diff --git a/src/mesa/shader/slang/slang_compile_function.c b/src/mesa/shader/slang/slang_compile_function.c index eb8fd1bd40f..b0e2b62d423 100644 --- a/src/mesa/shader/slang/slang_compile_function.c +++ b/src/mesa/shader/slang/slang_compile_function.c @@ -33,50 +33,55 @@ /* slang_fixup_table */ -void slang_fixup_table_init (slang_fixup_table *fix) +void +slang_fixup_table_init(slang_fixup_table * fix) { - fix->table = NULL; - fix->count = 0; + fix->table = NULL; + fix->count = 0; } -void slang_fixup_table_free (slang_fixup_table *fix) +void +slang_fixup_table_free(slang_fixup_table * fix) { - slang_alloc_free (fix->table); - slang_fixup_table_init (fix); + slang_alloc_free(fix->table); + slang_fixup_table_init(fix); } /* slang_function */ -int slang_function_construct (slang_function *func) +int +slang_function_construct(slang_function * func) { - func->kind = slang_func_ordinary; - if (!slang_variable_construct (&func->header)) - return 0; - func->parameters = (slang_variable_scope *) slang_alloc_malloc (sizeof (slang_variable_scope)); - if (func->parameters == NULL) - { - slang_variable_destruct (&func->header); - return 0; - } - _slang_variable_scope_ctr (func->parameters); - func->param_count = 0; - func->body = NULL; - func->address = ~0; - slang_fixup_table_init (&func->fixups); - return 1; + func->kind = slang_func_ordinary; + if (!slang_variable_construct(&func->header)) + return 0; + + func->parameters = (slang_variable_scope *) + slang_alloc_malloc(sizeof(slang_variable_scope)); + if (func->parameters == NULL) { + slang_variable_destruct(&func->header); + return 0; + } + + _slang_variable_scope_ctr(func->parameters); + func->param_count = 0; + func->body = NULL; + func->address = ~0; + slang_fixup_table_init(&func->fixups); + return 1; } -void slang_function_destruct (slang_function *func) +void +slang_function_destruct(slang_function * func) { - slang_variable_destruct (&func->header); - slang_variable_scope_destruct (func->parameters); - slang_alloc_free (func->parameters); - if (func->body != NULL) - { - slang_operation_destruct (func->body); - slang_alloc_free (func->body); - } - slang_fixup_table_free (&func->fixups); + slang_variable_destruct(&func->header); + slang_variable_scope_destruct(func->parameters); + slang_alloc_free(func->parameters); + if (func->body != NULL) { + slang_operation_destruct(func->body); + slang_alloc_free(func->body); + } + slang_fixup_table_free(&func->fixups); } /* @@ -84,60 +89,82 @@ void slang_function_destruct (slang_function *func) */ GLvoid -_slang_function_scope_ctr (slang_function_scope *self) +_slang_function_scope_ctr(slang_function_scope * self) { self->functions = NULL; self->num_functions = 0; self->outer_scope = NULL; } -void slang_function_scope_destruct (slang_function_scope *scope) +void +slang_function_scope_destruct(slang_function_scope * scope) { - unsigned int i; + unsigned int i; - for (i = 0; i < scope->num_functions; i++) - slang_function_destruct (scope->functions + i); - slang_alloc_free (scope->functions); + for (i = 0; i < scope->num_functions; i++) + slang_function_destruct(scope->functions + i); + slang_alloc_free(scope->functions); } -int slang_function_scope_find_by_name (slang_function_scope *funcs, slang_atom a_name, int all_scopes) -{ - unsigned int i; - for (i = 0; i < funcs->num_functions; i++) - if (a_name == funcs->functions[i].header.a_name) - return 1; - if (all_scopes && funcs->outer_scope != NULL) - return slang_function_scope_find_by_name (funcs->outer_scope, a_name, 1); - return 0; +/** + * Search a list of functions for a particular function by name. + * \param funcs the list of functions to search + * \param a_name the name to search for + * \param all_scopes if non-zero, search containing scopes too. + * \return pointer to found function, or NULL. + */ +int +slang_function_scope_find_by_name(slang_function_scope * funcs, + slang_atom a_name, int all_scopes) +{ + unsigned int i; + + for (i = 0; i < funcs->num_functions; i++) + if (a_name == funcs->functions[i].header.a_name) + return 1; + if (all_scopes && funcs->outer_scope != NULL) + return slang_function_scope_find_by_name(funcs->outer_scope, a_name, 1); + return 0; } -slang_function *slang_function_scope_find (slang_function_scope *funcs, slang_function *fun, - int all_scopes) + +/** + * Search a list of functions for a particular function (for implementing + * function calls. Matching is done by first comparing the function's name, + * then the function's parameter list. + * + * \param funcs the list of functions to search + * \param fun the function to search for + * \param all_scopes if non-zero, search containing scopes too. + * \return pointer to found function, or NULL. + */ +slang_function * +slang_function_scope_find(slang_function_scope * funcs, slang_function * fun, + int all_scopes) { - unsigned int i; + unsigned int i; - for (i = 0; i < funcs->num_functions; i++) - { - slang_function *f = &funcs->functions[i]; - unsigned int j; + for (i = 0; i < funcs->num_functions; i++) { + slang_function *f = &funcs->functions[i]; + unsigned int j; - if (fun->header.a_name != f->header.a_name) - continue; - if (fun->param_count != f->param_count) - continue; - for (j = 0; j < fun->param_count; j++) - { - if (!slang_type_specifier_equal (&fun->parameters->variables[j].type.specifier, - &f->parameters->variables[j].type.specifier)) - break; - } - if (j == fun->param_count) - return f; - } - if (all_scopes && funcs->outer_scope != NULL) - return slang_function_scope_find (funcs->outer_scope, fun, 1); - return NULL; + if (fun->header.a_name != f->header.a_name) + continue; + if (fun->param_count != f->param_count) + continue; + for (j = 0; j < fun->param_count; j++) { + if (!slang_type_specifier_equal + (&fun->parameters->variables[j].type.specifier, + &f->parameters->variables[j].type.specifier)) + break; + } + if (j == fun->param_count) + return f; + } + if (all_scopes && funcs->outer_scope != NULL) + return slang_function_scope_find(funcs->outer_scope, fun, 1); + return NULL; } /* @@ -145,31 +172,30 @@ slang_function *slang_function_scope_find (slang_function_scope *funcs, slang_fu */ GLboolean -_slang_build_export_code_table (slang_export_code_table *tbl, slang_function_scope *funs, - slang_code_unit *unit) +_slang_build_export_code_table(slang_export_code_table * tbl, + slang_function_scope * funs, + slang_code_unit * unit) { - slang_atom mainAtom; - GLuint i; + slang_atom mainAtom; + GLuint i; - mainAtom = slang_atom_pool_atom (tbl->atoms, "main"); - if (mainAtom == SLANG_ATOM_NULL) - return GL_FALSE; + mainAtom = slang_atom_pool_atom(tbl->atoms, "main"); + if (mainAtom == SLANG_ATOM_NULL) + return GL_FALSE; - for (i = 0; i < funs->num_functions; i++) - { - if (funs->functions[i].header.a_name == mainAtom) - { - slang_function *fun = &funs->functions[i]; - slang_export_code_entry *e; - slang_assemble_ctx A; + for (i = 0; i < funs->num_functions; i++) { + if (funs->functions[i].header.a_name == mainAtom) { + slang_function *fun = &funs->functions[i]; + slang_export_code_entry *e; + slang_assemble_ctx A; - e = slang_export_code_table_add (tbl); - if (e == NULL) - return GL_FALSE; + e = slang_export_code_table_add(tbl); + if (e == NULL) + return GL_FALSE; e->address = unit->object->assembly.count; - e->name = slang_atom_pool_atom (tbl->atoms, "@main"); - if (e->name == SLANG_ATOM_NULL) - return GL_FALSE; + e->name = slang_atom_pool_atom(tbl->atoms, "@main"); + if (e->name == SLANG_ATOM_NULL) + return GL_FALSE; A.file = &unit->object->assembly; A.mach = &unit->object->machine; @@ -177,12 +203,13 @@ _slang_build_export_code_table (slang_export_code_table *tbl, slang_function_sco A.space.funcs = &unit->funs; A.space.structs = &unit->structs; A.space.vars = &unit->vars; - slang_assembly_file_push_label (&unit->object->assembly, slang_asm_local_alloc, 20); - slang_assembly_file_push_label (&unit->object->assembly, slang_asm_enter, 20); - _slang_assemble_function_call (&A, fun, NULL, 0, GL_FALSE); - slang_assembly_file_push (&unit->object->assembly, slang_asm_exit); - } - } - return GL_TRUE; + slang_assembly_file_push_label(&unit->object->assembly, + slang_asm_local_alloc, 20); + slang_assembly_file_push_label(&unit->object->assembly, + slang_asm_enter, 20); + _slang_assemble_function_call(&A, fun, NULL, 0, GL_FALSE); + slang_assembly_file_push(&unit->object->assembly, slang_asm_exit); + } + } + return GL_TRUE; } -