Add comments to make decyphering the faces easier
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@ -234,12 +234,12 @@ static void init_checkers( void )
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#define CUBE_TEX_SIZE 64
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GLubyte image[CUBE_TEX_SIZE][CUBE_TEX_SIZE][3];
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static const GLubyte colors[6][3] = {
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{ 255, 0, 0 },
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{ 0, 255, 255 },
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{ 0, 255, 0 },
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{ 255, 0, 255 },
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{ 0, 0, 255 },
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{ 255, 255, 0 }
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{ 255, 0, 0 }, /* face 0 - red */
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{ 0, 255, 255 }, /* face 1 - cyan */
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{ 0, 255, 0 }, /* face 2 - green */
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{ 255, 0, 255 }, /* face 3 - purple */
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{ 0, 0, 255 }, /* face 4 - blue */
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{ 255, 255, 0 } /* face 5 - yellow */
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};
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static const GLenum targets[6] = {
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GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB,
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