st/mesa: minor clean-ups in st_update_renderbuffer_surface()

Remove unneeded parens.  Add const qualifiers.  Move var decls closer
to where they're used.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Neha Bhende<bhenden@vmware.com>
This commit is contained in:
Brian Paul 2017-04-21 13:46:28 -06:00
parent 00b5044740
commit 4bb19a1514
1 changed files with 8 additions and 9 deletions

View File

@ -388,18 +388,19 @@ st_update_renderbuffer_surface(struct st_context *st,
{ {
struct pipe_context *pipe = st->pipe; struct pipe_context *pipe = st->pipe;
struct pipe_resource *resource = strb->texture; struct pipe_resource *resource = strb->texture;
struct st_texture_object *stTexObj = NULL; const struct st_texture_object *stTexObj = NULL;
unsigned rtt_width = strb->Base.Width; unsigned rtt_width = strb->Base.Width;
unsigned rtt_height = strb->Base.Height; unsigned rtt_height = strb->Base.Height;
unsigned rtt_depth = strb->Base.Depth; unsigned rtt_depth = strb->Base.Depth;
/* /*
* For winsys fbo, it is possible that the renderbuffer is sRGB-capable but * For winsys fbo, it is possible that the renderbuffer is sRGB-capable but
* the format of strb->texture is linear (because we have no control over * the format of strb->texture is linear (because we have no control over
* the format). Check strb->Base.Format instead of strb->texture->format * the format). Check strb->Base.Format instead of strb->texture->format
* to determine if the rb is sRGB-capable. * to determine if the rb is sRGB-capable.
*/ */
boolean enable_srgb = (st->ctx->Color.sRGBEnabled && boolean enable_srgb = st->ctx->Color.sRGBEnabled &&
_mesa_get_format_color_encoding(strb->Base.Format) == GL_SRGB); _mesa_get_format_color_encoding(strb->Base.Format) == GL_SRGB;
enum pipe_format format = resource->format; enum pipe_format format = resource->format;
if (strb->is_rtt) { if (strb->is_rtt) {
@ -408,11 +409,7 @@ st_update_renderbuffer_surface(struct st_context *st,
format = stTexObj->surface_format; format = stTexObj->surface_format;
} }
format = (enable_srgb) ? format = enable_srgb ? util_format_srgb(format) : util_format_linear(format);
util_format_srgb(format) :
util_format_linear(format);
unsigned first_layer, last_layer, level;
if (resource->target == PIPE_TEXTURE_1D_ARRAY) { if (resource->target == PIPE_TEXTURE_1D_ARRAY) {
rtt_depth = rtt_height; rtt_depth = rtt_height;
@ -420,6 +417,7 @@ st_update_renderbuffer_surface(struct st_context *st,
} }
/* find matching mipmap level size */ /* find matching mipmap level size */
unsigned level;
for (level = 0; level <= resource->last_level; level++) { for (level = 0; level <= resource->last_level; level++) {
if (u_minify(resource->width0, level) == rtt_width && if (u_minify(resource->width0, level) == rtt_width &&
u_minify(resource->height0, level) == rtt_height && u_minify(resource->height0, level) == rtt_height &&
@ -431,6 +429,7 @@ st_update_renderbuffer_surface(struct st_context *st,
assert(level <= resource->last_level); assert(level <= resource->last_level);
/* determine the layer bounds */ /* determine the layer bounds */
unsigned first_layer, last_layer;
if (strb->rtt_layered) { if (strb->rtt_layered) {
first_layer = 0; first_layer = 0;
last_layer = util_max_layer(strb->texture, level); last_layer = util_max_layer(strb->texture, level);
@ -443,7 +442,7 @@ st_update_renderbuffer_surface(struct st_context *st,
/* Adjust for texture views */ /* Adjust for texture views */
if (strb->is_rtt && resource->array_size > 1 && if (strb->is_rtt && resource->array_size > 1 &&
stTexObj->base.Immutable) { stTexObj->base.Immutable) {
struct gl_texture_object *tex = &stTexObj->base; const struct gl_texture_object *tex = &stTexObj->base;
first_layer += tex->MinLayer; first_layer += tex->MinLayer;
if (!strb->rtt_layered) if (!strb->rtt_layered)
last_layer += tex->MinLayer; last_layer += tex->MinLayer;