vc4: Remove dead code in vc4_dump_surface_msaa()

Coverity caught the use of dead code copy-paste for
found_colors[] and num_found_colors.

CID: 1341850
Signed-off-by: Rhys Kidd <rhyskidd@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Rhys Kidd 2017-05-21 23:42:47 -04:00 committed by Eric Anholt
parent 30dc56bb5b
commit 499f45163a
1 changed files with 0 additions and 6 deletions

View File

@ -881,8 +881,6 @@ vc4_dump_surface_msaa(struct pipe_surface *psurf)
uint32_t char_w = 140, char_h = 60;
uint32_t char_w_per_tile = char_w / tiles_w - 1;
uint32_t char_h_per_tile = char_h / tiles_h - 1;
uint32_t found_colors[10];
uint32_t num_found_colors = 0;
fprintf(stderr, "Surface: %dx%d (%dx MSAA)\n",
psurf->width, psurf->height, psurf->texture->nr_samples);
@ -920,10 +918,6 @@ vc4_dump_surface_msaa(struct pipe_surface *psurf)
fprintf(stderr, "-");
fprintf(stderr, "\n");
}
for (int i = 0; i < num_found_colors; i++) {
fprintf(stderr, "color %d: 0x%08x\n", i, found_colors[i]);
}
}
/** Debug routine to dump the contents of an 8888 surface to the console */