st/mesa: remove st_bind_framebuffer()
The function was a no-op and if the ctx->Driver.BindFramebuffer pointer is null, Mesa won't try to use it. Reviewed-by: Matt Turner <mattst88@gmail.com>
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@ -387,17 +387,6 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw)
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}
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/**
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* Called via ctx->Driver.BindFramebufferEXT().
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*/
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static void
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st_bind_framebuffer(struct gl_context *ctx, GLenum target,
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struct gl_framebuffer *fb, struct gl_framebuffer *fbread)
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{
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/* no-op */
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}
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/**
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* Create or update the pipe_surface of a FBO renderbuffer.
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* This is usually called after st_finalize_texture.
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@ -839,7 +828,6 @@ void st_init_fbo_functions(struct dd_function_table *functions)
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{
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functions->NewFramebuffer = st_new_framebuffer;
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functions->NewRenderbuffer = st_new_renderbuffer;
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functions->BindFramebuffer = st_bind_framebuffer;
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functions->FramebufferRenderbuffer = _mesa_FramebufferRenderbuffer_sw;
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functions->RenderTexture = st_render_texture;
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functions->FinishRenderTexture = st_finish_render_texture;
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