zink: remove some descriptor_refs_dirty checks from resource binding

these no longer provide any optimization

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11692>
This commit is contained in:
Mike Blumenkrantz 2021-05-11 10:20:35 -04:00 committed by Marge Bot
parent 2f46f0328f
commit 496b794b10
1 changed files with 4 additions and 8 deletions

View File

@ -1035,8 +1035,7 @@ zink_set_constant_buffer(struct pipe_context *pctx,
new_res->ubo_bind_count[shader == PIPE_SHADER_COMPUTE]++;
update_res_bind_count(ctx, new_res, shader == PIPE_SHADER_COMPUTE, false);
}
if (!ctx->descriptor_refs_dirty[shader == PIPE_SHADER_COMPUTE])
zink_batch_resource_usage_set(&ctx->batch, new_res, false);
zink_batch_resource_usage_set(&ctx->batch, new_res, false);
zink_fake_buffer_barrier(new_res, VK_ACCESS_UNIFORM_READ_BIT,
zink_pipeline_flags_from_pipe_stage(shader));
}
@ -1125,8 +1124,7 @@ zink_set_shader_buffers(struct pipe_context *pctx,
access |= VK_ACCESS_SHADER_WRITE_BIT;
}
pipe_resource_reference(&ssbo->buffer, &new_res->base.b);
if (!ctx->descriptor_refs_dirty[p_stage == PIPE_SHADER_COMPUTE])
zink_batch_resource_usage_set(&ctx->batch, new_res, access & VK_ACCESS_SHADER_WRITE_BIT);
zink_batch_resource_usage_set(&ctx->batch, new_res, access & VK_ACCESS_SHADER_WRITE_BIT);
ssbo->buffer_offset = buffers[i].buffer_offset;
ssbo->buffer_size = MIN2(buffers[i].buffer_size, new_res->base.b.width0 - ssbo->buffer_offset);
util_range_add(&new_res->base.b, &new_res->valid_buffer_range, ssbo->buffer_offset,
@ -1298,10 +1296,8 @@ zink_set_shader_images(struct pipe_context *pctx,
zink_batch_usage_set(&image_view->surface->batch_uses, ctx->batch.state);
flush_pending_clears(ctx, res);
}
if (!ctx->descriptor_refs_dirty[p_stage == PIPE_SHADER_COMPUTE]) {
zink_batch_resource_usage_set(&ctx->batch, zink_resource(image_view->base.resource),
zink_resource_access_is_write(access));
}
zink_batch_resource_usage_set(&ctx->batch, zink_resource(image_view->base.resource),
zink_resource_access_is_write(access));
update = true;
} else if (image_view->base.resource) {
update |= !!image_view->base.resource;