bedae369ea3705783573bb33813 MesaGLUT-7.5.2.tar.bz2 + e82ba28e00d653e6f437d32be8ca8481 MesaGLUT-7.5.2.zip + +New features +------------ + +- Detect B43 chipset in Intel driver + +Bug fixes +--------- + +- Assorted bug fixes for i965/i945 drivers +- Fixed Gallium glDrawPixels(GL_STENCIL_INDEX) failure. +- Fixed GLSL linker/preprocessor version directive issue seen in Wine + (such as bug 23946) +- glUseProgram() is now compiled into display lists (bug 23746). +- glUniform functions are now compiled into display lists +- Auto mipmap generation didn't work reliably with Gallium. +- Fixed random number usage in GLX code. +- Fixed invalid GL_OUT_OF_MEMORY error sometimes raised by + glTexSubImage2D when using Gallium. diff --git a/docs/relnotes/7.5.html b/docs/relnotes/7.5.html deleted file mode 100644 index 618eeaabeab..00000000000 --- a/docs/relnotes/7.5.html +++ /dev/null @@ -1,108 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.5 Release Notes / 17 July 2009

- -

-Mesa 7.5 is a new development release. -People who are concerned with stability and reliability should stick -with the 7.4.x branch or wait for Mesa 7.5.1. -

-

-The main new feature of Mesa 7.5 is the -Gallium3D infrastructure. -

-

-Mesa 7.5 implements the OpenGL 2.1 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 2.1. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

-

-Note that the Mesa project is no longer using odd/even version numbers -to indicate development/stable releases. -The so-called development releases have been fairly stable. -If you're especially concerned with stability you should probably look for -"point" releases such as 7.5.1 which will be a bug-fix release. -

- - -

MD5 checksums

-
-553fd956e544727f30fbe249619b6286  MesaLib-7.5.tar.gz
-459f332551f6ebb86f384d21dd15e1f0  MesaLib-7.5.tar.bz2
-8c02c0e17a9025250d20424ae32f5163  MesaLib-7.5.zip
-a188da2886fa5496ea0c2cda602b2eeb  MesaDemos-7.5.tar.gz
-398ee8801814a00e47f6c2314e3dfddc  MesaDemos-7.5.tar.bz2
-15a0c8ae013c54335a26335e1a98d609  MesaDemos-7.5.zip
-81010147def5a644ba14f9bbb7a49a2a  MesaGLUT-7.5.tar.gz
-baa7a1e850b6e39bae58868fd0684004  MesaGLUT-7.5.tar.bz2
-265228418e4423fa328f2f5b7970cf08  MesaGLUT-7.5.zip
-
- - -

New features

-
    -
  • Gallium3D - this is the new architecture for OS-independent and - API-independent 3D drivers. - Gallium3D is intended for GPUs that fully support vertex/fragment shaders. - The Gallium3D drivers currently included are: -
      -
    • softpipe - a software/reference driver -
    • i915 - Intel 915/945 driver -
    • Cell - IBM/Sony/Toshiba Cell processor driver -
    • nouveau (for NVIDIA GPUs) and R300 for (AMD/ATI R300). - PLEASE NOTE: these drivers are incomplete and still under development. - It's probably NOT worthwhile to report any bugs unless you have patches. - -
    -
  • GL_ARB_framebuffer_object extension (software drivers, i965 driver) -
  • Reworked two-sided stencil support. -This allows a driver to support all three variations of two-sided stencil -including GL_ATI_separate_stencil, GL_EXT_stencil_two_side and OpenGL 2.0 -
  • GL_EXT_vertex_array_bgra extension (software drivers, i965 driver) -
  • GL_NV_texture_env_combine4 extension (software drivers, i965/i915 drivers) -
  • GL_EXT_texture_swizzle extension (software drivers, i965 driver) -
  • Updated SPARC assembly optimizations (David S. Miller) -
  • Initial support for separate compilation units in GLSL compiler. -
  • Increased max number of generic GLSL varying variables to 16 (formerly 8). -
  • GLSL linker now detects when too many varying variables are used. -
  • Optimize-out redundant glMaterial and glShadeModel calls in display lists -
  • Fixed gl_TextureMatrix[i][j] array indexing bug in GLSL compiler. -
- - -

Bug fixes

-
    -
  • Lots of i965 driver bug fixes -
  • Fixed some GLSL preprocessor bugs -
  • GLSL: continue inside of a for-loop didn't work -
- - -

Changes

-
    -
  • Remove support for GL_SGIX_shadow, GL_SGIX_shadow_ambient and -GL_SGIX_depth_texture extensions. Superseded by the ARB versions. -
  • Omitted some old Mesa demos from the release tarballs, added some others. -
- -
- - diff --git a/docs/relnotes/7.5.rst b/docs/relnotes/7.5.rst new file mode 100644 index 00000000000..03db1acca91 --- /dev/null +++ b/docs/relnotes/7.5.rst @@ -0,0 +1,86 @@ +Mesa 7.5 Release Notes / 17 July 2009 +===================================== + +Mesa 7.5 is a new development release. People who are concerned with +stability and reliability should stick with the 7.4.x branch or wait for +Mesa 7.5.1. + +The main new feature of Mesa 7.5 is the +`Gallium3D `__ +infrastructure. + +Mesa 7.5 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +Note that the Mesa project is no longer using odd/even version numbers +to indicate development/stable releases. The so-called development +releases have been fairly stable. If you're especially concerned with +stability you should probably look for "point" releases such as 7.5.1 +which will be a bug-fix release. + +MD5 checksums +------------- + +:: + + 553fd956e544727f30fbe249619b6286 MesaLib-7.5.tar.gz + 459f332551f6ebb86f384d21dd15e1f0 MesaLib-7.5.tar.bz2 + 8c02c0e17a9025250d20424ae32f5163 MesaLib-7.5.zip + a188da2886fa5496ea0c2cda602b2eeb MesaDemos-7.5.tar.gz + 398ee8801814a00e47f6c2314e3dfddc MesaDemos-7.5.tar.bz2 + 15a0c8ae013c54335a26335e1a98d609 MesaDemos-7.5.zip + 81010147def5a644ba14f9bbb7a49a2a MesaGLUT-7.5.tar.gz + baa7a1e850b6e39bae58868fd0684004 MesaGLUT-7.5.tar.bz2 + 265228418e4423fa328f2f5b7970cf08 MesaGLUT-7.5.zip + +New features +------------ + +- Gallium3D - this is the new architecture for OS-independent and + API-independent 3D drivers. Gallium3D is intended for GPUs that fully + support vertex/fragment shaders. The Gallium3D drivers currently + included are: + + - softpipe - a software/reference driver + - i915 - Intel 915/945 driver + - Cell - IBM/Sony/Toshiba Cell processor driver + - nouveau (for NVIDIA GPUs) and R300 for (AMD/ATI R300). **PLEASE + NOTE: these drivers are incomplete and still under development. + It's probably NOT worthwhile to report any bugs unless you have + patches.** + +- GL_ARB_framebuffer_object extension (software drivers, i965 driver) +- Reworked two-sided stencil support. This allows a driver to support + all three variations of two-sided stencil including + GL_ATI_separate_stencil, GL_EXT_stencil_two_side and OpenGL 2.0 +- GL_EXT_vertex_array_bgra extension (software drivers, i965 driver) +- GL_NV_texture_env_combine4 extension (software drivers, i965/i915 + drivers) +- GL_EXT_texture_swizzle extension (software drivers, i965 driver) +- Updated SPARC assembly optimizations (David S. Miller) +- Initial support for separate compilation units in GLSL compiler. +- Increased max number of generic GLSL varying variables to 16 + (formerly 8). +- GLSL linker now detects when too many varying variables are used. +- Optimize-out redundant glMaterial and glShadeModel calls in display + lists +- Fixed gl_TextureMatrix[i][j] array indexing bug in GLSL compiler. + +Bug fixes +--------- + +- Lots of i965 driver bug fixes +- Fixed some GLSL preprocessor bugs +- GLSL: continue inside of a for-loop didn't work + +Changes +------- + +- Remove support for GL_SGIX_shadow, GL_SGIX_shadow_ambient and + GL_SGIX_depth_texture extensions. Superseded by the ARB versions. +- Omitted some old Mesa demos from the release tarballs, added some + others. diff --git a/docs/relnotes/7.6.1.html b/docs/relnotes/7.6.1.html deleted file mode 100644 index 3d26c2f2aaa..00000000000 --- a/docs/relnotes/7.6.1.html +++ /dev/null @@ -1,86 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.6.1 Release Notes, 21 December 2009

- -

-Mesa 7.6.1 is a bug-fix release fixing issues since version 7.6. -

-

-Mesa 7.6.1 implements the OpenGL 2.1 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 2.1. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-e80fabad2e3eb7990adae773d6aeacba  MesaLib-7.6.1.tar.gz
-7db4617e9e10ad3aca1b64339fd71b7d  MesaLib-7.6.1.tar.bz2
-dd3275dbf9833480d2e92d0c69b22abd  MesaLib-7.6.1.zip
-f7fdcfe3c0f363e571c60f02f74368fb  MesaDemos-7.6.1.tar.gz
-a4226f06732a02556fcf6be290b86dff  MesaDemos-7.6.1.tar.bz2
-849425f356bd940726cebedfa79de176  MesaDemos-7.6.1.zip
-d40cc7c5e337a85b674e27a8e494f52f  MesaGLUT-7.6.1.tar.gz
-ca9aecb91f05b1da9fd7d5eeb19d47d7  MesaGLUT-7.6.1.tar.bz2
-23fad8398004c977a1d8953079b72ca6  MesaGLUT-7.6.1.zip
-
- - -

New features

-
    -
  • Upgraded GL/glext.h to version 56, GL/glxext.h to version 25, - GL/wglext.h to version 17 -
  • New 3D driver, r600, for Radeon R6xx, R7xx hardware -
- - -

Bug fixes

-
    -
  • Fixed crash caused by glXCopyContext() and glXDestroyContext(), bug 24217 -
  • glXQueryContext(GLX_RENDER_TYPE) returned wrong values (bug 24211) -
  • GLSL sqrt(0) returned unpredictable results -
  • Fixed default texture binding bug when a bound texture was deleted. -
  • r300: Work around an issue with very large fragment programs on R500. -
  • Fake glXQueryDrawable() didn't return good values (bug 24320) -
  • Fixed AUX buffer breakage (bug 24426). -
  • Fixed locale-dependent float parsing bug in GLSL compiler (bug 24531) -
  • Fixed Gallium Cell driver compilation failure. -
  • Fixed glGetTexLevelParameter(GL_TEXTURE_INTERNAL_FORMAT) query so that - it returns the actual compressed format chosen. -
  • Fixed glBitmap bugs in Intel drivers. -
  • Fixed a number of Microsoft Visual Studio compilation problems. -
  • Fixed clipping / provoking vertex bugs in i965 driver. -
  • Assorted build fixes for AIX. -
  • Endianness fixes for the DRI swrast driver (bug 22767).
  • -
  • Point sprite fixes for i915/945 driver. -
  • Fixed assorted memory leaks (usually on error paths) -
  • Fixed some GLSL compiler bugs (ex: 25579) -
  • Assorted build fixes for BlueGene -
- -

Changes

-
    -
  • Removed old VC6, VC7 project files for Windows -
- -
- - diff --git a/docs/relnotes/7.6.1.rst b/docs/relnotes/7.6.1.rst new file mode 100644 index 00000000000..11de860ad87 --- /dev/null +++ b/docs/relnotes/7.6.1.rst @@ -0,0 +1,63 @@ +Mesa 7.6.1 Release Notes, 21 December 2009 +========================================== + +Mesa 7.6.1 is a bug-fix release fixing issues since version 7.6. + +Mesa 7.6.1 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + e80fabad2e3eb7990adae773d6aeacba MesaLib-7.6.1.tar.gz + 7db4617e9e10ad3aca1b64339fd71b7d MesaLib-7.6.1.tar.bz2 + dd3275dbf9833480d2e92d0c69b22abd MesaLib-7.6.1.zip + f7fdcfe3c0f363e571c60f02f74368fb MesaDemos-7.6.1.tar.gz + a4226f06732a02556fcf6be290b86dff MesaDemos-7.6.1.tar.bz2 + 849425f356bd940726cebedfa79de176 MesaDemos-7.6.1.zip + d40cc7c5e337a85b674e27a8e494f52f MesaGLUT-7.6.1.tar.gz + ca9aecb91f05b1da9fd7d5eeb19d47d7 MesaGLUT-7.6.1.tar.bz2 + 23fad8398004c977a1d8953079b72ca6 MesaGLUT-7.6.1.zip + +New features +------------ + +- Upgraded GL/glext.h to version 56, GL/glxext.h to version 25, + GL/wglext.h to version 17 +- New 3D driver, r600, for Radeon R6xx, R7xx hardware + +Bug fixes +--------- + +- Fixed crash caused by glXCopyContext() and glXDestroyContext(), bug + 24217 +- glXQueryContext(GLX_RENDER_TYPE) returned wrong values (bug 24211) +- GLSL sqrt(0) returned unpredictable results +- Fixed default texture binding bug when a bound texture was deleted. +- r300: Work around an issue with very large fragment programs on R500. +- Fake glXQueryDrawable() didn't return good values (bug 24320) +- Fixed AUX buffer breakage (bug 24426). +- Fixed locale-dependent float parsing bug in GLSL compiler (bug 24531) +- Fixed Gallium Cell driver compilation failure. +- Fixed glGetTexLevelParameter(GL_TEXTURE_INTERNAL_FORMAT) query so + that it returns the actual compressed format chosen. +- Fixed glBitmap bugs in Intel drivers. +- Fixed a number of Microsoft Visual Studio compilation problems. +- Fixed clipping / provoking vertex bugs in i965 driver. +- Assorted build fixes for AIX. +- Endianness fixes for the DRI swrast driver (bug 22767). +- Point sprite fixes for i915/945 driver. +- Fixed assorted memory leaks (usually on error paths) +- Fixed some GLSL compiler bugs (ex: 25579) +- Assorted build fixes for BlueGene + +Changes +------- + +- Removed old VC6, VC7 project files for Windows diff --git a/docs/relnotes/7.6.html b/docs/relnotes/7.6.html deleted file mode 100644 index 93cda762cf2..00000000000 --- a/docs/relnotes/7.6.html +++ /dev/null @@ -1,91 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.6 Release Notes, 28 September 2009

- -

-Mesa 7.6 is a new development release. -People who are concerned with stability and reliability should stick -with a previous release or wait for Mesa 7.6.1. -

-

-Mesa 7.6 implements the OpenGL 2.1 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 2.1. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-5ffa7d7abf8973f57a1bc4f813e6dade  MesaLib-7.6.tar.gz
-8c75f90cd0303cfac9e4b6d54f6759ca  MesaLib-7.6.tar.bz2
-27fcfd69708599c978cb34ba5cd363e1  MesaLib-7.6.zip
-e7befb3ae604f591806194a4da445628  MesaDemos-7.6.tar.gz
-0ede7adf217951acd90dbe4551210c07  MesaDemos-7.6.tar.bz2
-ed9298409cf6613bc0964525ca4afc8a  MesaDemos-7.6.zip
-666955668e44ff14acf7d15dc78407d3  MesaGLUT-7.6.tar.gz
-b8b59706f827d18d1b784a0ff98b4dc2  MesaGLUT-7.6.tar.bz2
-c49c19c2bbef4f3b7f1389974dff25f4  MesaGLUT-7.6.zip
-
- - -

New features

-
    -
  • OpenVG front-end (state tracker for Gallium). -This was written by Zack Rusin at Tungsten Graphics. -
  • GL_ARB_vertex_array_object and GL_APPLE_vertex_array_object extensions - (supported in Gallium drivers, Intel DRI drivers, and software drivers)
  • -
  • GL_ARB_copy_buffer extension - (supported in Gallium drivers, Intel DRI drivers, and software drivers)
  • -
  • GL_ARB_map_buffer_range extension - (supported in Gallium drivers, Intel DRI drivers, and software drivers)
  • -
  • GL_ARB_seamless_cube_map extension - (supported in software drivers and i965 drivers)
  • -
  • GL_ARB_vertex_array_bgra (ARB synonym for GL_EXT_vertex_array_bgra)
  • -
  • GL_ARB_sync (supported in software drivers and Intel DRI drivers)
  • -
  • GL_EXT_provoking_vertex extension (supported in Gallium, i915, i965, and software drivers) -
  • Rewritten radeon/r200/r300 driver using a buffer manager -
  • radeon/r200/r300 GL_EXT_framebuffer_object support when used with - kernel memory manager -
  • radeon/r200/r300 support for GL_ARB_occlusion_query
  • -
  • r300 driver supports OpenGL 1.5
  • -
  • r300 driver support for GL_EXT_vertex_array_bgra, GL_EXT_texture_sRGB -
  • i915/945 driver support for GL_ARB_point_sprite, GL_EXT_stencil_two_side - and GL_ATI_separate_stencil extensions -
  • Rewritten assembler for GL_ARB_vertex_program / - GL_ARB_fragment_program.
  • -
  • Added configure --with-max-width=W, --with-max-height=H options to specify - max framebuffer, viewport size. -
  • Initial version of Gallium llvmpipe driver. This is a new driver based - on LLVM which makes exensive use of run-time code generation. This is - an "alpha" stage driver. See the src/gallium/drivers/llvmpipe/README - file for more information. -
- - -

Bug fixes

-
    -
  • i965 DRI driver fixes, including support for "unlimited" size constant - buffers (GLSL uniforms) -
- -
- - diff --git a/docs/relnotes/7.6.rst b/docs/relnotes/7.6.rst new file mode 100644 index 00000000000..4cac2f765e0 --- /dev/null +++ b/docs/relnotes/7.6.rst @@ -0,0 +1,69 @@ +Mesa 7.6 Release Notes, 28 September 2009 +========================================= + +Mesa 7.6 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 7.6.1. + +Mesa 7.6 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + 5ffa7d7abf8973f57a1bc4f813e6dade MesaLib-7.6.tar.gz + 8c75f90cd0303cfac9e4b6d54f6759ca MesaLib-7.6.tar.bz2 + 27fcfd69708599c978cb34ba5cd363e1 MesaLib-7.6.zip + e7befb3ae604f591806194a4da445628 MesaDemos-7.6.tar.gz + 0ede7adf217951acd90dbe4551210c07 MesaDemos-7.6.tar.bz2 + ed9298409cf6613bc0964525ca4afc8a MesaDemos-7.6.zip + 666955668e44ff14acf7d15dc78407d3 MesaGLUT-7.6.tar.gz + b8b59706f827d18d1b784a0ff98b4dc2 MesaGLUT-7.6.tar.bz2 + c49c19c2bbef4f3b7f1389974dff25f4 MesaGLUT-7.6.zip + +New features +------------ + +- OpenVG front-end (state tracker for Gallium). This was written by + Zack Rusin at Tungsten Graphics. +- GL_ARB_vertex_array_object and GL_APPLE_vertex_array_object + extensions (supported in Gallium drivers, Intel DRI drivers, and + software drivers) +- GL_ARB_copy_buffer extension (supported in Gallium drivers, Intel DRI + drivers, and software drivers) +- GL_ARB_map_buffer_range extension (supported in Gallium drivers, + Intel DRI drivers, and software drivers) +- GL_ARB_seamless_cube_map extension (supported in software drivers and + i965 drivers) +- GL_ARB_vertex_array_bgra (ARB synonym for GL_EXT_vertex_array_bgra) +- GL_ARB_sync (supported in software drivers and Intel DRI drivers) +- GL_EXT_provoking_vertex extension (supported in Gallium, i915, i965, + and software drivers) +- Rewritten radeon/r200/r300 driver using a buffer manager +- radeon/r200/r300 GL_EXT_framebuffer_object support when used with + kernel memory manager +- radeon/r200/r300 support for GL_ARB_occlusion_query +- r300 driver supports OpenGL 1.5 +- r300 driver support for GL_EXT_vertex_array_bgra, GL_EXT_texture_sRGB +- i915/945 driver support for GL_ARB_point_sprite, + GL_EXT_stencil_two_side and GL_ATI_separate_stencil extensions +- Rewritten assembler for GL_ARB_vertex_program / + GL_ARB_fragment_program. +- Added configure --with-max-width=W, --with-max-height=H options to + specify max framebuffer, viewport size. +- Initial version of Gallium llvmpipe driver. This is a new driver + based on LLVM which makes exensive use of run-time code generation. + This is an "alpha" stage driver. See the + src/gallium/drivers/llvmpipe/README file for more information. + +Bug fixes +--------- + +- i965 DRI driver fixes, including support for "unlimited" size + constant buffers (GLSL uniforms) diff --git a/docs/relnotes/7.7.1.html b/docs/relnotes/7.7.1.html deleted file mode 100644 index 51ee74ac58c..00000000000 --- a/docs/relnotes/7.7.1.html +++ /dev/null @@ -1,66 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.7.1 Release Notes / March 28, 2010

- -

-Mesa 7.7.1 is a bug-fix release. -

-

-Mesa 7.7.1 implements the OpenGL 2.1 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 2.1. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-3ab0638cfa7ce8157337a229cf0db2c4  MesaLib-7.7.1.tar.gz
-46664d99e03f1e3ac078a7fea02af115  MesaLib-7.7.1.tar.bz2
-4e73ba8abb59aff79485eb95d7cefff7  MesaLib-7.7.1.zip
-bf1b108983995f7a712cf3343df1c918  MesaDemos-7.7.1.tar.gz
-aeb39645d80d656e0adebaa09e5bcd03  MesaDemos-7.7.1.tar.bz2
-01c49b7454fd292244eaf8bdc6ed8cf0  MesaDemos-7.7.1.zip
-37ec6386693dcb6dc770d1efd63a7a93  MesaGLUT-7.7.1.tar.gz
-1e16c85282f843791a21f7bc7b6a1ca8  MesaGLUT-7.7.1.tar.bz2
-d352c9e36a8e4d1059f4abc017b131e0  MesaGLUT-7.7.1.zip
-
- - -

Bug fixes

-
    -
  • Assorted fixes to VMware SVGA gallium driver. -
  • Fixed broken blending to multiple color buffers in swrast driver. -
  • Allocate constants more tightly in GL_ARB_vertex/fragment parser. -
  • Fixed mipmap generation bug caused by invalid viewport state. -
  • Gallium SSE codegen for XPD didn't always work. -
  • Fixed Windows build. -
  • Fixed broken glMultiDrawElements(). -
  • Silence bogus GL errors generated in glxinfo. -
  • Fixed several render to texture bugs. -
  • Assorted bug fixes in Mesa/Gallium state tracker including - glCopy/DrawPixels() to FBOs. -
  • Assorted fixes to Gallium drivers. -
  • Fixed broken glPush/PopClientAttrib() for vertex arrays in GLX code. -
- -
- - diff --git a/docs/relnotes/7.7.1.rst b/docs/relnotes/7.7.1.rst new file mode 100644 index 00000000000..e5e30783423 --- /dev/null +++ b/docs/relnotes/7.7.1.rst @@ -0,0 +1,43 @@ +Mesa 7.7.1 Release Notes / March 28, 2010 +========================================= + +Mesa 7.7.1 is a bug-fix release. + +Mesa 7.7.1 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + 3ab0638cfa7ce8157337a229cf0db2c4 MesaLib-7.7.1.tar.gz + 46664d99e03f1e3ac078a7fea02af115 MesaLib-7.7.1.tar.bz2 + 4e73ba8abb59aff79485eb95d7cefff7 MesaLib-7.7.1.zip + bf1b108983995f7a712cf3343df1c918 MesaDemos-7.7.1.tar.gz + aeb39645d80d656e0adebaa09e5bcd03 MesaDemos-7.7.1.tar.bz2 + 01c49b7454fd292244eaf8bdc6ed8cf0 MesaDemos-7.7.1.zip + 37ec6386693dcb6dc770d1efd63a7a93 MesaGLUT-7.7.1.tar.gz + 1e16c85282f843791a21f7bc7b6a1ca8 MesaGLUT-7.7.1.tar.bz2 + d352c9e36a8e4d1059f4abc017b131e0 MesaGLUT-7.7.1.zip + +Bug fixes +--------- + +- Assorted fixes to VMware SVGA gallium driver. +- Fixed broken blending to multiple color buffers in swrast driver. +- Allocate constants more tightly in GL_ARB_vertex/fragment parser. +- Fixed mipmap generation bug caused by invalid viewport state. +- Gallium SSE codegen for XPD didn't always work. +- Fixed Windows build. +- Fixed broken glMultiDrawElements(). +- Silence bogus GL errors generated in glxinfo. +- Fixed several render to texture bugs. +- Assorted bug fixes in Mesa/Gallium state tracker including + glCopy/DrawPixels() to FBOs. +- Assorted fixes to Gallium drivers. +- Fixed broken glPush/PopClientAttrib() for vertex arrays in GLX code. diff --git a/docs/relnotes/7.7.html b/docs/relnotes/7.7.html deleted file mode 100644 index 1ec88f30671..00000000000 --- a/docs/relnotes/7.7.html +++ /dev/null @@ -1,77 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.7 Release Notes / 21 December 2009

- -

-Mesa 7.7 is a new development release. -People who are concerned with stability and reliability should stick -with a previous release or wait for Mesa 7.7.1. -

-

-Mesa 7.7 implements the OpenGL 2.1 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 2.1. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-395c9516edf1ad54b0934d8db15557bf  MesaLib-7.7.tar.gz
-e3fa64a1508bc23dd9de9dd2cea7cfb1  MesaLib-7.7.tar.bz2
-e54903eb5e49c3969821fa16b32da245  MesaLib-7.7.zip
-53b5b6f78e55de170d43c98cb6aaab7e  MesaDemos-7.7.tar.gz
-6fd616b27b9826d0faa23e08e05d9435  MesaDemos-7.7.tar.bz2
-240fe06159ad73d5e22c27033b66c80a  MesaDemos-7.7.zip
-9fe11a904b2a9d8cd06cc52bc330b716  MesaGLUT-7.7.tar.gz
-e8dceed05a59a2d3c2619d7d734587e3  MesaGLUT-7.7.tar.bz2
-96af041d435349ee23ead4667ec36363  MesaGLUT-7.7.zip
-
- - -

New features

-
    -
  • VMware "SVGA" Gallium driver. This is a Gallium3D driver which targets the - VMware virtual graphics device. It allows Linux OpenGL guest applications - to utilize the 3D graphics hardware of the host operating system. -
  • GL_ARB_draw_elements_base_vertex (supported in Intel i965 and software drivers)
  • -
  • GL_ARB_depth_clamp (supported in Intel i965 DRI and software drivers)
  • -
  • GL_NV_depth_clamp (supported in Intel i965 DRI and software drivers)
  • -
  • GL_ARB_provoking_vertex (same as GL_EXT_provoking_vertex)
  • -
  • Wavefront .obj file loader/viewer demo (progs/demos/objviewer) -
- - -

Bug fixes

-
    -
  • Many assorted i965 driver fixes. -
  • Many r300-gallium driver fixes; this driver is now considered unstable-quality instead of experimental-quality. -
- - -

Changes

-
    -
  • New Mesa texture/surface format infrastructure -
  • Removed some unused Mesa device driver hooks -
- -
- - diff --git a/docs/relnotes/7.7.rst b/docs/relnotes/7.7.rst new file mode 100644 index 00000000000..d0c359d2570 --- /dev/null +++ b/docs/relnotes/7.7.rst @@ -0,0 +1,55 @@ +Mesa 7.7 Release Notes / 21 December 2009 +========================================= + +Mesa 7.7 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 7.7.1. + +Mesa 7.7 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + 395c9516edf1ad54b0934d8db15557bf MesaLib-7.7.tar.gz + e3fa64a1508bc23dd9de9dd2cea7cfb1 MesaLib-7.7.tar.bz2 + e54903eb5e49c3969821fa16b32da245 MesaLib-7.7.zip + 53b5b6f78e55de170d43c98cb6aaab7e MesaDemos-7.7.tar.gz + 6fd616b27b9826d0faa23e08e05d9435 MesaDemos-7.7.tar.bz2 + 240fe06159ad73d5e22c27033b66c80a MesaDemos-7.7.zip + 9fe11a904b2a9d8cd06cc52bc330b716 MesaGLUT-7.7.tar.gz + e8dceed05a59a2d3c2619d7d734587e3 MesaGLUT-7.7.tar.bz2 + 96af041d435349ee23ead4667ec36363 MesaGLUT-7.7.zip + +New features +------------ + +- VMware "SVGA" Gallium driver. This is a Gallium3D driver which + targets the VMware virtual graphics device. It allows Linux OpenGL + guest applications to utilize the 3D graphics hardware of the host + operating system. +- GL_ARB_draw_elements_base_vertex (supported in Intel i965 and + software drivers) +- GL_ARB_depth_clamp (supported in Intel i965 DRI and software drivers) +- GL_NV_depth_clamp (supported in Intel i965 DRI and software drivers) +- GL_ARB_provoking_vertex (same as GL_EXT_provoking_vertex) +- Wavefront .obj file loader/viewer demo (progs/demos/objviewer) + +Bug fixes +--------- + +- Many assorted i965 driver fixes. +- Many r300-gallium driver fixes; this driver is now considered + unstable-quality instead of experimental-quality. + +Changes +------- + +- New Mesa texture/surface format infrastructure +- Removed some unused Mesa device driver hooks diff --git a/docs/relnotes/7.8.1.html b/docs/relnotes/7.8.1.html deleted file mode 100644 index 3a99cbb65d3..00000000000 --- a/docs/relnotes/7.8.1.html +++ /dev/null @@ -1,70 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.8.1 Release Notes / April 5, 2010

- -

-Mesa 7.8.1 fixes a couple critical bugs in the recent Mesa 7.8 release. Even -though this is a bug fix release, given its proximity to the 7.8 release, a -new development release, it should also be considered new development release. -People who are concerned with stability and reliability should stick -with a previous release, such as 7.7.1, or wait for Mesa 7.8.2. -

-

-Mesa 7.8.1 implements the OpenGL 2.1 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 2.1. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-62e8e47cbd63741b4bbe634dcdc8a56a  MesaLib-7.8.1.tar.gz
-25ec15f8e41fde6d206118cc786dbac4  MesaLib-7.8.1.tar.bz2
-22b1153010ffdf513836ea9931159e80  MesaLib-7.8.1.zip
-c9c0a830923d3820807a08c09d521b3e  MesaDemos-7.8.1.tar.gz
-9ef47f911869657c6bf2f43ebce86b61  MesaDemos-7.8.1.tar.bz2
-93720605eb3f784f9bcc289a4dd2ff52  MesaDemos-7.8.1.zip
-ed1d0b1e960afe6a3768eab747cbdbd3  MesaGLUT-7.8.1.tar.gz
-6bae516a44c6d26ff3152c960ab648e7  MesaGLUT-7.8.1.tar.bz2
-ba306f603ea73c30ee0e7efa14dc5581  MesaGLUT-7.8.1.zip
-
- - -

New features

-

None.

- - -

Bug fixes

-
    -
  • Fix incorrect enums for GLX_INTEL_swap_event by updating glxext.h to - version 27 from OpenGL.org.
  • -
  • Fix compilation errors on non-GLX_DIRECT_RENDERING builds.
  • -
  • Various fixes for building Mesa on OS X.
  • -
  • Pass GLX drawable ID to dri2InvalidateBuffers. Fixes bug #27190.
  • -
- - -

Changes

-

None.

- -
- - diff --git a/docs/relnotes/7.8.1.rst b/docs/relnotes/7.8.1.rst new file mode 100644 index 00000000000..c29cecf98d5 --- /dev/null +++ b/docs/relnotes/7.8.1.rst @@ -0,0 +1,50 @@ +Mesa 7.8.1 Release Notes / April 5, 2010 +======================================== + +Mesa 7.8.1 fixes a couple critical bugs in the recent Mesa 7.8 release. +Even though this is a bug fix release, given its proximity to the 7.8 +release, a new development release, it should also be considered new +development release. People who are concerned with stability and +reliability should stick with a previous release, such as 7.7.1, or wait +for Mesa 7.8.2. + +Mesa 7.8.1 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + 62e8e47cbd63741b4bbe634dcdc8a56a MesaLib-7.8.1.tar.gz + 25ec15f8e41fde6d206118cc786dbac4 MesaLib-7.8.1.tar.bz2 + 22b1153010ffdf513836ea9931159e80 MesaLib-7.8.1.zip + c9c0a830923d3820807a08c09d521b3e MesaDemos-7.8.1.tar.gz + 9ef47f911869657c6bf2f43ebce86b61 MesaDemos-7.8.1.tar.bz2 + 93720605eb3f784f9bcc289a4dd2ff52 MesaDemos-7.8.1.zip + ed1d0b1e960afe6a3768eab747cbdbd3 MesaGLUT-7.8.1.tar.gz + 6bae516a44c6d26ff3152c960ab648e7 MesaGLUT-7.8.1.tar.bz2 + ba306f603ea73c30ee0e7efa14dc5581 MesaGLUT-7.8.1.zip + +New features +------------ + +None. + +Bug fixes +--------- + +- Fix incorrect enums for GLX_INTEL_swap_event by updating glxext.h to + version 27 from OpenGL.org. +- Fix compilation errors on non-GLX_DIRECT_RENDERING builds. +- Various fixes for building Mesa on OS X. +- Pass GLX drawable ID to dri2InvalidateBuffers. Fixes bug #27190. + +Changes +------- + +None. diff --git a/docs/relnotes/7.8.2.html b/docs/relnotes/7.8.2.html deleted file mode 100644 index 17d1ca380d1..00000000000 --- a/docs/relnotes/7.8.2.html +++ /dev/null @@ -1,152 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.8.2 Release Notes / June 17, 2010

- -

-Mesa 7.8.2 is a bug fix release which fixes bugs found since the 7.8.1 release. -

-

-Mesa 7.8.2 implements the OpenGL 2.1 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 2.1. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-c89b63d253605ed40e8ac370d25a833c  MesaLib-7.8.2.tar.gz
-6be2d343a0089bfd395ce02aaf8adb57  MesaLib-7.8.2.tar.bz2
-a04ad3b06ac5ff3969a003fa7bbf7d5b  MesaLib-7.8.2.zip
-7c213f92efeb471f0331670d5079d4c0  MesaDemos-7.8.2.tar.gz
-757d9e2e06f48b1a52848be9b0307ced  MesaDemos-7.8.2.tar.bz2
-8d0e5cfe68b8ebf90265d350ae2c48b1  MesaDemos-7.8.2.zip
-b74482e3f44f35ed395c4aada4fd8240  MesaGLUT-7.8.2.tar.gz
-a471807b65e49c325808ba4551be93ed  MesaGLUT-7.8.2.tar.bz2
-9f190268c42be582ef66e47365ee61e3  MesaGLUT-7.8.2.zip
-
- - -

New features

-

None.

- - -

Changes

-
    -
  • Upgraded glext.h to version 61, and upgraded glxext.h -
- - -

Bug fixes

-
    -
  • Fixed Gallium glDrawPixels(GL_DEPTH_COMPONENT). -
  • Fixed Gallium Cell driver to buildable, runable state -
  • Fixed bad error checking for glFramebufferRenderbuffer(attachment=GL_DEPTH_STENCIL_ATTACHMENT). -
  • Fixed incorrect Z coordinate handling in "meta" glDraw/CopyPixels. - Bug - #23670.
  • - -
  • Assorted i965 driver fixes. - Including but not limited to: -
      -
    • Fix scissoring when width or height is - 0. Bug - #27643. -
    • Fix bit allocation for number of color regions for - ARB_draw_buffers.
    • -
    • Set the correct provoking vertex for clipped first-mode - trifans. Bug - #24470.
    • -
    • Use R16G16B16A16_FLOAT for 3-component half-float.
    • -
    • Fix assertion for surface tile offset usage on Ironlake.
    • -
    • Fix cube map layouts on Ironlake.
    • -
    • When an RB gets a new region, clear the old from the state - cache. Bug - #24119.
    • -
    • Reject shaders with uninlined function calls instead of hanging.
    • -
    -
  • - -
  • Assorted i915 driver fixes. Including but not limited to: -
      -
    • Fixed texture LOD clamping in i915 driver. - Bug - #24846.
    • -
    • Fix off-by-one for drawing rectangle. - Bug - #27408.
    • -
    -
  • - -
  • Fixed hangs in etracer on 830 and 845 - chipsets. Bug - #26557.
  • -
  • Fixed tiling of small textures on all Intel drivers.
  • -
  • Fixed crash in Savage driver when using _mesa_CopyTexImage2D. - Bug - #27652.
  • - -
  • Assorted GLX fixes. Including but not limited to: -
      -
    • Fixed __glXInitializeVisualConfigFromTags's handling of - unrecognized fbconfig tags.
    • -
    • Fixed regression with GLX_USE_GL. -
    • Fixed config chooser logic for 'mask' matching.
    • -
    • Report swap events correctly in direct rendered case (DRI2)
    • -
    • Fixed build with dri2proto which doesn't define - X_DRI2SwapInterval.
    • -
    • Get GLX_SCREEN first in __glXQueryContextInfo. - Bug - #14245.
    • -
    -
  • - -
  • Assorted GLSL fixes. Including but not limited to: -
      -
    • Change variable declared assertion into conditional in GLSL - compiler. Bug - #27921.
    • -
    • Fix instruction indexing - bugs. Bug - #27566.
    • -
    • Updated uniform location / offset encoding to be more like - other implementations.
    • -
    • Don't overwrite a driver's shader infolog with generic failure - message.
    • -
    -
  • - -
  • Fixed OSMesa build for 16 and 32-bit color channel depth. -
  • Fixed OSMesa build with hidden symbol visibility. libOSMesa no longer links to libGL. - Bug - #28305. -
  • Fixed handling of multiple render targets in fixed-function - texture envrionmnent programs.
  • -
  • Fixed conversion errors in signed_rgba8888[rev] texel - fetch.
  • -
  • Don't set srcLevel on GL_TEXTURE_RECTANGLE_ARB targets.
  • -
  • Various build fixes for OpenBSD.
  • -
  • Various build fixes for OS X.
  • -
  • Various build fixes for GCC 3.3.
  • -
- -
- - diff --git a/docs/relnotes/7.8.2.rst b/docs/relnotes/7.8.2.rst new file mode 100644 index 00000000000..94e97fef042 --- /dev/null +++ b/docs/relnotes/7.8.2.rst @@ -0,0 +1,111 @@ +Mesa 7.8.2 Release Notes / June 17, 2010 +======================================== + +Mesa 7.8.2 is a bug fix release which fixes bugs found since the 7.8.1 +release. + +Mesa 7.8.2 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + c89b63d253605ed40e8ac370d25a833c MesaLib-7.8.2.tar.gz + 6be2d343a0089bfd395ce02aaf8adb57 MesaLib-7.8.2.tar.bz2 + a04ad3b06ac5ff3969a003fa7bbf7d5b MesaLib-7.8.2.zip + 7c213f92efeb471f0331670d5079d4c0 MesaDemos-7.8.2.tar.gz + 757d9e2e06f48b1a52848be9b0307ced MesaDemos-7.8.2.tar.bz2 + 8d0e5cfe68b8ebf90265d350ae2c48b1 MesaDemos-7.8.2.zip + b74482e3f44f35ed395c4aada4fd8240 MesaGLUT-7.8.2.tar.gz + a471807b65e49c325808ba4551be93ed MesaGLUT-7.8.2.tar.bz2 + 9f190268c42be582ef66e47365ee61e3 MesaGLUT-7.8.2.zip + +New features +------------ + +None. + +Changes +------- + +- Upgraded glext.h to version 61, and upgraded glxext.h + +Bug fixes +--------- + +- Fixed Gallium glDrawPixels(GL_DEPTH_COMPONENT). +- Fixed Gallium Cell driver to buildable, runable state +- Fixed bad error checking for + glFramebufferRenderbuffer(attachment=GL_DEPTH_STENCIL_ATTACHMENT). +- Fixed incorrect Z coordinate handling in "meta" glDraw/CopyPixels. + `Bug #23670 `__. +- Assorted i965 driver fixes. Including but not limited to: + + - Fix scissoring when width or height is 0. `Bug + #27643 `__. + - Fix bit allocation for number of color regions for + ARB_draw_buffers. + - Set the correct provoking vertex for clipped first-mode trifans. + `Bug + #24470 `__. + - Use ``R16G16B16A16_FLOAT`` for 3-component half-float. + - Fix assertion for surface tile offset usage on Ironlake. + - Fix cube map layouts on Ironlake. + - When an RB gets a new region, clear the old from the state cache. + `Bug + #24119 `__. + - Reject shaders with uninlined function calls instead of hanging. + +- Assorted i915 driver fixes. Including but not limited to: + + - Fixed texture LOD clamping in i915 driver. `Bug + #24846 `__. + - Fix off-by-one for drawing rectangle. `Bug + #27408 `__. + +- Fixed hangs in etracer on 830 and 845 chipsets. `Bug + #26557 `__. +- Fixed tiling of small textures on all Intel drivers. +- Fixed crash in Savage driver when using ``_mesa_CopyTexImage2D``. + `Bug #27652 `__. +- Assorted GLX fixes. Including but not limited to: + + - Fixed ``__glXInitializeVisualConfigFromTags``'s handling of + unrecognized fbconfig tags. + - Fixed regression with ``GLX_USE_GL``. + - Fixed config chooser logic for 'mask' matching. + - Report swap events correctly in direct rendered case (DRI2) + - Fixed build with dri2proto which doesn't define + ``X_DRI2SwapInterval``. + - Get ``GLX_SCREEN`` first in ``__glXQueryContextInfo``. `Bug + #14245 `__. + +- Assorted GLSL fixes. Including but not limited to: + + - Change variable declared assertion into conditional in GLSL + compiler. `Bug + #27921 `__. + - Fix instruction indexing bugs. `Bug + #27566 `__. + - Updated uniform location / offset encoding to be more like other + implementations. + - Don't overwrite a driver's shader infolog with generic failure + message. + +- Fixed OSMesa build for 16 and 32-bit color channel depth. +- Fixed OSMesa build with hidden symbol visibility. libOSMesa no longer + links to libGL. `Bug + #28305 `__. +- Fixed handling of multiple render targets in fixed-function texture + envrionmnent programs. +- Fixed conversion errors in ``signed_rgba8888[rev]`` texel fetch. +- Don't set srcLevel on ``GL_TEXTURE_RECTANGLE_ARB`` targets. +- Various build fixes for OpenBSD. +- Various build fixes for OS X. +- Various build fixes for GCC 3.3. diff --git a/docs/relnotes/7.8.3.html b/docs/relnotes/7.8.3.html deleted file mode 100644 index 57502d38fd6..00000000000 --- a/docs/relnotes/7.8.3.html +++ /dev/null @@ -1,95 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.8.3 Release Notes / (date tbd)

- -

-Mesa 7.8.3 is a bug fix release which fixes bugs found since the 7.8.2 release. -

-

-Mesa 7.8.3 implements the OpenGL 2.1 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 2.1. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-x  MesaLib-7.8.3.tar.gz
-x  MesaLib-7.8.3.tar.bz2
-x  MesaLib-7.8.3.zip
-x  MesaDemos-7.8.3.tar.gz
-x  MesaDemos-7.8.3.tar.bz2
-x  MesaDemos-7.8.3.zip
-x  MesaGLUT-7.8.3.tar.gz
-x  MesaGLUT-7.8.3.tar.bz2
-x  MesaGLUT-7.8.3.zip
-
- - -

New features

-

None.

- - -

Changes

-
    -
  • The radeon driver should use less memory when searching for a valid mip -image.
  • -
- - -

Bug fixes

-
    -
  • Fix unsupported FB with D24S8 (bug - 29116)
  • -
  • Fix ReadPixels crash when reading depth/stencil from an FBO
  • -
  • Fixed a bug rendering to 16-bit buffers using swrast.
  • -
  • Fixed a state tracker/TGSI bug that caused crashes when using Windows' - memory debugging features.
  • -
  • Fixed an issue rendering to 32-bit channels with swrast (bug - 29487)
  • -
  • GLSL: fix indirect gl_TextureMatrix addressing (bug - 28967)
  • -
  • GLSL: fix for bug - 27216
  • -
  • GLSL: fix zw fragcoord entries in some cases (bug - 29183)
  • -
  • Fix texture env generation in some cases (bug - 28169)
  • -
  • osmesa: a fix for calling OSMesaMakeCurrent twice was applied (bug - 10966
  • -
  • A bug was fixed which could cause Mesa to ignore the - MESA_EXTENSION_OVERRIDE environment variable.
  • -
  • A bug related to specular highlights on backfaces was fixed.
  • -
  • A radeon-specific issue with glCopyTex(Sub)Image was - corrected.
  • -
  • radeon/wine: flush command stream in more cases, fixing wine d3d9 - tests.
  • -
  • r600: fix sin+cos normalization.
  • -
  • r600: (properly) ignore GL_COORD_REPLACE when point sprites are - disabled.
  • -
  • radeon: avoid flushing when the context is not current.
  • -
  • r300c: a bug affecting unaligned BOs was fixed.
  • -
  • r300c: a hardlock caused by ARB_half_float_vertex incorrectly advertised on some chipsets.
  • -
- -
- - diff --git a/docs/relnotes/7.8.3.rst b/docs/relnotes/7.8.3.rst new file mode 100644 index 00000000000..6a6d380c52e --- /dev/null +++ b/docs/relnotes/7.8.3.rst @@ -0,0 +1,73 @@ +Mesa 7.8.3 Release Notes / (date tbd) +===================================== + +Mesa 7.8.3 is a bug fix release which fixes bugs found since the 7.8.2 +release. + +Mesa 7.8.3 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + x MesaLib-7.8.3.tar.gz + x MesaLib-7.8.3.tar.bz2 + x MesaLib-7.8.3.zip + x MesaDemos-7.8.3.tar.gz + x MesaDemos-7.8.3.tar.bz2 + x MesaDemos-7.8.3.zip + x MesaGLUT-7.8.3.tar.gz + x MesaGLUT-7.8.3.tar.bz2 + x MesaGLUT-7.8.3.zip + +New features +------------ + +None. + +Changes +------- + +- The radeon driver should use less memory when searching for a valid + mip image. + +Bug fixes +--------- + +- Fix unsupported FB with D24S8 (bug + `29116 `__) +- Fix ReadPixels crash when reading depth/stencil from an FBO +- Fixed a bug rendering to 16-bit buffers using swrast. +- Fixed a state tracker/TGSI bug that caused crashes when using + Windows' memory debugging features. +- Fixed an issue rendering to 32-bit channels with swrast (bug + `29487 `__) +- GLSL: fix indirect ``gl_TextureMatrix`` addressing (bug + `28967 `__) +- GLSL: fix for bug + `27216 `__ +- GLSL: fix zw fragcoord entries in some cases (bug + `29183 `__) +- Fix texture env generation in some cases (bug + `28169 `__) +- osmesa: a fix for calling ``OSMesaMakeCurrent`` twice was applied + (bug `10966 `__ +- A bug was fixed which could cause Mesa to ignore the + ``MESA_EXTENSION_OVERRIDE`` environment variable. +- A bug related to specular highlights on backfaces was fixed. +- A radeon-specific issue with ``glCopyTex(Sub)Image`` was corrected. +- radeon/wine: flush command stream in more cases, fixing wine d3d9 + tests. +- r600: fix sin+cos normalization. +- r600: (properly) ignore ``GL_COORD_REPLACE`` when point sprites are + disabled. +- radeon: avoid flushing when the context is not current. +- r300c: a bug affecting unaligned BOs was fixed. +- r300c: a hardlock caused by ARB_half_float_vertex incorrectly + advertised on some chipsets. diff --git a/docs/relnotes/7.8.html b/docs/relnotes/7.8.html deleted file mode 100644 index 29498ad1ed1..00000000000 --- a/docs/relnotes/7.8.html +++ /dev/null @@ -1,77 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.8 Release Notes / March 28, 2010

- -

-Mesa 7.8 is a new development release. -People who are concerned with stability and reliability should stick -with a previous release or wait for Mesa 7.8.1. -

-

-Mesa 7.8 implements the OpenGL 2.1 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 2.1. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-5fcfde5383eccb3e9fd665f08a0ea59b  MesaLib-7.8.tar.gz
-85cb891eecb89aae4fdd3499cccd934b  MesaLib-7.8.tar.bz2
-754f39593006effc1c8ec3c27c2f1296  MesaLib-7.8.zip
-c3869c29fa6c3dbdd763f7428d271e12  MesaDemos-7.8.tar.gz
-9fe8ec184c7f78691e43c4c0a7f97d56  MesaDemos-7.8.tar.bz2
-063a96947f7b83d4ad789c6cf291b184  MesaDemos-7.8.zip
-5f4246756b7daaddb4fb3f970cad1e28  MesaGLUT-7.8.tar.gz
-ca7048a4aa7a437dcc84cc2c7d731336  MesaGLUT-7.8.tar.bz2
-b54581aeb79b585b158d6a32f94feff2  MesaGLUT-7.8.zip
-
- - -

New features

-
    -
  • GL_NV_conditional_render extension (swrast driver only) -
  • GL_EXT_draw_buffers2 extension (swrast and i965 driver only) -
  • GL_ARB_fragment_coord_conventions extension (for swrast, i965, and Gallium drivers) -
  • GL_EXT_texture_array extension (swrast driver only) -
  • GL_APPLE_object_purgeable extension (swrast and i945/i965 DRI drivers) -
  • Much improved support for EGL in Mesa -
  • New state trackers for OpenGL ES 1.1 and 2.0 -
  • Dedicated documentation for Gallium -
- - -

Bug fixes

-
    -
  • Massive improvements to the Gallium driver for R300-R500 Radeons; this - driver is now moderately stable but not terribly performant. -
- - -

Changes

-
    -
  • Removed support for color-index rendering
  • -
  • Removed support for GCC versions earlier than 3.3.0.
  • -
- -
- - diff --git a/docs/relnotes/7.8.rst b/docs/relnotes/7.8.rst new file mode 100644 index 00000000000..c24fb98607c --- /dev/null +++ b/docs/relnotes/7.8.rst @@ -0,0 +1,54 @@ +Mesa 7.8 Release Notes / March 28, 2010 +======================================= + +Mesa 7.8 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 7.8.1. + +Mesa 7.8 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + 5fcfde5383eccb3e9fd665f08a0ea59b MesaLib-7.8.tar.gz + 85cb891eecb89aae4fdd3499cccd934b MesaLib-7.8.tar.bz2 + 754f39593006effc1c8ec3c27c2f1296 MesaLib-7.8.zip + c3869c29fa6c3dbdd763f7428d271e12 MesaDemos-7.8.tar.gz + 9fe8ec184c7f78691e43c4c0a7f97d56 MesaDemos-7.8.tar.bz2 + 063a96947f7b83d4ad789c6cf291b184 MesaDemos-7.8.zip + 5f4246756b7daaddb4fb3f970cad1e28 MesaGLUT-7.8.tar.gz + ca7048a4aa7a437dcc84cc2c7d731336 MesaGLUT-7.8.tar.bz2 + b54581aeb79b585b158d6a32f94feff2 MesaGLUT-7.8.zip + +New features +------------ + +- GL_NV_conditional_render extension (swrast driver only) +- GL_EXT_draw_buffers2 extension (swrast and i965 driver only) +- GL_ARB_fragment_coord_conventions extension (for swrast, i965, and + Gallium drivers) +- GL_EXT_texture_array extension (swrast driver only) +- GL_APPLE_object_purgeable extension (swrast and i945/i965 DRI + drivers) +- Much improved support for `EGL in Mesa <../egl.html>`__ +- New state trackers for `OpenGL ES 1.1 and 2.0 <../opengles.html>`__ +- Dedicated documentation for Gallium + +Bug fixes +--------- + +- Massive improvements to the Gallium driver for R300-R500 Radeons; + this driver is now moderately stable but not terribly performant. + +Changes +------- + +- Removed support for color-index rendering +- Removed support for GCC versions earlier than 3.3.0. diff --git a/docs/relnotes/7.9.1.html b/docs/relnotes/7.9.1.html deleted file mode 100644 index 0a59c5c413a..00000000000 --- a/docs/relnotes/7.9.1.html +++ /dev/null @@ -1,411 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.9.1 Release Notes / January 7, 2011

- -

-Mesa 7.9.1 is a bug fix release which fixes bugs found since the 7.9 release. -

-

-Mesa 7.9.1 implements the OpenGL 2.1 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 2.1. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-78422843ea875ad4eac35b9b8584032b  MesaLib-7.9.1.tar.gz
-07dc6cfb5928840b8b9df5bd1b3ae434  MesaLib-7.9.1.tar.bz2
-c8eaea5b3c3d6dee784bd8c2db91c80f  MesaLib-7.9.1.zip
-ee9ecae4ca56fbb2d14dc15e3a0a7640  MesaGLUT-7.9.1.tar.gz
-41fc477d524e7dc5c84da8ef22422bea  MesaGLUT-7.9.1.tar.bz2
-90b287229afdf19317aa989d19462e7a  MesaGLUT-7.9.1.zip
-
- - -

New features

-

None.

- -

Bug fixes

-

This list is likely incomplete.

-
    -
  • Bug 28800 - [r300c, r300g] Texture corruption with World of Warcraft
  • - -
  • Bug 29420 - Amnesia / HPL2 RendererFeatTest - not rendering correctly
  • - -
  • Bug 29946 - [swrast] piglit valgrind glsl-array-bounds-04 fails
  • - -
  • Bug 30261 - [GLSL 1.20] allowing inconsistent invariant declaration between two vertex shaders
  • - -
  • Bug 30632 - [softpipe] state_tracker/st_manager.c:489: st_context_notify_invalid_framebuffer: Assertion `stfb && stfb->iface == stfbi' failed.
  • - -
  • Bug 30694 - wincopy will crash on Gallium drivers when going to front buffer
  • - -
  • Bug 30787 - Invalid asm shader does not generate draw-time error when used with GLSL shader
  • - -
  • Bug 30993 - getFramebufferAttachmentParameteriv wrongly generates error
  • - -
  • Bug 31101 - [glsl2] abort() in ir_validate::visit_enter(ir_assignment *ir)
  • - -
  • Bug 31193 - [regression] aa43176e break water reflections
  • - -
  • Bug 31194 - The mesa meta save/restore code doesn't ref the current GLSL program
  • - -
  • Bug 31371 - glslparsertest: ir.cpp:358: ir_constant::ir_constant(const glsl_type*, const ir_constant_data*): Assertion `(type->base_type >= 0) && (type->base_type <= 3)' failed.
  • - -
  • Bug 31439 - Crash in glBufferSubData() with size == 0
  • - -
  • Bug 31495 - [i965 gles2c bisected] OpenGL ES 2.0 conformance GL2Tests_GetBIFD_input.run regressed
  • - -
  • Bug 31514 - isBuffer returns true for unbound buffers
  • - -
  • Bug 31560 - [tdfx] tdfx_tex.c:702: error: 'const struct gl_color_table' has no member named 'Format'
  • - -
  • Bug 31617 - Radeon/Compiz: 'failed to attach dri2 front buffer', error case not handled
  • - -
  • Bug 31648 - [GLSL] array-struct-array gets assertion: `(size >= 1) && (size <= 4)' failed.
  • - -
  • Bug 31650 - [GLSL] varying gl_TexCoord fails to be re-declared to different size in the second shader
  • - -
  • Bug 31673 - GL_FRAGMENT_PRECISION_HIGH preprocessor macro undefined in GLSL ES
  • - -
  • Bug 31690 - i915 shader compiler fails to flatten if in Aquarium webgl demo.
  • - -
  • Bug 31832 - [i915] Bad renderbuffer format: 21
  • - -
  • Bug 31841 - [drm:radeon_cs_ioctl] *ERROR* Invalid command stream !
  • - -
  • Bug 31894 - Writing to gl_PointSize with GLES2 corrupts other varyings
  • - -
  • Bug 31909 - [i965] brw_fs.cpp:1461: void fs_visitor::emit_bool_to_cond_code(ir_rvalue*): Assertion `expr->operands[i]->type->is_scalar()' failed.
  • - -
  • Bug 31934 - [gallium] Mapping empty buffer object causes SIGSEGV
  • - -
  • Bug 31983 - [i915 gles2] "if (expression with builtin/varying variables) discard" breaks linkage
  • - -
  • Bug 31985 - [GLSL 1.20] initialized uniform array considered as "unsized"
  • - -
  • Bug 31987 - [gles2] if input a wrong pname(GL_NONE) to glGetBoolean, it will not case GL_INVALID_ENUM
  • - -
  • Bug 32035 - [GLSL bisected] comparing unsized array gets segfault
  • - -
  • Bug 32070 - llvmpipe renders stencil demo incorrectly
  • - -
  • Bug 32273 - assertion fails when starting vdrift 2010 release with shaders enabled
  • - -
  • Bug 32287 - [bisected GLSL] float-int failure
  • - -
  • Bug 32311 - [965 bisected] Array look-ups broken on GM45
  • - -
  • Bug 32520 - [gles2] glBlendFunc(GL_ZERO, GL_DST_COLOR) will result in GL_INVALID_ENUM
  • - -
  • Bug 32825 - egl_glx driver completely broken in 7.9 branch [fix in master]
  • -
- - -

Changes

-

The full set of changes can be viewed by using the following GIT command:

- -
-  git log mesa-7.9..mesa-7.9.1
-
- -

Alex Deucher (5):

-
    -
  • r100: revalidate after radeon_update_renderbuffers
  • -
  • r600c: add missing radeon_prepare_render() call on evergreen
  • -
  • r600c: properly align mipmaps to group size
  • -
  • gallium/egl: fix r300 vs r600 loading
  • -
  • r600c: fix some opcodes on evergreen
  • -
- -

Aras Pranckevicius (2):

-
    -
  • glsl: fix crash in loop analysis when some controls can't be determined
  • -
  • glsl: fix matrix type check in ir_algebraic
  • -
- -

Brian Paul (27):

-
    -
  • swrast: fix choose_depth_texture_level() to respect mipmap filtering state
  • -
  • st/mesa: replace assertion w/ conditional in framebuffer invalidation
  • -
  • egl/i965: include inline_wrapper_sw_helper.h
  • -
  • mesa: Add missing else in do_row_3D
  • -
  • mesa: add missing formats in _mesa_format_to_type_and_comps()
  • -
  • mesa: handle more pixel types in mipmap generation code
  • -
  • mesa: make glIsBuffer() return false for never bound buffers
  • -
  • mesa: fix glDeleteBuffers() regression
  • -
  • swrast: init alpha value to 1.0 in opt_sample_rgb_2d()
  • -
  • meta: Mask Stencil.Clear against stencilMax in _mesa_meta_Clear
  • -
  • st/mesa: fix mapping of zero-sized buffer objects
  • -
  • mesa: check for posix_memalign() errors
  • -
  • llvmpipe: fix broken stencil writemask
  • -
  • mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME query
  • -
  • mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment type
  • -
  • mesa: make glGet*(GL_NONE) generate GL_INVALID_ENUM
  • -
  • mesa: test for cube map completeness in glGenerateMipmap()
  • -
  • tnl: Initialize gl_program_machine memory in run_vp.
  • -
  • tnl: a better way to initialize the gl_program_machine memory
  • -
  • mesa, st/mesa: disable GL_ARB_geometry_shader4
  • -
  • glsl: fix off by one in register index assertion
  • -
  • st/mesa: fix mipmap generation bug
  • -
  • glsl: new glsl_strtod() wrapper to fix decimal point interpretation
  • -
  • mesa: no-op glBufferSubData() on size==0
  • -
  • tdfx: s/Format/_BaseFormat/
  • -
  • st/mesa: fix renderbuffer pointer check in st_Clear()
  • -
  • mesa: Bump the number of bits in the register index.
  • -
- -

Chad Versace (5):

-
    -
  • glsl: Fix lexer rule for ^=
  • -
  • glsl: Fix ast-to-hir for ARB_fragment_coord_conventions
  • -
  • glsl: Fix ir_expression::constant_expression_value()
  • -
  • glsl: Fix erroneous cast in ast_jump_statement::hir()
  • -
  • glsl: Fix linker bug in cross_validate_globals()
  • -
- -

Chia-I Wu (10):

-
    -
  • targets/egl: Fix linking with libdrm.
  • -
  • st/vega: Fix version check in context creation.
  • -
  • st/egl: Do not finish a fence that is NULL.
  • -
  • egl: Fix a false negative check in _eglCheckMakeCurrent.
  • -
  • st/mesa: Unreference the sampler view in st_bind_surface.
  • -
  • egl_dri2: Fix __DRI_DRI2 version 1 support.
  • -
  • st/vega: Do not wait NULL fences.
  • -
  • mesa: Do not advertise GL_OES_texture_3D.
  • -
  • egl_glx: Fix borken driver.
  • -
  • egl: Check extensions.
  • -
- -

Daniel Lichtenberger (1):

-
    -
  • radeon: fix potential segfault in renderbuffer update
  • -
- -

Daniel Vetter (1):

-
    -
  • r200: revalidate after radeon_update_renderbuffers
  • -
- -

Dave Airlie (1):

-
    -
  • r300g: fixup rs690 tiling stride alignment calculations.
  • -
- -

Eric Anholt (13):

-
    -
  • intel: Allow CopyTexSubImage to InternalFormat 3/4 textures, like RGB/RGBA.
  • -
  • glsl: Free the loop state context when we free the loop state.
  • -
  • i965: Allow OPCODE_SWZ to put immediates in the first arg.
  • -
  • i965: Add support for rendering to SARGB8 FBOs.
  • -
  • glsl: Add a helper constructor for expressions that works out result type.
  • -
  • glsl: Fix structure and array comparisions.
  • -
  • glsl: Quiet unreachable no-return-from-function warning.
  • -
  • glsl: Mark the array access for whole-array comparisons.
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  • glsl: Fix flipped return of has_value() for array constants.
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  • mesa: Add getters for the rest of the supported draw buffers.
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  • mesa: Add getters for ARB_copy_buffer's attachment points.
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  • i965: Correct the dp_read message descriptor setup on g4x.
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  • glsl: Correct the marking of InputsRead/OutputsWritten on in/out matrices.
  • -
- -

Fabian Bieler (1):

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    -
  • glsl: fix lowering conditional returns in subroutines
  • -
- -

Francisco Jerez (3):

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    -
  • meta: Don't leak alpha function/reference value changes.
  • -
  • meta: Fix incorrect rendering of the bitmap alpha component.
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  • meta: Don't try to disable cube maps if the driver doesn't expose the extension.
  • -
- -

Henri Verbeet (2):

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    -
  • r600: Evergreen has two extra frac_bits for the sampler LOD state.
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  • st/mesa: Handle wrapped depth buffers in st_copy_texsubimage().
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- -

Ian Romanick (33):

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    -
  • Add 7.9 md5sums
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  • docs: Import 7.8.x release notes from 7.8 branch.
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  • docs: download.html does not need to be updated for each release
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  • docs: Update mailing lines from sf.net to freedesktop.org
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  • docs: added news item for 7.9 release
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  • mesa: Validate assembly shaders when GLSL shaders are used
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  • linker: Reject shaders that have unresolved function calls
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  • mesa: Refactor validation of shader targets
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  • glsl: Slightly change the semantic of _LinkedShaders
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  • linker: Improve handling of unread/unwritten shader inputs/outputs
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  • glsl: Commit lexer files changed by previous cherry picking
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  • mesa: Make metaops use program refcounts instead of names.
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  • glsl: Fix incorrect gl_type of sampler2DArray and sampler1DArrayShadow
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  • mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisample
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  • glsl: better handling of linker failures
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  • mesa: Fix glGet of ES2's GL_MAX_*_VECTORS properties.
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  • i915: Disallow alpha, red, RG, and sRGB as render targets
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  • glsl/linker: Free any IR discarded by optimization passes.
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  • glsl: Add an optimization pass to simplify discards.
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  • glsl: Add a lowering pass to move discards out of if-statements.
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  • i915: Correctly generate unconditional KIL instructions
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  • glsl: Add unary ir_expression constructor
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  • glsl: Ensure that equality comparisons don't return a NULL IR tree
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  • glcpp: Commit changes in generated files cause by previous commit
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  • glsl: Inherrit type of declared variable from initializer
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  • glsl: Inherrit type of declared variable from initializer after processing assignment
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  • linker: Ensure that unsized arrays have a size after linking
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  • linker: Fix regressions caused by previous commit
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  • linker: Allow built-in arrays to have different sizes between shader stages
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  • ir_to_mesa: Don't generate swizzles for record derefs of non-scalar/vectors
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  • Refresh autogenerated file builtin_function.cpp.
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  • docs: Initial set of release notes for 7.9.1
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  • mesa: set version string to 7.9.1
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Julien Cristau (1):

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  • Makefile: don't include the same files twice in the tarball
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Kenneth Graunke (19):

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    -
  • glcpp: Return NEWLINE token for newlines inside multi-line comments.
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  • generate_builtins.py: Output large strings as arrays of characters.
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  • glsl: Fix constant component count in vector constructor emitting.
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  • ir_dead_functions: Actually free dead functions and signatures.
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  • glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30.
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  • glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 shaders.
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  • glsl: Fix constant expression handling for <, >, <=, >= on vectors.
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  • glsl: Use do_common_optimization in the standalone compiler.
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  • glsl: Don't inline function prototypes.
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  • glsl: Add a virtual as_discard() method.
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  • glsl: Remove "discard" support from lower_jumps.
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  • glsl: Refactor get_num_operands.
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  • glcpp: Don't emit SPACE tokens in conditional_tokens production.
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  • glsl: Clean up code by adding a new is_break() function.
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  • glsl: Consider the "else" branch when looking for loop breaks.
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  • Remove OES_compressed_paletted_texture from the ES2 extension list.
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  • glsl/builtins: Compute the correct value for smoothstep(vec, vec, vec).
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  • Fix build on systems where "python" is python 3.
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  • i965: Internally enable GL_NV_blend_square on ES2.
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Kristian Høgsberg (1):

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  • i965: Don't write mrf assignment for pointsize output
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Luca Barbieri (1):

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  • glsl: Unroll loops with conditional breaks anywhere (not just the end)
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- -

Marek Olšák (17):

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    -
  • r300g: fix microtiling for 16-bits-per-channel formats
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  • r300g: fix texture border for 16-bits-per-channel formats
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  • r300g: add a default channel ordering of texture border for unhandled formats
  • -
  • r300g: fix texture border color for all texture formats
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  • r300g: fix rendering with no vertex elements
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  • r300/compiler: fix rc_rewrite_depth_out for it to work with any instruction
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  • r300g: fix texture border color once again
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  • r300g: fix texture swizzling with compressed textures on r400-r500
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  • r300g: disable ARB_texture_swizzle if S3TC is enabled on r3xx-only
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  • mesa, st/mesa: fix gl_FragCoord with FBOs in Gallium
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  • st/mesa: initialize key in st_vp_varient
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  • r300/compiler: fix swizzle lowering with a presubtract source operand
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  • r300g: fix rendering with a vertex attrib having a zero stride
  • -
  • ir_to_mesa: Add support for conditional discards.
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  • r300g: finally fix the texture corruption on r3xx-r4xx
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  • mesa: fix texel store functions for some float formats
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  • r300/compiler: disable the rename_regs pass for loops
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Mario Kleiner (1):

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  • mesa/r300classic: Fix dri2Invalidate/radeon_prepare_render for page flipping.
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Peter Clifton (1):

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  • intel: Fix emit_linear_blit to use DWORD aligned width blits
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Robert Hooker (2):

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    -
  • intel: Add a new B43 pci id.
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  • egl_dri2: Add missing intel chip ids.
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- -

Roland Scheidegger (1):

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    -
  • r200: fix r200 large points
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- -

Thomas Hellstrom (17):

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    -
  • st/xorg: Don't try to use option values before processing options
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  • xorg/vmwgfx: Make vmwarectrl work also on 64-bit servers
  • -
  • st/xorg: Add a customizer option to get rid of annoying cursor update flicker
  • -
  • xorg/vmwgfx: Don't hide HW cursors when updating them
  • -
  • st/xorg: Don't try to remove invalid fbs
  • -
  • st/xorg: Fix typo
  • -
  • st/xorg, xorg/vmwgfx: Be a bit more frendly towards cross-compiling environments
  • -
  • st/xorg: Fix compilation errors for Xservers compiled without Composite
  • -
  • st/xorg: Don't use deprecated x*alloc / xfree functions
  • -
  • xorg/vmwgfx: Don't use deprecated x*alloc / xfree functions
  • -
  • st/xorg: Fix compilation for Xservers >= 1.10
  • -
  • mesa: Make sure we have the talloc cflags when using the talloc headers
  • -
  • egl: Add an include for size_t
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  • mesa: Add talloc includes for gles
  • -
  • st/egl: Fix build for include files in nonstandard places
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  • svga/drm: Optionally resolve calls to powf during link-time
  • -
  • gallium/targets: Trivial crosscompiling fix
  • -
- -

Tom Stellard (7):

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    -
  • r300/compiler: Make sure presubtract sources use supported swizzles
  • -
  • r300/compiler: Fix register allocator's handling of loops
  • -
  • r300/compiler: Fix instruction scheduling within IF blocks
  • -
  • r300/compiler: Use zero as the register index for unused sources
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  • r300/compiler: Ignore alpha dest register when replicating the result
  • -
  • r300/compiler: Use correct swizzles for all presubtract sources
  • -
  • r300/compiler: Don't allow presubtract sources to be remapped twice
  • -
- -

Vinson Lee (1):

-
    -
  • glsl: Fix 'control reaches end of non-void function' warning.
  • -
- -

richard (1):

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    -
  • r600c : inline vertex format is not updated in an app, switch to use vfetch constants. For the 7.9 and 7.10 branches as well.
  • -
- -
- - diff --git a/docs/relnotes/7.9.1.rst b/docs/relnotes/7.9.1.rst new file mode 100644 index 00000000000..4e0710ba465 --- /dev/null +++ b/docs/relnotes/7.9.1.rst @@ -0,0 +1,407 @@ +Mesa 7.9.1 Release Notes / January 7, 2011 +========================================== + +Mesa 7.9.1 is a bug fix release which fixes bugs found since the 7.9 +release. + +Mesa 7.9.1 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + 78422843ea875ad4eac35b9b8584032b MesaLib-7.9.1.tar.gz + 07dc6cfb5928840b8b9df5bd1b3ae434 MesaLib-7.9.1.tar.bz2 + c8eaea5b3c3d6dee784bd8c2db91c80f MesaLib-7.9.1.zip + ee9ecae4ca56fbb2d14dc15e3a0a7640 MesaGLUT-7.9.1.tar.gz + 41fc477d524e7dc5c84da8ef22422bea MesaGLUT-7.9.1.tar.bz2 + 90b287229afdf19317aa989d19462e7a MesaGLUT-7.9.1.zip + +New features +------------ + +None. + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 28800 `__ - + [r300c, r300g] Texture corruption with World of Warcraft +- `Bug 29420 `__ - + Amnesia / HPL2 RendererFeatTest - not rendering correctly +- `Bug 29946 `__ - + [swrast] piglit valgrind glsl-array-bounds-04 fails +- `Bug 30261 `__ - + [GLSL 1.20] allowing inconsistent invariant declaration between two + vertex shaders +- `Bug 30632 `__ - + [softpipe] state_tracker/st_manager.c:489: + st_context_notify_invalid_framebuffer: Assertion \`stfb && + stfb->iface == stfbi' failed. +- `Bug 30694 `__ - + wincopy will crash on Gallium drivers when going to front buffer +- `Bug 30787 `__ - + Invalid asm shader does not generate draw-time error when used with + GLSL shader +- `Bug 30993 `__ - + getFramebufferAttachmentParameteriv wrongly generates error +- `Bug 31101 `__ - + [glsl2] abort() in ir_validate::visit_enter(ir_assignment \*ir) +- `Bug 31193 `__ - + [regression] aa43176e break water reflections +- `Bug 31194 `__ - + The mesa meta save/restore code doesn't ref the current GLSL program +- `Bug 31371 `__ - + glslparsertest: ir.cpp:358: ir_constant::ir_constant(const + glsl_type*, const ir_constant_data*): Assertion \`(type->base_type >= + 0) && (type->base_type <= 3)' failed. +- `Bug 31439 `__ - + Crash in glBufferSubData() with size == 0 +- `Bug 31495 `__ - + [i965 gles2c bisected] OpenGL ES 2.0 conformance + GL2Tests_GetBIFD_input.run regressed +- `Bug 31514 `__ - + isBuffer returns true for unbound buffers +- `Bug 31560 `__ - + [tdfx] tdfx_tex.c:702: error: 'const struct gl_color_table' has no + member named 'Format' +- `Bug 31617 `__ - + Radeon/Compiz: 'failed to attach dri2 front buffer', error case not + handled +- `Bug 31648 `__ - + [GLSL] array-struct-array gets assertion: \`(size >= 1) && (size <= + 4)' failed. +- `Bug 31650 `__ - + [GLSL] varying gl_TexCoord fails to be re-declared to different size + in the second shader +- `Bug 31673 `__ - + GL_FRAGMENT_PRECISION_HIGH preprocessor macro undefined in GLSL ES +- `Bug 31690 `__ - + i915 shader compiler fails to flatten if in Aquarium webgl demo. +- `Bug 31832 `__ - + [i915] Bad renderbuffer format: 21 +- `Bug 31841 `__ - + [drm:radeon_cs_ioctl] \*ERROR\* Invalid command stream ! +- `Bug 31894 `__ - + Writing to gl_PointSize with GLES2 corrupts other varyings +- `Bug 31909 `__ - + [i965] brw_fs.cpp:1461: void + fs_visitor::emit_bool_to_cond_code(ir_rvalue*): Assertion + \`expr->operands[i]->type->is_scalar()' failed. +- `Bug 31934 `__ - + [gallium] Mapping empty buffer object causes SIGSEGV +- `Bug 31983 `__ - + [i915 gles2] "if (expression with builtin/varying variables) discard" + breaks linkage +- `Bug 31985 `__ - + [GLSL 1.20] initialized uniform array considered as "unsized" +- `Bug 31987 `__ - + [gles2] if input a wrong pname(GL_NONE) to glGetBoolean, it will not + case GL_INVALID_ENUM +- `Bug 32035 `__ - + [GLSL bisected] comparing unsized array gets segfault +- `Bug 32070 `__ - + llvmpipe renders stencil demo incorrectly +- `Bug 32273 `__ - + assertion fails when starting vdrift 2010 release with shaders + enabled +- `Bug 32287 `__ - + [bisected GLSL] float-int failure +- `Bug 32311 `__ - + [965 bisected] Array look-ups broken on GM45 +- `Bug 32520 `__ - + [gles2] glBlendFunc(GL_ZERO, GL_DST_COLOR) will result in + GL_INVALID_ENUM +- `Bug 32825 `__ - + egl_glx driver completely broken in 7.9 branch [fix in master] + +Changes +------- + +The full set of changes can be viewed by using the following GIT +command: + +:: + + git log mesa-7.9..mesa-7.9.1 + +Alex Deucher (5): + +- r100: revalidate after radeon_update_renderbuffers +- r600c: add missing radeon_prepare_render() call on evergreen +- r600c: properly align mipmaps to group size +- gallium/egl: fix r300 vs r600 loading +- r600c: fix some opcodes on evergreen + +Aras Pranckevicius (2): + +- glsl: fix crash in loop analysis when some controls can't be + determined +- glsl: fix matrix type check in ir_algebraic + +Brian Paul (27): + +- swrast: fix choose_depth_texture_level() to respect mipmap filtering + state +- st/mesa: replace assertion w/ conditional in framebuffer invalidation +- egl/i965: include inline_wrapper_sw_helper.h +- mesa: Add missing else in do_row_3D +- mesa: add missing formats in \_mesa_format_to_type_and_comps() +- mesa: handle more pixel types in mipmap generation code +- mesa: make glIsBuffer() return false for never bound buffers +- mesa: fix glDeleteBuffers() regression +- swrast: init alpha value to 1.0 in opt_sample_rgb_2d() +- meta: Mask Stencil.Clear against stencilMax in \_mesa_meta_Clear +- st/mesa: fix mapping of zero-sized buffer objects +- mesa: check for posix_memalign() errors +- llvmpipe: fix broken stencil writemask +- mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME query +- mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment type +- mesa: make glGet*(GL_NONE) generate GL_INVALID_ENUM +- mesa: test for cube map completeness in glGenerateMipmap() +- tnl: Initialize gl_program_machine memory in run_vp. +- tnl: a better way to initialize the gl_program_machine memory +- mesa, st/mesa: disable GL_ARB_geometry_shader4 +- glsl: fix off by one in register index assertion +- st/mesa: fix mipmap generation bug +- glsl: new glsl_strtod() wrapper to fix decimal point interpretation +- mesa: no-op glBufferSubData() on size==0 +- tdfx: s/Format/_BaseFormat/ +- st/mesa: fix renderbuffer pointer check in st_Clear() +- mesa: Bump the number of bits in the register index. + +Chad Versace (5): + +- glsl: Fix lexer rule for ^= +- glsl: Fix ast-to-hir for ARB_fragment_coord_conventions +- glsl: Fix ir_expression::constant_expression_value() +- glsl: Fix erroneous cast in ast_jump_statement::hir() +- glsl: Fix linker bug in cross_validate_globals() + +Chia-I Wu (10): + +- targets/egl: Fix linking with libdrm. +- st/vega: Fix version check in context creation. +- st/egl: Do not finish a fence that is NULL. +- egl: Fix a false negative check in \_eglCheckMakeCurrent. +- st/mesa: Unreference the sampler view in st_bind_surface. +- egl_dri2: Fix \__DRI_DRI2 version 1 support. +- st/vega: Do not wait NULL fences. +- mesa: Do not advertise GL_OES_texture_3D. +- egl_glx: Fix borken driver. +- egl: Check extensions. + +Daniel Lichtenberger (1): + +- radeon: fix potential segfault in renderbuffer update + +Daniel Vetter (1): + +- r200: revalidate after radeon_update_renderbuffers + +Dave Airlie (1): + +- r300g: fixup rs690 tiling stride alignment calculations. + +Eric Anholt (13): + +- intel: Allow CopyTexSubImage to InternalFormat 3/4 textures, like + RGB/RGBA. +- glsl: Free the loop state context when we free the loop state. +- i965: Allow OPCODE_SWZ to put immediates in the first arg. +- i965: Add support for rendering to SARGB8 FBOs. +- glsl: Add a helper constructor for expressions that works out result + type. +- glsl: Fix structure and array comparisions. +- glsl: Quiet unreachable no-return-from-function warning. +- glsl: Mark the array access for whole-array comparisons. +- glsl: Fix flipped return of has_value() for array constants. +- mesa: Add getters for the rest of the supported draw buffers. +- mesa: Add getters for ARB_copy_buffer's attachment points. +- i965: Correct the dp_read message descriptor setup on g4x. +- glsl: Correct the marking of InputsRead/OutputsWritten on in/out + matrices. + +Fabian Bieler (1): + +- glsl: fix lowering conditional returns in subroutines + +Francisco Jerez (3): + +- meta: Don't leak alpha function/reference value changes. +- meta: Fix incorrect rendering of the bitmap alpha component. +- meta: Don't try to disable cube maps if the driver doesn't expose the + extension. + +Henri Verbeet (2): + +- r600: Evergreen has two extra frac_bits for the sampler LOD state. +- st/mesa: Handle wrapped depth buffers in st_copy_texsubimage(). + +Ian Romanick (33): + +- Add 7.9 md5sums +- docs: Import 7.8.x release notes from 7.8 branch. +- docs: download.html does not need to be updated for each release +- docs: Update mailing lines from sf.net to freedesktop.org +- docs: added news item for 7.9 release +- mesa: Validate assembly shaders when GLSL shaders are used +- linker: Reject shaders that have unresolved function calls +- mesa: Refactor validation of shader targets +- glsl: Slightly change the semantic of \_LinkedShaders +- linker: Improve handling of unread/unwritten shader inputs/outputs +- glsl: Commit lexer files changed by previous cherry picking +- mesa: Make metaops use program refcounts instead of names. +- glsl: Fix incorrect gl_type of sampler2DArray and + sampler1DArrayShadow +- mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisample +- glsl: better handling of linker failures +- mesa: Fix glGet of ES2's GL_MAX_*_VECTORS properties. +- i915: Disallow alpha, red, RG, and sRGB as render targets +- glsl/linker: Free any IR discarded by optimization passes. +- glsl: Add an optimization pass to simplify discards. +- glsl: Add a lowering pass to move discards out of if-statements. +- i915: Correctly generate unconditional KIL instructions +- glsl: Add unary ir_expression constructor +- glsl: Ensure that equality comparisons don't return a NULL IR tree +- glcpp: Commit changes in generated files cause by previous commit +- glsl: Inherrit type of declared variable from initializer +- glsl: Inherrit type of declared variable from initializer after + processing assignment +- linker: Ensure that unsized arrays have a size after linking +- linker: Fix regressions caused by previous commit +- linker: Allow built-in arrays to have different sizes between shader + stages +- ir_to_mesa: Don't generate swizzles for record derefs of + non-scalar/vectors +- Refresh autogenerated file builtin_function.cpp. +- docs: Initial set of release notes for 7.9.1 +- mesa: set version string to 7.9.1 + +Julien Cristau (1): + +- Makefile: don't include the same files twice in the tarball + +Kenneth Graunke (19): + +- glcpp: Return NEWLINE token for newlines inside multi-line comments. +- generate_builtins.py: Output large strings as arrays of characters. +- glsl: Fix constant component count in vector constructor emitting. +- ir_dead_functions: Actually free dead functions and signatures. +- glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30. +- glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 + shaders. +- glsl: Fix constant expression handling for <, >, <=, >= on vectors. +- glsl: Use do_common_optimization in the standalone compiler. +- glsl: Don't inline function prototypes. +- glsl: Add a virtual as_discard() method. +- glsl: Remove "discard" support from lower_jumps. +- glsl: Refactor get_num_operands. +- glcpp: Don't emit SPACE tokens in conditional_tokens production. +- glsl: Clean up code by adding a new is_break() function. +- glsl: Consider the "else" branch when looking for loop breaks. +- Remove OES_compressed_paletted_texture from the ES2 extension list. +- glsl/builtins: Compute the correct value for smoothstep(vec, vec, + vec). +- Fix build on systems where "python" is python 3. +- i965: Internally enable GL_NV_blend_square on ES2. + +Kristian Høgsberg (1): + +- i965: Don't write mrf assignment for pointsize output + +Luca Barbieri (1): + +- glsl: Unroll loops with conditional breaks anywhere (not just the + end) + +Marek Olšák (17): + +- r300g: fix microtiling for 16-bits-per-channel formats +- r300g: fix texture border for 16-bits-per-channel formats +- r300g: add a default channel ordering of texture border for unhandled + formats +- r300g: fix texture border color for all texture formats +- r300g: fix rendering with no vertex elements +- r300/compiler: fix rc_rewrite_depth_out for it to work with any + instruction +- r300g: fix texture border color once again +- r300g: fix texture swizzling with compressed textures on r400-r500 +- r300g: disable ARB_texture_swizzle if S3TC is enabled on r3xx-only +- mesa, st/mesa: fix gl_FragCoord with FBOs in Gallium +- st/mesa: initialize key in st_vp_varient +- r300/compiler: fix swizzle lowering with a presubtract source operand +- r300g: fix rendering with a vertex attrib having a zero stride +- ir_to_mesa: Add support for conditional discards. +- r300g: finally fix the texture corruption on r3xx-r4xx +- mesa: fix texel store functions for some float formats +- r300/compiler: disable the rename_regs pass for loops + +Mario Kleiner (1): + +- mesa/r300classic: Fix dri2Invalidate/radeon_prepare_render for page + flipping. + +Peter Clifton (1): + +- intel: Fix emit_linear_blit to use DWORD aligned width blits + +Robert Hooker (2): + +- intel: Add a new B43 pci id. +- egl_dri2: Add missing intel chip ids. + +Roland Scheidegger (1): + +- r200: fix r200 large points + +Thomas Hellstrom (17): + +- st/xorg: Don't try to use option values before processing options +- xorg/vmwgfx: Make vmwarectrl work also on 64-bit servers +- st/xorg: Add a customizer option to get rid of annoying cursor update + flicker +- xorg/vmwgfx: Don't hide HW cursors when updating them +- st/xorg: Don't try to remove invalid fbs +- st/xorg: Fix typo +- st/xorg, xorg/vmwgfx: Be a bit more frendly towards cross-compiling + environments +- st/xorg: Fix compilation errors for Xservers compiled without + Composite +- st/xorg: Don't use deprecated x*alloc / xfree functions +- xorg/vmwgfx: Don't use deprecated x*alloc / xfree functions +- st/xorg: Fix compilation for Xservers >= 1.10 +- mesa: Make sure we have the talloc cflags when using the talloc + headers +- egl: Add an include for size_t +- mesa: Add talloc includes for gles +- st/egl: Fix build for include files in nonstandard places +- svga/drm: Optionally resolve calls to powf during link-time +- gallium/targets: Trivial crosscompiling fix + +Tom Stellard (7): + +- r300/compiler: Make sure presubtract sources use supported swizzles +- r300/compiler: Fix register allocator's handling of loops +- r300/compiler: Fix instruction scheduling within IF blocks +- r300/compiler: Use zero as the register index for unused sources +- r300/compiler: Ignore alpha dest register when replicating the result +- r300/compiler: Use correct swizzles for all presubtract sources +- r300/compiler: Don't allow presubtract sources to be remapped twice + +Vinson Lee (1): + +- glsl: Fix 'control reaches end of non-void function' warning. + +richard (1): + +- r600c : inline vertex format is not updated in an app, switch to use + vfetch constants. For the 7.9 and 7.10 branches as well. diff --git a/docs/relnotes/7.9.2.html b/docs/relnotes/7.9.2.html deleted file mode 100644 index f0df4abb6e1..00000000000 --- a/docs/relnotes/7.9.2.html +++ /dev/null @@ -1,340 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.9.2 Release Notes / March 2, 2011

- -

-Mesa 7.9.2 is a bug fix release which fixes bugs found since the 7.9.1 release. -

-

-Mesa 7.9.2 implements the OpenGL 2.1 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 2.1. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-eb4ab8c1a03386def3ea34b1358e9cda  MesaLib-7.9.2.tar.gz
-8f6d1474912787ce13bd35f3bae9938a  MesaLib-7.9.2.tar.bz2
-427a81dd43ac97603768dc5c6af3df26  MesaLib-7.9.2.zip
-aacb8f4db997e346db40c6066942140a  MesaGLUT-7.9.2.tar.gz
-18abe6cff4fad8ad4752c7b7ab548e5d  MesaGLUT-7.9.2.tar.bz2
-3189e5732d636c71baf3d8bc23ce7b11  MesaGLUT-7.9.2.zip
-
- - -

New features

-

None.

- -

Bug fixes

-

This list is likely incomplete.

-
    -
  • Fix an off-by-one bug in a vsplit assertion.
  • -
  • Fix incorrect handling of layout qualifier -with in, out, attribute, and varying.
  • - -
  • Fix an i965 GPU hang in GLSL shaders that contain an unconditional discard statement.
  • - -
  • Fix an i965 shader bug where the negative absolute value was generated instead of the absolute value of a negation.
  • - -
  • Fix numerous issues handling precision qualifiers in GLSL ES.
  • - -
  • Fixed a few GLX protocol encoder bugs (Julien Cristau)
  • - -
  • Assorted Gallium llvmpipe driver bug fixes
  • - -
  • Assorted Mesa/Gallium state tracker bug fixes
  • - -
  • Bug 26795 - gl_FragCoord off by one in Gallium drivers.
  • - -
  • Bug 29164 - [GLSL 1.20] invariant variable shouldn't be used before declaration
  • - -
  • Bug 29823 - GetUniform[if]v busted
  • - -
  • Bug 29927 - [glsl2] fail to compile shader with constructor for array of struct type
  • - -
  • Bug 30156 - [i965] After updating to Mesa 7.9, Civilization IV starts to show garbage
  • - -
  • Bug 31923 - [GLSL 1.20] allowing inconsistent centroid declaration between two vertex shaders
  • - -
  • Bug 31925 - [GLSL 1.20] "#pragma STDGL invariant(all)" fail
  • - -
  • Bug 32214 - [gles2]no link error happens when missing vertex shader or frag shader
  • - -
  • Bug 32375 - [gl gles2] Not able to get the attribute by function glGetVertexAttribfv
  • - -
  • Bug 32541 - Segmentation Fault while running an HDR (high dynamic range) rendering demo
  • - -
  • Bug 32569 - [gles2] glGetShaderPrecisionFormat not implemented yet
  • - -
  • Bug 32695 - [glsl] SIGSEGV glcpp/glcpp-parse.y:833
  • - -
  • Bug 32831 - [glsl] division by zero crashes GLSL compiler
  • - -
  • Bug 32910 - Keywords 'in' and 'out' not handled properly for GLSL 1.20 shaders
  • - -
  • Bug 33219 -[GLSL bisected] implicit sized array triggers segfault in ir_to_mesa_visitor::copy_propagate
  • - -
  • Bug 33306 - GLSL integer division by zero crashes GLSL compiler
  • - -
  • Bug 33308 -[glsl] ast_to_hir.cpp:3016: virtual ir_rvalue* ast_jump_statement::hir(exec_list*, _mesa_glsl_parse_state*): Assertion `ret != __null' failed.
  • - -
  • Bug 33316 - uniform array will be allocate one line more and initialize it when it was freed will abort
  • - -
  • Bug 33386 - Dubious assembler in read_rgba_span_x86.S
  • - -
  • Bug 33388 - Dubious assembler in xform4.S
  • - -
  • Bug 33433 - Error in x86-64 API dispatch code.
  • - -
  • Bug 33507 - [glsl] GLSL preprocessor modulus by zero crash
  • - -
  • Bug 33508 - [glsl] GLSL compiler modulus by zero crash
  • - -
  • Bug 33916 - Compiler accepts reserved operators % and %=
  • - -
  • Bug 34047 - Assert in _tnl_import_array() when using GLfixed vertex datatypes with GLESv2
  • - -
  • Bug 34114 - Sun Studio build fails due to standard library functions not being in global namespace
  • - -
  • Bug 34198 - [GLSL] implicit sized array with index 0 used gets assertion
  • - -
  • Ubuntu bug 691653 - compiz crashes when using alt-tab (the radeon driver kills it)
  • - -
  • Meego bug 13005 - Graphics GLSL issue lead to camera preview fail on Pinetrail
  • - - - -
- - -

Changes

-

The full set of changes can be viewed by using the following GIT command:

- -
-  git log mesa-7.9.1..mesa-7.9.2
-
- -

Alberto Milone (1):

-
    -
  • r600c: add evergreen ARL support.
  • -
- -

Brian Paul (19):

-
    -
  • draw: Fix an off-by-one bug in a vsplit assertion.
  • -
  • mesa: fix a few format table mistakes, assertions
  • -
  • mesa: fix num_draw_buffers==0 in fixed-function fragment program generation
  • -
  • mesa: don't assert in GetIntegerIndexed, etc
  • -
  • mesa: check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()
  • -
  • llvmpipe: make sure binning is active when we begin/end a query
  • -
  • st/mesa: fix incorrect fragcoord.x translation
  • -
  • softpipe: fix off-by-one error in setup_fragcoord_coeff()
  • -
  • cso: fix loop bound in cso_set_vertex_samplers()
  • -
  • st/mesa: set renderbuffer _BaseFormat in a few places
  • -
  • st/mesa: fix the default case in st_format_datatype()
  • -
  • st/mesa: need to translate clear color according to surface's base format
  • -
  • docs: update 7.9.2 release notes with Brian's cherry-picks
  • -
  • docs: add links to 7.9.1 and 7.9.2 release notes
  • -
  • mesa: include compiler.h for ASSERT macro
  • -
  • glsl: add ir_shader case in switch stmt to silence warning
  • -
  • glsl2: fix signed/unsigned comparison warning
  • -
  • mesa: implement glGetShaderPrecisionFormat()
  • -
  • docs: updated environment variable list
  • -
- -

Bryce Harrington (1):

-
    -
  • r300g: Null pointer check for buffer deref in gallium winsys
  • -
- -

Chad Versace (14):

-
    -
  • glsl: At link-time, check that globals have matching centroid qualifiers
  • -
  • glcpp: Fix segfault when validating macro redefinitions
  • -
  • glsl: Fix parser rule for type_specifier
  • -
  • glsl: Change default value of ast_type_specifier::precision
  • -
  • glsl: Add semantic checks for precision qualifiers
  • -
  • glsl: Add support for default precision statements
  • -
  • glsl: Remove redundant semantic check in parser
  • -
  • glsl: Fix semantic checks on precision qualifiers
  • -
  • glsl: Fix segfault due to missing printf argument
  • -
  • glsl: Mark 'in' variables at global scope as read-only
  • -
  • glcpp: Raise error when modulus is zero
  • -
  • glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30
  • -
  • glsl: Reinstate constant-folding for division by zero
  • -
  • tnl: Add support for datatype GL_FIXED in vertex arrays
  • -
- -

Chia-I Wu (1):

-
    -
  • mesa: Add glDepthRangef and glClearDepthf to APIspec.xml.
  • -
- -

Chris Wilson (1):

-
    -
  • intel: Check for unsupported texture when finishing using as a render target
  • -
- -

Cyril Brulebois (1):

-
    -
  • Point to bugs.freedesktop.org rather than bugzilla.freedesktop.org
  • -
- -

Dave Airlie (2):

-
    -
  • radeon/r200: fix fbo-clearmipmap + gen-teximage
  • -
  • radeon: avoid segfault on 3D textures.
  • -
- -

Dimitry Andric (4):

-
    -
  • mesa: s/movzx/movzbl/
  • -
  • mesa: s/movzxw/movzwl/ in read_rgba_span_x86.S
  • -
  • glapi: adding @ char before type specifier in glapi_x86.S
  • -
  • glapi: add @GOTPCREL relocation type
  • -
- -

Eric Anholt (11):

-
    -
  • i965: Avoid double-negation of immediate values in the VS.
  • -
  • docs: Add a relnote for the Civ IV on i965.
  • -
  • i965/vs: When MOVing to produce ABS, strip negate of the operand.
  • -
  • glsl: Fix the lowering of variable array indexing to not lose write_masks.
  • -
  • intel: Make renderbuffer tiling choice match texture tiling choice.
  • -
  • glapi: Add entrypoints and enums for GL_ARB_ES2_compatibility.
  • -
  • mesa: Add extension enable bit for GL_ARB_ES2_compatibility.
  • -
  • mesa: Add actual support for glReleaseShaderCompiler from ES2.
  • -
  • mesa: Add support for glDepthRangef and glClearDepthf.
  • -
  • mesa: Add getters for ARB_ES2_compatibility MAX_*_VECTORS.
  • -
  • mesa: Add getter for GL_SHADER_COMPILER with ARB_ES2_compatibility.
  • -
- -

Ian Romanick (42):

-
    -
  • docs: Add 7.9.1 md5sums
  • -
  • glsl: Support the 'invariant(all)' pragma
  • -
  • glcpp: Generate an error for division by zero
  • -
  • glsl: Add version_string containing properly formatted GLSL version
  • -
  • glsl & glcpp: Refresh autogenerated lexer and parser files.
  • -
  • glsl: Disallow 'in' and 'out' on globals in GLSL 1.20
  • -
  • glsl: Track variable usage, use that to enforce semantics
  • -
  • glsl: Allow 'in' and 'out' when 'layout' is also available
  • -
  • docs: Initial set of release notes for 7.9.2
  • -
  • mesa: bump version to 7.9.2-devel
  • -
  • docs: Update 7.9.2 release notes
  • -
  • i965: Make OPCODE_KIL_NV do its work in a temp, not the null reg!
  • -
  • glsl: Refresh autogenerated lexer and parser files.
  • -
  • glsl: Don't assert when the value returned by a function has no rvalue
  • -
  • linker: Set sizes for non-global arrays as well
  • -
  • linker: Propagate max_array_access while linking functions
  • -
  • docs: Update 7.9.2 release notes
  • -
  • Use C-style system headers in C++ code to avoid issues with std:: namespace
  • -
  • mesa: glGetUniform only returns a single element of an array
  • -
  • linker: Generate link errors when ES shaders are missing stages
  • -
  • mesa: Fix error checks in GetVertexAttrib functions
  • -
  • docs: Update 7.9.2 release notes
  • -
  • mesa: Remove unsupported OES extensions
  • -
  • glapi: Regenerate for GL_ARB_ES2_compatibility.
  • -
  • mesa: Connect glGetShaderPrecisionFormat into the dispatch table
  • -
  • i965: Set correct values for range/precision of fragment shader types
  • -
  • i915: Set correct values for range/precision of fragment shader types
  • -
  • intel: Fix typeos from 3d028024 and 790ff232
  • -
  • glsl: Ensure that all GLSL versions are supported in the stand-alone compiler
  • -
  • glsl: Reject shader versions not supported by the implementation
  • -
  • mesa: Initial size for secondary color array is 3
  • -
  • glcpp: Regenerate files from recent cherry picks
  • -
  • glsl: Finish out the reduce/reduce error fixes
  • -
  • glsl: Regenerate compiler files from cherry picks
  • -
  • linker: Fix off-by-one error implicit array sizing
  • -
  • i915: Only mark a register as available if all components are written
  • -
  • i915: Calculate partial result to temp register first
  • -
  • i915: Force lowering of all types of indirect array accesses in the FS
  • -
  • docs: Update 7.9.2 release notes for recent cherry picks
  • -
  • docs: Clean up bug fixes list
  • -
  • intel: Remove driver date and related bits from renderer string
  • -
  • mesa: set version string to 7.9.2 (final)
  • -
- -

Jian Zhao (1):

-
    -
  • mesa: fix an error in uniform arrays in row calculating.
  • -
- -

Julien Cristau (3):

-
    -
  • glx: fix request lengths
  • -
  • glx: fix GLXChangeDrawableAttributesSGIX request
  • -
  • glx: fix length of GLXGetFBConfigsSGIX
  • -
- -

Keith Packard (1):

-
    -
  • glsl: Eliminate reduce/reduce conflicts in glsl grammar
  • -
- -

Kenneth Graunke (12):

-
    -
  • glsl: Expose a public glsl_type::void_type const pointer.
  • -
  • glsl: Don't bother unsetting a destructor that was never set.
  • -
  • glsl, i965: Remove unnecessary talloc includes.
  • -
  • glcpp: Remove use of talloc reference counting.
  • -
  • ralloc: Add a fake implementation of ralloc based on talloc.
  • -
  • Convert everything from the talloc API to the ralloc API.
  • -
  • ralloc: a new MIT-licensed recursive memory allocator.
  • -
  • Remove talloc from the make and automake build systems.
  • -
  • Remove talloc from the SCons build system.
  • -
  • Remove the talloc sources from the Mesa repository.
  • -
  • glsl: Fix use of uninitialized values in _mesa_glsl_parse_state ctor.
  • -
  • glsl: Use reralloc instead of plain realloc.
  • -
- -

Marek Olšák (3):

-
    -
  • docs: fix messed up names with special characters in relnotes-7.9.1
  • -
  • mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2
  • -
  • st/dri: Track drawable context bindings
  • -
- -

Paulo Zanoni (1):

-
    -
  • dri_util: fail driCreateNewScreen if InitScreen is NULL
  • -
- -

Sam Hocevar (2):

-
    -
  • docs: add glsl info
  • -
  • docs: fix glsl_compiler name
  • -
- -

Vinson Lee (1):

-
    -
  • ralloc: Add missing va_end following va_copy.
  • -
- -

nobled (1):

-
    -
  • glx: Put null check before use
  • -
- -
- - diff --git a/docs/relnotes/7.9.2.rst b/docs/relnotes/7.9.2.rst new file mode 100644 index 00000000000..70b9f8de17b --- /dev/null +++ b/docs/relnotes/7.9.2.rst @@ -0,0 +1,320 @@ +Mesa 7.9.2 Release Notes / March 2, 2011 +======================================== + +Mesa 7.9.2 is a bug fix release which fixes bugs found since the 7.9.1 +release. + +Mesa 7.9.2 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + eb4ab8c1a03386def3ea34b1358e9cda MesaLib-7.9.2.tar.gz + 8f6d1474912787ce13bd35f3bae9938a MesaLib-7.9.2.tar.bz2 + 427a81dd43ac97603768dc5c6af3df26 MesaLib-7.9.2.zip + aacb8f4db997e346db40c6066942140a MesaGLUT-7.9.2.tar.gz + 18abe6cff4fad8ad4752c7b7ab548e5d MesaGLUT-7.9.2.tar.bz2 + 3189e5732d636c71baf3d8bc23ce7b11 MesaGLUT-7.9.2.zip + +New features +------------ + +None. + +Bug fixes +--------- + +This list is likely incomplete. + +- Fix an off-by-one bug in a vsplit assertion. +- Fix incorrect handling of ``layout`` qualifier with ``in``, ``out``, + ``attribute``, and ``varying``. +- Fix an i965 GPU hang in GLSL shaders that contain an unconditional + ``discard`` statement. +- Fix an i965 shader bug where the negative absolute value was + generated instead of the absolute value of a negation. +- Fix numerous issues handling precision qualifiers in GLSL ES. +- Fixed a few GLX protocol encoder bugs (Julien Cristau) +- Assorted Gallium llvmpipe driver bug fixes +- Assorted Mesa/Gallium state tracker bug fixes +- `Bug 26795 `__ - + gl_FragCoord off by one in Gallium drivers. +- `Bug 29164 `__ - + [GLSL 1.20] invariant variable shouldn't be used before declaration +- `Bug 29823 `__ - + GetUniform[if]v busted +- `Bug 29927 `__ - + [glsl2] fail to compile shader with constructor for array of struct + type +- `Bug 30156 `__ - + [i965] After updating to Mesa 7.9, Civilization IV starts to show + garbage +- `Bug 31923 `__ - + [GLSL 1.20] allowing inconsistent centroid declaration between two + vertex shaders +- `Bug 31925 `__ - + [GLSL 1.20] "#pragma STDGL invariant(all)" fail +- `Bug 32214 `__ - + [gles2]no link error happens when missing vertex shader or frag + shader +- `Bug 32375 `__ - + [gl gles2] Not able to get the attribute by function + glGetVertexAttribfv +- `Bug 32541 `__ - + Segmentation Fault while running an HDR (high dynamic range) + rendering demo +- `Bug 32569 `__ - + [gles2] glGetShaderPrecisionFormat not implemented yet +- `Bug 32695 `__ - + [glsl] SIGSEGV glcpp/glcpp-parse.y:833 +- `Bug 32831 `__ - + [glsl] division by zero crashes GLSL compiler +- `Bug 32910 `__ - + Keywords 'in' and 'out' not handled properly for GLSL 1.20 shaders +- `Bug 33219 `__ + -[GLSL bisected] implicit sized array triggers segfault in + ir_to_mesa_visitor::copy_propagate +- `Bug 33306 `__ - + GLSL integer division by zero crashes GLSL compiler +- `Bug 33308 `__ + -[glsl] ast_to_hir.cpp:3016: virtual ir_rvalue\* + ast_jump_statement::hir(exec_list*, \_mesa_glsl_parse_state*): + Assertion \`ret != \__null' failed. +- `Bug 33316 `__ - + uniform array will be allocate one line more and initialize it when + it was freed will abort +- `Bug 33386 `__ - + Dubious assembler in read_rgba_span_x86.S +- `Bug 33388 `__ - + Dubious assembler in xform4.S +- `Bug 33433 `__ - + Error in x86-64 API dispatch code. +- `Bug 33507 `__ - + [glsl] GLSL preprocessor modulus by zero crash +- `Bug 33508 `__ - + [glsl] GLSL compiler modulus by zero crash +- `Bug 33916 `__ - + Compiler accepts reserved operators % and %= +- `Bug 34047 `__ - + Assert in \_tnl_import_array() when using GLfixed vertex datatypes + with GLESv2 +- `Bug 34114 `__ - + Sun Studio build fails due to standard library functions not being in + global namespace +- `Bug 34198 `__ - + [GLSL] implicit sized array with index 0 used gets assertion +- `Ubuntu bug + 691653 `__ + - compiz crashes when using alt-tab (the radeon driver kills it) +- `Meego bug 13005 `__ - + Graphics GLSL issue lead to camera preview fail on Pinetrail + +Changes +------- + +The full set of changes can be viewed by using the following GIT +command: + +:: + + git log mesa-7.9.1..mesa-7.9.2 + +Alberto Milone (1): + +- r600c: add evergreen ARL support. + +Brian Paul (19): + +- draw: Fix an off-by-one bug in a vsplit assertion. +- mesa: fix a few format table mistakes, assertions +- mesa: fix num_draw_buffers==0 in fixed-function fragment program + generation +- mesa: don't assert in GetIntegerIndexed, etc +- mesa: check for dummy renderbuffer in + \_mesa_FramebufferRenderbufferEXT() +- llvmpipe: make sure binning is active when we begin/end a query +- st/mesa: fix incorrect fragcoord.x translation +- softpipe: fix off-by-one error in setup_fragcoord_coeff() +- cso: fix loop bound in cso_set_vertex_samplers() +- st/mesa: set renderbuffer \_BaseFormat in a few places +- st/mesa: fix the default case in st_format_datatype() +- st/mesa: need to translate clear color according to surface's base + format +- docs: update 7.9.2 release notes with Brian's cherry-picks +- docs: add links to 7.9.1 and 7.9.2 release notes +- mesa: include compiler.h for ASSERT macro +- glsl: add ir_shader case in switch stmt to silence warning +- glsl2: fix signed/unsigned comparison warning +- mesa: implement glGetShaderPrecisionFormat() +- docs: updated environment variable list + +Bryce Harrington (1): + +- r300g: Null pointer check for buffer deref in gallium winsys + +Chad Versace (14): + +- glsl: At link-time, check that globals have matching centroid + qualifiers +- glcpp: Fix segfault when validating macro redefinitions +- glsl: Fix parser rule for type_specifier +- glsl: Change default value of ast_type_specifier::precision +- glsl: Add semantic checks for precision qualifiers +- glsl: Add support for default precision statements +- glsl: Remove redundant semantic check in parser +- glsl: Fix semantic checks on precision qualifiers +- glsl: Fix segfault due to missing printf argument +- glsl: Mark 'in' variables at global scope as read-only +- glcpp: Raise error when modulus is zero +- glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30 +- glsl: Reinstate constant-folding for division by zero +- tnl: Add support for datatype GL_FIXED in vertex arrays + +Chia-I Wu (1): + +- mesa: Add glDepthRangef and glClearDepthf to APIspec.xml. + +Chris Wilson (1): + +- intel: Check for unsupported texture when finishing using as a render + target + +Cyril Brulebois (1): + +- Point to bugs.freedesktop.org rather than bugzilla.freedesktop.org + +Dave Airlie (2): + +- radeon/r200: fix fbo-clearmipmap + gen-teximage +- radeon: avoid segfault on 3D textures. + +Dimitry Andric (4): + +- mesa: s/movzx/movzbl/ +- mesa: s/movzxw/movzwl/ in read_rgba_span_x86.S +- glapi: adding @ char before type specifier in glapi_x86.S +- glapi: add @GOTPCREL relocation type + +Eric Anholt (11): + +- i965: Avoid double-negation of immediate values in the VS. +- docs: Add a relnote for the Civ IV on i965. +- i965/vs: When MOVing to produce ABS, strip negate of the operand. +- glsl: Fix the lowering of variable array indexing to not lose + write_masks. +- intel: Make renderbuffer tiling choice match texture tiling choice. +- glapi: Add entrypoints and enums for GL_ARB_ES2_compatibility. +- mesa: Add extension enable bit for GL_ARB_ES2_compatibility. +- mesa: Add actual support for glReleaseShaderCompiler from ES2. +- mesa: Add support for glDepthRangef and glClearDepthf. +- mesa: Add getters for ARB_ES2_compatibility MAX_*_VECTORS. +- mesa: Add getter for GL_SHADER_COMPILER with ARB_ES2_compatibility. + +Ian Romanick (42): + +- docs: Add 7.9.1 md5sums +- glsl: Support the 'invariant(all)' pragma +- glcpp: Generate an error for division by zero +- glsl: Add version_string containing properly formatted GLSL version +- glsl & glcpp: Refresh autogenerated lexer and parser files. +- glsl: Disallow 'in' and 'out' on globals in GLSL 1.20 +- glsl: Track variable usage, use that to enforce semantics +- glsl: Allow 'in' and 'out' when 'layout' is also available +- docs: Initial set of release notes for 7.9.2 +- mesa: bump version to 7.9.2-devel +- docs: Update 7.9.2 release notes +- i965: Make OPCODE_KIL_NV do its work in a temp, not the null reg! +- glsl: Refresh autogenerated lexer and parser files. +- glsl: Don't assert when the value returned by a function has no + rvalue +- linker: Set sizes for non-global arrays as well +- linker: Propagate max_array_access while linking functions +- docs: Update 7.9.2 release notes +- Use C-style system headers in C++ code to avoid issues with std:: + namespace +- mesa: glGetUniform only returns a single element of an array +- linker: Generate link errors when ES shaders are missing stages +- mesa: Fix error checks in GetVertexAttrib functions +- docs: Update 7.9.2 release notes +- mesa: Remove unsupported OES extensions +- glapi: Regenerate for GL_ARB_ES2_compatibility. +- mesa: Connect glGetShaderPrecisionFormat into the dispatch table +- i965: Set correct values for range/precision of fragment shader types +- i915: Set correct values for range/precision of fragment shader types +- intel: Fix typeos from 3d028024 and 790ff232 +- glsl: Ensure that all GLSL versions are supported in the stand-alone + compiler +- glsl: Reject shader versions not supported by the implementation +- mesa: Initial size for secondary color array is 3 +- glcpp: Regenerate files from recent cherry picks +- glsl: Finish out the reduce/reduce error fixes +- glsl: Regenerate compiler files from cherry picks +- linker: Fix off-by-one error implicit array sizing +- i915: Only mark a register as available if all components are written +- i915: Calculate partial result to temp register first +- i915: Force lowering of all types of indirect array accesses in the + FS +- docs: Update 7.9.2 release notes for recent cherry picks +- docs: Clean up bug fixes list +- intel: Remove driver date and related bits from renderer string +- mesa: set version string to 7.9.2 (final) + +Jian Zhao (1): + +- mesa: fix an error in uniform arrays in row calculating. + +Julien Cristau (3): + +- glx: fix request lengths +- glx: fix GLXChangeDrawableAttributesSGIX request +- glx: fix length of GLXGetFBConfigsSGIX + +Keith Packard (1): + +- glsl: Eliminate reduce/reduce conflicts in glsl grammar + +Kenneth Graunke (12): + +- glsl: Expose a public glsl_type::void_type const pointer. +- glsl: Don't bother unsetting a destructor that was never set. +- glsl, i965: Remove unnecessary talloc includes. +- glcpp: Remove use of talloc reference counting. +- ralloc: Add a fake implementation of ralloc based on talloc. +- Convert everything from the talloc API to the ralloc API. +- ralloc: a new MIT-licensed recursive memory allocator. +- Remove talloc from the make and automake build systems. +- Remove talloc from the SCons build system. +- Remove the talloc sources from the Mesa repository. +- glsl: Fix use of uninitialized values in \_mesa_glsl_parse_state + ctor. +- glsl: Use reralloc instead of plain realloc. + +Marek Olšák (3): + +- docs: fix messed up names with special characters in relnotes-7.9.1 +- mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2 +- st/dri: Track drawable context bindings + +Paulo Zanoni (1): + +- dri_util: fail driCreateNewScreen if InitScreen is NULL + +Sam Hocevar (2): + +- docs: add glsl info +- docs: fix glsl_compiler name + +Vinson Lee (1): + +- ralloc: Add missing va_end following va_copy. + +nobled (1): + +- glx: Put null check before use diff --git a/docs/relnotes/7.9.html b/docs/relnotes/7.9.html deleted file mode 100644 index 49149d45e00..00000000000 --- a/docs/relnotes/7.9.html +++ /dev/null @@ -1,144 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 7.9 Release Notes / October 4, 2010

- -

-Mesa 7.9 is a new development release. -People who are concerned with stability and reliability should stick -with a previous release or wait for Mesa 7.9.1. -

-

-Mesa 7.9 implements the OpenGL 2.1 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 2.1. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-ed65ab425b25895c7f473d0a5e6e64f8  MesaLib-7.9.tar.gz
-82c740c49d572baa6da2b1a1eee90bca  MesaLib-7.9.tar.bz2
-cd2b6ecec759b0457475e94bbb38fedb  MesaLib-7.9.zip
-7b54af9fb9b1f6a1a65db2520f50848f  MesaGLUT-7.9.tar.gz
-20d07419d1929f833fdb36bced290ad5  MesaGLUT-7.9.tar.bz2
-62a7edecd7c92675cd6029b05217eb0a  MesaGLUT-7.9.zip
-
- - -

New features

-
    -
  • New, improved GLSL compiler written by Intel. - See the Shading Language page for - more information. -
  • New, very experimental Gallium driver for R600-R700 Radeons. -
  • Support for AMD Evergreen-based Radeons (HD 5xxx) -
  • GL_EXT_timer_query extension (i965 driver and softpipe only) -
  • GL_EXT_framebuffer_multisample extension (intel drivers, MAX_SAMPLES = 1) -
  • GL_ARB_texture_swizzle extension (alias of GL_EXT_texture_swizzle) -
  • GL_ARB_draw_elements_base_vertex, GL_ARB_fragment_program_shadow, - GL_ARB_window_pos, GL_EXT_gpu_program_parameters, - GL_ATI_texture_env_combine3, GL_MESA_pack_invert, and GL_OES_EGL_image - extensions in Gallium drivers -
  • GL_ARB_depth_clamp and GL_NV_depth_clamp extensions (in nv50 and r600 - Gallium drivers) -
  • GL_ARB_half_float_vertex extension (in nvfx, r300, r600, softpipe, - and llvmpipe Gallium drivers) -
  • GL_EXT_draw_buffers2 (in nv50, r600, softpipe, and llvmpipe Gallium - drivers) -
  • GL_EXT_texture_swizzle (in nvfx, r300, r600, softpipe, and llvmpipe - Gallium drivers) -
  • GL_ATI_texture_mirror_once (in nvfx, nv50, r300, r600, softpipe, and - llvmpipe Gallium drivers) -
  • GL_NV_conditional_render (in r300 Gallium driver) -
  • Initial "signs of life" support for Sandybridge hardware in i965 DRI - driver. -
- - -

Bug fixes

-

This list is likely incomplete.

-
    -
  • Massive improvements to the Gallium driver for R300-R500 Radeons; this - driver is now considered stable for use as a DRI (OpenGL) driver. -
  • Bug 10908 - GLSL: gl_FogParamaters gl_Fog built-in uniform not functioning
  • -
  • Bug 13753 - Numerous bugs in GLSL uniform handling
  • -
  • Bug 16854 - GLSL function call at global scope causes SEGV
  • -
  • Bug 16856 - GLSL indexing of unsized array results in assertion failure
  • -
  • Bug 18659 - Crash in shader/slang/slang_codegen.c _slang_gen_function_call_name()
  • -
  • Bug 19089 - [GLSL] glsl1/shadow2D() cases fail
  • -
  • Bug 22622 - [GM965 GLSL] noise*() cause GPU lockup
  • -
  • Bug 23743 - For loop from 0 to 0 not optimized out
  • -
  • Bug 24553 - shader compilation times explode when using more () pairs
  • -
  • Bug 25664 - [GLSL] re-declaring an empty array fails to compile
  • -
  • Bug 25769 - [GLSL] "float" can be implicitly converted to "int"
  • -
  • Bug 25808 - [GLSL] const variable is modified successfully
  • -
  • Bug 25826 - [GLSL] declaring an unsized array then re-declaring with a size fails
  • -
  • Bug 25827 - [GLSL] vector constructor accepts too many arguments successfully
  • -
  • Bug 25829 - [GLSL] allowing non-void function without returning value
  • -
  • Bug 25830 - [GLSL] allowing non-constant-expression as const declaration initializer
  • -
  • Bug 25877 - [GLSL 1.10] implicit conversion from "int" to "float" should not be allowed
  • -
  • Bug 25878 - [GLSL] sampler is converted to int successfully
  • -
  • Bug 25994 - [GM45][GLSL] 'return' statement in vertex shader unsupported
  • -
  • Bug 25999 - [GLSL] embedded structure constructor fails to compile
  • -
  • Bug 26000 - [GLSL] allowing different parameter qualifier between the function definition and declaration
  • -
  • Bug 26001 - [GLSL 1.10] constructing matrix from matrix succeeds
  • -
  • Bug 26224 - [GLSL] Cannot get location of a uniform struct member
  • -
  • Bug 26990 - [GLSL] variable declaration in "while" fails to compile
  • -
  • Bug 27004 - [GLSL] allowing macro redefinition
  • -
  • Bug 27060 - [965] piglit glsl-fs-raytrace failure due to lack of function calls.
  • -
  • Bug 27216 - Assignment with a function call in an if statement causes an assertion failure
  • -
  • Bug 27261 - GLSL Compiler fails on the following vertex shader
  • -
  • Bug 27265 - GLSL Compiler doesnt link the attached vertex shader
  • -
  • Bug 27388 - [i965] piglit glsl-vs-arrays failure
  • -
  • Bug 27403 - GLSL struct causing "Invalid src register file ..." error
  • -
  • Bug 27914 - GLSL compiler uses MUL+ADD where it could use MAD
  • -
  • Bug 28055 - glsl-texcoord-array fails GLSL compilation
  • -
  • Bug 28374 - SIGSEGV shader/slang/slang_typeinfo.c:534
  • -
  • Bug 28748 - [i965] uninlined function calls support
  • -
  • Bug 28833 - piglit/shaders/glsl-texcoord-array fail
  • -
  • Bug 28834 - Add support for system fpclassify to GL_OES_query_matrix function for OpenBSD / NetBSD
  • -
  • Bug 28837 - varying vec4 index support
  • -
  • Bug 28845 - The GLU tesselator code has some warnings
  • -
  • Bug 28889 - [regression] wine game crash
  • -
  • Bug 28894 - slang build fails if absolute path contains spaces
  • -
  • Bug 28913 - [GLSL] allowing two version statements
  • -
  • Bug 28931 - Floating Point Exception in Warzone2100 Trunk version
  • -
  • Bug 28966 - [r300g] Dynamic branching 3 demo does not run
  • -
  • Bug 28967 - slang/slang_emit.c:350: storage_to_src_reg: Assertion `index >= 0' failed.
  • -
  • Bug 29013 - [r300g] translate_rgb_op: unknown opcode ILLEGAL OPCODE
  • -
  • Bug 29020 - [r300g] Wine d3d9 tests hardlock
  • -
  • Bug 29910 - Mesa advertises bogus GL_ARB_shading_language_120
  • -
  • Bug 30196 - [GLSL] gl_TextureMatrix{Inverse,Transpose,InverseTranspose} unsupported
  • -
- - -

Changes

-
    -
  • The Mesa demo/test programs have been moved into a separate git -repository. -
  • GL/glext.h file upgraded to version 64 -
  • GL/glxext.h file upgraded to version 32 -
  • GL/wglext.h file upgraded to version 22 -
- -
- - diff --git a/docs/relnotes/7.9.rst b/docs/relnotes/7.9.rst new file mode 100644 index 00000000000..45429fefa22 --- /dev/null +++ b/docs/relnotes/7.9.rst @@ -0,0 +1,178 @@ +Mesa 7.9 Release Notes / October 4, 2010 +======================================== + +Mesa 7.9 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 7.9.1. + +Mesa 7.9 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + ed65ab425b25895c7f473d0a5e6e64f8 MesaLib-7.9.tar.gz + 82c740c49d572baa6da2b1a1eee90bca MesaLib-7.9.tar.bz2 + cd2b6ecec759b0457475e94bbb38fedb MesaLib-7.9.zip + 7b54af9fb9b1f6a1a65db2520f50848f MesaGLUT-7.9.tar.gz + 20d07419d1929f833fdb36bced290ad5 MesaGLUT-7.9.tar.bz2 + 62a7edecd7c92675cd6029b05217eb0a MesaGLUT-7.9.zip + +New features +------------ + +- New, improved GLSL compiler written by Intel. See the `Shading + Language <../shading.html>`__ page for more information. +- New, very experimental Gallium driver for R600-R700 Radeons. +- Support for AMD Evergreen-based Radeons (HD 5xxx) +- GL_EXT_timer_query extension (i965 driver and softpipe only) +- GL_EXT_framebuffer_multisample extension (intel drivers, MAX_SAMPLES + = 1) +- GL_ARB_texture_swizzle extension (alias of GL_EXT_texture_swizzle) +- GL_ARB_draw_elements_base_vertex, GL_ARB_fragment_program_shadow, + GL_ARB_window_pos, GL_EXT_gpu_program_parameters, + GL_ATI_texture_env_combine3, GL_MESA_pack_invert, and + GL_OES_EGL_image extensions in Gallium drivers +- GL_ARB_depth_clamp and GL_NV_depth_clamp extensions (in nv50 and r600 + Gallium drivers) +- GL_ARB_half_float_vertex extension (in nvfx, r300, r600, softpipe, + and llvmpipe Gallium drivers) +- GL_EXT_draw_buffers2 (in nv50, r600, softpipe, and llvmpipe Gallium + drivers) +- GL_EXT_texture_swizzle (in nvfx, r300, r600, softpipe, and llvmpipe + Gallium drivers) +- GL_ATI_texture_mirror_once (in nvfx, nv50, r300, r600, softpipe, and + llvmpipe Gallium drivers) +- GL_NV_conditional_render (in r300 Gallium driver) +- Initial "signs of life" support for Sandybridge hardware in i965 DRI + driver. + +Bug fixes +--------- + +This list is likely incomplete. + +- Massive improvements to the Gallium driver for R300-R500 Radeons; + this driver is now considered stable for use as a DRI (OpenGL) + driver. +- `Bug 10908 `__ - + GLSL: gl_FogParamaters gl_Fog built-in uniform not functioning +- `Bug 13753 `__ - + Numerous bugs in GLSL uniform handling +- `Bug 16854 `__ - + GLSL function call at global scope causes SEGV +- `Bug 16856 `__ - + GLSL indexing of unsized array results in assertion failure +- `Bug 18659 `__ - + Crash in shader/slang/slang_codegen.c + \_slang_gen_function_call_name() +- `Bug 19089 `__ - + [GLSL] glsl1/shadow2D() cases fail +- `Bug 22622 `__ - + [GM965 GLSL] noise*() cause GPU lockup +- `Bug 23743 `__ - + For loop from 0 to 0 not optimized out +- `Bug 24553 `__ - + shader compilation times explode when using more () pairs +- `Bug 25664 `__ - + [GLSL] re-declaring an empty array fails to compile +- `Bug 25769 `__ - + [GLSL] "float" can be implicitly converted to "int" +- `Bug 25808 `__ - + [GLSL] const variable is modified successfully +- `Bug 25826 `__ - + [GLSL] declaring an unsized array then re-declaring with a size fails +- `Bug 25827 `__ - + [GLSL] vector constructor accepts too many arguments successfully +- `Bug 25829 `__ - + [GLSL] allowing non-void function without returning value +- `Bug 25830 `__ - + [GLSL] allowing non-constant-expression as const declaration + initializer +- `Bug 25877 `__ - + [GLSL 1.10] implicit conversion from "int" to "float" should not be + allowed +- `Bug 25878 `__ - + [GLSL] sampler is converted to int successfully +- `Bug 25994 `__ - + [GM45][GLSL] 'return' statement in vertex shader unsupported +- `Bug 25999 `__ - + [GLSL] embedded structure constructor fails to compile +- `Bug 26000 `__ - + [GLSL] allowing different parameter qualifier between the function + definition and declaration +- `Bug 26001 `__ - + [GLSL 1.10] constructing matrix from matrix succeeds +- `Bug 26224 `__ - + [GLSL] Cannot get location of a uniform struct member +- `Bug 26990 `__ - + [GLSL] variable declaration in "while" fails to compile +- `Bug 27004 `__ - + [GLSL] allowing macro redefinition +- `Bug 27060 `__ - + [965] piglit glsl-fs-raytrace failure due to lack of function calls. +- `Bug 27216 `__ - + Assignment with a function call in an if statement causes an + assertion failure +- `Bug 27261 `__ - + GLSL Compiler fails on the following vertex shader +- `Bug 27265 `__ - + GLSL Compiler doesnt link the attached vertex shader +- `Bug 27388 `__ - + [i965] piglit glsl-vs-arrays failure +- `Bug 27403 `__ - + GLSL struct causing "Invalid src register file ..." error +- `Bug 27914 `__ - + GLSL compiler uses MUL+ADD where it could use MAD +- `Bug 28055 `__ - + glsl-texcoord-array fails GLSL compilation +- `Bug 28374 `__ - + SIGSEGV shader/slang/slang_typeinfo.c:534 +- `Bug 28748 `__ - + [i965] uninlined function calls support +- `Bug 28833 `__ - + piglit/shaders/glsl-texcoord-array fail +- `Bug 28834 `__ - + Add support for system fpclassify to GL_OES_query_matrix function for + OpenBSD / NetBSD +- `Bug 28837 `__ - + varying vec4 index support +- `Bug 28845 `__ - + The GLU tesselator code has some warnings +- `Bug 28889 `__ - + [regression] wine game crash +- `Bug 28894 `__ - + slang build fails if absolute path contains spaces +- `Bug 28913 `__ - + [GLSL] allowing two version statements +- `Bug 28931 `__ - + Floating Point Exception in Warzone2100 Trunk version +- `Bug 28966 `__ - + [r300g] Dynamic branching 3 demo does not run +- `Bug 28967 `__ - + slang/slang_emit.c:350: storage_to_src_reg: Assertion \`index >= 0' + failed. +- `Bug 29013 `__ - + [r300g] translate_rgb_op: unknown opcode ILLEGAL OPCODE +- `Bug 29020 `__ - + [r300g] Wine d3d9 tests hardlock +- `Bug 29910 `__ - + Mesa advertises bogus GL_ARB_shading_language_120 +- `Bug 30196 `__ - + [GLSL] gl_TextureMatrix{Inverse,Transpose,InverseTranspose} + unsupported + +Changes +------- + +- The Mesa demo/test programs have been moved into a separate git + repository. +- GL/glext.h file upgraded to version 64 +- GL/glxext.h file upgraded to version 32 +- GL/wglext.h file upgraded to version 22 diff --git a/docs/relnotes/8.0.1.html b/docs/relnotes/8.0.1.html deleted file mode 100644 index f8e1dacfe9e..00000000000 --- a/docs/relnotes/8.0.1.html +++ /dev/null @@ -1,158 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 8.0.1 Release Notes / February 16, 2012

- -

-Mesa 8.0.1 is a bug fix release which fixes bugs found since the 8.0 release. -

-

-Mesa 8.0 implements the OpenGL 3.0 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.0. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-4855c2d93bd2ebd43f384bdcc92c9a27  MesaLib-8.0.1.tar.gz
-24eeebf66971809d8f40775a379b36c9  MesaLib-8.0.1.tar.bz2
-54e745d14dac5717f7f65b4e2d5c1df2  MesaLib-8.0.1.zip
-
- -

New features

-

None.

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 28924 - [ILK] piglit tex-border-1 fail
  • - -
  • Bug 40864 - [bisected pineview] oglc pxconv-gettex(basic.allCases) fails on pineview
  • - -
  • Bug 43327 - [bisected SNB] HiZ make many oglc cases regressed
  • - -
  • Bug 44333 - [bisected] Color distortion with xbmc mediaplayer
  • - -
  • Bug 44927 - [SNB IVB regression] gl-117 abort when click
  • - -
  • Bug 45221 - [bisected IVB] glean/fbo regression in stencil-only case
  • - -
  • Bug 45877 - main/image.c:1597: _mesa_convert_colors: Assertion `dstType == 0x1406' failed.
  • - -
  • Bug 45578 - main/image.c:1659: _mesa_convert_colors: Assertion `dstType == 0x1403' failed.
  • - -
  • Bug 45872 - [bisected PNV] oglc mustpass(basic.stipple) regressed on pineview
  • - -
  • Bug 45876 - [PNV]oglc texenv(basic.allCases) regressed on pineview
  • - -
  • Bug 45917 - [PNV] Regression in Piglit test general/two-sided-lighting-separate-specular
  • - -
  • Bug 45943 - [r300g] r300_emit.c:365:r300_emit_aa_state: Assertion `(aa-d>dest)->cs_buf' failed.
  • - - - -
- - -

Changes

-

The full set of changes can be viewed by using the following GIT command:

- -
-  git log mesa-8.0..mesa-8.0.1
-
- -

Alex Deucher (2):

-
    -
  • r600g: fix tex tile_type offset for cayman
  • -
  • r600g: 128 bit formats require tile_type = 1 on cayman
  • -
- -

Anuj Phogat (2):

-
    -
  • meta: Add pixel store/pack operations in decompress_texture_image
  • -
  • meta: Avoid FBO resizing/reallocating in decompress_texture_image
  • -
- -

Brian Paul (6):

-
    -
  • docs: add news item for 8.0 release
  • -
  • docs: update info about supported systems, GPUs, APIs
  • -
  • docs: add VMware link
  • -
  • docs: remove link to the GLSL compiler page
  • -
  • mesa: fix proxy texture target initialization
  • -
  • swrast: fix span color type selection
  • -
- -

Chad Versace (2):

-
    -
  • i965: Rewrite the HiZ op
  • -
  • i965: Remove file i965/junk, accidentally added in 7b36c68
  • -
- -

Dave Airlie (1):

-
    -
  • st/mesa: only resolve if number of samples is > 1
  • -
- -

Eric Anholt (3):

-
    -
  • i965: Fix HiZ change compiler warning.
  • -
  • i965: Report the failure message when failing to compile the fragment shader.
  • -
  • i965/fs: Enable register spilling on gen7 too.
  • -
- -

Ian Romanick (4):

-
    -
  • docs: Add 8.0 MD5 checksums
  • -
  • glapi: Include GLES2 headers for ES2 extension functions
  • -
  • swrast: Only avoid empty _TexEnvPrograms
  • -
  • mesa: Bump version number to 8.0.1
  • -
- -

Kenneth Graunke (4):

-
    -
  • i965: Fix border color on Ironlake.
  • -
  • i965/fs: Add a new fs_inst::regs_written function.
  • -
  • i965/fs: Take # of components into account in try_rewrite_rhs_to_dst.
  • -
  • i965: Emit Ivybridge VS workaround flushes.
  • -
- -

Mathias Fröhlich (1):

-
    -
  • state_stracker: Fix access to uninitialized memory.
  • -
- -

Paul Berry (1):

-
    -
  • i915: Fix type of "specoffset" variable.
  • -
- -

Simon Farnsworth (1):

-
    -
  • r600g: Use a fake reloc to sleep for fences
  • -
- -
- - diff --git a/docs/relnotes/8.0.1.rst b/docs/relnotes/8.0.1.rst new file mode 100644 index 00000000000..a3254ebfb4c --- /dev/null +++ b/docs/relnotes/8.0.1.rst @@ -0,0 +1,132 @@ +Mesa 8.0.1 Release Notes / February 16, 2012 +============================================ + +Mesa 8.0.1 is a bug fix release which fixes bugs found since the 8.0 +release. + +Mesa 8.0 implements the OpenGL 3.0 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.0. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + 4855c2d93bd2ebd43f384bdcc92c9a27 MesaLib-8.0.1.tar.gz + 24eeebf66971809d8f40775a379b36c9 MesaLib-8.0.1.tar.bz2 + 54e745d14dac5717f7f65b4e2d5c1df2 MesaLib-8.0.1.zip + +New features +------------ + +None. + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 28924 `__ - + [ILK] piglit tex-border-1 fail +- `Bug 40864 `__ - + [bisected pineview] oglc pxconv-gettex(basic.allCases) fails on + pineview +- `Bug 43327 `__ - + [bisected SNB] HiZ make many oglc cases regressed +- `Bug 44333 `__ - + [bisected] Color distortion with xbmc mediaplayer +- `Bug 44927 `__ - + [SNB IVB regression] gl-117 abort when click +- `Bug 45221 `__ - + [bisected IVB] glean/fbo regression in stencil-only case +- `Bug 45877 `__ - + main/image.c:1597: \_mesa_convert_colors: Assertion \`dstType == + 0x1406' failed. +- `Bug 45578 `__ - + main/image.c:1659: \_mesa_convert_colors: Assertion \`dstType == + 0x1403' failed. +- `Bug 45872 `__ - + [bisected PNV] oglc mustpass(basic.stipple) regressed on pineview +- `Bug 45876 `__ - + [PNV]oglc texenv(basic.allCases) regressed on pineview +- `Bug 45917 `__ - + [PNV] Regression in Piglit test + general/two-sided-lighting-separate-specular +- `Bug 45943 `__ - + [r300g] r300_emit.c:365:r300_emit_aa_state: Assertion + \`(aa-d>dest)->cs_buf' failed. + +Changes +------- + +The full set of changes can be viewed by using the following GIT +command: + +:: + + git log mesa-8.0..mesa-8.0.1 + +Alex Deucher (2): + +- r600g: fix tex tile_type offset for cayman +- r600g: 128 bit formats require tile_type = 1 on cayman + +Anuj Phogat (2): + +- meta: Add pixel store/pack operations in decompress_texture_image +- meta: Avoid FBO resizing/reallocating in decompress_texture_image + +Brian Paul (6): + +- docs: add news item for 8.0 release +- docs: update info about supported systems, GPUs, APIs +- docs: add VMware link +- docs: remove link to the GLSL compiler page +- mesa: fix proxy texture target initialization +- swrast: fix span color type selection + +Chad Versace (2): + +- i965: Rewrite the HiZ op +- i965: Remove file i965/junk, accidentally added in 7b36c68 + +Dave Airlie (1): + +- st/mesa: only resolve if number of samples is > 1 + +Eric Anholt (3): + +- i965: Fix HiZ change compiler warning. +- i965: Report the failure message when failing to compile the fragment + shader. +- i965/fs: Enable register spilling on gen7 too. + +Ian Romanick (4): + +- docs: Add 8.0 MD5 checksums +- glapi: Include GLES2 headers for ES2 extension functions +- swrast: Only avoid empty \_TexEnvPrograms +- mesa: Bump version number to 8.0.1 + +Kenneth Graunke (4): + +- i965: Fix border color on Ironlake. +- i965/fs: Add a new fs_inst::regs_written function. +- i965/fs: Take # of components into account in try_rewrite_rhs_to_dst. +- i965: Emit Ivybridge VS workaround flushes. + +Mathias Fröhlich (1): + +- state_stracker: Fix access to uninitialized memory. + +Paul Berry (1): + +- i915: Fix type of "specoffset" variable. + +Simon Farnsworth (1): + +- r600g: Use a fake reloc to sleep for fences diff --git a/docs/relnotes/8.0.2.html b/docs/relnotes/8.0.2.html deleted file mode 100644 index 6f37f3c690f..00000000000 --- a/docs/relnotes/8.0.2.html +++ /dev/null @@ -1,164 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 8.0.2 Release Notes / March 21, 2012

- -

-Mesa 8.0.2 is a bug fix release which fixes bugs found since the 8.0.1 release. -

-

-Mesa 8.0.2 implements the OpenGL 3.0 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.0. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-70eb3dc74fbfcd72f6776268ee1db52e  MesaLib-8.0.2.tar.gz
-a368104e5700707048dc3e8691a9a7a1  MesaLib-8.0.2.tar.bz2
-d5e5cdb85d2afdbcd1c0623d3ed1c54d  MesaLib-8.0.2.zip
-
- -

New features

-

None.

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 38720 - [SNB] Trine triggers a GPU hang
  • - -
  • Bug 40059 - [SNB] hang in "Amnesia: The Dark Descent" demo
  • - -
  • Bug 45216 - [SNB] GPU hang in OilRush
  • - -
  • Bug 46631 - It's really hard to hit the fast path for the fallback glReadPixels code
  • - -
  • Bug 46679 - glReadPixels on a luminance texture returns the wrong values
  • - -
  • Bug 46311 - Missing support of point size in Mesa core
  • - -
  • Bug 46665 - [PNV] webgl conformance case max texture fails
  • - -
  • Bug 45975 - [Gen4 + ILK] render with pointcoord will fail to render
  • - -
  • Bug 46666 - [PNV] webgl conformance case NPOT case fails with TEXTURE_MIN_FILTER set to LINEAR
  • - - - -
- - -

Changes

-

The full set of changes can be viewed by using the following GIT command:

- -
-  git log mesa-8.0.1..mesa-8.0.2
-
- -

Brian Paul (7):

-
    -
  • svga: add null vs pointer check in update_need_pipeline()
  • -
  • util: add mutex lock in u_debug_memory.c code
  • -
  • mesa: add _mesa_rebase_rgba_float/uint() functions
  • -
  • mesa: use _mesa_rebase_rgba_float/uint() in glReadPixels code
  • -
  • mesa: use _mesa_rebase_rgba_float/uint() in glGetTexImage code
  • -
  • mesa: fix GL_LUMINANCE handling in glGetTexImage
  • -
  • docs: add links to 8.0.1 release notes
  • -
- -

Daniel Vetter (1):

-
    -
  • i965: fixup W-tile offset computation to take swizzling into account
  • -
- -

Dylan Noblesmith (1):

-
    -
  • mesa: add back glGetnUniform*v() overflow error reporting
  • -
- -

Ian Romanick (1):

-
    -
  • docs: Add 8.0.1 release md5sums
  • -
- -

Jakob Bornecrantz (3):

-
    -
  • mesa: Include mesa ES mapi generated files
  • -
  • mesa: Bump version number to 8.0.2
  • -
  • docs: Add 8.0.2 release notes
  • -
- -

Jeremy Huddleston (3):

-
    -
  • darwin: config file cleanups
  • -
  • darwin: Build create_context.c
  • -
  • darwin: Link against libxcb
  • -
- -

José Fonseca (1):

-
    -
  • svga: Clamp advertised PIPE_SHADER_CAP_MAX_TEMPS to SVGA3D_TEMPREG_MAX.
  • -
- -

Kenneth Graunke (2):

-
    -
  • i965: Only set Last Render Target Select on the last FB write.
  • -
  • i965: Fix Gen6+ dynamic state upper bound on older kernels.
  • -
- -

Marek Olšák (1):

-
    -
  • gallium/rtasm: properly detect SSE and SSE2
  • -
- -

Neil Roberts (1):

-
    -
  • mesa: Don't disable fast path for normalized types
  • -
- -

Tom Stellard (1):

-
    -
  • r300/compiler: Fix bug when lowering KILP on r300 cards
  • -
- -

Yuanhan Liu (6):

-
    -
  • mesa: let GL3 buf obj queries not depend on opengl major version
  • -
  • tnl: let _TNL_ATTRIB_POINTSIZE do not depend on ctx->VertexProgram._Enabled
  • -
  • i915: fix wrong rendering of gl_PointSize on Pineview
  • -
  • i915: move the FALLBACK_DRAW_OFFSET check outside the drawing rect check
  • -
  • i965: handle gl_PointCoord for Gen4 and Gen5 platforms
  • -
  • i915: fallback for NPOT cubemap texture
  • -
- -

Zack Rusin (3):

-
    -
  • svga: fix a crash happening before setting fragment shaders.
  • -
  • svga: Fix stencil op mapping
  • -
  • svga: fix the rasterizer state resets
  • -
- -
- - diff --git a/docs/relnotes/8.0.2.rst b/docs/relnotes/8.0.2.rst new file mode 100644 index 00000000000..402b61ac100 --- /dev/null +++ b/docs/relnotes/8.0.2.rst @@ -0,0 +1,135 @@ +Mesa 8.0.2 Release Notes / March 21, 2012 +========================================= + +Mesa 8.0.2 is a bug fix release which fixes bugs found since the 8.0.1 +release. + +Mesa 8.0.2 implements the OpenGL 3.0 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.0. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + 70eb3dc74fbfcd72f6776268ee1db52e MesaLib-8.0.2.tar.gz + a368104e5700707048dc3e8691a9a7a1 MesaLib-8.0.2.tar.bz2 + d5e5cdb85d2afdbcd1c0623d3ed1c54d MesaLib-8.0.2.zip + +New features +------------ + +None. + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 38720 `__ - + [SNB] Trine triggers a GPU hang +- `Bug 40059 `__ - + [SNB] hang in "Amnesia: The Dark Descent" demo +- `Bug 45216 `__ - + [SNB] GPU hang in OilRush +- `Bug 46631 `__ - + It's really hard to hit the fast path for the fallback glReadPixels + code +- `Bug 46679 `__ - + glReadPixels on a luminance texture returns the wrong values +- `Bug 46311 `__ - + Missing support of point size in Mesa core +- `Bug 46665 `__ - + [PNV] webgl conformance case max texture fails +- `Bug 45975 `__ - + [Gen4 + ILK] render with pointcoord will fail to render +- `Bug 46666 `__ - + [PNV] webgl conformance case NPOT case fails with TEXTURE_MIN_FILTER + set to LINEAR + +Changes +------- + +The full set of changes can be viewed by using the following GIT +command: + +:: + + git log mesa-8.0.1..mesa-8.0.2 + +Brian Paul (7): + +- svga: add null vs pointer check in update_need_pipeline() +- util: add mutex lock in u_debug_memory.c code +- mesa: add \_mesa_rebase_rgba_float/uint() functions +- mesa: use \_mesa_rebase_rgba_float/uint() in glReadPixels code +- mesa: use \_mesa_rebase_rgba_float/uint() in glGetTexImage code +- mesa: fix GL_LUMINANCE handling in glGetTexImage +- docs: add links to 8.0.1 release notes + +Daniel Vetter (1): + +- i965: fixup W-tile offset computation to take swizzling into account + +Dylan Noblesmith (1): + +- mesa: add back glGetnUniform*v() overflow error reporting + +Ian Romanick (1): + +- docs: Add 8.0.1 release md5sums + +Jakob Bornecrantz (3): + +- mesa: Include mesa ES mapi generated files +- mesa: Bump version number to 8.0.2 +- docs: Add 8.0.2 release notes + +Jeremy Huddleston (3): + +- darwin: config file cleanups +- darwin: Build create_context.c +- darwin: Link against libxcb + +José Fonseca (1): + +- svga: Clamp advertised PIPE_SHADER_CAP_MAX_TEMPS to + SVGA3D_TEMPREG_MAX. + +Kenneth Graunke (2): + +- i965: Only set Last Render Target Select on the last FB write. +- i965: Fix Gen6+ dynamic state upper bound on older kernels. + +Marek Olšák (1): + +- gallium/rtasm: properly detect SSE and SSE2 + +Neil Roberts (1): + +- mesa: Don't disable fast path for normalized types + +Tom Stellard (1): + +- r300/compiler: Fix bug when lowering KILP on r300 cards + +Yuanhan Liu (6): + +- mesa: let GL3 buf obj queries not depend on opengl major version +- tnl: let \_TNL_ATTRIB_POINTSIZE do not depend on + ctx->VertexProgram._Enabled +- i915: fix wrong rendering of gl_PointSize on Pineview +- i915: move the FALLBACK_DRAW_OFFSET check outside the drawing rect + check +- i965: handle gl_PointCoord for Gen4 and Gen5 platforms +- i915: fallback for NPOT cubemap texture + +Zack Rusin (3): + +- svga: fix a crash happening before setting fragment shaders. +- svga: Fix stencil op mapping +- svga: fix the rasterizer state resets diff --git a/docs/relnotes/8.0.3.html b/docs/relnotes/8.0.3.html deleted file mode 100644 index 96bd5667f22..00000000000 --- a/docs/relnotes/8.0.3.html +++ /dev/null @@ -1,324 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 8.0.3 Release Notes / May 18, 2012

- -

-Mesa 8.0.3 is a bug fix release which fixes bugs found since the 8.0.2 release. -

-

-Mesa 8.0.3 implements the OpenGL 3.0 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.0. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-b7210a6d6e4584bd852ab29294ce717e  MesaLib-8.0.3.tar.gz
-cc5ee15e306b8c15da6a478923797171  MesaLib-8.0.3.tar.bz2
-32773634a0f7e70a680505a81426eccf  MesaLib-8.0.3.zip
-
- -

New features

-

None.

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 28138 - [G45] Regnum Online, sparkling in in-game rendering
  • - -
  • Bug 30102 - glean depthStencil test fails BadLength with indirect non-swrast rendering
  • - -
  • Bug 40361 - Glitches on X3100 after upgrade to 7.11
  • - -
  • Bug 41152 - [glsl] Shader backend in Regnum Online does not work
  • - -
  • Bug 41216 - [bisected pineview]oglc filtercubemin(basic.sizedRGBA) fails
  • - -
  • Bug 41372 - i830_state.c PBO crash
  • - -
  • Bug 41495 - i830: intel_get_vb_max / intel_batchbuffer_space mismatch.
  • - -
  • Bug 44701 - Regnum online textures flickering
  • - -
  • Bug 44961 - [bisected i965] oglc sRGB(Mipmap.1D_textures) regressed
  • - -
  • Bug 44970 - [i965]oglc max_values(negative.textureSize.textureCube) segfaults
  • - -
  • Bug 45214 - Textures disappearing or missing in RegnumOnline OpenGL game
  • - -
  • Bug 45558 - cannot render on a drawable of size equal the max framebuffer size
  • - -
  • Bug 45921 - [r300g, bisected] Multiple piglit regressions after glsl_to_tgsi changes
  • - -
  • Bug 46303 - [SNB] segfault in intel_miptree_release()
  • - -
  • Bug 46739 - [snb-m-gt2+] compiz crashed with SIGSEGV in intel_miptree_release()
  • - -
  • Bug 46834 - small performance when playing flightgear (swrast fallback through GTT mapping)
  • - -
  • Bug 47126 - tests/fbo/fbo-array.c:109: create_array_fbo: Assertion `glGetError() == 0' failed.
  • - -
  • Bug 48218 - brw_fs_schedule_instructions.cpp segfault due to accessing not allocated last_mrf_write[16]
  • - -
  • Bug 48545 - LLVMpipe glReadPixels Firefox hits the slow path (WebGL rendering)
  • - -
  • Bug 49124 - swrast/s_texfetch.c:1156: set_fetch_functions: Assertion `texImage->FetchTexel' failed.
  • - - - -
- - -

Changes

-

The full set of changes can be viewed by using the following GIT command:

- -
-  git log mesa-8.0.2..mesa-8.0.3
-
- -

Alban Browaeys (1):

-
    -
  • dri/i915: Fix off-by-one in i830 clip region size.
  • -
- -

Alex Deucher (2):

-
    -
  • r200: fix fog coordinate emit
  • -
  • radeon: fix fog coordinate emit
  • -
- -

Alexander von Gluck (4):

-
    -
  • llvmpipe: fix symbol conflict on Haiku
  • -
  • svga: fix typedef conflicts on Haiku
  • -
  • mesa: Don't use newlocale on Haiku
  • -
  • glsl: Don't use newlocale on Haiku
  • -
- -

Anuj Phogat (4):

-
    -
  • mesa: fix issues with texture border and array textures
  • -
  • mesa: Fix valid texture target test in _mesa_GetTexLevelParameteriv()
  • -
  • mesa: Fix the cause of piglit test fbo-array failure
  • -
  • intel: Fix a case when mapping large texture fails
  • -
- -

Brian Paul (17):

-
    -
  • mesa: add a couple fast-paths to fast_read_rgba_pixels_memcpy()
  • -
  • mesa/gdi: remove wmesa_set_renderbuffer_funcs() function
  • -
  • mesa/gdi: remove clear_color() function
  • -
  • mesa: bump version to 8.0.2 in configs/default
  • -
  • swrast: include s_fragprog.h to silence warnings
  • -
  • mesa: remove LSB-first pixel packing check in glReadPixels
  • -
  • mesa: fix error in _mesa_format_matches_format_and_type() for RGB888
  • -
  • mesa: add BGR888 code in _mesa_format_matches_format_and_type()
  • -
  • vbo: fix node_attrsz[] usage in vbo_bind_vertex_list()
  • -
  • mesa: add missing texture integer test in glTexSubImage()
  • -
  • mesa: add missing return after _mesa_error() in update_array()
  • -
  • glsl: propagate MaxUnrollIterations to the optimizer's loop unroller
  • -
  • st/mesa: set MaxUnrollIterations = 255
  • -
  • st/mesa: no-op glCopyPixels if source region is out of bounds
  • -
  • mesa: do more teximage error checking for generic compressed formats
  • -
  • mesa: fix/add error check in _mesa_ColorMaterial()
  • -
  • mesa: fix glMaterial / dlist bug
  • -
- -

Chad Versace (3):

-
    -
  • glsl: Fix Android build
  • -
  • main: Fix memory leak in _mesa_make_extension_string()
  • -
  • intel: Disable ARB_framebuffer_object in ES contexts
  • -
- -

Chris Wilson (1):

-
    -
  • i830: Compute initial number of vertices from remaining batch space
  • -
- -

Dave Airlie (4):

-
    -
  • mesa/format_unpack: add LUMINANCE 8/16 UINT/INT
  • -
  • glx/drisw: avoid segfaults when we fail to get visual
  • -
  • drisw: fix image stride calculation for 16-bit.
  • -
  • intel: fix TFP at 16-bpp
  • -
- -

Dylan Noblesmith (7):

-
    -
  • intel: fix null dereference processing HiZ buffer
  • -
  • util: fix undefined behavior
  • -
  • util: fix uninitialized table
  • -
  • egl: fix uninitialized values
  • -
  • st/vega: fix uninitialized values
  • -
  • egl-static: fix printf warning
  • -
  • i965: fix typo
  • -
- -

Eric Anholt (19):

-
    -
  • i965/fs: Jump from discard statements to the end of the program when done.
  • -
  • intel: Fix rendering from textures after RenderTexture().
  • -
  • mesa: Fix handling of glCopyBufferSubData() for src == dst.
  • -
  • i965/fs: Move GL_CLAMP handling to coordinate setup.
  • -
  • i965/fs: Implement GL_CLAMP behavior on texture rectangles on gen6+.
  • -
  • mesa: Fix push/pop of multisample coverage invert.
  • -
  • mesa: Include the multisample enables under GL_MULTISAMPLE_BIT attrib as well.
  • -
  • mesa: Fix display list handling for GL_ARB_draw_instanced.
  • -
  • mesa: Fix display lists for draw_elements_base_vertex with draw_instanced.
  • -
  • mesa: Add missing error check for first < 0 in glDrawArraysInstanced().
  • -
  • i915: Fix piglit fbo-nodepth-test on i830.
  • -
  • intel: Return success when asked to allocate a 0-width/height renderbuffer.
  • -
  • mesa: Throw error on glGetActiveUniform inside Begin/End.
  • -
  • i965/vs: Fix up swizzle for dereference_array of matrices.
  • -
  • glsl: Fix indentation of switch code.
  • -
  • glsl: Let the constructor figure out the types of switch-related expressions.
  • -
  • glsl: Reject non-scalar switch expressions.
  • -
  • glsl: Fix assertion failure on handling switch on uint expressions.
  • -
  • mesa: Check for framebuffer completeness before looking at the rb.
  • -
- -

Eugeni Dodonov (1):

-
    -
  • intel: add PCI IDs for Ivy Bridge GT2 server variant
  • -
- -

Han Shen(沈涵) (1):

-
    -
  • bin/mklib: remove '-m32' for arm linux
  • -
- -

Ian Romanick (1):

-
    -
  • mesa: Bump version number to 8.0.3
  • -
- -

Jakob Bornecrantz (1):

-
    -
  • docs: Add 8.0.2 md5sums
  • -
- -

Jeremy Huddleston (7):

-
    -
  • darwin: Eliminate a pthread mutex leak
  • -
  • darwin: Fix an error message
  • -
  • darwin: Make reported errors more user-friendly
  • -
  • darwin: Use ASL for logging
  • -
  • darwin: Unlock our mutex before destroying it
  • -
  • darwin: Eliminate a possible race condition while destroying a surface
  • -
  • darwin: Address a build failure on Leopard and earlier OS versions
  • -
- -

Jon TURNEY (1):

-
    -
  • Have __glImageSize handle format GL_DEPTH_STENCIL_NV the same way as the server does
  • -
- -

Jonas Maebe (2):

-
    -
  • glapi: Correct size of allocated _glapi_table struct
  • -
  • apple: Fix a use after free
  • -
- -

Jordan Justen (1):

-
    -
  • mesa: Add primitive restart support to glArrayElement
  • -
- -

Kenneth Graunke (12):

-
    -
  • i965: Actually upload sampler state pointers for the VS unit on Gen6.
  • -
  • i965/fs: Fix FB writes that tried to use the non-existent m16 register.
  • -
  • vbo: Remove pedantic warning about 'end' beind out of bounds.
  • -
  • vbo: Ignore invalid element ranges which are outside VBO bounds.
  • -
  • vbo: Rework checking of 'end' against _MaxElement.
  • -
  • vbo: Eliminate short-circuiting in invalid-start case.
  • -
  • i965: Fix GPU hangs in the dummy fragment shader.
  • -
  • i965: Make the dummy fragment shader work in SIMD16 mode.
  • -
  • drirc: Add force_glsl_extensions_warn workaround for Unigine Heaven.
  • -
  • i965: Avoid explicit accumulator operands in SIMD16 mode on Gen7.
  • -
  • intel: Remove pointless software fallback for glBitmap on Gen6.
  • -
  • glsl: Fix broken constant expression handling for <, <=, >, and >=.
  • -
- -

Kurt Roeckx (2):

-
    -
  • i915: Compute maximum number of verts using the actual batchbuffer size.
  • -
  • i915: Fix i830 polygon stipple from PBOs.
  • -
- -

Marek Olšák (5):

-
    -
  • r300g/swtcl: don't print an error when getting ClipVertex
  • -
  • r300g/swtcl: don't enter u_vbuf_mgr
  • -
  • r300g/swtcl: don't expose shader subroutine support
  • -
  • r300g/swtcl: fix polygon offset
  • -
  • r300g/swtcl: fix crash when back color is present in vertex shader
  • -
- -

Mathias Fröhlich (1):

-
    -
  • glsl: Avoid excessive loop unrolling.
  • -
- -

Matt Turner (1):

-
    -
  • Remove -ffast-math from default CFLAGS
  • -
- -

Paul Berry (1):

-
    -
  • i915: Initialize swrast_texture_image structure fields.
  • -
- -

Roland Scheidegger (1):

-
    -
  • mesa: check_index_bounds off-by-one fix
  • -
- -

Tom Stellard (2):

-
    -
  • r300/compiler: Clear loop registers in vertex shaders w/o loops
  • -
  • r300/compiler: Copy all instruction attributes during local transfoms
  • -
- -

Vinson Lee (5):

-
    -
  • mesa: Fix memory leak in _mesa_get_uniform_location.
  • -
  • linker: Fix memory leak in count_uniform_size::visit_field.
  • -
  • swrast: Fix memory leaks in blit_linear.
  • -
  • ir_to_mesa: Fix uninitialized member in add_uniform_to_shader.
  • -
  • mesa: Fix memory leak in generate_mipmap_compressed.
  • -
- -

Yuanhan Liu (2):

-
    -
  • i915: set SPRITE_POINT_ENABLE bit correctly
  • -
  • i965: fix wrong cube/3D texture layout
  • -
- -
- - diff --git a/docs/relnotes/8.0.3.rst b/docs/relnotes/8.0.3.rst new file mode 100644 index 00000000000..87d3a419a7f --- /dev/null +++ b/docs/relnotes/8.0.3.rst @@ -0,0 +1,292 @@ +Mesa 8.0.3 Release Notes / May 18, 2012 +======================================= + +Mesa 8.0.3 is a bug fix release which fixes bugs found since the 8.0.2 +release. + +Mesa 8.0.3 implements the OpenGL 3.0 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.0. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + b7210a6d6e4584bd852ab29294ce717e MesaLib-8.0.3.tar.gz + cc5ee15e306b8c15da6a478923797171 MesaLib-8.0.3.tar.bz2 + 32773634a0f7e70a680505a81426eccf MesaLib-8.0.3.zip + +New features +------------ + +None. + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 28138 `__ - + [G45] Regnum Online, sparkling in in-game rendering +- `Bug 30102 `__ - + glean depthStencil test fails BadLength with indirect non-swrast + rendering +- `Bug 40361 `__ - + Glitches on X3100 after upgrade to 7.11 +- `Bug 41152 `__ - + [glsl] Shader backend in Regnum Online does not work +- `Bug 41216 `__ - + [bisected pineview]oglc filtercubemin(basic.sizedRGBA) fails +- `Bug 41372 `__ - + i830_state.c PBO crash +- `Bug 41495 `__ - + i830: intel_get_vb_max / intel_batchbuffer_space mismatch. +- `Bug 44701 `__ - + Regnum online textures flickering +- `Bug 44961 `__ - + [bisected i965] oglc sRGB(Mipmap.1D_textures) regressed +- `Bug 44970 `__ - + [i965]oglc max_values(negative.textureSize.textureCube) segfaults +- `Bug 45214 `__ - + Textures disappearing or missing in RegnumOnline OpenGL game +- `Bug 45558 `__ - + cannot render on a drawable of size equal the max framebuffer size +- `Bug 45921 `__ - + [r300g, bisected] Multiple piglit regressions after glsl_to_tgsi + changes +- `Bug 46303 `__ - + [SNB] segfault in intel_miptree_release() +- `Bug 46739 `__ - + [snb-m-gt2+] compiz crashed with SIGSEGV in intel_miptree_release() +- `Bug 46834 `__ - + small performance when playing flightgear (swrast fallback through + GTT mapping) +- `Bug 47126 `__ - + tests/fbo/fbo-array.c:109: create_array_fbo: Assertion \`glGetError() + == 0' failed. +- `Bug 48218 `__ - + brw_fs_schedule_instructions.cpp segfault due to accessing not + allocated last_mrf_write[16] +- `Bug 48545 `__ - + LLVMpipe glReadPixels Firefox hits the slow path (WebGL rendering) +- `Bug 49124 `__ - + swrast/s_texfetch.c:1156: set_fetch_functions: Assertion + \`texImage->FetchTexel' failed. + +Changes +------- + +The full set of changes can be viewed by using the following GIT +command: + +:: + + git log mesa-8.0.2..mesa-8.0.3 + +Alban Browaeys (1): + +- dri/i915: Fix off-by-one in i830 clip region size. + +Alex Deucher (2): + +- r200: fix fog coordinate emit +- radeon: fix fog coordinate emit + +Alexander von Gluck (4): + +- llvmpipe: fix symbol conflict on Haiku +- svga: fix typedef conflicts on Haiku +- mesa: Don't use newlocale on Haiku +- glsl: Don't use newlocale on Haiku + +Anuj Phogat (4): + +- mesa: fix issues with texture border and array textures +- mesa: Fix valid texture target test in + \_mesa_GetTexLevelParameteriv() +- mesa: Fix the cause of piglit test fbo-array failure +- intel: Fix a case when mapping large texture fails + +Brian Paul (17): + +- mesa: add a couple fast-paths to fast_read_rgba_pixels_memcpy() +- mesa/gdi: remove wmesa_set_renderbuffer_funcs() function +- mesa/gdi: remove clear_color() function +- mesa: bump version to 8.0.2 in configs/default +- swrast: include s_fragprog.h to silence warnings +- mesa: remove LSB-first pixel packing check in glReadPixels +- mesa: fix error in \_mesa_format_matches_format_and_type() for RGB888 +- mesa: add BGR888 code in \_mesa_format_matches_format_and_type() +- vbo: fix node_attrsz[] usage in vbo_bind_vertex_list() +- mesa: add missing texture integer test in glTexSubImage() +- mesa: add missing return after \_mesa_error() in update_array() +- glsl: propagate MaxUnrollIterations to the optimizer's loop unroller +- st/mesa: set MaxUnrollIterations = 255 +- st/mesa: no-op glCopyPixels if source region is out of bounds +- mesa: do more teximage error checking for generic compressed formats +- mesa: fix/add error check in \_mesa_ColorMaterial() +- mesa: fix glMaterial / dlist bug + +Chad Versace (3): + +- glsl: Fix Android build +- main: Fix memory leak in \_mesa_make_extension_string() +- intel: Disable ARB_framebuffer_object in ES contexts + +Chris Wilson (1): + +- i830: Compute initial number of vertices from remaining batch space + +Dave Airlie (4): + +- mesa/format_unpack: add LUMINANCE 8/16 UINT/INT +- glx/drisw: avoid segfaults when we fail to get visual +- drisw: fix image stride calculation for 16-bit. +- intel: fix TFP at 16-bpp + +Dylan Noblesmith (7): + +- intel: fix null dereference processing HiZ buffer +- util: fix undefined behavior +- util: fix uninitialized table +- egl: fix uninitialized values +- st/vega: fix uninitialized values +- egl-static: fix printf warning +- i965: fix typo + +Eric Anholt (19): + +- i965/fs: Jump from discard statements to the end of the program when + done. +- intel: Fix rendering from textures after RenderTexture(). +- mesa: Fix handling of glCopyBufferSubData() for src == dst. +- i965/fs: Move GL_CLAMP handling to coordinate setup. +- i965/fs: Implement GL_CLAMP behavior on texture rectangles on gen6+. +- mesa: Fix push/pop of multisample coverage invert. +- mesa: Include the multisample enables under GL_MULTISAMPLE_BIT attrib + as well. +- mesa: Fix display list handling for GL_ARB_draw_instanced. +- mesa: Fix display lists for draw_elements_base_vertex with + draw_instanced. +- mesa: Add missing error check for first < 0 in + glDrawArraysInstanced(). +- i915: Fix piglit fbo-nodepth-test on i830. +- intel: Return success when asked to allocate a 0-width/height + renderbuffer. +- mesa: Throw error on glGetActiveUniform inside Begin/End. +- i965/vs: Fix up swizzle for dereference_array of matrices. +- glsl: Fix indentation of switch code. +- glsl: Let the constructor figure out the types of switch-related + expressions. +- glsl: Reject non-scalar switch expressions. +- glsl: Fix assertion failure on handling switch on uint expressions. +- mesa: Check for framebuffer completeness before looking at the rb. + +Eugeni Dodonov (1): + +- intel: add PCI IDs for Ivy Bridge GT2 server variant + +Han Shen(沈涵) (1): + +- bin/mklib: remove '-m32' for arm linux + +Ian Romanick (1): + +- mesa: Bump version number to 8.0.3 + +Jakob Bornecrantz (1): + +- docs: Add 8.0.2 md5sums + +Jeremy Huddleston (7): + +- darwin: Eliminate a pthread mutex leak +- darwin: Fix an error message +- darwin: Make reported errors more user-friendly +- darwin: Use ASL for logging +- darwin: Unlock our mutex before destroying it +- darwin: Eliminate a possible race condition while destroying a + surface +- darwin: Address a build failure on Leopard and earlier OS versions + +Jon TURNEY (1): + +- Have \__glImageSize handle format GL_DEPTH_STENCIL_NV the same way as + the server does + +Jonas Maebe (2): + +- glapi: Correct size of allocated \_glapi_table struct +- apple: Fix a use after free + +Jordan Justen (1): + +- mesa: Add primitive restart support to glArrayElement + +Kenneth Graunke (12): + +- i965: Actually upload sampler state pointers for the VS unit on Gen6. +- i965/fs: Fix FB writes that tried to use the non-existent m16 + register. +- vbo: Remove pedantic warning about 'end' beind out of bounds. +- vbo: Ignore invalid element ranges which are outside VBO bounds. +- vbo: Rework checking of 'end' against \_MaxElement. +- vbo: Eliminate short-circuiting in invalid-start case. +- i965: Fix GPU hangs in the dummy fragment shader. +- i965: Make the dummy fragment shader work in SIMD16 mode. +- drirc: Add force_glsl_extensions_warn workaround for Unigine Heaven. +- i965: Avoid explicit accumulator operands in SIMD16 mode on Gen7. +- intel: Remove pointless software fallback for glBitmap on Gen6. +- glsl: Fix broken constant expression handling for <, <=, >, and >=. + +Kurt Roeckx (2): + +- i915: Compute maximum number of verts using the actual batchbuffer + size. +- i915: Fix i830 polygon stipple from PBOs. + +Marek Olšák (5): + +- r300g/swtcl: don't print an error when getting ClipVertex +- r300g/swtcl: don't enter u_vbuf_mgr +- r300g/swtcl: don't expose shader subroutine support +- r300g/swtcl: fix polygon offset +- r300g/swtcl: fix crash when back color is present in vertex shader + +Mathias Fröhlich (1): + +- glsl: Avoid excessive loop unrolling. + +Matt Turner (1): + +- Remove -ffast-math from default CFLAGS + +Paul Berry (1): + +- i915: Initialize swrast_texture_image structure fields. + +Roland Scheidegger (1): + +- mesa: check_index_bounds off-by-one fix + +Tom Stellard (2): + +- r300/compiler: Clear loop registers in vertex shaders w/o loops +- r300/compiler: Copy all instruction attributes during local transfoms + +Vinson Lee (5): + +- mesa: Fix memory leak in \_mesa_get_uniform_location. +- linker: Fix memory leak in count_uniform_size::visit_field. +- swrast: Fix memory leaks in blit_linear. +- ir_to_mesa: Fix uninitialized member in add_uniform_to_shader. +- mesa: Fix memory leak in generate_mipmap_compressed. + +Yuanhan Liu (2): + +- i915: set SPRITE_POINT_ENABLE bit correctly +- i965: fix wrong cube/3D texture layout diff --git a/docs/relnotes/8.0.4.html b/docs/relnotes/8.0.4.html deleted file mode 100644 index b2bd8871fe7..00000000000 --- a/docs/relnotes/8.0.4.html +++ /dev/null @@ -1,209 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 8.0.4 Release Notes / July 10, 2012

- -

-Mesa 8.0.4 is a bug fix release which fixes bugs found since the 8.0.2 release. -

-

-Mesa 8.0.4 implements the OpenGL 3.0 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.0. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-02b96082d2f1ad72e7385f4022afafb9  MesaLib-8.0.4.tar.gz
-d546f988adfdf986cff45b1efa2d8a46  MesaLib-8.0.4.tar.bz2
-1f0fdabe6e8019d4de6c16e20e74d163  MesaLib-8.0.4.zip
-
- -

New features

-

None.

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 45967 - piglit getteximage-invalid-format-for-packed-type regression
  • - -
  • Bug 47742 - [softpipe] piglit fbo-generatemipmap-array regression
  • - -
  • Bug 48141 - [vmwgfx] src/gallium/auxiliary/util/u_inlines.h:256:pipe_buffer_map_range: Assertion `offset + length <= buffer->width0' failed.
  • - -
  • Bug 48472 - GPU Lockup while running demo (rzr - the scene is dead) in wine
  • - -
  • Bug 50033 - src/mesa/state_tracker/st_cb_fbo.c:379:st_render_texture: Assertion `strb->rtt_level <= strb->texture->last_level' failed.
  • - -
  • Bug 50621 - Mesa fails its test suite with a buffer overflow.
  • - -
  • Bug 50298 - [ILK IVB bisected]Ogles2conform GL/sin/sin_float_vert_xvary.test regressed
  • - -
  • Bug 51574 - ir_loop_jump constructor assigns member variable to itself
  • - - - -
- - -

Changes

-

The full set of changes can be viewed by using the following GIT command:

- -
-  git log mesa-8.0.3..mesa-8.0.4
-
- -

Andreas Betz (1):

-
    -
  • vega: fix 565 color unpacking bug
  • -
- -

Antoine Labour (2):

-
    -
  • meta: Cleanup the resources we allocate.
  • -
  • mesa: Free uniforms correclty.
  • -
- -

Brian Paul (22):

-
    -
  • docs: add link to 8.0.3 release notes
  • -
  • mesa: fix Z32_FLOAT -> uint conversion functions
  • -
  • draw: fix primitive restart bug by using the index buffer offset
  • -
  • st/mesa: fix glDrawPixels(GL_DEPTH_COMPONENT) color output
  • -
  • svga: fix synchronization bug between sampler views and surfaces
  • -
  • mesa: new _mesa_error_check_format_and_type() function
  • -
  • mesa: add missing GL_UNSIGNED_INT_10F_11F_11F_REV case
  • -
  • mesa: fix missing return value in getteximage_error_check()
  • -
  • st/mesa: pass GL_MAP_INVALIDATE_RANGE_BIT to gallium drivers
  • -
  • svga: add 0.5 in float->int conversion of sample min/max lod
  • -
  • svga: fix min/max lod clamping
  • -
  • svga: change PIPE_CAPF_MAX_TEXTURE_LOD_BIAS from 16.0 to 15.0
  • -
  • st/mesa: add fallback pipe formats for (compressed) R, RG formats
  • -
  • st/mesa: copy num_immediates field when copying the immediates array
  • -
  • svga: move svga_texture() casts/calls in svga_surface_copy()
  • -
  • svga: reset vertex buffer offset in svga_release_user_upl_buffers()
  • -
  • st/mesa: don't set PIPE_BIND_DISPLAY_TARGET for user-created renderbuffers
  • -
  • st/mesa: use private pipe_sampler_view in decompress_with_blit()
  • -
  • st/mesa: add null pointer check in st_texture_image_map()
  • -
  • st/mesa: fix mipmap image size computation w.r.t. texture arrays
  • -
  • draw: fix missing immediates bug in polygon stipple code
  • -
  • st/mesa: fix max_offset computation for base vertex
  • -
- -

Christoph Bumiller (1):

-
    -
  • nv50: handle NEG,ABS modifiers for short RCP encoding
  • -
- -

Dylan Noblesmith (1):

-
    -
  • mesa: require GL_MAX_SAMPLES >= 4 for GL 3.0
  • -
- -

Eric Anholt (1):

-
    -
  • i965/vs: Fix texelFetchOffset()
  • -
- -

Ian Romanick (5):

-
    -
  • docs: Add 8.0.3 release md5sums
  • -
  • glx/tests: Fix off-by-one error in allocating extension string buffer
  • -
  • glsl: Remove spurious printf messages
  • -
  • glsl: Fix pi/2 constant in acos built-in function
  • -
  • mesa: Bump version number to 8.0.4
  • -
- -

José Fonseca (2):

-
    -
  • mesa: Avoid void acinclude.m4 Android.common.mk Android.mk autogen.sh bin common.py configs configure.ac docs doxygen include Makefile scons SConstruct src tests arithmetic.
  • -
  • draw: Ensure that prepare is always run after LLVM garbagge collection.
  • -
- -

Kenneth Graunke (15):

-
    -
  • mesa: Check for a negative "size" parameter in glCopyBufferSubData().
  • -
  • i965: Fix brw_swap_cmod() for LE/GE comparisons.
  • -
  • glsl: Remove unused ir_loop_jump::loop pointer.
  • -
  • ralloc: Fix ralloc_parent() of memory allocated out of the NULL context.
  • -
  • mesa: Restore depth texture state on glPopAttrib(GL_TEXTURE_BIT).
  • -
  • glsl/builtins: Fix textureGrad() for Array samplers.
  • -
  • mesa: Unbind ARB_copy_buffer and transform feedback buffers on delete.
  • -
  • mesa: Support BindBuffer{Base,Offset,Range} with a buffer of 0.
  • -
  • mesa: Unbind ARB_transform_feedback2 binding points on Delete too.
  • -
  • meta: Fix GL_RENDERBUFFER binding in decompress_texture_image().
  • -
  • i965/fs: Fix texelFetchOffset() on pre-Gen7.
  • -
  • i965/vs: Fix texelFetchOffset() on pre-Gen7.
  • -
  • i965/fs: Fix user-defined FS outputs with less than four components.
  • -
  • glsl: Hook up loop_variable_state destructor to plug a memory leak.
  • -
  • glsl: Don't trust loop analysis in the presence of function calls.
  • -
- -

Kurt Roeckx (1):

-
    -
  • i830: Fix crash for GL_STENCIL_TEST in i830Enable()
  • -
- -

Lukas Rössler (1):

-
    -
  • glu: fix two Clang warnings
  • -
- -

Marek Olšák (2):

-
    -
  • mesa: allow exposing GL3 without EXT_texture_integer
  • -
  • st/mesa: don't do srgb->linear conversion in decompress_with_blit
  • -
- -

Paul Seidler (1):

-
    -
  • tests: include mesa headers
  • -
- -

Stéphane Marchesin (3):

-
    -
  • glx: Handle a null reply in QueryVersion.
  • -
  • i915g: Don't invert signalled/unsignalled fences
  • -
  • i915g: Don't avoid flushing when we have a pending fence.
  • -
- -

Thomas Gstädtner (1):

-
    -
  • gallium/targets: pass ldflags parameter to MKLIB
  • -
- -

Vadim Girlin (2):

-
    -
  • st/mesa: set stObj->lastLevel in guess_and_alloc_texture
  • -
  • r600g: check gpr count limit
  • -
- -

Vinson Lee (1):

-
    -
  • st/mesa: Fix uninitialized members in glsl_to_tgsi_visitor constructor.
  • -
- -
- - diff --git a/docs/relnotes/8.0.4.rst b/docs/relnotes/8.0.4.rst new file mode 100644 index 00000000000..8402eb528fb --- /dev/null +++ b/docs/relnotes/8.0.4.rst @@ -0,0 +1,182 @@ +Mesa 8.0.4 Release Notes / July 10, 2012 +======================================== + +Mesa 8.0.4 is a bug fix release which fixes bugs found since the 8.0.2 +release. + +Mesa 8.0.4 implements the OpenGL 3.0 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.0. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + 02b96082d2f1ad72e7385f4022afafb9 MesaLib-8.0.4.tar.gz + d546f988adfdf986cff45b1efa2d8a46 MesaLib-8.0.4.tar.bz2 + 1f0fdabe6e8019d4de6c16e20e74d163 MesaLib-8.0.4.zip + +New features +------------ + +None. + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 45967 `__ - + piglit getteximage-invalid-format-for-packed-type regression +- `Bug 47742 `__ - + [softpipe] piglit fbo-generatemipmap-array regression +- `Bug 48141 `__ - + [vmwgfx] + src/gallium/auxiliary/util/u_inlines.h:256:pipe_buffer_map_range: + Assertion \`offset + length <= buffer->width0' failed. +- `Bug 48472 `__ - + GPU Lockup while running demo (rzr - the scene is dead) in wine +- `Bug 50033 `__ - + src/mesa/state_tracker/st_cb_fbo.c:379:st_render_texture: Assertion + \`strb->rtt_level <= strb->texture->last_level' failed. +- `Bug 50621 `__ - + Mesa fails its test suite with a buffer overflow. +- `Bug 50298 `__ - + [ILK IVB bisected]Ogles2conform GL/sin/sin_float_vert_xvary.test + regressed +- `Bug 51574 `__ - + ir_loop_jump constructor assigns member variable to itself + +Changes +------- + +The full set of changes can be viewed by using the following GIT +command: + +:: + + git log mesa-8.0.3..mesa-8.0.4 + +Andreas Betz (1): + +- vega: fix 565 color unpacking bug + +Antoine Labour (2): + +- meta: Cleanup the resources we allocate. +- mesa: Free uniforms correclty. + +Brian Paul (22): + +- docs: add link to 8.0.3 release notes +- mesa: fix Z32_FLOAT -> uint conversion functions +- draw: fix primitive restart bug by using the index buffer offset +- st/mesa: fix glDrawPixels(GL_DEPTH_COMPONENT) color output +- svga: fix synchronization bug between sampler views and surfaces +- mesa: new \_mesa_error_check_format_and_type() function +- mesa: add missing GL_UNSIGNED_INT_10F_11F_11F_REV case +- mesa: fix missing return value in getteximage_error_check() +- st/mesa: pass GL_MAP_INVALIDATE_RANGE_BIT to gallium drivers +- svga: add 0.5 in float->int conversion of sample min/max lod +- svga: fix min/max lod clamping +- svga: change PIPE_CAPF_MAX_TEXTURE_LOD_BIAS from 16.0 to 15.0 +- st/mesa: add fallback pipe formats for (compressed) R, RG formats +- st/mesa: copy num_immediates field when copying the immediates array +- svga: move svga_texture() casts/calls in svga_surface_copy() +- svga: reset vertex buffer offset in svga_release_user_upl_buffers() +- st/mesa: don't set PIPE_BIND_DISPLAY_TARGET for user-created + renderbuffers +- st/mesa: use private pipe_sampler_view in decompress_with_blit() +- st/mesa: add null pointer check in st_texture_image_map() +- st/mesa: fix mipmap image size computation w.r.t. texture arrays +- draw: fix missing immediates bug in polygon stipple code +- st/mesa: fix max_offset computation for base vertex + +Christoph Bumiller (1): + +- nv50: handle NEG,ABS modifiers for short RCP encoding + +Dylan Noblesmith (1): + +- mesa: require GL_MAX_SAMPLES >= 4 for GL 3.0 + +Eric Anholt (1): + +- i965/vs: Fix texelFetchOffset() + +Ian Romanick (5): + +- docs: Add 8.0.3 release md5sums +- glx/tests: Fix off-by-one error in allocating extension string buffer +- glsl: Remove spurious printf messages +- glsl: Fix pi/2 constant in acos built-in function +- mesa: Bump version number to 8.0.4 + +José Fonseca (2): + +- mesa: Avoid void acinclude.m4 Android.common.mk Android.mk autogen.sh + bin common.py configs configure.ac docs doxygen include Makefile + scons SConstruct src tests arithmetic. +- draw: Ensure that prepare is always run after LLVM garbagge + collection. + +Kenneth Graunke (15): + +- mesa: Check for a negative "size" parameter in glCopyBufferSubData(). +- i965: Fix brw_swap_cmod() for LE/GE comparisons. +- glsl: Remove unused ir_loop_jump::loop pointer. +- ralloc: Fix ralloc_parent() of memory allocated out of the NULL + context. +- mesa: Restore depth texture state on glPopAttrib(GL_TEXTURE_BIT). +- glsl/builtins: Fix textureGrad() for Array samplers. +- mesa: Unbind ARB_copy_buffer and transform feedback buffers on + delete. +- mesa: Support BindBuffer{Base,Offset,Range} with a buffer of 0. +- mesa: Unbind ARB_transform_feedback2 binding points on Delete too. +- meta: Fix GL_RENDERBUFFER binding in decompress_texture_image(). +- i965/fs: Fix texelFetchOffset() on pre-Gen7. +- i965/vs: Fix texelFetchOffset() on pre-Gen7. +- i965/fs: Fix user-defined FS outputs with less than four components. +- glsl: Hook up loop_variable_state destructor to plug a memory leak. +- glsl: Don't trust loop analysis in the presence of function calls. + +Kurt Roeckx (1): + +- i830: Fix crash for GL_STENCIL_TEST in i830Enable() + +Lukas Rössler (1): + +- glu: fix two Clang warnings + +Marek Olšák (2): + +- mesa: allow exposing GL3 without EXT_texture_integer +- st/mesa: don't do srgb->linear conversion in decompress_with_blit + +Paul Seidler (1): + +- tests: include mesa headers + +Stéphane Marchesin (3): + +- glx: Handle a null reply in QueryVersion. +- i915g: Don't invert signalled/unsignalled fences +- i915g: Don't avoid flushing when we have a pending fence. + +Thomas Gstädtner (1): + +- gallium/targets: pass ldflags parameter to MKLIB + +Vadim Girlin (2): + +- st/mesa: set stObj->lastLevel in guess_and_alloc_texture +- r600g: check gpr count limit + +Vinson Lee (1): + +- st/mesa: Fix uninitialized members in glsl_to_tgsi_visitor + constructor. diff --git a/docs/relnotes/8.0.5.html b/docs/relnotes/8.0.5.html deleted file mode 100644 index 277058a007d..00000000000 --- a/docs/relnotes/8.0.5.html +++ /dev/null @@ -1,264 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 8.0.5 Release Notes / October 24, 2012

- -

-Mesa 8.0.5 is a bug fix release which fixes bugs found since the 8.0.4 release. -

-

-Mesa 8.0.5 implements the OpenGL 3.0 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.0. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-cda5d101f43b8784fa60bdeaca4056f2  MesaLib-8.0.5.tar.gz
-01305591073a76b65267f69f27d635a3  MesaLib-8.0.5.tar.bz2
-97f11c00cac8fb98aa0131990086dc8e  MesaLib-8.0.5.zip
-
- -

New features

-

None.

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 44912 - [bisected] WebGL conformance/textures/texture-mips tests fails
  • - -
  • Bug 46644 - Sandybridge Mobile: ARBfp TXP with coords from fragment.color doesn't apply W divide
  • - -
  • Bug 46784 - MAD using multiply written register fails
  • - -
  • Bug 47375 - Blender crash on startup after upgrade to mesa 8.0.1
  • - -
  • Bug 48120 - GL_EXT_texture_sRGB_decode still broken
  • - -
  • Bug 48628 - [bisected ILK]Oglc fogexp(basic.allCases) regressed
  • - -
  • Bug 49772 - [SNB]Oglc depth-stencil(basic.read.ds) regressed
  • - -
  • Bug 52129 - [Bisected ILK]Piglit spec_ARB_shader_texture_lod_execution_glsl-fs-shadow2DGradARB-01 regressed
  • - -
  • Bug 52382 - [ivb gt1] Severe image corruption and GPU Hang, too many PS threads
  • - -
  • Bug 52563 - build failure - struct radeon_renderbuffer has no member named Base
  • - -
  • Bug 53311 - [Bisected IVB]Oglc transform_feedback(advanced.transformFeedback.points) Invalid argument
  • - -
  • Bug 53314 - [llvmpipe] src/gallium/drivers/llvmpipe/lp_texture.c:920:llvmpipe_get_texture_tile_layout: Assertion `x < lpr->tiles_per_row[level]' failed.
  • - -
  • Bug 53316 - [llvmpipe] src/gallium/drivers/llvmpipe/lp_texture.c:601:llvmpipe_get_transfer: Assertion `resource' failed.
  • - -
  • Bug 53317 - [llvmpipe] SIGSEGV src/gallium/auxiliary/gallivm/lp_bld_sample.c:99
  • - -
  • Bug 53318 - [softpipe] sp_state_shader.c:194:softpipe_delete_fs_state: Assertion `var != softpipe->fs_variant' failed.
  • - -
  • Bug 53319 - [softpipe] sp_texture.c:322:softpipe_get_transfer: Assertion `level <= resource->last_level' failed.
  • - -
  • Bug 53618 - [Bisected i915]Piglit glx_GLX_ARB_create_context_NULL_attribute_list Aborted
  • - -
  • Bug 53972 - Black Mirror III: too dark
  • - -
  • Bug 54183 - [Bisected ILK regression]many piglit/oglc/ogles2 cases Segmentation fault
  • - -
  • Bug 54193 - output_components uninitialized in fs_visitor::emit_fb_writes()
  • - -
  • Bug 54301 - [Bisected ILK regression]Piglit glx_GLX_ARB_create_context_forward-compatible_flag_with_3.0 Segmentation fault
  • - -
  • Bug 56211 - src/mesa/state_tracker/st_cb_texture.c:1123:copy_image_data_to_texture: Assertion `u_minify(stImage->pt->height0, src_level) == stImage->base.Height' failed.
  • - - - -
- - -

Changes

-

The full set of changes can be viewed by using the following GIT command:

- -
-  git log mesa-8.0.4..mesa-8.0.5
-
- -

Alex Deucher (3):

-
    -
  • r600g: 8.0.x support for Trinity
  • -
  • r600g: add new Sumo, Palm, BTC pci ids
  • -
  • r600g: add additional evergreen pci ids
  • -
- -

Andreas Boll (4):

-
    -
  • docs/relnotes-8.0.4: fix html markup
  • -
  • mesa: fix html in shortlog_mesa.sh script
  • -
  • mesa: add get-pick-list.sh script into bin/
  • -
  • mesa: Bump version number to 8.0.5
  • -
- -

Brian Paul (18):

-
    -
  • mesa: use _mesa_is_user_fbo() and _mesa_is_winsys_fbo() functions
  • -
  • intel: use _mesa_is_winsys/user_fbo() helpers
  • -
  • st/egl: fix uninitialized pointer bug
  • -
  • mesa: added Ian's shortlog_mesa.sh script in bin/
  • -
  • mesa: loosen small matrix determinant check
  • -
  • xlib: add X error handler around XGetImage() call
  • -
  • radeon: set swrast_renderbuffer::ColorType field when mapping renderbuffers
  • -
  • svga: fix invalid memory reference in needs_to_create_zero()
  • -
  • meta: fix glDrawPixels fallback test, stencil drawing
  • -
  • radeon: fix Base/base typo
  • -
  • st/mesa: fix glCopyTexSubImage crash
  • -
  • gallivm: fix crash in lp_sampler_static_state()
  • -
  • st/mesa: fix renderbuffer validation bug
  • -
  • softpipe: fix softpipe_delete_fs_state() failed assertion
  • -
  • mesa: raise GL_INVALID_OPERATION in glGenerateMipmap for missing base image
  • -
  • st/mesa: s/CALLOC/calloc/ to fix allocation bug
  • -
  • mesa: do internal format error checking for glTexStorage()
  • -
  • mesa: fix incorrect error for glCompressedSubTexImage
  • -
- -

Chad Versace (3):

-
    -
  • mesa: Don't advertise GLES extensions in GL contexts
  • -
  • i830: Fix stack corruption
  • -
  • swrast: Fix implicit declaration warnings
  • -
- -

Chris Forbes (1):

-
    -
  • mesa: fix dropped && in glGetStringi()
  • -
- -

Christoph Bumiller (1):

-
    -
  • st/mesa: call update_renderbuffer_surface for sRGB renderbuffers, too
  • -
- -

Eric Anholt (9):

-
    -
  • i965/gen7: Reduce GT1 WM thread count according to updated BSpec.
  • -
  • i965/fs: Invalidate live intervals in passes that remove an instruction.
  • -
  • i965: Fix bug in the old FS backend's projtex() calculation.
  • -
  • i965: Add support for GL_SKIP_DECODE_EXT on other SRGB formats.
  • -
  • i965/vs: Convert EdgeFlagPointer values appropriately for the VS on gen4.
  • -
  • i965: Fix accumulator_contains() test to also reject swizzles of the dst.
  • -
  • mesa: Fix glPopAttrib() behavior on GL_FRAMEBUFFER_SRGB.
  • -
  • mesa: In conditional rendering fallback, check the query status.
  • -
  • i965: Drop the confusing saturate argument to math instruction setup.
  • -
- -

Ian Romanick (8):

-
    -
  • docs: Add 8.0.4 release md5sums
  • -
  • Revert "i965: Avoid unnecessary recompiles for shaders that don't use dFdy()."
  • -
  • i965: Fix regression in depth texture rendering on pre-SNB
  • -
  • dri2: Fix bug in attribute handling for non-desktop OpenGL contexts
  • -
  • mesa: Generate an error when glCopyTexImage border is invalid
  • -
  • mesa/es: Validate glTexImage border in Mesa code rather than the ES wrapper
  • -
  • mesa: Allow glGetTexParameter of GL_TEXTURE_SRGB_DECODE_EXT
  • -
  • dri_util: Use calloc to allocate __DRIcontext
  • -
- -

Jonas Maebe (1):

-
    -
  • darwin: do not create double-buffered offscreen pixel formats
  • -
- -

Jordan Justen (1):

-
    -
  • intel: move error on create context to proper path
  • -
- -

José Fonseca (1):

-
    -
  • mesa: disable MSVC global optimization in pack.c
  • -
- -

Kenneth Graunke (8):

-
    -
  • mesa: Use GLdouble for depthMax in final unpack conversions.
  • -
  • i965/fs: Initialize output_components[] by filling it with zeros.
  • -
  • mesa: Prevent repeated glDeleteShader() from blowing away our refcounts.
  • -
  • i965: Support MESA_FORMAT_SIGNED_RGBA_16.
  • -
  • glsl: Fix #pragma invariant(all) language version check.
  • -
  • i965/vs: Don't clobber sampler message MRFs with subexpressions.
  • -
  • intel: Move finish_batch() call before MI_BATCH_BUFFER_END and padding.
  • -
  • i965/fs: Don't use brw->fragment_program in calculate_urb_setup().
  • -
- -

Maarten Lankhorst (1):

-
    -
  • winsys/radeon: Remove unnecessary pipe_thread_destroy in radeon_drm_cs_destroy
  • -
- -

Marek Olšák (6):

-
    -
  • mesa: remove assertions that do not allow compressed 2D_ARRAY textures
  • -
  • r300g: fix colormask with non-BGRA formats
  • -
  • r600g: fix RSQ of negative value on Cayman
  • -
  • r600g: fix EXP on Cayman
  • -
  • r600g: fix instance divisor on Cayman
  • -
  • gallium/u_blit: set dst format from pipe_resource, not pipe_surface
  • -
- -

Michel Dänzer (2):

-
    -
  • st/mesa: Fix source miptree level for copying data to finalized miptree.
  • -
  • st/mesa: Fix assertions for copying texture image to finalized miptree.
  • -
- -

Niels Ole Salscheider (1):

-
    -
  • st/mesa: index can be negative in the PROGRAM_CONSTANT case
  • -
- -

Paul Berry (5):

-
    -
  • i965: Compute dFdy() correctly for FBOs.
  • -
  • mesa: Add UsesDFdy to struct gl_fragment_program.
  • -
  • i965: Avoid unnecessary recompiles for shaders that don't use dFdy().
  • -
  • i965/Gen6: Work around GPU hangs due to misaligned depth coordinate offsets.
  • -
  • i965/Gen7: Work around GPU hangs due to misaligned depth coordinate offsets.
  • -
- -

Stéphane Marchesin (1):

-
    -
  • glsl/linker: Avoid buffer over-run in parcel_out_uniform_storage::visit_field
  • -
- -

Tapani Pälli (2):

-
    -
  • xmlconfig: use __progname when building for Android
  • -
  • android: do not expose single buffered eglconfigs
  • -
- -

Vadim Girlin (1):

-
    -
  • winsys/radeon: fix relocs caching
  • -
- -
- - diff --git a/docs/relnotes/8.0.5.rst b/docs/relnotes/8.0.5.rst new file mode 100644 index 00000000000..8b3c0381edc --- /dev/null +++ b/docs/relnotes/8.0.5.rst @@ -0,0 +1,256 @@ +Mesa 8.0.5 Release Notes / October 24, 2012 +=========================================== + +Mesa 8.0.5 is a bug fix release which fixes bugs found since the 8.0.4 +release. + +Mesa 8.0.5 implements the OpenGL 3.0 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.0. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + cda5d101f43b8784fa60bdeaca4056f2 MesaLib-8.0.5.tar.gz + 01305591073a76b65267f69f27d635a3 MesaLib-8.0.5.tar.bz2 + 97f11c00cac8fb98aa0131990086dc8e MesaLib-8.0.5.zip + +New features +------------ + +None. + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 44912 `__ - + [bisected] WebGL conformance/textures/texture-mips tests fails +- `Bug 46644 `__ - + Sandybridge Mobile: ARBfp TXP with coords from fragment.color doesn't + apply W divide +- `Bug 46784 `__ - + MAD using multiply written register fails +- `Bug 47375 `__ - + Blender crash on startup after upgrade to mesa 8.0.1 +- `Bug 48120 `__ - + GL_EXT_texture_sRGB_decode still broken +- `Bug 48628 `__ - + [bisected ILK]Oglc fogexp(basic.allCases) regressed +- `Bug 49772 `__ - + [SNB]Oglc depth-stencil(basic.read.ds) regressed +- `Bug 52129 `__ - + [Bisected ILK]Piglit + spec_ARB_shader_texture_lod_execution_glsl-fs-shadow2DGradARB-01 + regressed +- `Bug 52382 `__ - + [ivb gt1] Severe image corruption and GPU Hang, too many PS threads +- `Bug 52563 `__ - + build failure - struct radeon_renderbuffer has no member named Base +- `Bug 53311 `__ - + [Bisected IVB]Oglc + transform_feedback(advanced.transformFeedback.points) Invalid + argument +- `Bug 53314 `__ - + [llvmpipe] + src/gallium/drivers/llvmpipe/lp_texture.c:920:llvmpipe_get_texture_tile_layout: + Assertion \`x < lpr->tiles_per_row[level]' failed. +- `Bug 53316 `__ - + [llvmpipe] + src/gallium/drivers/llvmpipe/lp_texture.c:601:llvmpipe_get_transfer: + Assertion \`resource' failed. +- `Bug 53317 `__ - + [llvmpipe] SIGSEGV src/gallium/auxiliary/gallivm/lp_bld_sample.c:99 +- `Bug 53318 `__ - + [softpipe] sp_state_shader.c:194:softpipe_delete_fs_state: Assertion + \`var != softpipe->fs_variant' failed. +- `Bug 53319 `__ - + [softpipe] sp_texture.c:322:softpipe_get_transfer: Assertion \`level + <= resource->last_level' failed. +- `Bug 53618 `__ - + [Bisected i915]Piglit glx_GLX_ARB_create_context_NULL_attribute_list + Aborted +- `Bug 53972 `__ - + Black Mirror III: too dark +- `Bug 54183 `__ - + [Bisected ILK regression]many piglit/oglc/ogles2 cases Segmentation + fault +- `Bug 54193 `__ - + output_components uninitialized in fs_visitor::emit_fb_writes() +- `Bug 54301 `__ - + [Bisected ILK regression]Piglit + glx_GLX_ARB_create_context_forward-compatible_flag_with_3.0 + Segmentation fault +- `Bug 56211 `__ - + src/mesa/state_tracker/st_cb_texture.c:1123:copy_image_data_to_texture: + Assertion \`u_minify(stImage->pt->height0, src_level) == + stImage->base.Height' failed. + +Changes +------- + +The full set of changes can be viewed by using the following GIT +command: + +:: + + git log mesa-8.0.4..mesa-8.0.5 + +Alex Deucher (3): + +- r600g: 8.0.x support for Trinity +- r600g: add new Sumo, Palm, BTC pci ids +- r600g: add additional evergreen pci ids + +Andreas Boll (4): + +- docs/relnotes-8.0.4: fix html markup +- mesa: fix html in shortlog_mesa.sh script +- mesa: add get-pick-list.sh script into bin/ +- mesa: Bump version number to 8.0.5 + +Brian Paul (18): + +- mesa: use \_mesa_is_user_fbo() and \_mesa_is_winsys_fbo() functions +- intel: use \_mesa_is_winsys/user_fbo() helpers +- st/egl: fix uninitialized pointer bug +- mesa: added Ian's shortlog_mesa.sh script in bin/ +- mesa: loosen small matrix determinant check +- xlib: add X error handler around XGetImage() call +- radeon: set swrast_renderbuffer::ColorType field when mapping + renderbuffers +- svga: fix invalid memory reference in needs_to_create_zero() +- meta: fix glDrawPixels fallback test, stencil drawing +- radeon: fix Base/base typo +- st/mesa: fix glCopyTexSubImage crash +- gallivm: fix crash in lp_sampler_static_state() +- st/mesa: fix renderbuffer validation bug +- softpipe: fix softpipe_delete_fs_state() failed assertion +- mesa: raise GL_INVALID_OPERATION in glGenerateMipmap for missing base + image +- st/mesa: s/CALLOC/calloc/ to fix allocation bug +- mesa: do internal format error checking for glTexStorage() +- mesa: fix incorrect error for glCompressedSubTexImage + +Chad Versace (3): + +- mesa: Don't advertise GLES extensions in GL contexts +- i830: Fix stack corruption +- swrast: Fix implicit declaration warnings + +Chris Forbes (1): + +- mesa: fix dropped && in glGetStringi() + +Christoph Bumiller (1): + +- st/mesa: call update_renderbuffer_surface for sRGB renderbuffers, too + +Eric Anholt (9): + +- i965/gen7: Reduce GT1 WM thread count according to updated BSpec. +- i965/fs: Invalidate live intervals in passes that remove an + instruction. +- i965: Fix bug in the old FS backend's projtex() calculation. +- i965: Add support for GL_SKIP_DECODE_EXT on other SRGB formats. +- i965/vs: Convert EdgeFlagPointer values appropriately for the VS on + gen4. +- i965: Fix accumulator_contains() test to also reject swizzles of the + dst. +- mesa: Fix glPopAttrib() behavior on GL_FRAMEBUFFER_SRGB. +- mesa: In conditional rendering fallback, check the query status. +- i965: Drop the confusing saturate argument to math instruction setup. + +Ian Romanick (8): + +- docs: Add 8.0.4 release md5sums +- Revert "i965: Avoid unnecessary recompiles for shaders that don't use + dFdy()." +- i965: Fix regression in depth texture rendering on pre-SNB +- dri2: Fix bug in attribute handling for non-desktop OpenGL contexts +- mesa: Generate an error when glCopyTexImage border is invalid +- mesa/es: Validate glTexImage border in Mesa code rather than the ES + wrapper +- mesa: Allow glGetTexParameter of GL_TEXTURE_SRGB_DECODE_EXT +- dri_util: Use calloc to allocate \__DRIcontext + +Jonas Maebe (1): + +- darwin: do not create double-buffered offscreen pixel formats + +Jordan Justen (1): + +- intel: move error on create context to proper path + +José Fonseca (1): + +- mesa: disable MSVC global optimization in pack.c + +Kenneth Graunke (8): + +- mesa: Use GLdouble for depthMax in final unpack conversions. +- i965/fs: Initialize output_components[] by filling it with zeros. +- mesa: Prevent repeated glDeleteShader() from blowing away our + refcounts. +- i965: Support MESA_FORMAT_SIGNED_RGBA_16. +- glsl: Fix #pragma invariant(all) language version check. +- i965/vs: Don't clobber sampler message MRFs with subexpressions. +- intel: Move finish_batch() call before MI_BATCH_BUFFER_END and + padding. +- i965/fs: Don't use brw->fragment_program in calculate_urb_setup(). + +Maarten Lankhorst (1): + +- winsys/radeon: Remove unnecessary pipe_thread_destroy in + radeon_drm_cs_destroy + +Marek Olšák (6): + +- mesa: remove assertions that do not allow compressed 2D_ARRAY + textures +- r300g: fix colormask with non-BGRA formats +- r600g: fix RSQ of negative value on Cayman +- r600g: fix EXP on Cayman +- r600g: fix instance divisor on Cayman +- gallium/u_blit: set dst format from pipe_resource, not pipe_surface + +Michel Dänzer (2): + +- st/mesa: Fix source miptree level for copying data to finalized + miptree. +- st/mesa: Fix assertions for copying texture image to finalized + miptree. + +Niels Ole Salscheider (1): + +- st/mesa: index can be negative in the PROGRAM_CONSTANT case + +Paul Berry (5): + +- i965: Compute dFdy() correctly for FBOs. +- mesa: Add UsesDFdy to struct gl_fragment_program. +- i965: Avoid unnecessary recompiles for shaders that don't use dFdy(). +- i965/Gen6: Work around GPU hangs due to misaligned depth coordinate + offsets. +- i965/Gen7: Work around GPU hangs due to misaligned depth coordinate + offsets. + +Stéphane Marchesin (1): + +- glsl/linker: Avoid buffer over-run in + parcel_out_uniform_storage::visit_field + +Tapani Pälli (2): + +- xmlconfig: use \__progname when building for Android +- android: do not expose single buffered eglconfigs + +Vadim Girlin (1): + +- winsys/radeon: fix relocs caching diff --git a/docs/relnotes/8.0.html b/docs/relnotes/8.0.html deleted file mode 100644 index 37d6e6304ef..00000000000 --- a/docs/relnotes/8.0.html +++ /dev/null @@ -1,87 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 8.0 Release Notes / February 9, 2012

- -

-Mesa 8.0 is a new development release. -People who are concerned with stability and reliability should stick -with a previous release or wait for Mesa 8.0.1. -

-

-Mesa 8.0 implements the OpenGL 3.0 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.0. -

-

-See the Compiling/Installing page for prerequisites -for DRI hardware acceleration. -

- - -

MD5 checksums

-
-3516fea6c28ce4a0fa9759e4894729a1  MesaLib-8.0.tar.gz
-1a5668fe72651a670611164cefc703b2  MesaLib-8.0.tar.bz2
-66f5a01a85530a91472a3acceb556db8  MesaLib-8.0.zip
-
- - -

New features

-
    -
  • GL_ARB_ES2_compatibility (r300g, r600g) -
  • GL_ARB_depth_buffer_float (r600g) -
  • GL_ARB_vertex_type_2_10_10_10_rev (r600g) -
  • GL_ARB_texture_storage (gallium drivers and swrast) -
  • GL_EXT_packed_float (i965) -
  • GL_EXT_texture_array (r600g, i965) -
  • GL_EXT_texture_shared_exponent (i965) -
  • GL_NV_fog_distance (all gallium drivers, nouveau classic) -
  • GL_NV_primitive_restart (r600g) -
  • GL_OES_EGL_image_external (gallium drivers) -
  • GL_OES_compressed_ETC1_RGB8_texture (softpipe, llvmpipe) -
  • ARB_texture_rgb10_a2ui (softpipe, r600g) -
  • Many updates to the VMware svga Gallium driver -
- - -

Bug fixes

- - -

Changes

-
    -
  • Removed all DRI drivers that did not support DRI2. Specifically, - i810, mach64, mga, r128, savage, sis, tdfx, and unichrome were - removed.
  • -
  • Removed support for BeOS.
  • -
  • Removed the obsolete (and unmaintained) Windows "gldirect" and - "ICD" drivers.
  • -
  • Removed the linux-fbdev software driver.
  • -
  • Removed all remnants of paletted texture support. As required by - desktop OpenGL, GL_COLOR_INDEX data can still be uploaded - to a color (e.g., RGBA) texture. However, the data cannot be stored - internally as color-index.
  • -
  • Removed support for GL_APPLE_client_storage extension.
  • -
  • Removed the classic Mesa r300 and r600 drivers, which are superseded - by the gallium drivers for this hardware.
  • -
  • Removed the dead Gallium i965, cell and failover drivers, which were - either broken and with nobody in sight to fix the situation or - deprecated.
  • -
- -
- - diff --git a/docs/relnotes/8.0.rst b/docs/relnotes/8.0.rst new file mode 100644 index 00000000000..30cbddace73 --- /dev/null +++ b/docs/relnotes/8.0.rst @@ -0,0 +1,63 @@ +Mesa 8.0 Release Notes / February 9, 2012 +========================================= + +Mesa 8.0 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 8.0.1. + +Mesa 8.0 implements the OpenGL 3.0 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.0. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + 3516fea6c28ce4a0fa9759e4894729a1 MesaLib-8.0.tar.gz + 1a5668fe72651a670611164cefc703b2 MesaLib-8.0.tar.bz2 + 66f5a01a85530a91472a3acceb556db8 MesaLib-8.0.zip + +New features +------------ + +- GL_ARB_ES2_compatibility (r300g, r600g) +- GL_ARB_depth_buffer_float (r600g) +- GL_ARB_vertex_type_2_10_10_10_rev (r600g) +- GL_ARB_texture_storage (gallium drivers and swrast) +- GL_EXT_packed_float (i965) +- GL_EXT_texture_array (r600g, i965) +- GL_EXT_texture_shared_exponent (i965) +- GL_NV_fog_distance (all gallium drivers, nouveau classic) +- GL_NV_primitive_restart (r600g) +- GL_OES_EGL_image_external (gallium drivers) +- GL_OES_compressed_ETC1_RGB8_texture (softpipe, llvmpipe) +- ARB_texture_rgb10_a2ui (softpipe, r600g) +- Many updates to the VMware svga Gallium driver + +Bug fixes +--------- + +Changes +------- + +- Removed all DRI drivers that did not support DRI2. Specifically, + i810, mach64, mga, r128, savage, sis, tdfx, and unichrome were + removed. +- Removed support for BeOS. +- Removed the obsolete (and unmaintained) Windows "gldirect" and "ICD" + drivers. +- Removed the linux-fbdev software driver. +- Removed all remnants of paletted texture support. As required by + desktop OpenGL, ``GL_COLOR_INDEX`` data can still be uploaded to a + color (e.g., RGBA) texture. However, the data cannot be stored + internally as color-index. +- Removed support for GL_APPLE_client_storage extension. +- Removed the classic Mesa r300 and r600 drivers, which are superseded + by the gallium drivers for this hardware. +- Removed the dead Gallium i965, cell and failover drivers, which were + either broken and with nobody in sight to fix the situation or + deprecated. diff --git a/docs/relnotes/9.0.1.html b/docs/relnotes/9.0.1.html deleted file mode 100644 index 5ce671b1a67..00000000000 --- a/docs/relnotes/9.0.1.html +++ /dev/null @@ -1,167 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 9.0.1 Release Notes / November 16th, 2012

- -

-Mesa 9.0.1 is a bug fix release which fixes bugs found since the 9.0 release. -

-

-Mesa 9.0 implements the OpenGL 3.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.1. OpenGL -3.1 is only available if requested at context creation -because GL_ARB_compatibility is not supported. -

- -

MD5 checksums

-
-97d6554c05ea7449398afe3a0ede7018  MesaLib-9.0.1.tar.bz2
-fd0fd5a6e56bc3dd210c80e42baef975  MesaLib-9.0.1.tar.gz
-c2683d957acd530a00f747f50317186f  MesaLib-9.0.1.zip
-
- -

New features

-

None.

- -

Bug fixes

- -

This list is likely incomplete.

- -
    -
  • Bug 44912 - [bisected] WebGL conformance/textures/texture-mips tests fails
  • - -
  • Bug 55856 - kwin with gles window content is not updating (gen4)
  • - -
  • Bug 56057 - INTEL_swap_event not correctly listed
  • - -
  • Bug 56211 - src/mesa/state_tracker/st_cb_texture.c:1123:copy_image_data_to_texture: Assertion `u_minify(stImage->pt->height0, src_level) == stImage->base.Height' failed.
  • - - -
- - -

Changes

-

The full set of changes can be viewed by using the following GIT command:

- -
-  git log mesa-9.0..mesa-9.0.1
-
- -

Adam Jackson (1):

-
    -
  • glx: Add GLXBadProfileARB to the error string list
  • -
- -

Andreas Boll (7):

-
    -
  • docs: add news item for 9.0 release
  • -
  • mesa: add get-pick-list.sh script into bin/
  • -
  • mesa: add initial .cherry-ignore file for the 9.0 branch
  • -
  • mesa: use .cherry-ignore in the get-pick-list.sh script
  • -
  • build: add config.sub and config.guess to tarballs target
  • -
  • build: add missing Makefile.in files to tarballs target
  • -
  • build: add missing files to tarballs target
  • -
- -

Brian Paul (2):

-
    -
  • mesa: don't call TexImage driver hooks for zero-sized images
  • -
  • mesa: fix error check for zero-sized compressed subtexture
  • -
- -

Fredrik Höglund (1):

-
    -
  • egl_dri2/x11: Fix eglPostSubBufferNV()
  • -
- -

Ian Romanick (5):

-
    -
  • docs: Add 9.0 release md5sums
  • -
  • i965: Fix regression in depth texture rendering on pre-SNB
  • -
  • glx: Set sRGBCapable to a default value
  • -
  • docs: Add 9.0.1 release notes
  • -
  • mesa: Bump version to 9.0.1
  • -
- -

Imre Deak (7):

-
    -
  • mesa: glGet: fix indentation of _mesa_init_get_hash
  • -
  • mesa: glGet: fix indentation of find_value
  • -
  • mesa: glGet: fix indentation of print_table_stats
  • -
  • mesa: glGet: fix API check for EGL_image_external enums
  • -
  • glapi: rename/move GL_POLYGON_OFFSET_BIAS to its extension section
  • -
  • mesa: glGet: fix parameter lookup for apps using multiple APIs
  • -
  • glget: fix make check for glGet GL_POLYGON_OFFSET_BIAS
  • -
- -

Jonas Ådahl (1):

-
    -
  • wayland: Destroy frame callback when destroying surface
  • -
- -

Kenneth Graunke (1):

-
    -
  • glsl: Allow ir_if in the linker's move_non_declarations function.
  • -
- -

Kristian Høgsberg (5):

-
    -
  • gbm: Reject buffers that are not wl_drm buffers in gbm_bo_import()
  • -
  • gbm: Use the kms dumb ioctls for cursor instead of libkms
  • -
  • egl/wayland: Update to Wayland 0.99 API
  • -
  • wayland: Remove 0.85 compatibility #ifdefs
  • -
  • wayland: Drop support for ill-defined, unused wl_egl_pixmap
  • -
- -

Marcin Slusarz (1):

-
    -
  • nouveau: use pre-calculated stride for resource_get_handle
  • -
- -

Matt Turner (4):

-
    -
  • egl: Return EGL_BAD_MATCH for invalid profile attributes
  • -
  • Re-add HAVE_PTHREADS preprocessor macro
  • -
  • build: Ship install-sh in the tarball
  • -
  • ralloc: Annotate printf functions with PRINTFLIKE(...)
  • -
- -

Michel Dänzer (2):

-
    -
  • st/mesa: Fix source miptree level for copying data to finalized miptree.
  • -
  • st/mesa: Fix assertions for copying texture image to finalized miptree.
  • -
- -

Owen W. Taylor (1):

-
    -
  • glx: Fix listing of INTEL_swap_event in glXQueryExtensionsString()
  • -
- -

Quentin Glidic (1):

-
    -
  • intel: Add missing #include <time.h>
  • -
- -

Tomeu Vizoso (1):

-
    -
  • mesa/es: Define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT enum for all GLs
  • -
- -
- - diff --git a/docs/relnotes/9.0.1.rst b/docs/relnotes/9.0.1.rst new file mode 100644 index 00000000000..1cebba49d51 --- /dev/null +++ b/docs/relnotes/9.0.1.rst @@ -0,0 +1,139 @@ +Mesa 9.0.1 Release Notes / November 16th, 2012 +============================================== + +Mesa 9.0.1 is a bug fix release which fixes bugs found since the 9.0 +release. + +Mesa 9.0 implements the OpenGL 3.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.1. OpenGL 3.1 is **only** available if requested at context creation +because GL_ARB_compatibility is not supported. + +MD5 checksums +------------- + +:: + + 97d6554c05ea7449398afe3a0ede7018 MesaLib-9.0.1.tar.bz2 + fd0fd5a6e56bc3dd210c80e42baef975 MesaLib-9.0.1.tar.gz + c2683d957acd530a00f747f50317186f MesaLib-9.0.1.zip + +New features +------------ + +None. + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 44912 `__ - + [bisected] WebGL conformance/textures/texture-mips tests fails +- `Bug 55856 `__ - + kwin with gles window content is not updating (gen4) +- `Bug 56057 `__ - + INTEL_swap_event not correctly listed +- `Bug 56211 `__ - + src/mesa/state_tracker/st_cb_texture.c:1123:copy_image_data_to_texture: + Assertion \`u_minify(stImage->pt->height0, src_level) == + stImage->base.Height' failed. + +Changes +------- + +The full set of changes can be viewed by using the following GIT +command: + +:: + + git log mesa-9.0..mesa-9.0.1 + +Adam Jackson (1): + +- glx: Add GLXBadProfileARB to the error string list + +Andreas Boll (7): + +- docs: add news item for 9.0 release +- mesa: add get-pick-list.sh script into bin/ +- mesa: add initial .cherry-ignore file for the 9.0 branch +- mesa: use .cherry-ignore in the get-pick-list.sh script +- build: add config.sub and config.guess to tarballs target +- build: add missing Makefile.in files to tarballs target +- build: add missing files to tarballs target + +Brian Paul (2): + +- mesa: don't call TexImage driver hooks for zero-sized images +- mesa: fix error check for zero-sized compressed subtexture + +Fredrik Höglund (1): + +- egl_dri2/x11: Fix eglPostSubBufferNV() + +Ian Romanick (5): + +- docs: Add 9.0 release md5sums +- i965: Fix regression in depth texture rendering on pre-SNB +- glx: Set sRGBCapable to a default value +- docs: Add 9.0.1 release notes +- mesa: Bump version to 9.0.1 + +Imre Deak (7): + +- mesa: glGet: fix indentation of \_mesa_init_get_hash +- mesa: glGet: fix indentation of find_value +- mesa: glGet: fix indentation of print_table_stats +- mesa: glGet: fix API check for EGL_image_external enums +- glapi: rename/move GL_POLYGON_OFFSET_BIAS to its extension section +- mesa: glGet: fix parameter lookup for apps using multiple APIs +- glget: fix make check for glGet GL_POLYGON_OFFSET_BIAS + +Jonas Ådahl (1): + +- wayland: Destroy frame callback when destroying surface + +Kenneth Graunke (1): + +- glsl: Allow ir_if in the linker's move_non_declarations function. + +Kristian Høgsberg (5): + +- gbm: Reject buffers that are not wl_drm buffers in gbm_bo_import() +- gbm: Use the kms dumb ioctls for cursor instead of libkms +- egl/wayland: Update to Wayland 0.99 API +- wayland: Remove 0.85 compatibility #ifdefs +- wayland: Drop support for ill-defined, unused wl_egl_pixmap + +Marcin Slusarz (1): + +- nouveau: use pre-calculated stride for resource_get_handle + +Matt Turner (4): + +- egl: Return EGL_BAD_MATCH for invalid profile attributes +- Re-add HAVE_PTHREADS preprocessor macro +- build: Ship install-sh in the tarball +- ralloc: Annotate printf functions with PRINTFLIKE(...) + +Michel Dänzer (2): + +- st/mesa: Fix source miptree level for copying data to finalized + miptree. +- st/mesa: Fix assertions for copying texture image to finalized + miptree. + +Owen W. Taylor (1): + +- glx: Fix listing of INTEL_swap_event in glXQueryExtensionsString() + +Quentin Glidic (1): + +- intel: Add missing #include + +Tomeu Vizoso (1): + +- mesa/es: Define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT enum for all GLs diff --git a/docs/relnotes/9.0.2.html b/docs/relnotes/9.0.2.html deleted file mode 100644 index 568af9bdf60..00000000000 --- a/docs/relnotes/9.0.2.html +++ /dev/null @@ -1,290 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 9.0.2 Release Notes / January 22th, 2013

- -

-Mesa 9.0.2 is a bug fix release which fixes bugs found since the 9.0.1 release. -

-

-Mesa 9.0 implements the OpenGL 3.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.1. OpenGL -3.1 is only available if requested at context creation -because GL_ARB_compatibility is not supported. -

- -

MD5 checksums

-
-5ae216ca9fecfa349f14ecb83aa3f124  MesaLib-9.0.2.tar.gz
-dc45d1192203e418163e0017640e1cfc  MesaLib-9.0.2.tar.bz2
-93d40ec77d656dd04b561ba203ffbb91  MesaLib-9.0.2.zip
-
- -

New features

-

None.

- -

Bug fixes

- -

This list is likely incomplete.

- -
    -
  • Bug 22576 - [KMS] mesa demo spectex broken on rv280
  • - -
  • Bug 26809 - KMS/R200: Bad shading in NWN since Mesa rewrite
  • - -
  • Bug 45877 - [bisected regression] Oglc fbo(negative.invalidParams3) Segmentation fault
  • - -
  • Bug 54402 - st_glsl_to_tgsi.cpp:4006:dst_register: Assertion `index < VERT_RESULT_MAX' failed
  • - -
  • Bug 55175 - Memoryleak with glPopAttrib only on Intel GM45
  • - -
  • Bug 56442 - glcpp accepts junk after #else/#elif/#endif tokens
  • - -
  • Bug 56706 - EGL sets error to EGL_SUCCESS when DRI driver fails to create context
  • - -
  • Bug 57622 - Webgl conformance shader-with-non-reserved-words crash.
  • - -
  • Bug 57842 - r200: Culling is broken when rendering to an FBO
  • - -
  • Bug 57984 - r300g: blend sfactor=GL_DST_COLOR fails with FBOs
  • - -
  • Bug 58545 - [llvmpipe] src/gallium/auxiliary/gallivm/lp_bld_tgsi_info.c:75:analyse_src: Assertion `src->Index < (sizeof(ctx->imm)/sizeof((ctx->imm)[0]))' failed.
  • - -
  • Bug 59383 - src/glsl/tests/Makefile.am missing $(top_srcdir)/include
  • - - -
- - -

Changes

-

The full set of changes can be viewed by using the following GIT command:

- -
-  git log mesa-9.0.1..mesa-9.0.2
-
- -

Abdiel Janulgue (1):

-
    -
  • mesa: Fix a crash in update_texture_state() for external texture type
  • -
- -

Adam Jackson (4):

-
    -
  • glcpp: Fix visibility CFLAGS in automake
  • -
  • glcpp: Typo fix.
  • -
  • galahad, noop: Fix visibility CFLAGS in automake
  • -
  • r300g: Fix visibility CFLAGS in automake
  • -
- -

Alex Deucher (2):

-
    -
  • radeonsi: add some new SI pci ids
  • -
  • radeonsi: add a new SI pci id
  • -
- -

Ander Conselvan de Oliveira (2):

-
    -
  • egl/wayland: Don't invalidate drawable on swap buffers
  • -
  • egl/wayland: Dispatch the event queue before get_buffers
  • -
  • egl/wayland: Destroy the pending buffer callback with the egl surface
  • -
- -

Andreas Boll (9):

-
    -
  • docs: fix release date of 9.0.1
  • -
  • docs: add news item for 9.0.1 release
  • -
  • Add .dirstamp to toplevel .gitignore
  • -
  • build: use git ls-files for adding all Makefile.in into the release tarball
  • -
  • build: Fix GLES linkage without libglapi
  • -
  • Revert "r600g: try to fix streamout for the cases where BURST_COUNT > 0"
  • -
  • mesa: update .cherry-ignore list
  • -
  • mesa: Bump version to 9.0.2
  • -
  • docs: Add 9.0.2 release notes
  • -
- -

Anuj Phogat (2):

-
    -
  • mesa: Generate invalid operation in glGenerateMipMap for integer textures
  • -
  • meta: Remove redundant code in _mesa_meta_GenerateMipmap
  • -
- -

Ben Skeggs (3):

-
    -
  • nvc0: fix missing permanent bo reference on poly cache
  • -
  • nvc0: point vertex runout at a valid address
  • -
  • nv50: point vertex runout at a valid address
  • -
- -

Brian Paul (5):

-
    -
  • svga: don't use uninitialized framebuffer state
  • -
  • st/mesa: replace REALLOC() with realloc()
  • -
  • st/mesa: free TGSI tokens with ureg_free_tokens()
  • -
  • util: added pipe_surface_release() function
  • -
  • gallivm: support more immediates in lp_build_tgsi_info()
  • -
- -

Bryan Cain (1):

-
    -
  • glsl_to_tgsi: set correct register type for array and structure elements
  • -
- -

Chad Versace (2):

-
    -
  • i965: Validate requested GLES context version in brwCreateContext
  • -
  • egl/dri2: Set error code when dri2CreateContextAttribs fails
  • -
- -

Chris Fester (1):

-
    -
  • util: null-out the node's prev/next pointers in list_del()
  • -
- -

Christoph Bumiller (5):

-
    -
  • nv50/ir/tgsi: fix srcMask for TXP with SHADOW1D
  • -
  • nvc0: add missing call to map edge flag in push_vbo
  • -
  • nv50/ir: wrap assertion using typeid in #ifndef NDEBUG
  • -
  • nouveau: fix undefined behaviour when testing sample_count
  • -
  • nv50/ir: restore use of long immediate encodings
  • -
- -

Dave Airlie (5):

-
    -
  • r600g: fix lod bias/explicit lod with cube maps.
  • -
  • glsl_to_tgsi: fix dst register for texturing fetches.
  • -
  • glsl: fix cut-n-paste error in error handling. (v2)
  • -
  • glsl: initialise killed_all field.
  • -
  • glsl: fix uninitialised variable from constructor
  • -
- -

Eric Anholt (4):

-
    -
  • mesa: Fix the core GL genned-name handling for glBindBufferBase()/Range().
  • -
  • mesa: Fix core GL genned-name handling for glBeginQuery().
  • -
  • mesa: Fix segfault on reading from a missing color read buffer.
  • -
  • i965/gen4: Fix memory leak each time compile_gs_prog() is called.
  • -
- -

Ian Romanick (2):

-
    -
  • docs: Add 9.0.1 release md5sums
  • -
  • glsl: Don't add structure fields to the symbol table
  • -
- -

Johannes Obermayr (4):

-
    -
  • clover: Install CL headers.
  • -
  • gallium/auxiliary: Add -fno-rtti to CXXFLAGS on LLVM >= 3.2.
  • -
  • clover: Adapt libclc's INCLUDEDIR and LIBEXECDIR to make use of the new introduced libclc.pc.
  • -
  • tests: AM_CPPFLAGS must include $(top_srcdir) instead of $(top_builddir).
  • -
- -

Jonas Ådahl (1):

-
    -
  • wayland: Don't cancel a roundtrip when any event is received
  • -
- -

José Fonseca (1):

-
    -
  • llvmpipe: Obey back writemask.
  • -
- -

Kenneth Graunke (8):

-
    -
  • i965/vs: Fix unit mismatch in scratch base_offset parameter.
  • -
  • i965/vs: Implement register spilling.
  • -
  • mesa: Don't flatten IF statements by default.
  • -
  • glcpp: Don't use infinite lookhead for #define differentiation.
  • -
  • i965/vs: Don't lose the MRF writemask when doing compute-to-MRF.
  • -
  • i965/vs: Preserve the type when copy propagating into an instruction.
  • -
  • mesa: Fix glGetVertexAttribI[u]iv now that we have real integer attribs.
  • -
  • i965: Fix AA Line Distance Mode in 3DSTATE_SF on Ivybridge.
  • -
- -

Kristian Høgsberg (1):

-
    -
  • egl/wayland: Add invalidate back in eglSwapBuffers()
  • -
- -

Maarten Lankhorst (2):

-
    -
  • makefiles: use configured name for -ldrm* where possible
  • -
  • automake: strip LLVM_CXXFLAGS and LLVM_CPPFLAGS too
  • -
- -

Marek Olšák (17):

-
    -
  • st/mesa: fix integer texture border color for some formats (v2)
  • -
  • r300g: fix texture border color for sRGB formats
  • -
  • mesa: bump MAX_VARYING to 32
  • -
  • draw: fix assertion failure in draw_emit_vertex_attr
  • -
  • vbo: fix glVertexAttribI* functions
  • -
  • mesa: add MaxNumLevels to gl_texture_image, remove MaxLog2
  • -
  • mesa: fix error checking of TexStorage(levels) for array and rect textures
  • -
  • st/mesa: fix guessing the base level size
  • -
  • st/mesa: fix computation of last_level during texture creation
  • -
  • st/mesa: fix computation of last_level in GenerateMipmap
  • -
  • r600g: fix streamout on RS780 and RS880
  • -
  • r600g: advertise 32 streamout vec4 outputs
  • -
  • r600g: fix broken streamout if streamout_begin caused a context flush
  • -
  • mesa: fix BlitFramebuffer between linear and sRGB formats
  • -
  • r600g: try to fix streamout for the cases where BURST_COUNT > 0
  • -
  • r600g: always use a tiled resource as the destination of MSAA resolve
  • -
  • mesa: add MaxNumLevels to gl_texture_image, remove MaxLog2
  • -
- -

Mario Kleiner (1):

-
    -
  • mesa: Don't glPopAttrib() GL_POINT_SPRITE_COORD_ORIGIN on < OpenGL-2.0
  • -
- -

Matt Turner (1):

-
    -
  • glcpp: Reject garbage after #else and #endif tokens
  • -
- -

Stefan Dösinger (1):

-
    -
  • r300: Don't disable destination read if the src blend factor needs it
  • -
- -

Tapani Pälli (1):

-
    -
  • android: generate matching remap_helper to dispatch table
  • -
- -

Tom Stellard (1):

-
    -
  • r600g: Use LOOP_START_DX10 for loops
  • -
- -

Vinson Lee (1):

-
    -
  • i915: Fix wrong sizeof argument in i915_update_tex_unit.
  • -
- -

smoki (2):

-
    -
  • r200: fix broken tcl lighting
  • -
  • radeon/r200: Fix tcl culling
  • -
- -
- - diff --git a/docs/relnotes/9.0.2.rst b/docs/relnotes/9.0.2.rst new file mode 100644 index 00000000000..abf2a3cde31 --- /dev/null +++ b/docs/relnotes/9.0.2.rst @@ -0,0 +1,259 @@ +Mesa 9.0.2 Release Notes / January 22th, 2013 +============================================= + +Mesa 9.0.2 is a bug fix release which fixes bugs found since the 9.0.1 +release. + +Mesa 9.0 implements the OpenGL 3.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.1. OpenGL 3.1 is **only** available if requested at context creation +because GL_ARB_compatibility is not supported. + +MD5 checksums +------------- + +:: + + 5ae216ca9fecfa349f14ecb83aa3f124 MesaLib-9.0.2.tar.gz + dc45d1192203e418163e0017640e1cfc MesaLib-9.0.2.tar.bz2 + 93d40ec77d656dd04b561ba203ffbb91 MesaLib-9.0.2.zip + +New features +------------ + +None. + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 22576 `__ - + [KMS] mesa demo spectex broken on rv280 +- `Bug 26809 `__ - + KMS/R200: Bad shading in NWN since Mesa rewrite +- `Bug 45877 `__ - + [bisected regression] Oglc fbo(negative.invalidParams3) Segmentation + fault +- `Bug 54402 `__ - + st_glsl_to_tgsi.cpp:4006:dst_register: Assertion \`index < + VERT_RESULT_MAX' failed +- `Bug 55175 `__ - + Memoryleak with glPopAttrib only on Intel GM45 +- `Bug 56442 `__ - + glcpp accepts junk after #else/#elif/#endif tokens +- `Bug 56706 `__ - + EGL sets error to EGL_SUCCESS when DRI driver fails to create context +- `Bug 57622 `__ - + Webgl conformance shader-with-non-reserved-words crash. +- `Bug 57842 `__ - + r200: Culling is broken when rendering to an FBO +- `Bug 57984 `__ - + r300g: blend sfactor=GL_DST_COLOR fails with FBOs +- `Bug 58545 `__ - + [llvmpipe] + src/gallium/auxiliary/gallivm/lp_bld_tgsi_info.c:75:analyse_src: + Assertion \`src->Index < (sizeof(ctx->imm)/sizeof((ctx->imm)[0]))' + failed. +- `Bug 59383 `__ - + src/glsl/tests/Makefile.am missing $(top_srcdir)/include + +Changes +------- + +The full set of changes can be viewed by using the following GIT +command: + +:: + + git log mesa-9.0.1..mesa-9.0.2 + +Abdiel Janulgue (1): + +- mesa: Fix a crash in update_texture_state() for external texture type + +Adam Jackson (4): + +- glcpp: Fix visibility CFLAGS in automake +- glcpp: Typo fix. +- galahad, noop: Fix visibility CFLAGS in automake +- r300g: Fix visibility CFLAGS in automake + +Alex Deucher (2): + +- radeonsi: add some new SI pci ids +- radeonsi: add a new SI pci id + +Ander Conselvan de Oliveira (2): + +- egl/wayland: Don't invalidate drawable on swap buffers +- egl/wayland: Dispatch the event queue before get_buffers +- egl/wayland: Destroy the pending buffer callback with the egl surface + +Andreas Boll (9): + +- docs: fix release date of 9.0.1 +- docs: add news item for 9.0.1 release +- Add .dirstamp to toplevel .gitignore +- build: use git ls-files for adding all Makefile.in into the release + tarball +- build: Fix GLES linkage without libglapi +- Revert "r600g: try to fix streamout for the cases where BURST_COUNT > + 0" +- mesa: update .cherry-ignore list +- mesa: Bump version to 9.0.2 +- docs: Add 9.0.2 release notes + +Anuj Phogat (2): + +- mesa: Generate invalid operation in glGenerateMipMap for integer + textures +- meta: Remove redundant code in \_mesa_meta_GenerateMipmap + +Ben Skeggs (3): + +- nvc0: fix missing permanent bo reference on poly cache +- nvc0: point vertex runout at a valid address +- nv50: point vertex runout at a valid address + +Brian Paul (5): + +- svga: don't use uninitialized framebuffer state +- st/mesa: replace REALLOC() with realloc() +- st/mesa: free TGSI tokens with ureg_free_tokens() +- util: added pipe_surface_release() function +- gallivm: support more immediates in lp_build_tgsi_info() + +Bryan Cain (1): + +- glsl_to_tgsi: set correct register type for array and structure + elements + +Chad Versace (2): + +- i965: Validate requested GLES context version in brwCreateContext +- egl/dri2: Set error code when dri2CreateContextAttribs fails + +Chris Fester (1): + +- util: null-out the node's prev/next pointers in list_del() + +Christoph Bumiller (5): + +- nv50/ir/tgsi: fix srcMask for TXP with SHADOW1D +- nvc0: add missing call to map edge flag in push_vbo +- nv50/ir: wrap assertion using typeid in #ifndef NDEBUG +- nouveau: fix undefined behaviour when testing sample_count +- nv50/ir: restore use of long immediate encodings + +Dave Airlie (5): + +- r600g: fix lod bias/explicit lod with cube maps. +- glsl_to_tgsi: fix dst register for texturing fetches. +- glsl: fix cut-n-paste error in error handling. (v2) +- glsl: initialise killed_all field. +- glsl: fix uninitialised variable from constructor + +Eric Anholt (4): + +- mesa: Fix the core GL genned-name handling for + glBindBufferBase()/Range(). +- mesa: Fix core GL genned-name handling for glBeginQuery(). +- mesa: Fix segfault on reading from a missing color read buffer. +- i965/gen4: Fix memory leak each time compile_gs_prog() is called. + +Ian Romanick (2): + +- docs: Add 9.0.1 release md5sums +- glsl: Don't add structure fields to the symbol table + +Johannes Obermayr (4): + +- clover: Install CL headers. +- gallium/auxiliary: Add -fno-rtti to CXXFLAGS on LLVM >= 3.2. +- clover: Adapt libclc's INCLUDEDIR and LIBEXECDIR to make use of the + new introduced libclc.pc. +- tests: AM_CPPFLAGS must include $(top_srcdir) instead of + $(top_builddir). + +Jonas Ådahl (1): + +- wayland: Don't cancel a roundtrip when any event is received + +José Fonseca (1): + +- llvmpipe: Obey back writemask. + +Kenneth Graunke (8): + +- i965/vs: Fix unit mismatch in scratch base_offset parameter. +- i965/vs: Implement register spilling. +- mesa: Don't flatten IF statements by default. +- glcpp: Don't use infinite lookhead for #define differentiation. +- i965/vs: Don't lose the MRF writemask when doing compute-to-MRF. +- i965/vs: Preserve the type when copy propagating into an instruction. +- mesa: Fix glGetVertexAttribI[u]iv now that we have real integer + attribs. +- i965: Fix AA Line Distance Mode in 3DSTATE_SF on Ivybridge. + +Kristian Høgsberg (1): + +- egl/wayland: Add invalidate back in eglSwapBuffers() + +Maarten Lankhorst (2): + +- makefiles: use configured name for -ldrm\* where possible +- automake: strip LLVM_CXXFLAGS and LLVM_CPPFLAGS too + +Marek Olšák (17): + +- st/mesa: fix integer texture border color for some formats (v2) +- r300g: fix texture border color for sRGB formats +- mesa: bump MAX_VARYING to 32 +- draw: fix assertion failure in draw_emit_vertex_attr +- vbo: fix glVertexAttribI\* functions +- mesa: add MaxNumLevels to gl_texture_image, remove MaxLog2 +- mesa: fix error checking of TexStorage(levels) for array and rect + textures +- st/mesa: fix guessing the base level size +- st/mesa: fix computation of last_level during texture creation +- st/mesa: fix computation of last_level in GenerateMipmap +- r600g: fix streamout on RS780 and RS880 +- r600g: advertise 32 streamout vec4 outputs +- r600g: fix broken streamout if streamout_begin caused a context flush +- mesa: fix BlitFramebuffer between linear and sRGB formats +- r600g: try to fix streamout for the cases where BURST_COUNT > 0 +- r600g: always use a tiled resource as the destination of MSAA resolve +- mesa: add MaxNumLevels to gl_texture_image, remove MaxLog2 + +Mario Kleiner (1): + +- mesa: Don't glPopAttrib() GL_POINT_SPRITE_COORD_ORIGIN on < + OpenGL-2.0 + +Matt Turner (1): + +- glcpp: Reject garbage after #else and #endif tokens + +Stefan Dösinger (1): + +- r300: Don't disable destination read if the src blend factor needs it + +Tapani Pälli (1): + +- android: generate matching remap_helper to dispatch table + +Tom Stellard (1): + +- r600g: Use LOOP_START_DX10 for loops + +Vinson Lee (1): + +- i915: Fix wrong sizeof argument in i915_update_tex_unit. + +smoki (2): + +- r200: fix broken tcl lighting +- radeon/r200: Fix tcl culling diff --git a/docs/relnotes/9.0.3.html b/docs/relnotes/9.0.3.html deleted file mode 100644 index 233d2aedbca..00000000000 --- a/docs/relnotes/9.0.3.html +++ /dev/null @@ -1,247 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 9.0.3 Release Notes / February 21th, 2013

- -

-Mesa 9.0.3 is a bug fix release which fixes bugs found since the 9.0.2 release. -

-

-Mesa 9.0 implements the OpenGL 3.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.1. OpenGL -3.1 is only available if requested at context creation -because GL_ARB_compatibility is not supported. -

- -

MD5 checksums

-
-168384ac0101f4600a15edd3561acdc7  MesaLib-9.0.3.tar.gz
-d7515cc5116c72ac63d735655bd63689  MesaLib-9.0.3.tar.bz2
-a2e1c794572440fd0d839a7d7dfea00c  MesaLib-9.0.3.zip
-
- -

New features

-

None.

- -

Bug fixes

- -

This list is likely incomplete.

- -
    -
  • Bug 25201 - Pink artifacts on objects in the distance in ETQW/Quake 4
  • - -
  • Bug 31598 - configure: Doesn't check for python libxml2
  • - -
  • Bug 40404 - [softpipe] piglit glsl-max-varyings regression
  • - -
  • Bug 47220 - [bisected] Oglc pxconv-gettex(basic.allCases) regressed
  • - -
  • Bug 48629 - [bisected i965]Oglc shad-compiler(advanced.TestLessThani) regressed
  • - -
  • Bug 54240 - [swrast] piglit fbo-generatemipmap-filtering regression
  • - -
  • Bug 56920 - [sandybridge][uxa] graphics very glitchy and always flickering
  • - -
  • Bug 57166 - [GM45] Chrome experiment "Stars" crash: brw_fs_emit.cpp:708: brw_reg brw_reg_from_fs_reg(fs_reg*): Assertion „!"not reached"“ failed.
  • - -
  • Bug 57746 - build test failure: nouveau_fbo.c:198:3: error: too few arguments to function 'nouveau_renderbuffer_del'
  • - -
  • Bug 57754 - [swrast] Mesa 9.1-devel implementation error: Unable to delete renderbuffer, no context
  • - -
  • Bug 58680 - [IVB] Graphical glitches in 0 A.D
  • - -
  • Bug 58972 - [softpipe] util/u_tile.c:795:pipe_put_tile_z: Assertion `0' failed.
  • - -
  • Bug 59364 - [bisected] Mesa build fails: clientattrib.c:33:22: fatal error: indirect.h: No such file or directory
  • - -
  • Bug 59700 - [ILK/SNB/IVB Bisected]Oglc vertexshader(advanced.TestLightsTwoSided) causes GPU hung
  • - -
  • Bug 59873 - [swrast] piglit ext_framebuffer_multisample-interpolation 0 centroid-edges regression
  • - -
  • Bug 60052 - [Bisected]Piglit glx_extension_string_sanity fail
  • - -
  • Bug 60172 - Planeshift: triangles where grass would be
  • - - -
- - -

Changes

-

The full set of changes can be viewed by using the following GIT command:

- -
-  git log mesa-9.0.2..mesa-9.0.3
-
- -

Adam Jackson (1):

-
    -
  • r200: Fix probable thinko in r200EmitArrays
  • -
- -

Andreas Boll (7):

-
    -
  • docs: Add 9.0.2 release md5sums
  • -
  • docs: add news item for 9.0.2 release
  • -
  • configure.ac: Allow OpenGL ES1 and ES2 only with enabled OpenGL
  • -
  • build: require python module libxml2
  • -
  • cherry-ignore: Ignore candidates for the 9.1 branch.
  • -
  • mesa: Bump version to 9.0.3
  • -
  • docs: Add 9.0.3 release notes
  • -
- -

Anuj Phogat (1):

-
    -
  • mesa: Fix GL_LUMINANCE handling for textures in glGetTexImage
  • -
- -

Brian Paul (29):

-
    -
  • st/glx: accept GLX_SAMPLE_BUFFERS/SAMPLES_ARB == 0
  • -
  • draw: set precalc_flat flag for AA lines too
  • -
  • softpipe: fix up FS variant unbinding / deletion
  • -
  • softpipe: fix unreliable FS variant binding bug
  • -
  • xlib: handle _mesa_initialize_visual()'s return value
  • -
  • xlib: allow GLX_DONT_CARE for glXChooseFBConfig() attribute values
  • -
  • st/glx: allow GLX_DONT_CARE for glXChooseFBConfig() attribute values
  • -
  • util: fix addressing bug in pipe_put_tile_z() for PIPE_FORMAT_Z32_FLOAT
  • -
  • util: add get/put_tile_z() support for PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
  • -
  • mesa: use GLbitfield64 when copying program inputs
  • -
  • svga: add NULL pointer check in svga_create_sampler_state()
  • -
  • vbo: add a null pointer check to handle OOM instead of crashing
  • -
  • osmesa: use _mesa_generate_mipmap() for mipmap generation, not meta
  • -
  • xlib: use _mesa_generate_mipmap() for mipmap generation, not meta
  • -
  • st/mesa: set ctx->Const.MaxSamples = 0, not 1
  • -
  • mesa: fix-up and use _mesa_delete_renderbuffer()
  • -
  • mesa: pass context parameter to gl_renderbuffer::Delete()
  • -
  • st/mesa: fix context use-after-free problem in st_renderbuffer_delete()
  • -
  • dri_glx: fix use after free report
  • -
  • mesa: remove warning message in _mesa_reference_renderbuffer_()
  • -
  • st/mesa: add null pointer check in st_renderbuffer_delete()
  • -
  • util: add some defensive coding in u_upload_alloc()
  • -
  • st/mesa: do proper error checking for u_upload_alloc() calls
  • -
  • util: add new error checking code in vbuf helper
  • -
  • mesa: don't enable GL_EXT_framebuffer_multisample for software drivers
  • -
  • st/mesa: only enable GL_EXT_framebuffer_multisample if GL_MAX_SAMPLES >= 2
  • -
  • mesa: don't expose IBM_rasterpos_clip in a core context
  • -
  • svga: fix sRGB rendering
  • -
  • nouveau: Fix build.
  • -
- -

Chad Versace (1):

-
    -
  • i965/disasm: Fix horizontal stride of dest registers
  • -
- -

Eric Anholt (5):

-
    -
  • i965/fs: Fix the gen6-specific if handling for 80ecb8f15b9ad7d6edc
  • -
  • i965/fs: Don't generate saturates over existing variable values.
  • -
  • i965: Actually add support for GL_ANY_SAMPLES_PASSED from GL_ARB_oq2.
  • -
  • i965/vs: Try again when we've successfully spilled a reg.
  • -
  • i965/gen7: Set up all samplers even if samplers are sparsely used.
  • -
- -

Frank Henigman (1):

-
    -
  • mesa: add bounds checking for uniform array access
  • -
- -

Jerome Glisse (1):

-
    -
  • r600g: add cs memory usage accounting and limit it v3 (backport for mesa 9.0)
  • -
- -

Jordan Justen (1):

-
    -
  • unpack: support unpacking MESA_FORMAT_ARGB2101010
  • -
- -

José Fonseca (2):

-
    -
  • mesa/st: Don't use 4bits for GL_UNSIGNED_BYTE_3_3_2(_REV)
  • -
  • draw: Properly limit vertex buffer fetches on draw arrays.
  • -
- -

Kenneth Graunke (19):

-
    -
  • i965: Fix primitive restart on Haswell.
  • -
  • i965: Refactor texture swizzle generation into a helper.
  • -
  • i965: Do texture swizzling in hardware on Haswell.
  • -
  • i965: Lower textureGrad() with samplerCubeShadow.
  • -
  • i965: Use Haswell's sample_d_c for textureGrad with shadow samplers.
  • -
  • i965: Add chipset limits for Haswell GT1/GT2.
  • -
  • cherry-ignore: Ignore i965 guardband bug fixes.
  • -
  • i965: Add missing _NEW_BUFFERS dirty bit in Gen7 SBE state.
  • -
  • i965/vs: Create a 'lod_type' temporary for ir->lod_info.lod->type.
  • -
  • i965/vs: Set LOD to 0 for ordinary texture() calls.
  • -
  • i965/vs: Store texturing results into a vec4 temporary.
  • -
  • cherry-ignore: Ignore candidates for the 9.1 branch.
  • -
  • mesa: Disable GL_NV_primitive_restart extension in core contexts.
  • -
  • glsl: Track UBO block names in the symbol table.
  • -
  • build: Fix build on systems where /usr/bin/python isn't python 2.
  • -
  • i965: Refactor Gen6+ SF attribute override code.
  • -
  • i965: Compute the maximum SF source attribute.
  • -
  • i965: Fix the SF Vertex URB Read Length calculation for Sandybridge.
  • -
  • i965: Fix the SF Vertex URB Read Length calculation for Gen7 platforms.
  • -
- -

Marek Olšák (3):

-
    -
  • r600g: fix int->bool conversion in fence_signalled
  • -
  • gallium/u_upload_mgr: fix a serious memory leak
  • -
  • r300g: fix blending with blend color and RGBA formats
  • -
- -

Matt Turner (3):

-
    -
  • mesa: Return 0 for XFB_VARYING_MAX_LENGTH if no varyings
  • -
  • mesa: Set transform feedback's default buffer mode to INTERLEAVED_ATTRIBS
  • -
  • mesa/uniform_query: Don't write to *params if there is an error
  • -
- -

Michel Dänzer (1):

-
    -
  • configure.ac: GLX cannot work without OpenGL
  • -
- -

Paul Berry (1):

-
    -
  • mesa: Allow glReadBuffer(GL_NONE) for winsys framebuffers.
  • -
- -

Roland Scheidegger (1):

-
    -
  • softpipe: fix using optimized filter function
  • -
- -

Stefan Dösinger (3):

-
    -
  • meta: Disable GL_FRAGMENT_SHADER_ATI in MESA_META_SHADER
  • -
  • radeon: Initialize swrast before setting limits
  • -
  • r200: Initialize swrast before setting limits
  • -
- -

Zack Rusin (2):

-
    -
  • glx: only advertise GLX_INTEL_swap_event if it's supported
  • -
  • DRI2: Don't disable GLX_INTEL_swap_event unconditionally
  • -
- -
- - diff --git a/docs/relnotes/9.0.3.rst b/docs/relnotes/9.0.3.rst new file mode 100644 index 00000000000..32bd879bbbc --- /dev/null +++ b/docs/relnotes/9.0.3.rst @@ -0,0 +1,226 @@ +Mesa 9.0.3 Release Notes / February 21th, 2013 +============================================== + +Mesa 9.0.3 is a bug fix release which fixes bugs found since the 9.0.2 +release. + +Mesa 9.0 implements the OpenGL 3.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.1. OpenGL 3.1 is **only** available if requested at context creation +because GL_ARB_compatibility is not supported. + +MD5 checksums +------------- + +:: + + 168384ac0101f4600a15edd3561acdc7 MesaLib-9.0.3.tar.gz + d7515cc5116c72ac63d735655bd63689 MesaLib-9.0.3.tar.bz2 + a2e1c794572440fd0d839a7d7dfea00c MesaLib-9.0.3.zip + +New features +------------ + +None. + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 25201 `__ - + Pink artifacts on objects in the distance in ETQW/Quake 4 +- `Bug 31598 `__ - + configure: Doesn't check for python libxml2 +- `Bug 40404 `__ - + [softpipe] piglit glsl-max-varyings regression +- `Bug 47220 `__ - + [bisected] Oglc pxconv-gettex(basic.allCases) regressed +- `Bug 48629 `__ - + [bisected i965]Oglc shad-compiler(advanced.TestLessThani) regressed +- `Bug 54240 `__ - + [swrast] piglit fbo-generatemipmap-filtering regression +- `Bug 56920 `__ - + [sandybridge][uxa] graphics very glitchy and always flickering +- `Bug 57166 `__ - + [GM45] Chrome experiment "Stars" crash: brw_fs_emit.cpp:708: brw_reg + brw_reg_from_fs_reg(fs_reg*): Assertion „!"not reached"“ failed. +- `Bug 57746 `__ - + build test failure: nouveau_fbo.c:198:3: error: too few arguments to + function 'nouveau_renderbuffer_del' +- `Bug 57754 `__ - + [swrast] Mesa 9.1-devel implementation error: Unable to delete + renderbuffer, no context +- `Bug 58680 `__ - + [IVB] Graphical glitches in 0 A.D +- `Bug 58972 `__ - + [softpipe] util/u_tile.c:795:pipe_put_tile_z: Assertion \`0' failed. +- `Bug 59364 `__ - + [bisected] Mesa build fails: clientattrib.c:33:22: fatal error: + indirect.h: No such file or directory +- `Bug 59700 `__ - + [ILK/SNB/IVB Bisected]Oglc vertexshader(advanced.TestLightsTwoSided) + causes GPU hung +- `Bug 59873 `__ - + [swrast] piglit ext_framebuffer_multisample-interpolation 0 + centroid-edges regression +- `Bug 60052 `__ - + [Bisected]Piglit glx_extension_string_sanity fail +- `Bug 60172 `__ - + Planeshift: triangles where grass would be + +Changes +------- + +The full set of changes can be viewed by using the following GIT +command: + +:: + + git log mesa-9.0.2..mesa-9.0.3 + +Adam Jackson (1): + +- r200: Fix probable thinko in r200EmitArrays + +Andreas Boll (7): + +- docs: Add 9.0.2 release md5sums +- docs: add news item for 9.0.2 release +- configure.ac: Allow OpenGL ES1 and ES2 only with enabled OpenGL +- build: require python module libxml2 +- cherry-ignore: Ignore candidates for the 9.1 branch. +- mesa: Bump version to 9.0.3 +- docs: Add 9.0.3 release notes + +Anuj Phogat (1): + +- mesa: Fix GL_LUMINANCE handling for textures in glGetTexImage + +Brian Paul (29): + +- st/glx: accept GLX_SAMPLE_BUFFERS/SAMPLES_ARB == 0 +- draw: set precalc_flat flag for AA lines too +- softpipe: fix up FS variant unbinding / deletion +- softpipe: fix unreliable FS variant binding bug +- xlib: handle \_mesa_initialize_visual()'s return value +- xlib: allow GLX_DONT_CARE for glXChooseFBConfig() attribute values +- st/glx: allow GLX_DONT_CARE for glXChooseFBConfig() attribute values +- util: fix addressing bug in pipe_put_tile_z() for + PIPE_FORMAT_Z32_FLOAT +- util: add get/put_tile_z() support for + PIPE_FORMAT_Z32_FLOAT_S8X24_UINT +- mesa: use GLbitfield64 when copying program inputs +- svga: add NULL pointer check in svga_create_sampler_state() +- vbo: add a null pointer check to handle OOM instead of crashing +- osmesa: use \_mesa_generate_mipmap() for mipmap generation, not meta +- xlib: use \_mesa_generate_mipmap() for mipmap generation, not meta +- st/mesa: set ctx->Const.MaxSamples = 0, not 1 +- mesa: fix-up and use \_mesa_delete_renderbuffer() +- mesa: pass context parameter to gl_renderbuffer::Delete() +- st/mesa: fix context use-after-free problem in + st_renderbuffer_delete() +- dri_glx: fix use after free report +- mesa: remove warning message in \_mesa_reference_renderbuffer_() +- st/mesa: add null pointer check in st_renderbuffer_delete() +- util: add some defensive coding in u_upload_alloc() +- st/mesa: do proper error checking for u_upload_alloc() calls +- util: add new error checking code in vbuf helper +- mesa: don't enable GL_EXT_framebuffer_multisample for software + drivers +- st/mesa: only enable GL_EXT_framebuffer_multisample if GL_MAX_SAMPLES + >= 2 +- mesa: don't expose IBM_rasterpos_clip in a core context +- svga: fix sRGB rendering +- nouveau: Fix build. + +Chad Versace (1): + +- i965/disasm: Fix horizontal stride of dest registers + +Eric Anholt (5): + +- i965/fs: Fix the gen6-specific if handling for 80ecb8f15b9ad7d6edc +- i965/fs: Don't generate saturates over existing variable values. +- i965: Actually add support for GL_ANY_SAMPLES_PASSED from GL_ARB_oq2. +- i965/vs: Try again when we've successfully spilled a reg. +- i965/gen7: Set up all samplers even if samplers are sparsely used. + +Frank Henigman (1): + +- mesa: add bounds checking for uniform array access + +Jerome Glisse (1): + +- r600g: add cs memory usage accounting and limit it v3 (backport for + mesa 9.0) + +Jordan Justen (1): + +- unpack: support unpacking MESA_FORMAT_ARGB2101010 + +José Fonseca (2): + +- mesa/st: Don't use 4bits for GL_UNSIGNED_BYTE_3_3_2(_REV) +- draw: Properly limit vertex buffer fetches on draw arrays. + +Kenneth Graunke (19): + +- i965: Fix primitive restart on Haswell. +- i965: Refactor texture swizzle generation into a helper. +- i965: Do texture swizzling in hardware on Haswell. +- i965: Lower textureGrad() with samplerCubeShadow. +- i965: Use Haswell's sample_d_c for textureGrad with shadow samplers. +- i965: Add chipset limits for Haswell GT1/GT2. +- cherry-ignore: Ignore i965 guardband bug fixes. +- i965: Add missing \_NEW_BUFFERS dirty bit in Gen7 SBE state. +- i965/vs: Create a 'lod_type' temporary for ir->lod_info.lod->type. +- i965/vs: Set LOD to 0 for ordinary texture() calls. +- i965/vs: Store texturing results into a vec4 temporary. +- cherry-ignore: Ignore candidates for the 9.1 branch. +- mesa: Disable GL_NV_primitive_restart extension in core contexts. +- glsl: Track UBO block names in the symbol table. +- build: Fix build on systems where /usr/bin/python isn't python 2. +- i965: Refactor Gen6+ SF attribute override code. +- i965: Compute the maximum SF source attribute. +- i965: Fix the SF Vertex URB Read Length calculation for Sandybridge. +- i965: Fix the SF Vertex URB Read Length calculation for Gen7 + platforms. + +Marek Olšák (3): + +- r600g: fix int->bool conversion in fence_signalled +- gallium/u_upload_mgr: fix a serious memory leak +- r300g: fix blending with blend color and RGBA formats + +Matt Turner (3): + +- mesa: Return 0 for XFB_VARYING_MAX_LENGTH if no varyings +- mesa: Set transform feedback's default buffer mode to + INTERLEAVED_ATTRIBS +- mesa/uniform_query: Don't write to \*params if there is an error + +Michel Dänzer (1): + +- configure.ac: GLX cannot work without OpenGL + +Paul Berry (1): + +- mesa: Allow glReadBuffer(GL_NONE) for winsys framebuffers. + +Roland Scheidegger (1): + +- softpipe: fix using optimized filter function + +Stefan Dösinger (3): + +- meta: Disable GL_FRAGMENT_SHADER_ATI in MESA_META_SHADER +- radeon: Initialize swrast before setting limits +- r200: Initialize swrast before setting limits + +Zack Rusin (2): + +- glx: only advertise GLX_INTEL_swap_event if it's supported +- DRI2: Don't disable GLX_INTEL_swap_event unconditionally diff --git a/docs/relnotes/9.0.html b/docs/relnotes/9.0.html deleted file mode 100644 index 8273ef89fbf..00000000000 --- a/docs/relnotes/9.0.html +++ /dev/null @@ -1,98 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 9.0 Release Notes / October 8, 2012

- -

-Mesa 9.0 is a new development release. -People who are concerned with stability and reliability should stick -with a previous release or wait for Mesa 9.0.1. -

-

-Mesa 9.0 implements the OpenGL 3.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.1. OpenGL -3.1 is only available if requested at context creation -because GL_ARB_compatibility is not supported. -

- - -

MD5 checksums

-
-be4cd34c6599a7cb9d254b05c48bdb1f  MesaLib-9.0.tar.gz
-60e557ce407be3732711da484ab3db6c  MesaLib-9.0.tar.bz2
-16b128544cd3f7e237927bb9f8aab7ce  MesaLib-9.0.zip
-
- - -

New features

- -

-Note: some of the new features are only available with certain drivers. -

- -
    -
  • Added new Gallium3D - nv30 driver
  • -
  • Added new Gallium3D - radeonsi driver
  • -
  • Added OpenCL state tracker Clover
  • -
  • Completed VDPAU state tracker (video decoding support is currently limited to MPEG1 and MPEG2)
  • -
  • GL_ARB_base_instance
  • -
  • GL_ARB_blend_func_extended
  • -
  • GL_ARB_debug_output
  • -
  • GL_ARB_invalidate_subdata - Currently a "no-op" implementation. This -extension is always enabled in all drivers.
  • -
  • GL_ARB_shader_bit_encoding
  • -
  • GL_ARB_texture_buffer_object
  • -
  • GL_ARB_timer_query
  • -
  • GL_ARB_transform_feedback3
  • -
  • GL_ARB_transform_feedback_instanced
  • -
  • GL_ARB_uniform_buffer_object
  • -
  • GL_EXT_unpack_subimage for ES 2.0
  • -
  • GL_EXT_read_format_bgra for ES 1.1 and 2.0
  • -
  • GL_EXT_texture_rg for ES 2.x
  • -
  • GL_NV_read_buffer for ES 2.0
  • -
  • GLX_ARB_create_context_robustness
  • -
  • EGL_KHR_create_context
  • -
  • EGL_KHR_surfaceless_context - This replaces the -EGL_KHR_surfaceless_{gles1,gles2,opengl} extensions that were never approved -by Khronos.
  • -
  • EGL_EXT_create_context_robustness
  • -
- - -

Bug fixes

- -

TBD -- This list is likely incomplete.

- - -

Changes

- -
    -
  • -The legacy/static Makefile system (ex: 'make linux-dri') has been removed. -The two supported build methods are now autoconf/automake and SCons. -
  • -
  • Removed support for GL_ARB_shadow_ambient extension
  • -
  • Removed Gallium3D - nvfx driver (use nv30 instead)
  • -
  • -libGLU has been moved into its own repository, found at https://cgit.freedesktop.org/mesa/glu/ -
  • -
- -
- - diff --git a/docs/relnotes/9.0.rst b/docs/relnotes/9.0.rst new file mode 100644 index 00000000000..4d4453b47cb --- /dev/null +++ b/docs/relnotes/9.0.rst @@ -0,0 +1,70 @@ +Mesa 9.0 Release Notes / October 8, 2012 +======================================== + +Mesa 9.0 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 9.0.1. + +Mesa 9.0 implements the OpenGL 3.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.1. OpenGL 3.1 is **only** available if requested at context creation +because GL_ARB_compatibility is not supported. + +MD5 checksums +------------- + +:: + + be4cd34c6599a7cb9d254b05c48bdb1f MesaLib-9.0.tar.gz + 60e557ce407be3732711da484ab3db6c MesaLib-9.0.tar.bz2 + 16b128544cd3f7e237927bb9f8aab7ce MesaLib-9.0.zip + +New features +------------ + +Note: some of the new features are only available with certain drivers. + +- Added new Gallium3D - nv30 driver +- Added new Gallium3D - radeonsi driver +- Added OpenCL state tracker Clover +- Completed VDPAU state tracker (video decoding support is currently + limited to MPEG1 and MPEG2) +- GL_ARB_base_instance +- GL_ARB_blend_func_extended +- GL_ARB_debug_output +- GL_ARB_invalidate_subdata - Currently a "no-op" implementation. This + extension is always enabled in all drivers. +- GL_ARB_shader_bit_encoding +- GL_ARB_texture_buffer_object +- GL_ARB_timer_query +- GL_ARB_transform_feedback3 +- GL_ARB_transform_feedback_instanced +- GL_ARB_uniform_buffer_object +- GL_EXT_unpack_subimage for ES 2.0 +- GL_EXT_read_format_bgra for ES 1.1 and 2.0 +- GL_EXT_texture_rg for ES 2.x +- GL_NV_read_buffer for ES 2.0 +- GLX_ARB_create_context_robustness +- EGL_KHR_create_context +- EGL_KHR_surfaceless_context - This replaces the + EGL_KHR_surfaceless_{gles1,gles2,opengl} extensions that were never + approved by Khronos. +- EGL_EXT_create_context_robustness + +Bug fixes +--------- + +TBD -- This list is likely incomplete. + +Changes +------- + +- The legacy/static Makefile system (ex: 'make linux-dri') has been + removed. The two supported build methods are now autoconf/automake + and SCons. +- Removed support for GL_ARB_shadow_ambient extension +- Removed Gallium3D - nvfx driver (use nv30 instead) +- libGLU has been moved into its own repository, found at + https://cgit.freedesktop.org/mesa/glu/ diff --git a/docs/relnotes/9.1.1.html b/docs/relnotes/9.1.1.html deleted file mode 100644 index e3a188521dd..00000000000 --- a/docs/relnotes/9.1.1.html +++ /dev/null @@ -1,235 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 9.1.1 Release Notes / March 19th, 2013

- -

-Mesa 9.1.1 is a bug fix release which fixes bugs found since the 9.1 release. -

-

-Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.1. OpenGL -3.1 is only available if requested at context creation -because GL_ARB_compatibility is not supported. -

- -

MD5 checksums

-
-6508d9882d8dce7106717f365632700c  MesaLib-9.1.1.tar.gz
-6ea2bdc3b7ecfb4257b39814b4182580  MesaLib-9.1.1.tar.bz2
-3434c0eb47849a08c53cd32833d10d13  MesaLib-9.1.1.zip
-
- -

New features

-

None.

- -

Bug fixes

- -

This list is likely incomplete.

- -
    -
  • Bug 30232 - [GM45] mesa demos spriteblast render incorrectly
  • - -
  • Bug 32429 - [gles2] Ironlake: gl_PointCoord takes no effect for point sprites
  • - -
  • Bug 38086 - Mesa 7.11-devel implementation error: Unexpected program target in destroy_program_variants_cb()
  • - -
  • Bug 57121 - [snb] corrupted GLSL built-in function results when using Uniform Buffer contents as arguments
  • - -
  • Bug 58042 - [bisected] Garbled UI in Team Fortress 2 and Counter-Strike: Source
  • - -
  • Bug 58960 - Texture flicker with fragment shader
  • - -
  • Bug 59495 - [i965 Bisected]Oglc fbblit(advanced.blitFb-3d-cube.mirror.both) fails
  • - -
  • Bug 59783 - [IVB bisected] 3DMMES2.0 Taiji performance reduced by ~13% with gnome-session enable compositing
  • - -
  • Bug 60121 - build - libvdpau_softpipe fails at runtime.
  • - -
  • Bug 60143 - gbm_dri_bo_create fails to initialize bo->base.base.format
  • - -
  • Bug 60802 - Corruption with DMA ring on cayman
  • - -
  • Bug 60848 - [bisected] r600g: add htile support cause gpu lockup in Dishonored wine.
  • - -
  • Bug 60938 - [softpipe] piglit interpolation-noperspective-gl_BackColor-flat-fixed regression
  • - -
  • Bug 61012 - alloc_layout_array tx * ty assertion failure when making pbuffer current
  • - -
  • Bug 61026 - Segfault in glBitmap when called with PBO source
  • - - -
- - -

Changes

-

The full set of changes can be viewed by using the following GIT command:

- -
-  git log mesa-9.1..mesa-9.1.1
-
- - -

Adam Sampson (1):

-
    -
  • autotools: oprofilejit should be included in the list of LLVM components required
  • -
- -

Alex Deucher (2):

-
    -
  • r600g: add Richland APU pci ids
  • -
  • r600g: Use blitter rather than DMA for 128bpp on cayman (v3)
  • -
- -

Andreas Boll (2):

-
    -
  • docs: Add 9.1 release md5sums
  • -
  • docs: add news item for 9.1 release
  • -
- -

Anuj Phogat (1):

-
    -
  • meta: Allocate texture before initializing texture coordinates
  • -
- -

Brian Paul (11):

-
    -
  • docs: remove stray 'date' text
  • -
  • docs: insert links to the 9.0.3 release
  • -
  • draw: fix non-perspective interpolation in interp()
  • -
  • st/mesa: implement glBitmap unpacking from a PBO, for the cache path
  • -
  • st/xlib: initialize the drawable size in create_xmesa_buffer()
  • -
  • st/mesa: fix trimming of GL_QUAD_STRIP
  • -
  • st/mesa: check for dummy programs in destroy_program_variants()
  • -
  • st/mesa: fix polygon offset state translation logic
  • -
  • draw: fix broken polygon offset stage
  • -
  • llvmpipe: add missing checks for polygon offset point/line modes
  • -
  • svga: always link with C++
  • -
- -

Daniel van Vugt (1):

-
    -
  • gbm: Remember to init format on gbm_dri_bo_create.
  • -
- -

Eric Anholt (7):

-
    -
  • i965/fs: Do a general SEND dependency workaround for the original 965.
  • -
  • i965/fs: Fix copy propagation with smearing.
  • -
  • i965/fs: Delay setup of uniform loads until after pre-regalloc scheduling.
  • -
  • i965/fs: Only do CSE when the dst types match.
  • -
  • i965/fs: Fix broken math on values loaded from uniform buffers on gen6.
  • -
  • mesa: Fix setup of ctx->Point.PointSprite for GLES2.
  • -
  • i965: Fix the W value of deprecated pointcoords on pre-gen6.
  • -
- -

Frank Henigman (1):

-
    -
  • i965: Link i965_dri.so with C++ linker.
  • -
- -

Ian Romanick (3):

-
    -
  • mesa: Add previously picked commit to .cherry-ignore
  • -
  • mesa: Modify candidate search string
  • -
  • egl: Allow 24-bit visuals for 32-bit RGBA8888 configs
  • -
- -

Jakub Bogusz (1):

-
    -
  • vdpau-softpipe: Build correct source file - vl_winsys_xsp.c
  • -
- -

Jerome Glisse (1):

-
    -
  • r600g: workaround hyperz lockup on evergreen
  • -
- -

John Kåre Alsaker (1):

-
    -
  • llvmpipe: Fix creation of shared and scanout textures.
  • -
- -

Jordan Justen (1):

-
    -
  • attrib: push/pop FRAGMENT_PROGRAM_ARB state
  • -
- -

José Fonseca (3):

-
    -
  • scons: Allows choosing VS 10 or 11.
  • -
  • scons: Define _ALLOW_KEYWORD_MACROS on MSVC builds.
  • -
  • scons: Warn when using MSVS versions prior to 2012.
  • -
- -

Keith Kriewall (1):

-
    -
  • scons: Fix Windows build with LLVM 3.2
  • -
- -

Kenneth Graunke (1):

-
    -
  • i965: Fix Crystal Well PCI IDs.
  • -
- -

Marek Olšák (5):

-
    -
  • r600g: use async DMA with a non-zero src offset
  • -
  • r600g: flush and invalidate htile cache when appropriate
  • -
  • gallium/util: add helper code for 1D integer range
  • -
  • r600g: always map uninitialized buffer range as unsynchronized
  • -
  • r600g: pad the DMA CS to a multiple of 8 dwords
  • -
- -

Martin Andersson (1):

-
    -
  • winsys/radeon: Only add bo to hash table when creating flink
  • -
- -

Matt Turner (1):

-
    -
  • mesa: Allow ETC2/EAC formats with ARB_ES3_compatibility.
  • -
- -

Michel Dänzer (3):

-
    -
  • radeonsi: Fix up and enable flat shading.
  • -
  • r600g/Cayman: Fix blending using destination alpha factor but non-alpha dest
  • -
  • radeonsi: Fix off-by-one for maximum vertex element index in some cases
  • -
- -

Tapani Pälli (2):

-
    -
  • mesa: add missing case in _mesa_GetTexParameterfv()
  • -
  • mesa/es: NULL check in EGLImageTargetTexture2DOES
  • -
- -

Vadim Girlin (1):

-
    -
  • r600g: fix check_and_set_bank_swizzle for cayman
  • -
- -

Vincent Lejeune (2):

-
    -
  • r600g/llvm: Add support for UBO
  • -
  • r600g: Check comp_mask before merging export instructions
  • -
- -
- - diff --git a/docs/relnotes/9.1.1.rst b/docs/relnotes/9.1.1.rst new file mode 100644 index 00000000000..c20926e0d86 --- /dev/null +++ b/docs/relnotes/9.1.1.rst @@ -0,0 +1,206 @@ +Mesa 9.1.1 Release Notes / March 19th, 2013 +=========================================== + +Mesa 9.1.1 is a bug fix release which fixes bugs found since the 9.1 +release. + +Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.1. OpenGL 3.1 is **only** available if requested at context creation +because GL_ARB_compatibility is not supported. + +MD5 checksums +------------- + +:: + + 6508d9882d8dce7106717f365632700c MesaLib-9.1.1.tar.gz + 6ea2bdc3b7ecfb4257b39814b4182580 MesaLib-9.1.1.tar.bz2 + 3434c0eb47849a08c53cd32833d10d13 MesaLib-9.1.1.zip + +New features +------------ + +None. + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 30232 `__ - + [GM45] mesa demos spriteblast render incorrectly +- `Bug 32429 `__ - + [gles2] Ironlake: gl_PointCoord takes no effect for point sprites +- `Bug 38086 `__ - + Mesa 7.11-devel implementation error: Unexpected program target in + destroy_program_variants_cb() +- `Bug 57121 `__ - + [snb] corrupted GLSL built-in function results when using Uniform + Buffer contents as arguments +- `Bug 58042 `__ - + [bisected] Garbled UI in Team Fortress 2 and Counter-Strike: Source +- `Bug 58960 `__ - + Texture flicker with fragment shader +- `Bug 59495 `__ - + [i965 Bisected]Oglc fbblit(advanced.blitFb-3d-cube.mirror.both) fails +- `Bug 59783 `__ - + [IVB bisected] 3DMMES2.0 Taiji performance reduced by ~13% with + gnome-session enable compositing +- `Bug 60121 `__ - + build - libvdpau_softpipe fails at runtime. +- `Bug 60143 `__ - + gbm_dri_bo_create fails to initialize bo->base.base.format +- `Bug 60802 `__ - + Corruption with DMA ring on cayman +- `Bug 60848 `__ - + [bisected] r600g: add htile support cause gpu lockup in Dishonored + wine. +- `Bug 60938 `__ - + [softpipe] piglit interpolation-noperspective-gl_BackColor-flat-fixed + regression +- `Bug 61012 `__ - + alloc_layout_array tx \* ty assertion failure when making pbuffer + current +- `Bug 61026 `__ - + Segfault in glBitmap when called with PBO source + +Changes +------- + +The full set of changes can be viewed by using the following GIT +command: + +:: + + git log mesa-9.1..mesa-9.1.1 + +Adam Sampson (1): + +- autotools: oprofilejit should be included in the list of LLVM + components required + +Alex Deucher (2): + +- r600g: add Richland APU pci ids +- r600g: Use blitter rather than DMA for 128bpp on cayman (v3) + +Andreas Boll (2): + +- docs: Add 9.1 release md5sums +- docs: add news item for 9.1 release + +Anuj Phogat (1): + +- meta: Allocate texture before initializing texture coordinates + +Brian Paul (11): + +- docs: remove stray 'date' text +- docs: insert links to the 9.0.3 release +- draw: fix non-perspective interpolation in interp() +- st/mesa: implement glBitmap unpacking from a PBO, for the cache path +- st/xlib: initialize the drawable size in create_xmesa_buffer() +- st/mesa: fix trimming of GL_QUAD_STRIP +- st/mesa: check for dummy programs in destroy_program_variants() +- st/mesa: fix polygon offset state translation logic +- draw: fix broken polygon offset stage +- llvmpipe: add missing checks for polygon offset point/line modes +- svga: always link with C++ + +Daniel van Vugt (1): + +- gbm: Remember to init format on gbm_dri_bo_create. + +Eric Anholt (7): + +- i965/fs: Do a general SEND dependency workaround for the original + 965. +- i965/fs: Fix copy propagation with smearing. +- i965/fs: Delay setup of uniform loads until after pre-regalloc + scheduling. +- i965/fs: Only do CSE when the dst types match. +- i965/fs: Fix broken math on values loaded from uniform buffers on + gen6. +- mesa: Fix setup of ctx->Point.PointSprite for GLES2. +- i965: Fix the W value of deprecated pointcoords on pre-gen6. + +Frank Henigman (1): + +- i965: Link i965_dri.so with C++ linker. + +Ian Romanick (3): + +- mesa: Add previously picked commit to .cherry-ignore +- mesa: Modify candidate search string +- egl: Allow 24-bit visuals for 32-bit RGBA8888 configs + +Jakub Bogusz (1): + +- vdpau-softpipe: Build correct source file - vl_winsys_xsp.c + +Jerome Glisse (1): + +- r600g: workaround hyperz lockup on evergreen + +John Kåre Alsaker (1): + +- llvmpipe: Fix creation of shared and scanout textures. + +Jordan Justen (1): + +- attrib: push/pop FRAGMENT_PROGRAM_ARB state + +José Fonseca (3): + +- scons: Allows choosing VS 10 or 11. +- scons: Define \_ALLOW_KEYWORD_MACROS on MSVC builds. +- scons: Warn when using MSVS versions prior to 2012. + +Keith Kriewall (1): + +- scons: Fix Windows build with LLVM 3.2 + +Kenneth Graunke (1): + +- i965: Fix Crystal Well PCI IDs. + +Marek Olšák (5): + +- r600g: use async DMA with a non-zero src offset +- r600g: flush and invalidate htile cache when appropriate +- gallium/util: add helper code for 1D integer range +- r600g: always map uninitialized buffer range as unsynchronized +- r600g: pad the DMA CS to a multiple of 8 dwords + +Martin Andersson (1): + +- winsys/radeon: Only add bo to hash table when creating flink + +Matt Turner (1): + +- mesa: Allow ETC2/EAC formats with ARB_ES3_compatibility. + +Michel Dänzer (3): + +- radeonsi: Fix up and enable flat shading. +- r600g/Cayman: Fix blending using destination alpha factor but + non-alpha dest +- radeonsi: Fix off-by-one for maximum vertex element index in some + cases + +Tapani Pälli (2): + +- mesa: add missing case in \_mesa_GetTexParameterfv() +- mesa/es: NULL check in EGLImageTargetTexture2DOES + +Vadim Girlin (1): + +- r600g: fix check_and_set_bank_swizzle for cayman + +Vincent Lejeune (2): + +- r600g/llvm: Add support for UBO +- r600g: Check comp_mask before merging export instructions diff --git a/docs/relnotes/9.1.2.html b/docs/relnotes/9.1.2.html deleted file mode 100644 index c1287e0a918..00000000000 --- a/docs/relnotes/9.1.2.html +++ /dev/null @@ -1,237 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 9.1.2 Release Notes / April 30th, 2013

- -

-Mesa 9.1.2 is a bug fix release which fixes bugs found since the 9.1.1 release. -

-

-Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.1. OpenGL -3.1 is only available if requested at context creation -because GL_ARB_compatibility is not supported. -

- -

MD5 checksums

-
-df2aab86ff4a510ce5b0d074caa0a59f  MesaLib-9.1.2.tar.bz2
-415c2bc3a9eb571aafbfa474ebf5a2e0  MesaLib-9.1.2.tar.gz
-b1ae5a4d9255953980bc9254f5323420  MesaLib-9.1.2.zip
-
- -

New features

-

None.

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 44567 - [965gm] green artifacts when using GLSL in XBMC
  • - -
  • Bug 59238 - many new symbols in libxatracker after recent automake work
  • - -
  • Bug 59445 - [SNB/IVB/HSW Bisected]Oglc draw-buffers2(advanced.blending.none) segfault
  • - -
  • Bug 59495 - [i965 Bisected]Oglc fbblit(advanced.blitFb-3d-cube.mirror.both) fails
  • - -
  • Bug 60503 - [r300g] Unigine Heaven 3.0: all objects are black
  • - -
  • Bug 60510 - Firefox 18.0.2 Crash On Nvidia GeForce2
  • - -
  • Bug 61197 - [SNB Bisected] kwin_gles screen corruption
  • - -
  • Bug 61317 - [IVB] corrupt rendering with UBOs
  • - -
  • Bug 61395 - glEdgeFlag can't be set to false
  • - -
  • Bug 61947 - nullpointer dereference causes xorg-server segfault when nouveau DRI driver is loaded
  • - -
  • Bug 62357 - llvmpipe: Fragment Shader with "return" in main causes back output
  • - -
  • Bug 62434 - [bisected] 3284.073] (EE) AIGLX error: dlopen of /usr/lib/xorg/modules/dri/r600_dri.so failed (/usr/lib/libllvmradeon9.2.0.so: undefined symbol: lp_build_tgsi_intrinsic)
  • - -
  • Debian bug #349437 - mesa - FTBFS: error: 'IEEE_ONE' undeclared
  • - -
  • Redhat bug #918661 - crash in routine Avogadro UI manipulation
  • - -
- -

Changes

-

The full set of changes can be viewed by using the following GIT command:

- -
-  git log mesa-9.1.1..mesa-9.1.2
-
- -

Adam Jackson (2):

-
    -
  • glx: Build with VISIBILITY_CFLAGS in automake
  • -
  • linux: Don't emit a .note.ABI-tag section anymore (#26663)
  • -
- -

Alan Hourihane (3):

-
    -
  • Add missing GL_TEXTURE_CUBE_MAP entry in _mesa_legal_texture_dimensions
  • -
  • Unreference sampler object when it's currently bound to texture unit.
  • -
  • mesa: fix glGetInteger*(GL_SAMPLER_BINDING).
  • -
- -

Alex Deucher (1):

-
    -
  • r600g: disable hyperz by default on 9.1
  • -
- -

Andreas Boll (5):

-
    -
  • radeon/llvm: Link against libgallium.la to fix an undefined symbol
  • -
  • mesa: use ieee fp on s390 and m68k
  • -
  • build: Enable x86 assembler on Hurd.
  • -
  • osmesa: fix out-of-tree build
  • -
  • gallium/egl: fix out-of-tree build
  • -
- -

Anuj Phogat (1):

-
    -
  • mesa: Fix FB blitting in case of zero size src or dst rect
  • -
- -

Brian Paul (4):

-
    -
  • mesa: flush current state when querying GL_EDGE_FLAG
  • -
  • vbo: fix crash found with shared display lists
  • -
  • llvmpipe: tweak CMD_BLOCK_MAX and LP_SCENE_MAX_SIZE
  • -
  • llvmpipe: add some scene limit sanity check assertions
  • -
- -

Carl Worth (1):

-
    -
  • i965: Avoid segfault in gen6_upload_state
  • -
- -

Chris Forbes (1):

-
    -
  • i965/vs: Fix Gen4/5 VUE map inconsistency with gl_ClipVertex
  • -
- -

Christoph Bumiller (4):

-
    -
  • nv50: fix 3D render target setup
  • -
  • nv50,nvc0: disable DEPTH_RANGE_NEAR/FAR clipping during blit
  • -
  • nv50,nvc0: fix 3d blits, restore viewport after blit
  • -
  • nvc0: fix for 2d engine R source formats writing RRR1 and not R001
  • -
- -

Eric Anholt (5):

-
    -
  • i965/fs: Fix register allocation for uniform pull constants in 16-wide.
  • -
  • i965/fs: Fix broken rendering in large shaders with UBO loads.
  • -
  • i965/fs: Also do the gen4 SEND dependency workaround against other SENDs.
  • -
  • i965: Add definitions for gen7+ data cache messages.
  • -
  • mesa: Disable validate_ir_tree() on release builds.
  • -
- -

Ian Romanick (5):

-
    -
  • docs: Add 9.1.1 release md5sums
  • -
  • mesa: Add previously picked commit to .cherry-ignore
  • -
  • glsl: Add missing bool case in glsl_type::get_scalar_type
  • -
  • mesa: Note that patch dbf94d1 should't actually get picked to the 9.1 branch
  • -
  • mesa: Bump version to 9.1.2
  • -
- -

Jan de Groot (1):

-
    -
  • dri/nouveau: fix crash in nouveau_flush
  • -
- -

José Fonseca (3):

-
    -
  • autotools: Add missing top-level include dir.
  • -
  • mesa,gallium,egl,mapi: One definition of C99 inline/__func__ to rule them all.
  • -
  • include: Fix build with VS 11 (i.e, 2012).
  • -
- -

Kenneth Graunke (4):

-
    -
  • i965: Fix INTEL_DEBUG=shader_time for Haswell.
  • -
  • i965: Specialize SURFACE_STATE creation for shader time.
  • -
  • i965: Make INTEL_DEBUG=shader_time use the RAW surface format.
  • -
  • i965: Don't use texture swizzling to force alpha to 1.0 if unnecessary.
  • -
- -

Maarten Lankhorst (2):

-
    -
  • gallium/build: Fix visibility CFLAGS in automake
  • -
  • radeon/llvm: Do not link against libgallium when building statically.
  • -
- -

Marcin Slusarz (1):

-
    -
  • dri/nouveau: NV17_3D class is not available for NV1a chipset
  • -
- -

Marek Olšák (3):

-
    -
  • mesa: don't allocate a texture if width or height is 0 in CopyTexImage
  • -
  • gallium/tgsi: fix valgrind warning
  • -
  • mesa: handle HALF_FLOAT like FLOAT in get_tex_rgba
  • -
- -

Martin Andersson (1):

-
    -
  • r600g: Use virtual address for PIPE_QUERY_SO* in r600_emit_query_end
  • -
- -

Matt Turner (3):

-
    -
  • configure.ac: Don't check for X11 unconditionally.
  • -
  • configure.ac: Remove stale comment about --x-* arguments.
  • -
  • mesa: Implement TEXTURE_IMMUTABLE_LEVELS for ES 3.0.
  • -
- -

Michel Dänzer (1):

-
    -
  • radeonsi: Emit pixel shader state even when only the vertex shader changed
  • -
- -

Paul Berry (1):

-
    -
  • i965: Apply depthstencil alignment workaround when doing fast clears.
  • -
- -

Roland Scheidegger (1):

-
    -
  • gallivm: fix return opcode handling in main function of a shader
  • -
- -

Tapani Pälli (1):

-
    -
  • intel: Fix regression in intel_create_image_from_name stride handling
  • -
- -

Tom Stellard (1):

-
    -
  • r300g: Fix bug in OMOD optimization
  • -
- -
- - diff --git a/docs/relnotes/9.1.2.rst b/docs/relnotes/9.1.2.rst new file mode 100644 index 00000000000..8b2e6c9e7d4 --- /dev/null +++ b/docs/relnotes/9.1.2.rst @@ -0,0 +1,212 @@ +Mesa 9.1.2 Release Notes / April 30th, 2013 +=========================================== + +Mesa 9.1.2 is a bug fix release which fixes bugs found since the 9.1.1 +release. + +Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.1. OpenGL 3.1 is **only** available if requested at context creation +because GL_ARB_compatibility is not supported. + +MD5 checksums +------------- + +:: + + df2aab86ff4a510ce5b0d074caa0a59f MesaLib-9.1.2.tar.bz2 + 415c2bc3a9eb571aafbfa474ebf5a2e0 MesaLib-9.1.2.tar.gz + b1ae5a4d9255953980bc9254f5323420 MesaLib-9.1.2.zip + +New features +------------ + +None. + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 44567 `__ - + [965gm] green artifacts when using GLSL in XBMC +- `Bug 59238 `__ - + many new symbols in libxatracker after recent automake work +- `Bug 59445 `__ - + [SNB/IVB/HSW Bisected]Oglc draw-buffers2(advanced.blending.none) + segfault +- `Bug 59495 `__ - + [i965 Bisected]Oglc fbblit(advanced.blitFb-3d-cube.mirror.both) fails +- `Bug 60503 `__ - + [r300g] Unigine Heaven 3.0: all objects are black +- `Bug 60510 `__ - + Firefox 18.0.2 Crash On Nvidia GeForce2 +- `Bug 61197 `__ - + [SNB Bisected] kwin_gles screen corruption +- `Bug 61317 `__ - + [IVB] corrupt rendering with UBOs +- `Bug 61395 `__ - + glEdgeFlag can't be set to false +- `Bug 61947 `__ - + nullpointer dereference causes xorg-server segfault when nouveau DRI + driver is loaded +- `Bug 62357 `__ - + llvmpipe: Fragment Shader with "return" in main causes back output +- `Bug 62434 `__ - + [bisected] 3284.073] (EE) AIGLX error: dlopen of + /usr/lib/xorg/modules/dri/r600_dri.so failed + (/usr/lib/libllvmradeon9.2.0.so: undefined symbol: + lp_build_tgsi_intrinsic) +- `Debian bug + #349437 `__ + - mesa - FTBFS: error: 'IEEE_ONE' undeclared +- `Redhat bug + #918661 `__ - + crash in routine Avogadro UI manipulation + +Changes +------- + +The full set of changes can be viewed by using the following GIT +command: + +:: + + git log mesa-9.1.1..mesa-9.1.2 + +Adam Jackson (2): + +- glx: Build with VISIBILITY_CFLAGS in automake +- linux: Don't emit a .note.ABI-tag section anymore (#26663) + +Alan Hourihane (3): + +- Add missing GL_TEXTURE_CUBE_MAP entry in + \_mesa_legal_texture_dimensions +- Unreference sampler object when it's currently bound to texture unit. +- mesa: fix glGetInteger*(GL_SAMPLER_BINDING). + +Alex Deucher (1): + +- r600g: disable hyperz by default on 9.1 + +Andreas Boll (5): + +- radeon/llvm: Link against libgallium.la to fix an undefined symbol +- mesa: use ieee fp on s390 and m68k +- build: Enable x86 assembler on Hurd. +- osmesa: fix out-of-tree build +- gallium/egl: fix out-of-tree build + +Anuj Phogat (1): + +- mesa: Fix FB blitting in case of zero size src or dst rect + +Brian Paul (4): + +- mesa: flush current state when querying GL_EDGE_FLAG +- vbo: fix crash found with shared display lists +- llvmpipe: tweak CMD_BLOCK_MAX and LP_SCENE_MAX_SIZE +- llvmpipe: add some scene limit sanity check assertions + +Carl Worth (1): + +- i965: Avoid segfault in gen6_upload_state + +Chris Forbes (1): + +- i965/vs: Fix Gen4/5 VUE map inconsistency with gl_ClipVertex + +Christoph Bumiller (4): + +- nv50: fix 3D render target setup +- nv50,nvc0: disable DEPTH_RANGE_NEAR/FAR clipping during blit +- nv50,nvc0: fix 3d blits, restore viewport after blit +- nvc0: fix for 2d engine R source formats writing RRR1 and not R001 + +Eric Anholt (5): + +- i965/fs: Fix register allocation for uniform pull constants in + 16-wide. +- i965/fs: Fix broken rendering in large shaders with UBO loads. +- i965/fs: Also do the gen4 SEND dependency workaround against other + SENDs. +- i965: Add definitions for gen7+ data cache messages. +- mesa: Disable validate_ir_tree() on release builds. + +Ian Romanick (5): + +- docs: Add 9.1.1 release md5sums +- mesa: Add previously picked commit to .cherry-ignore +- glsl: Add missing bool case in glsl_type::get_scalar_type +- mesa: Note that patch dbf94d1 should't actually get picked to the 9.1 + branch +- mesa: Bump version to 9.1.2 + +Jan de Groot (1): + +- dri/nouveau: fix crash in nouveau_flush + +José Fonseca (3): + +- autotools: Add missing top-level include dir. +- mesa,gallium,egl,mapi: One definition of C99 inline/__func_\_ to rule + them all. +- include: Fix build with VS 11 (i.e, 2012). + +Kenneth Graunke (4): + +- i965: Fix INTEL_DEBUG=shader_time for Haswell. +- i965: Specialize SURFACE_STATE creation for shader time. +- i965: Make INTEL_DEBUG=shader_time use the RAW surface format. +- i965: Don't use texture swizzling to force alpha to 1.0 if + unnecessary. + +Maarten Lankhorst (2): + +- gallium/build: Fix visibility CFLAGS in automake +- radeon/llvm: Do not link against libgallium when building statically. + +Marcin Slusarz (1): + +- dri/nouveau: NV17_3D class is not available for NV1a chipset + +Marek Olšák (3): + +- mesa: don't allocate a texture if width or height is 0 in + CopyTexImage +- gallium/tgsi: fix valgrind warning +- mesa: handle HALF_FLOAT like FLOAT in get_tex_rgba + +Martin Andersson (1): + +- r600g: Use virtual address for PIPE_QUERY_SO\* in r600_emit_query_end + +Matt Turner (3): + +- configure.ac: Don't check for X11 unconditionally. +- configure.ac: Remove stale comment about --x-\* arguments. +- mesa: Implement TEXTURE_IMMUTABLE_LEVELS for ES 3.0. + +Michel Dänzer (1): + +- radeonsi: Emit pixel shader state even when only the vertex shader + changed + +Paul Berry (1): + +- i965: Apply depthstencil alignment workaround when doing fast clears. + +Roland Scheidegger (1): + +- gallivm: fix return opcode handling in main function of a shader + +Tapani Pälli (1): + +- intel: Fix regression in intel_create_image_from_name stride handling + +Tom Stellard (1): + +- r300g: Fix bug in OMOD optimization diff --git a/docs/relnotes/9.1.3.html b/docs/relnotes/9.1.3.html deleted file mode 100644 index 5e149fde353..00000000000 --- a/docs/relnotes/9.1.3.html +++ /dev/null @@ -1,230 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 9.1.3 Release Notes / May 21st, 2013

- -

-Mesa 9.1.3 is a bug fix release which fixes bugs found since the 9.1.1 release. -

-

-Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.1. OpenGL -3.1 is only available if requested at context creation -because GL_ARB_compatibility is not supported. -

- -

MD5 checksums

-
-952ccd03547ed72333b64e1746cf8ada  MesaLib-9.1.3.tar.bz2
-26d2f1aa8e9db388d51fcbd163c61fb7  MesaLib-9.1.3.tar.gz
-7017b7bdf0ebfd39a5c46cee7cf6b567  MesaLib-9.1.3.zip
-
- -

New features

-

None.

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 39251 - Second Life viewers from release 2.7.4.235167 to the last 3.4.0.264911 crash on start.
  • - -
  • Bug 47478 - [wine] GLX_DONT_CARE does not work for GLX_DRAWABLE_TYPE or GLX_RENDER_TYPE
  • - -
  • Bug 56416 - [SNB bisected] SNB hang with rc6 and hiz on glxgears (and other GL apps) immediately after xinit.
  • - -
  • Bug 57436 - [GLSL1.40 IVB/HSW]Piglit spec/glsl-1.40/compiler_built-in-functions/inverse-mat2.frag fails
  • - -
  • Bug 61554 - [ivb] Mesa 9.1 performance regression on KWin's Lanczos shader
  • - -
  • Bug 61773 - abort is an incredibly not-smart way to handle IR validation
  • - -
  • Bug 62868 - solaris build broken with missing ffsll
  • - -
  • Bug 62999 - glXChooseFBConfig with GLX_DRAWABLE_TYPE, GLX_DONT_CARE fails
  • - -
  • Bug 63078 - EGL X11 Regression: Maximum swap interval is 0 (worked with 9.0)
  • - -
  • Bug 63447 - [i965 Bisected]Ogles1conform/Ogles2conform/Ogles3conform cases segfault
  • - -
  • Bug 64662 - [SNB 9.1 Bisected]Ogles2conform GL2ExtensionTests/depth_texture_cube_map/depth_texture_cube_map.test fail
  • - -
- -

Changes

-

The full set of changes can be viewed by using the following GIT command:

- -
-  git log mesa-9.1.2..mesa-9.1.3
-
- -

Alex Deucher (2):

-
    -
  • r600g: add new richland pci ids
  • -
  • radeonsi: add new SI pci ids
  • -
- -

Alexander Monakov (1):

-
    -
  • Honor GLX_DONT_CARE in MATCH_MASK
  • -
- -

Andreas Boll (2):

-
    -
  • mesa: Add a script to generate the list of fixed bugs
  • -
  • mesa: add usage examples to get-pick-list and shortlog scripts
  • -
- -

Aras Pranckevicius (1):

-
    -
  • GLSL: fix lower_jumps to report progress properly
  • -
- -

Brian Paul (3):

-
    -
  • mesa: remove platform checks around __builtin_ffs, __builtin_ffsll
  • -
  • gallium/u_blitter: fix is_blit_generic_supported() stencil checking
  • -
  • mesa: enable GL_ARB_texture_float if TEXTURE_FLOAT_ENABLED is defined
  • -
- -

Chad Versace (2):

-
    -
  • egl/dri2: Fix min/max swap interval of configs
  • -
  • intel: Allocate hiz in intel_renderbuffer_move_to_temp()
  • -
- -

Chris Forbes (2):

-
    -
  • i965/fs: Don't try to use bogus interpolation modes pre-Gen6.
  • -
  • mesa: don't memcmp() off the end of a cache key.
  • -
- -

Dave Airlie (2):

-
    -
  • st/mesa: fix UBO offsets.
  • -
  • ralloc: don't write to memory in case of alloc fail.
  • -
- -

Eric Anholt (11):

-
    -
  • i965/fs: Remove creation of a MOV instruction that's never used.
  • -
  • i965/fs: Move varying uniform offset compuation into the helper func.
  • -
  • i965: Make the constant surface interface take a normal byte size.
  • -
  • i965/fs: Avoid inappropriate optimization with regs_written > 1.
  • -
  • i965/fs: Do CSE on gen7's varying-index pull constant loads.
  • -
  • i965/fs: Clean up the setup of gen4 simd16 message destinations.
  • -
  • i965/gen7: Skip resetting SOL offsets at batch start with HW contexts.
  • -
  • i965/gen6: Reduce updates of transform feedback offsets with HW contexts.
  • -
  • i965: Fix SNB GPU hangs when a blorp batch is the first thing to execute.
  • -
  • i965: Fix hangs on HSW since the gen6 blorp fix.
  • -
  • i965: Disable write masking when setting up texturing m0.
  • -
- -

Haixia Shi (1):

-
    -
  • ACTIVE_UNIFORM_MAX_LENGTH should include 3 extra characters for arrays.
  • -
- -

Ian Romanick (11):

-
    -
  • docs: Add 9.1.2 release md5sums
  • -
  • mesa: Note that patch 0967c36 shouldn't actually get picked to the 9.1 branch
  • -
  • mesa: NULL check the pointer before trying to dereference it
  • -
  • egl/dri2: NULL check value returned by dri2_create_surface
  • -
  • mesa: Don't leak shared state when context initialization fails
  • -
  • mesa: Don't leak gl_context::BeginEnd at context destruction
  • -
  • mesa/swrast: Refactor no-memory error checking in blit_linear
  • -
  • mesa/swrast: Move free calls outside the attachment loop
  • -
  • intel: Don't dereference a NULL pointer of calloc fails
  • -
  • mesa: Note that a824692 is already back ported
  • -
  • mesa: Bump version to 9.1.3
  • -
- -

José Fonseca (1):

-
    -
  • winsys/sw/xlib: Prevent shared memory segment leakage.
  • -
- -

Kenneth Graunke (9):

-
    -
  • mesa: Add new ctx->Stencil._WriteEnabled derived state flag.
  • -
  • i965: Fix stencil write enable flag in 3DSTATE_DEPTH_BUFFER on Gen7+.
  • -
  • mesa: Fix unpack function for ETC2_SRGB8_PUNCHTHROUGH_ALPHA1.
  • -
  • mesa: Add an unpack function for ARGB2101010_UINT.
  • -
  • mesa: Add unpack functions for R/RG/RGB [U]INT8/16/32 formats.
  • -
  • mesa: Add unpack functions for A/I/L/LA [U]INT8/16/32 formats.
  • -
  • glsl: Ignore redundant prototypes after a function's been defined.
  • -
  • i965: Lower textureGrad() for samplerCubeShadow.
  • -
  • i965/vs: Fix textureGrad() with shadow samplers on Haswell.
  • -
- -

Maarten Lankhorst (1):

-
    -
  • nvc0: Fix fd leak in nvc0_create_decoder
  • -
- -

Marek Olšák (5):

-
    -
  • radeonsi: add more cases for copying unsupported formats to resource_copy_region
  • -
  • mesa: fix glGet queries depending on derived framebuffer state (v2)
  • -
  • gallium/u_blitter: implement buffer clearing
  • -
  • r600g: initialize CMASK and HTILE with the GPU using streamout
  • -
  • st/mesa: depth-stencil-alpha state also depends on _NEW_BUFFERS
  • -
- -

Martin Andersson (1):

-
    -
  • r600g: Fix UMAD on Cayman
  • -
- -

Michel Dänzer (1):

-
    -
  • radeonsi: Handle arbitrary 2-byte formats in resource_copy_region
  • -
- -

Paul Berry (7):

-
    -
  • glsl: Fix array indexing when constant folding built-in functions.
  • -
  • i965: Reduce code duplication in handling of depth, stencil, and HiZ.
  • -
  • glsl/linker: fix varying packing for non-flat integer varyings.
  • -
  • glsl: Document lower_packed_varyings' "flat" requirement with an assert.
  • -
  • glsl/linker: Adapt flat varying handling in preparation for geometry shaders.
  • -
  • glsl/linker: Reduce scope of non-flat integer varying fix.
  • -
  • intel: Do a depth resolve before copying images between miptrees.
  • -
- -

Ralf Jung (1):

-
    -
  • egl/x11: Fix initialisation of swap_interval
  • -
- -

Roland Scheidegger (1):

-
    -
  • gallivm: fix small but severe bug in handling multiple lod level strides
  • -
- -

Vadim Girlin (1):

-
    -
  • gallium: handle drirc disable_glsl_line_continuations option
  • -
- -
- - diff --git a/docs/relnotes/9.1.3.rst b/docs/relnotes/9.1.3.rst new file mode 100644 index 00000000000..9fc29489d94 --- /dev/null +++ b/docs/relnotes/9.1.3.rst @@ -0,0 +1,209 @@ +Mesa 9.1.3 Release Notes / May 21st, 2013 +========================================= + +Mesa 9.1.3 is a bug fix release which fixes bugs found since the 9.1.1 +release. + +Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.1. OpenGL 3.1 is **only** available if requested at context creation +because GL_ARB_compatibility is not supported. + +MD5 checksums +------------- + +:: + + 952ccd03547ed72333b64e1746cf8ada MesaLib-9.1.3.tar.bz2 + 26d2f1aa8e9db388d51fcbd163c61fb7 MesaLib-9.1.3.tar.gz + 7017b7bdf0ebfd39a5c46cee7cf6b567 MesaLib-9.1.3.zip + +New features +------------ + +None. + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 39251 `__ - + Second Life viewers from release 2.7.4.235167 to the last + 3.4.0.264911 crash on start. +- `Bug 47478 `__ - + [wine] GLX_DONT_CARE does not work for GLX_DRAWABLE_TYPE or + GLX_RENDER_TYPE +- `Bug 56416 `__ - + [SNB bisected] SNB hang with rc6 and hiz on glxgears (and other GL + apps) immediately after xinit. +- `Bug 57436 `__ - + [GLSL1.40 IVB/HSW]Piglit + spec/glsl-1.40/compiler_built-in-functions/inverse-mat2.frag fails +- `Bug 61554 `__ - + [ivb] Mesa 9.1 performance regression on KWin's Lanczos shader +- `Bug 61773 `__ - + abort is an incredibly not-smart way to handle IR validation +- `Bug 62868 `__ - + solaris build broken with missing ffsll +- `Bug 62999 `__ - + glXChooseFBConfig with GLX_DRAWABLE_TYPE, GLX_DONT_CARE fails +- `Bug 63078 `__ - + EGL X11 Regression: Maximum swap interval is 0 (worked with 9.0) +- `Bug 63447 `__ - + [i965 Bisected]Ogles1conform/Ogles2conform/Ogles3conform cases + segfault +- `Bug 64662 `__ - + [SNB 9.1 Bisected]Ogles2conform + GL2ExtensionTests/depth_texture_cube_map/depth_texture_cube_map.test + fail + +Changes +------- + +The full set of changes can be viewed by using the following GIT +command: + +:: + + git log mesa-9.1.2..mesa-9.1.3 + +Alex Deucher (2): + +- r600g: add new richland pci ids +- radeonsi: add new SI pci ids + +Alexander Monakov (1): + +- Honor GLX_DONT_CARE in MATCH_MASK + +Andreas Boll (2): + +- mesa: Add a script to generate the list of fixed bugs +- mesa: add usage examples to get-pick-list and shortlog scripts + +Aras Pranckevicius (1): + +- GLSL: fix lower_jumps to report progress properly + +Brian Paul (3): + +- mesa: remove platform checks around \__builtin_ffs, \__builtin_ffsll +- gallium/u_blitter: fix is_blit_generic_supported() stencil checking +- mesa: enable GL_ARB_texture_float if TEXTURE_FLOAT_ENABLED is defined + +Chad Versace (2): + +- egl/dri2: Fix min/max swap interval of configs +- intel: Allocate hiz in intel_renderbuffer_move_to_temp() + +Chris Forbes (2): + +- i965/fs: Don't try to use bogus interpolation modes pre-Gen6. +- mesa: don't memcmp() off the end of a cache key. + +Dave Airlie (2): + +- st/mesa: fix UBO offsets. +- ralloc: don't write to memory in case of alloc fail. + +Eric Anholt (11): + +- i965/fs: Remove creation of a MOV instruction that's never used. +- i965/fs: Move varying uniform offset compuation into the helper func. +- i965: Make the constant surface interface take a normal byte size. +- i965/fs: Avoid inappropriate optimization with regs_written > 1. +- i965/fs: Do CSE on gen7's varying-index pull constant loads. +- i965/fs: Clean up the setup of gen4 simd16 message destinations. +- i965/gen7: Skip resetting SOL offsets at batch start with HW + contexts. +- i965/gen6: Reduce updates of transform feedback offsets with HW + contexts. +- i965: Fix SNB GPU hangs when a blorp batch is the first thing to + execute. +- i965: Fix hangs on HSW since the gen6 blorp fix. +- i965: Disable write masking when setting up texturing m0. + +Haixia Shi (1): + +- ACTIVE_UNIFORM_MAX_LENGTH should include 3 extra characters for + arrays. + +Ian Romanick (11): + +- docs: Add 9.1.2 release md5sums +- mesa: Note that patch 0967c36 shouldn't actually get picked to the + 9.1 branch +- mesa: NULL check the pointer before trying to dereference it +- egl/dri2: NULL check value returned by dri2_create_surface +- mesa: Don't leak shared state when context initialization fails +- mesa: Don't leak gl_context::BeginEnd at context destruction +- mesa/swrast: Refactor no-memory error checking in blit_linear +- mesa/swrast: Move free calls outside the attachment loop +- intel: Don't dereference a NULL pointer of calloc fails +- mesa: Note that a824692 is already back ported +- mesa: Bump version to 9.1.3 + +José Fonseca (1): + +- winsys/sw/xlib: Prevent shared memory segment leakage. + +Kenneth Graunke (9): + +- mesa: Add new ctx->Stencil._WriteEnabled derived state flag. +- i965: Fix stencil write enable flag in 3DSTATE_DEPTH_BUFFER on Gen7+. +- mesa: Fix unpack function for ETC2_SRGB8_PUNCHTHROUGH_ALPHA1. +- mesa: Add an unpack function for ARGB2101010_UINT. +- mesa: Add unpack functions for R/RG/RGB [U]INT8/16/32 formats. +- mesa: Add unpack functions for A/I/L/LA [U]INT8/16/32 formats. +- glsl: Ignore redundant prototypes after a function's been defined. +- i965: Lower textureGrad() for samplerCubeShadow. +- i965/vs: Fix textureGrad() with shadow samplers on Haswell. + +Maarten Lankhorst (1): + +- nvc0: Fix fd leak in nvc0_create_decoder + +Marek Olšák (5): + +- radeonsi: add more cases for copying unsupported formats to + resource_copy_region +- mesa: fix glGet queries depending on derived framebuffer state (v2) +- gallium/u_blitter: implement buffer clearing +- r600g: initialize CMASK and HTILE with the GPU using streamout +- st/mesa: depth-stencil-alpha state also depends on \_NEW_BUFFERS + +Martin Andersson (1): + +- r600g: Fix UMAD on Cayman + +Michel Dänzer (1): + +- radeonsi: Handle arbitrary 2-byte formats in resource_copy_region + +Paul Berry (7): + +- glsl: Fix array indexing when constant folding built-in functions. +- i965: Reduce code duplication in handling of depth, stencil, and HiZ. +- glsl/linker: fix varying packing for non-flat integer varyings. +- glsl: Document lower_packed_varyings' "flat" requirement with an + assert. +- glsl/linker: Adapt flat varying handling in preparation for geometry + shaders. +- glsl/linker: Reduce scope of non-flat integer varying fix. +- intel: Do a depth resolve before copying images between miptrees. + +Ralf Jung (1): + +- egl/x11: Fix initialisation of swap_interval + +Roland Scheidegger (1): + +- gallivm: fix small but severe bug in handling multiple lod level + strides + +Vadim Girlin (1): + +- gallium: handle drirc disable_glsl_line_continuations option diff --git a/docs/relnotes/9.1.4.html b/docs/relnotes/9.1.4.html deleted file mode 100644 index b6829a50105..00000000000 --- a/docs/relnotes/9.1.4.html +++ /dev/null @@ -1,321 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 9.1.4 Release Notes / July 1st, 2013

- -

-Mesa 9.1.4 is a bug fix release which fixes bugs found since the 9.1.3 release. -

-

-Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.1. OpenGL -3.1 is only available if requested at context creation -because GL_ARB_compatibility is not supported. -

- -

MD5 checksums

-
-a2c4e25d0e27918bc67f61bae04d0cb8  MesaLib-9.1.4.tar.bz2
-8c7e9ce5b05cb2223f0587396dd9dc08  MesaLib-9.1.4.tar.gz
-020459c5793d4279bdcb2daa1f7dd9f6  MesaLib-9.1.4.zip
-
- -

New features

-

None.

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 37871 - [bisected i965] Bus error (core dumped) on oglc texdecaltile
  • - -
  • Bug 42182 - egl/opengles1/tri_x11 renders wrong
  • - -
  • Bug 44958 - [SNB IVB HSW] mesa demo test texleak bus error
  • - -
  • Bug 53494 - [snb] crash in texsubimage to a large atlas in clutter
  • - -
  • Bug 60518 - glDrawElements segfault when compiled into display list
  • - -
  • Bug 61821 - src/mesa/drivers/dri/common/xmlpool.h:96:29: fatal error: xmlpool/options.h
  • - -
  • Bug 63520 - r300g regression (RV380): Strange rendering of light sources in Penumbra (bisected)
  • - -
  • Bug 63701 - [HSW] support new haswell graphics [8086:0a2e]
  • - -
  • Bug 64727 - [gm45, bisected] some piglit glsl 1.10 built-in-functions tests crash
  • - -
  • Bug 64745 - [llvmpipe] SIGSEGV src/gallium/state_trackers/glx/xlib/glx_api.c:1374
  • - -
  • Bug 64934 - [llvmpipe] SIGSEGV src/gallium/state_trackers/glx/xlib/glx_api.c:1363
  • - -
  • Bug 65173 - segfault in _mesa_get_format_datatype and _mesa_get_color_read_type when state dumping with glretrace
  • - -
- -

Changes

-

The full set of changes can be viewed by using the following GIT command:

- -
-  git log mesa-9.1.3..mesa-9.1.4
-
- -

Alan Coopersmith (2):

-
    -
  • integer overflow in XF86DRIOpenConnection() [CVE-2013-1993 1/2]
  • -
  • integer overflow in XF86DRIGetClientDriverName() [CVE-2013-1993 2/2]
  • -
- -

Alex Deucher (3):

-
    -
  • radeonsi: add support for hainan chips
  • -
  • radeonsi: add Hainan pci ids
  • -
  • winsys/radeon: add env var to disable VM on Cayman/Trinity
  • -
-pp -

Andreas Boll (1):

-
    -
  • glapi: Add some missing static_dispatch="false" annotations to es_EXT.xml
  • -
- -

Anuj Phogat (1):

-
    -
  • intel: Add a null pointer check before dereferencing the pointer
  • -
- -

Armin K (1):

-
    -
  • gallivm: Fix build with LLVM 3.3
  • -
- -

Brian Paul (9):

-
    -
  • mesa: fix the compressed TexSubImage size checking code
  • -
  • st/mesa: generate GL_OUT_OF_MEMORY if we can't create the index buffer
  • -
  • mesa: fix error checking of DXT sRGB formats in _mesa_base_tex_format()
  • -
  • st/glx/xlib: check for null ctx pointer in glXIsDirect()
  • -
  • xlib: check for null ctx pointer in glXIsDirect()
  • -
  • st/glx: add null ctx check in glXDestroyContext()
  • -
  • xlib: add null ctx check in glXDestroyContext()
  • -
  • meta: move vertex array enables for mipmap generation
  • -
  • mesa: handle missing read buffer in _mesa_get_color_read_format/type()
  • -
- -

Bryan Cain (1):

-
    -
  • nv50: initialize kick_notify callback in nv50_create
  • -
- -

Chad Versace (3):

-
    -
  • egl/android: Fix error condition for EGL_ANDROID_image_native_buffer
  • -
  • i965: Fix glColorPointer(GL_FIXED)
  • -
  • intel: Return early if miptree allocation fails
  • -
- -

Chia-I Wu (1):

-
    -
  • u_vbuf: fix index buffer leak
  • -
- -

Chris Forbes (8):

-
    -
  • mesa: add accessor for effective stencil ref
  • -
  • intel: Use accessor for stencil reference values
  • -
  • nouveau: Use accessor for stencil reference values
  • -
  • radeon: Use accessor for stencil reference values
  • -
  • st: Use accessor for stencil reference values
  • -
  • swrast: Use accessor for stencil reference values
  • -
  • mesa: Stop clamping stencil reference value at specification time
  • -
  • mesa: Use accessor for stencil reference values in glGet
  • -
- -

Chí-Thanh Christopher Nguyễn (1):

-
    -
  • targets/dri-i915: Force c++ linker in all cases
  • -
- -

Daniel Martin (1):

-
    -
  • Fix build of swrast only without libdrm
  • -
- -

Dave Airlie (1):

-
    -
  • i965: fix problem with constant out of bounds access (v3)
  • -
- -

Eric Anholt (10):

-
    -
  • mesa: Make core Mesa allocate the texture renderbuffer wrapper.
  • -
  • mesa: Make gl_renderbuffers backed by EGL images use FinishRenderTexture.
  • -
  • i965/fs: Bake regs_written into the IR instead of recomputing it later.
  • -
  • i965/vs: Fix implied_mrf_writes() for integer division pre-gen6.
  • -
  • intel: Add support for writing to our linear-temporary-CPU-map case.
  • -
  • intel: Do temporary CPU maps of textures that are too big to GTT map.
  • -
  • intel: Avoid making tiled miptrees we won't be able to blit.
  • -
  • intel: Fix MRT handling of glBitmap().
  • -
  • intel: Fix format handling of blit glBitmap()
  • -
  • i965: Shut up the last release build warning.
  • -
- -

Fabian Bieler (2):

-
    -
  • mesa/st: Don't copy propagate from swizzles.
  • -
  • mesa/program: Don't copy propagate from swizzles.
  • -
- -

Frank Henigman (1):

-
    -
  • intel: initialize fs_visitor::params_remap in constructor
  • -
- -

Ian Romanick (2):

-
    -
  • docs: Add 9.1.3 release md5sums
  • -
  • mesa: Bump version to 9.1.4
  • -
- -

José Fonseca (1):

-
    -
  • scons: Fix implicit python dependency discovery on Windows.
  • -
- -

Kenneth Graunke (17):

-
    -
  • mesa: Add i965 varying index patches to .cherry-ignore.
  • -
  • i965: Turn brw->urb.vs_size and gs_size into local variables.
  • -
  • i965: Use a variable for the push constant size in kB.
  • -
  • i965: Update URB partitioning code for Haswell's GT3 variant.
  • -
  • i965: Add chipset limits for the Haswell GT3 variant.
  • -
  • i965: Enable the Bay Trail platform.
  • -
  • mesa: Add a reverted commit to cherry-ignore.
  • -
  • vbo: Ignore PRIMITIVE_RESTART_FIXED_INDEX for glDrawArrays().
  • -
  • mesa: Add a helper function for determining the restart index.
  • -
  • vbo: Use the new primitive restart index helper function.
  • -
  • i965: Use the correct restart index for fixed index mode on Haswell.
  • -
  • mesa: Cherry-ignore a patch that got picked but squashed.
  • -
  • i965: Fix can_cut_index_handle_restart_index() for byte/short types.
  • -
  • st/mesa: Go back to using ctx->Array.RestartIndex, not _RestartIndex.
  • -
  • mesa: Ignore fixed-index primitive restart in ArrayElement().
  • -
  • mesa: Delete the ctx->Array._RestartIndex derived state.
  • -
  • glsl: Bail on parsing if the #version directive is bogus.
  • -
- -

Lauri Kasanen (1):

-
    -
  • r600g: Correctly initialize the shader key, v2
  • -
- -

Maarten Lankhorst (4):

-
    -
  • nvc0: fix up video buffer alignment requirements
  • -
  • nvc0: kill assert in ppp code
  • -
  • nvc0: set rsvd_kick correctly
  • -
  • nvc0: allow frame dropping in h264
  • -
- -

Marek Olšák (7):

-
    -
  • radeonsi: increase array size for shader inputs and outputs
  • -
  • vbo: fix possible use-after-free segfault after a VAO is deleted
  • -
  • glsl: fix the value of gl_MaxFragmentUniformVectors
  • -
  • st/mesa: initialize all program constants and UBO limits
  • -
  • st/mesa: initialize Const.MaxColorAttachments
  • -
  • st/mesa: fix a couple of issues in st_bind_ubos
  • -
  • mesa: declare UniformBufferBindings as an array with a static size
  • -
- -

Matt Turner (3):

-
    -
  • configure.ac: Remove redundant checks of enable_dri.
  • -
  • configure.ac: Build dricommon for DRI gallium drivers
  • -
  • i965: NULL check depth_mt to quiet static analysis.
  • -
- -

Michel Dänzer (3):

-
    -
  • radeonsi: Fix handling of TGSI_SEMANTIC_PSIZE
  • -
  • radeonsi: Fix user clip planes
  • -
  • mesa: Note that two radeonsi fixes cannot be backported after all
  • -
- -

Mike Stroyan (1):

-
    -
  • configure.ac: Build dricommon for gallium swrast
  • -
- -

Naohiro Aota (1):

-
    -
  • xmlpool/build: Make sure to set mo properly
  • -
- -

Paul Berry (2):

-
    -
  • glsl: Fix error checking on "flat" keyword to match GLSL ES 3.00, GLSL 1.50.
  • -
  • i965/gen7.5: Allow HW primitive restart for all primitive types.
  • -
- -

Paulo Zanoni (1):

-
    -
  • i965: make GT3 machines work as GT3 instead of GT2
  • -
- -

Rodrigo Vivi (2):

-
    -
  • i965: Add missing Haswell GT3 Desktop to IS_HSW_GT3 check.
  • -
  • i965: Adding more reserved PCI IDs for Haswell.
  • -
- -

Roland Scheidegger (1):

-
    -
  • gallivm: fix out-of-bounds access with mirror_clamp_to_edge address mode
  • -
- -

Stéphane Marchesin (2):

-
    -
  • st/xlib: Fix upside down coordinates for CopySubBuffer
  • -
  • st/xlib: Flush the front buffer before doing CopySubBuffer
  • -
- -

Sven Joachim (1):

-
    -
  • mesa: Fix ieee fp on Alpha
  • -
- -

Tapani Pälli (1):

-
    -
  • mesa: fix type comparison errors in sub-texture error checking code
  • -
- -

Tom Stellard (2):

-
    -
  • gallivm: Fix build with LLVM >= r180063
  • -
  • r300g/compiler: Prevent regalloc from swizzling texture operands v2
  • -
- -

Vinson Lee (1):

-
    -
  • radeon: Initialize variables in radeon_llvm_context_init.
  • -
- -
- - diff --git a/docs/relnotes/9.1.4.rst b/docs/relnotes/9.1.4.rst new file mode 100644 index 00000000000..6ab6a4e53bb --- /dev/null +++ b/docs/relnotes/9.1.4.rst @@ -0,0 +1,284 @@ +Mesa 9.1.4 Release Notes / July 1st, 2013 +========================================= + +Mesa 9.1.4 is a bug fix release which fixes bugs found since the 9.1.3 +release. + +Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.1. OpenGL 3.1 is **only** available if requested at context creation +because GL_ARB_compatibility is not supported. + +MD5 checksums +------------- + +:: + + a2c4e25d0e27918bc67f61bae04d0cb8 MesaLib-9.1.4.tar.bz2 + 8c7e9ce5b05cb2223f0587396dd9dc08 MesaLib-9.1.4.tar.gz + 020459c5793d4279bdcb2daa1f7dd9f6 MesaLib-9.1.4.zip + +New features +------------ + +None. + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 37871 `__ - + [bisected i965] Bus error (core dumped) on oglc texdecaltile +- `Bug 42182 `__ - + egl/opengles1/tri_x11 renders wrong +- `Bug 44958 `__ - + [SNB IVB HSW] mesa demo test texleak bus error +- `Bug 53494 `__ - + [snb] crash in texsubimage to a large atlas in clutter +- `Bug 60518 `__ - + glDrawElements segfault when compiled into display list +- `Bug 61821 `__ - + src/mesa/drivers/dri/common/xmlpool.h:96:29: fatal error: + xmlpool/options.h +- `Bug 63520 `__ - + r300g regression (RV380): Strange rendering of light sources in + Penumbra (bisected) +- `Bug 63701 `__ - + [HSW] support new haswell graphics [8086:0a2e] +- `Bug 64727 `__ - + [gm45, bisected] some piglit glsl 1.10 built-in-functions tests crash +- `Bug 64745 `__ - + [llvmpipe] SIGSEGV src/gallium/state_trackers/glx/xlib/glx_api.c:1374 +- `Bug 64934 `__ - + [llvmpipe] SIGSEGV src/gallium/state_trackers/glx/xlib/glx_api.c:1363 +- `Bug 65173 `__ - + segfault in \_mesa_get_format_datatype and \_mesa_get_color_read_type + when state dumping with glretrace + +Changes +------- + +The full set of changes can be viewed by using the following GIT +command: + +:: + + git log mesa-9.1.3..mesa-9.1.4 + +Alan Coopersmith (2): + +- integer overflow in XF86DRIOpenConnection() [CVE-2013-1993 1/2] +- integer overflow in XF86DRIGetClientDriverName() [CVE-2013-1993 2/2] + +Alex Deucher (3): + +- radeonsi: add support for hainan chips +- radeonsi: add Hainan pci ids +- winsys/radeon: add env var to disable VM on Cayman/Trinity + +pp + +Andreas Boll (1): + +- glapi: Add some missing static_dispatch="false" annotations to + es_EXT.xml + +Anuj Phogat (1): + +- intel: Add a null pointer check before dereferencing the pointer + +Armin K (1): + +- gallivm: Fix build with LLVM 3.3 + +Brian Paul (9): + +- mesa: fix the compressed TexSubImage size checking code +- st/mesa: generate GL_OUT_OF_MEMORY if we can't create the index + buffer +- mesa: fix error checking of DXT sRGB formats in + \_mesa_base_tex_format() +- st/glx/xlib: check for null ctx pointer in glXIsDirect() +- xlib: check for null ctx pointer in glXIsDirect() +- st/glx: add null ctx check in glXDestroyContext() +- xlib: add null ctx check in glXDestroyContext() +- meta: move vertex array enables for mipmap generation +- mesa: handle missing read buffer in + \_mesa_get_color_read_format/type() + +Bryan Cain (1): + +- nv50: initialize kick_notify callback in nv50_create + +Chad Versace (3): + +- egl/android: Fix error condition for EGL_ANDROID_image_native_buffer +- i965: Fix glColorPointer(GL_FIXED) +- intel: Return early if miptree allocation fails + +Chia-I Wu (1): + +- u_vbuf: fix index buffer leak + +Chris Forbes (8): + +- mesa: add accessor for effective stencil ref +- intel: Use accessor for stencil reference values +- nouveau: Use accessor for stencil reference values +- radeon: Use accessor for stencil reference values +- st: Use accessor for stencil reference values +- swrast: Use accessor for stencil reference values +- mesa: Stop clamping stencil reference value at specification time +- mesa: Use accessor for stencil reference values in glGet + +Chí-Thanh Christopher Nguyễn (1): + +- targets/dri-i915: Force c++ linker in all cases + +Daniel Martin (1): + +- Fix build of swrast only without libdrm + +Dave Airlie (1): + +- i965: fix problem with constant out of bounds access (v3) + +Eric Anholt (10): + +- mesa: Make core Mesa allocate the texture renderbuffer wrapper. +- mesa: Make gl_renderbuffers backed by EGL images use + FinishRenderTexture. +- i965/fs: Bake regs_written into the IR instead of recomputing it + later. +- i965/vs: Fix implied_mrf_writes() for integer division pre-gen6. +- intel: Add support for writing to our linear-temporary-CPU-map case. +- intel: Do temporary CPU maps of textures that are too big to GTT map. +- intel: Avoid making tiled miptrees we won't be able to blit. +- intel: Fix MRT handling of glBitmap(). +- intel: Fix format handling of blit glBitmap() +- i965: Shut up the last release build warning. + +Fabian Bieler (2): + +- mesa/st: Don't copy propagate from swizzles. +- mesa/program: Don't copy propagate from swizzles. + +Frank Henigman (1): + +- intel: initialize fs_visitor::params_remap in constructor + +Ian Romanick (2): + +- docs: Add 9.1.3 release md5sums +- mesa: Bump version to 9.1.4 + +José Fonseca (1): + +- scons: Fix implicit python dependency discovery on Windows. + +Kenneth Graunke (17): + +- mesa: Add i965 varying index patches to .cherry-ignore. +- i965: Turn brw->urb.vs_size and gs_size into local variables. +- i965: Use a variable for the push constant size in kB. +- i965: Update URB partitioning code for Haswell's GT3 variant. +- i965: Add chipset limits for the Haswell GT3 variant. +- i965: Enable the Bay Trail platform. +- mesa: Add a reverted commit to cherry-ignore. +- vbo: Ignore PRIMITIVE_RESTART_FIXED_INDEX for glDrawArrays(). +- mesa: Add a helper function for determining the restart index. +- vbo: Use the new primitive restart index helper function. +- i965: Use the correct restart index for fixed index mode on Haswell. +- mesa: Cherry-ignore a patch that got picked but squashed. +- i965: Fix can_cut_index_handle_restart_index() for byte/short types. +- st/mesa: Go back to using ctx->Array.RestartIndex, not + \_RestartIndex. +- mesa: Ignore fixed-index primitive restart in ArrayElement(). +- mesa: Delete the ctx->Array._RestartIndex derived state. +- glsl: Bail on parsing if the #version directive is bogus. + +Lauri Kasanen (1): + +- r600g: Correctly initialize the shader key, v2 + +Maarten Lankhorst (4): + +- nvc0: fix up video buffer alignment requirements +- nvc0: kill assert in ppp code +- nvc0: set rsvd_kick correctly +- nvc0: allow frame dropping in h264 + +Marek Olšák (7): + +- radeonsi: increase array size for shader inputs and outputs +- vbo: fix possible use-after-free segfault after a VAO is deleted +- glsl: fix the value of gl_MaxFragmentUniformVectors +- st/mesa: initialize all program constants and UBO limits +- st/mesa: initialize Const.MaxColorAttachments +- st/mesa: fix a couple of issues in st_bind_ubos +- mesa: declare UniformBufferBindings as an array with a static size + +Matt Turner (3): + +- configure.ac: Remove redundant checks of enable_dri. +- configure.ac: Build dricommon for DRI gallium drivers +- i965: NULL check depth_mt to quiet static analysis. + +Michel Dänzer (3): + +- radeonsi: Fix handling of TGSI_SEMANTIC_PSIZE +- radeonsi: Fix user clip planes +- mesa: Note that two radeonsi fixes cannot be backported after all + +Mike Stroyan (1): + +- configure.ac: Build dricommon for gallium swrast + +Naohiro Aota (1): + +- xmlpool/build: Make sure to set mo properly + +Paul Berry (2): + +- glsl: Fix error checking on "flat" keyword to match GLSL ES 3.00, + GLSL 1.50. +- i965/gen7.5: Allow HW primitive restart for all primitive types. + +Paulo Zanoni (1): + +- i965: make GT3 machines work as GT3 instead of GT2 + +Rodrigo Vivi (2): + +- i965: Add missing Haswell GT3 Desktop to IS_HSW_GT3 check. +- i965: Adding more reserved PCI IDs for Haswell. + +Roland Scheidegger (1): + +- gallivm: fix out-of-bounds access with mirror_clamp_to_edge address + mode + +Stéphane Marchesin (2): + +- st/xlib: Fix upside down coordinates for CopySubBuffer +- st/xlib: Flush the front buffer before doing CopySubBuffer + +Sven Joachim (1): + +- mesa: Fix ieee fp on Alpha + +Tapani Pälli (1): + +- mesa: fix type comparison errors in sub-texture error checking code + +Tom Stellard (2): + +- gallivm: Fix build with LLVM >= r180063 +- r300g/compiler: Prevent regalloc from swizzling texture operands v2 + +Vinson Lee (1): + +- radeon: Initialize variables in radeon_llvm_context_init. diff --git a/docs/relnotes/9.1.5.html b/docs/relnotes/9.1.5.html deleted file mode 100644 index 6ab9bf0205b..00000000000 --- a/docs/relnotes/9.1.5.html +++ /dev/null @@ -1,140 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 9.1.5 Release Notes / July 17, 2013

- -

-Mesa 9.1.5 is a bug fix release which fixes bugs found since the 9.1.4 release. -

-

-Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.1. OpenGL -3.1 is only available if requested at context creation -because GL_ARB_compatibility is not supported. -

- -

MD5 checksums

-
-4ed2af5943141a85a21869053a2fc2eb  MesaLib-9.1.5.tar.bz2
-47181066acf3231d74e027b2033f9455  MesaLib-9.1.5.tar.gz
-4c9c6615bd99215325250f87ed34058f  MesaLib-9.1.5.zip
-
- -

New features

-

None.

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 58384 - [i965 Bisected]Oglc max_values(advanced.fragmentProgram.GL_MAX_PROGRAM_ENV_PARAMETERS_ARB) segfault
  • - -
  • Bug 62647 - Wrong rendering of Dota 2 on Wine (apitrace attached) - Intel IVB HD4000
  • - -
  • Bug 63674 - [IVB]frozen at the first frame when run Unigine-heaven 4.0
  • - -
  • Bug 65910 - Killing weston-launch causes segv in desktop-shell
  • - -
- -

Changes

-

The full set of changes can be viewed by using the following GIT command:

- -
-  git log mesa-9.1.4..mesa-9.1.5
-
- -

Anuj Phogat (1):

-
    -
  • mesa: Return ZeroVec/dummyReg instead of NULL pointer
  • -
- -

Brian Paul (1):

-
    -
  • svga: check for NaN shader immediates
  • -
- -

Carl Worth (3):

-
    -
  • cherry-ignore: Ignore previously backported patch
  • -
  • cherry-ignore: Drop two patches which we've decided not to include
  • -
  • mesa: Bump version to 9.1.5
  • -
- -

Chris Forbes (1):

-
    -
  • i965: fix alpha test for MRT
  • -
- -

Christoph Bumiller (1):

-
    -
  • r600g: x/y coordinates must be divided by block dim in dma blit
  • -
- -

Eric Anholt (1):

-
    -
  • ra: Fix register spilling.
  • -
- -

Ian Romanick (6):

-
    -
  • docs: Add 9.1.4 release md5sums
  • -
  • glsl: Add a gl_shader_program parameter to _mesa_uniform_{merge,split}_location_offset
  • -
  • glsl: Add gl_shader_program::UniformLocationBaseScale
  • -
  • glsl: Generate smaller values for uniform locations
  • -
  • i965: Be more careful with the interleaved user array upload optimization
  • -
  • glsl: Move all var decls to the front of the IR list in reverse order
  • -
- -

Kenneth Graunke (1):

-
    -
  • glsl/builtins: Fix ARB_texture_cube_map_array built-in availability.
  • -
- -

Kristian Høgsberg (1):

-
    -
  • wayland: Handle global_remove event as well
  • -
- -

Matt Turner (1):

-
    -
  • register_allocate: Fix the type of best_benefit.
  • -
- -

Paul Berry (1):

-
    -
  • glsl ES: Fix magnitude of gl_MaxVertexUniformVectors.
  • -
- -

Richard Sandiford (3):

-
    -
  • st/xlib Fix XIMage bytes-per-pixel calculation
  • -
  • st/xlib: Fix XImage stride calculation
  • -
  • st/dri/sw: Fix pitch calculation in drisw_update_tex_buffer
  • -
- -

Vinson Lee (1):

-
    -
  • swrast: Fix memory leak.
  • -
- -
- - diff --git a/docs/relnotes/9.1.5.rst b/docs/relnotes/9.1.5.rst new file mode 100644 index 00000000000..edfb3d857f0 --- /dev/null +++ b/docs/relnotes/9.1.5.rst @@ -0,0 +1,116 @@ +Mesa 9.1.5 Release Notes / July 17, 2013 +======================================== + +Mesa 9.1.5 is a bug fix release which fixes bugs found since the 9.1.4 +release. + +Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.1. OpenGL 3.1 is **only** available if requested at context creation +because GL_ARB_compatibility is not supported. + +MD5 checksums +------------- + +:: + + 4ed2af5943141a85a21869053a2fc2eb MesaLib-9.1.5.tar.bz2 + 47181066acf3231d74e027b2033f9455 MesaLib-9.1.5.tar.gz + 4c9c6615bd99215325250f87ed34058f MesaLib-9.1.5.zip + +New features +------------ + +None. + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 58384 `__ - + [i965 Bisected]Oglc + max_values(advanced.fragmentProgram.GL_MAX_PROGRAM_ENV_PARAMETERS_ARB) + segfault +- `Bug 62647 `__ - + Wrong rendering of Dota 2 on Wine (apitrace attached) - Intel IVB + HD4000 +- `Bug 63674 `__ - + [IVB]frozen at the first frame when run Unigine-heaven 4.0 +- `Bug 65910 `__ - + Killing weston-launch causes segv in desktop-shell + +Changes +------- + +The full set of changes can be viewed by using the following GIT +command: + +:: + + git log mesa-9.1.4..mesa-9.1.5 + +Anuj Phogat (1): + +- mesa: Return ZeroVec/dummyReg instead of NULL pointer + +Brian Paul (1): + +- svga: check for NaN shader immediates + +Carl Worth (3): + +- cherry-ignore: Ignore previously backported patch +- cherry-ignore: Drop two patches which we've decided not to include +- mesa: Bump version to 9.1.5 + +Chris Forbes (1): + +- i965: fix alpha test for MRT + +Christoph Bumiller (1): + +- r600g: x/y coordinates must be divided by block dim in dma blit + +Eric Anholt (1): + +- ra: Fix register spilling. + +Ian Romanick (6): + +- docs: Add 9.1.4 release md5sums +- glsl: Add a gl_shader_program parameter to + \_mesa_uniform_{merge,split}_location_offset +- glsl: Add gl_shader_program::UniformLocationBaseScale +- glsl: Generate smaller values for uniform locations +- i965: Be more careful with the interleaved user array upload + optimization +- glsl: Move all var decls to the front of the IR list in reverse order + +Kenneth Graunke (1): + +- glsl/builtins: Fix ARB_texture_cube_map_array built-in availability. + +Kristian Høgsberg (1): + +- wayland: Handle global_remove event as well + +Matt Turner (1): + +- register_allocate: Fix the type of best_benefit. + +Paul Berry (1): + +- glsl ES: Fix magnitude of gl_MaxVertexUniformVectors. + +Richard Sandiford (3): + +- st/xlib Fix XIMage bytes-per-pixel calculation +- st/xlib: Fix XImage stride calculation +- st/dri/sw: Fix pitch calculation in drisw_update_tex_buffer + +Vinson Lee (1): + +- swrast: Fix memory leak. diff --git a/docs/relnotes/9.1.6.html b/docs/relnotes/9.1.6.html deleted file mode 100644 index 53227cdd51d..00000000000 --- a/docs/relnotes/9.1.6.html +++ /dev/null @@ -1,168 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 9.1.6 Release Notes / August 1, 2013

- -

-Mesa 9.1.6 is a bug fix release which fixes bugs found since the 9.1.5 release. -

-

-Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.1. OpenGL -3.1 is only available if requested at context creation -because GL_ARB_compatibility is not supported. -

- -

MD5 checksums

-
-443a2a352667294b53d56cb1a74114e9  MesaLib-9.1.6.tar.bz2
-08d3069cccd6821e5f33e0840bca0718  MesaLib-9.1.6.tar.gz
-90aa7a6d9878cdbfcb055312f356d6b9  MesaLib-9.1.6.zip
-
- -

New features

-

None.

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 47824 - osmesa using --enable-shared-glapi depends on libgl
  • - -
  • Bug 62362 - Crash when using Wayland EGL platform
  • - -
  • Bug 63435 - [Regression since 9.0] Flickering in EGL OpenGL full-screen window with swap interval 1
  • - -
  • Bug 64087 - Webgl conformance shader-with-non-reserved-words crash when mesa is compiled without --enable-debug
  • - -
  • Bug 64330 - WebGL snake demo crash in loop_analysis.cpp:506: bool is_loop_terminator(ir_if*): assertion „inst != __null“ failed.
  • - -
  • Bug 65236 - [i965] Rendering artifacts in VDrift/GL2
  • - -
  • Bug 66558 - RS690: 3D artifacts when playing SuperTuxKart
  • - -
  • Bug 66847 - compilation broken with llvm 3.3
  • - -
  • Bug 66850 - glGenerateMipmap crashes when using GL_TEXTURE_2D_ARRAY with compressed internal format
  • - -
  • Bug 66921 - [r300g] Heroes of Newerth: HiZ related corruption
  • - -
  • Bug 67283 - VDPAU doesn't work on hybrid laptop through DRI_PRIME
  • - -
- -

Changes

-

The full set of changes can be viewed by using the following GIT command:

- -
-  git log mesa-9.1.5..mesa-9.1.6
-
- -

Andreas Boll (1):

-
    -
  • configure.ac: Require llvm-3.2 for r600g/radeonsi llvm backends
  • -
- -

Brian Paul (4):

-
    -
  • mesa: handle 2D texture arrays in get_tex_rgba_compressed()
  • -
  • meta: handle 2D texture arrays in decompress_texture_image()
  • -
  • mesa: implement mipmap generation for compressed 2D array textures
  • -
  • mesa: improve free() cleanup in generate_mipmap_compressed()
  • -
- -

Carl Worth (7):

-
    -
  • docs: Add 9.1.5 release md5sums
  • -
  • Merge 'origin/9.1' into stable
  • -
  • cherry-ignore: Drop 13 patches from the pick list
  • -
  • get-pick-list.sh: Include commits mentionining "CC: mesa-stable..." in pick list
  • -
  • get-pick-list: Allow for non-whitespace between "CC:" and "mesa-stable"
  • -
  • get-pick-list: Ignore commits which CC mesa-stable unless they say "9.1"
  • -
  • Bump version to 9.1.6
  • -
- -

Chris Forbes (5):

-
    -
  • i965/Gen4: Zero extra coordinates for ir_tex
  • -
  • i965/vs: Fix flaky texture swizzling
  • -
  • i965/vs: set up sampler state pointer for Gen4/5.
  • -
  • i965/vs: Put lod parameter in the correct place for Gen4
  • -
  • i965/vs: Gen4/5: enable front colors if back colors are written
  • -
- -

Christoph Bumiller (1):

-
    -
  • nv50,nvc0: s/uint16/uint32 for constant buffer offset
  • -
- -

Dave Airlie (1):

-
    -
  • gallium/vl: add prime support
  • -
- -

Eric Anholt (1):

-
    -
  • egl: Restore "bogus" DRI2 invalidate event code.
  • -
- -

Jeremy Huddleston Sequoia (1):

-
    -
  • Apple: glFlush() is not needed with CGLFlushDrawable()
  • -
- -

Kenneth Graunke (1):

-
    -
  • glsl: Classify "layout" like other identifiers.
  • -
- -

Kristian Høgsberg (1):

-
    -
  • egl-wayland: Fix left-over wl_display_roundtrip() usage
  • -
- -

Maarten Lankhorst (2):

-
    -
  • osmesa: link against static libglapi library too to get the gl exports
  • -
  • nvc0: force use of correct firmware file
  • -
- -

Marek Olšák (4):

-
    -
  • r300g/swtcl: fix geometry corruption by uploading indices to a buffer
  • -
  • r300g/swtcl: fix a lockup in MSAA resolve
  • -
  • Revert "r300g: allow HiZ with a 16-bit zbuffer"
  • -
  • r600g: increase array size for shader inputs and outputs
  • -
- -

Matt Turner (2):

-
    -
  • i965: NULL check prog on shader compilation failure.
  • -
  • i965/vs: Print error if vertex shader fails to compile.
  • -
- -

Paul Berry (1):

-
    -
  • glsl: Handle empty if statement encountered during loop analysis.
  • -
- -
- - diff --git a/docs/relnotes/9.1.6.rst b/docs/relnotes/9.1.6.rst new file mode 100644 index 00000000000..112986dc682 --- /dev/null +++ b/docs/relnotes/9.1.6.rst @@ -0,0 +1,146 @@ +Mesa 9.1.6 Release Notes / August 1, 2013 +========================================= + +Mesa 9.1.6 is a bug fix release which fixes bugs found since the 9.1.5 +release. + +Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.1. OpenGL 3.1 is **only** available if requested at context creation +because GL_ARB_compatibility is not supported. + +MD5 checksums +------------- + +:: + + 443a2a352667294b53d56cb1a74114e9 MesaLib-9.1.6.tar.bz2 + 08d3069cccd6821e5f33e0840bca0718 MesaLib-9.1.6.tar.gz + 90aa7a6d9878cdbfcb055312f356d6b9 MesaLib-9.1.6.zip + +New features +------------ + +None. + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 47824 `__ - + osmesa using --enable-shared-glapi depends on libgl +- `Bug 62362 `__ - + Crash when using Wayland EGL platform +- `Bug 63435 `__ - + [Regression since 9.0] Flickering in EGL OpenGL full-screen window + with swap interval 1 +- `Bug 64087 `__ - + Webgl conformance shader-with-non-reserved-words crash when mesa is + compiled without --enable-debug +- `Bug 64330 `__ - + WebGL snake demo crash in loop_analysis.cpp:506: bool + is_loop_terminator(ir_if*): assertion „inst != \__null“ failed. +- `Bug 65236 `__ - + [i965] Rendering artifacts in VDrift/GL2 +- `Bug 66558 `__ - + RS690: 3D artifacts when playing SuperTuxKart +- `Bug 66847 `__ - + compilation broken with llvm 3.3 +- `Bug 66850 `__ - + glGenerateMipmap crashes when using GL_TEXTURE_2D_ARRAY with + compressed internal format +- `Bug 66921 `__ - + [r300g] Heroes of Newerth: HiZ related corruption +- `Bug 67283 `__ - + VDPAU doesn't work on hybrid laptop through DRI_PRIME + +Changes +------- + +The full set of changes can be viewed by using the following GIT +command: + +:: + + git log mesa-9.1.5..mesa-9.1.6 + +Andreas Boll (1): + +- configure.ac: Require llvm-3.2 for r600g/radeonsi llvm backends + +Brian Paul (4): + +- mesa: handle 2D texture arrays in get_tex_rgba_compressed() +- meta: handle 2D texture arrays in decompress_texture_image() +- mesa: implement mipmap generation for compressed 2D array textures +- mesa: improve free() cleanup in generate_mipmap_compressed() + +Carl Worth (7): + +- docs: Add 9.1.5 release md5sums +- Merge 'origin/9.1' into stable +- cherry-ignore: Drop 13 patches from the pick list +- get-pick-list.sh: Include commits mentionining "CC: mesa-stable..." + in pick list +- get-pick-list: Allow for non-whitespace between "CC:" and + "mesa-stable" +- get-pick-list: Ignore commits which CC mesa-stable unless they say + "9.1" +- Bump version to 9.1.6 + +Chris Forbes (5): + +- i965/Gen4: Zero extra coordinates for ir_tex +- i965/vs: Fix flaky texture swizzling +- i965/vs: set up sampler state pointer for Gen4/5. +- i965/vs: Put lod parameter in the correct place for Gen4 +- i965/vs: Gen4/5: enable front colors if back colors are written + +Christoph Bumiller (1): + +- nv50,nvc0: s/uint16/uint32 for constant buffer offset + +Dave Airlie (1): + +- gallium/vl: add prime support + +Eric Anholt (1): + +- egl: Restore "bogus" DRI2 invalidate event code. + +Jeremy Huddleston Sequoia (1): + +- Apple: glFlush() is not needed with CGLFlushDrawable() + +Kenneth Graunke (1): + +- glsl: Classify "layout" like other identifiers. + +Kristian Høgsberg (1): + +- egl-wayland: Fix left-over wl_display_roundtrip() usage + +Maarten Lankhorst (2): + +- osmesa: link against static libglapi library too to get the gl + exports +- nvc0: force use of correct firmware file + +Marek Olšák (4): + +- r300g/swtcl: fix geometry corruption by uploading indices to a buffer +- r300g/swtcl: fix a lockup in MSAA resolve +- Revert "r300g: allow HiZ with a 16-bit zbuffer" +- r600g: increase array size for shader inputs and outputs + +Matt Turner (2): + +- i965: NULL check prog on shader compilation failure. +- i965/vs: Print error if vertex shader fails to compile. + +Paul Berry (1): + +- glsl: Handle empty if statement encountered during loop analysis. diff --git a/docs/relnotes/9.1.7.html b/docs/relnotes/9.1.7.html deleted file mode 100644 index 538eb38d8be..00000000000 --- a/docs/relnotes/9.1.7.html +++ /dev/null @@ -1,168 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 9.1.7 Release Notes / October 4, 2013

- -

-Mesa 9.1.7 is a bug fix release which fixes bugs found since the 9.1.6 release. -

-

-Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.1. OpenGL -3.1 is only available if requested at context creation -because GL_ARB_compatibility is not supported. -

- -

MD5 checksums

-
-9e4abf7b7a6db762012c3c9917a8e8c7  MesaLib-9.1.7.tar.bz2
-f1d4d479d6ce12b9566fdb379960a912  MesaLib-9.1.7.tar.gz
-abd612bfc5dd478d04fcc630dd7672f2  MesaLib-9.1.7.zip
-
- -

New features

-

None.

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 55503 - Constant vertex attributes broken
  • - -
  • Bug 61635 - glVertexAttribPointer(id, GL_UNSIGNED_BYTE, GL_FALSE,...) does not work
  • - -
  • Bug 65958 - GPU Lockup on Trinity 7500G
  • - -
  • Bug 66292 - [SNB/IVB/HSW Bisected]Ogles3conform GL3Tests_depth24_depth24_basic.test fail
  • - -
  • Bug 67548 - glGetAttribLocation seems to be broken
  • - -
  • Bug 68195 - piglit tests vs-struct-pad and fs-struct-pad both fail
  • - -
  • Bug 68250 - Automatic mipmap generation with texture compression produces borders that fade to black
  • - -
  • Bug 69525 - [GM45, bisected] Piglit tex-shadow2drect fails
  • - -
- - -

Changes

- -

Alex Deucher (2):

-
    -
  • r600g: disable GPUVM by default
  • -
  • radeon/winsys: pad IBs to a multiple of 8 DWs
  • -
- -

Andreas Boll (2):

-
    -
  • docs: Fix a typo in the 9.1.6 release notes
  • -
  • mesa: Fix MESA_PATCH version
  • -
- -

Anuj Phogat (1):

-
    -
  • meta: Fix blitting a framebuffer with renderbuffer attachment
  • -
- -

Carl Worth (5):

-
    -
  • docs: Add 9.1.6 release md5sums
  • -
  • Use -Bsymbolic when linking libEGL.so
  • -
  • Update get-pick-list to look specifically for "9.1" in NOTE
  • -
  • cherry-ignore: Ignore last two patches in current get-pick-list output
  • -
  • Bump version to 9.1.7
  • -
- -

Chris Forbes (1):

-
    -
  • i965/fs: Gen4: Zero out extra coordinates when using shadow compare
  • -
- -

Emil Velikov (2):

-
    -
  • nv50: handle pure integer vertex attributes
  • -
  • nouveau: initialise the nouveau_transfer maps
  • -
- -

Eric Anholt (1):

-
    -
  • i965/gen4: Fix fragment program rectangle texture shadow compares.
  • -
- -

Ian Romanick (11):

-
    -
  • mesa: Remove stray debug printfs in attachment completeness code
  • -
  • mesa: Validate the layer selection of an array texture too
  • -
  • mesa/vbo: Fix handling of attribute 0 in non-compatibilty contexts
  • -
  • glsl: Add new overload of program_resource_visitor::visit_field method
  • -
  • glsl: Use alignment of container record for its first field
  • -
  • mesa: Remove all traces of GL_OES_matrix_get
  • -
  • mesa: Don't call driver RenderTexture for really broken textures
  • -
  • mesa: Don't call driver RenderTexture for invalid zoffset
  • -
  • mesa: Generate a renderbuffer wrapper even if the texture has no image
  • -
  • glsl: Move and refine test for unsized arrays in GLSL ES
  • -
  • mesa: Don't return any data for GL_SHADER_BINARY_FORMATS
  • -
- -

Ilia Mirkin (2):

-
    -
  • nv30: U8_USCALED only works for size 4
  • -
  • nv30: remove no-longer-used formats from table
  • -
- -

Joakim Sindholt (1):

-
    -
  • nvc0: fix blitctx memory leak
  • -
- -

Johannes Obermayr (1):

-
    -
  • st/gbm: Add $(WAYLAND_CFLAGS) for HAVE_EGL_PLATFORM_WAYLAND.
  • -
- -

Kenneth Graunke (1):

-
    -
  • meta: Set correct viewport and projection in decompress_texture_image.
  • -
- -

Maarten Lankhorst (1):

-
    -
  • nvc0: restore viewport after blit
  • -
- -

Rico Schüller (1):

-
    -
  • glx: Initialize OpenGL version to 1.0
  • -
- -

Tiziano Bacocco (1):

-
    -
  • nvc0/ir: fix use after free in texture barrier insertion pass
  • -
- -

Torsten Duwe (1):

-
    -
  • wayland-egl.pc requires wayland-client.pc.
  • -
- -
- - diff --git a/docs/relnotes/9.1.7.rst b/docs/relnotes/9.1.7.rst new file mode 100644 index 00000000000..ea54ff7b47f --- /dev/null +++ b/docs/relnotes/9.1.7.rst @@ -0,0 +1,140 @@ +Mesa 9.1.7 Release Notes / October 4, 2013 +========================================== + +Mesa 9.1.7 is a bug fix release which fixes bugs found since the 9.1.6 +release. + +Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.1. OpenGL 3.1 is **only** available if requested at context creation +because GL_ARB_compatibility is not supported. + +MD5 checksums +------------- + +:: + + 9e4abf7b7a6db762012c3c9917a8e8c7 MesaLib-9.1.7.tar.bz2 + f1d4d479d6ce12b9566fdb379960a912 MesaLib-9.1.7.tar.gz + abd612bfc5dd478d04fcc630dd7672f2 MesaLib-9.1.7.zip + +New features +------------ + +None. + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 55503 `__ - + Constant vertex attributes broken +- `Bug 61635 `__ - + glVertexAttribPointer(id, GL_UNSIGNED_BYTE, GL_FALSE,...) does not + work +- `Bug 65958 `__ - + GPU Lockup on Trinity 7500G +- `Bug 66292 `__ - + [SNB/IVB/HSW Bisected]Ogles3conform + GL3Tests_depth24_depth24_basic.test fail +- `Bug 67548 `__ - + glGetAttribLocation seems to be broken +- `Bug 68195 `__ - + piglit tests vs-struct-pad and fs-struct-pad both fail +- `Bug 68250 `__ - + Automatic mipmap generation with texture compression produces borders + that fade to black +- `Bug 69525 `__ - + [GM45, bisected] Piglit tex-shadow2drect fails + +Changes +------- + +Alex Deucher (2): + +- r600g: disable GPUVM by default +- radeon/winsys: pad IBs to a multiple of 8 DWs + +Andreas Boll (2): + +- docs: Fix a typo in the 9.1.6 release notes +- mesa: Fix MESA_PATCH version + +Anuj Phogat (1): + +- meta: Fix blitting a framebuffer with renderbuffer attachment + +Carl Worth (5): + +- docs: Add 9.1.6 release md5sums +- Use -Bsymbolic when linking libEGL.so +- Update get-pick-list to look specifically for "9.1" in NOTE +- cherry-ignore: Ignore last two patches in current get-pick-list + output +- Bump version to 9.1.7 + +Chris Forbes (1): + +- i965/fs: Gen4: Zero out extra coordinates when using shadow compare + +Emil Velikov (2): + +- nv50: handle pure integer vertex attributes +- nouveau: initialise the nouveau_transfer maps + +Eric Anholt (1): + +- i965/gen4: Fix fragment program rectangle texture shadow compares. + +Ian Romanick (11): + +- mesa: Remove stray debug printfs in attachment completeness code +- mesa: Validate the layer selection of an array texture too +- mesa/vbo: Fix handling of attribute 0 in non-compatibilty contexts +- glsl: Add new overload of program_resource_visitor::visit_field + method +- glsl: Use alignment of container record for its first field +- mesa: Remove all traces of GL_OES_matrix_get +- mesa: Don't call driver RenderTexture for really broken textures +- mesa: Don't call driver RenderTexture for invalid zoffset +- mesa: Generate a renderbuffer wrapper even if the texture has no + image +- glsl: Move and refine test for unsized arrays in GLSL ES +- mesa: Don't return any data for GL_SHADER_BINARY_FORMATS + +Ilia Mirkin (2): + +- nv30: U8_USCALED only works for size 4 +- nv30: remove no-longer-used formats from table + +Joakim Sindholt (1): + +- nvc0: fix blitctx memory leak + +Johannes Obermayr (1): + +- st/gbm: Add $(WAYLAND_CFLAGS) for HAVE_EGL_PLATFORM_WAYLAND. + +Kenneth Graunke (1): + +- meta: Set correct viewport and projection in + decompress_texture_image. + +Maarten Lankhorst (1): + +- nvc0: restore viewport after blit + +Rico Schüller (1): + +- glx: Initialize OpenGL version to 1.0 + +Tiziano Bacocco (1): + +- nvc0/ir: fix use after free in texture barrier insertion pass + +Torsten Duwe (1): + +- wayland-egl.pc requires wayland-client.pc. diff --git a/docs/relnotes/9.1.html b/docs/relnotes/9.1.html deleted file mode 100644 index b795b1d1805..00000000000 --- a/docs/relnotes/9.1.html +++ /dev/null @@ -1,83 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 9.1 Release Notes / February 22, 2013

- -

-Mesa 9.1 is a new development release. -People who are concerned with stability and reliability should stick -with a previous release or wait for Mesa 9.1.1. -

-

-Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.1. OpenGL -3.1 is only available if requested at context creation -because GL_ARB_compatibility is not supported. -

- - -

MD5 checksums

-
-86d40f3056f89949368764bf84aff55e  MesaLib-9.1.tar.gz
-d3891e02215422e120271d976ff1947e  MesaLib-9.1.tar.bz2
-01645f28f53351c23b0beb6c688911d8  MesaLib-9.1.zip
-
- - -

New features

- -

-Note: some of the new features are only available with certain drivers. -

- -
    -
  • GL_ANGLE_texture_compression_dxt3
  • -
  • GL_ANGLE_texture_compression_dxt5
  • -
  • GL_ARB_ES3_compatibility
  • -
  • GL_ARB_internalformat_query
  • -
  • GL_ARB_map_buffer_alignment
  • -
  • GL_ARB_shading_language_packing
  • -
  • GL_ARB_texture_buffer_object_rgb32
  • -
  • GL_ARB_texture_cube_map_array
  • -
  • GL_EXT_color_buffer_float
  • -
  • GL_OES_depth_texture_cube_map
  • -
  • OpenGL 3.1 core profile support on Radeon HD2000 up to HD6000 series
  • -
  • Multisample anti-aliasing support on Radeon X1000 series
  • -
  • OpenGL ES 3.0 support on Intel HD Graphics 2000, 2500, 3000, and 4000
  • -
- - -

Bug fixes

- -

TBD -- This list is likely incomplete.

- - -

Changes

- -
    -
  • Removed VAAPI state tracker (unmaintained and broken)
  • -
  • Removed i965's broken hardware implementation of GL_NV_vertex_program
  • -
  • Removed swrast support for GL_NV_vertex_program
  • -
  • Removed swrast support for GL_NV_fragment_program
  • -
  • Removed OpenVMS support (unmaintained and broken)
  • -
  • Removed makedepend build dependency
  • -
- -
- - diff --git a/docs/relnotes/9.1.rst b/docs/relnotes/9.1.rst new file mode 100644 index 00000000000..9d43430734a --- /dev/null +++ b/docs/relnotes/9.1.rst @@ -0,0 +1,56 @@ +Mesa 9.1 Release Notes / February 22, 2013 +========================================== + +Mesa 9.1 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 9.1.1. + +Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.1. OpenGL 3.1 is **only** available if requested at context creation +because GL_ARB_compatibility is not supported. + +MD5 checksums +------------- + +:: + + 86d40f3056f89949368764bf84aff55e MesaLib-9.1.tar.gz + d3891e02215422e120271d976ff1947e MesaLib-9.1.tar.bz2 + 01645f28f53351c23b0beb6c688911d8 MesaLib-9.1.zip + +New features +------------ + +Note: some of the new features are only available with certain drivers. + +- GL_ANGLE_texture_compression_dxt3 +- GL_ANGLE_texture_compression_dxt5 +- GL_ARB_ES3_compatibility +- GL_ARB_internalformat_query +- GL_ARB_map_buffer_alignment +- GL_ARB_shading_language_packing +- GL_ARB_texture_buffer_object_rgb32 +- GL_ARB_texture_cube_map_array +- GL_EXT_color_buffer_float +- GL_OES_depth_texture_cube_map +- OpenGL 3.1 core profile support on Radeon HD2000 up to HD6000 series +- Multisample anti-aliasing support on Radeon X1000 series +- OpenGL ES 3.0 support on Intel HD Graphics 2000, 2500, 3000, and 4000 + +Bug fixes +--------- + +TBD -- This list is likely incomplete. + +Changes +------- + +- Removed VAAPI state tracker (unmaintained and broken) +- Removed i965's broken hardware implementation of GL_NV_vertex_program +- Removed swrast support for GL_NV_vertex_program +- Removed swrast support for GL_NV_fragment_program +- Removed OpenVMS support (unmaintained and broken) +- Removed makedepend build dependency diff --git a/docs/relnotes/9.2.1.html b/docs/relnotes/9.2.1.html deleted file mode 100644 index 8070be8820f..00000000000 --- a/docs/relnotes/9.2.1.html +++ /dev/null @@ -1,206 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 9.2.1 Release Notes / (October 4, 2013)

- -

-Mesa 9.2.1 is a bug fix release which fixes bugs found since the 9.2 release. -

-

-Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.1. OpenGL -3.1 is only available if requested at context creation -because GL_ARB_compatibility is not supported. -

- - -

MD5 checksums

-
-e6cdfa84dfddd86e3d36ec7ff4b6478a  MesaLib-9.2.1.tar.gz
-dd4c82667d9c19c28a553b12eba3f8a0  MesaLib-9.2.1.tar.bz2
-d9af0f5607f7d275793d293057ca9ac6  MesaLib-9.2.1.zip
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 66779 - Use of uninitialized stack variable with brw_search_cache()
  • - -
  • Bug 68233 - Valgrind errors in mesa
  • - -
  • Bug 68250 - Automatic mipmap generation with texture compression produces borders that fade to black
  • - -
  • Bug 68637 - [Bisected IVB/HSW]Unigine demo crash
  • - -
  • Bug 68753 - [regression bisected] GLSL ES: structs members can't have precision qualifiers anymore in 9.2
  • - -
  • Bug 69525 - [GM45, bisected] Piglit tex-shadow2drect fails
  • - -
- -

Changes

- -

The full set of changes can be viewed by using the following GIT command:

- -
-  git log mesa-9.2..mesa-9.2.1
-
- - -

Alex Deucher (1):

-
    -
  • radeon/winsys: pad IBs to a multiple of 8 DWs
  • -
- -

Andreas Boll (1):

-
    -
  • os: First check for __GLIBC__ and then for PIPE_OS_BSD
  • -
- -

Anuj Phogat (1):

-
    -
  • glsl: Allow precision qualifiers for sampler types
  • -
- -

Brian Paul (2):

-
    -
  • docs: minor fixes for 9.2 release notes
  • -
  • mesa: check for bufSize > 0 in _mesa_GetSynciv()
  • -
- -

Carl Worth (3):

-
    -
  • cherry-ignore: Ignore a commit which appeared twice on master
  • -
  • Use -Bsymbolic when linking libEGL.so
  • -
  • mesa: Bump version to 9.2.1
  • -
- -

Chris Forbes (3):

-
    -
  • i965/fs: Gen4: Zero out extra coordinates when using shadow compare
  • -
  • i965: Fix cube array coordinate normalization
  • -
  • i965: fix bogus swizzle in brw_cubemap_normalize
  • -
- -

Christoph Bumiller (2):

-
    -
  • nvc0/ir: add f32 long immediate cannot saturate
  • -
  • nvc0: delete compute object on screen destruction
  • -
- -

Dave Airlie (1):

-
    -
  • st/mesa: don't dereference stObj->pt if NULL
  • -
- -

Dominik Behr (1):

-
    -
  • glsl: propagate max_array_access through function calls
  • -
- -

Emil Velikov (1):

-
    -
  • nouveau: initialise the nouveau_transfer maps
  • -
- -

Eric Anholt (4):

-
    -
  • mesa: Rip out more extension checking from texformat.c.
  • -
  • mesa: Don't choose S3TC for generic compression if we can't compress.
  • -
  • i965/gen4: Fix fragment program rectangle texture shadow compares.
  • -
  • i965: Reenable glBitmap() after the sRGB winsys enabling.
  • -
- -

Ian Romanick (7):

-
    -
  • docs: Add 9.2 release md5sums
  • -
  • Add .cherry-ignore file
  • -
  • mesa: Note that 89a665e should not be picked
  • -
  • glsl: Reallow precision qualifiers on structure members
  • -
  • mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query with ES3
  • -
  • mesa: Remove all traces of GL_OES_matrix_get
  • -
  • mesa: Don't return any data for GL_SHADER_BINARY_FORMATS
  • -
- -

Ilia Mirkin (2):

-
    -
  • nv30: find first unused texcoord rather than bailing if first is used
  • -
  • nv30: fix inconsistent setting of push->user_priv
  • -
- -

Joakim Sindholt (1):

-
    -
  • nvc0: fix blitctx memory leak
  • -
- -

Johannes Obermayr (1):

-
    -
  • st/gbm: Add $(WAYLAND_CFLAGS) for HAVE_EGL_PLATFORM_WAYLAND.
  • -
- -

Kenneth Graunke (5):

-
    -
  • i965/vs: Detect GRF sources in split_virtual_grfs send-from-GRF code.
  • -
  • i965/fs: Detect GRF sources in split_virtual_grfs send-from-GRF code.
  • -
  • i965/vec4: Only zero out unused message components when there are any.
  • -
  • i965: Fix brw_vs_prog_data_compare to actually check field members.
  • -
  • meta: Set correct viewport and projection in decompress_texture_image.
  • -
- -

Maarten Lankhorst (2):

-
    -
  • st/dri: do not create a new context for msaa copy
  • -
  • nvc0: restore viewport after blit
  • -
- -

Marek Olšák (2):

-
    -
  • r600g: fix constant buffer cache flushing
  • -
  • r600g: fix texture buffer object cache flushing
  • -
- -

Paul Berry (1):

-
    -
  • i965: Initialize inout_offset parameter to brw_search_cache().
  • -
- -

Rico Schüller (1):

-
    -
  • glx: Initialize OpenGL version to 1.0
  • -
- -

Tiziano Bacocco (1):

-
    -
  • nvc0/ir: fix use after free in texture barrier insertion pass
  • -
- -

Torsten Duwe (1):

-
    -
  • wayland-egl.pc requires wayland-client.pc.
  • -
- -
- - diff --git a/docs/relnotes/9.2.1.rst b/docs/relnotes/9.2.1.rst new file mode 100644 index 00000000000..48905bf43c0 --- /dev/null +++ b/docs/relnotes/9.2.1.rst @@ -0,0 +1,168 @@ +Mesa 9.2.1 Release Notes / (October 4, 2013) +============================================ + +Mesa 9.2.1 is a bug fix release which fixes bugs found since the 9.2 +release. + +Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.1. OpenGL 3.1 is **only** available if requested at context creation +because GL_ARB_compatibility is not supported. + +MD5 checksums +------------- + +:: + + e6cdfa84dfddd86e3d36ec7ff4b6478a MesaLib-9.2.1.tar.gz + dd4c82667d9c19c28a553b12eba3f8a0 MesaLib-9.2.1.tar.bz2 + d9af0f5607f7d275793d293057ca9ac6 MesaLib-9.2.1.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 66779 `__ - + Use of uninitialized stack variable with brw_search_cache() +- `Bug 68233 `__ - + Valgrind errors in mesa +- `Bug 68250 `__ - + Automatic mipmap generation with texture compression produces borders + that fade to black +- `Bug 68637 `__ - + [Bisected IVB/HSW]Unigine demo crash +- `Bug 68753 `__ - + [regression bisected] GLSL ES: structs members can't have precision + qualifiers anymore in 9.2 +- `Bug 69525 `__ - + [GM45, bisected] Piglit tex-shadow2drect fails + +Changes +------- + +The full set of changes can be viewed by using the following GIT +command: + +:: + + git log mesa-9.2..mesa-9.2.1 + +Alex Deucher (1): + +- radeon/winsys: pad IBs to a multiple of 8 DWs + +Andreas Boll (1): + +- os: First check for \__GLIBC_\_ and then for PIPE_OS_BSD + +Anuj Phogat (1): + +- glsl: Allow precision qualifiers for sampler types + +Brian Paul (2): + +- docs: minor fixes for 9.2 release notes +- mesa: check for bufSize > 0 in \_mesa_GetSynciv() + +Carl Worth (3): + +- cherry-ignore: Ignore a commit which appeared twice on master +- Use -Bsymbolic when linking libEGL.so +- mesa: Bump version to 9.2.1 + +Chris Forbes (3): + +- i965/fs: Gen4: Zero out extra coordinates when using shadow compare +- i965: Fix cube array coordinate normalization +- i965: fix bogus swizzle in brw_cubemap_normalize + +Christoph Bumiller (2): + +- nvc0/ir: add f32 long immediate cannot saturate +- nvc0: delete compute object on screen destruction + +Dave Airlie (1): + +- st/mesa: don't dereference stObj->pt if NULL + +Dominik Behr (1): + +- glsl: propagate max_array_access through function calls + +Emil Velikov (1): + +- nouveau: initialise the nouveau_transfer maps + +Eric Anholt (4): + +- mesa: Rip out more extension checking from texformat.c. +- mesa: Don't choose S3TC for generic compression if we can't compress. +- i965/gen4: Fix fragment program rectangle texture shadow compares. +- i965: Reenable glBitmap() after the sRGB winsys enabling. + +Ian Romanick (7): + +- docs: Add 9.2 release md5sums +- Add .cherry-ignore file +- mesa: Note that 89a665e should not be picked +- glsl: Reallow precision qualifiers on structure members +- mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query with ES3 +- mesa: Remove all traces of GL_OES_matrix_get +- mesa: Don't return any data for GL_SHADER_BINARY_FORMATS + +Ilia Mirkin (2): + +- nv30: find first unused texcoord rather than bailing if first is used +- nv30: fix inconsistent setting of push->user_priv + +Joakim Sindholt (1): + +- nvc0: fix blitctx memory leak + +Johannes Obermayr (1): + +- st/gbm: Add $(WAYLAND_CFLAGS) for HAVE_EGL_PLATFORM_WAYLAND. + +Kenneth Graunke (5): + +- i965/vs: Detect GRF sources in split_virtual_grfs send-from-GRF code. +- i965/fs: Detect GRF sources in split_virtual_grfs send-from-GRF code. +- i965/vec4: Only zero out unused message components when there are + any. +- i965: Fix brw_vs_prog_data_compare to actually check field members. +- meta: Set correct viewport and projection in + decompress_texture_image. + +Maarten Lankhorst (2): + +- st/dri: do not create a new context for msaa copy +- nvc0: restore viewport after blit + +Marek Olšák (2): + +- r600g: fix constant buffer cache flushing +- r600g: fix texture buffer object cache flushing + +Paul Berry (1): + +- i965: Initialize inout_offset parameter to brw_search_cache(). + +Rico Schüller (1): + +- glx: Initialize OpenGL version to 1.0 + +Tiziano Bacocco (1): + +- nvc0/ir: fix use after free in texture barrier insertion pass + +Torsten Duwe (1): + +- wayland-egl.pc requires wayland-client.pc. diff --git a/docs/relnotes/9.2.2.html b/docs/relnotes/9.2.2.html deleted file mode 100644 index e2b10c5a964..00000000000 --- a/docs/relnotes/9.2.2.html +++ /dev/null @@ -1,100 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 9.2.2 Release Notes / (October 18, 2013)

- -

-Mesa 9.2.2 is a bug fix release which fixes bugs found since the 9.2.1 release. -

-

-Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.1. OpenGL -3.1 is only available if requested at context creation -because GL_ARB_compatibility is not supported. -

- - -

MD5 checksums

-
-df801a975045150790e10e2ccf32193f  MesaLib-9.2.2.tar.gz
-20887f8020db7d1736a01ae9cd5d8c38  MesaLib-9.2.2.tar.bz2
-1676f4f1b157c838d077dadd31ba6c84  MesaLib-9.2.2.zip
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 69449 - Valgrind error in program_resource_visitor::recursion
  • - -
  • Bug 70411 - glInvalidateFramebuffer fails with GL_INVALID_ENUM
  • - -
- -

Changes

- -

The full set of changes can be viewed by using the following GIT command:

- -
-  git log mesa-9.2.1..mesa-9.2.2
-
- -

Brian Paul (3):

-
    -
  • docs: add missing <pre> tag
  • -
  • svga: fix incorrect memcpy src in svga_buffer_upload_piecewise()
  • -
  • mesa: consolidate cube width=height error checking
  • -
- -

Carl Worth (3):

-
    -
  • docs: Add md5sums for 9.2.1 release
  • -
  • Bump version to 9.2.2
  • -
- -

Constantin Baranov (1):

-
    -
  • mesa: Add missing switch break in invalidate_framebuffer_storage()
  • -
- -

Eric Anholt (3):

-
    -
  • i965: Don't forget the cube map padding on gen5+.
  • -
  • mesa: Fix compiler warnings when ALIGN's alignment is "1 << value".
  • -
  • i965: Fix 3D texture layout by more literally copying from the spec.
  • -
- -

Francisco Jerez (1):

-
    -
  • glsl: Fix usage of the wrong union member in program_resource_visitor::recursion.
  • -
- -

Tom Stellard (1):

-
    -
  • radeonsi: Use 'SI' as the LLVM processor for CIK on LLVM <= 3.3
  • -
- -
- - diff --git a/docs/relnotes/9.2.2.rst b/docs/relnotes/9.2.2.rst new file mode 100644 index 00000000000..4e95bd45442 --- /dev/null +++ b/docs/relnotes/9.2.2.rst @@ -0,0 +1,76 @@ +Mesa 9.2.2 Release Notes / (October 18, 2013) +============================================= + +Mesa 9.2.2 is a bug fix release which fixes bugs found since the 9.2.1 +release. + +Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.1. OpenGL 3.1 is **only** available if requested at context creation +because GL_ARB_compatibility is not supported. + +MD5 checksums +------------- + +:: + + df801a975045150790e10e2ccf32193f MesaLib-9.2.2.tar.gz + 20887f8020db7d1736a01ae9cd5d8c38 MesaLib-9.2.2.tar.bz2 + 1676f4f1b157c838d077dadd31ba6c84 MesaLib-9.2.2.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 69449 `__ - + Valgrind error in program_resource_visitor::recursion +- `Bug 70411 `__ - + glInvalidateFramebuffer fails with GL_INVALID_ENUM + +Changes +------- + +The full set of changes can be viewed by using the following GIT +command: + +:: + + git log mesa-9.2.1..mesa-9.2.2 + +Brian Paul (3): + +- docs: add missing
 tag
+-  svga: fix incorrect memcpy src in svga_buffer_upload_piecewise()
+-  mesa: consolidate cube width=height error checking
+
+Carl Worth (3):
+
+-  docs: Add md5sums for 9.2.1 release
+-  Bump version to 9.2.2
+
+Constantin Baranov (1):
+
+-  mesa: Add missing switch break in invalidate_framebuffer_storage()
+
+Eric Anholt (3):
+
+-  i965: Don't forget the cube map padding on gen5+.
+-  mesa: Fix compiler warnings when ALIGN's alignment is "1 << value".
+-  i965: Fix 3D texture layout by more literally copying from the spec.
+
+Francisco Jerez (1):
+
+-  glsl: Fix usage of the wrong union member in
+   program_resource_visitor::recursion.
+
+Tom Stellard (1):
+
+-  radeonsi: Use 'SI' as the LLVM processor for CIK on LLVM <= 3.3
diff --git a/docs/relnotes/9.2.3.html b/docs/relnotes/9.2.3.html
deleted file mode 100644
index 6627d540001..00000000000
--- a/docs/relnotes/9.2.3.html
+++ /dev/null
@@ -1,115 +0,0 @@
-
-
-
-  
-  Mesa Release Notes
-  
-
-
-
-
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 9.2.3 Release Notes / (November 13, 2013)

- -

-Mesa 9.2.3 is a bug fix release which fixes bugs found since the 9.2.2 release. -

-

-Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.1. OpenGL -3.1 is only available if requested at context creation -because GL_ARB_compatibility is not supported. -

- - -

MD5 checksums

-
-66e9a33a414f801e1c33398bf627d56b  MesaLib-9.2.3.tar.gz
-f56b6beb556e4b9072814419f7c554e3  MesaLib-9.2.3.tar.bz2
-ed852dab576faac237ac4298bf55d0a1  MesaLib-9.2.3.zip
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 69437 - Composite Bypass no longer works
  • - -
- -

Changes

- -

The full set of changes can be viewed by using the following GIT command:

- -
-  git log mesa-9.2.2..mesa-9.2.3
-
- -

Brian Paul (2):

-
    -
  • st/mesa: move out of memory check in st_draw_vbo()
  • -
  • osmesa: fix broken triangle/line drawing when using float color buffer
  • -
- -

Carl Worth (7):

-
    -
  • Remove error when calling glGenQueries/glDeleteQueries while a query is active
  • -
  • Bump version to 9.2.3
  • -
- -

Daniel Vetter (1):

-
    -
  • i965: CS writes/reads should use I915_GEM_INSTRUCTION
  • -
- -

Eric Anholt (1):

-
    -
  • i965: Fix texture buffer rendering after a whole buffer replacement.
  • -
- -

Kenneth Graunke (6):

-
    -
  • i965: Emit post-sync non-zero flush before 3DSTATE_GS_SVB_INDEX.
  • -
  • i965: Emit post-sync non-zero flush before 3DSTATE_DRAWING_RECTANGLE.
  • -
  • i965: Also guard 3DSTATE_DRAWING_RECTANGLE with a flush in blorp.
  • -
  • i965: Move post-sync non-zero flush for 3DSTATE_MULTISAMPLE.
  • -
  • i965: Also emit HIER_DEPTH and STENCIL packets when disabling depth.
  • -
  • i965: Also emit HiZ and Stencil packets when disabling depth on Gen6.
  • -
- -

Kristian Høgsberg (1):

-
    -
  • wayland: Don't rely on static variable for identifying wl_drm buffers
  • -
- -

Marek Olšák (1):

-
    -
  • radeonsi: fix blitting the last 2 mipmap levels of compressed textures
  • -
- -

Petr Sebor (1):

-
    -
  • meta: enable vertex attributes in the context of the newly created array object
  • -
- -

Scott Graham (1):

-
    -
  • mesa: fixes for MSVC 2013
  • -
- -
- - diff --git a/docs/relnotes/9.2.3.rst b/docs/relnotes/9.2.3.rst new file mode 100644 index 00000000000..5865e453140 --- /dev/null +++ b/docs/relnotes/9.2.3.rst @@ -0,0 +1,91 @@ +Mesa 9.2.3 Release Notes / (November 13, 2013) +============================================== + +Mesa 9.2.3 is a bug fix release which fixes bugs found since the 9.2.2 +release. + +Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.1. OpenGL 3.1 is **only** available if requested at context creation +because GL_ARB_compatibility is not supported. + +MD5 checksums +------------- + +:: + + 66e9a33a414f801e1c33398bf627d56b MesaLib-9.2.3.tar.gz + f56b6beb556e4b9072814419f7c554e3 MesaLib-9.2.3.tar.bz2 + ed852dab576faac237ac4298bf55d0a1 MesaLib-9.2.3.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 69437 `__ - + Composite Bypass no longer works + +Changes +------- + +The full set of changes can be viewed by using the following GIT +command: + +:: + + git log mesa-9.2.2..mesa-9.2.3 + +Brian Paul (2): + +- st/mesa: move out of memory check in st_draw_vbo() +- osmesa: fix broken triangle/line drawing when using float color + buffer + +Carl Worth (7): + +- Remove error when calling glGenQueries/glDeleteQueries while a query + is active +- Bump version to 9.2.3 + +Daniel Vetter (1): + +- i965: CS writes/reads should use I915_GEM_INSTRUCTION + +Eric Anholt (1): + +- i965: Fix texture buffer rendering after a whole buffer replacement. + +Kenneth Graunke (6): + +- i965: Emit post-sync non-zero flush before 3DSTATE_GS_SVB_INDEX. +- i965: Emit post-sync non-zero flush before 3DSTATE_DRAWING_RECTANGLE. +- i965: Also guard 3DSTATE_DRAWING_RECTANGLE with a flush in blorp. +- i965: Move post-sync non-zero flush for 3DSTATE_MULTISAMPLE. +- i965: Also emit HIER_DEPTH and STENCIL packets when disabling depth. +- i965: Also emit HiZ and Stencil packets when disabling depth on Gen6. + +Kristian Høgsberg (1): + +- wayland: Don't rely on static variable for identifying wl_drm buffers + +Marek Olšák (1): + +- radeonsi: fix blitting the last 2 mipmap levels of compressed + textures + +Petr Sebor (1): + +- meta: enable vertex attributes in the context of the newly created + array object + +Scott Graham (1): + +- mesa: fixes for MSVC 2013 diff --git a/docs/relnotes/9.2.4.html b/docs/relnotes/9.2.4.html deleted file mode 100644 index d8ba049173c..00000000000 --- a/docs/relnotes/9.2.4.html +++ /dev/null @@ -1,102 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 9.2.4 Release Notes / (November 27, 2013)

- -

-Mesa 9.2.4 is a bug fix release which fixes bugs found since the 9.2.3 release. -

-

-Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.1. OpenGL -3.1 is only available if requested at context creation -because GL_ARB_compatibility is not supported. -

- - -

MD5 checksums

-
-28190b831b0271d69dbc44b2686eab1c  MesaLib-9.2.4.tar.gz
-e630c0a307cec4f0f70ddd029d2fe084  MesaLib-9.2.4.tar.bz2
-8ef5e1e92e1d30fbedec31f716a7619e  MesaLib-9.2.4.zip
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 53077 - [IVB] Output error with msaa when both of framebuffer and source color's alpha are not 1
  • - -
  • Fix freedreno to compile with recent libdrm.
  • - -
- -

Changes

- -

The full set of changes can be viewed by using the following GIT command:

- -
-  git log mesa-9.2.3..mesa-9.2.4
-
- -

Brian Paul (1):

-
    -
  • st/mesa: fix GL_FEEDBACK mode inverted Y coordinate bug
  • -
- -

Paul Berry (2):

-
    -
  • i965: Fix vertical alignment for multisampled buffers.
  • -
  • glsl: Fix lowering of direct assignment in lower_clip_distance.
  • -
- -

Rob Clark (17):

-
    -
  • freedreno/a3xx: fix color inversion on mem->gmem restore
  • -
  • freedreno/a3xx: fix viewport on gmem->mem resolve
  • -
  • freedreno: add debug option to disable scissor optimization
  • -
  • freedreno: update register headers
  • -
  • freedreno/a3xx: some texture fixes
  • -
  • freedreno/a3xx/compiler: fix CMP
  • -
  • freedreno/a3xx/compiler: handle saturate on dst
  • -
  • freedreno/a3xx/compiler: use max_reg rather than file_count
  • -
  • freedreno/a3xx/compiler: cat4 cannot use const reg as src
  • -
  • freedreno: fix segfault when no color buffer bound
  • -
  • freedreno/a3xx/compiler: make compiler errors more useful
  • -
  • freedreno/a3xx/compiler: bit of re-arrange/cleanup
  • -
  • freedreno/a3xx/compiler: fix SGT/SLT/etc
  • -
  • freedreno/a3xx: don't leak so much
  • -
  • freedreno/a3xx/compiler: better const handling
  • -
  • freedreno/a3xx/compiler: handle sync flags better
  • -
  • freedreno: updates for msm drm/kms driver
  • -
- -

Tapani Pälli (1):

-
    -
  • mesa: enable GL_TEXTURE_LOD_BIAS set/get
  • -
- -
- - diff --git a/docs/relnotes/9.2.4.rst b/docs/relnotes/9.2.4.rst new file mode 100644 index 00000000000..559c26df70c --- /dev/null +++ b/docs/relnotes/9.2.4.rst @@ -0,0 +1,79 @@ +Mesa 9.2.4 Release Notes / (November 27, 2013) +============================================== + +Mesa 9.2.4 is a bug fix release which fixes bugs found since the 9.2.3 +release. + +Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.1. OpenGL 3.1 is **only** available if requested at context creation +because GL_ARB_compatibility is not supported. + +MD5 checksums +------------- + +:: + + 28190b831b0271d69dbc44b2686eab1c MesaLib-9.2.4.tar.gz + e630c0a307cec4f0f70ddd029d2fe084 MesaLib-9.2.4.tar.bz2 + 8ef5e1e92e1d30fbedec31f716a7619e MesaLib-9.2.4.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 53077 `__ - + [IVB] Output error with msaa when both of framebuffer and source + color's alpha are not 1 +- Fix freedreno to compile with recent libdrm. + +Changes +------- + +The full set of changes can be viewed by using the following GIT +command: + +:: + + git log mesa-9.2.3..mesa-9.2.4 + +Brian Paul (1): + +- st/mesa: fix GL_FEEDBACK mode inverted Y coordinate bug + +Paul Berry (2): + +- i965: Fix vertical alignment for multisampled buffers. +- glsl: Fix lowering of direct assignment in lower_clip_distance. + +Rob Clark (17): + +- freedreno/a3xx: fix color inversion on mem->gmem restore +- freedreno/a3xx: fix viewport on gmem->mem resolve +- freedreno: add debug option to disable scissor optimization +- freedreno: update register headers +- freedreno/a3xx: some texture fixes +- freedreno/a3xx/compiler: fix CMP +- freedreno/a3xx/compiler: handle saturate on dst +- freedreno/a3xx/compiler: use max_reg rather than file_count +- freedreno/a3xx/compiler: cat4 cannot use const reg as src +- freedreno: fix segfault when no color buffer bound +- freedreno/a3xx/compiler: make compiler errors more useful +- freedreno/a3xx/compiler: bit of re-arrange/cleanup +- freedreno/a3xx/compiler: fix SGT/SLT/etc +- freedreno/a3xx: don't leak so much +- freedreno/a3xx/compiler: better const handling +- freedreno/a3xx/compiler: handle sync flags better +- freedreno: updates for msm drm/kms driver + +Tapani Pälli (1): + +- mesa: enable GL_TEXTURE_LOD_BIAS set/get diff --git a/docs/relnotes/9.2.5.html b/docs/relnotes/9.2.5.html deleted file mode 100644 index bde4cd8cf8f..00000000000 --- a/docs/relnotes/9.2.5.html +++ /dev/null @@ -1,120 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 9.2.5 Release Notes / (December 12, 2013)

- -

-Mesa 9.2.5 is a bug fix release which fixes bugs found since the 9.2.4 release. -

-

-Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.1. OpenGL -3.1 is only available if requested at context creation -because GL_ARB_compatibility is not supported. -

- - -

MD5 checksums

-
-9fb4de29ca1d9cfd03cbdefa123ba336  MesaLib-9.2.5.tar.bz2
-1146c7c332767174f3de782b88d8e8ca  MesaLib-9.2.5.tar.gz
-a9a6c46dac7ea26fd272bf14894d95f3  MesaLib-9.2.5.zip
-
- - -

New features

-

None

- -

Bug fixes

- -

This list is likely incomplete.

- -
    - -
  • Bug 62142 - Mesa/demo mipmap_limits upside down with running by SOFTWARE
  • - -
  • Bug 64323 - Severe misrendering in Left 4 Dead 2
  • - -
  • Bug 66213 - Certain Mesa Demos Rendering Inverted (vertically)
  • - -
  • Bug 68838 - GLSL: struct declarations produce a "empty declaration warning" in 9.2
  • - -
  • Bug 69155 - [NV50 gallium] [piglit] bin/varying-packing-simple triggers memory corruption/failures
  • - -
  • Bug 72325 - [swrast] piglit glean fbo regression
  • - -
  • Bug 72327 - [swrast] piglit glean pointSprite regression
  • - -
- -

Changes

- -

The full set of changes can be viewed by using the following GIT command:

- -
-  git log mesa-9.2.4..mesa-9.2.5
-
- -

Chad Versace (2):

-
    -
  • i965/hsw: Apply non-msrt fast color clear w/a to all HSW GTs
  • -
  • i965: Add extra-alignment for non-msrt fast color clear for all hw (v2)
  • -
- -

Chris Forbes (4):

-
    -
  • i965: Gen4-5: Don't enable hardware alpha test with MRT
  • -
  • i965: Gen4-5: Include alpha func/ref in program key
  • -
  • i965/fs: Gen4-5: Setup discard masks for MRT alpha test
  • -
  • i965/fs: Gen4-5: Implement alpha test in shader for MRT
  • -
- -

Chí-Thanh Christopher Nguyễn (1):

-
    -
  • st/xorg: Handle new DamageUnregister API which has only one argument
  • -
- -

Dave Airlie (3):

-
    -
  • mesa/swrast: fix inverted front buffer rendering with old-school swrast
  • -
  • glx: don't fail out when no configs if we have visuals
  • -
  • swrast: fix readback regression since inversion fix
  • -
- -

Ian Romanick (1):

-
    -
  • glsl: Don't emit empty declaration warning for a struct specifier
  • -
- -

Ilia Mirkin (4):

-
    -
  • nv50: Fix GPU_READING/WRITING bit removal
  • -
  • nouveau: avoid leaking fences while waiting
  • -
  • nv50: wait on the buf's fence before sticking it into pushbuf
  • -
  • nv50: report 15 max inputs for fragment programs
  • -
- -

Tom Stellard (2):

-
    -
  • r300/compiler/tests: Fix segfault
  • -
  • r300/compiler/tests: Fix line length check in test parser
  • -
- -
- - diff --git a/docs/relnotes/9.2.5.rst b/docs/relnotes/9.2.5.rst new file mode 100644 index 00000000000..7f033d6d9c3 --- /dev/null +++ b/docs/relnotes/9.2.5.rst @@ -0,0 +1,98 @@ +Mesa 9.2.5 Release Notes / (December 12, 2013) +============================================== + +Mesa 9.2.5 is a bug fix release which fixes bugs found since the 9.2.4 +release. + +Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.1. OpenGL 3.1 is **only** available if requested at context creation +because GL_ARB_compatibility is not supported. + +MD5 checksums +------------- + +:: + + 9fb4de29ca1d9cfd03cbdefa123ba336 MesaLib-9.2.5.tar.bz2 + 1146c7c332767174f3de782b88d8e8ca MesaLib-9.2.5.tar.gz + a9a6c46dac7ea26fd272bf14894d95f3 MesaLib-9.2.5.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 62142 `__ - + Mesa/demo mipmap_limits upside down with running by SOFTWARE +- `Bug 64323 `__ - + Severe misrendering in Left 4 Dead 2 +- `Bug 66213 `__ - + Certain Mesa Demos Rendering Inverted (vertically) +- `Bug 68838 `__ - + GLSL: struct declarations produce a "empty declaration warning" in + 9.2 +- `Bug 69155 `__ - + [NV50 gallium] [piglit] bin/varying-packing-simple triggers memory + corruption/failures +- `Bug 72325 `__ - + [swrast] piglit glean fbo regression +- `Bug 72327 `__ - + [swrast] piglit glean pointSprite regression + +Changes +------- + +The full set of changes can be viewed by using the following GIT +command: + +:: + + git log mesa-9.2.4..mesa-9.2.5 + +Chad Versace (2): + +- i965/hsw: Apply non-msrt fast color clear w/a to all HSW GTs +- i965: Add extra-alignment for non-msrt fast color clear for all hw + (v2) + +Chris Forbes (4): + +- i965: Gen4-5: Don't enable hardware alpha test with MRT +- i965: Gen4-5: Include alpha func/ref in program key +- i965/fs: Gen4-5: Setup discard masks for MRT alpha test +- i965/fs: Gen4-5: Implement alpha test in shader for MRT + +Chí-Thanh Christopher Nguyễn (1): + +- st/xorg: Handle new DamageUnregister API which has only one argument + +Dave Airlie (3): + +- mesa/swrast: fix inverted front buffer rendering with old-school + swrast +- glx: don't fail out when no configs if we have visuals +- swrast: fix readback regression since inversion fix + +Ian Romanick (1): + +- glsl: Don't emit empty declaration warning for a struct specifier + +Ilia Mirkin (4): + +- nv50: Fix GPU_READING/WRITING bit removal +- nouveau: avoid leaking fences while waiting +- nv50: wait on the buf's fence before sticking it into pushbuf +- nv50: report 15 max inputs for fragment programs + +Tom Stellard (2): + +- r300/compiler/tests: Fix segfault +- r300/compiler/tests: Fix line length check in test parser diff --git a/docs/relnotes/9.2.html b/docs/relnotes/9.2.html deleted file mode 100644 index 7b2b1f40615..00000000000 --- a/docs/relnotes/9.2.html +++ /dev/null @@ -1,226 +0,0 @@ - - - - - Mesa Release Notes - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa 9.2 Release Notes / (August 27, 2013)

- -

-Mesa 9.2 is a new development release. -People who are concerned with stability and reliability should stick -with a previous release or wait for Mesa 9.2.1. -

-

-Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.1. OpenGL -3.1 is only available if requested at context creation -because GL_ARB_compatibility is not supported. -

- - -

MD5 checksums

-
-4f93c6475ec656fc1f7b93aeffc9b6c4  MesaLib-9.2.0.tar.gz
-4185b6aae890bc62a964f4b24cc1aca8  MesaLib-9.2.0.tar.bz2
-3bc5339bc98b9c37777ffd14e3a8eca4  MesaLib-9.2.0.zip
-
- - -

New features

- -

-Note: some of the new features are only available with certain drivers. -

- -
    -
  • GL_ARB_shading_language_420pack in all drivers that support GLSL 1.30.
  • -
  • GL_ARB_texture_buffer_range
  • -
  • GL_ARB_texture_multisample
  • -
  • GL_ARB_texture_storage_multisample
  • -
  • GL_ARB_texture_query_lod
  • -
  • GL_ARB_texture_storage on radeon, r200, and nouveau
  • -
  • GL_EXT_discard_framebuffer in all OpenGL ES (all versions) drivers
  • -
  • GL_EXT_framebuffer_multisample_blit_scaled on i965
  • -
  • Added new freedreno gallium driver
  • -
  • OSMesa interface for gallium llvmpipe/softpipe drivers
  • -
  • Gallium Heads-Up Display (HUD) feature for performance monitoring
  • -
  • Added support for UVD (2.2 and 3.0) video decoding on r600g and radeonsi through VDPAU (requires Kernel 3.10 or later)
  • -
- - -

Bug fixes

- -

Attempts have been made to not include bugs fixed in previous 9.1 -releases or bugs that were regressions during 9.2 development. This list is -likely incomplete.

- -
    - -
  • Bug 41787 - [llvmpipe] stencil broken
  • - -
  • Bug 44618 - Cross-compilation broken by glsl builtin_compiler
  • - -
  • Bug 46632 - Make the alignment checks for the readpixel blit fastpath a bit more lenient
  • - -
  • Bug 47116 - Enemy territory freezes with rs880 and commit fbebd431ec4e2e461a0cbcd5f3a04a000b8f6bbf
  • - -
  • Bug 47248 - autogen missing dependency on flex and bison, causes infinite loop in glsl build
  • - -
  • Bug 48694 - radeonsi_pipe.c:322:7: error: ‘PIPE_CAP_DUAL_SOURCE_BLEND’ undeclared
  • - -
  • Bug 50655 - [r600g][RV670 HD3870] Ioquake games causes GPU lockup (waiting for 0x00003039 last fence id 0x00003030)
  • - -
  • Bug 51471 - [965gm] Corrupted graphics in corners of screen with pixel shaders enabled
  • - -
  • Bug 51782 - mesa-8.0.3: fails to compile against uclibc
  • - -
  • Bug 54240 - [swrast] piglit fbo-generatemipmap-filtering regression
  • - -
  • Bug 55503 - Constant vertex attributes broken
  • - -
  • Bug 55783 - glEnable(GL_FRAMEBUFFER_SRGB) has no effect on the backbuffer
  • - -
  • Bug 55825 - [Bisected i965]Oglc max_values(advanced.fragmentProgram.GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB) causes OOM-killer
  • - -
  • Bug 56920 - [sandybridge][uxa] graphics very glitchy and always flickering
  • - -
  • Bug 57753 - leak in loop_analysis
  • - -
  • Bug 57875 - Second Life viewer bad rendering with git-ec83535
  • - -
  • Bug 58666 - rv670 + llvm = errors.
  • - -
  • Bug 58680 - [IVB] Graphical glitches in 0 A.D
  • - -
  • Bug 58872 - Mac OS X configure: error: Couldn't find clock_gettime
  • - -
  • Bug 59322 - r300g MSAA breaks Half-Life 2 in Wine
  • - -
  • Bug 59364 - [bisected] Mesa build fails: clientattrib.c:33:22: fatal error: indirect.h: No such file or directory
  • - -
  • Bug 59439 - glCopyPixels generates no fragments (occlusion_query_meta_fragments test fails)
  • - -
  • Bug 59440 - glBitmap generates no fragments (occlusion_query_meta_fragments test fails)
  • - -
  • Bug 59494 - [Bisected]Piglit glean_depthStencil fails
  • - -
  • Bug 59592 - Radeon HD 5670: reproducable GPU lockups with htile enabled
  • - -
  • Bug 59648 - [SNB/IVB/HSW Bisected]Piglit spec/ARB_uniform_buffer/object_layout-std140-base-size-and-alignment fails
  • - -
  • Bug 59701 - lp_test_arit fails on non-sse41 capable machines, breaking make check
  • - -
  • Bug 59737 - [bisected] 0d108116bd80b757fb01a84a9f1946ef870b57b8 breaks osmesa when cross compiling
  • - -
  • Bug 59740 - [i965 Bisected]Oglc api-error(negative.glEvalMesh) fails
  • - -
  • Bug 59851 - AC_ARG_WITH misusage leading to mesa configure failure
  • - -
  • Bug 59873 - [swrast] piglit ext_framebuffer_multisample-interpolation 0 centroid-edges regression
  • - -
  • Bug 59876 - glGetTexLevelParameteriv broken for indirect rendering
  • - -
  • Bug 60038 - [osmesa] [git] building 32-bit mesa on 64 bit fails
  • - -
  • Bug 60047 - [softpipe] piglit masked-clear regression
  • - -
  • Bug 60052 - [Bisected]Piglit glx_extension_string_sanity fail
  • - -
  • Bug 60082 - [ FAILED ] DispatchSanity_test.GL31_CORE
  • - -
  • Bug 60086 - Wayland platform backend crashes if there's no back buffer during dri2_swap_buffers
  • - -
  • Bug 60098 - [softpipe] Unexpected PIPE_CAP 78 query
  • - -
  • Bug 60172 - Planeshift: triangles where grass would be
  • - -
  • Bug 60200 - radeon_bo with virtual address referencing mismatch
  • - -
  • Bug 60212 - [Bisected] Weston black output
  • - -
  • Bug 60524 - [softpipe] piglit depthstencil-render-miplevels 146 s=z24_s8 regression
  • - -
  • Bug 60527 - [softpipe] fbo-stencil GL_DEPTH24_STENCIL8 clear regression
  • - -
  • Bug 60633 - EXT_texture_sRGB does not work in game The Cave on IvyBridge
  • - -
  • Bug 60737 - In GLSL ES, a missing FS precision qualifier does not generate an error
  • - -
  • Bug 60866 - GLSL performance issues for uniform buffer objects
  • - -
  • Bug 61036 - Shader fails to build in LLVMpipe, aborts program
  • - -
  • Bug 61200 - insufficient linking of libxatracker.so
  • - -
  • Bug 61635 - glVertexAttribPointer(id, GL_UNSIGNED_BYTE, GL_FALSE,...) does not work
  • - -
  • Bug 62466 - r600g hyperz lockups with KSP 0.19
  • - -
  • Bug 62669 - HyperZ freeze when playing PrBoom-Plus demo with lots of monsters
  • - -
  • Bug 62721 - GPU lockup in Minecraft 1.5.1 with HyperZ
  • - -
  • Bug 62830 - [i965 bisected] Wrong Lightning on Freespace 2 SCP (patch attached)
  • - -
  • Bug 63124 - [r600g] HyperZ lockup on REDWOOD in Half Life 2 Deathmatch
  • - -
  • Bug 63702 - tiling2d in radeon trash vdpau UVD textures
  • - -
  • Bug 64935 - [swrast] s_texfetch.c:1335: set_fetch_functions: Assertion `texImage->FetchTexel' failed.
  • - -
  • Bug 64959 - Cannot build against EGL without X11
  • - -
  • Bug 65112 - glcpp hangs parsing line continuations
  • - -
  • Bug 65958 - GPU Lockup on Trinity 7500G
  • - -
  • Bug 66450 - JUNIPER UVD accelerated playback of MPEG 1/2 streams does not work
  • - -
  • Bug 66606 - [i965 bisected]GLBenchmark 2.5.1/2.7.0 sometimes render error with gnome-session enabling SNA
  • - -
  • Bug 66713 - Team Fortress 2 crashes with r600-sb on HD4850
  • - -
  • Bug 67354 - glsl_parser.cpp is broken with bison 3.0
  • - -
  • Bug 67548 - glGetAttribLocation seems to be broken
  • - -
  • Bug 67927 - R600_DEBUG=sb: Celestia show 2 earths, one wrongly rendered
  • - -
  • Bug 67934 - [SNB/IVB/HSW 9.2 Bisected]Ogles2conform/GL2Tests/glUniform/glUniform.test fails with gnome-session enable compositing
  • - -
  • Bug 68162 - [radeonsi] texture rendering is broken in Source-Engine games
  • - -
  • Bug 68195 - piglit tests vs-struct-pad and fs-struct-pad both fail
  • - -
- -

Changes

- -
    -
  • Removed d3d1x state tracker (unused, unmaintained and broken)
  • -
  • Removed GL_EXT_clip_volume_hint because no driver had enabled it since -2007.
  • -
  • Removed GL_MESA_resize_buffers because it was only really implemented by -the (unsupported) GDI driver.
  • -
  • GL_EXT_separate_shader_objects has been removed from all Gallium drivers, - because it disallows a critical GLSL shader optimization. - GL_ARB_separate_shader_objects doesn't have this issue.
  • -
  • i965 Gen6+ requires Kernel 3.6 or later. (92d2f5a)
  • -
- -
- - diff --git a/docs/relnotes/9.2.rst b/docs/relnotes/9.2.rst new file mode 100644 index 00000000000..bee68713cec --- /dev/null +++ b/docs/relnotes/9.2.rst @@ -0,0 +1,221 @@ +Mesa 9.2 Release Notes / (August 27, 2013) +========================================== + +Mesa 9.2 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 9.2.1. + +Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.1. OpenGL 3.1 is **only** available if requested at context creation +because GL_ARB_compatibility is not supported. + +MD5 checksums +------------- + +:: + + 4f93c6475ec656fc1f7b93aeffc9b6c4 MesaLib-9.2.0.tar.gz + 4185b6aae890bc62a964f4b24cc1aca8 MesaLib-9.2.0.tar.bz2 + 3bc5339bc98b9c37777ffd14e3a8eca4 MesaLib-9.2.0.zip + +New features +------------ + +Note: some of the new features are only available with certain drivers. + +- GL_ARB_shading_language_420pack in all drivers that support GLSL + 1.30. +- GL_ARB_texture_buffer_range +- GL_ARB_texture_multisample +- GL_ARB_texture_storage_multisample +- GL_ARB_texture_query_lod +- GL_ARB_texture_storage on radeon, r200, and nouveau +- GL_EXT_discard_framebuffer in all OpenGL ES (all versions) drivers +- GL_EXT_framebuffer_multisample_blit_scaled on i965 +- Added new freedreno gallium driver +- OSMesa interface for gallium llvmpipe/softpipe drivers +- Gallium Heads-Up Display (HUD) feature for performance monitoring +- Added support for UVD (2.2 and 3.0) video decoding on r600g and + radeonsi through VDPAU (requires Kernel 3.10 or later) + +Bug fixes +--------- + +Attempts have been made to **not** include bugs fixed in previous 9.1 +releases or bugs that were regressions during 9.2 development. This list +is likely incomplete. + +- `Bug 41787 `__ - + [llvmpipe] stencil broken +- `Bug 44618 `__ - + Cross-compilation broken by glsl builtin_compiler +- `Bug 46632 `__ - + Make the alignment checks for the readpixel blit fastpath a bit more + lenient +- `Bug 47116 `__ - + Enemy territory freezes with rs880 and commit + fbebd431ec4e2e461a0cbcd5f3a04a000b8f6bbf +- `Bug 47248 `__ - + autogen missing dependency on flex and bison, causes infinite loop in + glsl build +- `Bug 48694 `__ - + radeonsi_pipe.c:322:7: error: ‘PIPE_CAP_DUAL_SOURCE_BLEND’ undeclared +- `Bug 50655 `__ - + [r600g][RV670 HD3870] Ioquake games causes GPU lockup (waiting for + 0x00003039 last fence id 0x00003030) +- `Bug 51471 `__ - + [965gm] Corrupted graphics in corners of screen with pixel shaders + enabled +- `Bug 51782 `__ - + mesa-8.0.3: fails to compile against uclibc +- `Bug 54240 `__ - + [swrast] piglit fbo-generatemipmap-filtering regression +- `Bug 55503 `__ - + Constant vertex attributes broken +- `Bug 55783 `__ - + glEnable(GL_FRAMEBUFFER_SRGB) has no effect on the backbuffer +- `Bug 55825 `__ - + [Bisected i965]Oglc + max_values(advanced.fragmentProgram.GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB) + causes OOM-killer +- `Bug 56920 `__ - + [sandybridge][uxa] graphics very glitchy and always flickering +- `Bug 57753 `__ - + leak in loop_analysis +- `Bug 57875 `__ - + Second Life viewer bad rendering with git-ec83535 +- `Bug 58666 `__ - + rv670 + llvm = errors. +- `Bug 58680 `__ - + [IVB] Graphical glitches in 0 A.D +- `Bug 58872 `__ - + Mac OS X configure: error: Couldn't find clock_gettime +- `Bug 59322 `__ - + r300g MSAA breaks Half-Life 2 in Wine +- `Bug 59364 `__ - + [bisected] Mesa build fails: clientattrib.c:33:22: fatal error: + indirect.h: No such file or directory +- `Bug 59439 `__ - + glCopyPixels generates no fragments (occlusion_query_meta_fragments + test fails) +- `Bug 59440 `__ - + glBitmap generates no fragments (occlusion_query_meta_fragments test + fails) +- `Bug 59494 `__ - + [Bisected]Piglit glean_depthStencil fails +- `Bug 59592 `__ - + Radeon HD 5670: reproducable GPU lockups with htile enabled +- `Bug 59648 `__ - + [SNB/IVB/HSW Bisected]Piglit + spec/ARB_uniform_buffer/object_layout-std140-base-size-and-alignment + fails +- `Bug 59701 `__ - + lp_test_arit fails on non-sse41 capable machines, breaking make check +- `Bug 59737 `__ - + [bisected] 0d108116bd80b757fb01a84a9f1946ef870b57b8 breaks osmesa + when cross compiling +- `Bug 59740 `__ - + [i965 Bisected]Oglc api-error(negative.glEvalMesh) fails +- `Bug 59851 `__ - + AC_ARG_WITH misusage leading to mesa configure failure +- `Bug 59873 `__ - + [swrast] piglit ext_framebuffer_multisample-interpolation 0 + centroid-edges regression +- `Bug 59876 `__ - + glGetTexLevelParameteriv broken for indirect rendering +- `Bug 60038 `__ - + [osmesa] [git] building 32-bit mesa on 64 bit fails +- `Bug 60047 `__ - + [softpipe] piglit masked-clear regression +- `Bug 60052 `__ - + [Bisected]Piglit glx_extension_string_sanity fail +- `Bug 60082 `__ - + [ FAILED ] DispatchSanity_test.GL31_CORE +- `Bug 60086 `__ - + Wayland platform backend crashes if there's no back buffer during + dri2_swap_buffers +- `Bug 60098 `__ - + [softpipe] Unexpected PIPE_CAP 78 query +- `Bug 60172 `__ - + Planeshift: triangles where grass would be +- `Bug 60200 `__ - + radeon_bo with virtual address referencing mismatch +- `Bug 60212 `__ - + [Bisected] Weston black output +- `Bug 60524 `__ - + [softpipe] piglit depthstencil-render-miplevels 146 s=z24_s8 + regression +- `Bug 60527 `__ - + [softpipe] fbo-stencil GL_DEPTH24_STENCIL8 clear regression +- `Bug 60633 `__ - + EXT_texture_sRGB does not work in game The Cave on IvyBridge +- `Bug 60737 `__ - + In GLSL ES, a missing FS precision qualifier does not generate an + error +- `Bug 60866 `__ - + GLSL performance issues for uniform buffer objects +- `Bug 61036 `__ - + Shader fails to build in LLVMpipe, aborts program +- `Bug 61200 `__ - + insufficient linking of libxatracker.so +- `Bug 61635 `__ - + glVertexAttribPointer(id, GL_UNSIGNED_BYTE, GL_FALSE,...) does not + work +- `Bug 62466 `__ - + r600g hyperz lockups with KSP 0.19 +- `Bug 62669 `__ - + HyperZ freeze when playing PrBoom-Plus demo with lots of monsters +- `Bug 62721 `__ - + GPU lockup in Minecraft 1.5.1 with HyperZ +- `Bug 62830 `__ - + [i965 bisected] Wrong Lightning on Freespace 2 SCP (patch attached) +- `Bug 63124 `__ - + [r600g] HyperZ lockup on REDWOOD in Half Life 2 Deathmatch +- `Bug 63702 `__ - + tiling2d in radeon trash vdpau UVD textures +- `Bug 64935 `__ - + [swrast] s_texfetch.c:1335: set_fetch_functions: Assertion + \`texImage->FetchTexel' failed. +- `Bug 64959 `__ - + Cannot build against EGL without X11 +- `Bug 65112 `__ - + glcpp hangs parsing line continuations +- `Bug 65958 `__ - + GPU Lockup on Trinity 7500G +- `Bug 66450 `__ - + JUNIPER UVD accelerated playback of MPEG 1/2 streams does not work +- `Bug 66606 `__ - + [i965 bisected]GLBenchmark 2.5.1/2.7.0 sometimes render error with + gnome-session enabling SNA +- `Bug 66713 `__ - + Team Fortress 2 crashes with r600-sb on HD4850 +- `Bug 67354 `__ - + glsl_parser.cpp is broken with bison 3.0 +- `Bug 67548 `__ - + glGetAttribLocation seems to be broken +- `Bug 67927 `__ - + R600_DEBUG=sb: Celestia show 2 earths, one wrongly rendered +- `Bug 67934 `__ - + [SNB/IVB/HSW 9.2 + Bisected]Ogles2conform/GL2Tests/glUniform/glUniform.test fails with + gnome-session enable compositing +- `Bug 68162 `__ - + [radeonsi] texture rendering is broken in Source-Engine games +- `Bug 68195 `__ - + piglit tests vs-struct-pad and fs-struct-pad both fail + +Changes +------- + +- Removed d3d1x state tracker (unused, unmaintained and broken) +- Removed GL_EXT_clip_volume_hint because no driver had enabled it + since 2007. +- Removed GL_MESA_resize_buffers because it was only really implemented + by the (unsupported) GDI driver. +- GL_EXT_separate_shader_objects has been removed from all Gallium + drivers, because it disallows a critical GLSL shader optimization. + GL_ARB_separate_shader_objects doesn't have this issue. +- i965 Gen6+ requires Kernel 3.6 or later. (92d2f5a) diff --git a/docs/repository.html b/docs/repository.html deleted file mode 100644 index e78ffc01fb4..00000000000 --- a/docs/repository.html +++ /dev/null @@ -1,220 +0,0 @@ - - - - - Source Code Repository - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Source Code Repository

- -

-Mesa uses git -as its source code management system. -

- -

-The master git repository is hosted on -freedesktop.org. -

- -

-You may access the repository either as an -anonymous user (read-only) or as a -developer -(read/write). -

- -

-You may also -browse the main Mesa git repository and the -Mesa demos and tests git repository. -

- - -

Anonymous git Access

- -

-To get the Mesa sources anonymously (read-only): -

- -
    -
  1. Install the git software on your computer if needed. -
  2. Get an initial, local copy of the repository with: -
    git clone https://gitlab.freedesktop.org/mesa/mesa.git
    -
  3. Later, you can update your tree from the master repository with: -
    git pull origin
    -
  4. If you also want the Mesa demos/tests repository: -
    git clone https://gitlab.freedesktop.org/mesa/demos.git
    -
- - -

Developer git Access

- -

-If you wish to become a Mesa developer with gitlab merge privilege, please -follow this procedure: -

-
    -
  1. Subscribe to the -mesa-dev -mailing list. -
  2. Start contributing to the project by -submitting patches. Specifically, -
      -
    • Use gitlab to create your merge requests. -
    • Wait for someone to review the code and give you a Reviewed-by -statement. -
    • You'll have to rely on another Mesa developer to push your initial patches -after they've been reviewed. -
    -
  3. After you've demonstrated the ability to write good code and have had -a dozen or so patches accepted, a maintainer may use their discretion to give -you access to merge your own code. -
- -

Pushing code to your gitlab account via HTTPS

- -

Useful for people behind strict proxies

- -You can use personal access tokens -to push over HTTPS if ssh will does not suit your needs. -In this case, create a token, and put it in the url as shown here: -
-git remote set-url --push origin https://USER:TOKEN@gitlab.freedesktop.org/your~user~name/mesa.git
-
- -

Windows Users

- -

-If you're -using git on Windows you'll want to enable automatic CR/LF conversion in -your local copy of the repository: -

-
-git config --global core.autocrlf true
-
- -

-This will cause git to convert all text files to CR+LF on checkout, -and to LF on commit. -

-

-Unix users don't need to set this option. -

- - -

Development Branches

- -

-At any given time, there may be several active branches in Mesa's -repository. -Generally, master contains the latest development (unstable) -code while a branch has the latest stable code. -

- -

-The command git branch will list all available branches. -

- -

-Questions about branch status/activity should be posted to the -mesa-dev mailing list. -

- -

Developer Git Tips

- -
    -
  1. Setting up to edit the master branch -

    -If you try to do a pull by just saying git pull -and git complains that you have not specified a -branch, try: -

    -git config branch.master.remote origin
    -git config branch.master.merge master
    -
    -

    -Otherwise, you have to say git pull origin master -each time you do a pull. -

    -
  2. Small changes to master -

    -If you are an experienced git user working on substantial modifications, -you are probably -working on a separate branch and would rebase your branch prior to -merging with master. -But for small changes to the master branch itself, -you also need to use the rebase feature in order to avoid an -unnecessary and distracting branch in master. -

    -

    -If it has been awhile since you've done the initial clone, try -

    -git pull
    -
    -

    -to get the latest files before you start working. -

    -

    -Make your changes and use -

    -git add <files to commit>
    -git commit
    -
    -

    -to get your changes ready to push back into the fd.o repository. -

    -

    -It is possible (and likely) that someone has changed master since -you did your last pull. Even if your changes do not conflict with -their changes, git will make a fast-forward -merge branch, branching from the point in time -where you did your last pull and merging it to a point after the other changes. -

    -

    -To avoid this, -

    -git pull --rebase
    -git push
    -
    -

    -If you are familiar with CVS or similar system, this is similar to doing a - cvs update in order to update your source tree to -the current repository state, instead of the time you did the last update. -(CVS doesn't work like git in this respect, but this is easiest way -to explain it.) -

    -

    -In any case, your repository now looks like you made your changes after -all the other changes. -

    -

    -If the rebase resulted in conflicts or changes that could affect -the proper operation of your changes, you'll need to investigate -those before doing the push. -

    -

    -If you want the rebase action to be the default action, then -

    -git config branch.master.rebase true
    -git config --global branch.autosetuprebase=always
    -
    -

    -See Understanding Git Conceptually for a fairly clear explanation about all of this. -

    -
- -
- - diff --git a/docs/repository.rst b/docs/repository.rst new file mode 100644 index 00000000000..c0724ab9e4f --- /dev/null +++ b/docs/repository.rst @@ -0,0 +1,190 @@ +Source Code Repository +====================== + +Mesa uses `git `__ as its source code management +system. + +The master git repository is hosted on +`freedesktop.org `__. + +You may access the repository either as an `anonymous +user <#anonymous>`__ (read-only) or as a `developer <#developer>`__ +(read/write). + +You may also `browse the main Mesa git +repository `__ and the `Mesa +demos and tests git +repository `__. + +.. _anonymous: + +Anonymous git Access +-------------------- + +To get the Mesa sources anonymously (read-only): + +#. Install the git software on your computer if needed. +#. Get an initial, local copy of the repository with: + + :: + + git clone https://gitlab.freedesktop.org/mesa/mesa.git + +#. Later, you can update your tree from the master repository with: + + :: + + git pull origin + +#. If you also want the Mesa demos/tests repository: + + :: + + git clone https://gitlab.freedesktop.org/mesa/demos.git + +.. _developer: + +Developer git Access +-------------------- + +If you wish to become a Mesa developer with gitlab merge privilege, +please follow this procedure: + +#. Subscribe to the + `mesa-dev `__ + mailing list. +#. Start contributing to the project by `submitting + patches `__. Specifically, + + - Use `gitlab `__ to create your + merge requests. + - Wait for someone to review the code and give you a ``Reviewed-by`` + statement. + - You'll have to rely on another Mesa developer to push your initial + patches after they've been reviewed. + +#. After you've demonstrated the ability to write good code and have had + a dozen or so patches accepted, a maintainer may use their discretion + to give you access to merge your own code. + +Pushing code to your gitlab account via HTTPS +--------------------------------------------- + +Useful for people behind strict proxies + +You can use `personal access +tokens `__ +to push over HTTPS if ssh will does not suit your needs. In this case, +create a token, and put it in the url as shown here: + +:: + + git remote set-url --push origin https://USER:TOKEN@gitlab.freedesktop.org/your~user~name/mesa.git + +Windows Users +------------- + +If you're `using git on +Windows `__ you'll +want to enable automatic CR/LF conversion in your local copy of the +repository: + +:: + + git config --global core.autocrlf true + +This will cause git to convert all text files to CR+LF on checkout, and +to LF on commit. + +Unix users don't need to set this option. + +Development Branches +-------------------- + +At any given time, there may be several active branches in Mesa's +repository. Generally, ``master`` contains the latest development +(unstable) code while a branch has the latest stable code. + +The command ``git branch`` will list all available branches. + +Questions about branch status/activity should be posted to the mesa-dev +mailing list. + +Developer Git Tips +------------------ + +#. Setting up to edit the master branch + + If you try to do a pull by just saying\ ``git pull`` and git + complains that you have not specified a branch, try: + + :: + + git config branch.master.remote origin + git config branch.master.merge master + + Otherwise, you have to say\ ``git pull origin master`` each time you + do a pull. + +#. Small changes to master + + If you are an experienced git user working on substantial + modifications, you are probably working on a separate branch and + would rebase your branch prior to merging with master. But for small + changes to the master branch itself, you also need to use the rebase + feature in order to avoid an unnecessary and distracting branch in + master. + + If it has been awhile since you've done the initial clone, try + + :: + + git pull + + to get the latest files before you start working. + + Make your changes and use + + :: + + git add + git commit + + to get your changes ready to push back into the fd.o repository. + + It is possible (and likely) that someone has changed master since you + did your last pull. Even if your changes do not conflict with their + changes, git will make a fast-forward merge branch, branching from + the point in time where you did your last pull and merging it to a + point after the other changes. + + To avoid this, + + :: + + git pull --rebase + git push + + If you are familiar with CVS or similar system, this is similar to + doing a ``cvs update`` in order to update your source tree to the + current repository state, instead of the time you did the last + update. (CVS doesn't work like git in this respect, but this is + easiest way to explain it.) + + In any case, your repository now looks like you made your changes + after all the other changes. + + If the rebase resulted in conflicts or changes that could affect the + proper operation of your changes, you'll need to investigate those + before doing the push. + + If you want the rebase action to be the default action, then + + :: + + git config branch.master.rebase true + git config --global branch.autosetuprebase=always + + See `Understanding Git + Conceptually `__ + for a fairly clear explanation about all of this. diff --git a/docs/shading.html b/docs/shading.html deleted file mode 100644 index e36bab49c58..00000000000 --- a/docs/shading.html +++ /dev/null @@ -1,251 +0,0 @@ - - - - - Shading Language - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Shading Language

- -

-This page describes the features and status of Mesa's support for the - -OpenGL Shading Language. -

- -

-Contents -

- - - -

Environment Variables

- -

-The MESA_GLSL environment variable can be set to a comma-separated -list of keywords to control some aspects of the GLSL compiler and shader -execution. These are generally used for debugging. -

-
    -
  • dump - print GLSL shader code to stdout at link time -
  • log - log all GLSL shaders to files. - The filenames will be "shader_X.vert" or "shader_X.frag" where X - the shader ID. -
  • cache_info - print debug information about shader cache -
  • cache_fb - force cached shaders to be ignored and do a full - recompile via the fallback path
  • -
  • uniform - print message to stdout when glUniform is called -
  • nopvert - force vertex shaders to be a simple shader that just transforms - the vertex position with ftransform() and passes through the color and - texcoord[0] attributes. -
  • nopfrag - force fragment shader to be a simple shader that passes - through the color attribute. -
  • useprog - log glUseProgram calls to stderr -
  • errors - GLSL compilation and link errors will be reported to stderr. -
-

-Example: export MESA_GLSL=dump,nopt -

- -

Experimenting with Shader Replacements

-

-Shaders can be dumped and replaced on runtime for debugging purposes. This -feature is not currently supported by SCons build. - -This is controlled via following environment variables: -

-
    -
  • MESA_SHADER_DUMP_PATH - path where shader sources are dumped -
  • MESA_SHADER_READ_PATH - path where replacement shaders are read -
-Note, path set must exist before running for dumping or replacing to work. -When both are set, these paths should be different so the dumped shaders do -not clobber the replacement shaders. Also, the filenames of the replacement shaders -should match the filenames of the corresponding dumped shaders. - -

Capturing Shaders

- -

-Setting MESA_SHADER_CAPTURE_PATH to a directory will cause the compiler -to write .shader_test files for use with -shader-db, a tool -which compiler developers can use to gather statistics about shaders -(instructions, cycles, memory accesses, and so on). -

-

-Notably, this captures linked GLSL shaders - with all stages together - -as well as ARB programs. -

- -

GLSL Version

- -

-The GLSL compiler currently supports version 3.30 of the shading language. -

- -

-Several GLSL extensions are also supported: -

-
    -
  • GL_ARB_draw_buffers -
  • GL_ARB_fragment_coord_conventions -
  • GL_ARB_shader_bit_encoding -
- - -

Unsupported Features

- -

XXX update this section

- -

-The following features of the shading language are not yet fully supported -in Mesa: -

- -
    -
  • Linking of multiple shaders does not always work. Currently, linking - is implemented through shader concatenation and re-compiling. This - doesn't always work because of some #pragma and preprocessor issues. -
  • The gl_Color and gl_SecondaryColor varying vars are interpolated - without perspective correction -
- -

-All other major features of the shading language should function. -

- - -

Implementation Notes

- -
    -
  • Shading language programs are compiled into low-level programs - very similar to those of GL_ARB_vertex/fragment_program. -
  • All vector types (vec2, vec3, vec4, bvec2, etc) currently occupy full - float[4] registers. -
  • Float constants and variables are packed so that up to four floats - can occupy one program parameter/register. -
  • All function calls are inlined. -
  • Shaders which use too many registers will not compile. -
  • The quality of generated code is pretty good, register usage is fair. -
  • Shader error detection and reporting of errors (InfoLog) is not - very good yet. -
  • The ftransform() function doesn't necessarily match the results of - fixed-function transformation. -
- -

-These issues will be addressed/resolved in the future. -

- - -

Programming Hints

- -
    -
  • Use the built-in library functions whenever possible. - For example, instead of writing this: -
    -float x = 1.0 / sqrt(y);
    -
    - Write this: -
    -float x = inversesqrt(y);
    -
    -
  • -
- - -

Stand-alone GLSL Compiler

- -

-The stand-alone GLSL compiler program can be used to compile GLSL shaders -into low-level GPU code. -

- -

-This tool is useful for: -

-
    -
  • Inspecting GPU code to gain insight into compilation -
  • Generating initial GPU code for subsequent hand-tuning -
  • Debugging the GLSL compiler itself -
- -

-After building Mesa, the compiler can be found at src/compiler/glsl/glsl_compiler -

- -

-Here's an example of using the compiler to compile a vertex shader and -emit GL_ARB_vertex_program-style instructions: -

-
-    src/compiler/glsl/glsl_compiler --version XXX --dump-ast myshader.vert
-
- -Options include -
    -
  • --dump-ast - dump GPU code -
  • --dump-hir - dump high-level IR code -
  • --dump-lir - dump low-level IR code -
  • --dump-builder - dump GLSL IR code -
  • --link - link shaders -
  • --just-log - display only shader / linker info if exist, -without any header or separator -
  • --version - [Mandatory] define the GLSL version to use -
- - -

Compiler Implementation

- -

-The source code for Mesa's shading language compiler is in the -src/compiler/glsl/ directory. -

- -

-XXX provide some info about the compiler.... -

- -

-The final vertex and fragment programs may be interpreted in software -(see prog_execute.c) or translated into a specific hardware architecture -(see drivers/dri/i915/i915_fragprog.c for example). -

- -

Compiler Validation

- -

-Developers working on the GLSL compiler should test frequently to avoid -regressions. -

- -

-The Piglit project -has many GLSL tests. -

- -

-The Mesa demos repository also has some good GLSL tests. -

- -
- - diff --git a/docs/shading.rst b/docs/shading.rst new file mode 100644 index 00000000000..ef52063f58a --- /dev/null +++ b/docs/shading.rst @@ -0,0 +1,208 @@ +Shading Language +================ + +This page describes the features and status of Mesa's support for the +`OpenGL Shading Language `__. + +Contents + +- `Environment variables <#envvars>`__ +- `GLSL 1.40 support <#support>`__ +- `Unsupported Features <#unsup>`__ +- `Implementation Notes <#notes>`__ +- `Programming Hints <#hints>`__ +- `Stand-alone GLSL Compiler <#standalone>`__ +- `Compiler Implementation <#implementation>`__ +- `Compiler Validation <#validation>`__ + +.. _envvars: + +Environment Variables +--------------------- + +The **MESA_GLSL** environment variable can be set to a comma-separated +list of keywords to control some aspects of the GLSL compiler and shader +execution. These are generally used for debugging. + +- **dump** - print GLSL shader code to stdout at link time +- **log** - log all GLSL shaders to files. The filenames will be + "shader_X.vert" or "shader_X.frag" where X the shader ID. +- **cache_info** - print debug information about shader cache +- **cache_fb** - force cached shaders to be ignored and do a full + recompile via the fallback path +- **uniform** - print message to stdout when glUniform is called +- **nopvert** - force vertex shaders to be a simple shader that just + transforms the vertex position with ftransform() and passes through + the color and texcoord[0] attributes. +- **nopfrag** - force fragment shader to be a simple shader that passes + through the color attribute. +- **useprog** - log glUseProgram calls to stderr +- **errors** - GLSL compilation and link errors will be reported to + stderr. + +Example: export MESA_GLSL=dump,nopt + +.. _replacement: + +Experimenting with Shader Replacements +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +Shaders can be dumped and replaced on runtime for debugging purposes. +This feature is not currently supported by SCons build. This is +controlled via following environment variables: + +- **MESA_SHADER_DUMP_PATH** - path where shader sources are dumped +- **MESA_SHADER_READ_PATH** - path where replacement shaders are read + +Note, path set must exist before running for dumping or replacing to +work. When both are set, these paths should be different so the dumped +shaders do not clobber the replacement shaders. Also, the filenames of +the replacement shaders should match the filenames of the corresponding +dumped shaders. + +.. _capture: + +Capturing Shaders +~~~~~~~~~~~~~~~~~ + +Setting **MESA_SHADER_CAPTURE_PATH** to a directory will cause the +compiler to write ``.shader_test`` files for use with +`shader-db `__, a tool +which compiler developers can use to gather statistics about shaders +(instructions, cycles, memory accesses, and so on). + +Notably, this captures linked GLSL shaders - with all stages together - +as well as ARB programs. + +.. _support: + +GLSL Version +------------ + +The GLSL compiler currently supports version 3.30 of the shading +language. + +Several GLSL extensions are also supported: + +- GL_ARB_draw_buffers +- GL_ARB_fragment_coord_conventions +- GL_ARB_shader_bit_encoding + +.. _unsup: + +Unsupported Features +-------------------- + +XXX update this section + +The following features of the shading language are not yet fully +supported in Mesa: + +- Linking of multiple shaders does not always work. Currently, linking + is implemented through shader concatenation and re-compiling. This + doesn't always work because of some #pragma and preprocessor issues. +- The gl_Color and gl_SecondaryColor varying vars are interpolated + without perspective correction + +All other major features of the shading language should function. + +.. _notes: + +Implementation Notes +-------------------- + +- Shading language programs are compiled into low-level programs very + similar to those of GL_ARB_vertex/fragment_program. +- All vector types (vec2, vec3, vec4, bvec2, etc) currently occupy full + float[4] registers. +- Float constants and variables are packed so that up to four floats + can occupy one program parameter/register. +- All function calls are inlined. +- Shaders which use too many registers will not compile. +- The quality of generated code is pretty good, register usage is fair. +- Shader error detection and reporting of errors (InfoLog) is not very + good yet. +- The ftransform() function doesn't necessarily match the results of + fixed-function transformation. + +These issues will be addressed/resolved in the future. + +.. _hints: + +Programming Hints +----------------- + +- Use the built-in library functions whenever possible. For example, + instead of writing this: + + :: + + float x = 1.0 / sqrt(y); + + Write this: + + :: + + float x = inversesqrt(y); + +.. _standalone: + +Stand-alone GLSL Compiler +------------------------- + +The stand-alone GLSL compiler program can be used to compile GLSL +shaders into low-level GPU code. + +This tool is useful for: + +- Inspecting GPU code to gain insight into compilation +- Generating initial GPU code for subsequent hand-tuning +- Debugging the GLSL compiler itself + +After building Mesa, the compiler can be found at +src/compiler/glsl/glsl_compiler + +Here's an example of using the compiler to compile a vertex shader and +emit GL_ARB_vertex_program-style instructions: + +:: + + src/compiler/glsl/glsl_compiler --version XXX --dump-ast myshader.vert + +Options include + +- **--dump-ast** - dump GPU code +- **--dump-hir** - dump high-level IR code +- **--dump-lir** - dump low-level IR code +- **--dump-builder** - dump GLSL IR code +- **--link** - link shaders +- **--just-log** - display only shader / linker info if exist, without + any header or separator +- **--version** - [Mandatory] define the GLSL version to use + +.. _implementation: + +Compiler Implementation +----------------------- + +The source code for Mesa's shading language compiler is in the +``src/compiler/glsl/`` directory. + +XXX provide some info about the compiler.... + +The final vertex and fragment programs may be interpreted in software +(see prog_execute.c) or translated into a specific hardware architecture +(see drivers/dri/i915/i915_fragprog.c for example). + +.. _validation: + +Compiler Validation +------------------- + +Developers working on the GLSL compiler should test frequently to avoid +regressions. + +The `Piglit `__ project has many GLSL +tests. + +The Mesa demos repository also has some good GLSL tests. diff --git a/docs/sourcedocs.html b/docs/sourcedocs.html deleted file mode 100644 index c010d0987b6..00000000000 --- a/docs/sourcedocs.html +++ /dev/null @@ -1,51 +0,0 @@ - - - - - Source Documentation - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Source Documentation

- -

-Doxygen -is used to automatically -produce cross-referenced documentation from the Mesa source code. -

- -

-The Doxygen configuration files and generated files are not included -in the normal Mesa distribution (they're very large). -To generate Doxygen documentation, download Mesa from git, change to -the doxygen directory and run make. -

- -

-For an example of Doxygen usage in Mesa, see a recent source file -such as bufferobj.c. -

- - -

-If you're reading this page from your local copy of Mesa, and have -run the doxygen scripts, you can read the documentation -here -

- -

-Gallium is also documented using Sphinx. The generated output can be found -on Gallium.ReadTheDocs.io. -

- -
- - diff --git a/docs/sourcedocs.rst b/docs/sourcedocs.rst new file mode 100644 index 00000000000..b658bae3e54 --- /dev/null +++ b/docs/sourcedocs.rst @@ -0,0 +1,21 @@ +Source Documentation +==================== + +`Doxygen `__ is used to automatically produce +cross-referenced documentation from the Mesa source code. + +The Doxygen configuration files and generated files are not included in +the normal Mesa distribution (they're very large). To generate Doxygen +documentation, download Mesa from git, change to the ``doxygen`` +directory and run ``make``. + +For an example of Doxygen usage in Mesa, see a recent source file such +as +`bufferobj.c `__. + +If you're reading this page from your local copy of Mesa, and have run +the doxygen scripts, you can read the documentation +`here <../doxygen/main/index.html>`__ + +Gallium is also documented using Sphinx. The generated output can be +found `on Gallium.ReadTheDocs.io `__. diff --git a/docs/sourcetree.html b/docs/sourcetree.html deleted file mode 100644 index 0e726cf89b9..00000000000 --- a/docs/sourcetree.html +++ /dev/null @@ -1,177 +0,0 @@ - - - - - Source Code Tree - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Source Code Tree

- -

-This is a brief summary of Mesa's directory tree and what's contained in -each directory. -

- - -
    -
  • docs - Documentation -
  • include - Public OpenGL header files -
  • src -
      -
    • amd - AMD-specific sources -
        -
      • addrlib - common sources for creating images -
      • common - common code between RADV, radeonsi and ACO -
      • compiler - ACO shader compiler -
      • llvm - common code between RADV and radeonsi for compiling shaders using LLVM -
      • registers - register definitions -
      • vulkan - RADV Vulkan implementation for AMD Southern Island and newer -
      -
    • compiler - Common utility sources for different compilers. -
        -
      • glsl - the GLSL IR and compiler -
      • nir - the NIR IR and compiler -
      • spirv - the SPIR-V compiler -
      -
    • egl - EGL library sources -
        -
      • drivers - EGL drivers -
      • main - main EGL library implementation. This is where all - the EGL API functions are implemented, like eglCreateContext(). -
      -
    • mapi - Mesa APIs -
    • glapi - OpenGL API dispatch layer. This is where all the - GL entrypoints like glClear, glBegin, etc. are generated, as well as - the GL dispatch table. All GL function calls jump through the - dispatch table to functions found in main/. -
    • mesa - Main Mesa sources -
        -
      • main - The core Mesa code (mainly state management) -
      • drivers - Mesa drivers (not used with Gallium) -
          -
        • common - code which may be shared by all drivers -
        • dri - Direct Rendering Infrastructure drivers -
            -
          • common - code shared by all DRI drivers -
          • i915 - driver for Intel i915/i945 -
          • i965 - driver for Intel i965 -
          • radeon - driver for ATI R100 -
          • r200 - driver for ATI R200 -
          • XXX more -
          -
        • x11 - Xlib-based software driver -
        • osmesa - off-screen software driver -
        • XXX more -
        -
      • math - vertex array translation and transformation code - (not used with Gallium) -
      • program - Vertex/fragment shader and GLSL compiler code -
      • sparc - Assembly code/optimizations for SPARC systems - (not used with Gallium) -
      • state_tracker - Translator from Mesa to Gallium. This - is basically a Mesa device driver that speaks to Gallium. This - directory may be moved to src/mesa/drivers/gallium at some point. -
      • swrast - Software rasterization module. For drawing points, - lines, triangles, bitmaps, images, etc. in software. - (not used with Gallium) -
      • swrast_setup - Software primitive setup. Does things like - polygon culling, glPolygonMode, polygon offset, etc. - (not used with Gallium) -
      • tnl - Software vertex Transformation 'n Lighting. - (not used with Gallium) -
      • tnl_dd - TNL code for device drivers. - (not used with Gallium) -
      • vbo - Vertex Buffer Object code. All drawing with - glBegin/glEnd, glDrawArrays, display lists, etc. goes through this - module. The results is a well-defined set of vertex arrays which - are passed to the device driver (or tnl module) for rendering. -
      • x86 - Assembly code/optimizations for 32-bit x86 systems - (not used with Gallium) -
      • x86-64 - Assembly code/optimizations for 64-bit x86 systems - (not used with Gallium) -
      -
    • gallium - Gallium3D source code -
        -
      • include - Gallium3D header files which define the Gallium3D - interfaces -
      • drivers - Gallium3D device drivers -
          -
        • i915 - Driver for Intel i915/i945. -
        • llvmpipe - Software driver using LLVM for runtime code generation. -
        • nouveau - Driver for NVIDIA GPUs. -
        • radeon - Shared module for the r600 and radeonsi drivers. -
        • radeonsi - Driver for AMD Southern Island. -
        • r300 - Driver for ATI R300 - R500. -
        • r600 - Driver for ATI/AMD R600 - Northern Island. -
        • softpipe - Software reference driver. -
        • svga - Driver for VMware's SVGA virtual GPU. -
        • trace - Driver for tracing Gallium calls. -
        • XXX more -
        -
      • auxiliary - Gallium support code -
          -
        • draw - Software vertex processing and primitive assembly - module. This includes vertex program execution, clipping, culling - and optional stages for drawing wide lines, stippled lines, - polygon stippling, two-sided lighting, etc. - Intended for use by drivers for hardware that does not have - vertex shaders. - Geometry shaders will also be implemented in this module. -
        • cso_cache - Constant State Objects Cache. Used to filter out - redundant state changes between frontends and drivers. -
        • gallivm - LLVM module for Gallium. For LLVM-based - compilation, optimization and code generation for TGSI shaders. - Incomplete. -
        • pipebuffer - utility module for managing buffers -
        • rbug - Gallium remote debug utility -
        • rtasm - run-time assembly/machine code generation. - Currently there's run-time code generation for x86/SSE, PowerPC - and Cell SPU. -
        • tgsi - TG Shader Infrastructure. Code for encoding, - manipulating and interpreting GPU programs. -
        • translate - module for translating vertex data from one format - to another. -
        • util - assorted utilities for arithmetic, hashing, surface - creation, memory management, 2D blitting, simple rendering, etc. -
        • XXX more -
        -
      • frontends - -
          -
        • clover - OpenCL frontend -
        • dri - Meta frontend for DRI drivers -
        • glx - Meta frontend for GLX -
        • wgl - Windows WGL frontend -
        • xa - XA frontend -
        • xvmc - XvMC frontend -
        • vdpau - VDPAU frontend -
        • va - VA-API frontend -
        • omx_bellagio - OpenMAX Bellagio frontend -
        -
      • winsys - -
          -
        • drm - -
        • gdi - -
        • xlib - -
        -
      -
    -
      -
    • glx - The GLX library code for building libGL using DRI drivers. -
    -
  • lib - hardlinks to most binaries as produced by the build system. - These (shortcuts) are used for development purposes in conjunction with - LD_LIBRARY_PATH and/or LIBGL_DRIVERS_PATH. -
- -
- - diff --git a/docs/sourcetree.rst b/docs/sourcetree.rst new file mode 100644 index 00000000000..5da2f4bfe1f --- /dev/null +++ b/docs/sourcetree.rst @@ -0,0 +1,158 @@ +Source Code Tree +================ + +This is a brief summary of Mesa's directory tree and what's contained in +each directory. + +- **docs** - Documentation +- **include** - Public OpenGL header files +- **src** + + - **amd** - AMD-specific sources + + - **addrlib** - common sources for creating images + - **common** - common code between RADV, radeonsi and ACO + - **compiler** - ACO shader compiler + - **llvm** - common code between RADV and radeonsi for compiling + shaders using LLVM + - **registers** - register definitions + - **vulkan** - RADV Vulkan implementation for AMD Southern Island + and newer + + - **compiler** - Common utility sources for different compilers. + + - **glsl** - the GLSL IR and compiler + - **nir** - the NIR IR and compiler + - **spirv** - the SPIR-V compiler + + - **egl** - EGL library sources + + - **drivers** - EGL drivers + - **main** - main EGL library implementation. This is where all + the EGL API functions are implemented, like eglCreateContext(). + + - **mapi** - Mesa APIs + - **glapi** - OpenGL API dispatch layer. This is where all the GL + entrypoints like glClear, glBegin, etc. are generated, as well as + the GL dispatch table. All GL function calls jump through the + dispatch table to functions found in main/. + - **mesa** - Main Mesa sources + + - **main** - The core Mesa code (mainly state management) + - **drivers** - Mesa drivers (not used with Gallium) + + - **common** - code which may be shared by all drivers + - **dri** - Direct Rendering Infrastructure drivers + + - **common** - code shared by all DRI drivers + - **i915** - driver for Intel i915/i945 + - **i965** - driver for Intel i965 + - **radeon** - driver for ATI R100 + - **r200** - driver for ATI R200 + - XXX more + + - **x11** - Xlib-based software driver + - **osmesa** - off-screen software driver + - XXX more + + - **math** - vertex array translation and transformation code + (not used with Gallium) + - **program** - Vertex/fragment shader and GLSL compiler code + - **sparc** - Assembly code/optimizations for SPARC systems (not + used with Gallium) + - **state_tracker** - Translator from Mesa to Gallium. This is + basically a Mesa device driver that speaks to Gallium. This + directory may be moved to src/mesa/drivers/gallium at some + point. + - **swrast** - Software rasterization module. For drawing points, + lines, triangles, bitmaps, images, etc. in software. (not used + with Gallium) + - **swrast_setup** - Software primitive setup. Does things like + polygon culling, glPolygonMode, polygon offset, etc. (not used + with Gallium) + - **tnl** - Software vertex Transformation 'n Lighting. (not used + with Gallium) + - **tnl_dd** - TNL code for device drivers. (not used with + Gallium) + - **vbo** - Vertex Buffer Object code. All drawing with + glBegin/glEnd, glDrawArrays, display lists, etc. goes through + this module. The results is a well-defined set of vertex arrays + which are passed to the device driver (or tnl module) for + rendering. + - **x86** - Assembly code/optimizations for 32-bit x86 systems + (not used with Gallium) + - **x86-64** - Assembly code/optimizations for 64-bit x86 systems + (not used with Gallium) + + - **gallium** - Gallium3D source code + + - **include** - Gallium3D header files which define the Gallium3D + interfaces + - **drivers** - Gallium3D device drivers + + - **i915** - Driver for Intel i915/i945. + - **llvmpipe** - Software driver using LLVM for runtime code + generation. + - **nouveau** - Driver for NVIDIA GPUs. + - **radeon** - Shared module for the r600 and radeonsi + drivers. + - **radeonsi** - Driver for AMD Southern Island. + - **r300** - Driver for ATI R300 - R500. + - **r600** - Driver for ATI/AMD R600 - Northern Island. + - **softpipe** - Software reference driver. + - **svga** - Driver for VMware's SVGA virtual GPU. + - **trace** - Driver for tracing Gallium calls. + - XXX more + + - **auxiliary** - Gallium support code + + - **draw** - Software vertex processing and primitive assembly + module. This includes vertex program execution, clipping, + culling and optional stages for drawing wide lines, stippled + lines, polygon stippling, two-sided lighting, etc. Intended + for use by drivers for hardware that does not have vertex + shaders. Geometry shaders will also be implemented in this + module. + - **cso_cache** - Constant State Objects Cache. Used to filter + out redundant state changes between frontends and drivers. + - **gallivm** - LLVM module for Gallium. For LLVM-based + compilation, optimization and code generation for TGSI + shaders. Incomplete. + - **pipebuffer** - utility module for managing buffers + - **rbug** - Gallium remote debug utility + - **rtasm** - run-time assembly/machine code generation. + Currently there's run-time code generation for x86/SSE, + PowerPC and Cell SPU. + - **tgsi** - TG Shader Infrastructure. Code for encoding, + manipulating and interpreting GPU programs. + - **translate** - module for translating vertex data from one + format to another. + - **util** - assorted utilities for arithmetic, hashing, + surface creation, memory management, 2D blitting, simple + rendering, etc. + - XXX more + + - **frontends** - + + - **clover** - OpenCL frontend + - **dri** - Meta frontend for DRI drivers + - **glx** - Meta frontend for GLX + - **wgl** - Windows WGL frontend + - **xa** - XA frontend + - **xvmc** - XvMC frontend + - **vdpau** - VDPAU frontend + - **va** - VA-API frontend + - **omx_bellagio** - OpenMAX Bellagio frontend + + - **winsys** - + + - **drm** - + - **gdi** - + - **xlib** - + + - **glx** - The GLX library code for building libGL using DRI + drivers. + +- **lib** - hardlinks to most binaries as produced by the build system. + These (shortcuts) are used for development purposes in conjunction + with LD_LIBRARY_PATH and/or LIBGL_DRIVERS_PATH. diff --git a/docs/submittingpatches.html b/docs/submittingpatches.html deleted file mode 100644 index fb614a790b6..00000000000 --- a/docs/submittingpatches.html +++ /dev/null @@ -1,431 +0,0 @@ - - - - - Submitting Patches - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Submitting Patches

- - - - -

Basic guidelines

- -
    -
  • Patches should not mix code changes with code formatting changes (except, -perhaps, in very trivial cases.) -
  • Code patches should follow Mesa -coding conventions. -
  • Whenever possible, patches should only affect individual Mesa/Gallium -components. -
  • Patches should never introduce build breaks and should be bisectable (see -git bisect.) -
  • Patches should be properly formatted. -
  • Patches should be sufficiently tested before submitting. -
  • Patches should be submitted via a merge request for -review. - -
- -

Patch formatting

- -
    -
  • Lines should be limited to 75 characters or less so that git logs -displayed in 80-column terminals avoid line wrapping. Note that git -log uses 4 spaces of indentation (4 + 75 < 80). -
  • The first line should be a short, concise summary of the change prefixed -with a module name. Examples: -
    -mesa: Add support for querying GL_VERTEX_ATTRIB_ARRAY_LONG
    -
    -gallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERY
    -
    -i965: Fix missing type in local variable declaration.
    -
    -
  • Subsequent patch comments should describe the change in more detail, -if needed. For example: -
    -i965: Remove end-of-thread SEND alignment code.
    -
    -This was present in Eric's initial implementation of the compaction code
    -for Sandybridge (commit 077d01b6). There is no documentation saying this
    -is necessary, and removing it causes no regressions in piglit on any
    -platform.
    -
    -
  • A "Signed-off-by:" line is not required, but not discouraged either. -
  • If a patch addresses an issue in gitlab, use the Closes: tag -For example: -
    -Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/1
    -
    -

    Prefer the full url to just Closes: #1, since the url makes it -easier to get to the bug page from git log

    -Do not use the Fixes: tag for this! Mesa already uses Fixes for something else. - -
  • If a patch addresses a issue introduced with earlier commit, that should be -noted in the patch comment. For example: -
    -Fixes: d7b3707c612 "util/disk_cache: use stat() to check if entry is a directory"
    -
    -
  • You can produce those fixes lines by running -
    git config --global alias.fixes "show -s --pretty='format:Fixes: %h (\"%s\")'"
    -once and then using
    git fixes <sha1>
    -
  • If there have been several revisions to a patch during the review -process, they should be noted such as in this example: -
    -st/mesa: add ARB_texture_stencil8 support (v4)
    -
    -if we support stencil texturing, enable texture_stencil8
    -there is no requirement to support native S8 for this,
    -the texture can be converted to x24s8 fine.
    -
    -v2: fold fixes from Marek in:
    -   a) put S8 last in the list
    -   b) fix renderable to always test for d/s renderable
    -     fixup the texture case to use a stencil only format
    -     for picking the format for the texture view.
    -v3: hit fallback for getteximage
    -v4: put s8 back in front, it shouldn't get picked now (Ilia)
    -
    -
  • If someone tested your patch, document it with a line like this: -
    -Tested-by: Joe Hacker <jhacker@foo.com>
    -
    -
  • If the patch was reviewed (usually the case) or acked by someone, -that should be documented with: -
    -Reviewed-by: Joe Hacker <jhacker@foo.com>
    -Acked-by: Joe Hacker <jhacker@foo.com>
    -
    -
  • If sending later revision of a patch, add all the tags - ack, r-b, -Cc: mesa-stable and/or other. This provides reviewers with quick feedback if the -patch has already been reviewed. -
- - - -

Testing Patches

- -

-It should go without saying that patches must be tested. In general, -do whatever testing is prudent. -

- -

-You should always run the Mesa test suite before submitting patches. -The test suite can be run using the 'meson test' command. All tests -must pass before patches will be accepted, this may mean you have -to update the tests themselves. -

- -

-Whenever possible and applicable, test the patch with -Piglit and/or -dEQP -to check for regressions. -

- -

-As mentioned at the beginning, patches should be bisectable. -A good way to test this is to make use of the `git rebase` command, -to run your tests on each commit. Assuming your branch is based off -origin/master, you can run: -

-
-$ git rebase --interactive --exec "meson test -C build/" origin/master
-
-

-replacing "meson test" with whatever other test you want to -run. -

- -

Submitting Patches

- -

-Patches are submitted to the Mesa project via a -GitLab Merge Request. -

- -

- Add labels to your MR to help reviewers find it. For example: -

-
    -
  • Mesa changes affecting all drivers: mesa -
  • Hardware vendor specific code: amd, intel, nvidia, ... -
  • Driver specific code: anvil, freedreno, i965, iris, radeonsi, - radv, vc4, ... -
  • Other tag examples: gallium, util -
-

- Tick the following when creating the MR. It allows developers to - rebase your work on top of master. -

-
Allow commits from members who can merge to the target branch
-

- If you revise your patches based on code review and push an update - to your branch, you should maintain a clean history - in your patches. There should not be "fixup" patches in the history. - The series should be buildable and functional after every commit - whenever you push the branch. -

-

- It is your responsibility to keep the MR alive and making progress, - as there are no guarantees that a Mesa dev will independently take - interest in it. -

-

- Some other notes: -

-
    -
  • Make changes and update your branch based on feedback -
  • After an update, for the feedback you handled, close the - feedback discussion with the "Resolve Discussion" button. This way - the reviewers know which feedback got handled and which didn't. -
  • Old, stale MR may be closed, but you can reopen it if you - still want to pursue the changes -
  • You should periodically check to see if your MR needs to be - rebased -
  • Make sure your MR is closed if your patches get pushed outside - of GitLab -
  • Please send MRs from a personal fork rather than from the main - Mesa repository, as it clutters it unnecessarily. -
- -

Reviewing Patches

- -

- To participate in code review, you can monitor the GitLab Mesa - Merge - Requests page, and/or register for notifications in your gitlab - settings. -

- -

-When you've reviewed a patch, please be unambiguous about your review. - That is, state either -

-
-Reviewed-by: Joe Hacker <jhacker@foo.com>
-
-or -
-Acked-by: Joe Hacker <jhacker@foo.com>
-
-

-Rather than saying just "LGTM" or "Seems OK". -

- -

-If small changes are suggested, it's OK to say something like: -

-
-With the above fixes, Reviewed-by: Joe Hacker <jhacker@foo.com>
-
-

-which tells the patch author that the patch can be committed, as long -as the issues are resolved first. -

- -

-These Reviewed-by, Acked-by, and Tested-by tags should also be amended -into commits in a MR before it is merged. -

- -

-When providing a Reviewed-by, Acked-by, or Tested-by tag in a gitlab MR, -enclose the tag in backticks: -

-
-`Reviewed-by: Joe Hacker <jhacker@example.com>`
-

-This is the markdown format for literal, and will prevent gitlab from hiding -the < and > symbols. -

- -

-Review by non-experts is encouraged. Understanding how someone else -goes about solving a problem is a great way to learn your way around -the project. The submitter is expected to evaluate whether they have -an appropriate amount of review feedback from people who also -understand the code before merging their patches. -

- -

Nominating a commit for a stable branch

- -

-There are three ways to nominate a patch for inclusion in the stable branch and -release. -

-
    -
  • By adding the Cc: mesa-stable@ tag as described below. -
  • By adding the fixes: tag as described below. -
  • By submitting a merge request against the "staging/year.quarter" branch on gitlab. -
  • -
-

-Please DO NOT send patches to -mesa-stable@lists.freedesktop.org, it is not monitored actively and is a -historical artifact. -

-

-If you are not the author of the original patch, please Cc: them in your -nomination request. -

- -

-The current patch status can be observed in the staging branch. -

- -

The stable tag

- -

-If you want a commit to be applied to a stable branch, -you should add an appropriate note to the commit message. -

- -

-Using a "fixes tag" as described in Patch formatting -is the preferred way to nominate a commit that you know ahead of time should be -backported. There are scripts that will figure out which releases to apply the -patch to automatically, so you don't need to figure it out. -

- -

-Alternatively, you may use a "CC:" tag. - -Here are some examples of such a note: -

-
-CC: 20.0 19.3 <mesa-stable@lists.freedesktop.org>
-
- -

-Using the CC tag should include the stable branches you want -to nominate the patch to. If you do not provide any version it is nominated to -all active stable branches. -

- -

Criteria for accepting patches to the stable branch

- -Mesa has a designated release manager for each stable branch, and the release -manager is the only developer that should be pushing changes to these branches. -Everyone else should nominate patches using the mechanism described above. - -The following rules define which patches are accepted and which are not. The -stable-release manager is also given broad discretion in rejecting patches -that have been nominated. - -
    -
  • Patch must conform with the Basic guidelines
  • - -
  • Patch must have landed in master first. In case where the original - patch is too large and/or otherwise contradicts with the rules set within, a - backport is appropriate.
  • - -
  • It must not introduce a regression - be that build or runtime wise. - - Note: If the regression is due to faulty piglit/dEQP/CTS/other test the - latter must be fixed first. A reference to the offending test(s) and - respective fix(es) should be provided in the nominated patch.
  • - -
  • Patch cannot be larger than 100 lines.
  • - -
  • Patches that move code around with no functional change should be - rejected.
  • - -
  • Patch must be a bug fix and not a new feature. - - Note: An exception to this rule, are hardware-enabling "features". For - example, backports of new code to support a - newly-developed hardware product can be accepted if they can be reasonably - determined not to have effects on other hardware.
  • - -
  • Patch must be reviewed, For example, the commit message has Reviewed-by, - Signed-off-by, or Tested-by tags from someone but the author.
  • - -
  • Performance patches are considered only if they provide information - about the hardware, program in question and observed improvement. Use numbers - to represent your measurements.
  • -
- -If the patch complies with the rules it will be -cherry-picked. Alternatively the release -manager will reply to the patch in question stating why the patch has been -rejected or would request a backport. - -The stable-release manager may at times need to force-push changes to the -stable branches, for example, to drop a previously-picked patch that was later -identified as causing a regression). These force-pushes may cause changes to -be lost from the stable branch if developers push things directly. Consider -yourself warned. - -

Sending backports for the stable branch

-

-By default merge conflicts are resolved by the stable-release manager. The -release maintainer should resolve trivial conflicts, but for complex conflicts -they should ask the original author to provide a backport or de-nominate the -patch. -

- -

-For patches that either need to be nominated after they've landed in master, or -that are known ahead of time to not not apply cleanly to a stable branch (such -as due to a rename), using a gitlab MR is most appropriate. - -The MR should be based on and target the staging/year.quarter branch, not on -the year.quarter branch, per the stable branch policy. - -Assigning the MR to release maintainer for said branch or mentioning them is -helpful, but not required. -

- -

Git tips

- -
    -
  • git rebase -i ... is your friend. Don't be afraid to use it. -
  • Apply a fixup to commit FOO. -
    -git add ...
    -git commit --fixup=FOO
    -git rebase -i --autosquash ...
    -
    -
  • Test for build breakage between patches e.g last 8 commits. -
    -git rebase -i --exec="ninja -C build/" HEAD~8
    -
    -
  • Sets the default mailing address for your repo. -
    -git config --local sendemail.to mesa-dev@lists.freedesktop.org
    -
    -
  • Add version to subject line of patch series in this case for the last 8 -commits before sending. -
    -git send-email --subject-prefix="PATCH v4" HEAD~8
    -git send-email -v4 @~8 # shorter version, inherited from git format-patch
    -
    -
- - -
- - diff --git a/docs/submittingpatches.rst b/docs/submittingpatches.rst new file mode 100644 index 00000000000..7b25f0eecf5 --- /dev/null +++ b/docs/submittingpatches.rst @@ -0,0 +1,404 @@ +Submitting Patches +================== + +- `Basic guidelines <#guidelines>`__ +- `Patch formatting <#formatting>`__ +- `Testing Patches <#testing>`__ +- `Submitting Patches <#submit>`__ +- `Reviewing Patches <#reviewing>`__ +- `Nominating a commit for a stable branch <#nominations>`__ +- `Criteria for accepting patches to the stable branch <#criteria>`__ +- `Sending backports for the stable branch <#backports>`__ +- `Git tips <#gittips>`__ + +.. _guidelines: + +Basic guidelines +---------------- + +- Patches should not mix code changes with code formatting changes + (except, perhaps, in very trivial cases.) +- Code patches should follow Mesa `coding + conventions `__. +- Whenever possible, patches should only affect individual Mesa/Gallium + components. +- Patches should never introduce build breaks and should be bisectable + (see ``git bisect``.) +- Patches should be properly `formatted <#formatting>`__. +- Patches should be sufficiently `tested <#testing>`__ before + submitting. +- Patches should be `submitted <#submit>`__ via a merge request for + `review <#reviewing>`__. + +.. _formatting: + +Patch formatting +---------------- + +- Lines should be limited to 75 characters or less so that git logs + displayed in 80-column terminals avoid line wrapping. Note that git + log uses 4 spaces of indentation (4 + 75 < 80). +- The first line should be a short, concise summary of the change + prefixed with a module name. Examples: + + :: + + mesa: Add support for querying GL_VERTEX_ATTRIB_ARRAY_LONG + + gallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERY + + i965: Fix missing type in local variable declaration. + +- Subsequent patch comments should describe the change in more detail, + if needed. For example: + + :: + + i965: Remove end-of-thread SEND alignment code. + + This was present in Eric's initial implementation of the compaction code + for Sandybridge (commit 077d01b6). There is no documentation saying this + is necessary, and removing it causes no regressions in piglit on any + platform. + +- A "Signed-off-by:" line is not required, but not discouraged either. +- If a patch addresses an issue in gitlab, use the Closes: tag For + example: + + :: + + Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/1 + + Prefer the full url to just ``Closes: #1``, since the url makes it + easier to get to the bug page from ``git log`` + + **Do not use the Fixes: tag for this!** Mesa already uses Fixes for + something else. + +- If a patch addresses a issue introduced with earlier commit, that + should be noted in the patch comment. For example: + + :: + + Fixes: d7b3707c612 "util/disk_cache: use stat() to check if entry is a directory" + +- You can produce those fixes lines by running + + :: + + git config --global alias.fixes "show -s --pretty='format:Fixes: %h (\"%s\")'" + + once and then using + + :: + + git fixes + +- If there have been several revisions to a patch during the review + process, they should be noted such as in this example: + + :: + + st/mesa: add ARB_texture_stencil8 support (v4) + + if we support stencil texturing, enable texture_stencil8 + there is no requirement to support native S8 for this, + the texture can be converted to x24s8 fine. + + v2: fold fixes from Marek in: + a) put S8 last in the list + b) fix renderable to always test for d/s renderable + fixup the texture case to use a stencil only format + for picking the format for the texture view. + v3: hit fallback for getteximage + v4: put s8 back in front, it shouldn't get picked now (Ilia) + +- If someone tested your patch, document it with a line like this: + + :: + + Tested-by: Joe Hacker + +- If the patch was reviewed (usually the case) or acked by someone, + that should be documented with: + + :: + + Reviewed-by: Joe Hacker + Acked-by: Joe Hacker + +- If sending later revision of a patch, add all the tags - ack, r-b, + Cc: mesa-stable and/or other. This provides reviewers with quick + feedback if the patch has already been reviewed. + +.. _testing: + +Testing Patches +--------------- + +It should go without saying that patches must be tested. In general, do +whatever testing is prudent. + +You should always run the Mesa test suite before submitting patches. The +test suite can be run using the 'meson test' command. All tests must +pass before patches will be accepted, this may mean you have to update +the tests themselves. + +Whenever possible and applicable, test the patch with +`Piglit `__ and/or +`dEQP `__ to +check for regressions. + +As mentioned at the beginning, patches should be bisectable. A good way +to test this is to make use of the \`git rebase\` command, to run your +tests on each commit. Assuming your branch is based off +``origin/master``, you can run: + +:: + + $ git rebase --interactive --exec "meson test -C build/" origin/master + +replacing ``"meson test"`` with whatever other test you want to run. + +.. _submit: + +Submitting Patches +------------------ + +Patches are submitted to the Mesa project via a +`GitLab `__ Merge Request. + +Add labels to your MR to help reviewers find it. For example: + +- Mesa changes affecting all drivers: mesa +- Hardware vendor specific code: amd, intel, nvidia, ... +- Driver specific code: anvil, freedreno, i965, iris, radeonsi, radv, + vc4, ... +- Other tag examples: gallium, util + +Tick the following when creating the MR. It allows developers to rebase +your work on top of master. + +:: + + Allow commits from members who can merge to the target branch + +If you revise your patches based on code review and push an update to +your branch, you should maintain a **clean** history in your patches. +There should not be "fixup" patches in the history. The series should be +buildable and functional after every commit whenever you push the +branch. + +It is your responsibility to keep the MR alive and making progress, as +there are no guarantees that a Mesa dev will independently take interest +in it. + +Some other notes: + +- Make changes and update your branch based on feedback +- After an update, for the feedback you handled, close the feedback + discussion with the "Resolve Discussion" button. This way the + reviewers know which feedback got handled and which didn't. +- Old, stale MR may be closed, but you can reopen it if you still want + to pursue the changes +- You should periodically check to see if your MR needs to be rebased +- Make sure your MR is closed if your patches get pushed outside of + GitLab +- Please send MRs from a personal fork rather than from the main Mesa + repository, as it clutters it unnecessarily. + +.. _reviewing: + +Reviewing Patches +----------------- + +To participate in code review, you can monitor the GitLab Mesa `Merge +Requests `__ +page, and/or register for notifications in your gitlab settings. + +When you've reviewed a patch, please be unambiguous about your review. +That is, state either + +:: + + Reviewed-by: Joe Hacker + +or + +:: + + Acked-by: Joe Hacker + +Rather than saying just "LGTM" or "Seems OK". + +If small changes are suggested, it's OK to say something like: + +:: + + With the above fixes, Reviewed-by: Joe Hacker + +which tells the patch author that the patch can be committed, as long as +the issues are resolved first. + +These Reviewed-by, Acked-by, and Tested-by tags should also be amended +into commits in a MR before it is merged. + +When providing a Reviewed-by, Acked-by, or Tested-by tag in a gitlab MR, +enclose the tag in backticks: + +:: + + `Reviewed-by: Joe Hacker ` + +This is the markdown format for literal, and will prevent gitlab from +hiding the < and > symbols. + +Review by non-experts is encouraged. Understanding how someone else goes +about solving a problem is a great way to learn your way around the +project. The submitter is expected to evaluate whether they have an +appropriate amount of review feedback from people who also understand +the code before merging their patches. + +.. _nominations: + +Nominating a commit for a stable branch +--------------------------------------- + +There are three ways to nominate a patch for inclusion in the stable +branch and release. + +- By adding the Cc: mesa-stable@ tag as described below. +- By adding the fixes: tag as described below. +- By submitting a merge request against the "staging/year.quarter" + branch on gitlab. + +Please **DO NOT** send patches to mesa-stable@lists.freedesktop.org, it +is not monitored actively and is a historical artifact. + +If you are not the author of the original patch, please Cc: them in your +nomination request. + +The current patch status can be observed in the `staging +branch `__. + +.. _thetag: + +The stable tag +~~~~~~~~~~~~~~ + +If you want a commit to be applied to a stable branch, you should add an +appropriate note to the commit message. + +Using a "fixes tag" as described in `Patch formatting <#formatting>`__ +is the preferred way to nominate a commit that you know ahead of time +should be backported. There are scripts that will figure out which +releases to apply the patch to automatically, so you don't need to +figure it out. + +Alternatively, you may use a "CC:" tag. Here are some examples of such a +note: + +:: + + CC: 20.0 19.3 + +Using the CC tag **should** include the stable branches you want to +nominate the patch to. If you do not provide any version it is nominated +to all active stable branches. + +.. _criteria: + +Criteria for accepting patches to the stable branch +--------------------------------------------------- + +Mesa has a designated release manager for each stable branch, and the +release manager is the only developer that should be pushing changes to +these branches. Everyone else should nominate patches using the +mechanism described above. The following rules define which patches are +accepted and which are not. The stable-release manager is also given +broad discretion in rejecting patches that have been nominated. + +- Patch must conform with the `Basic guidelines <#guidelines>`__ +- Patch must have landed in master first. In case where the original + patch is too large and/or otherwise contradicts with the rules set + within, a backport is appropriate. +- It must not introduce a regression - be that build or runtime wise. + Note: If the regression is due to faulty piglit/dEQP/CTS/other test + the latter must be fixed first. A reference to the offending test(s) + and respective fix(es) should be provided in the nominated patch. +- Patch cannot be larger than 100 lines. +- Patches that move code around with no functional change should be + rejected. +- Patch must be a bug fix and not a new feature. Note: An exception to + this rule, are hardware-enabling "features". For example, + `backports <#backports>`__ of new code to support a newly-developed + hardware product can be accepted if they can be reasonably determined + not to have effects on other hardware. +- Patch must be reviewed, For example, the commit message has + Reviewed-by, Signed-off-by, or Tested-by tags from someone but the + author. +- Performance patches are considered only if they provide information + about the hardware, program in question and observed improvement. Use + numbers to represent your measurements. + +If the patch complies with the rules it will be +`cherry-picked `__. Alternatively the release +manager will reply to the patch in question stating why the patch has +been rejected or would request a backport. The stable-release manager +may at times need to force-push changes to the stable branches, for +example, to drop a previously-picked patch that was later identified as +causing a regression). These force-pushes may cause changes to be lost +from the stable branch if developers push things directly. Consider +yourself warned. + +.. _backports: + +Sending backports for the stable branch +--------------------------------------- + +By default merge conflicts are resolved by the stable-release manager. +The release maintainer should resolve trivial conflicts, but for complex +conflicts they should ask the original author to provide a backport or +de-nominate the patch. + +For patches that either need to be nominated after they've landed in +master, or that are known ahead of time to not not apply cleanly to a +stable branch (such as due to a rename), using a gitlab MR is most +appropriate. The MR should be based on and target the +staging/year.quarter branch, not on the year.quarter branch, per the +stable branch policy. Assigning the MR to release maintainer for said +branch or mentioning them is helpful, but not required. + +.. _gittips: + +Git tips +-------- + +- ``git rebase -i ...`` is your friend. Don't be afraid to use it. +- Apply a fixup to commit FOO. + + :: + + git add ... + git commit --fixup=FOO + git rebase -i --autosquash ... + +- Test for build breakage between patches e.g last 8 commits. + + :: + + git rebase -i --exec="ninja -C build/" HEAD~8 + +- Sets the default mailing address for your repo. + + :: + + git config --local sendemail.to mesa-dev@lists.freedesktop.org + +- Add version to subject line of patch series in this case for the last + 8 commits before sending. + + :: + + git send-email --subject-prefix="PATCH v4" HEAD~8 + git send-email -v4 @~8 # shorter version, inherited from git format-patch diff --git a/docs/systems.html b/docs/systems.html deleted file mode 100644 index 97dc3f46f69..00000000000 --- a/docs/systems.html +++ /dev/null @@ -1,112 +0,0 @@ - - - - - Platforms and Drivers - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Platforms and Drivers

- -

-Mesa is primarily developed and used on Linux systems. -But there's also support for Windows, other flavors of Unix and other -systems such as Haiku. -We're actively developing and maintaining several hardware and -software drivers. -

- -

-The primary API is OpenGL but there's also support for OpenGL ES 1, ES2 -and ES 3, OpenVG, OpenCL, VDPAU, XvMC and the EGL interface. -

- -

-Hardware drivers include: -

- - -

-Software drivers include: -

-
    -
  • llvmpipe - uses LLVM for x86 JIT code - generation and is multi-threaded -
  • softpipe - a reference Gallium driver -
  • svga - driver for vmware virtual gpu -
  • swr - x86-optimized - software renderer for visualization workloads -
  • virgl - research - project for accelerated graphics for qemu guests -
  • swrast - the legacy/original Mesa software rasterizer -
- -

-Additional driver information: -

- - - - -

-Deprecated Systems and Drivers -

- -

-In the past there were other drivers for older GPUs and operating -systems. -These have been removed from the Mesa source tree and distribution. -If anyone's interested though, the code can be found in the git repo. -The list includes: -

- -
    -
  • 3dfx/glide -
  • Matrox -
  • ATI R128 -
  • Savage -
  • VIA Unichrome -
  • SIS -
  • 3Dlabs gamma -
  • DOS -
  • fbdev -
  • DEC/VMS -
  • Mach64 -
  • Intel i810 -
- -
- - diff --git a/docs/systems.rst b/docs/systems.rst new file mode 100644 index 00000000000..8cfc04da87b --- /dev/null +++ b/docs/systems.rst @@ -0,0 +1,71 @@ +Platforms and Drivers +===================== + +Mesa is primarily developed and used on Linux systems. But there's also +support for Windows, other flavors of Unix and other systems such as +Haiku. We're actively developing and maintaining several hardware and +software drivers. + +The primary API is OpenGL but there's also support for OpenGL ES 1, ES2 +and ES 3, OpenVG, OpenCL, VDPAU, XvMC and the EGL interface. + +Hardware drivers include: + +- Intel GMA, HD Graphics, Iris. See `Intel's + Website `__ +- AMD Radeon series. See + `RadeonFeature `__ +- NVIDIA GPUs (Riva TNT and later). See `Nouveau + Wiki `__ +- Qualcomm Adreno A2xx-A6xx. See `Freedreno + Wiki `__ +- Broadcom VideoCore 4, 5. See `This Week in + V3D `__ +- ARM Mali Utgard. See `Lima + Wiki `__ +- ARM Mali Midgard, Bifrost. See `Panfrost + Site `__ +- Vivante GCxxx. See `Etnaviv + Wiki `__ +- NVIDIA Tegra (K1 and later). + +Software drivers include: + +- `llvmpipe `__ - uses LLVM for x86 JIT code generation + and is multi-threaded +- softpipe - a reference Gallium driver +- `svga `__ - driver for vmware virtual gpu +- `swr `__ - x86-optimized software renderer + for visualization workloads +- `virgl `__ - research project for + accelerated graphics for qemu guests +- swrast - the legacy/original Mesa software rasterizer + +Additional driver information: + +- `DRI hardware drivers `__ for the X + Window System +- `Xlib / swrast driver `__ for the X Window System + and Unix-like operating systems +- `Microsoft Windows `__ + +Deprecated Systems and Drivers +------------------------------ + +In the past there were other drivers for older GPUs and operating +systems. These have been removed from the Mesa source tree and +distribution. If anyone's interested though, the code can be found in +the git repo. The list includes: + +- 3dfx/glide +- Matrox +- ATI R128 +- Savage +- VIA Unichrome +- SIS +- 3Dlabs gamma +- DOS +- fbdev +- DEC/VMS +- Mach64 +- Intel i810 diff --git a/docs/thanks.html b/docs/thanks.html deleted file mode 100644 index acb7a6cc3fe..00000000000 --- a/docs/thanks.html +++ /dev/null @@ -1,127 +0,0 @@ - - - - - Acknowledgements - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Acknowledgements

- - -The following individuals and groups are to be acknowledged for their -contributions to Mesa over the years. -This list is far from complete and somewhat dated, unfortunately. - - -
    - -
  • Early Mesa development was done while Brian was part of the - -SSEC Visualization Project at the University of -Wisconsin. He'd like to thank Bill Hibbard for letting him work on -Mesa as part of that project. - -
  • John Carmack of id Software, Inc. funded Keith Whitwell in 1999 in -order to optimize Mesa's vertex transformation module. This is a very -substantial piece of work. - -
  • Precision Insight, Inc., VA Linux Systems, Inc., and most recently, -Tungsten Graphics, Inc. have supported the ongoing development of Mesa. - -
  • The -Mesa -website and git repository are hosted by -freedesktop.org. - -
  • alt.software contributed the Direct3D driver. - -
  • Bernd Barsuhn wrote the evaluator code for (splines, -patches) in Mesa. - -
  • Bernhard Tschirren wrote the Allegro DJGPP driver. - -
  • Bogdan Sikorski wrote the GLU NURBS and polygon tessellator -in Mesa. - -
  • Charlie Wallace wrote the MS-DOS driver. - -
  • CJ Beyer was the www.mesa3d.org webmaster. - -
  • Darren Abbott provided the OS/2 driver. - -
  • David Bucciarelli wrote and maintained the 3Dfx Glide -driver. Thousands of Linux/Quake players thank David! - -
  • Gareth Hughes wrote new GLU 1.2 Polygon Tessellation code -(now superceded by SGI SI GLU). - -
  • Holger Waechtler contributed AMD 3DNow! assembly code which -accelerates vertex transformation in Mesa 3.1. Holger also implemented -the GL_EXT_texture_env_combine extension. - -
  • Jeroen van der Zijp and Thorsten Ohl contributed the -Xt/Motif widget code. - -
  • John Stone provided the multi-threading support in Mesa 3.0. - -
  • John Watson assisted with web page design. - -
  • Josh Vanderhoof contributed Intel x86 assembly code which -accelerates vertex transformation in Mesa 3.x. - -
  • Jouk Jansen contributed and continues to maintain the VMS -support. - -
  • Karl Schultz has been maintaining the Windows driver. - -
  • Keith Whitwell has made extension contributions to Mesa -since 1999. - -
  • Kendall Bennett wrote the SciTech MGL driver. - -
  • Klaus Niederkrueger contributed many improvements to Mesa's -software rasterizer. - -
  • Mark Kilgard contributed antialiased line improvements and -several extensions. - -
  • Michael Pichler contributed many bug fixes - -
  • Miklos Fazekas wrote and maintains the Macintosh driver. - -
  • Pascal Thibaudeau wrote the NeXT driver. - -
  • Pedro Vazquez setup and maintains the Mesa Mailing list. - -
  • Randy Frank contributed many bug fixes. - -
  • Stefan Zivkovic wrote the Amiga driver. - -
  • Stephane Rehel provided the Cygnus Win32 support - -
  • Ted Jump maintained the -makefiles and project files for Windows 95/98/NT compilation for some time. - -
  • Uwe Maurer wrote the LibGGI driver for Mesa-3.0. - -
  • Victor Ng-Thow-Hing wrote the Amiwin driver for the Amiga. - -
- -

-Apologies to anyone who's been omitted. -Please send corrections and additions to Brian. -

- -
- - diff --git a/docs/thanks.rst b/docs/thanks.rst new file mode 100644 index 00000000000..90bb6fa4b44 --- /dev/null +++ b/docs/thanks.rst @@ -0,0 +1,66 @@ +Acknowledgements +================ + +The following individuals and groups are to be acknowledged for their +contributions to Mesa over the years. This list is far from complete and +somewhat dated, unfortunately. + +- Early Mesa development was done while Brian was part of the `SSEC + Visualization Project `__ + at the University of Wisconsin. He'd like to thank Bill Hibbard for + letting him work on Mesa as part of that project. +- John Carmack of id Software, Inc. funded Keith Whitwell in 1999 in + order to optimize Mesa's vertex transformation module. This is a very + substantial piece of work. +- Precision Insight, Inc., VA Linux Systems, Inc., and most recently, + Tungsten Graphics, Inc. have supported the ongoing development of + Mesa. +- The `Mesa `__ website and git repository are + hosted by `freedesktop.org `__. +- `alt.software `__ + contributed the Direct3D driver. +- **Bernd Barsuhn** wrote the evaluator code for (splines, patches) in + Mesa. +- **Bernhard Tschirren** wrote the Allegro DJGPP driver. +- **Bogdan Sikorski** wrote the GLU NURBS and polygon tessellator in + Mesa. +- **Charlie Wallace** wrote the MS-DOS driver. +- **CJ Beyer** was the www.mesa3d.org webmaster. +- **Darren Abbott** provided the OS/2 driver. +- **David Bucciarelli** wrote and maintained the 3Dfx Glide driver. + Thousands of Linux/Quake players thank David! +- **Gareth Hughes** wrote new GLU 1.2 Polygon Tessellation code (now + superceded by SGI SI GLU). +- **Holger Waechtler** contributed AMD 3DNow! assembly code which + accelerates vertex transformation in Mesa 3.1. Holger also + implemented the GL_EXT_texture_env_combine extension. +- **Jeroen van der Zijp** and **Thorsten Ohl** contributed the Xt/Motif + widget code. +- **John Stone** provided the multi-threading support in Mesa 3.0. +- **John Watson** assisted with web page design. +- **Josh Vanderhoof** contributed Intel x86 assembly code which + accelerates vertex transformation in Mesa 3.x. +- **Jouk Jansen** contributed and continues to maintain the VMS + support. +- **Karl Schultz** has been maintaining the Windows driver. +- **Keith Whitwell** has made extension contributions to Mesa since + 1999. +- **Kendall Bennett** wrote the SciTech MGL driver. +- **Klaus Niederkrueger** contributed many improvements to Mesa's + software rasterizer. +- **Mark Kilgard** contributed antialiased line improvements and + several extensions. +- **Michael Pichler** contributed *many* bug fixes +- **Miklos Fazekas** wrote and maintains the Macintosh driver. +- **Pascal Thibaudeau** wrote the NeXT driver. +- **Pedro Vazquez** setup and maintains the Mesa Mailing list. +- **Randy Frank** contributed *many* bug fixes. +- **Stefan Zivkovic** wrote the Amiga driver. +- **Stephane Rehel** provided the Cygnus Win32 support +- **Ted Jump** maintained the makefiles and project files for Windows + 95/98/NT compilation for some time. +- **Uwe Maurer** wrote the LibGGI driver for Mesa-3.0. +- **Victor Ng-Thow-Hing** wrote the Amiwin driver for the Amiga. + +Apologies to anyone who's been omitted. Please send corrections and +additions to Brian. diff --git a/docs/utilities.html b/docs/utilities.html deleted file mode 100644 index 32b98b26cda..00000000000 --- a/docs/utilities.html +++ /dev/null @@ -1,41 +0,0 @@ - - - - - Development Utilities - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Development Utilities

- -
-
Mesa demos collection
-
includes several utility routines in the src/util/ - directory.
- -
Piglit
-
is an open-source test suite for OpenGL implementations.
- -
ApiTrace
-
is a project to trace, analyze and debug graphics api's.
- -
Valgrind
-
is a very useful tool for tracking down - memory-related problems in your code.
- -
Coverity
-
provides static code analysis of Mesa. If you create an account - you can see the results and try to fix outstanding issues.
-
- -
- - diff --git a/docs/utilities.rst b/docs/utilities.rst new file mode 100644 index 00000000000..a8c609d33c9 --- /dev/null +++ b/docs/utilities.rst @@ -0,0 +1,15 @@ +Development Utilities +===================== + +`Mesa demos collection `__ + includes several utility routines in the ``src/util/`` directory. +`Piglit `__ + is an open-source test suite for OpenGL implementations. +`ApiTrace `__ + is a project to trace, analyze and debug graphics api's. +`Valgrind `__ + is a very useful tool for tracking down memory-related problems in + your code. +`Coverity `__ + provides static code analysis of Mesa. If you create an account you + can see the results and try to fix outstanding issues. diff --git a/docs/versions.html b/docs/versions.html deleted file mode 100644 index 9b8783516fb..00000000000 --- a/docs/versions.html +++ /dev/null @@ -1,1660 +0,0 @@ - - - - - Mesa Version History - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Mesa Version History

- - -NOTE: Changes for Mesa 6.4 and later are documented in the corresponding -release notes file. - - -

1.0 beta February 1995

-
    -
  • Initial release -
- -

1.1 beta March 4, 1995

-Changes: -
    -
  • faster point and line drawing (2x faster) -
  • more systems supported, better Makefiles -
  • Renamed lib*.a files to avoid collisions -
  • many small bug fixes -
-New: -
    -
  • pseudo-GLX functions added -
  • new implementation of evaluators (eval2.c) -
  • GLUT support -
- -

1.1.1 beta March 7, 1995

-Changes: -
    -
  • Reverted from eval2.c to eval.c due to FPE on Linux -
  • more speed improvements -
  • more Makefile changes -
- -

1.1.2 beta March 14, 1995

-New: -
    -
  • implementation of SGI's blending extensions -
  • glXUseXFont implemented -
  • added MESA_DEBUG environment variable support -
-Changes: -
    -
  • Using eval2.c again -
  • more FPE-prevention checks (0-length normals are OK) -
  • a few small bug fixes -
  • much faster pixel logic ops! -
  • faster transformation arithmetic -
- -

1.1.3 beta March 31, 1995

-New: -
    -
  • gluScaleImage() and gluBuild2DMipMaps() implemented -
  • Mesa widgets for Xt/Motif -
  • blendEXT demos -
  • added environment variables for selecting visuals -
-Changes: -
    -
  • almost all GLUT demos work correctly now -
  • faster X device driver functions -
  • more bug fixes -
- -

1.1.4 beta April 20, 1995

-Bug fixes: -
    -
  • missing #define SEEK_SET in src-tk/image.c -
  • compile glShadeModel into display lists -
  • fixed pow() domain error in src/light.c -
  • fixed "flickering bitmaps" in double buffer mode -
  • fixed tk.h and aux.h for C++ -
  • state of LIGHT_MODEL_LOCAL_VIEWER was inverted -
-New features: -
    -
  • MUCH, MUCH nicer dithering in 8-bit RGB mode -
  • updated widgets and widget demos -
  • Implemented GLXPixmap functions -
  • Added GLU 1.1 and GLX 1.1 functions -
  • Changed the X/Mesa interface API, more versatile -
  • Implemented gluPartialDisk() -
- -

1.2 May 22, 1995

-Bug fixes: -
    -
  • IRIX 4.x makefile problem -
  • modified tk to share root colormap as needed -
  • gluLookAt normalization problem -
  • suppress Expose, NoExpose events in swapbuffers -
  • glBitmap() and glDrawPixels() clipping -
-New features: -
    -
  • GL_BLEND, GL_MODULATE, GL_DECAL, and GL_REPLACE_EXT texture - modes implemented -
  • texture maps stored more efficiently -
  • texture maps can be compiled into display lists -
  • Bogdan Sikorski's GLU polygon tesselation code -
  • Linas Vepstas's sweep and extrusion library -
  • glXCreateContext()'s shareList parameter works as it's supposed to. - XMesaCreateContext() updated to accept a shareList parameter too. -
  • Mesa can be compiled with real OpenGL .h files -
  • MESA_BACK_BUFFER environment variable -
  • better GLX error checking -
- -

1.2.1 June 22, 1995

-Bug fixes: -
    -
  • X/Mesa double buffer window resize crash -
  • widgets now pass PointerMotion events -
  • X/Mesa incorrect default clear color and drawing color -
  • more robust X MIT-SHM support in X/Mesa -
  • glTexImage( format=GL_LUMINANCE ) didn't work -
  • GL_LINE mode polygons with line width > 1.0 could cause a crash -
  • numerous feedback bugs -
  • glReadPixels() from depth buffer was wrong -
  • error prone depth and stencil buffer allocation -New features: -
  • Preliminary Microsoft Windows driver -
  • Implemented a number of missing functions: glEvalCoord[12][df]v(), - glGet...(), etc. -
  • Added a few missing symbols to gl.h and glu.h -
  • Faster rendering of smooth-shaded, RGBA, depth-buffered polygons. -
  • Faster rendering of lines when width=2.0 -
  • Stencil-related functions now work in display lists -
-Changes: -
    -
  • renamed aux.h as glaux.h (MS-DOS names can't start with aux) -
  • most filenames are in 8.3 format to accommodate MS-DOS -
  • use GLubytes to store arrays of colors instead of GLints -
- -

1.2.2 August 2, 1995

-New features: -
    -
  • texture mapped points and lines -
  • NURBS! (but not 100% complete) -
  • viewports may safely extend beyond window boundaries -
  • MESA_PRIVATE_CMAP environment variable -
  • Grayscale X display support -
  • two new demos: demos/gears.c and demos/shadow.c -
  • MachTen for Macintosh configuration -
-Bug fixes: -
    -
  • glGet*(GL_DEPTH_BITS) returned bytes, not bits -
  • point, line, and bitmap rasterization suffered from roundoff errors -
  • fixed a division by zero error in line clippping -
  • occasional wrong default background color really fixed! -
  • glDepthFunc(GL_ALWAYS) with glDepthMask(GL_FALSE) didn't work -
  • gluBuild2DMipmaps malloc problem fixed -
  • view volume clipping of smooth shaded lines resulted in bad colors -
-Changes: -
    -
  • new visual selection method in glXChooseVisual() -
  • improved GLU quadric functions -
  • call XSync for glFinish and XFlush for glFlush -
  • glVertex() calls now use a function pointer to avoid conditionals -
  • removed contrib directory from Mesa tar file (available on ftp site) -
  • AIX shared library support -
  • Removed GLUenum type as it's not in OpenGL -
- -

1.2.3 September 26, 1995

-New features: -
    -
  • Mesa header files now equivalent to SGI OpenGL headers -
  • Support for HP's Color Recovery dithering displays -
  • Faster vertex transformation -
  • Faster raster operations into X windows under certain conditions -
  • New configurations: HP w/ shared libs, Ultrix w/ GCC, Data General -
  • 4-bit visuals now supported -
-Bug fixes: -
    -
  • glScissor bug fixed -
  • round-off errors in clipping lines against clip planes fixed -
  • byte swapping between hosts and display servers implemented -
  • glGetError() can be called without a current rendering context -
  • problem with accidentally culled polygons is fixed -
  • fixed some widget compilation problems -
- -

1.2.4 November 17, 1995

-New features: -
    -
  • More speed improvements (lighting, fogging, polygon drawing) -
  • Window system and OS-independent off-screen rendering -
  • Preliminary Fortran bindings -
  • glPolygonOffsetEXT implemented -
  • glColorMask and glIndexMask now fully implemented -
  • glPixelZoom implemented -
  • display lists fully implemented -
  • gamma correction -
  • dithering in 8-bit TrueColor/DirectColor visuals -
-Changes: -
    -
  • Improved device driver interface -
  • tk.h renamed to gltk.h to avoid conflicts with Tcl's Tk -
  • Dithering support moved from core into device driver -
-Bug fixes: -
    -
  • glEnable/Disable( GL_LIGHTING ) didn't always take effect -
  • glReadPixels byte swapping was broken -
  • glMaterial with pname==GL_AMBIENT_AND_DIFFUSE was broken -
  • duplicate glColor4b() prototype in GL/gl.h removed -
  • stripes in wave -ci demo fixed -
  • GL_LINEAR_MIPMAP_NEAREST had wrong value -
  • bugs in HP Color Recovery support fixed -
  • fixed bug when blending lines, points, bitmaps outside of window -
- -

1.2.5 November 30, 1995

-New Features: -
    -
  • updated MS Windows driver -
  • new implementation of StaticGray/GrayScale visual support -
-Bug fixes: -
    -
  • pixelzooming with gamma correction or blending didn't work -
  • HP color recovery visual wasn't being picked by glXChooseVisual -
  • glClear didn't always observe glColorMask changes -
  • olympic and offset demos didn't compile on some Suns -
  • texcoord clamping wasn't correct -
  • a polygon optimization introduced an occasional sampling problem -
- -

1.2.6 January 26, 1996

-New Features: -
    -
  • faster line and polygon rendering under certain conditions. See - Performance Tips 9 and 10 in README -
  • profiling -
  • lighting is a bit faster -
  • better perspective corrected texture mapping -
  • Amiga AmiWin (X11) support -
  • preliminary Linux SVGA driver -Changes: -
  • now using a 16-bit depth buffer, faster, smaller -
  • GL_NORMALIZE is disabled by default -
-Bug fixes: -
    -
  • projective texture mapping -
  • fixed a memory leak in the context destroy function -
  • GL_POLYGON with less than 3 vertices caused a crash -
  • glGet*() returned wrong result for GL_INDEX_MODE -
  • reading pixels from an unmapped X window caused a BadMatch error -
- -

1.2.7 March 5, 1996

-New: -
    -
  • faster lighting -
  • faster 16-bit TrueColor rendering on Linux -
  • faster 32-bit TrueColor rendering on Linux, HP, IBM -
  • non-depth-buffered XImage polygons are faster -
  • vertex array extension -
  • software alpha planes -
  • updated Macintosh driver -
  • new NeXT driver -
  • GLU quadric functions generate texture coordinates -
  • reflect.c demo - reflective, textured surface demo -
-Changes: -
    -
  • gamma correction code moved into the X driver for better performance -
-Bug fixes: -
    -
  • multiple glClipPlane()'s didn't work reliably -
  • glPolygonMode() didn't always work -
  • glCullFace( GL_FRONT_AND_BACK ) didn't work -
  • texture mapping with gamma correction was buggy -
  • floating point exceptions in texture coordinate interpolation -
  • XImage byte swapping didn't always work -
  • polygon edge flags weren't always used correctly -
- -

1.2.8 May 22, 1996

-New: -
    -
  • overlay planes on X servers with the SERVER_OVERLAY_VISUALS property -
  • better monochrome output -
  • more IRIX 6.x configurations -
  • more robust RGB mode color allocation -
  • added MESA_XSYNC environment variable -
  • GLX_MESA_pixmap_colormap and GLX_EXT_visual_info extensions -
  • GL_MESA_window_pos extension -
  • faster glReadPixels/glDrawPixels for GL_DEPTH and GL_UNSIGNED_SHORT - and GL_UNSIGNED_INT -
  • driver for prototype Cirrus Mondello 3-D board -
  • updated AmigaDOS driver -
  • a few small speed optimizations in polygon rendering -
-Changes: -
    -
  • internal device driver interface modified to simplify device - driver implementations and to support hardware Z buffers -
  • several changes to the X/Mesa interface (xmesa.h) -
-Bug fixes: -
    -
  • fixed pow(0,0) domain error triggered on some systems -
  • glStencilClear() in a display list caused an infinite loop -
  • glRasterPos*() was sometimes off by +/-0.5 in X and Y -
  • color masking and blending were performed in wrong order -
  • auxSolidCylinder() sometimes drew a wire-frame cylinder -
  • fixed file writing bug in osdemo.c -
  • pixel mapping didn't always work -
  • the GL_GEQUAL stencil func didn't work -
  • the GL_INVERT stencil op didn't work -
  • the stencil write mask didn't work -
  • glPush/PopAttrib() didn't do enough error checking -
  • glIsList() didn't always work correctly -
- -

2.0 October 10, 1996

-New: -
    -
  • Implements OpenGL 1.1 API functions -
  • all texture filtering modes supported (mipmapping) -
  • faster texture mapping, see Performance Tip 11 in README -
  • antialiased RGB points -
  • X support for line and polygon stippling -
  • glDrawBuffer( GL_FRONT_AND_BACK ) works -
  • util/ directory of useful stuff -
  • demos/texobj demo of texture objects -
-Changes: -
    -
  • major internal changes for thread-safeness -
  • new device driver interface -
  • MESA_ALPHA env variable removed -
  • triangle rasterizer replaces polygon rasterizer -
-Bug fixes: -
    -
  • glPopAttrib() bug -
  • glDrawBuffer(GL_NONE) works now -
- -

2.1 December 14, 1996

-New: -
    -
  • VMS support -
  • MS-DOS driver -
  • OpenStep support -
  • updated, combined Windows 95/NT driver -
  • implemented glGetLighti() and glGetTexGen*() -
  • GLX does garbage collection of ancillary buffers -
-Bug fixes: -
    -
  • removed unused _EXT constants from gl.h -
  • fixed polygon offset bugs -
  • Z coordinates of clipped lines were incorrect -
  • glEdgeFlag() in display lists didn't always work -
  • glLight*() in display lists didn't work -
  • fixed X line stipple bugs (Michael Pichler) -
  • glXUseXfonts XFreeFont/XFreeFontInfo bug fixed -
  • fixed a feedback bug -
  • glTexGen*() now transforms GL_EYE_PLANE by inverse modelview matrix -
  • polygons were sometimes culled instead of clipped -
  • triangle rasterizer suffered from float/int overflow exceptions -
  • fixed FP underflow exception in lighting (specular exponent) -
  • glEnable/glDisable of GL_EXT_vertex_array enums didn't work -
  • fixed free(NULL) in GLU tesselator code -
  • using 24-bit color on some X servers resulted in garbage rendering -
  • 32-bit per pixel mode for XFree86 now works -
  • glRotate(a,0,0,0) gave unpredictable results -
  • GL_LINE_STRIP with > 480 vertices had occasional clipping problems -
  • 8-bit TrueColor GLXPixmap rendering incorrectly required a colormap -
  • glMaterial() wasn't ignored when GL_COLOR_MATERIAL was enabled -
  • glEnable(GL_COLOR_MATERIAL) followed by glColor() didn't work right -
  • accumulation buffer was limited to positive values -
  • projective textures didn't work -
  • selection buffer overflows weren't handled correctly -
-Changes: -
    -
  • restored the GL_EXT_polygon_offset extension -
  • slightly faster RGB dithering -
  • the SVGA driver works again -
  • Amiga driver now distributed separately -
  • NeXT driver updated for Mesa 2.x -
- -

2.2 March 14, 1997

-New: -
    -
  • better color selection when dithering -
  • added GL_EXT_texture_object extension -
  • updated MS-DOS driver for DJGPP -
  • added openbsd make configuration -
  • faster dithered flat-shaded triangles -
  • various compilation problems with Motif widgets fixed -
  • gl.h, glx.h and glu.h name mangling option -
  • BeOS driver -
  • 3D texture mapping extension -
  • GL_MESA_resize_buffers extension -
  • morph3d, stex3d and spectex demos -
  • 3Dfx support -
-Bug fixes: -
    -
  • glColorMaterial should finally work right in all respects -
  • linear interpolation of mipmap levels was incorrectly weighted -
  • readpix.c didn't compile on Macintosh -
  • GL_INVERT and related logic ops didn't work right -
  • glTexImage[12]D() didn't check its parameters consistantly -
  • fixed a memory leak in glTexImage[12]D() -
  • kludged around a SunOS 5.x/GCC compiler bug in the feedback code -
  • glReadPixels aborted instead of normally catching some errors -
  • a few 1.1 constants were missing or misnamed in gl.h -
  • glBegin(p); glBegin(q); didn't generate an error -
  • fixed a memory leak in GLX code -
  • clipping of concave polygons could cause a core dump -
  • 1-component alpha texture maps didn't work -
  • fixed a GLU polygon tesselator bug -
  • polygons with colinear vertices were sometimes culled -
  • feedback triangle colors were wrong when using smooth shading -
  • textures with borders didn't work correctly -
  • colors returned in feedback mode were wrong when using lighting -
  • spotlights didn't effect ambient lighting correctly -
  • gluPartialDisk() had a few bugs -
-Changes: -
    -
  • device driver interface expanded to support texture mapping -
  • faster matrix inversion subroutine -
  • commented out #include "wmesa_extend.h" from src/wmesa.c -
  • fixed many compiler warnings in the demo programs -
- -

2.3 June 30, 1997

-New: -
    -
  • Mesa distribution divided into two pieces: library code and demos -
  • faster vertex transformation, clip testing, lighting -
  • faster line drawing -
  • TrueColor visuals how have dithering (for depths < 24 bits) -
  • added MESA_NO_DITHER environment variable -
  • new device driver function: NearFar(), RenderVB(), RasterSetup() -
  • added LynxOS configuration -
  • added cygnus Win32 configuration -
  • added texcyl.c GLUT demo -
  • added XMesaDitherColor() to X/Mesa interface -
  • new NURBS code from Bogdan Sikorski -
  • added demos/shape.c (non-rectangular X window!) -
-Bug fixes: -
    -
  • glEnable/DisableClientState() were missing from GL/gl.h -
  • GL_SPHERE_MAP texcoord generation didn't work correctly -
  • glXGetConfig() returned wrong number of depth, stencil, accum bits -
  • glDrawPixels feedback/selection didn't examine RasterPos valid bit -
  • black and white were reversed on some monochrome displays -
  • fixed potential image memory leak (wasn't setting reference counter) -
  • glDrawPixels sometimes didn't recognize some GL state changes -
  • gluProject/UnProject() didn't check for divide by zero -
  • stex3d demo called random() and srandom(), not portable -
  • fixed memory leaks in context.c and drawpix.c -
  • fixed NULL dereferencing problem in gl_update_texture_state() -
  • glReadPixels between glBegin/glEnd didn't generate an error. -
  • fixed memory leak in polygon tesselator (Randy Frank) -
  • fixed seg fault bug drawing flat-shaded, depth-tested lines -
  • clipped GL_TRIANGLE_STRIPs sometimes had wrong color when flat-shaded -
  • glBindTexture sometimes didn't work -
  • fixed a bug deep in glXReleaseBuffersMESA() -
  • fog was mistakenly applied to alpha -
  • glPopMatrix didn't set "dirty matrix" flag -
  • glPolygonStipple pattern was sometimes wrong -
  • glClear wasn't disabled during feedback and selection -
  • fixed memory leak in glTexSubImage[123]D -
-Changes: -
    -
  • many library source files reorganized -
  • faster X color allocation, colors also freed when finished with them -
  • new texture sampling function pointer in texture objects -
  • incorporated 3Dfx VooDoo driver v0.16 into main source tree -
  • many 3Dfx driver updates -
  • cygnus Makefiles now included -
  • updated DOS driver -
  • made a few changes to dosmesa.c and wmesa.c (VB->Unclipped) -
  • internally, colors now stored in GLubytes, not GLfixed -
  • optimized changing of GL_SHININESS parameter -
- -

2.4 September 18, 1997

-New: -
    -
  • updated 3Dfx Glide driver -
  • hacks for 3Dfx rendering into an X window or fullscreen -
  • added depth buffer access functions to X/Mesa and OS/Mesa interfaces -
-Bug fixes: -
    -
  • pixel buffer could overflow with long, wide lines -
  • fixed FP underflow problems in lighting -
  • glTexSubImage1D() had an unitialized variable -
  • incomplete texture objects could cause a segfault -
  • glDrawPixels with GL_COMPILE_AND_EXECUTE caused infinite loop -
  • flat-shaded quads in a strip were miscolored if clipped -
  • mipmapped triangle lod computation now works correctly -
  • fixed a few under/overflow bugs in triangle rasterizer -
  • glArrayElement() assigned bad normal if normal array disabled -
  • changed argument to glXReleaseBuffersMESA() -
  • fixed small triangle underflow bugs in tritemp.h (hopefully) -
  • glBindTexture(target, 0) caused a crash -
  • glTexImage[123]D() with NULL image pointer caused crash -
  • glPixelStore parameters are now ignored during display list execution -
  • fixed a two-sided lighting w/ clipping bug (black vertices) -
  • textures with width!=height were sometimes mis-rendered -
  • "weird" projection matrices could cause div by 0, other fp errors -
-Changes: -
    -
  • changed precompiled header symbol from PCH to PC_HEADER -
  • split api.c into api1.c and api2.c -
  • added hash.c source file (but not used yet) -
  • a few Sun and HP configuration file changes -
  • MESA_GLX_FX env var replaces MESA_FX_WINDOW and MESA_FX_FULLSCREEN -
  • fixed a few cygnus build problems (src/Makefile.cygnus, src/wmesa.c) -
- -

2.5 November 20, 1997

-New: -
    -
  • updated 3Dfx driver (v20) for GLQuake -
  • added GL_EXT_paletted_texture extension -
  • added GL_EXT_shared_texture_palette extension -
  • added GL_EXT_point_parameters extension -
  • now including Mark Kilgard's GLUT library v3.6 -
  • new GLUT-based demos in gdemos/ -
  • added a few more Unix config targets -
  • added Intel X86 assembly language vertex transformation code -
  • 3Dfx/Glide driver for Mesa now recognizes SST_SCREENREFRESH env var -
  • Windows 95 S3 Virge driver -
-Bug fixes: -
    -
  • glCopyTexImage?D would crash due to uninitialized variable -
  • glColor w/ glColorMaterial in a display list caused a bug -
  • fixed several glDrawPixels() and ReadPixels() bugs in 3Dfx driver -
  • glVertex4*() vertices weren't always projected correctly -
  • trying to use mipmapped textured points or lines caused crash -
  • glColor[34][fd]() values now clamped to [0,1] before int conversion -
-Changes: -
    -
  • new device driver functions for texture mapping -
  • hash tables used for display list and texture object lookup -
  • fixed GLX visual handling code to avoid saving redundant visuals -
  • 3Dfx Glide libraries automatically linked to libMesaGL.so -
  • dropped the Cirrus Logic Mondello code since it's obsolete -
  • updated Cygnus Makefiles (Stephane Rehel) -
  • updated Windows MSVC++ Makefiles (Oleg Letsinsky) -
  • procedure for making library files has changed: scripts now take - a major and minor version arguments. Make-config changed a lot. -
  • new implementation of glTexSubImage2D() -
  • updated widgets-mesa directory to create libMesaGLwM.a (Motif widget) -
  • separate linux-glide and linux-386-glide configurations -
- -

2.6 February 12, 1998

-New: -
    -
  • Windows WGL functions -
  • updated VMS, DOS, Windows, Cygnus, BeOS, Amiga compilation support -
  • v0.22 of 3Dfx Glide driver -
  • more X86 assembly language optimizations -
  • faster blending for some modes -
  • XMesaSetFXmode() to switch between 3Dfx window and full-screen mode -
  • added preliminary thread support -
  • added GLX_MESA_copy_sub_buffer extension -
  • some clipping optimizations -
-Bug fixes: -
    -
  • fixed shading/material bug when drawing long primitive strips -
  • fixed clipping problem in long primitive strips -
  • fixed clipping bug when using 3Dfx driver -
  • fixed a problem when trying to use X fonts w/ 3Dfx driver -
  • fixed a texture filter bug in 3Dfx/Glide driver -
  • fixed bug in 3Dfx/Glide driver involving depth mask & clearing -
  • glLoadMatrix to set projection matrix confused the 3Dfx driver -
  • non-identity texture matrices didn't work with linux-386 configs -
  • glGenTextures() didn't reserve the returned texture IDs -
  • NULL proxy image sent to glTexImageXD() caused crash -
  • added texture state validation optimization (Henk Kok) -
  • fixed colormap reuse problem when using both RGB and CI windows -
  • 32bpp True/DirectColor X visuals weren't recognized -
  • fixed potential problem in evaluators memory allocation -
  • fixed assorted demo compilation bugs -
-Changes: -
    -
  • replaced old Mesa/windows/ directory with Mesa/WIN32/ directory -
  • converted a few old glaux/gltk demos to GLUT -
  • renamed directories: demos -> xdemos, gdemos -> demos -
- - -

3.0 September 17, 1998

-New: -
    -
  • OpenGL 1.2 API -
  • GL_EXT_abgr pixel format extension -
  • GL_SGIS_texture_edge_clamp extension -
  • GL_SGIS_multitexture extension (to be replaced by GL_ARB_multitex) -
  • GL_EXT_multitexture extension (to be replaced by GL_ARB_multitex) -
  • GL_EXT_rescale_normal extension and renormal.c demo -
  • GLX_SGI_video_sync extension (a no-op) -
  • antialiased lines -
  • glGetTexImage() now implemented -
  • glDraw/Copy/ReadPixels() optimizations -
  • optimized textured triangle code (Marten Stromberg) -
  • more optimization of dithered TrueColor triangles in X driver -
  • Linux GGI driver -
  • updated MGL driver -
-Bug fixes: -
    -
  • lots of assorted compilation fixes -
  • glInitNames didn't write initial hit record -
  • glBitmap didn't always check for invalid raster position -
  • switching between GLX and OSMesa contexts caused a crash -
  • fixed uninitialized variable in Mesa widget code -
  • fixed typo in texture code which caused book/texgen to crash -
  • fixed texture sampling bug when filter=GL_LINEAR and wrap=GL_CLAMP -
  • gluDisk() in POINT or LINE mode sometimes failed -
  • fixed texture + fog bug -
  • GL_COMPILE_AND_EXECUTE mode didn't work reliably -
  • glMultMatrix in projection matrix mode w/ 3Dfx driver could fail -
  • glDrawPixels(color index pixels) weren't converted to RGBA -
  • fixed possible getenv() buffer overflow security bug -
  • glBitmap in feedback mode was offset by xOrig, yOrig params -
  • device driver's DrawPixels hook was never used -
  • glDrawPixels with zoomY!=1 and top/bottom clipping didn't work -
  • glDrawPixels optimized for GL_LUMINANCE, GL_LUMINANCE_ALPHA, GLubyte -
  • fixed MakeCurrent bug in GLwRedrawObjects() in MesaWorkstation.c -
  • glCopyTexSubImage2D() didn't work with 3Dfx driver -
  • lines with width = 2 could cause crash -
  • glClear with scissor rect sometimes cleared whole buffer -
  • glTexSubImage2D( .. GL_COLOR_INDEX .. ) didn't work -
  • glTexImageXD( .. GL_ABGR_EXT .. ) didn't work -
  • computation of inverse modelview matrix sometimes failed -
  • fixed GL_CLAMP mode texture sampling bug -
  • textured line interpolation was somewhat broken -
  • textured triangle interpolation was also somewhat broken -
  • glGet(MODELVIEW/PROJECTION/TEXTURE_MATRIX_STACK_DEPTH) off by one -
  • evaluator state wasn't fully initialized -
  • texture coordinate clipping was buggy -
  • evaluator surfaces could be mis-colored -
  • glAccum(GL_RETURN, s) didn't obey glColorMask() settings -
  • zero area polygons shouldn't be culled if polygon mode is point/line -
  • clipped width and height of glReadPixels was sometimes off by one -
  • blending with alpha = 0 or 1.0 wasn't always exact -
  • reading of pixels from clipped region was buggy -
  • minor tweaking of X visual management in GLX emulator -
  • glPolygonStipple now obeys pixel unpacking parameters -
  • glGetPolygonStipple now obeys pixel packing parameters -
  • interleaved vertex array texture coordinates were broken -
  • query of proxy texture internal format was broken -
  • alpha channel wasn't reliably cleared -
  • fixed divide by zero error in gluScaleImage if dest size = 1 x 1 -
-Conformance bug fixes: -
    -
  • GL_SELECTION_BUFFER_POINTER and GL_SELECTION_BUFFER_SIZE were missing -
  • GL_TEXTURE_INTERNAL_FORMAT was missing -
  • glGet*(GL_POLYGON_STIPPLE) was broken -
  • glPush/PopAttrib() didn't save/restore all texture state -
  • glBitmap in feedback mode didn't work -
  • feedback of texture coords didn't always work -
  • glDrawPixels w/ format=GL_DEPTH_COMPONENT, type=GLbyte was broke -
  • glDrawPixels w/ format=GL_DEPTH_COMPONENT, type=GLubyte was broke -
  • glDrawPixels w/ format=GL_STENCIL_INDEX, type=GL_BITMAP was broke -
-Changes: -
    -
  • upgraded GLUT to version 3.7 -
  • only GL and GLU library code included in MesaLib.tar.gz -
  • GLUT and all demos now in MesaDemos.tar.gz -
  • glaux and gltk libraries removed -
  • IRIX -n32 and -64 libs go in lib32/ and lib64/ directories -
- - -

3.1 beta 1 November 19, 1998

-New: -
    -
  • GL_EXT_stencil_wrap extension -
  • GL_INGR_blend_func_separate extension -
  • GL_ARB_multitexture extension -
  • GL_NV_texgen_reflection extension -
  • newly optimized vertex transformation code -
  • updated GLUT 3.7 code -
  • better precision when using 32-bit Z buffer -
  • Allegro DJGPP driver -
-Bug fixes: -
    -
  • glCopyPixels between front/back buffers didn't copy alpha correctly -
  • fixed out-of-bounds memory access in optimized 2-D texture code -
  • glPixelStorei didn't accept GL_PACK/UNPACK_IMAGE_HEIGHT parameter -
  • glGet*() didn't accept GL_MAX_3D_TEXTURE_SIZE parameter -
  • clipping of texture coordinates sometimes had bad R,Q values -
  • GL_CLAMP_TO_EDGE texture sampling was off by 0.5 texels -
  • glEdgeFlagPointer() now takes a GLvoid * instead of GLboolean * -
  • texture was sometimes applied twice with 3Dfx driver -
  • glPush/PopAttrib() fouled up texture object reference counts -
  • glDeleteLists(0, n) caused assertion failure -
  • bilinear texture sampling wasn't accurate enough -
  • glClear w/ glDepthMask(GL_FALSE) didn't work right on 3Dfx -
  • color components were reversed on big endian 32 bpp X visuals -
-Changes: -
    -
  • removed GL_EXT_multitexture extension -
- - -

3.1 beta 2 May 24, 1999

-New: -
    -
  • multi-textured points and lines (mjk@nvidia.com) -
  • optimized 24bpp X rendering (bernd.paysan@gmx.de) -
  • added allegro support (bernie-t@geocities.com) -
  • cleaned-up Windows-related stuff (Ted Jump) -
  • minor stereo changes (KendallB@scitechsoft.com) -
  • new BeOS driver which implements BGLView class -
  • new Direct3D driver (see src/D3D) -
  • more efficient filled gluCylinder() function -
  • utilities: util/showbuffer.[ch] and util/glstate.[ch] -
  • fixed some IRIX compiler warnings -
  • added support for building Mesa in XFree86 with - SGI's GLX (kevin@precisioninsight.com) -
-Bug fixes: -
    -
  • a variety of Windows/Mesa bug fixes (mjk@nvidia.com) -
  • packed pixel images weren't unpacked correctly -
  • patches some win32 files in GLUT (mjk@nvidia.com) -
  • glTexImage[123]D() didn't accept internalFormat == GL_COLOR_INDEX -
  • fixed lighting bug in Keith's new shading code -
  • fixed texture segfault seen in Lament screensaver -
  • fixed miscellaneous low-memory bugs -
  • glClear(GL_COLOR_BUFFER_BIT) with RGBA or CI masking was broken -
  • GL_LINEAR sampling of 3D textures was broken -
  • fixed SVR4 'cc' compiler macro problem (dawes@xfree86.org) -
  • added GL_TEXTURE_PRIORITY fix (keithh@netcomuk.co.uk) -
  • fixed wide point and wide line conformance bugs (brianp) -
-Changes: -
    -
  • some device driver changes (see src/dd.h) -
  • new copyright on core Mesa code -
- - -

3.1 beta 3 September 17, 1999

-New: -
    -
  • optimized glAccum function -
  • optimized 24bpp rendering in XMesa driver -
  • GLU 1.2 polygon tessellator -
-Bug Fixes: -
    -
  • glGetTexLevelParameter wasn't fully implemented -
  • glXUseXFont now handles multi-byte fonts -
  • glIsEnabled(GL_TEXTURE_2D / 3D) returned wrong result -
  • alpha channel of blending points, lines was sometimes incorrect -
-Changes: -
    -
  • New library names: "libGL" instead of "libMesaGL" -
  • New library numbering: libGL.so.1.2.310 -
  • New subdirectories: docs/ and bin/ -
  • New Makefile-system (autoconf,automake,libtool) -
- - -

3.1 final December 14, 1999

-New: -
    -
  • added demos/gloss.c -
  • added xdemos/glxdpyinfo.c -
  • added GLX_ARB_get_proc_address extension -
  • rewritten glTexImage code paths (faster, less memory, bug fixes) -
-Bug Fixes: -
    -
  • several vertex array bug fixes -
  • overlapping glCopyPixels with pixel zooming now works -
  • glXUseXFont() bitmaps were vertically shifted by one pixel -
  • glCopyPixels with pixel zooming now works -
- - -

3.2 final April 24, 2000

-Bug fixes: -
    -
  • fixed memcpy bugs in span.c -
  • fixed missing glEnd problem in demos/tessdemo.c -
  • fixed bug when clearing 24bpp Ximages -
  • fixed clipping problem found in Unreal Tournament -
  • fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2 -
  • fixed Loki's 3dfx RGB vs BGR bug -
  • fixed Loki's 3dfx smooth/flat shading bug in SoF -
-Changes: -
    -
  • updated docs/README file -
  • use bcopy() optimizations on FreeBSD -
  • re-enabled the optimized persp_textured_triangle() function -
- - -

3.2.1 July 19, 2000

-Bug fixes: -
    -
  • gluBuild2DMipmaps() didn't accept GL_BGRA -
  • Fixed compile/makefile problems on IRIX -
  • fixed segfault in 3dfx driver when using GL selection/feedback -
  • no longer cull very, very tiny triangles -
  • blending w/ drawbuffer==GL_FRONT_BACK caused segfault (sw rendering) -
  • fixed Motif detection code in widgets-mesa/configure.in -
  • glColorMaterial and glMaterial updates to emissive and ambient - didn't always work right -
  • Specular highlights weren't always in the right place -
  • clipped GL_LINE mode polygons had interior lines appear -
  • blend term GL_ONE_MINUS_CONSTANT_ALPHA was broken -
  • GL_NICEST fog didn't always work with flat shading -
  • glRect commands in display lists were sometimes miscolored -
  • Line Z offset didn't always work -
  • fixed texgen normal vector problem (gloss's teapot) -
  • numerous GL conformance bugs fixed -
-Changes: -
    -
  • glColorMask(false, false, false, false) handled better/faster -
  • reverted to old GLU polygon tessellator, GLU 1.1 -
  • updated Win32 build files -
- - -

3.3 July 21, 2000

-New: -
    -
  • antialiased triangles now implemented -
  • GL_EXT_texture_env_add texture mode extension -
  • GLX 1.3 API -
  • support for separate draw/read buffers (ie GL_SGI_make_current_read) -
  • thread-safe API dispath -
  • improved glxinfo program -
  • demos/texdown program to measure texture download performance -
  • glext.h header file -
  • demos/geartrain program -
  • GL_EXT_texture_lod_bias extension -
  • demos/lodbias program -
  • further optimized glRead/DrawPixels for 16-bit TrueColor X visuals -
  • GLX_EXT_visual_rating extension (a no-op, however) -
  • GL_HP_occlusion_test extension (for X and OS/Mesa drivers) -
  • demos/occlude program -
  • GL_SGIS_pixel_texture and GL_SGIX_pixel_texture extensions -
  • demos/pixeltex program -
  • GL_SGI_color_matrix extension -
  • GL_SGI_color_table extension -
  • GL_EXT_histogram extension -
  • GL_ARB_texture_cube_map extension -
  • added xdemos/glxheads and xdemos/manywin -
  • demos/texenv.c demo -
  • GL_EXT_texture_env_combine extension (by Holger Waechtler) -
  • Xlib driver is now thread-safe (see xdemos/glthreads) -
-Bug Fixes: -
    -
  • various GL conformance failures fixed since 3.2.1 -
-Changes: -
    -
  • gl.h now uses #defines instead of C enums for all tokens -
  • glu.h now uses #defines instead of C enums for all tokens -
  • moved programs from 3Dfx/demos/ into demos/ directory -
- - -

3.4 November 3, 2000

-New: -
    -
  • optimized glDrawPixels for glPixelZoom(1,-1) -Bug Fixes: -
  • widgets-mesa/src/*.c files were missing from 3.3 distro -
  • include/GL/mesa_wgl.h file was missing from 3.3 distro -
  • fixed some Win32 compile problems -
  • texture object priorities weren't getting initialized to 1.0 -
  • glAreTexturesResident return value was wrong when using hardware -
  • glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX) -
  • glReadPixels with GLushort packed types was broken -
  • fixed a few bugs in the GL_EXT_texture_env_combine texture code -
  • glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables -
  • fixed some typos/bugs in the VB code -
  • glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work -
  • optimized glDrawPixels paths weren't being used -
  • per-fragment fog calculation didn't work without a Z buffer -
  • improved blending accuracy, fixes Glean blendFunc test failures -
  • glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly -
  • glXGetProcAddressARB() didn't always return the right address -
  • gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format -
  • texture matrix changes weren't always detected (GLUT projtex demo) -
  • fixed random color problem in vertex fog code -
  • fixed Glide-related bug that let Quake get a 24-bit Z buffer -
-Changes: -
    -
  • finished internal support for compressed textures for DRI -
- - -

3.4.1 February 14, 2001

-New: -
    -
  • fixed some Linux build problems -
  • fixed some Windows build problems -
  • GL_EXT_texture_env_dot3 extension (Gareth Hughes) -
-Bug fixes: -
    -
  • added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI -
  • various state-update code changes needed for DRI bugs -
  • disabled pixel transfer ops in glColorTable commands, not needed -
  • fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter -
  • updated sources and fixed compile problems in widgets-mesa/ -
  • GLX_PBUFFER enum value was wrong in glx.h -
  • fixed a glColorMaterial lighting bug -
  • fixed bad args to Read/WriteStencilSpan in h/w stencil clear function -
  • glXCopySubBufferMESA() Y position was off by one -
  • Error checking of glTexSubImage3D() was broken (bug 128775) -
  • glPopAttrib() didn't restore all derived Mesa state correctly -
  • Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL - conformance problems at 16bpp. -
  • clearing depth buffer with scissoring was broken, would segfault -
  • OSMesaGetDepthBuffer() returned bad bytesPerValue value -
  • fixed a line clipping bug (reported by Craig McDaniel) -
  • fixed RGB color over/underflow bug for very tiny triangles -
-Known problems: -
    -
  • NURBS or evaluator surfaces inside display lists don't always work -
- - -

3.4.2 May 17, 2001

-Bug fixes: -
    -
  • deleting the currently bound texture could cause bad problems -
  • using fog could result in random vertex alpha values -
  • AA triangle rendering could touch pixels outside right window bound -
  • fixed byteswapping problem in clear_32bit_ximage() function -
  • fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam -
  • fixed memory leak in glXUseXFont() -
  • fragment sampling in AA triangle function was off by 1/2 pixel -
  • Windows: reading pixels from framebuffer didn't always work -
  • glConvolutionFilter2D could segfault or cause FP exception -
  • fixed segfaults in FX and X drivers when using tex unit 1 but not 0 -
  • GL_NAND logicop didn't work right in RGBA mode -
  • fixed a memory corruption bug in vertex buffer reset code -
  • clearing the softwara alpha buffer with scissoring was broken -
  • fixed a few color index mode fog bugs -
  • fixed some bad assertions in color index mode -
  • fixed FX line 'stipple' bug #420091 -
  • fixed stencil buffer clear width/height typo -
  • fixed GL error glitches in gl[Client]ActiveTextureARB() -
  • fixed Windows compilation problem in texutil.c -
  • fixed 1/8-pixel AA triangle sampling error -
-Changes: -
    -
  • optimized writing mono-colored pixel spans to X pixmaps -
  • increased max viewport size to 2048 x 2048 -
- - -

3.5 June 21, 2001

-New: -
    -
  • internals of Mesa divided into modular pieces (Keith Whitwell) -
  • 100% OpenGL 1.2 conformance (passes all conformance tests) -
  • new AA line algorithm -
  • GL_EXT_convolution extension -
  • GL_ARB_imaging subset -
  • OSMesaCreateContextExt() function -
  • GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) -
  • GL_MAX_TEXTURE_UNITS_ARB now defaults to eight -
  • GL_EXT_fog_coord extension (Keith Whitwell) -
  • GL_EXT_secondary_color extension (Keith Whitwell) -
  • GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) -
  • GL_SGIX_depth_texture extension -
  • GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions -
  • demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow -
  • GL_ARB_texture_env_combine extension -
  • GL_ARB_texture_env_dot3 extension -
  • GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp) -
  • OSMesaCreateContextExt() function -
  • libOSMesa.so library, contains the OSMesa driver interface -
  • GL/glxext.h header file for GLX extensions -
  • somewhat faster software texturing, fogging, depth testing -
  • all color-index conformance tests now pass (only 8bpp tested) -
  • SPARC assembly language TCL optimizations (David Miller) -
  • GL_SGIS_generate_mipmap extension -
-Bug Fixes: -
    -
  • fbiRev and tmuRev were unitialized when using Glide3 -
  • fixed a few color index mode conformance failures; all pass now -
  • now appling antialiasing coverage to alpha after texturing -
  • colors weren't getting clamped to [0,1] before color table lookup -
  • fixed RISC alignment errors caused by COPY_4UBV macro -
  • drawing wide, flat-shaded lines could cause a segfault -
  • vertices now snapped to 1/16 pixel to fix rendering of tiny triangles -
-Changes: -
    -
  • SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU -
  • new libOSMesa.so library, contains the OSMesa driver interface -
- - -

4.0 October 22, 2001

-New: -
    -
  • Mesa 4.0 implements the OpenGL 1.3 specification -
  • GL_IBM_rasterpos_clip extension -
  • GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp) -
  • GL_ARB_texture_mirrored_repeat extension -
  • WindML UGL driver (Stephane Raimbault) -
  • added OSMESA_MAX_WIDTH/HEIGHT queries -
  • attempted compiliation fixes for Solaris 5, 7 and 8 -
  • updated glext.h and glxext.h files -
  • updated Windows driver (Karl Schultz) -
-Bug fixes: -
    -
  • added some missing GLX 1.3 tokens to include/GL/glx.h -
  • GL_COLOR_MATRIX changes weren't recognized by teximage functions -
  • glCopyPixels with scale and bias was broken -
  • glRasterPos with lighting could segfault -
  • glDeleteTextures could leave a dangling pointer -
  • Proxy textures for cube maps didn't work -
  • fixed a number of 16-bit color channel bugs -
  • fixed a few minor memory leaks -
  • GLX context sharing was broken in 3.5 -
  • fixed state-update bugs in glPopClientAttrib() -
  • fixed glDrawRangeElements() bug -
  • fixed a glPush/PopAttrib() bug related to texture binding -
  • flat-shaded, textured lines were broken -
  • fixed a dangling pointer problem in the XMesa code (Chris Burghart) -
  • lighting didn't always produce the correct alpha value -
  • fixed 3DNow! code to not read past end of arrays (Andrew Lewycky) -
- - -

4.0.1 December 17, 2001

-New: -
    -
  • better sub-pixel sample positions for AA triangles (Ray Tice) -
  • slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO) -
-Bug fixes: -
    -
  • added missing break statements in glGet*() for multisample cases -
  • fixed uninitialized hash table mutex bug (display lists / texobjs) -
  • fixed bad teximage error check conditional (bug 476846) -
  • fixed demos readtex.c compilation problem on Windows (Karl Schultz) -
  • added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT -
  • silence some compiler warnings (gcc 2.96) -
  • enable the #define GL_VERSION_1_3 in GL/gl.h -
  • added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h -
  • fixed glu.h typedef problem found with MSDev 6.0 -
  • build libGL.so with -Bsymbolic (fixes bug found with Chromium) -
  • added missing 'const' to glXGetContextIDEXT() in glxext.h -
  • fixed a few glXGetProcAddress() errors (texture compression, etc) -
  • fixed start index bug in compiled vertex arrays (Keith) -
  • fixed compilation problems in src/SPARC/glapi_sparc.S -
  • fixed triangle strip "parity" bug found in VTK medical1 demo (Keith) -
  • use glXGetProcAddressARB in GLUT to avoid extension linking problems -
  • provoking vertex of flat-shaded, color-index triangles was wrong -
  • fixed a few display list bugs (GLUT walker, molecule, etc) (Keith) -
  • glTexParameter didn't flush the vertex buffer (Ray Tice) -
  • feedback attributes for glDraw/CopyPixels and glBitmap were wrong -
  • fixed bug in normal length caching (ParaView lighting bug) -
  • fixed separate_specular color bug found in Chimera (18 Dec 2001) -
- - -

4.0.2 April 2, 2002

-New: -
    -
  • New DOS (DJGPP) driver written by Daniel Borca -
  • New driver interface functions for TCL drivers (such as Radeon DRI) -
  • GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32" - if using deep color channels -
  • latest GL/glext.h and GL/glxext.h headers from SGI -
-Bug fixes: -
    -
  • GL_BLEND with non-black texture env color wasn't always correct -
  • GL_REPLACE with GL_RGB texture format wasn't always correct (alpha) -
  • glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken -
  • glReadPixels was sometimes mistakenly clipped by the scissor box -
  • glDraw/ReadPixels didn't catch all the errors that they should have -
  • Fixed 24bpp rendering problem in Windows driver (Karl Schultz) -
  • 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) -
  • Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) -
  • glColorMask as sometimes effecting glXSwapBuffers() -
  • fixed a potential bug in XMesaGarbageCollect() -
  • N threads rendering into one window didn't work reliably -
  • glCopyPixels didn't work for deep color channels -
  • improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) -
  • glPopAttrib() didn't correctly restore user clip planes -
  • user clip planes failed for some perspective projections (Chromium) -
-Known bugs: -
    -
  • mipmap LOD computation -
- - -

4.0.3 June 25, 2002

-New: -
    -
  • updated GL/glext.h file (version 15) -
  • corrected MMX blend code (Jose Fonseca) -
  • support for software-based alpha planes in Windows driver -
  • updated GGI driver (Filip Spacek) -
-Bug fixes: -
    -
  • glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens -
  • OSMesaMakeCurrent() didn't recognize buffer size changes -
  • assorted conformance fixes for 16-bit/channel rendering -
  • texcombine alpha subtraction mode was broken -
  • fixed lighting bug with non-uniform scaling and display lists -
  • fixed bug when deleting shared display lists -
  • disabled SPARC cliptest assembly code (Mesa bug 544665) -
  • fixed a couple Solaris compilation/link problems -
  • blending clipped glDrawPixels didn't always work -
  • glGetTexImage() didn't accept packed pixel types -
  • glPixelMapu[is]v() could explode given too large of pixelmap -
  • glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT -
  • glXCopyContext() could lead to segfaults -
  • glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665) -
-Changes: -
    -
  • lots of C++ (g++) code clean-ups -
  • lots of T&L updates for the Radeon DRI driver -
-Known bugs: -
    -
  • mipmap LOD computation (fixed for Mesa 4.1) -
- - -

4.0.4 October 3, 2002

-New: -
    -
  • GL_NV_texture_rectangle extension -
  • updated glext.h header (version 17) -
  • updated DOS driver (Daniel Borca) -
  • updated BeOS R5 driver (Philippe Houdoin) -
  • added GL_IBM_texture_mirror_repeat -
  • glxinfo now takes -l option to print interesting OpenGL limits info -
  • GL_MESA_ycbcr_texture extension -
  • GL_APPLE_client_storage extension (for some DRI drivers only) -
  • GL_MESA_pack_invert extension -
-Bug fixes: -
    -
  • fixed GL_LINEAR fog bug by adding clamping -
  • fixed FP exceptions found using Alpha CPU -
  • 3dfx MESA_GLX_FX=window (render to window) didn't work -
  • fixed memory leak in wglCreateContest (Karl Schultz) -
  • define GLAPIENTRY and GLAPI if undefined in glu.h -
  • wglGetProcAddress didn't handle all API functions -
  • when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map -
  • removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc() -
  • error checking in compressed tex image functions had some glitches -
  • fixed AIX compile problem in src/config.c -
  • glGetTexImage was using pixel unpacking instead of packing params -
  • auto-mipmap generation for cube maps was incorrect -
-Changes: -
    -
  • max texture units reduced to six to accommodate texture rectangles -
  • removed unfinished GL_MESA_sprite_point extension code -
- - -

4.1 October 29, 2002

-New: -
    -
  • GL_NV_vertex_program extension -
  • GL_NV_vertex_program1_1 extension -
  • GL_ARB_window_pos extension -
  • GL_ARB_depth_texture extension -
  • GL_ARB_shadow extension -
  • GL_ARB_shadow_ambient extension -
  • GL_EXT_shadow_funcs extension -
  • GL_ARB_point_parameters extension -
  • GL_ARB_texture_env_crossbar -
  • GL_NV_point_sprite extension -
  • GL_NV_texture_rectangle extension -
  • GL_EXT_multi_draw_arrays extension -
  • GL_EXT_stencil_two_side extension -
  • GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions -
  • GL_ATI_texture_mirror_once extension (Ian Romanick) -
  • massive overhaul/simplification of software rasterizer module, - many contributions from Klaus Niederkrueger -
  • faster software texturing in some cases (i.e. trilinear filtering) -
  • new OSMesaGetProcAddress() function -
  • more blend modes implemented with MMX code (Jose Fonseca) -
  • added glutGetProcAddress() to GLUT -
  • added GLUT_FPS env var to compute frames/second in glutSwapBuffers() -
  • pbinfo and pbdemo PBuffer programs -
  • glxinfo -v prints transprent pixel info (Gerd Sussner) -
-Bug fixes: -
    -
  • better mipmap LOD computation (prevents excessive blurriness) -
  • OSMesaMakeCurrent() didn't recognize buffer size changes -
  • assorted conformance fixes for 16-bit/channel rendering -
  • texcombine alpha subtraction mode was broken -
  • fixed some blend problems when GLchan==GLfloat (Gerk Huisma) -
  • clamp colors to [0,inf] in OSMesa if GLchan==GLfloat (Gerk Huisma) -
  • fixed divide by zero error in NURBS tessellator (Jon Perry) -
  • fixed GL_LINEAR fog bug by adding clamping -
  • fixed FP exceptions found using Alpha CPU -
  • 3dfx/glide driver render-to-window feature was broken -
  • added missing GLX_TRANSPARENT_RGB token to glx.h -
  • fixed error checking related to paletted textures -
  • fixed reference count error in glDeleteTextures (Randy Fayan) -
-Changes: -
    -
  • New spec file and Python code to generate some GL dispatch files -
  • Glide driver defaults to "no" with autoconf/automake -
  • updated demos/stex3d with new options -
- - -

5.0 November 13, 2002

-New: -
    -
  • OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4") -
  • removed some overlooked debugging code -
  • glxinfo updated to support GLX_ARB_multisample -
  • GLUT now support GLX_ARB_multisample -
  • updated DOS driver (Daniel Borca) -
-Bug fixes: -
    -
  • GL_POINT and GL_LINE-mode polygons didn't obey cull state -
  • fixed potential bug in _mesa_align_malloc/calloc() -
  • fixed missing triangle bug when running vertex programs -
  • fixed a few HPUX compilation problems -
  • FX (Glide) driver didn't compile -
  • setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work -
  • a few EXT functions, like glGenTexturesEXT, were no-ops -
  • a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate, - glMultiDrawArrays and glMultiDrawElements were missing -
  • glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken -
  • Pentium 4 Mobile was mistakenly identified as having 3DNow! -
  • fixed one-bit error in point/line fragment Z calculation -
  • fixed potential segfault in fakeglx code -
  • fixed color overflow problem in DOT3 texture env mode -
- - -

5.0.1 March 30, 2003

-New: -
    -
  • DOS driver updates from Daniel Borca -
  • updated GL/gl_mangle.h file (Bill Hoffman) -Bug fixes: -
  • auto mipmap generation for cube maps was broken (bug 641363) -
  • writing/clearing software alpha channels was unreliable -
  • minor compilation fixes for OS/2 (Evgeny Kotsuba) -
  • fixed some bad assertions found with shadowtex demo -
  • fixed error checking bug in glCopyTexSubImage2D (bug 659020) -
  • glRotate(angle, -x, 0, 0) was incorrect (bug 659677) -
  • fixed potential segfault in texture object validation (bug 659012) -
  • fixed some bogus code in _mesa_test_os_sse_exception_support (Linus) -
  • fix fog stride bug in tnl code for h/w drivers (Michel Danzer) -
  • fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080) -
  • glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3 -
  • fixed compilation problem on Solaris7/x86 (bug 536406) -
  • fixed prefetch bug in 3DNow! code (Felix Kuhling) -
  • fixed NeXT build problem (FABSF macro) -
  • glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811) -
  • zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964) -
  • AA line and triangle Z values are now rounded, not truncated -
  • fixed color interpolation bug when GLchan==GLfloat (bug 694461) -
  • glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca) -
  • fixed a minor GL_COLOR_MATERIAL bug -
  • NV vertex program EXP instruction was broken -
  • glColorMask misbehaved with X window / pixmap rendering -
  • fix autoconf/libtool GLU C++ linker problem on Linux (a total hack) -
  • attempt to fix GGI compilation problem when MesaDemos not present -
  • NV vertex program ARL-relative fetches didn't work -
-Changes: -
    -
  • use glPolygonOffset in gloss demo to avoid z-fighting artifacts -
  • updated winpos and pointblast demos to use ARB extensions -
  • disable SPARC normal transformation code (bug 673938) -
  • GLU fixes for OS/2 (Evgeny Kotsuba) -
- - -

5.0.2 September 5, 2003

-Bug fixes: -
    -
  • fixed texgen problem causing texcoord's Q to be zero (stex3d) -
  • default GL_TEXTURE_COMPARE_MODE_ARB was wrong -
  • GL_CURRENT_MATRIX_NV query was wrong -
  • GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one -
  • GL_LIST_MODE query wasn't correct -
  • GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported -
  • GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value -
  • blended, wide lines didn't always work correctly (bug 711595) -
  • glVertexAttrib4svNV w component was always 1 -
  • fixed bug in GL_IBM_rasterpos_clip (missing return) -
  • GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly -
  • a few Solaris compilation fixes -
  • fixed glClear() problem for DRI drivers (non-existant stencil, etc) -
  • fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux) -
  • fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz) -
  • glFog() didn't clamp fog colors -
  • fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the - gl[Get]TexParameteri[v] functions -
  • fixed invalid memory references in glTexGen functions (bug 781602) -
  • integer-valued color arrays weren't handled correctly -
  • glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work -
  • GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1 -
-Changes: -
    -
  • build GLUT with -fexceptions so C++ apps propogate exceptions -
- - -

5.1 December 17, 2003

-New: -
    -
  • reorganized directory tree -
  • GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) -
  • GL_ATI_texture_env_combine3 extension (Ian Romanick) -
  • GL_SGI_texture_color_table extension (Eric Plante) -
  • GL_NV_fragment_program extension -
  • GL_NV_light_max_exponent extension -
  • GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle) -
  • GL_ARB_occlusion_query extension -
  • GL_ARB_point_sprite extension -
  • GL_ARB_texture_non_power_of_two extension -
  • GL_IBM_multimode_draw_arrays extension -
  • GL_EXT_texture_mirror_clamp extension (Ian Romanick) -
  • GL_ARB_vertex_buffer_object extension -
  • new X86 feature detection code (Petr Sebor) -
  • less memory used for display lists and vertex buffers -
  • demo of per-pixel lighting with a fragment program (demos/fplight.c) -
  • new version (18) of glext.h header -
  • new spriteblast.c demo of GL_ARB_point_sprite -
  • faster glDrawPixels in X11 driver in some cases (see relnotes/5.1) -
  • faster glCopyPixels in X11 driver in some cases (see relnotes/5.1) -
-Bug fixes: -
    -
  • really enable OpenGL 1.4 features in DOS driver. -
  • fixed issues in glDrawPixels and glCopyPixels for very wide images -
  • glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint -
  • fixed some texgen bugs reported by Daniel Borca -
  • fixed wglMakeCurrent(NULL, NULL) bug (#835861) -
  • fixed glTexSubImage3D z-offset bug (Cedric Gautier) -
  • fixed RGBA blend enable bug (Ville Syrjala) -
  • glAccum is supposed to be a no-op in selection/feedback mode -
  • fixed texgen bug #597589 (John Popplewell) -
-Changes: -
    -
  • dropped API trace feature (src/Trace/) -
  • documentation overhaul. merged with website content. more html. -
  • glxgears.c demo updated to use GLX swap rate extensions -
  • glTexImage1/2/3D now allows width/height/depth = 0 -
  • disable SPARC asm code on Linux (bug 852204) -
- - -

6.0 January 16, 2004

-New: -
    -
  • full OpenGL 1.5 support -
  • updated GL/glext.h file to version 21 -Changes: -
  • changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h) -Bug fixes: -
  • fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color - clamping issue -
  • updated suno5-gcc configs -
  • glColor3 functions sometimes resulted in undefined alpha values -
  • fixed FP divide by zero error seen on VMS with xlockmore, others -
  • fixed vertex/fragment program debug problem (bug 873011) -
  • building on AIX with gcc works now -
  • glDeleteProgramsARB failed for ARB fragment programs (bug 876160) -
  • glDrawRangeElements tried to modify potentially read-only storage -
  • updated files for building on Windows -
- - -

6.0.1 April 2, 2004

-New: -
    -
  • upgraded glext.h to version 22 -
  • new build targets (Dan Schikore) -
  • new linux-x86-opteron build target (Heath Feather) -
-Bug fixes: -
    -
  • glBindProgramARB didn't update all necessary state -
  • fixed build problems on OpenBSD -
  • omit CVS directories from tarballs -
  • glGetTexImage(GL_COLOR_INDEX) was broken -
  • fixed an infinite loop in t&l module -
  • silenced some valgrind warnings about using unitialized memory -
  • fixed some compilation/link glitches on IRIX (Mike Stephens) -
  • glBindProgram wasn't getting compiled into display lists -
  • GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079) -
  • two-sided lighting and vertex program didn't work (bug 887330) -
  • stores to program parameter registers in vertex state programs - didn't work. -
  • fixed glOrtho bug found with gcc 3.2.2 (RH9) -
  • glXCreateWindow() wasn't fully implemented (bug 890894) -
  • generic vertex attribute arrays didn't work in display lists -
  • vertex buffer objects' default usage and access fields were wrong -
  • glDrawArrays with start!=0 was broken -
  • fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken -
  • linux-osmesa16-static config didn't work -
  • fixed a few color index rendering problems (bug 910687) -
  • glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE -
  • OSMesa RGB and BGR modes were broken -
  • glProgramStringARB mistakenly required a null-terminated string -
  • fragment program XPD instruction was incorrect -
  • glGetMaterial() didn't work reliably -
  • ARB_fragment_program KIL instruction was incorrect -
- - -

6.1 August 18, 2004

-New: -
    -
  • Revamped Makefile system -
  • glXUseRotatedXFont() utility (see xdemos/xuserotfont.c) -
  • internal driver interface changes related to texture object - allocation, vertex/fragment programs, BlendEquationSeparate, etc. -
  • option to walk triangle edges with double-precision floats - (Justin Novosad of Discreet) (see config.h file) -
  • support for AUX buffers in software GLX driver -
  • updated glext.h to version 24 and glxext.h to version 6 -
  • new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars -
  • updated BeOS support (Philippe Houdoin) -
-Changes: -
    -
  • fragment fog interpolation is perspective corrected now -
  • new glTexImage code, much cleaner, may be a bit faster -
-Bug fixes: -
    -
  • glArrayElement in display lists didn't handle generic vertex attribs -
  • glFogCoord didn't always work properly -
  • ARB_fragment_program fog options didn't work -
  • frag prog TEX instruction no longer incorrectly divides s,t,r by q -
  • ARB frag prog TEX and TEXP instructions now use LOD=0 -
  • glTexEnviv in display lists didn't work -
  • glRasterPos didn't do texgen or apply texture matrix -
  • GL_DOUBLE-valued vertex arrays were broken in some cases -
  • fixed texture rectangle edge/border sampling bugs -
  • sampling an incomplete texture in a fragment program would segfault -
  • glTexImage was missing a few error checks -
  • fixed some minor glGetTexParameter glitches -
  • GL_INTENSITY was mistakenly accepted as a <format> to glTexImage -
  • fragment program writes to RC/HC register were broken -
  • fixed a few glitches in GL_HP_occlusion_test extension -
  • glBeginQueryARB and glEndQueryARB didn't work inside display lists -
  • vertex program state references were broken -
  • fixed triangle color interpolation bug on AIX (Shane Blackett) -
  • fixed a number of minor memory leaks (bug #1002030) -
- - -

6.2 October 2, 2004

-New: -
    -
  • enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle) -
  • updated Doxygen support (Jose Fonseca) -
-Changes: -
    -
  • some GGI driver updates (Christoph Egger, bug 1025977) -
-Bug fixes: -
    -
  • Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features -
  • fixed a few compilation issues on IRIX -
  • fixed a matrix classification bug (reported by Wes Bethel) -
  • we weren't reseting the vertex/fragment program error state - before parsing (Dave Reveman) -
  • adjust texcoords for sampling texture rectangles (Dave Reveman) -
  • glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented -
  • repeated calls to glDeleteTexture(t) could lead to a crash -
  • fixed potential ref count bugs in VBOs and vertex/fragment programs -
  • spriteblast demo didn't handle window size changes correctly -
  • glTexSubImage didn't handle pixels=NULL correctly for PBOs -
  • fixed color index mode glDrawPixels bug (Karl Schultz) -
- - -

6.2.1 December 9, 2004

-Bug fixes: -
    -
  • don't apply regular fog or color sum when using a fragment program -
  • glProgramEnvParameter4fARB always generated an error on - GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645) -
  • glVertexAttrib3svNV and glVertexAttrib3svARB were broken -
  • fixed width/height mix-up in glSeparableFilter2D() -
  • fixed regression in glCopyPixels + convolution -
  • glReadPixels from a clipped front color buffer didn't always work -
  • glTexImage didn't accept GL_RED/GREEN/BLUE as the format -
  • Attempting queries/accesses of VBO 0 weren't detected as errors -
  • paletted textures failed if the palette had fewer than 256 entries -
-Changes: -
    -
  • fixed a bunch of compiler warnings found with gcc 3.4 -
  • bug reports should to go bugzilla.freedesktop.org -
- - -

6.3 July 20, 2005

-New: -
    -
  • GL_EXT_framebuffer_object extension -
  • GL_ARB_draw_buffers extension -
  • GL_ARB_pixel_buffer_object extension -
  • GL_OES_read_format extension (Ian Romanick) -
  • DirectFB driver (Claudio Ciccani) -
  • x86_64 vertex transformation code (Mikko T.) -
  • Updated GL/glext.h to version 29 -
-Changes: -
    -
  • added -stereo option for glxgears demo (Jacek Rosik) -
  • updated the PBuffer demo code in xdemos/ directory -
  • glDeleteTextures/Programs/Buffers() now makes the object ID - available for immediate re-use -
  • assorted 64-bit clean-ups fixes (x86_64 and Win64) -
  • lots of internal changes for GL_EXT_framebuffer_object -
-Bug fixes: -
    -
  • some functions didn't support PBO functionality -
  • glGetTexImage didn't convert color index images to RGBA as required -
  • fragment program texcoords were sometimes wrong for points and lines -
  • fixed problem with negative dot product in arbfplight, fplight demos -
  • fixed bug in perspective correction of antialiased, textured lines -
  • querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value -
  • fixed a couple per-pixel fog bugs (Soju Matsumoto) -
  • glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken -
  • fixed float parsing bug in ARB frag/vert programs (bug 2520) -
  • XMesaGetDepthBuffer() returned incorrect value for bytesPerValue -
  • GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha -
  • glXChooseFBConfig() crashed if attribList pointer was NULL -
  • program state.light[n].spot.direction.w was wrong value (bug 3083) -
  • fragment program fog option required glEnable(GL_FOG) - wrong. -
  • glColorTable() could produce a Mesa implementation error (bug 3135) -
  • RasterPos could get corrupted by color index rendering path -
  • Removed bad XTranslateCoordinates call when rendering to Pixmaps -
  • glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state -
  • fixed a few Darwin compilation problems -
- - -

6.3.1

-

-This was an intermediate release for X.org which wasn't otherwise released.) -

- - -

6.3.2 August 19, 2005

-New: -
    -
  • The distribution now includes the DRI drivers and GLX code -
-Changes: -
    -
  • Made the DRI "new" driver interface standard, remove old code -
-Bug fixes: -
    -
  • GL_ARB_vertex/fragment_shader were mistakenly listed in the - extensions string -
  • negative relative addressing in vertex programs was broken -
  • update/fix SPARC assembly code for vertex transformation -
  • fixed memory leak when freeing GLX drawables/renderbuffers -
  • fixed display list memory leak -
  • the GL_PIXEL_MAP_I_TO_I table is now floating point, not integer -
  • wglGetProcAddress() didn't handle wgl-functions -
  • fixed glxext.h cross-compile issue (Colin Harrison) -
  • assorted DRI driver fixes -
- - - -NOTE: Changes for Mesa 6.4 and later are documented in the corresponding -release notes file. - - -
- - diff --git a/docs/versions.rst b/docs/versions.rst new file mode 100644 index 00000000000..200b757b479 --- /dev/null +++ b/docs/versions.rst @@ -0,0 +1,1652 @@ +Mesa Version History +==================== + +**NOTE: Changes for Mesa 6.4 and later are documented in the +corresponding**\ `release notes `__\ **file.** + +1.0 beta February 1995 +---------------------- + +- Initial release + +1.1 beta March 4, 1995 +---------------------- + +Changes: + +- faster point and line drawing (2x faster) +- more systems supported, better Makefiles +- Renamed lib*.a files to avoid collisions +- many small bug fixes + +New: + +- pseudo-GLX functions added +- new implementation of evaluators (eval2.c) +- GLUT support + +1.1.1 beta March 7, 1995 +------------------------ + +Changes: + +- Reverted from eval2.c to eval.c due to FPE on Linux +- more speed improvements +- more Makefile changes + +1.1.2 beta March 14, 1995 +------------------------- + +New: + +- implementation of SGI's blending extensions +- glXUseXFont implemented +- added MESA_DEBUG environment variable support + +Changes: + +- Using eval2.c again +- more FPE-prevention checks (0-length normals are OK) +- a few small bug fixes +- much faster pixel logic ops! +- faster transformation arithmetic + +1.1.3 beta March 31, 1995 +------------------------- + +New: + +- gluScaleImage() and gluBuild2DMipMaps() implemented +- Mesa widgets for Xt/Motif +- blendEXT demos +- added environment variables for selecting visuals + +Changes: + +- almost all GLUT demos work correctly now +- faster X device driver functions +- more bug fixes + +1.1.4 beta April 20, 1995 +------------------------- + +Bug fixes: + +- missing #define SEEK_SET in src-tk/image.c +- compile glShadeModel into display lists +- fixed pow() domain error in src/light.c +- fixed "flickering bitmaps" in double buffer mode +- fixed tk.h and aux.h for C++ +- state of LIGHT_MODEL_LOCAL_VIEWER was inverted + +New features: + +- MUCH, MUCH nicer dithering in 8-bit RGB mode +- updated widgets and widget demos +- Implemented GLXPixmap functions +- Added GLU 1.1 and GLX 1.1 functions +- Changed the X/Mesa interface API, more versatile +- Implemented gluPartialDisk() + +1.2 May 22, 1995 +---------------- + +Bug fixes: + +- IRIX 4.x makefile problem +- modified tk to share root colormap as needed +- gluLookAt normalization problem +- suppress Expose, NoExpose events in swapbuffers +- glBitmap() and glDrawPixels() clipping + +New features: + +- GL_BLEND, GL_MODULATE, GL_DECAL, and GL_REPLACE_EXT texture modes + implemented +- texture maps stored more efficiently +- texture maps can be compiled into display lists +- Bogdan Sikorski's GLU polygon tesselation code +- Linas Vepstas's sweep and extrusion library +- glXCreateContext()'s shareList parameter works as it's supposed to. + XMesaCreateContext() updated to accept a shareList parameter too. +- Mesa can be compiled with real OpenGL .h files +- MESA_BACK_BUFFER environment variable +- better GLX error checking + +1.2.1 June 22, 1995 +------------------- + +Bug fixes: + +- X/Mesa double buffer window resize crash +- widgets now pass PointerMotion events +- X/Mesa incorrect default clear color and drawing color +- more robust X MIT-SHM support in X/Mesa +- glTexImage( format=GL_LUMINANCE ) didn't work +- GL_LINE mode polygons with line width > 1.0 could cause a crash +- numerous feedback bugs +- glReadPixels() from depth buffer was wrong +- error prone depth and stencil buffer allocation New features: +- Preliminary Microsoft Windows driver +- Implemented a number of missing functions: glEvalCoord[12][df]v(), + glGet...(), etc. +- Added a few missing symbols to gl.h and glu.h +- Faster rendering of smooth-shaded, RGBA, depth-buffered polygons. +- Faster rendering of lines when width=2.0 +- Stencil-related functions now work in display lists + +Changes: + +- renamed aux.h as glaux.h (MS-DOS names can't start with aux) +- most filenames are in 8.3 format to accommodate MS-DOS +- use GLubytes to store arrays of colors instead of GLints + +1.2.2 August 2, 1995 +-------------------- + +New features: + +- texture mapped points and lines +- NURBS! (but not 100% complete) +- viewports may safely extend beyond window boundaries +- MESA_PRIVATE_CMAP environment variable +- Grayscale X display support +- two new demos: demos/gears.c and demos/shadow.c +- MachTen for Macintosh configuration + +Bug fixes: + +- glGet*(GL_DEPTH_BITS) returned bytes, not bits +- point, line, and bitmap rasterization suffered from roundoff errors +- fixed a division by zero error in line clippping +- occasional wrong default background color really fixed! +- glDepthFunc(GL_ALWAYS) with glDepthMask(GL_FALSE) didn't work +- gluBuild2DMipmaps malloc problem fixed +- view volume clipping of smooth shaded lines resulted in bad colors + +Changes: + +- new visual selection method in glXChooseVisual() +- improved GLU quadric functions +- call XSync for glFinish and XFlush for glFlush +- glVertex() calls now use a function pointer to avoid conditionals +- removed contrib directory from Mesa tar file (available on ftp site) +- AIX shared library support +- Removed GLUenum type as it's not in OpenGL + +1.2.3 September 26, 1995 +------------------------ + +New features: + +- Mesa header files now equivalent to SGI OpenGL headers +- Support for HP's Color Recovery dithering displays +- Faster vertex transformation +- Faster raster operations into X windows under certain conditions +- New configurations: HP w/ shared libs, Ultrix w/ GCC, Data General +- 4-bit visuals now supported + +Bug fixes: + +- glScissor bug fixed +- round-off errors in clipping lines against clip planes fixed +- byte swapping between hosts and display servers implemented +- glGetError() can be called without a current rendering context +- problem with accidentally culled polygons is fixed +- fixed some widget compilation problems + +1.2.4 November 17, 1995 +----------------------- + +New features: + +- More speed improvements (lighting, fogging, polygon drawing) +- Window system and OS-independent off-screen rendering +- Preliminary Fortran bindings +- glPolygonOffsetEXT implemented +- glColorMask and glIndexMask now fully implemented +- glPixelZoom implemented +- display lists fully implemented +- gamma correction +- dithering in 8-bit TrueColor/DirectColor visuals + +Changes: + +- Improved device driver interface +- tk.h renamed to gltk.h to avoid conflicts with Tcl's Tk +- Dithering support moved from core into device driver + +Bug fixes: + +- glEnable/Disable( GL_LIGHTING ) didn't always take effect +- glReadPixels byte swapping was broken +- glMaterial with pname==GL_AMBIENT_AND_DIFFUSE was broken +- duplicate glColor4b() prototype in GL/gl.h removed +- stripes in wave -ci demo fixed +- GL_LINEAR_MIPMAP_NEAREST had wrong value +- bugs in HP Color Recovery support fixed +- fixed bug when blending lines, points, bitmaps outside of window + +1.2.5 November 30, 1995 +----------------------- + +New Features: + +- updated MS Windows driver +- new implementation of StaticGray/GrayScale visual support + +Bug fixes: + +- pixelzooming with gamma correction or blending didn't work +- HP color recovery visual wasn't being picked by glXChooseVisual +- glClear didn't always observe glColorMask changes +- olympic and offset demos didn't compile on some Suns +- texcoord clamping wasn't correct +- a polygon optimization introduced an occasional sampling problem + +1.2.6 January 26, 1996 +---------------------- + +New Features: + +- faster line and polygon rendering under certain conditions. See + Performance Tips 9 and 10 in README +- profiling +- lighting is a bit faster +- better perspective corrected texture mapping +- Amiga AmiWin (X11) support +- preliminary Linux SVGA driver Changes: +- now using a 16-bit depth buffer, faster, smaller +- GL_NORMALIZE is disabled by default + +Bug fixes: + +- projective texture mapping +- fixed a memory leak in the context destroy function +- GL_POLYGON with less than 3 vertices caused a crash +- glGet*() returned wrong result for GL_INDEX_MODE +- reading pixels from an unmapped X window caused a BadMatch error + +1.2.7 March 5, 1996 +------------------- + +New: + +- faster lighting +- faster 16-bit TrueColor rendering on Linux +- faster 32-bit TrueColor rendering on Linux, HP, IBM +- non-depth-buffered XImage polygons are faster +- vertex array extension +- software alpha planes +- updated Macintosh driver +- new NeXT driver +- GLU quadric functions generate texture coordinates +- reflect.c demo - reflective, textured surface demo + +Changes: + +- gamma correction code moved into the X driver for better performance + +Bug fixes: + +- multiple glClipPlane()'s didn't work reliably +- glPolygonMode() didn't always work +- glCullFace( GL_FRONT_AND_BACK ) didn't work +- texture mapping with gamma correction was buggy +- floating point exceptions in texture coordinate interpolation +- XImage byte swapping didn't always work +- polygon edge flags weren't always used correctly + +1.2.8 May 22, 1996 +------------------ + +New: + +- overlay planes on X servers with the SERVER_OVERLAY_VISUALS property +- better monochrome output +- more IRIX 6.x configurations +- more robust RGB mode color allocation +- added MESA_XSYNC environment variable +- GLX_MESA_pixmap_colormap and GLX_EXT_visual_info extensions +- GL_MESA_window_pos extension +- faster glReadPixels/glDrawPixels for GL_DEPTH and GL_UNSIGNED_SHORT + and GL_UNSIGNED_INT +- driver for prototype Cirrus Mondello 3-D board +- updated AmigaDOS driver +- a few small speed optimizations in polygon rendering + +Changes: + +- internal device driver interface modified to simplify device driver + implementations and to support hardware Z buffers +- several changes to the X/Mesa interface (xmesa.h) + +Bug fixes: + +- fixed pow(0,0) domain error triggered on some systems +- glStencilClear() in a display list caused an infinite loop +- glRasterPos*() was sometimes off by +/-0.5 in X and Y +- color masking and blending were performed in wrong order +- auxSolidCylinder() sometimes drew a wire-frame cylinder +- fixed file writing bug in osdemo.c +- pixel mapping didn't always work +- the GL_GEQUAL stencil func didn't work +- the GL_INVERT stencil op didn't work +- the stencil write mask didn't work +- glPush/PopAttrib() didn't do enough error checking +- glIsList() didn't always work correctly + +2.0 October 10, 1996 +-------------------- + +New: + +- Implements OpenGL 1.1 API functions +- all texture filtering modes supported (mipmapping) +- faster texture mapping, see Performance Tip 11 in README +- antialiased RGB points +- X support for line and polygon stippling +- glDrawBuffer( GL_FRONT_AND_BACK ) works +- util/ directory of useful stuff +- demos/texobj demo of texture objects + +Changes: + +- major internal changes for thread-safeness +- new device driver interface +- MESA_ALPHA env variable removed +- triangle rasterizer replaces polygon rasterizer + +Bug fixes: + +- glPopAttrib() bug +- glDrawBuffer(GL_NONE) works now + +2.1 December 14, 1996 +--------------------- + +New: + +- VMS support +- MS-DOS driver +- OpenStep support +- updated, combined Windows 95/NT driver +- implemented glGetLighti() and glGetTexGen*() +- GLX does garbage collection of ancillary buffers + +Bug fixes: + +- removed unused \_EXT constants from gl.h +- fixed polygon offset bugs +- Z coordinates of clipped lines were incorrect +- glEdgeFlag() in display lists didn't always work +- glLight*() in display lists didn't work +- fixed X line stipple bugs (Michael Pichler) +- glXUseXfonts XFreeFont/XFreeFontInfo bug fixed +- fixed a feedback bug +- glTexGen*() now transforms GL_EYE_PLANE by inverse modelview matrix +- polygons were sometimes culled instead of clipped +- triangle rasterizer suffered from float/int overflow exceptions +- fixed FP underflow exception in lighting (specular exponent) +- glEnable/glDisable of GL_EXT_vertex_array enums didn't work +- fixed free(NULL) in GLU tesselator code +- using 24-bit color on some X servers resulted in garbage rendering +- 32-bit per pixel mode for XFree86 now works +- glRotate(a,0,0,0) gave unpredictable results +- GL_LINE_STRIP with > 480 vertices had occasional clipping problems +- 8-bit TrueColor GLXPixmap rendering incorrectly required a colormap +- glMaterial() wasn't ignored when GL_COLOR_MATERIAL was enabled +- glEnable(GL_COLOR_MATERIAL) followed by glColor() didn't work right +- accumulation buffer was limited to positive values +- projective textures didn't work +- selection buffer overflows weren't handled correctly + +Changes: + +- restored the GL_EXT_polygon_offset extension +- slightly faster RGB dithering +- the SVGA driver works again +- Amiga driver now distributed separately +- NeXT driver updated for Mesa 2.x + +2.2 March 14, 1997 +------------------ + +New: + +- better color selection when dithering +- added GL_EXT_texture_object extension +- updated MS-DOS driver for DJGPP +- added openbsd make configuration +- faster dithered flat-shaded triangles +- various compilation problems with Motif widgets fixed +- gl.h, glx.h and glu.h name mangling option +- BeOS driver +- 3D texture mapping extension +- GL_MESA_resize_buffers extension +- morph3d, stex3d and spectex demos +- 3Dfx support + +Bug fixes: + +- glColorMaterial should finally work right in all respects +- linear interpolation of mipmap levels was incorrectly weighted +- readpix.c didn't compile on Macintosh +- GL_INVERT and related logic ops didn't work right +- glTexImage[12]D() didn't check its parameters consistantly +- fixed a memory leak in glTexImage[12]D() +- kludged around a SunOS 5.x/GCC compiler bug in the feedback code +- glReadPixels aborted instead of normally catching some errors +- a few 1.1 constants were missing or misnamed in gl.h +- glBegin(p); glBegin(q); didn't generate an error +- fixed a memory leak in GLX code +- clipping of concave polygons could cause a core dump +- 1-component alpha texture maps didn't work +- fixed a GLU polygon tesselator bug +- polygons with colinear vertices were sometimes culled +- feedback triangle colors were wrong when using smooth shading +- textures with borders didn't work correctly +- colors returned in feedback mode were wrong when using lighting +- spotlights didn't effect ambient lighting correctly +- gluPartialDisk() had a few bugs + +Changes: + +- device driver interface expanded to support texture mapping +- faster matrix inversion subroutine +- commented out #include "wmesa_extend.h" from src/wmesa.c +- fixed many compiler warnings in the demo programs + +2.3 June 30, 1997 +----------------- + +New: + +- Mesa distribution divided into two pieces: library code and demos +- faster vertex transformation, clip testing, lighting +- faster line drawing +- TrueColor visuals how have dithering (for depths < 24 bits) +- added MESA_NO_DITHER environment variable +- new device driver function: NearFar(), RenderVB(), RasterSetup() +- added LynxOS configuration +- added cygnus Win32 configuration +- added texcyl.c GLUT demo +- added XMesaDitherColor() to X/Mesa interface +- new NURBS code from Bogdan Sikorski +- added demos/shape.c (non-rectangular X window!) + +Bug fixes: + +- glEnable/DisableClientState() were missing from GL/gl.h +- GL_SPHERE_MAP texcoord generation didn't work correctly +- glXGetConfig() returned wrong number of depth, stencil, accum bits +- glDrawPixels feedback/selection didn't examine RasterPos valid bit +- black and white were reversed on some monochrome displays +- fixed potential image memory leak (wasn't setting reference counter) +- glDrawPixels sometimes didn't recognize some GL state changes +- gluProject/UnProject() didn't check for divide by zero +- stex3d demo called random() and srandom(), not portable +- fixed memory leaks in context.c and drawpix.c +- fixed NULL dereferencing problem in gl_update_texture_state() +- glReadPixels between glBegin/glEnd didn't generate an error. +- fixed memory leak in polygon tesselator (Randy Frank) +- fixed seg fault bug drawing flat-shaded, depth-tested lines +- clipped GL_TRIANGLE_STRIPs sometimes had wrong color when flat-shaded +- glBindTexture sometimes didn't work +- fixed a bug deep in glXReleaseBuffersMESA() +- fog was mistakenly applied to alpha +- glPopMatrix didn't set "dirty matrix" flag +- glPolygonStipple pattern was sometimes wrong +- glClear wasn't disabled during feedback and selection +- fixed memory leak in glTexSubImage[123]D + +Changes: + +- many library source files reorganized +- faster X color allocation, colors also freed when finished with them +- new texture sampling function pointer in texture objects +- incorporated 3Dfx VooDoo driver v0.16 into main source tree +- many 3Dfx driver updates +- cygnus Makefiles now included +- updated DOS driver +- made a few changes to dosmesa.c and wmesa.c (VB->Unclipped) +- internally, colors now stored in GLubytes, not GLfixed +- optimized changing of GL_SHININESS parameter + +2.4 September 18, 1997 +---------------------- + +New: + +- updated 3Dfx Glide driver +- hacks for 3Dfx rendering into an X window or fullscreen +- added depth buffer access functions to X/Mesa and OS/Mesa interfaces + +Bug fixes: + +- pixel buffer could overflow with long, wide lines +- fixed FP underflow problems in lighting +- glTexSubImage1D() had an unitialized variable +- incomplete texture objects could cause a segfault +- glDrawPixels with GL_COMPILE_AND_EXECUTE caused infinite loop +- flat-shaded quads in a strip were miscolored if clipped +- mipmapped triangle lod computation now works correctly +- fixed a few under/overflow bugs in triangle rasterizer +- glArrayElement() assigned bad normal if normal array disabled +- changed argument to glXReleaseBuffersMESA() +- fixed small triangle underflow bugs in tritemp.h (hopefully) +- glBindTexture(target, 0) caused a crash +- glTexImage[123]D() with NULL image pointer caused crash +- glPixelStore parameters are now ignored during display list execution +- fixed a two-sided lighting w/ clipping bug (black vertices) +- textures with width!=height were sometimes mis-rendered +- "weird" projection matrices could cause div by 0, other fp errors + +Changes: + +- changed precompiled header symbol from PCH to PC_HEADER +- split api.c into api1.c and api2.c +- added hash.c source file (but not used yet) +- a few Sun and HP configuration file changes +- MESA_GLX_FX env var replaces MESA_FX_WINDOW and MESA_FX_FULLSCREEN +- fixed a few cygnus build problems (src/Makefile.cygnus, src/wmesa.c) + +2.5 November 20, 1997 +--------------------- + +New: + +- updated 3Dfx driver (v20) for GLQuake +- added GL_EXT_paletted_texture extension +- added GL_EXT_shared_texture_palette extension +- added GL_EXT_point_parameters extension +- now including Mark Kilgard's GLUT library v3.6 +- new GLUT-based demos in gdemos/ +- added a few more Unix config targets +- added Intel X86 assembly language vertex transformation code +- 3Dfx/Glide driver for Mesa now recognizes SST_SCREENREFRESH env var +- Windows 95 S3 Virge driver + +Bug fixes: + +- glCopyTexImage?D would crash due to uninitialized variable +- glColor w/ glColorMaterial in a display list caused a bug +- fixed several glDrawPixels() and ReadPixels() bugs in 3Dfx driver +- glVertex4*() vertices weren't always projected correctly +- trying to use mipmapped textured points or lines caused crash +- glColor[34][fd]() values now clamped to [0,1] before int conversion + +Changes: + +- new device driver functions for texture mapping +- hash tables used for display list and texture object lookup +- fixed GLX visual handling code to avoid saving redundant visuals +- 3Dfx Glide libraries automatically linked to libMesaGL.so +- dropped the Cirrus Logic Mondello code since it's obsolete +- updated Cygnus Makefiles (Stephane Rehel) +- updated Windows MSVC++ Makefiles (Oleg Letsinsky) +- procedure for making library files has changed: scripts now take a + major and minor version arguments. Make-config changed a lot. +- new implementation of glTexSubImage2D() +- updated widgets-mesa directory to create libMesaGLwM.a (Motif widget) +- separate linux-glide and linux-386-glide configurations + +2.6 February 12, 1998 +--------------------- + +New: + +- Windows WGL functions +- updated VMS, DOS, Windows, Cygnus, BeOS, Amiga compilation support +- v0.22 of 3Dfx Glide driver +- more X86 assembly language optimizations +- faster blending for some modes +- XMesaSetFXmode() to switch between 3Dfx window and full-screen mode +- added preliminary thread support +- added GLX_MESA_copy_sub_buffer extension +- some clipping optimizations + +Bug fixes: + +- fixed shading/material bug when drawing long primitive strips +- fixed clipping problem in long primitive strips +- fixed clipping bug when using 3Dfx driver +- fixed a problem when trying to use X fonts w/ 3Dfx driver +- fixed a texture filter bug in 3Dfx/Glide driver +- fixed bug in 3Dfx/Glide driver involving depth mask & clearing +- glLoadMatrix to set projection matrix confused the 3Dfx driver +- non-identity texture matrices didn't work with linux-386 configs +- glGenTextures() didn't reserve the returned texture IDs +- NULL proxy image sent to glTexImageXD() caused crash +- added texture state validation optimization (Henk Kok) +- fixed colormap reuse problem when using both RGB and CI windows +- 32bpp True/DirectColor X visuals weren't recognized +- fixed potential problem in evaluators memory allocation +- fixed assorted demo compilation bugs + +Changes: + +- replaced old Mesa/windows/ directory with Mesa/WIN32/ directory +- converted a few old glaux/gltk demos to GLUT +- renamed directories: demos -> xdemos, gdemos -> demos + +3.0 September 17, 1998 +---------------------- + +New: + +- OpenGL 1.2 API +- GL_EXT_abgr pixel format extension +- GL_SGIS_texture_edge_clamp extension +- GL_SGIS_multitexture extension (to be replaced by GL_ARB_multitex) +- GL_EXT_multitexture extension (to be replaced by GL_ARB_multitex) +- GL_EXT_rescale_normal extension and renormal.c demo +- GLX_SGI_video_sync extension (a no-op) +- antialiased lines +- glGetTexImage() now implemented +- glDraw/Copy/ReadPixels() optimizations +- optimized textured triangle code (Marten Stromberg) +- more optimization of dithered TrueColor triangles in X driver +- Linux GGI driver +- updated MGL driver + +Bug fixes: + +- lots of assorted compilation fixes +- glInitNames didn't write initial hit record +- glBitmap didn't always check for invalid raster position +- switching between GLX and OSMesa contexts caused a crash +- fixed uninitialized variable in Mesa widget code +- fixed typo in texture code which caused book/texgen to crash +- fixed texture sampling bug when filter=GL_LINEAR and wrap=GL_CLAMP +- gluDisk() in POINT or LINE mode sometimes failed +- fixed texture + fog bug +- GL_COMPILE_AND_EXECUTE mode didn't work reliably +- glMultMatrix in projection matrix mode w/ 3Dfx driver could fail +- glDrawPixels(color index pixels) weren't converted to RGBA +- fixed possible getenv() buffer overflow security bug +- glBitmap in feedback mode was offset by xOrig, yOrig params +- device driver's DrawPixels hook was never used +- glDrawPixels with zoomY!=1 and top/bottom clipping didn't work +- glDrawPixels optimized for GL_LUMINANCE, GL_LUMINANCE_ALPHA, GLubyte +- fixed MakeCurrent bug in GLwRedrawObjects() in MesaWorkstation.c +- glCopyTexSubImage2D() didn't work with 3Dfx driver +- lines with width = 2 could cause crash +- glClear with scissor rect sometimes cleared whole buffer +- glTexSubImage2D( .. GL_COLOR_INDEX .. ) didn't work +- glTexImageXD( .. GL_ABGR_EXT .. ) didn't work +- computation of inverse modelview matrix sometimes failed +- fixed GL_CLAMP mode texture sampling bug +- textured line interpolation was somewhat broken +- textured triangle interpolation was also somewhat broken +- glGet(MODELVIEW/PROJECTION/TEXTURE_MATRIX_STACK_DEPTH) off by one +- evaluator state wasn't fully initialized +- texture coordinate clipping was buggy +- evaluator surfaces could be mis-colored +- glAccum(GL_RETURN, s) didn't obey glColorMask() settings +- zero area polygons shouldn't be culled if polygon mode is point/line +- clipped width and height of glReadPixels was sometimes off by one +- blending with alpha = 0 or 1.0 wasn't always exact +- reading of pixels from clipped region was buggy +- minor tweaking of X visual management in GLX emulator +- glPolygonStipple now obeys pixel unpacking parameters +- glGetPolygonStipple now obeys pixel packing parameters +- interleaved vertex array texture coordinates were broken +- query of proxy texture internal format was broken +- alpha channel wasn't reliably cleared +- fixed divide by zero error in gluScaleImage if dest size = 1 x 1 + +Conformance bug fixes: + +- GL_SELECTION_BUFFER_POINTER and GL_SELECTION_BUFFER_SIZE were missing +- GL_TEXTURE_INTERNAL_FORMAT was missing +- glGet*(GL_POLYGON_STIPPLE) was broken +- glPush/PopAttrib() didn't save/restore all texture state +- glBitmap in feedback mode didn't work +- feedback of texture coords didn't always work +- glDrawPixels w/ format=GL_DEPTH_COMPONENT, type=GLbyte was broke +- glDrawPixels w/ format=GL_DEPTH_COMPONENT, type=GLubyte was broke +- glDrawPixels w/ format=GL_STENCIL_INDEX, type=GL_BITMAP was broke + +Changes: + +- upgraded GLUT to version 3.7 +- only GL and GLU library code included in MesaLib.tar.gz +- GLUT and all demos now in MesaDemos.tar.gz +- glaux and gltk libraries removed +- IRIX -n32 and -64 libs go in lib32/ and lib64/ directories + +3.1 beta 1 November 19, 1998 +---------------------------- + +New: + +- GL_EXT_stencil_wrap extension +- GL_INGR_blend_func_separate extension +- GL_ARB_multitexture extension +- GL_NV_texgen_reflection extension +- newly optimized vertex transformation code +- updated GLUT 3.7 code +- better precision when using 32-bit Z buffer +- Allegro DJGPP driver + +Bug fixes: + +- glCopyPixels between front/back buffers didn't copy alpha correctly +- fixed out-of-bounds memory access in optimized 2-D texture code +- glPixelStorei didn't accept GL_PACK/UNPACK_IMAGE_HEIGHT parameter +- glGet*() didn't accept GL_MAX_3D_TEXTURE_SIZE parameter +- clipping of texture coordinates sometimes had bad R,Q values +- GL_CLAMP_TO_EDGE texture sampling was off by 0.5 texels +- glEdgeFlagPointer() now takes a GLvoid \* instead of GLboolean \* +- texture was sometimes applied twice with 3Dfx driver +- glPush/PopAttrib() fouled up texture object reference counts +- glDeleteLists(0, n) caused assertion failure +- bilinear texture sampling wasn't accurate enough +- glClear w/ glDepthMask(GL_FALSE) didn't work right on 3Dfx +- color components were reversed on big endian 32 bpp X visuals + +Changes: + +- removed GL_EXT_multitexture extension + +3.1 beta 2 May 24, 1999 +----------------------- + +New: + +- multi-textured points and lines (mjk@nvidia.com) +- optimized 24bpp X rendering (bernd.paysan@gmx.de) +- added allegro support (bernie-t@geocities.com) +- cleaned-up Windows-related stuff (Ted Jump) +- minor stereo changes (KendallB@scitechsoft.com) +- new BeOS driver which implements BGLView class +- new Direct3D driver (see src/D3D) +- more efficient filled gluCylinder() function +- utilities: util/showbuffer.[ch] and util/glstate.[ch] +- fixed some IRIX compiler warnings +- added support for building Mesa in XFree86 with SGI's GLX + (kevin@precisioninsight.com) + +Bug fixes: + +- a variety of Windows/Mesa bug fixes (mjk@nvidia.com) +- packed pixel images weren't unpacked correctly +- patches some win32 files in GLUT (mjk@nvidia.com) +- glTexImage[123]D() didn't accept internalFormat == GL_COLOR_INDEX +- fixed lighting bug in Keith's new shading code +- fixed texture segfault seen in Lament screensaver +- fixed miscellaneous low-memory bugs +- glClear(GL_COLOR_BUFFER_BIT) with RGBA or CI masking was broken +- GL_LINEAR sampling of 3D textures was broken +- fixed SVR4 'cc' compiler macro problem (dawes@xfree86.org) +- added GL_TEXTURE_PRIORITY fix (keithh@netcomuk.co.uk) +- fixed wide point and wide line conformance bugs (brianp) + +Changes: + +- some device driver changes (see src/dd.h) +- new copyright on core Mesa code + +3.1 beta 3 September 17, 1999 +----------------------------- + +New: + +- optimized glAccum function +- optimized 24bpp rendering in XMesa driver +- GLU 1.2 polygon tessellator + +Bug Fixes: + +- glGetTexLevelParameter wasn't fully implemented +- glXUseXFont now handles multi-byte fonts +- glIsEnabled(GL_TEXTURE_2D / 3D) returned wrong result +- alpha channel of blending points, lines was sometimes incorrect + +Changes: + +- New library names: "libGL" instead of "libMesaGL" +- New library numbering: libGL.so.1.2.310 +- New subdirectories: docs/ and bin/ +- New Makefile-system (autoconf,automake,libtool) + +3.1 final December 14, 1999 +--------------------------- + +New: + +- added demos/gloss.c +- added xdemos/glxdpyinfo.c +- added GLX_ARB_get_proc_address extension +- rewritten glTexImage code paths (faster, less memory, bug fixes) + +Bug Fixes: + +- several vertex array bug fixes +- overlapping glCopyPixels with pixel zooming now works +- glXUseXFont() bitmaps were vertically shifted by one pixel +- glCopyPixels with pixel zooming now works + +3.2 final April 24, 2000 +------------------------ + +Bug fixes: + +- fixed memcpy bugs in span.c +- fixed missing glEnd problem in demos/tessdemo.c +- fixed bug when clearing 24bpp Ximages +- fixed clipping problem found in Unreal Tournament +- fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2 +- fixed Loki's 3dfx RGB vs BGR bug +- fixed Loki's 3dfx smooth/flat shading bug in SoF + +Changes: + +- updated docs/README file +- use bcopy() optimizations on FreeBSD +- re-enabled the optimized persp_textured_triangle() function + +3.2.1 July 19, 2000 +------------------- + +Bug fixes: + +- gluBuild2DMipmaps() didn't accept GL_BGRA +- Fixed compile/makefile problems on IRIX +- fixed segfault in 3dfx driver when using GL selection/feedback +- no longer cull very, very tiny triangles +- blending w/ drawbuffer==GL_FRONT_BACK caused segfault (sw rendering) +- fixed Motif detection code in widgets-mesa/configure.in +- glColorMaterial and glMaterial updates to emissive and ambient didn't + always work right +- Specular highlights weren't always in the right place +- clipped GL_LINE mode polygons had interior lines appear +- blend term GL_ONE_MINUS_CONSTANT_ALPHA was broken +- GL_NICEST fog didn't always work with flat shading +- glRect commands in display lists were sometimes miscolored +- Line Z offset didn't always work +- fixed texgen normal vector problem (gloss's teapot) +- numerous GL conformance bugs fixed + +Changes: + +- glColorMask(false, false, false, false) handled better/faster +- reverted to old GLU polygon tessellator, GLU 1.1 +- updated Win32 build files + +3.3 July 21, 2000 +----------------- + +New: + +- antialiased triangles now implemented +- GL_EXT_texture_env_add texture mode extension +- GLX 1.3 API +- support for separate draw/read buffers (ie GL_SGI_make_current_read) +- thread-safe API dispath +- improved glxinfo program +- demos/texdown program to measure texture download performance +- glext.h header file +- demos/geartrain program +- GL_EXT_texture_lod_bias extension +- demos/lodbias program +- further optimized glRead/DrawPixels for 16-bit TrueColor X visuals +- GLX_EXT_visual_rating extension (a no-op, however) +- GL_HP_occlusion_test extension (for X and OS/Mesa drivers) +- demos/occlude program +- GL_SGIS_pixel_texture and GL_SGIX_pixel_texture extensions +- demos/pixeltex program +- GL_SGI_color_matrix extension +- GL_SGI_color_table extension +- GL_EXT_histogram extension +- GL_ARB_texture_cube_map extension +- added xdemos/glxheads and xdemos/manywin +- demos/texenv.c demo +- GL_EXT_texture_env_combine extension (by Holger Waechtler) +- Xlib driver is now thread-safe (see xdemos/glthreads) + +Bug Fixes: + +- various GL conformance failures fixed since 3.2.1 + +Changes: + +- gl.h now uses #defines instead of C enums for all tokens +- glu.h now uses #defines instead of C enums for all tokens +- moved programs from 3Dfx/demos/ into demos/ directory + +3.4 November 3, 2000 +-------------------- + +New: + +- optimized glDrawPixels for glPixelZoom(1,-1) Bug Fixes: +- widgets-mesa/src/*.c files were missing from 3.3 distro +- include/GL/mesa_wgl.h file was missing from 3.3 distro +- fixed some Win32 compile problems +- texture object priorities weren't getting initialized to 1.0 +- glAreTexturesResident return value was wrong when using hardware +- glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX) +- glReadPixels with GLushort packed types was broken +- fixed a few bugs in the GL_EXT_texture_env_combine texture code +- glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables +- fixed some typos/bugs in the VB code +- glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work +- optimized glDrawPixels paths weren't being used +- per-fragment fog calculation didn't work without a Z buffer +- improved blending accuracy, fixes Glean blendFunc test failures +- glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly +- glXGetProcAddressARB() didn't always return the right address +- gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format +- texture matrix changes weren't always detected (GLUT projtex demo) +- fixed random color problem in vertex fog code +- fixed Glide-related bug that let Quake get a 24-bit Z buffer + +Changes: + +- finished internal support for compressed textures for DRI + +3.4.1 February 14, 2001 +----------------------- + +New: + +- fixed some Linux build problems +- fixed some Windows build problems +- GL_EXT_texture_env_dot3 extension (Gareth Hughes) + +Bug fixes: + +- added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI +- various state-update code changes needed for DRI bugs +- disabled pixel transfer ops in glColorTable commands, not needed +- fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter +- updated sources and fixed compile problems in widgets-mesa/ +- GLX_PBUFFER enum value was wrong in glx.h +- fixed a glColorMaterial lighting bug +- fixed bad args to Read/WriteStencilSpan in h/w stencil clear function +- glXCopySubBufferMESA() Y position was off by one +- Error checking of glTexSubImage3D() was broken (bug 128775) +- glPopAttrib() didn't restore all derived Mesa state correctly +- Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL + conformance problems at 16bpp. +- clearing depth buffer with scissoring was broken, would segfault +- OSMesaGetDepthBuffer() returned bad bytesPerValue value +- fixed a line clipping bug (reported by Craig McDaniel) +- fixed RGB color over/underflow bug for very tiny triangles + +Known problems: + +- NURBS or evaluator surfaces inside display lists don't always work + +3.4.2 May 17, 2001 +------------------ + +Bug fixes: + +- deleting the currently bound texture could cause bad problems +- using fog could result in random vertex alpha values +- AA triangle rendering could touch pixels outside right window bound +- fixed byteswapping problem in clear_32bit_ximage() function +- fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam +- fixed memory leak in glXUseXFont() +- fragment sampling in AA triangle function was off by 1/2 pixel +- Windows: reading pixels from framebuffer didn't always work +- glConvolutionFilter2D could segfault or cause FP exception +- fixed segfaults in FX and X drivers when using tex unit 1 but not 0 +- GL_NAND logicop didn't work right in RGBA mode +- fixed a memory corruption bug in vertex buffer reset code +- clearing the softwara alpha buffer with scissoring was broken +- fixed a few color index mode fog bugs +- fixed some bad assertions in color index mode +- fixed FX line 'stipple' bug #420091 +- fixed stencil buffer clear width/height typo +- fixed GL error glitches in gl[Client]ActiveTextureARB() +- fixed Windows compilation problem in texutil.c +- fixed 1/8-pixel AA triangle sampling error + +Changes: + +- optimized writing mono-colored pixel spans to X pixmaps +- increased max viewport size to 2048 x 2048 + +3.5 June 21, 2001 +----------------- + +New: + +- internals of Mesa divided into modular pieces (Keith Whitwell) +- 100% OpenGL 1.2 conformance (passes all conformance tests) +- new AA line algorithm +- GL_EXT_convolution extension +- GL_ARB_imaging subset +- OSMesaCreateContextExt() function +- GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) +- GL_MAX_TEXTURE_UNITS_ARB now defaults to eight +- GL_EXT_fog_coord extension (Keith Whitwell) +- GL_EXT_secondary_color extension (Keith Whitwell) +- GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) +- GL_SGIX_depth_texture extension +- GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions +- demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow +- GL_ARB_texture_env_combine extension +- GL_ARB_texture_env_dot3 extension +- GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp) +- OSMesaCreateContextExt() function +- libOSMesa.so library, contains the OSMesa driver interface +- GL/glxext.h header file for GLX extensions +- somewhat faster software texturing, fogging, depth testing +- all color-index conformance tests now pass (only 8bpp tested) +- SPARC assembly language TCL optimizations (David Miller) +- GL_SGIS_generate_mipmap extension + +Bug Fixes: + +- fbiRev and tmuRev were unitialized when using Glide3 +- fixed a few color index mode conformance failures; all pass now +- now appling antialiasing coverage to alpha after texturing +- colors weren't getting clamped to [0,1] before color table lookup +- fixed RISC alignment errors caused by COPY_4UBV macro +- drawing wide, flat-shaded lines could cause a segfault +- vertices now snapped to 1/16 pixel to fix rendering of tiny triangles + +Changes: + +- SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU +- new libOSMesa.so library, contains the OSMesa driver interface + +4.0 October 22, 2001 +-------------------- + +New: + +- Mesa 4.0 implements the OpenGL 1.3 specification +- GL_IBM_rasterpos_clip extension +- GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp) +- GL_ARB_texture_mirrored_repeat extension +- WindML UGL driver (Stephane Raimbault) +- added OSMESA_MAX_WIDTH/HEIGHT queries +- attempted compiliation fixes for Solaris 5, 7 and 8 +- updated glext.h and glxext.h files +- updated Windows driver (Karl Schultz) + +Bug fixes: + +- added some missing GLX 1.3 tokens to include/GL/glx.h +- GL_COLOR_MATRIX changes weren't recognized by teximage functions +- glCopyPixels with scale and bias was broken +- glRasterPos with lighting could segfault +- glDeleteTextures could leave a dangling pointer +- Proxy textures for cube maps didn't work +- fixed a number of 16-bit color channel bugs +- fixed a few minor memory leaks +- GLX context sharing was broken in 3.5 +- fixed state-update bugs in glPopClientAttrib() +- fixed glDrawRangeElements() bug +- fixed a glPush/PopAttrib() bug related to texture binding +- flat-shaded, textured lines were broken +- fixed a dangling pointer problem in the XMesa code (Chris Burghart) +- lighting didn't always produce the correct alpha value +- fixed 3DNow! code to not read past end of arrays (Andrew Lewycky) + +4.0.1 December 17, 2001 +----------------------- + +New: + +- better sub-pixel sample positions for AA triangles (Ray Tice) +- slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO) + +Bug fixes: + +- added missing break statements in glGet*() for multisample cases +- fixed uninitialized hash table mutex bug (display lists / texobjs) +- fixed bad teximage error check conditional (bug 476846) +- fixed demos readtex.c compilation problem on Windows (Karl Schultz) +- added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT +- silence some compiler warnings (gcc 2.96) +- enable the #define GL_VERSION_1_3 in GL/gl.h +- added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h +- fixed glu.h typedef problem found with MSDev 6.0 +- build libGL.so with -Bsymbolic (fixes bug found with Chromium) +- added missing 'const' to glXGetContextIDEXT() in glxext.h +- fixed a few glXGetProcAddress() errors (texture compression, etc) +- fixed start index bug in compiled vertex arrays (Keith) +- fixed compilation problems in src/SPARC/glapi_sparc.S +- fixed triangle strip "parity" bug found in VTK medical1 demo (Keith) +- use glXGetProcAddressARB in GLUT to avoid extension linking problems +- provoking vertex of flat-shaded, color-index triangles was wrong +- fixed a few display list bugs (GLUT walker, molecule, etc) (Keith) +- glTexParameter didn't flush the vertex buffer (Ray Tice) +- feedback attributes for glDraw/CopyPixels and glBitmap were wrong +- fixed bug in normal length caching (ParaView lighting bug) +- fixed separate_specular color bug found in Chimera (18 Dec 2001) + +4.0.2 April 2, 2002 +------------------- + +New: + +- New DOS (DJGPP) driver written by Daniel Borca +- New driver interface functions for TCL drivers (such as Radeon DRI) +- GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32" + if using deep color channels +- latest GL/glext.h and GL/glxext.h headers from SGI + +Bug fixes: + +- GL_BLEND with non-black texture env color wasn't always correct +- GL_REPLACE with GL_RGB texture format wasn't always correct (alpha) +- glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken +- glReadPixels was sometimes mistakenly clipped by the scissor box +- glDraw/ReadPixels didn't catch all the errors that they should have +- Fixed 24bpp rendering problem in Windows driver (Karl Schultz) +- 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) +- Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) +- glColorMask as sometimes effecting glXSwapBuffers() +- fixed a potential bug in XMesaGarbageCollect() +- N threads rendering into one window didn't work reliably +- glCopyPixels didn't work for deep color channels +- improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) +- glPopAttrib() didn't correctly restore user clip planes +- user clip planes failed for some perspective projections (Chromium) + +Known bugs: + +- mipmap LOD computation + +4.0.3 June 25, 2002 +------------------- + +New: + +- updated GL/glext.h file (version 15) +- corrected MMX blend code (Jose Fonseca) +- support for software-based alpha planes in Windows driver +- updated GGI driver (Filip Spacek) + +Bug fixes: + +- glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens +- OSMesaMakeCurrent() didn't recognize buffer size changes +- assorted conformance fixes for 16-bit/channel rendering +- texcombine alpha subtraction mode was broken +- fixed lighting bug with non-uniform scaling and display lists +- fixed bug when deleting shared display lists +- disabled SPARC cliptest assembly code (Mesa bug 544665) +- fixed a couple Solaris compilation/link problems +- blending clipped glDrawPixels didn't always work +- glGetTexImage() didn't accept packed pixel types +- glPixelMapu[is]v() could explode given too large of pixelmap +- glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT +- glXCopyContext() could lead to segfaults +- glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665) + +Changes: + +- lots of C++ (g++) code clean-ups +- lots of T&L updates for the Radeon DRI driver + +Known bugs: + +- mipmap LOD computation (fixed for Mesa 4.1) + +4.0.4 October 3, 2002 +--------------------- + +New: + +- GL_NV_texture_rectangle extension +- updated glext.h header (version 17) +- updated DOS driver (Daniel Borca) +- updated BeOS R5 driver (Philippe Houdoin) +- added GL_IBM_texture_mirror_repeat +- glxinfo now takes -l option to print interesting OpenGL limits info +- GL_MESA_ycbcr_texture extension +- GL_APPLE_client_storage extension (for some DRI drivers only) +- GL_MESA_pack_invert extension + +Bug fixes: + +- fixed GL_LINEAR fog bug by adding clamping +- fixed FP exceptions found using Alpha CPU +- 3dfx MESA_GLX_FX=window (render to window) didn't work +- fixed memory leak in wglCreateContest (Karl Schultz) +- define GLAPIENTRY and GLAPI if undefined in glu.h +- wglGetProcAddress didn't handle all API functions +- when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map +- removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc() +- error checking in compressed tex image functions had some glitches +- fixed AIX compile problem in src/config.c +- glGetTexImage was using pixel unpacking instead of packing params +- auto-mipmap generation for cube maps was incorrect + +Changes: + +- max texture units reduced to six to accommodate texture rectangles +- removed unfinished GL_MESA_sprite_point extension code + +4.1 October 29, 2002 +-------------------- + +New: + +- GL_NV_vertex_program extension +- GL_NV_vertex_program1_1 extension +- GL_ARB_window_pos extension +- GL_ARB_depth_texture extension +- GL_ARB_shadow extension +- GL_ARB_shadow_ambient extension +- GL_EXT_shadow_funcs extension +- GL_ARB_point_parameters extension +- GL_ARB_texture_env_crossbar +- GL_NV_point_sprite extension +- GL_NV_texture_rectangle extension +- GL_EXT_multi_draw_arrays extension +- GL_EXT_stencil_two_side extension +- GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions +- GL_ATI_texture_mirror_once extension (Ian Romanick) +- massive overhaul/simplification of software rasterizer module, many + contributions from Klaus Niederkrueger +- faster software texturing in some cases (i.e. trilinear filtering) +- new OSMesaGetProcAddress() function +- more blend modes implemented with MMX code (Jose Fonseca) +- added glutGetProcAddress() to GLUT +- added GLUT_FPS env var to compute frames/second in glutSwapBuffers() +- pbinfo and pbdemo PBuffer programs +- glxinfo -v prints transprent pixel info (Gerd Sussner) + +Bug fixes: + +- better mipmap LOD computation (prevents excessive blurriness) +- OSMesaMakeCurrent() didn't recognize buffer size changes +- assorted conformance fixes for 16-bit/channel rendering +- texcombine alpha subtraction mode was broken +- fixed some blend problems when GLchan==GLfloat (Gerk Huisma) +- clamp colors to [0,inf] in OSMesa if GLchan==GLfloat (Gerk Huisma) +- fixed divide by zero error in NURBS tessellator (Jon Perry) +- fixed GL_LINEAR fog bug by adding clamping +- fixed FP exceptions found using Alpha CPU +- 3dfx/glide driver render-to-window feature was broken +- added missing GLX_TRANSPARENT_RGB token to glx.h +- fixed error checking related to paletted textures +- fixed reference count error in glDeleteTextures (Randy Fayan) + +Changes: + +- New spec file and Python code to generate some GL dispatch files +- Glide driver defaults to "no" with autoconf/automake +- updated demos/stex3d with new options + +5.0 November 13, 2002 +--------------------- + +New: + +- OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4") +- removed some overlooked debugging code +- glxinfo updated to support GLX_ARB_multisample +- GLUT now support GLX_ARB_multisample +- updated DOS driver (Daniel Borca) + +Bug fixes: + +- GL_POINT and GL_LINE-mode polygons didn't obey cull state +- fixed potential bug in \_mesa_align_malloc/calloc() +- fixed missing triangle bug when running vertex programs +- fixed a few HPUX compilation problems +- FX (Glide) driver didn't compile +- setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work +- a few EXT functions, like glGenTexturesEXT, were no-ops +- a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate, + glMultiDrawArrays and glMultiDrawElements were missing +- glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken +- Pentium 4 Mobile was mistakenly identified as having 3DNow! +- fixed one-bit error in point/line fragment Z calculation +- fixed potential segfault in fakeglx code +- fixed color overflow problem in DOT3 texture env mode + +5.0.1 March 30, 2003 +-------------------- + +New: + +- DOS driver updates from Daniel Borca +- updated GL/gl_mangle.h file (Bill Hoffman) Bug fixes: +- auto mipmap generation for cube maps was broken (bug 641363) +- writing/clearing software alpha channels was unreliable +- minor compilation fixes for OS/2 (Evgeny Kotsuba) +- fixed some bad assertions found with shadowtex demo +- fixed error checking bug in glCopyTexSubImage2D (bug 659020) +- glRotate(angle, -x, 0, 0) was incorrect (bug 659677) +- fixed potential segfault in texture object validation (bug 659012) +- fixed some bogus code in \_mesa_test_os_sse_exception_support (Linus) +- fix fog stride bug in tnl code for h/w drivers (Michel Danzer) +- fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080) +- glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3 +- fixed compilation problem on Solaris7/x86 (bug 536406) +- fixed prefetch bug in 3DNow! code (Felix Kuhling) +- fixed NeXT build problem (FABSF macro) +- glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811) +- zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964) +- AA line and triangle Z values are now rounded, not truncated +- fixed color interpolation bug when GLchan==GLfloat (bug 694461) +- glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca) +- fixed a minor GL_COLOR_MATERIAL bug +- NV vertex program EXP instruction was broken +- glColorMask misbehaved with X window / pixmap rendering +- fix autoconf/libtool GLU C++ linker problem on Linux (a total hack) +- attempt to fix GGI compilation problem when MesaDemos not present +- NV vertex program ARL-relative fetches didn't work + +Changes: + +- use glPolygonOffset in gloss demo to avoid z-fighting artifacts +- updated winpos and pointblast demos to use ARB extensions +- disable SPARC normal transformation code (bug 673938) +- GLU fixes for OS/2 (Evgeny Kotsuba) + +5.0.2 September 5, 2003 +----------------------- + +Bug fixes: + +- fixed texgen problem causing texcoord's Q to be zero (stex3d) +- default GL_TEXTURE_COMPARE_MODE_ARB was wrong +- GL_CURRENT_MATRIX_NV query was wrong +- GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one +- GL_LIST_MODE query wasn't correct +- GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported +- GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value +- blended, wide lines didn't always work correctly (bug 711595) +- glVertexAttrib4svNV w component was always 1 +- fixed bug in GL_IBM_rasterpos_clip (missing return) +- GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly +- a few Solaris compilation fixes +- fixed glClear() problem for DRI drivers (non-existant stencil, etc) +- fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux) +- fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz) +- glFog() didn't clamp fog colors +- fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the + gl[Get]TexParameteri[v] functions +- fixed invalid memory references in glTexGen functions (bug 781602) +- integer-valued color arrays weren't handled correctly +- glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work +- GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1 + +Changes: + +- build GLUT with -fexceptions so C++ apps propogate exceptions + +5.1 December 17, 2003 +--------------------- + +New: + +- reorganized directory tree +- GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) +- GL_ATI_texture_env_combine3 extension (Ian Romanick) +- GL_SGI_texture_color_table extension (Eric Plante) +- GL_NV_fragment_program extension +- GL_NV_light_max_exponent extension +- GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle) +- GL_ARB_occlusion_query extension +- GL_ARB_point_sprite extension +- GL_ARB_texture_non_power_of_two extension +- GL_IBM_multimode_draw_arrays extension +- GL_EXT_texture_mirror_clamp extension (Ian Romanick) +- GL_ARB_vertex_buffer_object extension +- new X86 feature detection code (Petr Sebor) +- less memory used for display lists and vertex buffers +- demo of per-pixel lighting with a fragment program (demos/fplight.c) +- new version (18) of glext.h header +- new spriteblast.c demo of GL_ARB_point_sprite +- faster glDrawPixels in X11 driver in some cases (see relnotes/5.1) +- faster glCopyPixels in X11 driver in some cases (see relnotes/5.1) + +Bug fixes: + +- really enable OpenGL 1.4 features in DOS driver. +- fixed issues in glDrawPixels and glCopyPixels for very wide images +- glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint +- fixed some texgen bugs reported by Daniel Borca +- fixed wglMakeCurrent(NULL, NULL) bug (#835861) +- fixed glTexSubImage3D z-offset bug (Cedric Gautier) +- fixed RGBA blend enable bug (Ville Syrjala) +- glAccum is supposed to be a no-op in selection/feedback mode +- fixed texgen bug #597589 (John Popplewell) + +Changes: + +- dropped API trace feature (src/Trace/) +- documentation overhaul. merged with website content. more html. +- glxgears.c demo updated to use GLX swap rate extensions +- glTexImage1/2/3D now allows width/height/depth = 0 +- disable SPARC asm code on Linux (bug 852204) + +6.0 January 16, 2004 +-------------------- + +New: + +- full OpenGL 1.5 support +- updated GL/glext.h file to version 21 Changes: +- changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h) + Bug fixes: +- fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color clamping + issue +- updated suno5-gcc configs +- glColor3 functions sometimes resulted in undefined alpha values +- fixed FP divide by zero error seen on VMS with xlockmore, others +- fixed vertex/fragment program debug problem (bug 873011) +- building on AIX with gcc works now +- glDeleteProgramsARB failed for ARB fragment programs (bug 876160) +- glDrawRangeElements tried to modify potentially read-only storage +- updated files for building on Windows + +6.0.1 April 2, 2004 +------------------- + +New: + +- upgraded glext.h to version 22 +- new build targets (Dan Schikore) +- new linux-x86-opteron build target (Heath Feather) + +Bug fixes: + +- glBindProgramARB didn't update all necessary state +- fixed build problems on OpenBSD +- omit CVS directories from tarballs +- glGetTexImage(GL_COLOR_INDEX) was broken +- fixed an infinite loop in t&l module +- silenced some valgrind warnings about using unitialized memory +- fixed some compilation/link glitches on IRIX (Mike Stephens) +- glBindProgram wasn't getting compiled into display lists +- GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079) +- two-sided lighting and vertex program didn't work (bug 887330) +- stores to program parameter registers in vertex state programs didn't + work. +- fixed glOrtho bug found with gcc 3.2.2 (RH9) +- glXCreateWindow() wasn't fully implemented (bug 890894) +- generic vertex attribute arrays didn't work in display lists +- vertex buffer objects' default usage and access fields were wrong +- glDrawArrays with start!=0 was broken +- fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken +- linux-osmesa16-static config didn't work +- fixed a few color index rendering problems (bug 910687) +- glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE +- OSMesa RGB and BGR modes were broken +- glProgramStringARB mistakenly required a null-terminated string +- fragment program XPD instruction was incorrect +- glGetMaterial() didn't work reliably +- ARB_fragment_program KIL instruction was incorrect + +6.1 August 18, 2004 +------------------- + +New: + +- Revamped Makefile system +- glXUseRotatedXFont() utility (see xdemos/xuserotfont.c) +- internal driver interface changes related to texture object + allocation, vertex/fragment programs, BlendEquationSeparate, etc. +- option to walk triangle edges with double-precision floats (Justin + Novosad of Discreet) (see config.h file) +- support for AUX buffers in software GLX driver +- updated glext.h to version 24 and glxext.h to version 6 +- new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars +- updated BeOS support (Philippe Houdoin) + +Changes: + +- fragment fog interpolation is perspective corrected now +- new glTexImage code, much cleaner, may be a bit faster + +Bug fixes: + +- glArrayElement in display lists didn't handle generic vertex attribs +- glFogCoord didn't always work properly +- ARB_fragment_program fog options didn't work +- frag prog TEX instruction no longer incorrectly divides s,t,r by q +- ARB frag prog TEX and TEXP instructions now use LOD=0 +- glTexEnviv in display lists didn't work +- glRasterPos didn't do texgen or apply texture matrix +- GL_DOUBLE-valued vertex arrays were broken in some cases +- fixed texture rectangle edge/border sampling bugs +- sampling an incomplete texture in a fragment program would segfault +- glTexImage was missing a few error checks +- fixed some minor glGetTexParameter glitches +- GL_INTENSITY was mistakenly accepted as a to glTexImage +- fragment program writes to RC/HC register were broken +- fixed a few glitches in GL_HP_occlusion_test extension +- glBeginQueryARB and glEndQueryARB didn't work inside display lists +- vertex program state references were broken +- fixed triangle color interpolation bug on AIX (Shane Blackett) +- fixed a number of minor memory leaks (bug #1002030) + +6.2 October 2, 2004 +------------------- + +New: + +- enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle) +- updated Doxygen support (Jose Fonseca) + +Changes: + +- some GGI driver updates (Christoph Egger, bug 1025977) + +Bug fixes: + +- Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features +- fixed a few compilation issues on IRIX +- fixed a matrix classification bug (reported by Wes Bethel) +- we weren't reseting the vertex/fragment program error state before + parsing (Dave Reveman) +- adjust texcoords for sampling texture rectangles (Dave Reveman) +- glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented +- repeated calls to glDeleteTexture(t) could lead to a crash +- fixed potential ref count bugs in VBOs and vertex/fragment programs +- spriteblast demo didn't handle window size changes correctly +- glTexSubImage didn't handle pixels=NULL correctly for PBOs +- fixed color index mode glDrawPixels bug (Karl Schultz) + +6.2.1 December 9, 2004 +---------------------- + +Bug fixes: + +- don't apply regular fog or color sum when using a fragment program +- glProgramEnvParameter4fARB always generated an error on + GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645) +- glVertexAttrib3svNV and glVertexAttrib3svARB were broken +- fixed width/height mix-up in glSeparableFilter2D() +- fixed regression in glCopyPixels + convolution +- glReadPixels from a clipped front color buffer didn't always work +- glTexImage didn't accept GL_RED/GREEN/BLUE as the format +- Attempting queries/accesses of VBO 0 weren't detected as errors +- paletted textures failed if the palette had fewer than 256 entries + +Changes: + +- fixed a bunch of compiler warnings found with gcc 3.4 +- bug reports should to go bugzilla.freedesktop.org + +6.3 July 20, 2005 +----------------- + +New: + +- GL_EXT_framebuffer_object extension +- GL_ARB_draw_buffers extension +- GL_ARB_pixel_buffer_object extension +- GL_OES_read_format extension (Ian Romanick) +- DirectFB driver (Claudio Ciccani) +- x86_64 vertex transformation code (Mikko T.) +- Updated GL/glext.h to version 29 + +Changes: + +- added -stereo option for glxgears demo (Jacek Rosik) +- updated the PBuffer demo code in xdemos/ directory +- glDeleteTextures/Programs/Buffers() now makes the object ID available + for immediate re-use +- assorted 64-bit clean-ups fixes (x86_64 and Win64) +- lots of internal changes for GL_EXT_framebuffer_object + +Bug fixes: + +- some functions didn't support PBO functionality +- glGetTexImage didn't convert color index images to RGBA as required +- fragment program texcoords were sometimes wrong for points and lines +- fixed problem with negative dot product in arbfplight, fplight demos +- fixed bug in perspective correction of antialiased, textured lines +- querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value +- fixed a couple per-pixel fog bugs (Soju Matsumoto) +- glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken +- fixed float parsing bug in ARB frag/vert programs (bug 2520) +- XMesaGetDepthBuffer() returned incorrect value for bytesPerValue +- GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha +- glXChooseFBConfig() crashed if attribList pointer was NULL +- program state.light[n].spot.direction.w was wrong value (bug 3083) +- fragment program fog option required glEnable(GL_FOG) - wrong. +- glColorTable() could produce a Mesa implementation error (bug 3135) +- RasterPos could get corrupted by color index rendering path +- Removed bad XTranslateCoordinates call when rendering to Pixmaps +- glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state +- fixed a few Darwin compilation problems + +6.3.1 +----- + +This was an intermediate release for X.org which wasn't otherwise +released.) + +6.3.2 August 19, 2005 +--------------------- + +New: + +- The distribution now includes the DRI drivers and GLX code + +Changes: + +- Made the DRI "new" driver interface standard, remove old code + +Bug fixes: + +- GL_ARB_vertex/fragment_shader were mistakenly listed in the + extensions string +- negative relative addressing in vertex programs was broken +- update/fix SPARC assembly code for vertex transformation +- fixed memory leak when freeing GLX drawables/renderbuffers +- fixed display list memory leak +- the GL_PIXEL_MAP_I_TO_I table is now floating point, not integer +- wglGetProcAddress() didn't handle wgl-functions +- fixed glxext.h cross-compile issue (Colin Harrison) +- assorted DRI driver fixes + +**NOTE: Changes for Mesa 6.4 and later are documented in the +corresponding**\ `release notes `__\ **file.** diff --git a/docs/viewperf.html b/docs/viewperf.html deleted file mode 100644 index ae771ee6eff..00000000000 --- a/docs/viewperf.html +++ /dev/null @@ -1,347 +0,0 @@ - - - - - Viewperf Issues - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Viewperf Issues

- -

-This page lists known issues with -SPEC Viewperf 11 -and SPEC Viewperf 12 -when running on Mesa-based drivers. -

- -

-The Viewperf data sets are basically GL API traces that are recorded from -CAD applications, then replayed in the Viewperf framework. -

- -

-The primary problem with these traces is they blindly use features and -OpenGL extensions that were supported by the OpenGL driver when the trace -was recorded, -but there's no checks to see if those features are supported by the driver -when playing back the traces with Viewperf. -

- -

-These issues have been reported to the SPEC organization in the hope that -they'll be fixed in the future. -

- -

Viewperf 11

- -

-Some of the Viewperf 11 tests use a lot of memory. -At least 2GB of RAM is recommended. -

- - -

Catia-03 test 2

- -

-This test creates over 38000 vertex buffer objects. On some systems -this can exceed the maximum number of buffer allocations. Mesa -generates GL_OUT_OF_MEMORY errors in this situation, but Viewperf -does no error checking and continues. When this happens, some drawing -commands become no-ops. This can also eventually lead to a segfault -either in Viewperf or the Mesa driver. -

- - - -

Catia-03 tests 3, 4, 8

- -

-These tests use features of the -GL_NV_fragment_program2 -and -GL_NV_vertex_program3 -extensions without checking if the driver supports them. -

-

-When Mesa tries to compile the vertex/fragment programs it generates errors -(which Viewperf ignores). -Subsequent drawing calls become no-ops and the rendering is incorrect. -

- - - -

sw-02 tests 1, 2, 4, 6

- -

-These tests depend on the -GL_NV_primitive_restart -extension. -

- -

-If the Mesa driver doesn't support this extension the rendering will -be incorrect and the test will fail. -

- -

-Also, the color of the line drawings in test 2 seem to appear in a random -color. This is probably due to some uninitialized state somewhere. -

- - - -

sw-02 test 6

- -

-The lines drawn in this test appear in a random color. -That's because texture mapping is enabled when the lines are drawn, but no -texture image is defined (glTexImage2D() is called with pixels=NULL). -Since GL says the contents of the texture image are undefined in that -situation, we get a random color. -

- - - -

Lightwave-01 test 3

- -

-This test uses a number of mipmapped textures, but the textures are -incomplete because the last/smallest mipmap level (1 x 1 pixel) is -never specified. -

- -

-A trace captured with -API trace -shows this sequences of calls like this: - -

-2504 glBindTexture(target = GL_TEXTURE_2D, texture = 55)
-2505 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGBA, width = 512, height = 512, border = 0, format = GL_RGB, type = GL_UNSIGNED_SHORT, pixels = blob(1572864))
-2506 glTexImage2D(target = GL_TEXTURE_2D, level = 1, internalformat = GL_RGBA, width = 256, height = 256, border = 0, format = GL_RGB, type = GL_UNSIGNED_SHORT, pixels = blob(393216))
-2507 glTexImage2D(target = GL_TEXTURE_2D, level = 2, internalformat = GL_RGBA, width = 128, height = 128, border = 0, format = GL_RGB, type = GL_UNSIGNED_SHORT, pixels = blob(98304))
-[...]
-2512 glTexImage2D(target = GL_TEXTURE_2D, level = 7, internalformat = GL_RGBA, width = 4, height = 4, border = 0, format = GL_RGB, type = GL_UNSIGNED_SHORT, pixels = blob(96))
-2513 glTexImage2D(target = GL_TEXTURE_2D, level = 8, internalformat = GL_RGBA, width = 2, height = 2, border = 0, format = GL_RGB, type = GL_UNSIGNED_SHORT, pixels = blob(24))
-2514 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR)
-2515 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_REPEAT)
-2516 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_REPEAT)
-2517 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_NEAREST)
-
- -

-Note that one would expect call 2514 to be glTexImage(level=9, width=1, -height=1) but it's not there. -

- -

-The minification filter is GL_LINEAR_MIPMAP_LINEAR and the texture's -GL_TEXTURE_MAX_LEVEL is 1000 (the default) so a full mipmap is expected. -

- -

-Later, these incomplete textures are bound before drawing calls. -According to the GL specification, if a fragment program or fragment shader -is being used, the sampler should return (0,0,0,1) ("black") when sampling -from an incomplete texture. -This is what Mesa does and the resulting rendering is darker than it should -be. -

- -

-It appears that NVIDIA's driver (and possibly AMD's driver) detects this case -and returns (1,1,1,1) (white) which causes the rendering to appear brighter -and match the reference image (however, AMD's rendering is much -brighter than NVIDIA's). -

- -

-If the fallback texture created in _mesa_get_fallback_texture() is -initialized to be full white instead of full black the rendering appears -correct. -However, we have no plans to implement this work-around in Mesa. -

- - -

Maya-03 test 2

- -

-This test makes some unusual calls to glRotate. For example: -

-
-glRotate(50, 50, 50, 1);
-glRotate(100, 100, 100, 1);
-glRotate(52, 52, 52, 1);
-
-

-These unusual values lead to invalid modelview matrices. -For example, the last glRotate command above produces this matrix with Mesa: -

-1.08536e+24 2.55321e-23 -0.000160389 0
-5.96937e-25 1.08536e+24 103408 0
-103408 -0.000160389 1.74755e+09 0
-0 0 0 nan
-
-and with NVIDIA's OpenGL: -
-1.4013e-45 0 -nan 0
-0 1.4013e-45 1.4013e-45 0
-1.4013e-45 -nan 1.4013e-45 0
-0 0 0 1.4013e-45
-
-

-This causes the object in question to be drawn in a strange orientation -and with a semi-random color (between white and black) since GL_FOG is enabled. -

- - -

Proe-05 test 1

- -

-This uses depth testing but there's two problems: -

    -
  1. The glXChooseFBConfig() call doesn't request a depth buffer -
  2. The test never calls glClear(GL_DEPTH_BUFFER_BIT) to initialize the depth buffer -
-

-If the chosen visual does not have a depth buffer, you'll see the wireframe -car model but it won't be rendered correctly. -

-If (by luck) the chosen visual has a depth buffer, its initial contents -will be undefined so you may or may not see parts of the model. -

-Interestingly, with NVIDIA's driver most visuals happen to have a depth buffer -and apparently the contents are initialized to 1.0 by default so this test -just happens to work with their drivers. -

- -

-Finally, even if a depth buffer was requested and the glClear(GL_COLOR_BUFFER_BIT) -calls were changed to glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) -the problem still wouldn't be fixed because GL_DEPTH_WRITEMASK=GL_FALSE when -glClear is called so clearing the depth buffer would be a no-op anyway. -

- - -

Proe-05 test 6

- -

-This test draws an engine model with a two-pass algorithm. -The first pass is drawn with polygon stipple enabled. -The second pass is drawn without polygon stipple but with blending -and GL_DEPTH_FUNC=GL_LEQUAL. -If either of the two passes happen to use a software fallback of some -sort, the Z values of fragments may be different between the two passes. -This leads to incorrect rendering. -

- -

-For example, the VMware SVGA gallium driver uses a special semi-fallback path -for drawing with polygon stipple. -Since the two passes are rendered with different vertex transformation -implementations, the rendering doesn't appear as expected. -Setting the SVGA_FORCE_SWTNL environment variable to 1 will force the -driver to use the software vertex path all the time and clears up this issue. -

- -

-According to the OpenGL invariance rules, there's no guarantee that -the pixels produced by these two rendering states will match. -To achieve invariance, both passes should enable polygon stipple and -blending with appropriate patterns/modes to ensure the same fragments -are produced in both passes. -

- -

Viewperf 12

- -

-Note that Viewperf 12 only runs on 64-bit Windows 7 or later. -

- -

catia-04

- -

-One of the catia tests calls wglGetProcAddress() to get some -GL_EXT_direct_state_access functions (such as glBindMultiTextureEXT) and some -GL_NV_half_float functions (such as glMultiTexCoord3hNV). -If the extension/function is not supported, wglGetProcAddress() can return NULL. -Unfortunately, Viewperf doesn't check for null pointers and crashes when it -later tries to use the pointer. -

- -

-Another catia test uses OpenGL 3.1's primitive restart feature. -But when Viewperf creates an OpenGL context, it doesn't request version 3.1 -If the driver returns version 3.0 or earlier all the calls related to primitive -restart generate an OpenGL error. -Some of the rendering is then incorrect. -

- - -

energy-01

- -

-This test creates a 3D luminance texture of size 1K x 1K x 1K. -If the OpenGL driver/device doesn't support a texture of this size -the glTexImage3D() call will fail with GL_INVALID_VALUE or GL_OUT_OF_MEMORY -and all that's rendered is plain white polygons. -Ideally, the test would use a proxy texture to determine the max 3D -texture size. But it does not do that. -

- -

maya-04

- -

-This test generates many GL_INVALID_OPERATION errors in its calls to -glUniform(). -Causes include: -

    -
  • Trying to set float uniforms with glUniformi() -
  • Trying to set float uniforms with glUniform3f() -
  • Trying to set matrix uniforms with glUniform() instead of glUniformMatrix(). -
-

-Apparently, the indexes returned by glGetUniformLocation() were hard-coded -into the application trace when it was created. -Since different implementations of glGetUniformLocation() may return different -values for any given uniform name, subsequent calls to glUniform() will be -invalid since they refer to the wrong uniform variables. -This causes many OpenGL errors and leads to incorrect rendering. -

- -

medical-01

- -

-This test uses a single GLSL fragment shader which contains a GLSL 1.20 -array initializer statement, but it neglects to specify -#version 120 at the top of the shader code. -So, the shader does not compile and all that's rendered is plain white polygons. -

-

-Also, the test tries to create a very large 3D texture that may exceed -the device driver's limit. -When this happens, the glTexImage3D call fails and all that's rendered is -a white box. -

- - -

showcase-01

- -

-This is actually a DX11 test based on Autodesk's Showcase product. -As such, it won't run with Mesa. -

- - -
- - diff --git a/docs/viewperf.rst b/docs/viewperf.rst new file mode 100644 index 00000000000..30957cb7eed --- /dev/null +++ b/docs/viewperf.rst @@ -0,0 +1,266 @@ +Viewperf Issues +=============== + +This page lists known issues with `SPEC Viewperf +11 `__ and `SPEC +Viewperf 12 `__ when +running on Mesa-based drivers. + +The Viewperf data sets are basically GL API traces that are recorded +from CAD applications, then replayed in the Viewperf framework. + +The primary problem with these traces is they blindly use features and +OpenGL extensions that were supported by the OpenGL driver when the +trace was recorded, but there's no checks to see if those features are +supported by the driver when playing back the traces with Viewperf. + +These issues have been reported to the SPEC organization in the hope +that they'll be fixed in the future. + +Viewperf 11 +----------- + +Some of the Viewperf 11 tests use a lot of memory. At least 2GB of RAM +is recommended. + +Catia-03 test 2 +~~~~~~~~~~~~~~~ + +This test creates over 38000 vertex buffer objects. On some systems this +can exceed the maximum number of buffer allocations. Mesa generates +GL_OUT_OF_MEMORY errors in this situation, but Viewperf does no error +checking and continues. When this happens, some drawing commands become +no-ops. This can also eventually lead to a segfault either in Viewperf +or the Mesa driver. + +Catia-03 tests 3, 4, 8 +~~~~~~~~~~~~~~~~~~~~~~ + +These tests use features of the +`GL_NV_fragment_program2 `__ +and +`GL_NV_vertex_program3 `__ +extensions without checking if the driver supports them. + +When Mesa tries to compile the vertex/fragment programs it generates +errors (which Viewperf ignores). Subsequent drawing calls become no-ops +and the rendering is incorrect. + +sw-02 tests 1, 2, 4, 6 +~~~~~~~~~~~~~~~~~~~~~~ + +These tests depend on the +`GL_NV_primitive_restart `__ +extension. + +If the Mesa driver doesn't support this extension the rendering will be +incorrect and the test will fail. + +Also, the color of the line drawings in test 2 seem to appear in a +random color. This is probably due to some uninitialized state +somewhere. + +sw-02 test 6 +~~~~~~~~~~~~ + +The lines drawn in this test appear in a random color. That's because +texture mapping is enabled when the lines are drawn, but no texture +image is defined (glTexImage2D() is called with pixels=NULL). Since GL +says the contents of the texture image are undefined in that situation, +we get a random color. + +Lightwave-01 test 3 +~~~~~~~~~~~~~~~~~~~ + +This test uses a number of mipmapped textures, but the textures are +incomplete because the last/smallest mipmap level (1 x 1 pixel) is never +specified. + +A trace captured with `API +trace `__ shows this sequences of +calls like this: + +:: + + 2504 glBindTexture(target = GL_TEXTURE_2D, texture = 55) + 2505 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGBA, width = 512, height = 512, border = 0, format = GL_RGB, type = GL_UNSIGNED_SHORT, pixels = blob(1572864)) + 2506 glTexImage2D(target = GL_TEXTURE_2D, level = 1, internalformat = GL_RGBA, width = 256, height = 256, border = 0, format = GL_RGB, type = GL_UNSIGNED_SHORT, pixels = blob(393216)) + 2507 glTexImage2D(target = GL_TEXTURE_2D, level = 2, internalformat = GL_RGBA, width = 128, height = 128, border = 0, format = GL_RGB, type = GL_UNSIGNED_SHORT, pixels = blob(98304)) + [...] + 2512 glTexImage2D(target = GL_TEXTURE_2D, level = 7, internalformat = GL_RGBA, width = 4, height = 4, border = 0, format = GL_RGB, type = GL_UNSIGNED_SHORT, pixels = blob(96)) + 2513 glTexImage2D(target = GL_TEXTURE_2D, level = 8, internalformat = GL_RGBA, width = 2, height = 2, border = 0, format = GL_RGB, type = GL_UNSIGNED_SHORT, pixels = blob(24)) + 2514 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) + 2515 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_REPEAT) + 2516 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_REPEAT) + 2517 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_NEAREST) + +Note that one would expect call 2514 to be glTexImage(level=9, width=1, +height=1) but it's not there. + +The minification filter is GL_LINEAR_MIPMAP_LINEAR and the texture's +GL_TEXTURE_MAX_LEVEL is 1000 (the default) so a full mipmap is expected. + +Later, these incomplete textures are bound before drawing calls. +According to the GL specification, if a fragment program or fragment +shader is being used, the sampler should return (0,0,0,1) ("black") when +sampling from an incomplete texture. This is what Mesa does and the +resulting rendering is darker than it should be. + +It appears that NVIDIA's driver (and possibly AMD's driver) detects this +case and returns (1,1,1,1) (white) which causes the rendering to appear +brighter and match the reference image (however, AMD's rendering is +*much* brighter than NVIDIA's). + +If the fallback texture created in \_mesa_get_fallback_texture() is +initialized to be full white instead of full black the rendering appears +correct. However, we have no plans to implement this work-around in +Mesa. + +Maya-03 test 2 +~~~~~~~~~~~~~~ + +This test makes some unusual calls to glRotate. For example: + +:: + + glRotate(50, 50, 50, 1); + glRotate(100, 100, 100, 1); + glRotate(52, 52, 52, 1); + +These unusual values lead to invalid modelview matrices. For example, +the last glRotate command above produces this matrix with Mesa: + +:: + + 1.08536e+24 2.55321e-23 -0.000160389 0 + 5.96937e-25 1.08536e+24 103408 0 + 103408 -0.000160389 1.74755e+09 0 + 0 0 0 nan + +and with NVIDIA's OpenGL: + +:: + + 1.4013e-45 0 -nan 0 + 0 1.4013e-45 1.4013e-45 0 + 1.4013e-45 -nan 1.4013e-45 0 + 0 0 0 1.4013e-45 + +This causes the object in question to be drawn in a strange orientation +and with a semi-random color (between white and black) since GL_FOG is +enabled. + +Proe-05 test 1 +~~~~~~~~~~~~~~ + +This uses depth testing but there's two problems: + +#. The glXChooseFBConfig() call doesn't request a depth buffer +#. The test never calls glClear(GL_DEPTH_BUFFER_BIT) to initialize the + depth buffer + +If the chosen visual does not have a depth buffer, you'll see the +wireframe car model but it won't be rendered correctly. + +If (by luck) the chosen visual has a depth buffer, its initial contents +will be undefined so you may or may not see parts of the model. + +Interestingly, with NVIDIA's driver most visuals happen to have a depth +buffer and apparently the contents are initialized to 1.0 by default so +this test just happens to work with their drivers. + +Finally, even if a depth buffer was requested and the +glClear(GL_COLOR_BUFFER_BIT) calls were changed to +glClear(GL_COLOR_BUFFER_BIT \| GL_DEPTH_BUFFER_BIT) the problem still +wouldn't be fixed because GL_DEPTH_WRITEMASK=GL_FALSE when glClear is +called so clearing the depth buffer would be a no-op anyway. + +Proe-05 test 6 +~~~~~~~~~~~~~~ + +This test draws an engine model with a two-pass algorithm. The first +pass is drawn with polygon stipple enabled. The second pass is drawn +without polygon stipple but with blending and GL_DEPTH_FUNC=GL_LEQUAL. +If either of the two passes happen to use a software fallback of some +sort, the Z values of fragments may be different between the two passes. +This leads to incorrect rendering. + +For example, the VMware SVGA gallium driver uses a special semi-fallback +path for drawing with polygon stipple. Since the two passes are rendered +with different vertex transformation implementations, the rendering +doesn't appear as expected. Setting the SVGA_FORCE_SWTNL environment +variable to 1 will force the driver to use the software vertex path all +the time and clears up this issue. + +According to the OpenGL invariance rules, there's no guarantee that the +pixels produced by these two rendering states will match. To achieve +invariance, both passes should enable polygon stipple and blending with +appropriate patterns/modes to ensure the same fragments are produced in +both passes. + +Viewperf 12 +----------- + +Note that Viewperf 12 only runs on 64-bit Windows 7 or later. + +catia-04 +~~~~~~~~ + +One of the catia tests calls wglGetProcAddress() to get some +GL_EXT_direct_state_access functions (such as glBindMultiTextureEXT) and +some GL_NV_half_float functions (such as glMultiTexCoord3hNV). If the +extension/function is not supported, wglGetProcAddress() can return +NULL. Unfortunately, Viewperf doesn't check for null pointers and +crashes when it later tries to use the pointer. + +Another catia test uses OpenGL 3.1's primitive restart feature. But when +Viewperf creates an OpenGL context, it doesn't request version 3.1 If +the driver returns version 3.0 or earlier all the calls related to +primitive restart generate an OpenGL error. Some of the rendering is +then incorrect. + +energy-01 +~~~~~~~~~ + +This test creates a 3D luminance texture of size 1K x 1K x 1K. If the +OpenGL driver/device doesn't support a texture of this size the +glTexImage3D() call will fail with GL_INVALID_VALUE or GL_OUT_OF_MEMORY +and all that's rendered is plain white polygons. Ideally, the test would +use a proxy texture to determine the max 3D texture size. But it does +not do that. + +maya-04 +~~~~~~~ + +This test generates many GL_INVALID_OPERATION errors in its calls to +glUniform(). Causes include: + +- Trying to set float uniforms with glUniformi() +- Trying to set float uniforms with glUniform3f() +- Trying to set matrix uniforms with glUniform() instead of + glUniformMatrix(). + +Apparently, the indexes returned by glGetUniformLocation() were +hard-coded into the application trace when it was created. Since +different implementations of glGetUniformLocation() may return different +values for any given uniform name, subsequent calls to glUniform() will +be invalid since they refer to the wrong uniform variables. This causes +many OpenGL errors and leads to incorrect rendering. + +medical-01 +~~~~~~~~~~ + +This test uses a single GLSL fragment shader which contains a GLSL 1.20 +array initializer statement, but it neglects to specify ``#version 120`` +at the top of the shader code. So, the shader does not compile and all +that's rendered is plain white polygons. + +Also, the test tries to create a very large 3D texture that may exceed +the device driver's limit. When this happens, the glTexImage3D call +fails and all that's rendered is a white box. + +showcase-01 +~~~~~~~~~~~ + +This is actually a DX11 test based on Autodesk's Showcase product. As +such, it won't run with Mesa. diff --git a/docs/vmware-guest.html b/docs/vmware-guest.html deleted file mode 100644 index 378b9c5797c..00000000000 --- a/docs/vmware-guest.html +++ /dev/null @@ -1,321 +0,0 @@ - - - - - VMware SVGA3D Guest Driver - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

VMware SVGA3D Guest Driver

- -

-This page describes how to build, install and use the -VMware guest GL driver -(aka the SVGA or SVGA3D driver) for Linux using the latest source code. -This driver gives a Linux virtual machine access to the host's GPU for -hardware-accelerated 3D. -VMware Workstation running on Linux or Windows and VMware Fusion running on -MacOS are all supported. -

- -

-With the August 2015 Workstation 12 / Fusion 8 releases, OpenGL 3.3 -is supported in the guest. -This requires: -

-
    -
  • The VM is configured for virtual hardware version 12. -
  • The host OS, GPU and graphics driver supports DX11 (Windows) or - OpenGL 4.0 (Linux, Mac) -
  • On Linux, the vmwgfx kernel module must be version 2.9.0 or later. -
  • A recent version of Mesa with the updated svga gallium driver. -
- -

-Otherwise, OpenGL 2.1 is supported. -

- -

-With the Fall 2018 Workstation 15 / Fusion 11 releases, additional -features are supported in the driver: -

    -
  • Multisample antialiasing (2x, 4x) -
  • GL_ARB/AMD_draw_buffers_blend -
  • GL_ARB_sample_shading -
  • GL_ARB_texture_cube_map_array -
  • GL_ARB_texture_gather -
  • GL_ARB_texture_query_lod -
  • GL_EXT/OES_draw_buffers_indexed -
-

-This requires version 2.15.0 or later of the vmwgfx kernel module and -the VM must be configured for hardware version 16 or later. -

- -

-OpenGL 3.3 support can be disabled by setting the environment variable -SVGA_VGPU10=0. -You will then have OpenGL 2.1 support. -This may be useful to work around application bugs (such as incorrect use -of the OpenGL 3.x core profile). -

- -

-Most modern Linux distros include the SVGA3D driver so end users shouldn't -be concerned with this information. -But if your distro lacks the driver or you want to update to the latest code -these instructions explain what to do. -

- -

-For more information about the X components see these wiki pages at x.org: -

- - - -

Components

- -The components involved in this include: -
    -
  • Linux kernel module: vmwgfx -
  • X server 2D driver: xf86-video-vmware -
  • User-space libdrm library -
  • Mesa/gallium OpenGL driver: "svga" -
- -

-All of these components reside in the guest Linux virtual machine. -On the host, all you're doing is running VMware -Workstation or -Fusion. -

- - -

Prerequisites

- -
    -
  • Kernel version at least 2.6.25 -
  • Xserver version at least 1.7 -
  • Ubuntu: For ubuntu you need to install a number of build dependencies. -
    -sudo apt-get install git-core
    -sudo apt-get install ninja-build meson libpthread-stubs0-dev
    -sudo apt-get install xserver-xorg-dev x11proto-xinerama-dev libx11-xcb-dev
    -sudo apt-get install libxcb-glx0-dev libxrender-dev
    -sudo apt-get build-dep libgl1-mesa-dri libxcb-glx0-dev
    -  
    -
  • Fedora: For Fedora you also need to install a number of build dependencies. -
    -sudo yum install mesa-libGL-devel xorg-x11-server-devel xorg-x11-util-macros
    -sudo yum install libXrender-devel.i686
    -sudo yum install ninja-build meson gcc expat-devel kernel-devel git-core
    -sudo yum install makedepend flex bison
    -  
    -
- -

-Depending on your Linux distro, other packages may be needed. -Meson should tell you what's missing. -

- - - -

Getting the Latest Source Code

- -Begin by saving your current directory location: -
-export TOP=$PWD
-  
- -
    -
  • Mesa/Gallium master branch. This code is used to build libGL, and the direct rendering svga driver for libGL, vmwgfx_dri.so, and the X acceleration library libxatracker.so.x.x.x. -
    -git clone https://gitlab.freedesktop.org/mesa/mesa.git
    -  
    -
  • VMware Linux guest kernel module. Note that this repo contains the complete DRM and TTM code. The vmware-specific driver is really only the files prefixed with vmwgfx. -
    -git clone git://anongit.freedesktop.org/git/mesa/vmwgfx
    -  
    -
  • libdrm, a user-space library that interfaces with drm. -Most distros ship with this but it's safest to install a newer version. -To get the latest code from git: -
    -git clone https://gitlab.freedesktop.org/mesa/drm.git
    -  
    -
  • xf86-video-vmware. The chainloading driver, vmware_drv.so, the legacy driver vmwlegacy_drv.so, and the vmwgfx driver vmwgfx_drv.so. -
    -git clone git://anongit.freedesktop.org/git/xorg/driver/xf86-video-vmware
    -  
    -
- - -

Building the Code

- -
    -
  • -

    -Determine where the GL-related libraries reside on your system and set -the LIBDIR environment variable accordingly. -

    -For 32-bit Ubuntu systems: -
    -export LIBDIR=/usr/lib/i386-linux-gnu
    -
    -For 64-bit Ubuntu systems: -
    -export LIBDIR=/usr/lib/x86_64-linux-gnu
    -
    -For 32-bit Fedora systems: -
    -export LIBDIR=/usr/lib
    -
    -For 64-bit Fedora systems: -
    -export LIBDIR=/usr/lib64
    -
    - -
  • - -
  • Build libdrm: -
    -cd $TOP/drm
    -meson builddir --prefix=/usr --libdir=${LIBDIR}
    -ninja -C builddir
    -sudo ninja -C builddir install
    -  
    -
  • -

    Build Mesa and the vmwgfx_dri.so driver, the vmwgfx_drv.so xorg driver, the X acceleration library libxatracker. -The vmwgfx_dri.so is used by the OpenGL libraries during direct rendering, -and by the Xorg server during accelerated indirect GL rendering. -The libxatracker library is used exclusively by the X server to do render, -copy and video acceleration: -

    - -The following configure options doesn't build the EGL system. -
    -cd $TOP/mesa
    -meson builddir --prefix=/usr --libdir=${LIBDIR} -Dgallium-drivers=svga -Ddri-drivers=swrast -Dgallium-xa=true -Ddri3=false
    -ninja -C builddir
    -sudo ninja -C builddir install
    -  
    - -

    -Note that you may have to install other packages that Mesa depends upon -if they're not installed in your system. You should be told what's missing. -

    - -
  • xf86-video-vmware: Now, once libxatracker is installed, we proceed with -building and replacing the current Xorg driver. -First check if your system is 32- or 64-bit. -
    -cd $TOP/xf86-video-vmware
    -./autogen.sh --prefix=/usr --libdir=${LIBDIR}
    -make
    -sudo make install
    -  
    - -
  • vmwgfx kernel module. First make sure that any old version of this kernel module is removed from the system by issuing -
    -sudo rm /lib/modules/`uname -r`/kernel/drivers/gpu/drm/vmwgfx.ko*
    -
    -Build and install: -
    -cd $TOP/vmwgfx
    -make
    -sudo make install
    -sudo depmod -a
    -
    -If you're using a Ubuntu OS: -
    -sudo update-initramfs -u
    -
    -If you're using a Fedora OS: -
    -sudo dracut --force
    -
    -Add 'vmwgfx' to the /etc/modules file: -
    -echo vmwgfx | sudo tee -a /etc/modules
    -
    - -Note: some distros put DRM kernel drivers in different directories. -For example, sometimes vmwgfx.ko might be found in -/lib/modules/{version}/extra/vmwgfx.ko or in -/lib/modules/{version}/kernel/drivers/gpu/drm/vmwgfx/vmwgfx.ko. -

    -After installing vmwgfx.ko you might want to run the following command to -check that the new kernel module is in the expected place: -

    -find /lib/modules -name vmwgfx.ko -exec ls -l '{}' \;
    -
    -If you see the kernel module listed in more than one place, you may need to -move things around. -

    -Finally, if you update your kernel you'll probably have to rebuild and -reinstall the vmwgfx.ko module again. -

- - -Now try to load the kernel module by issuing -
-sudo modprobe vmwgfx
-Then type -
-dmesg
-to watch the debug output. It should contain a number of lines prefixed with "[vmwgfx]". - -

-Then restart the Xserver (or reboot). -The lines starting with "vmwlegacy" or "VMWARE" in the file /var/log/Xorg.0.log -should now have been replaced with lines starting with "vmwgfx", indicating that -the new Xorg driver is in use. -

- - -

Running OpenGL Programs

- -

-In a shell, run 'glxinfo' and look for the following to verify that the -driver is working: -

- -
-OpenGL vendor string: VMware, Inc.
-OpenGL renderer string: Gallium 0.4 on SVGA3D; build: RELEASE;
-OpenGL version string: 2.1 Mesa 8.0
-
- -

-If you don't see this, try setting this environment variable: -

-export LIBGL_DEBUG=verbose
-

-then rerun glxinfo and examine the output for error messages. -

- -

-If OpenGL 3.3 is not working (you only get OpenGL 2.1): -

-
    -
  • Make sure the VM uses hardware version 12. -
  • Make sure the vmwgfx kernel module is version 2.9.0 or later. -
  • Check the vmware.log file for errors. -
  • Run 'dmesg | grep vmwgfx' and look for "DX: yes". -
- -
- - diff --git a/docs/vmware-guest.rst b/docs/vmware-guest.rst new file mode 100644 index 00000000000..88387171b5a --- /dev/null +++ b/docs/vmware-guest.rst @@ -0,0 +1,314 @@ +VMware SVGA3D Guest Driver +========================== + +This page describes how to build, install and use the +`VMware `__ guest GL driver (aka the SVGA or +SVGA3D driver) for Linux using the latest source code. This driver gives +a Linux virtual machine access to the host's GPU for +hardware-accelerated 3D. VMware Workstation running on Linux or Windows +and VMware Fusion running on MacOS are all supported. + +With the August 2015 Workstation 12 / Fusion 8 releases, OpenGL 3.3 is +supported in the guest. This requires: + +- The VM is configured for virtual hardware version 12. +- The host OS, GPU and graphics driver supports DX11 (Windows) or + OpenGL 4.0 (Linux, Mac) +- On Linux, the vmwgfx kernel module must be version 2.9.0 or later. +- A recent version of Mesa with the updated svga gallium driver. + +Otherwise, OpenGL 2.1 is supported. + +With the Fall 2018 Workstation 15 / Fusion 11 releases, additional +features are supported in the driver: + +- Multisample antialiasing (2x, 4x) +- GL_ARB/AMD_draw_buffers_blend +- GL_ARB_sample_shading +- GL_ARB_texture_cube_map_array +- GL_ARB_texture_gather +- GL_ARB_texture_query_lod +- GL_EXT/OES_draw_buffers_indexed + +This requires version 2.15.0 or later of the vmwgfx kernel module and +the VM must be configured for hardware version 16 or later. + +OpenGL 3.3 support can be disabled by setting the environment variable +SVGA_VGPU10=0. You will then have OpenGL 2.1 support. This may be useful +to work around application bugs (such as incorrect use of the OpenGL 3.x +core profile). + +Most modern Linux distros include the SVGA3D driver so end users +shouldn't be concerned with this information. But if your distro lacks +the driver or you want to update to the latest code these instructions +explain what to do. + +For more information about the X components see these wiki pages at +x.org: + +- `Driver Overview `__ +- `xf86-video-vmware + Details `__ + +Components +---------- + +The components involved in this include: + +- Linux kernel module: vmwgfx +- X server 2D driver: xf86-video-vmware +- User-space libdrm library +- Mesa/gallium OpenGL driver: "svga" + +All of these components reside in the guest Linux virtual machine. On +the host, all you're doing is running VMware +`Workstation `__ or +`Fusion `__. + +Prerequisites +------------- + +- Kernel version at least 2.6.25 +- Xserver version at least 1.7 +- Ubuntu: For ubuntu you need to install a number of build + dependencies. + + :: + + sudo apt-get install git-core + sudo apt-get install ninja-build meson libpthread-stubs0-dev + sudo apt-get install xserver-xorg-dev x11proto-xinerama-dev libx11-xcb-dev + sudo apt-get install libxcb-glx0-dev libxrender-dev + sudo apt-get build-dep libgl1-mesa-dri libxcb-glx0-dev + + +- Fedora: For Fedora you also need to install a number of build + dependencies. + + :: + + sudo yum install mesa-libGL-devel xorg-x11-server-devel xorg-x11-util-macros + sudo yum install libXrender-devel.i686 + sudo yum install ninja-build meson gcc expat-devel kernel-devel git-core + sudo yum install makedepend flex bison + + +Depending on your Linux distro, other packages may be needed. Meson +should tell you what's missing. + +Getting the Latest Source Code +------------------------------ + +Begin by saving your current directory location: + +:: + + export TOP=$PWD + + +- Mesa/Gallium master branch. This code is used to build libGL, and the + direct rendering svga driver for libGL, vmwgfx_dri.so, and the X + acceleration library libxatracker.so.x.x.x. + + :: + + git clone https://gitlab.freedesktop.org/mesa/mesa.git + + +- VMware Linux guest kernel module. Note that this repo contains the + complete DRM and TTM code. The vmware-specific driver is really only + the files prefixed with vmwgfx. + + :: + + git clone git://anongit.freedesktop.org/git/mesa/vmwgfx + + +- libdrm, a user-space library that interfaces with drm. Most distros + ship with this but it's safest to install a newer version. To get the + latest code from git: + + :: + + git clone https://gitlab.freedesktop.org/mesa/drm.git + + +- xf86-video-vmware. The chainloading driver, vmware_drv.so, the legacy + driver vmwlegacy_drv.so, and the vmwgfx driver vmwgfx_drv.so. + + :: + + git clone git://anongit.freedesktop.org/git/xorg/driver/xf86-video-vmware + + +Building the Code +----------------- + +- Determine where the GL-related libraries reside on your system and + set the LIBDIR environment variable accordingly. + + For 32-bit Ubuntu systems: + + :: + + export LIBDIR=/usr/lib/i386-linux-gnu + + For 64-bit Ubuntu systems: + + :: + + export LIBDIR=/usr/lib/x86_64-linux-gnu + + For 32-bit Fedora systems: + + :: + + export LIBDIR=/usr/lib + + For 64-bit Fedora systems: + + :: + + export LIBDIR=/usr/lib64 + +- Build libdrm: + + :: + + cd $TOP/drm + meson builddir --prefix=/usr --libdir=${LIBDIR} + ninja -C builddir + sudo ninja -C builddir install + + +- Build Mesa and the vmwgfx_dri.so driver, the vmwgfx_drv.so xorg + driver, the X acceleration library libxatracker. The vmwgfx_dri.so is + used by the OpenGL libraries during direct rendering, and by the Xorg + server during accelerated indirect GL rendering. The libxatracker + library is used exclusively by the X server to do render, copy and + video acceleration: + + The following configure options doesn't build the EGL system. + + :: + + cd $TOP/mesa + meson builddir --prefix=/usr --libdir=${LIBDIR} -Dgallium-drivers=svga -Ddri-drivers=swrast -Dgallium-xa=true -Ddri3=false + ninja -C builddir + sudo ninja -C builddir install + + + Note that you may have to install other packages that Mesa depends + upon if they're not installed in your system. You should be told + what's missing. + +- xf86-video-vmware: Now, once libxatracker is installed, we proceed + with building and replacing the current Xorg driver. First check if + your system is 32- or 64-bit. + + :: + + cd $TOP/xf86-video-vmware + ./autogen.sh --prefix=/usr --libdir=${LIBDIR} + make + sudo make install + + +- vmwgfx kernel module. First make sure that any old version of this + kernel module is removed from the system by issuing + + :: + + sudo rm /lib/modules/`uname -r`/kernel/drivers/gpu/drm/vmwgfx.ko* + + Build and install: + + :: + + cd $TOP/vmwgfx + make + sudo make install + sudo depmod -a + + If you're using a Ubuntu OS: + + :: + + sudo update-initramfs -u + + If you're using a Fedora OS: + + :: + + sudo dracut --force + + Add 'vmwgfx' to the /etc/modules file: + + :: + + echo vmwgfx | sudo tee -a /etc/modules + + Note: some distros put DRM kernel drivers in different directories. + For example, sometimes vmwgfx.ko might be found in + ``/lib/modules/{version}/extra/vmwgfx.ko`` or in + ``/lib/modules/{version}/kernel/drivers/gpu/drm/vmwgfx/vmwgfx.ko``. + + After installing vmwgfx.ko you might want to run the following + command to check that the new kernel module is in the expected place: + + :: + + find /lib/modules -name vmwgfx.ko -exec ls -l '{}' \; + + If you see the kernel module listed in more than one place, you may + need to move things around. + + Finally, if you update your kernel you'll probably have to rebuild + and reinstall the vmwgfx.ko module again. + +Now try to load the kernel module by issuing + +:: + + sudo modprobe vmwgfx + +Then type + +:: + + dmesg + +to watch the debug output. It should contain a number of lines prefixed +with "[vmwgfx]". + +Then restart the Xserver (or reboot). The lines starting with +"vmwlegacy" or "VMWARE" in the file /var/log/Xorg.0.log should now have +been replaced with lines starting with "vmwgfx", indicating that the new +Xorg driver is in use. + +Running OpenGL Programs +----------------------- + +In a shell, run 'glxinfo' and look for the following to verify that the +driver is working: + +:: + + OpenGL vendor string: VMware, Inc. + OpenGL renderer string: Gallium 0.4 on SVGA3D; build: RELEASE; + OpenGL version string: 2.1 Mesa 8.0 + +If you don't see this, try setting this environment variable: + +:: + + export LIBGL_DEBUG=verbose + +then rerun glxinfo and examine the output for error messages. + +If OpenGL 3.3 is not working (you only get OpenGL 2.1): + +- Make sure the VM uses hardware version 12. +- Make sure the vmwgfx kernel module is version 2.9.0 or later. +- Check the vmware.log file for errors. +- Run 'dmesg \| grep vmwgfx' and look for "DX: yes". diff --git a/docs/webmaster.html b/docs/webmaster.html deleted file mode 100644 index 1b6055795b1..00000000000 --- a/docs/webmaster.html +++ /dev/null @@ -1,32 +0,0 @@ - - - - - Mesa Introduction - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Webmaster

- -

-If you have problems, edits or additions for this website send them -to Brian -(brian.e.paul gmail.com). -

- -

-Mark Manning made the frame-based layout for the website. -Brian's modified it a lot since then. -

- -
- - diff --git a/docs/webmaster.rst b/docs/webmaster.rst new file mode 100644 index 00000000000..4838aa9a961 --- /dev/null +++ b/docs/webmaster.rst @@ -0,0 +1,8 @@ +Webmaster +========= + +If you have problems, edits or additions for this website send them to +Brian (*brian.e.paul gmail.com*). + +Mark Manning made the frame-based layout for the website. Brian's +modified it a lot since then. diff --git a/docs/xlibdriver.html b/docs/xlibdriver.html deleted file mode 100644 index e1740cd730e..00000000000 --- a/docs/xlibdriver.html +++ /dev/null @@ -1,282 +0,0 @@ - - - - - Xlib Software Driver - - - - -
- The Mesa 3D Graphics Library -
- - -
- -

Xlib Software Driver

- -

-Mesa's Xlib driver provides an emulation of the GLX interface so that -OpenGL programs which use the GLX API can render to any X display, even -those that don't support the GLX extension. -Effectively, the Xlib driver converts all OpenGL rendering into Xlib calls. -

- -

-The Xlib driver is the oldest Mesa driver and the most mature of Mesa's -software-only drivers. -

- -

-Since the Xlib driver emulates the GLX extension, it's not -totally conformant with a true GLX implementation. -The differences are fairly obscure, however. -

- -

-The unique features of the Xlib driver follows. -

- - -

X Visual Selection

-

-Mesa supports RGB(A) rendering into almost any X visual type and depth. -

-

-The glXChooseVisual function tries to choose the best X visual -for the given attribute list. However, if this doesn't suit your needs -you can force Mesa to use any X visual you want (any supported by your -X server that is) by setting the MESA_RGB_VISUAL and -MESA_CI_VISUAL -environment variables. -When an RGB visual is requested, glXChooseVisual -will first look if the MESA_RGB_VISUAL variable is defined. -If so, it will try to use the specified visual. -Similarly, when a color index visual is requested, glXChooseVisual will -look for the MESA_CI_VISUAL variable. -

- -

-The format of accepted values is: visual-class depth -

-

-Here are some examples: -

-
-using csh:
-	% setenv MESA_RGB_VISUAL "TrueColor 8"		// 8-bit TrueColor
-	% setenv MESA_CI_VISUAL "PseudoColor 12"	// 12-bit PseudoColor
-	% setenv MESA_RGB_VISUAL "PseudoColor 8"	// 8-bit PseudoColor
-
-using bash:
-	$ export MESA_RGB_VISUAL="TrueColor 8"
-	$ export MESA_CI_VISUAL="PseudoColor 12"
-	$ export MESA_RGB_VISUAL="PseudoColor 8"
-
- - -

Double Buffering

-

-Mesa can use either an X Pixmap or XImage as the back color buffer when in -double-buffer mode. -The default is to use an XImage. -The MESA_BACK_BUFFER environment variable can override this. -The valid values for MESA_BACK_BUFFER are: Pixmap and -XImage (only the first letter is checked, case doesn't matter). -

- -

-Using XImage is almost always faster than a Pixmap since it resides in -the application's address space. -When glXSwapBuffers() is called, XPutImage() or XShmPutImage() is used -to transfer the XImage to the on-screen window. -

-

-A Pixmap may be faster when doing remote rendering of a simple scene. -Some OpenGL features will be very slow with a Pixmap (for example, blending -will require a round-trip message for pixel readback.) -

-

-Experiment with the MESA_BACK_BUFFER variable to see which is faster -for your application. -

- - -

Colormaps

-

-When using Mesa directly or with GLX, it's up to the application -writer to create a window with an appropriate colormap. The GLUT -toolkit tries to minimize colormap flashing by sharing -colormaps when possible. Specifically, if the visual and depth of the -window matches that of the root window, the root window's colormap -will be shared by the Mesa window. Otherwise, a new, private colormap -will be allocated. -

- -

-When sharing the root colormap, Mesa may be unable to allocate the colors -it needs, resulting in poor color quality. This can happen when a -large number of colorcells in the root colormap are already allocated. -To prevent colormap sharing in GLUT, set the -MESA_PRIVATE_CMAP environment variable. The value isn't -significant. -

- - -

Gamma Correction

-

-To compensate for the nonlinear relationship between pixel values -and displayed intensities, there is a gamma correction feature in -Mesa. Some systems, such as Silicon Graphics, support gamma -correction in hardware (man gamma) so you won't need to use Mesa's -gamma facility. Other systems, however, may need gamma adjustment -to produce images which look correct. If you believe that -Mesa's images are too dim, read on. -

- -

-Gamma correction is controlled with the MESA_GAMMA environment -variable. Its value is of the form Gr Gg Gb or just G where -Gr is the red gamma value, Gg is the green gamma value, Gb is the -blue gamma value and G is one gamma value to use for all three -channels. Each value is a positive real number typically in the -range 1.0 to 2.5. -The defaults are all 1.0, effectively disabling gamma correction. -Examples: -

-
-% export MESA_GAMMA="2.3 2.2 2.4"	// separate R,G,B values
-% export MESA_GAMMA="2.0"		// same gamma for R,G,B
-
-

-The demos/gamma.c program in mesa/demos repository may help -you to determine reasonable gamma value for your display. With correct -gamma values, the color intensities displayed in the top row (drawn by -dithering) should nearly match those in the bottom row (drawn as grays). -

- -

-Alex De Bruyn reports that gamma values of 1.6, 1.6 and 1.9 work well -on HP displays using the HP-ColorRecovery technology. -

- -

-Mesa implements gamma correction with a lookup table which translates -a "linear" pixel value to a gamma-corrected pixel value. There is a -small performance penalty. Gamma correction only works in RGB mode. -Also be aware that pixel values read back from the frame buffer will -not be "un-corrected" so glReadPixels may not return the same data -drawn with glDrawPixels. -

- -

-For more information about gamma correction, see the -Wikipedia article -

- - -

Overlay Planes

-

-Hardware overlay planes are supported by the Xlib driver. To -determine if your X server has overlay support you can test for the -SERVER_OVERLAY_VISUALS property: -

-
-xprop -root | grep SERVER_OVERLAY_VISUALS
-
- - -

HPCR Dithering

-

-If you set the MESA_HPCR_CLEAR environment variable then dithering -will be used when clearing the color buffer. This is only applicable -to HP systems with the HPCR (Color Recovery) feature. -This incurs a small performance penalty. -

- - -

Extensions

-

-The following Mesa-specific extensions are implemented in the Xlib driver. -

- -

GLX_MESA_pixmap_colormap

- -

-This extension adds the GLX function: -

-
-GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
-                                  Pixmap pixmap, Colormap cmap )
-
-

-It is an alternative to the standard glXCreateGLXPixmap() function. -Since Mesa supports RGB rendering into any X visual, not just True- -Color or DirectColor, Mesa needs colormap information to convert RGB -values into pixel values. An X window carries this information but a -pixmap does not. This function associates a colormap to a GLX pixmap. -See the xdemos/glxpixmap.c file for an example of how to use this -extension. -

-

-GLX_MESA_pixmap_colormap specification -

- - -

GLX_MESA_release_buffers

-

-Mesa associates a set of ancillary (depth, accumulation, stencil and -alpha) buffers with each X window it draws into. These ancillary -buffers are allocated for each X window the first time the X window -is passed to glXMakeCurrent(). Mesa, however, can't detect when an -X window has been destroyed in order to free the ancillary buffers. -

-

-The best it can do is to check for recently destroyed windows whenever -the client calls the glXCreateContext() or glXDestroyContext() -functions. This may not be sufficient in all situations though. -

-

-The GLX_MESA_release_buffers extension allows a client to explicitly -deallocate the ancillary buffers by calling glxReleaseBuffersMESA() -just before an X window is destroyed. For example: -

-
-#ifdef GLX_MESA_release_buffers
-   glXReleaseBuffersMESA( dpy, window );
-#endif
-XDestroyWindow( dpy, window );
-
-

-GLX_MESA_release_buffers specification -

-

-This extension was added in Mesa 2.0. -

- -

GLX_MESA_copy_sub_buffer

-

-This extension adds the glXCopySubBufferMESA() function. It works -like glXSwapBuffers() but only copies a sub-region of the window -instead of the whole window. -

-

-GLX_MESA_copy_sub_buffer specification -

-

-This extension was added in Mesa 2.6 -

- -

Summary of X-related environment variables

-
-MESA_RGB_VISUAL - specifies the X visual and depth for RGB mode (X only)
-MESA_CI_VISUAL - specifies the X visual and depth for CI mode (X only)
-MESA_BACK_BUFFER - specifies how to implement the back color buffer (X only)
-MESA_PRIVATE_CMAP - force aux/tk libraries to use private colormaps (X only)
-MESA_GAMMA - gamma correction coefficients (X only)
-
- -
- - diff --git a/docs/xlibdriver.rst b/docs/xlibdriver.rst new file mode 100644 index 00000000000..5112781e65f --- /dev/null +++ b/docs/xlibdriver.rst @@ -0,0 +1,222 @@ +Xlib Software Driver +==================== + +Mesa's Xlib driver provides an emulation of the GLX interface so that +OpenGL programs which use the GLX API can render to any X display, even +those that don't support the GLX extension. Effectively, the Xlib driver +converts all OpenGL rendering into Xlib calls. + +The Xlib driver is the oldest Mesa driver and the most mature of Mesa's +software-only drivers. + +Since the Xlib driver *emulates* the GLX extension, it's not totally +conformant with a true GLX implementation. The differences are fairly +obscure, however. + +The unique features of the Xlib driver follows. + +X Visual Selection +------------------ + +Mesa supports RGB(A) rendering into almost any X visual type and depth. + +The glXChooseVisual function tries to choose the best X visual for the +given attribute list. However, if this doesn't suit your needs you can +force Mesa to use any X visual you want (any supported by your X server +that is) by setting the **MESA_RGB_VISUAL** and **MESA_CI_VISUAL** +environment variables. When an RGB visual is requested, glXChooseVisual +will first look if the MESA_RGB_VISUAL variable is defined. If so, it +will try to use the specified visual. Similarly, when a color index +visual is requested, glXChooseVisual will look for the MESA_CI_VISUAL +variable. + +The format of accepted values is: ``visual-class depth`` + +Here are some examples: + +:: + + using csh: + % setenv MESA_RGB_VISUAL "TrueColor 8" // 8-bit TrueColor + % setenv MESA_CI_VISUAL "PseudoColor 12" // 12-bit PseudoColor + % setenv MESA_RGB_VISUAL "PseudoColor 8" // 8-bit PseudoColor + + using bash: + $ export MESA_RGB_VISUAL="TrueColor 8" + $ export MESA_CI_VISUAL="PseudoColor 12" + $ export MESA_RGB_VISUAL="PseudoColor 8" + +Double Buffering +---------------- + +Mesa can use either an X Pixmap or XImage as the back color buffer when +in double-buffer mode. The default is to use an XImage. The +**MESA_BACK_BUFFER** environment variable can override this. The valid +values for **MESA_BACK_BUFFER** are: **Pixmap** and **XImage** (only the +first letter is checked, case doesn't matter). + +Using XImage is almost always faster than a Pixmap since it resides in +the application's address space. When glXSwapBuffers() is called, +XPutImage() or XShmPutImage() is used to transfer the XImage to the +on-screen window. + +A Pixmap may be faster when doing remote rendering of a simple scene. +Some OpenGL features will be very slow with a Pixmap (for example, +blending will require a round-trip message for pixel readback.) + +Experiment with the MESA_BACK_BUFFER variable to see which is faster for +your application. + +Colormaps +--------- + +When using Mesa directly or with GLX, it's up to the application writer +to create a window with an appropriate colormap. The GLUT toolkit tries +to minimize colormap *flashing* by sharing colormaps when possible. +Specifically, if the visual and depth of the window matches that of the +root window, the root window's colormap will be shared by the Mesa +window. Otherwise, a new, private colormap will be allocated. + +When sharing the root colormap, Mesa may be unable to allocate the +colors it needs, resulting in poor color quality. This can happen when a +large number of colorcells in the root colormap are already allocated. +To prevent colormap sharing in GLUT, set the **MESA_PRIVATE_CMAP** +environment variable. The value isn't significant. + +Gamma Correction +---------------- + +To compensate for the nonlinear relationship between pixel values and +displayed intensities, there is a gamma correction feature in Mesa. Some +systems, such as Silicon Graphics, support gamma correction in hardware +(man gamma) so you won't need to use Mesa's gamma facility. Other +systems, however, may need gamma adjustment to produce images which look +correct. If you believe that Mesa's images are too dim, read on. + +Gamma correction is controlled with the **MESA_GAMMA** environment +variable. Its value is of the form **Gr Gg Gb** or just **G** where Gr +is the red gamma value, Gg is the green gamma value, Gb is the blue +gamma value and G is one gamma value to use for all three channels. Each +value is a positive real number typically in the range 1.0 to 2.5. The +defaults are all 1.0, effectively disabling gamma correction. Examples: + +:: + + % export MESA_GAMMA="2.3 2.2 2.4" // separate R,G,B values + % export MESA_GAMMA="2.0" // same gamma for R,G,B + +The ``demos/gamma.c`` program in mesa/demos repository may help you to +determine reasonable gamma value for your display. With correct gamma +values, the color intensities displayed in the top row (drawn by +dithering) should nearly match those in the bottom row (drawn as grays). + +Alex De Bruyn reports that gamma values of 1.6, 1.6 and 1.9 work well on +HP displays using the HP-ColorRecovery technology. + +Mesa implements gamma correction with a lookup table which translates a +"linear" pixel value to a gamma-corrected pixel value. There is a small +performance penalty. Gamma correction only works in RGB mode. Also be +aware that pixel values read back from the frame buffer will not be +"un-corrected" so glReadPixels may not return the same data drawn with +glDrawPixels. + +For more information about gamma correction, see the `Wikipedia +article `__ + +Overlay Planes +-------------- + +Hardware overlay planes are supported by the Xlib driver. To determine +if your X server has overlay support you can test for the +SERVER_OVERLAY_VISUALS property: + +:: + + xprop -root | grep SERVER_OVERLAY_VISUALS + +HPCR Dithering +-------------- + +If you set the **MESA_HPCR_CLEAR** environment variable then dithering +will be used when clearing the color buffer. This is only applicable to +HP systems with the HPCR (Color Recovery) feature. This incurs a small +performance penalty. + +Extensions +---------- + +The following Mesa-specific extensions are implemented in the Xlib +driver. + +GLX_MESA_pixmap_colormap +~~~~~~~~~~~~~~~~~~~~~~~~ + +This extension adds the GLX function: + +:: + + GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual, + Pixmap pixmap, Colormap cmap ) + +It is an alternative to the standard glXCreateGLXPixmap() function. +Since Mesa supports RGB rendering into any X visual, not just True- +Color or DirectColor, Mesa needs colormap information to convert RGB +values into pixel values. An X window carries this information but a +pixmap does not. This function associates a colormap to a GLX pixmap. +See the xdemos/glxpixmap.c file for an example of how to use this +extension. + +`GLX_MESA_pixmap_colormap +specification `__ + +GLX_MESA_release_buffers +~~~~~~~~~~~~~~~~~~~~~~~~ + +Mesa associates a set of ancillary (depth, accumulation, stencil and +alpha) buffers with each X window it draws into. These ancillary buffers +are allocated for each X window the first time the X window is passed to +glXMakeCurrent(). Mesa, however, can't detect when an X window has been +destroyed in order to free the ancillary buffers. + +The best it can do is to check for recently destroyed windows whenever +the client calls the glXCreateContext() or glXDestroyContext() +functions. This may not be sufficient in all situations though. + +The GLX_MESA_release_buffers extension allows a client to explicitly +deallocate the ancillary buffers by calling glxReleaseBuffersMESA() just +before an X window is destroyed. For example: + +:: + + #ifdef GLX_MESA_release_buffers + glXReleaseBuffersMESA( dpy, window ); + #endif + XDestroyWindow( dpy, window ); + +`GLX_MESA_release_buffers +specification `__ + +This extension was added in Mesa 2.0. + +GLX_MESA_copy_sub_buffer +~~~~~~~~~~~~~~~~~~~~~~~~ + +This extension adds the glXCopySubBufferMESA() function. It works like +glXSwapBuffers() but only copies a sub-region of the window instead of +the whole window. + +`GLX_MESA_copy_sub_buffer +specification `__ + +This extension was added in Mesa 2.6 + +Summary of X-related environment variables +------------------------------------------ + +:: + + MESA_RGB_VISUAL - specifies the X visual and depth for RGB mode (X only) + MESA_CI_VISUAL - specifies the X visual and depth for CI mode (X only) + MESA_BACK_BUFFER - specifies how to implement the back color buffer (X only) + MESA_PRIVATE_CMAP - force aux/tk libraries to use private colormaps (X only) + MESA_GAMMA - gamma correction coefficients (X only)