r600g: cleanup names around depth decompression

for consistency with the upcoming color decompression naming

Reviewed-by: Jerome Glisse <jglisse@redhat.com>
This commit is contained in:
Marek Olšák 2012-08-13 19:52:57 +02:00
parent 3ac54ac2c8
commit 48edfe0505
5 changed files with 24 additions and 24 deletions

View File

@ -127,7 +127,7 @@ static unsigned u_max_sample(struct pipe_resource *r)
return r->nr_samples ? r->nr_samples - 1 : 0;
}
void r600_blit_uncompress_depth(struct pipe_context *ctx,
void r600_blit_decompress_depth(struct pipe_context *ctx,
struct r600_texture *texture,
struct r600_texture *staging,
unsigned first_level, unsigned last_level,
@ -142,7 +142,7 @@ void r600_blit_uncompress_depth(struct pipe_context *ctx,
util_format_description(texture->resource.b.b.format);
float depth;
if (!staging && !texture->dirty_db_mask)
if (!staging && !texture->dirty_level_mask)
return;
if (rctx->family == CHIP_RV610 || rctx->family == CHIP_RV630 ||
@ -161,7 +161,7 @@ void r600_blit_uncompress_depth(struct pipe_context *ctx,
max_sample = u_max_sample(&texture->resource.b.b);
for (level = first_level; level <= last_level; level++) {
if (!staging && !(texture->dirty_db_mask & (1 << level)))
if (!staging && !(texture->dirty_level_mask & (1 << level)))
continue;
/* The smaller the mipmap level, the less layers there are
@ -209,7 +209,7 @@ void r600_blit_uncompress_depth(struct pipe_context *ctx,
if (!staging &&
first_layer == 0 && last_layer == max_layer &&
first_sample == 0 && last_sample == max_sample) {
texture->dirty_db_mask &= ~(1 << level);
texture->dirty_level_mask &= ~(1 << level);
}
}
@ -218,11 +218,11 @@ void r600_blit_uncompress_depth(struct pipe_context *ctx,
r600_atom_dirty(rctx, &rctx->db_misc_state.atom);
}
void r600_flush_depth_textures(struct r600_context *rctx,
void r600_decompress_depth_textures(struct r600_context *rctx,
struct r600_samplerview_state *textures)
{
unsigned i;
unsigned depth_texture_mask = textures->depth_texture_mask;
unsigned depth_texture_mask = textures->compressed_depthtex_mask;
while (depth_texture_mask) {
struct pipe_sampler_view *view;
@ -236,7 +236,7 @@ void r600_flush_depth_textures(struct r600_context *rctx,
tex = (struct r600_texture *)view->texture;
assert(tex->is_depth && !tex->is_flushing_texture);
r600_blit_uncompress_depth(&rctx->context, tex, NULL,
r600_blit_decompress_depth(&rctx->context, tex, NULL,
view->u.tex.first_level, view->u.tex.last_level,
0, u_max_layer(&tex->resource.b.b, view->u.tex.first_level),
0, u_max_sample(&tex->resource.b.b));
@ -257,7 +257,7 @@ static void r600_copy_first_sample(struct pipe_context *ctx,
return; /* error */
/* Decompress the first sample only. */
r600_blit_uncompress_depth(ctx, rsrc, NULL,
r600_blit_decompress_depth(ctx, rsrc, NULL,
0, 0,
info->src.layer, info->src.layer,
0, 0);
@ -596,7 +596,7 @@ static void r600_resource_copy_region(struct pipe_context *ctx,
if (!r600_init_flushed_depth_texture(ctx, src, NULL))
return; /* error */
r600_blit_uncompress_depth(ctx, rsrc, NULL,
r600_blit_decompress_depth(ctx, rsrc, NULL,
src_level, src_level,
src_box->z, src_box->z + src_box->depth - 1,
0, u_max_sample(src));

View File

@ -267,7 +267,7 @@ struct r600_samplerview_state {
struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
uint32_t enabled_mask;
uint32_t dirty_mask;
uint32_t depth_texture_mask; /* which textures are depth */
uint32_t compressed_depthtex_mask; /* which textures are depth */
};
struct r600_textures_info {
@ -496,14 +496,14 @@ void r600_copy_buffer(struct pipe_context *ctx, struct
pipe_resource *dst, unsigned dstx,
struct pipe_resource *src, const struct pipe_box *src_box);
void r600_init_blit_functions(struct r600_context *rctx);
void r600_blit_uncompress_depth(struct pipe_context *ctx,
void r600_blit_decompress_depth(struct pipe_context *ctx,
struct r600_texture *texture,
struct r600_texture *staging,
unsigned first_level, unsigned last_level,
unsigned first_layer, unsigned last_layer,
unsigned first_sample, unsigned last_sample);
void r600_flush_depth_textures(struct r600_context *rctx,
struct r600_samplerview_state *textures);
void r600_decompress_depth_textures(struct r600_context *rctx,
struct r600_samplerview_state *textures);
/* r600_buffer.c */
bool r600_init_resource(struct r600_screen *rscreen,

View File

@ -51,7 +51,7 @@ struct r600_texture {
unsigned tile_type;
bool is_depth;
bool is_rat;
unsigned dirty_db_mask; /* each bit says if that miplevel is dirty */
unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
struct r600_texture *flushed_depth_texture;
boolean is_flushing_texture;
struct radeon_surface surface;

View File

@ -623,9 +623,9 @@ void r600_set_sampler_views(struct pipe_context *pipe,
(struct r600_texture*)rviews[i]->base.texture;
if (rtex->is_depth && !rtex->is_flushing_texture) {
dst->views.depth_texture_mask |= 1 << i;
dst->views.compressed_depthtex_mask |= 1 << i;
} else {
dst->views.depth_texture_mask &= ~(1 << i);
dst->views.compressed_depthtex_mask &= ~(1 << i);
}
/* Changing from array to non-arrays textures and vice
@ -648,7 +648,7 @@ void r600_set_sampler_views(struct pipe_context *pipe,
dst->views.dirty_mask &= dst->views.enabled_mask;
dst->views.enabled_mask |= new_mask;
dst->views.dirty_mask |= new_mask;
dst->views.depth_texture_mask &= dst->views.enabled_mask;
dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
r600_sampler_views_dirty(rctx, &dst->views);
}
@ -1039,12 +1039,12 @@ static void r600_update_derived_state(struct r600_context *rctx)
unsigned ps_dirty = 0, blend_override;
if (!rctx->blitter->running) {
/* Flush depth textures which need to be flushed. */
if (rctx->vs_samplers.views.depth_texture_mask) {
r600_flush_depth_textures(rctx, &rctx->vs_samplers.views);
/* Decompress textures if needed. */
if (rctx->vs_samplers.views.compressed_depthtex_mask) {
r600_decompress_depth_textures(rctx, &rctx->vs_samplers.views);
}
if (rctx->ps_samplers.views.depth_texture_mask) {
r600_flush_depth_textures(rctx, &rctx->ps_samplers.views);
if (rctx->ps_samplers.views.compressed_depthtex_mask) {
r600_decompress_depth_textures(rctx, &rctx->ps_samplers.views);
}
}
@ -1260,7 +1260,7 @@ void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo)
struct pipe_surface *surf = rctx->framebuffer.zsbuf;
struct r600_texture *rtex = (struct r600_texture *)surf->texture;
rtex->dirty_db_mask |= 1 << surf->u.tex.level;
rtex->dirty_level_mask |= 1 << surf->u.tex.level;
}
pipe_resource_reference(&ib.buffer, NULL);

View File

@ -517,7 +517,7 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
return NULL;
}
r600_blit_uncompress_depth(ctx, rtex, staging_depth,
r600_blit_decompress_depth(ctx, rtex, staging_depth,
level, level,
box->z, box->z + box->depth - 1,
0, 0);