vbo: add new VBO_ATTRIBS_ masks to vbo_attrib.h

These will be used in a later patch.

Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de>
This commit is contained in:
Brian Paul 2018-01-18 12:28:11 -07:00
parent 41cd3ee5a2
commit 48a6ab472a
1 changed files with 15 additions and 0 deletions

View File

@ -32,6 +32,7 @@
#ifndef VBO_ATTRIB_H
#define VBO_ATTRIB_H
#include "main/mtypes.h"
/*
* Note: The first 32 attributes match the VERT_ATTRIB_* definitions.
@ -103,6 +104,20 @@ enum vbo_attrib {
#define VBO_ATTRIB_FIRST_MATERIAL VBO_ATTRIB_MAT_FRONT_AMBIENT
#define VBO_ATTRIB_LAST_MATERIAL VBO_ATTRIB_MAT_BACK_INDEXES
/** VBO_ATTRIB_POS .. VBO_ATTRIB_POINT_SIZE */
#define VBO_ATTRIBS_LEGACY BITFIELD64_MASK(VBO_ATTRIB_GENERIC0)
/** VBO_ATTRIB_MAT_FRONT_AMBIENT .. VBO_ATTRIB_MAT_BACK_INDEXES */
#define VBO_ATTRIBS_MATERIALS BITFIELD64_RANGE(VBO_ATTRIB_MAT_FRONT_AMBIENT, \
VBO_ATTRIB_LAST_MATERIAL - VBO_ATTRIB_FIRST_MATERIAL + 1)
/** Shift to move legacy material attribs into generic slots */
#define VBO_MATERIAL_SHIFT (VBO_ATTRIB_FIRST_MATERIAL - VBO_ATTRIB_GENERIC0)
#define VBO_MAX_COPIED_VERTS 3
#endif