mesa: reimplement dispatch table no-op function handling

Use the new _glapi_new_nop_table() and _glapi_set_nop_handler() to
improve how we handle calling no-op GL functions.

If there's a current context for the calling thread, generate a
GL_INVALID_OPERATION error.  This will happen if the app calls an
unimplemented extension function or it calls an illegal function
between glBegin/glEnd.

If there's no current context, print an error to stdout if it's a debug
build.

The dispatch_sanity.cpp file has some previous checks removed since
the _mesa_generic_nop() function no longer exists.

This fixes the piglit gl-1.0-dlist-begin-end and gl-1.0-beginend-coverage
tests on Windows.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
This commit is contained in:
Brian Paul 2015-03-13 11:43:44 -06:00
parent 201e36e77d
commit 4bdbb588a9
3 changed files with 37 additions and 67 deletions

View File

@ -882,18 +882,35 @@ update_default_objects(struct gl_context *ctx)
/**
* This is the default function we plug into all dispatch table slots
* This helps prevents a segfault when someone calls a GL function without
* first checking if the extension's supported.
* This function is called by the glapi no-op functions. For each OpenGL
* function/entrypoint there's a simple no-op function. These "no-op"
* functions call this function.
*
* If there's a current OpenGL context for the calling thread, we record a
* GL_INVALID_OPERATION error. This can happen either because the app's
* calling an unsupported extension function, or calling an illegal function
* (such as glClear between glBegin/glEnd).
*
* If there's no current OpenGL context for the calling thread, we can
* print a message to stderr.
*
* \param name the name of the OpenGL function, without the "gl" prefix
*/
int
_mesa_generic_nop(void)
static void
nop_handler(const char *name)
{
GET_CURRENT_CONTEXT(ctx);
_mesa_error(ctx, GL_INVALID_OPERATION,
"unsupported function called "
"(unsupported extension or deprecated function?)");
return 0;
if (ctx) {
_mesa_error(ctx, GL_INVALID_OPERATION, "gl%s(invalid call)", name);
}
#if defined(DEBUG)
else if (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) {
fprintf(stderr,
"GL User Error: gl%s called without a rendering context\n",
name);
fflush(stderr);
}
#endif
}
@ -909,13 +926,10 @@ nop_glFlush(void)
#endif
extern void (*__glapi_noop_table[])(void);
/**
* Allocate and initialize a new dispatch table. All the dispatch
* function pointers will point at the _mesa_generic_nop() function
* which raises GL_INVALID_OPERATION.
* Allocate and initialize a new dispatch table. The table will be
* populated with pointers to "no-op" functions. In turn, the no-op
* functions will call nop_handler() above.
*/
struct _glapi_table *
_mesa_alloc_dispatch_table(void)
@ -926,23 +940,10 @@ _mesa_alloc_dispatch_table(void)
* DRI drivers.
*/
GLint numEntries = MAX2(_glapi_get_dispatch_table_size(), _gloffset_COUNT);
struct _glapi_table *table;
struct _glapi_table *table = _glapi_new_nop_table(numEntries);
table = malloc(numEntries * sizeof(_glapi_proc));
#if defined(_WIN32)
if (table) {
_glapi_proc *entry = (_glapi_proc *) table;
GLint i;
for (i = 0; i < numEntries; i++) {
#if defined(_WIN32)
/* FIXME: This will not generate an error, but at least it won't
* corrupt the stack like _mesa_generic_nop does. */
entry[i] = __glapi_noop_table[i];
#else
entry[i] = (_glapi_proc) _mesa_generic_nop;
#endif
}
#if defined(_WIN32)
/* This is a special case for Windows in the event that
* wglGetProcAddress is called between glBegin/End().
*
@ -960,8 +961,11 @@ _mesa_alloc_dispatch_table(void)
* assertion passes and the test continues.
*/
SET_Flush(table, nop_glFlush);
#endif
}
#endif
_glapi_set_nop_handler(nop_handler);
return table;
}

View File

@ -175,9 +175,6 @@ _mesa_finish(struct gl_context *ctx);
extern void
_mesa_flush(struct gl_context *ctx);
extern int
_mesa_generic_nop(void);
extern void GLAPIENTRY
_mesa_Finish( void );

View File

@ -119,20 +119,14 @@ offset_to_proc_name_safe(unsigned offset)
}
/* Scan through the dispatch table and check that all the functions in
* _glapi_proc *table exist. When found, set their pointers in the table
* to _mesa_generic_nop. */
* _glapi_proc *table exist.
*/
static void
validate_functions(struct gl_context *ctx, const struct function *function_table)
{
_glapi_proc *table = (_glapi_proc *) ctx->Exec;
for (unsigned i = 0; function_table[i].name != NULL; i++) {
/* The context version is >= the GL version where the
function was introduced. Therefore, the function cannot
be set to the nop function.
*/
bool cant_be_nop = ctx->Version >= function_table[i].Version;
const int offset = (function_table[i].offset != -1)
? function_table[i].offset
: _glapi_get_proc_offset(function_table[i].name);
@ -142,27 +136,6 @@ validate_functions(struct gl_context *ctx, const struct function *function_table
ASSERT_EQ(offset,
_glapi_get_proc_offset(function_table[i].name))
<< "Function: " << function_table[i].name;
if (cant_be_nop) {
EXPECT_NE((_glapi_proc) _mesa_generic_nop, table[offset])
<< "Function: " << function_table[i].name
<< " at offset " << offset;
}
table[offset] = (_glapi_proc) _mesa_generic_nop;
}
}
/* Scan through the table and ensure that there is nothing except
* _mesa_generic_nop (as set by validate_functions(). */
static void
validate_nops(struct gl_context *ctx)
{
_glapi_proc *table = (_glapi_proc *) ctx->Exec;
const unsigned size = _glapi_get_dispatch_table_size();
for (unsigned i = 0; i < size; i++) {
EXPECT_EQ((_glapi_proc) _mesa_generic_nop, table[i])
<< "i = " << i << " (" << offset_to_proc_name_safe(i) << ")";
}
}
@ -170,21 +143,18 @@ TEST_F(DispatchSanity_test, GL31_CORE)
{
SetUpCtx(API_OPENGL_CORE, 31);
validate_functions(&ctx, gl_core_functions_possible);
validate_nops(&ctx);
}
TEST_F(DispatchSanity_test, GLES11)
{
SetUpCtx(API_OPENGLES, 11);
validate_functions(&ctx, gles11_functions_possible);
validate_nops(&ctx);
}
TEST_F(DispatchSanity_test, GLES2)
{
SetUpCtx(API_OPENGLES2, 20);
validate_functions(&ctx, gles2_functions_possible);
validate_nops(&ctx);
}
TEST_F(DispatchSanity_test, GLES3)
@ -192,7 +162,6 @@ TEST_F(DispatchSanity_test, GLES3)
SetUpCtx(API_OPENGLES2, 30);
validate_functions(&ctx, gles2_functions_possible);
validate_functions(&ctx, gles3_functions_possible);
validate_nops(&ctx);
}
const struct function gl_core_functions_possible[] = {