svga: explicit set DXFMT_SHADER_SAMPLE for DS format for pre-SM41 device
Explicit set the DXFMT_SHADER_SAMPLE bit for depth stencil formats for pre-SM41 device only. This bit is now set by the SM41 device. Reviewed-by: Brian Paul <brianp@vmware.com>
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@ -1787,7 +1787,7 @@ svga_get_dx_format_cap(struct svga_screen *ss,
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(void) check_format_tables;
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#endif
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assert(ss->sws->have_vgpu10);
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assert(sws->have_vgpu10);
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assert(format < ARRAY_SIZE(format_cap_table));
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entry = &format_cap_table[format];
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assert(entry->format == format);
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@ -1797,12 +1797,13 @@ svga_get_dx_format_cap(struct svga_screen *ss,
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if (entry->devcap) {
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sws->get_cap(sws, entry->devcap, caps);
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/* svga device supports SHADER_SAMPLE capability for these
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* formats but does not advertise the devcap.
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/* pre-SM41 capabable svga device supports SHADER_SAMPLE capability for
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* these formats but does not advertise the devcap.
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* So enable this bit here.
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*/
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if (format == SVGA3D_R32_FLOAT_X8X24 ||
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format == SVGA3D_R24_UNORM_X8) {
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if (!sws->have_sm4_1 &&
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(format == SVGA3D_R32_FLOAT_X8X24 ||
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format == SVGA3D_R24_UNORM_X8)) {
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caps->u |= SVGA3D_DXFMT_SHADER_SAMPLE;
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}
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}
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